@3driseai/3drise-viewer 0.1.42 → 0.1.43
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animationsV2/ClipsRuntime.d.ts +16 -1
- package/dist/animationsV2/ClipsRuntime.d.ts.map +1 -1
- package/dist/animationsV2/ClipsRuntime.js +144 -25
- package/dist/animationsV2/appliers.d.ts +9 -0
- package/dist/animationsV2/appliers.d.ts.map +1 -1
- package/dist/animationsV2/appliers.js +62 -2
- package/dist/animationsV2/clipUtils.d.ts +30 -0
- package/dist/animationsV2/clipUtils.d.ts.map +1 -1
- package/dist/animationsV2/clipUtils.js +163 -17
- package/dist/animationsV2/elementSettings.d.ts +5 -0
- package/dist/animationsV2/elementSettings.d.ts.map +1 -1
- package/dist/animationsV2/elementSettings.js +6 -3
- package/dist/animationsV2/sequenceUtils.js +4 -4
- package/dist/animationsV2/types.d.ts +23 -0
- package/dist/animationsV2/types.d.ts.map +1 -1
- package/dist/api/sceneHandle.js +2 -2
- package/dist/components/CreatedObject.d.ts +3 -0
- package/dist/components/CreatedObject.d.ts.map +1 -1
- package/dist/components/CreatedObject.js +6 -2
- package/dist/components/CustomPrimitive.d.ts.map +1 -1
- package/dist/components/CustomPrimitive.js +1 -10
- package/dist/components/EnvironmentManager.d.ts.map +1 -1
- package/dist/components/EnvironmentManager.js +11 -5
- package/dist/components/GeometryShape.d.ts +5 -2
- package/dist/components/GeometryShape.d.ts.map +1 -1
- package/dist/components/GeometryShape.js +71 -10
- package/dist/components/LandObject.d.ts.map +1 -1
- package/dist/components/LandObject.js +1 -1
- package/dist/components/LayoutInstances.d.ts +2 -1
- package/dist/components/LayoutInstances.d.ts.map +1 -1
- package/dist/components/LayoutInstances.js +39 -6
- package/dist/components/LightObject.d.ts.map +1 -1
- package/dist/components/LightObject.js +3 -0
- package/dist/components/ObjectNode.d.ts.map +1 -1
- package/dist/components/ObjectNode.js +62 -13
- package/dist/components/OceanBuilder.d.ts +2 -0
- package/dist/components/OceanBuilder.d.ts.map +1 -1
- package/dist/components/OceanBuilder.js +2 -1
- package/dist/components/RenderEffects.d.ts +8 -0
- package/dist/components/RenderEffects.d.ts.map +1 -0
- package/dist/components/RenderEffects.js +120 -0
- package/dist/components/SceneBuilder.d.ts.map +1 -1
- package/dist/components/SceneBuilder.js +18 -9
- package/dist/components/SportsObject.d.ts +9 -0
- package/dist/components/SportsObject.d.ts.map +1 -0
- package/dist/components/SportsObject.js +20 -0
- package/dist/components/UrbanObject.d.ts +9 -0
- package/dist/components/UrbanObject.d.ts.map +1 -0
- package/dist/components/UrbanObject.js +28 -0
- package/dist/components/VegetationObject.d.ts +9 -0
- package/dist/components/VegetationObject.d.ts.map +1 -0
- package/dist/components/VegetationObject.js +26 -0
- package/dist/components/WaterObject.d.ts +15 -0
- package/dist/components/WaterObject.d.ts.map +1 -0
- package/dist/components/WaterObject.js +29 -0
- package/dist/components/index.d.ts +7 -2
- package/dist/components/index.d.ts.map +1 -1
- package/dist/components/index.js +6 -1
- package/dist/components/land/LandPatch.d.ts +3 -1
- package/dist/components/land/LandPatch.d.ts.map +1 -1
- package/dist/components/land/LandPatch.js +80 -7
- package/dist/components/layout/InstancedLayout.d.ts +19 -0
- package/dist/components/layout/InstancedLayout.d.ts.map +1 -0
- package/dist/components/layout/InstancedLayout.js +154 -0
- package/dist/components/layout/LayoutGrounds.d.ts +19 -0
- package/dist/components/layout/LayoutGrounds.d.ts.map +1 -0
- package/dist/components/layout/LayoutGrounds.js +104 -0
- package/dist/components/layout/LinkProxies.d.ts +5 -0
- package/dist/components/layout/LinkProxies.d.ts.map +1 -0
- package/dist/components/layout/LinkProxies.js +51 -0
- package/dist/components/layout/LinkedSource.d.ts +14 -0
- package/dist/components/layout/LinkedSource.d.ts.map +1 -0
- package/dist/components/layout/LinkedSource.js +129 -0
- package/dist/components/projector/Projector.d.ts +14 -0
- package/dist/components/projector/Projector.d.ts.map +1 -0
- package/dist/components/projector/Projector.js +44 -0
- package/dist/components/projector/index.d.ts +4 -0
- package/dist/components/projector/index.d.ts.map +1 -0
- package/dist/components/projector/index.js +2 -0
- package/dist/components/projector/projectorCore.d.ts +19 -0
- package/dist/components/projector/projectorCore.d.ts.map +1 -0
- package/dist/components/projector/projectorCore.js +545 -0
- package/dist/components/sports/SportsBall.d.ts +9 -0
- package/dist/components/sports/SportsBall.d.ts.map +1 -0
- package/dist/components/sports/SportsBall.js +23 -0
- package/dist/components/sports/SportsCourt.d.ts +9 -0
- package/dist/components/sports/SportsCourt.d.ts.map +1 -0
- package/dist/components/sports/SportsCourt.js +23 -0
- package/dist/components/sports/SportsEquipment.d.ts +9 -0
- package/dist/components/sports/SportsEquipment.d.ts.map +1 -0
- package/dist/components/sports/SportsEquipment.js +23 -0
- package/dist/components/sports/SportsGoal.d.ts +9 -0
- package/dist/components/sports/SportsGoal.d.ts.map +1 -0
- package/dist/components/sports/SportsGoal.js +23 -0
- package/dist/components/sports/core/ball.d.ts +166 -0
- package/dist/components/sports/core/ball.d.ts.map +1 -0
- package/dist/components/sports/core/ball.js +402 -0
- package/dist/components/sports/core/court.d.ts +442 -0
- package/dist/components/sports/core/court.d.ts.map +1 -0
- package/dist/components/sports/core/court.js +658 -0
- package/dist/components/sports/core/equipment.d.ts +103 -0
- package/dist/components/sports/core/equipment.d.ts.map +1 -0
- package/dist/components/sports/core/equipment.js +403 -0
- package/dist/components/sports/core/goal.d.ts +98 -0
- package/dist/components/sports/core/goal.d.ts.map +1 -0
- package/dist/components/sports/core/goal.js +44 -0
- package/dist/components/sports/index.d.ts +11 -0
- package/dist/components/sports/index.d.ts.map +1 -0
- package/dist/components/sports/index.js +8 -0
- package/dist/components/sports/sportsCore.d.ts +195 -0
- package/dist/components/sports/sportsCore.d.ts.map +1 -0
- package/dist/components/sports/sportsCore.js +758 -0
- package/dist/components/sports/useSportsInstance.d.ts +35 -0
- package/dist/components/sports/useSportsInstance.d.ts.map +1 -0
- package/dist/components/sports/useSportsInstance.js +47 -0
- package/dist/components/terrain/TerrainSurface.d.ts.map +1 -1
- package/dist/components/terrain/TerrainSurface.js +14 -0
- package/dist/components/urban/UrbanBlock.d.ts +9 -0
- package/dist/components/urban/UrbanBlock.d.ts.map +1 -0
- package/dist/components/urban/UrbanBlock.js +23 -0
- package/dist/components/urban/UrbanBuilding.d.ts +9 -0
- package/dist/components/urban/UrbanBuilding.d.ts.map +1 -0
- package/dist/components/urban/UrbanBuilding.js +23 -0
- package/dist/components/urban/UrbanJunction.d.ts +9 -0
- package/dist/components/urban/UrbanJunction.d.ts.map +1 -0
- package/dist/components/urban/UrbanJunction.js +23 -0
- package/dist/components/urban/UrbanPark.d.ts +9 -0
- package/dist/components/urban/UrbanPark.d.ts.map +1 -0
- package/dist/components/urban/UrbanPark.js +23 -0
- package/dist/components/urban/UrbanParkingLot.d.ts +9 -0
- package/dist/components/urban/UrbanParkingLot.d.ts.map +1 -0
- package/dist/components/urban/UrbanParkingLot.js +23 -0
- package/dist/components/urban/UrbanPlaza.d.ts +9 -0
- package/dist/components/urban/UrbanPlaza.d.ts.map +1 -0
- package/dist/components/urban/UrbanPlaza.js +23 -0
- package/dist/components/urban/UrbanRoad.d.ts +9 -0
- package/dist/components/urban/UrbanRoad.d.ts.map +1 -0
- package/dist/components/urban/UrbanRoad.js +23 -0
- package/dist/components/urban/UrbanSignage.d.ts +9 -0
- package/dist/components/urban/UrbanSignage.d.ts.map +1 -0
- package/dist/components/urban/UrbanSignage.js +23 -0
- package/dist/components/urban/UrbanSkyline.d.ts +9 -0
- package/dist/components/urban/UrbanSkyline.d.ts.map +1 -0
- package/dist/components/urban/UrbanSkyline.js +23 -0
- package/dist/components/urban/UrbanStreetFurniture.d.ts +9 -0
- package/dist/components/urban/UrbanStreetFurniture.d.ts.map +1 -0
- package/dist/components/urban/UrbanStreetFurniture.js +23 -0
- package/dist/components/urban/UrbanStreetGrid.d.ts +9 -0
- package/dist/components/urban/UrbanStreetGrid.d.ts.map +1 -0
- package/dist/components/urban/UrbanStreetGrid.js +34 -0
- package/dist/components/urban/UrbanTraffic.d.ts +9 -0
- package/dist/components/urban/UrbanTraffic.d.ts.map +1 -0
- package/dist/components/urban/UrbanTraffic.js +23 -0
- package/dist/components/urban/core/block.d.ts +119 -0
- package/dist/components/urban/core/block.d.ts.map +1 -0
- package/dist/components/urban/core/block.js +266 -0
- package/dist/components/urban/core/building.d.ts +128 -0
- package/dist/components/urban/core/building.d.ts.map +1 -0
- package/dist/components/urban/core/building.js +741 -0
- package/dist/components/urban/core/junction.d.ts +152 -0
- package/dist/components/urban/core/junction.d.ts.map +1 -0
- package/dist/components/urban/core/junction.js +617 -0
- package/dist/components/urban/core/park.d.ts +67 -0
- package/dist/components/urban/core/park.d.ts.map +1 -0
- package/dist/components/urban/core/park.js +176 -0
- package/dist/components/urban/core/parkingLot.d.ts +82 -0
- package/dist/components/urban/core/parkingLot.d.ts.map +1 -0
- package/dist/components/urban/core/parkingLot.js +284 -0
- package/dist/components/urban/core/plaza.d.ts +24 -0
- package/dist/components/urban/core/plaza.d.ts.map +1 -0
- package/dist/components/urban/core/plaza.js +243 -0
- package/dist/components/urban/core/road.d.ts +113 -0
- package/dist/components/urban/core/road.d.ts.map +1 -0
- package/dist/components/urban/core/road.js +347 -0
- package/dist/components/urban/core/signage.d.ts +83 -0
- package/dist/components/urban/core/signage.d.ts.map +1 -0
- package/dist/components/urban/core/signage.js +209 -0
- package/dist/components/urban/core/skyline.d.ts +100 -0
- package/dist/components/urban/core/skyline.d.ts.map +1 -0
- package/dist/components/urban/core/skyline.js +89 -0
- package/dist/components/urban/core/streetFurniture.d.ts +75 -0
- package/dist/components/urban/core/streetFurniture.d.ts.map +1 -0
- package/dist/components/urban/core/streetFurniture.js +193 -0
- package/dist/components/urban/core/streetGrid.d.ts +134 -0
- package/dist/components/urban/core/streetGrid.d.ts.map +1 -0
- package/dist/components/urban/core/streetGrid.js +422 -0
- package/dist/components/urban/core/traffic.d.ts +125 -0
- package/dist/components/urban/core/traffic.d.ts.map +1 -0
- package/dist/components/urban/core/traffic.js +305 -0
- package/dist/components/urban/index.d.ts +29 -0
- package/dist/components/urban/index.d.ts.map +1 -0
- package/dist/components/urban/index.js +16 -0
- package/dist/components/urban/textureSetResolver.d.ts +8 -0
- package/dist/components/urban/textureSetResolver.d.ts.map +1 -0
- package/dist/components/urban/textureSetResolver.js +16 -0
- package/dist/components/urban/urbanCore.d.ts +262 -0
- package/dist/components/urban/urbanCore.d.ts.map +1 -0
- package/dist/components/urban/urbanCore.js +928 -0
- package/dist/components/urban/useUrbanInstance.d.ts +53 -0
- package/dist/components/urban/useUrbanInstance.d.ts.map +1 -0
- package/dist/components/urban/useUrbanInstance.js +100 -0
- package/dist/components/vegetation/VegetationBush.d.ts +9 -0
- package/dist/components/vegetation/VegetationBush.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationBush.js +23 -0
- package/dist/components/vegetation/VegetationCrops.d.ts +9 -0
- package/dist/components/vegetation/VegetationCrops.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationCrops.js +23 -0
- package/dist/components/vegetation/VegetationFlowers.d.ts +9 -0
- package/dist/components/vegetation/VegetationFlowers.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationFlowers.js +23 -0
- package/dist/components/vegetation/VegetationForest.d.ts +9 -0
- package/dist/components/vegetation/VegetationForest.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationForest.js +23 -0
- package/dist/components/vegetation/VegetationFruit.d.ts +9 -0
- package/dist/components/vegetation/VegetationFruit.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationFruit.js +23 -0
- package/dist/components/vegetation/VegetationGrass.d.ts +9 -0
- package/dist/components/vegetation/VegetationGrass.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationGrass.js +23 -0
- package/dist/components/vegetation/VegetationHedge.d.ts +9 -0
- package/dist/components/vegetation/VegetationHedge.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationHedge.js +23 -0
- package/dist/components/vegetation/VegetationIvy.d.ts +9 -0
- package/dist/components/vegetation/VegetationIvy.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationIvy.js +23 -0
- package/dist/components/vegetation/VegetationTree.d.ts +9 -0
- package/dist/components/vegetation/VegetationTree.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationTree.js +23 -0
- package/dist/components/vegetation/VegetationVegetable.d.ts +9 -0
- package/dist/components/vegetation/VegetationVegetable.d.ts.map +1 -0
- package/dist/components/vegetation/VegetationVegetable.js +23 -0
- package/dist/components/vegetation/core/bush.d.ts +1256 -0
- package/dist/components/vegetation/core/bush.d.ts.map +1 -0
- package/dist/components/vegetation/core/bush.js +376 -0
- package/dist/components/vegetation/core/crops.d.ts +1033 -0
- package/dist/components/vegetation/core/crops.d.ts.map +1 -0
- package/dist/components/vegetation/core/crops.js +378 -0
- package/dist/components/vegetation/core/flowers.d.ts +648 -0
- package/dist/components/vegetation/core/flowers.d.ts.map +1 -0
- package/dist/components/vegetation/core/flowers.js +225 -0
- package/dist/components/vegetation/core/forest.d.ts +138 -0
- package/dist/components/vegetation/core/forest.d.ts.map +1 -0
- package/dist/components/vegetation/core/forest.js +310 -0
- package/dist/components/vegetation/core/fruit.d.ts +99 -0
- package/dist/components/vegetation/core/fruit.d.ts.map +1 -0
- package/dist/components/vegetation/core/fruit.js +77 -0
- package/dist/components/vegetation/core/grass.d.ts +103 -0
- package/dist/components/vegetation/core/grass.d.ts.map +1 -0
- package/dist/components/vegetation/core/grass.js +102 -0
- package/dist/components/vegetation/core/hedge.d.ts +193 -0
- package/dist/components/vegetation/core/hedge.d.ts.map +1 -0
- package/dist/components/vegetation/core/hedge.js +243 -0
- package/dist/components/vegetation/core/ivy.d.ts +213 -0
- package/dist/components/vegetation/core/ivy.d.ts.map +1 -0
- package/dist/components/vegetation/core/ivy.js +173 -0
- package/dist/components/vegetation/core/tree.d.ts +1117 -0
- package/dist/components/vegetation/core/tree.d.ts.map +1 -0
- package/dist/components/vegetation/core/tree.js +408 -0
- package/dist/components/vegetation/core/vegetable.d.ts +99 -0
- package/dist/components/vegetation/core/vegetable.d.ts.map +1 -0
- package/dist/components/vegetation/core/vegetable.js +76 -0
- package/dist/components/vegetation/index.d.ts +23 -0
- package/dist/components/vegetation/index.d.ts.map +1 -0
- package/dist/components/vegetation/index.js +14 -0
- package/dist/components/vegetation/produceCore.d.ts +929 -0
- package/dist/components/vegetation/produceCore.d.ts.map +1 -0
- package/dist/components/vegetation/produceCore.js +723 -0
- package/dist/components/vegetation/useVegetationInstance.d.ts +39 -0
- package/dist/components/vegetation/useVegetationInstance.d.ts.map +1 -0
- package/dist/components/vegetation/useVegetationInstance.js +45 -0
- package/dist/components/vegetation/vegetationCore.d.ts +412 -0
- package/dist/components/vegetation/vegetationCore.d.ts.map +1 -0
- package/dist/components/vegetation/vegetationCore.js +1728 -0
- package/dist/components/volumetricClouds/VolumetricCloudsPass.d.ts +5 -0
- package/dist/components/volumetricClouds/VolumetricCloudsPass.d.ts.map +1 -1
- package/dist/components/volumetricClouds/VolumetricCloudsPass.js +39 -13
- package/dist/components/water/OceanSurface.d.ts.map +1 -1
- package/dist/components/water/OceanSurface.js +3 -2
- package/dist/components/water/WaterBody.d.ts.map +1 -1
- package/dist/components/water/WaterBody.js +31 -10
- package/dist/components/water/WaterFountain.d.ts +9 -0
- package/dist/components/water/WaterFountain.d.ts.map +1 -0
- package/dist/components/water/WaterFountain.js +24 -0
- package/dist/components/water/WaterStream.d.ts +9 -0
- package/dist/components/water/WaterStream.d.ts.map +1 -0
- package/dist/components/water/WaterStream.js +24 -0
- package/dist/components/water/WaterWaterfall.d.ts +9 -0
- package/dist/components/water/WaterWaterfall.d.ts.map +1 -0
- package/dist/components/water/WaterWaterfall.js +24 -0
- package/dist/components/water/core/fountain.d.ts +70 -0
- package/dist/components/water/core/fountain.d.ts.map +1 -0
- package/dist/components/water/core/fountain.js +619 -0
- package/dist/components/water/core/stream.d.ts +72 -0
- package/dist/components/water/core/stream.d.ts.map +1 -0
- package/dist/components/water/core/stream.js +167 -0
- package/dist/components/water/core/waterfall.d.ts +78 -0
- package/dist/components/water/core/waterfall.d.ts.map +1 -0
- package/dist/components/water/core/waterfall.js +325 -0
- package/dist/components/water/index.d.ts +8 -0
- package/dist/components/water/index.d.ts.map +1 -1
- package/dist/components/water/index.js +7 -0
- package/dist/components/water/types.d.ts +3 -0
- package/dist/components/water/types.d.ts.map +1 -1
- package/dist/components/water/useWaterInstance.d.ts +43 -0
- package/dist/components/water/useWaterInstance.d.ts.map +1 -0
- package/dist/components/water/useWaterInstance.js +89 -0
- package/dist/components/water/waterCore.d.ts +179 -0
- package/dist/components/water/waterCore.d.ts.map +1 -0
- package/dist/components/water/waterCore.js +516 -0
- package/dist/constants.d.ts.map +1 -1
- package/dist/constants.js +9 -1
- package/dist/hooks/index.d.ts +7 -2
- package/dist/hooks/index.d.ts.map +1 -1
- package/dist/hooks/index.js +5 -2
- package/dist/hooks/useActionPatch.d.ts +23 -0
- package/dist/hooks/useActionPatch.d.ts.map +1 -0
- package/dist/hooks/useActionPatch.js +38 -0
- package/dist/hooks/useCloudSun.d.ts.map +1 -1
- package/dist/hooks/useCloudSun.js +3 -2
- package/dist/hooks/useCommittedInstance.d.ts +6 -0
- package/dist/hooks/useCommittedInstance.d.ts.map +1 -0
- package/dist/hooks/useCommittedInstance.js +42 -0
- package/dist/hooks/useConfigLive.d.ts +1 -1
- package/dist/hooks/useConfigLive.d.ts.map +1 -1
- package/dist/hooks/useContinuousEffects.d.ts.map +1 -1
- package/dist/hooks/useContinuousEffects.js +36 -20
- package/dist/hooks/useGridLayout.d.ts +7 -0
- package/dist/hooks/useGridLayout.d.ts.map +1 -0
- package/dist/hooks/useGridLayout.js +10 -0
- package/dist/hooks/useInteractionEffects.d.ts.map +1 -1
- package/dist/hooks/useInteractionEffects.js +48 -9
- package/dist/hooks/useLightLive.d.ts.map +1 -1
- package/dist/hooks/useLightLive.js +2 -0
- package/dist/hooks/useLinkStatus.d.ts +7 -0
- package/dist/hooks/useLinkStatus.d.ts.map +1 -0
- package/dist/hooks/useLinkStatus.js +20 -0
- package/dist/hooks/useMaterialApplication.d.ts +6 -1
- package/dist/hooks/useMaterialApplication.d.ts.map +1 -1
- package/dist/hooks/useMaterialApplication.js +7 -2
- package/dist/hooks/useOceanMaterial.d.ts +11 -1
- package/dist/hooks/useOceanMaterial.d.ts.map +1 -1
- package/dist/hooks/useOceanMaterial.js +185 -27
- package/dist/hooks/usePathAnimation.d.ts +8 -0
- package/dist/hooks/usePathAnimation.d.ts.map +1 -1
- package/dist/hooks/usePathAnimation.js +140 -59
- package/dist/hooks/useResolvedLayout.d.ts +10 -0
- package/dist/hooks/useResolvedLayout.d.ts.map +1 -0
- package/dist/hooks/useResolvedLayout.js +17 -0
- package/dist/hooks/useTimeLighting.d.ts +36 -0
- package/dist/hooks/useTimeLighting.d.ts.map +1 -0
- package/dist/hooks/useTimeLighting.js +67 -0
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -0
- package/dist/operations/catalogue/shaderLayers.d.ts.map +1 -1
- package/dist/operations/catalogue/shaderLayers.js +26 -3
- package/dist/render/renderLive.d.ts +11 -0
- package/dist/render/renderLive.d.ts.map +1 -0
- package/dist/render/renderLive.js +57 -0
- package/dist/shaders/glsl/oceanCore.glsl.d.ts +2 -2
- package/dist/shaders/glsl/oceanCore.glsl.d.ts.map +1 -1
- package/dist/shaders/glsl/oceanCore.glsl.js +35 -5
- package/dist/shaders/ocean/OceanSurfaceMaterial.d.ts +12 -0
- package/dist/shaders/ocean/OceanSurfaceMaterial.d.ts.map +1 -1
- package/dist/shaders/ocean/OceanSurfaceMaterial.js +55 -7
- package/dist/shaders/terrain/TerrainMaterial.d.ts.map +1 -1
- package/dist/shaders/terrain/TerrainMaterial.js +28 -0
- package/dist/triggers/kinds/change.js +1 -1
- package/dist/utils/composerHostedPass.d.ts +74 -0
- package/dist/utils/composerHostedPass.d.ts.map +1 -0
- package/dist/utils/composerHostedPass.js +63 -0
- package/dist/utils/geometryScript.d.ts +17 -0
- package/dist/utils/geometryScript.d.ts.map +1 -0
- package/dist/utils/geometryScript.js +92 -0
- package/dist/utils/geometryScript.worker.d.ts +2 -0
- package/dist/utils/geometryScript.worker.d.ts.map +1 -0
- package/dist/utils/geometryScript.worker.js +42 -0
- package/dist/utils/groundRegistry.d.ts +11 -0
- package/dist/utils/groundRegistry.d.ts.map +1 -0
- package/dist/utils/groundRegistry.js +39 -0
- package/dist/utils/instancingSupport.d.ts +9 -0
- package/dist/utils/instancingSupport.d.ts.map +1 -0
- package/dist/utils/instancingSupport.js +13 -0
- package/dist/utils/landPatch.d.ts +26 -5
- package/dist/utils/landPatch.d.ts.map +1 -1
- package/dist/utils/landPatch.js +124 -9
- package/dist/utils/layoutPlacement.d.ts +30 -0
- package/dist/utils/layoutPlacement.d.ts.map +1 -0
- package/dist/utils/layoutPlacement.js +113 -0
- package/dist/utils/linkRegistry.d.ts +15 -0
- package/dist/utils/linkRegistry.d.ts.map +1 -0
- package/dist/utils/linkRegistry.js +11 -0
- package/dist/utils/shapes.d.ts +28 -2
- package/dist/utils/shapes.d.ts.map +1 -1
- package/dist/utils/shapes.js +32 -3
- package/dist/utils/sharedParts.d.ts +61 -0
- package/dist/utils/sharedParts.d.ts.map +1 -0
- package/dist/utils/sharedParts.js +268 -0
- package/dist/utils/svgAsset.d.ts +6 -0
- package/dist/utils/svgAsset.d.ts.map +1 -0
- package/dist/utils/svgAsset.js +46 -0
- package/dist/utils/waterLight.d.ts +29 -0
- package/dist/utils/waterLight.d.ts.map +1 -0
- package/dist/utils/waterLight.js +67 -0
- package/dist/utils/waterReflection.d.ts +185 -0
- package/dist/utils/waterReflection.d.ts.map +1 -0
- package/dist/utils/waterReflection.js +616 -0
- package/package.json +4 -3
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@@ -10,6 +10,9 @@ import { LIGHTING_PRESETS, SceneStore } from "@3driseai/3drise-core";
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import { NoToneMapping } from "three";
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import LightsManager from "./LightsManager.js";
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import EnvironmentManager from "./EnvironmentManager.js";
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import RenderEffects from "./RenderEffects.js";
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import { useActionPatch } from "../hooks/useActionPatch.js";
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import { patchPostProcessing } from "@3driseai/3drise-core";
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import CameraController from "./CameraController.js";
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import ObjectsRenderer from "./ObjectsRenderer.js";
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import CursorController from "./cursor/CursorController.js";
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@@ -124,6 +127,9 @@ const SceneBuilder = forwardRef(({ project, width = "100%", height = "100vh", st
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};
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const timeSettings = sceneSettings.timeSettings || sceneSettings.scene?.timeSettings || {};
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// Post-processing, with any applied 'render' action laid over it.
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const renderPatch = useActionPatch('render');
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const postProcessing = useMemo(() => (project.postProcessingData ? patchPostProcessing(project.postProcessingData, renderPatch) : null), [project.postProcessingData, renderPatch]);
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const lighting = project.lights && project.lights.length > 0 ? project.lights : [{ ...LIGHTING_PRESETS.ambient.config, enabled: true, showHelpers: false }];
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// `shadows` defaults to ON, matching the studio's canvas defaults. A project
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return (_jsxs("div", { className: className, style: containerStyle, children: [
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return (_jsxs("div", { className: className, style: containerStyle, children: [_jsxs(Canvas, { style: {
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threeRef.current = { gl: state.gl, scene: state.scene, camera: state.camera };
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sceneReadiness.report(CANVAS_READY);
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}, children: _jsxs(Physics, { gravity: physicsSettings.gravity, paused: !physicsSettings.enabled, debug: physicsSettings.debug, children: [_jsx(LightsManager, { config: lighting[0], onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(AdaptiveResolution, { max: dpr }), environment && _jsx(EnvironmentManager, { environment: environment, timeSettings: timeSettings, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(CameraController, { settings: camera, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(ObjectsRenderer, { cameraSettings: camera, generalObjectSettings: generalObjectSettings, createdObjects: sceneObjects, onObjectsReady: undefined, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose, sequences: animationSequences, clips: animationClips, actionSequences: actionSequences, handleObjectClick: onObjectClick ? (object, ref, event) => onObjectClick(object, ref, event) : undefined }), _jsx(ClipPlayer, { autoplay: clipAutoplay, getAction: (id) => actionSequences?.find((a) => a.id === id), getSettings: (state) => resolveElementSettings(state, {
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}, children: [_jsxs(Physics, { gravity: physicsSettings.gravity, paused: !physicsSettings.enabled, debug: physicsSettings.debug, children: [_jsx(LightsManager, { config: lighting[0], onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(AdaptiveResolution, { max: dpr }), environment && _jsx(EnvironmentManager, { environment: environment, timeSettings: timeSettings, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(CameraController, { settings: camera, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(ObjectsRenderer, { cameraSettings: camera, generalObjectSettings: generalObjectSettings, createdObjects: sceneObjects, onObjectsReady: undefined, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose, sequences: animationSequences, clips: animationClips, actionSequences: actionSequences, handleObjectClick: onObjectClick ? (object, ref, event) => onObjectClick(object, ref, event) : undefined }), _jsx(ClipPlayer, { autoplay: clipAutoplay, getAction: (id) => actionSequences?.find((a) => a.id === id), getSettings: (state) => resolveElementSettings(state, {
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objects: sceneObjects,
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camera,
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sky: environment?.sky,
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clouds: environment?.clouds,
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timeSettings,
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postProcessing: project.postProcessingData,
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hdr: environment?.hdr,
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}) }), _jsx(CursorController, { effects: project.cursor?.effects, clickActions: project.cursor?.clickActions, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(UiAnchorUpdater, {})] }), _jsx(RenderEffects, { settings: postProcessing })] }), ui && _jsx(UiLayers, { layers: uiLayers ?? project.uiLayers, scene: sceneHandle, extraCss: uiStyles }), keyboard && ready && _jsx(KeyPadControls, { settings: sceneSettings.keyPadSettings, clips: animationClips, sequences: animationSequences, homePosition: position }), (!started || !ready) && (_jsx("div", { style: { position: 'absolute', inset: 0, zIndex: 1000, backgroundColor, display: 'flex', alignItems: 'center', justifyContent: 'center' }, children: loadingIndicator }))] }));
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});
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/** Readiness entry for "the canvas exists" (its renderer is what compiles the shaders). */
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import React from 'react';
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import type { CreatedObjectSettings } from '@3driseai/3drise-core';
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import type { ObjectReadyProps } from '../types/objectReady';
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type SportsObjectProps = ObjectReadyProps & {
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createdObject: CreatedObjectSettings;
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};
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declare const SportsObject: React.FC<SportsObjectProps>;
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export default SportsObject;
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//# sourceMappingURL=SportsObject.d.ts.map
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{"version":3,"file":"SportsObject.d.ts","sourceRoot":"","sources":["../../src/components/SportsObject.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,KAAK,EAAE,qBAAqB,EAA2C,MAAM,uBAAuB,CAAC;AAC5G,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAG7D,KAAK,iBAAiB,GAAG,gBAAgB,GAAG;IACxC,aAAa,EAAE,qBAAqB,CAAC;CACxC,CAAC;AAWF,QAAA,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CAa7C,CAAC;AACF,eAAe,YAAY,CAAC"}
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import { jsx as _jsx } from "react/jsx-runtime";
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import { SportsCourt, SportsBall, SportsEquipment, SportsGoal } from './sports/index.js';
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/** The sports variants' components by config.type (court, ball, equipment, goal). One line per variant, written by the integrator. */
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const FAMILY = {
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court: SportsCourt,
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ball: SportsBall,
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equipment: SportsEquipment,
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goal: SportsGoal,
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};
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const SportsObject = ({ createdObject, onObjectReady, onObjectDispose }) => {
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return null;
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const Component = FAMILY[config.type];
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if (!Component)
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return null;
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// Every variant renders the same way: FAMILY is the only per-key entry.
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return _jsx(Component, { config: config, id: createdObject.id, keyframes: createdObject.animations?.sports?.animations, mouseMove: createdObject.mouseMove?.sports, onObjectReady: (_source, ref) => onObjectReady?.(createdObject, ref), onObjectDispose: (_source, ref) => onObjectDispose?.(createdObject, ref) });
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};
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export default SportsObject;
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import React from 'react';
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import type { CreatedObjectSettings } from '@3driseai/3drise-core';
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import type { ObjectReadyProps } from '../types/objectReady';
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type UrbanObjectProps = ObjectReadyProps & {
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createdObject: CreatedObjectSettings;
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};
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declare const UrbanObject: React.FC<UrbanObjectProps>;
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export default UrbanObject;
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//# sourceMappingURL=UrbanObject.d.ts.map
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{"version":3,"file":"UrbanObject.d.ts","sourceRoot":"","sources":["../../src/components/UrbanObject.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,KAAK,EAAE,qBAAqB,EAA2C,MAAM,uBAAuB,CAAC;AAC5G,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAG7D,KAAK,gBAAgB,GAAG,gBAAgB,GAAG;IACvC,aAAa,EAAE,qBAAqB,CAAC;CACxC,CAAC;AAmBF,QAAA,MAAM,WAAW,EAAE,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAa3C,CAAC;AACF,eAAe,WAAW,CAAC"}
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import { jsx as _jsx } from "react/jsx-runtime";
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import { UrbanBuilding, UrbanRoad, UrbanBlock, UrbanStreetFurniture, UrbanSkyline, UrbanPlaza, UrbanJunction, UrbanTraffic, UrbanSignage, UrbanPark, UrbanParkingLot, UrbanStreetGrid } from './urban/index.js';
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/** The urban variants' components by config.type (building, block, road, streetFurniture). One line per variant, written by the integrator. */
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const FAMILY = {
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building: UrbanBuilding,
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road: UrbanRoad,
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block: UrbanBlock,
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streetFurniture: UrbanStreetFurniture,
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skyline: UrbanSkyline,
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plaza: UrbanPlaza,
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junction: UrbanJunction,
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traffic: UrbanTraffic,
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signage: UrbanSignage,
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park: UrbanPark,
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parkingLot: UrbanParkingLot,
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streetGrid: UrbanStreetGrid,
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};
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const UrbanObject = ({ createdObject, onObjectReady, onObjectDispose }) => {
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return null;
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const Component = FAMILY[config.type];
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if (!Component)
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return null;
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// Every variant renders the same way: FAMILY is the only per-key entry.
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return _jsx(Component, { config: config, id: createdObject.id, keyframes: createdObject.animations?.urban?.animations, mouseMove: createdObject.mouseMove?.urban, onObjectReady: (_source, ref) => onObjectReady?.(createdObject, ref), onObjectDispose: (_source, ref) => onObjectDispose?.(createdObject, ref) });
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};
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export default UrbanObject;
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import React from 'react';
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import type { CreatedObjectSettings } from '@3driseai/3drise-core';
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import type { ObjectReadyProps } from '../types/objectReady';
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type VegetationObjectProps = ObjectReadyProps & {
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createdObject: CreatedObjectSettings;
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};
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declare const VegetationObject: React.FC<VegetationObjectProps>;
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export default VegetationObject;
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//# sourceMappingURL=VegetationObject.d.ts.map
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{"version":3,"file":"VegetationObject.d.ts","sourceRoot":"","sources":["../../src/components/VegetationObject.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,KAAK,EAAE,qBAAqB,EAA2C,MAAM,uBAAuB,CAAC;AAC5G,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAG7D,KAAK,qBAAqB,GAAG,gBAAgB,GAAG;IAC5C,aAAa,EAAE,qBAAqB,CAAC;CACxC,CAAC;AAiBF,QAAA,MAAM,gBAAgB,EAAE,KAAK,CAAC,EAAE,CAAC,qBAAqB,CAarD,CAAC;AACF,eAAe,gBAAgB,CAAC"}
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@@ -0,0 +1,26 @@
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1
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import { jsx as _jsx } from "react/jsx-runtime";
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2
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import { VegetationTree, VegetationBush, VegetationGrass, VegetationFlowers, VegetationCrops, VegetationIvy, VegetationHedge, VegetationFruit, VegetationVegetable, VegetationForest } from './vegetation/index.js';
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3
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/** The vegetation variants' components by config.type (tree, bush, grass, …). One line per variant, written by the integrator. */
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4
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const FAMILY = {
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5
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tree: VegetationTree,
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bush: VegetationBush,
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grass: VegetationGrass,
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flowers: VegetationFlowers,
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crops: VegetationCrops,
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ivy: VegetationIvy,
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hedge: VegetationHedge,
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fruit: VegetationFruit,
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vegetable: VegetationVegetable,
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forest: VegetationForest,
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};
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const VegetationObject = ({ createdObject, onObjectReady, onObjectDispose }) => {
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const config = createdObject.config;
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if (!config || config.enabled === false)
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return null;
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const Component = FAMILY[config.type];
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if (!Component)
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return null;
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// Every variant renders the same way: FAMILY is the only per-key entry.
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return _jsx(Component, { config: config, id: createdObject.id, keyframes: createdObject.animations?.vegetation?.animations, mouseMove: createdObject.mouseMove?.vegetation, onObjectReady: (_source, ref) => onObjectReady?.(createdObject, ref), onObjectDispose: (_source, ref) => onObjectDispose?.(createdObject, ref) });
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};
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export default VegetationObject;
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@@ -0,0 +1,15 @@
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1
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import React from 'react';
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2
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import type { CreatedObjectSettings } from '@3driseai/3drise-core';
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3
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import type { ObjectReadyProps } from '../types/objectReady';
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type WaterObjectProps = ObjectReadyProps & {
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5
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createdObject: CreatedObjectSettings;
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};
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7
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/**
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8
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* The `water` object type. A placed BODY (config.type 'ocean': pool, pond, lake, canal) is the
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9
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* ocean surface's object host and renders through OceanBuilder with its transform owned by the
|
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* CreatedObject; a moving-water VARIANT (config.type in DEFAULT_WATER_OBJECTS) renders its own
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* construction from the FAMILY table, driven by the `water` config domain.
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*/
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declare const WaterObject: React.FC<WaterObjectProps>;
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export default WaterObject;
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//# sourceMappingURL=WaterObject.d.ts.map
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{"version":3,"file":"WaterObject.d.ts","sourceRoot":"","sources":["../../src/components/WaterObject.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,KAAK,EAAE,qBAAqB,EAA2C,MAAM,uBAAuB,CAAC;AAE5G,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAI7D,KAAK,gBAAgB,GAAG,gBAAgB,GAAG;IACvC,aAAa,EAAE,qBAAqB,CAAC;CACxC,CAAC;AAUF;;;;;GAKG;AACH,QAAA,MAAM,WAAW,EAAE,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAiB3C,CAAC;AACF,eAAe,WAAW,CAAC"}
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@@ -0,0 +1,29 @@
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1
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import { jsx as _jsx } from "react/jsx-runtime";
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2
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+
import { isWaterObjectConfig } from '@3driseai/3drise-core';
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3
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+
import OceanBuilder from './OceanBuilder.js';
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4
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+
import { WaterWaterfall, WaterFountain, WaterStream } from './water/index.js';
|
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5
|
+
/** The moving-water variants' components by config.type (waterfall, fountain, stream). One line per variant, written by the integrator. */
|
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6
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+
const FAMILY = {
|
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7
|
+
waterfall: WaterWaterfall,
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8
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+
fountain: WaterFountain,
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9
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+
stream: WaterStream,
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10
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+
};
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11
|
+
/**
|
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12
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+
* The `water` object type. A placed BODY (config.type 'ocean': pool, pond, lake, canal) is the
|
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13
|
+
* ocean surface's object host and renders through OceanBuilder with its transform owned by the
|
|
14
|
+
* CreatedObject; a moving-water VARIANT (config.type in DEFAULT_WATER_OBJECTS) renders its own
|
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15
|
+
* construction from the FAMILY table, driven by the `water` config domain.
|
|
16
|
+
*/
|
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17
|
+
const WaterObject = ({ createdObject, onObjectReady, onObjectDispose }) => {
|
|
18
|
+
const config = createdObject.config;
|
|
19
|
+
if (!isWaterObjectConfig(config))
|
|
20
|
+
return _jsx(OceanBuilder, { settings: createdObject, transformOwned: true, onObjectReady: (_source, ref) => onObjectReady?.(createdObject, ref), onObjectDispose: (_source, ref) => onObjectDispose?.(createdObject, ref) });
|
|
21
|
+
if (config.enabled === false)
|
|
22
|
+
return null;
|
|
23
|
+
const Component = FAMILY[config.type];
|
|
24
|
+
if (!Component)
|
|
25
|
+
return null;
|
|
26
|
+
// Every variant renders the same way: FAMILY is the only per-key entry.
|
|
27
|
+
return _jsx(Component, { config: config, id: createdObject.id, keyframes: createdObject.animations?.water?.animations, mouseMove: createdObject.mouseMove?.water, onObjectReady: (_source, ref) => onObjectReady?.(createdObject, ref), onObjectDispose: (_source, ref) => onObjectDispose?.(createdObject, ref) });
|
|
28
|
+
};
|
|
29
|
+
export default WaterObject;
|
|
@@ -6,6 +6,7 @@ export type { EffectsGeneratorProps } from './EffectsGenerator';
|
|
|
6
6
|
export type { ParticlesGeneratorProps } from './ParticlesGenerator';
|
|
7
7
|
export type { EnvironmentManagerProps, ViewerEnvironmentConfig } from './EnvironmentManager';
|
|
8
8
|
export type { HdrEnvironmentProps } from './HdrEnvironment';
|
|
9
|
+
export type { RenderEffectsProps } from './RenderEffects';
|
|
9
10
|
export type { OutlineMode, Point3 } from './extractOutline';
|
|
10
11
|
export type { FrameProps } from './Frame';
|
|
11
12
|
export type { FrameShapeType } from './FrameGeometry';
|
|
@@ -47,7 +48,6 @@ export type { LoadingIndicatorProps } from './LoadingIndicator';
|
|
|
47
48
|
export type { MaterialLibraryProps } from './MaterialLibrary';
|
|
48
49
|
export type { MoonProps, MoonSettings } from './Moon';
|
|
49
50
|
export type { ObjectsRendererApiProps } from './ObjectsRendererApi';
|
|
50
|
-
export type { OceanProps } from './Ocean';
|
|
51
51
|
export type { OutlineProps } from './Outline';
|
|
52
52
|
export type { PathRendererProps } from './PathRenderer';
|
|
53
53
|
export type { PlanetProps, PlanetType } from './Planet';
|
|
@@ -74,6 +74,7 @@ export { default as PickVolume } from './PickVolume';
|
|
|
74
74
|
export { default as ParticlesGenerator } from './ParticlesGenerator';
|
|
75
75
|
export { default as EnvironmentManager } from './EnvironmentManager';
|
|
76
76
|
export { default as HdrEnvironment, isHdrActive } from './HdrEnvironment';
|
|
77
|
+
export { default as RenderEffects } from './RenderEffects';
|
|
77
78
|
export { default as EnvironmentObject } from './EnvironmentObject';
|
|
78
79
|
export { default as TextGenerator } from './TextGenerator';
|
|
79
80
|
export { default as ImageObject } from './ImageObject';
|
|
@@ -125,7 +126,6 @@ export { default as ObjectNode } from './ObjectNode';
|
|
|
125
126
|
export { default as ObjectNodeApi } from './ObjectNodeApi';
|
|
126
127
|
export { default as ObjectsRenderer } from './ObjectsRenderer';
|
|
127
128
|
export { default as ObjectsRendererApi } from './ObjectsRendererApi';
|
|
128
|
-
export { default as Ocean } from './Ocean';
|
|
129
129
|
export { Outline } from './Outline';
|
|
130
130
|
export { default as ParticlesR3f } from './ParticlesR3f';
|
|
131
131
|
export { default as Path } from './Path';
|
|
@@ -170,6 +170,10 @@ export * from './space';
|
|
|
170
170
|
export * from './text';
|
|
171
171
|
export * from './image';
|
|
172
172
|
export * from './gallery';
|
|
173
|
+
export * from './urban';
|
|
174
|
+
export * from './vegetation';
|
|
175
|
+
export * from './sports';
|
|
176
|
+
export * from './water';
|
|
173
177
|
export * from './spotBeam';
|
|
174
178
|
export * from './ledArray';
|
|
175
179
|
export * from './fluorescentTube';
|
|
@@ -179,4 +183,5 @@ export { default as LandscapeBuilder } from './LandscapeBuilder';
|
|
|
179
183
|
export type { LandscapeObjectProps } from './LandscapeObject';
|
|
180
184
|
export { default as LandscapeObject } from './LandscapeObject';
|
|
181
185
|
export * from './landscape';
|
|
186
|
+
export * from './projector';
|
|
182
187
|
//# sourceMappingURL=index.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
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|
package/dist/components/index.js
CHANGED
|
@@ -13,6 +13,7 @@ export { default as PickVolume } from './PickVolume.js';
|
|
|
13
13
|
export { default as ParticlesGenerator } from './ParticlesGenerator.js';
|
|
14
14
|
export { default as EnvironmentManager } from './EnvironmentManager.js';
|
|
15
15
|
export { default as HdrEnvironment, isHdrActive } from './HdrEnvironment.js';
|
|
16
|
+
export { default as RenderEffects } from './RenderEffects.js';
|
|
16
17
|
export { default as EnvironmentObject } from './EnvironmentObject.js';
|
|
17
18
|
export { default as TextGenerator } from './TextGenerator.js';
|
|
18
19
|
export { default as ImageObject } from './ImageObject.js';
|
|
@@ -64,7 +65,6 @@ export { default as ObjectNode } from './ObjectNode.js';
|
|
|
64
65
|
export { default as ObjectNodeApi } from './ObjectNodeApi.js';
|
|
65
66
|
export { default as ObjectsRenderer } from './ObjectsRenderer.js';
|
|
66
67
|
export { default as ObjectsRendererApi } from './ObjectsRendererApi.js';
|
|
67
|
-
export { default as Ocean } from './Ocean.js';
|
|
68
68
|
export { Outline } from './Outline.js';
|
|
69
69
|
export { default as ParticlesR3f } from './ParticlesR3f.js';
|
|
70
70
|
export { default as Path } from './Path.js';
|
|
@@ -113,6 +113,10 @@ export * from './space/index.js';
|
|
|
113
113
|
export * from './text/index.js';
|
|
114
114
|
export * from './image/index.js';
|
|
115
115
|
export * from './gallery/index.js';
|
|
116
|
+
export * from './urban/index.js';
|
|
117
|
+
export * from './vegetation/index.js';
|
|
118
|
+
export * from './sports/index.js';
|
|
119
|
+
export * from './water/index.js';
|
|
116
120
|
export * from './spotBeam/index.js';
|
|
117
121
|
export * from './ledArray/index.js';
|
|
118
122
|
export * from './fluorescentTube/index.js';
|
|
@@ -120,3 +124,4 @@ export * from './candle/index.js';
|
|
|
120
124
|
export { default as LandscapeBuilder } from './LandscapeBuilder.js';
|
|
121
125
|
export { default as LandscapeObject } from './LandscapeObject.js';
|
|
122
126
|
export * from './landscape/index.js';
|
|
127
|
+
export * from './projector/index.js';
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import React from 'react';
|
|
2
|
-
import { type AnimationOptions, type LandObjectConfig, type MouseMoveDomain } from '@3driseai/3drise-core';
|
|
2
|
+
import { type AnimationOptions, type LandObjectConfig, type MouseMoveDomain, type ShapeLayout } from '@3driseai/3drise-core';
|
|
3
3
|
import type { ObjectReadyProps } from '../../types/objectReady';
|
|
4
4
|
export interface LandPatchProps extends ObjectReadyProps {
|
|
5
5
|
config: LandObjectConfig;
|
|
@@ -9,6 +9,8 @@ export interface LandPatchProps extends ObjectReadyProps {
|
|
|
9
9
|
keyframes?: AnimationOptions[];
|
|
10
10
|
/** Pointer bindings on the surface knobs (mouseMove.land). */
|
|
11
11
|
mouseMove?: MouseMoveDomain;
|
|
12
|
+
/** A layout the land keeps to (the object's layout.shape). */
|
|
13
|
+
shapeLayout?: ShapeLayout | null;
|
|
12
14
|
}
|
|
13
15
|
declare const LandPatch: React.FC<LandPatchProps>;
|
|
14
16
|
export default LandPatch;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"LandPatch.d.ts","sourceRoot":"","sources":["../../../src/components/land/LandPatch.tsx"],"names":[],"mappings":"AACA,OAAO,KAAmE,MAAM,OAAO,CAAC;AAExF,OAAO,EAGH,KAAK,gBAAgB,EACrB,KAAK,gBAAgB,EACrB,KAAK,eAAe,
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{"version":3,"file":"LandPatch.d.ts","sourceRoot":"","sources":["../../../src/components/land/LandPatch.tsx"],"names":[],"mappings":"AACA,OAAO,KAAmE,MAAM,OAAO,CAAC;AAExF,OAAO,EAGH,KAAK,gBAAgB,EACrB,KAAK,gBAAgB,EACrB,KAAK,eAAe,EACpB,KAAK,WAAW,EAGnB,MAAM,uBAAuB,CAAC;AAG/B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAwDhE,MAAM,WAAW,cAAe,SAAQ,gBAAgB;IACpD,MAAM,EAAE,gBAAgB,CAAC;IACzB,4DAA4D;IAC5D,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,mEAAmE;IACnE,SAAS,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC/B,8DAA8D;IAC9D,SAAS,CAAC,EAAE,eAAe,CAAC;IAC5B,8DAA8D;IAC9D,WAAW,CAAC,EAAE,WAAW,GAAG,IAAI,CAAC;CACpC;AASD,QAAA,MAAM,SAAS,EAAE,KAAK,CAAC,EAAE,CAAC,cAAc,CA+MvC,CAAC;AAEF,eAAe,SAAS,CAAC"}
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@@ -2,7 +2,9 @@ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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import * as THREE from 'three';
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import { useCallback, useEffect, useLayoutEffect, useMemo, useRef } from 'react';
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import { useFrame } from '@react-three/fiber';
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import { DEFAULT_LAND_OBJECTS, LAND_OBJECTS_ANIMATABLE, } from '@3driseai/3drise-core';
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import { DEFAULT_LAND_OBJECTS, LAND_OBJECTS_ANIMATABLE, shapeLayoutField, shapeLayoutGroundGeometries, } from '@3driseai/3drise-core';
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import LayoutGrounds from '../layout/LayoutGrounds.js';
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import { useLayoutRefVersion } from '../../hooks/useResolvedLayout.js';
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import { useObjectReady } from '../../hooks/useObjectReady.js';
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import { useConfigDriver } from '../../hooks/useConfigDriver.js';
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import { useCloudSun } from '../../hooks/useCloudSun.js';
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@@ -12,6 +14,7 @@ import { applySunUniforms } from '../../utils/cloudUniforms.js';
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import { applyTerrainAmbient, applyTerrainTextures, applyTerrainUniforms } from '../../utils/terrainUniforms.js';
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import { withConfigDefaults } from '../../utils/configAnimations.js';
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import { isMobileDevice } from '../../utils/deviceTier.js';
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import { registerGround, bumpGround, heightSignature } from '../../utils/groundRegistry.js';
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/**
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* Phone / tablet tier, at render time only — the saved object keeps its numbers.
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* The same caps as the environment terrain (TerrainSurface), plus the low grid:
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@@ -19,7 +22,7 @@ import { isMobileDevice } from '../../utils/deviceTier.js';
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*/
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const MOBILE = { quality: 'low', maxOctaves: 5, maxTextureDistance: 400 };
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import { resolveTerrainTextureSets, useTerrainTextureResolverVersion } from '../../utils/terrainTextureResolver.js';
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import { LAND_SEGMENTS, applyLandPatchUniforms, landFrame, landHeightAt, landQuality, landToTerrainConfig, } from '../../utils/landPatch.js';
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import { LAND_SEGMENTS, applyLandPatchUniforms, landFrame, landHeightAt, landWorldHeightAt, landQuality, landToTerrainConfig, landLayoutGeometry, } from '../../utils/landPatch.js';
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// =============================================================================
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// LandPatch — a land object: a bounded patch of the terrain height field
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// =============================================================================
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@@ -47,7 +50,7 @@ const _p = new THREE.Vector3();
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const _hit = new THREE.Vector3();
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const _box = new THREE.Box3();
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const _entry = new THREE.Vector3();
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-
const LandPatch = ({ config, id, keyframes, mouseMove, onObjectReady, onObjectDispose }) => {
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const LandPatch = ({ config, id, keyframes, mouseMove, shapeLayout, onObjectReady, onObjectDispose }) => {
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const rootRef = useRef(null);
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const meshRef = useRef(null);
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useObjectReady(rootRef, config, onObjectReady, onObjectDispose);
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@@ -56,18 +59,69 @@ const LandPatch = ({ config, id, keyframes, mouseMove, onObjectReady, onObjectDi
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const allowed = useMemo(() => new Set(LAND_OBJECTS_ANIMATABLE[type].map((p) => p.value)), [type]);
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const mobile = isMobileDevice();
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const segments = LAND_SEGMENTS[mobile ? MOBILE.quality : base.quality] ?? 256;
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// A layout the land keeps to (the object's layout.shape), as geometry: stretched over the unit grid, so
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// the object's scale stretches the island with the grid (live, no rebuild) while the terrain stays
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// a window in metres. A saved one by ref rebuilds when it loads / is edited.
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const layoutTick = useLayoutRefVersion(shapeLayout?.ref);
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// the ground textures don't change the land's grid
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const layoutKey = shapeLayout ? JSON.stringify({ ...shapeLayout, groundTexture: undefined, groundTextures: undefined }) : '';
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const layout = useMemo(() => {
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if (!shapeLayout)
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return null;
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const field = shapeLayoutField(shapeLayout, [1, 1], undefined, 'stretch');
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return field ? { field, edge: Math.max(0, base.edgeFade ?? 0) } : null;
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}, [layoutKey, base.edgeFade, layoutTick]); // eslint-disable-line react-hooks/exhaustive-deps
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const layoutRef = useRef(null);
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const geometry = useMemo(() => {
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const shaped = layout ? landLayoutGeometry(segments, layout) : null;
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if (shaped)
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return shaped;
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const g = new THREE.PlaneGeometry(1, 1, segments, segments);
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g.rotateX(-Math.PI / 2);
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return g;
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-
}, [segments]);
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+
}, [segments, layout]); // eslint-disable-line react-hooks/exhaustive-deps
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useEffect(() => () => geometry.dispose(), [geometry]);
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+
const layoutActive = !!geometry.getAttribute('aLayoutMask');
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layoutRef.current = layoutActive ? layout : null;
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// the layout's ground holes: their own surfaces on the same unit grid, at their own heights (the
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// layout's metres: the object's scale y lifts them like the land), textured by layout.shape
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const grounds = useMemo(() => {
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if (!shapeLayout || !layoutActive)
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return [];
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const { heightScale, grounds: gs } = shapeLayoutGroundGeometries(shapeLayout, [1, 1], 'stretch');
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for (const g of gs) {
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const p = g.geometry.getAttribute('position');
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for (let i = 0; i < p.count; i++)
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p.setY(i, p.getY(i) / heightScale);
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g.geometry.computeVertexNormals();
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g.geometry.computeBoundingSphere();
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}
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return gs;
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}, [layoutKey, layoutActive, layoutTick]); // eslint-disable-line react-hooks/exhaustive-deps
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useEffect(() => () => { for (const g of grounds)
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+
g.geometry.dispose(); }, [grounds]);
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const lawn = useMemo(() => new THREE.MeshStandardMaterial({ color: '#55663a', roughness: 0.95 }), []);
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useEffect(() => () => lawn.dispose(), [lawn]);
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const material = useMemo(() => {
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const m = new TerrainMaterial();
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m.defines = { ...(m.defines ?? {}), TERRAIN_PATCH: '' };
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return m;
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}, []);
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useEffect(() => () => material.dispose(), [material]);
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// the layout's path in the shader (LAND_LAYOUT) only while the grid carries it
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useLayoutEffect(() => {
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+
const d = material.defines;
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if (layoutActive === ('LAND_LAYOUT' in d))
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return;
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if (layoutActive)
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d.LAND_LAYOUT = '';
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+
else
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delete d.LAND_LAYOUT;
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+
material.needsUpdate = true;
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bumpGround();
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+
}, [layoutActive, material]);
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useEffect(() => { if (layoutActive)
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+
bumpGround(); }, [layout, layoutActive]);
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125
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// Set names -> map URLs (the client's texture library), then the shared arrays.
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const resolverVersion = useTerrainTextureResolverVersion();
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127
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const textureSets = useMemo(() => resolveTerrainTextureSets(base.textures), [base.textures, resolverVersion]); // eslint-disable-line react-hooks/exhaustive-deps
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@@ -77,6 +131,16 @@ const LandPatch = ({ config, id, keyframes, mouseMove, onObjectReady, onObjectDi
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77
131
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useLayoutEffect(() => { current.current = base; }, [base]);
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const push = useCallback((merged) => { current.current = merged; }, []);
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|
useConfigDriver({ rootRef, id, family: 'land', base, structural: STRUCTURAL, allowed, keyframes, mouseMove, push });
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+
// The ground for layouts with onGround (groundRegistry): this patch's surface where it
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135
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+
// covers, read from the config and transform the last frame drew.
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+
const groundCfg = useRef(null);
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+
useEffect(() => {
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138
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+
const key = `land:${id ?? (meshRef.current?.uuid ?? Math.random())}`;
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139
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+
return registerGround(key, (x, z) => {
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140
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+
const mesh = meshRef.current, g = groundCfg.current;
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141
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+
return mesh && g ? landWorldHeightAt(mesh, g.cfg, x, z, layoutRef.current) : null;
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+
});
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+
}, [id]);
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144
|
const sun = useCloudSun();
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145
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const frame = useMemo(() => ({
|
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146
|
position: new THREE.Vector3(), quaternion: new THREE.Quaternion(), scale: new THREE.Vector3(), inverseQuaternion: new THREE.Quaternion(),
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@@ -100,7 +164,12 @@ const LandPatch = ({ config, id, keyframes, mouseMove, onObjectReady, onObjectDi
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164
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applyTerrainUniforms(m, t, landQuality(cfg));
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165
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applyTerrainTextures(m, t, textures);
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166
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landFrame(mesh, frame);
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-
applyLandPatchUniforms(m, cfg, frame, camera);
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+
applyLandPatchUniforms(m, cfg, frame, camera, !!layoutRef.current);
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+
const sig = heightSignature(t, `${cfg.seed}|${cfg.edgeFade}|${frame.position.toArray()}|${frame.quaternion.toArray()}|${frame.scale.toArray()}`);
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+
if (groundCfg.current?.sig !== sig) {
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+
groundCfg.current = { cfg, sig };
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+
bumpGround();
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+
}
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173
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});
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174
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// Picking: the vertices are flat until the vertex shader lifts them, so the
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175
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// default raycast would hit a plane at the base. March the CPU height field in
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@@ -135,7 +204,11 @@ const LandPatch = ({ config, id, keyframes, mouseMove, onObjectReady, onObjectDi
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135
204
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const lod = Math.max(f.scale.x, f.scale.z) / 256;
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205
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const above = (t) => {
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206
|
_p.copy(dir).multiplyScalar(t).add(_entry);
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-
const
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207
|
+
const tx = _p.x * f.scale.x, tz = _p.z * f.scale.z, l = layoutRef.current;
|
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208
|
+
// off a layout there is no land to hit
|
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209
|
+
if (l && !l.field.contains(_p.x, _p.z))
|
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+
return Infinity;
|
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211
|
+
const h = landHeightAt(cfg, f.scale, tx, tz, lod, l) / f.scale.y;
|
|
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212
|
return _p.y - h;
|
|
140
213
|
};
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141
214
|
let prevT = 0;
|
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@@ -179,6 +252,6 @@ const LandPatch = ({ config, id, keyframes, mouseMove, onObjectReady, onObjectDi
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179
252
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return (_jsxs("group", { ref: rootRef, children: [_jsx("mesh", { ref: meshRef, geometry: geometry, material: material, receiveShadow: true,
|
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180
253
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// Displacement happens in the vertex shader; the object-space bounds
|
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254
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// describe a flat plane, so culling against them would hide hills.
|
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182
|
-
frustumCulled: false }), _jsx("mesh", { geometry: proxy, scale: [1, proxyHeight, 1], visible: false, raycast: () => undefined })] }));
|
|
255
|
+
frustumCulled: false }), _jsx("mesh", { geometry: proxy, scale: [1, proxyHeight, 1], visible: false, raycast: () => undefined }), shapeLayout && grounds.length > 0 && _jsx(LayoutGrounds, { grounds: grounds, shapeLayout: shapeLayout, uv: "unit", untextured: lawn })] }));
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183
256
|
};
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184
257
|
export default LandPatch;
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@@ -0,0 +1,19 @@
|
|
|
1
|
+
import type { ReactNode } from 'react';
|
|
2
|
+
import type { ThreeEvent } from '@react-three/fiber';
|
|
3
|
+
import type { Object3D } from 'three';
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4
|
+
import type { CreatedObjectSettings, ObjectLayoutSettings } from '@3driseai/3drise-core';
|
|
5
|
+
export interface InstancedLayoutProps {
|
|
6
|
+
createdObject: CreatedObjectSettings;
|
|
7
|
+
/** Count already capped to the instanced limit. */
|
|
8
|
+
layout: ObjectLayoutSettings;
|
|
9
|
+
/** The object's own renderer; `slot` 0 is the object itself (reports ready), others are variant masters. */
|
|
10
|
+
render: (obj: CreatedObjectSettings, slot: number) => ReactNode;
|
|
11
|
+
handleObjectClick?: (createdObject: CreatedObjectSettings, ref: Object3D, event: ThreeEvent<MouseEvent>) => void;
|
|
12
|
+
/** A part cannot be instanced: render full copies instead. */
|
|
13
|
+
onFallback: (reason: string) => void;
|
|
14
|
+
/** Draw copies as mirrors (one mesh per part per copy, shared geometry / material) — see utils/sharedParts. */
|
|
15
|
+
mirrors?: boolean;
|
|
16
|
+
}
|
|
17
|
+
declare const InstancedLayout: import("react").MemoExoticComponent<({ createdObject, layout, render, handleObjectClick, onFallback, mirrors: forceMirrors }: InstancedLayoutProps) => import("react").JSX.Element>;
|
|
18
|
+
export default InstancedLayout;
|
|
19
|
+
//# sourceMappingURL=InstancedLayout.d.ts.map
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|
@@ -0,0 +1 @@
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|
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1
|
+
{"version":3,"file":"InstancedLayout.d.ts","sourceRoot":"","sources":["../../../src/components/layout/InstancedLayout.tsx"],"names":[],"mappings":"AA4CA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAEvC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,KAAK,EAA8B,QAAQ,EAAE,MAAM,OAAO,CAAC;AAElE,OAAO,KAAK,EAAE,qBAAqB,EAAc,oBAAoB,EAAE,MAAM,uBAAuB,CAAC;AAIrG,MAAM,WAAW,oBAAoB;IACjC,aAAa,EAAE,qBAAqB,CAAC;IACrC,mDAAmD;IACnD,MAAM,EAAE,oBAAoB,CAAC;IAC7B,4GAA4G;IAC5G,MAAM,EAAE,CAAC,GAAG,EAAE,qBAAqB,EAAE,IAAI,EAAE,MAAM,KAAK,SAAS,CAAC;IAChE,iBAAiB,CAAC,EAAE,CAAC,aAAa,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,IAAI,CAAC;IACjH,8DAA8D;IAC9D,UAAU,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IACrC,+GAA+G;IAC/G,OAAO,CAAC,EAAE,OAAO,CAAC;CACrB;AAcD,QAAA,MAAM,eAAe,gIAA0G,oBAAoB,iCA0GjJ,CAAC;AAGH,eAAe,eAAe,CAAC"}
|