tinkerforge 2.1.17 → 2.1.18

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Files changed (120) hide show
  1. checksums.yaml +4 -4
  2. data/lib/tinkerforge/brick_dc.rb +6 -6
  3. data/lib/tinkerforge/brick_imu.rb +6 -6
  4. data/lib/tinkerforge/brick_imu_v2.rb +13 -6
  5. data/lib/tinkerforge/brick_master.rb +6 -6
  6. data/lib/tinkerforge/brick_red.rb +2 -2
  7. data/lib/tinkerforge/brick_servo.rb +9 -7
  8. data/lib/tinkerforge/brick_silent_stepper.rb +13 -13
  9. data/lib/tinkerforge/brick_stepper.rb +6 -6
  10. data/lib/tinkerforge/bricklet_accelerometer.rb +2 -2
  11. data/lib/tinkerforge/bricklet_air_quality.rb +514 -0
  12. data/lib/tinkerforge/bricklet_ambient_light.rb +2 -2
  13. data/lib/tinkerforge/bricklet_ambient_light_v2.rb +2 -2
  14. data/lib/tinkerforge/bricklet_analog_in.rb +2 -2
  15. data/lib/tinkerforge/bricklet_analog_in_v2.rb +2 -2
  16. data/lib/tinkerforge/bricklet_analog_in_v3.rb +5 -5
  17. data/lib/tinkerforge/bricklet_analog_out.rb +2 -2
  18. data/lib/tinkerforge/bricklet_analog_out_v2.rb +2 -2
  19. data/lib/tinkerforge/bricklet_analog_out_v3.rb +210 -0
  20. data/lib/tinkerforge/bricklet_barometer.rb +2 -2
  21. data/lib/tinkerforge/bricklet_barometer_v2.rb +497 -0
  22. data/lib/tinkerforge/bricklet_can.rb +2 -2
  23. data/lib/tinkerforge/bricklet_can_v2.rb +5 -5
  24. data/lib/tinkerforge/bricklet_co2.rb +2 -2
  25. data/lib/tinkerforge/bricklet_color.rb +2 -2
  26. data/lib/tinkerforge/bricklet_current12.rb +2 -2
  27. data/lib/tinkerforge/bricklet_current25.rb +2 -2
  28. data/lib/tinkerforge/bricklet_distance_ir.rb +2 -2
  29. data/lib/tinkerforge/bricklet_distance_ir_v2.rb +398 -0
  30. data/lib/tinkerforge/bricklet_distance_us.rb +2 -2
  31. data/lib/tinkerforge/bricklet_dmx.rb +7 -5
  32. data/lib/tinkerforge/bricklet_dual_button.rb +2 -2
  33. data/lib/tinkerforge/bricklet_dual_button_v2.rb +283 -0
  34. data/lib/tinkerforge/bricklet_dual_relay.rb +2 -2
  35. data/lib/tinkerforge/bricklet_dust_detector.rb +2 -2
  36. data/lib/tinkerforge/bricklet_gps.rb +2 -2
  37. data/lib/tinkerforge/bricklet_gps_v2.rb +6 -6
  38. data/lib/tinkerforge/bricklet_hall_effect.rb +2 -2
  39. data/lib/tinkerforge/bricklet_humidity.rb +2 -2
  40. data/lib/tinkerforge/bricklet_humidity_v2.rb +5 -5
  41. data/lib/tinkerforge/bricklet_industrial_analog_out.rb +2 -2
  42. data/lib/tinkerforge/bricklet_industrial_analog_out_v2.rb +336 -0
  43. data/lib/tinkerforge/bricklet_industrial_counter.rb +12 -12
  44. data/lib/tinkerforge/bricklet_industrial_digital_in_4.rb +2 -2
  45. data/lib/tinkerforge/bricklet_industrial_digital_in_4_v2.rb +7 -7
  46. data/lib/tinkerforge/bricklet_industrial_digital_out_4.rb +2 -2
  47. data/lib/tinkerforge/bricklet_industrial_digital_out_4_v2.rb +302 -0
  48. data/lib/tinkerforge/bricklet_industrial_dual_0_20ma.rb +2 -2
  49. data/lib/tinkerforge/bricklet_industrial_dual_0_20ma_v2.rb +382 -0
  50. data/lib/tinkerforge/bricklet_industrial_dual_analog_in.rb +2 -2
  51. data/lib/tinkerforge/bricklet_industrial_dual_analog_in_v2.rb +374 -0
  52. data/lib/tinkerforge/bricklet_industrial_dual_relay.rb +5 -5
  53. data/lib/tinkerforge/bricklet_industrial_quad_relay.rb +2 -2
  54. data/lib/tinkerforge/bricklet_industrial_quad_relay_v2.rb +11 -11
  55. data/lib/tinkerforge/bricklet_io16.rb +2 -2
  56. data/lib/tinkerforge/bricklet_io16_v2.rb +418 -0
  57. data/lib/tinkerforge/bricklet_io4.rb +2 -2
  58. data/lib/tinkerforge/bricklet_io4_v2.rb +6 -6
  59. data/lib/tinkerforge/bricklet_isolator.rb +282 -0
  60. data/lib/tinkerforge/bricklet_joystick.rb +2 -2
  61. data/lib/tinkerforge/bricklet_laser_range_finder.rb +2 -2
  62. data/lib/tinkerforge/bricklet_lcd_128x64.rb +486 -0
  63. data/lib/tinkerforge/bricklet_lcd_16x2.rb +2 -2
  64. data/lib/tinkerforge/bricklet_lcd_20x4.rb +2 -2
  65. data/lib/tinkerforge/bricklet_led_strip.rb +2 -2
  66. data/lib/tinkerforge/bricklet_led_strip_v2.rb +8 -8
  67. data/lib/tinkerforge/bricklet_line.rb +2 -2
  68. data/lib/tinkerforge/bricklet_linear_poti.rb +2 -2
  69. data/lib/tinkerforge/bricklet_load_cell.rb +2 -2
  70. data/lib/tinkerforge/bricklet_load_cell_v2.rb +5 -5
  71. data/lib/tinkerforge/bricklet_moisture.rb +2 -2
  72. data/lib/tinkerforge/bricklet_motion_detector.rb +2 -2
  73. data/lib/tinkerforge/bricklet_motion_detector_v2.rb +6 -6
  74. data/lib/tinkerforge/bricklet_motorized_linear_poti.rb +5 -5
  75. data/lib/tinkerforge/bricklet_multi_touch.rb +2 -2
  76. data/lib/tinkerforge/bricklet_nfc.rb +6 -6
  77. data/lib/tinkerforge/bricklet_nfc_rfid.rb +2 -2
  78. data/lib/tinkerforge/bricklet_oled_128x64.rb +2 -2
  79. data/lib/tinkerforge/bricklet_oled_128x64_v2.rb +387 -0
  80. data/lib/tinkerforge/bricklet_oled_64x48.rb +2 -2
  81. data/lib/tinkerforge/bricklet_one_wire.rb +305 -0
  82. data/lib/tinkerforge/bricklet_outdoor_weather.rb +5 -5
  83. data/lib/tinkerforge/bricklet_particulate_matter.rb +5 -5
  84. data/lib/tinkerforge/bricklet_piezo_buzzer.rb +2 -2
  85. data/lib/tinkerforge/bricklet_piezo_speaker.rb +2 -2
  86. data/lib/tinkerforge/bricklet_ptc.rb +2 -2
  87. data/lib/tinkerforge/bricklet_ptc_v2.rb +5 -5
  88. data/lib/tinkerforge/bricklet_real_time_clock.rb +2 -2
  89. data/lib/tinkerforge/bricklet_real_time_clock_v2.rb +5 -5
  90. data/lib/tinkerforge/bricklet_remote_switch.rb +2 -2
  91. data/lib/tinkerforge/bricklet_remote_switch_v2.rb +5 -5
  92. data/lib/tinkerforge/bricklet_rgb_led.rb +2 -2
  93. data/lib/tinkerforge/bricklet_rgb_led_button.rb +5 -5
  94. data/lib/tinkerforge/bricklet_rgb_led_matrix.rb +5 -5
  95. data/lib/tinkerforge/bricklet_rotary_encoder.rb +2 -2
  96. data/lib/tinkerforge/bricklet_rotary_encoder_v2.rb +5 -5
  97. data/lib/tinkerforge/bricklet_rotary_poti.rb +2 -2
  98. data/lib/tinkerforge/bricklet_rs232.rb +2 -2
  99. data/lib/tinkerforge/bricklet_rs232_v2.rb +5 -5
  100. data/lib/tinkerforge/bricklet_rs485.rb +5 -5
  101. data/lib/tinkerforge/bricklet_segment_display_4x7.rb +2 -2
  102. data/lib/tinkerforge/bricklet_solid_state_relay.rb +2 -2
  103. data/lib/tinkerforge/bricklet_solid_state_relay_v2.rb +5 -5
  104. data/lib/tinkerforge/bricklet_sound_intensity.rb +2 -2
  105. data/lib/tinkerforge/bricklet_sound_pressure_level.rb +9 -9
  106. data/lib/tinkerforge/bricklet_temperature.rb +2 -2
  107. data/lib/tinkerforge/bricklet_temperature_ir.rb +2 -2
  108. data/lib/tinkerforge/bricklet_temperature_ir_v2.rb +5 -5
  109. data/lib/tinkerforge/bricklet_temperature_v2.rb +278 -0
  110. data/lib/tinkerforge/bricklet_thermal_imaging.rb +5 -5
  111. data/lib/tinkerforge/bricklet_thermocouple.rb +2 -2
  112. data/lib/tinkerforge/bricklet_thermocouple_v2.rb +5 -5
  113. data/lib/tinkerforge/bricklet_tilt.rb +2 -2
  114. data/lib/tinkerforge/bricklet_uv_light.rb +6 -5
  115. data/lib/tinkerforge/bricklet_uv_light_v2.rb +430 -0
  116. data/lib/tinkerforge/bricklet_voltage.rb +2 -2
  117. data/lib/tinkerforge/bricklet_voltage_current.rb +2 -2
  118. data/lib/tinkerforge/bricklet_voltage_current_v2.rb +5 -5
  119. data/lib/tinkerforge/version.rb +1 -1
  120. metadata +18 -2
@@ -0,0 +1,486 @@
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+ # -*- ruby encoding: utf-8 -*-
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+ #############################################################
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+ # This file was automatically generated on 2018-09-28. #
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+ # #
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+ # Ruby Bindings Version 2.1.18 #
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+ # #
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+ # If you have a bugfix for this file and want to commit it, #
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+ # please fix the bug in the generator. You can find a link #
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+ # to the generators git repository on tinkerforge.com #
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+ #############################################################
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+
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+ module Tinkerforge
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+ # LCD with 128x64 pixel
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+ class BrickletLCD128x64 < Device
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+ DEVICE_IDENTIFIER = 298 # :nodoc:
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+ DEVICE_DISPLAY_NAME = 'LCD 128x64 Bricklet' # :nodoc:
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+
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+ # This callback is triggered periodically with the period that is set by
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+ # BrickletLCD128x64#set_touch_position_callback_configuration. The parameters are the
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+ # same as for BrickletLCD128x64#get_touch_position.
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+ CALLBACK_TOUCH_POSITION = 11
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+
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+ # This callback is triggered periodically with the period that is set by
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+ # BrickletLCD128x64#set_touch_gesture_callback_configuration. The parameters are the
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+ # same as for BrickletLCD128x64#get_touch_gesture.
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+ CALLBACK_TOUCH_GESTURE = 15
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+
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+ FUNCTION_WRITE_PIXELS_LOW_LEVEL = 1 # :nodoc:
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+ FUNCTION_READ_PIXELS_LOW_LEVEL = 2 # :nodoc:
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+ FUNCTION_CLEAR_DISPLAY = 3 # :nodoc:
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+ FUNCTION_SET_DISPLAY_CONFIGURATION = 4 # :nodoc:
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+ FUNCTION_GET_DISPLAY_CONFIGURATION = 5 # :nodoc:
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+ FUNCTION_WRITE_LINE = 6 # :nodoc:
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+ FUNCTION_DRAW_BUFFERED_FRAME = 7 # :nodoc:
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+ FUNCTION_GET_TOUCH_POSITION = 8 # :nodoc:
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+ FUNCTION_SET_TOUCH_POSITION_CALLBACK_CONFIGURATION = 9 # :nodoc:
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+ FUNCTION_GET_TOUCH_POSITION_CALLBACK_CONFIGURATION = 10 # :nodoc:
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+ FUNCTION_GET_TOUCH_GESTURE = 12 # :nodoc:
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+ FUNCTION_SET_TOUCH_GESTURE_CALLBACK_CONFIGURATION = 13 # :nodoc:
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+ FUNCTION_GET_TOUCH_GESTURE_CALLBACK_CONFIGURATION = 14 # :nodoc:
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+ FUNCTION_GET_SPITFP_ERROR_COUNT = 234 # :nodoc:
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+ FUNCTION_SET_BOOTLOADER_MODE = 235 # :nodoc:
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+ FUNCTION_GET_BOOTLOADER_MODE = 236 # :nodoc:
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+ FUNCTION_SET_WRITE_FIRMWARE_POINTER = 237 # :nodoc:
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+ FUNCTION_WRITE_FIRMWARE = 238 # :nodoc:
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+ FUNCTION_SET_STATUS_LED_CONFIG = 239 # :nodoc:
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+ FUNCTION_GET_STATUS_LED_CONFIG = 240 # :nodoc:
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+ FUNCTION_GET_CHIP_TEMPERATURE = 242 # :nodoc:
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+ FUNCTION_RESET = 243 # :nodoc:
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+ FUNCTION_WRITE_UID = 248 # :nodoc:
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+ FUNCTION_READ_UID = 249 # :nodoc:
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+ FUNCTION_GET_IDENTITY = 255 # :nodoc:
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+
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+ GESTURE_LEFT_TO_RIGHT = 0 # :nodoc:
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+ GESTURE_RIGHT_TO_LEFT = 1 # :nodoc:
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+ GESTURE_TOP_TO_BOTTOM = 2 # :nodoc:
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+ GESTURE_BOTTOM_TO_TOP = 3 # :nodoc:
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+ BOOTLOADER_MODE_BOOTLOADER = 0 # :nodoc:
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+ BOOTLOADER_MODE_FIRMWARE = 1 # :nodoc:
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+ BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2 # :nodoc:
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+ BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3 # :nodoc:
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+ BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4 # :nodoc:
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+ BOOTLOADER_STATUS_OK = 0 # :nodoc:
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+ BOOTLOADER_STATUS_INVALID_MODE = 1 # :nodoc:
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+ BOOTLOADER_STATUS_NO_CHANGE = 2 # :nodoc:
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+ BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT = 3 # :nodoc:
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+ BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT = 4 # :nodoc:
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+ BOOTLOADER_STATUS_CRC_MISMATCH = 5 # :nodoc:
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+ STATUS_LED_CONFIG_OFF = 0 # :nodoc:
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+ STATUS_LED_CONFIG_ON = 1 # :nodoc:
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+ STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2 # :nodoc:
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+ STATUS_LED_CONFIG_SHOW_STATUS = 3 # :nodoc:
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+
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+ # Creates an object with the unique device ID <tt>uid</tt> and adds it to
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+ # the IP Connection <tt>ipcon</tt>.
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+ def initialize(uid, ipcon)
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+ super uid, ipcon
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+
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+ @api_version = [2, 0, 0]
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+
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+ @response_expected[FUNCTION_WRITE_PIXELS_LOW_LEVEL] = RESPONSE_EXPECTED_TRUE
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+ @response_expected[FUNCTION_READ_PIXELS_LOW_LEVEL] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_CLEAR_DISPLAY] = RESPONSE_EXPECTED_FALSE
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+ @response_expected[FUNCTION_SET_DISPLAY_CONFIGURATION] = RESPONSE_EXPECTED_FALSE
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+ @response_expected[FUNCTION_GET_DISPLAY_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_WRITE_LINE] = RESPONSE_EXPECTED_FALSE
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+ @response_expected[FUNCTION_DRAW_BUFFERED_FRAME] = RESPONSE_EXPECTED_FALSE
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+ @response_expected[FUNCTION_GET_TOUCH_POSITION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_SET_TOUCH_POSITION_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
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+ @response_expected[FUNCTION_GET_TOUCH_POSITION_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_GET_TOUCH_GESTURE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_SET_TOUCH_GESTURE_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
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+ @response_expected[FUNCTION_GET_TOUCH_GESTURE_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_GET_SPITFP_ERROR_COUNT] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_SET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_GET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_SET_WRITE_FIRMWARE_POINTER] = RESPONSE_EXPECTED_FALSE
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+ @response_expected[FUNCTION_WRITE_FIRMWARE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_SET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_FALSE
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+ @response_expected[FUNCTION_GET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_GET_CHIP_TEMPERATURE] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_RESET] = RESPONSE_EXPECTED_FALSE
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+ @response_expected[FUNCTION_WRITE_UID] = RESPONSE_EXPECTED_FALSE
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+ @response_expected[FUNCTION_READ_UID] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+ @response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE
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+
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+ @callback_formats[CALLBACK_TOUCH_POSITION] = 'S S S L'
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+ @callback_formats[CALLBACK_TOUCH_GESTURE] = 'C L S S S S S L'
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+
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+ end
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+
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+ # Writes pixels to the specified window.
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+ #
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+ # The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are written
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+ # into the window line by line top to bottom and each line is written from left to
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+ # right.
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+ #
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+ # If automatic draw is enabled (default) the pixels are directly written to
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+ # the screen. Only pixels that have actually changed are updated on the screen,
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+ # the rest stays the same.
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+ #
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+ # If automatic draw is disabled the pixels are written to an internal buffer and
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+ # the buffer is transferred to the display only after BrickletLCD128x64#draw_buffered_frame
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+ # is called. This can be used to avoid flicker when drawing a complex frame in
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+ # multiple steps.
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+ #
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+ # Automatic draw can be configured with the BrickletLCD128x64#set_display_configuration
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+ # function.
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+ def write_pixels_low_level(x_start, y_start, x_end, y_end, pixels_length, pixels_chunk_offset, pixels_chunk_data)
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+ send_request FUNCTION_WRITE_PIXELS_LOW_LEVEL, [x_start, y_start, x_end, y_end, pixels_length, pixels_chunk_offset, pixels_chunk_data], 'C C C C S S ?448', 0, ''
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+ end
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+
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+ # Reads pixels from the specified window.
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+ #
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+ # The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are read
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+ # from the window line by line top to bottom and each line is read from left to
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+ # right.
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+ #
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+ # If automatic draw is enabled (default) the pixels that are read are always the
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+ # same that are shown on the display.
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+ #
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+ # If automatic draw is disabled the pixels are read from the internal buffer
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+ # (see BrickletLCD128x64#draw_buffered_frame).
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+ #
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+ # Automatic draw can be configured with the BrickletLCD128x64#set_display_configuration
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+ # function.
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+ def read_pixels_low_level(x_start, y_start, x_end, y_end)
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+ send_request FUNCTION_READ_PIXELS_LOW_LEVEL, [x_start, y_start, x_end, y_end], 'C C C C', 484, 'S S ?480'
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+ end
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+
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+ # Clears the complete content of the display.
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+ def clear_display
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+ send_request FUNCTION_CLEAR_DISPLAY, [], '', 0, ''
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+ end
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+
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+ # Sets the configuration of the display.
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+ #
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+ # You can set a contrast value from 0 to 63, a backlight intensity value
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+ # from 0 to 100 and you can invert the color (white/black) of the display.
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+ #
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+ # If automatic draw is set to *true*, the display is automatically updated with every
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+ # call of BrickletLCD128x64#write_pixels and BrickletLCD128x64#write_line. If it is set to false, the
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+ # changes are written into an internal buffer and only shown on the display after
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+ # a call of BrickletLCD128x64#draw_buffered_frame.
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+ #
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+ # The default values are contrast 14, backlight intensity 100, inverting off
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+ # and automatic draw on.
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+ def set_display_configuration(contrast, backlight, invert, automatic_draw)
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+ send_request FUNCTION_SET_DISPLAY_CONFIGURATION, [contrast, backlight, invert, automatic_draw], 'C C ? ?', 0, ''
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+ end
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+
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+ # Returns the configuration as set by BrickletLCD128x64#set_display_configuration.
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+ def get_display_configuration
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+ send_request FUNCTION_GET_DISPLAY_CONFIGURATION, [], '', 4, 'C C ? ?'
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+ end
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+
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+ # Writes text to a specific line (0 to 7) with a specific position
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+ # (0 to 21). The text can have a maximum of 22 characters.
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+ #
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+ # For example: (1, 10, "Hello") will write *Hello* in the middle of the
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+ # second line of the display.
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+ #
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+ # The display uses a special 5x7 pixel charset. You can view the characters
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+ # of the charset in Brick Viewer.
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+ def write_line(line, position, text)
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+ send_request FUNCTION_WRITE_LINE, [line, position, text], 'C C Z22', 0, ''
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+ end
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+
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+ # Draws the currently buffered frame. Normally each call of BrickletLCD128x64#write_pixels and
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+ # BrickletLCD128x64#write_line draws directly onto the display. If you turn automatic draw off
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+ # (BrickletLCD128x64#set_display_configuration), the data is written in an internal buffer and
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+ # only transferred to the display by calling this function. This can be used to
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+ # avoid flicker when drawing a complex frame in multiple steps.
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+ #
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+ # Set the `force complete redraw` to *true* to redraw the whole display
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+ # instead of only the changed parts. Normally it should not be necessary to set this to
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+ # *true*. It may only become necessary in case of stuck pixels because of errors.
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+ def draw_buffered_frame(force_complete_redraw)
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+ send_request FUNCTION_DRAW_BUFFERED_FRAME, [force_complete_redraw], '?', 0, ''
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+ end
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+
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+ # Returns the last valid touch position:
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+ #
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+ # * Pressure: Amount of pressure applied by the user (0-300)
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+ # * X: Touch position on x-axis (0-127)
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+ # * Y: Touch position on y-axis (0-63)
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+ # * Age: Age of touch press in ms (how long ago it was)
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+ def get_touch_position
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+ send_request FUNCTION_GET_TOUCH_POSITION, [], '', 10, 'S S S L'
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+ end
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+
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+ # The period in ms is the period with which the CALLBACK_TOUCH_POSITION callback
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+ # is triggered periodically. A value of 0 turns the callback off.
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+ #
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+ # If the `value has to change`-parameter is set to true, the callback is only
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+ # triggered after the value has changed. If the value didn't change within the
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+ # period, the callback is triggered immediately on change.
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+ #
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+ # If it is set to false, the callback is continuously triggered with the period,
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+ # independent of the value.
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+ #
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+ # The default value is (0, false).
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+ def set_touch_position_callback_configuration(period, value_has_to_change)
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+ send_request FUNCTION_SET_TOUCH_POSITION_CALLBACK_CONFIGURATION, [period, value_has_to_change], 'L ?', 0, ''
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+ end
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+
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+ # Returns the callback configuration as set by
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+ # BrickletLCD128x64#set_touch_position_callback_configuration.
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+ def get_touch_position_callback_configuration
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+ send_request FUNCTION_GET_TOUCH_POSITION_CALLBACK_CONFIGURATION, [], '', 5, 'L ?'
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+ end
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+
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+ # Returns one of four touch gestures that can be automatically detected by the Bricklet.
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+ #
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+ # The gestures are swipes from left to right, right to left, top to bottom and bottom to top.
236
+ #
237
+ # Additionally to the gestures a vector with a start and end position of the gesture is
238
+ # provided. You can use this vector do determine a more exact location of the gesture (e.g.
239
+ # the swipe from top to bottom was on the left or right part of the screen).
240
+ #
241
+ # The age parameter corresponds to the age of gesture in ms (how long ago it was).
242
+ def get_touch_gesture
243
+ send_request FUNCTION_GET_TOUCH_GESTURE, [], '', 19, 'C L S S S S S L'
244
+ end
245
+
246
+ # The period in ms is the period with which the CALLBACK_TOUCH_GESTURE callback
247
+ # is triggered periodically. A value of 0 turns the callback off.
248
+ #
249
+ # If the `value has to change`-parameter is set to true, the callback is only
250
+ # triggered after the value has changed. If the value didn't change within the
251
+ # period, the callback is triggered immediately on change.
252
+ #
253
+ # If it is set to false, the callback is continuously triggered with the period,
254
+ # independent of the value.
255
+ #
256
+ # The default value is (0, false).
257
+ def set_touch_gesture_callback_configuration(period, value_has_to_change)
258
+ send_request FUNCTION_SET_TOUCH_GESTURE_CALLBACK_CONFIGURATION, [period, value_has_to_change], 'L ?', 0, ''
259
+ end
260
+
261
+ # Returns the callback configuration as set by
262
+ # BrickletLCD128x64#set_touch_gesture_callback_configuration.
263
+ def get_touch_gesture_callback_configuration
264
+ send_request FUNCTION_GET_TOUCH_GESTURE_CALLBACK_CONFIGURATION, [], '', 5, 'L ?'
265
+ end
266
+
267
+ # Returns the error count for the communication between Brick and Bricklet.
268
+ #
269
+ # The errors are divided into
270
+ #
271
+ # * ACK checksum errors,
272
+ # * message checksum errors,
273
+ # * framing errors and
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+ # * overflow errors.
275
+ #
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+ # The errors counts are for errors that occur on the Bricklet side. All
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+ # Bricks have a similar function that returns the errors on the Brick side.
278
+ def get_spitfp_error_count
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+ send_request FUNCTION_GET_SPITFP_ERROR_COUNT, [], '', 16, 'L L L L'
280
+ end
281
+
282
+ # Sets the bootloader mode and returns the status after the requested
283
+ # mode change was instigated.
284
+ #
285
+ # You can change from bootloader mode to firmware mode and vice versa. A change
286
+ # from bootloader mode to firmware mode will only take place if the entry function,
287
+ # device identifier and CRC are present and correct.
288
+ #
289
+ # This function is used by Brick Viewer during flashing. It should not be
290
+ # necessary to call it in a normal user program.
291
+ def set_bootloader_mode(mode)
292
+ send_request FUNCTION_SET_BOOTLOADER_MODE, [mode], 'C', 1, 'C'
293
+ end
294
+
295
+ # Returns the current bootloader mode, see BrickletLCD128x64#set_bootloader_mode.
296
+ def get_bootloader_mode
297
+ send_request FUNCTION_GET_BOOTLOADER_MODE, [], '', 1, 'C'
298
+ end
299
+
300
+ # Sets the firmware pointer for BrickletLCD128x64#write_firmware. The pointer has
301
+ # to be increased by chunks of size 64. The data is written to flash
302
+ # every 4 chunks (which equals to one page of size 256).
303
+ #
304
+ # This function is used by Brick Viewer during flashing. It should not be
305
+ # necessary to call it in a normal user program.
306
+ def set_write_firmware_pointer(pointer)
307
+ send_request FUNCTION_SET_WRITE_FIRMWARE_POINTER, [pointer], 'L', 0, ''
308
+ end
309
+
310
+ # Writes 64 Bytes of firmware at the position as written by
311
+ # BrickletLCD128x64#set_write_firmware_pointer before. The firmware is written
312
+ # to flash every 4 chunks.
313
+ #
314
+ # You can only write firmware in bootloader mode.
315
+ #
316
+ # This function is used by Brick Viewer during flashing. It should not be
317
+ # necessary to call it in a normal user program.
318
+ def write_firmware(data)
319
+ send_request FUNCTION_WRITE_FIRMWARE, [data], 'C64', 1, 'C'
320
+ end
321
+
322
+ # Sets the status LED configuration. By default the LED shows
323
+ # communication traffic between Brick and Bricklet, it flickers once
324
+ # for every 10 received data packets.
325
+ #
326
+ # You can also turn the LED permanently on/off or show a heartbeat.
327
+ #
328
+ # If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
329
+ def set_status_led_config(config)
330
+ send_request FUNCTION_SET_STATUS_LED_CONFIG, [config], 'C', 0, ''
331
+ end
332
+
333
+ # Returns the configuration as set by BrickletLCD128x64#set_status_led_config
334
+ def get_status_led_config
335
+ send_request FUNCTION_GET_STATUS_LED_CONFIG, [], '', 1, 'C'
336
+ end
337
+
338
+ # Returns the temperature in °C as measured inside the microcontroller. The
339
+ # value returned is not the ambient temperature!
340
+ #
341
+ # The temperature is only proportional to the real temperature and it has bad
342
+ # accuracy. Practically it is only useful as an indicator for
343
+ # temperature changes.
344
+ def get_chip_temperature
345
+ send_request FUNCTION_GET_CHIP_TEMPERATURE, [], '', 2, 's'
346
+ end
347
+
348
+ # Calling this function will reset the Bricklet. All configurations
349
+ # will be lost.
350
+ #
351
+ # After a reset you have to create new device objects,
352
+ # calling functions on the existing ones will result in
353
+ # undefined behavior!
354
+ def reset
355
+ send_request FUNCTION_RESET, [], '', 0, ''
356
+ end
357
+
358
+ # Writes a new UID into flash. If you want to set a new UID
359
+ # you have to decode the Base58 encoded UID string into an
360
+ # integer first.
361
+ #
362
+ # We recommend that you use Brick Viewer to change the UID.
363
+ def write_uid(uid)
364
+ send_request FUNCTION_WRITE_UID, [uid], 'L', 0, ''
365
+ end
366
+
367
+ # Returns the current UID as an integer. Encode as
368
+ # Base58 to get the usual string version.
369
+ def read_uid
370
+ send_request FUNCTION_READ_UID, [], '', 4, 'L'
371
+ end
372
+
373
+ # Returns the UID, the UID where the Bricklet is connected to,
374
+ # the position, the hardware and firmware version as well as the
375
+ # device identifier.
376
+ #
377
+ # The position can be 'a', 'b', 'c' or 'd'.
378
+ #
379
+ # The device identifier numbers can be found :ref:`here <device_identifier>`.
380
+ # |device_identifier_constant|
381
+ def get_identity
382
+ send_request FUNCTION_GET_IDENTITY, [], '', 25, 'Z8 Z8 k C3 C3 S'
383
+ end
384
+
385
+ # Writes pixels to the specified window.
386
+ #
387
+ # The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are written
388
+ # into the window line by line top to bottom and each line is written from left to
389
+ # right.
390
+ #
391
+ # If automatic draw is enabled (default) the pixels are directly written to
392
+ # the screen. Only pixels that have actually changed are updated on the screen,
393
+ # the rest stays the same.
394
+ #
395
+ # If automatic draw is disabled the pixels are written to an internal buffer and
396
+ # the buffer is transferred to the display only after BrickletLCD128x64#draw_buffered_frame
397
+ # is called. This can be used to avoid flicker when drawing a complex frame in
398
+ # multiple steps.
399
+ #
400
+ # Automatic draw can be configured with the BrickletLCD128x64#set_display_configuration
401
+ # function.
402
+ def write_pixels(x_start, y_start, x_end, y_end, pixels)
403
+ if pixels.length > 65535
404
+ raise ArgumentError, 'Pixels can be at most 65535 items long'
405
+ end
406
+
407
+ pixels_length = pixels.length
408
+ pixels_chunk_offset = 0
409
+
410
+ if pixels_length == 0
411
+ pixels_chunk_data = [false] * 448
412
+ ret = write_pixels_low_level x_start, y_start, x_end, y_end, pixels_length, pixels_chunk_offset, pixels_chunk_data
413
+ else
414
+ ret = nil # assigned in block
415
+
416
+ @stream_mutex.synchronize {
417
+ while pixels_chunk_offset < pixels_length
418
+ pixels_chunk_data = pixels[pixels_chunk_offset, 448]
419
+
420
+ if pixels_chunk_data.length < 448
421
+ pixels_chunk_data += [false] * (448 - pixels_chunk_data.length)
422
+ end
423
+
424
+ ret = write_pixels_low_level x_start, y_start, x_end, y_end, pixels_length, pixels_chunk_offset, pixels_chunk_data
425
+ pixels_chunk_offset += 448
426
+ end
427
+ }
428
+ end
429
+
430
+ ret
431
+ end
432
+
433
+ # Reads pixels from the specified window.
434
+ #
435
+ # The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are read
436
+ # from the window line by line top to bottom and each line is read from left to
437
+ # right.
438
+ #
439
+ # If automatic draw is enabled (default) the pixels that are read are always the
440
+ # same that are shown on the display.
441
+ #
442
+ # If automatic draw is disabled the pixels are read from the internal buffer
443
+ # (see BrickletLCD128x64#draw_buffered_frame).
444
+ #
445
+ # Automatic draw can be configured with the BrickletLCD128x64#set_display_configuration
446
+ # function.
447
+ def read_pixels(x_start, y_start, x_end, y_end)
448
+ pixels_length = nil # assigned in block
449
+ pixels_data = nil # assigned in block
450
+
451
+ @stream_mutex.synchronize {
452
+ ret = read_pixels_low_level x_start, y_start, x_end, y_end
453
+ pixels_length = ret[0]
454
+ pixels_chunk_offset = ret[1]
455
+ pixels_out_of_sync = pixels_chunk_offset != 0
456
+ pixels_data = ret[2]
457
+
458
+ while not pixels_out_of_sync and pixels_data.length < pixels_length
459
+ ret = read_pixels_low_level x_start, y_start, x_end, y_end
460
+ pixels_length = ret[0]
461
+ pixels_chunk_offset = ret[1]
462
+ pixels_out_of_sync = pixels_chunk_offset != pixels_data.length
463
+ pixels_data += ret[2]
464
+ end
465
+
466
+ if pixels_out_of_sync # discard remaining stream to bring it back in-sync
467
+ while pixels_chunk_offset + 480 < pixels_length
468
+ ret = read_pixels_low_level x_start, y_start, x_end, y_end
469
+ pixels_length = ret[0]
470
+ pixels_chunk_offset = ret[1]
471
+ end
472
+
473
+ raise StreamOutOfSyncException, 'Pixels stream is out-of-sync'
474
+ end
475
+ }
476
+
477
+ pixels_data[0, pixels_length]
478
+ end
479
+
480
+ # Registers a callback with ID <tt>id</tt> to the block <tt>block</tt>.
481
+ def register_callback(id, &block)
482
+ callback = block
483
+ @registered_callbacks[id] = callback
484
+ end
485
+ end
486
+ end
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -242,9 +242,9 @@ module Tinkerforge
242
242
  # If the mapping has 4 colors, the function BrickletLEDStripV2#set_led_values expects 4
243
243
  # values per pixel and if the mapping has 3 colors it expects 3 values per pixel.
244
244
  #
245
- # The function always expects the order RGB(W). The connected LED driver chips
246
- # might have their 3 or 4 channels in a different order. For example, the WS2801
247
- # chips typically use BGR order, then WS2812 chips typically use GRB order and
245
+ # The function always expects the order RGB(W). The connected LED driver chips
246
+ # might have their 3 or 4 channels in a different order. For example, the WS2801
247
+ # chips typically use BGR order, then WS2812 chips typically use GRB order and
248
248
  # the APA102 chips typically use WBGR order.
249
249
  #
250
250
  # The APA102 chips are special. They have three 8-bit channels for RGB
@@ -280,9 +280,9 @@ module Tinkerforge
280
280
  #
281
281
  # The errors are divided into
282
282
  #
283
- # * ack checksum errors,
283
+ # * ACK checksum errors,
284
284
  # * message checksum errors,
285
- # * frameing errors and
285
+ # * framing errors and
286
286
  # * overflow errors.
287
287
  #
288
288
  # The errors counts are for errors that occur on the Bricklet side. All
@@ -296,7 +296,7 @@ module Tinkerforge
296
296
  #
297
297
  # You can change from bootloader mode to firmware mode and vice versa. A change
298
298
  # from bootloader mode to firmware mode will only take place if the entry function,
299
- # device identifier und crc are present and correct.
299
+ # device identifier and CRC are present and correct.
300
300
  #
301
301
  # This function is used by Brick Viewer during flashing. It should not be
302
302
  # necessary to call it in a normal user program.
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -231,9 +231,9 @@ module Tinkerforge
231
231
  #
232
232
  # The errors are divided into
233
233
  #
234
- # * ack checksum errors,
234
+ # * ACK checksum errors,
235
235
  # * message checksum errors,
236
- # * frameing errors and
236
+ # * framing errors and
237
237
  # * overflow errors.
238
238
  #
239
239
  # The errors counts are for errors that occur on the Bricklet side. All
@@ -247,7 +247,7 @@ module Tinkerforge
247
247
  #
248
248
  # You can change from bootloader mode to firmware mode and vice versa. A change
249
249
  # from bootloader mode to firmware mode will only take place if the entry function,
250
- # device identifier und crc are present and correct.
250
+ # device identifier and CRC are present and correct.
251
251
  #
252
252
  # This function is used by Brick Viewer during flashing. It should not be
253
253
  # necessary to call it in a normal user program.
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #
@@ -1,8 +1,8 @@
1
1
  # -*- ruby encoding: utf-8 -*-
2
2
  #############################################################
3
- # This file was automatically generated on 2018-06-08. #
3
+ # This file was automatically generated on 2018-09-28. #
4
4
  # #
5
- # Ruby Bindings Version 2.1.17 #
5
+ # Ruby Bindings Version 2.1.18 #
6
6
  # #
7
7
  # If you have a bugfix for this file and want to commit it, #
8
8
  # please fix the bug in the generator. You can find a link #