@anov/3d-ability 0.0.141 → 0.0.143
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/business/Animation/motion/index.js +56 -35
- package/dist/business/Animation/motion/index.js.map +1 -1
- package/dist/business/Animation/type.js +2 -2
- package/dist/business/Area/Fence/FenceBase.js +187 -146
- package/dist/business/Area/Fence/FenceBase.js.map +1 -1
- package/dist/business/Area/Fence/fence_base_01.js +112 -120
- package/dist/business/Area/Fence/fence_base_01.js.map +1 -1
- package/dist/business/Area/Fence/fence_feeting_01.js +130 -218
- package/dist/business/Area/Fence/fence_feeting_01.js.map +1 -1
- package/dist/business/Area/Fence/fence_roll_01.js +130 -140
- package/dist/business/Area/Fence/fence_roll_01.js.map +1 -1
- package/dist/business/Area/FillArea/FillAreaBase.js +126 -87
- package/dist/business/Area/FillArea/FillAreaBase.js.map +1 -1
- package/dist/business/Area/FillArea/fillArea_face_01.js +98 -72
- package/dist/business/Area/FillArea/fillArea_face_01.js.map +1 -1
- package/dist/business/Area/FillArea/fillArea_line_01.js +94 -66
- package/dist/business/Area/FillArea/fillArea_line_01.js.map +1 -1
- package/dist/business/Area/index.js +483 -267
- package/dist/business/Area/index.js.map +1 -1
- package/dist/business/Area/tool.js +26 -14
- package/dist/business/Area/tool.js.map +1 -1
- package/dist/business/Base/ObjectLayer.js +46 -21
- package/dist/business/Base/ObjectLayer.js.map +1 -1
- package/dist/business/Batch/index.js +234 -189
- package/dist/business/Batch/index.js.map +1 -1
- package/dist/business/Box/index.js +81 -52
- package/dist/business/Box/index.js.map +1 -1
- package/dist/business/Cylinder/index.js +79 -51
- package/dist/business/Cylinder/index.js.map +1 -1
- package/dist/business/Flyline/bubble/CircleBubble.js +9 -1
- package/dist/business/Flyline/bubble/CircleBubble.js.map +1 -1
- package/dist/business/Flyline/bubble/index.js +21 -7
- package/dist/business/Flyline/bubble/index.js.map +1 -1
- package/dist/business/Flyline/index.js +162 -96
- package/dist/business/Flyline/index.js.map +1 -1
- package/dist/business/Flyline/line/ArcLine.js +291 -208
- package/dist/business/Flyline/line/ArcLine.js.map +1 -1
- package/dist/business/Flyline/line/index.js +22 -8
- package/dist/business/Flyline/line/index.js.map +1 -1
- package/dist/business/HeatMap/HeatMap.js +467 -380
- package/dist/business/HeatMap/HeatMap.js.map +1 -1
- package/dist/business/HeatMap/core.js +525 -405
- package/dist/business/HeatMap/core.js.map +1 -1
- package/dist/business/HeatMap/shader.js +3 -69
- package/dist/business/HeatMap/shader.js.map +1 -1
- package/dist/business/InfoPanel/index.js +242 -201
- package/dist/business/InfoPanel/index.js.map +1 -1
- package/dist/business/Line/index.js +88 -55
- package/dist/business/Line/index.js.map +1 -1
- package/dist/business/Mark/KeyframeAnimation.js +176 -145
- package/dist/business/Mark/KeyframeAnimation.js.map +1 -1
- package/dist/business/Mark/index.js +294 -196
- package/dist/business/Mark/index.js.map +1 -1
- package/dist/business/Mark/shader/tanhao.js +3 -36
- package/dist/business/Mark/shader/tanhao.js.map +1 -1
- package/dist/business/Mark/type.js +1 -1
- package/dist/business/MaterialSwitch/MaterialSwitchSystem.js +551 -377
- package/dist/business/MaterialSwitch/MaterialSwitchSystem.js.map +1 -1
- package/dist/business/MaterialSwitch/inject.js +58 -92
- package/dist/business/MaterialSwitch/inject.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/finalFade.js +2 -74
- package/dist/business/MaterialSwitch/shader/finalFade.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/ground.js +16 -95
- package/dist/business/MaterialSwitch/shader/ground.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/groundBase64.js +3 -9
- package/dist/business/MaterialSwitch/shader/groundBase64.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/realFade.js +9 -48
- package/dist/business/MaterialSwitch/shader/realFade.js.map +1 -1
- package/dist/business/Plane/index.js +78 -51
- package/dist/business/Plane/index.js.map +1 -1
- package/dist/business/Poi/index.js +336 -248
- package/dist/business/Poi/index.js.map +1 -1
- package/dist/business/Poi/link/Cylinder.js +89 -56
- package/dist/business/Poi/link/Cylinder.js.map +1 -1
- package/dist/business/Poi/link/Pyramid.js +165 -104
- package/dist/business/Poi/link/Pyramid.js.map +1 -1
- package/dist/business/Poi/link/index.js +114 -54
- package/dist/business/Poi/link/index.js.map +1 -1
- package/dist/business/Poi/panel/index.js +373 -315
- package/dist/business/Poi/panel/index.js.map +1 -1
- package/dist/business/Poi/panel/utils.js +10 -5
- package/dist/business/Poi/panel/utils.js.map +1 -1
- package/dist/business/Poi/particle/DoubleCircle.js +107 -71
- package/dist/business/Poi/particle/DoubleCircle.js.map +1 -1
- package/dist/business/Poi/particle/DynamicCircle.js +111 -75
- package/dist/business/Poi/particle/DynamicCircle.js.map +1 -1
- package/dist/business/Poi/particle/SingleCircle.js +98 -62
- package/dist/business/Poi/particle/SingleCircle.js.map +1 -1
- package/dist/business/Poi/particle/index.js +117 -49
- package/dist/business/Poi/particle/index.js.map +1 -1
- package/dist/business/Poi/shader/circle.js +3 -31
- package/dist/business/Poi/shader/circle.js.map +1 -1
- package/dist/business/Poi/shader/cylinder.js +3 -37
- package/dist/business/Poi/shader/cylinder.js.map +1 -1
- package/dist/business/Poi/shader/doubleCircle.js +3 -55
- package/dist/business/Poi/shader/doubleCircle.js.map +1 -1
- package/dist/business/Poi/shader/dynamicCircle.js +3 -67
- package/dist/business/Poi/shader/dynamicCircle.js.map +1 -1
- package/dist/business/Poi/title/Border.js +27 -7
- package/dist/business/Poi/title/Border.js.map +1 -1
- package/dist/business/Poi/title/Ellipse.js +27 -7
- package/dist/business/Poi/title/Ellipse.js.map +1 -1
- package/dist/business/Poi/title/index.js +292 -208
- package/dist/business/Poi/title/index.js.map +1 -1
- package/dist/business/Poi/tools.js +17 -18
- package/dist/business/Poi/tools.js.map +1 -1
- package/dist/business/Sphere/index.js +72 -47
- package/dist/business/Sphere/index.js.map +1 -1
- package/dist/business/Spline/index.js +245 -190
- package/dist/business/Spline/index.js.map +1 -1
- package/dist/business/SplitBuilding/index.js +536 -327
- package/dist/business/SplitBuilding/index.js.map +1 -1
- package/dist/business/SplitBuilding/type.js +2 -2
- package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js +275 -218
- package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js +177 -132
- package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js +1 -51
- package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js +1 -6
- package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js.map +1 -1
- package/dist/business/TrafficComponents/base.js +55 -32
- package/dist/business/TrafficComponents/base.js.map +1 -1
- package/dist/business/TrafficComponents/utils.d.ts +1 -1
- package/dist/business/TrafficComponents/utils.js +25 -26
- package/dist/business/TrafficComponents/utils.js.map +1 -1
- package/dist/business/Utils/Curve.js +56 -40
- package/dist/business/Utils/Curve.js.map +1 -1
- package/dist/business/Utils/constant.js +1 -1
- package/dist/business/Utils/constant.js.map +1 -1
- package/dist/business/Utils/defineProps.js +14 -13
- package/dist/business/Utils/defineProps.js.map +1 -1
- package/dist/business/Utils/round-curve.js +153 -127
- package/dist/business/Utils/round-curve.js.map +1 -1
- package/dist/business/VideoPanel/index.js +319 -258
- package/dist/business/VideoPanel/index.js.map +1 -1
- package/dist/business/Water/index.js +108 -78
- package/dist/business/Water/index.js.map +1 -1
- package/dist/business/Water/types.js +1 -1
- package/dist/business/Water/types.js.map +1 -1
- package/dist/core/Camera/PerspectiveCamera/CameraExpand.js +449 -383
- package/dist/core/Camera/PerspectiveCamera/CameraExpand.js.map +1 -1
- package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js +142 -107
- package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js.map +1 -1
- package/dist/core/Controls/FirstViewControl/index.js +96 -84
- package/dist/core/Controls/FirstViewControl/index.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/action/input.js +98 -77
- package/dist/core/Controls/ThirdViewControl/action/input.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/config/constants.js +1 -1
- package/dist/core/Controls/ThirdViewControl/config/constants.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/index.js +28 -19
- package/dist/core/Controls/ThirdViewControl/index.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/animation.js +155 -126
- package/dist/core/Controls/ThirdViewControl/player/animation.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/camera.js +63 -47
- package/dist/core/Controls/ThirdViewControl/player/camera.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/control.js +49 -39
- package/dist/core/Controls/ThirdViewControl/player/control.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player.js +91 -66
- package/dist/core/Controls/ThirdViewControl/player.js.map +1 -1
- package/dist/core/Controls/base.js +30 -14
- package/dist/core/Controls/base.js.map +1 -1
- package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js +131 -92
- package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js.map +1 -1
- package/dist/core/Debug/PerformanceInfo/Performance.js +47 -22
- package/dist/core/Debug/PerformanceInfo/Performance.js.map +1 -1
- package/dist/core/Light/PointLight/PointLightExt.js +21 -4
- package/dist/core/Light/PointLight/PointLightExt.js.map +1 -1
- package/dist/core/Material/FinirMaterial/FinirMaterial.js +57 -37
- package/dist/core/Material/FinirMaterial/FinirMaterial.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js +153 -116
- package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/shader/fragment.js +1 -95
- package/dist/core/Material/PristineGridMaterial/shader/fragment.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/shader/vertex.js +1 -26
- package/dist/core/Material/PristineGridMaterial/shader/vertex.js.map +1 -1
- package/dist/core/Material/SurfaceMaterial/index.js +172 -76
- package/dist/core/Material/SurfaceMaterial/index.js.map +1 -1
- package/dist/core/Material/decorators.js +11 -6
- package/dist/core/Material/decorators.js.map +1 -1
- package/dist/core/PostEffects/addACESFilmicToneMappingPass.js +12 -16
- package/dist/core/PostEffects/addACESFilmicToneMappingPass.js.map +1 -1
- package/dist/core/PostEffects/addBrightnessContrastPass.js +13 -17
- package/dist/core/PostEffects/addBrightnessContrastPass.js.map +1 -1
- package/dist/core/PostEffects/bloomPass.js +10 -17
- package/dist/core/PostEffects/bloomPass.js.map +1 -1
- package/dist/core/PostEffects/bloomSelect.js +43 -60
- package/dist/core/PostEffects/bloomSelect.js.map +1 -1
- package/dist/core/PostEffects/colorifyPass.js +13 -17
- package/dist/core/PostEffects/colorifyPass.js.map +1 -1
- package/dist/core/PostEffects/index.js +22 -28
- package/dist/core/PostEffects/index.js.map +1 -1
- package/dist/core/PostEffects/outlinePass.js +50 -37
- package/dist/core/PostEffects/outlinePass.js.map +1 -1
- package/dist/core/PostEffects/postprocessing.js +12 -14
- package/dist/core/PostEffects/postprocessing.js.map +1 -1
- package/dist/core/PostEffects/saoPass.js +10 -15
- package/dist/core/PostEffects/saoPass.js.map +1 -1
- package/dist/core/PostEffects/shader/colorify.js +3 -22
- package/dist/core/PostEffects/shader/colorify.js.map +1 -1
- package/dist/core/PostEffects/shader/gammaCorrectionShader.js +3 -27
- package/dist/core/PostEffects/shader/gammaCorrectionShader.js.map +1 -1
- package/dist/core/PostEffects/shader/mapping.js +3 -66
- package/dist/core/PostEffects/shader/mapping.js.map +1 -1
- package/dist/core/PostEffects/shader/thermalMaging.js +3 -28
- package/dist/core/PostEffects/shader/thermalMaging.js.map +1 -1
- package/dist/core/SceneEffect/grow/grow.js +101 -85
- package/dist/core/SceneEffect/grow/grow.js.map +1 -1
- package/dist/core/SceneEffect/grow/style_down.js +77 -60
- package/dist/core/SceneEffect/grow/style_down.js.map +1 -1
- package/dist/core/SceneEffect/grow/style_up.js +81 -64
- package/dist/core/SceneEffect/grow/style_up.js.map +1 -1
- package/dist/core/SceneEffect/grow/type.js +2 -2
- package/dist/core/SceneEffect/grow/type.js.map +1 -1
- package/dist/core/WeatherSystem/DynamicWeatherSystem.js +76 -51
- package/dist/core/WeatherSystem/DynamicWeatherSystem.js.map +1 -1
- package/dist/core/WeatherSystem/hdr/index.js +105 -69
- package/dist/core/WeatherSystem/hdr/index.js.map +1 -1
- package/dist/core/WeatherSystem/index.js +124 -77
- package/dist/core/WeatherSystem/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/fog/index.js +80 -52
- package/dist/core/WeatherSystem/objects/fog/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/index.js +84 -72
- package/dist/core/WeatherSystem/objects/rain/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/lineRain.js +118 -88
- package/dist/core/WeatherSystem/objects/rain/lineRain.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/plane.js +146 -116
- package/dist/core/WeatherSystem/objects/rain/plane.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/point.js +148 -100
- package/dist/core/WeatherSystem/objects/rain/point.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/cloud.js +104 -71
- package/dist/core/WeatherSystem/objects/sky/cloud.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/index.js +84 -66
- package/dist/core/WeatherSystem/objects/sky/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/outline.js +45 -25
- package/dist/core/WeatherSystem/objects/sky/outline.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/cloud.js +3 -74
- package/dist/core/WeatherSystem/shaders/cloud.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/fog.js +3 -103
- package/dist/core/WeatherSystem/shaders/fog.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/rain.js +7 -206
- package/dist/core/WeatherSystem/shaders/rain.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/sky.js +3 -87
- package/dist/core/WeatherSystem/shaders/sky.js.map +1 -1
- package/dist/core/WeatherSystem/sky/index.js +135 -104
- package/dist/core/WeatherSystem/sky/index.js.map +1 -1
- package/dist/core/WeatherSystem/utils/constant.js +38 -44
- package/dist/core/WeatherSystem/utils/constant.js.map +1 -1
- package/dist/core/WeatherSystem/utils/math.js +25 -18
- package/dist/core/WeatherSystem/utils/math.js.map +1 -1
- package/dist/core/WeatherSystem/utils/type.js +1 -1
- package/dist/core/WeatherSystem/utils/type.js.map +1 -1
- package/dist/core/WeatherSystem/weather/index.js +141 -96
- package/dist/core/WeatherSystem/weather/index.js.map +1 -1
- package/dist/utils/index.js +1 -1
- package/dist/utils/index.js.map +1 -1
- package/package.json +3 -3
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function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
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function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
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function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : String(i); }
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function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, "prototype", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
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function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
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import { ShaderMaterial, use } from '@anov/3d-core';
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import { createRoundedClosedWallMesh } from "../../Utils/round-curve";
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var Fence_Base_01 = /*#__PURE__*/function (_FenceBase) {
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function Fence_Base_01(option, areaInstance) {
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this._mesh = this.createFenceMesh(this._points, this._corner, this._close, this._height, this._color, this._alpha);
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// 创建围栏网格对象
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}, {
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key: "createFenceMesh",
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value: function createFenceMesh(points) {
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var close = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
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var height = arguments.length > 3 ? arguments[3] : undefined;
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#include <common>
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varying vec3 vWorldPosition;
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void main() {
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vUv = uv;
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vNormal = normalize(mat3(modelMatrix) * normal); // 使用模型矩阵旋转法线
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}, {
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key: "createFenceMaterial",
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value: function createFenceMaterial(height, color, alpha) {
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uniforms: {
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color1: {
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value: colorTemp
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value: alpha
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iTime: {
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value: 0.0
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#include <logdepthbuf_pars_fragment
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float button = 0.;
|
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vec3 myWp=(vWorldPosition-button)/_height;
|
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gl_FragColor = vec4(color1,pow(1.-clamp(myWp.y,0.,1.),2.))*_alpha *step(button,myWp.y);
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}
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`,
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// 设置材质为透明
|
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transparent: true,
|
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// 设置材质双面渲染,确保从正反两面都能正确显示
|
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side: 2,
|
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// 关闭深度测试
|
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depthTest: true,
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depthWrite: false
|
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});
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|
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return material;
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|
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}
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|
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}
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|
+
},
|
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|
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// 顶点着色器
|
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|
+
vertexShader: "\n #include <common>\n #include <logdepthbuf_pars_vertex>\n varying vec3 vNormal; // \u7528\u4E8E\u4F20\u9012\u6CD5\u7EBF\u65B9\u5411\n varying vec2 vUv;\n varying vec3 vWorldPosition;\n void main() {\n #include <begin_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n // gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n vUv = uv;\n vNormal = normalize(mat3(modelMatrix) * normal); // \u4F7F\u7528\u6A21\u578B\u77E9\u9635\u65CB\u8F6C\u6CD5\u7EBF\n vec4 modelPosition = modelMatrix * vec4(position, 1.0);\n vWorldPosition = modelPosition.xyz;\n gl_Position = projectionMatrix * viewMatrix * modelPosition;\n }\n ",
|
|
109
|
+
// 片元着色器
|
|
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|
+
fragmentShader: "\n #include <common>\n #include <logdepthbuf_pars_fragment>\n varying vec3 vNormal; //\n varying vec2 vUv;\n varying vec3 vWorldPosition;\n // uniform float button;\n uniform float _height;\n uniform float iTime;\n uniform float _alpha;\n uniform vec3 color1;\n \n void main() {\n vec3 color2=vec3(0.,0.4235,0.749);\n #include <logdepthbuf_fragment>\n // float height = 50.;\n float button = 0.;\n vec3 myWp=(vWorldPosition-button)/_height; \n gl_FragColor = vec4(color1,pow(1.-clamp(myWp.y,0.,1.),2.))*_alpha *step(button,myWp.y);\n \n }\n ",
|
|
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|
+
// 设置材质为透明
|
|
112
|
+
transparent: true,
|
|
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|
+
// 设置材质双面渲染,确保从正反两面都能正确显示
|
|
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|
+
side: 2,
|
|
115
|
+
// 关闭深度测试
|
|
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|
+
depthTest: true,
|
|
117
|
+
depthWrite: false
|
|
118
|
+
});
|
|
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|
+
return material;
|
|
120
|
+
}
|
|
121
|
+
}]);
|
|
122
|
+
return Fence_Base_01;
|
|
123
|
+
}(FenceBase);
|
|
132
124
|
export default Fence_Base_01;
|
|
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125
|
//# sourceMappingURL=fence_base_01.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"names":["ShaderMaterial","use","createRoundedClosedWallMesh","hexToRGBA","parseRGBA","FenceBase","Fence_Base_01","
|
|
1
|
+
{"version":3,"names":["ShaderMaterial","use","createRoundedClosedWallMesh","hexToRGBA","parseRGBA","FenceBase","Fence_Base_01","_FenceBase","_inherits","_super","_createSuper","option","areaInstance","_this","_classCallCheck","call","create","_createClass","key","value","_mesh","createFenceMesh","_points","_corner","_close","_height","_color","_alpha","add","points","radius","arguments","length","undefined","close","height","color","alpha","material","createFenceMaterial","mesh","useframe","uniforms","iTime","_parseRGBA","r","g","b","colorTemp","Number","toFixed","color1","vertexShader","fragmentShader","transparent","side","depthTest","depthWrite"],"sources":["../../../../src/business/Area/Fence/fence_base_01.ts"],"sourcesContent":["import type { Mesh, Object3D, Vector3 } from '@anov/3d-core'\nimport { Color, ShaderMaterial, use } from '@anov/3d-core'\nimport { createRoundLineWallMesh, createRoundedClosedWallMesh } from '../../Utils/round-curve'\n\nimport type { FenceOption } from '../type'\nimport { hexToRGBA, parseRGBA } from '../tool'\nimport FenceBase from './FenceBase'\n\nclass Fence_Base_01 extends FenceBase {\n constructor(option: FenceOption, areaInstance: Object3D) {\n super(option, areaInstance)\n this.create()\n }\n\n create() {\n this._mesh = this.createFenceMesh(\n this._points,\n this._corner,\n this._close,\n this._height,\n this._color,\n this._alpha,\n )\n this._mesh && this.add(this._mesh)\n }\n\n // 创建围栏网格对象\n createFenceMesh(points: Vector3[], radius = 0, close = true, height: number, color: string, alpha: number) {\n if (!points)\n return\n\n // 创建围栏使用的材质,调用createFenceMaterial方法生成ShaderMaterial类型的材质\n const material = this.createFenceMaterial(height, color, alpha)\n\n // 使用createRoundLineWallMesh函数创建围栏的网格物体,传入点数组、半径、高度、是否闭合等参数以及创建好的材质\n const mesh = createRoundedClosedWallMesh(\n points,\n {\n radius,\n height,\n close,\n },\n material,\n )\n // const mesh = createRoundLineWallMesh(\n // points,\n // {\n // radius,\n // height,\n // close,\n // },\n // material,\n // )\n use.useframe(() => {\n // mesh.children.forEach((item, index) => {\n // const uniforms = ((item as Mesh).material as ShaderMaterial).uniforms\n // uniforms.iTime.value += 0.01\n // })\n\n const uniforms = ((mesh as Mesh).material as ShaderMaterial).uniforms\n uniforms.iTime.value += 0.01\n })\n return mesh\n }\n\n // 创建围栏材质\n createFenceMaterial(height: number, color: string, alpha: number): ShaderMaterial {\n const { r, g, b } = parseRGBA(hexToRGBA(color))\n const colorTemp = { r: Number((Number(r) / 255).toFixed(4)), g: Number((Number(g) / 255).toFixed(4)), b: Number((Number(b) / 255).toFixed(4)) }\n // 创建一个ShaderMaterial实例,用于自定义围栏的渲染效果\n const material = new ShaderMaterial({\n uniforms: {\n // 材质颜色\n color1: {\n value: colorTemp,\n }, // 材质颜色2,用于渐变\n _alpha: { value: alpha },\n _height: { value: height },\n iTime: { value: 0.0 },\n },\n // 顶点着色器\n vertexShader: `\n #include <common>\n #include <logdepthbuf_pars_vertex>\n varying vec3 vNormal; // 用于传递法线方向\n varying vec2 vUv;\n varying vec3 vWorldPosition;\n void main() {\n #include <begin_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n // gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n vUv = uv;\n vNormal = normalize(mat3(modelMatrix) * normal); // 使用模型矩阵旋转法线\n vec4 modelPosition = modelMatrix * vec4(position, 1.0);\n vWorldPosition = modelPosition.xyz;\n gl_Position = projectionMatrix * viewMatrix * modelPosition;\n }\n `,\n // 片元着色器\n fragmentShader: `\n #include <common>\n #include <logdepthbuf_pars_fragment>\n varying vec3 vNormal; //\n varying vec2 vUv;\n varying vec3 vWorldPosition;\n // uniform float button;\n uniform float _height;\n uniform float iTime;\n uniform float _alpha;\n uniform vec3 color1;\n \n void main() {\n vec3 color2=vec3(0.,0.4235,0.749);\n #include <logdepthbuf_fragment>\n // float height = 50.;\n float button = 0.;\n vec3 myWp=(vWorldPosition-button)/_height; \n gl_FragColor = vec4(color1,pow(1.-clamp(myWp.y,0.,1.),2.))*_alpha *step(button,myWp.y);\n \n }\n `,\n // 设置材质为透明\n transparent: true,\n // 设置材质双面渲染,确保从正反两面都能正确显示\n side: 2,\n // 关闭深度测试\n depthTest: true,\n depthWrite: false,\n })\n\n return material\n }\n}\n\nexport default Fence_Base_01\n"],"mappings":";;;;;;;;;;;;;AACA,SAAgBA,cAAc,EAAEC,GAAG,QAAQ,eAAe;AAC1D,SAAkCC,2BAA2B;AAG7D,SAASC,SAAS,EAAEC,SAAS;AAC7B,OAAOC,SAAS;AAAmB,IAE7BC,aAAa,0BAAAC,UAAA;EAAAC,SAAA,CAAAF,aAAA,EAAAC,UAAA;EAAA,IAAAE,MAAA,GAAAC,YAAA,CAAAJ,aAAA;EACjB,SAAAA,cAAYK,MAAmB,EAAEC,YAAsB,EAAE;IAAA,IAAAC,KAAA;IAAAC,eAAA,OAAAR,aAAA;IACvDO,KAAA,GAAAJ,MAAA,CAAAM,IAAA,OAAMJ,MAAM,EAAEC,YAAY;IAC1BC,KAAA,CAAKG,MAAM,CAAC,CAAC;IAAA,OAAAH,KAAA;EACf;EAACI,YAAA,CAAAX,aAAA;IAAAY,GAAA;IAAAC,KAAA,EAED,SAAAH,OAAA,EAAS;MACP,IAAI,CAACI,KAAK,GAAG,IAAI,CAACC,eAAe,CAC/B,IAAI,CAACC,OAAO,EACZ,IAAI,CAACC,OAAO,EACZ,IAAI,CAACC,MAAM,EACX,IAAI,CAACC,OAAO,EACZ,IAAI,CAACC,MAAM,EACX,IAAI,CAACC,MACP,CAAC;MACD,IAAI,CAACP,KAAK,IAAI,IAAI,CAACQ,GAAG,CAAC,IAAI,CAACR,KAAK,CAAC;IACpC;;IAEA;EAAA;IAAAF,GAAA;IAAAC,KAAA,EACA,SAAAE,gBAAgBQ,MAAiB,EAA0E;MAAA,IAAxEC,MAAM,GAAAC,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,CAAC;MAAA,IAAEG,KAAK,GAAAH,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,IAAI;MAAA,IAAEI,MAAc,GAAAJ,SAAA,CAAAC,MAAA,OAAAD,SAAA,MAAAE,SAAA;MAAA,IAAEG,KAAa,GAAAL,SAAA,CAAAC,MAAA,OAAAD,SAAA,MAAAE,SAAA;MAAA,IAAEI,KAAa,GAAAN,SAAA,CAAAC,MAAA,OAAAD,SAAA,MAAAE,SAAA;MACvG,IAAI,CAACJ,MAAM,EACT;;MAEF;MACA,IAAMS,QAAQ,GAAG,IAAI,CAACC,mBAAmB,CAACJ,MAAM,EAAEC,KAAK,EAAEC,KAAK,CAAC;;MAE/D;MACA,IAAMG,IAAI,GAAGtC,2BAA2B,CACtC2B,MAAM,EACN;QACEC,MAAM,EAANA,MAAM;QACNK,MAAM,EAANA,MAAM;QACND,KAAK,EAALA;MACF,CAAC,EACDI,QACF,CAAC;MACD;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACArC,GAAG,CAACwC,QAAQ,CAAC,YAAM;QACjB;QACA;QACA;QACA;;QAEA,IAAMC,QAAQ,GAAKF,IAAI,CAAUF,QAAQ,CAAoBI,QAAQ;QACrEA,QAAQ,CAACC,KAAK,CAACxB,KAAK,IAAI,IAAI;MAC9B,CAAC,CAAC;MACF,OAAOqB,IAAI;IACb;;IAEA;EAAA;IAAAtB,GAAA;IAAAC,KAAA,EACA,SAAAoB,oBAAoBJ,MAAc,EAAEC,KAAa,EAAEC,KAAa,EAAkB;MAChF,IAAAO,UAAA,GAAoBxC,SAAS,CAACD,SAAS,CAACiC,KAAK,CAAC,CAAC;QAAvCS,CAAC,GAAAD,UAAA,CAADC,CAAC;QAAEC,CAAC,GAAAF,UAAA,CAADE,CAAC;QAAEC,CAAC,GAAAH,UAAA,CAADG,CAAC;MACf,IAAMC,SAAS,GAAG;QAAEH,CAAC,EAAEI,MAAM,CAAC,CAACA,MAAM,CAACJ,CAAC,CAAC,GAAG,GAAG,EAAEK,OAAO,CAAC,CAAC,CAAC,CAAC;QAAEJ,CAAC,EAAEG,MAAM,CAAC,CAACA,MAAM,CAACH,CAAC,CAAC,GAAG,GAAG,EAAEI,OAAO,CAAC,CAAC,CAAC,CAAC;QAAEH,CAAC,EAAEE,MAAM,CAAC,CAACA,MAAM,CAACF,CAAC,CAAC,GAAG,GAAG,EAAEG,OAAO,CAAC,CAAC,CAAC;MAAE,CAAC;MAC/I;MACA,IAAMZ,QAAQ,GAAG,IAAItC,cAAc,CAAC;QAClC0C,QAAQ,EAAE;UACR;UACAS,MAAM,EAAE;YACNhC,KAAK,EAAE6B;UACT,CAAC;UAAE;UACHrB,MAAM,EAAE;YAAER,KAAK,EAAEkB;UAAM,CAAC;UACxBZ,OAAO,EAAE;YAAEN,KAAK,EAAEgB;UAAO,CAAC;UAC1BQ,KAAK,EAAE;YAAExB,KAAK,EAAE;UAAI;QACtB,CAAC;QACD;QACAiC,YAAY,yzBAiBX;QACD;QACAC,cAAc,ysBAqBb;QACD;QACAC,WAAW,EAAE,IAAI;QACjB;QACAC,IAAI,EAAE,CAAC;QACP;QACAC,SAAS,EAAE,IAAI;QACfC,UAAU,EAAE;MACd,CAAC,CAAC;MAEF,OAAOnB,QAAQ;IACjB;EAAC;EAAA,OAAAhC,aAAA;AAAA,EA5HyBD,SAAS;AA+HrC,eAAeC,aAAa"}
|