tinkerforge 2.1.17 → 2.1.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/tinkerforge/brick_dc.rb +6 -6
- data/lib/tinkerforge/brick_imu.rb +6 -6
- data/lib/tinkerforge/brick_imu_v2.rb +13 -6
- data/lib/tinkerforge/brick_master.rb +6 -6
- data/lib/tinkerforge/brick_red.rb +2 -2
- data/lib/tinkerforge/brick_servo.rb +9 -7
- data/lib/tinkerforge/brick_silent_stepper.rb +13 -13
- data/lib/tinkerforge/brick_stepper.rb +6 -6
- data/lib/tinkerforge/bricklet_accelerometer.rb +2 -2
- data/lib/tinkerforge/bricklet_air_quality.rb +514 -0
- data/lib/tinkerforge/bricklet_ambient_light.rb +2 -2
- data/lib/tinkerforge/bricklet_ambient_light_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_in.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_in_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_in_v3.rb +5 -5
- data/lib/tinkerforge/bricklet_analog_out.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_out_v2.rb +2 -2
- data/lib/tinkerforge/bricklet_analog_out_v3.rb +210 -0
- data/lib/tinkerforge/bricklet_barometer.rb +2 -2
- data/lib/tinkerforge/bricklet_barometer_v2.rb +497 -0
- data/lib/tinkerforge/bricklet_can.rb +2 -2
- data/lib/tinkerforge/bricklet_can_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_co2.rb +2 -2
- data/lib/tinkerforge/bricklet_color.rb +2 -2
- data/lib/tinkerforge/bricklet_current12.rb +2 -2
- data/lib/tinkerforge/bricklet_current25.rb +2 -2
- data/lib/tinkerforge/bricklet_distance_ir.rb +2 -2
- data/lib/tinkerforge/bricklet_distance_ir_v2.rb +398 -0
- data/lib/tinkerforge/bricklet_distance_us.rb +2 -2
- data/lib/tinkerforge/bricklet_dmx.rb +7 -5
- data/lib/tinkerforge/bricklet_dual_button.rb +2 -2
- data/lib/tinkerforge/bricklet_dual_button_v2.rb +283 -0
- data/lib/tinkerforge/bricklet_dual_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_dust_detector.rb +2 -2
- data/lib/tinkerforge/bricklet_gps.rb +2 -2
- data/lib/tinkerforge/bricklet_gps_v2.rb +6 -6
- data/lib/tinkerforge/bricklet_hall_effect.rb +2 -2
- data/lib/tinkerforge/bricklet_humidity.rb +2 -2
- data/lib/tinkerforge/bricklet_humidity_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_industrial_analog_out.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_analog_out_v2.rb +336 -0
- data/lib/tinkerforge/bricklet_industrial_counter.rb +12 -12
- data/lib/tinkerforge/bricklet_industrial_digital_in_4.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_digital_in_4_v2.rb +7 -7
- data/lib/tinkerforge/bricklet_industrial_digital_out_4.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_digital_out_4_v2.rb +302 -0
- data/lib/tinkerforge/bricklet_industrial_dual_0_20ma.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_dual_0_20ma_v2.rb +382 -0
- data/lib/tinkerforge/bricklet_industrial_dual_analog_in.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_dual_analog_in_v2.rb +374 -0
- data/lib/tinkerforge/bricklet_industrial_dual_relay.rb +5 -5
- data/lib/tinkerforge/bricklet_industrial_quad_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_industrial_quad_relay_v2.rb +11 -11
- data/lib/tinkerforge/bricklet_io16.rb +2 -2
- data/lib/tinkerforge/bricklet_io16_v2.rb +418 -0
- data/lib/tinkerforge/bricklet_io4.rb +2 -2
- data/lib/tinkerforge/bricklet_io4_v2.rb +6 -6
- data/lib/tinkerforge/bricklet_isolator.rb +282 -0
- data/lib/tinkerforge/bricklet_joystick.rb +2 -2
- data/lib/tinkerforge/bricklet_laser_range_finder.rb +2 -2
- data/lib/tinkerforge/bricklet_lcd_128x64.rb +486 -0
- data/lib/tinkerforge/bricklet_lcd_16x2.rb +2 -2
- data/lib/tinkerforge/bricklet_lcd_20x4.rb +2 -2
- data/lib/tinkerforge/bricklet_led_strip.rb +2 -2
- data/lib/tinkerforge/bricklet_led_strip_v2.rb +8 -8
- data/lib/tinkerforge/bricklet_line.rb +2 -2
- data/lib/tinkerforge/bricklet_linear_poti.rb +2 -2
- data/lib/tinkerforge/bricklet_load_cell.rb +2 -2
- data/lib/tinkerforge/bricklet_load_cell_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_moisture.rb +2 -2
- data/lib/tinkerforge/bricklet_motion_detector.rb +2 -2
- data/lib/tinkerforge/bricklet_motion_detector_v2.rb +6 -6
- data/lib/tinkerforge/bricklet_motorized_linear_poti.rb +5 -5
- data/lib/tinkerforge/bricklet_multi_touch.rb +2 -2
- data/lib/tinkerforge/bricklet_nfc.rb +6 -6
- data/lib/tinkerforge/bricklet_nfc_rfid.rb +2 -2
- data/lib/tinkerforge/bricklet_oled_128x64.rb +2 -2
- data/lib/tinkerforge/bricklet_oled_128x64_v2.rb +387 -0
- data/lib/tinkerforge/bricklet_oled_64x48.rb +2 -2
- data/lib/tinkerforge/bricklet_one_wire.rb +305 -0
- data/lib/tinkerforge/bricklet_outdoor_weather.rb +5 -5
- data/lib/tinkerforge/bricklet_particulate_matter.rb +5 -5
- data/lib/tinkerforge/bricklet_piezo_buzzer.rb +2 -2
- data/lib/tinkerforge/bricklet_piezo_speaker.rb +2 -2
- data/lib/tinkerforge/bricklet_ptc.rb +2 -2
- data/lib/tinkerforge/bricklet_ptc_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_real_time_clock.rb +2 -2
- data/lib/tinkerforge/bricklet_real_time_clock_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_remote_switch.rb +2 -2
- data/lib/tinkerforge/bricklet_remote_switch_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_rgb_led.rb +2 -2
- data/lib/tinkerforge/bricklet_rgb_led_button.rb +5 -5
- data/lib/tinkerforge/bricklet_rgb_led_matrix.rb +5 -5
- data/lib/tinkerforge/bricklet_rotary_encoder.rb +2 -2
- data/lib/tinkerforge/bricklet_rotary_encoder_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_rotary_poti.rb +2 -2
- data/lib/tinkerforge/bricklet_rs232.rb +2 -2
- data/lib/tinkerforge/bricklet_rs232_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_rs485.rb +5 -5
- data/lib/tinkerforge/bricklet_segment_display_4x7.rb +2 -2
- data/lib/tinkerforge/bricklet_solid_state_relay.rb +2 -2
- data/lib/tinkerforge/bricklet_solid_state_relay_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_sound_intensity.rb +2 -2
- data/lib/tinkerforge/bricklet_sound_pressure_level.rb +9 -9
- data/lib/tinkerforge/bricklet_temperature.rb +2 -2
- data/lib/tinkerforge/bricklet_temperature_ir.rb +2 -2
- data/lib/tinkerforge/bricklet_temperature_ir_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_temperature_v2.rb +278 -0
- data/lib/tinkerforge/bricklet_thermal_imaging.rb +5 -5
- data/lib/tinkerforge/bricklet_thermocouple.rb +2 -2
- data/lib/tinkerforge/bricklet_thermocouple_v2.rb +5 -5
- data/lib/tinkerforge/bricklet_tilt.rb +2 -2
- data/lib/tinkerforge/bricklet_uv_light.rb +6 -5
- data/lib/tinkerforge/bricklet_uv_light_v2.rb +430 -0
- data/lib/tinkerforge/bricklet_voltage.rb +2 -2
- data/lib/tinkerforge/bricklet_voltage_current.rb +2 -2
- data/lib/tinkerforge/bricklet_voltage_current_v2.rb +5 -5
- data/lib/tinkerforge/version.rb +1 -1
- metadata +18 -2
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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# This file was automatically generated on 2018-09-28. #
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# #
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# Ruby Bindings Version 2.1.18 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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# please fix the bug in the generator. You can find a link #
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# to the generators git repository on tinkerforge.com #
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#############################################################
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module Tinkerforge
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# LCD with 128x64 pixel
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class BrickletLCD128x64 < Device
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DEVICE_IDENTIFIER = 298 # :nodoc:
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DEVICE_DISPLAY_NAME = 'LCD 128x64 Bricklet' # :nodoc:
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# This callback is triggered periodically with the period that is set by
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# BrickletLCD128x64#set_touch_position_callback_configuration. The parameters are the
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# same as for BrickletLCD128x64#get_touch_position.
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CALLBACK_TOUCH_POSITION = 11
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# This callback is triggered periodically with the period that is set by
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# BrickletLCD128x64#set_touch_gesture_callback_configuration. The parameters are the
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# same as for BrickletLCD128x64#get_touch_gesture.
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CALLBACK_TOUCH_GESTURE = 15
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FUNCTION_WRITE_PIXELS_LOW_LEVEL = 1 # :nodoc:
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FUNCTION_READ_PIXELS_LOW_LEVEL = 2 # :nodoc:
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FUNCTION_CLEAR_DISPLAY = 3 # :nodoc:
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FUNCTION_SET_DISPLAY_CONFIGURATION = 4 # :nodoc:
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FUNCTION_GET_DISPLAY_CONFIGURATION = 5 # :nodoc:
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FUNCTION_WRITE_LINE = 6 # :nodoc:
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FUNCTION_DRAW_BUFFERED_FRAME = 7 # :nodoc:
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FUNCTION_GET_TOUCH_POSITION = 8 # :nodoc:
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FUNCTION_SET_TOUCH_POSITION_CALLBACK_CONFIGURATION = 9 # :nodoc:
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FUNCTION_GET_TOUCH_POSITION_CALLBACK_CONFIGURATION = 10 # :nodoc:
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FUNCTION_GET_TOUCH_GESTURE = 12 # :nodoc:
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FUNCTION_SET_TOUCH_GESTURE_CALLBACK_CONFIGURATION = 13 # :nodoc:
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FUNCTION_GET_TOUCH_GESTURE_CALLBACK_CONFIGURATION = 14 # :nodoc:
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FUNCTION_GET_SPITFP_ERROR_COUNT = 234 # :nodoc:
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FUNCTION_SET_BOOTLOADER_MODE = 235 # :nodoc:
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FUNCTION_GET_BOOTLOADER_MODE = 236 # :nodoc:
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FUNCTION_SET_WRITE_FIRMWARE_POINTER = 237 # :nodoc:
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FUNCTION_WRITE_FIRMWARE = 238 # :nodoc:
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FUNCTION_SET_STATUS_LED_CONFIG = 239 # :nodoc:
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FUNCTION_GET_STATUS_LED_CONFIG = 240 # :nodoc:
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FUNCTION_GET_CHIP_TEMPERATURE = 242 # :nodoc:
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FUNCTION_RESET = 243 # :nodoc:
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FUNCTION_WRITE_UID = 248 # :nodoc:
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FUNCTION_READ_UID = 249 # :nodoc:
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FUNCTION_GET_IDENTITY = 255 # :nodoc:
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GESTURE_LEFT_TO_RIGHT = 0 # :nodoc:
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GESTURE_RIGHT_TO_LEFT = 1 # :nodoc:
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GESTURE_TOP_TO_BOTTOM = 2 # :nodoc:
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GESTURE_BOTTOM_TO_TOP = 3 # :nodoc:
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BOOTLOADER_MODE_BOOTLOADER = 0 # :nodoc:
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BOOTLOADER_MODE_FIRMWARE = 1 # :nodoc:
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BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2 # :nodoc:
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BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3 # :nodoc:
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BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4 # :nodoc:
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BOOTLOADER_STATUS_OK = 0 # :nodoc:
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BOOTLOADER_STATUS_INVALID_MODE = 1 # :nodoc:
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BOOTLOADER_STATUS_NO_CHANGE = 2 # :nodoc:
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BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT = 3 # :nodoc:
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BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT = 4 # :nodoc:
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BOOTLOADER_STATUS_CRC_MISMATCH = 5 # :nodoc:
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STATUS_LED_CONFIG_OFF = 0 # :nodoc:
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STATUS_LED_CONFIG_ON = 1 # :nodoc:
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STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2 # :nodoc:
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STATUS_LED_CONFIG_SHOW_STATUS = 3 # :nodoc:
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# Creates an object with the unique device ID <tt>uid</tt> and adds it to
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# the IP Connection <tt>ipcon</tt>.
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def initialize(uid, ipcon)
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super uid, ipcon
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@api_version = [2, 0, 0]
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@response_expected[FUNCTION_WRITE_PIXELS_LOW_LEVEL] = RESPONSE_EXPECTED_TRUE
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@response_expected[FUNCTION_READ_PIXELS_LOW_LEVEL] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_CLEAR_DISPLAY] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_SET_DISPLAY_CONFIGURATION] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_GET_DISPLAY_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_WRITE_LINE] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_DRAW_BUFFERED_FRAME] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_GET_TOUCH_POSITION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_TOUCH_POSITION_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
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@response_expected[FUNCTION_GET_TOUCH_POSITION_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_TOUCH_GESTURE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_TOUCH_GESTURE_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
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@response_expected[FUNCTION_GET_TOUCH_GESTURE_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_SPITFP_ERROR_COUNT] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_WRITE_FIRMWARE_POINTER] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_WRITE_FIRMWARE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_SET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_GET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_CHIP_TEMPERATURE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_RESET] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_WRITE_UID] = RESPONSE_EXPECTED_FALSE
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@response_expected[FUNCTION_READ_UID] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE
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@callback_formats[CALLBACK_TOUCH_POSITION] = 'S S S L'
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@callback_formats[CALLBACK_TOUCH_GESTURE] = 'C L S S S S S L'
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end
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# Writes pixels to the specified window.
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#
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# The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are written
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# into the window line by line top to bottom and each line is written from left to
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# right.
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#
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# If automatic draw is enabled (default) the pixels are directly written to
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# the screen. Only pixels that have actually changed are updated on the screen,
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# the rest stays the same.
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#
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# If automatic draw is disabled the pixels are written to an internal buffer and
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# the buffer is transferred to the display only after BrickletLCD128x64#draw_buffered_frame
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# is called. This can be used to avoid flicker when drawing a complex frame in
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# multiple steps.
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#
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# Automatic draw can be configured with the BrickletLCD128x64#set_display_configuration
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# function.
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def write_pixels_low_level(x_start, y_start, x_end, y_end, pixels_length, pixels_chunk_offset, pixels_chunk_data)
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send_request FUNCTION_WRITE_PIXELS_LOW_LEVEL, [x_start, y_start, x_end, y_end, pixels_length, pixels_chunk_offset, pixels_chunk_data], 'C C C C S S ?448', 0, ''
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end
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# Reads pixels from the specified window.
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#
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# The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are read
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# from the window line by line top to bottom and each line is read from left to
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# right.
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#
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# If automatic draw is enabled (default) the pixels that are read are always the
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# same that are shown on the display.
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#
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# If automatic draw is disabled the pixels are read from the internal buffer
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# (see BrickletLCD128x64#draw_buffered_frame).
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#
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# Automatic draw can be configured with the BrickletLCD128x64#set_display_configuration
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# function.
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def read_pixels_low_level(x_start, y_start, x_end, y_end)
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send_request FUNCTION_READ_PIXELS_LOW_LEVEL, [x_start, y_start, x_end, y_end], 'C C C C', 484, 'S S ?480'
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end
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# Clears the complete content of the display.
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def clear_display
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send_request FUNCTION_CLEAR_DISPLAY, [], '', 0, ''
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end
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# Sets the configuration of the display.
|
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157
|
+
#
|
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158
|
+
# You can set a contrast value from 0 to 63, a backlight intensity value
|
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159
|
+
# from 0 to 100 and you can invert the color (white/black) of the display.
|
|
160
|
+
#
|
|
161
|
+
# If automatic draw is set to *true*, the display is automatically updated with every
|
|
162
|
+
# call of BrickletLCD128x64#write_pixels and BrickletLCD128x64#write_line. If it is set to false, the
|
|
163
|
+
# changes are written into an internal buffer and only shown on the display after
|
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164
|
+
# a call of BrickletLCD128x64#draw_buffered_frame.
|
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165
|
+
#
|
|
166
|
+
# The default values are contrast 14, backlight intensity 100, inverting off
|
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167
|
+
# and automatic draw on.
|
|
168
|
+
def set_display_configuration(contrast, backlight, invert, automatic_draw)
|
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169
|
+
send_request FUNCTION_SET_DISPLAY_CONFIGURATION, [contrast, backlight, invert, automatic_draw], 'C C ? ?', 0, ''
|
|
170
|
+
end
|
|
171
|
+
|
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172
|
+
# Returns the configuration as set by BrickletLCD128x64#set_display_configuration.
|
|
173
|
+
def get_display_configuration
|
|
174
|
+
send_request FUNCTION_GET_DISPLAY_CONFIGURATION, [], '', 4, 'C C ? ?'
|
|
175
|
+
end
|
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176
|
+
|
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177
|
+
# Writes text to a specific line (0 to 7) with a specific position
|
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178
|
+
# (0 to 21). The text can have a maximum of 22 characters.
|
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179
|
+
#
|
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180
|
+
# For example: (1, 10, "Hello") will write *Hello* in the middle of the
|
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181
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+
# second line of the display.
|
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182
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+
#
|
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183
|
+
# The display uses a special 5x7 pixel charset. You can view the characters
|
|
184
|
+
# of the charset in Brick Viewer.
|
|
185
|
+
def write_line(line, position, text)
|
|
186
|
+
send_request FUNCTION_WRITE_LINE, [line, position, text], 'C C Z22', 0, ''
|
|
187
|
+
end
|
|
188
|
+
|
|
189
|
+
# Draws the currently buffered frame. Normally each call of BrickletLCD128x64#write_pixels and
|
|
190
|
+
# BrickletLCD128x64#write_line draws directly onto the display. If you turn automatic draw off
|
|
191
|
+
# (BrickletLCD128x64#set_display_configuration), the data is written in an internal buffer and
|
|
192
|
+
# only transferred to the display by calling this function. This can be used to
|
|
193
|
+
# avoid flicker when drawing a complex frame in multiple steps.
|
|
194
|
+
#
|
|
195
|
+
# Set the `force complete redraw` to *true* to redraw the whole display
|
|
196
|
+
# instead of only the changed parts. Normally it should not be necessary to set this to
|
|
197
|
+
# *true*. It may only become necessary in case of stuck pixels because of errors.
|
|
198
|
+
def draw_buffered_frame(force_complete_redraw)
|
|
199
|
+
send_request FUNCTION_DRAW_BUFFERED_FRAME, [force_complete_redraw], '?', 0, ''
|
|
200
|
+
end
|
|
201
|
+
|
|
202
|
+
# Returns the last valid touch position:
|
|
203
|
+
#
|
|
204
|
+
# * Pressure: Amount of pressure applied by the user (0-300)
|
|
205
|
+
# * X: Touch position on x-axis (0-127)
|
|
206
|
+
# * Y: Touch position on y-axis (0-63)
|
|
207
|
+
# * Age: Age of touch press in ms (how long ago it was)
|
|
208
|
+
def get_touch_position
|
|
209
|
+
send_request FUNCTION_GET_TOUCH_POSITION, [], '', 10, 'S S S L'
|
|
210
|
+
end
|
|
211
|
+
|
|
212
|
+
# The period in ms is the period with which the CALLBACK_TOUCH_POSITION callback
|
|
213
|
+
# is triggered periodically. A value of 0 turns the callback off.
|
|
214
|
+
#
|
|
215
|
+
# If the `value has to change`-parameter is set to true, the callback is only
|
|
216
|
+
# triggered after the value has changed. If the value didn't change within the
|
|
217
|
+
# period, the callback is triggered immediately on change.
|
|
218
|
+
#
|
|
219
|
+
# If it is set to false, the callback is continuously triggered with the period,
|
|
220
|
+
# independent of the value.
|
|
221
|
+
#
|
|
222
|
+
# The default value is (0, false).
|
|
223
|
+
def set_touch_position_callback_configuration(period, value_has_to_change)
|
|
224
|
+
send_request FUNCTION_SET_TOUCH_POSITION_CALLBACK_CONFIGURATION, [period, value_has_to_change], 'L ?', 0, ''
|
|
225
|
+
end
|
|
226
|
+
|
|
227
|
+
# Returns the callback configuration as set by
|
|
228
|
+
# BrickletLCD128x64#set_touch_position_callback_configuration.
|
|
229
|
+
def get_touch_position_callback_configuration
|
|
230
|
+
send_request FUNCTION_GET_TOUCH_POSITION_CALLBACK_CONFIGURATION, [], '', 5, 'L ?'
|
|
231
|
+
end
|
|
232
|
+
|
|
233
|
+
# Returns one of four touch gestures that can be automatically detected by the Bricklet.
|
|
234
|
+
#
|
|
235
|
+
# The gestures are swipes from left to right, right to left, top to bottom and bottom to top.
|
|
236
|
+
#
|
|
237
|
+
# Additionally to the gestures a vector with a start and end position of the gesture is
|
|
238
|
+
# provided. You can use this vector do determine a more exact location of the gesture (e.g.
|
|
239
|
+
# the swipe from top to bottom was on the left or right part of the screen).
|
|
240
|
+
#
|
|
241
|
+
# The age parameter corresponds to the age of gesture in ms (how long ago it was).
|
|
242
|
+
def get_touch_gesture
|
|
243
|
+
send_request FUNCTION_GET_TOUCH_GESTURE, [], '', 19, 'C L S S S S S L'
|
|
244
|
+
end
|
|
245
|
+
|
|
246
|
+
# The period in ms is the period with which the CALLBACK_TOUCH_GESTURE callback
|
|
247
|
+
# is triggered periodically. A value of 0 turns the callback off.
|
|
248
|
+
#
|
|
249
|
+
# If the `value has to change`-parameter is set to true, the callback is only
|
|
250
|
+
# triggered after the value has changed. If the value didn't change within the
|
|
251
|
+
# period, the callback is triggered immediately on change.
|
|
252
|
+
#
|
|
253
|
+
# If it is set to false, the callback is continuously triggered with the period,
|
|
254
|
+
# independent of the value.
|
|
255
|
+
#
|
|
256
|
+
# The default value is (0, false).
|
|
257
|
+
def set_touch_gesture_callback_configuration(period, value_has_to_change)
|
|
258
|
+
send_request FUNCTION_SET_TOUCH_GESTURE_CALLBACK_CONFIGURATION, [period, value_has_to_change], 'L ?', 0, ''
|
|
259
|
+
end
|
|
260
|
+
|
|
261
|
+
# Returns the callback configuration as set by
|
|
262
|
+
# BrickletLCD128x64#set_touch_gesture_callback_configuration.
|
|
263
|
+
def get_touch_gesture_callback_configuration
|
|
264
|
+
send_request FUNCTION_GET_TOUCH_GESTURE_CALLBACK_CONFIGURATION, [], '', 5, 'L ?'
|
|
265
|
+
end
|
|
266
|
+
|
|
267
|
+
# Returns the error count for the communication between Brick and Bricklet.
|
|
268
|
+
#
|
|
269
|
+
# The errors are divided into
|
|
270
|
+
#
|
|
271
|
+
# * ACK checksum errors,
|
|
272
|
+
# * message checksum errors,
|
|
273
|
+
# * framing errors and
|
|
274
|
+
# * overflow errors.
|
|
275
|
+
#
|
|
276
|
+
# The errors counts are for errors that occur on the Bricklet side. All
|
|
277
|
+
# Bricks have a similar function that returns the errors on the Brick side.
|
|
278
|
+
def get_spitfp_error_count
|
|
279
|
+
send_request FUNCTION_GET_SPITFP_ERROR_COUNT, [], '', 16, 'L L L L'
|
|
280
|
+
end
|
|
281
|
+
|
|
282
|
+
# Sets the bootloader mode and returns the status after the requested
|
|
283
|
+
# mode change was instigated.
|
|
284
|
+
#
|
|
285
|
+
# You can change from bootloader mode to firmware mode and vice versa. A change
|
|
286
|
+
# from bootloader mode to firmware mode will only take place if the entry function,
|
|
287
|
+
# device identifier and CRC are present and correct.
|
|
288
|
+
#
|
|
289
|
+
# This function is used by Brick Viewer during flashing. It should not be
|
|
290
|
+
# necessary to call it in a normal user program.
|
|
291
|
+
def set_bootloader_mode(mode)
|
|
292
|
+
send_request FUNCTION_SET_BOOTLOADER_MODE, [mode], 'C', 1, 'C'
|
|
293
|
+
end
|
|
294
|
+
|
|
295
|
+
# Returns the current bootloader mode, see BrickletLCD128x64#set_bootloader_mode.
|
|
296
|
+
def get_bootloader_mode
|
|
297
|
+
send_request FUNCTION_GET_BOOTLOADER_MODE, [], '', 1, 'C'
|
|
298
|
+
end
|
|
299
|
+
|
|
300
|
+
# Sets the firmware pointer for BrickletLCD128x64#write_firmware. The pointer has
|
|
301
|
+
# to be increased by chunks of size 64. The data is written to flash
|
|
302
|
+
# every 4 chunks (which equals to one page of size 256).
|
|
303
|
+
#
|
|
304
|
+
# This function is used by Brick Viewer during flashing. It should not be
|
|
305
|
+
# necessary to call it in a normal user program.
|
|
306
|
+
def set_write_firmware_pointer(pointer)
|
|
307
|
+
send_request FUNCTION_SET_WRITE_FIRMWARE_POINTER, [pointer], 'L', 0, ''
|
|
308
|
+
end
|
|
309
|
+
|
|
310
|
+
# Writes 64 Bytes of firmware at the position as written by
|
|
311
|
+
# BrickletLCD128x64#set_write_firmware_pointer before. The firmware is written
|
|
312
|
+
# to flash every 4 chunks.
|
|
313
|
+
#
|
|
314
|
+
# You can only write firmware in bootloader mode.
|
|
315
|
+
#
|
|
316
|
+
# This function is used by Brick Viewer during flashing. It should not be
|
|
317
|
+
# necessary to call it in a normal user program.
|
|
318
|
+
def write_firmware(data)
|
|
319
|
+
send_request FUNCTION_WRITE_FIRMWARE, [data], 'C64', 1, 'C'
|
|
320
|
+
end
|
|
321
|
+
|
|
322
|
+
# Sets the status LED configuration. By default the LED shows
|
|
323
|
+
# communication traffic between Brick and Bricklet, it flickers once
|
|
324
|
+
# for every 10 received data packets.
|
|
325
|
+
#
|
|
326
|
+
# You can also turn the LED permanently on/off or show a heartbeat.
|
|
327
|
+
#
|
|
328
|
+
# If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
|
|
329
|
+
def set_status_led_config(config)
|
|
330
|
+
send_request FUNCTION_SET_STATUS_LED_CONFIG, [config], 'C', 0, ''
|
|
331
|
+
end
|
|
332
|
+
|
|
333
|
+
# Returns the configuration as set by BrickletLCD128x64#set_status_led_config
|
|
334
|
+
def get_status_led_config
|
|
335
|
+
send_request FUNCTION_GET_STATUS_LED_CONFIG, [], '', 1, 'C'
|
|
336
|
+
end
|
|
337
|
+
|
|
338
|
+
# Returns the temperature in °C as measured inside the microcontroller. The
|
|
339
|
+
# value returned is not the ambient temperature!
|
|
340
|
+
#
|
|
341
|
+
# The temperature is only proportional to the real temperature and it has bad
|
|
342
|
+
# accuracy. Practically it is only useful as an indicator for
|
|
343
|
+
# temperature changes.
|
|
344
|
+
def get_chip_temperature
|
|
345
|
+
send_request FUNCTION_GET_CHIP_TEMPERATURE, [], '', 2, 's'
|
|
346
|
+
end
|
|
347
|
+
|
|
348
|
+
# Calling this function will reset the Bricklet. All configurations
|
|
349
|
+
# will be lost.
|
|
350
|
+
#
|
|
351
|
+
# After a reset you have to create new device objects,
|
|
352
|
+
# calling functions on the existing ones will result in
|
|
353
|
+
# undefined behavior!
|
|
354
|
+
def reset
|
|
355
|
+
send_request FUNCTION_RESET, [], '', 0, ''
|
|
356
|
+
end
|
|
357
|
+
|
|
358
|
+
# Writes a new UID into flash. If you want to set a new UID
|
|
359
|
+
# you have to decode the Base58 encoded UID string into an
|
|
360
|
+
# integer first.
|
|
361
|
+
#
|
|
362
|
+
# We recommend that you use Brick Viewer to change the UID.
|
|
363
|
+
def write_uid(uid)
|
|
364
|
+
send_request FUNCTION_WRITE_UID, [uid], 'L', 0, ''
|
|
365
|
+
end
|
|
366
|
+
|
|
367
|
+
# Returns the current UID as an integer. Encode as
|
|
368
|
+
# Base58 to get the usual string version.
|
|
369
|
+
def read_uid
|
|
370
|
+
send_request FUNCTION_READ_UID, [], '', 4, 'L'
|
|
371
|
+
end
|
|
372
|
+
|
|
373
|
+
# Returns the UID, the UID where the Bricklet is connected to,
|
|
374
|
+
# the position, the hardware and firmware version as well as the
|
|
375
|
+
# device identifier.
|
|
376
|
+
#
|
|
377
|
+
# The position can be 'a', 'b', 'c' or 'd'.
|
|
378
|
+
#
|
|
379
|
+
# The device identifier numbers can be found :ref:`here <device_identifier>`.
|
|
380
|
+
# |device_identifier_constant|
|
|
381
|
+
def get_identity
|
|
382
|
+
send_request FUNCTION_GET_IDENTITY, [], '', 25, 'Z8 Z8 k C3 C3 S'
|
|
383
|
+
end
|
|
384
|
+
|
|
385
|
+
# Writes pixels to the specified window.
|
|
386
|
+
#
|
|
387
|
+
# The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are written
|
|
388
|
+
# into the window line by line top to bottom and each line is written from left to
|
|
389
|
+
# right.
|
|
390
|
+
#
|
|
391
|
+
# If automatic draw is enabled (default) the pixels are directly written to
|
|
392
|
+
# the screen. Only pixels that have actually changed are updated on the screen,
|
|
393
|
+
# the rest stays the same.
|
|
394
|
+
#
|
|
395
|
+
# If automatic draw is disabled the pixels are written to an internal buffer and
|
|
396
|
+
# the buffer is transferred to the display only after BrickletLCD128x64#draw_buffered_frame
|
|
397
|
+
# is called. This can be used to avoid flicker when drawing a complex frame in
|
|
398
|
+
# multiple steps.
|
|
399
|
+
#
|
|
400
|
+
# Automatic draw can be configured with the BrickletLCD128x64#set_display_configuration
|
|
401
|
+
# function.
|
|
402
|
+
def write_pixels(x_start, y_start, x_end, y_end, pixels)
|
|
403
|
+
if pixels.length > 65535
|
|
404
|
+
raise ArgumentError, 'Pixels can be at most 65535 items long'
|
|
405
|
+
end
|
|
406
|
+
|
|
407
|
+
pixels_length = pixels.length
|
|
408
|
+
pixels_chunk_offset = 0
|
|
409
|
+
|
|
410
|
+
if pixels_length == 0
|
|
411
|
+
pixels_chunk_data = [false] * 448
|
|
412
|
+
ret = write_pixels_low_level x_start, y_start, x_end, y_end, pixels_length, pixels_chunk_offset, pixels_chunk_data
|
|
413
|
+
else
|
|
414
|
+
ret = nil # assigned in block
|
|
415
|
+
|
|
416
|
+
@stream_mutex.synchronize {
|
|
417
|
+
while pixels_chunk_offset < pixels_length
|
|
418
|
+
pixels_chunk_data = pixels[pixels_chunk_offset, 448]
|
|
419
|
+
|
|
420
|
+
if pixels_chunk_data.length < 448
|
|
421
|
+
pixels_chunk_data += [false] * (448 - pixels_chunk_data.length)
|
|
422
|
+
end
|
|
423
|
+
|
|
424
|
+
ret = write_pixels_low_level x_start, y_start, x_end, y_end, pixels_length, pixels_chunk_offset, pixels_chunk_data
|
|
425
|
+
pixels_chunk_offset += 448
|
|
426
|
+
end
|
|
427
|
+
}
|
|
428
|
+
end
|
|
429
|
+
|
|
430
|
+
ret
|
|
431
|
+
end
|
|
432
|
+
|
|
433
|
+
# Reads pixels from the specified window.
|
|
434
|
+
#
|
|
435
|
+
# The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are read
|
|
436
|
+
# from the window line by line top to bottom and each line is read from left to
|
|
437
|
+
# right.
|
|
438
|
+
#
|
|
439
|
+
# If automatic draw is enabled (default) the pixels that are read are always the
|
|
440
|
+
# same that are shown on the display.
|
|
441
|
+
#
|
|
442
|
+
# If automatic draw is disabled the pixels are read from the internal buffer
|
|
443
|
+
# (see BrickletLCD128x64#draw_buffered_frame).
|
|
444
|
+
#
|
|
445
|
+
# Automatic draw can be configured with the BrickletLCD128x64#set_display_configuration
|
|
446
|
+
# function.
|
|
447
|
+
def read_pixels(x_start, y_start, x_end, y_end)
|
|
448
|
+
pixels_length = nil # assigned in block
|
|
449
|
+
pixels_data = nil # assigned in block
|
|
450
|
+
|
|
451
|
+
@stream_mutex.synchronize {
|
|
452
|
+
ret = read_pixels_low_level x_start, y_start, x_end, y_end
|
|
453
|
+
pixels_length = ret[0]
|
|
454
|
+
pixels_chunk_offset = ret[1]
|
|
455
|
+
pixels_out_of_sync = pixels_chunk_offset != 0
|
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456
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+
pixels_data = ret[2]
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457
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+
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458
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+
while not pixels_out_of_sync and pixels_data.length < pixels_length
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459
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+
ret = read_pixels_low_level x_start, y_start, x_end, y_end
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460
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+
pixels_length = ret[0]
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461
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+
pixels_chunk_offset = ret[1]
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+
pixels_out_of_sync = pixels_chunk_offset != pixels_data.length
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+
pixels_data += ret[2]
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+
end
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465
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+
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466
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+
if pixels_out_of_sync # discard remaining stream to bring it back in-sync
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467
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+
while pixels_chunk_offset + 480 < pixels_length
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468
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+
ret = read_pixels_low_level x_start, y_start, x_end, y_end
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469
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+
pixels_length = ret[0]
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+
pixels_chunk_offset = ret[1]
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471
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+
end
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472
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+
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+
raise StreamOutOfSyncException, 'Pixels stream is out-of-sync'
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+
end
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475
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+
}
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476
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+
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+
pixels_data[0, pixels_length]
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+
end
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+
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480
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+
# Registers a callback with ID <tt>id</tt> to the block <tt>block</tt>.
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481
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+
def register_callback(id, &block)
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+
callback = block
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483
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+
@registered_callbacks[id] = callback
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+
end
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+
end
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+
end
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@@ -1,8 +1,8 @@
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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# This file was automatically generated on 2018-
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# This file was automatically generated on 2018-09-28. #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.18 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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# please fix the bug in the generator. You can find a link #
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@@ -1,8 +1,8 @@
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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-
# This file was automatically generated on 2018-
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+
# This file was automatically generated on 2018-09-28. #
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# #
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-
# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.18 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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8
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|
# please fix the bug in the generator. You can find a link #
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|
@@ -1,8 +1,8 @@
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1
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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-
# This file was automatically generated on 2018-
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+
# This file was automatically generated on 2018-09-28. #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.18 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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8
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|
# please fix the bug in the generator. You can find a link #
|
|
@@ -1,8 +1,8 @@
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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# This file was automatically generated on 2018-
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+
# This file was automatically generated on 2018-09-28. #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.18 #
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# #
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7
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# If you have a bugfix for this file and want to commit it, #
|
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8
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# please fix the bug in the generator. You can find a link #
|
|
@@ -242,9 +242,9 @@ module Tinkerforge
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# If the mapping has 4 colors, the function BrickletLEDStripV2#set_led_values expects 4
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# values per pixel and if the mapping has 3 colors it expects 3 values per pixel.
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#
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-
# The function always expects the order RGB(W). The connected LED driver chips
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-
# might have their 3 or 4 channels in a different order. For example, the WS2801
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-
# chips typically use BGR order, then WS2812 chips typically use GRB order and
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+
# The function always expects the order RGB(W). The connected LED driver chips
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+
# might have their 3 or 4 channels in a different order. For example, the WS2801
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+
# chips typically use BGR order, then WS2812 chips typically use GRB order and
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# the APA102 chips typically use WBGR order.
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#
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# The APA102 chips are special. They have three 8-bit channels for RGB
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@@ -280,9 +280,9 @@ module Tinkerforge
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#
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# The errors are divided into
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#
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-
# *
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+
# * ACK checksum errors,
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# * message checksum errors,
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-
# *
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+
# * framing errors and
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# * overflow errors.
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#
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# The errors counts are for errors that occur on the Bricklet side. All
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#
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# You can change from bootloader mode to firmware mode and vice versa. A change
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# from bootloader mode to firmware mode will only take place if the entry function,
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-
# device identifier
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+
# device identifier and CRC are present and correct.
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#
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# This function is used by Brick Viewer during flashing. It should not be
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# necessary to call it in a normal user program.
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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# This file was automatically generated on 2018-
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# This file was automatically generated on 2018-09-28. #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.18 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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# please fix the bug in the generator. You can find a link #
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|
@@ -1,8 +1,8 @@
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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# This file was automatically generated on 2018-
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# This file was automatically generated on 2018-09-28. #
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# #
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# Ruby Bindings Version 2.1.
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# Ruby Bindings Version 2.1.18 #
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# #
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# If you have a bugfix for this file and want to commit it, #
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# please fix the bug in the generator. You can find a link #
|
|
@@ -1,8 +1,8 @@
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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-
# This file was automatically generated on 2018-
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+
# This file was automatically generated on 2018-09-28. #
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# #
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-
# Ruby Bindings Version 2.1.
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+
# Ruby Bindings Version 2.1.18 #
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# #
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# If you have a bugfix for this file and want to commit it, #
|
|
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|
# please fix the bug in the generator. You can find a link #
|
|
@@ -1,8 +1,8 @@
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# -*- ruby encoding: utf-8 -*-
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#############################################################
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-
# This file was automatically generated on 2018-
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+
# This file was automatically generated on 2018-09-28. #
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# #
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-
# Ruby Bindings Version 2.1.
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+
# Ruby Bindings Version 2.1.18 #
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# #
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# If you have a bugfix for this file and want to commit it, #
|
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# please fix the bug in the generator. You can find a link #
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@@ -231,9 +231,9 @@ module Tinkerforge
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#
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# The errors are divided into
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#
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-
# *
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# * ACK checksum errors,
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# * message checksum errors,
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-
# *
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# * framing errors and
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# * overflow errors.
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#
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# The errors counts are for errors that occur on the Bricklet side. All
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@@ -247,7 +247,7 @@ module Tinkerforge
|
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#
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# You can change from bootloader mode to firmware mode and vice versa. A change
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|
# from bootloader mode to firmware mode will only take place if the entry function,
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|
-
# device identifier
|
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+
# device identifier and CRC are present and correct.
|
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#
|
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|
# This function is used by Brick Viewer during flashing. It should not be
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|
# necessary to call it in a normal user program.
|
|
@@ -1,8 +1,8 @@
|
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|
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# -*- ruby encoding: utf-8 -*-
|
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#############################################################
|
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-
# This file was automatically generated on 2018-
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+
# This file was automatically generated on 2018-09-28. #
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# #
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|
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-
# Ruby Bindings Version 2.1.
|
|
5
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+
# Ruby Bindings Version 2.1.18 #
|
|
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|
# #
|
|
7
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|
# If you have a bugfix for this file and want to commit it, #
|
|
8
8
|
# please fix the bug in the generator. You can find a link #
|
|
@@ -1,8 +1,8 @@
|
|
|
1
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# -*- ruby encoding: utf-8 -*-
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#############################################################
|
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3
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-
# This file was automatically generated on 2018-
|
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3
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+
# This file was automatically generated on 2018-09-28. #
|
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# #
|
|
5
|
-
# Ruby Bindings Version 2.1.
|
|
5
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+
# Ruby Bindings Version 2.1.18 #
|
|
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|
# #
|
|
7
7
|
# If you have a bugfix for this file and want to commit it, #
|
|
8
8
|
# please fix the bug in the generator. You can find a link #
|