vis-rails 0.0.1
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- checksums.yaml +7 -0
- data/.gitignore +17 -0
- data/.gitmodules +3 -0
- data/.project +11 -0
- data/Gemfile +4 -0
- data/LICENSE +202 -0
- data/README.md +29 -0
- data/Rakefile +1 -0
- data/lib/vis/rails/engine.rb +6 -0
- data/lib/vis/rails/version.rb +5 -0
- data/lib/vis/rails.rb +7 -0
- data/vendor/assets/javascripts/vis.js +1 -0
- data/vendor/assets/stylesheets/vis.css +3 -0
- data/vendor/assets/vis/DataSet.js +936 -0
- data/vendor/assets/vis/DataView.js +281 -0
- data/vendor/assets/vis/EventBus.js +89 -0
- data/vendor/assets/vis/events.js +116 -0
- data/vendor/assets/vis/graph/ClusterMixin.js +1019 -0
- data/vendor/assets/vis/graph/Edge.js +620 -0
- data/vendor/assets/vis/graph/Graph.js +2111 -0
- data/vendor/assets/vis/graph/Groups.js +80 -0
- data/vendor/assets/vis/graph/Images.js +41 -0
- data/vendor/assets/vis/graph/NavigationMixin.js +245 -0
- data/vendor/assets/vis/graph/Node.js +978 -0
- data/vendor/assets/vis/graph/Popup.js +105 -0
- data/vendor/assets/vis/graph/SectorsMixin.js +547 -0
- data/vendor/assets/vis/graph/SelectionMixin.js +515 -0
- data/vendor/assets/vis/graph/dotparser.js +829 -0
- data/vendor/assets/vis/graph/img/downarrow.png +0 -0
- data/vendor/assets/vis/graph/img/leftarrow.png +0 -0
- data/vendor/assets/vis/graph/img/minus.png +0 -0
- data/vendor/assets/vis/graph/img/plus.png +0 -0
- data/vendor/assets/vis/graph/img/rightarrow.png +0 -0
- data/vendor/assets/vis/graph/img/uparrow.png +0 -0
- data/vendor/assets/vis/graph/img/zoomExtends.png +0 -0
- data/vendor/assets/vis/graph/shapes.js +225 -0
- data/vendor/assets/vis/module/exports.js +68 -0
- data/vendor/assets/vis/module/header.js +24 -0
- data/vendor/assets/vis/module/imports.js +32 -0
- data/vendor/assets/vis/shim.js +252 -0
- data/vendor/assets/vis/timeline/Controller.js +172 -0
- data/vendor/assets/vis/timeline/Range.js +553 -0
- data/vendor/assets/vis/timeline/Stack.js +192 -0
- data/vendor/assets/vis/timeline/TimeStep.js +449 -0
- data/vendor/assets/vis/timeline/Timeline.js +476 -0
- data/vendor/assets/vis/timeline/component/Component.js +148 -0
- data/vendor/assets/vis/timeline/component/ContentPanel.js +113 -0
- data/vendor/assets/vis/timeline/component/CurrentTime.js +101 -0
- data/vendor/assets/vis/timeline/component/CustomTime.js +255 -0
- data/vendor/assets/vis/timeline/component/Group.js +129 -0
- data/vendor/assets/vis/timeline/component/GroupSet.js +546 -0
- data/vendor/assets/vis/timeline/component/ItemSet.js +612 -0
- data/vendor/assets/vis/timeline/component/Panel.js +112 -0
- data/vendor/assets/vis/timeline/component/RootPanel.js +215 -0
- data/vendor/assets/vis/timeline/component/TimeAxis.js +522 -0
- data/vendor/assets/vis/timeline/component/css/currenttime.css +5 -0
- data/vendor/assets/vis/timeline/component/css/customtime.css +6 -0
- data/vendor/assets/vis/timeline/component/css/groupset.css +59 -0
- data/vendor/assets/vis/timeline/component/css/item.css +93 -0
- data/vendor/assets/vis/timeline/component/css/itemset.css +17 -0
- data/vendor/assets/vis/timeline/component/css/panel.css +14 -0
- data/vendor/assets/vis/timeline/component/css/timeaxis.css +41 -0
- data/vendor/assets/vis/timeline/component/css/timeline.css +2 -0
- data/vendor/assets/vis/timeline/component/item/Item.js +81 -0
- data/vendor/assets/vis/timeline/component/item/ItemBox.js +302 -0
- data/vendor/assets/vis/timeline/component/item/ItemPoint.js +237 -0
- data/vendor/assets/vis/timeline/component/item/ItemRange.js +251 -0
- data/vendor/assets/vis/timeline/component/item/ItemRangeOverflow.js +91 -0
- data/vendor/assets/vis/util.js +673 -0
- data/vis-rails.gemspec +47 -0
- metadata +142 -0
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/**
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* @constructor Graph
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* Create a graph visualization, displaying nodes and edges.
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*
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* @param {Element} container The DOM element in which the Graph will
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* be created. Normally a div element.
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* @param {Object} data An object containing parameters
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* {Array} nodes
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* {Array} edges
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* @param {Object} options Options
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*/
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function Graph (container, data, options) {
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// create variables and set default values
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this.containerElement = container;
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this.width = '100%';
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this.height = '100%';
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// to give everything a nice fluidity, we seperate the rendering and calculating of the forces
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this.renderRefreshRate = 60; // hz (fps)
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this.renderTimestep = 1000 / this.renderRefreshRate; // ms -- saves calculation later on
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this.stabilize = true; // stabilize before displaying the graph
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this.selectable = true;
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this.forceFactor = 50000;
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// set constant values
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this.constants = {
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nodes: {
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radiusMin: 5,
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radiusMax: 20,
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radius: 5,
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distance: 100, // px
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shape: 'ellipse',
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image: undefined,
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widthMin: 16, // px
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widthMax: 64, // px
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fontColor: 'black',
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fontSize: 14, // px
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//fontFace: verdana,
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fontFace: 'arial',
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color: {
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border: '#2B7CE9',
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background: '#97C2FC',
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highlight: {
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border: '#2B7CE9',
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background: '#D2E5FF'
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}
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},
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borderColor: '#2B7CE9',
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backgroundColor: '#97C2FC',
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highlightColor: '#D2E5FF',
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group: undefined
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},
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edges: {
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widthMin: 1,
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widthMax: 15,
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width: 1,
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style: 'line',
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color: '#343434',
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fontColor: '#343434',
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fontSize: 14, // px
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fontFace: 'arial',
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//distance: 100, //px
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length: 100, // px
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dash: {
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length: 10,
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gap: 5,
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altLength: undefined
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}
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},
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clustering: { // Per Node in Cluster = PNiC
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enabled: false, // (Boolean) | global on/off switch for clustering.
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initialMaxNodes: 100, // (# nodes) | if the initial amount of nodes is larger than this, we cluster until the total number is less than this threshold.
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clusterThreshold:500, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than this. If it is, cluster until reduced to reduceToNodes
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reduceToNodes:300, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than clusterThreshold. If it is, cluster until reduced to this
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chainThreshold: 0.4, // (% of all drawn nodes)| maximum percentage of allowed chainnodes (long strings of connected nodes) within all nodes. (lower means less chains).
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clusterEdgeThreshold: 20, // (px) | edge length threshold. if smaller, this node is clustered.
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sectorThreshold: 50, // (# nodes in cluster) | cluster size threshold. If larger, expanding in own sector.
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screenSizeThreshold: 0.2, // (% of canvas) | relative size threshold. If the width or height of a clusternode takes up this much of the screen, decluster node.
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fontSizeMultiplier: 4.0, // (px PNiC) | how much the cluster font size grows per node in cluster (in px).
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forceAmplification: 0.6, // (multiplier PNiC) | factor of increase fo the repulsion force of a cluster (per node in cluster).
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distanceAmplification: 0.2, // (multiplier PNiC) | factor how much the repulsion distance of a cluster increases (per node in cluster).
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edgeGrowth: 11, // (px PNiC) | amount of clusterSize connected to the edge is multiplied with this and added to edgeLength.
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nodeScaling: {width: 10, // (px PNiC) | growth of the width per node in cluster.
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height: 10, // (px PNiC) | growth of the height per node in cluster.
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radius: 10}, // (px PNiC) | growth of the radius per node in cluster.
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activeAreaBoxSize: 100, // (px) | box area around the curser where clusters are popped open.
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massTransferCoefficient: 1 // (multiplier) | parent.mass += massTransferCoefficient * child.mass
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},
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navigation: {
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enabled: false,
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iconPath: this._getScriptPath() + '/img'
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},
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keyboard: {
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enabled: false,
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speed: {x: 10, y: 10, zoom: 0.02}
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},
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minVelocity: 2, // px/s
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maxIterations: 1000 // maximum number of iteration to stabilize
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};
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// Node variables
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this.groups = new Groups(); // object with groups
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this.images = new Images(); // object with images
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this.images.setOnloadCallback(function () {
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graph._redraw();
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});
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// navigation variables
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this.xIncrement = 0;
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this.yIncrement = 0;
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this.zoomIncrement = 0;
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// create a frame and canvas
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this._create();
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// load the sector system. (mandatory, fully integrated with Graph)
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this._loadSectorSystem();
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// apply options
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this.setOptions(options);
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// load the cluster system. (mandatory, even when not using the cluster system, there are function calls to it)
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this._loadClusterSystem();
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// load the selection system. (mandatory, required by Graph)
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this._loadSelectionSystem();
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// other vars
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var graph = this;
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this.freezeSimulation = false;// freeze the simulation
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this.nodeIndices = []; // array with all the indices of the nodes. Used to speed up forces calculation
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this.nodes = {}; // object with Node objects
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this.edges = {}; // object with Edge objects
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this.canvasTopLeft = {"x": 0,"y": 0}; // coordinates of the top left of the canvas. they will be set during _redraw.
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this.canvasBottomRight = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw
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this.areaCenter = {}; // object with x and y elements used for determining the center of the zoom action
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this.scale = 1; // defining the global scale variable in the constructor
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this.previousScale = this.scale; // this is used to check if the zoom operation is zooming in or out
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// TODO: create a counter to keep track on the number of nodes having values
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// TODO: create a counter to keep track on the number of nodes currently moving
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// TODO: create a counter to keep track on the number of edges having values
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this.nodesData = null; // A DataSet or DataView
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this.edgesData = null; // A DataSet or DataView
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// create event listeners used to subscribe on the DataSets of the nodes and edges
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var me = this;
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this.nodesListeners = {
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'add': function (event, params) {
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me._addNodes(params.items);
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me.start();
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},
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'update': function (event, params) {
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me._updateNodes(params.items);
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me.start();
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},
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'remove': function (event, params) {
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me._removeNodes(params.items);
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me.start();
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}
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};
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this.edgesListeners = {
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'add': function (event, params) {
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me._addEdges(params.items);
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me.start();
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},
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'update': function (event, params) {
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me._updateEdges(params.items);
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me.start();
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},
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'remove': function (event, params) {
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me._removeEdges(params.items);
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me.start();
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}
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};
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// properties of the data
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this.moving = false; // True if any of the nodes have an undefined position
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this.timer = undefined;
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// load data (the disable start variable will be the same as the enabled clustering)
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this.setData(data,this.constants.clustering.enabled);
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// zoom so all data will fit on the screen
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this.zoomToFit(true);
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// if clustering is disabled, the simulation will have started in the setData function
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if (this.constants.clustering.enabled) {
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this.startWithClustering();
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}
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}
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/**
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* Get the script path where the vis.js library is located
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*
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* @returns {string | null} path Path or null when not found. Path does not
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* end with a slash.
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* @private
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*/
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Graph.prototype._getScriptPath = function() {
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var scripts = document.getElementsByTagName( 'script' );
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// find script named vis.js or vis.min.js
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for (var i = 0; i < scripts.length; i++) {
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var src = scripts[i].src;
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var match = src && /\/?vis(.min)?\.js$/.exec(src);
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if (match) {
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// return path without the script name
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return src.substring(0, src.length - match[0].length);
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}
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}
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return null;
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};
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/**
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* Find the center position of the graph
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* @private
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*/
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Graph.prototype._getRange = function() {
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var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node;
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for (var i = 0; i < this.nodeIndices.length; i++) {
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node = this.nodes[this.nodeIndices[i]];
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if (minX > (node.x - node.width)) {minX = node.x - node.width;}
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if (maxX < (node.x + node.width)) {maxX = node.x + node.width;}
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if (minY > (node.y - node.height)) {minY = node.y - node.height;}
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if (maxY < (node.y + node.height)) {maxY = node.y + node.height;}
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}
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return {minX: minX, maxX: maxX, minY: minY, maxY: maxY};
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};
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/**
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* @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY};
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* @returns {{x: number, y: number}}
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* @private
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*/
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Graph.prototype._findCenter = function(range) {
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var center = {x: (0.5 * (range.maxX + range.minX)),
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y: (0.5 * (range.maxY + range.minY))};
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return center;
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};
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/**
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* center the graph
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*
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* @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY};
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*/
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Graph.prototype._centerGraph = function(range) {
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var center = this._findCenter(range);
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center.x *= this.scale;
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center.y *= this.scale;
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center.x -= 0.5 * this.frame.canvas.clientWidth;
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center.y -= 0.5 * this.frame.canvas.clientHeight;
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this._setTranslation(-center.x,-center.y); // set at 0,0
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};
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/**
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* This function zooms out to fit all data on screen based on amount of nodes
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*
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* @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false;
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*/
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Graph.prototype.zoomToFit = function(initialZoom) {
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if (initialZoom === undefined) {
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initialZoom = false;
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}
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var numberOfNodes = this.nodeIndices.length;
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var range = this._getRange();
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if (initialZoom == true) {
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if (this.constants.clustering.enabled == true &&
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numberOfNodes >= this.constants.clustering.initialMaxNodes) {
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var zoomLevel = 38.8467 / (numberOfNodes - 14.50184) + 0.0116; // this is obtained from fitting a dataset from 5 points with scale levels that looked good.
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}
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else {
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var zoomLevel = 42.54117319 / (numberOfNodes + 39.31966387) + 0.1944405; // this is obtained from fitting a dataset from 5 points with scale levels that looked good.
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}
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}
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else {
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var xDistance = (Math.abs(range.minX) + Math.abs(range.maxX)) * 1.1;
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var yDistance = (Math.abs(range.minY) + Math.abs(range.maxY)) * 1.1;
|
291
|
+
|
292
|
+
var xZoomLevel = this.frame.canvas.clientWidth / xDistance;
|
293
|
+
var yZoomLevel = this.frame.canvas.clientHeight / yDistance;
|
294
|
+
|
295
|
+
zoomLevel = (xZoomLevel <= yZoomLevel) ? xZoomLevel : yZoomLevel;
|
296
|
+
}
|
297
|
+
|
298
|
+
if (zoomLevel > 1.0) {
|
299
|
+
zoomLevel = 1.0;
|
300
|
+
}
|
301
|
+
|
302
|
+
this.pinch.mousewheelScale = zoomLevel;
|
303
|
+
this._setScale(zoomLevel);
|
304
|
+
this._centerGraph(range);
|
305
|
+
this.start();
|
306
|
+
};
|
307
|
+
|
308
|
+
|
309
|
+
/**
|
310
|
+
* Update the this.nodeIndices with the most recent node index list
|
311
|
+
* @private
|
312
|
+
*/
|
313
|
+
Graph.prototype._updateNodeIndexList = function() {
|
314
|
+
this._clearNodeIndexList();
|
315
|
+
for (var idx in this.nodes) {
|
316
|
+
if (this.nodes.hasOwnProperty(idx)) {
|
317
|
+
this.nodeIndices.push(idx);
|
318
|
+
}
|
319
|
+
}
|
320
|
+
};
|
321
|
+
|
322
|
+
|
323
|
+
/**
|
324
|
+
* Set nodes and edges, and optionally options as well.
|
325
|
+
*
|
326
|
+
* @param {Object} data Object containing parameters:
|
327
|
+
* {Array | DataSet | DataView} [nodes] Array with nodes
|
328
|
+
* {Array | DataSet | DataView} [edges] Array with edges
|
329
|
+
* {String} [dot] String containing data in DOT format
|
330
|
+
* {Options} [options] Object with options
|
331
|
+
* @param {Boolean} [disableStart] | optional: disable the calling of the start function.
|
332
|
+
*/
|
333
|
+
Graph.prototype.setData = function(data, disableStart) {
|
334
|
+
if (disableStart === undefined) {
|
335
|
+
disableStart = false;
|
336
|
+
}
|
337
|
+
|
338
|
+
if (data && data.dot && (data.nodes || data.edges)) {
|
339
|
+
throw new SyntaxError('Data must contain either parameter "dot" or ' +
|
340
|
+
' parameter pair "nodes" and "edges", but not both.');
|
341
|
+
}
|
342
|
+
|
343
|
+
// set options
|
344
|
+
this.setOptions(data && data.options);
|
345
|
+
|
346
|
+
// set all data
|
347
|
+
if (data && data.dot) {
|
348
|
+
// parse DOT file
|
349
|
+
if(data && data.dot) {
|
350
|
+
var dotData = vis.util.DOTToGraph(data.dot);
|
351
|
+
this.setData(dotData);
|
352
|
+
return;
|
353
|
+
}
|
354
|
+
}
|
355
|
+
else {
|
356
|
+
this._setNodes(data && data.nodes);
|
357
|
+
this._setEdges(data && data.edges);
|
358
|
+
}
|
359
|
+
|
360
|
+
this._putDataInSector();
|
361
|
+
|
362
|
+
if (!disableStart) {
|
363
|
+
// find a stable position or start animating to a stable position
|
364
|
+
if (this.stabilize) {
|
365
|
+
this._doStabilize();
|
366
|
+
}
|
367
|
+
this.moving = true;
|
368
|
+
this.start();
|
369
|
+
}
|
370
|
+
};
|
371
|
+
|
372
|
+
/**
|
373
|
+
* Set options
|
374
|
+
* @param {Object} options
|
375
|
+
*/
|
376
|
+
Graph.prototype.setOptions = function (options) {
|
377
|
+
if (options) {
|
378
|
+
// retrieve parameter values
|
379
|
+
if (options.width !== undefined) {this.width = options.width;}
|
380
|
+
if (options.height !== undefined) {this.height = options.height;}
|
381
|
+
if (options.stabilize !== undefined) {this.stabilize = options.stabilize;}
|
382
|
+
if (options.selectable !== undefined) {this.selectable = options.selectable;}
|
383
|
+
|
384
|
+
if (options.clustering) {
|
385
|
+
this.constants.clustering.enabled = true;
|
386
|
+
for (var prop in options.clustering) {
|
387
|
+
if (options.clustering.hasOwnProperty(prop)) {
|
388
|
+
this.constants.clustering[prop] = options.clustering[prop];
|
389
|
+
}
|
390
|
+
}
|
391
|
+
}
|
392
|
+
else if (options.clustering !== undefined) {
|
393
|
+
this.constants.clustering.enabled = false;
|
394
|
+
}
|
395
|
+
|
396
|
+
if (options.navigation) {
|
397
|
+
this.constants.navigation.enabled = true;
|
398
|
+
for (var prop in options.navigation) {
|
399
|
+
if (options.navigation.hasOwnProperty(prop)) {
|
400
|
+
this.constants.navigation[prop] = options.navigation[prop];
|
401
|
+
}
|
402
|
+
}
|
403
|
+
}
|
404
|
+
else if (options.navigation !== undefined) {
|
405
|
+
this.constants.navigation.enabled = false;
|
406
|
+
}
|
407
|
+
|
408
|
+
if (options.keyboard) {
|
409
|
+
this.constants.keyboard.enabled = true;
|
410
|
+
for (var prop in options.keyboard) {
|
411
|
+
if (options.keyboard.hasOwnProperty(prop)) {
|
412
|
+
this.constants.keyboard[prop] = options.keyboard[prop];
|
413
|
+
}
|
414
|
+
}
|
415
|
+
}
|
416
|
+
else if (options.keyboard !== undefined) {
|
417
|
+
this.constants.keyboard.enabled = false;
|
418
|
+
}
|
419
|
+
|
420
|
+
|
421
|
+
// TODO: work out these options and document them
|
422
|
+
if (options.edges) {
|
423
|
+
for (prop in options.edges) {
|
424
|
+
if (options.edges.hasOwnProperty(prop)) {
|
425
|
+
this.constants.edges[prop] = options.edges[prop];
|
426
|
+
}
|
427
|
+
}
|
428
|
+
|
429
|
+
if (options.edges.length !== undefined &&
|
430
|
+
options.nodes && options.nodes.distance === undefined) {
|
431
|
+
this.constants.edges.length = options.edges.length;
|
432
|
+
this.constants.nodes.distance = options.edges.length * 1.25;
|
433
|
+
}
|
434
|
+
|
435
|
+
if (!options.edges.fontColor) {
|
436
|
+
this.constants.edges.fontColor = options.edges.color;
|
437
|
+
}
|
438
|
+
|
439
|
+
// Added to support dashed lines
|
440
|
+
// David Jordan
|
441
|
+
// 2012-08-08
|
442
|
+
if (options.edges.dash) {
|
443
|
+
if (options.edges.dash.length !== undefined) {
|
444
|
+
this.constants.edges.dash.length = options.edges.dash.length;
|
445
|
+
}
|
446
|
+
if (options.edges.dash.gap !== undefined) {
|
447
|
+
this.constants.edges.dash.gap = options.edges.dash.gap;
|
448
|
+
}
|
449
|
+
if (options.edges.dash.altLength !== undefined) {
|
450
|
+
this.constants.edges.dash.altLength = options.edges.dash.altLength;
|
451
|
+
}
|
452
|
+
}
|
453
|
+
}
|
454
|
+
|
455
|
+
if (options.nodes) {
|
456
|
+
for (prop in options.nodes) {
|
457
|
+
if (options.nodes.hasOwnProperty(prop)) {
|
458
|
+
this.constants.nodes[prop] = options.nodes[prop];
|
459
|
+
}
|
460
|
+
}
|
461
|
+
|
462
|
+
if (options.nodes.color) {
|
463
|
+
this.constants.nodes.color = Node.parseColor(options.nodes.color);
|
464
|
+
}
|
465
|
+
|
466
|
+
/*
|
467
|
+
if (options.nodes.widthMin) this.constants.nodes.radiusMin = options.nodes.widthMin;
|
468
|
+
if (options.nodes.widthMax) this.constants.nodes.radiusMax = options.nodes.widthMax;
|
469
|
+
*/
|
470
|
+
}
|
471
|
+
if (options.groups) {
|
472
|
+
for (var groupname in options.groups) {
|
473
|
+
if (options.groups.hasOwnProperty(groupname)) {
|
474
|
+
var group = options.groups[groupname];
|
475
|
+
this.groups.add(groupname, group);
|
476
|
+
}
|
477
|
+
}
|
478
|
+
}
|
479
|
+
}
|
480
|
+
|
481
|
+
this.setSize(this.width, this.height);
|
482
|
+
this._setTranslation(this.frame.clientWidth / 2, this.frame.clientHeight / 2);
|
483
|
+
this._setScale(1);
|
484
|
+
|
485
|
+
// load the navigation system.
|
486
|
+
this._loadNavigationControls();
|
487
|
+
|
488
|
+
// bind keys. If disabled, this will not do anything;
|
489
|
+
this._createKeyBinds();
|
490
|
+
|
491
|
+
this._redraw();
|
492
|
+
};
|
493
|
+
|
494
|
+
/**
|
495
|
+
* Add event listener
|
496
|
+
* @param {String} event Event name. Available events:
|
497
|
+
* 'select'
|
498
|
+
* @param {function} callback Callback function, invoked as callback(properties)
|
499
|
+
* where properties is an optional object containing
|
500
|
+
* event specific properties.
|
501
|
+
*/
|
502
|
+
Graph.prototype.on = function on (event, callback) {
|
503
|
+
var available = ['select'];
|
504
|
+
|
505
|
+
if (available.indexOf(event) == -1) {
|
506
|
+
throw new Error('Unknown event "' + event + '". Choose from ' + available.join());
|
507
|
+
}
|
508
|
+
|
509
|
+
events.addListener(this, event, callback);
|
510
|
+
};
|
511
|
+
|
512
|
+
/**
|
513
|
+
* Remove an event listener
|
514
|
+
* @param {String} event Event name
|
515
|
+
* @param {function} callback Callback function
|
516
|
+
*/
|
517
|
+
Graph.prototype.off = function off (event, callback) {
|
518
|
+
events.removeListener(this, event, callback);
|
519
|
+
};
|
520
|
+
|
521
|
+
/**
|
522
|
+
* fire an event
|
523
|
+
* @param {String} event The name of an event, for example 'select'
|
524
|
+
* @param {Object} params Optional object with event parameters
|
525
|
+
* @private
|
526
|
+
*/
|
527
|
+
Graph.prototype._trigger = function (event, params) {
|
528
|
+
events.trigger(this, event, params);
|
529
|
+
};
|
530
|
+
|
531
|
+
|
532
|
+
/**
|
533
|
+
* Create the main frame for the Graph.
|
534
|
+
* This function is executed once when a Graph object is created. The frame
|
535
|
+
* contains a canvas, and this canvas contains all objects like the axis and
|
536
|
+
* nodes.
|
537
|
+
* @private
|
538
|
+
*/
|
539
|
+
Graph.prototype._create = function () {
|
540
|
+
// remove all elements from the container element.
|
541
|
+
while (this.containerElement.hasChildNodes()) {
|
542
|
+
this.containerElement.removeChild(this.containerElement.firstChild);
|
543
|
+
}
|
544
|
+
|
545
|
+
this.frame = document.createElement('div');
|
546
|
+
this.frame.className = 'graph-frame';
|
547
|
+
this.frame.style.position = 'relative';
|
548
|
+
this.frame.style.overflow = 'hidden';
|
549
|
+
|
550
|
+
// create the graph canvas (HTML canvas element)
|
551
|
+
this.frame.canvas = document.createElement( 'canvas' );
|
552
|
+
this.frame.canvas.style.position = 'relative';
|
553
|
+
this.frame.appendChild(this.frame.canvas);
|
554
|
+
if (!this.frame.canvas.getContext) {
|
555
|
+
var noCanvas = document.createElement( 'DIV' );
|
556
|
+
noCanvas.style.color = 'red';
|
557
|
+
noCanvas.style.fontWeight = 'bold' ;
|
558
|
+
noCanvas.style.padding = '10px';
|
559
|
+
noCanvas.innerHTML = 'Error: your browser does not support HTML canvas';
|
560
|
+
this.frame.canvas.appendChild(noCanvas);
|
561
|
+
}
|
562
|
+
|
563
|
+
var me = this;
|
564
|
+
this.drag = {};
|
565
|
+
this.pinch = {};
|
566
|
+
this.hammer = Hammer(this.frame.canvas, {
|
567
|
+
prevent_default: true
|
568
|
+
});
|
569
|
+
this.hammer.on('tap', me._onTap.bind(me) );
|
570
|
+
this.hammer.on('doubletap', me._onDoubleTap.bind(me) );
|
571
|
+
this.hammer.on('hold', me._onHold.bind(me) );
|
572
|
+
this.hammer.on('pinch', me._onPinch.bind(me) );
|
573
|
+
this.hammer.on('touch', me._onTouch.bind(me) );
|
574
|
+
this.hammer.on('dragstart', me._onDragStart.bind(me) );
|
575
|
+
this.hammer.on('drag', me._onDrag.bind(me) );
|
576
|
+
this.hammer.on('dragend', me._onDragEnd.bind(me) );
|
577
|
+
this.hammer.on('release', me._onRelease.bind(me) );
|
578
|
+
this.hammer.on('mousewheel',me._onMouseWheel.bind(me) );
|
579
|
+
this.hammer.on('DOMMouseScroll',me._onMouseWheel.bind(me) ); // for FF
|
580
|
+
this.hammer.on('mousemove', me._onMouseMoveTitle.bind(me) );
|
581
|
+
|
582
|
+
// add the frame to the container element
|
583
|
+
this.containerElement.appendChild(this.frame);
|
584
|
+
};
|
585
|
+
|
586
|
+
|
587
|
+
/**
|
588
|
+
* Binding the keys for keyboard navigation. These functions are defined in the NavigationMixin
|
589
|
+
* @private
|
590
|
+
*/
|
591
|
+
Graph.prototype._createKeyBinds = function() {
|
592
|
+
var me = this;
|
593
|
+
this.mousetrap = mousetrap;
|
594
|
+
|
595
|
+
this.mousetrap.reset();
|
596
|
+
|
597
|
+
if (this.constants.keyboard.enabled == true) {
|
598
|
+
this.mousetrap.bind("up", this._moveUp.bind(me) , "keydown");
|
599
|
+
this.mousetrap.bind("up", this._yStopMoving.bind(me), "keyup");
|
600
|
+
this.mousetrap.bind("down", this._moveDown.bind(me) , "keydown");
|
601
|
+
this.mousetrap.bind("down", this._yStopMoving.bind(me), "keyup");
|
602
|
+
this.mousetrap.bind("left", this._moveLeft.bind(me) , "keydown");
|
603
|
+
this.mousetrap.bind("left", this._xStopMoving.bind(me), "keyup");
|
604
|
+
this.mousetrap.bind("right",this._moveRight.bind(me), "keydown");
|
605
|
+
this.mousetrap.bind("right",this._xStopMoving.bind(me), "keyup");
|
606
|
+
this.mousetrap.bind("=", this._zoomIn.bind(me), "keydown");
|
607
|
+
this.mousetrap.bind("=", this._stopZoom.bind(me), "keyup");
|
608
|
+
this.mousetrap.bind("-", this._zoomOut.bind(me), "keydown");
|
609
|
+
this.mousetrap.bind("-", this._stopZoom.bind(me), "keyup");
|
610
|
+
this.mousetrap.bind("[", this._zoomIn.bind(me), "keydown");
|
611
|
+
this.mousetrap.bind("[", this._stopZoom.bind(me), "keyup");
|
612
|
+
this.mousetrap.bind("]", this._zoomOut.bind(me), "keydown");
|
613
|
+
this.mousetrap.bind("]", this._stopZoom.bind(me), "keyup");
|
614
|
+
this.mousetrap.bind("pageup",this._zoomIn.bind(me), "keydown");
|
615
|
+
this.mousetrap.bind("pageup",this._stopZoom.bind(me), "keyup");
|
616
|
+
this.mousetrap.bind("pagedown",this._zoomOut.bind(me),"keydown");
|
617
|
+
this.mousetrap.bind("pagedown",this._stopZoom.bind(me), "keyup");
|
618
|
+
}
|
619
|
+
/*
|
620
|
+
this.mousetrap.bind("=",this.decreaseClusterLevel.bind(me));
|
621
|
+
this.mousetrap.bind("-",this.increaseClusterLevel.bind(me));
|
622
|
+
this.mousetrap.bind("s",this.singleStep.bind(me));
|
623
|
+
this.mousetrap.bind("h",this.updateClustersDefault.bind(me));
|
624
|
+
this.mousetrap.bind("c",this._collapseSector.bind(me));
|
625
|
+
this.mousetrap.bind("f",this.toggleFreeze.bind(me));
|
626
|
+
*/
|
627
|
+
}
|
628
|
+
|
629
|
+
/**
|
630
|
+
* Get the pointer location from a touch location
|
631
|
+
* @param {{pageX: Number, pageY: Number}} touch
|
632
|
+
* @return {{x: Number, y: Number}} pointer
|
633
|
+
* @private
|
634
|
+
*/
|
635
|
+
Graph.prototype._getPointer = function (touch) {
|
636
|
+
return {
|
637
|
+
x: touch.pageX - vis.util.getAbsoluteLeft(this.frame.canvas),
|
638
|
+
y: touch.pageY - vis.util.getAbsoluteTop(this.frame.canvas)
|
639
|
+
};
|
640
|
+
};
|
641
|
+
|
642
|
+
/**
|
643
|
+
* On start of a touch gesture, store the pointer
|
644
|
+
* @param event
|
645
|
+
* @private
|
646
|
+
*/
|
647
|
+
Graph.prototype._onTouch = function (event) {
|
648
|
+
this.drag.pointer = this._getPointer(event.gesture.touches[0]);
|
649
|
+
this.drag.pinched = false;
|
650
|
+
this.pinch.scale = this._getScale();
|
651
|
+
|
652
|
+
this._handleTouch(this.drag.pointer);
|
653
|
+
};
|
654
|
+
|
655
|
+
/**
|
656
|
+
* handle drag start event
|
657
|
+
* @private
|
658
|
+
*/
|
659
|
+
Graph.prototype._onDragStart = function () {
|
660
|
+
var drag = this.drag;
|
661
|
+
var node = this._getNodeAt(drag.pointer);
|
662
|
+
// note: drag.pointer is set in _onTouch to get the initial touch location
|
663
|
+
|
664
|
+
drag.dragging = true;
|
665
|
+
drag.selection = [];
|
666
|
+
drag.translation = this._getTranslation();
|
667
|
+
drag.nodeId = null;
|
668
|
+
|
669
|
+
if (node != null) {
|
670
|
+
drag.nodeId = node.id;
|
671
|
+
// select the clicked node if not yet selected
|
672
|
+
if (!node.isSelected()) {
|
673
|
+
this._selectNode(node,false);
|
674
|
+
}
|
675
|
+
|
676
|
+
// create an array with the selected nodes and their original location and status
|
677
|
+
var me = this;
|
678
|
+
this.selection.forEach(function (id) {
|
679
|
+
var node = me.nodes[id];
|
680
|
+
if (node) {
|
681
|
+
var s = {
|
682
|
+
id: id,
|
683
|
+
node: node,
|
684
|
+
|
685
|
+
// store original x, y, xFixed and yFixed, make the node temporarily Fixed
|
686
|
+
x: node.x,
|
687
|
+
y: node.y,
|
688
|
+
xFixed: node.xFixed,
|
689
|
+
yFixed: node.yFixed
|
690
|
+
};
|
691
|
+
|
692
|
+
node.xFixed = true;
|
693
|
+
node.yFixed = true;
|
694
|
+
|
695
|
+
drag.selection.push(s);
|
696
|
+
}
|
697
|
+
});
|
698
|
+
}
|
699
|
+
};
|
700
|
+
|
701
|
+
/**
|
702
|
+
* handle drag event
|
703
|
+
* @private
|
704
|
+
*/
|
705
|
+
Graph.prototype._onDrag = function (event) {
|
706
|
+
if (this.drag.pinched) {
|
707
|
+
return;
|
708
|
+
}
|
709
|
+
|
710
|
+
var pointer = this._getPointer(event.gesture.touches[0]);
|
711
|
+
|
712
|
+
var me = this,
|
713
|
+
drag = this.drag,
|
714
|
+
selection = drag.selection;
|
715
|
+
if (selection && selection.length) {
|
716
|
+
// calculate delta's and new location
|
717
|
+
var deltaX = pointer.x - drag.pointer.x,
|
718
|
+
deltaY = pointer.y - drag.pointer.y;
|
719
|
+
|
720
|
+
// update position of all selected nodes
|
721
|
+
selection.forEach(function (s) {
|
722
|
+
var node = s.node;
|
723
|
+
|
724
|
+
if (!s.xFixed) {
|
725
|
+
node.x = me._canvasToX(me._xToCanvas(s.x) + deltaX);
|
726
|
+
}
|
727
|
+
|
728
|
+
if (!s.yFixed) {
|
729
|
+
node.y = me._canvasToY(me._yToCanvas(s.y) + deltaY);
|
730
|
+
}
|
731
|
+
});
|
732
|
+
|
733
|
+
// start animation if not yet running
|
734
|
+
if (!this.moving) {
|
735
|
+
this.moving = true;
|
736
|
+
this.start();
|
737
|
+
}
|
738
|
+
}
|
739
|
+
else {
|
740
|
+
// move the graph
|
741
|
+
var diffX = pointer.x - this.drag.pointer.x;
|
742
|
+
var diffY = pointer.y - this.drag.pointer.y;
|
743
|
+
|
744
|
+
this._setTranslation(
|
745
|
+
this.drag.translation.x + diffX,
|
746
|
+
this.drag.translation.y + diffY);
|
747
|
+
this._redraw();
|
748
|
+
this.moved = true;
|
749
|
+
}
|
750
|
+
};
|
751
|
+
|
752
|
+
/**
|
753
|
+
* handle drag start event
|
754
|
+
* @private
|
755
|
+
*/
|
756
|
+
Graph.prototype._onDragEnd = function () {
|
757
|
+
this.drag.dragging = false;
|
758
|
+
var selection = this.drag.selection;
|
759
|
+
if (selection) {
|
760
|
+
selection.forEach(function (s) {
|
761
|
+
// restore original xFixed and yFixed
|
762
|
+
s.node.xFixed = s.xFixed;
|
763
|
+
s.node.yFixed = s.yFixed;
|
764
|
+
});
|
765
|
+
}
|
766
|
+
};
|
767
|
+
|
768
|
+
/**
|
769
|
+
* handle tap/click event: select/unselect a node
|
770
|
+
* @private
|
771
|
+
*/
|
772
|
+
Graph.prototype._onTap = function (event) {
|
773
|
+
var pointer = this._getPointer(event.gesture.touches[0]);
|
774
|
+
this._handleTap(pointer);
|
775
|
+
};
|
776
|
+
|
777
|
+
|
778
|
+
/**
|
779
|
+
* handle doubletap event
|
780
|
+
* @private
|
781
|
+
*/
|
782
|
+
Graph.prototype._onDoubleTap = function (event) {
|
783
|
+
var pointer = this._getPointer(event.gesture.touches[0]);
|
784
|
+
this._handleDoubleTap(pointer);
|
785
|
+
|
786
|
+
};
|
787
|
+
|
788
|
+
|
789
|
+
/**
|
790
|
+
* handle long tap event: multi select nodes
|
791
|
+
* @private
|
792
|
+
*/
|
793
|
+
Graph.prototype._onHold = function (event) {
|
794
|
+
var pointer = this._getPointer(event.gesture.touches[0]);
|
795
|
+
this._handleOnHold(pointer);
|
796
|
+
};
|
797
|
+
|
798
|
+
/**
|
799
|
+
* handle the release of the screen
|
800
|
+
*
|
801
|
+
* @param event
|
802
|
+
* @private
|
803
|
+
*/
|
804
|
+
Graph.prototype._onRelease = function (event) {
|
805
|
+
this._handleOnRelease();
|
806
|
+
};
|
807
|
+
|
808
|
+
/**
|
809
|
+
* Handle pinch event
|
810
|
+
* @param event
|
811
|
+
* @private
|
812
|
+
*/
|
813
|
+
Graph.prototype._onPinch = function (event) {
|
814
|
+
var pointer = this._getPointer(event.gesture.center);
|
815
|
+
|
816
|
+
this.drag.pinched = true;
|
817
|
+
if (!('scale' in this.pinch)) {
|
818
|
+
this.pinch.scale = 1;
|
819
|
+
}
|
820
|
+
|
821
|
+
// TODO: enabled moving while pinching?
|
822
|
+
var scale = this.pinch.scale * event.gesture.scale;
|
823
|
+
this._zoom(scale, pointer)
|
824
|
+
};
|
825
|
+
|
826
|
+
/**
|
827
|
+
* Zoom the graph in or out
|
828
|
+
* @param {Number} scale a number around 1, and between 0.01 and 10
|
829
|
+
* @param {{x: Number, y: Number}} pointer Position on screen
|
830
|
+
* @return {Number} appliedScale scale is limited within the boundaries
|
831
|
+
* @private
|
832
|
+
*/
|
833
|
+
Graph.prototype._zoom = function(scale, pointer) {
|
834
|
+
var scaleOld = this._getScale();
|
835
|
+
if (scale < 0.00001) {
|
836
|
+
scale = 0.00001;
|
837
|
+
}
|
838
|
+
if (scale > 10) {
|
839
|
+
scale = 10;
|
840
|
+
}
|
841
|
+
// + this.frame.canvas.clientHeight / 2
|
842
|
+
var translation = this._getTranslation();
|
843
|
+
|
844
|
+
var scaleFrac = scale / scaleOld;
|
845
|
+
var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac;
|
846
|
+
var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac;
|
847
|
+
|
848
|
+
this.areaCenter = {"x" : this._canvasToX(pointer.x),
|
849
|
+
"y" : this._canvasToY(pointer.y)};
|
850
|
+
|
851
|
+
// this.areaCenter = {"x" : pointer.x,"y" : pointer.y };
|
852
|
+
// console.log(translation.x,translation.y,pointer.x,pointer.y,scale);
|
853
|
+
this.pinch.mousewheelScale = scale;
|
854
|
+
this._setScale(scale);
|
855
|
+
this._setTranslation(tx, ty);
|
856
|
+
this.updateClustersDefault();
|
857
|
+
this._redraw();
|
858
|
+
|
859
|
+
return scale;
|
860
|
+
};
|
861
|
+
|
862
|
+
/**
|
863
|
+
* Event handler for mouse wheel event, used to zoom the timeline
|
864
|
+
* See http://adomas.org/javascript-mouse-wheel/
|
865
|
+
* https://github.com/EightMedia/hammer.js/issues/256
|
866
|
+
* @param {MouseEvent} event
|
867
|
+
* @private
|
868
|
+
*/
|
869
|
+
Graph.prototype._onMouseWheel = function(event) {
|
870
|
+
// retrieve delta
|
871
|
+
var delta = 0;
|
872
|
+
if (event.wheelDelta) { /* IE/Opera. */
|
873
|
+
delta = event.wheelDelta/120;
|
874
|
+
} else if (event.detail) { /* Mozilla case. */
|
875
|
+
// In Mozilla, sign of delta is different than in IE.
|
876
|
+
// Also, delta is multiple of 3.
|
877
|
+
delta = -event.detail/3;
|
878
|
+
}
|
879
|
+
|
880
|
+
// If delta is nonzero, handle it.
|
881
|
+
// Basically, delta is now positive if wheel was scrolled up,
|
882
|
+
// and negative, if wheel was scrolled down.
|
883
|
+
if (delta) {
|
884
|
+
if (!('mousewheelScale' in this.pinch)) {
|
885
|
+
this.pinch.mousewheelScale = 1;
|
886
|
+
}
|
887
|
+
|
888
|
+
// calculate the new scale
|
889
|
+
var scale = this.pinch.mousewheelScale;
|
890
|
+
var zoom = delta / 10;
|
891
|
+
if (delta < 0) {
|
892
|
+
zoom = zoom / (1 - zoom);
|
893
|
+
}
|
894
|
+
scale *= (1 + zoom);
|
895
|
+
|
896
|
+
// calculate the pointer location
|
897
|
+
var gesture = util.fakeGesture(this, event);
|
898
|
+
var pointer = this._getPointer(gesture.center);
|
899
|
+
|
900
|
+
// apply the new scale
|
901
|
+
scale = this._zoom(scale, pointer);
|
902
|
+
|
903
|
+
// store the new, applied scale -- this is now done in _zoom
|
904
|
+
// this.pinch.mousewheelScale = scale;
|
905
|
+
}
|
906
|
+
|
907
|
+
// Prevent default actions caused by mouse wheel.
|
908
|
+
event.preventDefault();
|
909
|
+
};
|
910
|
+
|
911
|
+
|
912
|
+
/**
|
913
|
+
* Mouse move handler for checking whether the title moves over a node with a title.
|
914
|
+
* @param {Event} event
|
915
|
+
* @private
|
916
|
+
*/
|
917
|
+
Graph.prototype._onMouseMoveTitle = function (event) {
|
918
|
+
var gesture = util.fakeGesture(this, event);
|
919
|
+
var pointer = this._getPointer(gesture.center);
|
920
|
+
|
921
|
+
// check if the previously selected node is still selected
|
922
|
+
if (this.popupNode) {
|
923
|
+
this._checkHidePopup(pointer);
|
924
|
+
}
|
925
|
+
|
926
|
+
// start a timeout that will check if the mouse is positioned above
|
927
|
+
// an element
|
928
|
+
var me = this;
|
929
|
+
var checkShow = function() {
|
930
|
+
me._checkShowPopup(pointer);
|
931
|
+
};
|
932
|
+
if (this.popupTimer) {
|
933
|
+
clearInterval(this.popupTimer); // stop any running calculationTimer
|
934
|
+
}
|
935
|
+
if (!this.drag.dragging) {
|
936
|
+
this.popupTimer = setTimeout(checkShow, 300);
|
937
|
+
}
|
938
|
+
};
|
939
|
+
|
940
|
+
/**
|
941
|
+
* Check if there is an element on the given position in the graph
|
942
|
+
* (a node or edge). If so, and if this element has a title,
|
943
|
+
* show a popup window with its title.
|
944
|
+
*
|
945
|
+
* @param {{x:Number, y:Number}} pointer
|
946
|
+
* @private
|
947
|
+
*/
|
948
|
+
Graph.prototype._checkShowPopup = function (pointer) {
|
949
|
+
var obj = {
|
950
|
+
left: this._canvasToX(pointer.x),
|
951
|
+
top: this._canvasToY(pointer.y),
|
952
|
+
right: this._canvasToX(pointer.x),
|
953
|
+
bottom: this._canvasToY(pointer.y)
|
954
|
+
};
|
955
|
+
|
956
|
+
var id;
|
957
|
+
var lastPopupNode = this.popupNode;
|
958
|
+
|
959
|
+
if (this.popupNode == undefined) {
|
960
|
+
// search the nodes for overlap, select the top one in case of multiple nodes
|
961
|
+
var nodes = this.nodes;
|
962
|
+
for (id in nodes) {
|
963
|
+
if (nodes.hasOwnProperty(id)) {
|
964
|
+
var node = nodes[id];
|
965
|
+
if (node.getTitle() !== undefined && node.isOverlappingWith(obj)) {
|
966
|
+
this.popupNode = node;
|
967
|
+
break;
|
968
|
+
}
|
969
|
+
}
|
970
|
+
}
|
971
|
+
}
|
972
|
+
|
973
|
+
if (this.popupNode === undefined) {
|
974
|
+
// search the edges for overlap
|
975
|
+
var edges = this.edges;
|
976
|
+
for (id in edges) {
|
977
|
+
if (edges.hasOwnProperty(id)) {
|
978
|
+
var edge = edges[id];
|
979
|
+
if (edge.connected && (edge.getTitle() !== undefined) &&
|
980
|
+
edge.isOverlappingWith(obj)) {
|
981
|
+
this.popupNode = edge;
|
982
|
+
break;
|
983
|
+
}
|
984
|
+
}
|
985
|
+
}
|
986
|
+
}
|
987
|
+
|
988
|
+
if (this.popupNode) {
|
989
|
+
// show popup message window
|
990
|
+
if (this.popupNode != lastPopupNode) {
|
991
|
+
var me = this;
|
992
|
+
if (!me.popup) {
|
993
|
+
me.popup = new Popup(me.frame);
|
994
|
+
}
|
995
|
+
|
996
|
+
// adjust a small offset such that the mouse cursor is located in the
|
997
|
+
// bottom left location of the popup, and you can easily move over the
|
998
|
+
// popup area
|
999
|
+
me.popup.setPosition(pointer.x - 3, pointer.y - 3);
|
1000
|
+
me.popup.setText(me.popupNode.getTitle());
|
1001
|
+
me.popup.show();
|
1002
|
+
}
|
1003
|
+
}
|
1004
|
+
else {
|
1005
|
+
if (this.popup) {
|
1006
|
+
this.popup.hide();
|
1007
|
+
}
|
1008
|
+
}
|
1009
|
+
};
|
1010
|
+
|
1011
|
+
/**
|
1012
|
+
* Check if the popup must be hided, which is the case when the mouse is no
|
1013
|
+
* longer hovering on the object
|
1014
|
+
* @param {{x:Number, y:Number}} pointer
|
1015
|
+
* @private
|
1016
|
+
*/
|
1017
|
+
Graph.prototype._checkHidePopup = function (pointer) {
|
1018
|
+
if (!this.popupNode || !this._getNodeAt(pointer) ) {
|
1019
|
+
this.popupNode = undefined;
|
1020
|
+
if (this.popup) {
|
1021
|
+
this.popup.hide();
|
1022
|
+
}
|
1023
|
+
}
|
1024
|
+
};
|
1025
|
+
|
1026
|
+
|
1027
|
+
/**
|
1028
|
+
* Temporary method to test calculating a hub value for the nodes
|
1029
|
+
* @param {number} level Maximum number edges between two nodes in order
|
1030
|
+
* to call them connected. Optional, 1 by default
|
1031
|
+
* @return {Number[]} connectioncount array with the connection count
|
1032
|
+
* for each node
|
1033
|
+
* @private
|
1034
|
+
*/
|
1035
|
+
Graph.prototype._getConnectionCount = function(level) {
|
1036
|
+
if (level == undefined) {
|
1037
|
+
level = 1;
|
1038
|
+
}
|
1039
|
+
|
1040
|
+
// get the nodes connected to given nodes
|
1041
|
+
function getConnectedNodes(nodes) {
|
1042
|
+
var connectedNodes = [];
|
1043
|
+
|
1044
|
+
for (var j = 0, jMax = nodes.length; j < jMax; j++) {
|
1045
|
+
var node = nodes[j];
|
1046
|
+
|
1047
|
+
// find all nodes connected to this node
|
1048
|
+
var edges = node.edges;
|
1049
|
+
for (var i = 0, iMax = edges.length; i < iMax; i++) {
|
1050
|
+
var edge = edges[i];
|
1051
|
+
var other = null;
|
1052
|
+
|
1053
|
+
// check if connected
|
1054
|
+
if (edge.from == node)
|
1055
|
+
other = edge.to;
|
1056
|
+
else if (edge.to == node)
|
1057
|
+
other = edge.from;
|
1058
|
+
|
1059
|
+
// check if the other node is not already in the list with nodes
|
1060
|
+
var k, kMax;
|
1061
|
+
if (other) {
|
1062
|
+
for (k = 0, kMax = nodes.length; k < kMax; k++) {
|
1063
|
+
if (nodes[k] == other) {
|
1064
|
+
other = null;
|
1065
|
+
break;
|
1066
|
+
}
|
1067
|
+
}
|
1068
|
+
}
|
1069
|
+
if (other) {
|
1070
|
+
for (k = 0, kMax = connectedNodes.length; k < kMax; k++) {
|
1071
|
+
if (connectedNodes[k] == other) {
|
1072
|
+
other = null;
|
1073
|
+
break;
|
1074
|
+
}
|
1075
|
+
}
|
1076
|
+
}
|
1077
|
+
|
1078
|
+
if (other)
|
1079
|
+
connectedNodes.push(other);
|
1080
|
+
}
|
1081
|
+
}
|
1082
|
+
|
1083
|
+
return connectedNodes;
|
1084
|
+
}
|
1085
|
+
|
1086
|
+
var connections = [];
|
1087
|
+
var nodes = this.nodes;
|
1088
|
+
for (var id in nodes) {
|
1089
|
+
if (nodes.hasOwnProperty(id)) {
|
1090
|
+
var c = [nodes[id]];
|
1091
|
+
for (var l = 0; l < level; l++) {
|
1092
|
+
c = c.concat(getConnectedNodes(c));
|
1093
|
+
}
|
1094
|
+
connections.push(c);
|
1095
|
+
}
|
1096
|
+
}
|
1097
|
+
|
1098
|
+
var hubs = [];
|
1099
|
+
for (var i = 0, len = connections.length; i < len; i++) {
|
1100
|
+
hubs.push(connections[i].length);
|
1101
|
+
}
|
1102
|
+
|
1103
|
+
return hubs;
|
1104
|
+
};
|
1105
|
+
|
1106
|
+
/**
|
1107
|
+
* Set a new size for the graph
|
1108
|
+
* @param {string} width Width in pixels or percentage (for example '800px'
|
1109
|
+
* or '50%')
|
1110
|
+
* @param {string} height Height in pixels or percentage (for example '400px'
|
1111
|
+
* or '30%')
|
1112
|
+
*/
|
1113
|
+
Graph.prototype.setSize = function(width, height) {
|
1114
|
+
this.frame.style.width = width;
|
1115
|
+
this.frame.style.height = height;
|
1116
|
+
|
1117
|
+
this.frame.canvas.style.width = '100%';
|
1118
|
+
this.frame.canvas.style.height = '100%';
|
1119
|
+
|
1120
|
+
this.frame.canvas.width = this.frame.canvas.clientWidth;
|
1121
|
+
this.frame.canvas.height = this.frame.canvas.clientHeight;
|
1122
|
+
|
1123
|
+
if (this.constants.navigation.enabled == true) {
|
1124
|
+
this._relocateNavigation();
|
1125
|
+
}
|
1126
|
+
};
|
1127
|
+
|
1128
|
+
/**
|
1129
|
+
* Set a data set with nodes for the graph
|
1130
|
+
* @param {Array | DataSet | DataView} nodes The data containing the nodes.
|
1131
|
+
* @private
|
1132
|
+
*/
|
1133
|
+
Graph.prototype._setNodes = function(nodes) {
|
1134
|
+
var oldNodesData = this.nodesData;
|
1135
|
+
|
1136
|
+
if (nodes instanceof DataSet || nodes instanceof DataView) {
|
1137
|
+
this.nodesData = nodes;
|
1138
|
+
}
|
1139
|
+
else if (nodes instanceof Array) {
|
1140
|
+
this.nodesData = new DataSet();
|
1141
|
+
this.nodesData.add(nodes);
|
1142
|
+
}
|
1143
|
+
else if (!nodes) {
|
1144
|
+
this.nodesData = new DataSet();
|
1145
|
+
}
|
1146
|
+
else {
|
1147
|
+
throw new TypeError('Array or DataSet expected');
|
1148
|
+
}
|
1149
|
+
|
1150
|
+
if (oldNodesData) {
|
1151
|
+
// unsubscribe from old dataset
|
1152
|
+
util.forEach(this.nodesListeners, function (callback, event) {
|
1153
|
+
oldNodesData.unsubscribe(event, callback);
|
1154
|
+
});
|
1155
|
+
}
|
1156
|
+
|
1157
|
+
// remove drawn nodes
|
1158
|
+
this.nodes = {};
|
1159
|
+
|
1160
|
+
if (this.nodesData) {
|
1161
|
+
// subscribe to new dataset
|
1162
|
+
var me = this;
|
1163
|
+
util.forEach(this.nodesListeners, function (callback, event) {
|
1164
|
+
me.nodesData.subscribe(event, callback);
|
1165
|
+
});
|
1166
|
+
|
1167
|
+
// draw all new nodes
|
1168
|
+
var ids = this.nodesData.getIds();
|
1169
|
+
this._addNodes(ids);
|
1170
|
+
}
|
1171
|
+
this._updateSelection();
|
1172
|
+
};
|
1173
|
+
|
1174
|
+
/**
|
1175
|
+
* Add nodes
|
1176
|
+
* @param {Number[] | String[]} ids
|
1177
|
+
* @private
|
1178
|
+
*/
|
1179
|
+
Graph.prototype._addNodes = function(ids) {
|
1180
|
+
var id;
|
1181
|
+
for (var i = 0, len = ids.length; i < len; i++) {
|
1182
|
+
id = ids[i];
|
1183
|
+
var data = this.nodesData.get(id);
|
1184
|
+
var node = new Node(data, this.images, this.groups, this.constants);
|
1185
|
+
this.nodes[id] = node; // note: this may replace an existing node
|
1186
|
+
|
1187
|
+
if (!node.isFixed()) {
|
1188
|
+
// TODO: position new nodes in a smarter way!
|
1189
|
+
var radius = this.constants.edges.length * 2;
|
1190
|
+
var count = ids.length;
|
1191
|
+
var angle = 2 * Math.PI * (i / count);
|
1192
|
+
node.x = radius * Math.cos(angle);
|
1193
|
+
node.y = radius * Math.sin(angle);
|
1194
|
+
|
1195
|
+
// note: no not use node.isMoving() here, as that gives the current
|
1196
|
+
// velocity of the node, which is zero after creation of the node.
|
1197
|
+
this.moving = true;
|
1198
|
+
}
|
1199
|
+
}
|
1200
|
+
this._updateNodeIndexList();
|
1201
|
+
this._reconnectEdges();
|
1202
|
+
this._updateValueRange(this.nodes);
|
1203
|
+
};
|
1204
|
+
|
1205
|
+
/**
|
1206
|
+
* Update existing nodes, or create them when not yet existing
|
1207
|
+
* @param {Number[] | String[]} ids
|
1208
|
+
* @private
|
1209
|
+
*/
|
1210
|
+
Graph.prototype._updateNodes = function(ids) {
|
1211
|
+
var nodes = this.nodes,
|
1212
|
+
nodesData = this.nodesData;
|
1213
|
+
for (var i = 0, len = ids.length; i < len; i++) {
|
1214
|
+
var id = ids[i];
|
1215
|
+
var node = nodes[id];
|
1216
|
+
var data = nodesData.get(id);
|
1217
|
+
if (node) {
|
1218
|
+
// update node
|
1219
|
+
node.setProperties(data, this.constants);
|
1220
|
+
}
|
1221
|
+
else {
|
1222
|
+
// create node
|
1223
|
+
node = new Node(properties, this.images, this.groups, this.constants);
|
1224
|
+
nodes[id] = node;
|
1225
|
+
|
1226
|
+
if (!node.isFixed()) {
|
1227
|
+
this.moving = true;
|
1228
|
+
}
|
1229
|
+
}
|
1230
|
+
}
|
1231
|
+
this._updateNodeIndexList();
|
1232
|
+
this._reconnectEdges();
|
1233
|
+
this._updateValueRange(nodes);
|
1234
|
+
};
|
1235
|
+
|
1236
|
+
/**
|
1237
|
+
* Remove existing nodes. If nodes do not exist, the method will just ignore it.
|
1238
|
+
* @param {Number[] | String[]} ids
|
1239
|
+
* @private
|
1240
|
+
*/
|
1241
|
+
Graph.prototype._removeNodes = function(ids) {
|
1242
|
+
var nodes = this.nodes;
|
1243
|
+
for (var i = 0, len = ids.length; i < len; i++) {
|
1244
|
+
var id = ids[i];
|
1245
|
+
delete nodes[id];
|
1246
|
+
}
|
1247
|
+
this._updateNodeIndexList();
|
1248
|
+
this._reconnectEdges();
|
1249
|
+
this._updateSelection();
|
1250
|
+
this._updateValueRange(nodes);
|
1251
|
+
};
|
1252
|
+
|
1253
|
+
/**
|
1254
|
+
* Load edges by reading the data table
|
1255
|
+
* @param {Array | DataSet | DataView} edges The data containing the edges.
|
1256
|
+
* @private
|
1257
|
+
* @private
|
1258
|
+
*/
|
1259
|
+
Graph.prototype._setEdges = function(edges) {
|
1260
|
+
var oldEdgesData = this.edgesData;
|
1261
|
+
|
1262
|
+
if (edges instanceof DataSet || edges instanceof DataView) {
|
1263
|
+
this.edgesData = edges;
|
1264
|
+
}
|
1265
|
+
else if (edges instanceof Array) {
|
1266
|
+
this.edgesData = new DataSet();
|
1267
|
+
this.edgesData.add(edges);
|
1268
|
+
}
|
1269
|
+
else if (!edges) {
|
1270
|
+
this.edgesData = new DataSet();
|
1271
|
+
}
|
1272
|
+
else {
|
1273
|
+
throw new TypeError('Array or DataSet expected');
|
1274
|
+
}
|
1275
|
+
|
1276
|
+
if (oldEdgesData) {
|
1277
|
+
// unsubscribe from old dataset
|
1278
|
+
util.forEach(this.edgesListeners, function (callback, event) {
|
1279
|
+
oldEdgesData.unsubscribe(event, callback);
|
1280
|
+
});
|
1281
|
+
}
|
1282
|
+
|
1283
|
+
// remove drawn edges
|
1284
|
+
this.edges = {};
|
1285
|
+
|
1286
|
+
if (this.edgesData) {
|
1287
|
+
// subscribe to new dataset
|
1288
|
+
var me = this;
|
1289
|
+
util.forEach(this.edgesListeners, function (callback, event) {
|
1290
|
+
me.edgesData.subscribe(event, callback);
|
1291
|
+
});
|
1292
|
+
|
1293
|
+
// draw all new nodes
|
1294
|
+
var ids = this.edgesData.getIds();
|
1295
|
+
this._addEdges(ids);
|
1296
|
+
}
|
1297
|
+
|
1298
|
+
this._reconnectEdges();
|
1299
|
+
};
|
1300
|
+
|
1301
|
+
/**
|
1302
|
+
* Add edges
|
1303
|
+
* @param {Number[] | String[]} ids
|
1304
|
+
* @private
|
1305
|
+
*/
|
1306
|
+
Graph.prototype._addEdges = function (ids) {
|
1307
|
+
var edges = this.edges,
|
1308
|
+
edgesData = this.edgesData;
|
1309
|
+
|
1310
|
+
for (var i = 0, len = ids.length; i < len; i++) {
|
1311
|
+
var id = ids[i];
|
1312
|
+
|
1313
|
+
var oldEdge = edges[id];
|
1314
|
+
if (oldEdge) {
|
1315
|
+
oldEdge.disconnect();
|
1316
|
+
}
|
1317
|
+
|
1318
|
+
var data = edgesData.get(id, {"showInternalIds" : true});
|
1319
|
+
edges[id] = new Edge(data, this, this.constants);
|
1320
|
+
}
|
1321
|
+
|
1322
|
+
this.moving = true;
|
1323
|
+
this._updateValueRange(edges);
|
1324
|
+
};
|
1325
|
+
|
1326
|
+
/**
|
1327
|
+
* Update existing edges, or create them when not yet existing
|
1328
|
+
* @param {Number[] | String[]} ids
|
1329
|
+
* @private
|
1330
|
+
*/
|
1331
|
+
Graph.prototype._updateEdges = function (ids) {
|
1332
|
+
var edges = this.edges,
|
1333
|
+
edgesData = this.edgesData;
|
1334
|
+
for (var i = 0, len = ids.length; i < len; i++) {
|
1335
|
+
var id = ids[i];
|
1336
|
+
|
1337
|
+
var data = edgesData.get(id);
|
1338
|
+
var edge = edges[id];
|
1339
|
+
if (edge) {
|
1340
|
+
// update edge
|
1341
|
+
edge.disconnect();
|
1342
|
+
edge.setProperties(data, this.constants);
|
1343
|
+
edge.connect();
|
1344
|
+
}
|
1345
|
+
else {
|
1346
|
+
// create edge
|
1347
|
+
edge = new Edge(data, this, this.constants);
|
1348
|
+
this.edges[id] = edge;
|
1349
|
+
}
|
1350
|
+
}
|
1351
|
+
|
1352
|
+
this.moving = true;
|
1353
|
+
this._updateValueRange(edges);
|
1354
|
+
};
|
1355
|
+
|
1356
|
+
/**
|
1357
|
+
* Remove existing edges. Non existing ids will be ignored
|
1358
|
+
* @param {Number[] | String[]} ids
|
1359
|
+
* @private
|
1360
|
+
*/
|
1361
|
+
Graph.prototype._removeEdges = function (ids) {
|
1362
|
+
var edges = this.edges;
|
1363
|
+
for (var i = 0, len = ids.length; i < len; i++) {
|
1364
|
+
var id = ids[i];
|
1365
|
+
var edge = edges[id];
|
1366
|
+
if (edge) {
|
1367
|
+
edge.disconnect();
|
1368
|
+
delete edges[id];
|
1369
|
+
}
|
1370
|
+
}
|
1371
|
+
|
1372
|
+
this.moving = true;
|
1373
|
+
this._updateValueRange(edges);
|
1374
|
+
};
|
1375
|
+
|
1376
|
+
/**
|
1377
|
+
* Reconnect all edges
|
1378
|
+
* @private
|
1379
|
+
*/
|
1380
|
+
Graph.prototype._reconnectEdges = function() {
|
1381
|
+
var id,
|
1382
|
+
nodes = this.nodes,
|
1383
|
+
edges = this.edges;
|
1384
|
+
for (id in nodes) {
|
1385
|
+
if (nodes.hasOwnProperty(id)) {
|
1386
|
+
nodes[id].edges = [];
|
1387
|
+
}
|
1388
|
+
}
|
1389
|
+
|
1390
|
+
for (id in edges) {
|
1391
|
+
if (edges.hasOwnProperty(id)) {
|
1392
|
+
var edge = edges[id];
|
1393
|
+
edge.from = null;
|
1394
|
+
edge.to = null;
|
1395
|
+
edge.connect();
|
1396
|
+
}
|
1397
|
+
}
|
1398
|
+
};
|
1399
|
+
|
1400
|
+
/**
|
1401
|
+
* Update the values of all object in the given array according to the current
|
1402
|
+
* value range of the objects in the array.
|
1403
|
+
* @param {Object} obj An object containing a set of Edges or Nodes
|
1404
|
+
* The objects must have a method getValue() and
|
1405
|
+
* setValueRange(min, max).
|
1406
|
+
* @private
|
1407
|
+
*/
|
1408
|
+
Graph.prototype._updateValueRange = function(obj) {
|
1409
|
+
var id;
|
1410
|
+
|
1411
|
+
// determine the range of the objects
|
1412
|
+
var valueMin = undefined;
|
1413
|
+
var valueMax = undefined;
|
1414
|
+
for (id in obj) {
|
1415
|
+
if (obj.hasOwnProperty(id)) {
|
1416
|
+
var value = obj[id].getValue();
|
1417
|
+
if (value !== undefined) {
|
1418
|
+
valueMin = (valueMin === undefined) ? value : Math.min(value, valueMin);
|
1419
|
+
valueMax = (valueMax === undefined) ? value : Math.max(value, valueMax);
|
1420
|
+
}
|
1421
|
+
}
|
1422
|
+
}
|
1423
|
+
|
1424
|
+
// adjust the range of all objects
|
1425
|
+
if (valueMin !== undefined && valueMax !== undefined) {
|
1426
|
+
for (id in obj) {
|
1427
|
+
if (obj.hasOwnProperty(id)) {
|
1428
|
+
obj[id].setValueRange(valueMin, valueMax);
|
1429
|
+
}
|
1430
|
+
}
|
1431
|
+
}
|
1432
|
+
};
|
1433
|
+
|
1434
|
+
/**
|
1435
|
+
* Redraw the graph with the current data
|
1436
|
+
* chart will be resized too.
|
1437
|
+
*/
|
1438
|
+
Graph.prototype.redraw = function() {
|
1439
|
+
this.setSize(this.width, this.height);
|
1440
|
+
|
1441
|
+
this._redraw();
|
1442
|
+
};
|
1443
|
+
|
1444
|
+
/**
|
1445
|
+
* Redraw the graph with the current data
|
1446
|
+
* @private
|
1447
|
+
*/
|
1448
|
+
Graph.prototype._redraw = function() {
|
1449
|
+
var ctx = this.frame.canvas.getContext('2d');
|
1450
|
+
// clear the canvas
|
1451
|
+
var w = this.frame.canvas.width;
|
1452
|
+
var h = this.frame.canvas.height;
|
1453
|
+
ctx.clearRect(0, 0, w, h);
|
1454
|
+
|
1455
|
+
// set scaling and translation
|
1456
|
+
ctx.save();
|
1457
|
+
ctx.translate(this.translation.x, this.translation.y);
|
1458
|
+
ctx.scale(this.scale, this.scale);
|
1459
|
+
|
1460
|
+
this.canvasTopLeft = {
|
1461
|
+
"x": this._canvasToX(0),
|
1462
|
+
"y": this._canvasToY(0)
|
1463
|
+
};
|
1464
|
+
this.canvasBottomRight = {
|
1465
|
+
"x": this._canvasToX(this.frame.canvas.clientWidth),
|
1466
|
+
"y": this._canvasToY(this.frame.canvas.clientHeight)
|
1467
|
+
};
|
1468
|
+
|
1469
|
+
this._doInAllSectors("_drawAllSectorNodes",ctx);
|
1470
|
+
this._doInAllSectors("_drawEdges",ctx);
|
1471
|
+
this._doInAllSectors("_drawNodes",ctx);
|
1472
|
+
|
1473
|
+
// restore original scaling and translation
|
1474
|
+
ctx.restore();
|
1475
|
+
|
1476
|
+
if (this.constants.navigation.enabled == true) {
|
1477
|
+
this._doInNavigationSector("_drawNodes",ctx,true);
|
1478
|
+
}
|
1479
|
+
};
|
1480
|
+
|
1481
|
+
/**
|
1482
|
+
* Set the translation of the graph
|
1483
|
+
* @param {Number} offsetX Horizontal offset
|
1484
|
+
* @param {Number} offsetY Vertical offset
|
1485
|
+
* @private
|
1486
|
+
*/
|
1487
|
+
Graph.prototype._setTranslation = function(offsetX, offsetY) {
|
1488
|
+
if (this.translation === undefined) {
|
1489
|
+
this.translation = {
|
1490
|
+
x: 0,
|
1491
|
+
y: 0
|
1492
|
+
};
|
1493
|
+
}
|
1494
|
+
|
1495
|
+
if (offsetX !== undefined) {
|
1496
|
+
this.translation.x = offsetX;
|
1497
|
+
}
|
1498
|
+
if (offsetY !== undefined) {
|
1499
|
+
this.translation.y = offsetY;
|
1500
|
+
}
|
1501
|
+
};
|
1502
|
+
|
1503
|
+
/**
|
1504
|
+
* Get the translation of the graph
|
1505
|
+
* @return {Object} translation An object with parameters x and y, both a number
|
1506
|
+
* @private
|
1507
|
+
*/
|
1508
|
+
Graph.prototype._getTranslation = function() {
|
1509
|
+
return {
|
1510
|
+
x: this.translation.x,
|
1511
|
+
y: this.translation.y
|
1512
|
+
};
|
1513
|
+
};
|
1514
|
+
|
1515
|
+
/**
|
1516
|
+
* Scale the graph
|
1517
|
+
* @param {Number} scale Scaling factor 1.0 is unscaled
|
1518
|
+
* @private
|
1519
|
+
*/
|
1520
|
+
Graph.prototype._setScale = function(scale) {
|
1521
|
+
this.scale = scale;
|
1522
|
+
};
|
1523
|
+
|
1524
|
+
/**
|
1525
|
+
* Get the current scale of the graph
|
1526
|
+
* @return {Number} scale Scaling factor 1.0 is unscaled
|
1527
|
+
* @private
|
1528
|
+
*/
|
1529
|
+
Graph.prototype._getScale = function() {
|
1530
|
+
return this.scale;
|
1531
|
+
};
|
1532
|
+
|
1533
|
+
/**
|
1534
|
+
* Convert a horizontal point on the HTML canvas to the x-value of the model
|
1535
|
+
* @param {number} x
|
1536
|
+
* @returns {number}
|
1537
|
+
* @private
|
1538
|
+
*/
|
1539
|
+
Graph.prototype._canvasToX = function(x) {
|
1540
|
+
return (x - this.translation.x) / this.scale;
|
1541
|
+
};
|
1542
|
+
|
1543
|
+
/**
|
1544
|
+
* Convert an x-value in the model to a horizontal point on the HTML canvas
|
1545
|
+
* @param {number} x
|
1546
|
+
* @returns {number}
|
1547
|
+
* @private
|
1548
|
+
*/
|
1549
|
+
Graph.prototype._xToCanvas = function(x) {
|
1550
|
+
return x * this.scale + this.translation.x;
|
1551
|
+
};
|
1552
|
+
|
1553
|
+
/**
|
1554
|
+
* Convert a vertical point on the HTML canvas to the y-value of the model
|
1555
|
+
* @param {number} y
|
1556
|
+
* @returns {number}
|
1557
|
+
* @private
|
1558
|
+
*/
|
1559
|
+
Graph.prototype._canvasToY = function(y) {
|
1560
|
+
return (y - this.translation.y) / this.scale;
|
1561
|
+
};
|
1562
|
+
|
1563
|
+
/**
|
1564
|
+
* Convert an y-value in the model to a vertical point on the HTML canvas
|
1565
|
+
* @param {number} y
|
1566
|
+
* @returns {number}
|
1567
|
+
* @private
|
1568
|
+
*/
|
1569
|
+
Graph.prototype._yToCanvas = function(y) {
|
1570
|
+
return y * this.scale + this.translation.y ;
|
1571
|
+
};
|
1572
|
+
|
1573
|
+
/**
|
1574
|
+
* Redraw all nodes
|
1575
|
+
* The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d');
|
1576
|
+
* @param {CanvasRenderingContext2D} ctx
|
1577
|
+
* @param {Boolean} [alwaysShow]
|
1578
|
+
* @private
|
1579
|
+
*/
|
1580
|
+
Graph.prototype._drawNodes = function(ctx,alwaysShow) {
|
1581
|
+
if (alwaysShow === undefined) {
|
1582
|
+
alwaysShow = false;
|
1583
|
+
}
|
1584
|
+
|
1585
|
+
// first draw the unselected nodes
|
1586
|
+
var nodes = this.nodes;
|
1587
|
+
var selected = [];
|
1588
|
+
|
1589
|
+
for (var id in nodes) {
|
1590
|
+
if (nodes.hasOwnProperty(id)) {
|
1591
|
+
nodes[id].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight);
|
1592
|
+
if (nodes[id].isSelected()) {
|
1593
|
+
selected.push(id);
|
1594
|
+
}
|
1595
|
+
else {
|
1596
|
+
if (nodes[id].inArea() || alwaysShow) {
|
1597
|
+
nodes[id].draw(ctx);
|
1598
|
+
}
|
1599
|
+
}
|
1600
|
+
}
|
1601
|
+
}
|
1602
|
+
|
1603
|
+
// draw the selected nodes on top
|
1604
|
+
for (var s = 0, sMax = selected.length; s < sMax; s++) {
|
1605
|
+
if (nodes[selected[s]].inArea() || alwaysShow) {
|
1606
|
+
nodes[selected[s]].draw(ctx);
|
1607
|
+
}
|
1608
|
+
}
|
1609
|
+
};
|
1610
|
+
|
1611
|
+
/**
|
1612
|
+
* Redraw all edges
|
1613
|
+
* The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d');
|
1614
|
+
* @param {CanvasRenderingContext2D} ctx
|
1615
|
+
* @private
|
1616
|
+
*/
|
1617
|
+
Graph.prototype._drawEdges = function(ctx) {
|
1618
|
+
var edges = this.edges;
|
1619
|
+
for (var id in edges) {
|
1620
|
+
if (edges.hasOwnProperty(id)) {
|
1621
|
+
var edge = edges[id];
|
1622
|
+
edge.setScale(this.scale);
|
1623
|
+
if (edge.connected) {
|
1624
|
+
edges[id].draw(ctx);
|
1625
|
+
}
|
1626
|
+
}
|
1627
|
+
}
|
1628
|
+
};
|
1629
|
+
|
1630
|
+
/**
|
1631
|
+
* Find a stable position for all nodes
|
1632
|
+
* @private
|
1633
|
+
*/
|
1634
|
+
Graph.prototype._doStabilize = function() {
|
1635
|
+
//var start = new Date();
|
1636
|
+
|
1637
|
+
// find stable position
|
1638
|
+
var count = 0;
|
1639
|
+
var vmin = this.constants.minVelocity;
|
1640
|
+
var stable = false;
|
1641
|
+
while (!stable && count < this.constants.maxIterations) {
|
1642
|
+
this._initializeForceCalculation();
|
1643
|
+
this._discreteStepNodes();
|
1644
|
+
stable = !this._isMoving(vmin);
|
1645
|
+
count++;
|
1646
|
+
}
|
1647
|
+
this.zoomToFit();
|
1648
|
+
|
1649
|
+
// var end = new Date();
|
1650
|
+
|
1651
|
+
// console.log('Stabilized in ' + (end-start) + ' ms, ' + count + ' iterations' ); // TODO: cleanup
|
1652
|
+
};
|
1653
|
+
|
1654
|
+
|
1655
|
+
/**
|
1656
|
+
* Before calculating the forces, we check if we need to cluster to keep up performance and we check
|
1657
|
+
* if there is more than one node. If it is just one node, we dont calculate anything.
|
1658
|
+
*
|
1659
|
+
* @private
|
1660
|
+
*/
|
1661
|
+
Graph.prototype._initializeForceCalculation = function() {
|
1662
|
+
// stop calculation if there is only one node
|
1663
|
+
if (this.nodeIndices.length == 1) {
|
1664
|
+
this.nodes[this.nodeIndices[0]]._setForce(0,0);
|
1665
|
+
}
|
1666
|
+
else {
|
1667
|
+
// if there are too many nodes on screen, we cluster without repositioning
|
1668
|
+
if (this.nodeIndices.length > this.constants.clustering.clusterThreshold && this.constants.clustering.enabled == true) {
|
1669
|
+
this.clusterToFit(this.constants.clustering.reduceToNodes, false);
|
1670
|
+
}
|
1671
|
+
|
1672
|
+
// we now start the force calculation
|
1673
|
+
this._calculateForces();
|
1674
|
+
}
|
1675
|
+
};
|
1676
|
+
|
1677
|
+
|
1678
|
+
/**
|
1679
|
+
* Calculate the external forces acting on the nodes
|
1680
|
+
* Forces are caused by: edges, repulsing forces between nodes, gravity
|
1681
|
+
* @private
|
1682
|
+
*/
|
1683
|
+
Graph.prototype._calculateForces = function() {
|
1684
|
+
// var screenCenterPos = {"x":(0.5*(this.canvasTopLeft.x + this.canvasBottomRight.x)),
|
1685
|
+
// "y":(0.5*(this.canvasTopLeft.y + this.canvasBottomRight.y))}
|
1686
|
+
// create a local edge to the nodes and edges, that is faster
|
1687
|
+
var dx, dy, angle, distance, fx, fy,
|
1688
|
+
repulsingForce, springForce, length, edgeLength,
|
1689
|
+
node, node1, node2, edge, edgeId, i, j, nodeId, xCenter, yCenter;
|
1690
|
+
var clusterSize;
|
1691
|
+
var nodes = this.nodes;
|
1692
|
+
var edges = this.edges;
|
1693
|
+
|
1694
|
+
// Gravity is required to keep separated groups from floating off
|
1695
|
+
// the forces are reset to zero in this loop by using _setForce instead
|
1696
|
+
// of _addForce
|
1697
|
+
var gravity = 0.08 * this.forceFactor;
|
1698
|
+
for (i = 0; i < this.nodeIndices.length; i++) {
|
1699
|
+
node = nodes[this.nodeIndices[i]];
|
1700
|
+
// gravity does not apply when we are in a pocket sector
|
1701
|
+
if (this._sector() == "default") {
|
1702
|
+
dx = -node.x;// + screenCenterPos.x;
|
1703
|
+
dy = -node.y;// + screenCenterPos.y;
|
1704
|
+
|
1705
|
+
angle = Math.atan2(dy, dx);
|
1706
|
+
fx = Math.cos(angle) * gravity;
|
1707
|
+
fy = Math.sin(angle) * gravity;
|
1708
|
+
}
|
1709
|
+
else {
|
1710
|
+
fx = 0;
|
1711
|
+
fy = 0;
|
1712
|
+
}
|
1713
|
+
node._setForce(fx, fy);
|
1714
|
+
|
1715
|
+
node.updateDamping(this.nodeIndices.length);
|
1716
|
+
}
|
1717
|
+
|
1718
|
+
// repulsing forces between nodes
|
1719
|
+
var minimumDistance = this.constants.nodes.distance,
|
1720
|
+
steepness = 10; // higher value gives steeper slope of the force around the given minimumDistance
|
1721
|
+
|
1722
|
+
|
1723
|
+
// we loop from i over all but the last entree in the array
|
1724
|
+
// j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j
|
1725
|
+
for (i = 0; i < this.nodeIndices.length-1; i++) {
|
1726
|
+
node1 = nodes[this.nodeIndices[i]];
|
1727
|
+
for (j = i+1; j < this.nodeIndices.length; j++) {
|
1728
|
+
node2 = nodes[this.nodeIndices[j]];
|
1729
|
+
clusterSize = (node1.clusterSize + node2.clusterSize - 2);
|
1730
|
+
dx = node2.x - node1.x;
|
1731
|
+
dy = node2.y - node1.y;
|
1732
|
+
distance = Math.sqrt(dx * dx + dy * dy);
|
1733
|
+
|
1734
|
+
|
1735
|
+
// clusters have a larger region of influence
|
1736
|
+
minimumDistance = (clusterSize == 0) ? this.constants.nodes.distance : (this.constants.nodes.distance * (1 + clusterSize * this.constants.clustering.distanceAmplification));
|
1737
|
+
if (distance < 2*minimumDistance) { // at 2.0 * the minimum distance, the force is 0.000045
|
1738
|
+
angle = Math.atan2(dy, dx);
|
1739
|
+
|
1740
|
+
if (distance < 0.5*minimumDistance) { // at 0.5 * the minimum distance, the force is 0.993307
|
1741
|
+
repulsingForce = 1.0;
|
1742
|
+
}
|
1743
|
+
else {
|
1744
|
+
// TODO: correct factor for repulsing force
|
1745
|
+
//repulsingForce = 2 * Math.exp(-5 * (distance * distance) / (dmin * dmin) ); // TODO: customize the repulsing force
|
1746
|
+
//repulsingForce = Math.exp(-1 * (distance * distance) / (dmin * dmin) ); // TODO: customize the repulsing force
|
1747
|
+
repulsingForce = 1 / (1 + Math.exp((distance / minimumDistance - 1) * steepness)); // TODO: customize the repulsing force
|
1748
|
+
}
|
1749
|
+
// amplify the repulsion for clusters.
|
1750
|
+
repulsingForce *= (clusterSize == 0) ? 1 : 1 + clusterSize * this.constants.clustering.forceAmplification;
|
1751
|
+
repulsingForce *= this.forceFactor;
|
1752
|
+
|
1753
|
+
|
1754
|
+
fx = Math.cos(angle) * repulsingForce;
|
1755
|
+
fy = Math.sin(angle) * repulsingForce ;
|
1756
|
+
|
1757
|
+
node1._addForce(-fx, -fy);
|
1758
|
+
node2._addForce(fx, fy);
|
1759
|
+
}
|
1760
|
+
}
|
1761
|
+
}
|
1762
|
+
|
1763
|
+
/*
|
1764
|
+
// repulsion of the edges on the nodes and
|
1765
|
+
for (var nodeId in nodes) {
|
1766
|
+
if (nodes.hasOwnProperty(nodeId)) {
|
1767
|
+
node = nodes[nodeId];
|
1768
|
+
for(var edgeId in edges) {
|
1769
|
+
if (edges.hasOwnProperty(edgeId)) {
|
1770
|
+
edge = edges[edgeId];
|
1771
|
+
|
1772
|
+
// get the center of the edge
|
1773
|
+
xCenter = edge.from.x+(edge.to.x - edge.from.x)/2;
|
1774
|
+
yCenter = edge.from.y+(edge.to.y - edge.from.y)/2;
|
1775
|
+
|
1776
|
+
// calculate normally distributed force
|
1777
|
+
dx = node.x - xCenter;
|
1778
|
+
dy = node.y - yCenter;
|
1779
|
+
distance = Math.sqrt(dx * dx + dy * dy);
|
1780
|
+
if (distance < 2*minimumDistance) { // at 2.0 * the minimum distance, the force is 0.000045
|
1781
|
+
angle = Math.atan2(dy, dx);
|
1782
|
+
|
1783
|
+
if (distance < 0.5*minimumDistance) { // at 0.5 * the minimum distance, the force is 0.993307
|
1784
|
+
repulsingForce = 1.0;
|
1785
|
+
}
|
1786
|
+
else {
|
1787
|
+
// TODO: correct factor for repulsing force
|
1788
|
+
//var repulsingforce = 2 * Math.exp(-5 * (distance * distance) / (dmin * dmin) ); // TODO: customize the repulsing force
|
1789
|
+
//repulsingforce = Math.exp(-1 * (distance * distance) / (dmin * dmin) ), // TODO: customize the repulsing force
|
1790
|
+
repulsingForce = 1 / (1 + Math.exp((distance / (minimumDistance / 2) - 1) * steepness)); // TODO: customize the repulsing force
|
1791
|
+
}
|
1792
|
+
fx = Math.cos(angle) * repulsingForce;
|
1793
|
+
fy = Math.sin(angle) * repulsingForce;
|
1794
|
+
node._addForce(fx, fy);
|
1795
|
+
edge.from._addForce(-fx/2,-fy/2);
|
1796
|
+
edge.to._addForce(-fx/2,-fy/2);
|
1797
|
+
}
|
1798
|
+
}
|
1799
|
+
}
|
1800
|
+
}
|
1801
|
+
}
|
1802
|
+
*/
|
1803
|
+
|
1804
|
+
// forces caused by the edges, modelled as springs
|
1805
|
+
for (edgeId in edges) {
|
1806
|
+
if (edges.hasOwnProperty(edgeId)) {
|
1807
|
+
edge = edges[edgeId];
|
1808
|
+
if (edge.connected) {
|
1809
|
+
// only calculate forces if nodes are in the same sector
|
1810
|
+
if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) {
|
1811
|
+
clusterSize = (edge.to.clusterSize + edge.from.clusterSize - 2);
|
1812
|
+
dx = (edge.to.x - edge.from.x);
|
1813
|
+
dy = (edge.to.y - edge.from.y);
|
1814
|
+
//edgeLength = (edge.from.width + edge.from.height + edge.to.width + edge.to.height)/2 || edge.length; // TODO: dmin
|
1815
|
+
//edgeLength = (edge.from.width + edge.to.width)/2 || edge.length; // TODO: dmin
|
1816
|
+
//edgeLength = 20 + ((edge.from.width + edge.to.width) || 0) / 2;
|
1817
|
+
edgeLength = edge.length;
|
1818
|
+
// this implies that the edges between big clusters are longer
|
1819
|
+
edgeLength += clusterSize * this.constants.clustering.edgeGrowth;
|
1820
|
+
length = Math.sqrt(dx * dx + dy * dy);
|
1821
|
+
angle = Math.atan2(dy, dx);
|
1822
|
+
|
1823
|
+
springForce = edge.stiffness * (edgeLength - length) * this.forceFactor;
|
1824
|
+
|
1825
|
+
fx = Math.cos(angle) * springForce;
|
1826
|
+
fy = Math.sin(angle) * springForce;
|
1827
|
+
|
1828
|
+
edge.from._addForce(-fx, -fy);
|
1829
|
+
edge.to._addForce(fx, fy);
|
1830
|
+
}
|
1831
|
+
}
|
1832
|
+
}
|
1833
|
+
}
|
1834
|
+
/*
|
1835
|
+
// TODO: re-implement repulsion of edges
|
1836
|
+
|
1837
|
+
// repulsing forces between edges
|
1838
|
+
var minimumDistance = this.constants.edges.distance,
|
1839
|
+
steepness = 10; // higher value gives steeper slope of the force around the given minimumDistance
|
1840
|
+
for (var l = 0; l < edges.length; l++) {
|
1841
|
+
//Keep distance from other edge centers
|
1842
|
+
for (var l2 = l + 1; l2 < this.edges.length; l2++) {
|
1843
|
+
//var dmin = (nodes[n].width + nodes[n].height + nodes[n2].width + nodes[n2].height) / 1 || minimumDistance, // TODO: dmin
|
1844
|
+
//var dmin = (nodes[n].width + nodes[n2].width)/2 || minimumDistance, // TODO: dmin
|
1845
|
+
//dmin = 40 + ((nodes[n].width/2 + nodes[n2].width/2) || 0),
|
1846
|
+
var lx = edges[l].from.x+(edges[l].to.x - edges[l].from.x)/2,
|
1847
|
+
ly = edges[l].from.y+(edges[l].to.y - edges[l].from.y)/2,
|
1848
|
+
l2x = edges[l2].from.x+(edges[l2].to.x - edges[l2].from.x)/2,
|
1849
|
+
l2y = edges[l2].from.y+(edges[l2].to.y - edges[l2].from.y)/2,
|
1850
|
+
|
1851
|
+
// calculate normally distributed force
|
1852
|
+
dx = l2x - lx,
|
1853
|
+
dy = l2y - ly,
|
1854
|
+
distance = Math.sqrt(dx * dx + dy * dy),
|
1855
|
+
angle = Math.atan2(dy, dx),
|
1856
|
+
|
1857
|
+
|
1858
|
+
// TODO: correct factor for repulsing force
|
1859
|
+
//var repulsingforce = 2 * Math.exp(-5 * (distance * distance) / (dmin * dmin) ); // TODO: customize the repulsing force
|
1860
|
+
//repulsingforce = Math.exp(-1 * (distance * distance) / (dmin * dmin) ), // TODO: customize the repulsing force
|
1861
|
+
repulsingforce = 1 / (1 + Math.exp((distance / minimumDistance - 1) * steepness)), // TODO: customize the repulsing force
|
1862
|
+
fx = Math.cos(angle) * repulsingforce,
|
1863
|
+
fy = Math.sin(angle) * repulsingforce;
|
1864
|
+
|
1865
|
+
edges[l].from._addForce(-fx, -fy);
|
1866
|
+
edges[l].to._addForce(-fx, -fy);
|
1867
|
+
edges[l2].from._addForce(fx, fy);
|
1868
|
+
edges[l2].to._addForce(fx, fy);
|
1869
|
+
}
|
1870
|
+
}
|
1871
|
+
*/
|
1872
|
+
};
|
1873
|
+
|
1874
|
+
|
1875
|
+
/**
|
1876
|
+
* Check if any of the nodes is still moving
|
1877
|
+
* @param {number} vmin the minimum velocity considered as 'moving'
|
1878
|
+
* @return {boolean} true if moving, false if non of the nodes is moving
|
1879
|
+
* @private
|
1880
|
+
*/
|
1881
|
+
Graph.prototype._isMoving = function(vmin) {
|
1882
|
+
var vminCorrected = vmin / this.scale;
|
1883
|
+
var nodes = this.nodes;
|
1884
|
+
for (var id in nodes) {
|
1885
|
+
if (nodes.hasOwnProperty(id) && nodes[id].isMoving(vminCorrected)) {
|
1886
|
+
return true;
|
1887
|
+
}
|
1888
|
+
}
|
1889
|
+
return false;
|
1890
|
+
};
|
1891
|
+
|
1892
|
+
|
1893
|
+
/**
|
1894
|
+
* /**
|
1895
|
+
* Perform one discrete step for all nodes
|
1896
|
+
*
|
1897
|
+
* @param interval
|
1898
|
+
* @private
|
1899
|
+
*/
|
1900
|
+
Graph.prototype._discreteStepNodes = function() {
|
1901
|
+
var interval = 0.01;
|
1902
|
+
var nodes = this.nodes;
|
1903
|
+
for (var id in nodes) {
|
1904
|
+
if (nodes.hasOwnProperty(id)) {
|
1905
|
+
nodes[id].discreteStep(interval);
|
1906
|
+
}
|
1907
|
+
}
|
1908
|
+
|
1909
|
+
var vmin = this.constants.minVelocity;
|
1910
|
+
this.moving = this._isMoving(vmin);
|
1911
|
+
};
|
1912
|
+
|
1913
|
+
|
1914
|
+
|
1915
|
+
/**
|
1916
|
+
* Start animating nodes and edges
|
1917
|
+
*
|
1918
|
+
* @poram {Boolean} runCalculationStep
|
1919
|
+
*/
|
1920
|
+
Graph.prototype.start = function() {
|
1921
|
+
if (!this.freezeSimulation) {
|
1922
|
+
|
1923
|
+
if (this.moving) {
|
1924
|
+
this._doInAllActiveSectors("_initializeForceCalculation");
|
1925
|
+
this._doInAllActiveSectors("_discreteStepNodes");
|
1926
|
+
this._findCenter(this._getRange())
|
1927
|
+
}
|
1928
|
+
|
1929
|
+
if (this.moving || this.xIncrement != 0 || this.yIncrement != 0 || this.zoomIncrement != 0) {
|
1930
|
+
// start animation. only start calculationTimer if it is not already running
|
1931
|
+
if (!this.timer) {
|
1932
|
+
var graph = this;
|
1933
|
+
this.timer = window.setTimeout(function () {
|
1934
|
+
graph.timer = undefined;
|
1935
|
+
|
1936
|
+
// keyboad movement
|
1937
|
+
if (graph.xIncrement != 0 || graph.yIncrement != 0) {
|
1938
|
+
var translation = graph._getTranslation();
|
1939
|
+
graph._setTranslation(translation.x+graph.xIncrement, translation.y+graph.yIncrement);
|
1940
|
+
}
|
1941
|
+
if (graph.zoomIncrement != 0) {
|
1942
|
+
var center = {
|
1943
|
+
x: graph.frame.canvas.clientWidth / 2,
|
1944
|
+
y: graph.frame.canvas.clientHeight / 2
|
1945
|
+
};
|
1946
|
+
graph._zoom(graph.scale*(1 + graph.zoomIncrement), center);
|
1947
|
+
}
|
1948
|
+
|
1949
|
+
graph.start();
|
1950
|
+
graph._redraw();
|
1951
|
+
|
1952
|
+
//this.end = window.performance.now();
|
1953
|
+
//this.time = this.end - this.startTime;
|
1954
|
+
//console.log('refresh time: ' + this.time);
|
1955
|
+
//this.startTime = window.performance.now();
|
1956
|
+
|
1957
|
+
}, this.renderTimestep);
|
1958
|
+
}
|
1959
|
+
}
|
1960
|
+
else {
|
1961
|
+
this._redraw();
|
1962
|
+
}
|
1963
|
+
}
|
1964
|
+
};
|
1965
|
+
|
1966
|
+
|
1967
|
+
|
1968
|
+
|
1969
|
+
Graph.prototype.singleStep = function() {
|
1970
|
+
if (this.moving) {
|
1971
|
+
this._initializeForceCalculation();
|
1972
|
+
this._discreteStepNodes();
|
1973
|
+
|
1974
|
+
var vmin = this.constants.minVelocity;
|
1975
|
+
this.moving = this._isMoving(vmin);
|
1976
|
+
this._redraw();
|
1977
|
+
}
|
1978
|
+
};
|
1979
|
+
|
1980
|
+
|
1981
|
+
|
1982
|
+
/**
|
1983
|
+
* Freeze the animation
|
1984
|
+
*/
|
1985
|
+
Graph.prototype.toggleFreeze = function() {
|
1986
|
+
if (this.freezeSimulation == false) {
|
1987
|
+
this.freezeSimulation = true;
|
1988
|
+
}
|
1989
|
+
else {
|
1990
|
+
this.freezeSimulation = false;
|
1991
|
+
this.start();
|
1992
|
+
}
|
1993
|
+
};
|
1994
|
+
|
1995
|
+
/**
|
1996
|
+
* Mixin the cluster system and initialize the parameters required.
|
1997
|
+
*
|
1998
|
+
* @private
|
1999
|
+
*/
|
2000
|
+
Graph.prototype._loadClusterSystem = function() {
|
2001
|
+
this.clusterSession = 0;
|
2002
|
+
this.hubThreshold = 5;
|
2003
|
+
|
2004
|
+
for (var mixinFunction in ClusterMixin) {
|
2005
|
+
if (ClusterMixin.hasOwnProperty(mixinFunction)) {
|
2006
|
+
Graph.prototype[mixinFunction] = ClusterMixin[mixinFunction];
|
2007
|
+
}
|
2008
|
+
}
|
2009
|
+
}
|
2010
|
+
|
2011
|
+
/**
|
2012
|
+
* Mixin the sector system and initialize the parameters required
|
2013
|
+
*
|
2014
|
+
* @private
|
2015
|
+
*/
|
2016
|
+
Graph.prototype._loadSectorSystem = function() {
|
2017
|
+
this.sectors = {};
|
2018
|
+
this.activeSector = ["default"];
|
2019
|
+
this.sectors["active"] = {};
|
2020
|
+
this.sectors["active"]["default"] = {"nodes":{},
|
2021
|
+
"edges":{},
|
2022
|
+
"nodeIndices":[],
|
2023
|
+
"formationScale": 1.0,
|
2024
|
+
"drawingNode": undefined};
|
2025
|
+
this.sectors["frozen"] = {};
|
2026
|
+
this.sectors["navigation"] = {"nodes":{},
|
2027
|
+
"edges":{},
|
2028
|
+
"nodeIndices":[],
|
2029
|
+
"formationScale": 1.0,
|
2030
|
+
"drawingNode": undefined};
|
2031
|
+
|
2032
|
+
this.nodeIndices = this.sectors["active"]["default"]["nodeIndices"]; // the node indices list is used to speed up the computation of the repulsion fields
|
2033
|
+
for (var mixinFunction in SectorMixin) {
|
2034
|
+
if (SectorMixin.hasOwnProperty(mixinFunction)) {
|
2035
|
+
Graph.prototype[mixinFunction] = SectorMixin[mixinFunction];
|
2036
|
+
}
|
2037
|
+
}
|
2038
|
+
};
|
2039
|
+
|
2040
|
+
|
2041
|
+
/**
|
2042
|
+
* Mixin the selection system and initialize the parameters required
|
2043
|
+
*
|
2044
|
+
* @private
|
2045
|
+
*/
|
2046
|
+
Graph.prototype._loadSelectionSystem = function() {
|
2047
|
+
this.selection = [];
|
2048
|
+
this.selectionObj = {};
|
2049
|
+
|
2050
|
+
for (var mixinFunction in SelectionMixin) {
|
2051
|
+
if (SelectionMixin.hasOwnProperty(mixinFunction)) {
|
2052
|
+
Graph.prototype[mixinFunction] = SelectionMixin[mixinFunction];
|
2053
|
+
}
|
2054
|
+
}
|
2055
|
+
}
|
2056
|
+
|
2057
|
+
|
2058
|
+
/**
|
2059
|
+
* Mixin the navigation (User Interface) system and initialize the parameters required
|
2060
|
+
*
|
2061
|
+
* @private
|
2062
|
+
*/
|
2063
|
+
Graph.prototype._loadNavigationControls = function() {
|
2064
|
+
for (var mixinFunction in NavigationMixin) {
|
2065
|
+
if (NavigationMixin.hasOwnProperty(mixinFunction)) {
|
2066
|
+
Graph.prototype[mixinFunction] = NavigationMixin[mixinFunction];
|
2067
|
+
}
|
2068
|
+
}
|
2069
|
+
|
2070
|
+
if (this.constants.navigation.enabled == true) {
|
2071
|
+
this._loadNavigationElements();
|
2072
|
+
}
|
2073
|
+
}
|
2074
|
+
|
2075
|
+
/**
|
2076
|
+
* this function exists to avoid errors when not loading the navigation system
|
2077
|
+
*/
|
2078
|
+
Graph.prototype._relocateNavigation = function() {
|
2079
|
+
// empty, is overloaded by navigation system
|
2080
|
+
}
|
2081
|
+
|
2082
|
+
/**
|
2083
|
+
* * this function exists to avoid errors when not loading the navigation system
|
2084
|
+
*/
|
2085
|
+
Graph.prototype._unHighlightAll = function() {
|
2086
|
+
// empty, is overloaded by the navigation system
|
2087
|
+
}
|
2088
|
+
|
2089
|
+
|
2090
|
+
|
2091
|
+
|
2092
|
+
|
2093
|
+
|
2094
|
+
|
2095
|
+
|
2096
|
+
|
2097
|
+
|
2098
|
+
|
2099
|
+
|
2100
|
+
|
2101
|
+
|
2102
|
+
|
2103
|
+
|
2104
|
+
|
2105
|
+
|
2106
|
+
|
2107
|
+
|
2108
|
+
|
2109
|
+
|
2110
|
+
|
2111
|
+
|