zeroc-ice 3.6b1

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Files changed (675) hide show
  1. checksums.yaml +7 -0
  2. data/ICE_LICENSE +54 -0
  3. data/LICENSE +339 -0
  4. data/bin/slice2rb +17 -0
  5. data/ext/Communicator.cpp +596 -0
  6. data/ext/Communicator.h +25 -0
  7. data/ext/Config.h +111 -0
  8. data/ext/Connection.cpp +381 -0
  9. data/ext/Connection.h +26 -0
  10. data/ext/Endpoint.cpp +311 -0
  11. data/ext/Endpoint.h +27 -0
  12. data/ext/ImplicitContext.cpp +152 -0
  13. data/ext/ImplicitContext.h +25 -0
  14. data/ext/Init.cpp +52 -0
  15. data/ext/Logger.cpp +151 -0
  16. data/ext/Logger.h +28 -0
  17. data/ext/ObjectFactory.cpp +140 -0
  18. data/ext/ObjectFactory.h +50 -0
  19. data/ext/Operation.cpp +676 -0
  20. data/ext/Operation.h +36 -0
  21. data/ext/Properties.cpp +369 -0
  22. data/ext/Properties.h +25 -0
  23. data/ext/Proxy.cpp +1354 -0
  24. data/ext/Proxy.h +27 -0
  25. data/ext/Slice.cpp +223 -0
  26. data/ext/Slice.h +22 -0
  27. data/ext/Types.cpp +3160 -0
  28. data/ext/Types.h +545 -0
  29. data/ext/Util.cpp +792 -0
  30. data/ext/Util.h +511 -0
  31. data/ext/extconf.rb +118 -0
  32. data/ext/ice/BZIP_LICENSE +42 -0
  33. data/ext/ice/MCPP_LICENSE +36 -0
  34. data/ext/ice/bzip2/blocksort.c +1094 -0
  35. data/ext/ice/bzip2/bzlib.c +1572 -0
  36. data/ext/ice/bzip2/bzlib.h +282 -0
  37. data/ext/ice/bzip2/bzlib_private.h +509 -0
  38. data/ext/ice/bzip2/compress.c +672 -0
  39. data/ext/ice/bzip2/crctable.c +104 -0
  40. data/ext/ice/bzip2/decompress.c +646 -0
  41. data/ext/ice/bzip2/huffman.c +205 -0
  42. data/ext/ice/bzip2/randtable.c +84 -0
  43. data/ext/ice/cpp/include/Ice/ACMF.h +30 -0
  44. data/ext/ice/cpp/include/Ice/Application.h +156 -0
  45. data/ext/ice/cpp/include/Ice/AsyncResult.h +363 -0
  46. data/ext/ice/cpp/include/Ice/AsyncResultF.h +26 -0
  47. data/ext/ice/cpp/include/Ice/BasicStream.h +1315 -0
  48. data/ext/ice/cpp/include/Ice/Buffer.h +159 -0
  49. data/ext/ice/cpp/include/Ice/BuiltinSequences.h +74 -0
  50. data/ext/ice/cpp/include/Ice/Communicator.h +194 -0
  51. data/ext/ice/cpp/include/Ice/CommunicatorAsync.h +115 -0
  52. data/ext/ice/cpp/include/Ice/CommunicatorF.h +60 -0
  53. data/ext/ice/cpp/include/Ice/Config.h +97 -0
  54. data/ext/ice/cpp/include/Ice/Connection.h +495 -0
  55. data/ext/ice/cpp/include/Ice/ConnectionAsync.h +115 -0
  56. data/ext/ice/cpp/include/Ice/ConnectionF.h +72 -0
  57. data/ext/ice/cpp/include/Ice/ConnectionFactoryF.h +30 -0
  58. data/ext/ice/cpp/include/Ice/ConnectionIF.h +37 -0
  59. data/ext/ice/cpp/include/Ice/Current.h +94 -0
  60. data/ext/ice/cpp/include/Ice/DefaultObjectFactory.h +48 -0
  61. data/ext/ice/cpp/include/Ice/DeprecatedStringConverter.h +62 -0
  62. data/ext/ice/cpp/include/Ice/DispatchInterceptor.h +33 -0
  63. data/ext/ice/cpp/include/Ice/Dispatcher.h +51 -0
  64. data/ext/ice/cpp/include/Ice/DynamicLibrary.h +105 -0
  65. data/ext/ice/cpp/include/Ice/DynamicLibraryF.h +29 -0
  66. data/ext/ice/cpp/include/Ice/Endpoint.h +350 -0
  67. data/ext/ice/cpp/include/Ice/EndpointF.h +97 -0
  68. data/ext/ice/cpp/include/Ice/EndpointTypes.h +74 -0
  69. data/ext/ice/cpp/include/Ice/Exception.h +114 -0
  70. data/ext/ice/cpp/include/Ice/FacetMap.h +56 -0
  71. data/ext/ice/cpp/include/Ice/FactoryTable.h +69 -0
  72. data/ext/ice/cpp/include/Ice/FactoryTableInit.h +87 -0
  73. data/ext/ice/cpp/include/Ice/Format.h +39 -0
  74. data/ext/ice/cpp/include/Ice/Functional.h +138 -0
  75. data/ext/ice/cpp/include/Ice/GCObject.h +73 -0
  76. data/ext/ice/cpp/include/Ice/Handle.h +192 -0
  77. data/ext/ice/cpp/include/Ice/Ice.h +54 -0
  78. data/ext/ice/cpp/include/Ice/Identity.h +160 -0
  79. data/ext/ice/cpp/include/Ice/ImplicitContext.h +96 -0
  80. data/ext/ice/cpp/include/Ice/ImplicitContextF.h +60 -0
  81. data/ext/ice/cpp/include/Ice/Incoming.h +131 -0
  82. data/ext/ice/cpp/include/Ice/IncomingAsync.h +108 -0
  83. data/ext/ice/cpp/include/Ice/IncomingAsyncF.h +35 -0
  84. data/ext/ice/cpp/include/Ice/Initialize.h +141 -0
  85. data/ext/ice/cpp/include/Ice/InstanceF.h +26 -0
  86. data/ext/ice/cpp/include/Ice/Instrumentation.h +377 -0
  87. data/ext/ice/cpp/include/Ice/InstrumentationF.h +71 -0
  88. data/ext/ice/cpp/include/Ice/LocalException.h +1022 -0
  89. data/ext/ice/cpp/include/Ice/LocalObject.h +36 -0
  90. data/ext/ice/cpp/include/Ice/LocalObjectF.h +26 -0
  91. data/ext/ice/cpp/include/Ice/Locator.h +2191 -0
  92. data/ext/ice/cpp/include/Ice/LocatorF.h +89 -0
  93. data/ext/ice/cpp/include/Ice/Logger.h +94 -0
  94. data/ext/ice/cpp/include/Ice/LoggerF.h +60 -0
  95. data/ext/ice/cpp/include/Ice/LoggerUtil.h +153 -0
  96. data/ext/ice/cpp/include/Ice/Makefile +26 -0
  97. data/ext/ice/cpp/include/Ice/Metrics.h +2989 -0
  98. data/ext/ice/cpp/include/Ice/MetricsAdminI.h +662 -0
  99. data/ext/ice/cpp/include/Ice/MetricsFunctional.h +144 -0
  100. data/ext/ice/cpp/include/Ice/MetricsObserverI.h +576 -0
  101. data/ext/ice/cpp/include/Ice/NativePropertiesAdmin.h +55 -0
  102. data/ext/ice/cpp/include/Ice/Object.h +165 -0
  103. data/ext/ice/cpp/include/Ice/ObjectAdapter.h +162 -0
  104. data/ext/ice/cpp/include/Ice/ObjectAdapterF.h +60 -0
  105. data/ext/ice/cpp/include/Ice/ObjectAdapterFactoryF.h +26 -0
  106. data/ext/ice/cpp/include/Ice/ObjectF.h +26 -0
  107. data/ext/ice/cpp/include/Ice/ObjectFactory.h +86 -0
  108. data/ext/ice/cpp/include/Ice/ObjectFactoryF.h +60 -0
  109. data/ext/ice/cpp/include/Ice/ObjectFactoryManagerF.h +26 -0
  110. data/ext/ice/cpp/include/Ice/ObserverHelper.h +177 -0
  111. data/ext/ice/cpp/include/Ice/Outgoing.h +197 -0
  112. data/ext/ice/cpp/include/Ice/OutgoingAsync.h +264 -0
  113. data/ext/ice/cpp/include/Ice/OutgoingAsyncF.h +38 -0
  114. data/ext/ice/cpp/include/Ice/Plugin.h +121 -0
  115. data/ext/ice/cpp/include/Ice/PluginF.h +66 -0
  116. data/ext/ice/cpp/include/Ice/Process.h +568 -0
  117. data/ext/ice/cpp/include/Ice/ProcessF.h +77 -0
  118. data/ext/ice/cpp/include/Ice/Properties.h +130 -0
  119. data/ext/ice/cpp/include/Ice/PropertiesAdmin.h +824 -0
  120. data/ext/ice/cpp/include/Ice/PropertiesF.h +83 -0
  121. data/ext/ice/cpp/include/Ice/Protocol.h +242 -0
  122. data/ext/ice/cpp/include/Ice/Proxy.h +2448 -0
  123. data/ext/ice/cpp/include/Ice/ProxyF.h +78 -0
  124. data/ext/ice/cpp/include/Ice/ProxyFactoryF.h +26 -0
  125. data/ext/ice/cpp/include/Ice/ProxyHandle.h +330 -0
  126. data/ext/ice/cpp/include/Ice/ReferenceF.h +34 -0
  127. data/ext/ice/cpp/include/Ice/RemoteLogger.h +1496 -0
  128. data/ext/ice/cpp/include/Ice/RequestHandlerF.h +29 -0
  129. data/ext/ice/cpp/include/Ice/ResponseHandlerF.h +25 -0
  130. data/ext/ice/cpp/include/Ice/Router.h +1155 -0
  131. data/ext/ice/cpp/include/Ice/RouterF.h +77 -0
  132. data/ext/ice/cpp/include/Ice/ServantLocator.h +90 -0
  133. data/ext/ice/cpp/include/Ice/ServantLocatorF.h +60 -0
  134. data/ext/ice/cpp/include/Ice/ServantManagerF.h +26 -0
  135. data/ext/ice/cpp/include/Ice/Service.h +260 -0
  136. data/ext/ice/cpp/include/Ice/SliceChecksumDict.h +56 -0
  137. data/ext/ice/cpp/include/Ice/SliceChecksums.h +34 -0
  138. data/ext/ice/cpp/include/Ice/SlicedData.h +103 -0
  139. data/ext/ice/cpp/include/Ice/SlicedDataF.h +34 -0
  140. data/ext/ice/cpp/include/Ice/Stream.h +449 -0
  141. data/ext/ice/cpp/include/Ice/StreamF.h +30 -0
  142. data/ext/ice/cpp/include/Ice/StreamHelpers.h +877 -0
  143. data/ext/ice/cpp/include/Ice/ThreadPoolF.h +28 -0
  144. data/ext/ice/cpp/include/Ice/UserExceptionFactory.h +56 -0
  145. data/ext/ice/cpp/include/Ice/Version.h +254 -0
  146. data/ext/ice/cpp/include/IceSSL/Config.h +23 -0
  147. data/ext/ice/cpp/include/IceSSL/ConnectionInfo.h +119 -0
  148. data/ext/ice/cpp/include/IceSSL/EndpointInfo.h +101 -0
  149. data/ext/ice/cpp/include/IceSSL/IceSSL.h +22 -0
  150. data/ext/ice/cpp/include/IceSSL/Makefile +26 -0
  151. data/ext/ice/cpp/include/IceSSL/Plugin.h +558 -0
  152. data/ext/ice/cpp/include/IceUtil/AbstractMutex.h +119 -0
  153. data/ext/ice/cpp/include/IceUtil/Cache.h +362 -0
  154. data/ext/ice/cpp/include/IceUtil/Cond.h +323 -0
  155. data/ext/ice/cpp/include/IceUtil/Config.h +234 -0
  156. data/ext/ice/cpp/include/IceUtil/CountDownLatch.h +50 -0
  157. data/ext/ice/cpp/include/IceUtil/CtrlCHandler.h +70 -0
  158. data/ext/ice/cpp/include/IceUtil/DisableWarnings.h +45 -0
  159. data/ext/ice/cpp/include/IceUtil/Exception.h +184 -0
  160. data/ext/ice/cpp/include/IceUtil/Functional.h +389 -0
  161. data/ext/ice/cpp/include/IceUtil/Handle.h +266 -0
  162. data/ext/ice/cpp/include/IceUtil/IceUtil.h +51 -0
  163. data/ext/ice/cpp/include/IceUtil/IconvStringConverter.h +302 -0
  164. data/ext/ice/cpp/include/IceUtil/InputUtil.h +47 -0
  165. data/ext/ice/cpp/include/IceUtil/Iterator.h +36 -0
  166. data/ext/ice/cpp/include/IceUtil/Lock.h +135 -0
  167. data/ext/ice/cpp/include/IceUtil/Makefile +26 -0
  168. data/ext/ice/cpp/include/IceUtil/Monitor.h +249 -0
  169. data/ext/ice/cpp/include/IceUtil/Mutex.h +357 -0
  170. data/ext/ice/cpp/include/IceUtil/MutexProtocol.h +28 -0
  171. data/ext/ice/cpp/include/IceUtil/MutexPtrLock.h +83 -0
  172. data/ext/ice/cpp/include/IceUtil/MutexPtrTryLock.h +82 -0
  173. data/ext/ice/cpp/include/IceUtil/Optional.h +322 -0
  174. data/ext/ice/cpp/include/IceUtil/Options.h +141 -0
  175. data/ext/ice/cpp/include/IceUtil/OutputUtil.h +362 -0
  176. data/ext/ice/cpp/include/IceUtil/PopDisableWarnings.h +19 -0
  177. data/ext/ice/cpp/include/IceUtil/PushDisableWarnings.h +26 -0
  178. data/ext/ice/cpp/include/IceUtil/Random.h +24 -0
  179. data/ext/ice/cpp/include/IceUtil/RecMutex.h +113 -0
  180. data/ext/ice/cpp/include/IceUtil/SHA1.h +65 -0
  181. data/ext/ice/cpp/include/IceUtil/ScannerConfig.h +44 -0
  182. data/ext/ice/cpp/include/IceUtil/ScopedArray.h +97 -0
  183. data/ext/ice/cpp/include/IceUtil/Shared.h +168 -0
  184. data/ext/ice/cpp/include/IceUtil/StringConverter.h +175 -0
  185. data/ext/ice/cpp/include/IceUtil/StringUtil.h +91 -0
  186. data/ext/ice/cpp/include/IceUtil/Thread.h +181 -0
  187. data/ext/ice/cpp/include/IceUtil/ThreadException.h +108 -0
  188. data/ext/ice/cpp/include/IceUtil/Time.h +209 -0
  189. data/ext/ice/cpp/include/IceUtil/Timer.h +143 -0
  190. data/ext/ice/cpp/include/IceUtil/UUID.h +22 -0
  191. data/ext/ice/cpp/include/IceUtil/UndefSysMacros.h +42 -0
  192. data/ext/ice/cpp/include/IceUtil/UniquePtr.h +101 -0
  193. data/ext/ice/cpp/include/Slice/CPlusPlusUtil.h +64 -0
  194. data/ext/ice/cpp/include/Slice/Checksum.h +26 -0
  195. data/ext/ice/cpp/include/Slice/CsUtil.h +92 -0
  196. data/ext/ice/cpp/include/Slice/DotNetNames.h +34 -0
  197. data/ext/ice/cpp/include/Slice/FileTracker.h +71 -0
  198. data/ext/ice/cpp/include/Slice/JavaUtil.h +277 -0
  199. data/ext/ice/cpp/include/Slice/Makefile +26 -0
  200. data/ext/ice/cpp/include/Slice/PHPUtil.h +50 -0
  201. data/ext/ice/cpp/include/Slice/Parser.h +1116 -0
  202. data/ext/ice/cpp/include/Slice/Preprocessor.h +68 -0
  203. data/ext/ice/cpp/include/Slice/PythonUtil.h +64 -0
  204. data/ext/ice/cpp/include/Slice/RubyUtil.h +54 -0
  205. data/ext/ice/cpp/include/Slice/Util.h +33 -0
  206. data/ext/ice/cpp/src/Ice/ACM.cpp +343 -0
  207. data/ext/ice/cpp/src/Ice/ACM.h +117 -0
  208. data/ext/ice/cpp/src/Ice/Acceptor.cpp +16 -0
  209. data/ext/ice/cpp/src/Ice/Acceptor.h +41 -0
  210. data/ext/ice/cpp/src/Ice/AcceptorF.h +30 -0
  211. data/ext/ice/cpp/src/Ice/Application.cpp +760 -0
  212. data/ext/ice/cpp/src/Ice/AsyncResult.cpp +599 -0
  213. data/ext/ice/cpp/src/Ice/Base64.cpp +269 -0
  214. data/ext/ice/cpp/src/Ice/Base64.h +36 -0
  215. data/ext/ice/cpp/src/Ice/BasicStream.cpp +3393 -0
  216. data/ext/ice/cpp/src/Ice/Buffer.cpp +98 -0
  217. data/ext/ice/cpp/src/Ice/BuiltinSequences.cpp +34 -0
  218. data/ext/ice/cpp/src/Ice/CollocatedRequestHandler.cpp +718 -0
  219. data/ext/ice/cpp/src/Ice/CollocatedRequestHandler.h +106 -0
  220. data/ext/ice/cpp/src/Ice/Communicator.cpp +45 -0
  221. data/ext/ice/cpp/src/Ice/CommunicatorF.cpp +38 -0
  222. data/ext/ice/cpp/src/Ice/CommunicatorI.cpp +386 -0
  223. data/ext/ice/cpp/src/Ice/CommunicatorI.h +112 -0
  224. data/ext/ice/cpp/src/Ice/ConnectRequestHandler.cpp +546 -0
  225. data/ext/ice/cpp/src/Ice/ConnectRequestHandler.h +97 -0
  226. data/ext/ice/cpp/src/Ice/Connection.cpp +58 -0
  227. data/ext/ice/cpp/src/Ice/ConnectionF.cpp +38 -0
  228. data/ext/ice/cpp/src/Ice/ConnectionFactory.cpp +1639 -0
  229. data/ext/ice/cpp/src/Ice/ConnectionFactory.h +236 -0
  230. data/ext/ice/cpp/src/Ice/ConnectionI.cpp +3876 -0
  231. data/ext/ice/cpp/src/Ice/ConnectionI.h +364 -0
  232. data/ext/ice/cpp/src/Ice/ConnectionRequestHandler.cpp +115 -0
  233. data/ext/ice/cpp/src/Ice/ConnectionRequestHandler.h +50 -0
  234. data/ext/ice/cpp/src/Ice/Connector.cpp +16 -0
  235. data/ext/ice/cpp/src/Ice/Connector.h +36 -0
  236. data/ext/ice/cpp/src/Ice/ConnectorF.h +26 -0
  237. data/ext/ice/cpp/src/Ice/Current.cpp +38 -0
  238. data/ext/ice/cpp/src/Ice/DefaultsAndOverrides.cpp +168 -0
  239. data/ext/ice/cpp/src/Ice/DefaultsAndOverrides.h +57 -0
  240. data/ext/ice/cpp/src/Ice/DefaultsAndOverridesF.h +26 -0
  241. data/ext/ice/cpp/src/Ice/DeprecatedStringConverter.cpp +60 -0
  242. data/ext/ice/cpp/src/Ice/DispatchInterceptor.cpp +49 -0
  243. data/ext/ice/cpp/src/Ice/DynamicLibrary.cpp +281 -0
  244. data/ext/ice/cpp/src/Ice/Endpoint.cpp +53 -0
  245. data/ext/ice/cpp/src/Ice/EndpointF.cpp +38 -0
  246. data/ext/ice/cpp/src/Ice/EndpointFactory.cpp +25 -0
  247. data/ext/ice/cpp/src/Ice/EndpointFactory.h +44 -0
  248. data/ext/ice/cpp/src/Ice/EndpointFactoryF.h +26 -0
  249. data/ext/ice/cpp/src/Ice/EndpointFactoryManager.cpp +208 -0
  250. data/ext/ice/cpp/src/Ice/EndpointFactoryManager.h +46 -0
  251. data/ext/ice/cpp/src/Ice/EndpointFactoryManagerF.h +26 -0
  252. data/ext/ice/cpp/src/Ice/EndpointI.cpp +87 -0
  253. data/ext/ice/cpp/src/Ice/EndpointI.h +165 -0
  254. data/ext/ice/cpp/src/Ice/EndpointIF.h +41 -0
  255. data/ext/ice/cpp/src/Ice/EndpointTypes.cpp +38 -0
  256. data/ext/ice/cpp/src/Ice/EventHandler.cpp +35 -0
  257. data/ext/ice/cpp/src/Ice/EventHandler.h +78 -0
  258. data/ext/ice/cpp/src/Ice/EventHandlerF.h +26 -0
  259. data/ext/ice/cpp/src/Ice/EventLoggerMsg.h +53 -0
  260. data/ext/ice/cpp/src/Ice/Exception.cpp +832 -0
  261. data/ext/ice/cpp/src/Ice/FacetMap.cpp +34 -0
  262. data/ext/ice/cpp/src/Ice/FactoryTable.cpp +158 -0
  263. data/ext/ice/cpp/src/Ice/FactoryTableInit.cpp +95 -0
  264. data/ext/ice/cpp/src/Ice/GCObject.cpp +444 -0
  265. data/ext/ice/cpp/src/Ice/HashUtil.h +59 -0
  266. data/ext/ice/cpp/src/Ice/HttpParser.cpp +680 -0
  267. data/ext/ice/cpp/src/Ice/HttpParser.h +124 -0
  268. data/ext/ice/cpp/src/Ice/IPEndpointI.cpp +733 -0
  269. data/ext/ice/cpp/src/Ice/IPEndpointI.h +157 -0
  270. data/ext/ice/cpp/src/Ice/IPEndpointIF.h +29 -0
  271. data/ext/ice/cpp/src/Ice/Identity.cpp +42 -0
  272. data/ext/ice/cpp/src/Ice/ImplicitContext.cpp +41 -0
  273. data/ext/ice/cpp/src/Ice/ImplicitContextF.cpp +38 -0
  274. data/ext/ice/cpp/src/Ice/ImplicitContextI.cpp +639 -0
  275. data/ext/ice/cpp/src/Ice/ImplicitContextI.h +51 -0
  276. data/ext/ice/cpp/src/Ice/Incoming.cpp +757 -0
  277. data/ext/ice/cpp/src/Ice/IncomingAsync.cpp +340 -0
  278. data/ext/ice/cpp/src/Ice/IncomingRequest.h +37 -0
  279. data/ext/ice/cpp/src/Ice/Initialize.cpp +401 -0
  280. data/ext/ice/cpp/src/Ice/Instance.cpp +1928 -0
  281. data/ext/ice/cpp/src/Ice/Instance.h +198 -0
  282. data/ext/ice/cpp/src/Ice/Instrumentation.cpp +68 -0
  283. data/ext/ice/cpp/src/Ice/InstrumentationF.cpp +43 -0
  284. data/ext/ice/cpp/src/Ice/InstrumentationI.cpp +1083 -0
  285. data/ext/ice/cpp/src/Ice/InstrumentationI.h +262 -0
  286. data/ext/ice/cpp/src/Ice/LocalException.cpp +2091 -0
  287. data/ext/ice/cpp/src/Ice/LocalObject.cpp +29 -0
  288. data/ext/ice/cpp/src/Ice/Locator.cpp +1946 -0
  289. data/ext/ice/cpp/src/Ice/LocatorF.cpp +39 -0
  290. data/ext/ice/cpp/src/Ice/LocatorInfo.cpp +917 -0
  291. data/ext/ice/cpp/src/Ice/LocatorInfo.h +193 -0
  292. data/ext/ice/cpp/src/Ice/LocatorInfoF.h +34 -0
  293. data/ext/ice/cpp/src/Ice/Logger.cpp +40 -0
  294. data/ext/ice/cpp/src/Ice/LoggerAdminI.cpp +862 -0
  295. data/ext/ice/cpp/src/Ice/LoggerAdminI.h +46 -0
  296. data/ext/ice/cpp/src/Ice/LoggerF.cpp +38 -0
  297. data/ext/ice/cpp/src/Ice/LoggerI.cpp +199 -0
  298. data/ext/ice/cpp/src/Ice/LoggerI.h +57 -0
  299. data/ext/ice/cpp/src/Ice/LoggerUtil.cpp +107 -0
  300. data/ext/ice/cpp/src/Ice/Makefile +190 -0
  301. data/ext/ice/cpp/src/Ice/Metrics.cpp +2159 -0
  302. data/ext/ice/cpp/src/Ice/MetricsAdminI.cpp +669 -0
  303. data/ext/ice/cpp/src/Ice/MetricsObserverI.cpp +14 -0
  304. data/ext/ice/cpp/src/Ice/Network.cpp +2694 -0
  305. data/ext/ice/cpp/src/Ice/Network.h +291 -0
  306. data/ext/ice/cpp/src/Ice/NetworkF.h +28 -0
  307. data/ext/ice/cpp/src/Ice/NetworkProxy.cpp +325 -0
  308. data/ext/ice/cpp/src/Ice/NetworkProxy.h +74 -0
  309. data/ext/ice/cpp/src/Ice/NetworkProxyF.h +26 -0
  310. data/ext/ice/cpp/src/Ice/Object.cpp +440 -0
  311. data/ext/ice/cpp/src/Ice/ObjectAdapter.cpp +41 -0
  312. data/ext/ice/cpp/src/Ice/ObjectAdapterF.cpp +38 -0
  313. data/ext/ice/cpp/src/Ice/ObjectAdapterFactory.cpp +241 -0
  314. data/ext/ice/cpp/src/Ice/ObjectAdapterFactory.h +52 -0
  315. data/ext/ice/cpp/src/Ice/ObjectAdapterI.cpp +1498 -0
  316. data/ext/ice/cpp/src/Ice/ObjectAdapterI.h +155 -0
  317. data/ext/ice/cpp/src/Ice/ObjectFactory.cpp +41 -0
  318. data/ext/ice/cpp/src/Ice/ObjectFactoryF.cpp +38 -0
  319. data/ext/ice/cpp/src/Ice/ObjectFactoryManager.cpp +140 -0
  320. data/ext/ice/cpp/src/Ice/ObjectFactoryManager.h +43 -0
  321. data/ext/ice/cpp/src/Ice/ObserverHelper.cpp +84 -0
  322. data/ext/ice/cpp/src/Ice/OpaqueEndpointI.cpp +407 -0
  323. data/ext/ice/cpp/src/Ice/OpaqueEndpointI.h +70 -0
  324. data/ext/ice/cpp/src/Ice/Outgoing.cpp +737 -0
  325. data/ext/ice/cpp/src/Ice/OutgoingAsync.cpp +874 -0
  326. data/ext/ice/cpp/src/Ice/Plugin.cpp +43 -0
  327. data/ext/ice/cpp/src/Ice/PluginF.cpp +38 -0
  328. data/ext/ice/cpp/src/Ice/PluginManagerI.cpp +503 -0
  329. data/ext/ice/cpp/src/Ice/PluginManagerI.h +67 -0
  330. data/ext/ice/cpp/src/Ice/Process.cpp +299 -0
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@@ -0,0 +1,809 @@
1
+ // **********************************************************************
2
+ //
3
+ // Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
4
+ //
5
+ // This copy of Ice is licensed to you under the terms described in the
6
+ // ICE_LICENSE file included in this distribution.
7
+ //
8
+ // **********************************************************************
9
+
10
+ #ifdef __sun
11
+ //
12
+ // Solaris 10 bug: it's supposed to be defined in pthread.h
13
+ //
14
+ #ifndef __EXTENSIONS__
15
+ #define __EXTENSIONS__
16
+ #endif
17
+ #endif
18
+
19
+ #include <IceUtil/Thread.h>
20
+ #include <IceUtil/Time.h>
21
+ #include <IceUtil/ThreadException.h>
22
+ #include <climits>
23
+ #include <exception>
24
+
25
+ #ifdef ICE_OS_WINRT
26
+ # include <thread>
27
+ #endif
28
+
29
+ #ifndef _WIN32
30
+ #include <sys/time.h>
31
+ #include <sys/resource.h>
32
+ #endif
33
+
34
+ using namespace std;
35
+
36
+ #ifdef ICE_OS_WINRT
37
+
38
+ IceUtil::ThreadControl::ThreadControl() :
39
+ _id(this_thread::get_id())
40
+ {
41
+ }
42
+
43
+ IceUtil::ThreadControl::ThreadControl(const shared_ptr<thread>& thread) :
44
+ _thread(thread),
45
+ _id(_thread->get_id())
46
+ {
47
+ }
48
+
49
+ bool
50
+ IceUtil::ThreadControl::operator==(const ThreadControl& rhs) const
51
+ {
52
+ return id() == rhs.id();
53
+ }
54
+
55
+ bool
56
+ IceUtil::ThreadControl::operator!=(const ThreadControl& rhs) const
57
+ {
58
+ return id() != rhs.id();
59
+ }
60
+
61
+ void
62
+ IceUtil::ThreadControl::join()
63
+ {
64
+ if(!_thread)
65
+ {
66
+ throw BadThreadControlException(__FILE__, __LINE__);
67
+ }
68
+
69
+ try
70
+ {
71
+ _thread->join();
72
+ }
73
+ catch(const system_error& ex)
74
+ {
75
+ throw ThreadSyscallException(__FILE__, __LINE__, ex.code().value());
76
+ }
77
+ }
78
+
79
+ void
80
+ IceUtil::ThreadControl::detach()
81
+ {
82
+ if(!_thread)
83
+ {
84
+ throw BadThreadControlException(__FILE__, __LINE__);
85
+ }
86
+
87
+ try
88
+ {
89
+ _thread->detach();
90
+ }
91
+ catch(const system_error& ex)
92
+ {
93
+ throw ThreadSyscallException(__FILE__, __LINE__, ex.code().value());
94
+ }
95
+ }
96
+
97
+ IceUtil::ThreadControl::ID
98
+ IceUtil::ThreadControl::id() const
99
+ {
100
+ return _id;
101
+ }
102
+
103
+ void
104
+ IceUtil::ThreadControl::sleep(const Time& timeout)
105
+ {
106
+ this_thread::sleep_for(chrono::microseconds(timeout.toMicroSeconds()));
107
+ }
108
+
109
+ void
110
+ IceUtil::ThreadControl::yield()
111
+ {
112
+ this_thread::yield();
113
+ }
114
+
115
+ IceUtil::Thread::Thread() :
116
+ _started(false),
117
+ _running(false)
118
+ {
119
+ }
120
+
121
+ IceUtil::Thread::Thread(const string& name) :
122
+ _name(name),
123
+ _started(false),
124
+ _running(false)
125
+ {
126
+ }
127
+
128
+ IceUtil::Thread::~Thread()
129
+ {
130
+ }
131
+
132
+ static unsigned int
133
+ WINAPI startHook(void* arg)
134
+ {
135
+ // Ensure that the thread doesn't go away until run() has
136
+ // completed.
137
+ //
138
+ IceUtil::ThreadPtr thread;
139
+
140
+ try
141
+ {
142
+ IceUtil::Thread* rawThread = static_cast<IceUtil::Thread*>(arg);
143
+
144
+ //
145
+ // Ensure that the thread doesn't go away until run() has
146
+ // completed.
147
+ //
148
+ thread = rawThread;
149
+
150
+ //
151
+ // Initialize the random number generator in each thread on
152
+ // Windows (the rand() seed is thread specific).
153
+ //
154
+ unsigned int seed = static_cast<unsigned int>(IceUtil::Time::now().toMicroSeconds());
155
+ srand(seed ^ static_cast<unsigned int>(hash<thread::id>()(thread->getThreadControl().id())));
156
+
157
+ //
158
+ // See the comment in IceUtil::Thread::start() for details.
159
+ //
160
+ rawThread->__decRef();
161
+ thread->run();
162
+ }
163
+ catch(...)
164
+ {
165
+ if(!thread->name().empty())
166
+ {
167
+ cerr << thread->name() << " terminating" << endl;
168
+ }
169
+ std::terminate();
170
+ }
171
+
172
+ thread->_done();
173
+
174
+ return 0;
175
+ }
176
+
177
+ #include <process.h>
178
+
179
+ IceUtil::ThreadControl
180
+ IceUtil::Thread::start(size_t)
181
+ {
182
+ return start(0, 0);
183
+ }
184
+
185
+ IceUtil::ThreadControl
186
+ IceUtil::Thread::start(size_t, int)
187
+ {
188
+ //
189
+ // Keep this alive for the duration of start
190
+ //
191
+ IceUtil::ThreadPtr keepMe = this;
192
+
193
+ IceUtil::Mutex::Lock lock(_stateMutex);
194
+
195
+ if(_started)
196
+ {
197
+ throw ThreadStartedException(__FILE__, __LINE__);
198
+ }
199
+
200
+ //
201
+ // It's necessary to increment the reference count since
202
+ // pthread_create won't necessarily call the thread function until
203
+ // later. If the user does (new MyThread)->start() then the thread
204
+ // object could be deleted before the thread object takes
205
+ // ownership. It's also necessary to increment the reference count
206
+ // prior to calling pthread_create since the thread itself calls
207
+ // __decRef().
208
+ //
209
+ __incRef();
210
+ _thread.reset(new thread(startHook, this));
211
+
212
+ _started = true;
213
+ _running = true;
214
+
215
+ return ThreadControl(_thread);
216
+ }
217
+
218
+ IceUtil::ThreadControl
219
+ IceUtil::Thread::getThreadControl() const
220
+ {
221
+ IceUtil::Mutex::Lock lock(_stateMutex);
222
+ if(!_started)
223
+ {
224
+ throw ThreadNotStartedException(__FILE__, __LINE__);
225
+ }
226
+ return ThreadControl(_thread);
227
+ }
228
+
229
+ bool
230
+ IceUtil::Thread::operator==(const Thread& rhs) const
231
+ {
232
+ return this == &rhs;
233
+ }
234
+
235
+ bool
236
+ IceUtil::Thread::operator!=(const Thread& rhs) const
237
+ {
238
+ return this != &rhs;
239
+ }
240
+
241
+ bool
242
+ IceUtil::Thread::operator<(const Thread& rhs) const
243
+ {
244
+ return this < &rhs;
245
+ }
246
+
247
+ bool
248
+ IceUtil::Thread::isAlive() const
249
+ {
250
+ IceUtil::Mutex::Lock lock(_stateMutex);
251
+ return _running;
252
+ }
253
+
254
+ void
255
+ IceUtil::Thread::_done()
256
+ {
257
+ IceUtil::Mutex::Lock lock(_stateMutex);
258
+ _running = false;
259
+ }
260
+
261
+ const string&
262
+ IceUtil::Thread::name() const
263
+ {
264
+ return _name;
265
+ }
266
+
267
+ #elif defined(_WIN32)
268
+
269
+ IceUtil::ThreadControl::ThreadControl() :
270
+ _handle(0),
271
+ _id(GetCurrentThreadId())
272
+ {
273
+ }
274
+
275
+ IceUtil::ThreadControl::ThreadControl(HANDLE handle, IceUtil::ThreadControl::ID id) :
276
+ _handle(handle),
277
+ _id(id)
278
+ {
279
+ }
280
+
281
+ bool
282
+ IceUtil::ThreadControl::operator==(const ThreadControl& rhs) const
283
+ {
284
+ return _id == rhs._id;
285
+ }
286
+
287
+ bool
288
+ IceUtil::ThreadControl::operator!=(const ThreadControl& rhs) const
289
+ {
290
+ return _id != rhs._id;
291
+ }
292
+
293
+ void
294
+ IceUtil::ThreadControl::join()
295
+ {
296
+ if(_handle == 0)
297
+ {
298
+ throw BadThreadControlException(__FILE__, __LINE__);
299
+ }
300
+
301
+ DWORD rc = WaitForSingleObjectEx(_handle, INFINITE, true);
302
+ if(rc != WAIT_OBJECT_0)
303
+ {
304
+ throw ThreadSyscallException(__FILE__, __LINE__, GetLastError());
305
+ }
306
+
307
+ detach();
308
+ }
309
+
310
+ void
311
+ IceUtil::ThreadControl::detach()
312
+ {
313
+ if(_handle == 0)
314
+ {
315
+ throw BadThreadControlException(__FILE__, __LINE__);
316
+ }
317
+
318
+ if(CloseHandle(_handle) == 0)
319
+ {
320
+ throw ThreadSyscallException(__FILE__, __LINE__, GetLastError());
321
+ }
322
+ }
323
+
324
+ IceUtil::ThreadControl::ID
325
+ IceUtil::ThreadControl::id() const
326
+ {
327
+ return _id;
328
+ }
329
+
330
+ void
331
+ IceUtil::ThreadControl::sleep(const Time& timeout)
332
+ {
333
+ Sleep(static_cast<long>(timeout.toMilliSeconds()));
334
+ }
335
+
336
+ void
337
+ IceUtil::ThreadControl::yield()
338
+ {
339
+ //
340
+ // A value of zero causes the thread to relinquish the remainder
341
+ // of its time slice to any other thread of equal priority that is
342
+ // ready to run.
343
+ //
344
+ Sleep(0);
345
+ }
346
+
347
+ IceUtil::Thread::Thread() :
348
+ _started(false),
349
+ _running(false),
350
+ _handle(0),
351
+ _id(0)
352
+ {
353
+ }
354
+
355
+ IceUtil::Thread::Thread(const string& name) :
356
+ _name(name),
357
+ _started(false),
358
+ _running(false),
359
+ _handle(0),
360
+ _id(0)
361
+ {
362
+ }
363
+
364
+ IceUtil::Thread::~Thread()
365
+ {
366
+ }
367
+
368
+ static unsigned int
369
+ WINAPI startHook(void* arg)
370
+ {
371
+ // Ensure that the thread doesn't go away until run() has
372
+ // completed.
373
+ //
374
+ IceUtil::ThreadPtr thread;
375
+
376
+ try
377
+ {
378
+ IceUtil::Thread* rawThread = static_cast<IceUtil::Thread*>(arg);
379
+
380
+ //
381
+ // Ensure that the thread doesn't go away until run() has
382
+ // completed.
383
+ //
384
+ thread = rawThread;
385
+
386
+ //
387
+ // Initialize the random number generator in each thread on
388
+ // Windows (the rand() seed is thread specific).
389
+ //
390
+ unsigned int seed = static_cast<unsigned int>(IceUtil::Time::now().toMicroSeconds());
391
+ srand(seed ^ thread->getThreadControl().id());
392
+
393
+ //
394
+ // See the comment in IceUtil::Thread::start() for details.
395
+ //
396
+ rawThread->__decRef();
397
+ thread->run();
398
+ }
399
+ catch(...)
400
+ {
401
+ if(!thread->name().empty())
402
+ {
403
+ cerr << thread->name() << " terminating" << endl;
404
+ }
405
+ std::terminate();
406
+ }
407
+
408
+ thread->_done();
409
+
410
+ return 0;
411
+ }
412
+
413
+ #include <process.h>
414
+
415
+ IceUtil::ThreadControl
416
+ IceUtil::Thread::start(size_t stackSize)
417
+ {
418
+ return start(stackSize, THREAD_PRIORITY_NORMAL);
419
+ }
420
+
421
+ IceUtil::ThreadControl
422
+ IceUtil::Thread::start(size_t stackSize, int priority)
423
+ {
424
+ //
425
+ // Keep this alive for the duration of start
426
+ //
427
+ IceUtil::ThreadPtr keepMe = this;
428
+
429
+ IceUtil::Mutex::Lock lock(_stateMutex);
430
+
431
+ if(_started)
432
+ {
433
+ throw ThreadStartedException(__FILE__, __LINE__);
434
+ }
435
+
436
+ //
437
+ // It's necessary to increment the reference count since
438
+ // pthread_create won't necessarily call the thread function until
439
+ // later. If the user does (new MyThread)->start() then the thread
440
+ // object could be deleted before the thread object takes
441
+ // ownership. It's also necessary to increment the reference count
442
+ // prior to calling pthread_create since the thread itself calls
443
+ // __decRef().
444
+ //
445
+ __incRef();
446
+
447
+ unsigned int id;
448
+ _handle =
449
+ reinterpret_cast<HANDLE>(
450
+ _beginthreadex(0,
451
+ static_cast<unsigned int>(stackSize),
452
+ startHook, this,
453
+ CREATE_SUSPENDED,
454
+ &id));
455
+ _id = id;
456
+ assert(_handle != (HANDLE)-1L);
457
+ if(_handle == 0)
458
+ {
459
+ __decRef();
460
+ throw ThreadSyscallException(__FILE__, __LINE__, GetLastError());
461
+ }
462
+ if(SetThreadPriority(_handle, priority) == 0)
463
+ {
464
+ throw ThreadSyscallException(__FILE__, __LINE__, GetLastError());
465
+ }
466
+ if(static_cast<int>(ResumeThread(_handle)) == -1)
467
+ {
468
+ __decRef();
469
+ throw ThreadSyscallException(__FILE__, __LINE__, GetLastError());
470
+ }
471
+
472
+ _started = true;
473
+ _running = true;
474
+
475
+ return ThreadControl(_handle, _id);
476
+ }
477
+
478
+ IceUtil::ThreadControl
479
+ IceUtil::Thread::getThreadControl() const
480
+ {
481
+ IceUtil::Mutex::Lock lock(_stateMutex);
482
+ if(!_started)
483
+ {
484
+ throw ThreadNotStartedException(__FILE__, __LINE__);
485
+ }
486
+ return ThreadControl(_handle, _id);
487
+ }
488
+
489
+ bool
490
+ IceUtil::Thread::operator==(const Thread& rhs) const
491
+ {
492
+ return this == &rhs;
493
+ }
494
+
495
+ bool
496
+ IceUtil::Thread::operator!=(const Thread& rhs) const
497
+ {
498
+ return this != &rhs;
499
+ }
500
+
501
+ bool
502
+ IceUtil::Thread::operator<(const Thread& rhs) const
503
+ {
504
+ return this < &rhs;
505
+ }
506
+
507
+ bool
508
+ IceUtil::Thread::isAlive() const
509
+ {
510
+ IceUtil::Mutex::Lock lock(_stateMutex);
511
+ return _running;
512
+ }
513
+
514
+ void
515
+ IceUtil::Thread::_done()
516
+ {
517
+ IceUtil::Mutex::Lock lock(_stateMutex);
518
+ _running = false;
519
+ }
520
+
521
+ const string&
522
+ IceUtil::Thread::name() const
523
+ {
524
+ return _name;
525
+ }
526
+
527
+ #else
528
+
529
+ IceUtil::ThreadControl::ThreadControl(pthread_t thread) :
530
+ _thread(thread),
531
+ _detachable(true)
532
+ {
533
+ }
534
+
535
+ IceUtil::ThreadControl::ThreadControl() :
536
+ _thread(pthread_self()),
537
+ _detachable(false)
538
+ {
539
+ }
540
+
541
+ bool
542
+ IceUtil::ThreadControl::operator==(const ThreadControl& rhs) const
543
+ {
544
+ return pthread_equal(_thread, rhs._thread) != 0;
545
+ }
546
+
547
+ bool
548
+ IceUtil::ThreadControl::operator!=(const ThreadControl& rhs) const
549
+ {
550
+ return !operator==(rhs);
551
+ }
552
+
553
+ void
554
+ IceUtil::ThreadControl::join()
555
+ {
556
+ if(!_detachable)
557
+ {
558
+ throw BadThreadControlException(__FILE__, __LINE__);
559
+ }
560
+
561
+ void* ignore = 0;
562
+ int rc = pthread_join(_thread, &ignore);
563
+ if(rc != 0)
564
+ {
565
+ throw ThreadSyscallException(__FILE__, __LINE__, rc);
566
+ }
567
+ }
568
+
569
+ void
570
+ IceUtil::ThreadControl::detach()
571
+ {
572
+ if(!_detachable)
573
+ {
574
+ throw BadThreadControlException(__FILE__, __LINE__);
575
+ }
576
+
577
+ int rc = pthread_detach(_thread);
578
+ if(rc != 0)
579
+ {
580
+ throw ThreadSyscallException(__FILE__, __LINE__, rc);
581
+ }
582
+ }
583
+
584
+ IceUtil::ThreadControl::ID
585
+ IceUtil::ThreadControl::id() const
586
+ {
587
+ return _thread;
588
+ }
589
+
590
+ void
591
+ IceUtil::ThreadControl::sleep(const Time& timeout)
592
+ {
593
+ struct timeval tv = timeout;
594
+ struct timespec ts;
595
+ ts.tv_sec = tv.tv_sec;
596
+ ts.tv_nsec = tv.tv_usec * 1000L;
597
+ nanosleep(&ts, 0);
598
+ }
599
+
600
+ void
601
+ IceUtil::ThreadControl::yield()
602
+ {
603
+ sched_yield();
604
+ }
605
+
606
+ IceUtil::Thread::Thread() :
607
+ _started(false),
608
+ _running(false)
609
+ {
610
+ }
611
+
612
+ IceUtil::Thread::Thread(const string& name) :
613
+ _name(name),
614
+ _started(false),
615
+ _running(false)
616
+ {
617
+ }
618
+
619
+ IceUtil::Thread::~Thread()
620
+ {
621
+ }
622
+
623
+ extern "C"
624
+ {
625
+ static void*
626
+ startHook(void* arg)
627
+ {
628
+ //
629
+ // Ensure that the thread doesn't go away until run() has
630
+ // completed.
631
+ //
632
+ IceUtil::ThreadPtr thread;
633
+
634
+ try
635
+ {
636
+ IceUtil::Thread* rawThread = static_cast<IceUtil::Thread*>(arg);
637
+
638
+ thread = rawThread;
639
+
640
+ //
641
+ // See the comment in IceUtil::Thread::start() for details.
642
+ //
643
+ rawThread->__decRef();
644
+ thread->run();
645
+ }
646
+ catch(...)
647
+ {
648
+ if(!thread->name().empty())
649
+ {
650
+ cerr << thread->name() << " terminating" << endl;
651
+ }
652
+ std::terminate();
653
+ }
654
+
655
+ thread->_done();
656
+
657
+ return 0;
658
+ }
659
+ }
660
+
661
+
662
+ IceUtil::ThreadControl
663
+ IceUtil::Thread::start(size_t stackSize)
664
+ {
665
+ return start(stackSize, false, 0);
666
+ }
667
+
668
+ IceUtil::ThreadControl
669
+ IceUtil::Thread::start(size_t stackSize, int priority)
670
+ {
671
+ return start(stackSize, true, priority);
672
+ }
673
+ IceUtil::ThreadControl
674
+ IceUtil::Thread::start(size_t stackSize, bool realtimeScheduling, int priority)
675
+ {
676
+ //
677
+ // Keep this alive for the duration of start
678
+ //
679
+ IceUtil::ThreadPtr keepMe = this;
680
+
681
+ IceUtil::Mutex::Lock lock(_stateMutex);
682
+
683
+ if(_started)
684
+ {
685
+ throw ThreadStartedException(__FILE__, __LINE__);
686
+ }
687
+
688
+ //
689
+ // It's necessary to increment the reference count since
690
+ // pthread_create won't necessarily call the thread function until
691
+ // later. If the user does (new MyThread)->start() then the thread
692
+ // object could be deleted before the thread object takes
693
+ // ownership. It's also necessary to increment the reference count
694
+ // prior to calling pthread_create since the thread itself calls
695
+ // __decRef().
696
+ //
697
+ __incRef();
698
+
699
+ pthread_attr_t attr;
700
+ int rc = pthread_attr_init(&attr);
701
+ if(rc != 0)
702
+ {
703
+ __decRef();
704
+ pthread_attr_destroy(&attr);
705
+ throw ThreadSyscallException(__FILE__, __LINE__, rc);
706
+ }
707
+ if(stackSize > 0)
708
+ {
709
+ if(stackSize < PTHREAD_STACK_MIN)
710
+ {
711
+ stackSize = PTHREAD_STACK_MIN;
712
+ }
713
+ #ifdef __APPLE__
714
+ if(stackSize % 4096 > 0)
715
+ {
716
+ stackSize = stackSize / 4096 * 4096 + 4096;
717
+ }
718
+ #endif
719
+ rc = pthread_attr_setstacksize(&attr, stackSize);
720
+ if(rc != 0)
721
+ {
722
+ __decRef();
723
+ pthread_attr_destroy(&attr);
724
+ throw ThreadSyscallException(__FILE__, __LINE__, rc);
725
+ }
726
+ }
727
+
728
+ if(realtimeScheduling)
729
+ {
730
+ rc = pthread_attr_setschedpolicy(&attr, SCHED_RR);
731
+ if(rc != 0)
732
+ {
733
+ __decRef();
734
+ throw ThreadSyscallException(__FILE__, __LINE__, rc);
735
+ }
736
+ sched_param param;
737
+ param.sched_priority = priority;
738
+ rc = pthread_attr_setschedparam(&attr, &param);
739
+ if(rc != 0)
740
+ {
741
+ __decRef();
742
+ pthread_attr_destroy(&attr);
743
+ throw ThreadSyscallException(__FILE__, __LINE__, rc);
744
+ }
745
+ pthread_attr_setinheritsched(&attr, PTHREAD_EXPLICIT_SCHED);
746
+ }
747
+ rc = pthread_create(&_thread, &attr, startHook, this);
748
+ pthread_attr_destroy(&attr);
749
+ if(rc != 0)
750
+ {
751
+ __decRef();
752
+ throw ThreadSyscallException(__FILE__, __LINE__, rc);
753
+ }
754
+
755
+ _started = true;
756
+ _running = true;
757
+ return ThreadControl(_thread);
758
+ }
759
+
760
+ IceUtil::ThreadControl
761
+ IceUtil::Thread::getThreadControl() const
762
+ {
763
+ IceUtil::Mutex::Lock lock(_stateMutex);
764
+ if(!_started)
765
+ {
766
+ throw ThreadNotStartedException(__FILE__, __LINE__);
767
+ }
768
+ return ThreadControl(_thread);
769
+ }
770
+
771
+ bool
772
+ IceUtil::Thread::operator==(const Thread& rhs) const
773
+ {
774
+ return this == &rhs;
775
+ }
776
+
777
+ bool
778
+ IceUtil::Thread::operator!=(const Thread& rhs) const
779
+ {
780
+ return this != &rhs;
781
+ }
782
+
783
+ bool
784
+ IceUtil::Thread::operator<(const Thread& rhs) const
785
+ {
786
+ return this < &rhs;
787
+ }
788
+
789
+ bool
790
+ IceUtil::Thread::isAlive() const
791
+ {
792
+ IceUtil::Mutex::Lock lock(_stateMutex);
793
+ return _running;
794
+ }
795
+
796
+ void
797
+ IceUtil::Thread::_done()
798
+ {
799
+ IceUtil::Mutex::Lock lock(_stateMutex);
800
+ _running = false;
801
+ }
802
+
803
+ const string&
804
+ IceUtil::Thread::name() const
805
+ {
806
+ return _name;
807
+ }
808
+
809
+ #endif