zeroc-ice 3.6b1

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Files changed (675) hide show
  1. checksums.yaml +7 -0
  2. data/ICE_LICENSE +54 -0
  3. data/LICENSE +339 -0
  4. data/bin/slice2rb +17 -0
  5. data/ext/Communicator.cpp +596 -0
  6. data/ext/Communicator.h +25 -0
  7. data/ext/Config.h +111 -0
  8. data/ext/Connection.cpp +381 -0
  9. data/ext/Connection.h +26 -0
  10. data/ext/Endpoint.cpp +311 -0
  11. data/ext/Endpoint.h +27 -0
  12. data/ext/ImplicitContext.cpp +152 -0
  13. data/ext/ImplicitContext.h +25 -0
  14. data/ext/Init.cpp +52 -0
  15. data/ext/Logger.cpp +151 -0
  16. data/ext/Logger.h +28 -0
  17. data/ext/ObjectFactory.cpp +140 -0
  18. data/ext/ObjectFactory.h +50 -0
  19. data/ext/Operation.cpp +676 -0
  20. data/ext/Operation.h +36 -0
  21. data/ext/Properties.cpp +369 -0
  22. data/ext/Properties.h +25 -0
  23. data/ext/Proxy.cpp +1354 -0
  24. data/ext/Proxy.h +27 -0
  25. data/ext/Slice.cpp +223 -0
  26. data/ext/Slice.h +22 -0
  27. data/ext/Types.cpp +3160 -0
  28. data/ext/Types.h +545 -0
  29. data/ext/Util.cpp +792 -0
  30. data/ext/Util.h +511 -0
  31. data/ext/extconf.rb +118 -0
  32. data/ext/ice/BZIP_LICENSE +42 -0
  33. data/ext/ice/MCPP_LICENSE +36 -0
  34. data/ext/ice/bzip2/blocksort.c +1094 -0
  35. data/ext/ice/bzip2/bzlib.c +1572 -0
  36. data/ext/ice/bzip2/bzlib.h +282 -0
  37. data/ext/ice/bzip2/bzlib_private.h +509 -0
  38. data/ext/ice/bzip2/compress.c +672 -0
  39. data/ext/ice/bzip2/crctable.c +104 -0
  40. data/ext/ice/bzip2/decompress.c +646 -0
  41. data/ext/ice/bzip2/huffman.c +205 -0
  42. data/ext/ice/bzip2/randtable.c +84 -0
  43. data/ext/ice/cpp/include/Ice/ACMF.h +30 -0
  44. data/ext/ice/cpp/include/Ice/Application.h +156 -0
  45. data/ext/ice/cpp/include/Ice/AsyncResult.h +363 -0
  46. data/ext/ice/cpp/include/Ice/AsyncResultF.h +26 -0
  47. data/ext/ice/cpp/include/Ice/BasicStream.h +1315 -0
  48. data/ext/ice/cpp/include/Ice/Buffer.h +159 -0
  49. data/ext/ice/cpp/include/Ice/BuiltinSequences.h +74 -0
  50. data/ext/ice/cpp/include/Ice/Communicator.h +194 -0
  51. data/ext/ice/cpp/include/Ice/CommunicatorAsync.h +115 -0
  52. data/ext/ice/cpp/include/Ice/CommunicatorF.h +60 -0
  53. data/ext/ice/cpp/include/Ice/Config.h +97 -0
  54. data/ext/ice/cpp/include/Ice/Connection.h +495 -0
  55. data/ext/ice/cpp/include/Ice/ConnectionAsync.h +115 -0
  56. data/ext/ice/cpp/include/Ice/ConnectionF.h +72 -0
  57. data/ext/ice/cpp/include/Ice/ConnectionFactoryF.h +30 -0
  58. data/ext/ice/cpp/include/Ice/ConnectionIF.h +37 -0
  59. data/ext/ice/cpp/include/Ice/Current.h +94 -0
  60. data/ext/ice/cpp/include/Ice/DefaultObjectFactory.h +48 -0
  61. data/ext/ice/cpp/include/Ice/DeprecatedStringConverter.h +62 -0
  62. data/ext/ice/cpp/include/Ice/DispatchInterceptor.h +33 -0
  63. data/ext/ice/cpp/include/Ice/Dispatcher.h +51 -0
  64. data/ext/ice/cpp/include/Ice/DynamicLibrary.h +105 -0
  65. data/ext/ice/cpp/include/Ice/DynamicLibraryF.h +29 -0
  66. data/ext/ice/cpp/include/Ice/Endpoint.h +350 -0
  67. data/ext/ice/cpp/include/Ice/EndpointF.h +97 -0
  68. data/ext/ice/cpp/include/Ice/EndpointTypes.h +74 -0
  69. data/ext/ice/cpp/include/Ice/Exception.h +114 -0
  70. data/ext/ice/cpp/include/Ice/FacetMap.h +56 -0
  71. data/ext/ice/cpp/include/Ice/FactoryTable.h +69 -0
  72. data/ext/ice/cpp/include/Ice/FactoryTableInit.h +87 -0
  73. data/ext/ice/cpp/include/Ice/Format.h +39 -0
  74. data/ext/ice/cpp/include/Ice/Functional.h +138 -0
  75. data/ext/ice/cpp/include/Ice/GCObject.h +73 -0
  76. data/ext/ice/cpp/include/Ice/Handle.h +192 -0
  77. data/ext/ice/cpp/include/Ice/Ice.h +54 -0
  78. data/ext/ice/cpp/include/Ice/Identity.h +160 -0
  79. data/ext/ice/cpp/include/Ice/ImplicitContext.h +96 -0
  80. data/ext/ice/cpp/include/Ice/ImplicitContextF.h +60 -0
  81. data/ext/ice/cpp/include/Ice/Incoming.h +131 -0
  82. data/ext/ice/cpp/include/Ice/IncomingAsync.h +108 -0
  83. data/ext/ice/cpp/include/Ice/IncomingAsyncF.h +35 -0
  84. data/ext/ice/cpp/include/Ice/Initialize.h +141 -0
  85. data/ext/ice/cpp/include/Ice/InstanceF.h +26 -0
  86. data/ext/ice/cpp/include/Ice/Instrumentation.h +377 -0
  87. data/ext/ice/cpp/include/Ice/InstrumentationF.h +71 -0
  88. data/ext/ice/cpp/include/Ice/LocalException.h +1022 -0
  89. data/ext/ice/cpp/include/Ice/LocalObject.h +36 -0
  90. data/ext/ice/cpp/include/Ice/LocalObjectF.h +26 -0
  91. data/ext/ice/cpp/include/Ice/Locator.h +2191 -0
  92. data/ext/ice/cpp/include/Ice/LocatorF.h +89 -0
  93. data/ext/ice/cpp/include/Ice/Logger.h +94 -0
  94. data/ext/ice/cpp/include/Ice/LoggerF.h +60 -0
  95. data/ext/ice/cpp/include/Ice/LoggerUtil.h +153 -0
  96. data/ext/ice/cpp/include/Ice/Makefile +26 -0
  97. data/ext/ice/cpp/include/Ice/Metrics.h +2989 -0
  98. data/ext/ice/cpp/include/Ice/MetricsAdminI.h +662 -0
  99. data/ext/ice/cpp/include/Ice/MetricsFunctional.h +144 -0
  100. data/ext/ice/cpp/include/Ice/MetricsObserverI.h +576 -0
  101. data/ext/ice/cpp/include/Ice/NativePropertiesAdmin.h +55 -0
  102. data/ext/ice/cpp/include/Ice/Object.h +165 -0
  103. data/ext/ice/cpp/include/Ice/ObjectAdapter.h +162 -0
  104. data/ext/ice/cpp/include/Ice/ObjectAdapterF.h +60 -0
  105. data/ext/ice/cpp/include/Ice/ObjectAdapterFactoryF.h +26 -0
  106. data/ext/ice/cpp/include/Ice/ObjectF.h +26 -0
  107. data/ext/ice/cpp/include/Ice/ObjectFactory.h +86 -0
  108. data/ext/ice/cpp/include/Ice/ObjectFactoryF.h +60 -0
  109. data/ext/ice/cpp/include/Ice/ObjectFactoryManagerF.h +26 -0
  110. data/ext/ice/cpp/include/Ice/ObserverHelper.h +177 -0
  111. data/ext/ice/cpp/include/Ice/Outgoing.h +197 -0
  112. data/ext/ice/cpp/include/Ice/OutgoingAsync.h +264 -0
  113. data/ext/ice/cpp/include/Ice/OutgoingAsyncF.h +38 -0
  114. data/ext/ice/cpp/include/Ice/Plugin.h +121 -0
  115. data/ext/ice/cpp/include/Ice/PluginF.h +66 -0
  116. data/ext/ice/cpp/include/Ice/Process.h +568 -0
  117. data/ext/ice/cpp/include/Ice/ProcessF.h +77 -0
  118. data/ext/ice/cpp/include/Ice/Properties.h +130 -0
  119. data/ext/ice/cpp/include/Ice/PropertiesAdmin.h +824 -0
  120. data/ext/ice/cpp/include/Ice/PropertiesF.h +83 -0
  121. data/ext/ice/cpp/include/Ice/Protocol.h +242 -0
  122. data/ext/ice/cpp/include/Ice/Proxy.h +2448 -0
  123. data/ext/ice/cpp/include/Ice/ProxyF.h +78 -0
  124. data/ext/ice/cpp/include/Ice/ProxyFactoryF.h +26 -0
  125. data/ext/ice/cpp/include/Ice/ProxyHandle.h +330 -0
  126. data/ext/ice/cpp/include/Ice/ReferenceF.h +34 -0
  127. data/ext/ice/cpp/include/Ice/RemoteLogger.h +1496 -0
  128. data/ext/ice/cpp/include/Ice/RequestHandlerF.h +29 -0
  129. data/ext/ice/cpp/include/Ice/ResponseHandlerF.h +25 -0
  130. data/ext/ice/cpp/include/Ice/Router.h +1155 -0
  131. data/ext/ice/cpp/include/Ice/RouterF.h +77 -0
  132. data/ext/ice/cpp/include/Ice/ServantLocator.h +90 -0
  133. data/ext/ice/cpp/include/Ice/ServantLocatorF.h +60 -0
  134. data/ext/ice/cpp/include/Ice/ServantManagerF.h +26 -0
  135. data/ext/ice/cpp/include/Ice/Service.h +260 -0
  136. data/ext/ice/cpp/include/Ice/SliceChecksumDict.h +56 -0
  137. data/ext/ice/cpp/include/Ice/SliceChecksums.h +34 -0
  138. data/ext/ice/cpp/include/Ice/SlicedData.h +103 -0
  139. data/ext/ice/cpp/include/Ice/SlicedDataF.h +34 -0
  140. data/ext/ice/cpp/include/Ice/Stream.h +449 -0
  141. data/ext/ice/cpp/include/Ice/StreamF.h +30 -0
  142. data/ext/ice/cpp/include/Ice/StreamHelpers.h +877 -0
  143. data/ext/ice/cpp/include/Ice/ThreadPoolF.h +28 -0
  144. data/ext/ice/cpp/include/Ice/UserExceptionFactory.h +56 -0
  145. data/ext/ice/cpp/include/Ice/Version.h +254 -0
  146. data/ext/ice/cpp/include/IceSSL/Config.h +23 -0
  147. data/ext/ice/cpp/include/IceSSL/ConnectionInfo.h +119 -0
  148. data/ext/ice/cpp/include/IceSSL/EndpointInfo.h +101 -0
  149. data/ext/ice/cpp/include/IceSSL/IceSSL.h +22 -0
  150. data/ext/ice/cpp/include/IceSSL/Makefile +26 -0
  151. data/ext/ice/cpp/include/IceSSL/Plugin.h +558 -0
  152. data/ext/ice/cpp/include/IceUtil/AbstractMutex.h +119 -0
  153. data/ext/ice/cpp/include/IceUtil/Cache.h +362 -0
  154. data/ext/ice/cpp/include/IceUtil/Cond.h +323 -0
  155. data/ext/ice/cpp/include/IceUtil/Config.h +234 -0
  156. data/ext/ice/cpp/include/IceUtil/CountDownLatch.h +50 -0
  157. data/ext/ice/cpp/include/IceUtil/CtrlCHandler.h +70 -0
  158. data/ext/ice/cpp/include/IceUtil/DisableWarnings.h +45 -0
  159. data/ext/ice/cpp/include/IceUtil/Exception.h +184 -0
  160. data/ext/ice/cpp/include/IceUtil/Functional.h +389 -0
  161. data/ext/ice/cpp/include/IceUtil/Handle.h +266 -0
  162. data/ext/ice/cpp/include/IceUtil/IceUtil.h +51 -0
  163. data/ext/ice/cpp/include/IceUtil/IconvStringConverter.h +302 -0
  164. data/ext/ice/cpp/include/IceUtil/InputUtil.h +47 -0
  165. data/ext/ice/cpp/include/IceUtil/Iterator.h +36 -0
  166. data/ext/ice/cpp/include/IceUtil/Lock.h +135 -0
  167. data/ext/ice/cpp/include/IceUtil/Makefile +26 -0
  168. data/ext/ice/cpp/include/IceUtil/Monitor.h +249 -0
  169. data/ext/ice/cpp/include/IceUtil/Mutex.h +357 -0
  170. data/ext/ice/cpp/include/IceUtil/MutexProtocol.h +28 -0
  171. data/ext/ice/cpp/include/IceUtil/MutexPtrLock.h +83 -0
  172. data/ext/ice/cpp/include/IceUtil/MutexPtrTryLock.h +82 -0
  173. data/ext/ice/cpp/include/IceUtil/Optional.h +322 -0
  174. data/ext/ice/cpp/include/IceUtil/Options.h +141 -0
  175. data/ext/ice/cpp/include/IceUtil/OutputUtil.h +362 -0
  176. data/ext/ice/cpp/include/IceUtil/PopDisableWarnings.h +19 -0
  177. data/ext/ice/cpp/include/IceUtil/PushDisableWarnings.h +26 -0
  178. data/ext/ice/cpp/include/IceUtil/Random.h +24 -0
  179. data/ext/ice/cpp/include/IceUtil/RecMutex.h +113 -0
  180. data/ext/ice/cpp/include/IceUtil/SHA1.h +65 -0
  181. data/ext/ice/cpp/include/IceUtil/ScannerConfig.h +44 -0
  182. data/ext/ice/cpp/include/IceUtil/ScopedArray.h +97 -0
  183. data/ext/ice/cpp/include/IceUtil/Shared.h +168 -0
  184. data/ext/ice/cpp/include/IceUtil/StringConverter.h +175 -0
  185. data/ext/ice/cpp/include/IceUtil/StringUtil.h +91 -0
  186. data/ext/ice/cpp/include/IceUtil/Thread.h +181 -0
  187. data/ext/ice/cpp/include/IceUtil/ThreadException.h +108 -0
  188. data/ext/ice/cpp/include/IceUtil/Time.h +209 -0
  189. data/ext/ice/cpp/include/IceUtil/Timer.h +143 -0
  190. data/ext/ice/cpp/include/IceUtil/UUID.h +22 -0
  191. data/ext/ice/cpp/include/IceUtil/UndefSysMacros.h +42 -0
  192. data/ext/ice/cpp/include/IceUtil/UniquePtr.h +101 -0
  193. data/ext/ice/cpp/include/Slice/CPlusPlusUtil.h +64 -0
  194. data/ext/ice/cpp/include/Slice/Checksum.h +26 -0
  195. data/ext/ice/cpp/include/Slice/CsUtil.h +92 -0
  196. data/ext/ice/cpp/include/Slice/DotNetNames.h +34 -0
  197. data/ext/ice/cpp/include/Slice/FileTracker.h +71 -0
  198. data/ext/ice/cpp/include/Slice/JavaUtil.h +277 -0
  199. data/ext/ice/cpp/include/Slice/Makefile +26 -0
  200. data/ext/ice/cpp/include/Slice/PHPUtil.h +50 -0
  201. data/ext/ice/cpp/include/Slice/Parser.h +1116 -0
  202. data/ext/ice/cpp/include/Slice/Preprocessor.h +68 -0
  203. data/ext/ice/cpp/include/Slice/PythonUtil.h +64 -0
  204. data/ext/ice/cpp/include/Slice/RubyUtil.h +54 -0
  205. data/ext/ice/cpp/include/Slice/Util.h +33 -0
  206. data/ext/ice/cpp/src/Ice/ACM.cpp +343 -0
  207. data/ext/ice/cpp/src/Ice/ACM.h +117 -0
  208. data/ext/ice/cpp/src/Ice/Acceptor.cpp +16 -0
  209. data/ext/ice/cpp/src/Ice/Acceptor.h +41 -0
  210. data/ext/ice/cpp/src/Ice/AcceptorF.h +30 -0
  211. data/ext/ice/cpp/src/Ice/Application.cpp +760 -0
  212. data/ext/ice/cpp/src/Ice/AsyncResult.cpp +599 -0
  213. data/ext/ice/cpp/src/Ice/Base64.cpp +269 -0
  214. data/ext/ice/cpp/src/Ice/Base64.h +36 -0
  215. data/ext/ice/cpp/src/Ice/BasicStream.cpp +3393 -0
  216. data/ext/ice/cpp/src/Ice/Buffer.cpp +98 -0
  217. data/ext/ice/cpp/src/Ice/BuiltinSequences.cpp +34 -0
  218. data/ext/ice/cpp/src/Ice/CollocatedRequestHandler.cpp +718 -0
  219. data/ext/ice/cpp/src/Ice/CollocatedRequestHandler.h +106 -0
  220. data/ext/ice/cpp/src/Ice/Communicator.cpp +45 -0
  221. data/ext/ice/cpp/src/Ice/CommunicatorF.cpp +38 -0
  222. data/ext/ice/cpp/src/Ice/CommunicatorI.cpp +386 -0
  223. data/ext/ice/cpp/src/Ice/CommunicatorI.h +112 -0
  224. data/ext/ice/cpp/src/Ice/ConnectRequestHandler.cpp +546 -0
  225. data/ext/ice/cpp/src/Ice/ConnectRequestHandler.h +97 -0
  226. data/ext/ice/cpp/src/Ice/Connection.cpp +58 -0
  227. data/ext/ice/cpp/src/Ice/ConnectionF.cpp +38 -0
  228. data/ext/ice/cpp/src/Ice/ConnectionFactory.cpp +1639 -0
  229. data/ext/ice/cpp/src/Ice/ConnectionFactory.h +236 -0
  230. data/ext/ice/cpp/src/Ice/ConnectionI.cpp +3876 -0
  231. data/ext/ice/cpp/src/Ice/ConnectionI.h +364 -0
  232. data/ext/ice/cpp/src/Ice/ConnectionRequestHandler.cpp +115 -0
  233. data/ext/ice/cpp/src/Ice/ConnectionRequestHandler.h +50 -0
  234. data/ext/ice/cpp/src/Ice/Connector.cpp +16 -0
  235. data/ext/ice/cpp/src/Ice/Connector.h +36 -0
  236. data/ext/ice/cpp/src/Ice/ConnectorF.h +26 -0
  237. data/ext/ice/cpp/src/Ice/Current.cpp +38 -0
  238. data/ext/ice/cpp/src/Ice/DefaultsAndOverrides.cpp +168 -0
  239. data/ext/ice/cpp/src/Ice/DefaultsAndOverrides.h +57 -0
  240. data/ext/ice/cpp/src/Ice/DefaultsAndOverridesF.h +26 -0
  241. data/ext/ice/cpp/src/Ice/DeprecatedStringConverter.cpp +60 -0
  242. data/ext/ice/cpp/src/Ice/DispatchInterceptor.cpp +49 -0
  243. data/ext/ice/cpp/src/Ice/DynamicLibrary.cpp +281 -0
  244. data/ext/ice/cpp/src/Ice/Endpoint.cpp +53 -0
  245. data/ext/ice/cpp/src/Ice/EndpointF.cpp +38 -0
  246. data/ext/ice/cpp/src/Ice/EndpointFactory.cpp +25 -0
  247. data/ext/ice/cpp/src/Ice/EndpointFactory.h +44 -0
  248. data/ext/ice/cpp/src/Ice/EndpointFactoryF.h +26 -0
  249. data/ext/ice/cpp/src/Ice/EndpointFactoryManager.cpp +208 -0
  250. data/ext/ice/cpp/src/Ice/EndpointFactoryManager.h +46 -0
  251. data/ext/ice/cpp/src/Ice/EndpointFactoryManagerF.h +26 -0
  252. data/ext/ice/cpp/src/Ice/EndpointI.cpp +87 -0
  253. data/ext/ice/cpp/src/Ice/EndpointI.h +165 -0
  254. data/ext/ice/cpp/src/Ice/EndpointIF.h +41 -0
  255. data/ext/ice/cpp/src/Ice/EndpointTypes.cpp +38 -0
  256. data/ext/ice/cpp/src/Ice/EventHandler.cpp +35 -0
  257. data/ext/ice/cpp/src/Ice/EventHandler.h +78 -0
  258. data/ext/ice/cpp/src/Ice/EventHandlerF.h +26 -0
  259. data/ext/ice/cpp/src/Ice/EventLoggerMsg.h +53 -0
  260. data/ext/ice/cpp/src/Ice/Exception.cpp +832 -0
  261. data/ext/ice/cpp/src/Ice/FacetMap.cpp +34 -0
  262. data/ext/ice/cpp/src/Ice/FactoryTable.cpp +158 -0
  263. data/ext/ice/cpp/src/Ice/FactoryTableInit.cpp +95 -0
  264. data/ext/ice/cpp/src/Ice/GCObject.cpp +444 -0
  265. data/ext/ice/cpp/src/Ice/HashUtil.h +59 -0
  266. data/ext/ice/cpp/src/Ice/HttpParser.cpp +680 -0
  267. data/ext/ice/cpp/src/Ice/HttpParser.h +124 -0
  268. data/ext/ice/cpp/src/Ice/IPEndpointI.cpp +733 -0
  269. data/ext/ice/cpp/src/Ice/IPEndpointI.h +157 -0
  270. data/ext/ice/cpp/src/Ice/IPEndpointIF.h +29 -0
  271. data/ext/ice/cpp/src/Ice/Identity.cpp +42 -0
  272. data/ext/ice/cpp/src/Ice/ImplicitContext.cpp +41 -0
  273. data/ext/ice/cpp/src/Ice/ImplicitContextF.cpp +38 -0
  274. data/ext/ice/cpp/src/Ice/ImplicitContextI.cpp +639 -0
  275. data/ext/ice/cpp/src/Ice/ImplicitContextI.h +51 -0
  276. data/ext/ice/cpp/src/Ice/Incoming.cpp +757 -0
  277. data/ext/ice/cpp/src/Ice/IncomingAsync.cpp +340 -0
  278. data/ext/ice/cpp/src/Ice/IncomingRequest.h +37 -0
  279. data/ext/ice/cpp/src/Ice/Initialize.cpp +401 -0
  280. data/ext/ice/cpp/src/Ice/Instance.cpp +1928 -0
  281. data/ext/ice/cpp/src/Ice/Instance.h +198 -0
  282. data/ext/ice/cpp/src/Ice/Instrumentation.cpp +68 -0
  283. data/ext/ice/cpp/src/Ice/InstrumentationF.cpp +43 -0
  284. data/ext/ice/cpp/src/Ice/InstrumentationI.cpp +1083 -0
  285. data/ext/ice/cpp/src/Ice/InstrumentationI.h +262 -0
  286. data/ext/ice/cpp/src/Ice/LocalException.cpp +2091 -0
  287. data/ext/ice/cpp/src/Ice/LocalObject.cpp +29 -0
  288. data/ext/ice/cpp/src/Ice/Locator.cpp +1946 -0
  289. data/ext/ice/cpp/src/Ice/LocatorF.cpp +39 -0
  290. data/ext/ice/cpp/src/Ice/LocatorInfo.cpp +917 -0
  291. data/ext/ice/cpp/src/Ice/LocatorInfo.h +193 -0
  292. data/ext/ice/cpp/src/Ice/LocatorInfoF.h +34 -0
  293. data/ext/ice/cpp/src/Ice/Logger.cpp +40 -0
  294. data/ext/ice/cpp/src/Ice/LoggerAdminI.cpp +862 -0
  295. data/ext/ice/cpp/src/Ice/LoggerAdminI.h +46 -0
  296. data/ext/ice/cpp/src/Ice/LoggerF.cpp +38 -0
  297. data/ext/ice/cpp/src/Ice/LoggerI.cpp +199 -0
  298. data/ext/ice/cpp/src/Ice/LoggerI.h +57 -0
  299. data/ext/ice/cpp/src/Ice/LoggerUtil.cpp +107 -0
  300. data/ext/ice/cpp/src/Ice/Makefile +190 -0
  301. data/ext/ice/cpp/src/Ice/Metrics.cpp +2159 -0
  302. data/ext/ice/cpp/src/Ice/MetricsAdminI.cpp +669 -0
  303. data/ext/ice/cpp/src/Ice/MetricsObserverI.cpp +14 -0
  304. data/ext/ice/cpp/src/Ice/Network.cpp +2694 -0
  305. data/ext/ice/cpp/src/Ice/Network.h +291 -0
  306. data/ext/ice/cpp/src/Ice/NetworkF.h +28 -0
  307. data/ext/ice/cpp/src/Ice/NetworkProxy.cpp +325 -0
  308. data/ext/ice/cpp/src/Ice/NetworkProxy.h +74 -0
  309. data/ext/ice/cpp/src/Ice/NetworkProxyF.h +26 -0
  310. data/ext/ice/cpp/src/Ice/Object.cpp +440 -0
  311. data/ext/ice/cpp/src/Ice/ObjectAdapter.cpp +41 -0
  312. data/ext/ice/cpp/src/Ice/ObjectAdapterF.cpp +38 -0
  313. data/ext/ice/cpp/src/Ice/ObjectAdapterFactory.cpp +241 -0
  314. data/ext/ice/cpp/src/Ice/ObjectAdapterFactory.h +52 -0
  315. data/ext/ice/cpp/src/Ice/ObjectAdapterI.cpp +1498 -0
  316. data/ext/ice/cpp/src/Ice/ObjectAdapterI.h +155 -0
  317. data/ext/ice/cpp/src/Ice/ObjectFactory.cpp +41 -0
  318. data/ext/ice/cpp/src/Ice/ObjectFactoryF.cpp +38 -0
  319. data/ext/ice/cpp/src/Ice/ObjectFactoryManager.cpp +140 -0
  320. data/ext/ice/cpp/src/Ice/ObjectFactoryManager.h +43 -0
  321. data/ext/ice/cpp/src/Ice/ObserverHelper.cpp +84 -0
  322. data/ext/ice/cpp/src/Ice/OpaqueEndpointI.cpp +407 -0
  323. data/ext/ice/cpp/src/Ice/OpaqueEndpointI.h +70 -0
  324. data/ext/ice/cpp/src/Ice/Outgoing.cpp +737 -0
  325. data/ext/ice/cpp/src/Ice/OutgoingAsync.cpp +874 -0
  326. data/ext/ice/cpp/src/Ice/Plugin.cpp +43 -0
  327. data/ext/ice/cpp/src/Ice/PluginF.cpp +38 -0
  328. data/ext/ice/cpp/src/Ice/PluginManagerI.cpp +503 -0
  329. data/ext/ice/cpp/src/Ice/PluginManagerI.h +67 -0
  330. data/ext/ice/cpp/src/Ice/Process.cpp +299 -0
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@@ -0,0 +1,97 @@
1
+ // **********************************************************************
2
+ //
3
+ // Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
4
+ //
5
+ // This copy of Ice is licensed to you under the terms described in the
6
+ // ICE_LICENSE file included in this distribution.
7
+ //
8
+ // **********************************************************************
9
+
10
+ #ifndef ICE_WS_ENDPOINT_I_H
11
+ #define ICE_WS_ENDPOINT_I_H
12
+
13
+ #include <Ice/EndpointI.h>
14
+ #include <Ice/IPEndpointIF.h>
15
+ #include <Ice/EndpointFactory.h>
16
+ #include <Ice/InstanceF.h>
17
+ #include <Ice/Endpoint.h>
18
+ #include <Ice/ProtocolInstance.h>
19
+
20
+ namespace IceInternal
21
+ {
22
+
23
+ class WSEndpoint : public EndpointI
24
+ {
25
+ public:
26
+
27
+ WSEndpoint(const ProtocolInstancePtr&, const EndpointIPtr&, const std::string&);
28
+ WSEndpoint(const ProtocolInstancePtr&, const EndpointIPtr&, std::vector<std::string>&);
29
+ WSEndpoint(const ProtocolInstancePtr&, const EndpointIPtr&, BasicStream*);
30
+
31
+ virtual Ice::EndpointInfoPtr getInfo() const;
32
+ virtual Ice::Short type() const;
33
+ virtual const std::string& protocol() const;
34
+ virtual void streamWrite(BasicStream*) const;
35
+
36
+ virtual Ice::Int timeout() const;
37
+ virtual EndpointIPtr timeout(Ice::Int) const;
38
+ virtual const std::string& connectionId() const;
39
+ virtual EndpointIPtr connectionId(const ::std::string&) const;
40
+ virtual bool compress() const;
41
+ virtual EndpointIPtr compress(bool) const;
42
+ virtual bool datagram() const;
43
+ virtual bool secure() const;
44
+
45
+ virtual TransceiverPtr transceiver() const;
46
+ virtual void connectors_async(Ice::EndpointSelectionType, const EndpointI_connectorsPtr&) const;
47
+ virtual AcceptorPtr acceptor(const std::string&) const;
48
+
49
+ virtual std::vector<EndpointIPtr> expand() const;
50
+ virtual bool equivalent(const EndpointIPtr&) const;
51
+ virtual ::Ice::Int hash() const;
52
+ virtual std::string options() const;
53
+
54
+ EndpointIPtr delegate() const;
55
+ WSEndpointPtr endpoint(const EndpointIPtr&) const;
56
+
57
+ virtual bool operator==(const Ice::LocalObject&) const;
58
+ virtual bool operator<(const Ice::LocalObject&) const;
59
+
60
+ protected:
61
+
62
+ virtual bool checkOption(const std::string&, const std::string&, const std::string&);
63
+
64
+ private:
65
+
66
+ //
67
+ // All members are const, because endpoints are immutable.
68
+ //
69
+ const ProtocolInstancePtr _instance;
70
+ const IPEndpointIPtr _delegate;
71
+ const std::string _resource;
72
+ };
73
+
74
+ class ICE_API WSEndpointFactory : public EndpointFactory
75
+ {
76
+ public:
77
+
78
+ WSEndpointFactory(const ProtocolInstancePtr&, const EndpointFactoryPtr&);
79
+ virtual ~WSEndpointFactory();
80
+
81
+ virtual Ice::Short type() const;
82
+ virtual std::string protocol() const;
83
+ virtual EndpointIPtr create(std::vector<std::string>&, bool) const;
84
+ virtual EndpointIPtr read(BasicStream*) const;
85
+ virtual void destroy();
86
+
87
+ virtual EndpointFactoryPtr clone(const ProtocolInstancePtr&) const;
88
+
89
+ private:
90
+
91
+ ProtocolInstancePtr _instance;
92
+ const EndpointFactoryPtr _delegate;
93
+ };
94
+
95
+ }
96
+
97
+ #endif
@@ -0,0 +1,1728 @@
1
+ // **********************************************************************
2
+ //
3
+ // Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
4
+ //
5
+ // This copy of Ice is licensed to you under the terms described in the
6
+ // ICE_LICENSE file included in this distribution.
7
+ //
8
+ // **********************************************************************
9
+
10
+ #include <Ice/WSTransceiver.h>
11
+ #include <Ice/Endpoint.h>
12
+ #include <Ice/Connection.h>
13
+ #include <Ice/ProtocolInstance.h>
14
+ #include <Ice/HttpParser.h>
15
+ #include <Ice/Communicator.h>
16
+ #include <Ice/LoggerUtil.h>
17
+ #include <Ice/Buffer.h>
18
+ #include <Ice/LocalException.h>
19
+ #include <Ice/Base64.h>
20
+ #include <IceUtil/Random.h>
21
+ #include <IceUtil/SHA1.h>
22
+ #include <IceUtil/StringUtil.h>
23
+
24
+ #include <IceUtil/DisableWarnings.h>
25
+
26
+ // Python 2.7 under Windows.
27
+ #if _MSC_VER == 1500
28
+ typedef unsigned short uint16_t;
29
+ #else
30
+ #include <stdint.h>
31
+ #endif
32
+
33
+ #include <climits>
34
+
35
+ using namespace std;
36
+ using namespace Ice;
37
+ using namespace IceInternal;
38
+
39
+ //
40
+ // WebSocket opcodes
41
+ //
42
+ #define OP_CONT 0x0 // Continuation frame
43
+ #define OP_TEXT 0x1 // Text frame
44
+ #define OP_DATA 0x2 // Data frame
45
+ #define OP_RES_0x3 0x3 // Reserved
46
+ #define OP_RES_0x4 0x4 // Reserved
47
+ #define OP_RES_0x5 0x5 // Reserved
48
+ #define OP_RES_0x6 0x6 // Reserved
49
+ #define OP_RES_0x7 0x7 // Reserved
50
+ #define OP_CLOSE 0x8 // Connection close
51
+ #define OP_PING 0x9 // Ping
52
+ #define OP_PONG 0xA // Pong
53
+ #define OP_RES_0xB 0xB // Reserved
54
+ #define OP_RES_0xC 0xC // Reserved
55
+ #define OP_RES_0xD 0xD // Reserved
56
+ #define OP_RES_0xE 0xE // Reserved
57
+ #define OP_RES_0xF 0xF // Reserved
58
+ #define FLAG_FINAL 0x80 // Last frame
59
+ #define FLAG_MASKED 0x80 // Payload is masked
60
+
61
+ #define CLOSURE_NORMAL 1000
62
+ #define CLOSURE_SHUTDOWN 1001
63
+ #define CLOSURE_PROTOCOL_ERROR 1002
64
+ #define CLOSURE_TOO_BIG 1009
65
+
66
+ namespace
67
+ {
68
+
69
+ const string _iceProtocol = "ice.zeroc.com";
70
+ const string _wsUUID = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
71
+
72
+ //
73
+ // Rename to avoid conflict with OS 10.10 htonll
74
+ //
75
+ void ice_htonll(Long v, Byte* dest)
76
+ {
77
+ //
78
+ // Transfer a 64-bit integer in network (big-endian) order.
79
+ //
80
+ #ifdef ICE_BIG_ENDIAN
81
+ const Byte* src = reinterpret_cast<const Byte*>(&v);
82
+ *dest++ = *src++;
83
+ *dest++ = *src++;
84
+ *dest++ = *src++;
85
+ *dest++ = *src++;
86
+ *dest++ = *src++;
87
+ *dest++ = *src++;
88
+ *dest++ = *src++;
89
+ *dest = *src;
90
+ #else
91
+ const Byte* src = reinterpret_cast<const Byte*>(&v) + sizeof(Long) - 1;
92
+ *dest++ = *src--;
93
+ *dest++ = *src--;
94
+ *dest++ = *src--;
95
+ *dest++ = *src--;
96
+ *dest++ = *src--;
97
+ *dest++ = *src--;
98
+ *dest++ = *src--;
99
+ *dest = *src;
100
+ #endif
101
+ }
102
+
103
+ //
104
+ // Rename to avoid conflict with OS 10.10 nlltoh
105
+ //
106
+ Long ice_nlltoh(const Byte* src)
107
+ {
108
+ Long v;
109
+
110
+ //
111
+ // Extract a 64-bit integer in network (big-endian) order.
112
+ //
113
+ #ifdef ICE_BIG_ENDIAN
114
+ Byte* dest = reinterpret_cast<Byte*>(&v);
115
+ *dest++ = *src++;
116
+ *dest++ = *src++;
117
+ *dest++ = *src++;
118
+ *dest++ = *src++;
119
+ *dest++ = *src++;
120
+ *dest++ = *src++;
121
+ *dest++ = *src++;
122
+ *dest = *src;
123
+ #else
124
+ Byte* dest = reinterpret_cast<Byte*>(&v) + sizeof(Long) - 1;
125
+ *dest-- = *src++;
126
+ *dest-- = *src++;
127
+ *dest-- = *src++;
128
+ *dest-- = *src++;
129
+ *dest-- = *src++;
130
+ *dest-- = *src++;
131
+ *dest-- = *src++;
132
+ *dest = *src;
133
+ #endif
134
+
135
+ return v;
136
+ }
137
+
138
+ #if defined(ICE_OS_WINRT)
139
+ Short htons(Short v)
140
+ {
141
+ Short result;
142
+ Byte* dest = reinterpret_cast<Byte*>(&result);
143
+
144
+ //
145
+ // Transfer a short in network (big-endian) order.
146
+ //
147
+ #ifdef ICE_BIG_ENDIAN
148
+ const Byte* src = reinterpret_cast<const Byte*>(&v);
149
+ *dest++ = *src++;
150
+ *dest = *src;
151
+ #else
152
+ const Byte* src = reinterpret_cast<const Byte*>(&v) + sizeof(Short) - 1;
153
+ *dest++ = *src--;
154
+ *dest = *src;
155
+ #endif
156
+ return result;
157
+ }
158
+
159
+ Short ntohs(Short value)
160
+ {
161
+ const Byte* src = reinterpret_cast<Byte*>(&value);
162
+ Short v;
163
+
164
+ //
165
+ // Extract a 64-bit integer in network (big-endian) order.
166
+ //
167
+ #ifdef ICE_BIG_ENDIAN
168
+ Byte* dest = reinterpret_cast<Byte*>(&v);
169
+ *dest++ = *src++;
170
+ *dest = *src;
171
+ #else
172
+ Byte* dest = reinterpret_cast<Byte*>(&v) + sizeof(Short) - 1;
173
+ *dest-- = *src++;
174
+ *dest = *src;
175
+ #endif
176
+
177
+ return v;
178
+ }
179
+ #endif
180
+
181
+ }
182
+
183
+ NativeInfoPtr
184
+ IceInternal::WSTransceiver::getNativeInfo()
185
+ {
186
+ return _delegate->getNativeInfo();
187
+ }
188
+
189
+ #if defined(ICE_USE_IOCP)
190
+ AsyncInfo*
191
+ IceInternal::WSTransceiver::getAsyncInfo(SocketOperation status)
192
+ {
193
+ return _delegate->getNativeInfo()->getAsyncInfo(status);
194
+ }
195
+ #elif defined(ICE_OS_WINRT)
196
+ void
197
+ IceInternal::WSTransceiver::setCompletedHandler(IceInternal::SocketOperationCompletedHandler^ handler)
198
+ {
199
+ _delegate->getNativeInfo()->setCompletedHandler(handler);
200
+ }
201
+ #endif
202
+
203
+ SocketOperation
204
+ IceInternal::WSTransceiver::initialize(Buffer& readBuffer, Buffer& writeBuffer, bool& hasMoreData)
205
+ {
206
+ //
207
+ // Delegate logs exceptions that occur during initialize(), so there's no need to trap them here.
208
+ //
209
+ if(_state == StateInitializeDelegate)
210
+ {
211
+ SocketOperation op = _delegate->initialize(readBuffer, writeBuffer, hasMoreData);
212
+ if(op != SocketOperationNone)
213
+ {
214
+ return op;
215
+ }
216
+ _state = StateConnected;
217
+ }
218
+
219
+ try
220
+ {
221
+ if(_state == StateConnected)
222
+ {
223
+ //
224
+ // We don't know how much we'll need to read.
225
+ //
226
+ _readBuffer.b.resize(1024);
227
+ _readI = _readBuffer.i = _readBuffer.b.begin();
228
+
229
+ //
230
+ // The server waits for the client's upgrade request, the
231
+ // client sends the upgrade request.
232
+ //
233
+ _state = StateUpgradeRequestPending;
234
+ if(!_incoming)
235
+ {
236
+ //
237
+ // Compose the upgrade request.
238
+ //
239
+ ostringstream out;
240
+ out << "GET " << _resource << " HTTP/1.1\r\n"
241
+ << "Host: " << _host << ":" << _port << "\r\n"
242
+ << "Upgrade: websocket\r\n"
243
+ << "Connection: Upgrade\r\n"
244
+ << "Sec-WebSocket-Protocol: " << _iceProtocol << "\r\n"
245
+ << "Sec-WebSocket-Version: 13\r\n"
246
+ << "Sec-WebSocket-Key: ";
247
+
248
+ //
249
+ // The value for Sec-WebSocket-Key is a 16-byte random number,
250
+ // encoded with Base64.
251
+ //
252
+ vector<unsigned char> key(16);
253
+ IceUtilInternal::generateRandom(reinterpret_cast<char*>(&key[0]), key.size());
254
+ _key = IceInternal::Base64::encode(key);
255
+ out << _key << "\r\n\r\n"; // EOM
256
+
257
+ string str = out.str();
258
+ _writeBuffer.b.resize(str.size());
259
+ memcpy(&_writeBuffer.b[0], str.c_str(), str.size());
260
+ _writeBuffer.i = _writeBuffer.b.begin();
261
+ }
262
+ }
263
+
264
+ //
265
+ // Try to write the client's upgrade request.
266
+ //
267
+ if(_state == StateUpgradeRequestPending && !_incoming)
268
+ {
269
+ if(_writeBuffer.i < _writeBuffer.b.end())
270
+ {
271
+ SocketOperation s = _delegate->write(_writeBuffer);
272
+ if(s)
273
+ {
274
+ return s;
275
+ }
276
+ }
277
+ assert(_writeBuffer.i == _writeBuffer.b.end());
278
+ _state = StateUpgradeResponsePending;
279
+ }
280
+
281
+ while(true)
282
+ {
283
+ if(_readBuffer.i < _readBuffer.b.end())
284
+ {
285
+ SocketOperation s = _delegate->read(_readBuffer, hasMoreData);
286
+ if(s == SocketOperationWrite || _readBuffer.i == _readBuffer.b.begin())
287
+ {
288
+ return s;
289
+ }
290
+ }
291
+
292
+ //
293
+ // Try to read the client's upgrade request or the server's response.
294
+ //
295
+ if((_state == StateUpgradeRequestPending && _incoming) ||
296
+ (_state == StateUpgradeResponsePending && !_incoming))
297
+ {
298
+ //
299
+ // Check if we have enough data for a complete message.
300
+ //
301
+ const Ice::Byte* p = _parser->isCompleteMessage(&_readBuffer.b[0], _readBuffer.i);
302
+ if(!p)
303
+ {
304
+ if(_readBuffer.i < _readBuffer.b.end())
305
+ {
306
+ return SocketOperationRead;
307
+ }
308
+
309
+ //
310
+ // Enlarge the buffer and try to read more.
311
+ //
312
+ const size_t oldSize = static_cast<size_t>(_readBuffer.i - _readBuffer.b.begin());
313
+ if(oldSize + 1024 > _instance->messageSizeMax())
314
+ {
315
+ throw MemoryLimitException(__FILE__, __LINE__);
316
+ }
317
+ _readBuffer.b.resize(oldSize + 1024);
318
+ _readBuffer.i = _readBuffer.b.begin() + oldSize;
319
+ continue; // Try again to read the response/request
320
+ }
321
+
322
+ //
323
+ // Set _readI at the end of the response/request message.
324
+ //
325
+ _readI = _readBuffer.b.begin() + (p - &_readBuffer.b[0]);
326
+ }
327
+
328
+ //
329
+ // We're done, the client's upgrade request or server's response is read.
330
+ //
331
+ break;
332
+ }
333
+
334
+ try
335
+ {
336
+ //
337
+ // Parse the client's upgrade request.
338
+ //
339
+ if(_state == StateUpgradeRequestPending && _incoming)
340
+ {
341
+ if(_parser->parse(&_readBuffer.b[0], _readI))
342
+ {
343
+ handleRequest(_writeBuffer);
344
+ _state = StateUpgradeResponsePending;
345
+ }
346
+ else
347
+ {
348
+ throw ProtocolException(__FILE__, __LINE__, "incomplete request message");
349
+ }
350
+ }
351
+
352
+ if(_state == StateUpgradeResponsePending)
353
+ {
354
+ if(_incoming)
355
+ {
356
+ if(_writeBuffer.i < _writeBuffer.b.end())
357
+ {
358
+ SocketOperation s = _delegate->write(_writeBuffer);
359
+ if(s)
360
+ {
361
+ return s;
362
+ }
363
+ }
364
+ }
365
+ else
366
+ {
367
+ //
368
+ // Parse the server's response
369
+ //
370
+ if(_parser->parse(&_readBuffer.b[0], _readI))
371
+ {
372
+ handleResponse();
373
+ }
374
+ else
375
+ {
376
+ throw ProtocolException(__FILE__, __LINE__, "incomplete response message");
377
+ }
378
+ }
379
+ }
380
+ }
381
+ catch(const WebSocketException& ex)
382
+ {
383
+ throw ProtocolException(__FILE__, __LINE__, ex.reason);
384
+ }
385
+
386
+ _state = StateOpened;
387
+ _nextState = StateOpened;
388
+
389
+ hasMoreData |= _readI < _readBuffer.i;
390
+ }
391
+ catch(const Ice::LocalException& ex)
392
+ {
393
+ if(_instance->traceLevel() >= 2)
394
+ {
395
+ Trace out(_instance->logger(), _instance->traceCategory());
396
+ out << protocol() << " connection HTTP upgrade request failed\n" << toString() << "\n" << ex;
397
+ }
398
+ throw;
399
+ }
400
+
401
+ if(_instance->traceLevel() >= 1)
402
+ {
403
+ Trace out(_instance->logger(), _instance->traceCategory());
404
+ if(_incoming)
405
+ {
406
+ out << "accepted " << protocol() << " connection HTTP upgrade request\n" << toString();
407
+ }
408
+ else
409
+ {
410
+ out << protocol() << " connection HTTP upgrade request accepted\n" << toString();
411
+ }
412
+ }
413
+
414
+ return SocketOperationNone;
415
+ }
416
+
417
+ SocketOperation
418
+ IceInternal::WSTransceiver::closing(bool initiator, const Ice::LocalException& reason)
419
+ {
420
+ if(_instance->traceLevel() >= 1)
421
+ {
422
+ Trace out(_instance->logger(), _instance->traceCategory());
423
+ out << "gracefully closing " << protocol() << " connection\n" << toString();
424
+ }
425
+
426
+ State s = _nextState == StateOpened ? _state : _nextState;
427
+
428
+ if(s == StateClosingRequestPending && _closingInitiator)
429
+ {
430
+ //
431
+ // If we initiated a close connection but also received a
432
+ // close connection, we assume we didn't initiated the
433
+ // connection and we send the close frame now. This is to
434
+ // ensure that if both peers close the connection at the same
435
+ // time we don't hang having both peer waiting for the close
436
+ // frame of the other.
437
+ //
438
+ assert(!initiator);
439
+ _closingInitiator = false;
440
+ return SocketOperationWrite;
441
+ }
442
+ else if(s >= StateClosingRequestPending)
443
+ {
444
+ return SocketOperationNone;
445
+ }
446
+
447
+ _closingInitiator = initiator;
448
+ if(dynamic_cast<const Ice::CloseConnectionException*>(&reason))
449
+ {
450
+ _closingReason = CLOSURE_NORMAL;
451
+ }
452
+ else if(dynamic_cast<const Ice::ObjectAdapterDeactivatedException*>(&reason) ||
453
+ dynamic_cast<const Ice::CommunicatorDestroyedException*>(&reason))
454
+ {
455
+ _closingReason = CLOSURE_SHUTDOWN;
456
+ }
457
+ else if(dynamic_cast<const Ice::ProtocolException*>(&reason))
458
+ {
459
+ _closingReason = CLOSURE_PROTOCOL_ERROR;
460
+ }
461
+ else if(dynamic_cast<const Ice::MemoryLimitException*>(&reason))
462
+ {
463
+ _closingReason = CLOSURE_TOO_BIG;
464
+ }
465
+
466
+ if(_state == StateOpened)
467
+ {
468
+ _state = StateClosingRequestPending;
469
+ return initiator ? SocketOperationRead : SocketOperationWrite;
470
+ }
471
+ else
472
+ {
473
+ _nextState = StateClosingRequestPending;
474
+ return SocketOperationNone;
475
+ }
476
+ }
477
+
478
+ void
479
+ IceInternal::WSTransceiver::close()
480
+ {
481
+ _delegate->close();
482
+ _state = StateClosed;
483
+ }
484
+
485
+ SocketOperation
486
+ IceInternal::WSTransceiver::write(Buffer& buf)
487
+ {
488
+ if(_writePending)
489
+ {
490
+ return SocketOperationWrite;
491
+ }
492
+
493
+ if(_state < StateOpened)
494
+ {
495
+ if(_state < StateConnected)
496
+ {
497
+ return _delegate->write(buf);
498
+ }
499
+ else
500
+ {
501
+ return _delegate->write(_writeBuffer);
502
+ }
503
+ }
504
+
505
+ do
506
+ {
507
+ if(preWrite(buf))
508
+ {
509
+ if(_writeBuffer.i < _writeBuffer.b.end())
510
+ {
511
+ SocketOperation s = _delegate->write(_writeBuffer);
512
+ if(s)
513
+ {
514
+ return s;
515
+ }
516
+ }
517
+ else if(_incoming && !buf.b.empty() && _writeState == WriteStatePayload)
518
+ {
519
+ SocketOperation s = _delegate->write(buf);
520
+ if(s)
521
+ {
522
+ return s;
523
+ }
524
+ }
525
+ }
526
+ }
527
+ while(postWrite(buf));
528
+
529
+ if(_state == StateClosingResponsePending && !_closingInitiator)
530
+ {
531
+ return SocketOperationRead;
532
+ }
533
+ return SocketOperationNone;
534
+ }
535
+
536
+ SocketOperation
537
+ IceInternal::WSTransceiver::read(Buffer& buf, bool& hasMoreData)
538
+ {
539
+ if(_readPending)
540
+ {
541
+ return SocketOperationRead;
542
+ }
543
+
544
+ if(_state < StateOpened)
545
+ {
546
+ if(_state < StateConnected)
547
+ {
548
+ return _delegate->read(buf, hasMoreData);
549
+ }
550
+ else
551
+ {
552
+ if(_delegate->read(_readBuffer, hasMoreData) == SocketOperationWrite)
553
+ {
554
+ return SocketOperationWrite;
555
+ }
556
+ else
557
+ {
558
+ return SocketOperationNone;
559
+ }
560
+ }
561
+ }
562
+
563
+ //
564
+ // If we read the full Ice message, handle it before trying
565
+ // reading anymore data from the WS connection.
566
+ //
567
+ if(buf.i == buf.b.end())
568
+ {
569
+ hasMoreData |= _readI < _readBuffer.i;
570
+ return SocketOperationNone;
571
+ }
572
+
573
+ SocketOperation s = SocketOperationNone;
574
+ do
575
+ {
576
+ if(preRead(buf))
577
+ {
578
+ if(_readState == ReadStatePayload)
579
+ {
580
+ //
581
+ // If the payload length is smaller than what remains to be read, we read
582
+ // no more than the payload length. The remaining of the buffer will be
583
+ // sent over in another frame.
584
+ //
585
+ size_t readSz = _readPayloadLength - (buf.i - _readStart); // Already read
586
+ if(static_cast<size_t>(buf.b.end() - buf.i) > readSz)
587
+ {
588
+ size_t size = buf.b.size();
589
+ buf.b.resize(buf.i - buf.b.begin() + readSz);
590
+ s = _delegate->read(buf, hasMoreData);
591
+ buf.b.resize(size);
592
+ }
593
+ else
594
+ {
595
+ s = _delegate->read(buf, hasMoreData);
596
+ }
597
+ }
598
+ else
599
+ {
600
+ s = _delegate->read(_readBuffer, hasMoreData);
601
+ }
602
+
603
+ if(s == SocketOperationWrite)
604
+ {
605
+ postRead(buf);
606
+ return s;
607
+ }
608
+ }
609
+ }
610
+ while(postRead(buf));
611
+
612
+ if(buf.i == buf.b.end())
613
+ {
614
+ hasMoreData |= _readI < _readBuffer.i;
615
+ s = SocketOperationNone;
616
+ }
617
+ else
618
+ {
619
+ hasMoreData = false;
620
+ s = SocketOperationRead;
621
+ }
622
+
623
+ if(((_state == StateClosingRequestPending && !_closingInitiator) ||
624
+ (_state == StateClosingResponsePending && _closingInitiator) ||
625
+ _state == StatePingPending ||
626
+ _state == StatePongPending) &&
627
+ _writeState == WriteStateHeader)
628
+ {
629
+ // We have things to write, ask to be notified when writes are ready.
630
+ s = static_cast<SocketOperation>(s | SocketOperationWrite);
631
+ }
632
+ return s;
633
+ }
634
+
635
+ #if defined(ICE_USE_IOCP) || defined(ICE_OS_WINRT)
636
+ bool
637
+ IceInternal::WSTransceiver::startWrite(Buffer& buf)
638
+ {
639
+ _writePending = true;
640
+ if(_state < StateOpened)
641
+ {
642
+ if(_state < StateConnected)
643
+ {
644
+ return _delegate->startWrite(buf);
645
+ }
646
+ else
647
+ {
648
+ return _delegate->startWrite(_writeBuffer);
649
+ }
650
+ }
651
+
652
+ if(preWrite(buf))
653
+ {
654
+ if(_writeBuffer.i < _writeBuffer.b.end())
655
+ {
656
+ _delegate->startWrite(_writeBuffer);
657
+ return false;
658
+ }
659
+ else
660
+ {
661
+ assert(_incoming);
662
+ return _delegate->startWrite(buf);
663
+ }
664
+ }
665
+ else
666
+ {
667
+ _delegate->getNativeInfo()->completed(IceInternal::SocketOperationWrite);
668
+ return false;
669
+ }
670
+ }
671
+
672
+ void
673
+ IceInternal::WSTransceiver::finishWrite(Buffer& buf)
674
+ {
675
+ _writePending = false;
676
+ if(_state < StateOpened)
677
+ {
678
+ if(_state < StateConnected)
679
+ {
680
+ _delegate->finishWrite(buf);
681
+ }
682
+ else
683
+ {
684
+ _delegate->finishWrite(_writeBuffer);
685
+ }
686
+ return;
687
+ }
688
+
689
+ if(_writeBuffer.i < _writeBuffer.b.end())
690
+ {
691
+ _delegate->finishWrite(_writeBuffer);
692
+ }
693
+ else if(!buf.b.empty() && buf.i != buf.b.end())
694
+ {
695
+ assert(_incoming);
696
+ _delegate->finishWrite(buf);
697
+ }
698
+
699
+ postWrite(buf);
700
+ }
701
+
702
+ void
703
+ IceInternal::WSTransceiver::startRead(Buffer& buf)
704
+ {
705
+ _readPending = true;
706
+ if(_state < StateOpened)
707
+ {
708
+ if(_state < StateConnected)
709
+ {
710
+ _delegate->startRead(buf);
711
+ }
712
+ else
713
+ {
714
+ _delegate->startRead(_readBuffer);
715
+ }
716
+ return;
717
+ }
718
+
719
+ if(preRead(buf))
720
+ {
721
+ if(_readState == ReadStatePayload)
722
+ {
723
+ //
724
+ // If the payload length is smaller than what remains to be read, we read
725
+ // no more than the payload length. The remaining of the buffer will be
726
+ // sent over in another frame.
727
+ //
728
+ size_t readSz = _readPayloadLength - (buf.i - _readStart);
729
+ if(static_cast<size_t>(buf.b.end() - buf.i) > readSz)
730
+ {
731
+ size_t size = buf.b.size();
732
+ buf.b.resize(buf.i - buf.b.begin() + readSz);
733
+ _delegate->startRead(buf);
734
+ buf.b.resize(size);
735
+ }
736
+ else
737
+ {
738
+ _delegate->startRead(buf);
739
+ }
740
+ }
741
+ else
742
+ {
743
+ _delegate->startRead(_readBuffer);
744
+ }
745
+ }
746
+ else
747
+ {
748
+ _delegate->getNativeInfo()->completed(IceInternal::SocketOperationRead);
749
+ }
750
+ }
751
+
752
+ void
753
+ IceInternal::WSTransceiver::finishRead(Buffer& buf, bool& hasMoreData)
754
+ {
755
+ _readPending = false;
756
+ if(_state < StateOpened)
757
+ {
758
+ if(_state < StateConnected)
759
+ {
760
+ _delegate->finishRead(buf, hasMoreData);
761
+ }
762
+ else
763
+ {
764
+ _delegate->finishRead(_readBuffer, hasMoreData);
765
+ }
766
+ return;
767
+ }
768
+
769
+ if(buf.b.empty() || buf.i == buf.b.end())
770
+ {
771
+ // Nothing to do.
772
+ }
773
+ else if(_readState == ReadStatePayload)
774
+ {
775
+ _delegate->finishRead(buf, hasMoreData);
776
+ }
777
+ else
778
+ {
779
+ _delegate->finishRead(_readBuffer, hasMoreData);
780
+ }
781
+ postRead(buf);
782
+ }
783
+ #endif
784
+
785
+ string
786
+ IceInternal::WSTransceiver::protocol() const
787
+ {
788
+ return _instance->protocol();
789
+ }
790
+
791
+ string
792
+ IceInternal::WSTransceiver::toString() const
793
+ {
794
+ return _delegate->toString();
795
+ }
796
+
797
+ string
798
+ IceInternal::WSTransceiver::toDetailedString() const
799
+ {
800
+ return _delegate->toDetailedString();
801
+ }
802
+
803
+ Ice::ConnectionInfoPtr
804
+ IceInternal::WSTransceiver::getInfo() const
805
+ {
806
+ IPConnectionInfoPtr di = IPConnectionInfoPtr::dynamicCast(_delegate->getInfo());
807
+ assert(di);
808
+ WSConnectionInfoPtr info = new WSConnectionInfo();
809
+ info->localAddress = di->localAddress;
810
+ info->localPort = di->localPort;
811
+ info->remoteAddress = di->remoteAddress;
812
+ info->remotePort = di->remotePort;
813
+ return info;
814
+ }
815
+
816
+ void
817
+ IceInternal::WSTransceiver::checkSendSize(const Buffer& buf)
818
+ {
819
+ _delegate->checkSendSize(buf);
820
+ }
821
+
822
+ IceInternal::WSTransceiver::WSTransceiver(const ProtocolInstancePtr& instance, const TransceiverPtr& del,
823
+ const string& host, int port, const string& resource) :
824
+ _instance(instance),
825
+ _delegate(del),
826
+ _host(host),
827
+ _port(port),
828
+ _resource(resource),
829
+ _incoming(false),
830
+ _state(StateInitializeDelegate),
831
+ _parser(new HttpParser),
832
+ _readState(ReadStateOpcode),
833
+ _readBufferSize(1024),
834
+ _readLastFrame(true),
835
+ _readOpCode(0),
836
+ _readHeaderLength(0),
837
+ _readPayloadLength(0),
838
+ _writeState(WriteStateHeader),
839
+ _writeBufferSize(1024),
840
+ _readPending(false),
841
+ _writePending(false),
842
+ _closingInitiator(false),
843
+ _closingReason(CLOSURE_NORMAL)
844
+ {
845
+ //
846
+ // For client connections, the sent frame payload must be
847
+ // masked. So we copy and send the message buffer data in chuncks
848
+ // of data whose size is up to the write buffer size.
849
+ //
850
+ const_cast<size_t&>(_writeBufferSize) = max(IceInternal::getSendBufferSize(del->getNativeInfo()->fd()), 1024);
851
+
852
+ //
853
+ // Write and read buffer size must be large enough to hold the frame header!
854
+ //
855
+ assert(_writeBufferSize > 256);
856
+ assert(_readBufferSize > 256);
857
+ }
858
+
859
+ IceInternal::WSTransceiver::WSTransceiver(const ProtocolInstancePtr& instance, const TransceiverPtr& del) :
860
+ _instance(instance),
861
+ _delegate(del),
862
+ _port(-1),
863
+ _incoming(true),
864
+ _state(StateInitializeDelegate),
865
+ _parser(new HttpParser),
866
+ _readState(ReadStateOpcode),
867
+ _readBufferSize(1024),
868
+ _readLastFrame(true),
869
+ _readOpCode(0),
870
+ _readHeaderLength(0),
871
+ _readPayloadLength(0),
872
+ _writeState(WriteStateHeader),
873
+ _writeBufferSize(1024),
874
+ _readPending(false),
875
+ _writePending(false),
876
+ _closingInitiator(false),
877
+ _closingReason(CLOSURE_NORMAL)
878
+ {
879
+ //
880
+ // Write and read buffer size must be large enough to hold the frame header!
881
+ //
882
+ assert(_writeBufferSize > 256);
883
+ assert(_readBufferSize > 256);
884
+ }
885
+
886
+ IceInternal::WSTransceiver::~WSTransceiver()
887
+ {
888
+ }
889
+
890
+ void
891
+ IceInternal::WSTransceiver::handleRequest(Buffer& responseBuffer)
892
+ {
893
+ string val;
894
+
895
+ //
896
+ // HTTP/1.1
897
+ //
898
+ if(_parser->versionMajor() != 1 || _parser->versionMinor() != 1)
899
+ {
900
+ throw WebSocketException("unsupported HTTP version");
901
+ }
902
+
903
+ //
904
+ // "An |Upgrade| header field containing the value 'websocket',
905
+ // treated as an ASCII case-insensitive value."
906
+ //
907
+ if(!_parser->getHeader("Upgrade", val, true))
908
+ {
909
+ throw WebSocketException("missing value for Upgrade field");
910
+ }
911
+ else if(val != "websocket")
912
+ {
913
+ throw WebSocketException("invalid value `" + val + "' for Upgrade field");
914
+ }
915
+
916
+ //
917
+ // "A |Connection| header field that includes the token 'Upgrade',
918
+ // treated as an ASCII case-insensitive value.
919
+ //
920
+ if(!_parser->getHeader("Connection", val, true))
921
+ {
922
+ throw WebSocketException("missing value for Connection field");
923
+ }
924
+ else if(val.find("upgrade") == string::npos)
925
+ {
926
+ throw WebSocketException("invalid value `" + val + "' for Connection field");
927
+ }
928
+
929
+ //
930
+ // "A |Sec-WebSocket-Version| header field, with a value of 13."
931
+ //
932
+ if(!_parser->getHeader("Sec-WebSocket-Version", val, false))
933
+ {
934
+ throw WebSocketException("missing value for WebSocket version");
935
+ }
936
+ else if(val != "13")
937
+ {
938
+ throw WebSocketException("unsupported WebSocket version `" + val + "'");
939
+ }
940
+
941
+ //
942
+ // "Optionally, a |Sec-WebSocket-Protocol| header field, with a list
943
+ // of values indicating which protocols the client would like to
944
+ // speak, ordered by preference."
945
+ //
946
+ bool addProtocol = false;
947
+ if(_parser->getHeader("Sec-WebSocket-Protocol", val, true))
948
+ {
949
+ vector<string> protocols;
950
+ if(!IceUtilInternal::splitString(val, ",", protocols))
951
+ {
952
+ throw WebSocketException("invalid value `" + val + "' for WebSocket protocol");
953
+ }
954
+ for(vector<string>::iterator p = protocols.begin(); p != protocols.end(); ++p)
955
+ {
956
+ if(IceUtilInternal::trim(*p) != _iceProtocol)
957
+ {
958
+ throw WebSocketException("unknown value `" + *p + "' for WebSocket protocol");
959
+ }
960
+ addProtocol = true;
961
+ }
962
+ }
963
+
964
+ //
965
+ // "A |Sec-WebSocket-Key| header field with a base64-encoded
966
+ // value that, when decoded, is 16 bytes in length."
967
+ //
968
+ string key;
969
+ if(!_parser->getHeader("Sec-WebSocket-Key", key, false))
970
+ {
971
+ throw WebSocketException("missing value for WebSocket key");
972
+ }
973
+
974
+ vector<unsigned char> decodedKey = Base64::decode(key);
975
+ if(decodedKey.size() != 16)
976
+ {
977
+ throw WebSocketException("invalid value `" + key + "' for WebSocket key");
978
+ }
979
+
980
+ //
981
+ // Retain the target resource.
982
+ //
983
+ const_cast<string&>(_resource) = _parser->uri();
984
+
985
+ //
986
+ // Compose the response.
987
+ //
988
+ ostringstream out;
989
+ out << "HTTP/1.1 101 Switching Protocols\r\n"
990
+ << "Upgrade: websocket\r\n"
991
+ << "Connection: Upgrade\r\n";
992
+ if(addProtocol)
993
+ {
994
+ out << "Sec-WebSocket-Protocol: " << _iceProtocol << "\r\n";
995
+ }
996
+
997
+ //
998
+ // The response includes:
999
+ //
1000
+ // "A |Sec-WebSocket-Accept| header field. The value of this
1001
+ // header field is constructed by concatenating /key/, defined
1002
+ // above in step 4 in Section 4.2.2, with the string "258EAFA5-
1003
+ // E914-47DA-95CA-C5AB0DC85B11", taking the SHA-1 hash of this
1004
+ // concatenated value to obtain a 20-byte value and base64-
1005
+ // encoding (see Section 4 of [RFC4648]) this 20-byte hash.
1006
+ //
1007
+ out << "Sec-WebSocket-Accept: ";
1008
+ string input = key + _wsUUID;
1009
+ vector<unsigned char> hash;
1010
+ IceUtil::sha1(reinterpret_cast<const unsigned char*>(&input[0]), input.size(), hash);
1011
+ out << IceInternal::Base64::encode(hash) << "\r\n" << "\r\n"; // EOM
1012
+
1013
+ string str = out.str();
1014
+ responseBuffer.b.resize(str.size());
1015
+ memcpy(&responseBuffer.b[0], str.c_str(), str.size());
1016
+ responseBuffer.i = responseBuffer.b.begin();
1017
+ }
1018
+
1019
+ void
1020
+ IceInternal::WSTransceiver::handleResponse()
1021
+ {
1022
+ string val;
1023
+
1024
+ //
1025
+ // HTTP/1.1
1026
+ //
1027
+ if(_parser->versionMajor() != 1 || _parser->versionMinor() != 1)
1028
+ {
1029
+ throw WebSocketException("unsupported HTTP version");
1030
+ }
1031
+
1032
+ //
1033
+ // "If the status code received from the server is not 101, the
1034
+ // client handles the response per HTTP [RFC2616] procedures. In
1035
+ // particular, the client might perform authentication if it
1036
+ // receives a 401 status code; the server might redirect the client
1037
+ // using a 3xx status code (but clients are not required to follow
1038
+ // them), etc."
1039
+ //
1040
+ if(_parser->status() != 101)
1041
+ {
1042
+ ostringstream out;
1043
+ out << "unexpected status value " << _parser->status();
1044
+ if(!_parser->reason().empty())
1045
+ {
1046
+ out << ":" << endl << _parser->reason();
1047
+ }
1048
+ throw WebSocketException(out.str());
1049
+ }
1050
+
1051
+ //
1052
+ // "If the response lacks an |Upgrade| header field or the |Upgrade|
1053
+ // header field contains a value that is not an ASCII case-
1054
+ // insensitive match for the value "websocket", the client MUST
1055
+ // _Fail the WebSocket Connection_."
1056
+ //
1057
+ if(!_parser->getHeader("Upgrade", val, true))
1058
+ {
1059
+ throw WebSocketException("missing value for Upgrade field");
1060
+ }
1061
+ else if(val != "websocket")
1062
+ {
1063
+ throw WebSocketException("invalid value `" + val + "' for Upgrade field");
1064
+ }
1065
+
1066
+ //
1067
+ // "If the response lacks a |Connection| header field or the
1068
+ // |Connection| header field doesn't contain a token that is an
1069
+ // ASCII case-insensitive match for the value "Upgrade", the client
1070
+ // MUST _Fail the WebSocket Connection_."
1071
+ //
1072
+ if(!_parser->getHeader("Connection", val, true))
1073
+ {
1074
+ throw WebSocketException("missing value for Connection field");
1075
+ }
1076
+ else if(val.find("upgrade") == string::npos)
1077
+ {
1078
+ throw WebSocketException("invalid value `" + val + "' for Connection field");
1079
+ }
1080
+
1081
+ //
1082
+ // "If the response includes a |Sec-WebSocket-Protocol| header field
1083
+ // and this header field indicates the use of a subprotocol that was
1084
+ // not present in the client's handshake (the server has indicated a
1085
+ // subprotocol not requested by the client), the client MUST _Fail
1086
+ // the WebSocket Connection_."
1087
+ //
1088
+ if(_parser->getHeader("Sec-WebSocket-Protocol", val, true) && val != _iceProtocol)
1089
+ {
1090
+ throw WebSocketException("invalid value `" + val + "' for WebSocket protocol");
1091
+ }
1092
+
1093
+ //
1094
+ // "If the response lacks a |Sec-WebSocket-Accept| header field or
1095
+ // the |Sec-WebSocket-Accept| contains a value other than the
1096
+ // base64-encoded SHA-1 of the concatenation of the |Sec-WebSocket-
1097
+ // Key| (as a string, not base64-decoded) with the string "258EAFA5-
1098
+ // E914-47DA-95CA-C5AB0DC85B11" but ignoring any leading and
1099
+ // trailing whitespace, the client MUST _Fail the WebSocket
1100
+ // Connection_."
1101
+ //
1102
+ if(!_parser->getHeader("Sec-WebSocket-Accept", val, false))
1103
+ {
1104
+ throw WebSocketException("missing value for Sec-WebSocket-Accept");
1105
+ }
1106
+ string input = _key + _wsUUID;
1107
+ vector<unsigned char> hash;
1108
+ IceUtil::sha1(reinterpret_cast<const unsigned char*>(&input[0]), input.size(), hash);
1109
+ if(val != IceInternal::Base64::encode(hash))
1110
+ {
1111
+ throw WebSocketException("invalid value `" + val + "' for Sec-WebSocket-Accept");
1112
+ }
1113
+ }
1114
+
1115
+ bool
1116
+ IceInternal::WSTransceiver::preRead(Buffer& buf)
1117
+ {
1118
+ while(true)
1119
+ {
1120
+ if(_readState == ReadStateOpcode)
1121
+ {
1122
+ //
1123
+ // Is there enough data available to read the opcode?
1124
+ //
1125
+ if(!readBuffered(2))
1126
+ {
1127
+ return true;
1128
+ }
1129
+
1130
+ //
1131
+ // Most-significant bit indicates whether this is the
1132
+ // last frame. Least-significant four bits hold the
1133
+ // opcode.
1134
+ //
1135
+ unsigned char ch = static_cast<unsigned char>(*_readI++);
1136
+ _readOpCode = ch & 0xf;
1137
+
1138
+ //
1139
+ // Remember if last frame if we're going to read a data or
1140
+ // continuation frame, this is only for protocol
1141
+ // correctness checking purpose.
1142
+ //
1143
+ if(_readOpCode == OP_DATA)
1144
+ {
1145
+ if(!_readLastFrame)
1146
+ {
1147
+ throw ProtocolException(__FILE__, __LINE__, "invalid data frame, no FIN on previous frame");
1148
+ }
1149
+ _readLastFrame = (ch & FLAG_FINAL) == FLAG_FINAL;
1150
+ }
1151
+ else if(_readOpCode == OP_CONT)
1152
+ {
1153
+ if(_readLastFrame)
1154
+ {
1155
+ throw ProtocolException(__FILE__, __LINE__, "invalid continuation frame, previous frame FIN set");
1156
+ }
1157
+ _readLastFrame = (ch & FLAG_FINAL) == FLAG_FINAL;
1158
+ }
1159
+
1160
+ ch = static_cast<unsigned char>(*_readI++);
1161
+
1162
+ //
1163
+ // Check the MASK bit. Messages sent by a client must be masked;
1164
+ // messages sent by a server must not be masked.
1165
+ //
1166
+ const bool masked = (ch & FLAG_MASKED) == FLAG_MASKED;
1167
+ if(masked != _incoming)
1168
+ {
1169
+ throw ProtocolException(__FILE__, __LINE__, "invalid masking");
1170
+ }
1171
+
1172
+ //
1173
+ // Extract the payload length, which can have the following values:
1174
+ //
1175
+ // 0-125: The payload length
1176
+ // 126: The subsequent two bytes contain the payload length
1177
+ // 127: The subsequent eight bytes contain the payload length
1178
+ //
1179
+ _readPayloadLength = (ch & 0x7f);
1180
+ if(_readPayloadLength < 126)
1181
+ {
1182
+ _readHeaderLength = 0;
1183
+ }
1184
+ else if(_readPayloadLength == 126)
1185
+ {
1186
+ _readHeaderLength = 2; // Need to read a 16-bit payload length.
1187
+ }
1188
+ else
1189
+ {
1190
+ _readHeaderLength = 8; // Need to read a 64-bit payload length.
1191
+ }
1192
+ if(masked)
1193
+ {
1194
+ _readHeaderLength += 4; // Need to read a 32-bit mask.
1195
+ }
1196
+
1197
+ _readState = ReadStateHeader;
1198
+ }
1199
+
1200
+ if(_readState == ReadStateHeader)
1201
+ {
1202
+ //
1203
+ // Is there enough data available to read the header?
1204
+ //
1205
+ if(_readHeaderLength > 0 && !readBuffered(_readHeaderLength))
1206
+ {
1207
+ return true;
1208
+ }
1209
+
1210
+ if(_readPayloadLength == 126)
1211
+ {
1212
+ _readPayloadLength = static_cast<size_t>(ntohs(*reinterpret_cast<uint16_t*>(_readI)));
1213
+ _readI += 2;
1214
+ }
1215
+ else if(_readPayloadLength == 127)
1216
+ {
1217
+ assert(_readPayloadLength == 127);
1218
+ Long l = ice_nlltoh(_readI);
1219
+ _readI += 8;
1220
+ if(l < 0 || l > INT_MAX)
1221
+ {
1222
+ ostringstream ostr;
1223
+ ostr << "invalid WebSocket payload length: " << l;
1224
+ throw ProtocolException(__FILE__, __LINE__, ostr.str());
1225
+ }
1226
+ _readPayloadLength = static_cast<size_t>(l);
1227
+ }
1228
+
1229
+ //
1230
+ // Read the mask if this is an incoming connection.
1231
+ //
1232
+ if(_incoming)
1233
+ {
1234
+ assert(_readBuffer.i - _readI >= 4); // We must have needed to read the mask.
1235
+ memcpy(_readMask, _readI, 4); // Copy the mask.
1236
+ _readI += 4;
1237
+ }
1238
+
1239
+ switch(_readOpCode)
1240
+ {
1241
+ case OP_TEXT: // Text frame
1242
+ {
1243
+ throw ProtocolException(__FILE__, __LINE__, "text frames not supported");
1244
+ }
1245
+ case OP_DATA: // Data frame
1246
+ case OP_CONT: // Continuation frame
1247
+ {
1248
+ if(_instance->traceLevel() >= 2)
1249
+ {
1250
+ Trace out(_instance->logger(), _instance->traceCategory());
1251
+ out << "received " << protocol() << (_readOpCode == OP_DATA ? " data" : " continuation");
1252
+ out << " frame with payload length of " << _readPayloadLength;
1253
+ out << " bytes\n" << toString();
1254
+ }
1255
+
1256
+ if(_readPayloadLength <= 0)
1257
+ {
1258
+ throw ProtocolException(__FILE__, __LINE__, "payload length is 0");
1259
+ }
1260
+ _readState = ReadStatePayload;
1261
+ assert(buf.i != buf.b.end());
1262
+ _readFrameStart = buf.i;
1263
+ break;
1264
+ }
1265
+ case OP_CLOSE: // Connection close
1266
+ {
1267
+ if(_instance->traceLevel() >= 2)
1268
+ {
1269
+ Trace out(_instance->logger(), _instance->traceCategory());
1270
+ out << "received " << protocol() << " connection close frame\n" << toString();
1271
+ }
1272
+
1273
+ State s = _nextState == StateOpened ? _state : _nextState;
1274
+ if(s == StateClosingRequestPending)
1275
+ {
1276
+ //
1277
+ // If we receive a close frame while we were actually
1278
+ // waiting to send one, change the role and send a
1279
+ // close frame response.
1280
+ //
1281
+ if(!_closingInitiator)
1282
+ {
1283
+ _closingInitiator = true;
1284
+ }
1285
+ if(_state == StateClosingRequestPending)
1286
+ {
1287
+ _state = StateClosingResponsePending;
1288
+ }
1289
+ else
1290
+ {
1291
+ _nextState = StateClosingResponsePending;
1292
+ }
1293
+ return false; // No longer interested in reading
1294
+ }
1295
+ else
1296
+ {
1297
+ ConnectionLostException ex(__FILE__, __LINE__);
1298
+ ex.error = 0;
1299
+ throw ex;
1300
+ }
1301
+ }
1302
+ case OP_PING:
1303
+ {
1304
+ if(_instance->traceLevel() >= 2)
1305
+ {
1306
+ Trace out(_instance->logger(), _instance->traceCategory());
1307
+ out << "received " << protocol() << " connection ping frame\n" << toString();
1308
+ }
1309
+ _readState = ReadStateControlFrame;
1310
+ break;
1311
+ }
1312
+ case OP_PONG: // Pong
1313
+ {
1314
+ if(_instance->traceLevel() >= 2)
1315
+ {
1316
+ Trace out(_instance->logger(), _instance->traceCategory());
1317
+ out << "received " << protocol() << " connection pong frame\n" << toString();
1318
+ }
1319
+ _readState = ReadStateControlFrame;
1320
+ break;
1321
+ }
1322
+ default:
1323
+ {
1324
+ ostringstream ostr;
1325
+ ostr << "unsupported opcode: " << _readOpCode;
1326
+ throw ProtocolException(__FILE__, __LINE__, ostr.str());
1327
+ }
1328
+ }
1329
+ }
1330
+
1331
+ if(_readState == ReadStateControlFrame)
1332
+ {
1333
+ if(_readPayloadLength > 0 && !readBuffered(_readPayloadLength))
1334
+ {
1335
+ return true;
1336
+ }
1337
+
1338
+ if(_readPayloadLength > 0 && _readOpCode == OP_PING)
1339
+ {
1340
+ _pingPayload.clear();
1341
+ _pingPayload.resize(_readPayloadLength);
1342
+ memcpy(&_pingPayload[0], _readI, _pingPayload.size());
1343
+ }
1344
+
1345
+ _readI += _readPayloadLength;
1346
+ _readPayloadLength = 0;
1347
+
1348
+ if(_readOpCode == OP_PING)
1349
+ {
1350
+ if(_state == StateOpened)
1351
+ {
1352
+ _state = StatePongPending; // Send pong frame now
1353
+ }
1354
+ else if(_nextState < StatePongPending)
1355
+ {
1356
+ _nextState = StatePongPending; // Send pong frame next
1357
+ }
1358
+ }
1359
+
1360
+ //
1361
+ // We've read the payload of the PING/PONG frame, we're ready
1362
+ // to read a new frame.
1363
+ //
1364
+ _readState = ReadStateOpcode;
1365
+ }
1366
+
1367
+ if(_readState == ReadStatePayload)
1368
+ {
1369
+ //
1370
+ // This must be assigned before the check for the buffer. If the buffer is empty
1371
+ // or already read, postRead will return false.
1372
+ //
1373
+ _readStart = buf.i;
1374
+
1375
+ if(buf.b.empty() || buf.i == buf.b.end())
1376
+ {
1377
+ return false;
1378
+ }
1379
+
1380
+ if(_readI < _readBuffer.i)
1381
+ {
1382
+ size_t n = min(_readBuffer.i - _readI, buf.b.end() - buf.i);
1383
+ memcpy(buf.i, _readI, n);
1384
+ buf.i += n;
1385
+ _readI += n;
1386
+ }
1387
+
1388
+ //
1389
+ // Continue reading if we didn't read the full message, otherwise give back
1390
+ // the control to the connection
1391
+ //
1392
+ return buf.i < buf.b.end();
1393
+ }
1394
+ }
1395
+ }
1396
+
1397
+ bool
1398
+ IceInternal::WSTransceiver::postRead(Buffer& buf)
1399
+ {
1400
+ if(_readState != ReadStatePayload)
1401
+ {
1402
+ return _readStart < _readBuffer.i; // Returns true if data was read.
1403
+ }
1404
+
1405
+ if(_readStart == buf.i)
1406
+ {
1407
+ return false; // Nothing was read or nothing to read.
1408
+ }
1409
+ assert(_readStart < buf.i);
1410
+
1411
+ if(_incoming)
1412
+ {
1413
+ //
1414
+ // Unmask the data we just read.
1415
+ //
1416
+ IceInternal::Buffer::Container::iterator p = _readStart;
1417
+ for(size_t n = _readStart - _readFrameStart; p < buf.i; ++p, ++n)
1418
+ {
1419
+ *p ^= _readMask[n % 4];
1420
+ }
1421
+ }
1422
+
1423
+ _readPayloadLength -= buf.i - _readStart;
1424
+ _readStart = buf.i;
1425
+ if(_readPayloadLength == 0)
1426
+ {
1427
+ //
1428
+ // We've read the complete payload, we're ready to read a new frame.
1429
+ //
1430
+ _readState = ReadStateOpcode;
1431
+ }
1432
+ return buf.i != buf.b.end();
1433
+ }
1434
+
1435
+ bool
1436
+ IceInternal::WSTransceiver::preWrite(Buffer& buf)
1437
+ {
1438
+ if(_writeState == WriteStateHeader)
1439
+ {
1440
+ if(_state == StateOpened)
1441
+ {
1442
+ if(buf.b.empty() || buf.i == buf.b.end())
1443
+ {
1444
+ return false;
1445
+ }
1446
+
1447
+ assert(buf.i = buf.b.begin());
1448
+ prepareWriteHeader(OP_DATA, buf.b.size());
1449
+
1450
+ _writeState = WriteStatePayload;
1451
+ }
1452
+ else if(_state == StatePingPending)
1453
+ {
1454
+ prepareWriteHeader(OP_PING, 0); // Don't send any payload
1455
+
1456
+ _writeBuffer.b.resize(_writeBuffer.i - _writeBuffer.b.begin());
1457
+ _writeState = WriteStateControlFrame;
1458
+ _writeBuffer.i = _writeBuffer.b.begin();
1459
+ }
1460
+ else if(_state == StatePongPending)
1461
+ {
1462
+ prepareWriteHeader(OP_PONG, _pingPayload.size());
1463
+ if(_pingPayload.size() > static_cast<size_t>(_writeBuffer.b.end() - _writeBuffer.i))
1464
+ {
1465
+ size_t pos = _writeBuffer.i - _writeBuffer.b.begin();
1466
+ _writeBuffer.b.resize(pos + _pingPayload.size());
1467
+ _writeBuffer.i = _writeBuffer.b.begin() + pos;
1468
+ }
1469
+ memcpy(_writeBuffer.i, &_pingPayload[0], _pingPayload.size());
1470
+ _writeBuffer.i += _pingPayload.size();
1471
+ _pingPayload.clear();
1472
+
1473
+ _writeBuffer.b.resize(_writeBuffer.i - _writeBuffer.b.begin());
1474
+ _writeState = WriteStateControlFrame;
1475
+ _writeBuffer.i = _writeBuffer.b.begin();
1476
+ }
1477
+ else if((_state == StateClosingRequestPending && !_closingInitiator) ||
1478
+ (_state == StateClosingResponsePending && _closingInitiator))
1479
+ {
1480
+ prepareWriteHeader(OP_CLOSE, 2);
1481
+
1482
+ // Write closing reason
1483
+ *reinterpret_cast<uint16_t*>(_writeBuffer.i) = htons(static_cast<uint16_t>(_closingReason));
1484
+ if(!_incoming)
1485
+ {
1486
+ *_writeBuffer.i++ ^= _writeMask[0];
1487
+ *_writeBuffer.i++ ^= _writeMask[1];
1488
+ }
1489
+ else
1490
+ {
1491
+ _writeBuffer.i += 2;
1492
+ }
1493
+
1494
+ _writeState = WriteStateControlFrame;
1495
+ _writeBuffer.b.resize(_writeBuffer.i - _writeBuffer.b.begin());
1496
+ _writeBuffer.i = _writeBuffer.b.begin();
1497
+ }
1498
+ else
1499
+ {
1500
+ assert(_state != StateClosed);
1501
+ return false; // Nothing to write in this state
1502
+ }
1503
+
1504
+ _writePayloadLength = 0;
1505
+ }
1506
+
1507
+ if(_writeState == WriteStatePayload)
1508
+ {
1509
+ //
1510
+ // For an outgoing connection, each message must be masked with a random
1511
+ // 32-bit value, so we copy the entire message into the internal buffer
1512
+ // for writing. For incoming connections, we just copy the start of the
1513
+ // message in the internal buffer after the hedaer. If the message is
1514
+ // larger, the reminder is sent directly from the message buffer to avoid
1515
+ // copying.
1516
+ //
1517
+
1518
+ if(!_incoming && (_writePayloadLength == 0 || _writeBuffer.i == _writeBuffer.b.end()))
1519
+ {
1520
+ if(_writeBuffer.i == _writeBuffer.b.end())
1521
+ {
1522
+ _writeBuffer.i = _writeBuffer.b.begin();
1523
+ }
1524
+
1525
+ size_t n = buf.i - buf.b.begin();
1526
+ for(; n < buf.b.size() && _writeBuffer.i < _writeBuffer.b.end(); ++_writeBuffer.i, ++n)
1527
+ {
1528
+ *_writeBuffer.i = buf.b[n] ^ _writeMask[n % 4];
1529
+ }
1530
+ _writePayloadLength = n;
1531
+ if(_writeBuffer.i < _writeBuffer.b.end())
1532
+ {
1533
+ _writeBuffer.b.resize(_writeBuffer.i - _writeBuffer.b.begin());
1534
+ }
1535
+ _writeBuffer.i = _writeBuffer.b.begin();
1536
+ }
1537
+ else if(_writePayloadLength == 0)
1538
+ {
1539
+ size_t n = min(_writeBuffer.b.end() - _writeBuffer.i, buf.b.end() - buf.i);
1540
+ memcpy(_writeBuffer.i, buf.i, n);
1541
+ _writeBuffer.i += n;
1542
+ buf.i += n;
1543
+ _writePayloadLength = n;
1544
+ if(_writeBuffer.i < _writeBuffer.b.end())
1545
+ {
1546
+ _writeBuffer.b.resize(_writeBuffer.i - _writeBuffer.b.begin());
1547
+ }
1548
+ _writeBuffer.i = _writeBuffer.b.begin();
1549
+ }
1550
+ return true;
1551
+ }
1552
+ else
1553
+ {
1554
+ return _writeBuffer.i < _writeBuffer.b.end();
1555
+ }
1556
+ }
1557
+
1558
+ bool
1559
+ IceInternal::WSTransceiver::postWrite(Buffer& buf)
1560
+ {
1561
+ if(_state > StateOpened && _writeState == WriteStateControlFrame)
1562
+ {
1563
+ if(_writeBuffer.i == _writeBuffer.b.end())
1564
+ {
1565
+ if(_state == StatePingPending)
1566
+ {
1567
+ if(_instance->traceLevel() >= 2)
1568
+ {
1569
+ Trace out(_instance->logger(), _instance->traceCategory());
1570
+ out << "sent " << protocol() << " connection ping frame\n" << toString();
1571
+ }
1572
+ }
1573
+ else if(_state == StatePongPending)
1574
+ {
1575
+ if(_instance->traceLevel() >= 2)
1576
+ {
1577
+ Trace out(_instance->logger(), _instance->traceCategory());
1578
+ out << "sent " << protocol() << " connection pong frame\n" << toString();
1579
+ }
1580
+ }
1581
+ else if((_state == StateClosingRequestPending && !_closingInitiator) ||
1582
+ (_state == StateClosingResponsePending && _closingInitiator))
1583
+ {
1584
+ if(_instance->traceLevel() >= 2)
1585
+ {
1586
+ Trace out(_instance->logger(), _instance->traceCategory());
1587
+ out << "sent " << protocol() << " connection close frame\n" << toString();
1588
+ }
1589
+
1590
+ if(_state == StateClosingRequestPending && !_closingInitiator)
1591
+ {
1592
+ _writeState = WriteStateHeader;
1593
+ _state = StateClosingResponsePending;
1594
+ return false;
1595
+ }
1596
+ else
1597
+ {
1598
+ ConnectionLostException ex(__FILE__, __LINE__);
1599
+ ex.error = 0;
1600
+ throw ex;
1601
+ }
1602
+ }
1603
+ else if(_state == StateClosed)
1604
+ {
1605
+ return false;
1606
+ }
1607
+
1608
+ _state = _nextState;
1609
+ _nextState = StateOpened;
1610
+ _writeState = WriteStateHeader;
1611
+ }
1612
+ else
1613
+ {
1614
+ return true;
1615
+ }
1616
+ }
1617
+
1618
+ if((!_incoming || buf.i == buf.b.begin()) && _writePayloadLength > 0)
1619
+ {
1620
+ if(_writeBuffer.i == _writeBuffer.b.end())
1621
+ {
1622
+ buf.i = buf.b.begin() + _writePayloadLength;
1623
+ }
1624
+ }
1625
+
1626
+ if(buf.b.empty() || buf.i == buf.b.end())
1627
+ {
1628
+ _writeState = WriteStateHeader;
1629
+ if(_state == StatePingPending ||
1630
+ _state == StatePongPending ||
1631
+ (_state == StateClosingRequestPending && !_closingInitiator) ||
1632
+ (_state == StateClosingResponsePending && _closingInitiator))
1633
+ {
1634
+ return true;
1635
+ }
1636
+ }
1637
+ else if(_state == StateOpened)
1638
+ {
1639
+ return true;
1640
+ }
1641
+ return false;
1642
+ }
1643
+
1644
+ bool
1645
+ IceInternal::WSTransceiver::readBuffered(IceInternal::Buffer::Container::size_type sz)
1646
+ {
1647
+ if(_readI == _readBuffer.i)
1648
+ {
1649
+ _readBuffer.b.resize(_readBufferSize);
1650
+ _readI = _readBuffer.i = _readBuffer.b.begin();
1651
+ }
1652
+ else
1653
+ {
1654
+ IceInternal::Buffer::Container::size_type available = _readBuffer.i - _readI;
1655
+ if(available < sz)
1656
+ {
1657
+ if(_readI != &_readBuffer.b[0])
1658
+ {
1659
+ memmove(&_readBuffer.b[0], _readI, available);
1660
+ }
1661
+ _readBuffer.b.resize(max(_readBufferSize, sz));
1662
+ _readI = _readBuffer.b.begin();
1663
+ _readBuffer.i = _readI + available;
1664
+ }
1665
+ }
1666
+
1667
+ _readStart = _readBuffer.i;
1668
+ if(_readI + sz > _readBuffer.i)
1669
+ {
1670
+ return false; // Not enough read.
1671
+ }
1672
+ assert(_readBuffer.i > _readI);
1673
+ return true;
1674
+ }
1675
+
1676
+ void
1677
+ IceInternal::WSTransceiver::prepareWriteHeader(Byte opCode, IceInternal::Buffer::Container::size_type payloadLength)
1678
+ {
1679
+ //
1680
+ // We need to prepare the frame header.
1681
+ //
1682
+ _writeBuffer.b.resize(_writeBufferSize);
1683
+ _writeBuffer.i = _writeBuffer.b.begin();
1684
+
1685
+ //
1686
+ // Set the opcode - this is the one and only data frame.
1687
+ //
1688
+ *_writeBuffer.i++ = static_cast<Byte>(opCode | FLAG_FINAL);
1689
+
1690
+ //
1691
+ // Set the payload length.
1692
+ //
1693
+ if(payloadLength <= 125)
1694
+ {
1695
+ *_writeBuffer.i++ = static_cast<Byte>(payloadLength);
1696
+ }
1697
+ else if(payloadLength > 125 && payloadLength <= USHRT_MAX)
1698
+ {
1699
+ //
1700
+ // Use an extra 16 bits to encode the payload length.
1701
+ //
1702
+ *_writeBuffer.i++ = static_cast<Byte>(126);
1703
+ *reinterpret_cast<uint16_t*>(_writeBuffer.i) = htons(static_cast<uint16_t>(payloadLength));
1704
+ _writeBuffer.i += 2;
1705
+ }
1706
+ else if(payloadLength > USHRT_MAX)
1707
+ {
1708
+ //
1709
+ // Use an extra 64 bits to encode the payload length.
1710
+ //
1711
+ *_writeBuffer.i++ = static_cast<Byte>(127);
1712
+ ice_htonll(payloadLength, _writeBuffer.i);
1713
+ _writeBuffer.i += 8;
1714
+ }
1715
+
1716
+ if(!_incoming)
1717
+ {
1718
+ //
1719
+ // Add a random 32-bit mask to every outgoing frame, copy the payload data,
1720
+ // and apply the mask.
1721
+ //
1722
+ _writeBuffer.b[1] |= FLAG_MASKED;
1723
+ IceUtilInternal::generateRandom(reinterpret_cast<char*>(_writeMask), sizeof(_writeMask));
1724
+ memcpy(_writeBuffer.i, _writeMask, sizeof(_writeMask));
1725
+ _writeBuffer.i += sizeof(_writeMask);
1726
+ }
1727
+ }
1728
+