zemu 0.1.0
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- checksums.yaml +7 -0
- data/lib/zemu/config.rb +312 -0
- data/lib/zemu/instance.rb +179 -0
- data/lib/zemu.rb +172 -0
- data/src/debug.c +118 -0
- data/src/debug.h +30 -0
- data/src/external/Z/API/Z/ABIs/generic/allocator.h +36 -0
- data/src/external/Z/API/Z/ABIs/generic/cipher.h +47 -0
- data/src/external/Z/API/Z/ABIs/generic/data codec.h +33 -0
- data/src/external/Z/API/Z/ABIs/generic/emulation.h +103 -0
- data/src/external/Z/API/Z/ABIs/generic/hash function.h +33 -0
- data/src/external/Z/API/Z/ABIs/generic/module.h +33 -0
- data/src/external/Z/API/Z/ABIs/generic/wave codec.h +40 -0
- data/src/external/Z/API/Z/classes/base/InitializerList.hpp +34 -0
- data/src/external/Z/API/Z/classes/base/OpaqueFunctionPointer.hpp +26 -0
- data/src/external/Z/API/Z/classes/base/OpaqueMemberFunctionPointer.hpp +26 -0
- data/src/external/Z/API/Z/classes/base/Pair.hpp +46 -0
- data/src/external/Z/API/Z/classes/base/Range.hpp +111 -0
- data/src/external/Z/API/Z/classes/base/SizedString.hpp +66 -0
- data/src/external/Z/API/Z/classes/base/Status.hpp +89 -0
- data/src/external/Z/API/Z/classes/base/Symbol.hpp +39 -0
- data/src/external/Z/API/Z/classes/base/Tuple.hpp +111 -0
- data/src/external/Z/API/Z/classes/base/Value2D.hpp +389 -0
- data/src/external/Z/API/Z/classes/base/Value3D.hpp +368 -0
- data/src/external/Z/API/Z/classes/buffering/RingBuffer.hpp +93 -0
- data/src/external/Z/API/Z/classes/buffering/TripleBuffer.hpp +68 -0
- data/src/external/Z/API/Z/classes/functional/Functor.hpp +265 -0
- data/src/external/Z/API/Z/classes/functional/MemberFunction.hpp +98 -0
- data/src/external/Z/API/Z/classes/functional/ObjectMemberFunction.hpp +172 -0
- data/src/external/Z/API/Z/classes/functional/ObjectSelector.hpp +219 -0
- data/src/external/Z/API/Z/classes/functional/Selector.hpp +146 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/AABB.hpp +81 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/AABR.hpp +685 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Box.hpp +219 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Circle.hpp +80 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Line2D.hpp +93 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Line3D.hpp +80 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Rectangle.hpp +675 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Sphere.hpp +0 -0
- data/src/external/Z/API/Z/classes/memory/Shared.hpp +90 -0
- data/src/external/Z/API/Z/constants/base.h +35 -0
- data/src/external/Z/API/Z/constants/chemical elements.h +6385 -0
- data/src/external/Z/API/Z/constants/numbers.h +963 -0
- data/src/external/Z/API/Z/constants/version.h +15 -0
- data/src/external/Z/API/Z/formats/character set/ASCII.h +158 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP437.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP737.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP775.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP850.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP852.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP855.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP857.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP858.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP860.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP861.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP862.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP863.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP864.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP865.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP866.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP869.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP872.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP874.h +159 -0
- data/src/external/Z/API/Z/formats/character set/Unicode.h +30119 -0
- data/src/external/Z/API/Z/formats/data model/I16LP32.h +19 -0
- data/src/external/Z/API/Z/formats/data model/ILP32.h +19 -0
- data/src/external/Z/API/Z/formats/data model/ILP64.h +19 -0
- data/src/external/Z/API/Z/formats/data model/IP16L32.h +19 -0
- data/src/external/Z/API/Z/formats/data model/LLP64.h +19 -0
- data/src/external/Z/API/Z/formats/data model/LP32.h +19 -0
- data/src/external/Z/API/Z/formats/data model/LP64.h +19 -0
- data/src/external/Z/API/Z/formats/data model/SILP64.h +19 -0
- data/src/external/Z/API/Z/formats/file system/FAT12.h +61 -0
- data/src/external/Z/API/Z/formats/floating-point/IEEE 754.h +141 -0
- data/src/external/Z/API/Z/formats/floating-point/x87.h +74 -0
- data/src/external/Z/API/Z/formats/image/ICNS.h +39 -0
- data/src/external/Z/API/Z/formats/keymap/Mac OS.h +284 -0
- data/src/external/Z/API/Z/formats/keymap/Z.h +141 -0
- data/src/external/Z/API/Z/formats/multimedia/Creative Voice.h +106 -0
- data/src/external/Z/API/Z/formats/multimedia/Microsoft Wave.h +49 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/ACH.h +44 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/FRZ.h +54 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/PRG.h +33 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SEM.h +46 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SIT.h +34 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SNA.h +117 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SNP.h +37 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SP.h +62 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/Z80.h +117 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/ZX.h +56 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/ZX82.h +70 -0
- data/src/external/Z/API/Z/formats/storage medium image/NES Game Pak/UNIF.h +26 -0
- data/src/external/Z/API/Z/formats/storage medium image/NES Game Pak/iNES.h +76 -0
- data/src/external/Z/API/Z/formats/storage medium image/audio/TAP.h +25 -0
- data/src/external/Z/API/Z/formats/storage medium image/audio/TZX.h +1185 -0
- data/src/external/Z/API/Z/formats/storage medium image/audio/Warajevo TAP.h +32 -0
- data/src/external/Z/API/Z/formats/storage medium image/floppy disk/FDI.h +45 -0
- data/src/external/Z/API/Z/functions/base/Z2D.h +583 -0
- data/src/external/Z/API/Z/functions/base/Z3D.h +712 -0
- data/src/external/Z/API/Z/functions/base/ZRange.h +137 -0
- data/src/external/Z/API/Z/functions/base/all.h +16 -0
- data/src/external/Z/API/Z/functions/base/casting.hpp +37 -0
- data/src/external/Z/API/Z/functions/base/character.h +38 -0
- data/src/external/Z/API/Z/functions/base/constructors.h +326 -0
- data/src/external/Z/API/Z/functions/base/structure.hpp +26 -0
- data/src/external/Z/API/Z/functions/base/type.hpp +60 -0
- data/src/external/Z/API/Z/functions/base/value.h +1901 -0
- data/src/external/Z/API/Z/functions/base/value.hpp +112 -0
- data/src/external/Z/API/Z/functions/buffering/ZRingBuffer.h +85 -0
- data/src/external/Z/API/Z/functions/buffering/ZTripleBuffer.h +65 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/Z2DLine.h +179 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/Z3DLine.h +168 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZAABB.h +361 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZAABR.h +1081 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZBox.h +340 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZCircle.h +142 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZRectangle.h +1267 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZSphere.h +156 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/all.h +18 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/constructors.h +620 -0
- data/src/external/Z/API/Z/functions/time/date.h +29 -0
- data/src/external/Z/API/Z/hardware/CPU/architecture/6502.h +90 -0
- data/src/external/Z/API/Z/hardware/CPU/architecture/Z80.h +245 -0
- data/src/external/Z/API/Z/hardware/CPU/architecture/i4004.h +37 -0
- data/src/external/Z/API/Z/hardware/PSG/General Instrument/AY-3-891x.h +180 -0
- data/src/external/Z/API/Z/hardware/VDC/Ricoh/RP2C0x.h +625 -0
- data/src/external/Z/API/Z/hardware/bus/AGP.h +24 -0
- data/src/external/Z/API/Z/hardware/bus/USB.h +510 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/Inves Spectrum +.h +47 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/Pentagon.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/Scorpion.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum + 128K.h +158 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum +.h +82 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum +2.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum +2A.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum +3.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum.h +109 -0
- data/src/external/Z/API/Z/hardware/machine/model/console/Nintendo Entertainment System/NES-001 (NTSC).h +29 -0
- data/src/external/Z/API/Z/hardware/machine/model/console/Nintendo Entertainment System/NES-001 (PAL).h +29 -0
- data/src/external/Z/API/Z/hardware/machine/platform/computer/ZX Spectrum.h +405 -0
- data/src/external/Z/API/Z/hardware/machine/platform/console/Game Boy.h +49 -0
- data/src/external/Z/API/Z/hardware/machine/platform/console/Nintendo Entertainment System.h +350 -0
- data/src/external/Z/API/Z/hardware/storage medium/ROM cartridge/SNES Game Pak.h +238 -0
- data/src/external/Z/API/Z/inspection/C/completion.h +178 -0
- data/src/external/Z/API/Z/inspection/C/modules/C11.h +41 -0
- data/src/external/Z/API/Z/inspection/C/modules/C18.h +13 -0
- data/src/external/Z/API/Z/inspection/C/modules/C89.h +19 -0
- data/src/external/Z/API/Z/inspection/C/modules/C90.h +13 -0
- data/src/external/Z/API/Z/inspection/C/modules/C94.h +15 -0
- data/src/external/Z/API/Z/inspection/C/modules/C99.h +29 -0
- data/src/external/Z/API/Z/inspection/C/modules/KR C.h +19 -0
- data/src/external/Z/API/Z/inspection/C++/completion.h +512 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++03.h +15 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++11.h +80 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++14.h +26 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++17.h +55 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++85.h +11 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++89.h +13 -0
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- data/src/external/Z/API/Z/inspection/C++.h +78 -0
- data/src/external/Z/API/Z/inspection/C.h +79 -0
- data/src/external/Z/API/Z/inspection/CPU/completion.h +56 -0
- data/src/external/Z/API/Z/inspection/CPU/detection.h +714 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/6502.h +25 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/AArch32.h +32 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/AArch64.h +32 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/Z80.h +26 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/x86-32.h +31 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/x86-64.h +312 -0
- data/src/external/Z/API/Z/inspection/CPU.h +209 -0
- data/src/external/Z/API/Z/inspection/OS/completion.h +36 -0
- data/src/external/Z/API/Z/inspection/OS/detection.h +768 -0
- data/src/external/Z/API/Z/inspection/OS/modules/Linux.h +22 -0
- data/src/external/Z/API/Z/inspection/OS/modules/MS-DOS.h +16 -0
- data/src/external/Z/API/Z/inspection/OS/modules/Mac OS X.h +23 -0
- data/src/external/Z/API/Z/inspection/OS/modules/Windows.h +19 -0
- data/src/external/Z/API/Z/inspection/OS/modules/iPhone OS.h +23 -0
- data/src/external/Z/API/Z/inspection/OS.h +236 -0
- data/src/external/Z/API/Z/inspection/Objective-C/completion.h +8 -0
- data/src/external/Z/API/Z/inspection/Objective-C/modules/Objective-C v1.0.h +11 -0
- data/src/external/Z/API/Z/inspection/Objective-C/modules/Objective-C v2.0.h +15 -0
- data/src/external/Z/API/Z/inspection/Objective-C.h +51 -0
- data/src/external/Z/API/Z/inspection/Z.h +19 -0
- data/src/external/Z/API/Z/inspection/build.h +22 -0
- data/src/external/Z/API/Z/inspection/character set.h +66 -0
- data/src/external/Z/API/Z/inspection/compiler/completion.h +2885 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/Apple LLVM.h +26 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/Clang.h +1664 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/GCC.h +1366 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/SCCZ80.h +473 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/Visual C++.h +606 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/cc65.h +529 -0
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- data/src/external/Z/API/Z/inspection/compiler/modules/template.h +650 -0
- data/src/external/Z/API/Z/inspection/compiler.h +299 -0
- data/src/external/Z/API/Z/inspection/data model/completion.h +128 -0
- data/src/external/Z/API/Z/inspection/data model/deduction.h +9 -0
- data/src/external/Z/API/Z/inspection/data model/detection.h +45 -0
- data/src/external/Z/API/Z/inspection/data model.h +362 -0
- data/src/external/Z/API/Z/inspection/floating-point/completion.h +50 -0
- data/src/external/Z/API/Z/inspection/floating-point.h +324 -0
- data/src/external/Z/API/Z/inspection/language.h +163 -0
- data/src/external/Z/API/Z/inspection/platform/detection.h +9 -0
- data/src/external/Z/API/Z/inspection/platform.h +29 -0
- data/src/external/Z/API/Z/keys/C++.h +27 -0
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- data/src/external/Z/API/Z/keys/Objective-C.h +17 -0
- data/src/external/Z/API/Z/keys/chemistry.h +26 -0
- data/src/external/Z/API/Z/keys/compiler.h +178 -0
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- data/src/external/Z/API/Z/keys/layout.h +20 -0
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- data/src/external/Z/API/Z/keys/mathematics/number.h +21 -0
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- data/src/external/Z/API/Z/keys/platform.h +87 -0
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- data/src/external/Z/API/Z/keys/science/chemical elements.h +200 -0
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- data/src/external/Z/API/Z/macros/key.h +20 -0
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- data/src/external/Z/API/Z/network/3/IP.h +36 -0
- data/src/external/Z/API/Z/network/4/TCP.h +24 -0
- data/src/external/Z/API/Z/network/4/UDP.h +26 -0
- data/src/external/Z/API/Z/network/7/ED2K.h +104 -0
- data/src/external/Z/API/Z/network/7/HTTP.h +100 -0
- data/src/external/Z/API/Z/traits/SelectType.hpp +71 -0
- data/src/external/Z/API/Z/traits/TernaryType.hpp +20 -0
- data/src/external/Z/API/Z/traits/Type.hpp +4516 -0
- data/src/external/Z/API/Z/traits/TypeCount.hpp +52 -0
- data/src/external/Z/API/Z/traits/TypeList.hpp +376 -0
- data/src/external/Z/API/Z/traits/base.hpp +19 -0
- data/src/external/Z/API/Z/traits/filtering.hpp +30 -0
- data/src/external/Z/API/Z/traits/mathematics.hpp +48 -0
- data/src/external/Z/API/Z/types/arguments.h +19 -0
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- data/src/external/Z/API/Z/types/buffering.h +27 -0
- data/src/external/Z/API/Z/types/mathematics.h +135 -0
- data/src/external/Z/API/Z/types/time.h +23 -0
- data/src/external/Z/COPYING.LESSER +165 -0
- data/src/external/Z/development/Qt Creator/Z.pro +253 -0
- data/src/external/Z/distribution/CocoaPods/Zeta.podspec +18 -0
- data/src/external/Z/distribution/Gentoo Linux/Zeta-0.1.ebuild +22 -0
- data/src/external/Z/distribution/Gentoo Linux/metadata.xml +8 -0
- data/src/external/Z/distribution/Homebrew/Zeta.rb +11 -0
- data/src/external/z80/API/emulation/CPU/Z80.h +201 -0
- data/src/external/z80/README.md +229 -0
- data/src/external/z80/building/premake4.lua +33 -0
- data/src/external/z80/development/Xcode/Z80.xcodeproj/project.pbxproj +520 -0
- data/src/external/z80/sources/Z80.c +1660 -0
- data/src/interrupt.c +6 -0
- data/src/interrupt.h +3 -0
- data/src/io.c.erb +115 -0
- data/src/io.h.erb +18 -0
- data/src/main.c +69 -0
- data/src/memory.c.erb +43 -0
- data/src/memory.h.erb +9 -0
- metadata +329 -0
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/* Z Kit - hardware/machine/platform/console/Nintendo Entertainment System.h
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_____ _______________
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/_ /_/ -_/_ _/ _ |
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/____/\___/ /__//___/_| Kit
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Copyright (C) 2006-2018 Manuel Sainz de Baranda y Goñi.
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Released under the terms of the GNU Lesser General Public License v3.
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.-------------------------------------------.
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| Vendor: Nintendo |
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| Released: 1983-07-15 (JP) |
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| 1985-10-18 (KR - North America) |
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| 1986-09-01 (Europe) |
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| 1986 (CA) |
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| 1987 (Australasia) |
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'-------------------------------------------'
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Front view
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___ __________________________________ ______ ______
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| | |______| |
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| | Nintendo® | | |
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| | ENTERTAINMENT SYSTEM™ | | |
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| |__________________________________|______| |
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|______________________________________|______|______|
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| | _____ _____ | | 1 2 | |
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\ | o [POWER] [RESET] | ||\ |\ | /
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\ |___________________| ||_||_|| /
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\___________________________________|______|___/
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Back view
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______ ______ ______________________________________
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| |______| |
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| |______| |
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|______|______|______________________________________|
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| | o [] O | |
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\ |___________| /
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\ | AC CH RF | __ /
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\|___________|_______________/__\______________/
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Top view
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______________________________________ ______ ______
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| |______| |
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| |======| |
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| |======| |
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| __________________________________|======|______|
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| | |______| |
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'___|__________________________________'______'______'
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Bottom view
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____________________________________________________
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| O | O | | O |
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| | _ ________________ | | _ | |
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| | (_) | | | | (_) | |
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| | | | | | | |
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| |===== | | | | | |
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| |===== |________________| | | | |
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| |===== ______| |_____ =====| |
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| |===== |.-------------.| =====| |
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| |===== || _______ || =====| |
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| --------------------- | |_______| |'-------- |
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| _____________________ |_____________||________ |
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| | |_______________| | |
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| | _ _ | |
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| | (_) (_) | |
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| | ______ O | |
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'___O____|_o__o_|________________________________O___'
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Controller | | Controller Connector
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________________|_|_________________________________ .---.
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| | GND ->| O \
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| ________________________________________________ | CLK ->| O O |<- +5V
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| | |_____________| | | OUT ->| O O |<- D3
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| | ___ _____________ | | D0 ->| O O |<- D4
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| | | | |_____________| Nintendo® | | '-----'
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| | ___| | |___ _____________ | |
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| | | __ ,-. __ | |SELECT__START| ___ ___ | |
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| | |___ `-' ___| _____________ |,-.| |,-.| | |
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| | | | | |_(___)_(___)_| |._,| |._,| | |
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| | |___| _____________ '---B '---A | |
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| |_________________|_____________|________________| |
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'____________________________________________________' */
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#ifndef _Z_hardware_machine_platform_console_Nintendo_Entertainment_System_H_
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#define _Z_hardware_machine_platform_console_Nintendo_Entertainment_System_H_
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#include <Z/types/base.h>
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/* MARK: - Memory map
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.---------------------------------------------------------------.
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| Location | Size | Type| Content |
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|-------------+------+-----+------------------------------------|
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| 2000 | 1 | MMR | PPU register: Control |
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| 2001 | 1 | MMR | PPU register: Mask |
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| 2002 | 1 | MMR | PPU register: Status |
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| 2003 | 1 | MMR | PPU register: OAM address |
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| 2004 | 1 | MMR | PPU register: OAM data |
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| 2005 | 1 | MMR | PPU register: Scroll |
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| 2006 | 1 | MMR | PPU register: Address |
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| 2007 | 1 | MMR | PPU register: Data |
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|-------------+------+-----+------------------------------------|
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| 4000 | 1 | MMR | APU register: APU square wave #0 A |
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129
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| 4001 | 1 | MMR | APU register: APU square wave #0 B |
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| 4002 | 1 | MMR | APU register: APU square wave #0 C |
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| 4003 | 1 | MMR | APU register: APU square wave #0 D |
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| 4004 | 1 | MMR | APU register: APU square wave #1 A |
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| 4005 | 1 | MMR | APU register: APU square wave #1 B |
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| 4006 | 1 | MMR | APU register: APU square wave #1 c |
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| 4007 | 1 | MMR | APU register: APU square wave #1 D |
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| 4008 | 1 | MMR | APU register: APU triangle wave A |
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| 4009 | 1 | MMR | APU register: APU triangle wave B |
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| 400A | 1 | MMR | APU register: APU triangle wave C |
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| 400B | 1 | MMR | APU register: APU triangle wave D |
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140
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| 400C | 1 | MMR | APU register: APU noise A |
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| 400D | 1 | MMR | APU register: APU noise B |
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| 400E | 1 | MMR | APU register: APU noise C |
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| 400F | 1 | MMR | APU register: APU noise D |
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|-------------+------+-----+------------------------------------|
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| 4014 | 1 | I/O | DMA |
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| 4016 | 1 | I/O | Joystick 1 |
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| 4017 | 1 | I/O | Joystick 2 |
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|-------------+------+-----+------------------------------------|
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| 5000 | | | Expansion modules |
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|-------------+------+-----+------------------------------------|
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| 6000 | | RAM | Cartridge RAM |
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|-------------+------+-----+------------------------------------|
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| 8000 | | ROM | Lower Bank of Cartridge ROM |
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| C000 | | ROM | Upper Bank of Cartridge ROM |
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'--------------------------------------------------------------*/
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#define Z_NES_ADDRESS_PPU_PATTERN_TABLE_0 0x0000
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#define Z_NES_ADDRESS_PPU_PATTERN_TABLE_1 0x1000
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#define Z_NES_ADDRESS_PPU_UNIVERSAL_BACKGROUND_COLOR 0x3F00
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#define Z_NES_ADDRESS_PPU_BACKGROUND_PALETTE_0
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#define Z_NES_ADDRESS_PPU_BACKGROUND_PALETTE_1
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#define Z_NES_ADDRESS_PPU_BACKGROUND_PALETTE_2
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#define Z_NES_ADDRESS_PPU_BACKGROUND_PALETTE_3
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#define Z_NES_ADDRESS_PPU_SPRITE_PALETTE_0
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#define Z_NES_ADDRESS_PPU_SPRITE_PALETTE_1
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#define Z_NES_ADDRESS_PPU_SPRITE_PALETTE_2
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#define Z_NES_ADDRESS_PPU_SPRITE_PALETTE_3
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168
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+
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#define Z_NES_MMR_PPU_CONTROL 0x2000 /* Write */
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170
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#define Z_NES_MMR_PPU_MASK 0x2001 /* Write */
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#define Z_NES_MMR_PPU_STATUS 0x2002 /* Read */
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172
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#define Z_NES_MMR_PPU_OAM_ADDRESS 0x2003 /* Write */
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#define Z_NES_MMR_PPU_OAM_DATA 0x2004 /* Read / Write */
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#define Z_NES_MMR_PPU_SCROLL 0x2005 /* Write */
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#define Z_NES_MMR_PPU_ADDRESS 0x2006 /* Write */
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#define Z_NES_MMR_PPU_DATA 0x2007 /* Read / Write */
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#define Z_NES_MMR_APU_SQUARE_WAVE_0A 0x4000
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#define Z_NES_MMR_APU_SQUARE_WAVE_0B 0x4001
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#define Z_NES_MMR_APU_SQUARE_WAVE_0C 0x4002
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180
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#define Z_NES_MMR_APU_SQUARE_WAVE_0D 0x4003
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#define Z_NES_MMR_APU_SQUARE_WAVE_1A 0x4004
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#define Z_NES_MMR_APU_SQUARE_WAVE_1B 0x4005
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#define Z_NES_MMR_APU_SQUARE_WAVE_1C 0x4006
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#define Z_NES_MMR_APU_SQUARE_WAVE_1D 0x4007
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#define Z_NES_MMR_APU_TRIANGLE_WAVE_A 0x4008
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186
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#define Z_NES_MMR_APU_TRIANGLE_WAVE_B 0x4009
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187
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#define Z_NES_MMR_APU_TRIANGLE_WAVE_C 0x400A
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188
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#define Z_NES_MMR_APU_TRIANGLE_WAVE_D 0x400B
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189
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#define Z_NES_MMR_APU_NOISE_A 0x400C
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190
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#define Z_NES_MMR_APU_NOISE_B 0x400D
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191
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#define Z_NES_MMR_APU_NOISE_C 0x400E
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192
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#define Z_NES_MMR_APU_NOISE_D 0x400F
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193
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#define Z_NES_MMR_DMA 0x4014
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194
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#define Z_NES_MMR_JOYSTICK_1 0x4016 /* Read / Write */
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195
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#define Z_NES_MMR_JOYSTICK_2 0x4017 /* Read / Write */
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196
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+
|
197
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/* MARK: - Video */
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198
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+
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199
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#define Z_NES_PPU_GREYSCALE_MODE_NORMAL_COLOR 0
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200
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#define Z_NES_PPU_GREYSCALE_MODE_AND_ALL_COLORS 1
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201
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+
|
202
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/* MARK: - Input */
|
203
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+
|
204
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#define Z_NES_CONTROLLER_BUTTON_A 0x01
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205
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#define Z_NES_CONTROLLER_BUTTON_B 0x02
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206
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#define Z_NES_CONTROLLER_BUTTON_SELECT 0x04
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207
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#define Z_NES_CONTROLLER_BUTTON_START 0x08
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208
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#define Z_NES_CONTROLLER_BUTTON_UP 0x10
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209
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#define Z_NES_CONTROLLER_BUTTON_DOWN 0x20
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210
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#define Z_NES_CONTROLLER_BUTTON_LEFT 0x40
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211
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#define Z_NES_CONTROLLER_BUTTON_RIGHT 0x80
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212
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+
|
213
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/* MARK: - Screen */
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214
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+
|
215
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#define Z_NES_SCREEN_WIDTH 256
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216
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#define Z_NES_SCREEN_HEIGHT 240
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217
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+
|
218
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/* PPU (Picture Processing Unit) */
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219
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+
|
220
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+
|
221
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/*typedef Z_8BIT_FIELD_WITH_8_MEMBERS (
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222
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+
|
223
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) ZNESSquareWaveRegisterA;*/
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224
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+
|
225
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+
|
226
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+
/*
|
227
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*/
|
228
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+
|
229
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+
|
230
|
+
/* Square Wave Register A
|
231
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+
.-----------------.
|
232
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+
| 7 6 5 4 3 2 1 0 |
|
233
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+
'-\_/-|-|-\_____/-'
|
234
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+
| | | '----> Volume / Envelope decay rate
|
235
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+
| | '---------> Envelope decay disable
|
236
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+
| '-----------> Length counter clock disable / Envelope decay looping enable
|
237
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+
'--------------> Duty cycle type (Unused on noise channel) */
|
238
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+
|
239
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+
Z_DEFINE_STRICT_STRUCTURE (Z_BIT_FIELD(8, 4) (
|
240
|
+
zuint8 duty_cycle_type :2,
|
241
|
+
zuint8 envelope_decay_disable :1,
|
242
|
+
zuint8 length_counter_clock_disable :1,
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243
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+
zuint8 volume :4
|
244
|
+
)) ZNESSquareWaveA;
|
245
|
+
|
246
|
+
/* Square Wave Register B
|
247
|
+
.-----------------.
|
248
|
+
| 7 6 5 4 3 2 1 0 |
|
249
|
+
'-|-\___/-|-\___/-'
|
250
|
+
| | | '---> Right shift amount
|
251
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+
| | '-------> Decrease / Increase (1/0) wavelength
|
252
|
+
| '-----------> Sweep update rate
|
253
|
+
'---------------> Sweep enable */
|
254
|
+
|
255
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+
Z_DEFINE_STRICT_STRUCTURE (Z_BIT_FIELD(8, 4) (
|
256
|
+
zuint8 sweep_enable :1,
|
257
|
+
zuint8 sweep_update_rate :3,
|
258
|
+
zuint8 decrease_or_increase_wavelength :1,
|
259
|
+
zuint8 right_shift_amount :3
|
260
|
+
)) ZNESSquareWaveB;
|
261
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+
|
262
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+
/* Square Wave Register C */
|
263
|
+
|
264
|
+
typedef zuint8 ZNESSquareWaveC;
|
265
|
+
|
266
|
+
/* Square Wave Register D
|
267
|
+
.-----------------.
|
268
|
+
| 7 6 5 4 3 2 1 0 |
|
269
|
+
'-\_______/-\___/-'
|
270
|
+
| '---> 3 MSB of wavelength (Unused on noise channel)
|
271
|
+
'-----------> Length counter load register */
|
272
|
+
|
273
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
274
|
+
) ZNESSquareWaveD;
|
275
|
+
|
276
|
+
/* Triangle Wave Register A
|
277
|
+
.-----------------.
|
278
|
+
| 7 6 5 4 3 2 1 0 |
|
279
|
+
'-|-\___________/-'
|
280
|
+
| '-------> Linear counter load register
|
281
|
+
'---------------> Length counter clock disable / Linear counter start */
|
282
|
+
|
283
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
284
|
+
) ZNESTriangleWaveA;
|
285
|
+
|
286
|
+
/* Triangle Wave Register B
|
287
|
+
.-----------------.
|
288
|
+
| 7 6 5 4 3 2 1 0 | Unused
|
289
|
+
'-----------------'
|
290
|
+
*/
|
291
|
+
|
292
|
+
/* Triangle Wave Register C
|
293
|
+
.-----------------.
|
294
|
+
| 7 6 5 4 3 2 1 0 | Eight LSB of wavelength
|
295
|
+
'-----------------'
|
296
|
+
*/
|
297
|
+
|
298
|
+
typedef zuint8 ZNESTriangleWaveC;
|
299
|
+
|
300
|
+
/* Triangle Wave Register D
|
301
|
+
.-----------------.
|
302
|
+
| 7 6 5 4 3 2 1 0 |
|
303
|
+
'-\_______/-\___/-'
|
304
|
+
| '---> 3 MSB of wavelength (Unused on noise channel)
|
305
|
+
'-----------> Length counter load register */
|
306
|
+
|
307
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
308
|
+
) ZNESTriangleWaveD;
|
309
|
+
|
310
|
+
/* Noise Register A
|
311
|
+
.-----------------.
|
312
|
+
| 7 6 5 4 3 2 1 0 |
|
313
|
+
'-\_/-|-|-\_____/-'
|
314
|
+
| | | '----> Volume / Envelope decay rate
|
315
|
+
| | '---------> Envelope decay disable
|
316
|
+
| '-----------> Length counter clock disable / Envelope decay looping enable
|
317
|
+
'--------------> Duty cycle type (Unused on noise channel) */
|
318
|
+
|
319
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
320
|
+
) ZNESNoiseA;
|
321
|
+
|
322
|
+
/* Noise Register B
|
323
|
+
.-----------------.
|
324
|
+
| 7 6 5 4 3 2 1 0 |
|
325
|
+
'-----------------'
|
326
|
+
Unused
|
327
|
+
*/
|
328
|
+
|
329
|
+
/* Noise Register C
|
330
|
+
.-----------------.
|
331
|
+
| 7 6 5 4 3 2 1 0 |
|
332
|
+
'-|-\___/-\_____/-'
|
333
|
+
| | '----> Playback sample rate
|
334
|
+
| '-----------> Unused
|
335
|
+
'---------------> random number type generation */
|
336
|
+
|
337
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
338
|
+
) ZNESNoiseC;
|
339
|
+
|
340
|
+
/* Noise Register D
|
341
|
+
.-----------------.
|
342
|
+
| 7 6 5 4 3 2 1 0 |
|
343
|
+
'-\_______/-\___/-'
|
344
|
+
| '---> 3 MSB of wavelength (Unused on noise channel)
|
345
|
+
'-----------> Length counter load register */
|
346
|
+
|
347
|
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Z_DEFINE_STRICT_STRUCTURE (
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348
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) ZNESNoiseD;
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349
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+
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350
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+
#endif /* _Z_hardware_machine_platform_console_Nintendo_Entertainment_System_H_ */
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@@ -0,0 +1,238 @@
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1
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+
/* Z Kit - hardware/storage medium/ROM cartridge/SNES Game Pak.h
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2
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+
_____ _______________
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+
/_ /_/ -_/_ _/ _ |
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/____/\___/ /__//___/_| Kit
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5
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Copyright (C) 2006-2018 Manuel Sainz de Baranda y Goñi.
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Released under the terms of the GNU Lesser General Public License v3. */
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+
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8
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+
#ifndef _Z_hardware_storage_medium_ROM_cartridge_SNES_Game_Pak_H_
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9
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+
#define _Z_hardware_storage_medium_ROM_cartridge_SNES_Game_Pak_H_
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+
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11
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+
#include <Z/types/base.h>
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12
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+
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13
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+
Z_DEFINE_STRICT_STRUCTURE (
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14
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zuint8 name[21];
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15
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zuint8 layout;
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16
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+
zuint8 type;
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17
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+
zuint8 rom_size;
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18
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+
zuint8 ram_size;
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19
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+
zuint8 region;
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20
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+
zuint8 license;
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21
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+
zuint8 version;
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22
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+
zuint16 checksum;
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23
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zuint16 snes_checksum;
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24
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+
zuint8 unknown1[4];
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25
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+
zuint8 native_cop_interrupt_rutine_pointer;
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zuint8 native_brk_interrupt_rutine_pointer;
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zuint8 native_abort_interrupt_rutine_pointer;
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zuint8 native_unused;
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29
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zuint8 native_irq_interrupt_rutine_pointer;
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+
zuint8 unknown2[4];
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zuint8 emulation_cop_interrupt_rutine_pointer;
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zuint8 emulation_unused;
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zuint8 emulation_abort_interrupt_rutine_pointer;
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+
zuint8 emulation_nmi_interrupt_rutine_pointer;
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zuint8 emulation_reset_interrupt_rutine_pointer;
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zuint8 emulation_irq_or_brk_interrupt_rutine_pointer;
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37
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+
) ZSNESGamePakHeader;
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38
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+
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39
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+
#define Z_SNES_GAME_PAK_LAYOUT_LO_ROM 0x20
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40
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+
#define Z_SNES_GAME_PAK_LAYOUT_HI_ROM 0x21
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41
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+
#define Z_SNES_GAME_PAK_LAYOUT_LO_ROM_FAST 0x30
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42
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+
#define Z_SNES_GAME_PAK_LAYOUT_HI_ROM_FAST 0x31
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43
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+
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44
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_ONLY 0x00
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45
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_AND_RAM 0x01
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46
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_AND_SAVE_RAM 0x02
|
47
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_AND_SUPER_FX_A 0x13
|
48
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_AND_SUPER_FX_B 0x14
|
49
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_SAVE_RAM_AND_SUPER_FX_A 0x15
|
50
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_SAVE_RAM_AND_SUPER_FX_B 0x1A
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51
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_AND_SA_1_A 0x34
|
52
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+
#define Z_SNES_GAME_PAK_TYPE_ROM_AND_SA_1_B 0x35
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53
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+
|
54
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+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_0 0x00
|
55
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_2_KIB 0x01
|
56
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+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_4_KIB 0x02
|
57
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_8_KIB 0x03
|
58
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+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_16_KIB 0x04
|
59
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_32_KIB 0x05
|
60
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_64_KIB 0x06
|
61
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_128_KIB 0x07
|
62
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+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_256_KIB 0x08
|
63
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_512_KIB 0x09
|
64
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_1_MIB 0x0A
|
65
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_2_MIB 0x0B
|
66
|
+
#define Z_SNES_GAME_PAK_MEMORY_SIZE_4_MIB 0x0C
|
67
|
+
|
68
|
+
#define Z_SNES_GAME_PAK_REGION_JP 0
|
69
|
+
#define Z_SNES_GAME_PAK_REGION_US 1
|
70
|
+
#define Z_SNES_GAME_PAK_REGION_AU_EU_OC_AND_AS 2
|
71
|
+
#define Z_SNES_GAME_PAK_REGION_SE 3
|
72
|
+
#define Z_SNES_GAME_PAK_REGION_FI 4
|
73
|
+
#define Z_SNES_GAME_PAK_REGION_DK 5
|
74
|
+
#define Z_SNES_GAME_PAK_REGION_FR 6
|
75
|
+
#define Z_SNES_GAME_PAK_REGION_NL 7
|
76
|
+
#define Z_SNES_GAME_PAK_REGION_ES 8
|
77
|
+
#define Z_SNES_GAME_PAK_REGION_DE_AT_AND_CH 9
|
78
|
+
#define Z_SNES_GAME_PAK_REGION_IT 10
|
79
|
+
#define Z_SNES_GAME_PAK_REGION_HK_AND_CN 11
|
80
|
+
#define Z_SNES_GAME_PAK_REGION_ID 12
|
81
|
+
#define Z_SNES_GAME_PAK_REGION_KR 13
|
82
|
+
|
83
|
+
#define Z_SNES_GAME_PAK_LICENSE_NINTENDO 1
|
84
|
+
#define Z_SNES_GAME_PAK_LICENSE_IMAGINEER_ZOOM 3
|
85
|
+
#define Z_SNES_GAME_PAK_LICENSE_ZAMUSE 5
|
86
|
+
#define Z_SNES_GAME_PAK_LICENSE_FALCOM 6
|
87
|
+
#define Z_SNES_GAME_PAK_LICENSE_CAPCOM 8
|
88
|
+
#define Z_SNES_GAME_PAK_LICENSE_HOT_B 9
|
89
|
+
#define Z_SNES_GAME_PAK_LICENSE_JALECO 10
|
90
|
+
#define Z_SNES_GAME_PAK_LICENSE_COCONUTS 11
|
91
|
+
#define Z_SNES_GAME_PAK_LICENSE_RAGE_SOFTWARE 12
|
92
|
+
#define Z_SNES_GAME_PAK_LICENSE_TECHNOS 14
|
93
|
+
#define Z_SNES_GAME_PAK_LICENSE_MEBIO_SOFTWARE 15
|
94
|
+
#define Z_SNES_GAME_PAK_LICENSE_GREMLIN_GRAPHICS 18
|
95
|
+
#define Z_SNES_GAME_PAK_LICENSE_ELECTRONIC_ARTS 19
|
96
|
+
#define Z_SNES_GAME_PAK_LICENSE_COBRA_TEAM 21
|
97
|
+
#define Z_SNES_GAME_PAK_LICENSE_HUMAN_FIELD 22
|
98
|
+
#define Z_SNES_GAME_PAK_LICENSE_KOEI 23
|
99
|
+
#define Z_SNES_GAME_PAK_LICENSE_HUDSON_SOFT 24
|
100
|
+
#define Z_SNES_GAME_PAK_LICENSE_YANOMAN 26
|
101
|
+
#define Z_SNES_GAME_PAK_LICENSE_TECMO 28
|
102
|
+
#define Z_SNES_GAME_PAK_LICENSE_OPEN_SYSTEM 30
|
103
|
+
#define Z_SNES_GAME_PAK_LICENSE_VIRGIN_GAMES 31
|
104
|
+
#define Z_SNES_GAME_PAK_LICENSE_KSS 32
|
105
|
+
#define Z_SNES_GAME_PAK_LICENSE_SUNSOFT 33
|
106
|
+
#define Z_SNES_GAME_PAK_LICENSE_POW 34
|
107
|
+
#define Z_SNES_GAME_PAK_LICENSE_MICRO_WORLD 35
|
108
|
+
#define Z_SNES_GAME_PAK_LICENSE_ENIX 38
|
109
|
+
#define Z_SNES_GAME_PAK_LICENSE_LORICIEL_ELECTRO_BRAIN 39
|
110
|
+
#define Z_SNES_GAME_PAK_LICENSE_KEMCO 40
|
111
|
+
#define Z_SNES_GAME_PAK_LICENSE_SETA 41
|
112
|
+
#define Z_SNES_GAME_PAK_LICENSE_VISIT 45
|
113
|
+
#define Z_SNES_GAME_PAK_LICENSE_CARROZZERIA 49
|
114
|
+
#define Z_SNES_GAME_PAK_LICENSE_DYNAMIC 50
|
115
|
+
#define Z_SNES_GAME_PAK_LICENSE_NINTENDO 51
|
116
|
+
#define Z_SNES_GAME_PAK_LICENSE_MAGIFACT 52
|
117
|
+
#define Z_SNES_GAME_PAK_LICENSE_HECT 53
|
118
|
+
#define Z_SNES_GAME_PAK_LICENSE_EMPIRE_SOFTWARE 60
|
119
|
+
#define Z_SNES_GAME_PAK_LICENSE_LORICIEL 61
|
120
|
+
#define Z_SNES_GAME_PAK_LICENSE_SEIKA 64
|
121
|
+
#define Z_SNES_GAME_PAK_LICENSE_UBI_SOFT 65
|
122
|
+
#define Z_SNES_GAME_PAK_LICENSE_SYSTEM_3 70
|
123
|
+
#define Z_SNES_GAME_PAK_LICENSE_SPECTRUM_HOLOBYTE 71
|
124
|
+
#define Z_SNES_GAME_PAK_LICENSE_IREM 73
|
125
|
+
#define Z_SNES_GAME_PAK_LICENSE_RAYA_SYSTEMS_SCULPTURED_SOFTWARE 75
|
126
|
+
#define Z_SNES_GAME_PAK_LICENSE_RENOVATION_PRODUCTS 76
|
127
|
+
#define Z_SNES_GAME_PAK_LICENSE_MALIBU_GAMES_BLACK_PEARL 77
|
128
|
+
#define Z_SNES_GAME_PAK_LICENSE_US_GOLD 79
|
129
|
+
#define Z_SNES_GAME_PAK_LICENSE_ABSOLUTE_ENTERTAINMENT 80
|
130
|
+
#define Z_SNES_GAME_PAK_LICENSE_ACCLAIM 81
|
131
|
+
#define Z_SNES_GAME_PAK_LICENSE_ACTIVISION 82
|
132
|
+
#define Z_SNES_GAME_PAK_LICENSE_AMERICAN_SAMMY 83
|
133
|
+
#define Z_SNES_GAME_PAK_LICENSE_GAMETEK 84
|
134
|
+
#define Z_SNES_GAME_PAK_LICENSE_HI_TECH_EXPRESSIONS 85
|
135
|
+
#define Z_SNES_GAME_PAK_LICENSE_LJN_TOYS 86
|
136
|
+
#define Z_SNES_GAME_PAK_LICENSE_MINDSCAPE 90
|
137
|
+
#define Z_SNES_GAME_PAK_LICENSE_TRADEWEST 93
|
138
|
+
#define Z_SNES_GAME_PAK_LICENSE_AMERICAN_SOFTWORKS 95
|
139
|
+
#define Z_SNES_GAME_PAK_LICENSE_TITUS 96
|
140
|
+
#define Z_SNES_GAME_PAK_LICENSE_VIRGIN_INTERACTIVE_ENTERTAINMENT 97
|
141
|
+
#define Z_SNES_GAME_PAK_LICENSE_MAXIS 98
|
142
|
+
#define Z_SNES_GAME_PAK_LICENSE_OCEAN 103
|
143
|
+
#define Z_SNES_GAME_PAK_LICENSE_ELECTRONIC_ARTS 105
|
144
|
+
#define Z_SNES_GAME_PAK_LICENSE_LASER_BEAM 107
|
145
|
+
#define Z_SNES_GAME_PAK_LICENSE_ELITE 110
|
146
|
+
#define Z_SNES_GAME_PAK_LICENSE_ELECTRO_BRAIN 111
|
147
|
+
#define Z_SNES_GAME_PAK_LICENSE_INFOGRAMES 112
|
148
|
+
#define Z_SNES_GAME_PAK_LICENSE_INTERPLAY 113
|
149
|
+
#define Z_SNES_GAME_PAK_LICENSE_LUCASARTS 114
|
150
|
+
#define Z_SNES_GAME_PAK_LICENSE_PARKER_BROTHERS 115
|
151
|
+
#define Z_SNES_GAME_PAK_LICENSE_STORM 117
|
152
|
+
#define Z_SNES_GAME_PAK_LICENSE_THZ_SOFTWARE 120
|
153
|
+
#define Z_SNES_GAME_PAK_LICENSE_ACCOLADE 121
|
154
|
+
#define Z_SNES_GAME_PAK_LICENSE_TRIFFIX_ENTERTAINMENT 122
|
155
|
+
#define Z_SNES_GAME_PAK_LICENSE_MICROPROSE 124
|
156
|
+
#define Z_SNES_GAME_PAK_LICENSE_KEMCO 127
|
157
|
+
#define Z_SNES_GAME_PAK_LICENSE_MISAWA 128
|
158
|
+
#define Z_SNES_GAME_PAK_LICENSE_TEICHIO 129
|
159
|
+
#define Z_SNES_GAME_PAK_LICENSE_NAMCO 130
|
160
|
+
#define Z_SNES_GAME_PAK_LICENSE_LOZC 131
|
161
|
+
#define Z_SNES_GAME_PAK_LICENSE_KOEI 132
|
162
|
+
#define Z_SNES_GAME_PAK_LICENSE_TOKUMA_SHOTEN_INTERMEDIA 134
|
163
|
+
#define Z_SNES_GAME_PAK_LICENSE_DATAM_POLYSTAR 136
|
164
|
+
#define Z_SNES_GAME_PAK_LICENSE_BULLET_PROOF_SOFTWARE 139
|
165
|
+
#define Z_SNES_GAME_PAK_LICENSE_VIC_TOKAI 140
|
166
|
+
#define Z_SNES_GAME_PAK_LICENSE_CHARACTER_SOFT 142
|
167
|
+
#define Z_SNES_GAME_PAK_LICENSE_I_MAX 143
|
168
|
+
#define Z_SNES_GAME_PAK_LICENSE_TAKARA 144
|
169
|
+
#define Z_SNES_GAME_PAK_LICENSE_CHUN_SOFT 145
|
170
|
+
#define Z_SNES_GAME_PAK_LICENSE_VIDEO_SYSTEM 146
|
171
|
+
#define Z_SNES_GAME_PAK_LICENSE_BEC 147
|
172
|
+
#define Z_SNES_GAME_PAK_LICENSE_VARIE 149
|
173
|
+
#define Z_SNES_GAME_PAK_LICENSE_KANECO 151
|
174
|
+
#define Z_SNES_GAME_PAK_LICENSE_PACK_IN_VIDEO 153
|
175
|
+
#define Z_SNES_GAME_PAK_LICENSE_NICHIBUTSU 154
|
176
|
+
#define Z_SNES_GAME_PAK_LICENSE_TECMO 155
|
177
|
+
#define Z_SNES_GAME_PAK_LICENSE_IMAGINEER 156
|
178
|
+
#define Z_SNES_GAME_PAK_LICENSE_TELENET 160
|
179
|
+
#define Z_SNES_GAME_PAK_LICENSE_KONAMI 164
|
180
|
+
#define Z_SNES_GAME_PAK_LICENSE_K_AMUSEMENT_LEASING 165
|
181
|
+
#define Z_SNES_GAME_PAK_LICENSE_TAKARA 167
|
182
|
+
#define Z_SNES_GAME_PAK_LICENSE_TECHNOS_JAPAN 169
|
183
|
+
#define Z_SNES_GAME_PAK_LICENSE_JVC 170
|
184
|
+
#define Z_SNES_GAME_PAK_LICENSE_TOEI_ANIMATION 172
|
185
|
+
#define Z_SNES_GAME_PAK_LICENSE_TOHO 173
|
186
|
+
#define Z_SNES_GAME_PAK_LICENSE_NAMCO 175
|
187
|
+
#define Z_SNES_GAME_PAK_LICENSE_ASCII_ACTIVISON 177
|
188
|
+
#define Z_SNES_GAME_PAK_LICENSE_BANDAI_AMERICA 178
|
189
|
+
#define Z_SNES_GAME_PAK_LICENSE_ENIX 180
|
190
|
+
#define Z_SNES_GAME_PAK_LICENSE_HALKEN 182
|
191
|
+
#define Z_SNES_GAME_PAK_LICENSE_CULTURE_BRAIN 186
|
192
|
+
#define Z_SNES_GAME_PAK_LICENSE_SUNSOFT 187
|
193
|
+
#define Z_SNES_GAME_PAK_LICENSE_TOSHIBA_EMI 188
|
194
|
+
#define Z_SNES_GAME_PAK_LICENSE_SONY_IMAGESOFT 189
|
195
|
+
#define Z_SNES_GAME_PAK_LICENSE_SAMMY 191
|
196
|
+
#define Z_SNES_GAME_PAK_LICENSE_TAITO 192
|
197
|
+
#define Z_SNES_GAME_PAK_LICENSE_KEMCO 194
|
198
|
+
#define Z_SNES_GAME_PAK_LICENSE_SQUARE 195
|
199
|
+
#define Z_SNES_GAME_PAK_LICENSE_TOKUMA_SOFT 196
|
200
|
+
#define Z_SNES_GAME_PAK_LICENSE_DATA_EAST 197
|
201
|
+
#define Z_SNES_GAME_PAK_LICENSE_TONKIN_HOUSE 198
|
202
|
+
#define Z_SNES_GAME_PAK_LICENSE_KOEI 200
|
203
|
+
#define Z_SNES_GAME_PAK_LICENSE_KONAMI_USA 202
|
204
|
+
#define Z_SNES_GAME_PAK_LICENSE_NTVIC 203
|
205
|
+
#define Z_SNES_GAME_PAK_LICENSE_MELDAC 205
|
206
|
+
#define Z_SNES_GAME_PAK_LICENSE_PONY_CANYON 206
|
207
|
+
#define Z_SNES_GAME_PAK_LICENSE_SOTSU_AGENCY_SUNRISE 207
|
208
|
+
#define Z_SNES_GAME_PAK_LICENSE_DISCO_TAITO 208
|
209
|
+
#define Z_SNES_GAME_PAK_LICENSE_SOFEL 209
|
210
|
+
#define Z_SNES_GAME_PAK_LICENSE_QUEST 210
|
211
|
+
#define Z_SNES_GAME_PAK_LICENSE_SIGMA 211
|
212
|
+
#define Z_SNES_GAME_PAK_LICENSE_NAXAT 214
|
213
|
+
#define Z_SNES_GAME_PAK_LICENSE_CAPCOM 216
|
214
|
+
#define Z_SNES_GAME_PAK_LICENSE_BANPRESTO 217
|
215
|
+
#define Z_SNES_GAME_PAK_LICENSE_TOMY 218
|
216
|
+
#define Z_SNES_GAME_PAK_LICENSE_ACCLAIM 219
|
217
|
+
#define Z_SNES_GAME_PAK_LICENSE_NCS 221
|
218
|
+
#define Z_SNES_GAME_PAK_LICENSE_HUMAN_ENTERTAINMENT 222
|
219
|
+
#define Z_SNES_GAME_PAK_LICENSE_ALTRON 223
|
220
|
+
#define Z_SNES_GAME_PAK_LICENSE_JALECO 224
|
221
|
+
#define Z_SNES_GAME_PAK_LICENSE_YUTAKA 226
|
222
|
+
#define Z_SNES_GAME_PAK_LICENSE_T_AND_ESOFT 228
|
223
|
+
#define Z_SNES_GAME_PAK_LICENSE_EPOCH 229
|
224
|
+
#define Z_SNES_GAME_PAK_LICENSE_ATHENA 231
|
225
|
+
#define Z_SNES_GAME_PAK_LICENSE_ASMIK 232
|
226
|
+
#define Z_SNES_GAME_PAK_LICENSE_NATSUME 233
|
227
|
+
#define Z_SNES_GAME_PAK_LICENSE_KING_RECORDS 234
|
228
|
+
#define Z_SNES_GAME_PAK_LICENSE_ATLUS 235
|
229
|
+
#define Z_SNES_GAME_PAK_LICENSE_SONY_MUSIC_ENTERTAINMENT 236
|
230
|
+
#define Z_SNES_GAME_PAK_LICENSE_IGS 238
|
231
|
+
#define Z_SNES_GAME_PAK_LICENSE_MOTOWN_SOFTWARE 241
|
232
|
+
#define Z_SNES_GAME_PAK_LICENSE_LEFT_FIELD_ENTERTAINMENT 242
|
233
|
+
#define Z_SNES_GAME_PAK_LICENSE_BEAM_SOFTWARE 243
|
234
|
+
#define Z_SNES_GAME_PAK_LICENSE_TEC_MAGIK 244
|
235
|
+
#define Z_SNES_GAME_PAK_LICENSE_CYBERSOFT 249
|
236
|
+
#define Z_SNES_GAME_PAK_LICENSE_HUDSON_SOFT 255
|
237
|
+
|
238
|
+
#endif /* _Z_hardware_storage_medium_ROM_cartridge_SNES_Game_Pak_H_ */
|