@amg555/frameforge-mcp 2.7.6 → 2.7.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1129) hide show
  1. package/.claude-plugin/marketplace.json +1 -1
  2. package/CHANGELOG.md +8 -0
  3. package/package.json +1 -1
  4. package/plugins/video-pipeline/.claude-plugin/plugin.json +1 -1
  5. package/plugins/video-pipeline/skills/.upstream-skills.json +1 -1
  6. package/plugins/video-pipeline/skills/video-pipeline/references/mcp-tools.md +1 -1
  7. package/scripts/deep-validate.js +2 -2
  8. package/src/mcp-server/server.js +5 -5
  9. package/src/skills/sync-upstream.js +3 -3
  10. package/.agent/skills/ai-video-editor/README.md +0 -32
  11. package/.agent/skills/ai-video-editor/SKILL.md +0 -152
  12. package/.agent/skills/ai-video-editor/assets/fonts/fonts.css +0 -2409
  13. package/.agent/skills/ai-video-editor/assets/fonts/ttf/anton-400.ttf +0 -0
  14. package/.agent/skills/ai-video-editor/assets/fonts/ttf/archivo-800.ttf +0 -0
  15. package/.agent/skills/ai-video-editor/assets/fonts/ttf/cabin-sketch-700.ttf +0 -0
  16. package/.agent/skills/ai-video-editor/assets/fonts/ttf/dm-sans-700.ttf +0 -0
  17. package/.agent/skills/ai-video-editor/assets/fonts/ttf/fraunces-600.ttf +0 -0
  18. package/.agent/skills/ai-video-editor/assets/fonts/ttf/fraunces-700.ttf +0 -0
  19. package/.agent/skills/ai-video-editor/assets/fonts/ttf/fredoka-700.ttf +0 -0
  20. package/.agent/skills/ai-video-editor/assets/fonts/ttf/inter-700.ttf +0 -0
  21. package/.agent/skills/ai-video-editor/assets/fonts/ttf/inter-800.ttf +0 -0
  22. package/.agent/skills/ai-video-editor/assets/fonts/ttf/inter-tight-800.ttf +0 -0
  23. package/.agent/skills/ai-video-editor/assets/fonts/ttf/kalam-700.ttf +0 -0
  24. package/.agent/skills/ai-video-editor/assets/fonts/ttf/noto-sans-devanagari-700.ttf +0 -0
  25. package/.agent/skills/ai-video-editor/assets/fonts/web/noto-sans-devanagari-devanagari-400-normal.woff2 +0 -0
  26. package/.agent/skills/ai-video-editor/assets/fonts/web/noto-sans-devanagari-devanagari-500-normal.woff2 +0 -0
  27. package/.agent/skills/ai-video-editor/assets/fonts/web/noto-sans-devanagari-devanagari-600-normal.woff2 +0 -0
  28. package/.agent/skills/ai-video-editor/assets/fonts/web/noto-sans-devanagari-devanagari-700-normal.woff2 +0 -0
  29. package/.agent/skills/ai-video-editor/assets/fonts/web/noto-sans-devanagari-devanagari-800-normal.woff2 +0 -0
  30. package/.agent/skills/ai-video-editor/engine/hidpi.js +0 -117
  31. package/.agent/skills/ai-video-editor/engine/page.html +0 -43
  32. package/.agent/skills/ai-video-editor/engine/player.js +0 -145
  33. package/.agent/skills/ai-video-editor/references/example-story-warm-canvas.js +0 -95
  34. package/.agent/skills/ai-video-editor/references/story-guide.md +0 -112
  35. package/.agent/skills/ai-video-editor/requirements.txt +0 -4
  36. package/.agent/skills/ai-video-editor/styles/chalk-talk/base.js +0 -490
  37. package/.agent/skills/ai-video-editor/styles/chalk-talk/style.json +0 -14
  38. package/.agent/skills/ai-video-editor/styles/chalk-talk/style.md +0 -41
  39. package/.agent/skills/ai-video-editor/styles/clean-tech/base.js +0 -447
  40. package/.agent/skills/ai-video-editor/styles/clean-tech/style.json +0 -15
  41. package/.agent/skills/ai-video-editor/styles/clean-tech/style.md +0 -38
  42. package/.agent/skills/ai-video-editor/styles/creator-motion-graphics/base.js +0 -698
  43. package/.agent/skills/ai-video-editor/styles/creator-motion-graphics/style.json +0 -16
  44. package/.agent/skills/ai-video-editor/styles/creator-motion-graphics/style.md +0 -39
  45. package/.agent/skills/ai-video-editor/styles/data-story/base.js +0 -432
  46. package/.agent/skills/ai-video-editor/styles/data-story/style.json +0 -14
  47. package/.agent/skills/ai-video-editor/styles/data-story/style.md +0 -38
  48. package/.agent/skills/ai-video-editor/styles/index.json +0 -103
  49. package/.agent/skills/ai-video-editor/styles/pop-info/base.js +0 -570
  50. package/.agent/skills/ai-video-editor/styles/pop-info/style.json +0 -13
  51. package/.agent/skills/ai-video-editor/styles/pop-info/style.md +0 -37
  52. package/.agent/skills/ai-video-editor/styles/software-walkthrough/base.js +0 -544
  53. package/.agent/skills/ai-video-editor/styles/software-walkthrough/style.json +0 -15
  54. package/.agent/skills/ai-video-editor/styles/software-walkthrough/style.md +0 -38
  55. package/.agent/skills/ai-video-editor/styles/warm-canvas/base.js +0 -610
  56. package/.agent/skills/ai-video-editor/styles/warm-canvas/style.json +0 -14
  57. package/.agent/skills/ai-video-editor/styles/warm-canvas/style.md +0 -37
  58. package/.agent/skills/faceless-shorts/README.md +0 -34
  59. package/.agent/skills/faceless-shorts/SKILL.md +0 -124
  60. package/.agent/skills/faceless-shorts/styles/deep-dive/STYLE.md +0 -58
  61. package/.agent/skills/faceless-shorts/styles/deep-dive/example/data/cues.json +0 -140
  62. package/.agent/skills/faceless-shorts/styles/deep-dive/example/data/lines.json +0 -67
  63. package/.agent/skills/faceless-shorts/styles/deep-dive/example/data/words.json +0 -614
  64. package/.agent/skills/faceless-shorts/styles/deep-dive/example/data/words.txt +0 -102
  65. package/.agent/skills/faceless-shorts/styles/deep-dive/example/fonts/Inter-Black.otf +0 -0
  66. package/.agent/skills/faceless-shorts/styles/deep-dive/example/fonts/Inter-ExtraBold.otf +0 -0
  67. package/.agent/skills/faceless-shorts/styles/deep-dive/example/index.html +0 -16
  68. package/.agent/skills/faceless-shorts/styles/deep-dive/example/script.json +0 -27
  69. package/.agent/skills/faceless-shorts/styles/deep-dive/example/sheet.html +0 -10
  70. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/board.js +0 -62
  71. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/captions.js +0 -68
  72. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/engine.js +0 -65
  73. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/human.js +0 -128
  74. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/lib.js +0 -44
  75. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/look2d.js +0 -33
  76. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/sdf.js +0 -79
  77. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/sets.js +0 -107
  78. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/core/timing.js +0 -23
  79. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/main.js +0 -56
  80. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/sheet.js +0 -79
  81. package/.agent/skills/faceless-shorts/styles/deep-dive/example/src/shots.js +0 -136
  82. package/.agent/skills/faceless-shorts/styles/deep-dive/example/tools/capture.mjs +0 -122
  83. package/.agent/skills/faceless-shorts/styles/deep-dive/example/tools/mix.py +0 -172
  84. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/LICENSE-three.txt +0 -21
  85. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/environments/RoomEnvironment.js +0 -144
  86. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/postprocessing/BokehPass.js +0 -141
  87. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/postprocessing/EffectComposer.js +0 -231
  88. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/postprocessing/MaskPass.js +0 -104
  89. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/postprocessing/OutputPass.js +0 -97
  90. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/postprocessing/Pass.js +0 -95
  91. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/postprocessing/RenderPass.js +0 -99
  92. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/postprocessing/ShaderPass.js +0 -77
  93. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/postprocessing/UnrealBloomPass.js +0 -415
  94. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/shaders/BokehShader.js +0 -145
  95. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/shaders/CopyShader.js +0 -45
  96. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/shaders/LuminosityHighPassShader.js +0 -64
  97. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/addons/shaders/OutputShader.js +0 -85
  98. package/.agent/skills/faceless-shorts/styles/deep-dive/example/vendor/three.module.js +0 -6
  99. package/.agent/skills/faceless-shorts/styles/deep-dive/style-sheet.png +0 -0
  100. package/.agent/skills/faceless-shorts/styles/inside-out/STYLE.md +0 -97
  101. package/.agent/skills/faceless-shorts/styles/inside-out/example/data/cues.json +0 -178
  102. package/.agent/skills/faceless-shorts/styles/inside-out/example/data/lines.json +0 -73
  103. package/.agent/skills/faceless-shorts/styles/inside-out/example/data/words.json +0 -662
  104. package/.agent/skills/faceless-shorts/styles/inside-out/example/fonts/Inter-Black.otf +0 -0
  105. package/.agent/skills/faceless-shorts/styles/inside-out/example/index.html +0 -16
  106. package/.agent/skills/faceless-shorts/styles/inside-out/example/script.json +0 -26
  107. package/.agent/skills/faceless-shorts/styles/inside-out/example/src/core/captions.js +0 -68
  108. package/.agent/skills/faceless-shorts/styles/inside-out/example/src/core/kit.js +0 -345
  109. package/.agent/skills/faceless-shorts/styles/inside-out/example/src/core/lib.js +0 -44
  110. package/.agent/skills/faceless-shorts/styles/inside-out/example/src/core/timing.js +0 -23
  111. package/.agent/skills/faceless-shorts/styles/inside-out/example/src/main.js +0 -62
  112. package/.agent/skills/faceless-shorts/styles/inside-out/example/src/shots.js +0 -195
  113. package/.agent/skills/faceless-shorts/styles/inside-out/example/tools/capture.mjs +0 -122
  114. package/.agent/skills/faceless-shorts/styles/inside-out/example/tools/mix.py +0 -172
  115. package/.agent/skills/faceless-shorts/styles/inside-out/style-sheet.png +0 -0
  116. package/.agent/skills/faceless-shorts/styles/night-file/STYLE.md +0 -36
  117. package/.agent/skills/faceless-shorts/styles/night-file/example/data/cues.json +0 -146
  118. package/.agent/skills/faceless-shorts/styles/night-file/example/data/lines.json +0 -73
  119. package/.agent/skills/faceless-shorts/styles/night-file/example/data/words.json +0 -572
  120. package/.agent/skills/faceless-shorts/styles/night-file/example/data/words.txt +0 -95
  121. package/.agent/skills/faceless-shorts/styles/night-file/example/fonts/FreeMonoBold.ttf +0 -0
  122. package/.agent/skills/faceless-shorts/styles/night-file/example/fonts/Inter-Black.otf +0 -0
  123. package/.agent/skills/faceless-shorts/styles/night-file/example/index.html +0 -16
  124. package/.agent/skills/faceless-shorts/styles/night-file/example/script.json +0 -26
  125. package/.agent/skills/faceless-shorts/styles/night-file/example/sheet.html +0 -11
  126. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/board.js +0 -62
  127. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/captions.js +0 -49
  128. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/engine.js +0 -65
  129. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/human.js +0 -128
  130. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/kit.js +0 -151
  131. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/lib.js +0 -44
  132. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/sdf.js +0 -79
  133. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/sets3d.js +0 -106
  134. package/.agent/skills/faceless-shorts/styles/night-file/example/src/core/timing.js +0 -23
  135. package/.agent/skills/faceless-shorts/styles/night-file/example/src/main.js +0 -56
  136. package/.agent/skills/faceless-shorts/styles/night-file/example/src/sheet.js +0 -86
  137. package/.agent/skills/faceless-shorts/styles/night-file/example/src/shots.js +0 -130
  138. package/.agent/skills/faceless-shorts/styles/night-file/example/tools/capture.mjs +0 -122
  139. package/.agent/skills/faceless-shorts/styles/night-file/example/tools/mix.py +0 -172
  140. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/LICENSE-three.txt +0 -21
  141. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/environments/RoomEnvironment.js +0 -144
  142. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/postprocessing/BokehPass.js +0 -141
  143. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/postprocessing/EffectComposer.js +0 -231
  144. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/postprocessing/MaskPass.js +0 -104
  145. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/postprocessing/OutputPass.js +0 -97
  146. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/postprocessing/Pass.js +0 -95
  147. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/postprocessing/RenderPass.js +0 -99
  148. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/postprocessing/ShaderPass.js +0 -77
  149. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/postprocessing/UnrealBloomPass.js +0 -415
  150. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/shaders/BokehShader.js +0 -145
  151. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/shaders/CopyShader.js +0 -45
  152. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/shaders/LuminosityHighPassShader.js +0 -64
  153. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/addons/shaders/OutputShader.js +0 -85
  154. package/.agent/skills/faceless-shorts/styles/night-file/example/vendor/three.module.js +0 -6
  155. package/.agent/skills/faceless-shorts/styles/night-file/style-sheet.png +0 -0
  156. package/.agent/skills/faceless-shorts/styles/paper-atlas/STYLE.md +0 -30
  157. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/data/cues.json +0 -167
  158. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/data/lines.json +0 -67
  159. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/data/words.json +0 -614
  160. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/data/words.txt +0 -102
  161. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/fonts/Caladea-Bold.ttf +0 -0
  162. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/fonts/Inter-Black.otf +0 -0
  163. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/index.html +0 -13
  164. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/script.json +0 -26
  165. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/sheet.html +0 -10
  166. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/src/core/board.js +0 -62
  167. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/src/core/captions.js +0 -47
  168. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/src/core/kit.js +0 -152
  169. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/src/core/lib.js +0 -44
  170. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/src/core/timing.js +0 -23
  171. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/src/main.js +0 -62
  172. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/src/sheet.js +0 -61
  173. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/src/shots.js +0 -139
  174. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/tools/capture.mjs +0 -122
  175. package/.agent/skills/faceless-shorts/styles/paper-atlas/example/tools/mix.py +0 -172
  176. package/.agent/skills/faceless-shorts/styles/paper-atlas/style-sheet.png +0 -0
  177. package/.agent/skills/faceless-shorts/styles/stick-story/STYLE.md +0 -32
  178. package/.agent/skills/faceless-shorts/styles/stick-story/example/data/cues.json +0 -182
  179. package/.agent/skills/faceless-shorts/styles/stick-story/example/data/lines.json +0 -79
  180. package/.agent/skills/faceless-shorts/styles/stick-story/example/data/words.json +0 -662
  181. package/.agent/skills/faceless-shorts/styles/stick-story/example/data/words.txt +0 -110
  182. package/.agent/skills/faceless-shorts/styles/stick-story/example/fonts/Inter-Black.otf +0 -0
  183. package/.agent/skills/faceless-shorts/styles/stick-story/example/fonts/Inter-ExtraBold.otf +0 -0
  184. package/.agent/skills/faceless-shorts/styles/stick-story/example/index.html +0 -12
  185. package/.agent/skills/faceless-shorts/styles/stick-story/example/script.json +0 -27
  186. package/.agent/skills/faceless-shorts/styles/stick-story/example/sheet.html +0 -9
  187. package/.agent/skills/faceless-shorts/styles/stick-story/example/src/core/board.js +0 -62
  188. package/.agent/skills/faceless-shorts/styles/stick-story/example/src/core/captions.js +0 -47
  189. package/.agent/skills/faceless-shorts/styles/stick-story/example/src/core/kit.js +0 -166
  190. package/.agent/skills/faceless-shorts/styles/stick-story/example/src/core/lib.js +0 -44
  191. package/.agent/skills/faceless-shorts/styles/stick-story/example/src/core/timing.js +0 -23
  192. package/.agent/skills/faceless-shorts/styles/stick-story/example/src/main.js +0 -62
  193. package/.agent/skills/faceless-shorts/styles/stick-story/example/src/sheet.js +0 -64
  194. package/.agent/skills/faceless-shorts/styles/stick-story/example/src/shots.js +0 -148
  195. package/.agent/skills/faceless-shorts/styles/stick-story/example/tools/capture.mjs +0 -122
  196. package/.agent/skills/faceless-shorts/styles/stick-story/example/tools/mix.py +0 -172
  197. package/.agent/skills/faceless-shorts/styles/stick-story/style-sheet.png +0 -0
  198. package/.agent/skills/faceless-shorts/styles/tall-tale/STYLE.md +0 -51
  199. package/.agent/skills/faceless-shorts/styles/tall-tale/example/data/cues.json +0 -271
  200. package/.agent/skills/faceless-shorts/styles/tall-tale/example/data/lines.json +0 -127
  201. package/.agent/skills/faceless-shorts/styles/tall-tale/example/data/words.json +0 -908
  202. package/.agent/skills/faceless-shorts/styles/tall-tale/example/data/words.txt +0 -151
  203. package/.agent/skills/faceless-shorts/styles/tall-tale/example/fonts/Caladea-Bold.ttf +0 -0
  204. package/.agent/skills/faceless-shorts/styles/tall-tale/example/fonts/Inter-Black.otf +0 -0
  205. package/.agent/skills/faceless-shorts/styles/tall-tale/example/fonts/Inter-ExtraBold.otf +0 -0
  206. package/.agent/skills/faceless-shorts/styles/tall-tale/example/index.html +0 -17
  207. package/.agent/skills/faceless-shorts/styles/tall-tale/example/script.json +0 -37
  208. package/.agent/skills/faceless-shorts/styles/tall-tale/example/sheet.html +0 -11
  209. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/core/board.js +0 -62
  210. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/core/captions.js +0 -56
  211. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/core/engine.js +0 -65
  212. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/core/lib.js +0 -44
  213. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/core/props.js +0 -166
  214. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/core/timing.js +0 -23
  215. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/core/toon.js +0 -352
  216. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/core/world.js +0 -340
  217. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/main.js +0 -56
  218. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/sheet.js +0 -99
  219. package/.agent/skills/faceless-shorts/styles/tall-tale/example/src/shots.js +0 -377
  220. package/.agent/skills/faceless-shorts/styles/tall-tale/example/tools/capture.mjs +0 -122
  221. package/.agent/skills/faceless-shorts/styles/tall-tale/example/tools/mix.py +0 -204
  222. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/LICENSE-three.txt +0 -21
  223. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/environments/RoomEnvironment.js +0 -144
  224. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/postprocessing/BokehPass.js +0 -141
  225. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/postprocessing/EffectComposer.js +0 -231
  226. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/postprocessing/MaskPass.js +0 -104
  227. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/postprocessing/OutputPass.js +0 -97
  228. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/postprocessing/Pass.js +0 -95
  229. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/postprocessing/RenderPass.js +0 -99
  230. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/postprocessing/ShaderPass.js +0 -77
  231. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/postprocessing/UnrealBloomPass.js +0 -415
  232. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/shaders/BokehShader.js +0 -145
  233. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/shaders/CopyShader.js +0 -45
  234. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/shaders/LuminosityHighPassShader.js +0 -64
  235. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/addons/shaders/OutputShader.js +0 -85
  236. package/.agent/skills/faceless-shorts/styles/tall-tale/example/vendor/three.module.js +0 -6
  237. package/.agent/skills/faceless-shorts/styles/tall-tale/style-sheet.png +0 -0
  238. package/.agent/skills/gstack-autoplan/SKILL.md +0 -972
  239. package/.agent/skills/gstack-autoplan/SKILL.md.tmpl +0 -468
  240. package/.agent/skills/gstack-autoplan/bin/guard-journal.ts +0 -115
  241. package/.agent/skills/gstack-autoplan/bin/guard-log.ts +0 -40
  242. package/.agent/skills/gstack-autoplan/bin/guard-reasons.ts +0 -92
  243. package/.agent/skills/gstack-autoplan/bin/owned-read.ts +0 -72
  244. package/.agent/skills/gstack-autoplan/bin/phase-publication-hook +0 -15
  245. package/.agent/skills/gstack-autoplan/bin/phase-publication-hook.ts +0 -769
  246. package/.agent/skills/gstack-autoplan/sections/ceo-phase.md +0 -195
  247. package/.agent/skills/gstack-autoplan/sections/ceo-phase.md.tmpl +0 -147
  248. package/.agent/skills/gstack-autoplan/sections/design-phase.md +0 -128
  249. package/.agent/skills/gstack-autoplan/sections/design-phase.md.tmpl +0 -82
  250. package/.agent/skills/gstack-autoplan/sections/dx-phase.md +0 -155
  251. package/.agent/skills/gstack-autoplan/sections/dx-phase.md.tmpl +0 -109
  252. package/.agent/skills/gstack-autoplan/sections/eng-phase.md +0 -164
  253. package/.agent/skills/gstack-autoplan/sections/eng-phase.md.tmpl +0 -116
  254. package/.agent/skills/gstack-autoplan/sections/manifest.json +0 -50
  255. package/.agent/skills/gstack-autoplan/sections/phase-close.md +0 -70
  256. package/.agent/skills/gstack-autoplan/sections/phase-close.md.tmpl +0 -68
  257. package/.agent/skills/gstack-autoplan/sections/tasks-aggregator.md +0 -71
  258. package/.agent/skills/gstack-autoplan/sections/tasks-aggregator.md.tmpl +0 -1
  259. package/.agent/skills/gstack-autoplan/sections/unattended.md +0 -11
  260. package/.agent/skills/gstack-autoplan/sections/unattended.md.tmpl +0 -9
  261. package/.agent/skills/gstack-benchmark/SKILL.md +0 -456
  262. package/.agent/skills/gstack-benchmark/SKILL.md.tmpl +0 -249
  263. package/.agent/skills/gstack-benchmark-models/SKILL.md +0 -285
  264. package/.agent/skills/gstack-benchmark-models/SKILL.md.tmpl +0 -155
  265. package/.agent/skills/gstack-browse/PLAN-snapshot-dropdown-interactive.md +0 -102
  266. package/.agent/skills/gstack-browse/SKILL.md +0 -470
  267. package/.agent/skills/gstack-browse/SKILL.md.tmpl +0 -129
  268. package/.agent/skills/gstack-browse/bin/find-browse +0 -21
  269. package/.agent/skills/gstack-browse/bin/remote-slug +0 -18
  270. package/.agent/skills/gstack-browse/sections/command-list.md +0 -176
  271. package/.agent/skills/gstack-browse/sections/command-list.md.tmpl +0 -7
  272. package/.agent/skills/gstack-browse/sections/manifest.json +0 -14
  273. package/.agent/skills/gstack-browse/src/activity.ts +0 -209
  274. package/.agent/skills/gstack-browse/src/audit.ts +0 -69
  275. package/.agent/skills/gstack-browse/src/browse-client.ts +0 -264
  276. package/.agent/skills/gstack-browse/src/browser-manager.ts +0 -2334
  277. package/.agent/skills/gstack-browse/src/browser-skill-commands.ts +0 -466
  278. package/.agent/skills/gstack-browse/src/browser-skill-write.ts +0 -216
  279. package/.agent/skills/gstack-browse/src/browser-skills.ts +0 -420
  280. package/.agent/skills/gstack-browse/src/buffers.ts +0 -137
  281. package/.agent/skills/gstack-browse/src/bun-child-config.ts +0 -35
  282. package/.agent/skills/gstack-browse/src/bun-polyfill.cjs +0 -276
  283. package/.agent/skills/gstack-browse/src/cdp-allowlist.ts +0 -235
  284. package/.agent/skills/gstack-browse/src/cdp-bridge.ts +0 -180
  285. package/.agent/skills/gstack-browse/src/cdp-commands.ts +0 -64
  286. package/.agent/skills/gstack-browse/src/cdp-inspector.ts +0 -824
  287. package/.agent/skills/gstack-browse/src/chromium-profiles.ts +0 -212
  288. package/.agent/skills/gstack-browse/src/claude-bin.ts +0 -2
  289. package/.agent/skills/gstack-browse/src/cli.ts +0 -2254
  290. package/.agent/skills/gstack-browse/src/commands.ts +0 -296
  291. package/.agent/skills/gstack-browse/src/config.ts +0 -307
  292. package/.agent/skills/gstack-browse/src/content-security.ts +0 -373
  293. package/.agent/skills/gstack-browse/src/cookie-auth-verification.ts +0 -225
  294. package/.agent/skills/gstack-browse/src/cookie-database.ts +0 -73
  295. package/.agent/skills/gstack-browse/src/cookie-import-browser.ts +0 -929
  296. package/.agent/skills/gstack-browse/src/cookie-import-native-integrity.ts +0 -95
  297. package/.agent/skills/gstack-browse/src/cookie-import-native-job.ts +0 -161
  298. package/.agent/skills/gstack-browse/src/cookie-import-native-qualification.json +0 -1
  299. package/.agent/skills/gstack-browse/src/cookie-import-native-worker.ts +0 -268
  300. package/.agent/skills/gstack-browse/src/cookie-import-native.ts +0 -166
  301. package/.agent/skills/gstack-browse/src/cookie-import-operation.ts +0 -232
  302. package/.agent/skills/gstack-browse/src/cookie-picker-routes.ts +0 -343
  303. package/.agent/skills/gstack-browse/src/cookie-picker-ui.ts +0 -717
  304. package/.agent/skills/gstack-browse/src/domain-skill-commands.ts +0 -301
  305. package/.agent/skills/gstack-browse/src/domain-skills.ts +0 -438
  306. package/.agent/skills/gstack-browse/src/error-handling.ts +0 -2
  307. package/.agent/skills/gstack-browse/src/extension-id.ts +0 -25
  308. package/.agent/skills/gstack-browse/src/file-permissions.ts +0 -370
  309. package/.agent/skills/gstack-browse/src/find-browse.ts +0 -118
  310. package/.agent/skills/gstack-browse/src/find-security-sidecar.ts +0 -78
  311. package/.agent/skills/gstack-browse/src/media-extract.ts +0 -177
  312. package/.agent/skills/gstack-browse/src/memory-command.ts +0 -115
  313. package/.agent/skills/gstack-browse/src/memory-snapshot.ts +0 -73
  314. package/.agent/skills/gstack-browse/src/meta-commands.ts +0 -1150
  315. package/.agent/skills/gstack-browse/src/network-capture.ts +0 -179
  316. package/.agent/skills/gstack-browse/src/path-security.ts +0 -132
  317. package/.agent/skills/gstack-browse/src/platform.ts +0 -38
  318. package/.agent/skills/gstack-browse/src/port-allocator.ts +0 -140
  319. package/.agent/skills/gstack-browse/src/project-slug.ts +0 -36
  320. package/.agent/skills/gstack-browse/src/proxy-config.ts +0 -283
  321. package/.agent/skills/gstack-browse/src/proxy-redact.ts +0 -46
  322. package/.agent/skills/gstack-browse/src/pty-session-cookie.ts +0 -64
  323. package/.agent/skills/gstack-browse/src/pty-session-lease.ts +0 -137
  324. package/.agent/skills/gstack-browse/src/read-commands.ts +0 -756
  325. package/.agent/skills/gstack-browse/src/routes/activity.ts +0 -63
  326. package/.agent/skills/gstack-browse/src/routes/commands.ts +0 -154
  327. package/.agent/skills/gstack-browse/src/routes/core.ts +0 -123
  328. package/.agent/skills/gstack-browse/src/routes/files.ts +0 -47
  329. package/.agent/skills/gstack-browse/src/routes/index.ts +0 -27
  330. package/.agent/skills/gstack-browse/src/routes/inspector.ts +0 -132
  331. package/.agent/skills/gstack-browse/src/routes/pairing.ts +0 -158
  332. package/.agent/skills/gstack-browse/src/routes/pty.ts +0 -254
  333. package/.agent/skills/gstack-browse/src/routes/table.ts +0 -182
  334. package/.agent/skills/gstack-browse/src/routes/tokens.ts +0 -86
  335. package/.agent/skills/gstack-browse/src/routes/tunnel.ts +0 -62
  336. package/.agent/skills/gstack-browse/src/sanitize.ts +0 -49
  337. package/.agent/skills/gstack-browse/src/screenshot-size-guard.ts +0 -106
  338. package/.agent/skills/gstack-browse/src/security-classifier.ts +0 -258
  339. package/.agent/skills/gstack-browse/src/security-sidecar-client.ts +0 -234
  340. package/.agent/skills/gstack-browse/src/security-sidecar-entry.ts +0 -120
  341. package/.agent/skills/gstack-browse/src/security.ts +0 -328
  342. package/.agent/skills/gstack-browse/src/server.ts +0 -2220
  343. package/.agent/skills/gstack-browse/src/session-cookie-store.ts +0 -124
  344. package/.agent/skills/gstack-browse/src/session-persist.ts +0 -178
  345. package/.agent/skills/gstack-browse/src/skill-token.ts +0 -91
  346. package/.agent/skills/gstack-browse/src/snapshot-flags.ts +0 -30
  347. package/.agent/skills/gstack-browse/src/snapshot.ts +0 -656
  348. package/.agent/skills/gstack-browse/src/socks-bridge.ts +0 -314
  349. package/.agent/skills/gstack-browse/src/sse-helpers.ts +0 -147
  350. package/.agent/skills/gstack-browse/src/sse-session-cookie.ts +0 -65
  351. package/.agent/skills/gstack-browse/src/stealth.ts +0 -574
  352. package/.agent/skills/gstack-browse/src/tab-session.ts +0 -210
  353. package/.agent/skills/gstack-browse/src/telemetry.ts +0 -115
  354. package/.agent/skills/gstack-browse/src/terminal-agent-control.ts +0 -379
  355. package/.agent/skills/gstack-browse/src/terminal-agent.ts +0 -1124
  356. package/.agent/skills/gstack-browse/src/terminal-pty-lifecycle.ts +0 -144
  357. package/.agent/skills/gstack-browse/src/token-registry.ts +0 -721
  358. package/.agent/skills/gstack-browse/src/tunnel-denial-log.ts +0 -97
  359. package/.agent/skills/gstack-browse/src/url-validation.ts +0 -299
  360. package/.agent/skills/gstack-browse/src/welcome.html +0 -237
  361. package/.agent/skills/gstack-browse/src/write-commands.ts +0 -1438
  362. package/.agent/skills/gstack-browse/src/xprotect-heal.ts +0 -439
  363. package/.agent/skills/gstack-browse/src/xvfb.ts +0 -313
  364. package/.agent/skills/gstack-browse/test/activity.test.ts +0 -120
  365. package/.agent/skills/gstack-browse/test/adversarial-security.test.ts +0 -32
  366. package/.agent/skills/gstack-browse/test/batch.test.ts +0 -267
  367. package/.agent/skills/gstack-browse/test/bridge-chromium-e2e.test.ts +0 -205
  368. package/.agent/skills/gstack-browse/test/browse-client.test.ts +0 -300
  369. package/.agent/skills/gstack-browse/test/browse-eval-wrapping.test.ts +0 -86
  370. package/.agent/skills/gstack-browse/test/browser-manager-custom-chromium.test.ts +0 -67
  371. package/.agent/skills/gstack-browse/test/browser-manager-unit.test.ts +0 -335
  372. package/.agent/skills/gstack-browse/test/browser-skill-commands.test.ts +0 -433
  373. package/.agent/skills/gstack-browse/test/browser-skill-write.test.ts +0 -350
  374. package/.agent/skills/gstack-browse/test/browser-skills-e2e.test.ts +0 -101
  375. package/.agent/skills/gstack-browse/test/browser-skills-storage.test.ts +0 -283
  376. package/.agent/skills/gstack-browse/test/build-command-response.test.ts +0 -68
  377. package/.agent/skills/gstack-browse/test/build.test.ts +0 -52
  378. package/.agent/skills/gstack-browse/test/bun-child-config.test.ts +0 -83
  379. package/.agent/skills/gstack-browse/test/bun-polyfill.test.ts +0 -402
  380. package/.agent/skills/gstack-browse/test/busy-daemon-iron-rule.test.ts +0 -270
  381. package/.agent/skills/gstack-browse/test/busy-daemon-recovery.test.ts +0 -134
  382. package/.agent/skills/gstack-browse/test/cdp-allowlist.test.ts +0 -109
  383. package/.agent/skills/gstack-browse/test/cdp-e2e.test.ts +0 -117
  384. package/.agent/skills/gstack-browse/test/cdp-inspector-history-cap.test.ts +0 -95
  385. package/.agent/skills/gstack-browse/test/cdp-mutex.test.ts +0 -113
  386. package/.agent/skills/gstack-browse/test/cdp-session-cleanup.test.ts +0 -171
  387. package/.agent/skills/gstack-browse/test/chromium-profile-isolation.test.ts +0 -418
  388. package/.agent/skills/gstack-browse/test/claude-bin.test.ts +0 -95
  389. package/.agent/skills/gstack-browse/test/cli-chain-stdin.test.ts +0 -122
  390. package/.agent/skills/gstack-browse/test/cli-config-mismatch-message.test.ts +0 -72
  391. package/.agent/skills/gstack-browse/test/cli-lock.test.ts +0 -120
  392. package/.agent/skills/gstack-browse/test/cli-loopback-no-proxy.test.ts +0 -77
  393. package/.agent/skills/gstack-browse/test/cli-setsid-daemonize.test.ts +0 -75
  394. package/.agent/skills/gstack-browse/test/cli-start-final-healthcheck.test.ts +0 -77
  395. package/.agent/skills/gstack-browse/test/cli-supervisor.test.ts +0 -194
  396. package/.agent/skills/gstack-browse/test/commands.test.ts +0 -2779
  397. package/.agent/skills/gstack-browse/test/compare-board.test.ts +0 -382
  398. package/.agent/skills/gstack-browse/test/config.test.ts +0 -519
  399. package/.agent/skills/gstack-browse/test/content-security.test.ts +0 -681
  400. package/.agent/skills/gstack-browse/test/cookie-auth-verification.test.ts +0 -760
  401. package/.agent/skills/gstack-browse/test/cookie-credential-deadline.test.ts +0 -225
  402. package/.agent/skills/gstack-browse/test/cookie-database.test.ts +0 -277
  403. package/.agent/skills/gstack-browse/test/cookie-fixture-delete-lease.test.ts +0 -256
  404. package/.agent/skills/gstack-browse/test/cookie-import-browser.test.ts +0 -523
  405. package/.agent/skills/gstack-browse/test/cookie-import-native-job.test.ts +0 -1645
  406. package/.agent/skills/gstack-browse/test/cookie-import-native-qualification.ts +0 -128
  407. package/.agent/skills/gstack-browse/test/cookie-import-native.test.ts +0 -436
  408. package/.agent/skills/gstack-browse/test/cookie-import-node.test.ts +0 -166
  409. package/.agent/skills/gstack-browse/test/cookie-import-operation.test.ts +0 -452
  410. package/.agent/skills/gstack-browse/test/cookie-import-reliability.test.ts +0 -659
  411. package/.agent/skills/gstack-browse/test/cookie-import-transport.test.ts +0 -38
  412. package/.agent/skills/gstack-browse/test/cookie-picker-binding-browser.test.ts +0 -96
  413. package/.agent/skills/gstack-browse/test/cookie-picker-binding.test.ts +0 -155
  414. package/.agent/skills/gstack-browse/test/cookie-picker-csrf-browser.test.ts +0 -50
  415. package/.agent/skills/gstack-browse/test/cookie-picker-routes.test.ts +0 -460
  416. package/.agent/skills/gstack-browse/test/cookie-picker-ui.test.ts +0 -535
  417. package/.agent/skills/gstack-browse/test/daemon-log-hygiene.test.ts +0 -135
  418. package/.agent/skills/gstack-browse/test/daemon-mismatch-refuse.test.ts +0 -178
  419. package/.agent/skills/gstack-browse/test/data-platform.test.ts +0 -176
  420. package/.agent/skills/gstack-browse/test/dia-gui-readiness.test.ts +0 -174
  421. package/.agent/skills/gstack-browse/test/dia-launch-comparison.test.ts +0 -180
  422. package/.agent/skills/gstack-browse/test/dia-macos-qualification.test.ts +0 -1695
  423. package/.agent/skills/gstack-browse/test/domain-skills-e2e.test.ts +0 -142
  424. package/.agent/skills/gstack-browse/test/domain-skills-storage.test.ts +0 -263
  425. package/.agent/skills/gstack-browse/test/dotenv-isolation.test.ts +0 -121
  426. package/.agent/skills/gstack-browse/test/dual-listener.test.ts +0 -411
  427. package/.agent/skills/gstack-browse/test/dx-polish.test.ts +0 -101
  428. package/.agent/skills/gstack-browse/test/error-handling.test.ts +0 -47
  429. package/.agent/skills/gstack-browse/test/extension-sender-auth.test.ts +0 -285
  430. package/.agent/skills/gstack-browse/test/extension-token.test.ts +0 -232
  431. package/.agent/skills/gstack-browse/test/file-drop.test.ts +0 -271
  432. package/.agent/skills/gstack-browse/test/file-permissions.test.ts +0 -346
  433. package/.agent/skills/gstack-browse/test/fill-change-event.test.ts +0 -78
  434. package/.agent/skills/gstack-browse/test/find-browse.test.ts +0 -61
  435. package/.agent/skills/gstack-browse/test/findport.test.ts +0 -232
  436. package/.agent/skills/gstack-browse/test/fixtures/basic.html +0 -33
  437. package/.agent/skills/gstack-browse/test/fixtures/change-only-validator.html +0 -31
  438. package/.agent/skills/gstack-browse/test/fixtures/cursor-interactive.html +0 -22
  439. package/.agent/skills/gstack-browse/test/fixtures/dialog.html +0 -15
  440. package/.agent/skills/gstack-browse/test/fixtures/dropdown.html +0 -61
  441. package/.agent/skills/gstack-browse/test/fixtures/empty.html +0 -2
  442. package/.agent/skills/gstack-browse/test/fixtures/forms.html +0 -55
  443. package/.agent/skills/gstack-browse/test/fixtures/iframe.html +0 -30
  444. package/.agent/skills/gstack-browse/test/fixtures/injection-combined.html +0 -58
  445. package/.agent/skills/gstack-browse/test/fixtures/injection-hidden.html +0 -62
  446. package/.agent/skills/gstack-browse/test/fixtures/injection-social.html +0 -25
  447. package/.agent/skills/gstack-browse/test/fixtures/injection-visible.html +0 -26
  448. package/.agent/skills/gstack-browse/test/fixtures/media-page.html +0 -67
  449. package/.agent/skills/gstack-browse/test/fixtures/mock-claude/claude +0 -185
  450. package/.agent/skills/gstack-browse/test/fixtures/native-cookie-delete-lease.ts +0 -125
  451. package/.agent/skills/gstack-browse/test/fixtures/native-cookie-file-owners.ts +0 -132
  452. package/.agent/skills/gstack-browse/test/fixtures/native-cookie-launch.cjs +0 -139
  453. package/.agent/skills/gstack-browse/test/fixtures/native-cookie-process-observer.ts +0 -150
  454. package/.agent/skills/gstack-browse/test/fixtures/native-cookie-process.cjs +0 -13
  455. package/.agent/skills/gstack-browse/test/fixtures/native-cookie-remove-fixture.cjs +0 -42
  456. package/.agent/skills/gstack-browse/test/fixtures/network-idle.html +0 -30
  457. package/.agent/skills/gstack-browse/test/fixtures/qa-eval-checkout.html +0 -108
  458. package/.agent/skills/gstack-browse/test/fixtures/qa-eval-spa.html +0 -98
  459. package/.agent/skills/gstack-browse/test/fixtures/qa-eval.html +0 -51
  460. package/.agent/skills/gstack-browse/test/fixtures/qa-only.html +0 -13
  461. package/.agent/skills/gstack-browse/test/fixtures/responsive.html +0 -49
  462. package/.agent/skills/gstack-browse/test/fixtures/route-dispatch-allowlist.json +0 -22
  463. package/.agent/skills/gstack-browse/test/fixtures/snapshot-ambiguous.html +0 -24
  464. package/.agent/skills/gstack-browse/test/fixtures/snapshot.html +0 -55
  465. package/.agent/skills/gstack-browse/test/fixtures/spa.html +0 -24
  466. package/.agent/skills/gstack-browse/test/fixtures/states.html +0 -17
  467. package/.agent/skills/gstack-browse/test/fixtures/upload-path-validation.ts +0 -91
  468. package/.agent/skills/gstack-browse/test/fixtures/upload.html +0 -25
  469. package/.agent/skills/gstack-browse/test/from-file-path-validation.test.ts +0 -68
  470. package/.agent/skills/gstack-browse/test/gstack-config.test.ts +0 -252
  471. package/.agent/skills/gstack-browse/test/gstack-update-check.test.ts +0 -614
  472. package/.agent/skills/gstack-browse/test/handoff.test.ts +0 -508
  473. package/.agent/skills/gstack-browse/test/headless-gpu-and-reap.test.ts +0 -286
  474. package/.agent/skills/gstack-browse/test/headless-launch-options.test.ts +0 -93
  475. package/.agent/skills/gstack-browse/test/launch-signal-flags.test.ts +0 -75
  476. package/.agent/skills/gstack-browse/test/learnings-injection.test.ts +0 -33
  477. package/.agent/skills/gstack-browse/test/media-extract-unit.test.ts +0 -294
  478. package/.agent/skills/gstack-browse/test/memory-command.test.ts +0 -219
  479. package/.agent/skills/gstack-browse/test/memory-leak-reproducer.test.ts +0 -133
  480. package/.agent/skills/gstack-browse/test/navigation-guard.test.ts +0 -106
  481. package/.agent/skills/gstack-browse/test/output-path-symlinks.test.ts +0 -76
  482. package/.agent/skills/gstack-browse/test/pair-agent-e2e.test.ts +0 -793
  483. package/.agent/skills/gstack-browse/test/pair-agent-optin-gate.test.ts +0 -171
  484. package/.agent/skills/gstack-browse/test/pair-agent-tunnel-eval.test.ts +0 -501
  485. package/.agent/skills/gstack-browse/test/path-security-realpath.test.ts +0 -89
  486. package/.agent/skills/gstack-browse/test/path-validation.test.ts +0 -268
  487. package/.agent/skills/gstack-browse/test/pdf-flags.test.ts +0 -86
  488. package/.agent/skills/gstack-browse/test/platform.test.ts +0 -37
  489. package/.agent/skills/gstack-browse/test/playwright-core-patch.test.ts +0 -62
  490. package/.agent/skills/gstack-browse/test/poisoned-bundle-probe.test.ts +0 -148
  491. package/.agent/skills/gstack-browse/test/process-liveness-windows.test.ts +0 -176
  492. package/.agent/skills/gstack-browse/test/proxy-config.test.ts +0 -189
  493. package/.agent/skills/gstack-browse/test/proxy-env-daemon.test.ts +0 -137
  494. package/.agent/skills/gstack-browse/test/proxy-env.test.ts +0 -189
  495. package/.agent/skills/gstack-browse/test/proxy-redact.test.ts +0 -64
  496. package/.agent/skills/gstack-browse/test/pty-inject-scan.test.ts +0 -153
  497. package/.agent/skills/gstack-browse/test/pty-session-lease.test.ts +0 -98
  498. package/.agent/skills/gstack-browse/test/rebrand-signed-bundle.test.ts +0 -53
  499. package/.agent/skills/gstack-browse/test/regression-pr1169-pdf-from-file-invalid-json.test.ts +0 -84
  500. package/.agent/skills/gstack-browse/test/restart-env.test.ts +0 -39
  501. package/.agent/skills/gstack-browse/test/route-test-harness.ts +0 -121
  502. package/.agent/skills/gstack-browse/test/runtime-root-server-bundle.test.ts +0 -100
  503. package/.agent/skills/gstack-browse/test/sanitize.test.ts +0 -112
  504. package/.agent/skills/gstack-browse/test/screenshot-size-guard.test.ts +0 -118
  505. package/.agent/skills/gstack-browse/test/security-adversarial-fixes.test.ts +0 -101
  506. package/.agent/skills/gstack-browse/test/security-adversarial.test.ts +0 -342
  507. package/.agent/skills/gstack-browse/test/security-audit-r2.test.ts +0 -432
  508. package/.agent/skills/gstack-browse/test/security-bench.test.ts +0 -159
  509. package/.agent/skills/gstack-browse/test/security-classifier-download-cleanup.test.ts +0 -138
  510. package/.agent/skills/gstack-browse/test/security-classifier.test.ts +0 -29
  511. package/.agent/skills/gstack-browse/test/security-integration.test.ts +0 -184
  512. package/.agent/skills/gstack-browse/test/security-live-playwright.test.ts +0 -195
  513. package/.agent/skills/gstack-browse/test/security-sidecar-client.test.ts +0 -66
  514. package/.agent/skills/gstack-browse/test/security.test.ts +0 -268
  515. package/.agent/skills/gstack-browse/test/server-auth.test.ts +0 -600
  516. package/.agent/skills/gstack-browse/test/server-embedder-terminal-port.test.ts +0 -301
  517. package/.agent/skills/gstack-browse/test/server-factory.test.ts +0 -640
  518. package/.agent/skills/gstack-browse/test/server-flush-trackers.test.ts +0 -73
  519. package/.agent/skills/gstack-browse/test/server-launch-resolution.test.ts +0 -49
  520. package/.agent/skills/gstack-browse/test/server-lock-errors.test.ts +0 -124
  521. package/.agent/skills/gstack-browse/test/server-no-import-side-effects.test.ts +0 -110
  522. package/.agent/skills/gstack-browse/test/server-proxy-fail-fast.test.ts +0 -98
  523. package/.agent/skills/gstack-browse/test/server-pty-lease-routes.test.ts +0 -156
  524. package/.agent/skills/gstack-browse/test/server-route-auth-blackbox.test.ts +0 -270
  525. package/.agent/skills/gstack-browse/test/server-route-dispatch-ratchet.test.ts +0 -129
  526. package/.agent/skills/gstack-browse/test/server-route-table.test.ts +0 -238
  527. package/.agent/skills/gstack-browse/test/server-sanitize-surrogates.test.ts +0 -182
  528. package/.agent/skills/gstack-browse/test/server-tmp-state-path.test.ts +0 -110
  529. package/.agent/skills/gstack-browse/test/session-cookie-store.test.ts +0 -159
  530. package/.agent/skills/gstack-browse/test/session-persist.test.ts +0 -287
  531. package/.agent/skills/gstack-browse/test/sidebar-tabs.test.ts +0 -268
  532. package/.agent/skills/gstack-browse/test/sidebar-ux.test.ts +0 -1006
  533. package/.agent/skills/gstack-browse/test/sidepanel-font-size.test.ts +0 -147
  534. package/.agent/skills/gstack-browse/test/sidepanel-patient-autoconnect.test.ts +0 -70
  535. package/.agent/skills/gstack-browse/test/sidepanel-reattach.test.ts +0 -93
  536. package/.agent/skills/gstack-browse/test/sidepanel-restart-dispose.test.ts +0 -106
  537. package/.agent/skills/gstack-browse/test/skill-token.test.ts +0 -167
  538. package/.agent/skills/gstack-browse/test/snapshot.test.ts +0 -593
  539. package/.agent/skills/gstack-browse/test/socks-bridge.test.ts +0 -461
  540. package/.agent/skills/gstack-browse/test/sse-helpers.test.ts +0 -194
  541. package/.agent/skills/gstack-browse/test/sse-session-cookie.test.ts +0 -155
  542. package/.agent/skills/gstack-browse/test/state-ttl.test.ts +0 -35
  543. package/.agent/skills/gstack-browse/test/stealth-extended.test.ts +0 -127
  544. package/.agent/skills/gstack-browse/test/stealth-layer-c.test.ts +0 -284
  545. package/.agent/skills/gstack-browse/test/stealth-webdriver.test.ts +0 -394
  546. package/.agent/skills/gstack-browse/test/stop-ack-before-shutdown.test.ts +0 -23
  547. package/.agent/skills/gstack-browse/test/stop-dead-daemon.test.ts +0 -153
  548. package/.agent/skills/gstack-browse/test/tab-each.test.ts +0 -196
  549. package/.agent/skills/gstack-browse/test/tab-guardrail.test.ts +0 -118
  550. package/.agent/skills/gstack-browse/test/tab-isolation.test.ts +0 -309
  551. package/.agent/skills/gstack-browse/test/tab-session-frame-detach.test.ts +0 -154
  552. package/.agent/skills/gstack-browse/test/telemetry-optout.test.ts +0 -171
  553. package/.agent/skills/gstack-browse/test/telemetry.test.ts +0 -77
  554. package/.agent/skills/gstack-browse/test/temp-dirs.test.ts +0 -129
  555. package/.agent/skills/gstack-browse/test/terminal-agent-detach-reattach.test.ts +0 -84
  556. package/.agent/skills/gstack-browse/test/terminal-agent-import.test.ts +0 -42
  557. package/.agent/skills/gstack-browse/test/terminal-agent-integration.test.ts +0 -565
  558. package/.agent/skills/gstack-browse/test/terminal-agent-keepalive.test.ts +0 -88
  559. package/.agent/skills/gstack-browse/test/terminal-agent-lifecycle.test.ts +0 -371
  560. package/.agent/skills/gstack-browse/test/terminal-agent-native-observation.test.ts +0 -66
  561. package/.agent/skills/gstack-browse/test/terminal-agent-owner-watchdog.test.ts +0 -81
  562. package/.agent/skills/gstack-browse/test/terminal-agent-pid-identity.test.ts +0 -161
  563. package/.agent/skills/gstack-browse/test/terminal-agent-port-range.test.ts +0 -80
  564. package/.agent/skills/gstack-browse/test/terminal-agent-publication-lock.test.ts +0 -289
  565. package/.agent/skills/gstack-browse/test/terminal-agent-ring-buffer-runtime.test.ts +0 -157
  566. package/.agent/skills/gstack-browse/test/terminal-agent-session-routing.test.ts +0 -96
  567. package/.agent/skills/gstack-browse/test/terminal-agent-watchdog.test.ts +0 -101
  568. package/.agent/skills/gstack-browse/test/terminal-agent.test.ts +0 -259
  569. package/.agent/skills/gstack-browse/test/terminal-pty-lifecycle.test.ts +0 -212
  570. package/.agent/skills/gstack-browse/test/test-server.ts +0 -57
  571. package/.agent/skills/gstack-browse/test/token-registry.test.ts +0 -615
  572. package/.agent/skills/gstack-browse/test/tunnel-gate-unit.test.ts +0 -129
  573. package/.agent/skills/gstack-browse/test/tunnel-revoke-cli.test.ts +0 -455
  574. package/.agent/skills/gstack-browse/test/url-validation.test.ts +0 -384
  575. package/.agent/skills/gstack-browse/test/watch.test.ts +0 -129
  576. package/.agent/skills/gstack-browse/test/watchdog.test.ts +0 -352
  577. package/.agent/skills/gstack-browse/test/welcome-page.test.ts +0 -143
  578. package/.agent/skills/gstack-browse/test/windows-spawn-hide.test.ts +0 -167
  579. package/.agent/skills/gstack-browse/test/xprotect-heal.test.ts +0 -457
  580. package/.agent/skills/gstack-browse/test/xvfb.test.ts +0 -603
  581. package/.agent/skills/gstack-canary/SKILL.md +0 -699
  582. package/.agent/skills/gstack-canary/SKILL.md.tmpl +0 -254
  583. package/.agent/skills/gstack-careful/SKILL.md +0 -96
  584. package/.agent/skills/gstack-careful/SKILL.md.tmpl +0 -107
  585. package/.agent/skills/gstack-careful/bin/check-careful.sh +0 -407
  586. package/.agent/skills/gstack-careful/bin/hook-extract.sh +0 -198
  587. package/.agent/skills/gstack-codex/SKILL.md +0 -889
  588. package/.agent/skills/gstack-codex/SKILL.md.tmpl +0 -358
  589. package/.agent/skills/gstack-codex/sections/challenge-mode.md +0 -150
  590. package/.agent/skills/gstack-codex/sections/challenge-mode.md.tmpl +0 -136
  591. package/.agent/skills/gstack-codex/sections/consult-mode.md +0 -221
  592. package/.agent/skills/gstack-codex/sections/consult-mode.md.tmpl +0 -207
  593. package/.agent/skills/gstack-codex/sections/manifest.json +0 -26
  594. package/.agent/skills/gstack-codex/sections/review-mode.md +0 -265
  595. package/.agent/skills/gstack-codex/sections/review-mode.md.tmpl +0 -246
  596. package/.agent/skills/gstack-context-restore/SKILL.md +0 -612
  597. package/.agent/skills/gstack-context-restore/SKILL.md.tmpl +0 -289
  598. package/.agent/skills/gstack-context-save/SKILL.md +0 -631
  599. package/.agent/skills/gstack-context-save/SKILL.md.tmpl +0 -307
  600. package/.agent/skills/gstack-cso/ACKNOWLEDGEMENTS.md +0 -17
  601. package/.agent/skills/gstack-cso/SKILL.md +0 -166
  602. package/.agent/skills/gstack-cso/SKILL.md.tmpl +0 -162
  603. package/.agent/skills/gstack-cso/sections/audit-phases.md +0 -116
  604. package/.agent/skills/gstack-cso/sections/audit-phases.md.tmpl +0 -114
  605. package/.agent/skills/gstack-cso/sections/manifest.json +0 -14
  606. package/.agent/skills/gstack-design-consultation/SKILL.md +0 -795
  607. package/.agent/skills/gstack-design-consultation/SKILL.md.tmpl +0 -234
  608. package/.agent/skills/gstack-design-consultation/sections/manifest.json +0 -14
  609. package/.agent/skills/gstack-design-consultation/sections/proposal-and-preview.md +0 -595
  610. package/.agent/skills/gstack-design-consultation/sections/proposal-and-preview.md.tmpl +0 -350
  611. package/.agent/skills/gstack-design-html/SKILL.md +0 -866
  612. package/.agent/skills/gstack-design-html/SKILL.md.tmpl +0 -476
  613. package/.agent/skills/gstack-design-html/sections/detector-install-offer.md +0 -40
  614. package/.agent/skills/gstack-design-html/sections/detector-install-offer.md.tmpl +0 -6
  615. package/.agent/skills/gstack-design-html/sections/doctrine.md +0 -86
  616. package/.agent/skills/gstack-design-html/sections/doctrine.md.tmpl +0 -1
  617. package/.agent/skills/gstack-design-html/sections/manifest.json +0 -26
  618. package/.agent/skills/gstack-design-html/sections/pretext-patterns.md +0 -145
  619. package/.agent/skills/gstack-design-html/sections/pretext-patterns.md.tmpl +0 -143
  620. package/.agent/skills/gstack-design-html/vendor/pretext.js +0 -5
  621. package/.agent/skills/gstack-design-review/SKILL.md +0 -1957
  622. package/.agent/skills/gstack-design-review/SKILL.md.tmpl +0 -344
  623. package/.agent/skills/gstack-design-shotgun/SKILL.md +0 -885
  624. package/.agent/skills/gstack-design-shotgun/SKILL.md.tmpl +0 -310
  625. package/.agent/skills/gstack-design-shotgun/sections/doctrine.md +0 -86
  626. package/.agent/skills/gstack-design-shotgun/sections/doctrine.md.tmpl +0 -1
  627. package/.agent/skills/gstack-design-shotgun/sections/manifest.json +0 -14
  628. package/.agent/skills/gstack-deslop-shared-libs/SKILL.md +0 -209
  629. package/.agent/skills/gstack-deslop-shared-libs/SKILL.md.tmpl +0 -181
  630. package/.agent/skills/gstack-devex-review/SKILL.md +0 -1107
  631. package/.agent/skills/gstack-devex-review/SKILL.md.tmpl +0 -241
  632. package/.agent/skills/gstack-diagram/SKILL.md +0 -295
  633. package/.agent/skills/gstack-diagram/SKILL.md.tmpl +0 -175
  634. package/.agent/skills/gstack-document-generate/SKILL.md +0 -814
  635. package/.agent/skills/gstack-document-generate/SKILL.md.tmpl +0 -460
  636. package/.agent/skills/gstack-document-release/SKILL.md +0 -557
  637. package/.agent/skills/gstack-document-release/SKILL.md.tmpl +0 -188
  638. package/.agent/skills/gstack-document-release/sections/audit-scope.md +0 -51
  639. package/.agent/skills/gstack-document-release/sections/audit-scope.md.tmpl +0 -49
  640. package/.agent/skills/gstack-document-release/sections/manifest.json +0 -20
  641. package/.agent/skills/gstack-document-release/sections/release-body.md +0 -640
  642. package/.agent/skills/gstack-document-release/sections/release-body.md.tmpl +0 -428
  643. package/.agent/skills/gstack-eval-plan/SKILL.md +0 -472
  644. package/.agent/skills/gstack-eval-plan/SKILL.md.tmpl +0 -157
  645. package/.agent/skills/gstack-freeze/SKILL.md +0 -79
  646. package/.agent/skills/gstack-freeze/SKILL.md.tmpl +0 -96
  647. package/.agent/skills/gstack-freeze/bin/check-freeze.sh +0 -210
  648. package/.agent/skills/gstack-freeze/bin/freeze-state.sh +0 -68
  649. package/.agent/skills/gstack-gstack-upgrade/SKILL.md +0 -410
  650. package/.agent/skills/gstack-gstack-upgrade/SKILL.md.tmpl +0 -413
  651. package/.agent/skills/gstack-gstack-upgrade/migrations/v0.15.2.0.sh +0 -20
  652. package/.agent/skills/gstack-gstack-upgrade/migrations/v0.16.2.0.sh +0 -56
  653. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.0.0.0.sh +0 -40
  654. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.1.3.0.sh +0 -137
  655. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.17.0.0.sh +0 -59
  656. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.27.0.0.sh +0 -432
  657. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.37.0.0.sh +0 -104
  658. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.38.1.0.sh +0 -104
  659. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.40.0.0.sh +0 -144
  660. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.58.0.0.sh +0 -65
  661. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.65.0.0.sh +0 -152
  662. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.67.0.0.sh +0 -73
  663. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.78.0.0.sh +0 -30
  664. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.86.0.0.sh +0 -12
  665. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.91.19.0.sh +0 -53
  666. package/.agent/skills/gstack-gstack-upgrade/migrations/v1.91.65.0.sh +0 -31
  667. package/.agent/skills/gstack-guard/SKILL.md +0 -60
  668. package/.agent/skills/gstack-guard/SKILL.md.tmpl +0 -88
  669. package/.agent/skills/gstack-health/SKILL.md +0 -710
  670. package/.agent/skills/gstack-health/SKILL.md.tmpl +0 -386
  671. package/.agent/skills/gstack-investigate/SKILL.md +0 -706
  672. package/.agent/skills/gstack-investigate/SKILL.md.tmpl +0 -305
  673. package/.agent/skills/gstack-investigate/sections/backlog.md +0 -31
  674. package/.agent/skills/gstack-investigate/sections/backlog.md.tmpl +0 -29
  675. package/.agent/skills/gstack-investigate/sections/eval-bisect.md +0 -25
  676. package/.agent/skills/gstack-investigate/sections/eval-bisect.md.tmpl +0 -23
  677. package/.agent/skills/gstack-investigate/sections/flake.md +0 -50
  678. package/.agent/skills/gstack-investigate/sections/flake.md.tmpl +0 -43
  679. package/.agent/skills/gstack-investigate/sections/manifest.json +0 -38
  680. package/.agent/skills/gstack-investigate/sections/polluter.md +0 -33
  681. package/.agent/skills/gstack-investigate/sections/polluter.md.tmpl +0 -31
  682. package/.agent/skills/gstack-investigate/sections/race.md +0 -27
  683. package/.agent/skills/gstack-investigate/sections/race.md.tmpl +0 -25
  684. package/.agent/skills/gstack-ios-clean/SKILL.md +0 -427
  685. package/.agent/skills/gstack-ios-clean/SKILL.md.tmpl +0 -107
  686. package/.agent/skills/gstack-ios-design-review/SKILL.md +0 -434
  687. package/.agent/skills/gstack-ios-design-review/SKILL.md.tmpl +0 -111
  688. package/.agent/skills/gstack-ios-fix/SKILL.md +0 -423
  689. package/.agent/skills/gstack-ios-fix/SKILL.md.tmpl +0 -103
  690. package/.agent/skills/gstack-ios-qa/SKILL.md +0 -643
  691. package/.agent/skills/gstack-ios-qa/SKILL.md.tmpl +0 -297
  692. package/.agent/skills/gstack-ios-qa/daemon/src/allowlist.ts +0 -114
  693. package/.agent/skills/gstack-ios-qa/daemon/src/audit.ts +0 -97
  694. package/.agent/skills/gstack-ios-qa/daemon/src/auth-mint.ts +0 -89
  695. package/.agent/skills/gstack-ios-qa/daemon/src/cli-mint.ts +0 -149
  696. package/.agent/skills/gstack-ios-qa/daemon/src/devicectl.ts +0 -335
  697. package/.agent/skills/gstack-ios-qa/daemon/src/index.ts +0 -697
  698. package/.agent/skills/gstack-ios-qa/daemon/src/proxy.ts +0 -160
  699. package/.agent/skills/gstack-ios-qa/daemon/src/session-tokens.ts +0 -126
  700. package/.agent/skills/gstack-ios-qa/daemon/src/single-instance.ts +0 -171
  701. package/.agent/skills/gstack-ios-qa/daemon/src/tailscale-localapi.ts +0 -120
  702. package/.agent/skills/gstack-ios-qa/daemon/src/tunnel-bootstrap.ts +0 -459
  703. package/.agent/skills/gstack-ios-qa/daemon/src/types.ts +0 -91
  704. package/.agent/skills/gstack-ios-qa/daemon/test/allowlist.test.ts +0 -146
  705. package/.agent/skills/gstack-ios-qa/daemon/test/audit.test.ts +0 -111
  706. package/.agent/skills/gstack-ios-qa/daemon/test/auth-mint.test.ts +0 -106
  707. package/.agent/skills/gstack-ios-qa/daemon/test/cli-mint.test.ts +0 -120
  708. package/.agent/skills/gstack-ios-qa/daemon/test/daemon-integration.test.ts +0 -855
  709. package/.agent/skills/gstack-ios-qa/daemon/test/fake-device.ts +0 -238
  710. package/.agent/skills/gstack-ios-qa/daemon/test/proxy-classify.test.ts +0 -47
  711. package/.agent/skills/gstack-ios-qa/daemon/test/proxy-transport.test.ts +0 -499
  712. package/.agent/skills/gstack-ios-qa/daemon/test/session-tokens.test.ts +0 -156
  713. package/.agent/skills/gstack-ios-qa/daemon/test/single-instance.test.ts +0 -96
  714. package/.agent/skills/gstack-ios-qa/daemon/test/tailscale-localapi.test.ts +0 -55
  715. package/.agent/skills/gstack-ios-qa/daemon/test/tunnel-bootstrap.test.ts +0 -1030
  716. package/.agent/skills/gstack-ios-qa/templates/Bridges.swift.template +0 -474
  717. package/.agent/skills/gstack-ios-qa/templates/DebugBridgeManager.swift.template +0 -38
  718. package/.agent/skills/gstack-ios-qa/templates/DebugBridgeTouch.h.template +0 -38
  719. package/.agent/skills/gstack-ios-qa/templates/DebugBridgeTouch.m.template +0 -365
  720. package/.agent/skills/gstack-ios-qa/templates/DebugBridgeWiring.swift.template +0 -59
  721. package/.agent/skills/gstack-ios-qa/templates/DebugOverlay.swift.template +0 -137
  722. package/.agent/skills/gstack-ios-qa/templates/Package.swift.template +0 -82
  723. package/.agent/skills/gstack-ios-qa/templates/StateAccessor.swift.template +0 -41
  724. package/.agent/skills/gstack-ios-qa/templates/StateServer.swift.template +0 -625
  725. package/.agent/skills/gstack-ios-sync/SKILL.md +0 -418
  726. package/.agent/skills/gstack-ios-sync/SKILL.md.tmpl +0 -99
  727. package/.agent/skills/gstack-land-and-deploy/SKILL.md +0 -1028
  728. package/.agent/skills/gstack-land-and-deploy/SKILL.md.tmpl +0 -509
  729. package/.agent/skills/gstack-land-and-deploy/sections/first-run-validation.md +0 -188
  730. package/.agent/skills/gstack-land-and-deploy/sections/first-run-validation.md.tmpl +0 -150
  731. package/.agent/skills/gstack-land-and-deploy/sections/manifest.json +0 -26
  732. package/.agent/skills/gstack-land-and-deploy/sections/merge-and-deploy.md +0 -250
  733. package/.agent/skills/gstack-land-and-deploy/sections/merge-and-deploy.md.tmpl +0 -248
  734. package/.agent/skills/gstack-land-and-deploy/sections/readiness-gate.md +0 -308
  735. package/.agent/skills/gstack-land-and-deploy/sections/readiness-gate.md.tmpl +0 -306
  736. package/.agent/skills/gstack-landing-report/SKILL.md +0 -488
  737. package/.agent/skills/gstack-landing-report/SKILL.md.tmpl +0 -164
  738. package/.agent/skills/gstack-learn/SKILL.md +0 -519
  739. package/.agent/skills/gstack-learn/SKILL.md.tmpl +0 -197
  740. package/.agent/skills/gstack-make-pdf/SKILL.md +0 -409
  741. package/.agent/skills/gstack-make-pdf/SKILL.md.tmpl +0 -253
  742. package/.agent/skills/gstack-make-pdf/src/asideClient.ts +0 -114
  743. package/.agent/skills/gstack-make-pdf/src/cli.ts +0 -294
  744. package/.agent/skills/gstack-make-pdf/src/commands.ts +0 -62
  745. package/.agent/skills/gstack-make-pdf/src/diagram-prepass.ts +0 -834
  746. package/.agent/skills/gstack-make-pdf/src/html-to-docx.d.ts +0 -7
  747. package/.agent/skills/gstack-make-pdf/src/image-policy.ts +0 -236
  748. package/.agent/skills/gstack-make-pdf/src/image-size.ts +0 -117
  749. package/.agent/skills/gstack-make-pdf/src/orchestrator.ts +0 -339
  750. package/.agent/skills/gstack-make-pdf/src/pdftotext.ts +0 -318
  751. package/.agent/skills/gstack-make-pdf/src/print-css.ts +0 -452
  752. package/.agent/skills/gstack-make-pdf/src/render.ts +0 -636
  753. package/.agent/skills/gstack-make-pdf/src/setup.ts +0 -113
  754. package/.agent/skills/gstack-make-pdf/src/smartypants.ts +0 -105
  755. package/.agent/skills/gstack-make-pdf/src/toc-pages.ts +0 -197
  756. package/.agent/skills/gstack-make-pdf/src/types.ts +0 -109
  757. package/.agent/skills/gstack-make-pdf/test/asideClient.test.ts +0 -153
  758. package/.agent/skills/gstack-make-pdf/test/cli-args.test.ts +0 -94
  759. package/.agent/skills/gstack-make-pdf/test/cli-exit-codes.test.ts +0 -329
  760. package/.agent/skills/gstack-make-pdf/test/diagram-prepass.test.ts +0 -743
  761. package/.agent/skills/gstack-make-pdf/test/e2e/ci-prereqs.test.ts +0 -48
  762. package/.agent/skills/gstack-make-pdf/test/e2e/combined-gate.test.ts +0 -74
  763. package/.agent/skills/gstack-make-pdf/test/e2e/diagram-gate.test.ts +0 -173
  764. package/.agent/skills/gstack-make-pdf/test/e2e/emoji-gate.test.ts +0 -191
  765. package/.agent/skills/gstack-make-pdf/test/e2e/format-gate.test.ts +0 -130
  766. package/.agent/skills/gstack-make-pdf/test/e2e/landscape-gate.test.ts +0 -150
  767. package/.agent/skills/gstack-make-pdf/test/e2e/toc-gate.test.ts +0 -143
  768. package/.agent/skills/gstack-make-pdf/test/fixtures/combined-gate.expected.txt +0 -20
  769. package/.agent/skills/gstack-make-pdf/test/fixtures/combined-gate.md +0 -30
  770. package/.agent/skills/gstack-make-pdf/test/fixtures/diagram-assets/huge-noise.png +0 -0
  771. package/.agent/skills/gstack-make-pdf/test/fixtures/diagram-assets/red-box.png +0 -0
  772. package/.agent/skills/gstack-make-pdf/test/fixtures/diagram-assets/wide-arch.png +0 -0
  773. package/.agent/skills/gstack-make-pdf/test/fixtures/diagram-assets/wide-screenshot.png +0 -0
  774. package/.agent/skills/gstack-make-pdf/test/fixtures/diagram-gate.md +0 -48
  775. package/.agent/skills/gstack-make-pdf/test/fixtures/emoji-gate.md +0 -12
  776. package/.agent/skills/gstack-make-pdf/test/fixtures/landscape-gate.md +0 -52
  777. package/.agent/skills/gstack-make-pdf/test/image-policy.test.ts +0 -215
  778. package/.agent/skills/gstack-make-pdf/test/pdftotext.test.ts +0 -327
  779. package/.agent/skills/gstack-make-pdf/test/render-offline-sanitize.test.ts +0 -268
  780. package/.agent/skills/gstack-make-pdf/test/render.test.ts +0 -603
  781. package/.agent/skills/gstack-make-pdf/test/setup-smoke.test.ts +0 -259
  782. package/.agent/skills/gstack-make-pdf/test/toc-anchors.test.ts +0 -95
  783. package/.agent/skills/gstack-make-pdf/test/toc-pages.test.ts +0 -148
  784. package/.agent/skills/gstack-office-hours/SKILL.md +0 -1324
  785. package/.agent/skills/gstack-office-hours/SKILL.md.tmpl +0 -372
  786. package/.agent/skills/gstack-office-hours/sections/design-and-handoff.md +0 -706
  787. package/.agent/skills/gstack-office-hours/sections/design-and-handoff.md.tmpl +0 -547
  788. package/.agent/skills/gstack-office-hours/sections/manifest.json +0 -26
  789. package/.agent/skills/gstack-office-hours/sections/phase-2a-startup-diagnostic.md +0 -163
  790. package/.agent/skills/gstack-office-hours/sections/phase-2a-startup-diagnostic.md.tmpl +0 -161
  791. package/.agent/skills/gstack-office-hours/sections/phase-2b-builder-brainstorm.md +0 -43
  792. package/.agent/skills/gstack-office-hours/sections/phase-2b-builder-brainstorm.md.tmpl +0 -41
  793. package/.agent/skills/gstack-open-gstack-browser/SKILL.md +0 -414
  794. package/.agent/skills/gstack-open-gstack-browser/SKILL.md.tmpl +0 -248
  795. package/.agent/skills/gstack-pair-agent/SKILL.md +0 -730
  796. package/.agent/skills/gstack-pair-agent/SKILL.md.tmpl +0 -366
  797. package/.agent/skills/gstack-plan-ceo-review/SKILL.md +0 -1245
  798. package/.agent/skills/gstack-plan-ceo-review/SKILL.md.tmpl +0 -596
  799. package/.agent/skills/gstack-plan-ceo-review/bin/mode-handoff-hook +0 -5
  800. package/.agent/skills/gstack-plan-ceo-review/bin/mode-handoff-hook.ts +0 -34
  801. package/.agent/skills/gstack-plan-ceo-review/sections/checklist.md +0 -37
  802. package/.agent/skills/gstack-plan-ceo-review/sections/checklist.md.tmpl +0 -35
  803. package/.agent/skills/gstack-plan-ceo-review/sections/manifest.json +0 -23
  804. package/.agent/skills/gstack-plan-ceo-review/sections/review-sections.md +0 -1207
  805. package/.agent/skills/gstack-plan-ceo-review/sections/review-sections.md.tmpl +0 -605
  806. package/.agent/skills/gstack-plan-design-review/SKILL.md +0 -1230
  807. package/.agent/skills/gstack-plan-design-review/SKILL.md.tmpl +0 -344
  808. package/.agent/skills/gstack-plan-design-review/sections/checklist.md +0 -27
  809. package/.agent/skills/gstack-plan-design-review/sections/checklist.md.tmpl +0 -25
  810. package/.agent/skills/gstack-plan-design-review/sections/manifest.json +0 -23
  811. package/.agent/skills/gstack-plan-design-review/sections/review-sections.md +0 -727
  812. package/.agent/skills/gstack-plan-design-review/sections/review-sections.md.tmpl +0 -281
  813. package/.agent/skills/gstack-plan-devex-review/SKILL.md +0 -1072
  814. package/.agent/skills/gstack-plan-devex-review/SKILL.md.tmpl +0 -459
  815. package/.agent/skills/gstack-plan-devex-review/dx-hall-of-fame.md +0 -127
  816. package/.agent/skills/gstack-plan-devex-review/sections/checklist.md +0 -33
  817. package/.agent/skills/gstack-plan-devex-review/sections/checklist.md.tmpl +0 -31
  818. package/.agent/skills/gstack-plan-devex-review/sections/manifest.json +0 -23
  819. package/.agent/skills/gstack-plan-devex-review/sections/review-sections.md +0 -1037
  820. package/.agent/skills/gstack-plan-devex-review/sections/review-sections.md.tmpl +0 -446
  821. package/.agent/skills/gstack-plan-eng-review/SKILL.md +0 -702
  822. package/.agent/skills/gstack-plan-eng-review/SKILL.md.tmpl +0 -191
  823. package/.agent/skills/gstack-plan-eng-review/sections/checklist.md +0 -34
  824. package/.agent/skills/gstack-plan-eng-review/sections/checklist.md.tmpl +0 -32
  825. package/.agent/skills/gstack-plan-eng-review/sections/manifest.json +0 -23
  826. package/.agent/skills/gstack-plan-eng-review/sections/review-sections.md +0 -1545
  827. package/.agent/skills/gstack-plan-eng-review/sections/review-sections.md.tmpl +0 -614
  828. package/.agent/skills/gstack-plan-tune/SKILL.md +0 -986
  829. package/.agent/skills/gstack-plan-tune/SKILL.md.tmpl +0 -669
  830. package/.agent/skills/gstack-qa/SKILL.md +0 -781
  831. package/.agent/skills/gstack-qa/SKILL.md.tmpl +0 -305
  832. package/.agent/skills/gstack-qa/references/issue-taxonomy.md +0 -85
  833. package/.agent/skills/gstack-qa/sections/browser-setup.md +0 -114
  834. package/.agent/skills/gstack-qa/sections/browser-setup.md.tmpl +0 -28
  835. package/.agent/skills/gstack-qa/sections/browser-verify.md +0 -19
  836. package/.agent/skills/gstack-qa/sections/browser-verify.md.tmpl +0 -17
  837. package/.agent/skills/gstack-qa/sections/exploratory.md +0 -92
  838. package/.agent/skills/gstack-qa/sections/exploratory.md.tmpl +0 -1
  839. package/.agent/skills/gstack-qa/sections/manifest.json +0 -50
  840. package/.agent/skills/gstack-qa/sections/qa-patterns.md +0 -226
  841. package/.agent/skills/gstack-qa/sections/qa-patterns.md.tmpl +0 -1
  842. package/.agent/skills/gstack-qa/sections/scope.md +0 -23
  843. package/.agent/skills/gstack-qa/sections/scope.md.tmpl +0 -1
  844. package/.agent/skills/gstack-qa/sections/system-functional.md +0 -61
  845. package/.agent/skills/gstack-qa/sections/system-functional.md.tmpl +0 -1
  846. package/.agent/skills/gstack-qa/sections/test-bootstrap.md +0 -86
  847. package/.agent/skills/gstack-qa/sections/test-bootstrap.md.tmpl +0 -74
  848. package/.agent/skills/gstack-qa/templates/functional-report-template.md +0 -55
  849. package/.agent/skills/gstack-qa/templates/qa-report-template.md +0 -124
  850. package/.agent/skills/gstack-qa-only/SKILL.md +0 -595
  851. package/.agent/skills/gstack-qa-only/SKILL.md.tmpl +0 -214
  852. package/.agent/skills/gstack-qa-only/sections/exploratory.md +0 -107
  853. package/.agent/skills/gstack-qa-only/sections/exploratory.md.tmpl +0 -1
  854. package/.agent/skills/gstack-qa-only/sections/manifest.json +0 -19
  855. package/.agent/skills/gstack-qa-only/sections/reporting.md +0 -78
  856. package/.agent/skills/gstack-qa-only/sections/reporting.md.tmpl +0 -76
  857. package/.agent/skills/gstack-retro/SKILL.md +0 -1178
  858. package/.agent/skills/gstack-retro/SKILL.md.tmpl +0 -769
  859. package/.agent/skills/gstack-retro/sections/manifest.json +0 -14
  860. package/.agent/skills/gstack-retro/sections/report-format.md +0 -127
  861. package/.agent/skills/gstack-retro/sections/report-format.md.tmpl +0 -125
  862. package/.agent/skills/gstack-review/SKILL.md +0 -1199
  863. package/.agent/skills/gstack-review/SKILL.md.tmpl +0 -482
  864. package/.agent/skills/gstack-review/TODOS-format.md +0 -61
  865. package/.agent/skills/gstack-review/checklist.md +0 -222
  866. package/.agent/skills/gstack-review/design-checklist.md +0 -193
  867. package/.agent/skills/gstack-review/gate-integrity.md +0 -171
  868. package/.agent/skills/gstack-review/greptile-triage.md +0 -261
  869. package/.agent/skills/gstack-review/sections/adversarial.md +0 -296
  870. package/.agent/skills/gstack-review/sections/adversarial.md.tmpl +0 -1
  871. package/.agent/skills/gstack-review/sections/manifest.json +0 -32
  872. package/.agent/skills/gstack-review/sections/plan-completion.md +0 -232
  873. package/.agent/skills/gstack-review/sections/plan-completion.md.tmpl +0 -3
  874. package/.agent/skills/gstack-review/sections/review-army.md +0 -263
  875. package/.agent/skills/gstack-review/sections/review-army.md.tmpl +0 -1
  876. package/.agent/skills/gstack-review/sections/shared-code-reuse.md +0 -34
  877. package/.agent/skills/gstack-review/sections/shared-code-reuse.md.tmpl +0 -1
  878. package/.agent/skills/gstack-review/specialists/api-contract.md +0 -49
  879. package/.agent/skills/gstack-review/specialists/data-migration.md +0 -48
  880. package/.agent/skills/gstack-review/specialists/maintainability.md +0 -46
  881. package/.agent/skills/gstack-review/specialists/performance.md +0 -52
  882. package/.agent/skills/gstack-review/specialists/red-team.md +0 -45
  883. package/.agent/skills/gstack-review/specialists/security.md +0 -65
  884. package/.agent/skills/gstack-review/specialists/simplification.md +0 -49
  885. package/.agent/skills/gstack-review/specialists/testing.md +0 -160
  886. package/.agent/skills/gstack-scrape/SKILL.md +0 -431
  887. package/.agent/skills/gstack-scrape/SKILL.md.tmpl +0 -187
  888. package/.agent/skills/gstack-setup-browser-cookies/SKILL.md +0 -231
  889. package/.agent/skills/gstack-setup-browser-cookies/SKILL.md.tmpl +0 -64
  890. package/.agent/skills/gstack-setup-deploy/SKILL.md +0 -605
  891. package/.agent/skills/gstack-setup-deploy/SKILL.md.tmpl +0 -250
  892. package/.agent/skills/gstack-setup-gbrain/SKILL.md +0 -1074
  893. package/.agent/skills/gstack-setup-gbrain/SKILL.md.tmpl +0 -742
  894. package/.agent/skills/gstack-setup-gbrain/memory.md +0 -426
  895. package/.agent/skills/gstack-setup-gbrain/sections/brain-init.md +0 -269
  896. package/.agent/skills/gstack-setup-gbrain/sections/brain-init.md.tmpl +0 -267
  897. package/.agent/skills/gstack-setup-gbrain/sections/claude-md-persist.md +0 -40
  898. package/.agent/skills/gstack-setup-gbrain/sections/claude-md-persist.md.tmpl +0 -38
  899. package/.agent/skills/gstack-setup-gbrain/sections/engine-remediation.md +0 -71
  900. package/.agent/skills/gstack-setup-gbrain/sections/engine-remediation.md.tmpl +0 -69
  901. package/.agent/skills/gstack-setup-gbrain/sections/manifest.json +0 -32
  902. package/.agent/skills/gstack-setup-gbrain/sections/transcript-gate.md +0 -105
  903. package/.agent/skills/gstack-setup-gbrain/sections/transcript-gate.md.tmpl +0 -103
  904. package/.agent/skills/gstack-ship/SKILL.md +0 -1220
  905. package/.agent/skills/gstack-ship/SKILL.md.tmpl +0 -694
  906. package/.agent/skills/gstack-ship/sections/adversarial.md +0 -362
  907. package/.agent/skills/gstack-ship/sections/adversarial.md.tmpl +0 -22
  908. package/.agent/skills/gstack-ship/sections/apple-release.md +0 -98
  909. package/.agent/skills/gstack-ship/sections/apple-release.md.tmpl +0 -96
  910. package/.agent/skills/gstack-ship/sections/changelog.md +0 -47
  911. package/.agent/skills/gstack-ship/sections/changelog.md.tmpl +0 -5
  912. package/.agent/skills/gstack-ship/sections/documentation.md +0 -118
  913. package/.agent/skills/gstack-ship/sections/documentation.md.tmpl +0 -116
  914. package/.agent/skills/gstack-ship/sections/greptile-early.md +0 -57
  915. package/.agent/skills/gstack-ship/sections/greptile-early.md.tmpl +0 -48
  916. package/.agent/skills/gstack-ship/sections/greptile.md +0 -95
  917. package/.agent/skills/gstack-ship/sections/greptile.md.tmpl +0 -93
  918. package/.agent/skills/gstack-ship/sections/handoff.md +0 -22
  919. package/.agent/skills/gstack-ship/sections/handoff.md.tmpl +0 -20
  920. package/.agent/skills/gstack-ship/sections/manifest.json +0 -92
  921. package/.agent/skills/gstack-ship/sections/measure.md +0 -66
  922. package/.agent/skills/gstack-ship/sections/measure.md.tmpl +0 -64
  923. package/.agent/skills/gstack-ship/sections/plan-completion.md +0 -387
  924. package/.agent/skills/gstack-ship/sections/plan-completion.md.tmpl +0 -67
  925. package/.agent/skills/gstack-ship/sections/pr-body.md +0 -258
  926. package/.agent/skills/gstack-ship/sections/pr-body.md.tmpl +0 -241
  927. package/.agent/skills/gstack-ship/sections/review-army.md +0 -728
  928. package/.agent/skills/gstack-ship/sections/review-army.md.tmpl +0 -171
  929. package/.agent/skills/gstack-ship/sections/shared-code-reuse.md +0 -34
  930. package/.agent/skills/gstack-ship/sections/shared-code-reuse.md.tmpl +0 -1
  931. package/.agent/skills/gstack-ship/sections/test-coverage.md +0 -478
  932. package/.agent/skills/gstack-ship/sections/test-coverage.md.tmpl +0 -118
  933. package/.agent/skills/gstack-ship/sections/tests.md +0 -453
  934. package/.agent/skills/gstack-ship/sections/tests.md.tmpl +0 -144
  935. package/.agent/skills/gstack-skillify/SKILL.md +0 -790
  936. package/.agent/skills/gstack-skillify/SKILL.md.tmpl +0 -437
  937. package/.agent/skills/gstack-spec/SKILL.md +0 -893
  938. package/.agent/skills/gstack-spec/SKILL.md.tmpl +0 -498
  939. package/.agent/skills/gstack-spec/sections/gate-and-file.md +0 -470
  940. package/.agent/skills/gstack-spec/sections/gate-and-file.md.tmpl +0 -319
  941. package/.agent/skills/gstack-spec/sections/manifest.json +0 -14
  942. package/.agent/skills/gstack-sync-gbrain/SKILL.md +0 -935
  943. package/.agent/skills/gstack-sync-gbrain/SKILL.md.tmpl +0 -615
  944. package/.agent/skills/gstack-test-audit/SKILL.md +0 -500
  945. package/.agent/skills/gstack-test-audit/SKILL.md.tmpl +0 -149
  946. package/.agent/skills/gstack-unfreeze/SKILL.md +0 -39
  947. package/.agent/skills/gstack-unfreeze/SKILL.md.tmpl +0 -39
  948. package/.agent/skills/gstack-upgrade/SKILL.md +0 -410
  949. package/.agent/skills/gstack-upgrade/SKILL.md.tmpl +0 -413
  950. package/.agent/skills/gstack-upgrade/migrations/v0.15.2.0.sh +0 -20
  951. package/.agent/skills/gstack-upgrade/migrations/v0.16.2.0.sh +0 -56
  952. package/.agent/skills/gstack-upgrade/migrations/v1.0.0.0.sh +0 -40
  953. package/.agent/skills/gstack-upgrade/migrations/v1.1.3.0.sh +0 -137
  954. package/.agent/skills/gstack-upgrade/migrations/v1.17.0.0.sh +0 -59
  955. package/.agent/skills/gstack-upgrade/migrations/v1.27.0.0.sh +0 -432
  956. package/.agent/skills/gstack-upgrade/migrations/v1.37.0.0.sh +0 -104
  957. package/.agent/skills/gstack-upgrade/migrations/v1.38.1.0.sh +0 -104
  958. package/.agent/skills/gstack-upgrade/migrations/v1.40.0.0.sh +0 -144
  959. package/.agent/skills/gstack-upgrade/migrations/v1.58.0.0.sh +0 -65
  960. package/.agent/skills/gstack-upgrade/migrations/v1.65.0.0.sh +0 -152
  961. package/.agent/skills/gstack-upgrade/migrations/v1.67.0.0.sh +0 -73
  962. package/.agent/skills/gstack-upgrade/migrations/v1.78.0.0.sh +0 -30
  963. package/.agent/skills/gstack-upgrade/migrations/v1.86.0.0.sh +0 -12
  964. package/.agent/skills/gstack-upgrade/migrations/v1.91.19.0.sh +0 -53
  965. package/.agent/skills/gstack-upgrade/migrations/v1.91.65.0.sh +0 -31
  966. package/.agent/skills/html-renderer/SKILL.md +0 -336
  967. package/.agent/skills/html-renderer/references/animation-patterns.md +0 -609
  968. package/.agent/skills/html-renderer/references/character-animation.md +0 -388
  969. package/.agent/skills/html-renderer/references/collage-broll.md +0 -41
  970. package/.agent/skills/html-renderer/references/design.md +0 -217
  971. package/.agent/skills/html-renderer/references/directing.md +0 -165
  972. package/.agent/skills/html-renderer/references/earshot-audio.md +0 -201
  973. package/.agent/skills/html-renderer/references/engine-api.md +0 -480
  974. package/.agent/skills/html-renderer/references/film-styles.md +0 -95
  975. package/.agent/skills/html-renderer/references/hyperframes-motion.md +0 -208
  976. package/.agent/skills/html-renderer/references/motion-craft.md +0 -92
  977. package/.agent/skills/html-renderer/references/onetake-camera.md +0 -59
  978. package/.agent/skills/html-renderer/references/procedural-sfx.md +0 -147
  979. package/.agent/skills/html-renderer/references/remotion-patterns.md +0 -159
  980. package/.agent/skills/html-renderer/references/render-contract.md +0 -66
  981. package/.agent/skills/motion-styles/LIBRARY.md +0 -896
  982. package/.agent/skills/motion-styles/README.md +0 -29
  983. package/.agent/skills/motion-styles/SKILL.md +0 -70
  984. package/.agent/skills/motion-styles/catalog.json +0 -2253
  985. package/.agent/skills/motion-styles/prompts/bio-glow.md +0 -149
  986. package/.agent/skills/motion-styles/prompts/blueprint.md +0 -145
  987. package/.agent/skills/motion-styles/prompts/breaking-desk.md +0 -147
  988. package/.agent/skills/motion-styles/prompts/callout-kit.md +0 -147
  989. package/.agent/skills/motion-styles/prompts/chalk-talk.md +0 -153
  990. package/.agent/skills/motion-styles/prompts/chat-story.md +0 -143
  991. package/.agent/skills/motion-styles/prompts/clay-diorama.md +0 -149
  992. package/.agent/skills/motion-styles/prompts/clean-tech.md +0 -147
  993. package/.agent/skills/motion-styles/prompts/comic-panels.md +0 -145
  994. package/.agent/skills/motion-styles/prompts/cosmic-scale.md +0 -147
  995. package/.agent/skills/motion-styles/prompts/creator-motion.md +0 -149
  996. package/.agent/skills/motion-styles/prompts/data-city.md +0 -149
  997. package/.agent/skills/motion-styles/prompts/data-story.md +0 -147
  998. package/.agent/skills/motion-styles/prompts/deep-layers.md +0 -147
  999. package/.agent/skills/motion-styles/prompts/doc-cinema.md +0 -145
  1000. package/.agent/skills/motion-styles/prompts/evidence-board.md +0 -145
  1001. package/.agent/skills/motion-styles/prompts/exploded-view.md +0 -149
  1002. package/.agent/skills/motion-styles/prompts/glass-icons.md +0 -147
  1003. package/.agent/skills/motion-styles/prompts/glitch-pack.md +0 -145
  1004. package/.agent/skills/motion-styles/prompts/globe-arcs.md +0 -147
  1005. package/.agent/skills/motion-styles/prompts/headline-backdrop.md +0 -145
  1006. package/.agent/skills/motion-styles/prompts/iso-cutaway.md +0 -147
  1007. package/.agent/skills/motion-styles/prompts/isotype.md +0 -145
  1008. package/.agent/skills/motion-styles/prompts/karaoke-subs.md +0 -145
  1009. package/.agent/skills/motion-styles/prompts/low-poly-atlas.md +0 -149
  1010. package/.agent/skills/motion-styles/prompts/lower-thirds.md +0 -147
  1011. package/.agent/skills/motion-styles/prompts/marker-board.md +0 -145
  1012. package/.agent/skills/motion-styles/prompts/market-tape.md +0 -145
  1013. package/.agent/skills/motion-styles/prompts/math-canvas.md +0 -145
  1014. package/.agent/skills/motion-styles/prompts/myth-or-fact.md +0 -145
  1015. package/.agent/skills/motion-styles/prompts/neon-line.md +0 -145
  1016. package/.agent/skills/motion-styles/prompts/paper-craft.md +0 -145
  1017. package/.agent/skills/motion-styles/prompts/parchment-map.md +0 -147
  1018. package/.agent/skills/motion-styles/prompts/physics-toybox.md +0 -147
  1019. package/.agent/skills/motion-styles/prompts/pixel-quest.md +0 -145
  1020. package/.agent/skills/motion-styles/prompts/podcast-clip.md +0 -147
  1021. package/.agent/skills/motion-styles/prompts/pop-info.md +0 -145
  1022. package/.agent/skills/motion-styles/prompts/product-turntable.md +0 -149
  1023. package/.agent/skills/motion-styles/prompts/punch-captions.md +0 -145
  1024. package/.agent/skills/motion-styles/prompts/quiz-countdown.md +0 -145
  1025. package/.agent/skills/motion-styles/prompts/quote-cinema.md +0 -145
  1026. package/.agent/skills/motion-styles/prompts/recipe-steps.md +0 -145
  1027. package/.agent/skills/motion-styles/prompts/rubber-hose-reel.md +0 -145
  1028. package/.agent/skills/motion-styles/prompts/shadow-puppets.md +0 -145
  1029. package/.agent/skills/motion-styles/prompts/size-lineup.md +0 -149
  1030. package/.agent/skills/motion-styles/prompts/software-walkthrough.md +0 -147
  1031. package/.agent/skills/motion-styles/prompts/stack-split.md +0 -145
  1032. package/.agent/skills/motion-styles/prompts/sticker-pop.md +0 -145
  1033. package/.agent/skills/motion-styles/prompts/storybook.md +0 -145
  1034. package/.agent/skills/motion-styles/prompts/swiss-grid.md +0 -145
  1035. package/.agent/skills/motion-styles/prompts/synth-grid.md +0 -147
  1036. package/.agent/skills/motion-styles/prompts/tactics-board.md +0 -145
  1037. package/.agent/skills/motion-styles/prompts/terminal.md +0 -145
  1038. package/.agent/skills/motion-styles/prompts/tier-list.md +0 -143
  1039. package/.agent/skills/motion-styles/prompts/timeline-rail.md +0 -145
  1040. package/.agent/skills/motion-styles/prompts/top-5-countdown.md +0 -145
  1041. package/.agent/skills/motion-styles/prompts/versus-split.md +0 -145
  1042. package/.agent/skills/motion-styles/prompts/vhs-camcorder.md +0 -145
  1043. package/.agent/skills/motion-styles/prompts/visual-novel.md +0 -145
  1044. package/.agent/skills/motion-styles/prompts/warm-canvas.md +0 -145
  1045. package/.agent/skills/motion-styles/prompts/woodcut-tale.md +0 -145
  1046. package/.agent/skills/motion-styles/prompts/zine-collage.md +0 -145
  1047. package/.agent/skills/motion-styles/sources/bio-glow.html +0 -639
  1048. package/.agent/skills/motion-styles/sources/blueprint.html +0 -617
  1049. package/.agent/skills/motion-styles/sources/breaking-desk.html +0 -585
  1050. package/.agent/skills/motion-styles/sources/callout-kit.html +0 -586
  1051. package/.agent/skills/motion-styles/sources/chalk-talk.html +0 -597
  1052. package/.agent/skills/motion-styles/sources/chat-story.html +0 -597
  1053. package/.agent/skills/motion-styles/sources/clay-diorama.html +0 -681
  1054. package/.agent/skills/motion-styles/sources/clean-tech.html +0 -554
  1055. package/.agent/skills/motion-styles/sources/comic-panels.html +0 -608
  1056. package/.agent/skills/motion-styles/sources/cosmic-scale.html +0 -628
  1057. package/.agent/skills/motion-styles/sources/creator-motion.html +0 -805
  1058. package/.agent/skills/motion-styles/sources/data-city.html +0 -613
  1059. package/.agent/skills/motion-styles/sources/data-story.html +0 -539
  1060. package/.agent/skills/motion-styles/sources/deep-layers.html +0 -624
  1061. package/.agent/skills/motion-styles/sources/doc-cinema.html +0 -590
  1062. package/.agent/skills/motion-styles/sources/evidence-board.html +0 -610
  1063. package/.agent/skills/motion-styles/sources/exploded-view.html +0 -618
  1064. package/.agent/skills/motion-styles/sources/glass-icons.html +0 -612
  1065. package/.agent/skills/motion-styles/sources/glitch-pack.html +0 -583
  1066. package/.agent/skills/motion-styles/sources/globe-arcs.html +0 -621
  1067. package/.agent/skills/motion-styles/sources/headline-backdrop.html +0 -584
  1068. package/.agent/skills/motion-styles/sources/iso-cutaway.html +0 -621
  1069. package/.agent/skills/motion-styles/sources/isotype.html +0 -588
  1070. package/.agent/skills/motion-styles/sources/karaoke-subs.html +0 -577
  1071. package/.agent/skills/motion-styles/sources/low-poly-atlas.html +0 -621
  1072. package/.agent/skills/motion-styles/sources/lower-thirds.html +0 -582
  1073. package/.agent/skills/motion-styles/sources/marker-board.html +0 -598
  1074. package/.agent/skills/motion-styles/sources/market-tape.html +0 -598
  1075. package/.agent/skills/motion-styles/sources/math-canvas.html +0 -592
  1076. package/.agent/skills/motion-styles/sources/myth-or-fact.html +0 -587
  1077. package/.agent/skills/motion-styles/sources/neon-line.html +0 -597
  1078. package/.agent/skills/motion-styles/sources/paper-craft.html +0 -612
  1079. package/.agent/skills/motion-styles/sources/parchment-map.html +0 -624
  1080. package/.agent/skills/motion-styles/sources/physics-toybox.html +0 -617
  1081. package/.agent/skills/motion-styles/sources/pixel-quest.html +0 -609
  1082. package/.agent/skills/motion-styles/sources/podcast-clip.html +0 -585
  1083. package/.agent/skills/motion-styles/sources/pop-info.html +0 -677
  1084. package/.agent/skills/motion-styles/sources/product-turntable.html +0 -611
  1085. package/.agent/skills/motion-styles/sources/punch-captions.html +0 -583
  1086. package/.agent/skills/motion-styles/sources/quiz-countdown.html +0 -593
  1087. package/.agent/skills/motion-styles/sources/quote-cinema.html +0 -581
  1088. package/.agent/skills/motion-styles/sources/recipe-steps.html +0 -599
  1089. package/.agent/skills/motion-styles/sources/rubber-hose-reel.html +0 -627
  1090. package/.agent/skills/motion-styles/sources/shadow-puppets.html +0 -609
  1091. package/.agent/skills/motion-styles/sources/size-lineup.html +0 -620
  1092. package/.agent/skills/motion-styles/sources/software-walkthrough.html +0 -651
  1093. package/.agent/skills/motion-styles/sources/stack-split.html +0 -588
  1094. package/.agent/skills/motion-styles/sources/sticker-pop.html +0 -587
  1095. package/.agent/skills/motion-styles/sources/storybook.html +0 -600
  1096. package/.agent/skills/motion-styles/sources/swiss-grid.html +0 -590
  1097. package/.agent/skills/motion-styles/sources/synth-grid.html +0 -614
  1098. package/.agent/skills/motion-styles/sources/tactics-board.html +0 -608
  1099. package/.agent/skills/motion-styles/sources/terminal.html +0 -593
  1100. package/.agent/skills/motion-styles/sources/tier-list.html +0 -600
  1101. package/.agent/skills/motion-styles/sources/timeline-rail.html +0 -598
  1102. package/.agent/skills/motion-styles/sources/top-5-countdown.html +0 -589
  1103. package/.agent/skills/motion-styles/sources/versus-split.html +0 -592
  1104. package/.agent/skills/motion-styles/sources/vhs-camcorder.html +0 -587
  1105. package/.agent/skills/motion-styles/sources/visual-novel.html +0 -623
  1106. package/.agent/skills/motion-styles/sources/warm-canvas.html +0 -742
  1107. package/.agent/skills/motion-styles/sources/woodcut-tale.html +0 -598
  1108. package/.agent/skills/motion-styles/sources/zine-collage.html +0 -594
  1109. package/.agent/skills/reverse-engineer-anything/SKILL.md +0 -356
  1110. package/.agent/skills/reverse-engineer-anything/references/android-applications.md +0 -36
  1111. package/.agent/skills/reverse-engineer-anything/references/connection-and-recovery.md +0 -127
  1112. package/.agent/skills/reverse-engineer-anything/references/evidence-workflows.md +0 -71
  1113. package/.agent/skills/reverse-engineer-anything/references/javascript-applications.md +0 -218
  1114. package/.agent/skills/reverse-engineer-anything/references/native-and-artifacts.md +0 -297
  1115. package/.agent/skills/reverse-engineer-anything/references/runtime-observation.md +0 -78
  1116. package/.agent/skills/video-pipeline/SKILL.md +0 -384
  1117. package/.agent/skills/video-pipeline/assets/project/ANIMATION_GUIDE.md +0 -258
  1118. package/.agent/skills/video-pipeline/assets/project/STORYBOARD.md +0 -77
  1119. package/.agent/skills/video-pipeline/assets/project/index.html +0 -80
  1120. package/.agent/skills/video-pipeline/assets/project/pipeline/briefings/diagram-author.md +0 -43
  1121. package/.agent/skills/video-pipeline/assets/project/pipeline/briefings/orchestrator.md +0 -75
  1122. package/.agent/skills/video-pipeline/assets/project/pipeline/briefings/scene-author.md +0 -63
  1123. package/.agent/skills/video-pipeline/assets/project/reel/engine.css +0 -140
  1124. package/.agent/skills/video-pipeline/assets/project/reel/engine.js +0 -2143
  1125. package/.agent/skills/video-pipeline/assets/project/reel/virtual-clock.js +0 -168
  1126. package/.agent/skills/video-pipeline/references/mcp-tools.md +0 -441
  1127. package/.agent/skills/video-pipeline/references/motion-craft.md +0 -91
  1128. package/.agent/skills/video-pipeline/references/providers.md +0 -174
  1129. package/.agent/skills/video-pipeline/references/render-contract.md +0 -65
@@ -1,145 +0,0 @@
1
- # Motion graphics style #26: Comic Panels
2
-
3
- - **ID:** `comic-panels`
4
- - **Family:** Illustrated
5
- - **Canvas:** `720x1280`
6
- - **Fonts:** Bangers
7
- - **Three.js 3D:** No
8
- - **Footage Overlay:** No
9
-
10
- ## Look
11
- A comic-book page drawn in code: thick black panel borders, halftone dot fills in bright flat colours, round speech balloons, yellow caption boxes, and a big spiky sound-effect burst, with Bangers lettering throughout.
12
-
13
- ## How It Explains
14
- The camera reads the page like a reader: it zooms into the first panel, moves to the next as each beat lands, shakes on the big sound effect, then pulls out to show the whole page with the title panel. Balloons and effects pop in with a bounce.
15
-
16
- ## Demo
17
- The day the internet broke
18
-
19
- ---
20
-
21
- ## Ready-to-Copy Prompt (Standard)
22
-
23
- ```markdown
24
- I want an animated video in the "Comic Panels" style (Illustrated) from the Motion Graphics Style Library. Below is a complete, working reference animation in this style: its core helpers (CM), a synthesized sound kit (SFX), the style's scenes, its sound score and the player page. Treat that file as the ground truth for how this style looks, moves and sounds, and rebuild it around my content.
25
-
26
- MY CONTENT
27
- [No topic yet. Ask me for my topic or script before building anything.]
28
-
29
- BUILD DIRECTLY
30
- Skip the storyboard and build the full animation now. Afterwards, list any facts or numbers you assumed.
31
-
32
- WHAT TO BUILD
33
- One self-contained HTML file (an artifact if you can), built on the reference file below:
34
- - Keep the page, the player (play/pause, scrub, time, sound toggle, loop, Load voiceover) and the CM and SFX blocks unchanged. Also keep the shared library helpers block (track, txt, chip, slam, rise, wordLine, hd, footage, composite, cam, punch, makeGL and the sound helpers) unchanged.
35
- - Keep the canvas at 720x1280 (9:16, for Shorts, Reels and TikTok).
36
- - Replace the demo's story: TL, the PANELS layout, what is drawn in each panel (props, the character face and expression), the balloon and caption text, the burst word, the camera keys in CAMK and scoreSound(). Keep and reuse the style's helpers (the page grid with gutters, panel() halftone fills and 6 px borders, face() with expressive eyes and mouth, balloon() with tail, caption(), burst() spiky polygons, the reading-order camera (CAMK track) and the shake on the big hit).
37
- - Aim for 15 to 40 seconds unless my content needs more, and set the duration in TL.D.
38
- - Keep window.seek(t), window.DURATION, window.scoreSound and window.SFX exposed, so the video can be rendered frame by frame.
39
- - Load the style's fonts before the first draw, as the reference does: Bangers.
40
-
41
- THE STYLE
42
- - One comic page: a white page with 4 to 6 panels, 10 px gutters and 6 px black borders. Each panel has a flat colour fill with a halftone dot pattern on top.
43
- - Characters are simple and expressive: round heads, big white eyes with dots, eyebrows and an open mouth, a sweat drop for stress. Original characters only, never a known comic hero.
44
- - Speech balloons are white ellipses with a black outline and a pointed tail; captions are yellow boxes; sound effects are spiky bursts with Bangers lettering in yellow with a thick black stroke.
45
- - Camera: zoom into one panel at a time in reading order (CAMK), eased; shake on the big sound effect; pull out to the full page at the end.
46
- - Type: Bangers everywhere, all caps, slightly letter-spaced.
47
- - Pace: about 2 to 3 seconds per panel, and hold the full page about 2 seconds.
48
-
49
- RULES THAT KEEP IT IN STYLE
50
- - Change the story, the words and the props; do not change the medium. Draw every subject accurately for my topic and double-check any facts and numbers you show.
51
- - Every frame is a pure function of t. Use CM.rng(seed) and CM.noise1(seed) for all randomness, never Math.random. Caching static layers is fine.
52
- - It will be watched on phones: at 720x1280 keep balloon text at 36 px or more, captions at 30 px or more and the title panel at 80 px or more. Fill the frame.
53
- - Keep each frame fast, well under 50 ms.
54
- - Give my topic its own demo content; do not reuse the reference's story ("The day the internet broke") unless my content asks for it.
55
-
56
- SOUND
57
- - Bed: a light, bouncy pad with hats.
58
- - Map events to the kit: camera moves get a quick "whoosh"; balloons get a boing (a sine that bends up and down); captions get a soft "pop"; the burst gets "glitch", "boom" and "slam"; the full-page reveal gets "shimmer".
59
- - Full mix (no voiceover): keep a bouncy pad, a boing for every balloon, a whoosh for every camera move, and a crash and boom for the burst.
60
- - Sync is everything: the sound score reads the same TL times as the picture.
61
-
62
- IF YOU CAN RUN CODE
63
- Render an MP4: open the file in headless Chrome, call window.seek(i / 30) for every frame, capture the canvas and pipe the frames into ffmpeg. Render the effects with SFX.render(window.scoreSound, window.DURATION, 48000, { voiceover: false }), which returns interleaved stereo floats, and mux them in. With a voiceover, render the effects with { voiceover: true } and mix them under my audio file.
64
-
65
- STYLE CARD
66
- Name: Comic Panels
67
- Family: Illustrated
68
- Look: A comic-book page drawn in code: thick black panel borders, halftone dot fills in bright flat colours, round speech balloons, yellow caption boxes, and a big spiky sound-effect burst, with Bangers lettering throughout.
69
- How it explains: The camera reads the page like a reader: it zooms into the first panel, moves to the next as each beat lands, shakes on the big sound effect, then pulls out to show the whole page with the title panel. Balloons and effects pop in with a bounce.
70
-
71
- ```
72
-
73
- ---
74
-
75
- ## Voiceover & Storyboard Prompt
76
-
77
- ```markdown
78
- I want an animated video in the "Comic Panels" style (Illustrated) from the Motion Graphics Style Library. Below is a complete, working reference animation in this style: its core helpers (CM), a synthesized sound kit (SFX), the style's scenes, its sound score and the player page. Treat that file as the ground truth for how this style looks, moves and sounds, and rebuild it around my content.
79
-
80
- MY CONTENT
81
- [No topic yet. Ask me for my topic or script before building anything.]
82
-
83
- VOICEOVER TIMING
84
- [No timing pasted yet. Before building, ask me for a word-level SRT or word timestamps of my voiceover. If I only have the audio file, offer to transcribe it into word timings.]
85
-
86
- How to use the timing:
87
- - Turn it into a list of words with start and end times in seconds. If the timing is per line only, spread each line's words across its span in proportion to their length.
88
- - Set the duration to the last word's end plus about 1.2 seconds.
89
- - Build the timeline (TL) from these times. The camera moves to each panel as its line starts, each balloon pops on its first word, and the burst lands with the shake on the loudest word.
90
- - Cut between scenes only at idea boundaries (a new step, a new claim, a reveal), never mid-word, and finish each cut just before the next idea's first spoken word.
91
- - Put the emphasis moves on stressed words. A counter lands at the exact moment its number is spoken.
92
- - Keep the player's "Load voiceover" button working so I can drop in my audio and hear it in sync.
93
-
94
- STORYBOARD FIRST
95
- Before building, show me a storyboard and wait for my OK:
96
- - One HTML page (an artifact if you can) with a grid of 6 to 10 panels, one per beat. Draw each panel on a canvas with the reference's own helpers, scene drawing and finishing pass, so the stills already look like the finished piece. No animation or sound yet.
97
- - Under each panel: the beat number, its start and end time, the exact on-screen words, the camera move or emphasis, how it gets there from the previous beat (the same scene continuing, or a cut and which kind), and its key sounds.
98
- - Below the grid, list any facts or numbers you had to assume.
99
- When I approve it (or after my changes), build the full animation and reuse the storyboard's drawing code.
100
-
101
- WHAT TO BUILD
102
- One self-contained HTML file (an artifact if you can), built on the reference file below:
103
- - Keep the page, the player (play/pause, scrub, time, sound toggle, loop, Load voiceover) and the CM and SFX blocks unchanged. Also keep the shared library helpers block (track, txt, chip, slam, rise, wordLine, hd, footage, composite, cam, punch, makeGL and the sound helpers) unchanged.
104
- - Keep the canvas at 720x1280 (9:16, for Shorts, Reels and TikTok).
105
- - Replace the demo's story: TL, the PANELS layout, what is drawn in each panel (props, the character face and expression), the balloon and caption text, the burst word, the camera keys in CAMK and scoreSound(). Keep and reuse the style's helpers (the page grid with gutters, panel() halftone fills and 6 px borders, face() with expressive eyes and mouth, balloon() with tail, caption(), burst() spiky polygons, the reading-order camera (CAMK track) and the shake on the big hit).
106
- - Aim for 15 to 40 seconds unless my content needs more, and set the duration in TL.D.
107
- - Keep window.seek(t), window.DURATION, window.scoreSound and window.SFX exposed, so the video can be rendered frame by frame.
108
- - Load the style's fonts before the first draw, as the reference does: Bangers.
109
-
110
- THE STYLE
111
- - One comic page: a white page with 4 to 6 panels, 10 px gutters and 6 px black borders. Each panel has a flat colour fill with a halftone dot pattern on top.
112
- - Characters are simple and expressive: round heads, big white eyes with dots, eyebrows and an open mouth, a sweat drop for stress. Original characters only, never a known comic hero.
113
- - Speech balloons are white ellipses with a black outline and a pointed tail; captions are yellow boxes; sound effects are spiky bursts with Bangers lettering in yellow with a thick black stroke.
114
- - Camera: zoom into one panel at a time in reading order (CAMK), eased; shake on the big sound effect; pull out to the full page at the end.
115
- - Type: Bangers everywhere, all caps, slightly letter-spaced.
116
- - Pace: about 2 to 3 seconds per panel, and hold the full page about 2 seconds.
117
-
118
- RULES THAT KEEP IT IN STYLE
119
- - Change the story, the words and the props; do not change the medium. Draw every subject accurately for my topic and double-check any facts and numbers you show.
120
- - Every frame is a pure function of t. Use CM.rng(seed) and CM.noise1(seed) for all randomness, never Math.random. Caching static layers is fine.
121
- - It will be watched on phones: at 720x1280 keep balloon text at 36 px or more, captions at 30 px or more and the title panel at 80 px or more. Fill the frame.
122
- - Keep each frame fast, well under 50 ms.
123
- - Give my topic its own demo content; do not reuse the reference's story ("The day the internet broke") unless my content asks for it.
124
-
125
- SOUND
126
- - Bed: a light, bouncy pad with hats.
127
- - Map events to the kit: camera moves get a quick "whoosh"; balloons get a boing (a sine that bends up and down); captions get a soft "pop"; the burst gets "glitch", "boom" and "slam"; the full-page reveal gets "shimmer".
128
- - Voiceover mix: the player calls SFX.live with { voiceover: true } once narration is loaded. Mark boings soft: true and keep the crash for the burst only.
129
- - Sync is everything: the sound score reads the same TL times as the picture.
130
-
131
- IF YOU CAN RUN CODE
132
- Render an MP4: open the file in headless Chrome, call window.seek(i / 30) for every frame, capture the canvas and pipe the frames into ffmpeg. Render the effects with SFX.render(window.scoreSound, window.DURATION, 48000, { voiceover: false }), which returns interleaved stereo floats, and mux them in. With a voiceover, render the effects with { voiceover: true } and mix them under my audio file.
133
-
134
- STYLE CARD
135
- Name: Comic Panels
136
- Family: Illustrated
137
- Look: A comic-book page drawn in code: thick black panel borders, halftone dot fills in bright flat colours, round speech balloons, yellow caption boxes, and a big spiky sound-effect burst, with Bangers lettering throughout.
138
- How it explains: The camera reads the page like a reader: it zooms into the first panel, moves to the next as each beat lands, shakes on the big sound effect, then pulls out to show the whole page with the title panel. Balloons and effects pop in with a bounce.
139
-
140
- ```
141
-
142
- ---
143
-
144
- ## Reference Source Code Location
145
- File: `plugins/motion-styles/sources/comic-panels.html` (58.9 KB)
@@ -1,147 +0,0 @@
1
- # Motion graphics style #10: Cosmic Scale
2
-
3
- - **ID:** `cosmic-scale`
4
- - **Family:** 3D
5
- - **Canvas:** `720x1280`
6
- - **Fonts:** Space Grotesk (500 and 700), JetBrains Mono (500 and 700)
7
- - **Three.js 3D:** Yes
8
- - **Footage Overlay:** No
9
-
10
- ## Look
11
- Planets and stars at their true relative sizes in a deep starfield, built in Three.js with textures painted in code, and a camera that pulls back in big log-scale moves to reveal the scale.
12
-
13
- ## How It Explains
14
- It starts close on something familiar, then each beat the camera pulls back by a power of ten so the next, bigger object slides into frame beside it. Every body gets a thin label with its real size, and the final reveal lands with a boom and a big counter.
15
-
16
- ## Demo
17
- How big is the Sun?
18
-
19
- ---
20
-
21
- ## Ready-to-Copy Prompt (Standard)
22
-
23
- ```markdown
24
- I want an animated video in the "Cosmic Scale" style (3D) from the Motion Graphics Style Library. Below is a complete, working reference animation in this style: its core helpers (CM), a synthesized sound kit (SFX), the style's scenes, its sound score and the player page. Treat that file as the ground truth for how this style looks, moves and sounds, and rebuild it around my content.
25
-
26
- MY CONTENT
27
- [No topic yet. Ask me for my topic or script before building anything.]
28
-
29
- BUILD DIRECTLY
30
- Skip the storyboard and build the full animation now. Afterwards, list any facts or numbers you assumed.
31
-
32
- WHAT TO BUILD
33
- One self-contained HTML file (an artifact if you can), built on the reference file below:
34
- - Keep the page, the player (play/pause, scrub, time, sound toggle, loop, Load voiceover) and the CM and SFX blocks unchanged. Also keep the shared library helpers block (track, txt, chip, slam, rise, wordLine, hd, footage, composite, cam, punch, makeGL and the sound helpers) unchanged.
35
- - Keep the canvas at 720x1280 (9:16, for Shorts, Reels and TikTok).
36
- - Keep the Three.js r128 script tag and build every 3D object in code: no models or textures from the web.
37
- - Replace the demo's story: TL, BODIES (names, real radii, positions, painted textures), the CAM keyframes, the labels and counter in overlay() and scoreSound(). Keep and reuse the style's helpers (makeGL(), the painted canvas textures (paintTex), the starfield, the log-scale camera track (camAt), proj3() labels that only show when a body is big enough, the sun glow pass, chip(), wordLine() and grain()).
38
- - Aim for 15 to 40 seconds unless my content needs more, and set the duration in TL.D.
39
- - Keep window.seek(t), window.DURATION, window.scoreSound and window.SFX exposed, so the video can be rendered frame by frame.
40
- - Load the style's fonts before the first draw, as the reference does: Space Grotesk (500 and 700), JetBrains Mono (500 and 700).
41
-
42
- THE STYLE
43
- - Sizes are real: every body uses its true radius relative to the others (Earth = 1 unit), lined up side by side. Never fake a ratio; let tiny things be tiny and point them out with a ring and a label.
44
- - Every surface is painted in code on a canvas (paintTex): oceans and continents, gas bands, craters, granulated plasma. No photos or downloaded textures.
45
- - The camera moves on a log scale (camAt keys hold the log of the distance), so each pull-back feels like the same size of jump. Stars stay fixed far away so the motion reads as scale, not travel.
46
- - Palette: black space (#02030a), white stars, warm sun orange (#ffb347 to #ff7a12) with a soft screen-blended glow, cool label blue (#bfe1ff). One warm accent (#ffcf8a) for the second headline line.
47
- - Type: Space Grotesk 700 headlines at the top, JetBrains Mono labels with the real size, a dashed ring around anything smaller than a few pixels.
48
- - Pace: hold the familiar object for 2 to 3 seconds, then one pull-back every 1.5 to 2.5 seconds, and hold the final reveal for about 3 seconds.
49
-
50
- RULES THAT KEEP IT IN STYLE
51
- - Change the story, the words and the props; do not change the medium. Draw every subject accurately for my topic and double-check any facts and numbers you show.
52
- - Every frame is a pure function of t. Use CM.rng(seed) and CM.noise1(seed) for all randomness, never Math.random. Caching static layers is fine.
53
- - It will be watched on phones: at 720x1280 keep headlines at 56 px or more, labels at 22 px or more and the counter at 90 px or more. Fill the frame.
54
- - Keep each frame fast, well under 50 ms.
55
- - Give my topic its own demo content; do not reuse the reference's story ("How big is the Sun?") unless my content asks for it.
56
-
57
- SOUND
58
- - Bed: a deep, slow drone with a filtered pad; no beat.
59
- - Map events to the kit: every pull-back gets a long, low "whoosh"; each label gets a soft ping; the final reveal gets "riser" into "boom"; the counter "tick"s only when the shown number changes; the takeaway gets "shimmer".
60
- - Full mix (no voiceover): keep the deep drone, at most about 3 sounds at once, and a moment of near-silence before the big reveal.
61
- - Sync is everything: the sound score reads the same TL times as the picture.
62
-
63
- IF YOU CAN RUN CODE
64
- Render an MP4: open the file in headless Chrome, call window.seek(i / 30) for every frame, capture the canvas and pipe the frames into ffmpeg. Render the effects with SFX.render(window.scoreSound, window.DURATION, 48000, { voiceover: false }), which returns interleaved stereo floats, and mux them in. With a voiceover, render the effects with { voiceover: true } and mix them under my audio file.
65
-
66
- STYLE CARD
67
- Name: Cosmic Scale
68
- Family: 3D
69
- Look: Planets and stars at their true relative sizes in a deep starfield, built in Three.js with textures painted in code, and a camera that pulls back in big log-scale moves to reveal the scale.
70
- How it explains: It starts close on something familiar, then each beat the camera pulls back by a power of ten so the next, bigger object slides into frame beside it. Every body gets a thin label with its real size, and the final reveal lands with a boom and a big counter.
71
-
72
- ```
73
-
74
- ---
75
-
76
- ## Voiceover & Storyboard Prompt
77
-
78
- ```markdown
79
- I want an animated video in the "Cosmic Scale" style (3D) from the Motion Graphics Style Library. Below is a complete, working reference animation in this style: its core helpers (CM), a synthesized sound kit (SFX), the style's scenes, its sound score and the player page. Treat that file as the ground truth for how this style looks, moves and sounds, and rebuild it around my content.
80
-
81
- MY CONTENT
82
- [No topic yet. Ask me for my topic or script before building anything.]
83
-
84
- VOICEOVER TIMING
85
- [No timing pasted yet. Before building, ask me for a word-level SRT or word timestamps of my voiceover. If I only have the audio file, offer to transcribe it into word timings.]
86
-
87
- How to use the timing:
88
- - Turn it into a list of words with start and end times in seconds. If the timing is per line only, spread each line's words across its span in proportion to their length.
89
- - Set the duration to the last word's end plus about 1.2 seconds.
90
- - Build the timeline (TL) from these times. Each pull-back starts about 0.3 s before the next object is named, its label lands on its name, and the reveal of the biggest object lands on the stressed word.
91
- - Cut between scenes only at idea boundaries (a new step, a new claim, a reveal), never mid-word, and finish each cut just before the next idea's first spoken word.
92
- - Put the emphasis moves on stressed words. A counter lands at the exact moment its number is spoken.
93
- - Keep the player's "Load voiceover" button working so I can drop in my audio and hear it in sync.
94
-
95
- STORYBOARD FIRST
96
- Before building, show me a storyboard and wait for my OK:
97
- - One HTML page (an artifact if you can) with a grid of 6 to 10 panels, one per beat. Draw each panel on a canvas with the reference's own helpers, scene drawing and finishing pass, so the stills already look like the finished piece. No animation or sound yet.
98
- - Under each panel: the beat number, its start and end time, the exact on-screen words, the camera move or emphasis, how it gets there from the previous beat (the same scene continuing, or a cut and which kind), and its key sounds.
99
- - Below the grid, list any facts or numbers you had to assume.
100
- When I approve it (or after my changes), build the full animation and reuse the storyboard's drawing code.
101
-
102
- WHAT TO BUILD
103
- One self-contained HTML file (an artifact if you can), built on the reference file below:
104
- - Keep the page, the player (play/pause, scrub, time, sound toggle, loop, Load voiceover) and the CM and SFX blocks unchanged. Also keep the shared library helpers block (track, txt, chip, slam, rise, wordLine, hd, footage, composite, cam, punch, makeGL and the sound helpers) unchanged.
105
- - Keep the canvas at 720x1280 (9:16, for Shorts, Reels and TikTok).
106
- - Keep the Three.js r128 script tag and build every 3D object in code: no models or textures from the web.
107
- - Replace the demo's story: TL, BODIES (names, real radii, positions, painted textures), the CAM keyframes, the labels and counter in overlay() and scoreSound(). Keep and reuse the style's helpers (makeGL(), the painted canvas textures (paintTex), the starfield, the log-scale camera track (camAt), proj3() labels that only show when a body is big enough, the sun glow pass, chip(), wordLine() and grain()).
108
- - Aim for 15 to 40 seconds unless my content needs more, and set the duration in TL.D.
109
- - Keep window.seek(t), window.DURATION, window.scoreSound and window.SFX exposed, so the video can be rendered frame by frame.
110
- - Load the style's fonts before the first draw, as the reference does: Space Grotesk (500 and 700), JetBrains Mono (500 and 700).
111
-
112
- THE STYLE
113
- - Sizes are real: every body uses its true radius relative to the others (Earth = 1 unit), lined up side by side. Never fake a ratio; let tiny things be tiny and point them out with a ring and a label.
114
- - Every surface is painted in code on a canvas (paintTex): oceans and continents, gas bands, craters, granulated plasma. No photos or downloaded textures.
115
- - The camera moves on a log scale (camAt keys hold the log of the distance), so each pull-back feels like the same size of jump. Stars stay fixed far away so the motion reads as scale, not travel.
116
- - Palette: black space (#02030a), white stars, warm sun orange (#ffb347 to #ff7a12) with a soft screen-blended glow, cool label blue (#bfe1ff). One warm accent (#ffcf8a) for the second headline line.
117
- - Type: Space Grotesk 700 headlines at the top, JetBrains Mono labels with the real size, a dashed ring around anything smaller than a few pixels.
118
- - Pace: hold the familiar object for 2 to 3 seconds, then one pull-back every 1.5 to 2.5 seconds, and hold the final reveal for about 3 seconds.
119
-
120
- RULES THAT KEEP IT IN STYLE
121
- - Change the story, the words and the props; do not change the medium. Draw every subject accurately for my topic and double-check any facts and numbers you show.
122
- - Every frame is a pure function of t. Use CM.rng(seed) and CM.noise1(seed) for all randomness, never Math.random. Caching static layers is fine.
123
- - It will be watched on phones: at 720x1280 keep headlines at 56 px or more, labels at 22 px or more and the counter at 90 px or more. Fill the frame.
124
- - Keep each frame fast, well under 50 ms.
125
- - Give my topic its own demo content; do not reuse the reference's story ("How big is the Sun?") unless my content asks for it.
126
-
127
- SOUND
128
- - Bed: a deep, slow drone with a filtered pad; no beat.
129
- - Map events to the kit: every pull-back gets a long, low "whoosh"; each label gets a soft ping; the final reveal gets "riser" into "boom"; the counter "tick"s only when the shown number changes; the takeaway gets "shimmer".
130
- - Voiceover mix: the player calls SFX.live with { voiceover: true } once narration is loaded. Keep the drone very low, mark label pings soft: true and keep the boom for the single reveal.
131
- - Sync is everything: the sound score reads the same TL times as the picture.
132
-
133
- IF YOU CAN RUN CODE
134
- Render an MP4: open the file in headless Chrome, call window.seek(i / 30) for every frame, capture the canvas and pipe the frames into ffmpeg. Render the effects with SFX.render(window.scoreSound, window.DURATION, 48000, { voiceover: false }), which returns interleaved stereo floats, and mux them in. With a voiceover, render the effects with { voiceover: true } and mix them under my audio file.
135
-
136
- STYLE CARD
137
- Name: Cosmic Scale
138
- Family: 3D
139
- Look: Planets and stars at their true relative sizes in a deep starfield, built in Three.js with textures painted in code, and a camera that pulls back in big log-scale moves to reveal the scale.
140
- How it explains: It starts close on something familiar, then each beat the camera pulls back by a power of ten so the next, bigger object slides into frame beside it. Every body gets a thin label with its real size, and the final reveal lands with a boom and a big counter.
141
-
142
- ```
143
-
144
- ---
145
-
146
- ## Reference Source Code Location
147
- File: `plugins/motion-styles/sources/cosmic-scale.html` (60.8 KB)
@@ -1,149 +0,0 @@
1
- # Motion graphics style #01: Creator Motion Graphics
2
-
3
- - **ID:** `creator-motion`
4
- - **Family:** Kinetic Type
5
- - **Canvas:** `1280x720`
6
- - **Fonts:** Anton, Instrument Serif (italic), Inter
7
- - **Three.js 3D:** No
8
- - **Footage Overlay:** No
9
-
10
- ## Look
11
- The high-energy business-creator edit: huge condensed caps slamming in word by word, a yellow serif accent on the one word that matters, highlighter swipes, hand-drawn circles and arrows, tilted browser and phone mockups, rolling green counters, film grain and light leaks on near-black.
12
-
13
- ## How It Explains
14
- Every idea gets its own beat: words land on the beat with punch zooms and shake, the wrong idea gets a red strike and a stamp, proof appears as code-drawn mockups, the key number rolls up and locks with a boom, and whip pans, RGB glitches and flash cuts carry you between scenes.
15
-
16
- ## Demo
17
- How to land your first client
18
-
19
- ---
20
-
21
- ## Ready-to-Copy Prompt (Standard)
22
-
23
- ```markdown
24
- I want an animated video in the "Creator Motion Graphics" style (Kinetic Type) from the Motion Graphics Style Library. Below is a complete, working reference animation in this style: its core helpers (CM), a synthesized sound kit (SFX), the style's scenes, its sound score and the player page. Treat that file as the ground truth for how this style looks, moves and sounds, and rebuild it around my content.
25
-
26
- MY CONTENT
27
- [No topic yet. Ask me for my topic or script before building anything.]
28
-
29
- BUILD DIRECTLY
30
- Skip the storyboard and build the full animation now. Afterwards, list any facts or numbers you assumed.
31
-
32
- WHAT TO BUILD
33
- One self-contained HTML file (an artifact if you can), built on the reference file below:
34
- - Keep the page, the player (play/pause, scrub, time, sound toggle, loop, Load voiceover) and the CM and SFX blocks unchanged.
35
- - Replace the demo's story: TL, CUTS, PUNCH, SHAKE, FLASH, LEAK, PUSH, the value curves, the scene functions, SCENES, the chrome() label text and scoreSound(). Keep and reuse the style's helpers (slam, row, swipe, slamMarked, strike, scribble, handArrow, drawYaw, bubble, background, finishing and the compositor).
36
- - Aim for 15 to 40 seconds unless my content needs more, and set the duration in TL.D.
37
- - Keep window.seek(t), window.DURATION, window.scoreSound and window.SFX exposed, so the video can be rendered frame by frame.
38
- - Load the style's fonts before the first draw, as the reference does: Anton, Instrument Serif (italic), Inter.
39
-
40
- THE STYLE
41
- - Surface: a near-black editing-room background with slow warm and cool glows, a faint drifting grid, a vignette and film grain stepped at 24 fps. Run background() and finishing() on every frame at the reference’s strength.
42
- - Type: Anton in caps for statements, set big (80 to 220 px). Instrument Serif italic in yellow for the one soft or emotional phrase. Inter for labels and small supporting lines. At most one yellow word per line; green only for money and growth numbers; red only for the wrong idea.
43
- - How things appear: words slam in one at a time (large and blurred, settling with an expo ease). Cards, chips and pills pop with overshoot. Mockups swing in with a 3D tilt (drawYaw) or slide up from below.
44
- - Emphasis: punch zoom plus shake on the hardest words; a yellow highlighter swipe that turns the word dark; a hand-drawn circle and arrow onto the thing that matters; a red strike-through for the wrong idea; a stamp for a flat rejection.
45
- - Numbers: a rolling counter in green with a glow. When it locks: a boom, a white flash, a light leak and spark streaks.
46
- - Proof shots: stylized mockups drawn in code (browser pages, phone chats, dashboards, cards) with invented, generic names. No real logos, brand names or real people, and nothing that would pass as a real receipt or a real message. Label figures as examples when they are illustrative.
47
- - Scene changes: every new idea gets a cut, rotating between whip pans with motion blur, RGB glitches and flash cuts. Inside a scene keep things continuous: lines stack, shift up, get struck out, and new lines arrive.
48
- - Chrome: a small topic label at the top left, plus a STEP pill only when the content is a real sequence.
49
- - Pace: the hook lands in under 2 seconds, something new happens every 0.5 to 1.5 seconds, and the takeaway holds about 1.5 seconds at the end.
50
-
51
- RULES THAT KEEP IT IN STYLE
52
- - Change the story, the words and the props; do not change the medium. Draw every subject accurately for my topic and double-check any facts and numbers you show.
53
- - Every frame is a pure function of t. Use CM.rng(seed) and CM.noise1(seed) for all randomness, never Math.random. Caching static layers is fine.
54
- - It will be watched on phones: at 1280x720 keep statement text at 80 px or more, any label the story depends on at 28 px or more, and key numbers at 120 px or more. Fill the frame.
55
- - Keep each frame fast, well under 50 ms.
56
- - Give my topic its own demo content; do not reuse the reference's story ("How to land your first client") unless my content asks for it.
57
-
58
- SOUND
59
- - Music: a low drone and a riser into the first big word, the half-time beat (k.music) under the body, a tape stop on the wrong idea, and the beat back for the takeaway. Booms duck the music on their own.
60
- - Map events to the kit: word slams get "slam" (bigger word, more gain); pills, chips and cards get "pop"; cuts get "whoosh", "glitch" or a "slam" on the flash; highlighter and hand-drawn marks get "marker"; strike-throughs get "strike"; typing gets "keys"; a sent message "send", an incoming one "ping"; clicks "click"; counters "tick" only when the shown number changes and never more than 12 per second; the big number lands on "boom" + "slam" + "shimmer"; a rejection gets "stamp".
61
- - Full mix (no voiceover): keep the music, have at most about 3 sounds at once, and leave a moment of near-silence before the biggest hit.
62
- - Sync is everything: the sound score reads the same TL times as the picture.
63
-
64
- IF YOU CAN RUN CODE
65
- Render an MP4: open the file in headless Chrome, call window.seek(i / 30) for every frame, capture the canvas and pipe the frames into ffmpeg. Render the effects with SFX.render(window.scoreSound, window.DURATION, 48000, { voiceover: false }), which returns interleaved stereo floats, and mux them in. With a voiceover, render the effects with { voiceover: true } and mix them under my audio file.
66
-
67
- STYLE CARD
68
- Name: Creator Motion Graphics
69
- Family: Kinetic Type
70
- Look: The high-energy business-creator edit: huge condensed caps slamming in word by word, a yellow serif accent on the one word that matters, highlighter swipes, hand-drawn circles and arrows, tilted browser and phone mockups, rolling green counters, film grain and light leaks on near-black.
71
- How it explains: Every idea gets its own beat: words land on the beat with punch zooms and shake, the wrong idea gets a red strike and a stamp, proof appears as code-drawn mockups, the key number rolls up and locks with a boom, and whip pans, RGB glitches and flash cuts carry you between scenes.
72
-
73
- ```
74
-
75
- ---
76
-
77
- ## Voiceover & Storyboard Prompt
78
-
79
- ```markdown
80
- I want an animated video in the "Creator Motion Graphics" style (Kinetic Type) from the Motion Graphics Style Library. Below is a complete, working reference animation in this style: its core helpers (CM), a synthesized sound kit (SFX), the style's scenes, its sound score and the player page. Treat that file as the ground truth for how this style looks, moves and sounds, and rebuild it around my content.
81
-
82
- MY CONTENT
83
- [No topic yet. Ask me for my topic or script before building anything.]
84
-
85
- VOICEOVER TIMING
86
- [No timing pasted yet. Before building, ask me for a word-level SRT or word timestamps of my voiceover. If I only have the audio file, offer to transcribe it into word timings.]
87
-
88
- How to use the timing:
89
- - Turn it into a list of words with start and end times in seconds. If the timing is per line only, spread each line's words across its span in proportion to their length.
90
- - Set the duration to the last word's end plus about 1.2 seconds.
91
- - Build the timeline (TL) from these times. Every on-screen word slams in at the start of its spoken word, within 0.03 s. Show 2 to 6 key words per sentence, not a full transcript.
92
- - Cut between scenes only at idea boundaries (a new step, a new claim, a reveal), never mid-word, and finish each cut just before the next idea's first spoken word.
93
- - Put the emphasis moves on stressed words. A counter lands at the exact moment its number is spoken.
94
- - Keep the player's "Load voiceover" button working so I can drop in my audio and hear it in sync.
95
-
96
- STORYBOARD FIRST
97
- Before building, show me a storyboard and wait for my OK:
98
- - One HTML page (an artifact if you can) with a grid of 6 to 10 panels, one per beat. Draw each panel on a canvas with the reference's own helpers, scene drawing and finishing pass, so the stills already look like the finished piece. No animation or sound yet.
99
- - Under each panel: the beat number, its start and end time, the exact on-screen words, the camera move or emphasis, how it gets there from the previous beat (the same scene continuing, or a cut and which kind), and its key sounds.
100
- - Below the grid, list any facts or numbers you had to assume.
101
- When I approve it (or after my changes), build the full animation and reuse the storyboard's drawing code.
102
-
103
- WHAT TO BUILD
104
- One self-contained HTML file (an artifact if you can), built on the reference file below:
105
- - Keep the page, the player (play/pause, scrub, time, sound toggle, loop, Load voiceover) and the CM and SFX blocks unchanged.
106
- - Replace the demo's story: TL, CUTS, PUNCH, SHAKE, FLASH, LEAK, PUSH, the value curves, the scene functions, SCENES, the chrome() label text and scoreSound(). Keep and reuse the style's helpers (slam, row, swipe, slamMarked, strike, scribble, handArrow, drawYaw, bubble, background, finishing and the compositor).
107
- - Aim for 15 to 40 seconds unless my content needs more, and set the duration in TL.D.
108
- - Keep window.seek(t), window.DURATION, window.scoreSound and window.SFX exposed, so the video can be rendered frame by frame.
109
- - Load the style's fonts before the first draw, as the reference does: Anton, Instrument Serif (italic), Inter.
110
-
111
- THE STYLE
112
- - Surface: a near-black editing-room background with slow warm and cool glows, a faint drifting grid, a vignette and film grain stepped at 24 fps. Run background() and finishing() on every frame at the reference’s strength.
113
- - Type: Anton in caps for statements, set big (80 to 220 px). Instrument Serif italic in yellow for the one soft or emotional phrase. Inter for labels and small supporting lines. At most one yellow word per line; green only for money and growth numbers; red only for the wrong idea.
114
- - How things appear: words slam in one at a time (large and blurred, settling with an expo ease). Cards, chips and pills pop with overshoot. Mockups swing in with a 3D tilt (drawYaw) or slide up from below.
115
- - Emphasis: punch zoom plus shake on the hardest words; a yellow highlighter swipe that turns the word dark; a hand-drawn circle and arrow onto the thing that matters; a red strike-through for the wrong idea; a stamp for a flat rejection.
116
- - Numbers: a rolling counter in green with a glow. When it locks: a boom, a white flash, a light leak and spark streaks.
117
- - Proof shots: stylized mockups drawn in code (browser pages, phone chats, dashboards, cards) with invented, generic names. No real logos, brand names or real people, and nothing that would pass as a real receipt or a real message. Label figures as examples when they are illustrative.
118
- - Scene changes: every new idea gets a cut, rotating between whip pans with motion blur, RGB glitches and flash cuts. Inside a scene keep things continuous: lines stack, shift up, get struck out, and new lines arrive.
119
- - Chrome: a small topic label at the top left, plus a STEP pill only when the content is a real sequence.
120
- - Pace: the hook lands in under 2 seconds, something new happens every 0.5 to 1.5 seconds, and the takeaway holds about 1.5 seconds at the end.
121
-
122
- RULES THAT KEEP IT IN STYLE
123
- - Change the story, the words and the props; do not change the medium. Draw every subject accurately for my topic and double-check any facts and numbers you show.
124
- - Every frame is a pure function of t. Use CM.rng(seed) and CM.noise1(seed) for all randomness, never Math.random. Caching static layers is fine.
125
- - It will be watched on phones: at 1280x720 keep statement text at 80 px or more, any label the story depends on at 28 px or more, and key numbers at 120 px or more. Fill the frame.
126
- - Keep each frame fast, well under 50 ms.
127
- - Give my topic its own demo content; do not reuse the reference's story ("How to land your first client") unless my content asks for it.
128
-
129
- SOUND
130
- - Music: a low drone and a riser into the first big word, the half-time beat (k.music) under the body, a tape stop on the wrong idea, and the beat back for the takeaway. Booms duck the music on their own.
131
- - Map events to the kit: word slams get "slam" (bigger word, more gain); pills, chips and cards get "pop"; cuts get "whoosh", "glitch" or a "slam" on the flash; highlighter and hand-drawn marks get "marker"; strike-throughs get "strike"; typing gets "keys"; a sent message "send", an incoming one "ping"; clicks "click"; counters "tick" only when the shown number changes and never more than 12 per second; the big number lands on "boom" + "slam" + "shimmer"; a rejection gets "stamp".
132
- - Voiceover mix: the player calls SFX.live with { voiceover: true } once narration is loaded, which keeps the music low and plays anything marked soft at about 55%. Mark small sounds (pops, ticks, markers, keys) soft: true. Keep booms for the 2 or 3 biggest moments, never put a riser over a spoken sentence, and keep the drone out from under speech.
133
- - Sync is everything: the sound score reads the same TL times as the picture.
134
-
135
- IF YOU CAN RUN CODE
136
- Render an MP4: open the file in headless Chrome, call window.seek(i / 30) for every frame, capture the canvas and pipe the frames into ffmpeg. Render the effects with SFX.render(window.scoreSound, window.DURATION, 48000, { voiceover: false }), which returns interleaved stereo floats, and mux them in. With a voiceover, render the effects with { voiceover: true } and mix them under my audio file.
137
-
138
- STYLE CARD
139
- Name: Creator Motion Graphics
140
- Family: Kinetic Type
141
- Look: The high-energy business-creator edit: huge condensed caps slamming in word by word, a yellow serif accent on the one word that matters, highlighter swipes, hand-drawn circles and arrows, tilted browser and phone mockups, rolling green counters, film grain and light leaks on near-black.
142
- How it explains: Every idea gets its own beat: words land on the beat with punch zooms and shake, the wrong idea gets a red strike and a stamp, proof appears as code-drawn mockups, the key number rolls up and locks with a boom, and whip pans, RGB glitches and flash cuts carry you between scenes.
143
-
144
- ```
145
-
146
- ---
147
-
148
- ## Reference Source Code Location
149
- File: `plugins/motion-styles/sources/creator-motion.html` (63.6 KB)
@@ -1,149 +0,0 @@
1
- # Motion graphics style #14: Data City
2
-
3
- - **ID:** `data-city`
4
- - **Family:** 3D
5
- - **Canvas:** `720x1280`
6
- - **Fonts:** Space Grotesk (500 and 700), JetBrains Mono (700)
7
- - **Three.js 3D:** Yes
8
- - **Footage Overlay:** No
9
-
10
- ## Look
11
- A 3D bar chart that grows like a city skyline at night, built in Three.js: navy towers with lit windows, glowing cyan-to-magenta roofs, a grid floor fading into fog, and values floating above each tower.
12
-
13
- ## How It Explains
14
- Towers rise one by one with their values counting up while the camera slowly circles the skyline. The tallest gets a light beam and a callout, then the camera rises over the city for the takeaway number.
15
-
16
- ## Demo
17
- Hours online per day, 2018 to 2024 (example data)
18
-
19
- ---
20
-
21
- ## Ready-to-Copy Prompt (Standard)
22
-
23
- ```markdown
24
- I want an animated video in the "Data City" style (3D) from the Motion Graphics Style Library. Below is a complete, working reference animation in this style: its core helpers (CM), a synthesized sound kit (SFX), the style's scenes, its sound score and the player page. Treat that file as the ground truth for how this style looks, moves and sounds, and rebuild it around my content.
25
-
26
- MY CONTENT
27
- [No topic yet. Ask me for my topic or script before building anything.]
28
-
29
- BUILD DIRECTLY
30
- Skip the storyboard and build the full animation now. Afterwards, list any facts or numbers you assumed.
31
-
32
- WHAT TO BUILD
33
- One self-contained HTML file (an artifact if you can), built on the reference file below:
34
- - Keep the page, the player (play/pause, scrub, time, sound toggle, loop, Load voiceover) and the CM and SFX blocks unchanged. Also keep the shared library helpers block (track, txt, chip, slam, rise, wordLine, hd, footage, composite, cam, punch, makeGL and the sound helpers) unchanged.
35
- - Keep the canvas at 720x1280 (9:16, for Shorts, Reels and TikTok).
36
- - Keep the Three.js r128 script tag and build every 3D object in code: no models or textures from the web.
37
- - Replace the demo's story: TL, DATA (labels and values), the colour ramp, the highlight index, the headline, callout and takeaway text in overlay() and scoreSound(). Keep and reuse the style's helpers (makeGL(), the grid floor and fog, towers built from DATA with window strips and emissive roofs, the rise-and-count timing, the orbiting camera, the beam, proj3() value labels, the glow pass, chip() and wordLine()).
38
- - Aim for 15 to 40 seconds unless my content needs more, and set the duration in TL.D.
39
- - Keep window.seek(t), window.DURATION, window.scoreSound and window.SFX exposed, so the video can be rendered frame by frame.
40
- - Load the style's fonts before the first draw, as the reference does: Space Grotesk (500 and 700), JetBrains Mono (700).
41
-
42
- THE STYLE
43
- - Data first: tower heights are exactly proportional to the values (one scale, baseline at zero). Label every tower on the floor and print its value above it. If the data is illustrative, keep an "EXAMPLE DATA" chip on screen.
44
- - Towers: navy boxes (#1c2a6e) with thin lit window strips on the front and a glowing roof whose colour runs from cyan (#33e1ff) to magenta (#ff4fd8) across the series.
45
- - Night city: deep navy background (#080d22), a blue grid floor, fog so the far edge fades, and a soft screen-blended glow above each roof.
46
- - Camera: a slow orbit around the skyline, then a rise above it for the takeaway. No cuts.
47
- - Type: Space Grotesk 700 headline top left in white with the second line in cyan; JetBrains Mono for values and labels.
48
- - Highlight: a translucent beam rises from the key tower, with a white callout card.
49
- - Pace: one tower every 0.3 to 0.5 seconds, hold the full skyline about 2 seconds, then the highlight and the takeaway.
50
-
51
- RULES THAT KEEP IT IN STYLE
52
- - Change the story, the words and the props; do not change the medium. Draw every subject accurately for my topic and double-check any facts and numbers you show.
53
- - Every frame is a pure function of t. Use CM.rng(seed) and CM.noise1(seed) for all randomness, never Math.random. Caching static layers is fine.
54
- - It will be watched on phones: at 720x1280 keep the headline at 56 px or more, values at 26 px or more and axis labels at 20 px or more. Fill the frame.
55
- - Keep each frame fast, well under 50 ms.
56
- - Give my topic its own demo content; do not reuse the reference's story ("Hours online per day, 2018 to 2024 (example data)") unless my content asks for it.
57
-
58
- SOUND
59
- - Bed: a dark synth pad with a pulsing bass on the beat (padBed with kick) and light hats.
60
- - Map events to the kit: each tower rising gets a pluck whose pitch follows its height; values "tick" while counting; the beam gets "riser" and a bright swell; the callout gets "pop"; the takeaway gets "shimmer".
61
- - Full mix (no voiceover): keep the pulsing bass pad, at most about 3 sounds at once, and a short gap before the highlight.
62
- - Sync is everything: the sound score reads the same TL times as the picture.
63
-
64
- IF YOU CAN RUN CODE
65
- Render an MP4: open the file in headless Chrome, call window.seek(i / 30) for every frame, capture the canvas and pipe the frames into ffmpeg. Render the effects with SFX.render(window.scoreSound, window.DURATION, 48000, { voiceover: false }), which returns interleaved stereo floats, and mux them in. With a voiceover, render the effects with { voiceover: true } and mix them under my audio file.
66
-
67
- STYLE CARD
68
- Name: Data City
69
- Family: 3D
70
- Look: A 3D bar chart that grows like a city skyline at night, built in Three.js: navy towers with lit windows, glowing cyan-to-magenta roofs, a grid floor fading into fog, and values floating above each tower.
71
- How it explains: Towers rise one by one with their values counting up while the camera slowly circles the skyline. The tallest gets a light beam and a callout, then the camera rises over the city for the takeaway number.
72
-
73
- ```
74
-
75
- ---
76
-
77
- ## Voiceover & Storyboard Prompt
78
-
79
- ```markdown
80
- I want an animated video in the "Data City" style (3D) from the Motion Graphics Style Library. Below is a complete, working reference animation in this style: its core helpers (CM), a synthesized sound kit (SFX), the style's scenes, its sound score and the player page. Treat that file as the ground truth for how this style looks, moves and sounds, and rebuild it around my content.
81
-
82
- MY CONTENT
83
- [No topic yet. Ask me for my topic or script before building anything.]
84
-
85
- VOICEOVER TIMING
86
- [No timing pasted yet. Before building, ask me for a word-level SRT or word timestamps of my voiceover. If I only have the audio file, offer to transcribe it into word timings.]
87
-
88
- How to use the timing:
89
- - Turn it into a list of words with start and end times in seconds. If the timing is per line only, spread each line's words across its span in proportion to their length.
90
- - Set the duration to the last word's end plus about 1.2 seconds.
91
- - Build the timeline (TL) from these times. Each tower starts rising as its label is said and its value locks on the number; the beam lands on the stressed word of the highlight.
92
- - Cut between scenes only at idea boundaries (a new step, a new claim, a reveal), never mid-word, and finish each cut just before the next idea's first spoken word.
93
- - Put the emphasis moves on stressed words. A counter lands at the exact moment its number is spoken.
94
- - Keep the player's "Load voiceover" button working so I can drop in my audio and hear it in sync.
95
-
96
- STORYBOARD FIRST
97
- Before building, show me a storyboard and wait for my OK:
98
- - One HTML page (an artifact if you can) with a grid of 6 to 10 panels, one per beat. Draw each panel on a canvas with the reference's own helpers, scene drawing and finishing pass, so the stills already look like the finished piece. No animation or sound yet.
99
- - Under each panel: the beat number, its start and end time, the exact on-screen words, the camera move or emphasis, how it gets there from the previous beat (the same scene continuing, or a cut and which kind), and its key sounds.
100
- - Below the grid, list any facts or numbers you had to assume.
101
- When I approve it (or after my changes), build the full animation and reuse the storyboard's drawing code.
102
-
103
- WHAT TO BUILD
104
- One self-contained HTML file (an artifact if you can), built on the reference file below:
105
- - Keep the page, the player (play/pause, scrub, time, sound toggle, loop, Load voiceover) and the CM and SFX blocks unchanged. Also keep the shared library helpers block (track, txt, chip, slam, rise, wordLine, hd, footage, composite, cam, punch, makeGL and the sound helpers) unchanged.
106
- - Keep the canvas at 720x1280 (9:16, for Shorts, Reels and TikTok).
107
- - Keep the Three.js r128 script tag and build every 3D object in code: no models or textures from the web.
108
- - Replace the demo's story: TL, DATA (labels and values), the colour ramp, the highlight index, the headline, callout and takeaway text in overlay() and scoreSound(). Keep and reuse the style's helpers (makeGL(), the grid floor and fog, towers built from DATA with window strips and emissive roofs, the rise-and-count timing, the orbiting camera, the beam, proj3() value labels, the glow pass, chip() and wordLine()).
109
- - Aim for 15 to 40 seconds unless my content needs more, and set the duration in TL.D.
110
- - Keep window.seek(t), window.DURATION, window.scoreSound and window.SFX exposed, so the video can be rendered frame by frame.
111
- - Load the style's fonts before the first draw, as the reference does: Space Grotesk (500 and 700), JetBrains Mono (700).
112
-
113
- THE STYLE
114
- - Data first: tower heights are exactly proportional to the values (one scale, baseline at zero). Label every tower on the floor and print its value above it. If the data is illustrative, keep an "EXAMPLE DATA" chip on screen.
115
- - Towers: navy boxes (#1c2a6e) with thin lit window strips on the front and a glowing roof whose colour runs from cyan (#33e1ff) to magenta (#ff4fd8) across the series.
116
- - Night city: deep navy background (#080d22), a blue grid floor, fog so the far edge fades, and a soft screen-blended glow above each roof.
117
- - Camera: a slow orbit around the skyline, then a rise above it for the takeaway. No cuts.
118
- - Type: Space Grotesk 700 headline top left in white with the second line in cyan; JetBrains Mono for values and labels.
119
- - Highlight: a translucent beam rises from the key tower, with a white callout card.
120
- - Pace: one tower every 0.3 to 0.5 seconds, hold the full skyline about 2 seconds, then the highlight and the takeaway.
121
-
122
- RULES THAT KEEP IT IN STYLE
123
- - Change the story, the words and the props; do not change the medium. Draw every subject accurately for my topic and double-check any facts and numbers you show.
124
- - Every frame is a pure function of t. Use CM.rng(seed) and CM.noise1(seed) for all randomness, never Math.random. Caching static layers is fine.
125
- - It will be watched on phones: at 720x1280 keep the headline at 56 px or more, values at 26 px or more and axis labels at 20 px or more. Fill the frame.
126
- - Keep each frame fast, well under 50 ms.
127
- - Give my topic its own demo content; do not reuse the reference's story ("Hours online per day, 2018 to 2024 (example data)") unless my content asks for it.
128
-
129
- SOUND
130
- - Bed: a dark synth pad with a pulsing bass on the beat (padBed with kick) and light hats.
131
- - Map events to the kit: each tower rising gets a pluck whose pitch follows its height; values "tick" while counting; the beam gets "riser" and a bright swell; the callout gets "pop"; the takeaway gets "shimmer".
132
- - Voiceover mix: the player calls SFX.live with { voiceover: true } once narration is loaded. Mark plucks and ticks soft: true and keep the swell for the highlight.
133
- - Sync is everything: the sound score reads the same TL times as the picture.
134
-
135
- IF YOU CAN RUN CODE
136
- Render an MP4: open the file in headless Chrome, call window.seek(i / 30) for every frame, capture the canvas and pipe the frames into ffmpeg. Render the effects with SFX.render(window.scoreSound, window.DURATION, 48000, { voiceover: false }), which returns interleaved stereo floats, and mux them in. With a voiceover, render the effects with { voiceover: true } and mix them under my audio file.
137
-
138
- STYLE CARD
139
- Name: Data City
140
- Family: 3D
141
- Look: A 3D bar chart that grows like a city skyline at night, built in Three.js: navy towers with lit windows, glowing cyan-to-magenta roofs, a grid floor fading into fog, and values floating above each tower.
142
- How it explains: Towers rise one by one with their values counting up while the camera slowly circles the skyline. The tallest gets a light beam and a callout, then the camera rises over the city for the takeaway number.
143
-
144
- ```
145
-
146
- ---
147
-
148
- ## Reference Source Code Location
149
- File: `plugins/motion-styles/sources/data-city.html` (58.4 KB)