@aibee/owlly 1.0.26 → 1.0.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (359) hide show
  1. package/lib/external/lines/line-geometry.d.ts +9 -0
  2. package/lib/external/lines/line-geometry.js +51 -0
  3. package/lib/external/lines/line-material.d.ts +10 -0
  4. package/lib/external/lines/line-material.js +376 -0
  5. package/lib/external/lines/line-segments-2.d.ts +7 -0
  6. package/lib/external/lines/line-segments-2.js +143 -0
  7. package/lib/external/lines/line-segments-geometry.d.ts +15 -0
  8. package/lib/external/lines/line-segments-geometry.js +140 -0
  9. package/lib/external/loaders/gltf-loader.d.ts +77 -0
  10. package/lib/external/loaders/gltf-loader.js +2318 -0
  11. package/lib/external/orbit-controls.d.ts +44 -0
  12. package/lib/external/orbit-controls.js +745 -0
  13. package/lib/external/renderers/css-2d-renderer.d.ts +16 -0
  14. package/lib/external/renderers/css-2d-renderer.js +121 -0
  15. package/lib/external/renderers/css-3d-renderer.d.ts +18 -0
  16. package/lib/external/renderers/css-3d-renderer.js +138 -0
  17. package/lib/external/transform-controls.d.ts +106 -0
  18. package/lib/external/transform-controls.js +1112 -0
  19. package/lib/owlly/controller/aerial-element-controller.d.ts +65 -0
  20. package/lib/owlly/controller/aerial-element-controller.js +235 -0
  21. package/lib/owlly/controller/basic-controller.d.ts +324 -0
  22. package/lib/owlly/controller/basic-controller.js +1238 -0
  23. package/lib/owlly/controller/camera-controller.d.ts +37 -0
  24. package/lib/owlly/controller/camera-controller.js +137 -0
  25. package/lib/owlly/controller/controller.d.ts +61 -0
  26. package/lib/owlly/controller/controller.js +23 -0
  27. package/lib/owlly/controller/index.d.ts +2 -0
  28. package/lib/owlly/controller/index.js +13 -0
  29. package/lib/owlly/controller/mouse-indicator-controller.d.ts +34 -0
  30. package/lib/owlly/controller/mouse-indicator-controller.js +118 -0
  31. package/lib/owlly/controller/orbit-control.d.ts +147 -0
  32. package/lib/owlly/controller/orbit-control.js +264 -0
  33. package/lib/owlly/controller/panorama-adjust-controller.d.ts +45 -0
  34. package/lib/owlly/controller/panorama-adjust-controller.js +157 -0
  35. package/lib/owlly/controller/panorama-controller.d.ts +441 -0
  36. package/lib/owlly/controller/panorama-controller.js +1943 -0
  37. package/lib/owlly/controller/panorama-transform-controller.d.ts +66 -0
  38. package/lib/owlly/controller/panorama-transform-controller.js +136 -0
  39. package/lib/owlly/controller/plane-controller.d.ts +43 -0
  40. package/lib/owlly/controller/plane-controller.js +173 -0
  41. package/lib/owlly/controller/texture-controller.d.ts +181 -0
  42. package/lib/owlly/controller/texture-controller.js +875 -0
  43. package/lib/owlly/controller/tile-panorama-controller.d.ts +308 -0
  44. package/lib/owlly/controller/tile-panorama-controller.js +1353 -0
  45. package/lib/owlly/controller/transform-controller.d.ts +106 -0
  46. package/lib/owlly/controller/transform-controller.js +545 -0
  47. package/lib/owlly/element/bottom-nav-element.d.ts +65 -0
  48. package/lib/owlly/element/bottom-nav-element.js +257 -0
  49. package/lib/owlly/element/camera.d.ts +82 -0
  50. package/lib/owlly/element/camera.js +283 -0
  51. package/lib/owlly/element/dom-2d-element.d.ts +35 -0
  52. package/lib/owlly/element/dom-2d-element.js +48 -0
  53. package/lib/owlly/element/dom-3d-element.d.ts +27 -0
  54. package/lib/owlly/element/dom-3d-element.js +33 -0
  55. package/lib/owlly/element/dom-label-2d.d.ts +116 -0
  56. package/lib/owlly/element/dom-label-2d.js +382 -0
  57. package/lib/owlly/element/element.d.ts +53 -0
  58. package/lib/owlly/element/element.js +75 -0
  59. package/lib/owlly/element/floor-model.d.ts +83 -0
  60. package/lib/owlly/element/floor-model.js +227 -0
  61. package/lib/owlly/element/gif-kit/Gif.d.ts +96 -0
  62. package/lib/owlly/element/gif-kit/Gif.js +432 -0
  63. package/lib/owlly/element/gif-kit/GifColor.d.ts +21 -0
  64. package/lib/owlly/element/gif-kit/GifColor.js +37 -0
  65. package/lib/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.d.ts +20 -0
  66. package/lib/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.js +50 -0
  67. package/lib/owlly/element/gif-kit/GifFrame.d.ts +31 -0
  68. package/lib/owlly/element/gif-kit/GifFrame.js +96 -0
  69. package/lib/owlly/element/gif-kit/GifImage.d.ts +23 -0
  70. package/lib/owlly/element/gif-kit/GifImage.js +7 -0
  71. package/lib/owlly/element/gif-kit/GifParser.d.ts +17 -0
  72. package/lib/owlly/element/gif-kit/GifParser.js +196 -0
  73. package/lib/owlly/element/gif-kit/GifPresenter.d.ts +20 -0
  74. package/lib/owlly/element/gif-kit/GifPresenter.js +43 -0
  75. package/lib/owlly/element/gif-kit/GifVersion.d.ts +10 -0
  76. package/lib/owlly/element/gif-kit/GifVersion.js +12 -0
  77. package/lib/owlly/element/gltf-mesh-element.d.ts +31 -0
  78. package/lib/owlly/element/gltf-mesh-element.js +136 -0
  79. package/lib/owlly/element/index.d.ts +20 -0
  80. package/lib/owlly/element/index.js +24 -0
  81. package/lib/owlly/element/map-kit/shape.d.ts +131 -0
  82. package/lib/owlly/element/map-kit/shape.js +189 -0
  83. package/lib/owlly/element/mesh-element.d.ts +22 -0
  84. package/lib/owlly/element/mesh-element.js +63 -0
  85. package/lib/owlly/element/mesh-line-2d.d.ts +82 -0
  86. package/lib/owlly/element/mesh-line-2d.js +887 -0
  87. package/lib/owlly/element/meshline-o.d.ts +64 -0
  88. package/lib/owlly/element/meshline-o.js +678 -0
  89. package/lib/owlly/element/panorama-group.d.ts +241 -0
  90. package/lib/owlly/element/panorama-group.js +966 -0
  91. package/lib/owlly/element/panorama.d.ts +132 -0
  92. package/lib/owlly/element/panorama.js +812 -0
  93. package/lib/owlly/element/path-group.d.ts +69 -0
  94. package/lib/owlly/element/path-group.js +171 -0
  95. package/lib/owlly/element/path.d.ts +99 -0
  96. package/lib/owlly/element/path.js +531 -0
  97. package/lib/owlly/element/placeable-2d.d.ts +158 -0
  98. package/lib/owlly/element/placeable-2d.js +470 -0
  99. package/lib/owlly/element/polygon-mesh.d.ts +107 -0
  100. package/lib/owlly/element/polygon-mesh.js +307 -0
  101. package/lib/owlly/element/ring-element.d.ts +79 -0
  102. package/lib/owlly/element/ring-element.js +383 -0
  103. package/lib/owlly/element/sphere-mesh.d.ts +28 -0
  104. package/lib/owlly/element/sphere-mesh.js +69 -0
  105. package/lib/owlly/element/svg-floor-model.d.ts +22 -0
  106. package/lib/owlly/element/svg-floor-model.js +184 -0
  107. package/lib/owlly/element/svg-floors.d.ts +27 -0
  108. package/lib/owlly/element/svg-floors.js +109 -0
  109. package/lib/owlly/element/tile-panorama-group.d.ts +335 -0
  110. package/lib/owlly/element/tile-panorama-group.js +1006 -0
  111. package/lib/owlly/element/tile-panorama.d.ts +161 -0
  112. package/lib/owlly/element/tile-panorama.js +509 -0
  113. package/lib/owlly/element/tile-plane.d.ts +105 -0
  114. package/lib/owlly/element/tile-plane.js +360 -0
  115. package/lib/owlly/element/video-element.d.ts +33 -0
  116. package/lib/owlly/element/video-element.js +159 -0
  117. package/lib/owlly/geometries/ExtrudeGeometry2.d.ts +15 -0
  118. package/lib/owlly/geometries/ExtrudeGeometry2.js +210 -0
  119. package/lib/owlly/index.d.ts +13 -0
  120. package/lib/owlly/index.js +16 -0
  121. package/lib/owlly/overlay/canvas-overlay.d.ts +96 -0
  122. package/lib/owlly/overlay/canvas-overlay.js +510 -0
  123. package/lib/owlly/overlay/css-2d-overlay.d.ts +14 -0
  124. package/lib/owlly/overlay/css-2d-overlay.js +35 -0
  125. package/lib/owlly/overlay/css-3d-overlay.d.ts +16 -0
  126. package/lib/owlly/overlay/css-3d-overlay.js +36 -0
  127. package/lib/owlly/overlay/index.d.ts +6 -0
  128. package/lib/owlly/overlay/index.js +11 -0
  129. package/lib/owlly/overlay/label-overlay.d.ts +62 -0
  130. package/lib/owlly/overlay/label-overlay.js +328 -0
  131. package/lib/owlly/overlay/overlay.d.ts +14 -0
  132. package/lib/owlly/overlay/overlay.js +4 -0
  133. package/lib/owlly/overlay/path-overlay.d.ts +39 -0
  134. package/lib/owlly/overlay/path-overlay.js +124 -0
  135. package/lib/owlly/overlay/path-overlay2.d.ts +35 -0
  136. package/lib/owlly/overlay/path-overlay2.js +118 -0
  137. package/lib/owlly/overlay/poi-overlay-3d.d.ts +278 -0
  138. package/lib/owlly/overlay/poi-overlay-3d.js +1432 -0
  139. package/lib/owlly/overlay/poi-overlay.d.ts +277 -0
  140. package/lib/owlly/overlay/poi-overlay.js +1411 -0
  141. package/lib/owlly/owlly-2d/index.d.ts +28 -0
  142. package/lib/owlly/owlly-2d/index.js +92 -0
  143. package/lib/owlly/screen/index.d.ts +1 -0
  144. package/lib/owlly/screen/index.js +1 -0
  145. package/lib/owlly/screen/screen.d.ts +73 -0
  146. package/lib/owlly/screen/screen.js +236 -0
  147. package/lib/owlly/stage/externals.d.ts +19 -0
  148. package/lib/owlly/stage/externals.js +24 -0
  149. package/lib/owlly/stage/index.d.ts +4 -0
  150. package/lib/owlly/stage/index.js +6 -0
  151. package/lib/owlly/stage/owlly.d.ts +38 -0
  152. package/lib/owlly/stage/owlly.js +168 -0
  153. package/lib/owlly/stage/stage.d.ts +108 -0
  154. package/lib/owlly/stage/stage.js +234 -0
  155. package/lib/owlly/utils/alignment-utils.d.ts +20 -0
  156. package/lib/owlly/utils/alignment-utils.js +63 -0
  157. package/lib/owlly/utils/basic-calc.d.ts +18 -0
  158. package/lib/owlly/utils/basic-calc.js +129 -0
  159. package/lib/owlly/utils/basic-tools.d.ts +71 -0
  160. package/lib/owlly/utils/basic-tools.js +235 -0
  161. package/lib/owlly/utils/bvh-tree.d.ts +105 -0
  162. package/lib/owlly/utils/bvh-tree.js +539 -0
  163. package/lib/owlly/utils/camera.d.ts +37 -0
  164. package/lib/owlly/utils/camera.js +50 -0
  165. package/lib/owlly/utils/cube-texture-cache.d.ts +25 -0
  166. package/lib/owlly/utils/cube-texture-cache.js +143 -0
  167. package/lib/owlly/utils/device-utils.d.ts +18 -0
  168. package/lib/owlly/utils/device-utils.js +41 -0
  169. package/lib/owlly/utils/environment-utils.d.ts +37 -0
  170. package/lib/owlly/utils/environment-utils.js +73 -0
  171. package/lib/owlly/utils/event-hub.d.ts +50 -0
  172. package/lib/owlly/utils/event-hub.js +106 -0
  173. package/lib/owlly/utils/events.d.ts +219 -0
  174. package/lib/owlly/utils/events.js +219 -0
  175. package/lib/owlly/utils/geometry-utils.d.ts +119 -0
  176. package/lib/owlly/utils/geometry-utils.js +622 -0
  177. package/lib/owlly/utils/helper.d.ts +6 -0
  178. package/lib/owlly/utils/helper.js +24 -0
  179. package/lib/owlly/utils/index.d.ts +14 -0
  180. package/lib/owlly/utils/index.js +17 -0
  181. package/lib/owlly/utils/lru-cache.d.ts +26 -0
  182. package/lib/owlly/utils/lru-cache.js +109 -0
  183. package/lib/owlly/utils/map-utils.d.ts +7 -0
  184. package/lib/owlly/utils/map-utils.js +52 -0
  185. package/lib/owlly/utils/number-utils.d.ts +8 -0
  186. package/lib/owlly/utils/number-utils.js +72 -0
  187. package/lib/owlly/utils/panorama-model-util.d.ts +46 -0
  188. package/lib/owlly/utils/panorama-model-util.js +245 -0
  189. package/lib/owlly/utils/path-utils.d.ts +80 -0
  190. package/lib/owlly/utils/path-utils.js +728 -0
  191. package/lib/owlly/utils/svgutils.d.ts +138 -0
  192. package/lib/owlly/utils/svgutils.js +561 -0
  193. package/lib/owlly/utils/texture-cache.d.ts +29 -0
  194. package/lib/owlly/utils/texture-cache.js +115 -0
  195. package/lib/owlly/utils/tile-util.d.ts +187 -0
  196. package/lib/owlly/utils/tile-util.js +456 -0
  197. package/lib/owlly/utils/time-profiler.d.ts +21 -0
  198. package/lib/owlly/utils/time-profiler.js +48 -0
  199. package/lib/owlly/view/camera-view.d.ts +35 -0
  200. package/lib/owlly/view/camera-view.js +101 -0
  201. package/lib/owlly/view/index.d.ts +3 -0
  202. package/lib/owlly/view/index.js +5 -0
  203. package/lib/owlly/view/orthographic-view.d.ts +40 -0
  204. package/lib/owlly/view/orthographic-view.js +94 -0
  205. package/lib/owlly/view/perspective-view.d.ts +40 -0
  206. package/lib/owlly/view/perspective-view.js +95 -0
  207. package/lib/owlly/view/svg-map-view.d.ts +46 -0
  208. package/lib/owlly/view/svg-map-view.js +144 -0
  209. package/lib/owlly/view/view.d.ts +146 -0
  210. package/lib/owlly/view/view.js +317 -0
  211. package/lib/prod/owlly.esm.js +93462 -0
  212. package/lib/prod/owlly.esm.js.map +1 -0
  213. package/lib/prod/owlly.esm.min.js +54 -0
  214. package/lib/prod/owlly.iife.js +93560 -0
  215. package/lib/prod/owlly.iife.js.map +1 -0
  216. package/lib/prod/owlly.iife.min.js +69 -0
  217. package/lib/prod/owlly.miniapp.js +73845 -0
  218. package/lib/prod/owlly.miniapp.js.map +1 -0
  219. package/lib/prod/owlly.miniapp.min.js +63 -0
  220. package/lib/prod/src/external/lines/line-geometry.d.ts +9 -0
  221. package/lib/prod/src/external/lines/line-material.d.ts +10 -0
  222. package/lib/prod/src/external/lines/line-segments-2.d.ts +7 -0
  223. package/lib/prod/src/external/lines/line-segments-geometry.d.ts +15 -0
  224. package/lib/prod/src/external/loaders/gltf-loader.d.ts +77 -0
  225. package/lib/prod/src/external/orbit-controls.d.ts +44 -0
  226. package/lib/prod/src/external/renderers/css-2d-renderer.d.ts +16 -0
  227. package/lib/prod/src/external/renderers/css-3d-renderer.d.ts +18 -0
  228. package/lib/prod/src/external/transform-controls.d.ts +106 -0
  229. package/lib/prod/src/external/util/buffer-geometry-utils.d.ts +45 -0
  230. package/lib/prod/src/owlly/controller/aerial-element-controller.d.ts +65 -0
  231. package/lib/prod/src/owlly/controller/basic-controller.d.ts +324 -0
  232. package/lib/prod/src/owlly/controller/camera-controller.d.ts +37 -0
  233. package/lib/prod/src/owlly/controller/controller.d.ts +61 -0
  234. package/lib/prod/src/owlly/controller/index.d.ts +2 -0
  235. package/lib/prod/src/owlly/controller/mouse-indicator-controller.d.ts +34 -0
  236. package/lib/prod/src/owlly/controller/orbit-control.d.ts +147 -0
  237. package/lib/prod/src/owlly/controller/panorama-adjust-controller.d.ts +45 -0
  238. package/lib/prod/src/owlly/controller/panorama-controller.d.ts +441 -0
  239. package/lib/prod/src/owlly/controller/panorama-transform-controller.d.ts +66 -0
  240. package/lib/prod/src/owlly/controller/plane-controller.d.ts +43 -0
  241. package/lib/prod/src/owlly/controller/texture-controller.d.ts +183 -0
  242. package/lib/prod/src/owlly/controller/tile-panorama-controller.d.ts +308 -0
  243. package/lib/prod/src/owlly/controller/transform-controller.d.ts +106 -0
  244. package/lib/prod/src/owlly/element/bottom-nav-element.d.ts +65 -0
  245. package/lib/prod/src/owlly/element/camera.d.ts +82 -0
  246. package/lib/prod/src/owlly/element/dom-2d-element.d.ts +35 -0
  247. package/lib/prod/src/owlly/element/dom-3d-element.d.ts +27 -0
  248. package/lib/prod/src/owlly/element/dom-label-2d.d.ts +116 -0
  249. package/lib/prod/src/owlly/element/element.d.ts +53 -0
  250. package/lib/prod/src/owlly/element/floor-model.d.ts +83 -0
  251. package/lib/prod/src/owlly/element/gif-kit/Gif.d.ts +96 -0
  252. package/lib/prod/src/owlly/element/gif-kit/GifColor.d.ts +21 -0
  253. package/lib/prod/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.d.ts +20 -0
  254. package/lib/prod/src/owlly/element/gif-kit/GifFrame.d.ts +31 -0
  255. package/lib/prod/src/owlly/element/gif-kit/GifImage.d.ts +23 -0
  256. package/lib/prod/src/owlly/element/gif-kit/GifParser.d.ts +17 -0
  257. package/lib/prod/src/owlly/element/gif-kit/GifPresenter.d.ts +20 -0
  258. package/lib/prod/src/owlly/element/gif-kit/GifVersion.d.ts +10 -0
  259. package/lib/prod/src/owlly/element/gltf-mesh-element.d.ts +31 -0
  260. package/lib/prod/src/owlly/element/index.d.ts +6 -0
  261. package/lib/prod/src/owlly/element/map-kit/area.d.ts +24 -0
  262. package/lib/prod/src/owlly/element/map-kit/block-set.d.ts +39 -0
  263. package/lib/prod/src/owlly/element/map-kit/block.d.ts +77 -0
  264. package/lib/prod/src/owlly/element/map-kit/index.d.ts +3 -0
  265. package/lib/prod/src/owlly/element/map-kit/shape.d.ts +131 -0
  266. package/lib/prod/src/owlly/element/mesh-element.d.ts +22 -0
  267. package/lib/prod/src/owlly/element/mesh-line-2d.d.ts +82 -0
  268. package/lib/prod/src/owlly/element/meshline-o.d.ts +64 -0
  269. package/lib/prod/src/owlly/element/panorama-group.d.ts +241 -0
  270. package/lib/prod/src/owlly/element/panorama.d.ts +132 -0
  271. package/lib/prod/src/owlly/element/path-group.d.ts +69 -0
  272. package/lib/prod/src/owlly/element/path.d.ts +99 -0
  273. package/lib/prod/src/owlly/element/placeable-2d.d.ts +158 -0
  274. package/lib/prod/src/owlly/element/polygon-mesh.d.ts +107 -0
  275. package/lib/prod/src/owlly/element/ring-element.d.ts +79 -0
  276. package/lib/prod/src/owlly/element/sphere-mesh.d.ts +28 -0
  277. package/lib/prod/src/owlly/element/svg-floor-model.d.ts +22 -0
  278. package/lib/prod/src/owlly/element/svg-floors.d.ts +27 -0
  279. package/lib/prod/src/owlly/element/tile-panorama-group.d.ts +335 -0
  280. package/lib/prod/src/owlly/element/tile-panorama.d.ts +162 -0
  281. package/lib/prod/src/owlly/element/tile-plane.d.ts +114 -0
  282. package/lib/prod/src/owlly/element/video-element.d.ts +33 -0
  283. package/lib/prod/src/owlly/geometries/ExtrudeGeometry2.d.ts +15 -0
  284. package/lib/prod/src/owlly/index.d.ts +13 -0
  285. package/lib/prod/src/owlly/overlay/canvas-overlay.d.ts +96 -0
  286. package/lib/prod/src/owlly/overlay/css-2d-overlay.d.ts +14 -0
  287. package/lib/prod/src/owlly/overlay/css-3d-overlay.d.ts +16 -0
  288. package/lib/prod/src/owlly/overlay/index.d.ts +5 -0
  289. package/lib/prod/src/owlly/overlay/label-overlay.d.ts +62 -0
  290. package/lib/prod/src/owlly/overlay/overlay.d.ts +14 -0
  291. package/lib/prod/src/owlly/overlay/path-overlay.d.ts +39 -0
  292. package/lib/prod/src/owlly/overlay/path-overlay2.d.ts +35 -0
  293. package/lib/prod/src/owlly/overlay/poi-overlay-3d.d.ts +278 -0
  294. package/lib/prod/src/owlly/overlay/poi-overlay.d.ts +277 -0
  295. package/lib/prod/src/owlly/owlly-2d/index.d.ts +28 -0
  296. package/lib/prod/src/owlly/screen/index.d.ts +1 -0
  297. package/lib/prod/src/owlly/screen/screen.d.ts +73 -0
  298. package/lib/prod/src/owlly/stage/__test__/stage.spec.d.ts +1 -0
  299. package/lib/prod/src/owlly/stage/externals.d.ts +19 -0
  300. package/lib/prod/src/owlly/stage/index.d.ts +3 -0
  301. package/lib/prod/src/owlly/stage/owlly.d.ts +38 -0
  302. package/lib/prod/src/owlly/stage/stage.d.ts +108 -0
  303. package/lib/prod/src/owlly/utils/alignment-utils.d.ts +20 -0
  304. package/lib/prod/src/owlly/utils/basic-calc.d.ts +18 -0
  305. package/lib/prod/src/owlly/utils/basic-tools.d.ts +71 -0
  306. package/lib/prod/src/owlly/utils/bvh-tree.d.ts +105 -0
  307. package/lib/prod/src/owlly/utils/camera.d.ts +37 -0
  308. package/lib/prod/src/owlly/utils/cube-texture-cache.d.ts +25 -0
  309. package/lib/prod/src/owlly/utils/device-utils.d.ts +18 -0
  310. package/lib/prod/src/owlly/utils/environment-utils.d.ts +37 -0
  311. package/lib/prod/src/owlly/utils/event-hub.d.ts +50 -0
  312. package/lib/prod/src/owlly/utils/events.d.ts +219 -0
  313. package/lib/prod/src/owlly/utils/geometry-utils.d.ts +119 -0
  314. package/lib/prod/src/owlly/utils/helper.d.ts +6 -0
  315. package/lib/prod/src/owlly/utils/index.d.ts +13 -0
  316. package/lib/prod/src/owlly/utils/lru-cache.d.ts +26 -0
  317. package/lib/prod/src/owlly/utils/map-utils.d.ts +7 -0
  318. package/lib/prod/src/owlly/utils/number-utils.d.ts +8 -0
  319. package/lib/prod/src/owlly/utils/panorama-model-util.d.ts +46 -0
  320. package/lib/prod/src/owlly/utils/path-utils.d.ts +80 -0
  321. package/lib/prod/src/owlly/utils/svgutils.d.ts +138 -0
  322. package/lib/prod/src/owlly/utils/texture-cache.d.ts +29 -0
  323. package/lib/prod/src/owlly/utils/tile-util.d.ts +187 -0
  324. package/lib/prod/src/owlly/utils/time-profiler.d.ts +21 -0
  325. package/lib/prod/src/owlly/view/__test__/perspective-view.spec.d.ts +0 -0
  326. package/lib/prod/src/owlly/view/camera-view.d.ts +35 -0
  327. package/lib/prod/src/owlly/view/index.d.ts +3 -0
  328. package/lib/prod/src/owlly/view/orthographic-view.d.ts +40 -0
  329. package/lib/prod/src/owlly/view/perspective-view.d.ts +40 -0
  330. package/lib/prod/src/owlly/view/svg-map-view.d.ts +46 -0
  331. package/lib/prod/src/owlly/view/view.d.ts +146 -0
  332. package/lib/src/owlly/controller/texture-controller.d.ts +3 -1
  333. package/lib/src/owlly/controller/texture-controller.js +16 -1
  334. package/lib/src/owlly/controller/texture-controller.js.map +1 -1
  335. package/lib/src/owlly/controller/tile-panorama-controller.js +4 -0
  336. package/lib/src/owlly/controller/tile-panorama-controller.js.map +1 -1
  337. package/lib/src/owlly/element/tile-panorama.d.ts +1 -0
  338. package/lib/src/owlly/element/tile-panorama.js +16 -3
  339. package/lib/src/owlly/element/tile-panorama.js.map +1 -1
  340. package/lib/src/owlly/element/tile-plane.d.ts +9 -0
  341. package/lib/src/owlly/element/tile-plane.js +27 -0
  342. package/lib/src/owlly/element/tile-plane.js.map +1 -1
  343. package/lib/src/owlly/overlay/poi-overlay-3d.js.map +1 -1
  344. package/lib/src/owlly/overlay/poi-overlay.js.map +1 -1
  345. package/lib/src/owlly/stage/owlly.js +7 -1
  346. package/lib/src/owlly/stage/owlly.js.map +1 -1
  347. package/lib/src/owlly/stage/stage.js +2 -0
  348. package/lib/src/owlly/stage/stage.js.map +1 -1
  349. package/lib/src/web/main.rpeng.mes.plane.js.map +1 -1
  350. package/package.json +16 -7
  351. package/src/owlly/controller/texture-controller.ts +18 -1
  352. package/src/owlly/controller/tile-panorama-controller.ts +3 -1
  353. package/src/owlly/element/tile-panorama.ts +14 -0
  354. package/src/owlly/element/tile-plane.ts +26 -0
  355. package/src/owlly/overlay/poi-overlay-3d.ts +0 -4
  356. package/src/owlly/overlay/poi-overlay.ts +0 -4
  357. package/src/owlly/stage/owlly.ts +6 -1
  358. package/src/owlly/stage/stage.ts +2 -0
  359. package/src/web/main.rpeng.mes.plane.ts +0 -6
@@ -0,0 +1,65 @@
1
+ import { NS_THREE } from '../stage/externals';
2
+ import { Element, ElementFrameContext } from './element';
3
+ declare class BottomNavElement extends Element {
4
+ torus: NS_THREE.Mesh;
5
+ centerArrowMesh: NS_THREE.Mesh;
6
+ textMeshMap: Map<string, {
7
+ mesh: NS_THREE.Mesh;
8
+ textWidth: number;
9
+ spacing: number;
10
+ spacingLeft: number;
11
+ }>;
12
+ private leftMeshGroup;
13
+ private centerMeshGroup;
14
+ private rightMeshGroup;
15
+ private textMeshGroup;
16
+ private textValuePre;
17
+ private enabled;
18
+ private initialized;
19
+ private needUpdate;
20
+ private viewWidth;
21
+ private viewHeight;
22
+ private bottomWidth;
23
+ private bottomRadius;
24
+ private directionPre;
25
+ private r;
26
+ private h;
27
+ private isStop;
28
+ private angle;
29
+ private text;
30
+ private direction;
31
+ private maxLeftAngle;
32
+ private maxRightAngle;
33
+ constructor(option: {
34
+ centerArrowMesh: NS_THREE.Mesh;
35
+ textMeshMap?: Map<string, {
36
+ mesh: NS_THREE.Mesh;
37
+ textWidth: number;
38
+ spacing: number;
39
+ spacingLeft: number;
40
+ }>;
41
+ maxLeftAngle?: number;
42
+ maxRightAngle?: number;
43
+ bottomWidth: number;
44
+ bottomRadius: number;
45
+ });
46
+ private createBottomNav;
47
+ updateText(angle: number, value: string | number): void;
48
+ private renderText;
49
+ setDirection(direction: string): void;
50
+ setAngle(angle: number): void;
51
+ setText(text: string): void;
52
+ setRing(angle: number, text: string, direction?: string): void;
53
+ setToursPosition(x: number, y: number, z: number): void;
54
+ setOpacity(opacity: number): void;
55
+ /**
56
+ * 设置是否更新
57
+ * @param value 开关值
58
+ */
59
+ setEnabled(value: boolean): void;
60
+ play(): void;
61
+ resize(width: number, height: number): void;
62
+ update(): ElementFrameContext;
63
+ dispose(): void;
64
+ }
65
+ export { BottomNavElement };
@@ -0,0 +1,257 @@
1
+ import { NS_THREE } from '../stage/externals';
2
+ import { Element, ElementFrameContext } from './element';
3
+ class BottomNavElement extends Element {
4
+ constructor(option) {
5
+ super();
6
+ const { centerArrowMesh,
7
+ // textArrowMesh,
8
+ textMeshMap, maxLeftAngle, maxRightAngle, bottomWidth, bottomRadius, } = option;
9
+ // this.textArrowMesh = textArrowMesh!;
10
+ // this.textArrowMesh.visible = false;
11
+ // this.torus.add(this.textArrowMesh);
12
+ this.enabled = true;
13
+ this.bottomWidth = bottomWidth;
14
+ this.bottomRadius = bottomRadius;
15
+ this.textMeshMap = textMeshMap;
16
+ this.textValuePre = 0;
17
+ this.maxLeftAngle = maxLeftAngle || 0;
18
+ this.maxRightAngle = maxRightAngle || 0;
19
+ this.centerArrowMesh = centerArrowMesh.clone();
20
+ this.createBottomNav();
21
+ this.setRing(0, '定位中', 'center');
22
+ this.initialized = false;
23
+ this.needUpdate = true;
24
+ this.directionPre = 'center';
25
+ }
26
+ ;
27
+ ;
28
+ createBottomNav() {
29
+ const material = new NS_THREE.MeshBasicMaterial({
30
+ color: 0xffffff,
31
+ wireframe: false,
32
+ transparent: true,
33
+ blending: NS_THREE.CustomBlending,
34
+ blendSrc: NS_THREE.OneFactor,
35
+ });
36
+ material.needsUpdate = true;
37
+ material.visible = true;
38
+ material.opacity = 1;
39
+ const h = this.bottomWidth;
40
+ const r = this.bottomRadius;
41
+ const count = 128;
42
+ const points = [];
43
+ for (let i = 0; i < count; i++) {
44
+ const x = r * Math.sin(Math.PI * 2 * i / count);
45
+ const y = r * Math.cos(Math.PI * 2 * i / count);
46
+ if (i > count / 2) {
47
+ points.push(new NS_THREE.Vector2(x - h / 2, y));
48
+ }
49
+ else {
50
+ points.push(new NS_THREE.Vector2(x + h / 2, y));
51
+ }
52
+ }
53
+ const heartShape = new NS_THREE.Shape(points);
54
+ const geometry = new NS_THREE.ShapeGeometry(heartShape);
55
+ this.torus = new NS_THREE.Mesh(geometry, material);
56
+ this.torus.position.set(0, 0, 1);
57
+ this.torus.lookAt(0, 0, 1);
58
+ this.add(this.torus);
59
+ }
60
+ // 控制圆盘的偏移以及文字显示
61
+ updateText(angle, value) {
62
+ if (this.leftMeshGroup)
63
+ this.leftMeshGroup.visible = false;
64
+ // if (this.centerMeshGroup) this.centerMeshGroup.visible = false;
65
+ if (this.rightMeshGroup)
66
+ this.rightMeshGroup.visible = false;
67
+ // if (this.textArrowMesh) this.textArrowMesh.visible = false;
68
+ // 分别处理左、右、中
69
+ const valueText = [];
70
+ valueText.push(...value.toString());
71
+ // 判断是否更新文字
72
+ let textUpdate = false;
73
+ if (this.textValuePre !== value) {
74
+ textUpdate = true;
75
+ }
76
+ if (this.directionPre !== this.direction) {
77
+ textUpdate = true;
78
+ }
79
+ this.textValuePre = value;
80
+ this.directionPre = this.direction;
81
+ if (this.direction === 'left') {
82
+ // debugger;
83
+ // 定位在左侧
84
+ if (textUpdate) {
85
+ if (this.textMeshGroup)
86
+ this.torus.remove(this.textMeshGroup);
87
+ this.textMeshGroup = this.renderText(valueText, 0);
88
+ this.textMeshGroup.position.set(-this.textMeshGroup.groupOffsetAngle / 2, 0, 0);
89
+ this.torus.add(this.textMeshGroup);
90
+ }
91
+ }
92
+ else if (this.direction === 'right') {
93
+ // debugger;
94
+ // // 定位在右侧
95
+ if (textUpdate) {
96
+ if (this.textMeshGroup)
97
+ this.torus.remove(this.textMeshGroup);
98
+ this.textMeshGroup = this.renderText(valueText, 0);
99
+ this.textMeshGroup.position.set(-this.textMeshGroup.groupOffsetAngle / 2, 0, 0);
100
+ this.torus.add(this.textMeshGroup);
101
+ }
102
+ }
103
+ else if (this.direction === 'center') {
104
+ // debugger;
105
+ if (!this.centerMeshGroup) {
106
+ // 文字
107
+ this.centerMeshGroup = this.centerArrowMesh;
108
+ this.centerMeshGroup.position.set(0, this.bottomRadius + 11, 3);
109
+ this.torus.add(this.centerMeshGroup);
110
+ // 对正
111
+ // this.centerMeshGroup.rotateZ(this.centerMeshGroup.groupOffsetAngle / 2);
112
+ }
113
+ this.centerMeshGroup.visible = true;
114
+ if (textUpdate) {
115
+ if (this.textMeshGroup)
116
+ this.torus.remove(this.textMeshGroup);
117
+ this.textMeshGroup = this.renderText(valueText, 0);
118
+ this.textMeshGroup.position.set(-this.textMeshGroup.groupOffsetAngle / 2, 0, 0);
119
+ this.torus.add(this.textMeshGroup);
120
+ }
121
+ }
122
+ else if (this.direction === 'stop') {
123
+ if (textUpdate) {
124
+ if (this.textMeshGroup)
125
+ this.torus.remove(this.textMeshGroup);
126
+ this.textMeshGroup = this.renderText(valueText, 0);
127
+ this.textMeshGroup.position.set(-this.textMeshGroup.groupOffsetAngle / 2, 0, 0);
128
+ this.torus.add(this.textMeshGroup);
129
+ }
130
+ }
131
+ }
132
+ // 绘制文字
133
+ renderText(values, angle = 0, reverse = false) {
134
+ const textList = reverse ? values.reverse() : values;
135
+ // 弧度累计
136
+ let groupOffsetAngle = 0;
137
+ if (reverse) {
138
+ groupOffsetAngle = -angle;
139
+ }
140
+ else {
141
+ groupOffsetAngle = angle;
142
+ }
143
+ // debugger;
144
+ const textMeshGroup = new NS_THREE.Group();
145
+ let firstAngle = 0;
146
+ let lastAngle = 0;
147
+ textList.forEach((item, index) => {
148
+ const textMeshData = this.textMeshMap.get(item);
149
+ if (!textMeshData)
150
+ return;
151
+ const textMesh = textMeshData.mesh.clone();
152
+ // textMesh.material.visible = true;
153
+ // 文字自身宽度
154
+ const radian = textMeshData.textWidth;
155
+ if (index === 0)
156
+ firstAngle = radian;
157
+ if (index === textList.length - 1)
158
+ lastAngle = radian;
159
+ groupOffsetAngle += radian / 2;
160
+ // 左间距
161
+ if (textMeshData.spacingLeft) {
162
+ const rad = textMeshData.spacingLeft / 2;
163
+ groupOffsetAngle += rad;
164
+ }
165
+ // 定位
166
+ textMesh.position.set(groupOffsetAngle, 0, 15);
167
+ // 横向偏移量累加
168
+ if (reverse) {
169
+ groupOffsetAngle -= radian / 2;
170
+ }
171
+ else {
172
+ groupOffsetAngle += radian / 2;
173
+ }
174
+ // 右间距
175
+ if (textMeshData.spacing) {
176
+ const rad = textMeshData.spacing;
177
+ if (reverse) {
178
+ groupOffsetAngle -= rad;
179
+ }
180
+ else {
181
+ groupOffsetAngle += rad;
182
+ }
183
+ }
184
+ textMeshGroup.add(textMesh);
185
+ });
186
+ // 文字整体弧度
187
+ textMeshGroup.groupOffsetAngle = Math.abs(groupOffsetAngle);
188
+ textMeshGroup.lastAngle = lastAngle;
189
+ textMeshGroup.firstAngle = firstAngle;
190
+ return textMeshGroup;
191
+ }
192
+ setDirection(direction) {
193
+ this.direction = direction;
194
+ }
195
+ setAngle(angle) {
196
+ this.angle = angle;
197
+ }
198
+ setText(text) {
199
+ this.text = text;
200
+ }
201
+ setRing(angle, text, direction = 'center') {
202
+ this.setAngle(angle);
203
+ this.setText(text);
204
+ this.setDirection(direction);
205
+ }
206
+ setToursPosition(x, y, z) {
207
+ this.torus.position.set(x, y, z);
208
+ }
209
+ setOpacity(opacity) {
210
+ this.torus.traverse((o) => {
211
+ const mesh = o;
212
+ if (mesh.isMesh && !Array.isArray(mesh.material)) {
213
+ mesh.material.blending = NS_THREE.CustomBlending;
214
+ mesh.material.blendSrc = NS_THREE.SrcAlphaFactor;
215
+ mesh.material.transparent = true;
216
+ mesh.material.opacity = opacity;
217
+ }
218
+ });
219
+ }
220
+ /**
221
+ * 设置是否更新
222
+ * @param value 开关值
223
+ */
224
+ setEnabled(value) {
225
+ this.enabled = value;
226
+ }
227
+ play() {
228
+ this.isStop = false;
229
+ }
230
+ /*
231
+ 暂停时隐藏箭头,角度锁定为0
232
+ */
233
+ resize(width, height) {
234
+ if (this.viewWidth === width && this.viewHeight === height)
235
+ return;
236
+ this.viewWidth = width;
237
+ this.viewHeight = height;
238
+ }
239
+ update() {
240
+ const frameContext = new ElementFrameContext(this);
241
+ frameContext.needUpdate = this.needUpdate;
242
+ // 添加圆盘
243
+ if (!this.initialized && this.torus) {
244
+ frameContext.shouldPlaceElement = true;
245
+ this.initialized = true;
246
+ }
247
+ if (this.enabled) {
248
+ this.updateText(-this.angle, this.text);
249
+ }
250
+ return frameContext;
251
+ }
252
+ dispose() {
253
+ this.torus.remove();
254
+ this.textMeshMap.clear();
255
+ }
256
+ }
257
+ export { BottomNavElement };
@@ -0,0 +1,82 @@
1
+ import { NS_THREE } from '../stage/externals';
2
+ import { Element, ElementFrameContext } from './element';
3
+ /**
4
+ * 相机内参
5
+ */
6
+ interface CameraIntrinsic {
7
+ /** Field Of View */
8
+ fov: NS_THREE.Vector2;
9
+ /** 分辨率 */
10
+ resolution: NS_THREE.Vector2;
11
+ /** 焦距 */
12
+ f: NS_THREE.Vector2;
13
+ /** 中心偏移 */
14
+ c: NS_THREE.Vector2;
15
+ }
16
+ /**
17
+ * 相机元素
18
+ * @noInheritDoc
19
+ */
20
+ declare class Camera extends Element {
21
+ private initialized;
22
+ private camera;
23
+ private yaw;
24
+ private pitch;
25
+ private lookAtPoint;
26
+ intrinsic: CameraIntrinsic;
27
+ private helpers;
28
+ private cameraHelper;
29
+ private updateLookAtThisFrame;
30
+ private eventListeners;
31
+ private visibleScope;
32
+ /** 可碰撞元素 */
33
+ intersectables: NS_THREE.Object3D[];
34
+ readonly isCamera: true;
35
+ constructor(yaw?: number, pitch?: number, visibleScope?: number);
36
+ load(yaw?: number, pitch?: number, visibleScope?: number): void;
37
+ dispose(): void;
38
+ private updatePitchYawFromLookVector;
39
+ private onRotationChange;
40
+ private onQuaternionChange;
41
+ /** @ignore */
42
+ update(): ElementFrameContext;
43
+ /** @ignore */
44
+ getThreeCamera(): NS_THREE.PerspectiveCamera;
45
+ /**
46
+ * 获取相机内参
47
+ * @returns 相机内参
48
+ */
49
+ getIntrinsic(): CameraIntrinsic;
50
+ /** 获取偏航角 */
51
+ getYaw(): number;
52
+ /** 获取俯仰角 */
53
+ getPitch(): number;
54
+ /** 获取相机Field Of View */
55
+ getFov(): number;
56
+ /** 获取相机图像比例 */
57
+ getAspect(): number;
58
+ /** 获取相机姿态四元数 */
59
+ getQuaternion(): NS_THREE.Quaternion;
60
+ /**
61
+ * 设定偏航角
62
+ * @param yaw 偏航角
63
+ */
64
+ setYaw(yaw: number): void;
65
+ /**
66
+ * 设定俯仰角
67
+ * @param pitch 俯仰角
68
+ */
69
+ setPitch(pitch: number): void;
70
+ /** @ignore */
71
+ setCameraHelperVisible(value: boolean, render?: boolean): void;
72
+ /** @ignore */
73
+ lookAt(vector: number | NS_THREE.Vector3, y?: number, z?: number, updatePitchYaw?: boolean): void;
74
+ /** @ignore */
75
+ updateLookAt(): void;
76
+ get quaternion(): NS_THREE.Quaternion;
77
+ getViewingFrustumMesh(): {
78
+ vertices: NS_THREE.Vector3[];
79
+ triangles: number[];
80
+ };
81
+ }
82
+ export { Camera, CameraIntrinsic };
@@ -0,0 +1,283 @@
1
+ import { Externals, NS_THREE } from '../stage/externals';
2
+ import { Element, ElementFrameContext } from './element';
3
+ import { Camera as CameraUtils } from '../utils/camera';
4
+ import { EventHub } from '../utils/event-hub';
5
+ import { BasicTools } from '../utils/basic-tools';
6
+ import { OwllyEvents } from '../utils/events';
7
+ import { GeometryUtils } from '../utils/geometry-utils';
8
+ /**
9
+ * @ignore
10
+ */
11
+ class CameraPosition extends NS_THREE.Vector3 {
12
+ constructor(x, y, z, callback) {
13
+ super(x, y, z);
14
+ if (callback)
15
+ this.callback = callback;
16
+ }
17
+ set(x, y, z) {
18
+ super.set(x, y, z);
19
+ if (this.callback)
20
+ this.callback();
21
+ return this;
22
+ }
23
+ }
24
+ /** @ignore */
25
+ class CameraHelper extends NS_THREE.CameraHelper {
26
+ constructor(camera) {
27
+ super(camera);
28
+ const { THREE } = Externals.getInstance();
29
+ const elements = camera.matrixWorld.elements.slice();
30
+ elements[12] = 0;
31
+ elements[13] = 0;
32
+ elements[14] = 0;
33
+ this.matrix = new THREE.Matrix4().fromArray(elements);
34
+ }
35
+ update() {
36
+ const elements = this.camera.matrixWorld.elements.slice();
37
+ elements[12] = 0;
38
+ elements[13] = 0;
39
+ elements[14] = 0;
40
+ this.matrix.fromArray(elements);
41
+ super.update();
42
+ }
43
+ }
44
+ /**
45
+ * 相机元素
46
+ * @noInheritDoc
47
+ */
48
+ class Camera extends Element {
49
+ constructor(yaw = 0, pitch = -10, visibleScope = 20) {
50
+ super();
51
+ const { THREE } = Externals.getInstance();
52
+ this.initialized = false;
53
+ this.camera = new THREE.PerspectiveCamera();
54
+ this.lookAtPoint = new THREE.Vector3();
55
+ this.helpers = new THREE.Group();
56
+ // TODO(jyfang): make intrinsic dynamic
57
+ this.intrinsic = {
58
+ resolution: new THREE.Vector2(2560, 1440),
59
+ fov: new THREE.Vector2(48.1, 28.2),
60
+ f: new THREE.Vector2(2782.6289319729026, 2775.8932388798476),
61
+ c: new THREE.Vector2(1300.2770029742769, 729.80388257009895),
62
+ };
63
+ this.intersectables = [];
64
+ this.renderOrder = 250;
65
+ this.load(yaw, pitch, visibleScope);
66
+ // Override position, rotation, quaternion settings
67
+ Object.defineProperty(this, 'position', {
68
+ value: new CameraPosition(this.position.x, this.position.y, this.position.z, () => { this.updateLookAtThisFrame = true; }),
69
+ enumerable: true,
70
+ configurable: true,
71
+ });
72
+ /* eslint-disable no-underscore-dangle */
73
+ this.rotation._onChange(() => { this.onRotationChange(); });
74
+ this.quaternion._onChange(() => { this.onQuaternionChange(); });
75
+ /* eslint-enable no-underscore-dangle */
76
+ this.eventListeners = {
77
+ onCameraSelected: (camera) => {
78
+ this.cameraHelper.visible = camera === this;
79
+ this.updateLookAtThisFrame = true;
80
+ },
81
+ };
82
+ EventHub.on(OwllyEvents.ELEMENT_SELECTED, this.eventListeners.onCameraSelected);
83
+ }
84
+ load(yaw = 0, pitch = -10, visibleScope = 20) {
85
+ this.yaw = yaw;
86
+ this.pitch = pitch;
87
+ this.visibleScope = visibleScope;
88
+ this.camera.fov = this.intrinsic.fov.y;
89
+ this.camera.aspect = this.intrinsic.fov.x / this.intrinsic.fov.y;
90
+ this.camera.near = 0.1;
91
+ this.camera.far = 200;
92
+ this.camera.up.set(0, 0, 1);
93
+ this.up.set(0, 0, 1);
94
+ if (this.helpers) {
95
+ const { children } = this.helpers;
96
+ this.helpers.remove(...children);
97
+ children.forEach((c) => { BasicTools.dispose(c, true); });
98
+ this.intersectables = [];
99
+ }
100
+ const { THREE } = Externals.getInstance();
101
+ this.cameraHelper = new CameraHelper(this.camera);
102
+ const cameraCube = new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), new THREE.MeshLambertMaterial({
103
+ color: 0x0000ff,
104
+ emissive: 0x072534,
105
+ depthWrite: true,
106
+ depthTest: true,
107
+ }));
108
+ this.helpers.add(cameraCube);
109
+ this.add(this.camera);
110
+ this.add(this.helpers);
111
+ this.add(this.cameraHelper);
112
+ this.camera.renderOrder = 250;
113
+ this.helpers.renderOrder = 250;
114
+ this.cameraHelper.renderOrder = 250;
115
+ this.camera.far = this.visibleScope;
116
+ this.camera.updateProjectionMatrix();
117
+ this.cameraHelper.update();
118
+ this.camera.far = 200;
119
+ this.camera.updateProjectionMatrix();
120
+ this.cameraHelper.visible = false;
121
+ this.intersectables.push(cameraCube);
122
+ this.initialized = true;
123
+ this.updateLookAtThisFrame = true;
124
+ }
125
+ dispose() {
126
+ super.dispose();
127
+ this.remove(this.camera);
128
+ this.remove(this.helpers);
129
+ this.remove(this.cameraHelper);
130
+ BasicTools.dispose(this.helpers, true);
131
+ BasicTools.dispose(this.cameraHelper, true);
132
+ EventHub.off(OwllyEvents.ELEMENT_SELECTED, this.eventListeners.onCameraSelected);
133
+ }
134
+ updatePitchYawFromLookVector(v) {
135
+ const { yaw, pitch } = CameraUtils.getYawPitchFromCameraLookVector(v);
136
+ this.pitch = pitch;
137
+ this.yaw = yaw;
138
+ }
139
+ onRotationChange() {
140
+ const rotation = this.rotation.clone();
141
+ const { THREE } = Externals.getInstance();
142
+ this.rotation
143
+ .setFromQuaternion(new THREE.Quaternion(0, 0, 0, 1), undefined, false);
144
+ this.camera.rotation.copy(rotation);
145
+ this.helpers.rotation.copy(rotation);
146
+ this.camera.updateProjectionMatrix();
147
+ const lookAtVector = this.camera.getWorldDirection(new THREE.Vector3(0, 0, -1));
148
+ this.updatePitchYawFromLookVector(lookAtVector);
149
+ this.updateLookAtThisFrame = true;
150
+ }
151
+ onQuaternionChange() {
152
+ const quaternion = this.quaternion.clone();
153
+ const { THREE } = Externals.getInstance();
154
+ this.quaternion
155
+ .setFromEuler(new THREE.Euler(0, 0, 0), false);
156
+ this.camera.quaternion.copy(quaternion);
157
+ this.helpers.quaternion.copy(quaternion);
158
+ this.camera.updateProjectionMatrix();
159
+ const lookAtVector = this.camera.getWorldDirection(new THREE.Vector3(0, 0, -1));
160
+ this.updatePitchYawFromLookVector(lookAtVector);
161
+ this.updateLookAtThisFrame = true;
162
+ }
163
+ /** @ignore */
164
+ update() {
165
+ const frameContext = new ElementFrameContext(this);
166
+ if (this.initialized && !this.parent) {
167
+ frameContext.shouldPlaceElement = true;
168
+ frameContext.needUpdate = true;
169
+ }
170
+ if (this.updateLookAtThisFrame) {
171
+ this.lookAtPoint = CameraUtils.getCameraLookAtPositionByYawPitch(this.position.clone(), this.yaw, this.pitch).position;
172
+ this.lookAt(this.lookAtPoint, 0, 0, false);
173
+ frameContext.needUpdate = true;
174
+ this.updateLookAtThisFrame = false;
175
+ }
176
+ return frameContext;
177
+ }
178
+ /** @ignore */
179
+ getThreeCamera() {
180
+ return this.camera;
181
+ }
182
+ /**
183
+ * 获取相机内参
184
+ * @returns 相机内参
185
+ */
186
+ getIntrinsic() {
187
+ return this.intrinsic;
188
+ }
189
+ /** 获取偏航角 */
190
+ getYaw() {
191
+ return this.yaw;
192
+ }
193
+ /** 获取俯仰角 */
194
+ getPitch() {
195
+ return this.pitch;
196
+ }
197
+ /** 获取相机Field Of View */
198
+ getFov() {
199
+ return this.camera.fov;
200
+ }
201
+ /** 获取相机图像比例 */
202
+ getAspect() {
203
+ return this.camera.aspect;
204
+ }
205
+ /** 获取相机姿态四元数 */
206
+ getQuaternion() {
207
+ return this.camera.quaternion.clone();
208
+ }
209
+ /**
210
+ * 设定偏航角
211
+ * @param yaw 偏航角
212
+ */
213
+ setYaw(yaw) {
214
+ this.yaw = yaw;
215
+ this.updateLookAtThisFrame = true;
216
+ }
217
+ /**
218
+ * 设定俯仰角
219
+ * @param pitch 俯仰角
220
+ */
221
+ setPitch(pitch) {
222
+ this.pitch = pitch;
223
+ this.updateLookAtThisFrame = true;
224
+ }
225
+ /** @ignore */
226
+ setCameraHelperVisible(value, render) {
227
+ this.cameraHelper.visible = value;
228
+ this.updateLookAtThisFrame = !!render;
229
+ }
230
+ /** @ignore */
231
+ lookAt(vector, y, z, updatePitchYaw = true) {
232
+ const { THREE } = Externals.getInstance();
233
+ if (updatePitchYaw) {
234
+ let v;
235
+ if (vector instanceof THREE.Vector3) {
236
+ v = this.position.clone().add(vector.clone().multiplyScalar(-1)).normalize();
237
+ }
238
+ else {
239
+ v = this.position.clone().add(new THREE.Vector3(vector, y, z).multiplyScalar(-1)).normalize();
240
+ }
241
+ this.updatePitchYawFromLookVector(v);
242
+ }
243
+ this.helpers.lookAt(vector, y, z);
244
+ this.camera.lookAt(vector, y, z);
245
+ this.camera.updateProjectionMatrix();
246
+ if (this.cameraHelper) {
247
+ this.camera.far = this.visibleScope;
248
+ this.camera.updateProjectionMatrix();
249
+ this.cameraHelper.update();
250
+ this.camera.far = 200;
251
+ this.camera.updateProjectionMatrix();
252
+ }
253
+ }
254
+ /** @ignore */
255
+ updateLookAt() {
256
+ this.updateLookAtThisFrame = true;
257
+ }
258
+ get quaternion() {
259
+ return this.camera.quaternion.clone();
260
+ }
261
+ getViewingFrustumMesh() {
262
+ this.updateLookAt();
263
+ this.update();
264
+ this.camera.far = this.visibleScope;
265
+ this.camera.updateProjectionMatrix();
266
+ this.cameraHelper.update();
267
+ const cam = this.camera;
268
+ const eye = this.position.clone();
269
+ const { THREE } = Externals.getInstance();
270
+ const target = new THREE.Vector3(0, 0, -1).multiplyScalar(this.visibleScope)
271
+ .applyMatrix4(cam.matrixWorld);
272
+ const up = new THREE.Vector3(0, 0, 1);
273
+ const fovYDegrees = cam.fov;
274
+ const aspectRatio = cam.aspect;
275
+ const { near, far } = cam;
276
+ // console.info(`## eye, target, fovY=${fovYDegrees}, aspect=${aspectRatio}, near=${near}, far=${far}`, eye, target);
277
+ const frustumMesh = GeometryUtils.FrustumMesh(eye, target, up, fovYDegrees, aspectRatio, near, far);
278
+ this.camera.far = 200;
279
+ this.camera.updateProjectionMatrix();
280
+ return frustumMesh;
281
+ }
282
+ }
283
+ export { Camera };