@2112-lab/central-plant 0.1.0

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Files changed (54) hide show
  1. package/README.md +0 -0
  2. package/dist/bundle/index.js +14259 -0
  3. package/dist/cjs/_virtual/_rollupPluginBabelHelpers.js +353 -0
  4. package/dist/cjs/node_modules/three/examples/jsm/controls/OrbitControls.js +1292 -0
  5. package/dist/cjs/node_modules/three/examples/jsm/controls/TransformControls.js +1543 -0
  6. package/dist/cjs/node_modules/three/examples/jsm/loaders/GLTFLoader.js +4374 -0
  7. package/dist/cjs/node_modules/three/examples/jsm/loaders/RGBELoader.js +465 -0
  8. package/dist/cjs/node_modules/three/examples/jsm/utils/BufferGeometryUtils.js +117 -0
  9. package/dist/cjs/src/ConnectionManager.js +114 -0
  10. package/dist/cjs/src/Pathfinder.js +88 -0
  11. package/dist/cjs/src/animationManager.js +121 -0
  12. package/dist/cjs/src/componentManager.js +151 -0
  13. package/dist/cjs/src/debugLogger.js +176 -0
  14. package/dist/cjs/src/disposalManager.js +185 -0
  15. package/dist/cjs/src/environmentManager.js +1015 -0
  16. package/dist/cjs/src/hotReloadManager.js +252 -0
  17. package/dist/cjs/src/index.js +126 -0
  18. package/dist/cjs/src/keyboardControlsManager.js +206 -0
  19. package/dist/cjs/src/modelPreloader.js +360 -0
  20. package/dist/cjs/src/nameUtils.js +106 -0
  21. package/dist/cjs/src/pathfindingManager.js +321 -0
  22. package/dist/cjs/src/performanceMonitor.js +718 -0
  23. package/dist/cjs/src/sceneExportManager.js +292 -0
  24. package/dist/cjs/src/sceneInitializationManager.js +540 -0
  25. package/dist/cjs/src/sceneOperationsManager.js +560 -0
  26. package/dist/cjs/src/textureConfig.js +195 -0
  27. package/dist/cjs/src/transformControlsManager.js +851 -0
  28. package/dist/esm/_virtual/_rollupPluginBabelHelpers.js +328 -0
  29. package/dist/esm/node_modules/three/examples/jsm/controls/OrbitControls.js +1287 -0
  30. package/dist/esm/node_modules/three/examples/jsm/controls/TransformControls.js +1537 -0
  31. package/dist/esm/node_modules/three/examples/jsm/loaders/GLTFLoader.js +4370 -0
  32. package/dist/esm/node_modules/three/examples/jsm/loaders/RGBELoader.js +461 -0
  33. package/dist/esm/node_modules/three/examples/jsm/utils/BufferGeometryUtils.js +113 -0
  34. package/dist/esm/src/ConnectionManager.js +110 -0
  35. package/dist/esm/src/Pathfinder.js +84 -0
  36. package/dist/esm/src/animationManager.js +112 -0
  37. package/dist/esm/src/componentManager.js +123 -0
  38. package/dist/esm/src/debugLogger.js +167 -0
  39. package/dist/esm/src/disposalManager.js +155 -0
  40. package/dist/esm/src/environmentManager.js +989 -0
  41. package/dist/esm/src/hotReloadManager.js +244 -0
  42. package/dist/esm/src/index.js +117 -0
  43. package/dist/esm/src/keyboardControlsManager.js +196 -0
  44. package/dist/esm/src/modelPreloader.js +337 -0
  45. package/dist/esm/src/nameUtils.js +99 -0
  46. package/dist/esm/src/pathfindingManager.js +295 -0
  47. package/dist/esm/src/performanceMonitor.js +712 -0
  48. package/dist/esm/src/sceneExportManager.js +286 -0
  49. package/dist/esm/src/sceneInitializationManager.js +513 -0
  50. package/dist/esm/src/sceneOperationsManager.js +536 -0
  51. package/dist/esm/src/textureConfig.js +168 -0
  52. package/dist/esm/src/transformControlsManager.js +827 -0
  53. package/dist/index.d.ts +259 -0
  54. package/package.json +53 -0
@@ -0,0 +1,337 @@
1
+ import { createClass as _createClass, classCallCheck as _classCallCheck, asyncToGenerator as _asyncToGenerator, regenerator as _regenerator, regeneratorValues as _regeneratorValues, createForOfIteratorHelper as _createForOfIteratorHelper } from '../_virtual/_rollupPluginBabelHelpers.js';
2
+ import 'three';
3
+
4
+ var ModelPreloader = /*#__PURE__*/function () {
5
+ function ModelPreloader() {
6
+ _classCallCheck(this, ModelPreloader);
7
+ this.modelCache = new Map(); // Cache for loaded GLB models
8
+ this.loadingPromises = new Map(); // Track ongoing loads to prevent duplicates
9
+ this.isPreloading = false;
10
+ this.preloadingPromise = null;
11
+ this.componentDictionary = null;
12
+
13
+ // Load GLTFLoader dynamically if available
14
+ this.gltfLoader = null;
15
+ this.initLoader();
16
+ }
17
+ return _createClass(ModelPreloader, [{
18
+ key: "initLoader",
19
+ value: function () {
20
+ var _initLoader = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee() {
21
+ var GLTFLoaderModule, _t;
22
+ return _regenerator().w(function (_context) {
23
+ while (1) switch (_context.n) {
24
+ case 0:
25
+ _context.p = 0;
26
+ if (!(typeof window !== 'undefined')) {
27
+ _context.n = 3;
28
+ break;
29
+ }
30
+ _context.n = 1;
31
+ return import('three');
32
+ case 1:
33
+ _context.v;
34
+ _context.n = 2;
35
+ return import('../node_modules/three/examples/jsm/loaders/GLTFLoader.js');
36
+ case 2:
37
+ GLTFLoaderModule = _context.v;
38
+ this.gltfLoader = new GLTFLoaderModule.GLTFLoader();
39
+ case 3:
40
+ _context.n = 5;
41
+ break;
42
+ case 4:
43
+ _context.p = 4;
44
+ _t = _context.v;
45
+ console.warn('Failed to initialize GLTFLoader:', _t);
46
+ case 5:
47
+ return _context.a(2);
48
+ }
49
+ }, _callee, this, [[0, 4]]);
50
+ }));
51
+ function initLoader() {
52
+ return _initLoader.apply(this, arguments);
53
+ }
54
+ return initLoader;
55
+ }()
56
+ /**
57
+ * Preload all models from the component dictionary
58
+ * @param {Object} componentDictionary - The component dictionary object
59
+ * @returns {Promise} Promise that resolves when all models are loaded
60
+ */
61
+ }, {
62
+ key: "preloadAllModels",
63
+ value: (function () {
64
+ var _preloadAllModels = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee3(componentDictionary) {
65
+ var _this = this;
66
+ return _regenerator().w(function (_context4) {
67
+ while (1) switch (_context4.n) {
68
+ case 0:
69
+ if (!this.isPreloading) {
70
+ _context4.n = 1;
71
+ break;
72
+ }
73
+ console.log('⏳ Preloading already in progress, returning existing promise');
74
+ return _context4.a(2, this.preloadingPromise);
75
+ case 1:
76
+ if (componentDictionary) {
77
+ _context4.n = 2;
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+ break;
79
+ }
80
+ throw new Error('Component dictionary is required to preload models');
81
+ case 2:
82
+ this.isPreloading = true;
83
+ this.componentDictionary = componentDictionary;
84
+
85
+ // Create a promise to track overall preloading
86
+ this.preloadingPromise = new Promise(/*#__PURE__*/function () {
87
+ var _ref = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee2(resolve) {
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+ var results, modelKeysSet, loadPromises, _iterator, _step, _loop, _t2, _t3;
89
+ return _regenerator().w(function (_context3) {
90
+ while (1) switch (_context3.n) {
91
+ case 0:
92
+ _context3.p = 0;
93
+ console.log("\uD83D\uDE80 Starting preload of models from dictionary with ".concat(Object.keys(componentDictionary).length, " components"));
94
+ results = {
95
+ total: 0,
96
+ success: 0,
97
+ failed: 0,
98
+ skipped: 0,
99
+ modelKeys: []
100
+ }; // Extract all unique model keys from the dictionary
101
+ modelKeysSet = new Set();
102
+ Object.values(componentDictionary).forEach(function (component) {
103
+ if (component.modelKey) {
104
+ modelKeysSet.add(component.modelKey);
105
+ }
106
+ });
107
+ results.total = modelKeysSet.size;
108
+ results.modelKeys = Array.from(modelKeysSet);
109
+
110
+ // Load basic models first
111
+ console.log("\uD83D\uDCE6 Found ".concat(results.total, " unique model keys to preload"));
112
+
113
+ // Return early if no models to load
114
+ if (!(results.total === 0)) {
115
+ _context3.n = 1;
116
+ break;
117
+ }
118
+ _this.isPreloading = false;
119
+ resolve(results);
120
+ return _context3.a(2);
121
+ case 1:
122
+ // Process each model key
123
+ loadPromises = [];
124
+ _iterator = _createForOfIteratorHelper(results.modelKeys);
125
+ _context3.p = 2;
126
+ _loop = /*#__PURE__*/_regenerator().m(function _loop() {
127
+ var modelKey, modelUrl;
128
+ return _regenerator().w(function (_context2) {
129
+ while (1) switch (_context2.n) {
130
+ case 0:
131
+ modelKey = _step.value;
132
+ modelUrl = _this.getModelUrlFromKey(modelKey);
133
+ if (modelUrl) {
134
+ loadPromises.push(_this.preloadModel(modelKey, modelUrl).then(function () {
135
+ results.success++;
136
+ }).catch(function (error) {
137
+ console.error("\u274C Failed to preload model ".concat(modelKey, ":"), error);
138
+ results.failed++;
139
+ }));
140
+ } else {
141
+ console.warn("\u26A0\uFE0F No URL found for model key: ".concat(modelKey));
142
+ results.skipped++;
143
+ }
144
+ case 1:
145
+ return _context2.a(2);
146
+ }
147
+ }, _loop);
148
+ });
149
+ _iterator.s();
150
+ case 3:
151
+ if ((_step = _iterator.n()).done) {
152
+ _context3.n = 5;
153
+ break;
154
+ }
155
+ return _context3.d(_regeneratorValues(_loop()), 4);
156
+ case 4:
157
+ _context3.n = 3;
158
+ break;
159
+ case 5:
160
+ _context3.n = 7;
161
+ break;
162
+ case 6:
163
+ _context3.p = 6;
164
+ _t2 = _context3.v;
165
+ _iterator.e(_t2);
166
+ case 7:
167
+ _context3.p = 7;
168
+ _iterator.f();
169
+ return _context3.f(7);
170
+ case 8:
171
+ _context3.n = 9;
172
+ return Promise.allSettled(loadPromises);
173
+ case 9:
174
+ console.log('✅ Model preloading completed with results:', results);
175
+ _this.isPreloading = false;
176
+ resolve(results);
177
+ _context3.n = 11;
178
+ break;
179
+ case 10:
180
+ _context3.p = 10;
181
+ _t3 = _context3.v;
182
+ console.error('❌ Error during model preloading:', _t3);
183
+ _this.isPreloading = false;
184
+ resolve({
185
+ total: 0,
186
+ success: 0,
187
+ failed: 1,
188
+ skipped: 0,
189
+ error: _t3.message
190
+ });
191
+ case 11:
192
+ return _context3.a(2);
193
+ }
194
+ }, _callee2, null, [[2, 6, 7, 8], [0, 10]]);
195
+ }));
196
+ return function (_x2) {
197
+ return _ref.apply(this, arguments);
198
+ };
199
+ }());
200
+ return _context4.a(2, this.preloadingPromise);
201
+ }
202
+ }, _callee3, this);
203
+ }));
204
+ function preloadAllModels(_x) {
205
+ return _preloadAllModels.apply(this, arguments);
206
+ }
207
+ return preloadAllModels;
208
+ }()
209
+ /**
210
+ * Convert a model key to a URL
211
+ * @param {string} modelKey - The model key from the dictionary
212
+ * @returns {string} The URL for the model
213
+ */
214
+ )
215
+ }, {
216
+ key: "getModelUrlFromKey",
217
+ value: function getModelUrlFromKey(modelKey) {
218
+ // The modelKey already includes the .glb extension from the component dictionary
219
+ return modelKey;
220
+ }
221
+
222
+ /**
223
+ * Preload a specific model
224
+ * @param {string} modelKey - The model key
225
+ * @param {string} modelUrl - The URL to the model
226
+ * @returns {Promise} Promise that resolves with the loaded model
227
+ */
228
+ }, {
229
+ key: "preloadModel",
230
+ value: (function () {
231
+ var _preloadModel = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee4(modelKey, modelUrl) {
232
+ var _this2 = this;
233
+ var loadPromise;
234
+ return _regenerator().w(function (_context5) {
235
+ while (1) switch (_context5.n) {
236
+ case 0:
237
+ if (this.gltfLoader) {
238
+ _context5.n = 2;
239
+ break;
240
+ }
241
+ _context5.n = 1;
242
+ return this.initLoader();
243
+ case 1:
244
+ if (this.gltfLoader) {
245
+ _context5.n = 2;
246
+ break;
247
+ }
248
+ throw new Error('GLTFLoader is not available');
249
+ case 2:
250
+ if (!this.modelCache.has(modelKey)) {
251
+ _context5.n = 3;
252
+ break;
253
+ }
254
+ return _context5.a(2, this.modelCache.get(modelKey));
255
+ case 3:
256
+ if (!this.loadingPromises.has(modelKey)) {
257
+ _context5.n = 4;
258
+ break;
259
+ }
260
+ return _context5.a(2, this.loadingPromises.get(modelKey));
261
+ case 4:
262
+ // Start loading the model
263
+ loadPromise = new Promise(function (resolve, reject) {
264
+ _this2.gltfLoader.load(modelUrl, function (gltf) {
265
+ console.log("\u2705 Successfully loaded model: ".concat(modelKey, " from ").concat(modelUrl));
266
+ _this2.modelCache.set(modelKey, gltf);
267
+ _this2.loadingPromises.delete(modelKey);
268
+ resolve(gltf);
269
+ }, function (progress) {
270
+ // Optional progress callback
271
+ if (progress.lengthComputable) {
272
+ progress.loaded / progress.total * 100;
273
+ // console.log(`📥 Loading ${modelKey}: ${percentComplete.toFixed(1)}%`);
274
+ }
275
+ }, function (error) {
276
+ console.error("\u274C Failed to load model ".concat(modelKey, " from ").concat(modelUrl, ":"), error);
277
+
278
+ // Add more detailed error information
279
+ if (error.message && error.message.includes('404')) {
280
+ console.error(" File not found. Check if the model exists at: ".concat(modelUrl));
281
+ } else if (error.message && error.message.includes('JSON')) {
282
+ console.error(" Invalid GLB file format. The file may be corrupted or is not a valid GLB/GLTF file.");
283
+ }
284
+ _this2.loadingPromises.delete(modelKey);
285
+ reject(error);
286
+ });
287
+ }); // Store the loading promise
288
+ this.loadingPromises.set(modelKey, loadPromise);
289
+ return _context5.a(2, loadPromise);
290
+ }
291
+ }, _callee4, this);
292
+ }));
293
+ function preloadModel(_x3, _x4) {
294
+ return _preloadModel.apply(this, arguments);
295
+ }
296
+ return preloadModel;
297
+ }()
298
+ /**
299
+ * Get a model from the cache
300
+ * @param {string} modelKey - The model key
301
+ * @returns {Object|null} The loaded model or null if not found
302
+ */
303
+ )
304
+ }, {
305
+ key: "getModel",
306
+ value: function getModel(modelKey) {
307
+ return this.modelCache.get(modelKey) || null;
308
+ }
309
+
310
+ /**
311
+ * Clear the model cache
312
+ */
313
+ }, {
314
+ key: "clearCache",
315
+ value: function clearCache() {
316
+ this.modelCache.clear();
317
+ }
318
+
319
+ /**
320
+ * Get statistics about the model cache
321
+ * @returns {Object} Cache statistics
322
+ */
323
+ }, {
324
+ key: "getCacheStats",
325
+ value: function getCacheStats() {
326
+ return {
327
+ cacheSize: this.modelCache.size,
328
+ cachedModels: Array.from(this.modelCache.keys()),
329
+ loading: Array.from(this.loadingPromises.keys()),
330
+ isPreloading: this.isPreloading
331
+ };
332
+ }
333
+ }]);
334
+ }(); // Create singleton instance
335
+ var modelPreloader = new ModelPreloader();
336
+
337
+ export { ModelPreloader, modelPreloader as default };
@@ -0,0 +1,99 @@
1
+ /**
2
+ * Name Utilities
3
+ * Common helper functions for name and UUID generation
4
+ */
5
+
6
+ /**
7
+ * Generate UUID from name using consistent transformation rules
8
+ * @param {string} name - The name to convert to UUID
9
+ * @returns {string} The generated UUID
10
+ */
11
+ function generateUuidFromName(name) {
12
+ if (!name) return null;
13
+
14
+ // Convert name to uppercase and replace spaces with hyphens
15
+ var uuid = name.toUpperCase().replace(/\s+COMPONENT$/i, '') // Remove "Component" suffix
16
+ .replace(/\s+/g, '-') // Replace spaces with hyphens
17
+ .replace(/[^A-Z0-9\-]/g, ''); // Remove special characters except hyphens
18
+
19
+ // Clean up any duplicate "COMPONENT" text that might have been left behind
20
+ uuid = uuid.replace(/-COMPONENT$/, '');
21
+ return uuid;
22
+ }
23
+
24
+ /**
25
+ * Check if two names would generate the same UUID
26
+ * @param {string} name1 - First name
27
+ * @param {string} name2 - Second name
28
+ * @returns {boolean} Whether the names generate the same UUID
29
+ */
30
+ function namesGenerateSameUuid(name1, name2) {
31
+ var uuid1 = generateUuidFromName(name1);
32
+ var uuid2 = generateUuidFromName(name2);
33
+ return uuid1 && uuid2 && uuid1 === uuid2;
34
+ }
35
+
36
+ /**
37
+ * Find an object in a Three.js scene by hardcoded UUID with fallback strategies
38
+ * @param {THREE.Scene} scene - The Three.js scene to search
39
+ * @param {string} targetUuid - The UUID to search for
40
+ * @returns {THREE.Object3D|null} The found object or null
41
+ */
42
+ function findObjectByHardcodedUuid(scene, targetUuid) {
43
+ if (!scene || !targetUuid) return null;
44
+ var foundObject = null;
45
+ scene.traverse(function (child) {
46
+ var _child$userData;
47
+ if (foundObject) return; // Stop if already found
48
+
49
+ // Strategy 1: Direct UUID match (HIGHEST PRIORITY)
50
+ if (child.uuid === targetUuid) {
51
+ foundObject = child;
52
+ return;
53
+ }
54
+
55
+ // Strategy 2: Original hardcoded UUID match
56
+ if (((_child$userData = child.userData) === null || _child$userData === void 0 ? void 0 : _child$userData.originalUuid) === targetUuid) {
57
+ foundObject = child;
58
+ return;
59
+ }
60
+
61
+ // Strategy 3: Name-based UUID match (FALLBACK)
62
+ if (child.name) {
63
+ var generatedUuid = generateUuidFromName(child.name);
64
+ if (generatedUuid === targetUuid) {
65
+ foundObject = child;
66
+ return;
67
+ }
68
+ }
69
+ });
70
+ return foundObject;
71
+ }
72
+
73
+ /**
74
+ * Get the hardcoded UUID for an object, prioritizing original over current
75
+ * @param {THREE.Object3D} object - The Three.js object
76
+ * @returns {string|null} The hardcoded UUID or null
77
+ */
78
+ function getHardcodedUuid(object) {
79
+ var _object$userData;
80
+ if (!object) return null;
81
+
82
+ // Priority 1: Original hardcoded UUID stored in userData
83
+ if ((_object$userData = object.userData) !== null && _object$userData !== void 0 && _object$userData.originalUuid) {
84
+ return object.userData.originalUuid;
85
+ }
86
+
87
+ // Priority 2: Current UUID (if it looks like a hardcoded one)
88
+ if (object.uuid && !object.uuid.includes('-') && object.uuid.length > 10) {
89
+ return object.uuid;
90
+ }
91
+
92
+ // Priority 3: Generate from name if available
93
+ if (object.name) {
94
+ return generateUuidFromName(object.name);
95
+ }
96
+ return null;
97
+ }
98
+
99
+ export { findObjectByHardcodedUuid, generateUuidFromName, getHardcodedUuid, namesGenerateSameUuid };