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- data/ext/v8/upstream/build/v8/libv8.a +0 -0
- data/lib/v8/version.rb +1 -1
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CompilationInfo* info() { return info_; }
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Register destination() { return destination_; }
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FunctionLiteral* function() { return info_->function(); }
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Scope* scope() { return info_->scope(); }
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|
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|
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Register receiver_reg();
|
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Register context_reg();
|
99
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|
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Register other_accumulator(Register reg) {
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}
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void EmitGlobalVariableLoad(Handle<Object> cell);
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void EmitThisPropertyStore(Handle<String> name);
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void EmitThisPropertyLoad(Handle<String> name);
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|
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// destination register.
|
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void EmitBitOr();
|
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|
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MacroAssembler* masm_;
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uint32_t smi_bits_;
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DISALLOW_COPY_AND_ASSIGN(FastCodeGenerator);
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};
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// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "cached-powers.h"
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#include "diy-fp.h"
|
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|
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#include "double.h"
|
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|
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|
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|
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namespace v8 {
|
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|
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namespace internal {
|
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|
-
|
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// The minimal and maximal target exponent define the range of w's binary
|
40
|
-
// exponent, where 'w' is the result of multiplying the input by a cached power
|
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|
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// of ten.
|
42
|
-
//
|
43
|
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// A different range might be chosen on a different platform, to optimize digit
|
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// generation, but a smaller range requires more powers of ten to be cached.
|
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static const int minimal_target_exponent = -60;
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static const int maximal_target_exponent = -32;
|
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|
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|
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// Adjusts the last digit of the generated number, and screens out generated
|
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// solutions that may be inaccurate. A solution may be inaccurate if it is
|
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// outside the safe interval, or if we ctannot prove that it is closer to the
|
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|
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// input than a neighboring representation of the same length.
|
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//
|
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|
-
// Input: * buffer containing the digits of too_high / 10^kappa
|
55
|
-
// * the buffer's length
|
56
|
-
// * distance_too_high_w == (too_high - w).f() * unit
|
57
|
-
// * unsafe_interval == (too_high - too_low).f() * unit
|
58
|
-
// * rest = (too_high - buffer * 10^kappa).f() * unit
|
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// * ten_kappa = 10^kappa * unit
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// * unit = the common multiplier
|
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|
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// Output: returns true if the buffer is guaranteed to contain the closest
|
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// representable number to the input.
|
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// Modifies the generated digits in the buffer to approach (round towards) w.
|
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bool RoundWeed(Vector<char> buffer,
|
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|
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int length,
|
66
|
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uint64_t distance_too_high_w,
|
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|
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uint64_t unsafe_interval,
|
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|
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uint64_t rest,
|
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|
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uint64_t ten_kappa,
|
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|
-
uint64_t unit) {
|
71
|
-
uint64_t small_distance = distance_too_high_w - unit;
|
72
|
-
uint64_t big_distance = distance_too_high_w + unit;
|
73
|
-
// Let w_low = too_high - big_distance, and
|
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// w_high = too_high - small_distance.
|
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// Note: w_low < w < w_high
|
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|
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//
|
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|
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// The real w (* unit) must lie somewhere inside the interval
|
78
|
-
// ]w_low; w_low[ (often written as "(w_low; w_low)")
|
79
|
-
|
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|
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// Basically the buffer currently contains a number in the unsafe interval
|
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|
-
// ]too_low; too_high[ with too_low < w < too_high
|
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|
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//
|
83
|
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// too_high - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
84
|
-
// ^v 1 unit ^ ^ ^ ^
|
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|
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// boundary_high --------------------- . . . .
|
86
|
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// ^v 1 unit . . . .
|
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|
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// - - - - - - - - - - - - - - - - - - - + - - + - - - - - - . .
|
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// . . ^ . .
|
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// . big_distance . . .
|
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// . . . . rest
|
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// small_distance . . . .
|
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// v . . . .
|
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// w_high - - - - - - - - - - - - - - - - - - . . . .
|
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// ^v 1 unit . . . .
|
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// w ---------------------------------------- . . . .
|
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// ^v 1 unit v . . .
|
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|
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// w_low - - - - - - - - - - - - - - - - - - - - - . . .
|
98
|
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// . . v
|
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|
-
// buffer --------------------------------------------------+-------+--------
|
100
|
-
// . .
|
101
|
-
// safe_interval .
|
102
|
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// v .
|
103
|
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .
|
104
|
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// ^v 1 unit .
|
105
|
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// boundary_low ------------------------- unsafe_interval
|
106
|
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// ^v 1 unit v
|
107
|
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// too_low - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
108
|
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//
|
109
|
-
//
|
110
|
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// Note that the value of buffer could lie anywhere inside the range too_low
|
111
|
-
// to too_high.
|
112
|
-
//
|
113
|
-
// boundary_low, boundary_high and w are approximations of the real boundaries
|
114
|
-
// and v (the input number). They are guaranteed to be precise up to one unit.
|
115
|
-
// In fact the error is guaranteed to be strictly less than one unit.
|
116
|
-
//
|
117
|
-
// Anything that lies outside the unsafe interval is guaranteed not to round
|
118
|
-
// to v when read again.
|
119
|
-
// Anything that lies inside the safe interval is guaranteed to round to v
|
120
|
-
// when read again.
|
121
|
-
// If the number inside the buffer lies inside the unsafe interval but not
|
122
|
-
// inside the safe interval then we simply do not know and bail out (returning
|
123
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-
// false).
|
124
|
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//
|
125
|
-
// Similarly we have to take into account the imprecision of 'w' when rounding
|
126
|
-
// the buffer. If we have two potential representations we need to make sure
|
127
|
-
// that the chosen one is closer to w_low and w_high since v can be anywhere
|
128
|
-
// between them.
|
129
|
-
//
|
130
|
-
// By generating the digits of too_high we got the largest (closest to
|
131
|
-
// too_high) buffer that is still in the unsafe interval. In the case where
|
132
|
-
// w_high < buffer < too_high we try to decrement the buffer.
|
133
|
-
// This way the buffer approaches (rounds towards) w.
|
134
|
-
// There are 3 conditions that stop the decrementation process:
|
135
|
-
// 1) the buffer is already below w_high
|
136
|
-
// 2) decrementing the buffer would make it leave the unsafe interval
|
137
|
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// 3) decrementing the buffer would yield a number below w_high and farther
|
138
|
-
// away than the current number. In other words:
|
139
|
-
// (buffer{-1} < w_high) && w_high - buffer{-1} > buffer - w_high
|
140
|
-
// Instead of using the buffer directly we use its distance to too_high.
|
141
|
-
// Conceptually rest ~= too_high - buffer
|
142
|
-
while (rest < small_distance && // Negated condition 1
|
143
|
-
unsafe_interval - rest >= ten_kappa && // Negated condition 2
|
144
|
-
(rest + ten_kappa < small_distance || // buffer{-1} > w_high
|
145
|
-
small_distance - rest >= rest + ten_kappa - small_distance)) {
|
146
|
-
buffer[length - 1]--;
|
147
|
-
rest += ten_kappa;
|
148
|
-
}
|
149
|
-
|
150
|
-
// We have approached w+ as much as possible. We now test if approaching w-
|
151
|
-
// would require changing the buffer. If yes, then we have two possible
|
152
|
-
// representations close to w, but we cannot decide which one is closer.
|
153
|
-
if (rest < big_distance &&
|
154
|
-
unsafe_interval - rest >= ten_kappa &&
|
155
|
-
(rest + ten_kappa < big_distance ||
|
156
|
-
big_distance - rest > rest + ten_kappa - big_distance)) {
|
157
|
-
return false;
|
158
|
-
}
|
159
|
-
|
160
|
-
// Weeding test.
|
161
|
-
// The safe interval is [too_low + 2 ulp; too_high - 2 ulp]
|
162
|
-
// Since too_low = too_high - unsafe_interval this is equivalent to
|
163
|
-
// [too_high - unsafe_interval + 4 ulp; too_high - 2 ulp]
|
164
|
-
// Conceptually we have: rest ~= too_high - buffer
|
165
|
-
return (2 * unit <= rest) && (rest <= unsafe_interval - 4 * unit);
|
166
|
-
}
|
167
|
-
|
168
|
-
|
169
|
-
|
170
|
-
static const uint32_t kTen4 = 10000;
|
171
|
-
static const uint32_t kTen5 = 100000;
|
172
|
-
static const uint32_t kTen6 = 1000000;
|
173
|
-
static const uint32_t kTen7 = 10000000;
|
174
|
-
static const uint32_t kTen8 = 100000000;
|
175
|
-
static const uint32_t kTen9 = 1000000000;
|
176
|
-
|
177
|
-
// Returns the biggest power of ten that is less than or equal than the given
|
178
|
-
// number. We furthermore receive the maximum number of bits 'number' has.
|
179
|
-
// If number_bits == 0 then 0^-1 is returned
|
180
|
-
// The number of bits must be <= 32.
|
181
|
-
// Precondition: (1 << number_bits) <= number < (1 << (number_bits + 1)).
|
182
|
-
static void BiggestPowerTen(uint32_t number,
|
183
|
-
int number_bits,
|
184
|
-
uint32_t* power,
|
185
|
-
int* exponent) {
|
186
|
-
switch (number_bits) {
|
187
|
-
case 32:
|
188
|
-
case 31:
|
189
|
-
case 30:
|
190
|
-
if (kTen9 <= number) {
|
191
|
-
*power = kTen9;
|
192
|
-
*exponent = 9;
|
193
|
-
break;
|
194
|
-
} // else fallthrough
|
195
|
-
case 29:
|
196
|
-
case 28:
|
197
|
-
case 27:
|
198
|
-
if (kTen8 <= number) {
|
199
|
-
*power = kTen8;
|
200
|
-
*exponent = 8;
|
201
|
-
break;
|
202
|
-
} // else fallthrough
|
203
|
-
case 26:
|
204
|
-
case 25:
|
205
|
-
case 24:
|
206
|
-
if (kTen7 <= number) {
|
207
|
-
*power = kTen7;
|
208
|
-
*exponent = 7;
|
209
|
-
break;
|
210
|
-
} // else fallthrough
|
211
|
-
case 23:
|
212
|
-
case 22:
|
213
|
-
case 21:
|
214
|
-
case 20:
|
215
|
-
if (kTen6 <= number) {
|
216
|
-
*power = kTen6;
|
217
|
-
*exponent = 6;
|
218
|
-
break;
|
219
|
-
} // else fallthrough
|
220
|
-
case 19:
|
221
|
-
case 18:
|
222
|
-
case 17:
|
223
|
-
if (kTen5 <= number) {
|
224
|
-
*power = kTen5;
|
225
|
-
*exponent = 5;
|
226
|
-
break;
|
227
|
-
} // else fallthrough
|
228
|
-
case 16:
|
229
|
-
case 15:
|
230
|
-
case 14:
|
231
|
-
if (kTen4 <= number) {
|
232
|
-
*power = kTen4;
|
233
|
-
*exponent = 4;
|
234
|
-
break;
|
235
|
-
} // else fallthrough
|
236
|
-
case 13:
|
237
|
-
case 12:
|
238
|
-
case 11:
|
239
|
-
case 10:
|
240
|
-
if (1000 <= number) {
|
241
|
-
*power = 1000;
|
242
|
-
*exponent = 3;
|
243
|
-
break;
|
244
|
-
} // else fallthrough
|
245
|
-
case 9:
|
246
|
-
case 8:
|
247
|
-
case 7:
|
248
|
-
if (100 <= number) {
|
249
|
-
*power = 100;
|
250
|
-
*exponent = 2;
|
251
|
-
break;
|
252
|
-
} // else fallthrough
|
253
|
-
case 6:
|
254
|
-
case 5:
|
255
|
-
case 4:
|
256
|
-
if (10 <= number) {
|
257
|
-
*power = 10;
|
258
|
-
*exponent = 1;
|
259
|
-
break;
|
260
|
-
} // else fallthrough
|
261
|
-
case 3:
|
262
|
-
case 2:
|
263
|
-
case 1:
|
264
|
-
if (1 <= number) {
|
265
|
-
*power = 1;
|
266
|
-
*exponent = 0;
|
267
|
-
break;
|
268
|
-
} // else fallthrough
|
269
|
-
case 0:
|
270
|
-
*power = 0;
|
271
|
-
*exponent = -1;
|
272
|
-
break;
|
273
|
-
default:
|
274
|
-
// Following assignments are here to silence compiler warnings.
|
275
|
-
*power = 0;
|
276
|
-
*exponent = 0;
|
277
|
-
UNREACHABLE();
|
278
|
-
}
|
279
|
-
}
|
280
|
-
|
281
|
-
|
282
|
-
// Generates the digits of input number w.
|
283
|
-
// w is a floating-point number (DiyFp), consisting of a significand and an
|
284
|
-
// exponent. Its exponent is bounded by minimal_target_exponent and
|
285
|
-
// maximal_target_exponent.
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286
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// Hence -60 <= w.e() <= -32.
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287
|
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//
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288
|
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// Returns false if it fails, in which case the generated digits in the buffer
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289
|
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// should not be used.
|
290
|
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// Preconditions:
|
291
|
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// * low, w and high are correct up to 1 ulp (unit in the last place). That
|
292
|
-
// is, their error must be less that a unit of their last digits.
|
293
|
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// * low.e() == w.e() == high.e()
|
294
|
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// * low < w < high, and taking into account their error: low~ <= high~
|
295
|
-
// * minimal_target_exponent <= w.e() <= maximal_target_exponent
|
296
|
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// Postconditions: returns false if procedure fails.
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297
|
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// otherwise:
|
298
|
-
// * buffer is not null-terminated, but len contains the number of digits.
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299
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// * buffer contains the shortest possible decimal digit-sequence
|
300
|
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// such that LOW < buffer * 10^kappa < HIGH, where LOW and HIGH are the
|
301
|
-
// correct values of low and high (without their error).
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302
|
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// * if more than one decimal representation gives the minimal number of
|
303
|
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// decimal digits then the one closest to W (where W is the correct value
|
304
|
-
// of w) is chosen.
|
305
|
-
// Remark: this procedure takes into account the imprecision of its input
|
306
|
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// numbers. If the precision is not enough to guarantee all the postconditions
|
307
|
-
// then false is returned. This usually happens rarely (~0.5%).
|
308
|
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//
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309
|
-
// Say, for the sake of example, that
|
310
|
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// w.e() == -48, and w.f() == 0x1234567890abcdef
|
311
|
-
// w's value can be computed by w.f() * 2^w.e()
|
312
|
-
// We can obtain w's integral digits by simply shifting w.f() by -w.e().
|
313
|
-
// -> w's integral part is 0x1234
|
314
|
-
// w's fractional part is therefore 0x567890abcdef.
|
315
|
-
// Printing w's integral part is easy (simply print 0x1234 in decimal).
|
316
|
-
// In order to print its fraction we repeatedly multiply the fraction by 10 and
|
317
|
-
// get each digit. Example the first digit after the point would be computed by
|
318
|
-
// (0x567890abcdef * 10) >> 48. -> 3
|
319
|
-
// The whole thing becomes slightly more complicated because we want to stop
|
320
|
-
// once we have enough digits. That is, once the digits inside the buffer
|
321
|
-
// represent 'w' we can stop. Everything inside the interval low - high
|
322
|
-
// represents w. However we have to pay attention to low, high and w's
|
323
|
-
// imprecision.
|
324
|
-
bool DigitGen(DiyFp low,
|
325
|
-
DiyFp w,
|
326
|
-
DiyFp high,
|
327
|
-
Vector<char> buffer,
|
328
|
-
int* length,
|
329
|
-
int* kappa) {
|
330
|
-
ASSERT(low.e() == w.e() && w.e() == high.e());
|
331
|
-
ASSERT(low.f() + 1 <= high.f() - 1);
|
332
|
-
ASSERT(minimal_target_exponent <= w.e() && w.e() <= maximal_target_exponent);
|
333
|
-
// low, w and high are imprecise, but by less than one ulp (unit in the last
|
334
|
-
// place).
|
335
|
-
// If we remove (resp. add) 1 ulp from low (resp. high) we are certain that
|
336
|
-
// the new numbers are outside of the interval we want the final
|
337
|
-
// representation to lie in.
|
338
|
-
// Inversely adding (resp. removing) 1 ulp from low (resp. high) would yield
|
339
|
-
// numbers that are certain to lie in the interval. We will use this fact
|
340
|
-
// later on.
|
341
|
-
// We will now start by generating the digits within the uncertain
|
342
|
-
// interval. Later we will weed out representations that lie outside the safe
|
343
|
-
// interval and thus _might_ lie outside the correct interval.
|
344
|
-
uint64_t unit = 1;
|
345
|
-
DiyFp too_low = DiyFp(low.f() - unit, low.e());
|
346
|
-
DiyFp too_high = DiyFp(high.f() + unit, high.e());
|
347
|
-
// too_low and too_high are guaranteed to lie outside the interval we want the
|
348
|
-
// generated number in.
|
349
|
-
DiyFp unsafe_interval = DiyFp::Minus(too_high, too_low);
|
350
|
-
// We now cut the input number into two parts: the integral digits and the
|
351
|
-
// fractionals. We will not write any decimal separator though, but adapt
|
352
|
-
// kappa instead.
|
353
|
-
// Reminder: we are currently computing the digits (stored inside the buffer)
|
354
|
-
// such that: too_low < buffer * 10^kappa < too_high
|
355
|
-
// We use too_high for the digit_generation and stop as soon as possible.
|
356
|
-
// If we stop early we effectively round down.
|
357
|
-
DiyFp one = DiyFp(static_cast<uint64_t>(1) << -w.e(), w.e());
|
358
|
-
// Division by one is a shift.
|
359
|
-
uint32_t integrals = static_cast<uint32_t>(too_high.f() >> -one.e());
|
360
|
-
// Modulo by one is an and.
|
361
|
-
uint64_t fractionals = too_high.f() & (one.f() - 1);
|
362
|
-
uint32_t divider;
|
363
|
-
int divider_exponent;
|
364
|
-
BiggestPowerTen(integrals, DiyFp::kSignificandSize - (-one.e()),
|
365
|
-
÷r, ÷r_exponent);
|
366
|
-
*kappa = divider_exponent + 1;
|
367
|
-
*length = 0;
|
368
|
-
// Loop invariant: buffer = too_high / 10^kappa (integer division)
|
369
|
-
// The invariant holds for the first iteration: kappa has been initialized
|
370
|
-
// with the divider exponent + 1. And the divider is the biggest power of ten
|
371
|
-
// that is smaller than integrals.
|
372
|
-
while (*kappa > 0) {
|
373
|
-
int digit = integrals / divider;
|
374
|
-
buffer[*length] = '0' + digit;
|
375
|
-
(*length)++;
|
376
|
-
integrals %= divider;
|
377
|
-
(*kappa)--;
|
378
|
-
// Note that kappa now equals the exponent of the divider and that the
|
379
|
-
// invariant thus holds again.
|
380
|
-
uint64_t rest =
|
381
|
-
(static_cast<uint64_t>(integrals) << -one.e()) + fractionals;
|
382
|
-
// Invariant: too_high = buffer * 10^kappa + DiyFp(rest, one.e())
|
383
|
-
// Reminder: unsafe_interval.e() == one.e()
|
384
|
-
if (rest < unsafe_interval.f()) {
|
385
|
-
// Rounding down (by not emitting the remaining digits) yields a number
|
386
|
-
// that lies within the unsafe interval.
|
387
|
-
return RoundWeed(buffer, *length, DiyFp::Minus(too_high, w).f(),
|
388
|
-
unsafe_interval.f(), rest,
|
389
|
-
static_cast<uint64_t>(divider) << -one.e(), unit);
|
390
|
-
}
|
391
|
-
divider /= 10;
|
392
|
-
}
|
393
|
-
|
394
|
-
// The integrals have been generated. We are at the point of the decimal
|
395
|
-
// separator. In the following loop we simply multiply the remaining digits by
|
396
|
-
// 10 and divide by one. We just need to pay attention to multiply associated
|
397
|
-
// data (like the interval or 'unit'), too.
|
398
|
-
// Instead of multiplying by 10 we multiply by 5 (cheaper operation) and
|
399
|
-
// increase its (imaginary) exponent. At the same time we decrease the
|
400
|
-
// divider's (one's) exponent and shift its significand.
|
401
|
-
// Basically, if fractionals was a DiyFp (with fractionals.e == one.e):
|
402
|
-
// fractionals.f *= 10;
|
403
|
-
// fractionals.f >>= 1; fractionals.e++; // value remains unchanged.
|
404
|
-
// one.f >>= 1; one.e++; // value remains unchanged.
|
405
|
-
// and we have again fractionals.e == one.e which allows us to divide
|
406
|
-
// fractionals.f() by one.f()
|
407
|
-
// We simply combine the *= 10 and the >>= 1.
|
408
|
-
while (true) {
|
409
|
-
fractionals *= 5;
|
410
|
-
unit *= 5;
|
411
|
-
unsafe_interval.set_f(unsafe_interval.f() * 5);
|
412
|
-
unsafe_interval.set_e(unsafe_interval.e() + 1); // Will be optimized out.
|
413
|
-
one.set_f(one.f() >> 1);
|
414
|
-
one.set_e(one.e() + 1);
|
415
|
-
// Integer division by one.
|
416
|
-
int digit = static_cast<int>(fractionals >> -one.e());
|
417
|
-
buffer[*length] = '0' + digit;
|
418
|
-
(*length)++;
|
419
|
-
fractionals &= one.f() - 1; // Modulo by one.
|
420
|
-
(*kappa)--;
|
421
|
-
if (fractionals < unsafe_interval.f()) {
|
422
|
-
return RoundWeed(buffer, *length, DiyFp::Minus(too_high, w).f() * unit,
|
423
|
-
unsafe_interval.f(), fractionals, one.f(), unit);
|
424
|
-
}
|
425
|
-
}
|
426
|
-
}
|
427
|
-
|
428
|
-
|
429
|
-
// Provides a decimal representation of v.
|
430
|
-
// Returns true if it succeeds, otherwise the result cannot be trusted.
|
431
|
-
// There will be *length digits inside the buffer (not null-terminated).
|
432
|
-
// If the function returns true then
|
433
|
-
// v == (double) (buffer * 10^decimal_exponent).
|
434
|
-
// The digits in the buffer are the shortest representation possible: no
|
435
|
-
// 0.09999999999999999 instead of 0.1. The shorter representation will even be
|
436
|
-
// chosen even if the longer one would be closer to v.
|
437
|
-
// The last digit will be closest to the actual v. That is, even if several
|
438
|
-
// digits might correctly yield 'v' when read again, the closest will be
|
439
|
-
// computed.
|
440
|
-
bool grisu3(double v, Vector<char> buffer, int* length, int* decimal_exponent) {
|
441
|
-
DiyFp w = Double(v).AsNormalizedDiyFp();
|
442
|
-
// boundary_minus and boundary_plus are the boundaries between v and its
|
443
|
-
// closest floating-point neighbors. Any number strictly between
|
444
|
-
// boundary_minus and boundary_plus will round to v when convert to a double.
|
445
|
-
// Grisu3 will never output representations that lie exactly on a boundary.
|
446
|
-
DiyFp boundary_minus, boundary_plus;
|
447
|
-
Double(v).NormalizedBoundaries(&boundary_minus, &boundary_plus);
|
448
|
-
ASSERT(boundary_plus.e() == w.e());
|
449
|
-
DiyFp ten_mk; // Cached power of ten: 10^-k
|
450
|
-
int mk; // -k
|
451
|
-
GetCachedPower(w.e() + DiyFp::kSignificandSize, minimal_target_exponent,
|
452
|
-
maximal_target_exponent, &mk, &ten_mk);
|
453
|
-
ASSERT(minimal_target_exponent <= w.e() + ten_mk.e() +
|
454
|
-
DiyFp::kSignificandSize &&
|
455
|
-
maximal_target_exponent >= w.e() + ten_mk.e() +
|
456
|
-
DiyFp::kSignificandSize);
|
457
|
-
// Note that ten_mk is only an approximation of 10^-k. A DiyFp only contains a
|
458
|
-
// 64 bit significand and ten_mk is thus only precise up to 64 bits.
|
459
|
-
|
460
|
-
// The DiyFp::Times procedure rounds its result, and ten_mk is approximated
|
461
|
-
// too. The variable scaled_w (as well as scaled_boundary_minus/plus) are now
|
462
|
-
// off by a small amount.
|
463
|
-
// In fact: scaled_w - w*10^k < 1ulp (unit in the last place) of scaled_w.
|
464
|
-
// In other words: let f = scaled_w.f() and e = scaled_w.e(), then
|
465
|
-
// (f-1) * 2^e < w*10^k < (f+1) * 2^e
|
466
|
-
DiyFp scaled_w = DiyFp::Times(w, ten_mk);
|
467
|
-
ASSERT(scaled_w.e() ==
|
468
|
-
boundary_plus.e() + ten_mk.e() + DiyFp::kSignificandSize);
|
469
|
-
// In theory it would be possible to avoid some recomputations by computing
|
470
|
-
// the difference between w and boundary_minus/plus (a power of 2) and to
|
471
|
-
// compute scaled_boundary_minus/plus by subtracting/adding from
|
472
|
-
// scaled_w. However the code becomes much less readable and the speed
|
473
|
-
// enhancements are not terriffic.
|
474
|
-
DiyFp scaled_boundary_minus = DiyFp::Times(boundary_minus, ten_mk);
|
475
|
-
DiyFp scaled_boundary_plus = DiyFp::Times(boundary_plus, ten_mk);
|
476
|
-
|
477
|
-
// DigitGen will generate the digits of scaled_w. Therefore we have
|
478
|
-
// v == (double) (scaled_w * 10^-mk).
|
479
|
-
// Set decimal_exponent == -mk and pass it to DigitGen. If scaled_w is not an
|
480
|
-
// integer than it will be updated. For instance if scaled_w == 1.23 then
|
481
|
-
// the buffer will be filled with "123" und the decimal_exponent will be
|
482
|
-
// decreased by 2.
|
483
|
-
int kappa;
|
484
|
-
bool result = DigitGen(scaled_boundary_minus, scaled_w, scaled_boundary_plus,
|
485
|
-
buffer, length, &kappa);
|
486
|
-
*decimal_exponent = -mk + kappa;
|
487
|
-
return result;
|
488
|
-
}
|
489
|
-
|
490
|
-
|
491
|
-
bool FastDtoa(double v,
|
492
|
-
Vector<char> buffer,
|
493
|
-
int* length,
|
494
|
-
int* point) {
|
495
|
-
ASSERT(v > 0);
|
496
|
-
ASSERT(!Double(v).IsSpecial());
|
497
|
-
|
498
|
-
int decimal_exponent;
|
499
|
-
bool result = grisu3(v, buffer, length, &decimal_exponent);
|
500
|
-
*point = *length + decimal_exponent;
|
501
|
-
buffer[*length] = '\0';
|
502
|
-
return result;
|
503
|
-
}
|
504
|
-
|
505
|
-
} } // namespace v8::internal
|