win32console 1.2.0-x86-mingw32
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- data/HISTORY.txt +7 -0
- data/HISTORY_GEM.txt +38 -0
- data/INSTALL.txt +18 -0
- data/README.txt +25 -0
- data/README_GEM.txt +64 -0
- data/Rakefile +49 -0
- data/doc/Console.rdoc +690 -0
- data/doc/Console_ANSI.rdoc +302 -0
- data/ext/Console.cpp +1218 -0
- data/ext/extconf.rb +18 -0
- data/lib/Console.so +0 -0
- data/lib/Win32/Console/ANSI.rb +348 -0
- data/lib/Win32/Console/api.rb +342 -0
- data/lib/Win32/Console/constants.rb +66 -0
- data/lib/Win32/Console.rb +372 -0
- data/lib/win32console.rb +1 -0
- data/test/test_cursor.rb +9 -0
- data/test/test_mouse.rb +6 -0
- data/test/test_readinput.rb +62 -0
- data/test/test_readoutput.rb +52 -0
- data/test/test_sendevent.rb +17 -0
- data/test/test_title.rb +14 -0
- data/test/test_write.rb +36 -0
- metadata +83 -0
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# The actual api to access windows functions
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module Win32
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class Console
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class API
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require 'Win32API'
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class << self
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def constant(t)
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begin
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return Win32::Console::Constants.const_get(t)
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rescue
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return nil
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end
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end
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def AllocConsole()
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@AllocConsole ||= Win32API.new( "kernel32", "AllocConsole", [], 'l' )
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@AllocConsole.call()
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end
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def CreateConsoleScreenBuffer( dwDesiredAccess, dwShareMode, dwFlags )
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@CreateConsoleScreenBuffer ||= Win32API.new( "kernel32", "CreateConsoleScreenBuffer", ['l', 'l', 'p', 'l', 'p'], 'l' )
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@CreateConsoleScreenBuffer.call( dwDesiredAccess, dwShareMode, nil, dwFlags, nil )
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end
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def FillConsoleOutputAttribute( hConsoleOutput, wAttribute, nLength, col, row )
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@FillConsoleOutputAttribute ||= Win32API.new( "kernel32", "FillConsoleOutputAttribute", ['l', 'i', 'l', 'l', 'p'], 'l' )
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dwWriteCoord = (row << 16) + col
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lpNumberOfAttrsWritten = ' ' * 4
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@FillConsoleOutputAttribute.call( hConsoleOutput, wAttribute, nLength, dwWriteCoord, lpNumberOfAttrsWritten )
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return lpNumberOfAttrsWritten.unpack('L')
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end
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def FillConsoleOutputCharacter( hConsoleOutput, cCharacter, nLength, col, row )
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@FillConsoleOutputCharacter ||= Win32API.new( "kernel32", "FillConsoleOutputCharacter", ['l', 'i', 'l', 'l', 'p'], 'l' )
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dwWriteCoord = (row << 16) + col
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lpNumberOfAttrsWritten = ' ' * 4
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@FillConsoleOutputCharacter.call( hConsoleOutput, cCharacter, nLength, dwWriteCoord, lpNumberOfAttrsWritten )
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return lpNumberOfAttrsWritten.unpack('L')
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end
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def FlushConsoleInputBuffer( hConsoleInput )
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@FlushConsoleInputBuffer ||= Win32API.new( "kernel32", "FillConsoleInputBuffer", ['l'], 'l' )
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@FlushConsoleInputBuffer.call( hConsoleInput )
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end
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def FreeConsole()
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@FreeConsole ||= Win32API.new( "kernel32", "FreeConsole", [], 'l' )
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@FreeConsole.call()
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end
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def GenerateConsoleCtrlEvent( dwCtrlEvent, dwProcessGroupId )
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@GenerateConsoleCtrlEvent ||= Win32API.new( "kernel32", "GenerateConsoleCtrlEvent", ['l', 'l'], 'l' )
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@GenerateConsoleCtrlEvent.call( dwCtrlEvent, dwProcessGroupId )
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end
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def GetConsoleCP()
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@GetConsoleCP ||= Win32API.new( "kernel32", "GetConsoleCP", [], 'l' )
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@GetConsoleCP.call()
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end
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def GetConsoleCursorInfo( hConsoleOutput )
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@GetConsoleCursorInfo ||= Win32API.new( "kernel32", "GetConsoleCursorInfo", ['l', 'p'], 'l' )
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lpConsoleCursorInfo = ' ' * 8
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@GetConsoleCursorInfo.call( hConsoleOutput, lpConsoleCursorInfo )
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return lpConsoleCursorInfo.unpack('LL')
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end
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def GetConsoleMode( hConsoleHandle )
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@GetConsoleMode ||= Win32API.new( "kernel32", "GetConsoleMode", ['l', 'p'], 'l' )
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lpMode = ' ' * 4
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@GetConsoleMode.call( hConsoleHandle, lpMode )
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return lpMode.unpack('L').first
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end
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def GetConsoleOutputCP()
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@GetConsoleOutputCP ||= Win32API.new( "kernel32", "GetConsoleOutputCP", [], 'l' )
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@GetConsoleOutputCP.call()
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end
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def GetConsoleScreenBufferInfo( hConsoleOutput )
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@GetConsoleScreenBufferInfo ||= Win32API.new( "kernel32", "GetConsoleScreenBufferInfo", ['l', 'p'], 'l' )
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lpBuffer = ' ' * 22
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@GetConsoleScreenBufferInfo.call( hConsoleOutput, lpBuffer )
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return lpBuffer.unpack('SSSSSssssSS')
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end
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def GetConsoleTitle()
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@GetConsoleTitle ||= Win32API.new( "kernel32", "GetConsoleTitle", ['p', 'l'], 'l' )
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nSize = 120
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lpConsoleTitle = ' ' * nSize
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@GetConsoleTitle.call( lpConsoleTitle, nSize )
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return lpConsoleTitle.strip
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end
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def GetConsoleWindow()
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@GetConsoleWindow ||= Win32API.new( "kernel32", "GetConsoleWindow",[], 'l' )
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@GetConsoleWindow.call()
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end
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def GetLargestConsoleWindowSize( hConsoleOutput )
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@GetLargestConsoleWindowSize ||= Win32API.new( "kernel32", "GetLargestConsoleWindowSize", ['l'], 'l' )
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coord = @GetLargestConsoleWindowSize.call( hConsoleOutput )
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x = coord >> 16
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y = coord & 0x0000ffff
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return [x,y]
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end
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def GetNumberOfConsoleInputEvents( hConsoleInput )
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@GetNumberOfConsoleInputEvents ||= Win32API.new( "kernel32", "GetNumberOfConsoleInputEvents", ['l', 'p'], 'l' )
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lpcNumberOfEvents = 0
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@GetNumberOfConsoleInputEvents.call( hConsoleInput, lpcNumberOfEvents )
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return lpcNumberOfEvents
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end
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def GetNumberOfConsoleMouseButtons( )
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@GetNumberOfConsoleMouseButtons ||= Win32API.new( "kernel32", "GetNumberOfConsoleMouseButtons", ['p'], 'l' )
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lpNumberOfMouseButtons = 0
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@GetNumberOfConsoleMouseButtons.call( lpNumberOfMouseButtons )
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return lpNumberOfMouseButtons
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end
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def GetStdHandle( nStdHandle )
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@GetStdHandle ||= Win32API.new( "kernel32", "GetStdHandle", ['l'], 'l' )
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@GetStdHandle.call( nStdHandle )
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end
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# <<HandlerRoutine>> : This is not an actual API function, just a concept description in the SDK.
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def PeekConsoleInput( hConsoleInput )
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@PeekConsoleInput ||= Win32API.new( "kernel32", "PeekConsoleInput", ['l', 'p', 'l', 'p'], 'l' )
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lpNumberOfEventsRead = ' ' * 4
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lpBuffer = ' ' * 20
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nLength = 20
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@PeekConsoleInput.call( hConsoleInput, lpBuffer, nLength, lpNumberOfEventsRead )
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type = lpBuffer.unpack('s')[0]
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case type
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when KEY_EVENT
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return lpBuffer.unpack('sSSSSCS')
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when MOUSE_EVENT
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return lpBuffer.unpack('sSSSS')
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when WINDOW_BUFFER_SIZE_EVENT
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return lpBuffer.unpack('sS')
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when MENU_EVENT
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return lpBuffer.unpack('sS')
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when FOCUS_EVENT
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return lpBuffer.unpack('sS')
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else
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return []
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end
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end
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def ReadConsole( hConsoleInput, lpBuffer, nNumberOfCharsToRead )
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@ReadConsole ||= Win32API.new( "kernel32", "ReadConsole", ['l', 'p', 'l', 'p', 'p'], 'l' )
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lpBuffer = ' ' * nNumberOfCharsToRead unless lpBuffer
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lpNumberOfCharsRead = ' ' * 4
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lpReserved = ' ' * 4
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@ReadConsole.call( hConsoleInput, lpBuffer, nNumberOfCharsToRead, lpNumberOfCharsRead, lpReserved )
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return lpNumberOfCharsRead.unpack('L')
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end
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def ReadConsoleInput( hConsoleInput )
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@ReadConsoleInput ||= Win32API.new( "kernel32", "ReadConsoleInput", ['l', 'p', 'l', 'p'], 'l' )
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lpNumberOfEventsRead = ' ' * 4
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lpBuffer = ' ' * 20
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nLength = 20
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@ReadConsoleInput.call( hConsoleInput, lpBuffer, nLength,
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lpNumberOfEventsRead )
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type = lpBuffer.unpack('s')[0]
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case type
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when KEY_EVENT
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return lpBuffer.unpack('sSSSSCS')
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when MOUSE_EVENT
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return lpBuffer.unpack('sSSSS')
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when WINDOW_BUFFER_SIZE_EVENT
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return lpBuffer.unpack('sS')
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when MENU_EVENT
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return lpBuffer.unpack('sS')
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when FOCUS_EVENT
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return lpBuffer.unpack('sS')
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else
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return []
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end
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end
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def ReadConsoleOutput( hConsoleOutput, lpBuffer, cols, rows, bufx, bufy, left, top, right, bottom )
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@ReadConsoleOutput ||= Win32API.new( "kernel32", "ReadConsoleOutput", ['l', 'p', 'l', 'l', 'p'], 'l' )
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dwBufferSize = cols * rows * 4
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lpBuffer = ' ' * dwBufferSize
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dwBufferCoord = (bufy << 16) + bufx
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lpReadRegion = [ left, top, right, bottom ].pack('ssss')
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@ReadConsoleOutput.call( hConsoleOutput, lpBuffer, dwBufferSize,
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dwBufferCoord, lpReadRegion )
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end
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def ReadConsoleOutputAttribute( hConsoleOutput, nLength, col, row )
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@ReadConsoleOutputAttribute ||= Win32API.new( "kernel32", "ReadConsoleOutputAttribute", ['l', 'p', 'l', 'l', 'p'], 'l' )
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lpAttribute = ' ' * nLength
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dwReadCoord = (row << 16) + col
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lpNumberOfAttrsRead = ' ' * 4
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@ReadConsoleOutputAttribute.call( hConsoleOutput, lpAttribute, nLength, dwReadCoord, lpNumberOfAttrsRead )
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return lpAttribute
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end
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def ReadConsoleOutputCharacter( hConsoleOutput, lpCharacter, nLength, col, row )
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@ReadConsoleOutputCharacter ||= Win32API.new( "kernel32", "ReadConsoleOutputCharacter", ['l', 'p', 'l', 'l', 'p'], 'l' )
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dwReadCoord = (row << 16) + col
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lpNumberOfCharsRead = ' ' * 4
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@ReadConsoleOutputCharacter.call( hConsoleOutput, lpCharacter, nLength, dwReadCoord, lpNumberOfCharsRead )
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return lpNumberOfCharsRead.unpack('L')
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end
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def ScrollConsoleScreenBuffer( hConsoleOutput, left1, top1, right1, bottom1,col, row, char, attr, left2, top2, right2, bottom2 )
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@ScrollConsoleScreenBuffer ||= Win32API.new( "kernel32", "ScrollConsoleScreenBuffer", ['l', 'p', 'p', 'l', 'p'], 'l' )
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lpScrollRectangle = [left1, top1, right1, bottom1].pack('ssss')
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lpClipRectangle = [left2, top2, right2, bottom2].pack('ssss')
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dwDestinationOrigin = (row << 16) + col
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lpFill = [char, attr].pack('ss')
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@ScrollConsoleScreenBuffer.call( hConsoleOutput, lpScrollRectangle, lpClipRectangle, dwDestinationOrigin, lpFill )
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end
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def SetConsoleActiveScreenBuffer( hConsoleOutput )
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@SetConsoleActiveScreenBuffer ||= Win32API.new( "kernel32", "SetConsoleActiveScreenBuffer", ['l'], 'l' )
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@SetConsoleActiveScreenBuffer.call( hConsoleOutput )
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end
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# <<SetConsoleCtrlHandler>>: Will probably not be implemented.
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def SetConsoleCP( wCodePageID )
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@SetConsoleCP ||= Win32API.new( "kernel32", "SetConsoleCP", ['l'], 'l' )
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@SetConsoleCP.call( wCodePageID )
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end
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def SetConsoleCursorInfo( hConsoleOutput, col, row )
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@SetConsoleCursorInfo ||= Win32API.new( "kernel32", "SetConsoleCursorInfo", ['l', 'p'], 'l' )
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lpConsoleCursorInfo = [size,visi].pack('LL')
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@SetConsoleCursorInfo.call( hConsoleOutput, lpConsoleCursorInfo )
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end
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def SetConsoleCursorPosition( hConsoleOutput, col, row )
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@SetConsoleCursorPosition ||= Win32API.new( "kernel32", "SetConsoleCursorPosition", ['l', 'p'], 'l' )
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dwCursorPosition = (row << 16) + col
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@SetConsoleCursorPosition.call( hConsoleOutput, dwCursorPosition )
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end
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def SetConsoleMode( hConsoleHandle, lpMode )
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@SetConsoleMode ||= Win32API.new( "kernel32", "SetConsoleMode", ['l', 'p'], 'l' )
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@SetConsoleMode.call( hConsoleHandle, lpMode )
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end
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def SetConsoleOutputCP( wCodePageID )
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@SetConsoleOutputCP ||= Win32API.new( "kernel32", "GetConsoleOutputCP", ['l'], 'l' )
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@SetConsoleOutputCP.call( wCodePageID )
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end
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def SetConsoleScreenBufferSize( hConsoleOutput, col, row )
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@SetConsoleScreenBufferSize ||= Win32API.new( "kernel32", "SetConsoleScreenBufferSize", ['l', 'l'], 'l' )
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dwSize = (row << 16) + col
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@SetConsoleScreenBufferSize.call( hConsoleOutput, dwSize )
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end
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def SetConsoleTextAttribute( hConsoleOutput, wAttributes )
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@SetConsoleTextAttribute ||= Win32API.new( "kernel32", "SetConsoleTextAttribute", ['l', 'i'], 'l' )
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@SetConsoleTextAttribute.call( hConsoleOutput, wAttributes )
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end
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def SetConsoleTitle( lpConsoleTitle )
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@SetConsoleTitle ||= Win32API.new( "kernel32", "SetConsoleTitle", ['p'], 'l' )
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@SetConsoleTitle.call( lpConsoleTitle )
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end
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def SetConsoleWindowInfo( hConsoleOutput, bAbsolute, left, top, right, bottom )
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@SetConsoleWindowInfo ||= Win32API.new( "kernel32", "SetConsoleWindowInfo", ['l', 'l', 'p'], 'l' )
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lpConsoleWindow = [ left, top, right, bottom ].pack('ssss')
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@SetConsoleWindowInfo.call( hConsoleOutput, bAbsolute, lpConsoleWindow )
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end
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def SetStdHandle( nStdHandle, hHandle )
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@SetStdHandle ||= Win32API.new( "kernel32", "SetStdHandle", ['l', 'l'], 'l' )
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@SetStdHandle.call( nStdHandle, hHandle )
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end
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def WriteConsole( hConsoleOutput, lpBuffer )
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@WriteConsole ||= Win32API.new( "kernel32", "WriteConsole", ['l', 'p', 'l', 'p', 'p'], 'l' )
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nNumberOfCharsToWrite = lpBuffer.length()
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lpNumberOfCharsWritten = ' ' * 4
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lpReserved = ' ' * 4
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@WriteConsole.call( hConsoleOutput, lpBuffer, nNumberOfCharsToWrite, lpNumberOfCharsWritten, lpReserved )
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return lpNumberOfCharsWritten
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end
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def WriteFile( hConsoleOutput, lpBuffer )
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@WriteFile ||= Win32API.new( "kernel32", "WriteFile", ['l', 'p', 'l', 'p', 'p'], 'l' )
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nNumberOfBytesToWrite = lpBuffer.length()
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lpNumberOfBytesWritten = ' ' * 4
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lpReserved = nil
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@WriteFile.call( hConsoleOutput, lpBuffer, nNumberOfBytesToWrite, lpNumberOfBytesWritten, lpReserved )
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return lpNumberOfBytesWritten.unpack('L')
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end
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def WriteConsoleInput( hConsoleInput, lpBuffer )
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@WriteConsoleInput ||= Win32API.new( "kernel32", "WriteConsoleInput", ['l', 'p', 'l', 'p'], 'l' )
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@WriteConsoleInput.call( hConsoleInput, lpBuffer, nLength, lpNumberOfEventsWritten )
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end
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# @@ Todo: Test this
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+
def WriteConsoleOutput( hConsoleOutput, buffer, cols, rows, bufx, bufy, left, top, right, bottom )
|
312
|
+
@WriteConsoleOutput ||= Win32API.new( "kernel32", "WriteConsoleOutput", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
313
|
+
lpBuffer = buffer.flatten.pack('ss' * buffer.length() * 2)
|
314
|
+
dwBufferSize = (buffer.length() << 16) + 2
|
315
|
+
dwBufferCoord = (row << 16) + col
|
316
|
+
lpWriteRegion = [ left, top, right, bottom ].pack('ssss')
|
317
|
+
@WriteConsoleOutput.call( hConsoleOutput, lpBuffer, dwBufferSize, dwBufferCoord, lpWriteRegion )
|
318
|
+
end
|
319
|
+
|
320
|
+
def WriteConsoleOutputAttribute( hConsoleOutput, lpAttribute, col, row )
|
321
|
+
@WriteConsoleOutputAttribute ||= Win32API.new( "kernel32", "WriteConsoleOutputAttribute", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
322
|
+
nLength = lpAttribute.length()
|
323
|
+
dwWriteCoord = (row << 16) + col
|
324
|
+
lpNumberOfAttrsWritten = ' ' * 4
|
325
|
+
@WriteConsoleOutputAttribute.call( hConsoleOutput, lpAttribute, nLength, dwWriteCoord, lpNumberOfAttrsWritten )
|
326
|
+
return lpNumberOfAttrsWritten.unpack('L')
|
327
|
+
end
|
328
|
+
|
329
|
+
def WriteConsoleOutputCharacter( hConsoleOutput, lpCharacter, col, row )
|
330
|
+
@WriteConsoleOutputCharacter ||= Win32API.new( "kernel32", "WriteConsoleOutputCharacter", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
331
|
+
nLength = lpCharacter.length()
|
332
|
+
dwWriteCoord = (row << 16) + col
|
333
|
+
lpNumberOfCharsWritten = ' ' * 4
|
334
|
+
@WriteConsoleOutputCharacter.call( hConsoleOutput, lpCharacter, nLength, dwWriteCoord, lpNumberOfCharsWritten )
|
335
|
+
return lpNumberOfCharsWritten.unpack('L')
|
336
|
+
end
|
337
|
+
|
338
|
+
end
|
339
|
+
end
|
340
|
+
end
|
341
|
+
|
342
|
+
end
|
@@ -0,0 +1,66 @@
|
|
1
|
+
# The WINDOWS constants
|
2
|
+
|
3
|
+
module Win32
|
4
|
+
class Console
|
5
|
+
module Constants
|
6
|
+
STD_INPUT_HANDLE = 0xFFFFFFF6
|
7
|
+
STD_OUTPUT_HANDLE = 0xFFFFFFF5
|
8
|
+
STD_ERROR_HANDLE = 0xFFFFFFF4
|
9
|
+
INVALID_HANDLE_VALUE = 0xFFFFFFFF
|
10
|
+
GENERIC_READ = 0x80000000
|
11
|
+
GENERIC_WRITE = 0x40000000
|
12
|
+
FILE_SHARE_READ = 0x00000001
|
13
|
+
FILE_SHARE_WRITE = 0x00000002
|
14
|
+
CONSOLE_TEXTMODE_BUFFER = 0x00000001
|
15
|
+
|
16
|
+
FOREGROUND_BLUE = 0x0001
|
17
|
+
FOREGROUND_GREEN = 0x0002
|
18
|
+
FOREGROUND_RED = 0x0004
|
19
|
+
FOREGROUND_INTENSITY = 0x0008
|
20
|
+
BACKGROUND_BLUE = 0x0010
|
21
|
+
BACKGROUND_GREEN = 0x0020
|
22
|
+
BACKGROUND_RED = 0x0040
|
23
|
+
BACKGROUND_INTENSITY = 0x0080
|
24
|
+
|
25
|
+
ENABLE_PROCESSED_INPUT = 0x0001
|
26
|
+
ENABLE_LINE_INPUT = 0x0002
|
27
|
+
ENABLE_ECHO_INPUT = 0x0004
|
28
|
+
ENABLE_WINDOW_INPUT = 0x0008
|
29
|
+
ENABLE_MOUSE_INPUT = 0x0010
|
30
|
+
ENABLE_PROCESSED_OUTPUT = 0x0001
|
31
|
+
ENABLE_WRAP_AT_EOL_OUTPUT = 0x0002
|
32
|
+
|
33
|
+
KEY_EVENT = 0x0001
|
34
|
+
MOUSE_EVENT = 0x0002
|
35
|
+
WINDOW_BUFFER_SIZE_EVENT = 0x0004
|
36
|
+
MENU_EVENT = 0x0008
|
37
|
+
FOCUS_EVENT = 0x0010
|
38
|
+
|
39
|
+
CAPSLOCK_ON = 0x0080
|
40
|
+
ENHANCED_KEY = 0x0100
|
41
|
+
NUMLOCK_ON = 0x0020
|
42
|
+
SHIFT_PRESSED = 0x0010
|
43
|
+
LEFT_CTRL_PRESSED = 0x0008
|
44
|
+
RIGHT_CTRL_PRESSED = 0x0004
|
45
|
+
LEFT_ALT_PRESSED = 0x0002
|
46
|
+
RIGHT_ALT_PRESSED = 0x0001
|
47
|
+
SCROLLLOCK_ON = 0x0040
|
48
|
+
|
49
|
+
MOUSE_WHEELED = 0x0004
|
50
|
+
DOUBLE_CLICK = 0x0002
|
51
|
+
MOUSE_MOVED = 0x0001
|
52
|
+
|
53
|
+
FROM_LEFT_1ST_BUTTON_PRESSED = 0x0001
|
54
|
+
FROM_LEFT_2ND_BUTTON_PRESSED = 0x0004
|
55
|
+
FROM_LEFT_3RD_BUTTON_PRESSED = 0x0008
|
56
|
+
FROM_LEFT_4TH_BUTTON_PRESSED = 0x0010
|
57
|
+
RIGHTMOST_BUTTON_PRESSED = 0x0002
|
58
|
+
|
59
|
+
CTRL_C_EVENT = 0x0000
|
60
|
+
CTRL_BREAK_EVENT = 0x0001
|
61
|
+
CTRL_CLOSE_EVENT = 0x0002
|
62
|
+
CTRL_LOGOFF_EVENT = 0x0005
|
63
|
+
CTRL_SHUTDOWN_EVENT = 0x0006
|
64
|
+
end
|
65
|
+
end
|
66
|
+
end
|