vis-rails 2.0.0 → 2.0.1
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/lib/vis/rails/version.rb +1 -1
- data/vendor/assets/javascripts/vis.js +26 -26
- metadata +16 -85
- data/vendor/assets/vis/DataSet.js +0 -926
- data/vendor/assets/vis/DataView.js +0 -283
- data/vendor/assets/vis/graph/Edge.js +0 -957
- data/vendor/assets/vis/graph/Graph.js +0 -2291
- data/vendor/assets/vis/graph/Groups.js +0 -80
- data/vendor/assets/vis/graph/Images.js +0 -41
- data/vendor/assets/vis/graph/Node.js +0 -966
- data/vendor/assets/vis/graph/Popup.js +0 -132
- data/vendor/assets/vis/graph/css/graph-manipulation.css +0 -128
- data/vendor/assets/vis/graph/css/graph-navigation.css +0 -66
- data/vendor/assets/vis/graph/dotparser.js +0 -829
- data/vendor/assets/vis/graph/graphMixins/ClusterMixin.js +0 -1143
- data/vendor/assets/vis/graph/graphMixins/HierarchicalLayoutMixin.js +0 -311
- data/vendor/assets/vis/graph/graphMixins/ManipulationMixin.js +0 -576
- data/vendor/assets/vis/graph/graphMixins/MixinLoader.js +0 -199
- data/vendor/assets/vis/graph/graphMixins/NavigationMixin.js +0 -205
- data/vendor/assets/vis/graph/graphMixins/SectorsMixin.js +0 -552
- data/vendor/assets/vis/graph/graphMixins/SelectionMixin.js +0 -648
- data/vendor/assets/vis/graph/graphMixins/physics/BarnesHut.js +0 -398
- data/vendor/assets/vis/graph/graphMixins/physics/HierarchialRepulsion.js +0 -64
- data/vendor/assets/vis/graph/graphMixins/physics/PhysicsMixin.js +0 -697
- data/vendor/assets/vis/graph/graphMixins/physics/Repulsion.js +0 -66
- data/vendor/assets/vis/graph/img/acceptDeleteIcon.png +0 -0
- data/vendor/assets/vis/graph/img/addNodeIcon.png +0 -0
- data/vendor/assets/vis/graph/img/backIcon.png +0 -0
- data/vendor/assets/vis/graph/img/connectIcon.png +0 -0
- data/vendor/assets/vis/graph/img/cross.png +0 -0
- data/vendor/assets/vis/graph/img/cross2.png +0 -0
- data/vendor/assets/vis/graph/img/deleteIcon.png +0 -0
- data/vendor/assets/vis/graph/img/downArrow.png +0 -0
- data/vendor/assets/vis/graph/img/editIcon.png +0 -0
- data/vendor/assets/vis/graph/img/leftArrow.png +0 -0
- data/vendor/assets/vis/graph/img/minus.png +0 -0
- data/vendor/assets/vis/graph/img/plus.png +0 -0
- data/vendor/assets/vis/graph/img/rightArrow.png +0 -0
- data/vendor/assets/vis/graph/img/upArrow.png +0 -0
- data/vendor/assets/vis/graph/img/zoomExtends.png +0 -0
- data/vendor/assets/vis/graph/shapes.js +0 -225
- data/vendor/assets/vis/graph3d/Graph3d.js +0 -3306
- data/vendor/assets/vis/module/exports.js +0 -65
- data/vendor/assets/vis/module/header.js +0 -24
- data/vendor/assets/vis/module/imports.js +0 -31
- data/vendor/assets/vis/shim.js +0 -252
- data/vendor/assets/vis/timeline/Range.js +0 -532
- data/vendor/assets/vis/timeline/TimeStep.js +0 -466
- data/vendor/assets/vis/timeline/Timeline.js +0 -851
- data/vendor/assets/vis/timeline/component/Component.js +0 -52
- data/vendor/assets/vis/timeline/component/CurrentTime.js +0 -128
- data/vendor/assets/vis/timeline/component/CustomTime.js +0 -182
- data/vendor/assets/vis/timeline/component/Group.js +0 -470
- data/vendor/assets/vis/timeline/component/ItemSet.js +0 -1332
- data/vendor/assets/vis/timeline/component/TimeAxis.js +0 -389
- data/vendor/assets/vis/timeline/component/css/animation.css +0 -33
- data/vendor/assets/vis/timeline/component/css/currenttime.css +0 -5
- data/vendor/assets/vis/timeline/component/css/customtime.css +0 -6
- data/vendor/assets/vis/timeline/component/css/item.css +0 -107
- data/vendor/assets/vis/timeline/component/css/itemset.css +0 -33
- data/vendor/assets/vis/timeline/component/css/labelset.css +0 -36
- data/vendor/assets/vis/timeline/component/css/panel.css +0 -71
- data/vendor/assets/vis/timeline/component/css/timeaxis.css +0 -48
- data/vendor/assets/vis/timeline/component/css/timeline.css +0 -2
- data/vendor/assets/vis/timeline/component/item/Item.js +0 -139
- data/vendor/assets/vis/timeline/component/item/ItemBox.js +0 -230
- data/vendor/assets/vis/timeline/component/item/ItemPoint.js +0 -190
- data/vendor/assets/vis/timeline/component/item/ItemRange.js +0 -262
- data/vendor/assets/vis/timeline/component/item/ItemRangeOverflow.js +0 -57
- data/vendor/assets/vis/timeline/img/delete.png +0 -0
- data/vendor/assets/vis/timeline/stack.js +0 -112
- data/vendor/assets/vis/util.js +0 -990
@@ -1,283 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* DataView
|
3
|
-
*
|
4
|
-
* a dataview offers a filtered view on a dataset or an other dataview.
|
5
|
-
*
|
6
|
-
* @param {DataSet | DataView} data
|
7
|
-
* @param {Object} [options] Available options: see method get
|
8
|
-
*
|
9
|
-
* @constructor DataView
|
10
|
-
*/
|
11
|
-
function DataView (data, options) {
|
12
|
-
this._data = null;
|
13
|
-
this._ids = {}; // ids of the items currently in memory (just contains a boolean true)
|
14
|
-
this._options = options || {};
|
15
|
-
this._fieldId = 'id'; // name of the field containing id
|
16
|
-
this._subscribers = {}; // event subscribers
|
17
|
-
|
18
|
-
var me = this;
|
19
|
-
this.listener = function () {
|
20
|
-
me._onEvent.apply(me, arguments);
|
21
|
-
};
|
22
|
-
|
23
|
-
this.setData(data);
|
24
|
-
}
|
25
|
-
|
26
|
-
// TODO: implement a function .config() to dynamically update things like configured filter
|
27
|
-
// and trigger changes accordingly
|
28
|
-
|
29
|
-
/**
|
30
|
-
* Set a data source for the view
|
31
|
-
* @param {DataSet | DataView} data
|
32
|
-
*/
|
33
|
-
DataView.prototype.setData = function (data) {
|
34
|
-
var ids, i, len;
|
35
|
-
|
36
|
-
if (this._data) {
|
37
|
-
// unsubscribe from current dataset
|
38
|
-
if (this._data.unsubscribe) {
|
39
|
-
this._data.unsubscribe('*', this.listener);
|
40
|
-
}
|
41
|
-
|
42
|
-
// trigger a remove of all items in memory
|
43
|
-
ids = [];
|
44
|
-
for (var id in this._ids) {
|
45
|
-
if (this._ids.hasOwnProperty(id)) {
|
46
|
-
ids.push(id);
|
47
|
-
}
|
48
|
-
}
|
49
|
-
this._ids = {};
|
50
|
-
this._trigger('remove', {items: ids});
|
51
|
-
}
|
52
|
-
|
53
|
-
this._data = data;
|
54
|
-
|
55
|
-
if (this._data) {
|
56
|
-
// update fieldId
|
57
|
-
this._fieldId = this._options.fieldId ||
|
58
|
-
(this._data && this._data.options && this._data.options.fieldId) ||
|
59
|
-
'id';
|
60
|
-
|
61
|
-
// trigger an add of all added items
|
62
|
-
ids = this._data.getIds({filter: this._options && this._options.filter});
|
63
|
-
for (i = 0, len = ids.length; i < len; i++) {
|
64
|
-
id = ids[i];
|
65
|
-
this._ids[id] = true;
|
66
|
-
}
|
67
|
-
this._trigger('add', {items: ids});
|
68
|
-
|
69
|
-
// subscribe to new dataset
|
70
|
-
if (this._data.on) {
|
71
|
-
this._data.on('*', this.listener);
|
72
|
-
}
|
73
|
-
}
|
74
|
-
};
|
75
|
-
|
76
|
-
/**
|
77
|
-
* Get data from the data view
|
78
|
-
*
|
79
|
-
* Usage:
|
80
|
-
*
|
81
|
-
* get()
|
82
|
-
* get(options: Object)
|
83
|
-
* get(options: Object, data: Array | DataTable)
|
84
|
-
*
|
85
|
-
* get(id: Number)
|
86
|
-
* get(id: Number, options: Object)
|
87
|
-
* get(id: Number, options: Object, data: Array | DataTable)
|
88
|
-
*
|
89
|
-
* get(ids: Number[])
|
90
|
-
* get(ids: Number[], options: Object)
|
91
|
-
* get(ids: Number[], options: Object, data: Array | DataTable)
|
92
|
-
*
|
93
|
-
* Where:
|
94
|
-
*
|
95
|
-
* {Number | String} id The id of an item
|
96
|
-
* {Number[] | String{}} ids An array with ids of items
|
97
|
-
* {Object} options An Object with options. Available options:
|
98
|
-
* {String} [type] Type of data to be returned. Can
|
99
|
-
* be 'DataTable' or 'Array' (default)
|
100
|
-
* {Object.<String, String>} [convert]
|
101
|
-
* {String[]} [fields] field names to be returned
|
102
|
-
* {function} [filter] filter items
|
103
|
-
* {String | function} [order] Order the items by
|
104
|
-
* a field name or custom sort function.
|
105
|
-
* {Array | DataTable} [data] If provided, items will be appended to this
|
106
|
-
* array or table. Required in case of Google
|
107
|
-
* DataTable.
|
108
|
-
* @param args
|
109
|
-
*/
|
110
|
-
DataView.prototype.get = function (args) {
|
111
|
-
var me = this;
|
112
|
-
|
113
|
-
// parse the arguments
|
114
|
-
var ids, options, data;
|
115
|
-
var firstType = util.getType(arguments[0]);
|
116
|
-
if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') {
|
117
|
-
// get(id(s) [, options] [, data])
|
118
|
-
ids = arguments[0]; // can be a single id or an array with ids
|
119
|
-
options = arguments[1];
|
120
|
-
data = arguments[2];
|
121
|
-
}
|
122
|
-
else {
|
123
|
-
// get([, options] [, data])
|
124
|
-
options = arguments[0];
|
125
|
-
data = arguments[1];
|
126
|
-
}
|
127
|
-
|
128
|
-
// extend the options with the default options and provided options
|
129
|
-
var viewOptions = util.extend({}, this._options, options);
|
130
|
-
|
131
|
-
// create a combined filter method when needed
|
132
|
-
if (this._options.filter && options && options.filter) {
|
133
|
-
viewOptions.filter = function (item) {
|
134
|
-
return me._options.filter(item) && options.filter(item);
|
135
|
-
}
|
136
|
-
}
|
137
|
-
|
138
|
-
// build up the call to the linked data set
|
139
|
-
var getArguments = [];
|
140
|
-
if (ids != undefined) {
|
141
|
-
getArguments.push(ids);
|
142
|
-
}
|
143
|
-
getArguments.push(viewOptions);
|
144
|
-
getArguments.push(data);
|
145
|
-
|
146
|
-
return this._data && this._data.get.apply(this._data, getArguments);
|
147
|
-
};
|
148
|
-
|
149
|
-
/**
|
150
|
-
* Get ids of all items or from a filtered set of items.
|
151
|
-
* @param {Object} [options] An Object with options. Available options:
|
152
|
-
* {function} [filter] filter items
|
153
|
-
* {String | function} [order] Order the items by
|
154
|
-
* a field name or custom sort function.
|
155
|
-
* @return {Array} ids
|
156
|
-
*/
|
157
|
-
DataView.prototype.getIds = function (options) {
|
158
|
-
var ids;
|
159
|
-
|
160
|
-
if (this._data) {
|
161
|
-
var defaultFilter = this._options.filter;
|
162
|
-
var filter;
|
163
|
-
|
164
|
-
if (options && options.filter) {
|
165
|
-
if (defaultFilter) {
|
166
|
-
filter = function (item) {
|
167
|
-
return defaultFilter(item) && options.filter(item);
|
168
|
-
}
|
169
|
-
}
|
170
|
-
else {
|
171
|
-
filter = options.filter;
|
172
|
-
}
|
173
|
-
}
|
174
|
-
else {
|
175
|
-
filter = defaultFilter;
|
176
|
-
}
|
177
|
-
|
178
|
-
ids = this._data.getIds({
|
179
|
-
filter: filter,
|
180
|
-
order: options && options.order
|
181
|
-
});
|
182
|
-
}
|
183
|
-
else {
|
184
|
-
ids = [];
|
185
|
-
}
|
186
|
-
|
187
|
-
return ids;
|
188
|
-
};
|
189
|
-
|
190
|
-
/**
|
191
|
-
* Event listener. Will propagate all events from the connected data set to
|
192
|
-
* the subscribers of the DataView, but will filter the items and only trigger
|
193
|
-
* when there are changes in the filtered data set.
|
194
|
-
* @param {String} event
|
195
|
-
* @param {Object | null} params
|
196
|
-
* @param {String} senderId
|
197
|
-
* @private
|
198
|
-
*/
|
199
|
-
DataView.prototype._onEvent = function (event, params, senderId) {
|
200
|
-
var i, len, id, item,
|
201
|
-
ids = params && params.items,
|
202
|
-
data = this._data,
|
203
|
-
added = [],
|
204
|
-
updated = [],
|
205
|
-
removed = [];
|
206
|
-
|
207
|
-
if (ids && data) {
|
208
|
-
switch (event) {
|
209
|
-
case 'add':
|
210
|
-
// filter the ids of the added items
|
211
|
-
for (i = 0, len = ids.length; i < len; i++) {
|
212
|
-
id = ids[i];
|
213
|
-
item = this.get(id);
|
214
|
-
if (item) {
|
215
|
-
this._ids[id] = true;
|
216
|
-
added.push(id);
|
217
|
-
}
|
218
|
-
}
|
219
|
-
|
220
|
-
break;
|
221
|
-
|
222
|
-
case 'update':
|
223
|
-
// determine the event from the views viewpoint: an updated
|
224
|
-
// item can be added, updated, or removed from this view.
|
225
|
-
for (i = 0, len = ids.length; i < len; i++) {
|
226
|
-
id = ids[i];
|
227
|
-
item = this.get(id);
|
228
|
-
|
229
|
-
if (item) {
|
230
|
-
if (this._ids[id]) {
|
231
|
-
updated.push(id);
|
232
|
-
}
|
233
|
-
else {
|
234
|
-
this._ids[id] = true;
|
235
|
-
added.push(id);
|
236
|
-
}
|
237
|
-
}
|
238
|
-
else {
|
239
|
-
if (this._ids[id]) {
|
240
|
-
delete this._ids[id];
|
241
|
-
removed.push(id);
|
242
|
-
}
|
243
|
-
else {
|
244
|
-
// nothing interesting for me :-(
|
245
|
-
}
|
246
|
-
}
|
247
|
-
}
|
248
|
-
|
249
|
-
break;
|
250
|
-
|
251
|
-
case 'remove':
|
252
|
-
// filter the ids of the removed items
|
253
|
-
for (i = 0, len = ids.length; i < len; i++) {
|
254
|
-
id = ids[i];
|
255
|
-
if (this._ids[id]) {
|
256
|
-
delete this._ids[id];
|
257
|
-
removed.push(id);
|
258
|
-
}
|
259
|
-
}
|
260
|
-
|
261
|
-
break;
|
262
|
-
}
|
263
|
-
|
264
|
-
if (added.length) {
|
265
|
-
this._trigger('add', {items: added}, senderId);
|
266
|
-
}
|
267
|
-
if (updated.length) {
|
268
|
-
this._trigger('update', {items: updated}, senderId);
|
269
|
-
}
|
270
|
-
if (removed.length) {
|
271
|
-
this._trigger('remove', {items: removed}, senderId);
|
272
|
-
}
|
273
|
-
}
|
274
|
-
};
|
275
|
-
|
276
|
-
// copy subscription functionality from DataSet
|
277
|
-
DataView.prototype.on = DataSet.prototype.on;
|
278
|
-
DataView.prototype.off = DataSet.prototype.off;
|
279
|
-
DataView.prototype._trigger = DataSet.prototype._trigger;
|
280
|
-
|
281
|
-
// TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5)
|
282
|
-
DataView.prototype.subscribe = DataView.prototype.on;
|
283
|
-
DataView.prototype.unsubscribe = DataView.prototype.off;
|
@@ -1,957 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* @class Edge
|
3
|
-
*
|
4
|
-
* A edge connects two nodes
|
5
|
-
* @param {Object} properties Object with properties. Must contain
|
6
|
-
* At least properties from and to.
|
7
|
-
* Available properties: from (number),
|
8
|
-
* to (number), label (string, color (string),
|
9
|
-
* width (number), style (string),
|
10
|
-
* length (number), title (string)
|
11
|
-
* @param {Graph} graph A graph object, used to find and edge to
|
12
|
-
* nodes.
|
13
|
-
* @param {Object} constants An object with default values for
|
14
|
-
* example for the color
|
15
|
-
*/
|
16
|
-
function Edge (properties, graph, constants) {
|
17
|
-
if (!graph) {
|
18
|
-
throw "No graph provided";
|
19
|
-
}
|
20
|
-
this.graph = graph;
|
21
|
-
|
22
|
-
// initialize constants
|
23
|
-
this.widthMin = constants.edges.widthMin;
|
24
|
-
this.widthMax = constants.edges.widthMax;
|
25
|
-
|
26
|
-
// initialize variables
|
27
|
-
this.id = undefined;
|
28
|
-
this.fromId = undefined;
|
29
|
-
this.toId = undefined;
|
30
|
-
this.style = constants.edges.style;
|
31
|
-
this.title = undefined;
|
32
|
-
this.width = constants.edges.width;
|
33
|
-
this.hoverWidth = constants.edges.hoverWidth;
|
34
|
-
this.value = undefined;
|
35
|
-
this.length = constants.physics.springLength;
|
36
|
-
this.customLength = false;
|
37
|
-
this.selected = false;
|
38
|
-
this.hover = false;
|
39
|
-
this.smooth = constants.smoothCurves;
|
40
|
-
this.arrowScaleFactor = constants.edges.arrowScaleFactor;
|
41
|
-
|
42
|
-
this.from = null; // a node
|
43
|
-
this.to = null; // a node
|
44
|
-
this.via = null; // a temp node
|
45
|
-
|
46
|
-
// we use this to be able to reconnect the edge to a cluster if its node is put into a cluster
|
47
|
-
// by storing the original information we can revert to the original connection when the cluser is opened.
|
48
|
-
this.originalFromId = [];
|
49
|
-
this.originalToId = [];
|
50
|
-
|
51
|
-
this.connected = false;
|
52
|
-
|
53
|
-
// Added to support dashed lines
|
54
|
-
// David Jordan
|
55
|
-
// 2012-08-08
|
56
|
-
this.dash = util.extend({}, constants.edges.dash); // contains properties length, gap, altLength
|
57
|
-
|
58
|
-
this.color = {color:constants.edges.color.color,
|
59
|
-
highlight:constants.edges.color.highlight,
|
60
|
-
hover:constants.edges.color.hover};
|
61
|
-
this.widthFixed = false;
|
62
|
-
this.lengthFixed = false;
|
63
|
-
|
64
|
-
this.setProperties(properties, constants);
|
65
|
-
|
66
|
-
this.controlNodesEnabled = false;
|
67
|
-
this.controlNodes = {from:null, to:null, positions:{}};
|
68
|
-
this.connectedNode = null;
|
69
|
-
}
|
70
|
-
|
71
|
-
/**
|
72
|
-
* Set or overwrite properties for the edge
|
73
|
-
* @param {Object} properties an object with properties
|
74
|
-
* @param {Object} constants and object with default, global properties
|
75
|
-
*/
|
76
|
-
Edge.prototype.setProperties = function(properties, constants) {
|
77
|
-
if (!properties) {
|
78
|
-
return;
|
79
|
-
}
|
80
|
-
|
81
|
-
if (properties.from !== undefined) {this.fromId = properties.from;}
|
82
|
-
if (properties.to !== undefined) {this.toId = properties.to;}
|
83
|
-
|
84
|
-
if (properties.id !== undefined) {this.id = properties.id;}
|
85
|
-
if (properties.style !== undefined) {this.style = properties.style;}
|
86
|
-
if (properties.label !== undefined) {this.label = properties.label;}
|
87
|
-
|
88
|
-
if (this.label) {
|
89
|
-
this.fontSize = constants.edges.fontSize;
|
90
|
-
this.fontFace = constants.edges.fontFace;
|
91
|
-
this.fontColor = constants.edges.fontColor;
|
92
|
-
this.fontFill = constants.edges.fontFill;
|
93
|
-
|
94
|
-
if (properties.fontColor !== undefined) {this.fontColor = properties.fontColor;}
|
95
|
-
if (properties.fontSize !== undefined) {this.fontSize = properties.fontSize;}
|
96
|
-
if (properties.fontFace !== undefined) {this.fontFace = properties.fontFace;}
|
97
|
-
if (properties.fontFill !== undefined) {this.fontFill = properties.fontFill;}
|
98
|
-
}
|
99
|
-
|
100
|
-
if (properties.title !== undefined) {this.title = properties.title;}
|
101
|
-
if (properties.width !== undefined) {this.width = properties.width;}
|
102
|
-
if (properties.hoverWidth !== undefined) {this.hoverWidth = properties.hoverWidth;}
|
103
|
-
if (properties.value !== undefined) {this.value = properties.value;}
|
104
|
-
if (properties.length !== undefined) {this.length = properties.length;
|
105
|
-
this.customLength = true;}
|
106
|
-
|
107
|
-
// scale the arrow
|
108
|
-
if (properties.arrowScaleFactor !== undefined) {this.arrowScaleFactor = properties.arrowScaleFactor;}
|
109
|
-
|
110
|
-
// Added to support dashed lines
|
111
|
-
// David Jordan
|
112
|
-
// 2012-08-08
|
113
|
-
if (properties.dash) {
|
114
|
-
if (properties.dash.length !== undefined) {this.dash.length = properties.dash.length;}
|
115
|
-
if (properties.dash.gap !== undefined) {this.dash.gap = properties.dash.gap;}
|
116
|
-
if (properties.dash.altLength !== undefined) {this.dash.altLength = properties.dash.altLength;}
|
117
|
-
}
|
118
|
-
|
119
|
-
if (properties.color !== undefined) {
|
120
|
-
if (util.isString(properties.color)) {
|
121
|
-
this.color.color = properties.color;
|
122
|
-
this.color.highlight = properties.color;
|
123
|
-
}
|
124
|
-
else {
|
125
|
-
if (properties.color.color !== undefined) {this.color.color = properties.color.color;}
|
126
|
-
if (properties.color.highlight !== undefined) {this.color.highlight = properties.color.highlight;}
|
127
|
-
}
|
128
|
-
}
|
129
|
-
|
130
|
-
// A node is connected when it has a from and to node.
|
131
|
-
this.connect();
|
132
|
-
|
133
|
-
this.widthFixed = this.widthFixed || (properties.width !== undefined);
|
134
|
-
this.lengthFixed = this.lengthFixed || (properties.length !== undefined);
|
135
|
-
|
136
|
-
// set draw method based on style
|
137
|
-
switch (this.style) {
|
138
|
-
case 'line': this.draw = this._drawLine; break;
|
139
|
-
case 'arrow': this.draw = this._drawArrow; break;
|
140
|
-
case 'arrow-center': this.draw = this._drawArrowCenter; break;
|
141
|
-
case 'dash-line': this.draw = this._drawDashLine; break;
|
142
|
-
default: this.draw = this._drawLine; break;
|
143
|
-
}
|
144
|
-
};
|
145
|
-
|
146
|
-
/**
|
147
|
-
* Connect an edge to its nodes
|
148
|
-
*/
|
149
|
-
Edge.prototype.connect = function () {
|
150
|
-
this.disconnect();
|
151
|
-
|
152
|
-
this.from = this.graph.nodes[this.fromId] || null;
|
153
|
-
this.to = this.graph.nodes[this.toId] || null;
|
154
|
-
this.connected = (this.from && this.to);
|
155
|
-
|
156
|
-
if (this.connected) {
|
157
|
-
this.from.attachEdge(this);
|
158
|
-
this.to.attachEdge(this);
|
159
|
-
}
|
160
|
-
else {
|
161
|
-
if (this.from) {
|
162
|
-
this.from.detachEdge(this);
|
163
|
-
}
|
164
|
-
if (this.to) {
|
165
|
-
this.to.detachEdge(this);
|
166
|
-
}
|
167
|
-
}
|
168
|
-
};
|
169
|
-
|
170
|
-
/**
|
171
|
-
* Disconnect an edge from its nodes
|
172
|
-
*/
|
173
|
-
Edge.prototype.disconnect = function () {
|
174
|
-
if (this.from) {
|
175
|
-
this.from.detachEdge(this);
|
176
|
-
this.from = null;
|
177
|
-
}
|
178
|
-
if (this.to) {
|
179
|
-
this.to.detachEdge(this);
|
180
|
-
this.to = null;
|
181
|
-
}
|
182
|
-
|
183
|
-
this.connected = false;
|
184
|
-
};
|
185
|
-
|
186
|
-
/**
|
187
|
-
* get the title of this edge.
|
188
|
-
* @return {string} title The title of the edge, or undefined when no title
|
189
|
-
* has been set.
|
190
|
-
*/
|
191
|
-
Edge.prototype.getTitle = function() {
|
192
|
-
return typeof this.title === "function" ? this.title() : this.title;
|
193
|
-
};
|
194
|
-
|
195
|
-
|
196
|
-
/**
|
197
|
-
* Retrieve the value of the edge. Can be undefined
|
198
|
-
* @return {Number} value
|
199
|
-
*/
|
200
|
-
Edge.prototype.getValue = function() {
|
201
|
-
return this.value;
|
202
|
-
};
|
203
|
-
|
204
|
-
/**
|
205
|
-
* Adjust the value range of the edge. The edge will adjust it's width
|
206
|
-
* based on its value.
|
207
|
-
* @param {Number} min
|
208
|
-
* @param {Number} max
|
209
|
-
*/
|
210
|
-
Edge.prototype.setValueRange = function(min, max) {
|
211
|
-
if (!this.widthFixed && this.value !== undefined) {
|
212
|
-
var scale = (this.widthMax - this.widthMin) / (max - min);
|
213
|
-
this.width = (this.value - min) * scale + this.widthMin;
|
214
|
-
}
|
215
|
-
};
|
216
|
-
|
217
|
-
/**
|
218
|
-
* Redraw a edge
|
219
|
-
* Draw this edge in the given canvas
|
220
|
-
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
221
|
-
* @param {CanvasRenderingContext2D} ctx
|
222
|
-
*/
|
223
|
-
Edge.prototype.draw = function(ctx) {
|
224
|
-
throw "Method draw not initialized in edge";
|
225
|
-
};
|
226
|
-
|
227
|
-
/**
|
228
|
-
* Check if this object is overlapping with the provided object
|
229
|
-
* @param {Object} obj an object with parameters left, top
|
230
|
-
* @return {boolean} True if location is located on the edge
|
231
|
-
*/
|
232
|
-
Edge.prototype.isOverlappingWith = function(obj) {
|
233
|
-
if (this.connected) {
|
234
|
-
var distMax = 10;
|
235
|
-
var xFrom = this.from.x;
|
236
|
-
var yFrom = this.from.y;
|
237
|
-
var xTo = this.to.x;
|
238
|
-
var yTo = this.to.y;
|
239
|
-
var xObj = obj.left;
|
240
|
-
var yObj = obj.top;
|
241
|
-
|
242
|
-
var dist = this._getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj);
|
243
|
-
|
244
|
-
return (dist < distMax);
|
245
|
-
}
|
246
|
-
else {
|
247
|
-
return false
|
248
|
-
}
|
249
|
-
};
|
250
|
-
|
251
|
-
|
252
|
-
/**
|
253
|
-
* Redraw a edge as a line
|
254
|
-
* Draw this edge in the given canvas
|
255
|
-
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
256
|
-
* @param {CanvasRenderingContext2D} ctx
|
257
|
-
* @private
|
258
|
-
*/
|
259
|
-
Edge.prototype._drawLine = function(ctx) {
|
260
|
-
// set style
|
261
|
-
if (this.selected == true) {ctx.strokeStyle = this.color.highlight;}
|
262
|
-
else if (this.hover == true) {ctx.strokeStyle = this.color.hover;}
|
263
|
-
else {ctx.strokeStyle = this.color.color;}
|
264
|
-
ctx.lineWidth = this._getLineWidth();
|
265
|
-
|
266
|
-
if (this.from != this.to) {
|
267
|
-
// draw line
|
268
|
-
this._line(ctx);
|
269
|
-
|
270
|
-
// draw label
|
271
|
-
var point;
|
272
|
-
if (this.label) {
|
273
|
-
if (this.smooth == true) {
|
274
|
-
var midpointX = 0.5*(0.5*(this.from.x + this.via.x) + 0.5*(this.to.x + this.via.x));
|
275
|
-
var midpointY = 0.5*(0.5*(this.from.y + this.via.y) + 0.5*(this.to.y + this.via.y));
|
276
|
-
point = {x:midpointX, y:midpointY};
|
277
|
-
}
|
278
|
-
else {
|
279
|
-
point = this._pointOnLine(0.5);
|
280
|
-
}
|
281
|
-
this._label(ctx, this.label, point.x, point.y);
|
282
|
-
}
|
283
|
-
}
|
284
|
-
else {
|
285
|
-
var x, y;
|
286
|
-
var radius = this.length / 4;
|
287
|
-
var node = this.from;
|
288
|
-
if (!node.width) {
|
289
|
-
node.resize(ctx);
|
290
|
-
}
|
291
|
-
if (node.width > node.height) {
|
292
|
-
x = node.x + node.width / 2;
|
293
|
-
y = node.y - radius;
|
294
|
-
}
|
295
|
-
else {
|
296
|
-
x = node.x + radius;
|
297
|
-
y = node.y - node.height / 2;
|
298
|
-
}
|
299
|
-
this._circle(ctx, x, y, radius);
|
300
|
-
point = this._pointOnCircle(x, y, radius, 0.5);
|
301
|
-
this._label(ctx, this.label, point.x, point.y);
|
302
|
-
}
|
303
|
-
};
|
304
|
-
|
305
|
-
/**
|
306
|
-
* Get the line width of the edge. Depends on width and whether one of the
|
307
|
-
* connected nodes is selected.
|
308
|
-
* @return {Number} width
|
309
|
-
* @private
|
310
|
-
*/
|
311
|
-
Edge.prototype._getLineWidth = function() {
|
312
|
-
if (this.selected == true) {
|
313
|
-
return Math.min(this.width * 2, this.widthMax)*this.graphScaleInv;
|
314
|
-
}
|
315
|
-
else {
|
316
|
-
if (this.hover == true) {
|
317
|
-
return Math.min(this.hoverWidth, this.widthMax)*this.graphScaleInv;
|
318
|
-
}
|
319
|
-
else {
|
320
|
-
return this.width*this.graphScaleInv;
|
321
|
-
}
|
322
|
-
}
|
323
|
-
};
|
324
|
-
|
325
|
-
/**
|
326
|
-
* Draw a line between two nodes
|
327
|
-
* @param {CanvasRenderingContext2D} ctx
|
328
|
-
* @private
|
329
|
-
*/
|
330
|
-
Edge.prototype._line = function (ctx) {
|
331
|
-
// draw a straight line
|
332
|
-
ctx.beginPath();
|
333
|
-
ctx.moveTo(this.from.x, this.from.y);
|
334
|
-
if (this.smooth == true) {
|
335
|
-
ctx.quadraticCurveTo(this.via.x,this.via.y,this.to.x, this.to.y);
|
336
|
-
}
|
337
|
-
else {
|
338
|
-
ctx.lineTo(this.to.x, this.to.y);
|
339
|
-
}
|
340
|
-
ctx.stroke();
|
341
|
-
};
|
342
|
-
|
343
|
-
/**
|
344
|
-
* Draw a line from a node to itself, a circle
|
345
|
-
* @param {CanvasRenderingContext2D} ctx
|
346
|
-
* @param {Number} x
|
347
|
-
* @param {Number} y
|
348
|
-
* @param {Number} radius
|
349
|
-
* @private
|
350
|
-
*/
|
351
|
-
Edge.prototype._circle = function (ctx, x, y, radius) {
|
352
|
-
// draw a circle
|
353
|
-
ctx.beginPath();
|
354
|
-
ctx.arc(x, y, radius, 0, 2 * Math.PI, false);
|
355
|
-
ctx.stroke();
|
356
|
-
};
|
357
|
-
|
358
|
-
/**
|
359
|
-
* Draw label with white background and with the middle at (x, y)
|
360
|
-
* @param {CanvasRenderingContext2D} ctx
|
361
|
-
* @param {String} text
|
362
|
-
* @param {Number} x
|
363
|
-
* @param {Number} y
|
364
|
-
* @private
|
365
|
-
*/
|
366
|
-
Edge.prototype._label = function (ctx, text, x, y) {
|
367
|
-
if (text) {
|
368
|
-
// TODO: cache the calculated size
|
369
|
-
ctx.font = ((this.from.selected || this.to.selected) ? "bold " : "") +
|
370
|
-
this.fontSize + "px " + this.fontFace;
|
371
|
-
ctx.fillStyle = this.fontFill;
|
372
|
-
var width = ctx.measureText(text).width;
|
373
|
-
var height = this.fontSize;
|
374
|
-
var left = x - width / 2;
|
375
|
-
var top = y - height / 2;
|
376
|
-
|
377
|
-
ctx.fillRect(left, top, width, height);
|
378
|
-
|
379
|
-
// draw text
|
380
|
-
ctx.fillStyle = this.fontColor || "black";
|
381
|
-
ctx.textAlign = "left";
|
382
|
-
ctx.textBaseline = "top";
|
383
|
-
ctx.fillText(text, left, top);
|
384
|
-
}
|
385
|
-
};
|
386
|
-
|
387
|
-
/**
|
388
|
-
* Redraw a edge as a dashed line
|
389
|
-
* Draw this edge in the given canvas
|
390
|
-
* @author David Jordan
|
391
|
-
* @date 2012-08-08
|
392
|
-
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
393
|
-
* @param {CanvasRenderingContext2D} ctx
|
394
|
-
* @private
|
395
|
-
*/
|
396
|
-
Edge.prototype._drawDashLine = function(ctx) {
|
397
|
-
// set style
|
398
|
-
if (this.selected == true) {ctx.strokeStyle = this.color.highlight;}
|
399
|
-
else if (this.hover == true) {ctx.strokeStyle = this.color.hover;}
|
400
|
-
else {ctx.strokeStyle = this.color.color;}
|
401
|
-
|
402
|
-
ctx.lineWidth = this._getLineWidth();
|
403
|
-
|
404
|
-
// only firefox and chrome support this method, else we use the legacy one.
|
405
|
-
if (ctx.mozDash !== undefined || ctx.setLineDash !== undefined) {
|
406
|
-
ctx.beginPath();
|
407
|
-
ctx.moveTo(this.from.x, this.from.y);
|
408
|
-
|
409
|
-
// configure the dash pattern
|
410
|
-
var pattern = [0];
|
411
|
-
if (this.dash.length !== undefined && this.dash.gap !== undefined) {
|
412
|
-
pattern = [this.dash.length,this.dash.gap];
|
413
|
-
}
|
414
|
-
else {
|
415
|
-
pattern = [5,5];
|
416
|
-
}
|
417
|
-
|
418
|
-
// set dash settings for chrome or firefox
|
419
|
-
if (typeof ctx.setLineDash !== 'undefined') { //Chrome
|
420
|
-
ctx.setLineDash(pattern);
|
421
|
-
ctx.lineDashOffset = 0;
|
422
|
-
|
423
|
-
} else { //Firefox
|
424
|
-
ctx.mozDash = pattern;
|
425
|
-
ctx.mozDashOffset = 0;
|
426
|
-
}
|
427
|
-
|
428
|
-
// draw the line
|
429
|
-
if (this.smooth == true) {
|
430
|
-
ctx.quadraticCurveTo(this.via.x,this.via.y,this.to.x, this.to.y);
|
431
|
-
}
|
432
|
-
else {
|
433
|
-
ctx.lineTo(this.to.x, this.to.y);
|
434
|
-
}
|
435
|
-
ctx.stroke();
|
436
|
-
|
437
|
-
// restore the dash settings.
|
438
|
-
if (typeof ctx.setLineDash !== 'undefined') { //Chrome
|
439
|
-
ctx.setLineDash([0]);
|
440
|
-
ctx.lineDashOffset = 0;
|
441
|
-
|
442
|
-
} else { //Firefox
|
443
|
-
ctx.mozDash = [0];
|
444
|
-
ctx.mozDashOffset = 0;
|
445
|
-
}
|
446
|
-
}
|
447
|
-
else { // unsupporting smooth lines
|
448
|
-
// draw dashed line
|
449
|
-
ctx.beginPath();
|
450
|
-
ctx.lineCap = 'round';
|
451
|
-
if (this.dash.altLength !== undefined) //If an alt dash value has been set add to the array this value
|
452
|
-
{
|
453
|
-
ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y,
|
454
|
-
[this.dash.length,this.dash.gap,this.dash.altLength,this.dash.gap]);
|
455
|
-
}
|
456
|
-
else if (this.dash.length !== undefined && this.dash.gap !== undefined) //If a dash and gap value has been set add to the array this value
|
457
|
-
{
|
458
|
-
ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y,
|
459
|
-
[this.dash.length,this.dash.gap]);
|
460
|
-
}
|
461
|
-
else //If all else fails draw a line
|
462
|
-
{
|
463
|
-
ctx.moveTo(this.from.x, this.from.y);
|
464
|
-
ctx.lineTo(this.to.x, this.to.y);
|
465
|
-
}
|
466
|
-
ctx.stroke();
|
467
|
-
}
|
468
|
-
|
469
|
-
// draw label
|
470
|
-
if (this.label) {
|
471
|
-
var point;
|
472
|
-
if (this.smooth == true) {
|
473
|
-
var midpointX = 0.5*(0.5*(this.from.x + this.via.x) + 0.5*(this.to.x + this.via.x));
|
474
|
-
var midpointY = 0.5*(0.5*(this.from.y + this.via.y) + 0.5*(this.to.y + this.via.y));
|
475
|
-
point = {x:midpointX, y:midpointY};
|
476
|
-
}
|
477
|
-
else {
|
478
|
-
point = this._pointOnLine(0.5);
|
479
|
-
}
|
480
|
-
this._label(ctx, this.label, point.x, point.y);
|
481
|
-
}
|
482
|
-
};
|
483
|
-
|
484
|
-
/**
|
485
|
-
* Get a point on a line
|
486
|
-
* @param {Number} percentage. Value between 0 (line start) and 1 (line end)
|
487
|
-
* @return {Object} point
|
488
|
-
* @private
|
489
|
-
*/
|
490
|
-
Edge.prototype._pointOnLine = function (percentage) {
|
491
|
-
return {
|
492
|
-
x: (1 - percentage) * this.from.x + percentage * this.to.x,
|
493
|
-
y: (1 - percentage) * this.from.y + percentage * this.to.y
|
494
|
-
}
|
495
|
-
};
|
496
|
-
|
497
|
-
/**
|
498
|
-
* Get a point on a circle
|
499
|
-
* @param {Number} x
|
500
|
-
* @param {Number} y
|
501
|
-
* @param {Number} radius
|
502
|
-
* @param {Number} percentage. Value between 0 (line start) and 1 (line end)
|
503
|
-
* @return {Object} point
|
504
|
-
* @private
|
505
|
-
*/
|
506
|
-
Edge.prototype._pointOnCircle = function (x, y, radius, percentage) {
|
507
|
-
var angle = (percentage - 3/8) * 2 * Math.PI;
|
508
|
-
return {
|
509
|
-
x: x + radius * Math.cos(angle),
|
510
|
-
y: y - radius * Math.sin(angle)
|
511
|
-
}
|
512
|
-
};
|
513
|
-
|
514
|
-
/**
|
515
|
-
* Redraw a edge as a line with an arrow halfway the line
|
516
|
-
* Draw this edge in the given canvas
|
517
|
-
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
518
|
-
* @param {CanvasRenderingContext2D} ctx
|
519
|
-
* @private
|
520
|
-
*/
|
521
|
-
Edge.prototype._drawArrowCenter = function(ctx) {
|
522
|
-
var point;
|
523
|
-
// set style
|
524
|
-
if (this.selected == true) {ctx.strokeStyle = this.color.highlight; ctx.fillStyle = this.color.highlight;}
|
525
|
-
else if (this.hover == true) {ctx.strokeStyle = this.color.hover; ctx.fillStyle = this.color.hover;}
|
526
|
-
else {ctx.strokeStyle = this.color.color; ctx.fillStyle = this.color.color;}
|
527
|
-
ctx.lineWidth = this._getLineWidth();
|
528
|
-
|
529
|
-
if (this.from != this.to) {
|
530
|
-
// draw line
|
531
|
-
this._line(ctx);
|
532
|
-
|
533
|
-
var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x));
|
534
|
-
var length = (10 + 5 * this.width) * this.arrowScaleFactor;
|
535
|
-
// draw an arrow halfway the line
|
536
|
-
if (this.smooth == true) {
|
537
|
-
var midpointX = 0.5*(0.5*(this.from.x + this.via.x) + 0.5*(this.to.x + this.via.x));
|
538
|
-
var midpointY = 0.5*(0.5*(this.from.y + this.via.y) + 0.5*(this.to.y + this.via.y));
|
539
|
-
point = {x:midpointX, y:midpointY};
|
540
|
-
}
|
541
|
-
else {
|
542
|
-
point = this._pointOnLine(0.5);
|
543
|
-
}
|
544
|
-
|
545
|
-
ctx.arrow(point.x, point.y, angle, length);
|
546
|
-
ctx.fill();
|
547
|
-
ctx.stroke();
|
548
|
-
|
549
|
-
// draw label
|
550
|
-
if (this.label) {
|
551
|
-
this._label(ctx, this.label, point.x, point.y);
|
552
|
-
}
|
553
|
-
}
|
554
|
-
else {
|
555
|
-
// draw circle
|
556
|
-
var x, y;
|
557
|
-
var radius = 0.25 * Math.max(100,this.length);
|
558
|
-
var node = this.from;
|
559
|
-
if (!node.width) {
|
560
|
-
node.resize(ctx);
|
561
|
-
}
|
562
|
-
if (node.width > node.height) {
|
563
|
-
x = node.x + node.width * 0.5;
|
564
|
-
y = node.y - radius;
|
565
|
-
}
|
566
|
-
else {
|
567
|
-
x = node.x + radius;
|
568
|
-
y = node.y - node.height * 0.5;
|
569
|
-
}
|
570
|
-
this._circle(ctx, x, y, radius);
|
571
|
-
|
572
|
-
// draw all arrows
|
573
|
-
var angle = 0.2 * Math.PI;
|
574
|
-
var length = (10 + 5 * this.width) * this.arrowScaleFactor;
|
575
|
-
point = this._pointOnCircle(x, y, radius, 0.5);
|
576
|
-
ctx.arrow(point.x, point.y, angle, length);
|
577
|
-
ctx.fill();
|
578
|
-
ctx.stroke();
|
579
|
-
|
580
|
-
// draw label
|
581
|
-
if (this.label) {
|
582
|
-
point = this._pointOnCircle(x, y, radius, 0.5);
|
583
|
-
this._label(ctx, this.label, point.x, point.y);
|
584
|
-
}
|
585
|
-
}
|
586
|
-
};
|
587
|
-
|
588
|
-
|
589
|
-
|
590
|
-
/**
|
591
|
-
* Redraw a edge as a line with an arrow
|
592
|
-
* Draw this edge in the given canvas
|
593
|
-
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
594
|
-
* @param {CanvasRenderingContext2D} ctx
|
595
|
-
* @private
|
596
|
-
*/
|
597
|
-
Edge.prototype._drawArrow = function(ctx) {
|
598
|
-
// set style
|
599
|
-
if (this.selected == true) {ctx.strokeStyle = this.color.highlight; ctx.fillStyle = this.color.highlight;}
|
600
|
-
else if (this.hover == true) {ctx.strokeStyle = this.color.hover; ctx.fillStyle = this.color.hover;}
|
601
|
-
else {ctx.strokeStyle = this.color.color; ctx.fillStyle = this.color.color;}
|
602
|
-
|
603
|
-
ctx.lineWidth = this._getLineWidth();
|
604
|
-
|
605
|
-
var angle, length;
|
606
|
-
//draw a line
|
607
|
-
if (this.from != this.to) {
|
608
|
-
angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x));
|
609
|
-
var dx = (this.to.x - this.from.x);
|
610
|
-
var dy = (this.to.y - this.from.y);
|
611
|
-
var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy);
|
612
|
-
|
613
|
-
var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI);
|
614
|
-
var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength;
|
615
|
-
var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x;
|
616
|
-
var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y;
|
617
|
-
|
618
|
-
|
619
|
-
if (this.smooth == true) {
|
620
|
-
angle = Math.atan2((this.to.y - this.via.y), (this.to.x - this.via.x));
|
621
|
-
dx = (this.to.x - this.via.x);
|
622
|
-
dy = (this.to.y - this.via.y);
|
623
|
-
edgeSegmentLength = Math.sqrt(dx * dx + dy * dy);
|
624
|
-
}
|
625
|
-
var toBorderDist = this.to.distanceToBorder(ctx, angle);
|
626
|
-
var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength;
|
627
|
-
|
628
|
-
var xTo,yTo;
|
629
|
-
if (this.smooth == true) {
|
630
|
-
xTo = (1 - toBorderPoint) * this.via.x + toBorderPoint * this.to.x;
|
631
|
-
yTo = (1 - toBorderPoint) * this.via.y + toBorderPoint * this.to.y;
|
632
|
-
}
|
633
|
-
else {
|
634
|
-
xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x;
|
635
|
-
yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y;
|
636
|
-
}
|
637
|
-
|
638
|
-
ctx.beginPath();
|
639
|
-
ctx.moveTo(xFrom,yFrom);
|
640
|
-
if (this.smooth == true) {
|
641
|
-
ctx.quadraticCurveTo(this.via.x,this.via.y,xTo, yTo);
|
642
|
-
}
|
643
|
-
else {
|
644
|
-
ctx.lineTo(xTo, yTo);
|
645
|
-
}
|
646
|
-
ctx.stroke();
|
647
|
-
|
648
|
-
// draw arrow at the end of the line
|
649
|
-
length = (10 + 5 * this.width) * this.arrowScaleFactor;
|
650
|
-
ctx.arrow(xTo, yTo, angle, length);
|
651
|
-
ctx.fill();
|
652
|
-
ctx.stroke();
|
653
|
-
|
654
|
-
// draw label
|
655
|
-
if (this.label) {
|
656
|
-
var point;
|
657
|
-
if (this.smooth == true) {
|
658
|
-
var midpointX = 0.5*(0.5*(this.from.x + this.via.x) + 0.5*(this.to.x + this.via.x));
|
659
|
-
var midpointY = 0.5*(0.5*(this.from.y + this.via.y) + 0.5*(this.to.y + this.via.y));
|
660
|
-
point = {x:midpointX, y:midpointY};
|
661
|
-
}
|
662
|
-
else {
|
663
|
-
point = this._pointOnLine(0.5);
|
664
|
-
}
|
665
|
-
this._label(ctx, this.label, point.x, point.y);
|
666
|
-
}
|
667
|
-
}
|
668
|
-
else {
|
669
|
-
// draw circle
|
670
|
-
var node = this.from;
|
671
|
-
var x, y, arrow;
|
672
|
-
var radius = 0.25 * Math.max(100,this.length);
|
673
|
-
if (!node.width) {
|
674
|
-
node.resize(ctx);
|
675
|
-
}
|
676
|
-
if (node.width > node.height) {
|
677
|
-
x = node.x + node.width * 0.5;
|
678
|
-
y = node.y - radius;
|
679
|
-
arrow = {
|
680
|
-
x: x,
|
681
|
-
y: node.y,
|
682
|
-
angle: 0.9 * Math.PI
|
683
|
-
};
|
684
|
-
}
|
685
|
-
else {
|
686
|
-
x = node.x + radius;
|
687
|
-
y = node.y - node.height * 0.5;
|
688
|
-
arrow = {
|
689
|
-
x: node.x,
|
690
|
-
y: y,
|
691
|
-
angle: 0.6 * Math.PI
|
692
|
-
};
|
693
|
-
}
|
694
|
-
ctx.beginPath();
|
695
|
-
// TODO: similarly, for a line without arrows, draw to the border of the nodes instead of the center
|
696
|
-
ctx.arc(x, y, radius, 0, 2 * Math.PI, false);
|
697
|
-
ctx.stroke();
|
698
|
-
|
699
|
-
// draw all arrows
|
700
|
-
var length = (10 + 5 * this.width) * this.arrowScaleFactor;
|
701
|
-
ctx.arrow(arrow.x, arrow.y, arrow.angle, length);
|
702
|
-
ctx.fill();
|
703
|
-
ctx.stroke();
|
704
|
-
|
705
|
-
// draw label
|
706
|
-
if (this.label) {
|
707
|
-
point = this._pointOnCircle(x, y, radius, 0.5);
|
708
|
-
this._label(ctx, this.label, point.x, point.y);
|
709
|
-
}
|
710
|
-
}
|
711
|
-
};
|
712
|
-
|
713
|
-
|
714
|
-
|
715
|
-
/**
|
716
|
-
* Calculate the distance between a point (x3,y3) and a line segment from
|
717
|
-
* (x1,y1) to (x2,y2).
|
718
|
-
* http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment
|
719
|
-
* @param {number} x1
|
720
|
-
* @param {number} y1
|
721
|
-
* @param {number} x2
|
722
|
-
* @param {number} y2
|
723
|
-
* @param {number} x3
|
724
|
-
* @param {number} y3
|
725
|
-
* @private
|
726
|
-
*/
|
727
|
-
Edge.prototype._getDistanceToEdge = function (x1,y1, x2,y2, x3,y3) { // x3,y3 is the point
|
728
|
-
if (this.from != this.to) {
|
729
|
-
if (this.smooth == true) {
|
730
|
-
var minDistance = 1e9;
|
731
|
-
var i,t,x,y,dx,dy;
|
732
|
-
for (i = 0; i < 10; i++) {
|
733
|
-
t = 0.1*i;
|
734
|
-
x = Math.pow(1-t,2)*x1 + (2*t*(1 - t))*this.via.x + Math.pow(t,2)*x2;
|
735
|
-
y = Math.pow(1-t,2)*y1 + (2*t*(1 - t))*this.via.y + Math.pow(t,2)*y2;
|
736
|
-
dx = Math.abs(x3-x);
|
737
|
-
dy = Math.abs(y3-y);
|
738
|
-
minDistance = Math.min(minDistance,Math.sqrt(dx*dx + dy*dy));
|
739
|
-
}
|
740
|
-
return minDistance
|
741
|
-
}
|
742
|
-
else {
|
743
|
-
var px = x2-x1,
|
744
|
-
py = y2-y1,
|
745
|
-
something = px*px + py*py,
|
746
|
-
u = ((x3 - x1) * px + (y3 - y1) * py) / something;
|
747
|
-
|
748
|
-
if (u > 1) {
|
749
|
-
u = 1;
|
750
|
-
}
|
751
|
-
else if (u < 0) {
|
752
|
-
u = 0;
|
753
|
-
}
|
754
|
-
|
755
|
-
var x = x1 + u * px,
|
756
|
-
y = y1 + u * py,
|
757
|
-
dx = x - x3,
|
758
|
-
dy = y - y3;
|
759
|
-
|
760
|
-
//# Note: If the actual distance does not matter,
|
761
|
-
//# if you only want to compare what this function
|
762
|
-
//# returns to other results of this function, you
|
763
|
-
//# can just return the squared distance instead
|
764
|
-
//# (i.e. remove the sqrt) to gain a little performance
|
765
|
-
|
766
|
-
return Math.sqrt(dx*dx + dy*dy);
|
767
|
-
}
|
768
|
-
}
|
769
|
-
else {
|
770
|
-
var x, y, dx, dy;
|
771
|
-
var radius = this.length / 4;
|
772
|
-
var node = this.from;
|
773
|
-
if (!node.width) {
|
774
|
-
node.resize(ctx);
|
775
|
-
}
|
776
|
-
if (node.width > node.height) {
|
777
|
-
x = node.x + node.width / 2;
|
778
|
-
y = node.y - radius;
|
779
|
-
}
|
780
|
-
else {
|
781
|
-
x = node.x + radius;
|
782
|
-
y = node.y - node.height / 2;
|
783
|
-
}
|
784
|
-
dx = x - x3;
|
785
|
-
dy = y - y3;
|
786
|
-
return Math.abs(Math.sqrt(dx*dx + dy*dy) - radius);
|
787
|
-
}
|
788
|
-
};
|
789
|
-
|
790
|
-
|
791
|
-
|
792
|
-
/**
|
793
|
-
* This allows the zoom level of the graph to influence the rendering
|
794
|
-
*
|
795
|
-
* @param scale
|
796
|
-
*/
|
797
|
-
Edge.prototype.setScale = function(scale) {
|
798
|
-
this.graphScaleInv = 1.0/scale;
|
799
|
-
};
|
800
|
-
|
801
|
-
|
802
|
-
Edge.prototype.select = function() {
|
803
|
-
this.selected = true;
|
804
|
-
};
|
805
|
-
|
806
|
-
Edge.prototype.unselect = function() {
|
807
|
-
this.selected = false;
|
808
|
-
};
|
809
|
-
|
810
|
-
Edge.prototype.positionBezierNode = function() {
|
811
|
-
if (this.via !== null) {
|
812
|
-
this.via.x = 0.5 * (this.from.x + this.to.x);
|
813
|
-
this.via.y = 0.5 * (this.from.y + this.to.y);
|
814
|
-
}
|
815
|
-
};
|
816
|
-
|
817
|
-
/**
|
818
|
-
* This function draws the control nodes for the manipulator. In order to enable this, only set the this.controlNodesEnabled to true.
|
819
|
-
* @param ctx
|
820
|
-
*/
|
821
|
-
Edge.prototype._drawControlNodes = function(ctx) {
|
822
|
-
if (this.controlNodesEnabled == true) {
|
823
|
-
if (this.controlNodes.from === null && this.controlNodes.to === null) {
|
824
|
-
var nodeIdFrom = "edgeIdFrom:".concat(this.id);
|
825
|
-
var nodeIdTo = "edgeIdTo:".concat(this.id);
|
826
|
-
var constants = {
|
827
|
-
nodes:{group:'', radius:8},
|
828
|
-
physics:{damping:0},
|
829
|
-
clustering: {maxNodeSizeIncrements: 0 ,nodeScaling: {width:0, height: 0, radius:0}}
|
830
|
-
};
|
831
|
-
this.controlNodes.from = new Node(
|
832
|
-
{id:nodeIdFrom,
|
833
|
-
shape:'dot',
|
834
|
-
color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}}
|
835
|
-
},{},{},constants);
|
836
|
-
this.controlNodes.to = new Node(
|
837
|
-
{id:nodeIdTo,
|
838
|
-
shape:'dot',
|
839
|
-
color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}}
|
840
|
-
},{},{},constants);
|
841
|
-
}
|
842
|
-
|
843
|
-
if (this.controlNodes.from.selected == false && this.controlNodes.to.selected == false) {
|
844
|
-
this.controlNodes.positions = this.getControlNodePositions(ctx);
|
845
|
-
this.controlNodes.from.x = this.controlNodes.positions.from.x;
|
846
|
-
this.controlNodes.from.y = this.controlNodes.positions.from.y;
|
847
|
-
this.controlNodes.to.x = this.controlNodes.positions.to.x;
|
848
|
-
this.controlNodes.to.y = this.controlNodes.positions.to.y;
|
849
|
-
}
|
850
|
-
|
851
|
-
this.controlNodes.from.draw(ctx);
|
852
|
-
this.controlNodes.to.draw(ctx);
|
853
|
-
}
|
854
|
-
else {
|
855
|
-
this.controlNodes = {from:null, to:null, positions:{}};
|
856
|
-
}
|
857
|
-
}
|
858
|
-
|
859
|
-
/**
|
860
|
-
* Enable control nodes.
|
861
|
-
* @private
|
862
|
-
*/
|
863
|
-
Edge.prototype._enableControlNodes = function() {
|
864
|
-
this.controlNodesEnabled = true;
|
865
|
-
}
|
866
|
-
|
867
|
-
/**
|
868
|
-
* disable control nodes
|
869
|
-
* @private
|
870
|
-
*/
|
871
|
-
Edge.prototype._disableControlNodes = function() {
|
872
|
-
this.controlNodesEnabled = false;
|
873
|
-
}
|
874
|
-
|
875
|
-
/**
|
876
|
-
* This checks if one of the control nodes is selected and if so, returns the control node object. Else it returns null.
|
877
|
-
* @param x
|
878
|
-
* @param y
|
879
|
-
* @returns {null}
|
880
|
-
* @private
|
881
|
-
*/
|
882
|
-
Edge.prototype._getSelectedControlNode = function(x,y) {
|
883
|
-
var positions = this.controlNodes.positions;
|
884
|
-
var fromDistance = Math.sqrt(Math.pow(x - positions.from.x,2) + Math.pow(y - positions.from.y,2));
|
885
|
-
var toDistance = Math.sqrt(Math.pow(x - positions.to.x ,2) + Math.pow(y - positions.to.y ,2));
|
886
|
-
|
887
|
-
if (fromDistance < 15) {
|
888
|
-
this.connectedNode = this.from;
|
889
|
-
this.from = this.controlNodes.from;
|
890
|
-
return this.controlNodes.from;
|
891
|
-
}
|
892
|
-
else if (toDistance < 15) {
|
893
|
-
this.connectedNode = this.to;
|
894
|
-
this.to = this.controlNodes.to;
|
895
|
-
return this.controlNodes.to;
|
896
|
-
}
|
897
|
-
else {
|
898
|
-
return null;
|
899
|
-
}
|
900
|
-
}
|
901
|
-
|
902
|
-
|
903
|
-
/**
|
904
|
-
* this resets the control nodes to their original position.
|
905
|
-
* @private
|
906
|
-
*/
|
907
|
-
Edge.prototype._restoreControlNodes = function() {
|
908
|
-
if (this.controlNodes.from.selected == true) {
|
909
|
-
this.from = this.connectedNode;
|
910
|
-
this.connectedNode = null;
|
911
|
-
this.controlNodes.from.unselect();
|
912
|
-
}
|
913
|
-
if (this.controlNodes.to.selected == true) {
|
914
|
-
this.to = this.connectedNode;
|
915
|
-
this.connectedNode = null;
|
916
|
-
this.controlNodes.to.unselect();
|
917
|
-
}
|
918
|
-
}
|
919
|
-
|
920
|
-
/**
|
921
|
-
* this calculates the position of the control nodes on the edges of the parent nodes.
|
922
|
-
*
|
923
|
-
* @param ctx
|
924
|
-
* @returns {{from: {x: number, y: number}, to: {x: *, y: *}}}
|
925
|
-
*/
|
926
|
-
Edge.prototype.getControlNodePositions = function(ctx) {
|
927
|
-
var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x));
|
928
|
-
var dx = (this.to.x - this.from.x);
|
929
|
-
var dy = (this.to.y - this.from.y);
|
930
|
-
var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy);
|
931
|
-
var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI);
|
932
|
-
var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength;
|
933
|
-
var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x;
|
934
|
-
var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y;
|
935
|
-
|
936
|
-
|
937
|
-
if (this.smooth == true) {
|
938
|
-
angle = Math.atan2((this.to.y - this.via.y), (this.to.x - this.via.x));
|
939
|
-
dx = (this.to.x - this.via.x);
|
940
|
-
dy = (this.to.y - this.via.y);
|
941
|
-
edgeSegmentLength = Math.sqrt(dx * dx + dy * dy);
|
942
|
-
}
|
943
|
-
var toBorderDist = this.to.distanceToBorder(ctx, angle);
|
944
|
-
var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength;
|
945
|
-
|
946
|
-
var xTo,yTo;
|
947
|
-
if (this.smooth == true) {
|
948
|
-
xTo = (1 - toBorderPoint) * this.via.x + toBorderPoint * this.to.x;
|
949
|
-
yTo = (1 - toBorderPoint) * this.via.y + toBorderPoint * this.to.y;
|
950
|
-
}
|
951
|
-
else {
|
952
|
-
xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x;
|
953
|
-
yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y;
|
954
|
-
}
|
955
|
-
|
956
|
-
return {from:{x:xFrom,y:yFrom},to:{x:xTo,y:yTo}};
|
957
|
-
}
|