zemu 0.1.0
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- checksums.yaml +7 -0
- data/lib/zemu/config.rb +312 -0
- data/lib/zemu/instance.rb +179 -0
- data/lib/zemu.rb +172 -0
- data/src/debug.c +118 -0
- data/src/debug.h +30 -0
- data/src/external/Z/API/Z/ABIs/generic/allocator.h +36 -0
- data/src/external/Z/API/Z/ABIs/generic/cipher.h +47 -0
- data/src/external/Z/API/Z/ABIs/generic/data codec.h +33 -0
- data/src/external/Z/API/Z/ABIs/generic/emulation.h +103 -0
- data/src/external/Z/API/Z/ABIs/generic/hash function.h +33 -0
- data/src/external/Z/API/Z/ABIs/generic/module.h +33 -0
- data/src/external/Z/API/Z/ABIs/generic/wave codec.h +40 -0
- data/src/external/Z/API/Z/classes/base/InitializerList.hpp +34 -0
- data/src/external/Z/API/Z/classes/base/OpaqueFunctionPointer.hpp +26 -0
- data/src/external/Z/API/Z/classes/base/OpaqueMemberFunctionPointer.hpp +26 -0
- data/src/external/Z/API/Z/classes/base/Pair.hpp +46 -0
- data/src/external/Z/API/Z/classes/base/Range.hpp +111 -0
- data/src/external/Z/API/Z/classes/base/SizedString.hpp +66 -0
- data/src/external/Z/API/Z/classes/base/Status.hpp +89 -0
- data/src/external/Z/API/Z/classes/base/Symbol.hpp +39 -0
- data/src/external/Z/API/Z/classes/base/Tuple.hpp +111 -0
- data/src/external/Z/API/Z/classes/base/Value2D.hpp +389 -0
- data/src/external/Z/API/Z/classes/base/Value3D.hpp +368 -0
- data/src/external/Z/API/Z/classes/buffering/RingBuffer.hpp +93 -0
- data/src/external/Z/API/Z/classes/buffering/TripleBuffer.hpp +68 -0
- data/src/external/Z/API/Z/classes/functional/Functor.hpp +265 -0
- data/src/external/Z/API/Z/classes/functional/MemberFunction.hpp +98 -0
- data/src/external/Z/API/Z/classes/functional/ObjectMemberFunction.hpp +172 -0
- data/src/external/Z/API/Z/classes/functional/ObjectSelector.hpp +219 -0
- data/src/external/Z/API/Z/classes/functional/Selector.hpp +146 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/AABB.hpp +81 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/AABR.hpp +685 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Box.hpp +219 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Circle.hpp +80 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Line2D.hpp +93 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Line3D.hpp +80 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Rectangle.hpp +675 -0
- data/src/external/Z/API/Z/classes/mathematics/geometry/euclidean/Sphere.hpp +0 -0
- data/src/external/Z/API/Z/classes/memory/Shared.hpp +90 -0
- data/src/external/Z/API/Z/constants/base.h +35 -0
- data/src/external/Z/API/Z/constants/chemical elements.h +6385 -0
- data/src/external/Z/API/Z/constants/numbers.h +963 -0
- data/src/external/Z/API/Z/constants/version.h +15 -0
- data/src/external/Z/API/Z/formats/character set/ASCII.h +158 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP437.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP737.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP775.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP850.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP852.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP855.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP857.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP858.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP860.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP861.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP862.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP863.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP864.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP865.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP866.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP869.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP872.h +159 -0
- data/src/external/Z/API/Z/formats/character set/DOS CP874.h +159 -0
- data/src/external/Z/API/Z/formats/character set/Unicode.h +30119 -0
- data/src/external/Z/API/Z/formats/data model/I16LP32.h +19 -0
- data/src/external/Z/API/Z/formats/data model/ILP32.h +19 -0
- data/src/external/Z/API/Z/formats/data model/ILP64.h +19 -0
- data/src/external/Z/API/Z/formats/data model/IP16L32.h +19 -0
- data/src/external/Z/API/Z/formats/data model/LLP64.h +19 -0
- data/src/external/Z/API/Z/formats/data model/LP32.h +19 -0
- data/src/external/Z/API/Z/formats/data model/LP64.h +19 -0
- data/src/external/Z/API/Z/formats/data model/SILP64.h +19 -0
- data/src/external/Z/API/Z/formats/file system/FAT12.h +61 -0
- data/src/external/Z/API/Z/formats/floating-point/IEEE 754.h +141 -0
- data/src/external/Z/API/Z/formats/floating-point/x87.h +74 -0
- data/src/external/Z/API/Z/formats/image/ICNS.h +39 -0
- data/src/external/Z/API/Z/formats/keymap/Mac OS.h +284 -0
- data/src/external/Z/API/Z/formats/keymap/Z.h +141 -0
- data/src/external/Z/API/Z/formats/multimedia/Creative Voice.h +106 -0
- data/src/external/Z/API/Z/formats/multimedia/Microsoft Wave.h +49 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/ACH.h +44 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/FRZ.h +54 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/PRG.h +33 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SEM.h +46 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SIT.h +34 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SNA.h +117 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SNP.h +37 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/SP.h +62 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/Z80.h +117 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/ZX.h +56 -0
- data/src/external/Z/API/Z/formats/snapshot/machine/computer/ZX Spectrum/ZX82.h +70 -0
- data/src/external/Z/API/Z/formats/storage medium image/NES Game Pak/UNIF.h +26 -0
- data/src/external/Z/API/Z/formats/storage medium image/NES Game Pak/iNES.h +76 -0
- data/src/external/Z/API/Z/formats/storage medium image/audio/TAP.h +25 -0
- data/src/external/Z/API/Z/formats/storage medium image/audio/TZX.h +1185 -0
- data/src/external/Z/API/Z/formats/storage medium image/audio/Warajevo TAP.h +32 -0
- data/src/external/Z/API/Z/formats/storage medium image/floppy disk/FDI.h +45 -0
- data/src/external/Z/API/Z/functions/base/Z2D.h +583 -0
- data/src/external/Z/API/Z/functions/base/Z3D.h +712 -0
- data/src/external/Z/API/Z/functions/base/ZRange.h +137 -0
- data/src/external/Z/API/Z/functions/base/all.h +16 -0
- data/src/external/Z/API/Z/functions/base/casting.hpp +37 -0
- data/src/external/Z/API/Z/functions/base/character.h +38 -0
- data/src/external/Z/API/Z/functions/base/constructors.h +326 -0
- data/src/external/Z/API/Z/functions/base/structure.hpp +26 -0
- data/src/external/Z/API/Z/functions/base/type.hpp +60 -0
- data/src/external/Z/API/Z/functions/base/value.h +1901 -0
- data/src/external/Z/API/Z/functions/base/value.hpp +112 -0
- data/src/external/Z/API/Z/functions/buffering/ZRingBuffer.h +85 -0
- data/src/external/Z/API/Z/functions/buffering/ZTripleBuffer.h +65 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/Z2DLine.h +179 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/Z3DLine.h +168 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZAABB.h +361 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZAABR.h +1081 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZBox.h +340 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZCircle.h +142 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZRectangle.h +1267 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/ZSphere.h +156 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/all.h +18 -0
- data/src/external/Z/API/Z/functions/mathematics/geometry/euclidean/constructors.h +620 -0
- data/src/external/Z/API/Z/functions/time/date.h +29 -0
- data/src/external/Z/API/Z/hardware/CPU/architecture/6502.h +90 -0
- data/src/external/Z/API/Z/hardware/CPU/architecture/Z80.h +245 -0
- data/src/external/Z/API/Z/hardware/CPU/architecture/i4004.h +37 -0
- data/src/external/Z/API/Z/hardware/PSG/General Instrument/AY-3-891x.h +180 -0
- data/src/external/Z/API/Z/hardware/VDC/Ricoh/RP2C0x.h +625 -0
- data/src/external/Z/API/Z/hardware/bus/AGP.h +24 -0
- data/src/external/Z/API/Z/hardware/bus/USB.h +510 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/Inves Spectrum +.h +47 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/Pentagon.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/Scorpion.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum + 128K.h +158 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum +.h +82 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum +2.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum +2A.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum +3.h +13 -0
- data/src/external/Z/API/Z/hardware/machine/model/computer/ZX Spectrum/ZX Spectrum.h +109 -0
- data/src/external/Z/API/Z/hardware/machine/model/console/Nintendo Entertainment System/NES-001 (NTSC).h +29 -0
- data/src/external/Z/API/Z/hardware/machine/model/console/Nintendo Entertainment System/NES-001 (PAL).h +29 -0
- data/src/external/Z/API/Z/hardware/machine/platform/computer/ZX Spectrum.h +405 -0
- data/src/external/Z/API/Z/hardware/machine/platform/console/Game Boy.h +49 -0
- data/src/external/Z/API/Z/hardware/machine/platform/console/Nintendo Entertainment System.h +350 -0
- data/src/external/Z/API/Z/hardware/storage medium/ROM cartridge/SNES Game Pak.h +238 -0
- data/src/external/Z/API/Z/inspection/C/completion.h +178 -0
- data/src/external/Z/API/Z/inspection/C/modules/C11.h +41 -0
- data/src/external/Z/API/Z/inspection/C/modules/C18.h +13 -0
- data/src/external/Z/API/Z/inspection/C/modules/C89.h +19 -0
- data/src/external/Z/API/Z/inspection/C/modules/C90.h +13 -0
- data/src/external/Z/API/Z/inspection/C/modules/C94.h +15 -0
- data/src/external/Z/API/Z/inspection/C/modules/C99.h +29 -0
- data/src/external/Z/API/Z/inspection/C/modules/KR C.h +19 -0
- data/src/external/Z/API/Z/inspection/C++/completion.h +512 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++03.h +15 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++11.h +80 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++14.h +26 -0
- data/src/external/Z/API/Z/inspection/C++/modules/C++17.h +55 -0
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- data/src/external/Z/API/Z/inspection/C++/modules/C++89.h +13 -0
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- data/src/external/Z/API/Z/inspection/C++.h +78 -0
- data/src/external/Z/API/Z/inspection/C.h +79 -0
- data/src/external/Z/API/Z/inspection/CPU/completion.h +56 -0
- data/src/external/Z/API/Z/inspection/CPU/detection.h +714 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/6502.h +25 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/AArch32.h +32 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/AArch64.h +32 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/Z80.h +26 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/x86-32.h +31 -0
- data/src/external/Z/API/Z/inspection/CPU/modules/x86-64.h +312 -0
- data/src/external/Z/API/Z/inspection/CPU.h +209 -0
- data/src/external/Z/API/Z/inspection/OS/completion.h +36 -0
- data/src/external/Z/API/Z/inspection/OS/detection.h +768 -0
- data/src/external/Z/API/Z/inspection/OS/modules/Linux.h +22 -0
- data/src/external/Z/API/Z/inspection/OS/modules/MS-DOS.h +16 -0
- data/src/external/Z/API/Z/inspection/OS/modules/Mac OS X.h +23 -0
- data/src/external/Z/API/Z/inspection/OS/modules/Windows.h +19 -0
- data/src/external/Z/API/Z/inspection/OS/modules/iPhone OS.h +23 -0
- data/src/external/Z/API/Z/inspection/OS.h +236 -0
- data/src/external/Z/API/Z/inspection/Objective-C/completion.h +8 -0
- data/src/external/Z/API/Z/inspection/Objective-C/modules/Objective-C v1.0.h +11 -0
- data/src/external/Z/API/Z/inspection/Objective-C/modules/Objective-C v2.0.h +15 -0
- data/src/external/Z/API/Z/inspection/Objective-C.h +51 -0
- data/src/external/Z/API/Z/inspection/Z.h +19 -0
- data/src/external/Z/API/Z/inspection/build.h +22 -0
- data/src/external/Z/API/Z/inspection/character set.h +66 -0
- data/src/external/Z/API/Z/inspection/compiler/completion.h +2885 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/Apple LLVM.h +26 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/Clang.h +1664 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/GCC.h +1366 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/SCCZ80.h +473 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/Visual C++.h +606 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/cc65.h +529 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/generic.h +13 -0
- data/src/external/Z/API/Z/inspection/compiler/modules/template.h +650 -0
- data/src/external/Z/API/Z/inspection/compiler.h +299 -0
- data/src/external/Z/API/Z/inspection/data model/completion.h +128 -0
- data/src/external/Z/API/Z/inspection/data model/deduction.h +9 -0
- data/src/external/Z/API/Z/inspection/data model/detection.h +45 -0
- data/src/external/Z/API/Z/inspection/data model.h +362 -0
- data/src/external/Z/API/Z/inspection/floating-point/completion.h +50 -0
- data/src/external/Z/API/Z/inspection/floating-point.h +324 -0
- data/src/external/Z/API/Z/inspection/language.h +163 -0
- data/src/external/Z/API/Z/inspection/platform/detection.h +9 -0
- data/src/external/Z/API/Z/inspection/platform.h +29 -0
- data/src/external/Z/API/Z/keys/C++.h +27 -0
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- data/src/external/Z/API/Z/keys/Objective-C.h +17 -0
- data/src/external/Z/API/Z/keys/chemistry.h +26 -0
- data/src/external/Z/API/Z/keys/compiler.h +178 -0
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- data/src/external/Z/API/Z/keys/layout.h +20 -0
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- data/src/external/Z/API/Z/keys/mathematics/number.h +21 -0
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- data/src/external/Z/API/Z/keys/platform.h +87 -0
- data/src/external/Z/API/Z/keys/program.h +39 -0
- data/src/external/Z/API/Z/keys/science/chemical elements.h +200 -0
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- data/src/external/Z/API/Z/macros/key.h +20 -0
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- data/src/external/Z/API/Z/network/3/IP.h +36 -0
- data/src/external/Z/API/Z/network/4/TCP.h +24 -0
- data/src/external/Z/API/Z/network/4/UDP.h +26 -0
- data/src/external/Z/API/Z/network/7/ED2K.h +104 -0
- data/src/external/Z/API/Z/network/7/HTTP.h +100 -0
- data/src/external/Z/API/Z/traits/SelectType.hpp +71 -0
- data/src/external/Z/API/Z/traits/TernaryType.hpp +20 -0
- data/src/external/Z/API/Z/traits/Type.hpp +4516 -0
- data/src/external/Z/API/Z/traits/TypeCount.hpp +52 -0
- data/src/external/Z/API/Z/traits/TypeList.hpp +376 -0
- data/src/external/Z/API/Z/traits/base.hpp +19 -0
- data/src/external/Z/API/Z/traits/filtering.hpp +30 -0
- data/src/external/Z/API/Z/traits/mathematics.hpp +48 -0
- data/src/external/Z/API/Z/types/arguments.h +19 -0
- data/src/external/Z/API/Z/types/base.h +1655 -0
- data/src/external/Z/API/Z/types/base.hpp +169 -0
- data/src/external/Z/API/Z/types/buffering.h +27 -0
- data/src/external/Z/API/Z/types/mathematics.h +135 -0
- data/src/external/Z/API/Z/types/time.h +23 -0
- data/src/external/Z/COPYING.LESSER +165 -0
- data/src/external/Z/development/Qt Creator/Z.pro +253 -0
- data/src/external/Z/distribution/CocoaPods/Zeta.podspec +18 -0
- data/src/external/Z/distribution/Gentoo Linux/Zeta-0.1.ebuild +22 -0
- data/src/external/Z/distribution/Gentoo Linux/metadata.xml +8 -0
- data/src/external/Z/distribution/Homebrew/Zeta.rb +11 -0
- data/src/external/z80/API/emulation/CPU/Z80.h +201 -0
- data/src/external/z80/README.md +229 -0
- data/src/external/z80/building/premake4.lua +33 -0
- data/src/external/z80/development/Xcode/Z80.xcodeproj/project.pbxproj +520 -0
- data/src/external/z80/sources/Z80.c +1660 -0
- data/src/interrupt.c +6 -0
- data/src/interrupt.h +3 -0
- data/src/io.c.erb +115 -0
- data/src/io.h.erb +18 -0
- data/src/main.c +69 -0
- data/src/memory.c.erb +43 -0
- data/src/memory.h.erb +9 -0
- metadata +329 -0
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/* Z Kit - formats/storage medium image/audio/TZX.h
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_____ _______________
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/_ /_/ -_/_ _/ _ |
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/____/\___/ /__//___/_| Kit
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Copyright (C) Tomaz Kac.
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Copyright (C) Martijn van der Heide.
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Copyright (C) Ramsoft.
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Copyright (C) 2006-2018 Manuel Sainz de Baranda y Goñi.
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Released under the terms of the GNU Lesser General Public License v3.
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.------------------------------------------------------------------------------.
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| Extensions: tzx, cdt |
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| Endianness: Little |
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| Created by: Tomaz Kac |
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| Used by: Many programs |
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| Reference: http://www.worldofspectrum.org/TZXformat.html |
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| |
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| 1) Introduction |
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| --------------- |
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| |
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| TZX is a file format designed to preserve all (hopefully) of the tapes with |
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| turbo or custom loading routines. Even though some of the newer and smarter |
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| emulators can find most of the information about the loader from the code |
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| itself, this isn't possible if you want to save the file to tape, or to a |
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| real ZX Spectrum. With all this information in the file, the emulators don't |
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| have to bother with finding out the timings and other things. |
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| |
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| This file format is explicitly targeted to the ZX Spectrum compatible |
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| computers only. Specialized versions of the TZX format have been defined for |
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| other machines too, e.g. the Amstrad CPC and Commodore 64, but they are now |
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| available as distinct file formats with other filename extensions. |
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| |
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| If you're looking for TZX files, you can find an extensive collection at |
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| Martijn van der Heide's 'World of Spectrum': http://www.worldofspectrum.org |
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| |
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| The format was first started off by Tomaz Kac who was maintainer until |
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| revision 1.13, and then passed to Martijn v.d. Heide. After that, Ramsoft |
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| were the maintainers for a brief period during which the v1.20 revision was |
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| put together. If you have any questions about the format, visit the forums |
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| at World of Spectrum and ask. |
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| |
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| The default format file extension is "TZX" and hopefully this won't have to |
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| change in the future. Amstrad CPC files should use the extension "CDT" to |
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| distinguish them from the ZX Spectrum files. |
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| |
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| 2) Rules and definitions |
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| ------------------------ |
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| |
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| - Any value requiring more than one byte is stored in little endian-format. |
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| |
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| - All unused bits should be set to zero. |
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| |
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| - The timings are given in Z80 clock cycles unless otherwise stated. |
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| 1 cycle = (1 / 3500000) s |
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| |
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| - All ASCII texts use the ISO 8859-1 (Latin 1) encoding; some of them can |
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| have several lines, which should be separated by ASCII code 0Dh. |
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| |
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| - You might interpret 'wave' as --__ or __--, and 'pulse' as -- or __. |
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| |
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| - The values in brackets are the default values that are used in the ROM |
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| routines of the machine. Curly {} for the ZX Spectrum and square [] for |
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| the Commodore 64. |
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| |
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| - If there is no pause between two data blocks then the second one should |
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| follow immediately; not even so much as one CPU cycle between them. |
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| |
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| - This document refers to 'HIGH' and 'LOW' pulse levels. Whether this is |
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| implemented as EAR=1 and EAR=0 respectively or the other way around is not |
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| important, as long as it is done consistently. |
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| |
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| - The 'current pulse level' after playing the blocks ID 10,11,12,13,14 or 19 |
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| is the opposite of the last pulse level played, so that a subsequent pulse |
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| will produce an edge. |
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| |
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| - A 'Pause' block consists of a LOW pulse level of some duration. |
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| To ensure that the last edge produced is properly finished there should be |
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| at least 1ms pause of the opposite level and only after that the pulse |
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| should go to LOW. At the end of a 'Pause' block the 'current pulse level' |
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| is low (note that the first pulse will therefore not immediately produce |
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| an edge). A 'Pause' block of zero duration is completely ignored, so the |
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| 'current pulse level' will NOT change in this case. This also applies to |
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| 'Data' blocks that have some pause duration included in them. |
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| |
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| - An emulator should put the 'current pulse level' to LOW when starting to |
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| play a TZX file, either from the start or from a certain position. The |
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| writer of a TZX file should ensure that the 'current pulse level' is |
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| well-defined in every sequence of blocks where this is important, i.e. in |
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| any sequence that includes a 'Direct recording' block, or that depends on |
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| edges generated by 'Pause' blocks. The recommended way of doing this is to |
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| include a Pause after each sequence of blocks. |
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| |
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| - General extension rule: ALL custom blocks that will be added after v1.10 |
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| will contain the size of the block in the first 4 bytes (this size does |
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| not include these 4 bytes). This should enable programs that can only |
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| handle older versions to skip that block. |
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| |
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| 3) Fields common to more than 1 type of block |
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| --------------------------------------------- |
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| |
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| block_size |
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| The size (in bytes) of the whole block (without this field). |
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| |
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| data |
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| Data as in .TAP files. |
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| |
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| data_size |
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| The size in bytes of the data following this field. |
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| |
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| general_purpose.data_bit_order |
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| The order in which the bits of the data bytes must be played. |
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| |
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| last_byte_bit_count |
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| Bits used in the last byte of the data (the remaining ones should be 0). |
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| e.g. if this is 6, then the bits used "X" in the last byte are: XXXXXX00, |
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| where MSb is the leftmost bit and LSb is the rightmost bit. |
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| |
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| pause_duration_ms |
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| The duration of the period of silence after block playback in milliseconds |
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| (usually 1000). |
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| |
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| xor_checksum_bit |
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| The XOR checksum (if applicable, i.e. if different than FFh) is a XOR of |
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| all bits in the data byte XORed with the value in this field as the start |
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| value. |
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| |
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| 4) Version history |
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| ------------------ |
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| |
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| v1.20 (2006-12-19) |
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| |
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| - The following blocks have been deprecated and should not appear in TZX |
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| files v1.20 and above: 16h, 17h, 34h, 40h. Their IDs are now reserved. |
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| All Custom information (block ID 35h) types standardized up to v1.13 are |
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| now deprecated. |
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| - The following new blocks have been introduced: 18h, 19h, 2Bh. |
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| Newly added blocks follow the general extension rule. |
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| - Added new entries to the hardware ID list: 00h/1Eh-2Dh, 01h/12h-17h, |
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| 02h/06h-0Ah, 03h/06h-0Ch, 06h/03h, 0Bh/03h, 10h/00h-03h. |
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| |
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| v1.13 (1998-11-02) |
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| |
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| - The following new blocks have been introduced: 16h, 17h. |
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| - Added new entries to the hardware ID list: 00h/1Ch,1Dh. |
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| |
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| v1.12 |
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| |
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| - Added the following fields to the block ID 32h: 05h-08h. |
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| - Added two new types of 'Custom Information' (ID 35h) block: |
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| 'ZX-Edit document' - for .ZED files generated by the great ZX-Editor! |
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| 'Picture' - for .GIF and .JPEG (.JPG) pictures. |
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| - Added new entries to the hardware ID list: 00h/1Ah,1Bh. |
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| |
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| v1.10 |
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| |
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| - The following new blocks have been introduced: 24h, 25h, 26h, 27h, 28h, |
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| 40h. |
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| - Allowed multiple lines in the block ID 32h. Also added field 04h. |
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| - First three types of 'Custom information' (ID 35h) block standardized: |
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| 'POKEs', 'Instructions' and 'Screen'. |
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| |
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| v1.02 |
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| |
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| - Added new entries to the hardware ID list: 00h/15h-19h. |
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| |
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| v1.01 |
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| |
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| - The Length of ASCII content ID in 'Custom Information' (ID 35h) block |
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| should be 16 and not 15 bytes - even Tomaz Kac doesn't remember if it |
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| concerns only documentation or also the implementation; to be sure |
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| consider the block ID 35h as newly added in v1.01. |
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| |
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| v1.00 |
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| |
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| - Initial version. |
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'-----------------------------------------------------------------------------*/
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#ifndef _Z_formats_storage_medium_image_audio_TZX_H_
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#define _Z_formats_storage_medium_image_audio_TZX_H_
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#include <Z/types/base.h>
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/* MARK: - File Header
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.------------------------------------------------------------------------------.
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| The file is identified with the first 8 bytes being 'ZXTape!' plus the EOF |
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| byte 26 (1Ah). This is followed by two bytes containing the major and minor |
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| version numbers. |
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| |
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| To be able to use a TZX file, your program must be able to handle files of |
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| at least its major version number. If your program can handle (say) version |
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| 1.05 and you encounter a file with version number 1.06, your program must be |
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| able to handle it, even if it cannot handle all the data in the file. |
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| |
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| Then the main body of the file follows. It consists of a mixture of blocks, |
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| each preceded and identified by an ID byte. |
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'-----------------------------------------------------------------------------*/
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Z_DEFINE_STRICT_STRUCTURE (
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zuint8 signature[7]; /* 'ZXTape!' */
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zuint8 eof_marker; /* 1Ah */
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zuint8 major_version;
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zuint8 minor_version;
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) ZTZXHeader;
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/* MARK: - Block ID */
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typedef zuint8 ZTZXBlockID;
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#define Z_TZX_BLOCK_ID_STANDARD_SPEED_DATA 0x10
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#define Z_TZX_BLOCK_ID_TURBO_SPEED_DATA 0x11
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#define Z_TZX_BLOCK_ID_PURE_TONE 0x12
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#define Z_TZX_BLOCK_ID_PULSE_SEQUENCE 0x13
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#define Z_TZX_BLOCK_ID_PURE_DATA 0x14
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#define Z_TZX_BLOCK_ID_DIRECT_RECORDING 0x15
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#define Z_TZX_BLOCK_ID_C64_ROM_TYPE_DATA 0x16 /* Added in v1.13, deprecated in v1.20 */
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#define Z_TZX_BLOCK_ID_C64_TURBO_TAPE_DATA 0x17 /* Added in v1.13, deprecated in v1.20 */
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#define Z_TZX_BLOCK_ID_CSW_RECORDING 0x18 /* Added in v1.20 */
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#define Z_TZX_BLOCK_ID_GENERALIZED_DATA 0x19 /* Added in v1.20 */
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#define Z_TZX_BLOCK_ID_PAUSE 0x20
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#define Z_TZX_BLOCK_ID_GROUP_START 0x21
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#define Z_TZX_BLOCK_ID_GROUP_END 0x22
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#define Z_TZX_BLOCK_ID_JUMP 0x23
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#define Z_TZX_BLOCK_ID_LOOP_START 0x24 /* Added in v1.10 */
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#define Z_TZX_BLOCK_ID_LOOP_END 0x25 /* Added in v1.10 */
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#define Z_TZX_BLOCK_ID_CALL_SEQUENCE 0x26 /* Added in v1.10 */
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#define Z_TZX_BLOCK_ID_RETURN 0x27 /* Added in v1.10 */
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#define Z_TZX_BLOCK_ID_SELECT 0x28 /* Added in v1.10 */
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#define Z_TZX_BLOCK_ID_STOP_IF_48K 0x2A
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#define Z_TZX_BLOCK_ID_SET_SIGNAL_LEVEL 0x2B /* Added in v1.20 */
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#define Z_TZX_BLOCK_ID_SECTION_DESCRIPTION 0x30
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#define Z_TZX_BLOCK_ID_MESSAGE 0x31
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#define Z_TZX_BLOCK_ID_INFORMATION 0x32
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#define Z_TZX_BLOCK_ID_HARDWARE_INFORMATION 0x33
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#define Z_TZX_BLOCK_ID_EMULATION_INFORMATION 0x34 /* Deprecated in v1.20 */
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#define Z_TZX_BLOCK_ID_CUSTOM_INFORMATION 0x35 /* "Added" in v1.01, deprecated in v1.20 */
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#define Z_TZX_BLOCK_ID_SNAPSHOT 0x40 /* Added in v1.10, deprecated in v1.20 */
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#define Z_TZX_BLOCK_ID_GLUE 0x5A
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+
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/* MARK: - ID 10h - Standard Speed Data
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240
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.------------------------------------------------------------------------------.
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241
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| This block must be played using the standard Spectrum ROM timings (see the |
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| values in curly brackets in block ID 11). The initial pilot tone consists in |
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| 8063 pulses if the first data byte (flag byte) is < 128, 3223 otherwise. |
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| This block can be used for the ROM loading routines and for custom loading |
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| routines that use the same timings as ROM ones do. |
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'-----------------------------------------------------------------------------*/
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247
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+
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248
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Z_DEFINE_STRICT_STRUCTURE (
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249
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zuint16 pause_duration_ms;
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250
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zuint16 data_size;
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251
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Z_FLEXIBLE_ARRAY_MEMBER(zuint8 data[];)
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252
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+
) ZTZXStandardSpeedData;
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253
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+
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254
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/* MARK: - ID 11h - Turbo Speed Data
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255
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.------------------------------------------------------------------------------.
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256
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| This block is very similar to the normal TAP block but with some additional |
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257
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| information on the timings and other important differences. The same tape |
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258
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| encoding is used as for the standard speed data block. If a block should use |
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259
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| some non-standard sync or pilot tones (i.e. all sorts of protection schemes) |
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260
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| then use the next three blocks to describe it. |
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261
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+
'-----------------------------------------------------------------------------*/
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262
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+
|
263
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+
Z_DEFINE_STRICT_STRUCTURE (
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264
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+
zuint16 cycles_per_pilot_pulse; /* {2168} */
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265
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+
zuint16 cycles_per_sync_high_pulse; /* {667} */
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266
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+
zuint16 cycles_per_sync_low_pulse; /* {735} */
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267
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+
zuint16 cycles_per_bit_0_pulse; /* {855} */
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268
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+
zuint16 cycles_per_bit_1_pulse; /* {1710} */
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269
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+
zuint16 pilot_tone_pulse_count; /* {8063 header (flag < 128), 3223 data (flag >= 128)} */
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270
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+
zuint8 last_byte_bit_count;
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271
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+
zuint16 pause_duration_ms;
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272
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+
zuint8 data_size[3];
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273
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+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 data[];)
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274
|
+
) ZTZXTurboSpeedData;
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275
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+
|
276
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+
/* MARK: - ID 12h - Pure Tone
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277
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+
.----------------------------------------------------------------------------.
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278
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+
| This will produce a tone which is basically the same as the pilot tone in |
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279
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+
| the ID 10, ID 11 blocks. You can define how long the pulse is and how many |
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280
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+
| pulses are in the tone. |
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281
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+
'---------------------------------------------------------------------------*/
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282
|
+
|
283
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+
Z_DEFINE_STRICT_STRUCTURE (
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284
|
+
zuint16 cycles_per_pulse;
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285
|
+
zuint16 pulse_count;
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286
|
+
) ZTZXPureTone;
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287
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+
|
288
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+
/* MARK: - ID 13h - Pulse Sequence
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289
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+
.------------------------------------------------------------------------------.
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290
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+
| This will produce N pulses, each having its own timing. Up to 255 pulses can |
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291
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+
| be stored in this block; this is useful for non-standard sync tones used by |
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292
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+
| some protection schemes. |
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293
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+
'-----------------------------------------------------------------------------*/
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294
|
+
|
295
|
+
Z_DEFINE_STRICT_STRUCTURE (
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296
|
+
zuint8 pulse_count;
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297
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint16 pulse_cycles[];)
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298
|
+
) ZTZXPulseSequence;
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299
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+
|
300
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+
/* MARK: - ID 14h - Pure Data
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301
|
+
.------------------------------------------------------------------------------.
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302
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+
| This is the same as in the turbo loading data block (ID 11h), except that it |
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303
|
+
| has no pilot or sync pulses. |
|
304
|
+
'-----------------------------------------------------------------------------*/
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305
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+
|
306
|
+
Z_DEFINE_STRICT_STRUCTURE (
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307
|
+
zuint16 cycles_per_bit_0_pulse;
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308
|
+
zuint16 cycles_per_bit_1_pulse;
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309
|
+
zuint8 last_byte_bit_count;
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310
|
+
zuint16 pause_duration_ms;
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311
|
+
zuint8 data_size[3];
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312
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 data[];)
|
313
|
+
) ZTZXPureData;
|
314
|
+
|
315
|
+
/* MARK: - ID 15h - Direct Recording
|
316
|
+
.------------------------------------------------------------------------------.
|
317
|
+
| This block is used for tapes which have some parts in a format such that the |
|
318
|
+
| turbo loader block cannot be used. This is not like a VOC file, since the |
|
319
|
+
| information is much more compact. Each sample value is represented by one |
|
320
|
+
| bit only (0 for LOW, 1 for HIGH) which means that the block will be at most |
|
321
|
+
| 1/8 the size of the equivalent VOC. |
|
322
|
+
| |
|
323
|
+
| The 'current pulse level' after playing this type of block is the last level |
|
324
|
+
| played. |
|
325
|
+
| |
|
326
|
+
| When creating a block of this type please stick to the standard sampling |
|
327
|
+
| frequencies of 22050 or 44100 Hz (158 or 79 cycles per pulse). This will |
|
328
|
+
| ensure correct playback when using modern soundcards. |
|
329
|
+
| |
|
330
|
+
| If you can, don't use other sampling frequencies and only use this block if |
|
331
|
+
| you can not use any other one. |
|
332
|
+
'-----------------------------------------------------------------------------*/
|
333
|
+
|
334
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
335
|
+
zuint16 cycles_per_pulse;
|
336
|
+
zuint16 pause_duration_ms;
|
337
|
+
zuint8 last_byte_bit_count;
|
338
|
+
zuint8 data_size[3];
|
339
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 data[];)
|
340
|
+
) ZTZXDirectRecording;
|
341
|
+
|
342
|
+
/* MARK: - ID 16h - C64 ROM Type Data (Added in v1.13, deprecated in v1.20)
|
343
|
+
.------------------------------------------------------------------------------.
|
344
|
+
| This block was created to support the Commodore 64 standard ROM and similar |
|
345
|
+
| tape blocks. It is made so basically anything that uses two or four pulses |
|
346
|
+
| (which are the same in pairs) per bit can be written with it. |
|
347
|
+
| |
|
348
|
+
| The replay procedure looks like this: |
|
349
|
+
| |
|
350
|
+
| 1) Pilot Tone |
|
351
|
+
| 2) x1 sync wave |
|
352
|
+
| 3) For each byte in data: |
|
353
|
+
| 1) x8 bit waves (1 wave for each bit of the byte) |
|
354
|
+
| 2) x1 XOR wave (optional) |
|
355
|
+
| 3) x1 finish byte wave (except in the last byte) |
|
356
|
+
| 4) x1 finish data wave |
|
357
|
+
| 5) Trailing tone (optional) |
|
358
|
+
| 6) Pause |
|
359
|
+
| |
|
360
|
+
| Some explanation: |
|
361
|
+
| |
|
362
|
+
| - A wave consists of 2 pulses: first LOW then HIGH. |
|
363
|
+
| |
|
364
|
+
| - If the cycles of any pulse are 0 then the wave must be skipped. |
|
365
|
+
| This applies to DATA too. |
|
366
|
+
| |
|
367
|
+
| - Finish byte wave should be played after each byte EXCEPT last one. |
|
368
|
+
| |
|
369
|
+
| - Finish data wave should be ONLY played after last byte of data. |
|
370
|
+
| |
|
371
|
+
| - When all the data has finished there is an optional trailing tone, which |
|
372
|
+
| is standard for the repeated blocks in the Commodore 64 ROM Loader. |
|
373
|
+
'-----------------------------------------------------------------------------*/
|
374
|
+
|
375
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
376
|
+
zuint32 block_size;
|
377
|
+
zuint16 cycles_per_pilot_pulse; /* [616] */
|
378
|
+
zuint16 pilot_wave_count;
|
379
|
+
zuint16 cycles_per_sync_low_pulse; /* [1176] */
|
380
|
+
zuint16 cycles_per_sync_high_pulse; /* [896] */
|
381
|
+
zuint16 cycles_per_bit_0_low_pulse; /* [616] */
|
382
|
+
zuint16 cycles_per_bit_0_high_pulse; /* [896] */
|
383
|
+
zuint16 cycles_per_bit_1_low_pulse; /* [896] */
|
384
|
+
zuint16 cycles_per_bit_1_high_pulse; /* [616] */
|
385
|
+
zuint8 xor_checksum_bit;
|
386
|
+
zuint16 cycles_per_finish_byte_low_pulse; /* [1176] */
|
387
|
+
zuint16 cycles_per_finish_byte_high_pulse; /* [896] */
|
388
|
+
zuint16 cycles_per_finish_data_low_pulse; /* [1176] */
|
389
|
+
zuint16 cycles_per_finish_data_high_pulse; /* [616] */
|
390
|
+
zuint16 cycles_per_trailing_tone_pulse; /* [616] */
|
391
|
+
zuint16 trailing_tone_wave_count;
|
392
|
+
zuint8 last_byte_bit_count;
|
393
|
+
|
394
|
+
struct {Z_BIT_FIELD(8, 2) (
|
395
|
+
zuint8 unused :7,
|
396
|
+
zuint8 data_bit_order :1
|
397
|
+
)} general_purpose;
|
398
|
+
|
399
|
+
zuint16 pause_duration_ms;
|
400
|
+
zuint8 data_size[3];
|
401
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 data[];)
|
402
|
+
) ZTZXC64ROMTypeData;
|
403
|
+
|
404
|
+
#define Z_TZX_C64_XOR_CHECKSUM_BIT_START_WITH_0 0x00
|
405
|
+
#define Z_TZX_C64_XOR_CHECKSUM_BIT_START_WITH_1 0x01
|
406
|
+
#define Z_TZX_C64_XOR_CHECKSUM_BIT_NONE 0xFF
|
407
|
+
|
408
|
+
#define Z_TZX_C64_DATA_BIT_ORDER_LSB 0 /* LSB first */
|
409
|
+
#define Z_TZX_C64_DATA_BIT_ORDER_MSB 1 /* MSB first */
|
410
|
+
|
411
|
+
/* MARK: - ID 17h - C64 Turbo Tape Data (Added in v1.13, deprecated in v1.20)
|
412
|
+
.------------------------------------------------------------------------------.
|
413
|
+
| This block is made to support another type of encoding that is commonly used |
|
414
|
+
| by the Commodore 64. Most of the commercial software uses this encoding, |
|
415
|
+
| i.e. the pilot tone is not made from one type of wave only, but it is made |
|
416
|
+
| from actual data byte which is repeated many times. As the sync value |
|
417
|
+
| another, different, data byte is sent to signal the start of the data. The |
|
418
|
+
| data bits are made from ONE wave only and there is NO XOR checksum either. |
|
419
|
+
| The trailing byte is played one or more times AFTER the DATA has ended. |
|
420
|
+
| |
|
421
|
+
| The replay procedure looks like this: |
|
422
|
+
| |
|
423
|
+
| 1) Pilot bytes |
|
424
|
+
| 2) For each byte in data: |
|
425
|
+
| 1) Padding bits (only if padding position is BEFORE) |
|
426
|
+
| 2) x8 bit waves (1 wave for each bit of the byte) |
|
427
|
+
| 3) Padding bits (only if padding position is AFTER) |
|
428
|
+
| 3) Trailing bytes |
|
429
|
+
| 4) Pause |
|
430
|
+
'-----------------------------------------------------------------------------*/
|
431
|
+
|
432
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
433
|
+
zuint32 block_size;
|
434
|
+
zuint16 cycles_per_bit_0_pulse;
|
435
|
+
zuint16 cycles_per_bit_1_pulse;
|
436
|
+
|
437
|
+
struct {Z_BIT_FIELD(8, 4) (
|
438
|
+
zuint8 unused :3,
|
439
|
+
zuint8 position :1,
|
440
|
+
zuint8 value :1,
|
441
|
+
zuint8 count :3
|
442
|
+
)} padding_bits;
|
443
|
+
|
444
|
+
zuint16 pilot_byte_count;
|
445
|
+
zuint8 pilot_byte;
|
446
|
+
zuint8 last_byte_bit_count;
|
447
|
+
|
448
|
+
struct {Z_BIT_FIELD(8, 2) (
|
449
|
+
zuint8 unused :7,
|
450
|
+
zuint8 data_bit_order :1
|
451
|
+
)} general_purpose;
|
452
|
+
|
453
|
+
zuint16 trailing_byte_count;
|
454
|
+
zuint8 trailing_byte;
|
455
|
+
zuint16 pause_duration_ms;
|
456
|
+
zuint8 data_size[3];
|
457
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 data[];)
|
458
|
+
) ZTZXC64TurboTapeData;
|
459
|
+
|
460
|
+
#define Z_TZX_C64_PADDING_BITS_POSITION_BEFORE 0
|
461
|
+
#define Z_TZX_C64_PADDING_BITS_POSITION_AFTER 1
|
462
|
+
|
463
|
+
/* MARK: - ID 18h - CSW Recording (Added in v1.20)
|
464
|
+
.------------------------------------------------------------------------------.
|
465
|
+
| This block contains a sequence of raw pulses encoded in CSW format v2. See |
|
466
|
+
| details of this format in <Z/formats/audio/CSW.h> |
|
467
|
+
| |
|
468
|
+
| The 'current pulse level' after playing this type of block is the last level |
|
469
|
+
| played. |
|
470
|
+
'-----------------------------------------------------------------------------*/
|
471
|
+
|
472
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
473
|
+
zuint32 block_size;
|
474
|
+
zuint16 pause_duration_ms;
|
475
|
+
zuint8 sampling_rate[3];
|
476
|
+
zuint8 compression_type;
|
477
|
+
zuint32 pulse_count; /* After decompression, for validation purposes */
|
478
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 csw_data[];)
|
479
|
+
) ZTZXCSWRecording;
|
480
|
+
|
481
|
+
#define Z_TZX_CSW_COMPRESSION_TYPE_RLE 1
|
482
|
+
#define Z_TZX_CSW_COMPRESSION_TYPE_Z_RLE 2
|
483
|
+
|
484
|
+
/* MARK: - ID 19h - Generalized Data (Added in v1.20)
|
485
|
+
.------------------------------------------------------------------------------.
|
486
|
+
| This block has been specifically developed to represent an extremely wide |
|
487
|
+
| range of data encoding techniques. The basic idea is that each loading |
|
488
|
+
| component (pilot tone, sync, data) is associated to a specific sequence of |
|
489
|
+
| pulses, where each sequence (wave) can contain a different number of pulses |
|
490
|
+
| from the others. e.g. we can represent bit 0 with 4 pulses and bit 1 with 8 |
|
491
|
+
| pulses. |
|
492
|
+
| |
|
493
|
+
| The symbols definitions are stored using a table where each symbol is a row |
|
494
|
+
| of pulses. The number of columns (i.e. pulses) of the table is the maximum |
|
495
|
+
| number of pulses per symbol (amongst pilot/sync and data symbols); shorter |
|
496
|
+
| waves are terminated by a zero-length pulse in the sequence. |
|
497
|
+
| |
|
498
|
+
| Any number of data symbols is allowed, so we can have more than two distinct |
|
499
|
+
| waves; for example, imagine a loader which writes two bits at a time by |
|
500
|
+
| encoding them with four distinct pulse lengths: this loader would have a |
|
501
|
+
| symbols definition table of four symbols, each associated to a specific |
|
502
|
+
| sequence of pulses (wave). |
|
503
|
+
'-----------------------------------------------------------------------------*/
|
504
|
+
|
505
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
506
|
+
zuint32 block_size;
|
507
|
+
zuint16 pause_duration_ms;
|
508
|
+
zuint32 pilot_sync_symbol_count;
|
509
|
+
zuint8 pulses_per_pilot_sync_symbol_maximum;
|
510
|
+
zuint8 pilot_sync_symbol_definition_count;
|
511
|
+
zuint32 data_symbol_count;
|
512
|
+
zuint8 pulses_per_data_symbol_maximum;
|
513
|
+
zuint8 data_symbol_definition_count;
|
514
|
+
/* Pilot/sync symbols definition table */
|
515
|
+
/* Pilot/sync stream */
|
516
|
+
/* Data symbols definition table */
|
517
|
+
/* Data stream */
|
518
|
+
) ZTZXGeneralizedData;
|
519
|
+
|
520
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
521
|
+
zuint8 polarity;
|
522
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint16 pulse_durations[];)
|
523
|
+
) ZTZXSymbolDefinition;
|
524
|
+
|
525
|
+
#define Z_TZX_SYMBOL_DEFINITION_FLAG_POLARITY_OPPOSITE 0
|
526
|
+
#define Z_TZX_SYMBOL_DEFINITION_FLAG_POLARITY_CURRENT 1
|
527
|
+
#define Z_TZX_SYMBOL_DEFINITION_FLAG_POLARITY_LOW 2
|
528
|
+
#define Z_TZX_SYMBOL_DEFINITION_FLAG_POLARITY_HIGH 3
|
529
|
+
|
530
|
+
/*----------------------------------------------------------------------------.
|
531
|
+
| Most commonly, pilot and sync are repetitions of the same pulse, thus they |
|
532
|
+
| are represented using a very simple RLE encoding structure which stores the |
|
533
|
+
| symbol and the number of times it must be repeated. |
|
534
|
+
| |
|
535
|
+
| Each symbol in the data stream is represented by a string of NB bits of the |
|
536
|
+
| block data, where NB = ceil(log2(ASD)). Thus the length of the whole data |
|
537
|
+
| stream in bits is NB * TOTD, or in bytes DS = ceil(NB * TOTD / 8). |
|
538
|
+
'----------------------------------------------------------------------------*/
|
539
|
+
|
540
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
541
|
+
zuint8 symbol;
|
542
|
+
zuint16 repetitions;
|
543
|
+
) ZTZXPulseRLE;
|
544
|
+
|
545
|
+
/* MARK: EXAMPLE
|
546
|
+
A typical Spectrum's standard loading header can be represented like this:
|
547
|
+
|
548
|
+
Offset Value Description
|
549
|
+
.----+-----------------+----------------------------------------------.
|
550
|
+
| 00 | 59 (3Bh) | Total block length |
|
551
|
+
|----+-----------------+----------------------------------------------|
|
552
|
+
| 04 | 1000 (03E8h) | Pause after this block (ms.) |
|
553
|
+
|----+-----------------+----------------------------------------------|
|
554
|
+
| 06 | 2 | Total number of symbols in pilot/sync block |
|
555
|
+
|----+-----------------+----------------------------------------------|
|
556
|
+
| 0A | 2 | Maximum pulses per symbol |
|
557
|
+
|----+-----------------+----------------------------------------------|
|
558
|
+
| 0B | 2 | Number of symbols in pilot/sync alphabet |
|
559
|
+
|----+-----------------+----------------------------------------------|
|
560
|
+
| 0C | 152 (98h) | Total number of symbols (bits, in this case) |
|
561
|
+
| | | in data stream |
|
562
|
+
|----+-----------------+----------------------------------------------|
|
563
|
+
| 10 | 2 | Max pulses per data symbol |
|
564
|
+
|----+-----------------+----------------------------------------------|
|
565
|
+
| 11 | 2 | Number of symbols in data alphabet |
|
566
|
+
|----+-----------------+----------------------------------------------|
|
567
|
+
| 12 | (0, 2168, 0) | Pilot/sync symbol definitions |
|
568
|
+
| | (0, 667, 735) | |
|
569
|
+
|----+-----------------+----------------------------------------------|
|
570
|
+
| 1C | (0, 8063) | Pilot/sync data block |
|
571
|
+
| | (1, 1) | |
|
572
|
+
|----+-----------------+----------------------------------------------|
|
573
|
+
| 22 | (0, 855, 855) | Data symbol definitions |
|
574
|
+
| | (0, 1710, 1710) | |
|
575
|
+
|----+-----------------+----------------------------------------------|
|
576
|
+
| 2C | 00000000b (00h) |- Loading flag (00h = header) |
|
577
|
+
| | 00000011b (03h) |- Data type (03h = "Bytes:") |
|
578
|
+
| | 01001010b (4Ah) |\ |
|
579
|
+
| | 01010000b (50h) | | |
|
580
|
+
| | 01010011b (53h) | | |
|
581
|
+
| | 01010000b (50h) | | |
|
582
|
+
| | 00100000b (20h) | | File name ("JPSP") |
|
583
|
+
| | 00100000b (20h) | | |
|
584
|
+
| | 00100000b (20h) | | |
|
585
|
+
| | 00100000b (20h) | | |
|
586
|
+
| | 00100000b (20h) | | |
|
587
|
+
| | 00100000b (20h) |/ |
|
588
|
+
| | 00000000b (00h) |\ Data length |
|
589
|
+
| | 00011011b (1Bh) |/ |
|
590
|
+
| | 00000000b (00h) |\ Start address |
|
591
|
+
| | 01000000b (40h) |/ |
|
592
|
+
| | 00000000b (00h) |\ Autostart (no meaning here) |
|
593
|
+
| | 10000000b (80h) |/ |
|
594
|
+
| | 11000001b (C1h) |- Checksum |
|
595
|
+
'--------------------------------------------------------------------*/
|
596
|
+
|
597
|
+
/* MARK: - ID 20h - Pause (Silence) or 'Stop the Tape' Command
|
598
|
+
.------------------------------------------------------------------------------.
|
599
|
+
| This will make a silence (LOW pulses) for a given time. If the duration is 0 |
|
600
|
+
| then the emulator or utility should (in effect) STOP THE TAPE, i.e. should |
|
601
|
+
| not continue loading until the user or emulator requests it. |
|
602
|
+
'-----------------------------------------------------------------------------*/
|
603
|
+
|
604
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
605
|
+
zuint16 duration_ms;
|
606
|
+
) ZTZXPause;
|
607
|
+
|
608
|
+
/* MARK: - ID 21h - Group Start
|
609
|
+
.-----------------------------------------------------------------------------.
|
610
|
+
| This block marks the start of a group of blocks which are to be treated as |
|
611
|
+
| one single (composite) block. This is very handy for tapes that use lots of |
|
612
|
+
| blocks like Bleepload (which may well have over 160 custom loading blocks). |
|
613
|
+
| You can also give the group a name (example 'Bleepload Block 1'). |
|
614
|
+
| |
|
615
|
+
| For each group start block, there must be a group end block. Nesting of |
|
616
|
+
| groups is not allowed. |
|
617
|
+
| |
|
618
|
+
| Please keep the group name under 30 characters long. |
|
619
|
+
'----------------------------------------------------------------------------*/
|
620
|
+
|
621
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
622
|
+
zuint8 name_size;
|
623
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 name[];)
|
624
|
+
) ZTZXGroupStart;
|
625
|
+
|
626
|
+
/* MARK: - ID 22h - Group End
|
627
|
+
.------------------------------------------------------------.
|
628
|
+
| This indicates the end of a group. This block has no body. |
|
629
|
+
'-----------------------------------------------------------*/
|
630
|
+
|
631
|
+
/* MARK: - ID 23h - Jump
|
632
|
+
.---------------------------------------------------------------------.
|
633
|
+
| This block will enable you to jump from one block to another within |
|
634
|
+
| the file. Some examples: |
|
635
|
+
| |
|
636
|
+
| Jump 0 = 'Loop Forever' - this should never happen |
|
637
|
+
| Jump 1 = 'Go to the next block' - it is like NOP in assembler ;) |
|
638
|
+
| Jump 2 = 'Skip one block' |
|
639
|
+
| Jump -1 = 'Go to the previous block' |
|
640
|
+
| |
|
641
|
+
| All blocks are included in the block count! |
|
642
|
+
'--------------------------------------------------------------------*/
|
643
|
+
|
644
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
645
|
+
zsint16 relative_offset;
|
646
|
+
) ZTZXJump;
|
647
|
+
|
648
|
+
/* MARK: - ID 24h - Loop Start (Added in v1.10)
|
649
|
+
.------------------------------------------------------------------------------.
|
650
|
+
| If you have a sequence of identical blocks or groups of blocks, you can use |
|
651
|
+
| this block to tell how many times they should be repeated. This block is the |
|
652
|
+
| same as the FOR statement in BASIC. |
|
653
|
+
| |
|
654
|
+
| For simplicity reasons don't nest loop blocks! |
|
655
|
+
'-----------------------------------------------------------------------------*/
|
656
|
+
|
657
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
658
|
+
zuint16 count; /* Greater than 1 */
|
659
|
+
) ZTZXLoopStart;
|
660
|
+
|
661
|
+
/* MARK: - ID 25h - Loop End (Added in v1.10)
|
662
|
+
.------------------------------------------------------------------------------.
|
663
|
+
| This is the same as BASIC's NEXT statement. It means that the utility should |
|
664
|
+
| jump back to the start of the loop if it hasn't been run for the specified |
|
665
|
+
| number of times. |
|
666
|
+
| |
|
667
|
+
| This block has no body. |
|
668
|
+
'-----------------------------------------------------------------------------*/
|
669
|
+
|
670
|
+
/* MARK: - ID 26h - Call Sequence (Added in v1.10)
|
671
|
+
.------------------------------------------------------------------------------.
|
672
|
+
| This block is an analogue of the CALL Subroutine statement. It basically |
|
673
|
+
| executes a sequence of blocks that are somewhere else and then goes back to |
|
674
|
+
| the next block. Because more than one call can be normally used you can |
|
675
|
+
| include a list of sequences to be called. The 'nesting' of call blocks is |
|
676
|
+
| also not allowed for the simplicity reasons. You can, of course, use the |
|
677
|
+
| CALL blocks in the LOOP sequences and vice versa. The value is relative for |
|
678
|
+
| the obvious reasons: so that you can add some blocks in the beginning of the |
|
679
|
+
| file without disturbing the call values. Please take a look at block ID 23h |
|
680
|
+
| for reference on the values. |
|
681
|
+
'-----------------------------------------------------------------------------*/
|
682
|
+
|
683
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
684
|
+
zuint16 count;
|
685
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zsint16 relative_offsets[];)
|
686
|
+
) ZTZXCallSequence;
|
687
|
+
|
688
|
+
/* MARK: - ID 27h - Return (Added in v1.10)
|
689
|
+
.----------------------------------------------------------------------------.
|
690
|
+
| This block indicates the end of the Called Sequence. The next block played |
|
691
|
+
| will be the block after the last CALL block (or the next Call, if the Call |
|
692
|
+
| block had multiple calls). |
|
693
|
+
| |
|
694
|
+
| This block has no body. |
|
695
|
+
'---------------------------------------------------------------------------*/
|
696
|
+
|
697
|
+
/* MARK: - ID 28h - Select (Added in v1.10)
|
698
|
+
.------------------------------------------------------------------------------.
|
699
|
+
| This block is useful when the tape consists of two or more separately |
|
700
|
+
| loadable parts. With this block, you are able to select one of the parts and |
|
701
|
+
| the emulator/utility will start loading from that block. For example you can |
|
702
|
+
| use it when the game has a separate Trainer or when it is a multiload. |
|
703
|
+
| Of course, to make some use of it the emulator/utility has to show a menu |
|
704
|
+
| with the selections when it encounters such a block. |
|
705
|
+
| |
|
706
|
+
| Please use single line and maximum of 30 characters for description texts. |
|
707
|
+
'-----------------------------------------------------------------------------*/
|
708
|
+
|
709
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
710
|
+
zuint32 block_size;
|
711
|
+
zuint8 item_count;
|
712
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 items[];) /* ZTZXSelectItem */
|
713
|
+
) ZTZXSelect;
|
714
|
+
|
715
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
716
|
+
zsint16 relative_offset;
|
717
|
+
zuint8 description_size;
|
718
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 description[];)
|
719
|
+
) ZTZXSelectItem;
|
720
|
+
|
721
|
+
/* MARK: - ID 2Ah - Stop if 48K
|
722
|
+
.------------------------------------------------------------------------------.
|
723
|
+
| When this block is encountered, the tape will stop ONLY if the machine is a |
|
724
|
+
| 48K ZX Spectrum. This block is to be used for multiloading games that load |
|
725
|
+
| one level at a time in 48K mode, but load the entire tape at once if in 128K |
|
726
|
+
| mode. |
|
727
|
+
| |
|
728
|
+
| This block has no body of its own, but follows the extension rule. |
|
729
|
+
'-----------------------------------------------------------------------------*/
|
730
|
+
|
731
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
732
|
+
zuint32 block_size; /* 0 */
|
733
|
+
) ZTZXStopIf48K;
|
734
|
+
|
735
|
+
/* MARK: - ID 2Bh - Set Signal Level (Added in v1.20)
|
736
|
+
.----------------------------------------------------------------------.
|
737
|
+
| This block sets the 'current pulse level' to the specified value |
|
738
|
+
| (HIGH or LOW). It should be used whenever it is necessary to avoid |
|
739
|
+
| any ambiguities, e.g. with custom loaders which are level-sensitive. |
|
740
|
+
'---------------------------------------------------------------------*/
|
741
|
+
|
742
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
743
|
+
zuint32 block_size;
|
744
|
+
zuint8 level;
|
745
|
+
) ZTZXSetSignalLevel;
|
746
|
+
|
747
|
+
#define Z_TZX_SIGNAL_LEVEL_LOW 0
|
748
|
+
#define Z_TZX_SIGNAL_LEVEL_HIGH 1
|
749
|
+
|
750
|
+
/* MARK: - ID 30h - Section Description
|
751
|
+
.------------------------------------------------------------------------------.
|
752
|
+
| This is meant to identify parts of the tape, so you know where level 1 |
|
753
|
+
| starts, where to rewind to when the game ends, etc. This description is not |
|
754
|
+
| guaranteed to be shown while the tape is playing, but can be read while |
|
755
|
+
| browsing the tape or changing the tape pointer. |
|
756
|
+
| |
|
757
|
+
| The description can be up to 255 characters long but please keep it down to |
|
758
|
+
| about 30 so the program can show it in one line (where this is appropriate). |
|
759
|
+
| |
|
760
|
+
| Please use block ID 32h for title, authors, publisher, etc. |
|
761
|
+
'-----------------------------------------------------------------------------*/
|
762
|
+
|
763
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
764
|
+
zuint8 text_size;
|
765
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 text[];)
|
766
|
+
) ZTZXSectionDescription;
|
767
|
+
|
768
|
+
/* MARK: - ID 31h - Message
|
769
|
+
.----------------------------------------------------------------------------.
|
770
|
+
| This will enable the emulators to display a message for a given time. This |
|
771
|
+
| should not stop the tape and it should not make silence. If the time is 0 |
|
772
|
+
| then the emulator should wait for the user to press a key. |
|
773
|
+
| |
|
774
|
+
| The text message should: |
|
775
|
+
| - Stick to a maximum of 30 characters per line. |
|
776
|
+
| - Stick to a maximum of 8 lines. |
|
777
|
+
| - Use single 0Dh (13 decimal) to separate lines. |
|
778
|
+
| |
|
779
|
+
| If you do not obey these rules, emulators may display your message in any |
|
780
|
+
| way they like. |
|
781
|
+
'---------------------------------------------------------------------------*/
|
782
|
+
|
783
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
784
|
+
zuint8 duration_s; /* Seconds */
|
785
|
+
zuint8 text_size;
|
786
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 text[];)
|
787
|
+
) ZTZXMessage;
|
788
|
+
|
789
|
+
/* MARK: - ID 32h - Information
|
790
|
+
.------------------------------------------------------------------------------.
|
791
|
+
| Use this block at the beginning of the tape to identify the title of the |
|
792
|
+
| game, author, publisher, year of publication, price (including the |
|
793
|
+
| currency), type of software (arcade adventure, puzzle, word processor, ...), |
|
794
|
+
| loader/protection scheme it uses (Speedlock 1, Alkatraz, ...) and its origin |
|
795
|
+
| (Original, Budget re-release, ...), etc. This block is built in a way that |
|
796
|
+
| allows easy future expansion. The block consists of a series of fields. Each |
|
797
|
+
| one has its identification number (which tells us what the field means) and |
|
798
|
+
| then the ASCII text. To make it possible to skip this block, if needed, the |
|
799
|
+
| length of the whole block is at the beginning of it. |
|
800
|
+
| |
|
801
|
+
| If all texts on the tape are in English language then you don't have to |
|
802
|
+
| supply the language field. |
|
803
|
+
| |
|
804
|
+
| The information about what hardware the tape uses is in the block ID 33h, so |
|
805
|
+
| no need for it here. |
|
806
|
+
'-----------------------------------------------------------------------------*/
|
807
|
+
|
808
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
809
|
+
zuint32 block_size;
|
810
|
+
zuint8 field_count;
|
811
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 fields[];) /* ZTZXInformationField */
|
812
|
+
) ZTZXInformation;
|
813
|
+
|
814
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
815
|
+
zuint8 id;
|
816
|
+
zuint8 text_size;
|
817
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 text[];)
|
818
|
+
) ZTZXInformationField;
|
819
|
+
|
820
|
+
#define Z_TZX_INFORMATION_FIELD_FULL_TITLE 0x00
|
821
|
+
#define Z_TZX_INFORMATION_FIELD_PUBLISHER 0x01
|
822
|
+
#define Z_TZX_INFORMATION_FIELD_AUTHORS 0x02
|
823
|
+
#define Z_TZX_INFORMATION_FIELD_YEAR 0x03
|
824
|
+
#define Z_TZX_INFORMATION_FIELD_LANGUAGE 0x04 /* Added in v1.10 */
|
825
|
+
#define Z_TZX_INFORMATION_FIELD_TYPE 0x05 /* Added in v1.12 */
|
826
|
+
#define Z_TZX_INFORMATION_FIELD_PRICE 0x06 /* Added in v1.12 */
|
827
|
+
#define Z_TZX_INFORMATION_FIELD_LOADER 0x07 /* Added in v1.12 */
|
828
|
+
#define Z_TZX_INFORMATION_FIELD_ORIGIN 0x08 /* Added in v1.12 */
|
829
|
+
#define Z_TZX_INFORMATION_FIELD_COMMENT 0xFF
|
830
|
+
|
831
|
+
/* MARK: - ID 33h - Hardware Information
|
832
|
+
.----------------------------------------------------------------------------.
|
833
|
+
| This blocks contains information about the hardware that the programs on |
|
834
|
+
| this tape use. Please include only machines and hardware for which you are |
|
835
|
+
| 100% sure that it either runs (or doesn't run) on or with, or you know it |
|
836
|
+
| uses (or doesn't use) the hardware or special features of that machine. |
|
837
|
+
| |
|
838
|
+
| If the tape runs only on the ZX81 (and TS1000, etc.) then it clearly won't |
|
839
|
+
| work on any Spectrum or Spectrum variant, so there's no need to list this |
|
840
|
+
| information. |
|
841
|
+
| |
|
842
|
+
| If you are not sure or you haven't tested a tape on some particular |
|
843
|
+
| machine/hardware combination then do not include it in the list. |
|
844
|
+
'---------------------------------------------------------------------------*/
|
845
|
+
|
846
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
847
|
+
zuint8 type;
|
848
|
+
zuint8 id;
|
849
|
+
zuint8 compatibility;
|
850
|
+
) ZTZXHardware;
|
851
|
+
|
852
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
853
|
+
zuint8 hardware_count;
|
854
|
+
Z_FLEXIBLE_ARRAY_MEMBER(ZTZXHardware hardware[];) /* ZTZXHardware */
|
855
|
+
) ZTZXHardwareInformation;
|
856
|
+
|
857
|
+
#define Z_TZX_HARDWARE_TYPE_MACHINE 0x00
|
858
|
+
#define Z_TZX_HARDWARE_TYPE_STORAGE 0x01
|
859
|
+
#define Z_TZX_HARDWARE_TYPE_MEMORY 0x02
|
860
|
+
#define Z_TZX_HARDWARE_TYPE_SOUND 0x03
|
861
|
+
#define Z_TZX_HARDWARE_TYPE_JOYSTICK 0x04
|
862
|
+
#define Z_TZX_HARDWARE_TYPE_MICE 0x05
|
863
|
+
#define Z_TZX_HARDWARE_TYPE_OTHER 0x06
|
864
|
+
#define Z_TZX_HARDWARE_TYPE_SERIAL_PORT 0x07
|
865
|
+
#define Z_TZX_HARDWARE_TYPE_PARALLEL_PORT 0x08
|
866
|
+
#define Z_TZX_HARDWARE_TYPE_PRINTER 0x09
|
867
|
+
#define Z_TZX_HARDWARE_TYPE_MODEM 0x0A
|
868
|
+
#define Z_TZX_HARDWARE_TYPE_DIGITIZER 0x0B
|
869
|
+
#define Z_TZX_HARDWARE_TYPE_NETWORK_ADAPTER 0x0C
|
870
|
+
#define Z_TZX_HARDWARE_TYPE_KEYBOARD 0x0D
|
871
|
+
#define Z_TZX_HARDWARE_TYPE_ADC_DAC 0x0E
|
872
|
+
#define Z_TZX_HARDWARE_TYPE_EPROM_PROGRAMMER 0x0F
|
873
|
+
#define Z_TZX_HARDWARE_TYPE_GRAPHICS 0x10
|
874
|
+
|
875
|
+
#define Z_TZX_MACHINE_ID_ZX_SPECTRUM_16K 0x00
|
876
|
+
#define Z_TZX_MACHINE_ID_ZX_SPECTRUM_48K_PLUS 0x01
|
877
|
+
#define Z_TZX_MACHINE_ID_ZX_SPECTRUM_48K_ISSUE_1 0x02
|
878
|
+
#define Z_TZX_MACHINE_ID_ZX_SPECTRUM_PLUS_128K_SINCLAIR 0x03
|
879
|
+
#define Z_TZX_MACHINE_ID_ZX_SPECTRUM_PLUS_2 0x04
|
880
|
+
#define Z_TZX_MACHINE_ID_ZX_SPECTRUM_PLUS_2A_PLUS_3 0x05
|
881
|
+
#define Z_TZX_MACHINE_ID_TIMEX_SINCLAIR_2048 0x06
|
882
|
+
#define Z_TZX_MACHINE_ID_TIMEX_SINCLAIR_2068 0x07
|
883
|
+
#define Z_TZX_MACHINE_ID_PENTAGON_128 0x08
|
884
|
+
#define Z_TZX_MACHINE_ID_SAM_COUPE 0x09
|
885
|
+
#define Z_TZX_MACHINE_ID_DIDAKTIK_M 0x0A
|
886
|
+
#define Z_TZX_MACHINE_ID_DIDAKTIK_GAMA 0x0B
|
887
|
+
#define Z_TZX_MACHINE_ID_ZX80 0x0C
|
888
|
+
#define Z_TZX_MACHINE_ID_ZX81 0x0D
|
889
|
+
#define Z_TZX_MACHINE_ID_ZX_SPECTRUM_PLUS_128K_ES 0x0E
|
890
|
+
#define Z_TZX_MACHINE_ID_ZX_SPECTRUM_PLUS_2_AR 0x0F
|
891
|
+
#define Z_TZX_MACHINE_ID_MICRODIGITAL_TK_90X 0x10
|
892
|
+
#define Z_TZX_MACHINE_ID_MICRODIGITAL_TK_95 0x11
|
893
|
+
#define Z_TZX_MACHINE_ID_BAJT 0x12
|
894
|
+
#define Z_TZX_MACHINE_ID_ELWRO_800_3_JUNIOR 0x13
|
895
|
+
#define Z_TZX_MACHINE_ID_SCORPION_ZS_256 0x14
|
896
|
+
#define Z_TZX_MACHINE_ID_CPC_464 0x15 /* Added in v1.02 */
|
897
|
+
#define Z_TZX_MACHINE_ID_CPC_664 0x16 /* Added in v1.02 */
|
898
|
+
#define Z_TZX_MACHINE_ID_CPC_6128 0x17 /* Added in v1.02 */
|
899
|
+
#define Z_TZX_MACHINE_ID_CPC_464_PLUS 0x18 /* Added in v1.02 */
|
900
|
+
#define Z_TZX_MACHINE_ID_CPC_6128_PLUS 0x19 /* Added in v1.02 */
|
901
|
+
#define Z_TZX_MACHINE_ID_JUPITER_ACE 0x1A /* Added in v1.12 */
|
902
|
+
#define Z_TZX_MACHINE_ID_ENTERPRISE 0x1B /* Added in v1.12 */
|
903
|
+
#define Z_TZX_MACHINE_ID_COMMODORE_64 0x1C /* Added in v1.13 */
|
904
|
+
#define Z_TZX_MACHINE_ID_COMMODORE_128 0x1D /* Added in v1.13 */
|
905
|
+
#define Z_TZX_MACHINE_ID_INVES_SPECTRUM_PLUS 0x1E /* Added in v1.20 */
|
906
|
+
#define Z_TZX_MACHINE_ID_PROFI 0x1F /* Added in v1.20 */
|
907
|
+
#define Z_TZX_MACHINE_ID_GRANDROMMAX 0x20 /* Added in v1.20 */
|
908
|
+
#define Z_TZX_MACHINE_ID_KAY_1024 0x21 /* Added in v1.20 */
|
909
|
+
#define Z_TZX_MACHINE_ID_HC_91 0x22 /* Added in v1.20 */
|
910
|
+
#define Z_TZX_MACHINE_ID_HC_2000 0x23 /* Added in v1.20 */
|
911
|
+
#define Z_TZX_MACHINE_ID_MISTRUM 0x24 /* Added in v1.20 */
|
912
|
+
#define Z_TZX_MACHINE_ID_QUORUM_128 0x25 /* Added in v1.20 */
|
913
|
+
#define Z_TZX_MACHINE_ID_ATM 0x26 /* Added in v1.20 */
|
914
|
+
#define Z_TZX_MACHINE_ID_ATM_TURBO_2 0x27 /* Added in v1.20 */
|
915
|
+
#define Z_TZX_MACHINE_ID_CHROME 0x28 /* Added in v1.20 */
|
916
|
+
#define Z_TZX_MACHINE_ID_ZX_BADA_LOC 0x29 /* Added in v1.20 */
|
917
|
+
#define Z_TZX_MACHINE_ID_TIMEX_SINCLAIR_1500 0x2A /* Added in v1.20 */
|
918
|
+
#define Z_TZX_MACHINE_ID_PC_8300 0x2B /* Added in v1.20 */
|
919
|
+
#define Z_TZX_MACHINE_ID_TK95 0x2C /* Added in v1.20 */
|
920
|
+
#define Z_TZX_MACHINE_ID_ZX97_LITE 0x2D /* Added in v1.20 */
|
921
|
+
|
922
|
+
#define Z_TZX_STORAGE_ID_ZX_MICRODRIVE 0x00
|
923
|
+
#define Z_TZX_STORAGE_ID_OPUS_DISCOVERY_1 0x01
|
924
|
+
#define Z_TZX_STORAGE_ID_DISCIPLE 0x02
|
925
|
+
#define Z_TZX_STORAGE_ID_PLUS_D 0x03
|
926
|
+
#define Z_TZX_STORAGE_ID_WAFADRIVE 0x04
|
927
|
+
#define Z_TZX_STORAGE_ID_BETA_DISK_INTERFACE 0x05
|
928
|
+
#define Z_TZX_STORAGE_ID_BYTE_DRIVE_500 0x06
|
929
|
+
#define Z_TZX_STORAGE_ID_WATFORD /* What model? */ 0x07
|
930
|
+
#define Z_TZX_STORAGE_ID_FIZ 0x08
|
931
|
+
#define Z_TZX_STORAGE_ID_TRITON_QUICK_DISK 0x09
|
932
|
+
#define Z_TZX_STORAGE_ID_DIDAKTIK_40_80 0x0A
|
933
|
+
#define Z_TZX_STORAGE_ID_MB_02_PLUS 0x0B
|
934
|
+
#define Z_TZX_STORAGE_ID_ZX_SPECTRUM_PLUS_3_DISK_DRIVE 0x0C
|
935
|
+
#define Z_TZX_STORAGE_ID_OLIGER_DISK_INTERFACE 0x0D
|
936
|
+
#define Z_TZX_STORAGE_ID_TIMEX_FDD_3000 0x0E
|
937
|
+
#define Z_TZX_STORAGE_ID_ZEBRA_FLOPPY_DISK_DRIVE 0x0F
|
938
|
+
#define Z_TZX_STORAGE_ID_MILLENA_K 0x10
|
939
|
+
#define Z_TZX_STORAGE_ID_LARKEN 0x11
|
940
|
+
#define Z_TZX_STORAGE_ID_KEMPSTON_DISC_INTERFACE 0x12 /* Added in v1.20 */
|
941
|
+
#define Z_TZX_STORAGE_ID_SANDY 0x13 /* Added in v1.20 */
|
942
|
+
#define Z_TZX_STORAGE_ID_ZX_SPECTRUM_PLUS_3E_HDD 0x14 /* Added in v1.20 */
|
943
|
+
#define Z_TZX_STORAGE_ID_ZXATASP 0x15 /* Added in v1.20 */
|
944
|
+
#define Z_TZX_STORAGE_ID_DIVIDE 0x16 /* Added in v1.20 */
|
945
|
+
#define Z_TZX_STORAGE_ID_ZXCF 0x17 /* Added in v1.20 */
|
946
|
+
|
947
|
+
#define Z_TZX_MEMORY_ID_SAM_RAM 0x00
|
948
|
+
#define Z_TZX_MEMORY_ID_MULTIFACE_ONE 0x01
|
949
|
+
#define Z_TZX_MEMORY_ID_MULTIFACE_128 0x02
|
950
|
+
#define Z_TZX_MEMORY_ID_MULTIFACE_3 0x03
|
951
|
+
#define Z_TZX_MEMORY_ID_MULTIPRINT 0x04
|
952
|
+
#define Z_TZX_MEMORY_ID_MB_02_PLUS 0x05
|
953
|
+
#define Z_TZX_MEMORY_ID_SOFT_ROM 0x06 /* Added in v1.20 */
|
954
|
+
#define Z_TZX_MEMORY_ID_1K 0x07 /* Added in v1.20 */
|
955
|
+
#define Z_TZX_MEMORY_ID_16K 0x08 /* Added in v1.20 */
|
956
|
+
#define Z_TZX_MEMORY_ID_48K 0x09 /* Added in v1.20 */
|
957
|
+
#define Z_TZX_MEMORY_ID_8K_16K_USED 0x0A /* Added in v1.20 */
|
958
|
+
|
959
|
+
#define Z_TZX_SOUND_ID_CLASSIC_AY 0x00 /* (compatible with 128K ZXs) */
|
960
|
+
#define Z_TZX_SOUND_ID_FULLER_BOX_AY 0x01
|
961
|
+
#define Z_TZX_SOUND_ID_CURRAH_MICROSPEECH 0x02
|
962
|
+
#define Z_TZX_SOUND_ID_SPECDRUM 0x03
|
963
|
+
#define Z_TZX_SOUND_ID_AY_ACB_STEREO_MELODIK 0x04
|
964
|
+
#define Z_TZX_SOUND_ID_AY_ABC_STEREO 0x05
|
965
|
+
#define Z_TZX_SOUND_ID_MUSIC_MACHINE 0x06 /* Added in v1.20 */
|
966
|
+
#define Z_TZX_SOUND_ID_COVOX 0x07 /* Added in v1.20 */
|
967
|
+
#define Z_TZX_SOUND_ID_GENERAL_SOUND 0x08 /* Added in v1.20 */
|
968
|
+
#define Z_TZX_SOUND_ID_DIGITAL_INTERFACE_B8001 0x09 /* Added in v1.20 */
|
969
|
+
#define Z_TZX_SOUND_ID_ZON_X_AY 0x0A /* Added in v1.20 */
|
970
|
+
#define Z_TZX_SOUND_ID_QUICKSILVA_AY 0x0B /* Added in v1.20 */
|
971
|
+
#define Z_TZX_SOUND_ID_JUPITER_ACE 0x0C /* Added in v1.20 */
|
972
|
+
|
973
|
+
#define Z_TZX_JOYSTICK_ID_KEMPSTON 0x00
|
974
|
+
#define Z_TZX_JOYSTICK_ID_STAR_CURSOR_PROTEK_AGF 0x01
|
975
|
+
#define Z_TZX_JOYSTICK_ID_SINCLAIR_2_LEFT 0x02
|
976
|
+
#define Z_TZX_JOYSTICK_ID_SINCLAIR_1_RIGHT 0x03
|
977
|
+
#define Z_TZX_JOYSTICK_ID_FULLER 0x04
|
978
|
+
|
979
|
+
#define Z_TZX_MICE_ID_AMX_MOUSE 0x00
|
980
|
+
#define Z_TZX_MICE_ID_KEMPSTON_MOUSE 0x01
|
981
|
+
|
982
|
+
#define Z_TZX_HARDWARE_ID_TRICKSTICK 0x00
|
983
|
+
#define Z_TZX_HARDWARE_ID_SINCLAIR_LIGHT_GUN 0x01
|
984
|
+
#define Z_TZX_HARDWARE_ID_ZEBRA_GRAPHICS_TABLET /* correct name? */ 0x02
|
985
|
+
#define Z_TZX_HARDWARE_ID_DEFENDER_LIGHT_GUN 0x03 /* Added in v1.20 */
|
986
|
+
|
987
|
+
#define Z_TZX_SERIAL_PORT_ID_ZX_INTERFACE_1 0x00
|
988
|
+
#define Z_TZX_SERIAL_PORT_ID_ZX_SPECTRUM_PLUS_128K 0x01
|
989
|
+
|
990
|
+
#define Z_TZX_PARALLEL_PORT_ID_KEMPSTON_CENTRONICS_INTERFACE_S 0x00
|
991
|
+
#define Z_TZX_PARALLEL_PORT_ID_KEMPSTON_CENTRONICS_INTERFACE_E 0x01
|
992
|
+
#define Z_TZX_PARALLEL_PORT_ID_ZX_SPECTRUM_PLUS_3 0x02
|
993
|
+
#define Z_TZX_PARALLEL_PORT_ID_TASMAN_PARALLEL_PRINTER_INTERFACE 0x03
|
994
|
+
#define Z_TZX_PARALLEL_PORT_ID_DKTRONICS_PARALLEL_CENTRONICS_INTERFACE 0x04
|
995
|
+
#define Z_TZX_PARALLEL_PORT_ID_HILDERBAY_INTERFACE 0x05
|
996
|
+
#define Z_TZX_PARALLEL_PORT_ID_INES_PRINTERFACE /* ? */ 0x06
|
997
|
+
#define Z_TZX_PARALLEL_PORT_ID_ZX_LPRINT_III 0x07
|
998
|
+
#define Z_TZX_PARALLEL_PORT_ID_MULTIPRINT 0x08
|
999
|
+
#define Z_TZX_PARALLEL_PORT_ID_OPUS_DISCOVERY_1 0x09
|
1000
|
+
#define Z_TZX_PARALLEL_PORT_ID_STANDARD_8255_IC_WITH_PORTS_31_63_95 0x0A
|
1001
|
+
|
1002
|
+
#define Z_TZX_PRINTER_ID_ZX_PRINTER_COMPATIBLE 0x00
|
1003
|
+
#define Z_TZX_PRINTER_ID_GENERIC_PRINTER 0x01
|
1004
|
+
#define Z_TZX_PRINTER_ID_EPSON_COMPATIBLE 0x02
|
1005
|
+
|
1006
|
+
#define Z_TZX_MODEM_ID_PRISM_VTX5000 0x00
|
1007
|
+
#define Z_TZX_MODEM_ID_TS_2050 0x01
|
1008
|
+
|
1009
|
+
#define Z_TZX_DIGITIZER_ID_RD_DIGITAL_TRACER 0x00
|
1010
|
+
#define Z_TZX_DIGITIZER_ID_DKTRONICS_LIGHT_PEN 0x01
|
1011
|
+
#define Z_TZX_DIGITIZER_ID_GRAFPAD 0x02
|
1012
|
+
#define Z_TZX_DIGITIZER_ID_VIDEOFACE 0x03 /* Added in v1.20 */
|
1013
|
+
|
1014
|
+
#define Z_TZX_NETWORK_ADAPTER_ID_ZX_INTERFACE_1 0x00
|
1015
|
+
|
1016
|
+
#define Z_TZX_KEYBOARD_ID_ZX_SPECTRUM_PLUS_128K_KEYPAD 0x00
|
1017
|
+
|
1018
|
+
#define Z_TZX_ADC_DAC_ID_ADC8 0x00
|
1019
|
+
#define Z_TZX_ADC_DAC_ID_BLACKBOARD_ELECTRONICS /* ? */ 0x01
|
1020
|
+
|
1021
|
+
#define Z_TZX_EPROM_PROGRAMMER_ID_ORME_EPROM_CARD 0x00
|
1022
|
+
|
1023
|
+
#define Z_TZX_GRAPHICS_ID_WRX_HI_RES /* correct name? */ 0x00 /* Added in v1.20 */
|
1024
|
+
#define Z_TZX_GRAPHICS_ID_G007 0x01 /* Added in v1.20 */
|
1025
|
+
#define Z_TZX_GRAPHICS_ID_MEMOTECH /* Memopak HRG? */ 0x02 /* Added in v1.20 */
|
1026
|
+
#define Z_TZX_GRAPHICS_ID_LAMBDA_8300 0x03 /* Added in v1.20 */
|
1027
|
+
|
1028
|
+
#define Z_TZX_HARDWARE_COMPATIBILITY_COMPATIBLE 0
|
1029
|
+
#define Z_TZX_HARDWARE_COMPATIBILITY_NEEDED 1
|
1030
|
+
#define Z_TZX_HARDWARE_COMPATIBILITY_UNNEEDED 2
|
1031
|
+
#define Z_TZX_HARDWARE_COMPATIBILITY_INCOMPATIBLE 3
|
1032
|
+
|
1033
|
+
/* MARK: - ID 34h - Emulation Information (Deprecated in v1.20)
|
1034
|
+
.------------------------------------------------------------------------------.
|
1035
|
+
| This is a special block that would normally be generated only by emulators. |
|
1036
|
+
| For now it contains information on everything the authors could find that |
|
1037
|
+
| other formats support. Please inform them of any additions/corrections since |
|
1038
|
+
| this is a very important part for emulators. |
|
1039
|
+
| Those bits that are not used by the emulator that stored the info, should be |
|
1040
|
+
| left at their DEFAULT values. |
|
1041
|
+
'------------------------------------------------------------------------------'
|
1042
|
+
|
1043
|
+
Flags (16-bit little-endian):
|
1044
|
+
|
1045
|
+
loading featatures
|
1046
|
+
___|____ ______|______
|
1047
|
+
.-/ \-/ \-.
|
1048
|
+
| 15..10 9 8 7 6 5 4 3 2 1 0 |
|
1049
|
+
'-\____/-|-|-|-|-|-\_/-|-|-|-'
|
1050
|
+
unused | | | | | | | | '-> R register emulation
|
1051
|
+
| | | | | | | '---> LDIR instruction emulation
|
1052
|
+
| | | | | | '-----> high resolution colour emulation with
|
1053
|
+
| | | | | | true interrupt frequency
|
1054
|
+
| | | | | '--------> video synchronisation
|
1055
|
+
| | | | | (1 = high, 3 = low, 0 or 2 = normal)
|
1056
|
+
| | | | '-----------> fast loading when ROM load routine is used
|
1057
|
+
| | | '-------------> border emulation
|
1058
|
+
| | '---------------> screen refresh mode (1 = ON, 0 = OFF)
|
1059
|
+
| '-----------------> start playing the tape immediately
|
1060
|
+
'-------------------> auto type LOAD"" or press ENTER when in 128K mode */
|
1061
|
+
|
1062
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1063
|
+
struct {Z_BIT_FIELD(8, 7) (
|
1064
|
+
zuint8 screen_refresh_mode :1,
|
1065
|
+
zuint8 screen_border :1,
|
1066
|
+
zuint8 fast_loading :1,
|
1067
|
+
zuint8 vsync :2,
|
1068
|
+
zuint8 hrc_with_true_frequency :1,
|
1069
|
+
zuint8 ldir_instruction :1,
|
1070
|
+
zuint8 r_register :1
|
1071
|
+
)} features;
|
1072
|
+
|
1073
|
+
struct {Z_BIT_FIELD(8, 3) (
|
1074
|
+
zuint8 unused :6,
|
1075
|
+
zuint8 type_load_or_press_enter_if_128k :1,
|
1076
|
+
zuint8 autoplay :1
|
1077
|
+
)} loading;
|
1078
|
+
|
1079
|
+
zuint8 screen_refresh_delay; /* 1 - 255 */
|
1080
|
+
zuint16 interrupt_hz; /* 0 - 999 */
|
1081
|
+
zuint8 reserved[3];
|
1082
|
+
) ZTZXEmulationInformation;
|
1083
|
+
|
1084
|
+
#define Z_TZX_EMULATION_INFORMATION_VSYNC_HIGH 0
|
1085
|
+
#define Z_TZX_EMULATION_INFORMATION_VSYNC_LOW 1
|
1086
|
+
#define Z_TZX_EMULATION_INFORMATION_VSYNC_NORMAL 2
|
1087
|
+
|
1088
|
+
/* MARK: - ID 35h - Custom Information ("Added" in v1.01, deprecated in v1.20)
|
1089
|
+
.------------------------------------------------------------------------------.
|
1090
|
+
| This block can be used to save any information you want. For example, it |
|
1091
|
+
| might contain some information written by a utility, extra settings required |
|
1092
|
+
| by a particular emulator, or even poke data. |
|
1093
|
+
'-----------------------------------------------------------------------------*/
|
1094
|
+
|
1095
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1096
|
+
zuint8 content_id[16];
|
1097
|
+
zuint32 data_size;
|
1098
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 data[];)
|
1099
|
+
) ZTZXCustomInformation;
|
1100
|
+
|
1101
|
+
#define Z_TZX_CUSTOM_INFORMATION_CONTENT_ID_POKES \
|
1102
|
+
'P','O','K','E','s',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' '
|
1103
|
+
|
1104
|
+
#define Z_TZX_CUSTOM_INFORMATION_CONTENT_ID_INSTRUCTIONS \
|
1105
|
+
'I','n','s','t','r','u','c','t','i','o','n','s',' ',' ',' ',' '
|
1106
|
+
|
1107
|
+
#define Z_TZX_CUSTOM_INFORMATION_CONTENT_ID_SCREEN \
|
1108
|
+
'S','p','e','c','t','r','u','m',' ','S','c','r','e','e','n',' '
|
1109
|
+
|
1110
|
+
#define Z_TZX_CUSTOM_INFORMATION_CONTENT_ID_ZX_EDIT_DOCUMENT \
|
1111
|
+
'Z','X','-','E','d','i','t',' ','d','o','c','u','m','e','n','t'
|
1112
|
+
|
1113
|
+
#define Z_TZX_CUSTOM_INFORMATION_CONTENT_ID_PICTURE \
|
1114
|
+
'P','i','c','t','u','r','e',' ',' ',' ',' ',' ',' ',' ',' ',' '
|
1115
|
+
|
1116
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1117
|
+
zuint8 description_size;
|
1118
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 description[];)
|
1119
|
+
) ZTZXPOKEs;
|
1120
|
+
|
1121
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1122
|
+
) ZTZXTrainer;
|
1123
|
+
|
1124
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1125
|
+
) ZTZXInstructions;
|
1126
|
+
|
1127
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1128
|
+
) ZTZXScreen;
|
1129
|
+
|
1130
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1131
|
+
zuint8 description_size; /* if 0 then handle description as 'Instructions' */
|
1132
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 description[];)
|
1133
|
+
/* ZX-Editor document (.ZED file) data */
|
1134
|
+
) ZTZXZXEditDocument;
|
1135
|
+
|
1136
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1137
|
+
zuint8 format;
|
1138
|
+
zuint8 description_size; /* if 0 then handle description as 'Inlay Card' */
|
1139
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 description[];)
|
1140
|
+
/* Picture data */
|
1141
|
+
) ZTZXPicture;
|
1142
|
+
|
1143
|
+
#define Z_TZX_PICTURE_FORMAT_GIF 0x00
|
1144
|
+
#define Z_TZX_PICTURE_FORMAT_JPG 0x01
|
1145
|
+
|
1146
|
+
/* MARK: - ID 40h - Snapshot (Added in v1.10, deprecated in v1.20)
|
1147
|
+
.------------------------------------------------------------------------------.
|
1148
|
+
| This would enable one to snapshot the prgram at the start and still have all |
|
1149
|
+
| the tape blocks in the same file. Only .Z80 and .SNA snapshots are supported |
|
1150
|
+
| for compatibility reasons! |
|
1151
|
+
| The emulator should take care of that the snapshot is not taken while the |
|
1152
|
+
| actual tape loading is taking place (which doesn't do much sense). When an |
|
1153
|
+
| emulator encounters the snapshot block it should load it and then continue |
|
1154
|
+
| with the next block. |
|
1155
|
+
'-----------------------------------------------------------------------------*/
|
1156
|
+
|
1157
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1158
|
+
zuint8 format;
|
1159
|
+
zuint8 size[3];
|
1160
|
+
Z_FLEXIBLE_ARRAY_MEMBER(zuint8 data[];)
|
1161
|
+
) ZTZXSnapshot;
|
1162
|
+
|
1163
|
+
#define Z_TZX_SNAPSHOT_FORMAT_Z80 0
|
1164
|
+
#define Z_TZX_SNAPSHOT_FORMAT_SNA 1
|
1165
|
+
|
1166
|
+
/* MARK: - ID 5Ah - "Glue"
|
1167
|
+
.------------------------------------------------------------------------------.
|
1168
|
+
| This block is generated when you merge two ZX Tape files together. It is |
|
1169
|
+
| here so that you can easily copy the files together and use them. Of course, |
|
1170
|
+
| this means that resulting file would be 10 bytes longer than if this block |
|
1171
|
+
| was not used. All you have to do if you encounter this block ID is to skip |
|
1172
|
+
| next 9 bytes. |
|
1173
|
+
| If you can avoid using this block for this purpose, then do so; it is |
|
1174
|
+
| preferable to use a utility to join the two files and ensure that they are |
|
1175
|
+
| both of the higher version number. |
|
1176
|
+
'-----------------------------------------------------------------------------*/
|
1177
|
+
|
1178
|
+
Z_DEFINE_STRICT_STRUCTURE (
|
1179
|
+
zuint8 signature[6]; /* 'XTape!' */
|
1180
|
+
zuint8 eof_marker; /* 1Ah */
|
1181
|
+
zuint8 major_version;
|
1182
|
+
zuint8 minor_version;
|
1183
|
+
) ZTZXGlue;
|
1184
|
+
|
1185
|
+
#endif /* _Z_formats_storage_medium_image_audio_TZX_H_ */
|