@aibee/owlly 1.0.25 → 1.0.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (359) hide show
  1. package/lib/external/lines/line-geometry.d.ts +9 -0
  2. package/lib/external/lines/line-geometry.js +51 -0
  3. package/lib/external/lines/line-material.d.ts +10 -0
  4. package/lib/external/lines/line-material.js +376 -0
  5. package/lib/external/lines/line-segments-2.d.ts +7 -0
  6. package/lib/external/lines/line-segments-2.js +143 -0
  7. package/lib/external/lines/line-segments-geometry.d.ts +15 -0
  8. package/lib/external/lines/line-segments-geometry.js +140 -0
  9. package/lib/external/loaders/gltf-loader.d.ts +77 -0
  10. package/lib/external/loaders/gltf-loader.js +2318 -0
  11. package/lib/external/orbit-controls.d.ts +44 -0
  12. package/lib/external/orbit-controls.js +745 -0
  13. package/lib/external/renderers/css-2d-renderer.d.ts +16 -0
  14. package/lib/external/renderers/css-2d-renderer.js +121 -0
  15. package/lib/external/renderers/css-3d-renderer.d.ts +18 -0
  16. package/lib/external/renderers/css-3d-renderer.js +138 -0
  17. package/lib/external/transform-controls.d.ts +106 -0
  18. package/lib/external/transform-controls.js +1112 -0
  19. package/lib/owlly/controller/aerial-element-controller.d.ts +65 -0
  20. package/lib/owlly/controller/aerial-element-controller.js +235 -0
  21. package/lib/owlly/controller/basic-controller.d.ts +324 -0
  22. package/lib/owlly/controller/basic-controller.js +1238 -0
  23. package/lib/owlly/controller/camera-controller.d.ts +37 -0
  24. package/lib/owlly/controller/camera-controller.js +137 -0
  25. package/lib/owlly/controller/controller.d.ts +61 -0
  26. package/lib/owlly/controller/controller.js +23 -0
  27. package/lib/owlly/controller/index.d.ts +2 -0
  28. package/lib/owlly/controller/index.js +13 -0
  29. package/lib/owlly/controller/mouse-indicator-controller.d.ts +34 -0
  30. package/lib/owlly/controller/mouse-indicator-controller.js +118 -0
  31. package/lib/owlly/controller/orbit-control.d.ts +147 -0
  32. package/lib/owlly/controller/orbit-control.js +264 -0
  33. package/lib/owlly/controller/panorama-adjust-controller.d.ts +45 -0
  34. package/lib/owlly/controller/panorama-adjust-controller.js +157 -0
  35. package/lib/owlly/controller/panorama-controller.d.ts +441 -0
  36. package/lib/owlly/controller/panorama-controller.js +1943 -0
  37. package/lib/owlly/controller/panorama-transform-controller.d.ts +66 -0
  38. package/lib/owlly/controller/panorama-transform-controller.js +136 -0
  39. package/lib/owlly/controller/plane-controller.d.ts +43 -0
  40. package/lib/owlly/controller/plane-controller.js +173 -0
  41. package/lib/owlly/controller/texture-controller.d.ts +181 -0
  42. package/lib/owlly/controller/texture-controller.js +875 -0
  43. package/lib/owlly/controller/tile-panorama-controller.d.ts +308 -0
  44. package/lib/owlly/controller/tile-panorama-controller.js +1353 -0
  45. package/lib/owlly/controller/transform-controller.d.ts +106 -0
  46. package/lib/owlly/controller/transform-controller.js +545 -0
  47. package/lib/owlly/element/bottom-nav-element.d.ts +65 -0
  48. package/lib/owlly/element/bottom-nav-element.js +257 -0
  49. package/lib/owlly/element/camera.d.ts +82 -0
  50. package/lib/owlly/element/camera.js +283 -0
  51. package/lib/owlly/element/dom-2d-element.d.ts +35 -0
  52. package/lib/owlly/element/dom-2d-element.js +48 -0
  53. package/lib/owlly/element/dom-3d-element.d.ts +27 -0
  54. package/lib/owlly/element/dom-3d-element.js +33 -0
  55. package/lib/owlly/element/dom-label-2d.d.ts +116 -0
  56. package/lib/owlly/element/dom-label-2d.js +382 -0
  57. package/lib/owlly/element/element.d.ts +53 -0
  58. package/lib/owlly/element/element.js +75 -0
  59. package/lib/owlly/element/floor-model.d.ts +83 -0
  60. package/lib/owlly/element/floor-model.js +227 -0
  61. package/lib/owlly/element/gif-kit/Gif.d.ts +96 -0
  62. package/lib/owlly/element/gif-kit/Gif.js +432 -0
  63. package/lib/owlly/element/gif-kit/GifColor.d.ts +21 -0
  64. package/lib/owlly/element/gif-kit/GifColor.js +37 -0
  65. package/lib/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.d.ts +20 -0
  66. package/lib/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.js +50 -0
  67. package/lib/owlly/element/gif-kit/GifFrame.d.ts +31 -0
  68. package/lib/owlly/element/gif-kit/GifFrame.js +96 -0
  69. package/lib/owlly/element/gif-kit/GifImage.d.ts +23 -0
  70. package/lib/owlly/element/gif-kit/GifImage.js +7 -0
  71. package/lib/owlly/element/gif-kit/GifParser.d.ts +17 -0
  72. package/lib/owlly/element/gif-kit/GifParser.js +196 -0
  73. package/lib/owlly/element/gif-kit/GifPresenter.d.ts +20 -0
  74. package/lib/owlly/element/gif-kit/GifPresenter.js +43 -0
  75. package/lib/owlly/element/gif-kit/GifVersion.d.ts +10 -0
  76. package/lib/owlly/element/gif-kit/GifVersion.js +12 -0
  77. package/lib/owlly/element/gltf-mesh-element.d.ts +31 -0
  78. package/lib/owlly/element/gltf-mesh-element.js +136 -0
  79. package/lib/owlly/element/index.d.ts +20 -0
  80. package/lib/owlly/element/index.js +24 -0
  81. package/lib/owlly/element/map-kit/shape.d.ts +131 -0
  82. package/lib/owlly/element/map-kit/shape.js +189 -0
  83. package/lib/owlly/element/mesh-element.d.ts +22 -0
  84. package/lib/owlly/element/mesh-element.js +63 -0
  85. package/lib/owlly/element/mesh-line-2d.d.ts +82 -0
  86. package/lib/owlly/element/mesh-line-2d.js +887 -0
  87. package/lib/owlly/element/meshline-o.d.ts +64 -0
  88. package/lib/owlly/element/meshline-o.js +678 -0
  89. package/lib/owlly/element/panorama-group.d.ts +241 -0
  90. package/lib/owlly/element/panorama-group.js +966 -0
  91. package/lib/owlly/element/panorama.d.ts +132 -0
  92. package/lib/owlly/element/panorama.js +812 -0
  93. package/lib/owlly/element/path-group.d.ts +69 -0
  94. package/lib/owlly/element/path-group.js +171 -0
  95. package/lib/owlly/element/path.d.ts +99 -0
  96. package/lib/owlly/element/path.js +531 -0
  97. package/lib/owlly/element/placeable-2d.d.ts +158 -0
  98. package/lib/owlly/element/placeable-2d.js +470 -0
  99. package/lib/owlly/element/polygon-mesh.d.ts +107 -0
  100. package/lib/owlly/element/polygon-mesh.js +307 -0
  101. package/lib/owlly/element/ring-element.d.ts +79 -0
  102. package/lib/owlly/element/ring-element.js +383 -0
  103. package/lib/owlly/element/sphere-mesh.d.ts +28 -0
  104. package/lib/owlly/element/sphere-mesh.js +69 -0
  105. package/lib/owlly/element/svg-floor-model.d.ts +22 -0
  106. package/lib/owlly/element/svg-floor-model.js +184 -0
  107. package/lib/owlly/element/svg-floors.d.ts +27 -0
  108. package/lib/owlly/element/svg-floors.js +109 -0
  109. package/lib/owlly/element/tile-panorama-group.d.ts +335 -0
  110. package/lib/owlly/element/tile-panorama-group.js +1006 -0
  111. package/lib/owlly/element/tile-panorama.d.ts +161 -0
  112. package/lib/owlly/element/tile-panorama.js +509 -0
  113. package/lib/owlly/element/tile-plane.d.ts +105 -0
  114. package/lib/owlly/element/tile-plane.js +360 -0
  115. package/lib/owlly/element/video-element.d.ts +33 -0
  116. package/lib/owlly/element/video-element.js +159 -0
  117. package/lib/owlly/geometries/ExtrudeGeometry2.d.ts +15 -0
  118. package/lib/owlly/geometries/ExtrudeGeometry2.js +210 -0
  119. package/lib/owlly/index.d.ts +13 -0
  120. package/lib/owlly/index.js +16 -0
  121. package/lib/owlly/overlay/canvas-overlay.d.ts +96 -0
  122. package/lib/owlly/overlay/canvas-overlay.js +510 -0
  123. package/lib/owlly/overlay/css-2d-overlay.d.ts +14 -0
  124. package/lib/owlly/overlay/css-2d-overlay.js +35 -0
  125. package/lib/owlly/overlay/css-3d-overlay.d.ts +16 -0
  126. package/lib/owlly/overlay/css-3d-overlay.js +36 -0
  127. package/lib/owlly/overlay/index.d.ts +6 -0
  128. package/lib/owlly/overlay/index.js +11 -0
  129. package/lib/owlly/overlay/label-overlay.d.ts +62 -0
  130. package/lib/owlly/overlay/label-overlay.js +328 -0
  131. package/lib/owlly/overlay/overlay.d.ts +14 -0
  132. package/lib/owlly/overlay/overlay.js +4 -0
  133. package/lib/owlly/overlay/path-overlay.d.ts +39 -0
  134. package/lib/owlly/overlay/path-overlay.js +124 -0
  135. package/lib/owlly/overlay/path-overlay2.d.ts +35 -0
  136. package/lib/owlly/overlay/path-overlay2.js +118 -0
  137. package/lib/owlly/overlay/poi-overlay-3d.d.ts +278 -0
  138. package/lib/owlly/overlay/poi-overlay-3d.js +1432 -0
  139. package/lib/owlly/overlay/poi-overlay.d.ts +277 -0
  140. package/lib/owlly/overlay/poi-overlay.js +1411 -0
  141. package/lib/owlly/owlly-2d/index.d.ts +28 -0
  142. package/lib/owlly/owlly-2d/index.js +92 -0
  143. package/lib/owlly/screen/index.d.ts +1 -0
  144. package/lib/owlly/screen/index.js +1 -0
  145. package/lib/owlly/screen/screen.d.ts +73 -0
  146. package/lib/owlly/screen/screen.js +236 -0
  147. package/lib/owlly/stage/externals.d.ts +19 -0
  148. package/lib/owlly/stage/externals.js +24 -0
  149. package/lib/owlly/stage/index.d.ts +4 -0
  150. package/lib/owlly/stage/index.js +6 -0
  151. package/lib/owlly/stage/owlly.d.ts +38 -0
  152. package/lib/owlly/stage/owlly.js +168 -0
  153. package/lib/owlly/stage/stage.d.ts +108 -0
  154. package/lib/owlly/stage/stage.js +234 -0
  155. package/lib/owlly/utils/alignment-utils.d.ts +20 -0
  156. package/lib/owlly/utils/alignment-utils.js +63 -0
  157. package/lib/owlly/utils/basic-calc.d.ts +18 -0
  158. package/lib/owlly/utils/basic-calc.js +129 -0
  159. package/lib/owlly/utils/basic-tools.d.ts +71 -0
  160. package/lib/owlly/utils/basic-tools.js +235 -0
  161. package/lib/owlly/utils/bvh-tree.d.ts +105 -0
  162. package/lib/owlly/utils/bvh-tree.js +539 -0
  163. package/lib/owlly/utils/camera.d.ts +37 -0
  164. package/lib/owlly/utils/camera.js +50 -0
  165. package/lib/owlly/utils/cube-texture-cache.d.ts +25 -0
  166. package/lib/owlly/utils/cube-texture-cache.js +143 -0
  167. package/lib/owlly/utils/device-utils.d.ts +18 -0
  168. package/lib/owlly/utils/device-utils.js +41 -0
  169. package/lib/owlly/utils/environment-utils.d.ts +37 -0
  170. package/lib/owlly/utils/environment-utils.js +73 -0
  171. package/lib/owlly/utils/event-hub.d.ts +50 -0
  172. package/lib/owlly/utils/event-hub.js +106 -0
  173. package/lib/owlly/utils/events.d.ts +219 -0
  174. package/lib/owlly/utils/events.js +219 -0
  175. package/lib/owlly/utils/geometry-utils.d.ts +119 -0
  176. package/lib/owlly/utils/geometry-utils.js +622 -0
  177. package/lib/owlly/utils/helper.d.ts +6 -0
  178. package/lib/owlly/utils/helper.js +24 -0
  179. package/lib/owlly/utils/index.d.ts +14 -0
  180. package/lib/owlly/utils/index.js +17 -0
  181. package/lib/owlly/utils/lru-cache.d.ts +26 -0
  182. package/lib/owlly/utils/lru-cache.js +109 -0
  183. package/lib/owlly/utils/map-utils.d.ts +7 -0
  184. package/lib/owlly/utils/map-utils.js +52 -0
  185. package/lib/owlly/utils/number-utils.d.ts +8 -0
  186. package/lib/owlly/utils/number-utils.js +72 -0
  187. package/lib/owlly/utils/panorama-model-util.d.ts +46 -0
  188. package/lib/owlly/utils/panorama-model-util.js +245 -0
  189. package/lib/owlly/utils/path-utils.d.ts +80 -0
  190. package/lib/owlly/utils/path-utils.js +728 -0
  191. package/lib/owlly/utils/svgutils.d.ts +138 -0
  192. package/lib/owlly/utils/svgutils.js +561 -0
  193. package/lib/owlly/utils/texture-cache.d.ts +29 -0
  194. package/lib/owlly/utils/texture-cache.js +115 -0
  195. package/lib/owlly/utils/tile-util.d.ts +187 -0
  196. package/lib/owlly/utils/tile-util.js +456 -0
  197. package/lib/owlly/utils/time-profiler.d.ts +21 -0
  198. package/lib/owlly/utils/time-profiler.js +48 -0
  199. package/lib/owlly/view/camera-view.d.ts +35 -0
  200. package/lib/owlly/view/camera-view.js +101 -0
  201. package/lib/owlly/view/index.d.ts +3 -0
  202. package/lib/owlly/view/index.js +5 -0
  203. package/lib/owlly/view/orthographic-view.d.ts +40 -0
  204. package/lib/owlly/view/orthographic-view.js +94 -0
  205. package/lib/owlly/view/perspective-view.d.ts +40 -0
  206. package/lib/owlly/view/perspective-view.js +95 -0
  207. package/lib/owlly/view/svg-map-view.d.ts +46 -0
  208. package/lib/owlly/view/svg-map-view.js +144 -0
  209. package/lib/owlly/view/view.d.ts +146 -0
  210. package/lib/owlly/view/view.js +317 -0
  211. package/lib/prod/owlly.esm.js +93462 -0
  212. package/lib/prod/owlly.esm.js.map +1 -0
  213. package/lib/prod/owlly.esm.min.js +54 -0
  214. package/lib/prod/owlly.iife.js +93560 -0
  215. package/lib/prod/owlly.iife.js.map +1 -0
  216. package/lib/prod/owlly.iife.min.js +69 -0
  217. package/lib/prod/owlly.miniapp.js +73845 -0
  218. package/lib/prod/owlly.miniapp.js.map +1 -0
  219. package/lib/prod/owlly.miniapp.min.js +63 -0
  220. package/lib/prod/src/external/lines/line-geometry.d.ts +9 -0
  221. package/lib/prod/src/external/lines/line-material.d.ts +10 -0
  222. package/lib/prod/src/external/lines/line-segments-2.d.ts +7 -0
  223. package/lib/prod/src/external/lines/line-segments-geometry.d.ts +15 -0
  224. package/lib/prod/src/external/loaders/gltf-loader.d.ts +77 -0
  225. package/lib/prod/src/external/orbit-controls.d.ts +44 -0
  226. package/lib/prod/src/external/renderers/css-2d-renderer.d.ts +16 -0
  227. package/lib/prod/src/external/renderers/css-3d-renderer.d.ts +18 -0
  228. package/lib/prod/src/external/transform-controls.d.ts +106 -0
  229. package/lib/prod/src/external/util/buffer-geometry-utils.d.ts +45 -0
  230. package/lib/prod/src/owlly/controller/aerial-element-controller.d.ts +65 -0
  231. package/lib/prod/src/owlly/controller/basic-controller.d.ts +324 -0
  232. package/lib/prod/src/owlly/controller/camera-controller.d.ts +37 -0
  233. package/lib/prod/src/owlly/controller/controller.d.ts +61 -0
  234. package/lib/prod/src/owlly/controller/index.d.ts +2 -0
  235. package/lib/prod/src/owlly/controller/mouse-indicator-controller.d.ts +34 -0
  236. package/lib/prod/src/owlly/controller/orbit-control.d.ts +147 -0
  237. package/lib/prod/src/owlly/controller/panorama-adjust-controller.d.ts +45 -0
  238. package/lib/prod/src/owlly/controller/panorama-controller.d.ts +441 -0
  239. package/lib/prod/src/owlly/controller/panorama-transform-controller.d.ts +66 -0
  240. package/lib/prod/src/owlly/controller/plane-controller.d.ts +43 -0
  241. package/lib/prod/src/owlly/controller/texture-controller.d.ts +183 -0
  242. package/lib/prod/src/owlly/controller/tile-panorama-controller.d.ts +308 -0
  243. package/lib/prod/src/owlly/controller/transform-controller.d.ts +106 -0
  244. package/lib/prod/src/owlly/element/bottom-nav-element.d.ts +65 -0
  245. package/lib/prod/src/owlly/element/camera.d.ts +82 -0
  246. package/lib/prod/src/owlly/element/dom-2d-element.d.ts +35 -0
  247. package/lib/prod/src/owlly/element/dom-3d-element.d.ts +27 -0
  248. package/lib/prod/src/owlly/element/dom-label-2d.d.ts +116 -0
  249. package/lib/prod/src/owlly/element/element.d.ts +53 -0
  250. package/lib/prod/src/owlly/element/floor-model.d.ts +83 -0
  251. package/lib/prod/src/owlly/element/gif-kit/Gif.d.ts +96 -0
  252. package/lib/prod/src/owlly/element/gif-kit/GifColor.d.ts +21 -0
  253. package/lib/prod/src/owlly/element/gif-kit/GifCompressedCodesToByteArrayConverter.d.ts +20 -0
  254. package/lib/prod/src/owlly/element/gif-kit/GifFrame.d.ts +31 -0
  255. package/lib/prod/src/owlly/element/gif-kit/GifImage.d.ts +23 -0
  256. package/lib/prod/src/owlly/element/gif-kit/GifParser.d.ts +17 -0
  257. package/lib/prod/src/owlly/element/gif-kit/GifPresenter.d.ts +20 -0
  258. package/lib/prod/src/owlly/element/gif-kit/GifVersion.d.ts +10 -0
  259. package/lib/prod/src/owlly/element/gltf-mesh-element.d.ts +31 -0
  260. package/lib/prod/src/owlly/element/index.d.ts +6 -0
  261. package/lib/prod/src/owlly/element/map-kit/area.d.ts +24 -0
  262. package/lib/prod/src/owlly/element/map-kit/block-set.d.ts +39 -0
  263. package/lib/prod/src/owlly/element/map-kit/block.d.ts +77 -0
  264. package/lib/prod/src/owlly/element/map-kit/index.d.ts +3 -0
  265. package/lib/prod/src/owlly/element/map-kit/shape.d.ts +131 -0
  266. package/lib/prod/src/owlly/element/mesh-element.d.ts +22 -0
  267. package/lib/prod/src/owlly/element/mesh-line-2d.d.ts +82 -0
  268. package/lib/prod/src/owlly/element/meshline-o.d.ts +64 -0
  269. package/lib/prod/src/owlly/element/panorama-group.d.ts +241 -0
  270. package/lib/prod/src/owlly/element/panorama.d.ts +132 -0
  271. package/lib/prod/src/owlly/element/path-group.d.ts +69 -0
  272. package/lib/prod/src/owlly/element/path.d.ts +99 -0
  273. package/lib/prod/src/owlly/element/placeable-2d.d.ts +158 -0
  274. package/lib/prod/src/owlly/element/polygon-mesh.d.ts +107 -0
  275. package/lib/prod/src/owlly/element/ring-element.d.ts +79 -0
  276. package/lib/prod/src/owlly/element/sphere-mesh.d.ts +28 -0
  277. package/lib/prod/src/owlly/element/svg-floor-model.d.ts +22 -0
  278. package/lib/prod/src/owlly/element/svg-floors.d.ts +27 -0
  279. package/lib/prod/src/owlly/element/tile-panorama-group.d.ts +335 -0
  280. package/lib/prod/src/owlly/element/tile-panorama.d.ts +162 -0
  281. package/lib/prod/src/owlly/element/tile-plane.d.ts +114 -0
  282. package/lib/prod/src/owlly/element/video-element.d.ts +33 -0
  283. package/lib/prod/src/owlly/geometries/ExtrudeGeometry2.d.ts +15 -0
  284. package/lib/prod/src/owlly/index.d.ts +13 -0
  285. package/lib/prod/src/owlly/overlay/canvas-overlay.d.ts +96 -0
  286. package/lib/prod/src/owlly/overlay/css-2d-overlay.d.ts +14 -0
  287. package/lib/prod/src/owlly/overlay/css-3d-overlay.d.ts +16 -0
  288. package/lib/prod/src/owlly/overlay/index.d.ts +5 -0
  289. package/lib/prod/src/owlly/overlay/label-overlay.d.ts +62 -0
  290. package/lib/prod/src/owlly/overlay/overlay.d.ts +14 -0
  291. package/lib/prod/src/owlly/overlay/path-overlay.d.ts +39 -0
  292. package/lib/prod/src/owlly/overlay/path-overlay2.d.ts +35 -0
  293. package/lib/prod/src/owlly/overlay/poi-overlay-3d.d.ts +278 -0
  294. package/lib/prod/src/owlly/overlay/poi-overlay.d.ts +277 -0
  295. package/lib/prod/src/owlly/owlly-2d/index.d.ts +28 -0
  296. package/lib/prod/src/owlly/screen/index.d.ts +1 -0
  297. package/lib/prod/src/owlly/screen/screen.d.ts +73 -0
  298. package/lib/prod/src/owlly/stage/__test__/stage.spec.d.ts +1 -0
  299. package/lib/prod/src/owlly/stage/externals.d.ts +19 -0
  300. package/lib/prod/src/owlly/stage/index.d.ts +3 -0
  301. package/lib/prod/src/owlly/stage/owlly.d.ts +38 -0
  302. package/lib/prod/src/owlly/stage/stage.d.ts +108 -0
  303. package/lib/prod/src/owlly/utils/alignment-utils.d.ts +20 -0
  304. package/lib/prod/src/owlly/utils/basic-calc.d.ts +18 -0
  305. package/lib/prod/src/owlly/utils/basic-tools.d.ts +71 -0
  306. package/lib/prod/src/owlly/utils/bvh-tree.d.ts +105 -0
  307. package/lib/prod/src/owlly/utils/camera.d.ts +37 -0
  308. package/lib/prod/src/owlly/utils/cube-texture-cache.d.ts +25 -0
  309. package/lib/prod/src/owlly/utils/device-utils.d.ts +18 -0
  310. package/lib/prod/src/owlly/utils/environment-utils.d.ts +37 -0
  311. package/lib/prod/src/owlly/utils/event-hub.d.ts +50 -0
  312. package/lib/prod/src/owlly/utils/events.d.ts +219 -0
  313. package/lib/prod/src/owlly/utils/geometry-utils.d.ts +119 -0
  314. package/lib/prod/src/owlly/utils/helper.d.ts +6 -0
  315. package/lib/prod/src/owlly/utils/index.d.ts +13 -0
  316. package/lib/prod/src/owlly/utils/lru-cache.d.ts +26 -0
  317. package/lib/prod/src/owlly/utils/map-utils.d.ts +7 -0
  318. package/lib/prod/src/owlly/utils/number-utils.d.ts +8 -0
  319. package/lib/prod/src/owlly/utils/panorama-model-util.d.ts +46 -0
  320. package/lib/prod/src/owlly/utils/path-utils.d.ts +80 -0
  321. package/lib/prod/src/owlly/utils/svgutils.d.ts +138 -0
  322. package/lib/prod/src/owlly/utils/texture-cache.d.ts +29 -0
  323. package/lib/prod/src/owlly/utils/tile-util.d.ts +187 -0
  324. package/lib/prod/src/owlly/utils/time-profiler.d.ts +21 -0
  325. package/lib/prod/src/owlly/view/__test__/perspective-view.spec.d.ts +0 -0
  326. package/lib/prod/src/owlly/view/camera-view.d.ts +35 -0
  327. package/lib/prod/src/owlly/view/index.d.ts +3 -0
  328. package/lib/prod/src/owlly/view/orthographic-view.d.ts +40 -0
  329. package/lib/prod/src/owlly/view/perspective-view.d.ts +40 -0
  330. package/lib/prod/src/owlly/view/svg-map-view.d.ts +46 -0
  331. package/lib/prod/src/owlly/view/view.d.ts +146 -0
  332. package/lib/src/owlly/controller/texture-controller.d.ts +3 -1
  333. package/lib/src/owlly/controller/texture-controller.js +16 -1
  334. package/lib/src/owlly/controller/texture-controller.js.map +1 -1
  335. package/lib/src/owlly/controller/tile-panorama-controller.js +4 -0
  336. package/lib/src/owlly/controller/tile-panorama-controller.js.map +1 -1
  337. package/lib/src/owlly/element/tile-panorama.d.ts +1 -0
  338. package/lib/src/owlly/element/tile-panorama.js +16 -3
  339. package/lib/src/owlly/element/tile-panorama.js.map +1 -1
  340. package/lib/src/owlly/element/tile-plane.d.ts +9 -0
  341. package/lib/src/owlly/element/tile-plane.js +27 -0
  342. package/lib/src/owlly/element/tile-plane.js.map +1 -1
  343. package/lib/src/owlly/overlay/poi-overlay-3d.js.map +1 -1
  344. package/lib/src/owlly/overlay/poi-overlay.js.map +1 -1
  345. package/lib/src/owlly/stage/owlly.js +7 -1
  346. package/lib/src/owlly/stage/owlly.js.map +1 -1
  347. package/lib/src/owlly/stage/stage.js +2 -0
  348. package/lib/src/owlly/stage/stage.js.map +1 -1
  349. package/lib/src/web/main.rpeng.mes.plane.js.map +1 -1
  350. package/package.json +16 -7
  351. package/src/owlly/controller/texture-controller.ts +18 -1
  352. package/src/owlly/controller/tile-panorama-controller.ts +3 -1
  353. package/src/owlly/element/tile-panorama.ts +14 -0
  354. package/src/owlly/element/tile-plane.ts +26 -0
  355. package/src/owlly/overlay/poi-overlay-3d.ts +0 -4
  356. package/src/owlly/overlay/poi-overlay.ts +0 -4
  357. package/src/owlly/stage/owlly.ts +6 -1
  358. package/src/owlly/stage/stage.ts +2 -0
  359. package/src/web/main.rpeng.mes.plane.ts +0 -6
@@ -0,0 +1,2318 @@
1
+ /* eslint-disable max-len, no-continue, @typescript-eslint/no-explicit-any, no-underscore-dangle, func-names, @typescript-eslint/no-this-alias, no-console, consistent-return, no-param-reassign, prefer-destructuring, no-multi-assign, guard-for-in, no-shadow, no-restricted-syntax, no-plusplus, no-restricted-globals, new-cap */
2
+ import { Externals, NS_THREE } from '../../owlly/stage/externals';
3
+ import { Env, EnvironmentUtils } from '../../owlly/utils/environment-utils';
4
+ const EXTENSIONS = {
5
+ KHR_BINARY_GLTF: 'KHR_binary_glTF',
6
+ KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
7
+ KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
8
+ KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
9
+ KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
10
+ KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
11
+ KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
12
+ KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
13
+ KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
14
+ KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
15
+ EXT_TEXTURE_WEBP: 'EXT_texture_webp',
16
+ EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
17
+ };
18
+ /** ****************************** */
19
+ /** ******** INTERNALS *********** */
20
+ /** ****************************** */
21
+ /* CONSTANTS */
22
+ const WEBGL_CONSTANTS = {
23
+ FLOAT: 5126,
24
+ // FLOAT_MAT2: 35674,
25
+ FLOAT_MAT3: 35675,
26
+ FLOAT_MAT4: 35676,
27
+ FLOAT_VEC2: 35664,
28
+ FLOAT_VEC3: 35665,
29
+ FLOAT_VEC4: 35666,
30
+ LINEAR: 9729,
31
+ REPEAT: 10497,
32
+ SAMPLER_2D: 35678,
33
+ POINTS: 0,
34
+ LINES: 1,
35
+ LINE_LOOP: 2,
36
+ LINE_STRIP: 3,
37
+ TRIANGLES: 4,
38
+ TRIANGLE_STRIP: 5,
39
+ TRIANGLE_FAN: 6,
40
+ UNSIGNED_BYTE: 5121,
41
+ UNSIGNED_SHORT: 5123,
42
+ };
43
+ const WEBGL_COMPONENT_TYPES = {
44
+ 5120: Int8Array,
45
+ 5121: Uint8Array,
46
+ 5122: Int16Array,
47
+ 5123: Uint16Array,
48
+ 5125: Uint32Array,
49
+ 5126: Float32Array,
50
+ };
51
+ const WEBGL_FILTERS = {
52
+ 9728: NS_THREE.NearestFilter,
53
+ 9729: NS_THREE.LinearFilter,
54
+ 9984: NS_THREE.NearestMipmapNearestFilter,
55
+ 9985: NS_THREE.LinearMipmapNearestFilter,
56
+ 9986: NS_THREE.NearestMipmapLinearFilter,
57
+ 9987: NS_THREE.LinearMipmapLinearFilter,
58
+ };
59
+ const WEBGL_WRAPPINGS = {
60
+ 33071: NS_THREE.ClampToEdgeWrapping,
61
+ 33648: NS_THREE.MirroredRepeatWrapping,
62
+ 10497: NS_THREE.RepeatWrapping,
63
+ };
64
+ const WEBGL_TYPE_SIZES = {
65
+ SCALAR: 1,
66
+ VEC2: 2,
67
+ VEC3: 3,
68
+ VEC4: 4,
69
+ MAT2: 4,
70
+ MAT3: 9,
71
+ MAT4: 16,
72
+ };
73
+ const ATTRIBUTES = {
74
+ POSITION: 'position',
75
+ NORMAL: 'normal',
76
+ TANGENT: 'tangent',
77
+ TEXCOORD_0: 'uv',
78
+ TEXCOORD_1: 'uv2',
79
+ COLOR_0: 'color',
80
+ WEIGHTS_0: 'skinWeight',
81
+ JOINTS_0: 'skinIndex',
82
+ };
83
+ const PATH_PROPERTIES = {
84
+ scale: 'scale',
85
+ translation: 'position',
86
+ rotation: 'quaternion',
87
+ weights: 'morphTargetInfluences',
88
+ };
89
+ const INTERPOLATION = {
90
+ CUBICSPLINE: undefined,
91
+ // keyframe track will be initialized with a default interpolation type, then modified.
92
+ LINEAR: NS_THREE.InterpolateLinear,
93
+ STEP: NS_THREE.InterpolateDiscrete,
94
+ };
95
+ const ALPHA_MODES = {
96
+ OPAQUE: 'OPAQUE',
97
+ MASK: 'MASK',
98
+ BLEND: 'BLEND',
99
+ };
100
+ /* UTILITY FUNCTIONS */
101
+ function resolveURL(url, path) {
102
+ // Invalid URL
103
+ if (typeof url !== 'string' || url === '')
104
+ return '';
105
+ // Host Relative URL
106
+ if (/^https?:\/\//i.test(path) && /^\//.test(url)) {
107
+ path = path.replace(/(^https?:\/\/[^/]+).*/i, '$1');
108
+ }
109
+ // Absolute URL http://,https://,//
110
+ if (/^(https?:)?\/\//i.test(url))
111
+ return url;
112
+ // Data URI
113
+ if (/^data:.*,.*$/i.test(url))
114
+ return url;
115
+ // Blob URL
116
+ if (/^blob:.*$/i.test(url))
117
+ return url;
118
+ // Relative URL
119
+ return path + url;
120
+ }
121
+ /**
122
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
123
+ */
124
+ function createDefaultMaterial(cache) {
125
+ const { THREE } = Externals.getInstance();
126
+ if (cache.DefaultMaterial === undefined) {
127
+ cache.DefaultMaterial = new THREE.MeshStandardMaterial({
128
+ color: 0xFFFFFF,
129
+ emissive: 0x000000,
130
+ metalness: 1,
131
+ roughness: 1,
132
+ transparent: false,
133
+ depthTest: true,
134
+ side: THREE.FrontSide,
135
+ });
136
+ }
137
+ return cache.DefaultMaterial;
138
+ }
139
+ function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) {
140
+ // Add unknown glTF extensions to an object's userData.
141
+ for (const name in objectDef.extensions) {
142
+ if (knownExtensions[name] === undefined) {
143
+ object.userData.gltfExtensions = object.userData.gltfExtensions || {};
144
+ object.userData.gltfExtensions[name] = objectDef.extensions[name];
145
+ }
146
+ }
147
+ }
148
+ /**
149
+ * @param {Object3D|Material|BufferGeometry} object
150
+ * @param {GLTF.definition} gltfDef
151
+ */
152
+ function assignExtrasToUserData(object, gltfDef) {
153
+ if (gltfDef.extras !== undefined) {
154
+ if (typeof gltfDef.extras === 'object') {
155
+ Object.assign(object.userData, gltfDef.extras);
156
+ }
157
+ else {
158
+ console.warn(`THREE.GLTFLoader: Ignoring primitive type .extras, ${gltfDef.extras}`);
159
+ }
160
+ }
161
+ }
162
+ /**
163
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
164
+ *
165
+ * @param {BufferGeometry} geometry
166
+ * @param {Array<GLTF.Target>} targets
167
+ * @param {GLTFParser} parser
168
+ * @return {Promise<BufferGeometry>}
169
+ */
170
+ function addMorphTargets(geometry, targets, parser) {
171
+ let hasMorphPosition = false;
172
+ let hasMorphNormal = false;
173
+ for (let i = 0, il = targets.length; i < il; i++) {
174
+ const target = targets[i];
175
+ if (target.POSITION !== undefined)
176
+ hasMorphPosition = true;
177
+ if (target.NORMAL !== undefined)
178
+ hasMorphNormal = true;
179
+ if (hasMorphPosition && hasMorphNormal)
180
+ break;
181
+ }
182
+ if (!hasMorphPosition && !hasMorphNormal)
183
+ return Promise.resolve(geometry);
184
+ const pendingPositionAccessors = [];
185
+ const pendingNormalAccessors = [];
186
+ for (let i = 0, il = targets.length; i < il; i++) {
187
+ const target = targets[i];
188
+ if (hasMorphPosition) {
189
+ const pendingAccessor = target.POSITION !== undefined
190
+ ? parser.getDependency('accessor', target.POSITION)
191
+ : geometry.attributes.position;
192
+ pendingPositionAccessors.push(pendingAccessor);
193
+ }
194
+ if (hasMorphNormal) {
195
+ const pendingAccessor = target.NORMAL !== undefined
196
+ ? parser.getDependency('accessor', target.NORMAL)
197
+ : geometry.attributes.normal;
198
+ pendingNormalAccessors.push(pendingAccessor);
199
+ }
200
+ }
201
+ return Promise.all([
202
+ Promise.all(pendingPositionAccessors),
203
+ Promise.all(pendingNormalAccessors),
204
+ ]).then((accessors) => {
205
+ const morphPositions = accessors[0];
206
+ const morphNormals = accessors[1];
207
+ if (hasMorphPosition)
208
+ geometry.morphAttributes.position = morphPositions;
209
+ if (hasMorphNormal)
210
+ geometry.morphAttributes.normal = morphNormals;
211
+ geometry.morphTargetsRelative = true;
212
+ return geometry;
213
+ });
214
+ }
215
+ /**
216
+ * @param {Mesh} mesh
217
+ * @param {GLTF.Mesh} meshDef
218
+ */
219
+ function updateMorphTargets(mesh, meshDef) {
220
+ mesh.updateMorphTargets();
221
+ if (meshDef.weights !== undefined) {
222
+ for (let i = 0, il = meshDef.weights.length; i < il; i++) {
223
+ mesh.morphTargetInfluences[i] = meshDef.weights[i];
224
+ }
225
+ }
226
+ // .extras has user-defined data, so check that .extras.targetNames is an array.
227
+ if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) {
228
+ const { targetNames } = meshDef.extras;
229
+ if (mesh.morphTargetInfluences.length === targetNames.length) {
230
+ mesh.morphTargetDictionary = {};
231
+ for (let i = 0, il = targetNames.length; i < il; i++) {
232
+ mesh.morphTargetDictionary[targetNames[i]] = i;
233
+ }
234
+ }
235
+ else {
236
+ console.warn('THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.');
237
+ }
238
+ }
239
+ }
240
+ function createAttributesKey(attributes) {
241
+ let attributesKey = '';
242
+ const keys = Object.keys(attributes).sort();
243
+ for (let i = 0, il = keys.length; i < il; i++) {
244
+ attributesKey += `${keys[i]}:${attributes[keys[i]]};`;
245
+ }
246
+ return attributesKey;
247
+ }
248
+ function createPrimitiveKey(primitiveDef) {
249
+ const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION];
250
+ let geometryKey;
251
+ if (dracoExtension) {
252
+ geometryKey = `draco:${dracoExtension.bufferView}:${dracoExtension.indices}:${createAttributesKey(dracoExtension.attributes)}`;
253
+ }
254
+ else {
255
+ geometryKey = `${primitiveDef.indices}:${createAttributesKey(primitiveDef.attributes)}:${primitiveDef.mode}`;
256
+ }
257
+ return geometryKey;
258
+ }
259
+ class GLTFRegistry {
260
+ constructor() {
261
+ this.objects = {};
262
+ }
263
+ get(key) {
264
+ return this.objects[key];
265
+ }
266
+ add(key, object) {
267
+ this.objects[key] = object;
268
+ }
269
+ remove(key) {
270
+ delete this.objects[key];
271
+ }
272
+ removeAll() {
273
+ this.objects = {};
274
+ }
275
+ }
276
+ class GLTFLightsExtension {
277
+ constructor(parser) {
278
+ this.parser = parser;
279
+ this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
280
+ // Object3D instance caches
281
+ this.cache = { refs: {}, uses: {} };
282
+ }
283
+ _markDefs() {
284
+ const { parser } = this;
285
+ const nodeDefs = this.parser.json.nodes || [];
286
+ for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
287
+ const nodeDef = nodeDefs[nodeIndex];
288
+ if (nodeDef.extensions
289
+ && nodeDef.extensions[this.name]
290
+ && nodeDef.extensions[this.name].light !== undefined) {
291
+ parser._addNodeRef(this.cache, nodeDef.extensions[this.name].light);
292
+ }
293
+ }
294
+ }
295
+ _loadLight(lightIndex) {
296
+ const { parser } = this;
297
+ const cacheKey = `light:${lightIndex}`;
298
+ let dependency = parser.cache.get(cacheKey);
299
+ if (dependency)
300
+ return dependency;
301
+ const { json } = parser;
302
+ const extensions = (json.extensions && json.extensions[this.name]) || {};
303
+ const lightDefs = extensions.lights || [];
304
+ const lightDef = lightDefs[lightIndex];
305
+ let lightNode;
306
+ const { THREE } = Externals.getInstance();
307
+ const color = new THREE.Color(0xffffff);
308
+ if (lightDef.color !== undefined)
309
+ color.fromArray(lightDef.color);
310
+ const range = lightDef.range !== undefined ? lightDef.range : 0;
311
+ switch (lightDef.type) {
312
+ case 'directional':
313
+ lightNode = new THREE.DirectionalLight(color);
314
+ lightNode.target.position.set(0, 0, -1);
315
+ lightNode.add(lightNode.target);
316
+ break;
317
+ case 'point':
318
+ lightNode = new THREE.PointLight(color);
319
+ lightNode.distance = range;
320
+ break;
321
+ case 'spot':
322
+ lightNode = new THREE.SpotLight(color);
323
+ lightNode.distance = range;
324
+ // Handle spotlight properties.
325
+ lightDef.spot = lightDef.spot || {};
326
+ lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
327
+ lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
328
+ lightNode.angle = lightDef.spot.outerConeAngle;
329
+ lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
330
+ lightNode.target.position.set(0, 0, -1);
331
+ lightNode.add(lightNode.target);
332
+ break;
333
+ default:
334
+ throw new Error(`THREE.GLTFLoader: Unexpected light type: ${lightDef.type}`);
335
+ }
336
+ // Some lights (e.g. spot) default to a position other than the origin. Reset the position
337
+ // here, because node-level parsing will only override position if explicitly specified.
338
+ lightNode.position.set(0, 0, 0);
339
+ lightNode.decay = 2;
340
+ if (lightDef.intensity !== undefined)
341
+ lightNode.intensity = lightDef.intensity;
342
+ lightNode.name = parser.createUniqueName(lightDef.name || (`light_${lightIndex}`));
343
+ dependency = Promise.resolve(lightNode);
344
+ parser.cache.add(cacheKey, dependency);
345
+ return dependency;
346
+ }
347
+ createNodeAttachment(nodeIndex) {
348
+ const self = this;
349
+ const { parser } = this;
350
+ const { json } = parser;
351
+ const nodeDef = json.nodes[nodeIndex];
352
+ const lightDef = (nodeDef.extensions && nodeDef.extensions[this.name]) || {};
353
+ const lightIndex = lightDef.light;
354
+ if (lightIndex === undefined)
355
+ return null;
356
+ return this._loadLight(lightIndex).then((light) => parser._getNodeRef(self.cache, lightIndex, light));
357
+ }
358
+ }
359
+ class GLTFMaterialsUnlitExtension {
360
+ constructor() {
361
+ this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
362
+ }
363
+ getMaterialType() {
364
+ const { THREE } = Externals.getInstance();
365
+ return THREE.MeshBasicMaterial;
366
+ }
367
+ extendParams(materialParams, materialDef, parser) {
368
+ const pending = [];
369
+ const { THREE } = Externals.getInstance();
370
+ materialParams.color = new THREE.Color(1.0, 1.0, 1.0);
371
+ materialParams.opacity = 1.0;
372
+ const metallicRoughness = materialDef.pbrMetallicRoughness;
373
+ if (metallicRoughness) {
374
+ if (Array.isArray(metallicRoughness.baseColorFactor)) {
375
+ const array = metallicRoughness.baseColorFactor;
376
+ materialParams.color.fromArray(array);
377
+ materialParams.opacity = array[3];
378
+ }
379
+ if (metallicRoughness.baseColorTexture !== undefined) {
380
+ pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture));
381
+ }
382
+ }
383
+ return Promise.all(pending);
384
+ }
385
+ }
386
+ class GLTFMaterialsClearcoatExtension {
387
+ constructor(parser) {
388
+ this.parser = parser;
389
+ this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
390
+ }
391
+ getMaterialType(materialIndex) {
392
+ const parser = this.parser;
393
+ const materialDef = parser.json.materials[materialIndex];
394
+ if (!materialDef.extensions || !materialDef.extensions[this.name])
395
+ return null;
396
+ const { THREE } = Externals.getInstance();
397
+ return THREE.MeshPhysicalMaterial;
398
+ }
399
+ extendMaterialParams(materialIndex, materialParams) {
400
+ const parser = this.parser;
401
+ const materialDef = parser.json.materials[materialIndex];
402
+ if (!materialDef.extensions || !materialDef.extensions[this.name]) {
403
+ return Promise.resolve();
404
+ }
405
+ const pending = [];
406
+ const extension = materialDef.extensions[this.name];
407
+ const { THREE } = Externals.getInstance();
408
+ if (extension.clearcoatFactor !== undefined) {
409
+ materialParams.clearcoat = extension.clearcoatFactor;
410
+ }
411
+ if (extension.clearcoatTexture !== undefined) {
412
+ pending.push(parser.assignTexture(materialParams, 'clearcoatMap', extension.clearcoatTexture));
413
+ }
414
+ if (extension.clearcoatRoughnessFactor !== undefined) {
415
+ materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
416
+ }
417
+ if (extension.clearcoatRoughnessTexture !== undefined) {
418
+ pending.push(parser.assignTexture(materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture));
419
+ }
420
+ if (extension.clearcoatNormalTexture !== undefined) {
421
+ pending.push(parser.assignTexture(materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture));
422
+ if (extension.clearcoatNormalTexture.scale !== undefined) {
423
+ const scale = extension.clearcoatNormalTexture.scale;
424
+ // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
425
+ materialParams.clearcoatNormalScale = new THREE.Vector2(scale, -scale);
426
+ }
427
+ }
428
+ return Promise.all(pending);
429
+ }
430
+ }
431
+ class GLTFMaterialsTransmissionExtension {
432
+ constructor(parser) {
433
+ this.parser = parser;
434
+ this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
435
+ }
436
+ getMaterialType(materialIndex) {
437
+ const { parser } = this;
438
+ const materialDef = parser.json.materials[materialIndex];
439
+ if (!materialDef.extensions || !materialDef.extensions[this.name])
440
+ return null;
441
+ const { THREE } = Externals.getInstance();
442
+ return THREE.MeshPhysicalMaterial;
443
+ }
444
+ extendMaterialParams(materialIndex, materialParams) {
445
+ const { parser } = this;
446
+ const materialDef = parser.json.materials[materialIndex];
447
+ if (!materialDef.extensions || !materialDef.extensions[this.name]) {
448
+ return Promise.resolve();
449
+ }
450
+ const pending = [];
451
+ const extension = materialDef.extensions[this.name];
452
+ if (extension.transmissionFactor !== undefined) {
453
+ materialParams.transmission = extension.transmissionFactor;
454
+ }
455
+ if (extension.transmissionTexture !== undefined) {
456
+ pending.push(parser.assignTexture(materialParams, 'transmissionMap', extension.transmissionTexture));
457
+ }
458
+ return Promise.all(pending);
459
+ }
460
+ }
461
+ class GLTFTextureBasisUExtension {
462
+ constructor(parser) {
463
+ this.parser = parser;
464
+ this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
465
+ }
466
+ loadTexture(textureIndex) {
467
+ const { parser } = this;
468
+ const { json } = parser;
469
+ const textureDef = json.textures[textureIndex];
470
+ if (!textureDef.extensions || !textureDef.extensions[this.name]) {
471
+ return null;
472
+ }
473
+ const extension = textureDef.extensions[this.name];
474
+ const source = json.images[extension.source];
475
+ const loader = parser.options.ktx2Loader;
476
+ if (!loader) {
477
+ if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {
478
+ throw new Error('THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures');
479
+ }
480
+ else {
481
+ // Assumes that the extension is optional and that a fallback texture is present
482
+ return null;
483
+ }
484
+ }
485
+ return parser.loadTextureImage(textureIndex, source, loader);
486
+ }
487
+ }
488
+ class GLTFTextureWebPExtension {
489
+ constructor(parser) {
490
+ this.parser = parser;
491
+ this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
492
+ this.isSupported = null;
493
+ }
494
+ loadTexture(textureIndex) {
495
+ const { name } = this;
496
+ const { parser } = this;
497
+ const { json } = parser;
498
+ const textureDef = json.textures[textureIndex];
499
+ if (!textureDef.extensions || !textureDef.extensions[name]) {
500
+ return null;
501
+ }
502
+ const extension = textureDef.extensions[name];
503
+ const source = json.images[extension.source];
504
+ let loader = parser.textureLoader;
505
+ if (source.uri) {
506
+ const handler = parser.options.manager.getHandler(source.uri);
507
+ if (handler !== null)
508
+ loader = handler;
509
+ }
510
+ return this.detectSupport().then((isSupported) => {
511
+ if (isSupported)
512
+ return parser.loadTextureImage(textureIndex, source, loader);
513
+ if (json.extensionsRequired && json.extensionsRequired.indexOf(name) >= 0) {
514
+ throw new Error('THREE.GLTFLoader: WebP required by asset but unsupported.');
515
+ }
516
+ // Fall back to PNG or JPEG.
517
+ return parser.loadTexture(textureIndex);
518
+ });
519
+ }
520
+ detectSupport() {
521
+ if (!this.isSupported) {
522
+ this.isSupported = new Promise(((resolve) => {
523
+ const image = new Image();
524
+ // Lossy test image. Support for lossy images doesn't guarantee support for all
525
+ // WebP images, unfortunately.
526
+ image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
527
+ image.onload = image.onerror = function () {
528
+ resolve(image.height === 1);
529
+ };
530
+ }));
531
+ }
532
+ return this.isSupported;
533
+ }
534
+ }
535
+ class GLTFMeshoptCompression {
536
+ constructor(parser) {
537
+ this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
538
+ this.parser = parser;
539
+ }
540
+ loadBufferView(index) {
541
+ const { json } = this.parser;
542
+ const bufferView = json.bufferViews[index];
543
+ if (bufferView.extensions && bufferView.extensions[this.name]) {
544
+ const extensionDef = bufferView.extensions[this.name];
545
+ const buffer = this.parser.getDependency('buffer', extensionDef.buffer);
546
+ const decoder = this.parser.options.meshoptDecoder;
547
+ if (!decoder || !decoder.supported) {
548
+ if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {
549
+ throw new Error('THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files');
550
+ }
551
+ else {
552
+ // Assumes that the extension is optional and that fallback buffer data is present
553
+ return null;
554
+ }
555
+ }
556
+ return Promise.all([buffer, decoder.ready]).then((res) => {
557
+ const byteOffset = extensionDef.byteOffset || 0;
558
+ const byteLength = extensionDef.byteLength || 0;
559
+ const { count } = extensionDef;
560
+ const stride = extensionDef.byteStride;
561
+ const result = new ArrayBuffer(count * stride);
562
+ const source = new Uint8Array(res[0], byteOffset, byteLength);
563
+ decoder.decodeGltfBuffer(new Uint8Array(result), count, stride, source, extensionDef.mode, extensionDef.filter);
564
+ return result;
565
+ });
566
+ }
567
+ return null;
568
+ }
569
+ }
570
+ /* BINARY EXTENSION */
571
+ const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
572
+ const BINARY_EXTENSION_HEADER_LENGTH = 12;
573
+ const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
574
+ class GLTFBinaryExtension {
575
+ constructor(data) {
576
+ const { THREE } = Externals.getInstance();
577
+ this.name = EXTENSIONS.KHR_BINARY_GLTF;
578
+ this.content = null;
579
+ this.body = null;
580
+ const headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH);
581
+ this.header = {
582
+ magic: THREE.LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))),
583
+ version: headerView.getUint32(4, true),
584
+ length: headerView.getUint32(8, true),
585
+ };
586
+ if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) {
587
+ throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.');
588
+ }
589
+ else if (this.header.version < 2.0) {
590
+ throw new Error('THREE.GLTFLoader: Legacy binary file detected.');
591
+ }
592
+ const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
593
+ const chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH);
594
+ let chunkIndex = 0;
595
+ while (chunkIndex < chunkContentsLength) {
596
+ const chunkLength = chunkView.getUint32(chunkIndex, true);
597
+ chunkIndex += 4;
598
+ const chunkType = chunkView.getUint32(chunkIndex, true);
599
+ chunkIndex += 4;
600
+ if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) {
601
+ const contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength);
602
+ this.content = THREE.LoaderUtils.decodeText(contentArray);
603
+ }
604
+ else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) {
605
+ const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
606
+ this.body = data.slice(byteOffset, byteOffset + chunkLength);
607
+ }
608
+ // Clients must ignore chunks with unknown types.
609
+ chunkIndex += chunkLength;
610
+ }
611
+ if (this.content === null) {
612
+ throw new Error('THREE.GLTFLoader: JSON content not found.');
613
+ }
614
+ }
615
+ }
616
+ class GLTFDracoMeshCompressionExtension {
617
+ constructor(json, dracoLoader) {
618
+ if (!dracoLoader) {
619
+ throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.');
620
+ }
621
+ this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
622
+ this.json = json;
623
+ this.dracoLoader = dracoLoader;
624
+ this.dracoLoader.preload();
625
+ }
626
+ decodePrimitive(primitive, parser) {
627
+ const { json } = this;
628
+ const { dracoLoader } = this;
629
+ const bufferViewIndex = primitive.extensions[this.name].bufferView;
630
+ const gltfAttributeMap = primitive.extensions[this.name].attributes;
631
+ const threeAttributeMap = {};
632
+ const attributeNormalizedMap = {};
633
+ const attributeTypeMap = {};
634
+ for (const attributeName in gltfAttributeMap) {
635
+ const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
636
+ threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName];
637
+ }
638
+ for (const attributeName in primitive.attributes) {
639
+ const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
640
+ if (gltfAttributeMap[attributeName] !== undefined) {
641
+ const accessorDef = json.accessors[primitive.attributes[attributeName]];
642
+ const componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
643
+ attributeTypeMap[threeAttributeName] = componentType;
644
+ attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true;
645
+ }
646
+ }
647
+ return parser.getDependency('bufferView', bufferViewIndex).then((bufferView) => new Promise(((resolve) => {
648
+ dracoLoader.decodeDracoFile(bufferView, (geometry) => {
649
+ for (const attributeName in geometry.attributes) {
650
+ const attribute = geometry.attributes[attributeName];
651
+ const normalized = attributeNormalizedMap[attributeName];
652
+ if (normalized !== undefined)
653
+ attribute.normalized = normalized;
654
+ }
655
+ resolve(geometry);
656
+ }, threeAttributeMap, attributeTypeMap);
657
+ })));
658
+ }
659
+ }
660
+ class GLTFTextureTransformExtension {
661
+ constructor() {
662
+ this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
663
+ }
664
+ extendTexture(texture, transform) {
665
+ texture = texture.clone();
666
+ if (transform.offset !== undefined) {
667
+ texture.offset.fromArray(transform.offset);
668
+ }
669
+ if (transform.rotation !== undefined) {
670
+ texture.rotation = transform.rotation;
671
+ }
672
+ if (transform.scale !== undefined) {
673
+ texture.repeat.fromArray(transform.scale);
674
+ }
675
+ if (transform.texCoord !== undefined) {
676
+ console.warn(`THREE.GLTFLoader: Custom UV sets in "${this.name}" extension not yet supported.`);
677
+ }
678
+ texture.needsUpdate = true;
679
+ return texture;
680
+ }
681
+ }
682
+ class GLTFMeshStandardSGMaterial extends NS_THREE.MeshStandardMaterial {
683
+ constructor(params) {
684
+ super(params);
685
+ this.isGLTFSpecularGlossinessMaterial = true;
686
+ // various chunks that need replacing
687
+ const specularMapParsFragmentChunk = [
688
+ '#ifdef USE_SPECULARMAP',
689
+ ' uniform sampler2D specularMap;',
690
+ '#endif',
691
+ ].join('\n');
692
+ const glossinessMapParsFragmentChunk = [
693
+ '#ifdef USE_GLOSSINESSMAP',
694
+ ' uniform sampler2D glossinessMap;',
695
+ '#endif',
696
+ ].join('\n');
697
+ const specularMapFragmentChunk = [
698
+ 'vec3 specularFactor = specular;',
699
+ '#ifdef USE_SPECULARMAP',
700
+ ' vec4 texelSpecular = texture2D( specularMap, vUv );',
701
+ ' texelSpecular = sRGBToLinear( texelSpecular );',
702
+ ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
703
+ ' specularFactor *= texelSpecular.rgb;',
704
+ '#endif',
705
+ ].join('\n');
706
+ const glossinessMapFragmentChunk = [
707
+ 'float glossinessFactor = glossiness;',
708
+ '#ifdef USE_GLOSSINESSMAP',
709
+ ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
710
+ ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
711
+ ' glossinessFactor *= texelGlossiness.a;',
712
+ '#endif',
713
+ ].join('\n');
714
+ const lightPhysicalFragmentChunk = [
715
+ 'PhysicalMaterial material;',
716
+ 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
717
+ 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
718
+ 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
719
+ 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
720
+ 'material.specularRoughness += geometryRoughness;',
721
+ 'material.specularRoughness = min( material.specularRoughness, 1.0 );',
722
+ 'material.specularColor = specularFactor;',
723
+ ].join('\n');
724
+ const { THREE } = Externals.getInstance();
725
+ const uniforms = {
726
+ specular: { value: new THREE.Color().setHex(0xffffff) },
727
+ glossiness: { value: 1 },
728
+ specularMap: { value: null },
729
+ glossinessMap: { value: null },
730
+ };
731
+ this._extraUniforms = uniforms;
732
+ this.onBeforeCompile = function (shader) {
733
+ for (const uniformName in uniforms) {
734
+ shader.uniforms[uniformName] = uniforms[uniformName];
735
+ }
736
+ shader.fragmentShader = shader.fragmentShader
737
+ .replace('uniform float roughness;', 'uniform vec3 specular;')
738
+ .replace('uniform float metalness;', 'uniform float glossiness;')
739
+ .replace('#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk)
740
+ .replace('#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk)
741
+ .replace('#include <roughnessmap_fragment>', specularMapFragmentChunk)
742
+ .replace('#include <metalnessmap_fragment>', glossinessMapFragmentChunk)
743
+ .replace('#include <lights_physical_fragment>', lightPhysicalFragmentChunk);
744
+ };
745
+ Object.defineProperties(this, {
746
+ specular: {
747
+ get() {
748
+ return uniforms.specular.value;
749
+ },
750
+ set(v) {
751
+ uniforms.specular.value = v;
752
+ },
753
+ },
754
+ specularMap: {
755
+ get() {
756
+ return uniforms.specularMap.value;
757
+ },
758
+ set(v) {
759
+ uniforms.specularMap.value = v;
760
+ if (v) {
761
+ this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
762
+ }
763
+ else {
764
+ delete this.defines.USE_SPECULARMAP;
765
+ }
766
+ },
767
+ },
768
+ glossiness: {
769
+ get() {
770
+ return uniforms.glossiness.value;
771
+ },
772
+ set(v) {
773
+ uniforms.glossiness.value = v;
774
+ },
775
+ },
776
+ glossinessMap: {
777
+ get() {
778
+ return uniforms.glossinessMap.value;
779
+ },
780
+ set(v) {
781
+ uniforms.glossinessMap.value = v;
782
+ if (v) {
783
+ this.defines.USE_GLOSSINESSMAP = '';
784
+ this.defines.USE_UV = '';
785
+ }
786
+ else {
787
+ delete this.defines.USE_GLOSSINESSMAP;
788
+ delete this.defines.USE_UV;
789
+ }
790
+ },
791
+ },
792
+ });
793
+ delete this.metalness;
794
+ delete this.roughness;
795
+ delete this.metalnessMap;
796
+ delete this.roughnessMap;
797
+ this.setValues(params);
798
+ }
799
+ copy(source) {
800
+ const { THREE } = Externals.getInstance();
801
+ THREE.MeshStandardMaterial.prototype.copy.call(this, source);
802
+ this.specularMap = source.specularMap;
803
+ this.specular.copy(source.specular);
804
+ this.glossinessMap = source.glossinessMap;
805
+ this.glossiness = source.glossiness;
806
+ delete this.metalness;
807
+ delete this.roughness;
808
+ delete this.metalnessMap;
809
+ delete this.roughnessMap;
810
+ return this;
811
+ }
812
+ }
813
+ class GLTFMaterialsPbrSpecularGlossinessExtension {
814
+ constructor() {
815
+ this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
816
+ this.specularGlossinessParams = [
817
+ 'color',
818
+ 'map',
819
+ 'lightMap',
820
+ 'lightMapIntensity',
821
+ 'aoMap',
822
+ 'aoMapIntensity',
823
+ 'emissive',
824
+ 'emissiveIntensity',
825
+ 'emissiveMap',
826
+ 'bumpMap',
827
+ 'bumpScale',
828
+ 'normalMap',
829
+ 'normalMapType',
830
+ 'displacementMap',
831
+ 'displacementScale',
832
+ 'displacementBias',
833
+ 'specularMap',
834
+ 'specular',
835
+ 'glossinessMap',
836
+ 'glossiness',
837
+ 'alphaMap',
838
+ 'envMap',
839
+ 'envMapIntensity',
840
+ 'refractionRatio',
841
+ ];
842
+ }
843
+ getMaterialType() {
844
+ return GLTFMeshStandardSGMaterial;
845
+ }
846
+ extendParams(materialParams, materialDef, parser) {
847
+ const { THREE } = Externals.getInstance();
848
+ const pbrSpecularGlossiness = materialDef.extensions[this.name];
849
+ materialParams.color = new THREE.Color(1.0, 1.0, 1.0);
850
+ materialParams.opacity = 1.0;
851
+ const pending = [];
852
+ if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) {
853
+ const array = pbrSpecularGlossiness.diffuseFactor;
854
+ materialParams.color.fromArray(array);
855
+ materialParams.opacity = array[3];
856
+ }
857
+ if (pbrSpecularGlossiness.diffuseTexture !== undefined) {
858
+ pending.push(parser.assignTexture(materialParams, 'map', pbrSpecularGlossiness.diffuseTexture));
859
+ }
860
+ materialParams.emissive = new THREE.Color(0.0, 0.0, 0.0);
861
+ materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
862
+ materialParams.specular = new THREE.Color(1.0, 1.0, 1.0);
863
+ if (Array.isArray(pbrSpecularGlossiness.specularFactor)) {
864
+ materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor);
865
+ }
866
+ if (pbrSpecularGlossiness.specularGlossinessTexture !== undefined) {
867
+ const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
868
+ pending.push(parser.assignTexture(materialParams, 'glossinessMap', specGlossMapDef));
869
+ pending.push(parser.assignTexture(materialParams, 'specularMap', specGlossMapDef));
870
+ }
871
+ return Promise.all(pending);
872
+ }
873
+ createMaterial(materialParams) {
874
+ const { THREE } = Externals.getInstance();
875
+ const material = new GLTFMeshStandardSGMaterial(materialParams);
876
+ material.fog = true;
877
+ material.color = materialParams.color;
878
+ material.map = materialParams.map === undefined ? null : materialParams.map;
879
+ material.lightMap = null;
880
+ material.lightMapIntensity = 1.0;
881
+ material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
882
+ material.aoMapIntensity = 1.0;
883
+ material.emissive = materialParams.emissive;
884
+ material.emissiveIntensity = 1.0;
885
+ material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
886
+ material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
887
+ material.bumpScale = 1;
888
+ material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
889
+ material.normalMapType = THREE.TangentSpaceNormalMap;
890
+ if (materialParams.normalScale)
891
+ material.normalScale = materialParams.normalScale;
892
+ material.displacementMap = null;
893
+ material.displacementScale = 1;
894
+ material.displacementBias = 0;
895
+ material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
896
+ material.specular = materialParams.specular;
897
+ material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
898
+ material.glossiness = materialParams.glossiness;
899
+ material.alphaMap = null;
900
+ material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
901
+ material.envMapIntensity = 1.0;
902
+ material.refractionRatio = 0.98;
903
+ return material;
904
+ }
905
+ }
906
+ class GLTFMeshQuantizationExtension {
907
+ constructor() {
908
+ this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
909
+ }
910
+ }
911
+ class GLTFCubicSplineInterpolant extends NS_THREE.Interpolant {
912
+ constructor() {
913
+ super(...arguments);
914
+ this.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
915
+ this.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
916
+ }
917
+ copySampleValue_(index) {
918
+ // Copies a sample value to the result buffer. See description of glTF
919
+ // CUBICSPLINE values layout in interpolate_() function below.
920
+ const result = this.resultBuffer;
921
+ const values = this.sampleValues;
922
+ const { valueSize } = this;
923
+ const offset = index * valueSize * 3 + valueSize;
924
+ for (let i = 0; i !== valueSize; i++) {
925
+ result[i] = values[offset + i];
926
+ }
927
+ return result;
928
+ }
929
+ interpolate_(i1, t0, t, t1) {
930
+ const result = this.resultBuffer;
931
+ const values = this.sampleValues;
932
+ const stride = this.valueSize;
933
+ const stride2 = stride * 2;
934
+ const stride3 = stride * 3;
935
+ const td = t1 - t0;
936
+ const p = (t - t0) / td;
937
+ const pp = p * p;
938
+ const ppp = pp * p;
939
+ const offset1 = i1 * stride3;
940
+ const offset0 = offset1 - stride3;
941
+ const s2 = -2 * ppp + 3 * pp;
942
+ const s3 = ppp - pp;
943
+ const s0 = 1 - s2;
944
+ const s1 = s3 - pp + p;
945
+ // Layout of keyframe output values for CUBICSPLINE animations:
946
+ // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
947
+ for (let i = 0; i !== stride; i++) {
948
+ const p0 = values[offset0 + i + stride]; // splineVertex_k
949
+ const m0 = values[offset0 + i + stride2] * td; // outTangent_k * (t_k+1 - t_k)
950
+ const p1 = values[offset1 + i + stride]; // splineVertex_k+1
951
+ const m1 = values[offset1 + i] * td; // inTangent_k+1 * (t_k+1 - t_k)
952
+ result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
953
+ }
954
+ return result;
955
+ }
956
+ }
957
+ /**
958
+ * @param {BufferGeometry} geometry
959
+ * @param {GLTF.Primitive} primitiveDef
960
+ * @param {GLTFParser} parser
961
+ */
962
+ function computeBounds(geometry, primitiveDef, parser) {
963
+ const { attributes } = primitiveDef;
964
+ const { THREE } = Externals.getInstance();
965
+ const box = new THREE.Box3();
966
+ if (attributes.POSITION !== undefined) {
967
+ const accessor = parser.json.accessors[attributes.POSITION];
968
+ const { min } = accessor;
969
+ const { max } = accessor;
970
+ // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
971
+ if (min !== undefined && max !== undefined) {
972
+ box.set(new THREE.Vector3(min[0], min[1], min[2]), new THREE.Vector3(max[0], max[1], max[2]));
973
+ }
974
+ else {
975
+ console.warn('THREE.GLTFLoader: Missing min/max properties for accessor POSITION.');
976
+ return;
977
+ }
978
+ }
979
+ else {
980
+ return;
981
+ }
982
+ const { targets } = primitiveDef;
983
+ if (targets !== undefined) {
984
+ const maxDisplacement = new THREE.Vector3();
985
+ const vector = new THREE.Vector3();
986
+ for (let i = 0, il = targets.length; i < il; i++) {
987
+ const target = targets[i];
988
+ if (target.POSITION !== undefined) {
989
+ const accessor = parser.json.accessors[target.POSITION];
990
+ const { min } = accessor;
991
+ const { max } = accessor;
992
+ // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
993
+ if (min !== undefined && max !== undefined) {
994
+ // we need to get max of absolute components because target weight is [-1,1]
995
+ vector.setX(Math.max(Math.abs(min[0]), Math.abs(max[0])));
996
+ vector.setY(Math.max(Math.abs(min[1]), Math.abs(max[1])));
997
+ vector.setZ(Math.max(Math.abs(min[2]), Math.abs(max[2])));
998
+ // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
999
+ // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
1000
+ // are used to implement key-frame animations and as such only two are active at a time - this results in very large
1001
+ // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
1002
+ maxDisplacement.max(vector);
1003
+ }
1004
+ else {
1005
+ console.warn('THREE.GLTFLoader: Missing min/max properties for accessor POSITION.');
1006
+ }
1007
+ }
1008
+ }
1009
+ // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
1010
+ box.expandByVector(maxDisplacement);
1011
+ }
1012
+ geometry.boundingBox = box;
1013
+ const sphere = new THREE.Sphere();
1014
+ box.getCenter(sphere.center);
1015
+ sphere.radius = box.min.distanceTo(box.max) / 2;
1016
+ geometry.boundingSphere = sphere;
1017
+ }
1018
+ /**
1019
+ * @param {BufferGeometry} geometry
1020
+ * @param {GLTF.Primitive} primitiveDef
1021
+ * @param {GLTFParser} parser
1022
+ * @return {Promise<BufferGeometry>}
1023
+ */
1024
+ function addPrimitiveAttributes(geometry, primitiveDef, parser) {
1025
+ const { attributes } = primitiveDef;
1026
+ const pending = [];
1027
+ function assignAttributeAccessor(accessorIndex, attributeName) {
1028
+ return parser.getDependency('accessor', accessorIndex)
1029
+ .then((accessor) => {
1030
+ geometry.setAttribute(attributeName, accessor);
1031
+ });
1032
+ }
1033
+ for (const gltfAttributeName in attributes) {
1034
+ const threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase();
1035
+ // Skip attributes already provided by e.g. Draco extension.
1036
+ if (threeAttributeName in geometry.attributes)
1037
+ continue;
1038
+ pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName));
1039
+ }
1040
+ if (primitiveDef.indices !== undefined && !geometry.index) {
1041
+ const accessor = parser.getDependency('accessor', primitiveDef.indices).then((accessor) => {
1042
+ geometry.setIndex(accessor);
1043
+ });
1044
+ pending.push(accessor);
1045
+ }
1046
+ assignExtrasToUserData(geometry, primitiveDef);
1047
+ computeBounds(geometry, primitiveDef, parser);
1048
+ return Promise.all(pending).then(() => (primitiveDef.targets !== undefined
1049
+ ? addMorphTargets(geometry, primitiveDef.targets, parser)
1050
+ : geometry));
1051
+ }
1052
+ /**
1053
+ * @param {BufferGeometry} geometry
1054
+ * @param {Number} drawMode
1055
+ * @return {BufferGeometry}
1056
+ */
1057
+ function toTrianglesDrawMode(geometry, drawMode) {
1058
+ let index = geometry.getIndex();
1059
+ // generate index if not present
1060
+ if (index === null) {
1061
+ const indices = [];
1062
+ const position = geometry.getAttribute('position');
1063
+ if (position !== undefined) {
1064
+ for (let i = 0; i < position.count; i++) {
1065
+ indices.push(i);
1066
+ }
1067
+ geometry.setIndex(indices);
1068
+ index = geometry.getIndex();
1069
+ }
1070
+ else {
1071
+ console.error('THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.');
1072
+ return geometry;
1073
+ }
1074
+ }
1075
+ //
1076
+ const numberOfTriangles = index.count - 2;
1077
+ const newIndices = [];
1078
+ const { THREE } = Externals.getInstance();
1079
+ if (drawMode === THREE.TriangleFanDrawMode) {
1080
+ // gl.TRIANGLE_FAN
1081
+ for (let i = 1; i <= numberOfTriangles; i++) {
1082
+ newIndices.push(index.getX(0));
1083
+ newIndices.push(index.getX(i));
1084
+ newIndices.push(index.getX(i + 1));
1085
+ }
1086
+ }
1087
+ else {
1088
+ // gl.TRIANGLE_STRIP
1089
+ for (let i = 0; i < numberOfTriangles; i++) {
1090
+ if (i % 2 === 0) {
1091
+ newIndices.push(index.getX(i));
1092
+ newIndices.push(index.getX(i + 1));
1093
+ newIndices.push(index.getX(i + 2));
1094
+ }
1095
+ else {
1096
+ newIndices.push(index.getX(i + 2));
1097
+ newIndices.push(index.getX(i + 1));
1098
+ newIndices.push(index.getX(i));
1099
+ }
1100
+ }
1101
+ }
1102
+ if ((newIndices.length / 3) !== numberOfTriangles) {
1103
+ console.error('THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.');
1104
+ }
1105
+ // build final geometry
1106
+ const newGeometry = geometry.clone();
1107
+ newGeometry.setIndex(newIndices);
1108
+ return newGeometry;
1109
+ }
1110
+ class GLTFParser {
1111
+ constructor(json, options) {
1112
+ this.loadScene = ((() => {
1113
+ // scene node hierachy builder
1114
+ function buildNodeHierachy(nodeId, parentObject, json, parser) {
1115
+ const { THREE } = Externals.getInstance();
1116
+ const nodeDef = json.nodes[nodeId];
1117
+ return parser.getDependency('node', nodeId).then((node) => {
1118
+ if (nodeDef.skin === undefined)
1119
+ return node;
1120
+ // build skeleton here as well
1121
+ let skinEntry;
1122
+ return parser.getDependency('skin', nodeDef.skin).then((skin) => {
1123
+ skinEntry = skin;
1124
+ const pendingJoints = [];
1125
+ for (let i = 0, il = skinEntry.joints.length; i < il; i++) {
1126
+ pendingJoints.push(parser.getDependency('node', skinEntry.joints[i]));
1127
+ }
1128
+ return Promise.all(pendingJoints);
1129
+ }).then((jointNodes) => {
1130
+ node.traverse((mesh) => {
1131
+ if (!mesh.isMesh)
1132
+ return;
1133
+ const bones = [];
1134
+ const boneInverses = [];
1135
+ for (let j = 0, jl = jointNodes.length; j < jl; j++) {
1136
+ const jointNode = jointNodes[j];
1137
+ if (jointNode) {
1138
+ bones.push(jointNode);
1139
+ const mat = new THREE.Matrix4();
1140
+ if (skinEntry.inverseBindMatrices !== undefined) {
1141
+ mat.fromArray(skinEntry.inverseBindMatrices.array, j * 16);
1142
+ }
1143
+ boneInverses.push(mat);
1144
+ }
1145
+ else {
1146
+ console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[j]);
1147
+ }
1148
+ }
1149
+ mesh.bind(new THREE.Skeleton(bones, boneInverses), mesh.matrixWorld);
1150
+ });
1151
+ return node;
1152
+ });
1153
+ }).then((node) => {
1154
+ // build node hierachy
1155
+ parentObject.add(node);
1156
+ const pending = [];
1157
+ if (nodeDef.children) {
1158
+ const children = nodeDef.children;
1159
+ for (let i = 0, il = children.length; i < il; i++) {
1160
+ const child = children[i];
1161
+ pending.push(buildNodeHierachy(child, node, json, parser));
1162
+ }
1163
+ }
1164
+ return Promise.all(pending);
1165
+ });
1166
+ }
1167
+ const that = this;
1168
+ return function loadScene(sceneIndex) {
1169
+ const json = that.json;
1170
+ const extensions = that.extensions;
1171
+ const sceneDef = that.json.scenes[sceneIndex];
1172
+ const parser = that;
1173
+ const { THREE } = Externals.getInstance();
1174
+ // Loader returns Group, not Scene.
1175
+ // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
1176
+ const scene = new THREE.Group();
1177
+ if (sceneDef.name)
1178
+ scene.name = parser.createUniqueName(sceneDef.name);
1179
+ assignExtrasToUserData(scene, sceneDef);
1180
+ if (sceneDef.extensions)
1181
+ addUnknownExtensionsToUserData(extensions, scene, sceneDef);
1182
+ const nodeIds = sceneDef.nodes || [];
1183
+ const pending = [];
1184
+ for (let i = 0, il = nodeIds.length; i < il; i++) {
1185
+ pending.push(buildNodeHierachy(nodeIds[i], scene, json, parser));
1186
+ }
1187
+ return Promise.all(pending).then(() => scene);
1188
+ };
1189
+ })());
1190
+ this.json = json || {};
1191
+ this.extensions = {};
1192
+ this.plugins = {};
1193
+ this.options = options || {};
1194
+ // loader object cache
1195
+ this.cache = new GLTFRegistry();
1196
+ // associations between Three.js objects and glTF elements
1197
+ this.associations = new Map();
1198
+ // BufferGeometry caching
1199
+ this.primitiveCache = {};
1200
+ // Object3D instance caches
1201
+ this.meshCache = { refs: {}, uses: {} };
1202
+ this.cameraCache = { refs: {}, uses: {} };
1203
+ this.lightCache = { refs: {}, uses: {} };
1204
+ // Track node names, to ensure no duplicates
1205
+ this.nodeNamesUsed = {};
1206
+ const { THREE } = Externals.getInstance();
1207
+ // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
1208
+ // expensive work of uploading a texture to the GPU off the main thread.
1209
+ if (typeof createImageBitmap !== 'undefined' && /Firefox/.test(navigator.userAgent) === false) {
1210
+ this.textureLoader = new THREE.ImageBitmapLoader(this.options.manager);
1211
+ }
1212
+ else {
1213
+ this.textureLoader = new THREE.TextureLoader(this.options.manager);
1214
+ }
1215
+ this.textureLoader.setCrossOrigin(this.options.crossOrigin);
1216
+ this.textureLoader.setRequestHeader(this.options.requestHeader);
1217
+ this.fileLoader = new THREE.FileLoader(this.options.manager);
1218
+ this.fileLoader.setResponseType('arraybuffer');
1219
+ if (this.options.crossOrigin === 'use-credentials') {
1220
+ this.fileLoader.setWithCredentials(true);
1221
+ }
1222
+ }
1223
+ setExtensions(extensions) {
1224
+ this.extensions = extensions;
1225
+ }
1226
+ setPlugins(plugins) {
1227
+ this.plugins = plugins;
1228
+ }
1229
+ parse(onLoad, onError) {
1230
+ const parser = this;
1231
+ const json = this.json;
1232
+ const extensions = this.extensions;
1233
+ // Clear the loader cache
1234
+ this.cache.removeAll();
1235
+ // Mark the special nodes/meshes in json for efficient parse
1236
+ this._invokeAll((ext) => ext._markDefs && ext._markDefs());
1237
+ Promise.all(this._invokeAll((ext) => ext.beforeRoot && ext.beforeRoot())).then(() => Promise.all([
1238
+ parser.getDependencies('scene'),
1239
+ parser.getDependencies('animation'),
1240
+ parser.getDependencies('camera'),
1241
+ ])).then((dependencies) => {
1242
+ const result = {
1243
+ scene: dependencies[0][json.scene || 0],
1244
+ scenes: dependencies[0],
1245
+ animations: dependencies[1],
1246
+ cameras: dependencies[2],
1247
+ asset: json.asset,
1248
+ parser,
1249
+ userData: {},
1250
+ };
1251
+ addUnknownExtensionsToUserData(extensions, result, json);
1252
+ assignExtrasToUserData(result, json);
1253
+ Promise.all(parser._invokeAll((ext) => ext.afterRoot && ext.afterRoot(result))).then(() => {
1254
+ onLoad(result);
1255
+ });
1256
+ }).catch(onError);
1257
+ }
1258
+ _markDefs() {
1259
+ const nodeDefs = this.json.nodes || [];
1260
+ const skinDefs = this.json.skins || [];
1261
+ const meshDefs = this.json.meshes || [];
1262
+ // Nothing in the node definition indicates whether it is a Bone or an
1263
+ // Object3D. Use the skins' joint references to mark bones.
1264
+ for (let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) {
1265
+ const joints = skinDefs[skinIndex].joints;
1266
+ for (let i = 0, il = joints.length; i < il; i++) {
1267
+ nodeDefs[joints[i]].isBone = true;
1268
+ }
1269
+ }
1270
+ // Iterate over all nodes, marking references to shared resources,
1271
+ // as well as skeleton joints.
1272
+ for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
1273
+ const nodeDef = nodeDefs[nodeIndex];
1274
+ if (nodeDef.mesh !== undefined) {
1275
+ this._addNodeRef(this.meshCache, nodeDef.mesh);
1276
+ // Nothing in the mesh definition indicates whether it is
1277
+ // a SkinnedMesh or Mesh. Use the node's mesh reference
1278
+ // to mark SkinnedMesh if node has skin.
1279
+ if (nodeDef.skin !== undefined) {
1280
+ meshDefs[nodeDef.mesh].isSkinnedMesh = true;
1281
+ }
1282
+ }
1283
+ if (nodeDef.camera !== undefined) {
1284
+ this._addNodeRef(this.cameraCache, nodeDef.camera);
1285
+ }
1286
+ }
1287
+ }
1288
+ _addNodeRef(cache, index) {
1289
+ if (index === undefined)
1290
+ return;
1291
+ if (cache.refs[index] === undefined) {
1292
+ cache.refs[index] = cache.uses[index] = 0;
1293
+ }
1294
+ cache.refs[index]++;
1295
+ }
1296
+ _getNodeRef(cache, index, object) {
1297
+ if (cache.refs[index] <= 1)
1298
+ return object;
1299
+ const ref = object.clone();
1300
+ ref.name += `_instance_${cache.uses[index]++}`;
1301
+ return ref;
1302
+ }
1303
+ _invokeOne(func) {
1304
+ const extensions = Object.values(this.plugins);
1305
+ extensions.push(this);
1306
+ for (let i = 0; i < extensions.length; i++) {
1307
+ const result = func(extensions[i]);
1308
+ if (result)
1309
+ return result;
1310
+ }
1311
+ }
1312
+ _invokeAll(func) {
1313
+ const extensions = Object.values(this.plugins);
1314
+ extensions.unshift(this);
1315
+ const pending = [];
1316
+ for (let i = 0; i < extensions.length; i++) {
1317
+ const result = func(extensions[i]);
1318
+ if (result)
1319
+ pending.push(result);
1320
+ }
1321
+ return pending;
1322
+ }
1323
+ getDependency(type, index) {
1324
+ const cacheKey = `${type}:${index}`;
1325
+ let dependency = this.cache.get(cacheKey);
1326
+ if (!dependency) {
1327
+ switch (type) {
1328
+ case 'scene':
1329
+ dependency = this.loadScene(index);
1330
+ break;
1331
+ case 'node':
1332
+ dependency = this.loadNode(index);
1333
+ break;
1334
+ case 'mesh':
1335
+ dependency = this._invokeOne((ext) => ext.loadMesh && ext.loadMesh(index));
1336
+ break;
1337
+ case 'accessor':
1338
+ dependency = this.loadAccessor(index);
1339
+ break;
1340
+ case 'bufferView':
1341
+ dependency = this._invokeOne((ext) => ext.loadBufferView && ext.loadBufferView(index));
1342
+ break;
1343
+ case 'buffer':
1344
+ dependency = this.loadBuffer(index);
1345
+ break;
1346
+ case 'material':
1347
+ dependency = this._invokeOne((ext) => ext.loadMaterial && ext.loadMaterial(index));
1348
+ break;
1349
+ case 'texture':
1350
+ dependency = this._invokeOne((ext) => ext.loadTexture && ext.loadTexture(index));
1351
+ break;
1352
+ case 'skin':
1353
+ dependency = this.loadSkin(index);
1354
+ break;
1355
+ case 'animation':
1356
+ dependency = this.loadAnimation(index);
1357
+ break;
1358
+ case 'camera':
1359
+ dependency = this.loadCamera(index);
1360
+ break;
1361
+ default:
1362
+ throw new Error(`Unknown type: ${type}`);
1363
+ }
1364
+ this.cache.add(cacheKey, dependency);
1365
+ }
1366
+ return dependency;
1367
+ }
1368
+ getDependencies(type) {
1369
+ let dependencies = this.cache.get(type);
1370
+ if (!dependencies) {
1371
+ const parser = this;
1372
+ const defs = this.json[type + (type === 'mesh' ? 'es' : 's')] || [];
1373
+ dependencies = Promise.all(defs.map((def, index) => parser.getDependency(type, index)));
1374
+ this.cache.add(type, dependencies);
1375
+ }
1376
+ return dependencies;
1377
+ }
1378
+ loadBuffer(bufferIndex) {
1379
+ const bufferDef = this.json.buffers[bufferIndex];
1380
+ const loader = this.fileLoader;
1381
+ if (bufferDef.type && bufferDef.type !== 'arraybuffer') {
1382
+ throw new Error(`THREE.GLTFLoader: ${bufferDef.type} buffer type is not supported.`);
1383
+ }
1384
+ // If present, GLB container is required to be the first buffer.
1385
+ if (bufferDef.uri === undefined && bufferIndex === 0) {
1386
+ return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body);
1387
+ }
1388
+ const options = this.options;
1389
+ return new Promise(((resolve, reject) => {
1390
+ loader.load(resolveURL(bufferDef.uri, options.path), resolve, undefined, () => {
1391
+ reject(new Error(`THREE.GLTFLoader: Failed to load buffer "${bufferDef.uri}".`));
1392
+ });
1393
+ }));
1394
+ }
1395
+ loadBufferView(bufferViewIndex) {
1396
+ const bufferViewDef = this.json.bufferViews[bufferViewIndex];
1397
+ return this.getDependency('buffer', bufferViewDef.buffer).then((buffer) => {
1398
+ const byteLength = bufferViewDef.byteLength || 0;
1399
+ const byteOffset = bufferViewDef.byteOffset || 0;
1400
+ return buffer.slice(byteOffset, byteOffset + byteLength);
1401
+ });
1402
+ }
1403
+ loadAccessor(accessorIndex) {
1404
+ const parser = this;
1405
+ const json = this.json;
1406
+ const accessorDef = this.json.accessors[accessorIndex];
1407
+ const { THREE } = Externals.getInstance();
1408
+ if (accessorDef.bufferView === undefined && accessorDef.sparse === undefined) {
1409
+ // Ignore empty accessors, which may be used to declare runtime
1410
+ // information about attributes coming from another source (e.g. Draco
1411
+ // compression extension).
1412
+ return Promise.resolve(null);
1413
+ }
1414
+ const pendingBufferViews = [];
1415
+ if (accessorDef.bufferView !== undefined) {
1416
+ pendingBufferViews.push(this.getDependency('bufferView', accessorDef.bufferView));
1417
+ }
1418
+ else {
1419
+ pendingBufferViews.push(null);
1420
+ }
1421
+ if (accessorDef.sparse !== undefined) {
1422
+ pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.indices.bufferView));
1423
+ pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.values.bufferView));
1424
+ }
1425
+ return Promise.all(pendingBufferViews).then((bufferViews) => {
1426
+ const bufferView = bufferViews[0];
1427
+ const itemSize = WEBGL_TYPE_SIZES[accessorDef.type];
1428
+ const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
1429
+ // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
1430
+ const elementBytes = TypedArray.BYTES_PER_ELEMENT;
1431
+ const itemBytes = elementBytes * itemSize;
1432
+ const byteOffset = accessorDef.byteOffset || 0;
1433
+ const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[accessorDef.bufferView].byteStride : undefined;
1434
+ const normalized = accessorDef.normalized === true;
1435
+ let array;
1436
+ let bufferAttribute;
1437
+ // The buffer is not interleaved if the stride is the item size in bytes.
1438
+ if (byteStride && byteStride !== itemBytes) {
1439
+ // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
1440
+ // This makes sure that IBA.count reflects accessor.count properly
1441
+ const ibSlice = Math.floor(byteOffset / byteStride);
1442
+ const ibCacheKey = `InterleavedBuffer:${accessorDef.bufferView}:${accessorDef.componentType}:${ibSlice}:${accessorDef.count}`;
1443
+ let ib = parser.cache.get(ibCacheKey);
1444
+ if (!ib) {
1445
+ array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes);
1446
+ // Integer parameters to IB/IBA are in array elements, not bytes.
1447
+ ib = new THREE.InterleavedBuffer(array, byteStride / elementBytes);
1448
+ parser.cache.add(ibCacheKey, ib);
1449
+ }
1450
+ bufferAttribute = new THREE.InterleavedBufferAttribute(ib, itemSize, (byteOffset % byteStride) / elementBytes, normalized);
1451
+ }
1452
+ else {
1453
+ if (bufferView === null) {
1454
+ array = new TypedArray(accessorDef.count * itemSize);
1455
+ }
1456
+ else {
1457
+ array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize);
1458
+ }
1459
+ bufferAttribute = new THREE.BufferAttribute(array, itemSize, normalized);
1460
+ }
1461
+ // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
1462
+ if (accessorDef.sparse !== undefined) {
1463
+ const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
1464
+ const TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType];
1465
+ const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
1466
+ const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
1467
+ const sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices);
1468
+ const sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize);
1469
+ if (bufferView !== null) {
1470
+ // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
1471
+ bufferAttribute = new THREE.BufferAttribute(bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized);
1472
+ }
1473
+ for (let i = 0, il = sparseIndices.length; i < il; i++) {
1474
+ const index = sparseIndices[i];
1475
+ bufferAttribute.setX(index, sparseValues[i * itemSize]);
1476
+ if (itemSize >= 2)
1477
+ bufferAttribute.setY(index, sparseValues[i * itemSize + 1]);
1478
+ if (itemSize >= 3)
1479
+ bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]);
1480
+ if (itemSize >= 4)
1481
+ bufferAttribute.setW(index, sparseValues[i * itemSize + 3]);
1482
+ if (itemSize >= 5)
1483
+ throw new Error('THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.');
1484
+ }
1485
+ }
1486
+ return bufferAttribute;
1487
+ });
1488
+ }
1489
+ loadTexture(textureIndex) {
1490
+ const json = this.json;
1491
+ const options = this.options;
1492
+ const textureDef = json.textures[textureIndex];
1493
+ const source = json.images[textureDef.source];
1494
+ let loader = this.textureLoader;
1495
+ if (source.uri) {
1496
+ const handler = options.manager.getHandler(source.uri);
1497
+ if (handler !== null)
1498
+ loader = handler;
1499
+ }
1500
+ return this.loadTextureImage(textureIndex, source, loader);
1501
+ }
1502
+ loadTextureImage(textureIndex, source, loader) {
1503
+ const parser = this;
1504
+ const json = this.json;
1505
+ const options = this.options;
1506
+ const textureDef = json.textures[textureIndex];
1507
+ let URL = {};
1508
+ if (EnvironmentUtils.GetEnv() === Env.Miniapp) {
1509
+ URL = {};
1510
+ }
1511
+ else {
1512
+ URL = self ? self.URL || self.webkitURL : {};
1513
+ }
1514
+ const { THREE } = Externals.getInstance();
1515
+ let sourceURI = source.uri;
1516
+ let isObjectURL = false;
1517
+ let hasAlpha = true;
1518
+ if (source.mimeType === 'image/jpeg')
1519
+ hasAlpha = false;
1520
+ if (source.bufferView !== undefined) {
1521
+ // Load binary image data from bufferView, if provided.
1522
+ sourceURI = parser.getDependency('bufferView', source.bufferView).then((bufferView) => {
1523
+ if (source.mimeType === 'image/png') {
1524
+ // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
1525
+ // alpha channel. This check is conservative — the image could have an alpha
1526
+ // channel with all values == 1, and the indexed type (colorType == 3) only
1527
+ // sometimes contains alpha.
1528
+ //
1529
+ // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
1530
+ const colorType = new DataView(bufferView, 25, 1).getUint8(0);
1531
+ hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
1532
+ }
1533
+ isObjectURL = true;
1534
+ try {
1535
+ if (EnvironmentUtils.GetEnv() === Env.Miniapp) {
1536
+ sourceURI = wx.arrayBufferToBase64(bufferView);
1537
+ return `data:image/png;base64,${sourceURI}`;
1538
+ }
1539
+ }
1540
+ catch (_a) {
1541
+ // do nothing
1542
+ }
1543
+ const blob = new Blob([bufferView], { type: source.mimeType });
1544
+ sourceURI = URL.createObjectURL(blob);
1545
+ return sourceURI;
1546
+ });
1547
+ }
1548
+ else if (source.uri === undefined) {
1549
+ throw new Error(`THREE.GLTFLoader: Image ${textureIndex} is missing URI and bufferView`);
1550
+ }
1551
+ return Promise.resolve(sourceURI).then((sourceURI) => new Promise(((resolve, reject) => {
1552
+ let onLoad = resolve;
1553
+ if (loader.isImageBitmapLoader === true) {
1554
+ onLoad = function (imageBitmap) {
1555
+ resolve(new THREE.CanvasTexture(imageBitmap));
1556
+ };
1557
+ }
1558
+ loader.load(resolveURL(sourceURI, options.path), onLoad, undefined, reject);
1559
+ }))).then((texture) => {
1560
+ // Clean up resources and configure Texture.
1561
+ try {
1562
+ if (EnvironmentUtils.GetEnv() === Env.Miniapp) {
1563
+ // do nothing
1564
+ }
1565
+ }
1566
+ catch (_a) {
1567
+ if (isObjectURL === true) {
1568
+ URL.revokeObjectURL(sourceURI);
1569
+ }
1570
+ }
1571
+ texture.flipY = false;
1572
+ if (textureDef.name)
1573
+ texture.name = textureDef.name;
1574
+ // When there is definitely no alpha channel in the texture, set RGBFormat to save space.
1575
+ if (!hasAlpha)
1576
+ texture.format = THREE.RGBFormat;
1577
+ const samplers = json.samplers || {};
1578
+ const sampler = samplers[textureDef.sampler] || {};
1579
+ texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || THREE.LinearFilter;
1580
+ texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || THREE.LinearMipmapLinearFilter;
1581
+ texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || THREE.RepeatWrapping;
1582
+ texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || THREE.RepeatWrapping;
1583
+ parser.associations.set(texture, {
1584
+ type: 'textures',
1585
+ index: textureIndex,
1586
+ });
1587
+ return texture;
1588
+ });
1589
+ }
1590
+ assignTexture(materialParams, mapName, mapDef) {
1591
+ const parser = this;
1592
+ return this.getDependency('texture', mapDef.index).then((texture) => {
1593
+ // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
1594
+ // However, we will copy UV set 0 to UV set 1 on demand for aoMap
1595
+ if (mapDef.texCoord !== undefined && mapDef.texCoord !== 0 && !(mapName === 'aoMap' && mapDef.texCoord === 1)) {
1596
+ console.warn(`THREE.GLTFLoader: Custom UV set ${mapDef.texCoord} for texture ${mapName} not yet supported.`);
1597
+ }
1598
+ if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) {
1599
+ const transform = mapDef.extensions !== undefined ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : undefined;
1600
+ if (transform) {
1601
+ const gltfReference = parser.associations.get(texture);
1602
+ texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform);
1603
+ parser.associations.set(texture, gltfReference);
1604
+ }
1605
+ }
1606
+ materialParams[mapName] = texture;
1607
+ });
1608
+ }
1609
+ assignFinalMaterial(mesh) {
1610
+ const geometry = mesh.geometry;
1611
+ let material = mesh.material;
1612
+ const useVertexTangents = geometry.attributes.tangent !== undefined;
1613
+ const useVertexColors = geometry.attributes.color !== undefined;
1614
+ const useFlatShading = geometry.attributes.normal === undefined;
1615
+ const useSkinning = mesh.isSkinnedMesh === true;
1616
+ const useMorphTargets = Object.keys(geometry.morphAttributes).length > 0;
1617
+ const useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
1618
+ const { THREE } = Externals.getInstance();
1619
+ if (mesh.isPoints) {
1620
+ const cacheKey = `PointsMaterial:${material.uuid}`;
1621
+ let pointsMaterial = this.cache.get(cacheKey);
1622
+ if (!pointsMaterial) {
1623
+ pointsMaterial = new THREE.PointsMaterial();
1624
+ THREE.Material.prototype.copy.call(pointsMaterial, material);
1625
+ pointsMaterial.color.copy(material.color);
1626
+ pointsMaterial.map = material.map;
1627
+ pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
1628
+ this.cache.add(cacheKey, pointsMaterial);
1629
+ }
1630
+ material = pointsMaterial;
1631
+ }
1632
+ else if (mesh.isLine) {
1633
+ const cacheKey = `LineBasicMaterial:${material.uuid}`;
1634
+ let lineMaterial = this.cache.get(cacheKey);
1635
+ if (!lineMaterial) {
1636
+ lineMaterial = new THREE.LineBasicMaterial();
1637
+ THREE.Material.prototype.copy.call(lineMaterial, material);
1638
+ lineMaterial.color.copy(material.color);
1639
+ this.cache.add(cacheKey, lineMaterial);
1640
+ }
1641
+ material = lineMaterial;
1642
+ }
1643
+ // Clone the material if it will be modified
1644
+ if (useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets) {
1645
+ let cacheKey = `ClonedMaterial:${material.uuid}:`;
1646
+ if (material.isGLTFSpecularGlossinessMaterial)
1647
+ cacheKey += 'specular-glossiness:';
1648
+ if (useSkinning)
1649
+ cacheKey += 'skinning:';
1650
+ if (useVertexTangents)
1651
+ cacheKey += 'vertex-tangents:';
1652
+ if (useVertexColors)
1653
+ cacheKey += 'vertex-colors:';
1654
+ if (useFlatShading)
1655
+ cacheKey += 'flat-shading:';
1656
+ if (useMorphTargets)
1657
+ cacheKey += 'morph-targets:';
1658
+ if (useMorphNormals)
1659
+ cacheKey += 'morph-normals:';
1660
+ let cachedMaterial = this.cache.get(cacheKey);
1661
+ if (!cachedMaterial) {
1662
+ cachedMaterial = material.clone();
1663
+ if (useSkinning)
1664
+ cachedMaterial.skinning = true;
1665
+ if (useVertexColors)
1666
+ cachedMaterial.vertexColors = true;
1667
+ if (useFlatShading)
1668
+ cachedMaterial.flatShading = true;
1669
+ if (useMorphTargets)
1670
+ cachedMaterial.morphTargets = true;
1671
+ if (useMorphNormals)
1672
+ cachedMaterial.morphNormals = true;
1673
+ if (useVertexTangents) {
1674
+ cachedMaterial.vertexTangents = true;
1675
+ // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
1676
+ if (cachedMaterial.normalScale)
1677
+ cachedMaterial.normalScale.y *= -1;
1678
+ if (cachedMaterial.clearcoatNormalScale)
1679
+ cachedMaterial.clearcoatNormalScale.y *= -1;
1680
+ }
1681
+ this.cache.add(cacheKey, cachedMaterial);
1682
+ this.associations.set(cachedMaterial, this.associations.get(material));
1683
+ }
1684
+ material = cachedMaterial;
1685
+ }
1686
+ // workarounds for mesh and geometry
1687
+ if (material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined) {
1688
+ geometry.setAttribute('uv2', geometry.attributes.uv);
1689
+ }
1690
+ mesh.material = material;
1691
+ }
1692
+ getMaterialType( /* materialIndex */) {
1693
+ const { THREE } = Externals.getInstance();
1694
+ return THREE.MeshStandardMaterial;
1695
+ }
1696
+ loadMaterial(materialIndex) {
1697
+ const parser = this;
1698
+ const json = this.json;
1699
+ const extensions = this.extensions;
1700
+ const materialDef = json.materials[materialIndex];
1701
+ let materialType;
1702
+ const materialParams = {};
1703
+ const materialExtensions = materialDef.extensions || {};
1704
+ const pending = [];
1705
+ const { THREE } = Externals.getInstance();
1706
+ if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) {
1707
+ const sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];
1708
+ materialType = sgExtension.getMaterialType();
1709
+ pending.push(sgExtension.extendParams(materialParams, materialDef, parser));
1710
+ }
1711
+ else if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) {
1712
+ const kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT];
1713
+ materialType = kmuExtension.getMaterialType();
1714
+ pending.push(kmuExtension.extendParams(materialParams, materialDef, parser));
1715
+ }
1716
+ else {
1717
+ // Specification:
1718
+ // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
1719
+ const metallicRoughness = materialDef.pbrMetallicRoughness || {};
1720
+ materialParams.color = new THREE.Color(1.0, 1.0, 1.0);
1721
+ materialParams.opacity = 1.0;
1722
+ if (Array.isArray(metallicRoughness.baseColorFactor)) {
1723
+ const array = metallicRoughness.baseColorFactor;
1724
+ materialParams.color.fromArray(array);
1725
+ materialParams.opacity = array[3];
1726
+ }
1727
+ if (metallicRoughness.baseColorTexture !== undefined) {
1728
+ pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture));
1729
+ }
1730
+ materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
1731
+ materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
1732
+ if (metallicRoughness.metallicRoughnessTexture !== undefined) {
1733
+ pending.push(parser.assignTexture(materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture));
1734
+ pending.push(parser.assignTexture(materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture));
1735
+ }
1736
+ materialType = this._invokeOne((ext) => ext.getMaterialType && ext.getMaterialType(materialIndex));
1737
+ pending.push(Promise.all(this._invokeAll((ext) => ext.extendMaterialParams && ext.extendMaterialParams(materialIndex, materialParams))));
1738
+ }
1739
+ if (materialDef.doubleSided === true) {
1740
+ materialParams.side = THREE.DoubleSide;
1741
+ }
1742
+ const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
1743
+ if (alphaMode === ALPHA_MODES.BLEND) {
1744
+ materialParams.transparent = true;
1745
+ // See: https://github.com/mrdoob/three.js/issues/17706
1746
+ materialParams.depthWrite = false;
1747
+ }
1748
+ else {
1749
+ materialParams.transparent = false;
1750
+ if (alphaMode === ALPHA_MODES.MASK) {
1751
+ materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
1752
+ }
1753
+ }
1754
+ if (materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
1755
+ pending.push(parser.assignTexture(materialParams, 'normalMap', materialDef.normalTexture));
1756
+ // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
1757
+ materialParams.normalScale = new THREE.Vector2(1, -1);
1758
+ if (materialDef.normalTexture.scale !== undefined) {
1759
+ materialParams.normalScale.set(materialDef.normalTexture.scale, -materialDef.normalTexture.scale);
1760
+ }
1761
+ }
1762
+ if (materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
1763
+ pending.push(parser.assignTexture(materialParams, 'aoMap', materialDef.occlusionTexture));
1764
+ if (materialDef.occlusionTexture.strength !== undefined) {
1765
+ materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
1766
+ }
1767
+ }
1768
+ if (materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial) {
1769
+ materialParams.emissive = new THREE.Color().fromArray(materialDef.emissiveFactor);
1770
+ }
1771
+ if (materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
1772
+ pending.push(parser.assignTexture(materialParams, 'emissiveMap', materialDef.emissiveTexture));
1773
+ }
1774
+ return Promise.all(pending).then(() => {
1775
+ let material;
1776
+ if (materialType === GLTFMeshStandardSGMaterial) {
1777
+ material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(materialParams);
1778
+ }
1779
+ else {
1780
+ material = new materialType(materialParams);
1781
+ }
1782
+ if (materialDef.name)
1783
+ material.name = materialDef.name;
1784
+ // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
1785
+ if (material.map)
1786
+ material.map.encoding = THREE.sRGBEncoding;
1787
+ if (material.emissiveMap)
1788
+ material.emissiveMap.encoding = THREE.sRGBEncoding;
1789
+ assignExtrasToUserData(material, materialDef);
1790
+ parser.associations.set(material, { type: 'materials', index: materialIndex });
1791
+ if (materialDef.extensions)
1792
+ addUnknownExtensionsToUserData(extensions, material, materialDef);
1793
+ return material;
1794
+ });
1795
+ }
1796
+ createUniqueName(originalName) {
1797
+ const { THREE } = Externals.getInstance();
1798
+ const sanitizedName = THREE.PropertyBinding.sanitizeNodeName(originalName || '');
1799
+ let name = sanitizedName;
1800
+ for (let i = 1; this.nodeNamesUsed[name]; ++i) {
1801
+ name = `${sanitizedName}_${i}`;
1802
+ }
1803
+ this.nodeNamesUsed[name] = true;
1804
+ return name;
1805
+ }
1806
+ loadGeometries(primitives) {
1807
+ const parser = this;
1808
+ const extensions = this.extensions;
1809
+ const cache = this.primitiveCache;
1810
+ function createDracoPrimitive(primitive) {
1811
+ return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]
1812
+ .decodePrimitive(primitive, parser)
1813
+ .then((geometry) => addPrimitiveAttributes(geometry, primitive, parser));
1814
+ }
1815
+ const pending = [];
1816
+ const { THREE } = Externals.getInstance();
1817
+ for (let i = 0, il = primitives.length; i < il; i++) {
1818
+ const primitive = primitives[i];
1819
+ const cacheKey = createPrimitiveKey(primitive);
1820
+ // See if we've already created this geometry
1821
+ const cached = cache[cacheKey];
1822
+ if (cached) {
1823
+ // Use the cached geometry if it exists
1824
+ pending.push(cached.promise);
1825
+ }
1826
+ else {
1827
+ let geometryPromise;
1828
+ if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) {
1829
+ // Use DRACO geometry if available
1830
+ geometryPromise = createDracoPrimitive(primitive);
1831
+ }
1832
+ else {
1833
+ // Otherwise create a new geometry
1834
+ geometryPromise = addPrimitiveAttributes(new THREE.BufferGeometry(), primitive, parser);
1835
+ }
1836
+ // Cache this geometry
1837
+ cache[cacheKey] = { primitive, promise: geometryPromise };
1838
+ pending.push(geometryPromise);
1839
+ }
1840
+ }
1841
+ return Promise.all(pending);
1842
+ }
1843
+ loadMesh(meshIndex) {
1844
+ const parser = this;
1845
+ const json = this.json;
1846
+ const extensions = this.extensions;
1847
+ const meshDef = json.meshes[meshIndex];
1848
+ const primitives = meshDef.primitives;
1849
+ const pending = [];
1850
+ const { THREE } = Externals.getInstance();
1851
+ for (let i = 0, il = primitives.length; i < il; i++) {
1852
+ const material = primitives[i].material === undefined
1853
+ ? createDefaultMaterial(this.cache)
1854
+ : this.getDependency('material', primitives[i].material);
1855
+ pending.push(material);
1856
+ }
1857
+ pending.push(parser.loadGeometries(primitives));
1858
+ return Promise.all(pending).then((results) => {
1859
+ const materials = results.slice(0, results.length - 1);
1860
+ const geometries = results[results.length - 1];
1861
+ const meshes = [];
1862
+ for (let i = 0, il = geometries.length; i < il; i++) {
1863
+ const geometry = geometries[i];
1864
+ const primitive = primitives[i];
1865
+ // 1. create Mesh
1866
+ let mesh;
1867
+ const material = materials[i];
1868
+ if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES
1869
+ || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP
1870
+ || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN
1871
+ || primitive.mode === undefined) {
1872
+ // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
1873
+ mesh = meshDef.isSkinnedMesh === true
1874
+ ? new THREE.SkinnedMesh(geometry, material)
1875
+ : new THREE.Mesh(geometry, material);
1876
+ if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) {
1877
+ // we normalize floating point skin weight array to fix malformed assets (see #15319)
1878
+ // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
1879
+ mesh.normalizeSkinWeights();
1880
+ }
1881
+ if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) {
1882
+ mesh.geometry = toTrianglesDrawMode(mesh.geometry, THREE.TriangleStripDrawMode);
1883
+ }
1884
+ else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) {
1885
+ mesh.geometry = toTrianglesDrawMode(mesh.geometry, THREE.TriangleFanDrawMode);
1886
+ }
1887
+ }
1888
+ else if (primitive.mode === WEBGL_CONSTANTS.LINES) {
1889
+ mesh = new THREE.LineSegments(geometry, material);
1890
+ }
1891
+ else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) {
1892
+ mesh = new THREE.Line(geometry, material);
1893
+ }
1894
+ else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) {
1895
+ mesh = new THREE.LineLoop(geometry, material);
1896
+ }
1897
+ else if (primitive.mode === WEBGL_CONSTANTS.POINTS) {
1898
+ mesh = new THREE.Points(geometry, material);
1899
+ }
1900
+ else {
1901
+ throw new Error(`THREE.GLTFLoader: Primitive mode unsupported: ${primitive.mode}`);
1902
+ }
1903
+ if (Object.keys(mesh.geometry.morphAttributes).length > 0) {
1904
+ updateMorphTargets(mesh, meshDef);
1905
+ }
1906
+ mesh.name = parser.createUniqueName(meshDef.name || (`mesh_${meshIndex}`));
1907
+ assignExtrasToUserData(mesh, meshDef);
1908
+ if (primitive.extensions)
1909
+ addUnknownExtensionsToUserData(extensions, mesh, primitive);
1910
+ parser.assignFinalMaterial(mesh);
1911
+ meshes.push(mesh);
1912
+ }
1913
+ if (meshes.length === 1) {
1914
+ return meshes[0];
1915
+ }
1916
+ const group = new THREE.Group();
1917
+ for (let i = 0, il = meshes.length; i < il; i++) {
1918
+ group.add(meshes[i]);
1919
+ }
1920
+ return group;
1921
+ });
1922
+ }
1923
+ loadCamera(cameraIndex) {
1924
+ let camera;
1925
+ const cameraDef = this.json.cameras[cameraIndex];
1926
+ const params = cameraDef[cameraDef.type];
1927
+ const { THREE } = Externals.getInstance();
1928
+ if (!params) {
1929
+ console.warn('THREE.GLTFLoader: Missing camera parameters.');
1930
+ return;
1931
+ }
1932
+ if (cameraDef.type === 'perspective') {
1933
+ camera = new THREE.PerspectiveCamera(THREE.MathUtils.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6);
1934
+ }
1935
+ else if (cameraDef.type === 'orthographic') {
1936
+ camera = new THREE.OrthographicCamera(-params.xmag, params.xmag, params.ymag, -params.ymag, params.znear, params.zfar);
1937
+ }
1938
+ if (cameraDef.name)
1939
+ camera.name = this.createUniqueName(cameraDef.name);
1940
+ assignExtrasToUserData(camera, cameraDef);
1941
+ return Promise.resolve(camera);
1942
+ }
1943
+ loadSkin(skinIndex) {
1944
+ const skinDef = this.json.skins[skinIndex];
1945
+ const skinEntry = { joints: skinDef.joints };
1946
+ if (skinDef.inverseBindMatrices === undefined) {
1947
+ return Promise.resolve(skinEntry);
1948
+ }
1949
+ return this.getDependency('accessor', skinDef.inverseBindMatrices).then((accessor) => {
1950
+ skinEntry.inverseBindMatrices = accessor;
1951
+ return skinEntry;
1952
+ });
1953
+ }
1954
+ loadAnimation(animationIndex) {
1955
+ const json = this.json;
1956
+ const animationDef = json.animations[animationIndex];
1957
+ const pendingNodes = [];
1958
+ const pendingInputAccessors = [];
1959
+ const pendingOutputAccessors = [];
1960
+ const pendingSamplers = [];
1961
+ const pendingTargets = [];
1962
+ const { THREE } = Externals.getInstance();
1963
+ for (let i = 0, il = animationDef.channels.length; i < il; i++) {
1964
+ const channel = animationDef.channels[i];
1965
+ const sampler = animationDef.samplers[channel.sampler];
1966
+ const target = channel.target;
1967
+ const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
1968
+ const input = animationDef.parameters !== undefined ? animationDef.parameters[sampler.input] : sampler.input;
1969
+ const output = animationDef.parameters !== undefined ? animationDef.parameters[sampler.output] : sampler.output;
1970
+ pendingNodes.push(this.getDependency('node', name));
1971
+ pendingInputAccessors.push(this.getDependency('accessor', input));
1972
+ pendingOutputAccessors.push(this.getDependency('accessor', output));
1973
+ pendingSamplers.push(sampler);
1974
+ pendingTargets.push(target);
1975
+ }
1976
+ return Promise.all([
1977
+ Promise.all(pendingNodes),
1978
+ Promise.all(pendingInputAccessors),
1979
+ Promise.all(pendingOutputAccessors),
1980
+ Promise.all(pendingSamplers),
1981
+ Promise.all(pendingTargets),
1982
+ ]).then((dependencies) => {
1983
+ const nodes = dependencies[0];
1984
+ const inputAccessors = dependencies[1];
1985
+ const outputAccessors = dependencies[2];
1986
+ const samplers = dependencies[3];
1987
+ const targets = dependencies[4];
1988
+ const tracks = [];
1989
+ for (let i = 0, il = nodes.length; i < il; i++) {
1990
+ const node = nodes[i];
1991
+ const inputAccessor = inputAccessors[i];
1992
+ const outputAccessor = outputAccessors[i];
1993
+ const sampler = samplers[i];
1994
+ const target = targets[i];
1995
+ if (node === undefined)
1996
+ continue;
1997
+ node.updateMatrix();
1998
+ node.matrixAutoUpdate = true;
1999
+ let TypedKeyframeTrack;
2000
+ switch (PATH_PROPERTIES[target.path]) {
2001
+ case PATH_PROPERTIES.weights:
2002
+ TypedKeyframeTrack = THREE.NumberKeyframeTrack;
2003
+ break;
2004
+ case PATH_PROPERTIES.rotation:
2005
+ TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
2006
+ break;
2007
+ case PATH_PROPERTIES.position:
2008
+ case PATH_PROPERTIES.scale:
2009
+ default:
2010
+ TypedKeyframeTrack = THREE.VectorKeyframeTrack;
2011
+ break;
2012
+ }
2013
+ const targetName = node.name ? node.name : node.uuid;
2014
+ const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[sampler.interpolation] : THREE.InterpolateLinear;
2015
+ const targetNames = [];
2016
+ if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) {
2017
+ // Node may be a Group (glTF mesh with several primitives) or a Mesh.
2018
+ node.traverse((object) => {
2019
+ if (object.isMesh === true && object.morphTargetInfluences) {
2020
+ targetNames.push(object.name ? object.name : object.uuid);
2021
+ }
2022
+ });
2023
+ }
2024
+ else {
2025
+ targetNames.push(targetName);
2026
+ }
2027
+ let outputArray = outputAccessor.array;
2028
+ if (outputAccessor.normalized) {
2029
+ let scale;
2030
+ if (outputArray.constructor === Int8Array) {
2031
+ scale = 1 / 127;
2032
+ }
2033
+ else if (outputArray.constructor === Uint8Array) {
2034
+ scale = 1 / 255;
2035
+ }
2036
+ else if (outputArray.constructor === Int16Array) {
2037
+ scale = 1 / 32767;
2038
+ }
2039
+ else if (outputArray.constructor === Uint16Array) {
2040
+ scale = 1 / 65535;
2041
+ }
2042
+ else {
2043
+ throw new Error('THREE.GLTFLoader: Unsupported output accessor component type.');
2044
+ }
2045
+ const scaled = new Float32Array(outputArray.length);
2046
+ for (let j = 0, jl = outputArray.length; j < jl; j++) {
2047
+ scaled[j] = outputArray[j] * scale;
2048
+ }
2049
+ outputArray = scaled;
2050
+ }
2051
+ for (let j = 0, jl = targetNames.length; j < jl; j++) {
2052
+ const track = new TypedKeyframeTrack(`${targetNames[j]}.${PATH_PROPERTIES[target.path]}`, inputAccessor.array, outputArray, interpolation);
2053
+ // Override interpolation with custom factory method.
2054
+ if (sampler.interpolation === 'CUBICSPLINE') {
2055
+ track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) {
2056
+ // A CUBICSPLINE keyframe in glTF has three output values for each input value,
2057
+ // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
2058
+ // must be divided by three to get the interpolant's sampleSize argument.
2059
+ return new GLTFCubicSplineInterpolant(this.times, this.values, this.getValueSize() / 3, result);
2060
+ };
2061
+ // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
2062
+ track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
2063
+ }
2064
+ tracks.push(track);
2065
+ }
2066
+ }
2067
+ const name = animationDef.name ? animationDef.name : `animation_${animationIndex}`;
2068
+ return new THREE.AnimationClip(name, undefined, tracks);
2069
+ });
2070
+ }
2071
+ loadNode(nodeIndex) {
2072
+ const json = this.json;
2073
+ const extensions = this.extensions;
2074
+ const parser = this;
2075
+ const nodeDef = json.nodes[nodeIndex];
2076
+ // reserve node's name before its dependencies, so the root has the intended name.
2077
+ const nodeName = nodeDef.name ? parser.createUniqueName(nodeDef.name) : '';
2078
+ const { THREE } = Externals.getInstance();
2079
+ return (function () {
2080
+ const pending = [];
2081
+ if (nodeDef.mesh !== undefined) {
2082
+ pending.push(parser.getDependency('mesh', nodeDef.mesh).then((mesh) => {
2083
+ const node = parser._getNodeRef(parser.meshCache, nodeDef.mesh, mesh);
2084
+ // if weights are provided on the node, override weights on the mesh.
2085
+ if (nodeDef.weights !== undefined) {
2086
+ node.traverse((o) => {
2087
+ if (!o.isMesh)
2088
+ return;
2089
+ for (let i = 0, il = nodeDef.weights.length; i < il; i++) {
2090
+ o.morphTargetInfluences[i] = nodeDef.weights[i];
2091
+ }
2092
+ });
2093
+ }
2094
+ return node;
2095
+ }));
2096
+ }
2097
+ if (nodeDef.camera !== undefined) {
2098
+ pending.push(parser.getDependency('camera', nodeDef.camera).then((camera) => parser._getNodeRef(parser.cameraCache, nodeDef.camera, camera)));
2099
+ }
2100
+ parser._invokeAll((ext) => ext.createNodeAttachment && ext.createNodeAttachment(nodeIndex)).forEach((promise) => {
2101
+ pending.push(promise);
2102
+ });
2103
+ return Promise.all(pending);
2104
+ }()).then((objects) => {
2105
+ let node;
2106
+ // .isBone isn't in glTF spec. See ._markDefs
2107
+ if (nodeDef.isBone === true) {
2108
+ node = new THREE.Bone();
2109
+ }
2110
+ else if (objects.length > 1) {
2111
+ node = new THREE.Group();
2112
+ }
2113
+ else if (objects.length === 1) {
2114
+ node = objects[0];
2115
+ }
2116
+ else {
2117
+ node = new THREE.Object3D();
2118
+ }
2119
+ if (node !== objects[0]) {
2120
+ for (let i = 0, il = objects.length; i < il; i++) {
2121
+ node.add(objects[i]);
2122
+ }
2123
+ }
2124
+ if (nodeDef.name) {
2125
+ node.userData.name = nodeDef.name;
2126
+ node.name = nodeName;
2127
+ }
2128
+ assignExtrasToUserData(node, nodeDef);
2129
+ if (nodeDef.extensions)
2130
+ addUnknownExtensionsToUserData(extensions, node, nodeDef);
2131
+ if (nodeDef.matrix !== undefined) {
2132
+ const matrix = new THREE.Matrix4();
2133
+ matrix.fromArray(nodeDef.matrix);
2134
+ node.applyMatrix4(matrix);
2135
+ }
2136
+ else {
2137
+ if (nodeDef.translation !== undefined) {
2138
+ node.position.fromArray(nodeDef.translation);
2139
+ }
2140
+ if (nodeDef.rotation !== undefined) {
2141
+ node.quaternion.fromArray(nodeDef.rotation);
2142
+ }
2143
+ if (nodeDef.scale !== undefined) {
2144
+ node.scale.fromArray(nodeDef.scale);
2145
+ }
2146
+ }
2147
+ parser.associations.set(node, { type: 'nodes', index: nodeIndex });
2148
+ return node;
2149
+ });
2150
+ }
2151
+ }
2152
+ class GLTFLoader extends NS_THREE.Loader {
2153
+ constructor(manager) {
2154
+ super(manager);
2155
+ this.dracoLoader = null;
2156
+ this.ktx2Loader = null;
2157
+ this.meshoptDecoder = null;
2158
+ this.pluginCallbacks = [];
2159
+ this.register((parser) => new GLTFMaterialsClearcoatExtension(parser));
2160
+ this.register((parser) => new GLTFTextureBasisUExtension(parser));
2161
+ this.register((parser) => new GLTFTextureWebPExtension(parser));
2162
+ this.register((parser) => new GLTFMaterialsTransmissionExtension(parser));
2163
+ this.register((parser) => new GLTFLightsExtension(parser));
2164
+ this.register((parser) => new GLTFMeshoptCompression(parser));
2165
+ }
2166
+ load(url, onLoad, onProgress, onError) {
2167
+ const scope = this;
2168
+ let resourcePath;
2169
+ const { THREE } = Externals.getInstance();
2170
+ if (this.resourcePath !== '') {
2171
+ resourcePath = this.resourcePath;
2172
+ }
2173
+ else if (this.path !== '') {
2174
+ resourcePath = this.path;
2175
+ }
2176
+ else {
2177
+ resourcePath = THREE.LoaderUtils.extractUrlBase(url);
2178
+ }
2179
+ // Tells the LoadingManager to track an extra item, which resolves after
2180
+ // the model is fully loaded. This means the count of items loaded will
2181
+ // be incorrect, but ensures manager.onLoad() does not fire early.
2182
+ this.manager.itemStart(url);
2183
+ const _onError = function (e) {
2184
+ if (onError) {
2185
+ onError(e);
2186
+ }
2187
+ else {
2188
+ console.error(e);
2189
+ }
2190
+ scope.manager.itemError(url);
2191
+ scope.manager.itemEnd(url);
2192
+ };
2193
+ const loader = new THREE.FileLoader(this.manager);
2194
+ loader.setPath(this.path);
2195
+ loader.setResponseType('arraybuffer');
2196
+ loader.setRequestHeader(this.requestHeader);
2197
+ loader.setWithCredentials(this.withCredentials);
2198
+ loader.load(url, (data) => {
2199
+ try {
2200
+ scope.parse(data, resourcePath, (gltf) => {
2201
+ onLoad(gltf);
2202
+ scope.manager.itemEnd(url);
2203
+ }, _onError);
2204
+ }
2205
+ catch (e) {
2206
+ _onError(e);
2207
+ }
2208
+ }, onProgress, _onError);
2209
+ }
2210
+ setDRACOLoader(dracoLoader) {
2211
+ this.dracoLoader = dracoLoader;
2212
+ return this;
2213
+ }
2214
+ setDDSLoader() {
2215
+ throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".');
2216
+ }
2217
+ setKTX2Loader(ktx2Loader) {
2218
+ this.ktx2Loader = ktx2Loader;
2219
+ return this;
2220
+ }
2221
+ setMeshoptDecoder(meshoptDecoder) {
2222
+ this.meshoptDecoder = meshoptDecoder;
2223
+ return this;
2224
+ }
2225
+ register(callback) {
2226
+ if (this.pluginCallbacks.indexOf(callback) === -1) {
2227
+ this.pluginCallbacks.push(callback);
2228
+ }
2229
+ return this;
2230
+ }
2231
+ unregister(callback) {
2232
+ if (this.pluginCallbacks.indexOf(callback) !== -1) {
2233
+ this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
2234
+ }
2235
+ return this;
2236
+ }
2237
+ parse(data, path, onLoad, onError) {
2238
+ let content;
2239
+ const extensions = {};
2240
+ const plugins = {};
2241
+ const { THREE } = Externals.getInstance();
2242
+ if (typeof data === 'string') {
2243
+ content = data;
2244
+ }
2245
+ else {
2246
+ const magic = THREE.LoaderUtils.decodeText(new Uint8Array(data, 0, 4));
2247
+ if (magic === BINARY_EXTENSION_HEADER_MAGIC) {
2248
+ try {
2249
+ extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data);
2250
+ }
2251
+ catch (error) {
2252
+ if (onError)
2253
+ onError(error);
2254
+ return;
2255
+ }
2256
+ content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content;
2257
+ }
2258
+ else {
2259
+ content = THREE.LoaderUtils.decodeText(new Uint8Array(data));
2260
+ }
2261
+ }
2262
+ const json = JSON.parse(content);
2263
+ if (json.asset === undefined || json.asset.version[0] < 2) {
2264
+ if (onError)
2265
+ onError(new Error('THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.'));
2266
+ return;
2267
+ }
2268
+ const parser = new GLTFParser(json, {
2269
+ path: path || this.resourcePath || '',
2270
+ crossOrigin: this.crossOrigin,
2271
+ requestHeader: this.requestHeader,
2272
+ manager: this.manager,
2273
+ ktx2Loader: this.ktx2Loader,
2274
+ meshoptDecoder: this.meshoptDecoder,
2275
+ });
2276
+ parser.fileLoader.setRequestHeader(this.requestHeader);
2277
+ for (let i = 0; i < this.pluginCallbacks.length; i++) {
2278
+ const plugin = this.pluginCallbacks[i](parser);
2279
+ plugins[plugin.name] = plugin;
2280
+ // Workaround to avoid determining as unknown extension
2281
+ // in addUnknownExtensionsToUserData().
2282
+ // Remove this workaround if we move all the existing
2283
+ // extension handlers to plugin system
2284
+ extensions[plugin.name] = true;
2285
+ }
2286
+ if (json.extensionsUsed) {
2287
+ for (let i = 0; i < json.extensionsUsed.length; ++i) {
2288
+ const extensionName = json.extensionsUsed[i];
2289
+ const extensionsRequired = json.extensionsRequired || [];
2290
+ switch (extensionName) {
2291
+ case EXTENSIONS.KHR_MATERIALS_UNLIT:
2292
+ extensions[extensionName] = new GLTFMaterialsUnlitExtension();
2293
+ break;
2294
+ case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
2295
+ extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension();
2296
+ break;
2297
+ case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
2298
+ extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader);
2299
+ break;
2300
+ case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
2301
+ extensions[extensionName] = new GLTFTextureTransformExtension();
2302
+ break;
2303
+ case EXTENSIONS.KHR_MESH_QUANTIZATION:
2304
+ extensions[extensionName] = new GLTFMeshQuantizationExtension();
2305
+ break;
2306
+ default:
2307
+ if (extensionsRequired.indexOf(extensionName) >= 0 && plugins[extensionName] === undefined) {
2308
+ console.warn(`THREE.GLTFLoader: Unknown extension "${extensionName}".`);
2309
+ }
2310
+ }
2311
+ }
2312
+ }
2313
+ parser.setExtensions(extensions);
2314
+ parser.setPlugins(plugins);
2315
+ parser.parse(onLoad, onError);
2316
+ }
2317
+ }
2318
+ export { GLTFLoader };