@adobe/ecs 0.0.0-stage → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2883) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +57 -2
  3. package/dist/implementation/compiler/access.d.ts +6 -0
  4. package/dist/implementation/compiler/access.js +159 -0
  5. package/dist/implementation/compiler/access.js.map +1 -0
  6. package/dist/implementation/compiler/archetypes.d.ts +17 -0
  7. package/dist/implementation/compiler/archetypes.js +141 -0
  8. package/dist/implementation/compiler/archetypes.js.map +1 -0
  9. package/dist/implementation/compiler/assign.d.ts +7 -0
  10. package/dist/implementation/compiler/assign.js +162 -0
  11. package/dist/implementation/compiler/assign.js.map +1 -0
  12. package/dist/implementation/compiler/augmentations.d.ts +25 -0
  13. package/dist/implementation/compiler/augmentations.js +943 -0
  14. package/dist/implementation/compiler/augmentations.js.map +1 -0
  15. package/dist/implementation/compiler/bind.d.ts +9 -0
  16. package/dist/implementation/compiler/bind.js +83 -0
  17. package/dist/implementation/compiler/bind.js.map +1 -0
  18. package/dist/implementation/compiler/body-access.d.ts +32 -0
  19. package/dist/implementation/compiler/body-access.js +479 -0
  20. package/dist/implementation/compiler/body-access.js.map +1 -0
  21. package/dist/implementation/compiler/booleans.d.ts +8 -0
  22. package/dist/implementation/compiler/booleans.js +35 -0
  23. package/dist/implementation/compiler/booleans.js.map +1 -0
  24. package/dist/implementation/compiler/branches.d.ts +16 -0
  25. package/dist/implementation/compiler/branches.js +38 -0
  26. package/dist/implementation/compiler/branches.js.map +1 -0
  27. package/dist/implementation/compiler/calls.d.ts +6 -0
  28. package/dist/implementation/compiler/calls.js +401 -0
  29. package/dist/implementation/compiler/calls.js.map +1 -0
  30. package/dist/implementation/compiler/columns.d.ts +26 -0
  31. package/dist/implementation/compiler/columns.js +53 -0
  32. package/dist/implementation/compiler/columns.js.map +1 -0
  33. package/dist/implementation/compiler/compile-kernel.d.ts +37 -0
  34. package/dist/implementation/compiler/compile-kernel.js +183 -0
  35. package/dist/implementation/compiler/compile-kernel.js.map +1 -0
  36. package/dist/implementation/compiler/compiler.d.ts +6 -0
  37. package/dist/implementation/compiler/compiler.js +7 -0
  38. package/dist/implementation/compiler/compiler.js.map +1 -0
  39. package/dist/implementation/compiler/data.d.ts +30 -0
  40. package/dist/implementation/compiler/data.js +77 -0
  41. package/dist/implementation/compiler/data.js.map +1 -0
  42. package/dist/implementation/compiler/describe.d.ts +41 -0
  43. package/dist/implementation/compiler/describe.js +510 -0
  44. package/dist/implementation/compiler/describe.js.map +1 -0
  45. package/dist/implementation/compiler/estree.d.ts +18 -0
  46. package/dist/implementation/compiler/estree.js +62 -0
  47. package/dist/implementation/compiler/estree.js.map +1 -0
  48. package/dist/implementation/compiler/expression.d.ts +6 -0
  49. package/dist/implementation/compiler/expression.js +153 -0
  50. package/dist/implementation/compiler/expression.js.map +1 -0
  51. package/dist/implementation/compiler/failure.d.ts +27 -0
  52. package/dist/implementation/compiler/failure.js +24 -0
  53. package/dist/implementation/compiler/failure.js.map +1 -0
  54. package/dist/implementation/compiler/identify.d.ts +43 -0
  55. package/dist/implementation/compiler/identify.js +207 -0
  56. package/dist/implementation/compiler/identify.js.map +1 -0
  57. package/dist/implementation/compiler/index.d.ts +5 -0
  58. package/dist/implementation/compiler/index.js +7 -0
  59. package/dist/implementation/compiler/index.js.map +1 -0
  60. package/dist/implementation/compiler/inferred.d.ts +32 -0
  61. package/dist/implementation/compiler/inferred.js +185 -0
  62. package/dist/implementation/compiler/inferred.js.map +1 -0
  63. package/dist/implementation/compiler/inline-kernels.d.ts +7 -0
  64. package/dist/implementation/compiler/inline-kernels.js +16 -0
  65. package/dist/implementation/compiler/inline-kernels.js.map +1 -0
  66. package/dist/implementation/compiler/input-schemas.d.ts +23 -0
  67. package/dist/implementation/compiler/input-schemas.js +102 -0
  68. package/dist/implementation/compiler/input-schemas.js.map +1 -0
  69. package/dist/implementation/compiler/ir.d.ts +226 -0
  70. package/dist/implementation/compiler/ir.js +28 -0
  71. package/dist/implementation/compiler/ir.js.map +1 -0
  72. package/dist/implementation/compiler/kernel-id.d.ts +17 -0
  73. package/dist/implementation/compiler/kernel-id.js +28 -0
  74. package/dist/implementation/compiler/kernel-id.js.map +1 -0
  75. package/dist/implementation/compiler/key.d.ts +21 -0
  76. package/dist/implementation/compiler/key.js +21 -0
  77. package/dist/implementation/compiler/key.js.map +1 -0
  78. package/dist/implementation/compiler/link.d.ts +83 -0
  79. package/dist/implementation/compiler/link.js +186 -0
  80. package/dist/implementation/compiler/link.js.map +1 -0
  81. package/dist/implementation/compiler/lists.d.ts +50 -0
  82. package/dist/implementation/compiler/lists.js +210 -0
  83. package/dist/implementation/compiler/lists.js.map +1 -0
  84. package/dist/implementation/compiler/lookups.d.ts +24 -0
  85. package/dist/implementation/compiler/lookups.js +118 -0
  86. package/dist/implementation/compiler/lookups.js.map +1 -0
  87. package/dist/implementation/compiler/math.d.ts +3 -0
  88. package/dist/implementation/compiler/math.js +10 -0
  89. package/dist/implementation/compiler/math.js.map +1 -0
  90. package/dist/implementation/compiler/memory-compiler.d.ts +61 -0
  91. package/dist/implementation/compiler/memory-compiler.js +271 -0
  92. package/dist/implementation/compiler/memory-compiler.js.map +1 -0
  93. package/dist/implementation/compiler/module-scope.d.ts +53 -0
  94. package/dist/implementation/compiler/module-scope.js +121 -0
  95. package/dist/implementation/compiler/module-scope.js.map +1 -0
  96. package/dist/implementation/compiler/module-value.d.ts +15 -0
  97. package/dist/implementation/compiler/module-value.js +139 -0
  98. package/dist/implementation/compiler/module-value.js.map +1 -0
  99. package/dist/implementation/compiler/out.d.ts +4 -0
  100. package/dist/implementation/compiler/out.js +2 -0
  101. package/dist/implementation/compiler/out.js.map +1 -0
  102. package/dist/implementation/compiler/oxc.d.ts +41 -0
  103. package/dist/implementation/compiler/oxc.js +80 -0
  104. package/dist/implementation/compiler/oxc.js.map +1 -0
  105. package/dist/implementation/compiler/package-copies.d.ts +60 -0
  106. package/dist/implementation/compiler/package-copies.js +140 -0
  107. package/dist/implementation/compiler/package-copies.js.map +1 -0
  108. package/dist/implementation/compiler/passes.d.ts +25 -0
  109. package/dist/implementation/compiler/passes.js +24 -0
  110. package/dist/implementation/compiler/passes.js.map +1 -0
  111. package/dist/implementation/compiler/paths.d.ts +5 -0
  112. package/dist/implementation/compiler/paths.js +20 -0
  113. package/dist/implementation/compiler/paths.js.map +1 -0
  114. package/dist/implementation/compiler/plugin.d.ts +18 -0
  115. package/dist/implementation/compiler/plugin.js +397 -0
  116. package/dist/implementation/compiler/plugin.js.map +1 -0
  117. package/dist/implementation/compiler/posix.d.ts +8 -0
  118. package/dist/implementation/compiler/posix.js +205 -0
  119. package/dist/implementation/compiler/posix.js.map +1 -0
  120. package/dist/implementation/compiler/predicates.d.ts +11 -0
  121. package/dist/implementation/compiler/predicates.js +281 -0
  122. package/dist/implementation/compiler/predicates.js.map +1 -0
  123. package/dist/implementation/compiler/print.d.ts +12 -0
  124. package/dist/implementation/compiler/print.js +116 -0
  125. package/dist/implementation/compiler/print.js.map +1 -0
  126. package/dist/implementation/compiler/program.d.ts +10 -0
  127. package/dist/implementation/compiler/program.js +258 -0
  128. package/dist/implementation/compiler/program.js.map +1 -0
  129. package/dist/implementation/compiler/public.d.ts +1 -0
  130. package/dist/implementation/compiler/public.js +3 -0
  131. package/dist/implementation/compiler/public.js.map +1 -0
  132. package/dist/implementation/compiler/scalar.d.ts +8 -0
  133. package/dist/implementation/compiler/scalar.js +47 -0
  134. package/dist/implementation/compiler/scalar.js.map +1 -0
  135. package/dist/implementation/compiler/scope.d.ts +24 -0
  136. package/dist/implementation/compiler/scope.js +4 -0
  137. package/dist/implementation/compiler/scope.js.map +1 -0
  138. package/dist/implementation/compiler/serialize.d.ts +2 -0
  139. package/dist/implementation/compiler/serialize.js +15 -0
  140. package/dist/implementation/compiler/serialize.js.map +1 -0
  141. package/dist/implementation/compiler/signature.d.ts +60 -0
  142. package/dist/implementation/compiler/signature.js +188 -0
  143. package/dist/implementation/compiler/signature.js.map +1 -0
  144. package/dist/implementation/compiler/snapshot.d.ts +23 -0
  145. package/dist/implementation/compiler/snapshot.js +18 -0
  146. package/dist/implementation/compiler/snapshot.js.map +1 -0
  147. package/dist/implementation/compiler/source-map.d.ts +34 -0
  148. package/dist/implementation/compiler/source-map.js +131 -0
  149. package/dist/implementation/compiler/source-map.js.map +1 -0
  150. package/dist/implementation/compiler/spawns.d.ts +41 -0
  151. package/dist/implementation/compiler/spawns.js +164 -0
  152. package/dist/implementation/compiler/spawns.js.map +1 -0
  153. package/dist/implementation/compiler/stamps.d.ts +13 -0
  154. package/dist/implementation/compiler/stamps.js +44 -0
  155. package/dist/implementation/compiler/stamps.js.map +1 -0
  156. package/dist/implementation/compiler/statement.d.ts +7 -0
  157. package/dist/implementation/compiler/statement.js +112 -0
  158. package/dist/implementation/compiler/statement.js.map +1 -0
  159. package/dist/implementation/compiler/terminal.d.ts +8 -0
  160. package/dist/implementation/compiler/terminal.js +51 -0
  161. package/dist/implementation/compiler/terminal.js.map +1 -0
  162. package/dist/implementation/compiler/transform.d.ts +81 -0
  163. package/dist/implementation/compiler/transform.js +483 -0
  164. package/dist/implementation/compiler/transform.js.map +1 -0
  165. package/dist/implementation/compiler/type-schemas.d.ts +130 -0
  166. package/dist/implementation/compiler/type-schemas.js +701 -0
  167. package/dist/implementation/compiler/type-schemas.js.map +1 -0
  168. package/dist/implementation/compiler/unit.d.ts +108 -0
  169. package/dist/implementation/compiler/unit.js +39 -0
  170. package/dist/implementation/compiler/unit.js.map +1 -0
  171. package/dist/implementation/compiler/value.d.ts +115 -0
  172. package/dist/implementation/compiler/value.js +9 -0
  173. package/dist/implementation/compiler/value.js.map +1 -0
  174. package/dist/implementation/compiler/wat.d.ts +12 -0
  175. package/dist/implementation/compiler/wat.js +379 -0
  176. package/dist/implementation/compiler/wat.js.map +1 -0
  177. package/dist/implementation/index.d.ts +2 -0
  178. package/dist/implementation/index.js +4 -0
  179. package/dist/implementation/index.js.map +1 -0
  180. package/dist/implementation/world/activate.d.ts +21 -0
  181. package/dist/implementation/world/activate.js +137 -0
  182. package/dist/implementation/world/activate.js.map +1 -0
  183. package/dist/implementation/world/archetype.d.ts +191 -0
  184. package/dist/implementation/world/archetype.js +402 -0
  185. package/dist/implementation/world/archetype.js.map +1 -0
  186. package/dist/implementation/world/arrays.d.ts +29 -0
  187. package/dist/implementation/world/arrays.js +34 -0
  188. package/dist/implementation/world/arrays.js.map +1 -0
  189. package/dist/implementation/world/arrivals.d.ts +52 -0
  190. package/dist/implementation/world/arrivals.js +146 -0
  191. package/dist/implementation/world/arrivals.js.map +1 -0
  192. package/dist/implementation/world/attach-kernel.d.ts +10 -0
  193. package/dist/implementation/world/attach-kernel.js +30 -0
  194. package/dist/implementation/world/attach-kernel.js.map +1 -0
  195. package/dist/implementation/world/batches.d.ts +18 -0
  196. package/dist/implementation/world/batches.js +208 -0
  197. package/dist/implementation/world/batches.js.map +1 -0
  198. package/dist/implementation/world/buffer.d.ts +60 -0
  199. package/dist/implementation/world/buffer.js +138 -0
  200. package/dist/implementation/world/buffer.js.map +1 -0
  201. package/dist/implementation/world/cascade.d.ts +28 -0
  202. package/dist/implementation/world/cascade.js +139 -0
  203. package/dist/implementation/world/cascade.js.map +1 -0
  204. package/dist/implementation/world/cells.d.ts +7 -0
  205. package/dist/implementation/world/cells.js +22 -0
  206. package/dist/implementation/world/cells.js.map +1 -0
  207. package/dist/implementation/world/check-kernel.d.ts +12 -0
  208. package/dist/implementation/world/check-kernel.js +119 -0
  209. package/dist/implementation/world/check-kernel.js.map +1 -0
  210. package/dist/implementation/world/claims.d.ts +13 -0
  211. package/dist/implementation/world/claims.js +51 -0
  212. package/dist/implementation/world/claims.js.map +1 -0
  213. package/dist/implementation/world/closure.d.ts +12 -0
  214. package/dist/implementation/world/closure.js +44 -0
  215. package/dist/implementation/world/closure.js.map +1 -0
  216. package/dist/implementation/world/command-ring.d.ts +97 -0
  217. package/dist/implementation/world/command-ring.js +439 -0
  218. package/dist/implementation/world/command-ring.js.map +1 -0
  219. package/dist/implementation/world/commands.d.ts +25 -0
  220. package/dist/implementation/world/commands.js +96 -0
  221. package/dist/implementation/world/commands.js.map +1 -0
  222. package/dist/implementation/world/create.d.ts +101 -0
  223. package/dist/implementation/world/create.js +1009 -0
  224. package/dist/implementation/world/create.js.map +1 -0
  225. package/dist/implementation/world/directories.d.ts +28 -0
  226. package/dist/implementation/world/directories.js +68 -0
  227. package/dist/implementation/world/directories.js.map +1 -0
  228. package/dist/implementation/world/entities.d.ts +77 -0
  229. package/dist/implementation/world/entities.js +137 -0
  230. package/dist/implementation/world/entities.js.map +1 -0
  231. package/dist/implementation/world/execute.d.ts +30 -0
  232. package/dist/implementation/world/execute.js +757 -0
  233. package/dist/implementation/world/execute.js.map +1 -0
  234. package/dist/implementation/world/failures.d.ts +53 -0
  235. package/dist/implementation/world/failures.js +37 -0
  236. package/dist/implementation/world/failures.js.map +1 -0
  237. package/dist/implementation/world/finalizers.d.ts +65 -0
  238. package/dist/implementation/world/finalizers.js +436 -0
  239. package/dist/implementation/world/finalizers.js.map +1 -0
  240. package/dist/implementation/world/gpu.d.ts +64 -0
  241. package/dist/implementation/world/gpu.js +326 -0
  242. package/dist/implementation/world/gpu.js.map +1 -0
  243. package/dist/implementation/world/holders.d.ts +21 -0
  244. package/dist/implementation/world/holders.js +66 -0
  245. package/dist/implementation/world/holders.js.map +1 -0
  246. package/dist/implementation/world/index-build.d.ts +88 -0
  247. package/dist/implementation/world/index-build.js +405 -0
  248. package/dist/implementation/world/index-build.js.map +1 -0
  249. package/dist/implementation/world/index-hash.d.ts +138 -0
  250. package/dist/implementation/world/index-hash.js +809 -0
  251. package/dist/implementation/world/index-hash.js.map +1 -0
  252. package/dist/implementation/world/index-keys.d.ts +75 -0
  253. package/dist/implementation/world/index-keys.js +252 -0
  254. package/dist/implementation/world/index-keys.js.map +1 -0
  255. package/dist/implementation/world/index-lookups.d.ts +76 -0
  256. package/dist/implementation/world/index-lookups.js +572 -0
  257. package/dist/implementation/world/index-lookups.js.map +1 -0
  258. package/dist/implementation/world/index-order.d.ts +21 -0
  259. package/dist/implementation/world/index-order.js +174 -0
  260. package/dist/implementation/world/index-order.js.map +1 -0
  261. package/dist/implementation/world/index-readers.d.ts +101 -0
  262. package/dist/implementation/world/index-readers.js +341 -0
  263. package/dist/implementation/world/index-readers.js.map +1 -0
  264. package/dist/implementation/world/index-sorted.d.ts +120 -0
  265. package/dist/implementation/world/index-sorted.js +637 -0
  266. package/dist/implementation/world/index-sorted.js.map +1 -0
  267. package/dist/implementation/world/indexes.d.ts +134 -0
  268. package/dist/implementation/world/indexes.js +1116 -0
  269. package/dist/implementation/world/indexes.js.map +1 -0
  270. package/dist/implementation/world/input.d.ts +3 -0
  271. package/dist/implementation/world/input.js +17 -0
  272. package/dist/implementation/world/input.js.map +1 -0
  273. package/dist/implementation/world/intrinsics.d.ts +5 -0
  274. package/dist/implementation/world/intrinsics.js +33 -0
  275. package/dist/implementation/world/intrinsics.js.map +1 -0
  276. package/dist/implementation/world/join.d.ts +26 -0
  277. package/dist/implementation/world/join.js +766 -0
  278. package/dist/implementation/world/join.js.map +1 -0
  279. package/dist/implementation/world/joined-observer.d.ts +208 -0
  280. package/dist/implementation/world/joined-observer.js +810 -0
  281. package/dist/implementation/world/joined-observer.js.map +1 -0
  282. package/dist/implementation/world/joining.d.ts +392 -0
  283. package/dist/implementation/world/joining.js +187 -0
  284. package/dist/implementation/world/joining.js.map +1 -0
  285. package/dist/implementation/world/journal.d.ts +22 -0
  286. package/dist/implementation/world/journal.js +25 -0
  287. package/dist/implementation/world/journal.js.map +1 -0
  288. package/dist/implementation/world/kernel-indexes.d.ts +37 -0
  289. package/dist/implementation/world/kernel-indexes.js +182 -0
  290. package/dist/implementation/world/kernel-indexes.js.map +1 -0
  291. package/dist/implementation/world/kernel.d.ts +392 -0
  292. package/dist/implementation/world/kernel.js +5 -0
  293. package/dist/implementation/world/kernel.js.map +1 -0
  294. package/dist/implementation/world/kernels.d.ts +88 -0
  295. package/dist/implementation/world/kernels.js +356 -0
  296. package/dist/implementation/world/kernels.js.map +1 -0
  297. package/dist/implementation/world/layout-directory.d.ts +123 -0
  298. package/dist/implementation/world/layout-directory.js +273 -0
  299. package/dist/implementation/world/layout-directory.js.map +1 -0
  300. package/dist/implementation/world/lists.d.ts +86 -0
  301. package/dist/implementation/world/lists.js +258 -0
  302. package/dist/implementation/world/lists.js.map +1 -0
  303. package/dist/implementation/world/lookup-keys.d.ts +20 -0
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  306. package/dist/implementation/world/loop.d.ts +73 -0
  307. package/dist/implementation/world/loop.js +252 -0
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  309. package/dist/implementation/world/memory.d.ts +40 -0
  310. package/dist/implementation/world/memory.js +65 -0
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  312. package/dist/implementation/world/mirror.d.ts +125 -0
  313. package/dist/implementation/world/mirror.js +570 -0
  314. package/dist/implementation/world/mirror.js.map +1 -0
  315. package/dist/implementation/world/move-log.d.ts +107 -0
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  317. package/dist/implementation/world/move-log.js.map +1 -0
  318. package/dist/implementation/world/observer.d.ts +16 -0
  319. package/dist/implementation/world/observer.js +130 -0
  320. package/dist/implementation/world/observer.js.map +1 -0
  321. package/dist/implementation/world/order.d.ts +38 -0
  322. package/dist/implementation/world/order.js +324 -0
  323. package/dist/implementation/world/order.js.map +1 -0
  324. package/dist/implementation/world/out-of-band.d.ts +28 -0
  325. package/dist/implementation/world/out-of-band.js +66 -0
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  327. package/dist/implementation/world/plan.d.ts +50 -0
  328. package/dist/implementation/world/plan.js +20 -0
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  330. package/dist/implementation/world/pool.d.ts +70 -0
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  333. package/dist/implementation/world/port.d.ts +62 -0
  334. package/dist/implementation/world/port.js +109 -0
  335. package/dist/implementation/world/port.js.map +1 -0
  336. package/dist/implementation/world/prepared-lookup.d.ts +11 -0
  337. package/dist/implementation/world/prepared-lookup.js +99 -0
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  339. package/dist/implementation/world/prepared-spawn.d.ts +39 -0
  340. package/dist/implementation/world/prepared-spawn.js +119 -0
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  342. package/dist/implementation/world/program.d.ts +11 -0
  343. package/dist/implementation/world/program.js +12 -0
  344. package/dist/implementation/world/program.js.map +1 -0
  345. package/dist/implementation/world/protocol.d.ts +192 -0
  346. package/dist/implementation/world/protocol.js +41 -0
  347. package/dist/implementation/world/protocol.js.map +1 -0
  348. package/dist/implementation/world/publish.d.ts +9 -0
  349. package/dist/implementation/world/publish.js +28 -0
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  351. package/dist/implementation/world/ranges.d.ts +21 -0
  352. package/dist/implementation/world/ranges.js +130 -0
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  354. package/dist/implementation/world/reclaim.d.ts +27 -0
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  357. package/dist/implementation/world/reductions.d.ts +33 -0
  358. package/dist/implementation/world/reductions.js +92 -0
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  360. package/dist/implementation/world/register.d.ts +64 -0
  361. package/dist/implementation/world/register.js +368 -0
  362. package/dist/implementation/world/register.js.map +1 -0
  363. package/dist/implementation/world/remote-systems.d.ts +144 -0
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  2863. package/src/perftest/observer.ts +58 -0
  2864. package/src/perftest/optional.ts +102 -0
  2865. package/src/perftest/particles.ts +69 -0
  2866. package/src/perftest/placed.ts +178 -0
  2867. package/src/perftest/reads.ts +205 -0
  2868. package/src/perftest/remote.ts +362 -0
  2869. package/src/perftest/render-order.ts +86 -0
  2870. package/src/perftest/run.ts +44 -0
  2871. package/src/perftest/shared.ts +416 -0
  2872. package/src/perftest/strings.ts +135 -0
  2873. package/src/perftest/structural.ts +150 -0
  2874. package/src/perftest/suite.perf-browser-test.ts +136 -0
  2875. package/src/perftest/suite.perf-test.ts +8 -0
  2876. package/src/perftest/suite.ts +214 -0
  2877. package/src/perftest/systems.ts +132 -0
  2878. package/src/perftest/tails.ts +298 -0
  2879. package/src/perftest/transfers.ts +98 -0
  2880. package/src/perftest/uploads.ts +80 -0
  2881. package/src/perftest/values.ts +107 -0
  2882. package/src/perftest/wake.ts +41 -0
  2883. package/src/world.test.ts +46 -0
@@ -0,0 +1,875 @@
1
+ // © 2026 Adobe. MIT License. See /LICENSE for details.
2
+ import type { Leaf } from '../../interface/system/leaf.js';
3
+ import type { SystemLookupLists } from '../../interface/system/access.js';
4
+ import { idOfItem, idOfKey, idOrNull, indexOfLookup, labelOf, threadOf, watchedBy, watchesEntries } from '../../interface/registry/index.js';
5
+ import type { Archetype } from './archetype.js';
6
+ import { readCell } from './cells.js';
7
+ import { indexOf } from './entities.js';
8
+ import { readAhead } from './execute.js';
9
+ import { refreshUses, type WorldIndex } from './indexes.js';
10
+ import { writeIndexParameters } from './kernel-indexes.js';
11
+ import { flushBetween, countChanged } from './layout-directory.js';
12
+ import { logSyncWord, type MoveLog } from './move-log.js';
13
+ import { lineWords } from './protocol.js';
14
+ import type { ToJoined } from './joining.js';
15
+ import { entriesOnJoined, keysOf, liftColumns } from './remote-systems.js';
16
+ import { createRunner, type Runner } from './runner.js';
17
+ import { idOf, type Key, type State } from './state.js';
18
+ import {
19
+ doneWord, endWord, headExecuted, headRan, progressWord, snapshotCapacityWord, snapshotFlagsWord, snapshotLayout, snapshotOffsetWord, snapshotResourceArchetypeWord,
20
+ snapshotResourceRowWord, snapshotRowsWord, snapshotStartWord, snapshotted, tailBlockWords, waitingWord, type SnapshotLayout,
21
+ } from './tail-blocks.js';
22
+ import { copyRest, linearOf, waitDone, type Copied } from './tails.js';
23
+ import { recordWordsOf } from './thread-indexes.js';
24
+ import type { Pool } from './pool.js';
25
+ import { chunkShift } from './kernel.js';
26
+
27
+ // Observer systems on joined threads (threads.md, "Observer systems on joined threads"): after each sync point the
28
+ // world checks each one's conditions and filters and posts those that may run into their blocks, waking each thread
29
+ // once. The thread claims a post, reads the shared memory as of that sync point, and runs the system there. A writer of
30
+ // what a post still reads first copies the rest of its rows and resources, as for tails, or, for what its lookups read,
31
+ // waits for it to finish once it started and cancels it before; each sync point waits for a post in progress and
32
+ // cancels the others, which the next post replaces, so a thread that fell behind runs once, for the newest. A system
33
+ // reading only struct resources posts copies of them, so neither writers nor sync points touch its posts: the next post
34
+ // cancels one no claim reached, and is written into a second block while one runs, so the world never waits for it.
35
+
36
+ /** An observer block: a tail block (`tail-blocks.ts`), then a line of its own. */
37
+ const observerLine = tailBlockWords;
38
+ /** Posts so far, which the world adds to last as it posts; a thread runs a post once. */
39
+ export const postedWord = observerLine;
40
+ /** What the thread did with the post, stored before its done word: not run, run skipped, or run taking its tick. */
41
+ export const outcomeWord = observerLine + 1;
42
+ export const notRun = 0;
43
+ export const ranSkipped = 1;
44
+ export const ranExecuted = 2;
45
+ /** Set once the world removed the system, which the thread checks before it claims a post. */
46
+ export const removedWord = observerLine + 2;
47
+ /**
48
+ * The newest run of the joined thread the post is for, its sequence; `worldRun` for a run of the world's, which the
49
+ * thread gives what the post's body returned or threw; or 0 for none.
50
+ */
51
+ export const runsWord = observerLine + 3;
52
+ /** A runs word for a run of the world's that resolves to the post's body's value, and for one that doesn't. */
53
+ export const worldRunValued = -1;
54
+ export const worldRun = -2;
55
+ /** What a post of `observer` writes in its runs word. */
56
+ const owedWord = (observer: JoinedObserver): number => observer.pending === 0 ? observer.valued ? worldRunValued : worldRun : Math.max(observer.pending, 0);
57
+ /** Whether a post that held `stored` in its runs word ran for run `pending`. */
58
+ const ranFor = (stored: number, pending: number): boolean => pending === 0 ? stored < 0 : stored >= pending;
59
+ /** The sync of the thread's log the post is as of, which its objects are replayed through first. */
60
+ export const syncWord = observerLine + 4;
61
+ /** From this f64 word of the block: the tick the post takes as its `lastRun` once it ran, then the `lastRun` it filters by. */
62
+ export const tickSlot = (observerLine + 8) / 2;
63
+ export const observerBlockWords = tailBlockWords + lineWords;
64
+ const observerBlockBytes = observerBlockWords * 4;
65
+ /** What the progress word holds once the world cancelled a post no claim reached: claims add to it and stay past it. */
66
+ export const cancelled = 0x60000000;
67
+ /**
68
+ * What the progress word holds while the world writes a post: a thread that saw the last post's posted word and claims
69
+ * now claims nothing, and claims again once the post is open, after its posted word moved.
70
+ */
71
+ export const opening = 0x70000000;
72
+
73
+ /** A joined thread's end for observer systems: how its setups reach it, how it's woken, and where they're placed. */
74
+ export type ObserverTarget = {
75
+ /** The joined thread's number and the threads it claims, for labels. */
76
+ readonly thread: number;
77
+ readonly label: string;
78
+ readonly post: (message: ToJoined) => void;
79
+ /** Wakes the thread once, after this turn's posts. */
80
+ readonly wake: () => void;
81
+ /** Its log, once it fills objects: a post names the sync its objects are replayed through. */
82
+ log: MoveLog | null;
83
+ /** Once gone: its posts settle, and nothing more is posted. */
84
+ ended: boolean;
85
+ left: boolean;
86
+ readonly end: Promise<void>;
87
+ readonly finish: () => void;
88
+ /** By index there, what's placed; indexes it dropped, placed again first. */
89
+ readonly placed: (JoinedObserver | undefined)[];
90
+ readonly free: number[];
91
+ /** The ids of the systems the thread imported as it joined claiming threads, which those placed there by id must be among. */
92
+ readonly imported: ReadonlySet<string>;
93
+ };
94
+
95
+ /** A lookup through an index by an observer system on a joined thread, through a record the world writes before each post. */
96
+ type Record = { readonly index: WorldIndex; readonly watched: readonly number[]; readonly record: number; readonly words: number };
97
+
98
+ /** An observer system placed on a joined thread: its block, what it reads, and its post's state. */
99
+ export type JoinedObserver = Copied & {
100
+ readonly target: ObserverTarget;
101
+ readonly index: number;
102
+ readonly label: string;
103
+ /** The id the plugin gave it, which failures give beside its label. */
104
+ readonly id: string | null;
105
+ readonly runner: Runner;
106
+ /** Struct components its lookups read or watch, and the key parts of the indexes they go through. */
107
+ readonly lookupReads: readonly number[];
108
+ readonly watched: readonly number[];
109
+ readonly filtered: boolean;
110
+ /** Whether it has `where` and change filters, so it keeps a point per archetype there, which the world doesn't see. */
111
+ readonly pointed: boolean;
112
+ readonly records: readonly Record[];
113
+ readonly ticks: Float64Array;
114
+ /** For one reading only struct resources, no rows or lookups: its posts' two places. */
115
+ readonly contained: Contained | null;
116
+ lastRun: number;
117
+ /** While posted and not settled: the tick it takes, and whether a writer copied its reads already. */
118
+ live: boolean;
119
+ tick: number;
120
+ copied: boolean;
121
+ /** Posts of it cancelled since it last ran: past `cancelsBeforeWaiting`, the next is waited for instead. */
122
+ cancels: number;
123
+ /** The newest run it's owed to, which it's posted for until it ran: 0 for one of the world's, -1 for none. */
124
+ pending: number;
125
+ /** Whether the run of the world's it's owed to resolves to its body's value, which the thread then gives back. */
126
+ valued: boolean;
127
+ stopped: boolean;
128
+ /** Whether the thread dropped it, so its block can go once no post is live. */
129
+ dropped: boolean;
130
+ freed: boolean;
131
+ };
132
+
133
+ /**
134
+ * One of two places for posts of a system reading only struct resources: a block and where its snapshot is, and its
135
+ * post as written: its work's end, a new one for each post, so the thread's done word from the last needs no reset; its
136
+ * tick; and its head flags, written only when they change.
137
+ */
138
+ type Slot = {
139
+ readonly block: number;
140
+ readonly control: Int32Array;
141
+ readonly ticks: Float64Array;
142
+ readonly snapshot: number;
143
+ /** Whether its snapshot is the block's own, so a post writes only its first and last lines. */
144
+ readonly inline: boolean;
145
+ /** Holding a post the thread may still claim or be running. */
146
+ live: boolean;
147
+ /** Whether its post's outcome was taken already, as the thread ran it, since it was running when the next was due. */
148
+ ahead: boolean;
149
+ end: number;
150
+ tick: number;
151
+ flags: number;
152
+ };
153
+
154
+ /**
155
+ * Posts of a system reading only struct resources hold its resources' values and head flags, so the thread reads only
156
+ * its block; the post after one the thread is running goes into the other block. The thread claims and runs one post
157
+ * at a time, so the other block's post is done by then, and only the newest is ever unclaimed.
158
+ */
159
+ type Contained = { readonly layout: SnapshotLayout; readonly slots: readonly [Slot, Slot]; current: number };
160
+
161
+ /** The bytes at the end of an observer block that hold a contained post's resources when they fit. */
162
+ const inlineByte = (observerLine + 12) * 4;
163
+ const inlineBytes = observerBlockBytes - inlineByte;
164
+
165
+ /** What the world keeps of observer systems on joined threads. */
166
+ export type ObserverState = {
167
+ /** Posts not yet settled. */
168
+ readonly posts: JoinedObserver[];
169
+ /** Those owed to a run, posted after every sync point until they ran. */
170
+ readonly pending: Set<JoinedObserver>;
171
+ /** By logical thread a joined thread claims, its end. */
172
+ readonly targets: Map<string, ObserverTarget>;
173
+ /** A joined thread's own observer systems, as the world declares them: their thread, and its number for them. */
174
+ readonly proxies: WeakMap<Leaf, { readonly target: ObserverTarget; readonly local: number; readonly label: string }>;
175
+ /** How many are placed, while which directory counts are kept. */
176
+ count: number;
177
+ /** Posts again, between runs, what's owed to a run once a post was cancelled outside a sync point. */
178
+ again: (() => void) | null;
179
+ /** By one owed to a run of the world's in progress, which waits for it: what settles that wait once it ran there. */
180
+ readonly waiting: Map<JoinedObserver, (result: PostResult) => void>;
181
+ };
182
+
183
+ /** What a post owed to a run of the world's gave back: its body's value or what it threw; `gone` once its thread is. */
184
+ export type PostResult = { readonly value: unknown; readonly error: unknown; readonly gone: boolean };
185
+
186
+ export const createObserverState = (): ObserverState => ({ posts: [], pending: new Set(), targets: new Map(), proxies: new WeakMap(), count: 0, again: null, waiting: new Map() });
187
+
188
+ const nothingThere: PostResult = { value: undefined, error: undefined, gone: false };
189
+
190
+ /**
191
+ * Waits for a post of `observer` owed to the run of the world's in progress: once it ran there, with what its body
192
+ * returned or threw; once it's removed, with nothing; once its thread is gone, as gone.
193
+ */
194
+ export const awaitPost = (state: State, observer: JoinedObserver, valued: boolean): Promise<PostResult> => {
195
+ if (observer.target.ended) return Promise.resolve(goneThere(observer));
196
+ if (observer.stopped) return Promise.resolve(nothingThere);
197
+ observer.valued = valued;
198
+ return new Promise(resolve => state.observer.waiting.set(observer, resolve));
199
+ };
200
+
201
+ const goneThere = (observer: JoinedObserver): PostResult =>
202
+ ({ value: undefined, error: new Error(`Thread "${observer.target.label}" is gone, so its systems don't run.`), gone: true });
203
+
204
+ /** A post owed to a run of the world's ran there: what its body returned or threw settles the run's wait. */
205
+ export const ranThere = (state: State, observer: JoinedObserver, value: unknown, error: unknown): void => {
206
+ const settle = state.observer.waiting.get(observer);
207
+ if (settle === undefined) return;
208
+ state.observer.waiting.delete(observer);
209
+ observer.valued = false;
210
+ settle({ value, error, gone: false });
211
+ };
212
+
213
+ /** Settles a run's wait for `observer` with `result`, if one waits. */
214
+ const endWait = (state: State, observer: JoinedObserver, result: PostResult): void => {
215
+ const settle = state.observer.waiting.get(observer);
216
+ if (settle === undefined) return;
217
+ state.observer.waiting.delete(observer);
218
+ observer.valued = false;
219
+ settle(result);
220
+ };
221
+
222
+ /** A joined thread's end. */
223
+ export const createObserverTarget = (thread: number, label: string, post: (message: ToJoined) => void, wake: () => void, imported: ReadonlySet<string>): ObserverTarget => {
224
+ let finish = (): void => {};
225
+ const end = new Promise<void>(resolve => { finish = resolve; });
226
+ return { thread, label, post, wake, log: null, ended: false, left: false, end, finish, placed: [], free: [], imported };
227
+ };
228
+
229
+ const unique = (ids: readonly number[]): readonly number[] => [...new Set(ids)];
230
+
231
+ const lookupReadsOf = (state: State, lookup: { readonly [name: string]: SystemLookupLists } | undefined): { readonly reads: readonly number[]; readonly watched: readonly number[] } => {
232
+ const reads: number[] = [];
233
+ const watched: number[] = [];
234
+ for (const name in lookup) {
235
+ const declared = lookup[name];
236
+ const index = indexOfLookup(declared);
237
+ const changed = watchedBy(declared);
238
+ for (const key of [...declared.read ?? [], ...changed, ...index?.declaration.key ?? []]) reads.push(idOf(state, key));
239
+ if (index === undefined) for (const key of changed) watched.push(idOf(state, key));
240
+ }
241
+ return { reads: unique(reads.filter(id => state.layouts[id].kind !== "object")), watched: unique(watched) };
242
+ };
243
+
244
+ /** Starts keeping directory counts current, which a joined thread's observer systems read, if they weren't. */
245
+ const startCounting = (state: State): void => {
246
+ if (state.counting) return;
247
+ state.counting = true;
248
+ for (const archetype of state.archetypes) countChanged(state.counted, archetype);
249
+ flushBetween(state.directory, state.bumped, state.archetypes, state.entities, state.resourceEntity, state.counted);
250
+ };
251
+
252
+ /**
253
+ * A runner for an observer system placed on a joined thread: the world's runner over its query, which it never starts,
254
+ * for what it matches and the indexes it looks up through; its block; and its setup posted to the thread. `since` is
255
+ * the tick it last ran at.
256
+ */
257
+ export const createJoinedObserverRunner = (state: State, leaf: Leaf, target: ObserverTarget, since = 0): Runner => {
258
+ for (const lookup of Object.values(leaf.declaration.lookup ?? {})) {
259
+ const index = indexOfLookup(lookup);
260
+ if (index !== undefined && watchesEntries(lookup)) throw new Error(entriesOnJoined(leaf, threadOf(leaf.declaration, "System", leaf.name) ?? target.label, index.name));
261
+ }
262
+ // One placed there by the objects it names, rather than the thread's own, is named there by its id and its keys'.
263
+ if (!state.observer.proxies.has(leaf)) {
264
+ const id = idOfItem(leaf);
265
+ const thread = threadOf(leaf.declaration, "System", leaf.name) ?? target.label;
266
+ if (id === undefined) {
267
+ throw new Error(`System "${leaf.name}" runs on thread "${thread}", which a joined thread fills, and has no id, so that thread can't name it; the build gives top-level systems one.`);
268
+ }
269
+ // That thread runs only what it imported, so a post of one it didn't would never be answered.
270
+ if (!target.imported.has(id)) throw new Error(`System "${leaf.name}" runs on thread "${thread}", which the joined thread claiming it never imported.`);
271
+ const unnamed = unnamedKey(leaf);
272
+ if (unnamed !== null) throw new Error(unnamed);
273
+ }
274
+ const { declaration } = leaf;
275
+ const { components, resources } = declaration;
276
+ const base = createRunner(state, leaf, since);
277
+ const ids = (keys: readonly Key[] | undefined): number[] => [...new Set((keys ?? []).map(key => idOf(state, key)))];
278
+ // Strings live in shared memory, as structs do.
279
+ const isStruct = (id: number): boolean => state.layouts[id].kind !== "object";
280
+ const contextKeys = [...new Set<Key>([...resources?.read ?? [], ...resources?.is ?? []])];
281
+ const reads = linearOf(state, ids(components?.read));
282
+ const resourceReads = linearOf(state, contextKeys.map(key => idOf(state, key)));
283
+ const looked = lookupReadsOf(state, declaration.lookup);
284
+ const block = state.memory.allocate(observerBlockBytes);
285
+ const buffer = state.memory.memory.buffer;
286
+ const control = new Int32Array(buffer, block, observerBlockWords).fill(0);
287
+ const records: Record[] = [];
288
+ const named: (readonly [string, number])[] = [];
289
+ for (const [name, index] of base.holdings.indexes?.byName ?? []) {
290
+ const declared = declaration.lookup?.[name];
291
+ const watched = (declared === undefined ? [] : watchedBy(declared)).map(key => idOf(state, key));
292
+ const words = recordWordsOf(index.sorted !== null, watched.length);
293
+ const record = state.memory.allocate(8 * words);
294
+ records.push({ index, watched, record, words });
295
+ named.push([name, record]);
296
+ }
297
+ const resourceIds = ids([...resources?.read ?? [], ...resources?.is ?? [], ...resources?.not ?? [], ...resources?.changed ?? []]);
298
+ // A contained post's resources are written in its block, which nothing waits for: a string's handle there could
299
+ // outlive its record, so one reading a string posts as others do.
300
+ const layout = components === undefined && records.length === 0 && Object.keys(declaration.lookup ?? {}).length === 0
301
+ && resourceIds.every(id => isStruct(id) && state.layouts[id].kind !== "string")
302
+ ? snapshotLayout(1, [], resourceReads.strides)
303
+ : null;
304
+ const slotAt = (at: number, slotLayout: SnapshotLayout): Slot => {
305
+ const views = state.memory.memory.buffer;
306
+ const slotControl = new Int32Array(views, at, observerBlockWords).fill(0);
307
+ // Resources that fit sit in the block's last line, with the post's other words, its snapshot laid out to end
308
+ // there.
309
+ const inline = slotLayout.bytes - slotLayout.resources[0] <= inlineBytes;
310
+ const snapshot = inline ? at + inlineByte - slotLayout.resources[0] : state.memory.allocate(slotLayout.bytes);
311
+ // What every post of it says of its snapshot but its flags.
312
+ slotControl[snapshotOffsetWord] = snapshot;
313
+ slotControl[snapshotCapacityWord] = 1;
314
+ slotControl[snapshotResourceArchetypeWord] = -1;
315
+ return {
316
+ block: at, control: slotControl, ticks: new Float64Array(views, at + tickSlot * 8, 2), snapshot, inline,
317
+ live: false, ahead: false, end: 0, tick: 0, flags: 0,
318
+ };
319
+ };
320
+ const contained: Contained | null = layout === null ? null : { layout, slots: [slotAt(block, layout), slotAt(state.memory.allocate(observerBlockBytes), layout)], current: 0 };
321
+ const index = target.free.pop() ?? target.placed.length;
322
+ const proxy = state.observer.proxies.get(leaf);
323
+ const observer: JoinedObserver = {
324
+ target, index, label: proxy?.label ?? leaf.name, id: proxy === undefined ? idOrNull(leaf) : null, runner: base,
325
+ matched: base.matched,
326
+ reads: ids([...components?.read ?? [], ...components?.added ?? [], ...components?.changed ?? []]).filter(isStruct),
327
+ resourceReads: resourceIds.filter(isStruct),
328
+ linear: reads.ids, strides: reads.strides, resources: resourceReads.ids, resourceStrides: resourceReads.strides,
329
+ writes: [], resourceObjectWrites: [],
330
+ added: ids(components?.added), changed: ids(components?.changed), resourceChanged: ids(resources?.changed),
331
+ conditionIs: ids(resources?.is), conditionNot: ids(resources?.not),
332
+ query: components !== undefined, block, control: contained?.slots[0].control ?? control, snapshot: null, end: 0, lastRun: since,
333
+ gone: () => target.ended, idle: () => target.end,
334
+ lookupReads: looked.reads, watched: looked.watched,
335
+ filtered: (components?.added?.length ?? 0) + (components?.changed?.length ?? 0) + (resources?.changed?.length ?? 0) > 0,
336
+ pointed: components?.where !== undefined && (components.added?.length ?? 0) + (components.changed?.length ?? 0) + (resources?.changed?.length ?? 0) > 0,
337
+ records, ticks: contained?.slots[0].ticks ?? new Float64Array(buffer, block + tickSlot * 8, 2), contained,
338
+ live: false, tick: 0, copied: false, cancels: 0, pending: -1, valued: false, stopped: false, dropped: false, freed: false,
339
+ };
340
+ target.placed[index] = observer;
341
+ state.observer.count++;
342
+ startCounting(state);
343
+ const keys = keysOf(leaf).map((key): readonly [number, string] => [idOf(state, key), idOfKey(key) ?? ""]);
344
+ target.post({
345
+ protocol: "@adobe/ecs/join@1", kind: "observer",
346
+ systems: [{ index, local: proxy?.local ?? null, id: proxy === undefined ? idOfItem(leaf) ?? null : null, keys, block, spare: contained?.slots[1].block ?? null, indexes: named }],
347
+ });
348
+ base.holdings.remote = { unplace: () => stop(state, observer) };
349
+ return { ...base, joined: observer, lastRun: () => observer.lastRun };
350
+ };
351
+
352
+ /** A contained system's posts once the thread runs none of them any more. */
353
+ const dropPosts = (observer: JoinedObserver, contained: Contained): void => {
354
+ observer.live = false;
355
+ for (const slot of contained.slots) slot.live = false;
356
+ };
357
+
358
+ /** Frees a stopped system's block and records once the thread dropped it, or left, and no post of it is live. */
359
+ const tryFree = (state: State, observer: JoinedObserver): void => {
360
+ const { contained } = observer;
361
+ if (observer.freed || !observer.stopped || observer.live || !(observer.dropped || observer.target.left)) return;
362
+ if (contained !== null && (contained.slots[0].live || contained.slots[1].live)) return;
363
+ observer.freed = true;
364
+ if (contained !== null) {
365
+ state.memory.free(contained.slots[1].block, observerBlockBytes);
366
+ for (const slot of contained.slots) if (!slot.inline) state.memory.free(slot.snapshot, contained.layout.bytes);
367
+ }
368
+ if (observer.snapshot !== null) state.memory.free(observer.snapshot.offset, observer.snapshot.bytes);
369
+ observer.snapshot = null;
370
+ state.memory.free(observer.block, observerBlockBytes);
371
+ for (const { record, words } of observer.records) state.memory.free(record, 8 * words);
372
+ const { target } = observer;
373
+ if (target.placed[observer.index] === observer) {
374
+ target.placed[observer.index] = undefined;
375
+ if (!target.ended) target.free.push(observer.index);
376
+ }
377
+ };
378
+
379
+ /**
380
+ * Stops an observer system on a joined thread, as it's removed: the thread runs no post of it once this returns,
381
+ * checking its removed word before it claims one; and it's told to drop it, its block freed once it did.
382
+ */
383
+ const stop = (state: State, observer: JoinedObserver): void => {
384
+ if (observer.stopped) return;
385
+ observer.stopped = true;
386
+ Atomics.store(observer.control, removedWord, 1);
387
+ if (observer.contained !== null) Atomics.store(observer.contained.slots[1].control, removedWord, 1);
388
+ state.observer.pending.delete(observer);
389
+ observer.pending = -1;
390
+ endWait(state, observer, nothingThere);
391
+ state.observer.count--;
392
+ if (state.observer.count === 0 && !state.claimed) state.counting = false;
393
+ if (!observer.target.ended) observer.target.post({ protocol: "@adobe/ecs/join@1", kind: "unplace observers", indexes: [observer.index] });
394
+ // Posts no sync point settles: released now, but one running, which is once the thread dropped it.
395
+ if (observer.contained !== null) {
396
+ observer.live = false;
397
+ for (const slot of observer.contained.slots) releaseSlot(observer, slot);
398
+ }
399
+ tryFree(state, observer);
400
+ };
401
+
402
+ /** The thread dropped what it held for systems at these indexes. */
403
+ export const droppedObserver = (state: State, target: ObserverTarget, indexes: readonly number[]): void => {
404
+ for (const index of indexes) {
405
+ const observer = target.placed[index];
406
+ if (observer === undefined || !observer.stopped) continue;
407
+ observer.dropped = true;
408
+ // Dropped between its posts, the thread runs none of them any more.
409
+ if (observer.contained !== null) dropPosts(observer, observer.contained);
410
+ tryFree(state, observer);
411
+ }
412
+ };
413
+
414
+ /** Once a joined thread is gone: its posts settle, and, once it left, its blocks are freed. */
415
+ export const endTarget = (state: State, target: ObserverTarget, left: boolean): void => {
416
+ target.ended = true;
417
+ target.left = left;
418
+ target.finish();
419
+ for (const observer of target.placed) {
420
+ if (observer === undefined) continue;
421
+ state.observer.pending.delete(observer);
422
+ observer.pending = -1;
423
+ endWait(state, observer, goneThere(observer));
424
+ if (observer.contained !== null) dropPosts(observer, observer.contained);
425
+ tryFree(state, observer);
426
+ }
427
+ };
428
+
429
+ /** Whether a resource holds a value, in the resource entity's archetype at its row. */
430
+ const holdingIn = (state: State, archetype: Archetype | undefined, row: number, id: number): boolean => {
431
+ // An object here may be a joined thread's own, which only it reads: that thread checks it.
432
+ if (state.layouts[id].kind === "object") return true;
433
+ const storage = archetype?.storageById[id];
434
+ if (storage === undefined) return false;
435
+ const held = readCell(storage, row);
436
+ return held !== null && held !== false;
437
+ };
438
+
439
+ /**
440
+ * Whether an observer system may run after this sync point: its conditions hold, and, with change filters, a resource
441
+ * it filters on changed or a chunk of a component it filters on in an archetype it matches was stamped since it last
442
+ * ran.
443
+ */
444
+ const mayRun = (state: State, observer: JoinedObserver): boolean => {
445
+ const { lastRun, conditionIs, conditionNot, resourceChanged } = observer;
446
+ if (conditionIs.length + conditionNot.length + resourceChanged.length > 0) {
447
+ const index = state.resourceEntity < 0 ? -1 : indexOf(state.resourceEntity);
448
+ const archetype = index < 0 ? undefined : state.archetypes[state.entities.archetype[index]];
449
+ const row = index < 0 ? 0 : state.entities.row[index];
450
+ for (let k = 0; k < conditionIs.length; k++) if (!holdingIn(state, archetype, row, conditionIs[k])) return false;
451
+ for (let k = 0; k < conditionNot.length; k++) if (holdingIn(state, archetype, row, conditionNot[k])) return false;
452
+ if (!observer.filtered) return true;
453
+ for (let k = 0; k < resourceChanged.length; k++) {
454
+ const storage = archetype?.storageById[resourceChanged[k]];
455
+ if (storage !== undefined && storage.changed[row] > lastRun) return true;
456
+ }
457
+ }
458
+ else if (!observer.filtered) return true;
459
+ // An archetype `where` skipped catches up when it passes, by a point the world doesn't see: posted each time.
460
+ if (observer.pointed) return true;
461
+ if (observer.added.length + observer.changed.length === 0) return false;
462
+ for (const archetype of observer.matched()) {
463
+ if (archetype.count === 0) continue;
464
+ const chunks = ((archetype.count - 1) >> chunkShift) + 1;
465
+ for (const id of observer.added) {
466
+ const storage = archetype.storageById[id];
467
+ if (storage === undefined) continue;
468
+ for (let chunk = 0; chunk < chunks; chunk++) if (storage.chunkAdded[chunk] > lastRun) return true;
469
+ }
470
+ for (const id of observer.changed) {
471
+ const storage = archetype.storageById[id];
472
+ if (storage === undefined) continue;
473
+ if (storage.columnChanged > lastRun) return true;
474
+ for (let chunk = 0; chunk < chunks; chunk++) if (storage.chunkChanged[chunk] > lastRun) return true;
475
+ }
476
+ }
477
+ return false;
478
+ };
479
+
480
+ /** Parameters of an index lookup, reused, and a view of the memory they're copied into. */
481
+ const parameters: number[] = [];
482
+ let words = new Float64Array(0);
483
+ let bytes = new Uint8Array(0);
484
+
485
+ /** Writes a post into a system's block: its work's end, its filters' `lastRun`, its tick and the run it's for. */
486
+ const write = (state: State, observer: JoinedObserver, tick: number): void => {
487
+ if (observer.contained !== null) {
488
+ writeContained(state, observer, observer.contained, tick, headOf(state, observer));
489
+ return;
490
+ }
491
+ const { control } = observer;
492
+ let rows = 0;
493
+ if (observer.query) for (const archetype of observer.matched()) rows += archetype.count;
494
+ observer.end = 1 + rows;
495
+ // A GPU kernel's whole-column stamps reach the thread as row ticks.
496
+ if (observer.changed.length > 0) for (const archetype of observer.matched()) liftColumns(archetype, observer.changed, observer.lastRun);
497
+ if (observer.watched.length > 0) for (const archetype of state.archetypes) liftColumns(archetype, observer.watched, observer.lastRun);
498
+ if (observer.records.length > 0) {
499
+ if (words.buffer !== state.memory.memory.buffer) words = new Float64Array(state.memory.memory.buffer);
500
+ for (const { index, watched, record } of observer.records) {
501
+ const count = writeIndexParameters({ index, watched }, observer.lastRun, parameters, 0);
502
+ for (let k = 0; k < count; k++) words[record / 8 + k] = parameters[k];
503
+ }
504
+ }
505
+ // Closed first, so no claim reaches it before every word of it is written.
506
+ Atomics.store(control, progressWord, opening);
507
+ for (const word of [doneWord, waitingWord, snapshotOffsetWord, snapshotRowsWord, snapshotStartWord, snapshotFlagsWord, outcomeWord]) Atomics.store(control, word, 0);
508
+ Atomics.store(control, endWord, observer.end);
509
+ Atomics.store(control, runsWord, owedWord(observer));
510
+ Atomics.store(control, syncWord, observer.target.log === null ? 0 : Atomics.load(observer.target.log.header, logSyncWord));
511
+ observer.ticks[0] = tick;
512
+ observer.ticks[1] = observer.lastRun;
513
+ observer.tick = tick;
514
+ observer.copied = false;
515
+ observer.live = true;
516
+ state.observer.posts.push(observer);
517
+ // A thread that sees it sees the rest; then it opens, so a claim of it finds its posted word moved.
518
+ Atomics.add(control, postedWord, 1);
519
+ Atomics.store(control, progressWord, 0);
520
+ observer.target.wake();
521
+ };
522
+
523
+ /**
524
+ * Writes a post of one reading only struct resources into its idle block: its head's flags as of this sync point and
525
+ * its resources' values, so the thread reads only the block, which opens as copied. Touches the block's first and last
526
+ * lines, and its snapshot's line when its flags change or its resources don't fit the last.
527
+ */
528
+ const writeContained = (state: State, observer: JoinedObserver, contained: Contained, tick: number, flags: number): void => {
529
+ const slot = contained.slots[contained.current];
530
+ const { control, snapshot } = slot;
531
+ const end = ++slot.end;
532
+ Atomics.store(control, progressWord, opening);
533
+ control[endWord] = end;
534
+ if ((flags & headRan) !== 0 && state.resourceEntity >= 0) {
535
+ const index = indexOf(state.resourceEntity);
536
+ const archetype = state.archetypes[state.entities.archetype[index]];
537
+ const row = state.entities.row[index];
538
+ if (bytes.buffer !== state.memory.memory.buffer) bytes = new Uint8Array(state.memory.memory.buffer);
539
+ for (let k = 0; k < observer.resources.length; k++) {
540
+ const storage = archetype?.storageById[observer.resources[k]];
541
+ if (storage === undefined) continue;
542
+ const stride = observer.resourceStrides[k];
543
+ const from = storage.views.u8;
544
+ const source = row * stride;
545
+ const target = snapshot + contained.layout.resources[k];
546
+ for (let b = 0; b < stride; b++) bytes[target + b] = from[source + b];
547
+ }
548
+ }
549
+ if (flags !== slot.flags) control[snapshotFlagsWord] = flags;
550
+ control[outcomeWord] = notRun;
551
+ control[runsWord] = owedWord(observer);
552
+ slot.ticks[0] = tick;
553
+ slot.ticks[1] = observer.lastRun;
554
+ slot.tick = tick;
555
+ slot.flags = flags;
556
+ slot.live = true;
557
+ slot.ahead = false;
558
+ observer.tick = tick;
559
+ observer.live = true;
560
+ // As for any post, a thread that sees its posted word sees the rest, and claims it once it's open.
561
+ Atomics.add(control, postedWord, 1);
562
+ Atomics.store(control, progressWord, snapshotted);
563
+ observer.target.wake();
564
+ };
565
+
566
+ /** A contained post's head flags as of this sync point: whether its conditions hold, and its filter passes. */
567
+ const headOf = (state: State, observer: JoinedObserver): number => {
568
+ const index = state.resourceEntity < 0 ? -1 : indexOf(state.resourceEntity);
569
+ const archetype = index < 0 ? undefined : state.archetypes[state.entities.archetype[index]];
570
+ const row = index < 0 ? 0 : state.entities.row[index];
571
+ for (let k = 0; k < observer.conditionIs.length; k++) if (!holdingIn(state, archetype, row, observer.conditionIs[k])) return 0;
572
+ for (let k = 0; k < observer.conditionNot.length; k++) if (holdingIn(state, archetype, row, observer.conditionNot[k])) return 0;
573
+ if (!observer.filtered) return headPasses;
574
+ for (let k = 0; k < observer.resourceChanged.length; k++) {
575
+ const storage = archetype?.storageById[observer.resourceChanged[k]];
576
+ if (storage !== undefined && storage.changed[row] > observer.lastRun) return headPasses;
577
+ }
578
+ return headExecuted;
579
+ };
580
+
581
+ /** Head flags of a post whose conditions hold and whose filter passes, so its body runs. */
582
+ const headPasses = headExecuted | headRan;
583
+
584
+ /** Takes what the thread did with a contained post, or will do with one it's running: the tick it took, and the run it was for. */
585
+ const takeOutcome = (observer: JoinedObserver, slot: Slot, outcome: number): void => {
586
+ if (outcome !== notRun) observer.cancels = 0;
587
+ if (outcome === ranExecuted && slot.tick > observer.lastRun) observer.lastRun = slot.tick;
588
+ if (outcome !== notRun && observer.pending >= 0 && ranFor(slot.control[runsWord], observer.pending)) observer.pending = -1;
589
+ };
590
+
591
+ /**
592
+ * Releases a contained post: one no claim reached, cancelled, or one the thread ran, its outcome taken unless it was
593
+ * already. The thread stores what it did as it finishes running, before its done word, and reads nothing of the post
594
+ * after, so a post that says what it did is done. One the thread is running stays live, its outcome taken as its head
595
+ * flags say, which is what the thread does with it: false then.
596
+ */
597
+ const releaseSlot = (observer: JoinedObserver, slot: Slot): boolean => {
598
+ if (!slot.live) return true;
599
+ const { control } = slot;
600
+ if (Atomics.compareExchange(control, progressWord, snapshotted, cancelled) === snapshotted) {
601
+ slot.live = false;
602
+ return true;
603
+ }
604
+ const outcome = Atomics.load(control, outcomeWord);
605
+ if (outcome !== notRun || Atomics.load(control, doneWord) >= slot.end) {
606
+ slot.live = false;
607
+ if (!slot.ahead) takeOutcome(observer, slot, outcome);
608
+ return true;
609
+ }
610
+ if (!slot.ahead) {
611
+ slot.ahead = true;
612
+ takeOutcome(observer, slot, (slot.flags & headExecuted) !== 0 ? ranExecuted : ranSkipped);
613
+ }
614
+ return false;
615
+ };
616
+
617
+ /**
618
+ * Before a contained system's next post: releases its live post and readies an idle block, the other one when the
619
+ * thread is running that post; a promise only when both are in use, which the thread's running one post at a time
620
+ * leaves only for a thread that's gone.
621
+ */
622
+ const release = (observer: JoinedObserver, contained: Contained): Promise<void> | null => {
623
+ observer.live = false;
624
+ if (releaseSlot(observer, contained.slots[contained.current])) return null;
625
+ contained.current = 1 - contained.current;
626
+ const other = contained.slots[contained.current];
627
+ if (releaseSlot(observer, other)) return null;
628
+ return waitDone({ control: other.control, gone: observer.gone, idle: observer.idle }, other.end).then(() => {
629
+ other.control[waitingWord] = 0;
630
+ releaseSlot(observer, other);
631
+ });
632
+ };
633
+
634
+ const noObserver: readonly JoinedObserver[] = [];
635
+
636
+ /**
637
+ * After a sync point: posts the observer systems on joined threads among those of the run, `own`, which are owed to run
638
+ * `run` (0 for one of the world's), those added, `added`, that may run, and those still owed to a run. A contained post
639
+ * still live is settled first, waiting only for one in progress. Reads back what the GPU wrote that they read, or
640
+ * their indexes hold by, then refreshes those indexes, first; a promise only when that waits.
641
+ */
642
+ export const postObserver = (state: State, own: readonly JoinedObserver[], added: readonly JoinedObserver[], run: number, pool: Pool | null): Promise<void> | null => {
643
+ const { pending } = state.observer;
644
+ for (let k = 0; k < own.length; k++) {
645
+ const observer = own[k];
646
+ if (observer.stopped || observer.target.ended) continue;
647
+ observer.pending = Math.max(observer.pending, run);
648
+ pending.add(observer);
649
+ }
650
+ let posting: JoinedObserver[] | null = null;
651
+ let waits: Promise<void>[] | null = null;
652
+ // Contained posts read nothing the GPU writes or an index holds, so with nothing to read back they're written at
653
+ // once, at one tick for the pass, their heads worked out once.
654
+ const { gpu } = state;
655
+ const direct = gpu === null || !gpu.anyAhead();
656
+ let tick = -1;
657
+ for (const observer of pending) {
658
+ const { contained } = observer;
659
+ if (observer.live) {
660
+ if (contained === null) continue;
661
+ const releasing = release(observer, contained);
662
+ // Released, it may have run for the newest run it's owed to.
663
+ if (observer.pending < 0) {
664
+ pending.delete(observer);
665
+ continue;
666
+ }
667
+ if (releasing !== null) {
668
+ waits = gather(waits, releasing);
669
+ (posting ??= []).push(observer);
670
+ continue;
671
+ }
672
+ }
673
+ if (contained !== null && direct) writeContained(state, observer, contained, tick < 0 ? tick = ++state.tick : tick, headOf(state, observer));
674
+ else (posting ??= []).push(observer);
675
+ }
676
+ for (let k = 0; k < added.length; k++) {
677
+ const observer = added[k];
678
+ if (observer.stopped || observer.target.ended || observer.pending >= 0) continue;
679
+ const { contained } = observer;
680
+ if (observer.live) {
681
+ if (contained === null) continue;
682
+ const releasing = release(observer, contained);
683
+ // Its blocks both in use, it's posted once one is idle, if it may run then.
684
+ if (releasing !== null) {
685
+ waits = gather(waits, releasing);
686
+ (posting ??= []).push(observer);
687
+ continue;
688
+ }
689
+ }
690
+ if (contained !== null && direct) {
691
+ const flags = headOf(state, observer);
692
+ if (flags === headPasses) writeContained(state, observer, contained, tick < 0 ? tick = ++state.tick : tick, flags);
693
+ }
694
+ else if (mayRun(state, observer)) (posting ??= []).push(observer);
695
+ }
696
+ if (posting === null) return joinAll(waits);
697
+ const chosen = posting;
698
+ if (waits === null) return readThenPost(state, chosen, pool, false);
699
+ return Promise.all(waits).then(() => readThenPost(state, chosen, pool, true) ?? undefined);
700
+ };
701
+
702
+ /** Posts the chosen ones; `waited`: a contained one waited for is posted only if it may still run. */
703
+ const postChosen = (state: State, chosen: readonly JoinedObserver[], waited: boolean): void => {
704
+ const tick = ++state.tick;
705
+ for (let k = 0; k < chosen.length; k++) {
706
+ const observer = chosen[k];
707
+ if (observer.live || observer.stopped || observer.target.ended) continue;
708
+ if (waited && observer.contained !== null && observer.pending < 0 && !mayRun(state, observer)) continue;
709
+ write(state, observer, tick);
710
+ }
711
+ };
712
+
713
+ /**
714
+ * Reads back what the GPU wrote that the chosen posts read, refreshes the indexes they look up through, then posts
715
+ * them: a promise only when that waits.
716
+ */
717
+ const readThenPost = (state: State, chosen: readonly JoinedObserver[], pool: Pool | null, waited: boolean): Promise<void> | null => {
718
+ const { gpu } = state;
719
+ // What the GPU wrote is read back first, so the indexes refresh from the values it wrote.
720
+ if (gpu !== null && gpu.anyAhead()) return readAhead(state, gpu, chosen.map(observer => observer.runner)).then(() => refreshThenPost(state, chosen, pool, waited) ?? undefined);
721
+ return refreshThenPost(state, chosen, pool, waited);
722
+ };
723
+
724
+ /** Refreshes the indexes the chosen posts look up through, then posts them: a promise only when refreshing waits. */
725
+ const refreshThenPost = (state: State, chosen: readonly JoinedObserver[], pool: Pool | null, waited: boolean): Promise<void> | null => {
726
+ let waiting: Promise<unknown>[] | null = null;
727
+ for (let k = 0; k < chosen.length; k++) {
728
+ const uses = chosen[k].runner.indexes;
729
+ if (uses.length === 0) continue;
730
+ const building = refreshUses(state, uses, pool);
731
+ if (building !== null) (waiting ??= []).push(building);
732
+ }
733
+ if (waiting === null) {
734
+ postChosen(state, chosen, waited);
735
+ return null;
736
+ }
737
+ return Promise.all(waiting).then(() => postChosen(state, chosen, waited));
738
+ };
739
+
740
+ /** The observer systems on joined threads among runners. */
741
+ export const joinedOf = (runners: readonly Runner[]): readonly JoinedObserver[] => {
742
+ let found: JoinedObserver[] | null = null;
743
+ for (let k = 0; k < runners.length; k++) {
744
+ const { joined } = runners[k];
745
+ if (joined !== null) (found ??= []).push(joined);
746
+ }
747
+ return found ?? noObserver;
748
+ };
749
+
750
+ /** Settles a post: what the thread did with it, the tick it took, and whether it's still owed to a run. */
751
+ const settle = (state: State, observer: JoinedObserver): void => {
752
+ if (!observer.live) return;
753
+ observer.live = false;
754
+ const at = state.observer.posts.indexOf(observer);
755
+ if (at >= 0) state.observer.posts.splice(at, 1);
756
+ const outcome = Atomics.load(observer.control, outcomeWord);
757
+ if (outcome !== notRun) observer.cancels = 0;
758
+ if (outcome === ranExecuted) observer.lastRun = observer.tick;
759
+ if (outcome !== notRun && observer.pending >= 0 && ranFor(Atomics.load(observer.control, runsWord), observer.pending)) {
760
+ observer.pending = -1;
761
+ state.observer.pending.delete(observer);
762
+ }
763
+ tryFree(state, observer);
764
+ };
765
+
766
+ /**
767
+ * Posts of a system cancelled in a row before the next is waited for instead, so a thread slower to claim than the
768
+ * world is to write runs it at least once in this many sync points plus one, however fast the world ticks.
769
+ */
770
+ export const cancelsBeforeWaiting = 4;
771
+
772
+ /**
773
+ * Cancels a post no claim reached, settling it; false once the thread claimed it, or when it's the one after
774
+ * `cancelsBeforeWaiting` cancelled ones, which the caller waits for.
775
+ */
776
+ const cancel = (state: State, observer: JoinedObserver): boolean => {
777
+ const { control } = observer;
778
+ if (!observer.stopped && observer.cancels >= cancelsBeforeWaiting) return false;
779
+ if (Atomics.compareExchange(control, progressWord, 0, cancelled) !== 0 && Atomics.compareExchange(control, progressWord, snapshotted, cancelled) !== snapshotted) return false;
780
+ observer.cancels++;
781
+ settle(state, observer);
782
+ return true;
783
+ };
784
+
785
+ /** Waits for a post in progress to finish, then settles it. */
786
+ const finish = (state: State, observer: JoinedObserver): Promise<void> | null => {
787
+ if (Atomics.load(observer.control, doneWord) >= observer.end) {
788
+ settle(state, observer);
789
+ return null;
790
+ }
791
+ return waitDone(observer, observer.end).then(() => settle(state, observer));
792
+ };
793
+
794
+ const gather = (waits: Promise<void>[] | null, next: Promise<void> | null): Promise<void>[] | null => {
795
+ if (next === null) return waits;
796
+ (waits ??= []).push(next);
797
+ return waits;
798
+ };
799
+
800
+ const joinAll = (waits: Promise<void>[] | null): Promise<void> | null => waits === null ? null : waits.length === 1 ? waits[0] : Promise.all(waits).then(() => undefined);
801
+
802
+ /**
803
+ * Before a sync point, or what moves rows outside one: waits for every post in progress and cancels the rest, so the
804
+ * next post, for the newest sync, replaces them. `between`: outside a sync point, where what's owed to a run is posted
805
+ * again once it's done.
806
+ */
807
+ export const settlePosts = (state: State, between = false): Promise<void> | null => {
808
+ let waits: Promise<void>[] | null = null;
809
+ let owed = false;
810
+ for (const observer of [...state.observer.posts]) {
811
+ if (cancel(state, observer)) {
812
+ if (observer.pending >= 0) owed = true;
813
+ continue;
814
+ }
815
+ waits = gather(waits, finish(state, observer));
816
+ }
817
+ if (between && owed) state.observer.again?.();
818
+ return joinAll(waits);
819
+ };
820
+
821
+ const any = (ids: readonly number[], among: readonly number[]): boolean => {
822
+ for (let i = 0; i < ids.length; i++) if (among.includes(ids[i])) return true;
823
+ return false;
824
+ };
825
+
826
+ /**
827
+ * Before a writer of components `components` and resources `resources`: each post reading what its lookups read is
828
+ * waited for once it started and cancelled before; each reading its rows or resources has the rest of them copied.
829
+ */
830
+ const settleWrites = (state: State, components: readonly number[], resources: readonly number[]): Promise<void> | null => {
831
+ let waits: Promise<void>[] | null = null;
832
+ for (const observer of [...state.observer.posts]) {
833
+ if (observer.lookupReads.length > 0 && any(components, observer.lookupReads)) {
834
+ if (!cancel(state, observer)) waits = gather(waits, finish(state, observer));
835
+ continue;
836
+ }
837
+ if (observer.copied || !(any(components, observer.reads) || any(resources, observer.resourceReads))) continue;
838
+ observer.copied = true;
839
+ waits = gather(waits, copyRest(state, observer));
840
+ }
841
+ return joinAll(waits);
842
+ };
843
+
844
+ /** Before runners that write components or resources. */
845
+ export const settleObserverRunners = (state: State, runners: readonly Runner[]): Promise<void> | null => {
846
+ let waits: Promise<void>[] | null = null;
847
+ for (let k = 0; k < runners.length; k++) {
848
+ const { writes, resourceWrites } = runners[k];
849
+ if (writes.length + resourceWrites.length > 0) waits = gather(waits, settleWrites(state, writes, resourceWrites));
850
+ }
851
+ return joinAll(waits);
852
+ };
853
+
854
+ /** Before the world writes these components or resources itself, as GPU readbacks and the clock do. */
855
+ export const settleObserverKeys = (state: State, components: readonly number[], resources: readonly number[]): Promise<void> | null =>
856
+ settleWrites(state, components, resources);
857
+
858
+ /** Why an observer system's key can't cross to a joined thread, or null when every one can. */
859
+ export const unnamedKey = (leaf: Leaf): string | null => {
860
+ const unnamed = keysOf(leaf).find(key => idOfKey(key) === undefined);
861
+ return unnamed === undefined ? null : `System "${leaf.name}" names "${labelOf(unnamed)}", which has no id, so a joined thread can't name it; the build gives top-level keys one.`;
862
+ };
863
+
864
+ /** Runs of observer systems from joined threads, by the value standing for their input: the run's sequence there. */
865
+ const joinedRuns = new WeakMap<object, number>();
866
+
867
+ /** What a joined thread's run of its own observer system passes for input, naming the run. */
868
+ export const joinedRun = (sequence: number): object => {
869
+ const run = {};
870
+ joinedRuns.set(run, sequence);
871
+ return run;
872
+ };
873
+
874
+ /** The sequence of the joined run a run's input names, or 0 for one that names none. */
875
+ export const joinedRunOf = (value: unknown): number => typeof value === "object" && value !== null ? joinedRuns.get(value) ?? 0 : 0;