teyvatdb 0.1.17 → 0.2.0
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- checksums.yaml +4 -4
- data/Gemfile +1 -0
- data/Gemfile.lock +4 -1
- data/lib/genshin_data/artifact_sets/artifact_data.rb +946 -295
- data/lib/genshin_data/artifact_sets.rb +3 -3
- data/lib/genshin_data/characters/character_data.rb +1143 -1126
- data/lib/genshin_data/characters.rb +4 -2
- data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +605 -598
- data/lib/genshin_data/materials/development/gems_data.rb +331 -324
- data/lib/genshin_data/materials/development/general_data.rb +103 -96
- data/lib/genshin_data/materials/development/local_specialty_data.rb +506 -499
- data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +441 -434
- data/lib/genshin_data/materials/development/talent_books_data.rb +506 -500
- data/lib/genshin_data/materials/development/weapon_material_data.rb +672 -665
- data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +129 -122
- data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +283 -276
- data/lib/genshin_data/materials/development/world_boss_drops_data.rb +330 -327
- data/lib/genshin_data/materials/development.rb +61 -56
- data/lib/genshin_data/materials/standard/cooking_material_data.rb +561 -554
- data/lib/genshin_data/materials/standard/crafting_material_data.rb +130 -123
- data/lib/genshin_data/materials/standard/fishing_material_data.rb +452 -445
- data/lib/genshin_data/materials/standard/forging_material_data.rb +191 -184
- data/lib/genshin_data/materials/standard/furniture_material_data.rb +251 -244
- data/lib/genshin_data/materials/standard.rb +37 -32
- data/lib/genshin_data/materials.rb +13 -7
- data/lib/genshin_data/nations/nation_data.rb +55 -52
- data/lib/genshin_data/talent_books/talent_book_data.rb +147 -0
- data/lib/genshin_data/talent_books.rb +14 -0
- data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -364
- data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -354
- data/lib/genshin_data/weapons/weapon_data/claymores.rb +359 -354
- data/lib/genshin_data/weapons/weapon_data/polearms.rb +262 -257
- data/lib/genshin_data/weapons/weapon_data/swords.rb +399 -395
- data/lib/genshin_data/weapons/weapon_data.rb +10 -7
- data/lib/genshin_data/weapons.rb +2 -1
- data/lib/genshin_data.rb +16 -5
- data/lib/genshin_object/artifact_set.rb +2 -2
- data/lib/genshin_object/material_family.rb +15 -0
- data/lib/genshin_object/schedule.rb +42 -0
- data/lib/genshin_object/talent_book.rb +6 -0
- data/lib/genshin_object/weapon_material_family.rb +6 -0
- data/lib/genshin_object.rb +8 -5
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb.rb +3 -3
- metadata +8 -2
@@ -1,447 +1,454 @@
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# frozen_string_literal: true
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module GenshinData
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module Materials
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module Standard
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# Definitons for all fishing related Materials
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module FishingMaterialData
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def self.all
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constants.map { |x| GenshinData::Materials::Standard::FishingMaterialData.const_get(x) }
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end
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ABIDING_ANGELFISH = GenshinObject::Material.new(
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kamera_key: "AbidingAngelfish",
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name: "Abiding Angelfish",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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AIZEN_MEDAKA = GenshinObject::Material.new(
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kamera_key: "AizenMedaka",
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name: "Aizen Medaka",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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AKAI_MAOU = GenshinObject::Material.new(
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kamera_key: "AkaiMaou",
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name: "Akai Maou",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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BETTA = GenshinObject::Material.new(
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kamera_key: "Betta",
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name: "Betta",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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BITTER_PUFFERFISH = GenshinObject::Material.new(
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kamera_key: "BitterPufferfish",
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name: "Bitter Pufferfish",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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BLAZING_HEARTFEATHER_BASS = GenshinObject::Material.new(
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kamera_key: "BlazingHeartfeatherBass",
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name: "Blazing Heartfeather Bass",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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BROWN_SHIRAKODAI = GenshinObject::Material.new(
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kamera_key: "BrownShirakodai",
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name: "Brown Shirakodai",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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CRYSTALFISH = GenshinObject::Material.new(
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kamera_key: "Crystalfish",
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name: "Crystalfish",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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DAWNCATCHER = GenshinObject::Material.new(
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kamera_key: "Dawncatcher",
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name: "Dawncatcher",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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DIVDA_RAY = GenshinObject::Material.new(
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kamera_key: "DivdaRay",
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name: "Divda Ray",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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FAKE_FLY_BAIT = GenshinObject::Material.new(
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kamera_key: "FakeFlyBait",
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name: "Fake Fly Bait",
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rarity: 2,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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FALSE_WORM_BAIT = GenshinObject::Material.new(
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kamera_key: "FalseWormBait",
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name: "False Worm Bait",
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rarity: 2,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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FLASHING_MAINTENANCE_MEK_BAIT = GenshinObject::Material.new(
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kamera_key: "FlashingMaintenanceMekBait",
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name: "Flashing Maintenance Mek Bait",
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rarity: 2,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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FORMALO_RAY = GenshinObject::Material.new(
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kamera_key: "FormaloRay",
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name: "Formalo Ray",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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FRUIT_PASTE_BAIT = GenshinObject::Material.new(
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kamera_key: "FruitPasteBait",
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name: "Fruit Paste Bait",
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rarity: 2,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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GLAZE_MEDAKA = GenshinObject::Material.new(
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kamera_key: "GlazeMedaka",
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name: "Glaze Medaka",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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GLOWGRASS_BAIT = GenshinObject::Material.new(
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kamera_key: "GlowgrassBait",
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name: "Glowgrass Bait",
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rarity: 2,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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GOLDEN_KOI = GenshinObject::Material.new(
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kamera_key: "GoldenKoi",
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name: "Golden Koi",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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HALCYON_JADE_AXE_MARLIN = GenshinObject::Material.new(
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kamera_key: "HalcyonJadeAxeMarlin",
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name: "Halcyon Jade Axe Marlin",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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LAZURITE_AXE_MARLIN = GenshinObject::Material.new(
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kamera_key: "LazuriteAxeMarlin",
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name: "Lazurite Axe Marlin",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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LUNGED_STICKLEBACK = GenshinObject::Material.new(
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kamera_key: "LungedStickleback",
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name: "Lunged Stickleback",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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MAINTENANCE_MEK_INITIAL_CONFIGURATION = GenshinObject::Material.new(
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kamera_key: "MaintenanceMekInitialConfiguration",
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name: "MaintenanceMekInitialConfiguration",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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MAINTENANCE_MEK_PLATINUM_COLLECTION = GenshinObject::Material.new(
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kamera_key: "MaintenanceMekPlatinumCollection",
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name: "MaintenanceMekPlatinumCollection",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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MAINTENANCE_MEK_SITUATION_CONTROLLER = GenshinObject::Material.new(
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kamera_key: "MaintenanceMekSituationController",
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name: "MaintenanceMekSituationController",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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MAINTENANCE_MEK_WATER_BODY_CLEANER = GenshinObject::Material.new(
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kamera_key: "MaintenanceMekWaterBodyCleaner",
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name: "MaintenanceMekWaterBodyCleaner",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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MEDAKA = GenshinObject::Material.new(
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kamera_key: "Medaka",
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name: "Medaka",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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PEACH_OF_THE_DEEP_WAVES = GenshinObject::Material.new(
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kamera_key: "PeachOfTheDeepWaves",
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name: "Peach of the Deep Waves",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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PUFFERFISH = GenshinObject::Material.new(
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kamera_key: "Pufferfish",
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name: "Pufferfish",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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PURPLE_SHIRAKODAI = GenshinObject::Material.new(
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kamera_key: "PurpleShirakodai",
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name: "Purple Shirakodai",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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RAIMEI_ANGELFISH = GenshinObject::Material.new(
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kamera_key: "RaimeiAngelfish",
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name: "Raimei Angelfish",
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rarity: 3,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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RED_DYE = GenshinObject::Material.new(
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kamera_key: "RedDye",
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name: "Red Dye",
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rarity: 2,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :fishing
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).freeze
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REDROT_BAIT = GenshinObject::Material.new(
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+
kamera_key: "RedrotBait",
|
324
|
+
name: "Redrot Bait",
|
325
|
+
rarity: 2,
|
326
|
+
family: nil,
|
327
|
+
inventory_type: :standard_material,
|
328
|
+
source_category: :gathering,
|
329
|
+
source_sub_category: :fishing
|
330
|
+
).freeze
|
331
|
+
|
332
|
+
RIPPLING_HEARTFEATHER_BASS = GenshinObject::Material.new(
|
333
|
+
kamera_key: "RipplingHeartfeatherBass",
|
334
|
+
name: "Rippling Heartfeather Bass",
|
335
|
+
rarity: 3,
|
336
|
+
family: nil,
|
337
|
+
inventory_type: :standard_material,
|
338
|
+
source_category: :gathering,
|
339
|
+
source_sub_category: :fishing
|
340
|
+
).freeze
|
341
|
+
|
342
|
+
RUSTY_KOI = GenshinObject::Material.new(
|
343
|
+
kamera_key: "RustyKoi",
|
344
|
+
name: "Rusty Koi",
|
345
|
+
rarity: 3,
|
346
|
+
family: nil,
|
347
|
+
inventory_type: :standard_material,
|
348
|
+
source_category: :gathering,
|
349
|
+
source_sub_category: :fishing
|
350
|
+
).freeze
|
351
|
+
|
352
|
+
SANDSTORM_ANGLER = GenshinObject::Material.new(
|
353
|
+
kamera_key: "SandstormAngler",
|
354
|
+
name: "Sandstorm Angler",
|
355
|
+
rarity: 3,
|
356
|
+
family: nil,
|
357
|
+
inventory_type: :standard_material,
|
358
|
+
source_category: :gathering,
|
359
|
+
source_sub_category: :fishing
|
360
|
+
).freeze
|
361
|
+
|
362
|
+
SNOWSTRIDER = GenshinObject::Material.new(
|
363
|
+
kamera_key: "Snowstrider",
|
364
|
+
name: "Snowstrider",
|
365
|
+
rarity: 3,
|
366
|
+
family: nil,
|
367
|
+
inventory_type: :standard_material,
|
368
|
+
source_category: :gathering,
|
369
|
+
source_sub_category: :fishing
|
370
|
+
).freeze
|
371
|
+
|
372
|
+
SOUR_BAIT = GenshinObject::Material.new(
|
373
|
+
kamera_key: "SourBait",
|
374
|
+
name: "Sour Bait",
|
375
|
+
rarity: 2,
|
376
|
+
family: nil,
|
377
|
+
inventory_type: :standard_material,
|
378
|
+
source_category: :gathering,
|
379
|
+
source_sub_category: :fishing
|
380
|
+
).freeze
|
381
|
+
|
382
|
+
STREAMING_AXE_MARLIN = GenshinObject::Material.new(
|
383
|
+
kamera_key: "StreamingAxeMarlin",
|
384
|
+
name: "Streaming Axe Marlin",
|
385
|
+
rarity: 3,
|
386
|
+
family: nil,
|
387
|
+
inventory_type: :standard_material,
|
388
|
+
source_category: :gathering,
|
389
|
+
source_sub_category: :fishing
|
390
|
+
).freeze
|
391
|
+
|
392
|
+
SUGARDEW_BAIT = GenshinObject::Material.new(
|
393
|
+
kamera_key: "SugardewBait",
|
394
|
+
name: "Sugardew Bait",
|
395
|
+
rarity: 2,
|
396
|
+
family: nil,
|
397
|
+
inventory_type: :standard_material,
|
398
|
+
source_category: :gathering,
|
399
|
+
source_sub_category: :fishing
|
400
|
+
).freeze
|
401
|
+
|
402
|
+
SUNSET_CLOUD_ANGLER = GenshinObject::Material.new(
|
403
|
+
kamera_key: "SunsetCloudAngler",
|
404
|
+
name: "Sunset Cloud Angler",
|
405
|
+
rarity: 3,
|
406
|
+
family: nil,
|
407
|
+
inventory_type: :standard_material,
|
408
|
+
source_category: :gathering,
|
409
|
+
source_sub_category: :fishing
|
410
|
+
).freeze
|
411
|
+
|
412
|
+
SWEET_FLOWER_MEDAKA = GenshinObject::Material.new(
|
413
|
+
kamera_key: "SweetFlowerMedaka",
|
414
|
+
name: "Sweet Flower Medaka",
|
415
|
+
rarity: 3,
|
416
|
+
family: nil,
|
417
|
+
inventory_type: :standard_material,
|
418
|
+
source_category: :gathering,
|
419
|
+
source_sub_category: :fishing
|
420
|
+
).freeze
|
421
|
+
|
422
|
+
TEA_COLORED_SHIRAKODAI = GenshinObject::Material.new(
|
423
|
+
kamera_key: "TeaColoredShirakodai",
|
424
|
+
name: "Tea Colored Shirakodai",
|
425
|
+
rarity: 3,
|
426
|
+
family: nil,
|
427
|
+
inventory_type: :standard_material,
|
428
|
+
source_category: :gathering,
|
429
|
+
source_sub_category: :fishing
|
430
|
+
).freeze
|
431
|
+
|
432
|
+
TRUE_FRUIT_ANGLER = GenshinObject::Material.new(
|
433
|
+
kamera_key: "TrueFruitAngler",
|
434
|
+
name: "True Fruit Angler",
|
435
|
+
rarity: 3,
|
436
|
+
family: nil,
|
437
|
+
inventory_type: :standard_material,
|
438
|
+
source_category: :gathering,
|
439
|
+
source_sub_category: :fishing
|
440
|
+
).freeze
|
441
|
+
|
442
|
+
VENOMSPINE_FISH = GenshinObject::Material.new(
|
443
|
+
kamera_key: "VenomspineFish",
|
444
|
+
name: "Venomspine Fish",
|
445
|
+
rarity: 3,
|
446
|
+
family: nil,
|
447
|
+
inventory_type: :standard_material,
|
448
|
+
source_category: :gathering,
|
449
|
+
source_sub_category: :fishing
|
450
|
+
).freeze
|
451
|
+
end
|
5
452
|
end
|
6
|
-
|
7
|
-
ABIDING_ANGELFISH = GenshinObject::Material.new(
|
8
|
-
kamera_key: "AbidingAngelfish",
|
9
|
-
name: "Abiding Angelfish",
|
10
|
-
rarity: 3,
|
11
|
-
family: nil,
|
12
|
-
inventory_type: :standard_material,
|
13
|
-
source_category: :gathering,
|
14
|
-
source_sub_category: :fishing,
|
15
|
-
).freeze
|
16
|
-
|
17
|
-
AIZEN_MEDAKA = GenshinObject::Material.new(
|
18
|
-
kamera_key: "AizenMedaka",
|
19
|
-
name: "Aizen Medaka",
|
20
|
-
rarity: 3,
|
21
|
-
family: nil,
|
22
|
-
inventory_type: :standard_material,
|
23
|
-
source_category: :gathering,
|
24
|
-
source_sub_category: :fishing,
|
25
|
-
).freeze
|
26
|
-
|
27
|
-
AKAI_MAOU = GenshinObject::Material.new(
|
28
|
-
kamera_key: "AkaiMaou",
|
29
|
-
name: "Akai Maou",
|
30
|
-
rarity: 3,
|
31
|
-
family: nil,
|
32
|
-
inventory_type: :standard_material,
|
33
|
-
source_category: :gathering,
|
34
|
-
source_sub_category: :fishing,
|
35
|
-
).freeze
|
36
|
-
|
37
|
-
BETTA = GenshinObject::Material.new(
|
38
|
-
kamera_key: "Betta",
|
39
|
-
name: "Betta",
|
40
|
-
rarity: 3,
|
41
|
-
family: nil,
|
42
|
-
inventory_type: :standard_material,
|
43
|
-
source_category: :gathering,
|
44
|
-
source_sub_category: :fishing,
|
45
|
-
).freeze
|
46
|
-
|
47
|
-
BITTER_PUFFERFISH = GenshinObject::Material.new(
|
48
|
-
kamera_key: "BitterPufferfish",
|
49
|
-
name: "Bitter Pufferfish",
|
50
|
-
rarity: 3,
|
51
|
-
family: nil,
|
52
|
-
inventory_type: :standard_material,
|
53
|
-
source_category: :gathering,
|
54
|
-
source_sub_category: :fishing,
|
55
|
-
).freeze
|
56
|
-
|
57
|
-
BLAZING_HEARTFEATHER_BASS = GenshinObject::Material.new(
|
58
|
-
kamera_key: "BlazingHeartfeatherBass",
|
59
|
-
name: "Blazing Heartfeather Bass",
|
60
|
-
rarity: 3,
|
61
|
-
family: nil,
|
62
|
-
inventory_type: :standard_material,
|
63
|
-
source_category: :gathering,
|
64
|
-
source_sub_category: :fishing,
|
65
|
-
).freeze
|
66
|
-
|
67
|
-
BROWN_SHIRAKODAI = GenshinObject::Material.new(
|
68
|
-
kamera_key: "BrownShirakodai",
|
69
|
-
name: "Brown Shirakodai",
|
70
|
-
rarity: 3,
|
71
|
-
family: nil,
|
72
|
-
inventory_type: :standard_material,
|
73
|
-
source_category: :gathering,
|
74
|
-
source_sub_category: :fishing,
|
75
|
-
).freeze
|
76
|
-
|
77
|
-
CRYSTALFISH = GenshinObject::Material.new(
|
78
|
-
kamera_key: "Crystalfish",
|
79
|
-
name: "Crystalfish",
|
80
|
-
rarity: 3,
|
81
|
-
family: nil,
|
82
|
-
inventory_type: :standard_material,
|
83
|
-
source_category: :gathering,
|
84
|
-
source_sub_category: :fishing,
|
85
|
-
).freeze
|
86
|
-
|
87
|
-
DAWNCATCHER = GenshinObject::Material.new(
|
88
|
-
kamera_key: "Dawncatcher",
|
89
|
-
name: "Dawncatcher",
|
90
|
-
rarity: 3,
|
91
|
-
family: nil,
|
92
|
-
inventory_type: :standard_material,
|
93
|
-
source_category: :gathering,
|
94
|
-
source_sub_category: :fishing,
|
95
|
-
).freeze
|
96
|
-
|
97
|
-
DIVDA_RAY = GenshinObject::Material.new(
|
98
|
-
kamera_key: "DivdaRay",
|
99
|
-
name: "Divda Ray",
|
100
|
-
rarity: 3,
|
101
|
-
family: nil,
|
102
|
-
inventory_type: :standard_material,
|
103
|
-
source_category: :gathering,
|
104
|
-
source_sub_category: :fishing,
|
105
|
-
).freeze
|
106
|
-
|
107
|
-
FAKE_FLY_BAIT = GenshinObject::Material.new(
|
108
|
-
kamera_key: "FakeFlyBait",
|
109
|
-
name: "Fake Fly Bait",
|
110
|
-
rarity: 2,
|
111
|
-
family: nil,
|
112
|
-
inventory_type: :standard_material,
|
113
|
-
source_category: :gathering,
|
114
|
-
source_sub_category: :fishing,
|
115
|
-
).freeze
|
116
|
-
|
117
|
-
FALSE_WORM_BAIT = GenshinObject::Material.new(
|
118
|
-
kamera_key: "FalseWormBait",
|
119
|
-
name: "False Worm Bait",
|
120
|
-
rarity: 2,
|
121
|
-
family: nil,
|
122
|
-
inventory_type: :standard_material,
|
123
|
-
source_category: :gathering,
|
124
|
-
source_sub_category: :fishing,
|
125
|
-
).freeze
|
126
|
-
|
127
|
-
FLASHING_MAINTENANCE_MEK_BAIT = GenshinObject::Material.new(
|
128
|
-
kamera_key: "FlashingMaintenanceMekBait",
|
129
|
-
name: "Flashing Maintenance Mek Bait",
|
130
|
-
rarity: 2,
|
131
|
-
family: nil,
|
132
|
-
inventory_type: :standard_material,
|
133
|
-
source_category: :gathering,
|
134
|
-
source_sub_category: :fishing,
|
135
|
-
).freeze
|
136
|
-
|
137
|
-
FORMALO_RAY = GenshinObject::Material.new(
|
138
|
-
kamera_key: "FormaloRay",
|
139
|
-
name: "Formalo Ray",
|
140
|
-
rarity: 3,
|
141
|
-
family: nil,
|
142
|
-
inventory_type: :standard_material,
|
143
|
-
source_category: :gathering,
|
144
|
-
source_sub_category: :fishing,
|
145
|
-
).freeze
|
146
|
-
|
147
|
-
FRUIT_PASTE_BAIT = GenshinObject::Material.new(
|
148
|
-
kamera_key: "FruitPasteBait",
|
149
|
-
name: "Fruit Paste Bait",
|
150
|
-
rarity: 2,
|
151
|
-
family: nil,
|
152
|
-
inventory_type: :standard_material,
|
153
|
-
source_category: :gathering,
|
154
|
-
source_sub_category: :fishing,
|
155
|
-
).freeze
|
156
|
-
|
157
|
-
GLAZE_MEDAKA = GenshinObject::Material.new(
|
158
|
-
kamera_key: "GlazeMedaka",
|
159
|
-
name: "Glaze Medaka",
|
160
|
-
rarity: 3,
|
161
|
-
family: nil,
|
162
|
-
inventory_type: :standard_material,
|
163
|
-
source_category: :gathering,
|
164
|
-
source_sub_category: :fishing,
|
165
|
-
).freeze
|
166
|
-
|
167
|
-
GLOWGRASS_BAIT = GenshinObject::Material.new(
|
168
|
-
kamera_key: "GlowgrassBait",
|
169
|
-
name: "Glowgrass Bait",
|
170
|
-
rarity: 2,
|
171
|
-
family: nil,
|
172
|
-
inventory_type: :standard_material,
|
173
|
-
source_category: :gathering,
|
174
|
-
source_sub_category: :fishing,
|
175
|
-
).freeze
|
176
|
-
|
177
|
-
GOLDEN_KOI = GenshinObject::Material.new(
|
178
|
-
kamera_key: "GoldenKoi",
|
179
|
-
name: "Golden Koi",
|
180
|
-
rarity: 3,
|
181
|
-
family: nil,
|
182
|
-
inventory_type: :standard_material,
|
183
|
-
source_category: :gathering,
|
184
|
-
source_sub_category: :fishing,
|
185
|
-
).freeze
|
186
|
-
|
187
|
-
HALCYON_JADE_AXE_MARLIN = GenshinObject::Material.new(
|
188
|
-
kamera_key: "HalcyonJadeAxeMarlin",
|
189
|
-
name: "Halcyon Jade Axe Marlin",
|
190
|
-
rarity: 3,
|
191
|
-
family: nil,
|
192
|
-
inventory_type: :standard_material,
|
193
|
-
source_category: :gathering,
|
194
|
-
source_sub_category: :fishing,
|
195
|
-
).freeze
|
196
|
-
|
197
|
-
LAZURITE_AXE_MARLIN = GenshinObject::Material.new(
|
198
|
-
kamera_key: "LazuriteAxeMarlin",
|
199
|
-
name: "Lazurite Axe Marlin",
|
200
|
-
rarity: 3,
|
201
|
-
family: nil,
|
202
|
-
inventory_type: :standard_material,
|
203
|
-
source_category: :gathering,
|
204
|
-
source_sub_category: :fishing,
|
205
|
-
).freeze
|
206
|
-
|
207
|
-
LUNGED_STICKLEBACK = GenshinObject::Material.new(
|
208
|
-
kamera_key: "LungedStickleback",
|
209
|
-
name: "Lunged Stickleback",
|
210
|
-
rarity: 3,
|
211
|
-
family: nil,
|
212
|
-
inventory_type: :standard_material,
|
213
|
-
source_category: :gathering,
|
214
|
-
source_sub_category: :fishing,
|
215
|
-
).freeze
|
216
|
-
|
217
|
-
MAINTENANCE_MEK_INITIAL_CONFIGURATION = GenshinObject::Material.new(
|
218
|
-
kamera_key: "MaintenanceMekInitialConfiguration",
|
219
|
-
name: "MaintenanceMekInitialConfiguration",
|
220
|
-
rarity: 3,
|
221
|
-
family: nil,
|
222
|
-
inventory_type: :standard_material,
|
223
|
-
source_category: :gathering,
|
224
|
-
source_sub_category: :fishing,
|
225
|
-
).freeze
|
226
|
-
|
227
|
-
MAINTENANCE_MEK_PLATINUM_COLLECTION = GenshinObject::Material.new(
|
228
|
-
kamera_key: "MaintenanceMekPlatinumCollection",
|
229
|
-
name: "MaintenanceMekPlatinumCollection",
|
230
|
-
rarity: 3,
|
231
|
-
family: nil,
|
232
|
-
inventory_type: :standard_material,
|
233
|
-
source_category: :gathering,
|
234
|
-
source_sub_category: :fishing,
|
235
|
-
).freeze
|
236
|
-
|
237
|
-
MAINTENANCE_MEK_SITUATION_CONTROLLER = GenshinObject::Material.new(
|
238
|
-
kamera_key: "MaintenanceMekSituationController",
|
239
|
-
name: "MaintenanceMekSituationController",
|
240
|
-
rarity: 3,
|
241
|
-
family: nil,
|
242
|
-
inventory_type: :standard_material,
|
243
|
-
source_category: :gathering,
|
244
|
-
source_sub_category: :fishing,
|
245
|
-
).freeze
|
246
|
-
|
247
|
-
MAINTENANCE_MEK_WATER_BODY_CLEANER = GenshinObject::Material.new(
|
248
|
-
kamera_key: "MaintenanceMekWaterBodyCleaner",
|
249
|
-
name: "MaintenanceMekWaterBodyCleaner",
|
250
|
-
rarity: 3,
|
251
|
-
family: nil,
|
252
|
-
inventory_type: :standard_material,
|
253
|
-
source_category: :gathering,
|
254
|
-
source_sub_category: :fishing,
|
255
|
-
).freeze
|
256
|
-
|
257
|
-
MEDAKA = GenshinObject::Material.new(
|
258
|
-
kamera_key: "Medaka",
|
259
|
-
name: "Medaka",
|
260
|
-
rarity: 3,
|
261
|
-
family: nil,
|
262
|
-
inventory_type: :standard_material,
|
263
|
-
source_category: :gathering,
|
264
|
-
source_sub_category: :fishing,
|
265
|
-
).freeze
|
266
|
-
|
267
|
-
PEACH_OF_THE_DEEP_WAVES = GenshinObject::Material.new(
|
268
|
-
kamera_key: "PeachOfTheDeepWaves",
|
269
|
-
name: "Peach of the Deep Waves",
|
270
|
-
rarity: 3,
|
271
|
-
family: nil,
|
272
|
-
inventory_type: :standard_material,
|
273
|
-
source_category: :gathering,
|
274
|
-
source_sub_category: :fishing,
|
275
|
-
).freeze
|
276
|
-
|
277
|
-
PUFFERFISH = GenshinObject::Material.new(
|
278
|
-
kamera_key: "Pufferfish",
|
279
|
-
name: "Pufferfish",
|
280
|
-
rarity: 3,
|
281
|
-
family: nil,
|
282
|
-
inventory_type: :standard_material,
|
283
|
-
source_category: :gathering,
|
284
|
-
source_sub_category: :fishing,
|
285
|
-
).freeze
|
286
|
-
|
287
|
-
PURPLE_SHIRAKODAI = GenshinObject::Material.new(
|
288
|
-
kamera_key: "PurpleShirakodai",
|
289
|
-
name: "Purple Shirakodai",
|
290
|
-
rarity: 3,
|
291
|
-
family: nil,
|
292
|
-
inventory_type: :standard_material,
|
293
|
-
source_category: :gathering,
|
294
|
-
source_sub_category: :fishing,
|
295
|
-
).freeze
|
296
|
-
|
297
|
-
RAIMEI_ANGELFISH = GenshinObject::Material.new(
|
298
|
-
kamera_key: "RaimeiAngelfish",
|
299
|
-
name: "Raimei Angelfish",
|
300
|
-
rarity: 3,
|
301
|
-
family: nil,
|
302
|
-
inventory_type: :standard_material,
|
303
|
-
source_category: :gathering,
|
304
|
-
source_sub_category: :fishing,
|
305
|
-
).freeze
|
306
|
-
|
307
|
-
RED_DYE = GenshinObject::Material.new(
|
308
|
-
kamera_key: "RedDye",
|
309
|
-
name: "Red Dye",
|
310
|
-
rarity: 2,
|
311
|
-
family: nil,
|
312
|
-
inventory_type: :standard_material,
|
313
|
-
source_category: :gathering,
|
314
|
-
source_sub_category: :fishing,
|
315
|
-
).freeze
|
316
|
-
|
317
|
-
REDROT_BAIT = GenshinObject::Material.new(
|
318
|
-
kamera_key: "RedrotBait",
|
319
|
-
name: "Redrot Bait",
|
320
|
-
rarity: 2,
|
321
|
-
family: nil,
|
322
|
-
inventory_type: :standard_material,
|
323
|
-
source_category: :gathering,
|
324
|
-
source_sub_category: :fishing,
|
325
|
-
).freeze
|
326
|
-
|
327
|
-
RIPPLING_HEARTFEATHER_BASS = GenshinObject::Material.new(
|
328
|
-
kamera_key: "RipplingHeartfeatherBass",
|
329
|
-
name: "Rippling Heartfeather Bass",
|
330
|
-
rarity: 3,
|
331
|
-
family: nil,
|
332
|
-
inventory_type: :standard_material,
|
333
|
-
source_category: :gathering,
|
334
|
-
source_sub_category: :fishing,
|
335
|
-
).freeze
|
336
|
-
|
337
|
-
RUSTY_KOI = GenshinObject::Material.new(
|
338
|
-
kamera_key: "RustyKoi",
|
339
|
-
name: "Rusty Koi",
|
340
|
-
rarity: 3,
|
341
|
-
family: nil,
|
342
|
-
inventory_type: :standard_material,
|
343
|
-
source_category: :gathering,
|
344
|
-
source_sub_category: :fishing,
|
345
|
-
).freeze
|
346
|
-
|
347
|
-
SANDSTORM_ANGLER = GenshinObject::Material.new(
|
348
|
-
kamera_key: "SandstormAngler",
|
349
|
-
name: "Sandstorm Angler",
|
350
|
-
rarity: 3,
|
351
|
-
family: nil,
|
352
|
-
inventory_type: :standard_material,
|
353
|
-
source_category: :gathering,
|
354
|
-
source_sub_category: :fishing,
|
355
|
-
).freeze
|
356
|
-
|
357
|
-
SNOWSTRIDER = GenshinObject::Material.new(
|
358
|
-
kamera_key: "Snowstrider",
|
359
|
-
name: "Snowstrider",
|
360
|
-
rarity: 3,
|
361
|
-
family: nil,
|
362
|
-
inventory_type: :standard_material,
|
363
|
-
source_category: :gathering,
|
364
|
-
source_sub_category: :fishing,
|
365
|
-
).freeze
|
366
|
-
|
367
|
-
SOUR_BAIT = GenshinObject::Material.new(
|
368
|
-
kamera_key: "SourBait",
|
369
|
-
name: "Sour Bait",
|
370
|
-
rarity: 2,
|
371
|
-
family: nil,
|
372
|
-
inventory_type: :standard_material,
|
373
|
-
source_category: :gathering,
|
374
|
-
source_sub_category: :fishing,
|
375
|
-
).freeze
|
376
|
-
|
377
|
-
STREAMING_AXE_MARLIN = GenshinObject::Material.new(
|
378
|
-
kamera_key: "StreamingAxeMarlin",
|
379
|
-
name: "Streaming Axe Marlin",
|
380
|
-
rarity: 3,
|
381
|
-
family: nil,
|
382
|
-
inventory_type: :standard_material,
|
383
|
-
source_category: :gathering,
|
384
|
-
source_sub_category: :fishing,
|
385
|
-
).freeze
|
386
|
-
|
387
|
-
SUGARDEW_BAIT = GenshinObject::Material.new(
|
388
|
-
kamera_key: "SugardewBait",
|
389
|
-
name: "Sugardew Bait",
|
390
|
-
rarity: 2,
|
391
|
-
family: nil,
|
392
|
-
inventory_type: :standard_material,
|
393
|
-
source_category: :gathering,
|
394
|
-
source_sub_category: :fishing,
|
395
|
-
).freeze
|
396
|
-
|
397
|
-
SUNSET_CLOUD_ANGLER = GenshinObject::Material.new(
|
398
|
-
kamera_key: "SunsetCloudAngler",
|
399
|
-
name: "Sunset Cloud Angler",
|
400
|
-
rarity: 3,
|
401
|
-
family: nil,
|
402
|
-
inventory_type: :standard_material,
|
403
|
-
source_category: :gathering,
|
404
|
-
source_sub_category: :fishing,
|
405
|
-
).freeze
|
406
|
-
|
407
|
-
SWEET_FLOWER_MEDAKA = GenshinObject::Material.new(
|
408
|
-
kamera_key: "SweetFlowerMedaka",
|
409
|
-
name: "Sweet Flower Medaka",
|
410
|
-
rarity: 3,
|
411
|
-
family: nil,
|
412
|
-
inventory_type: :standard_material,
|
413
|
-
source_category: :gathering,
|
414
|
-
source_sub_category: :fishing,
|
415
|
-
).freeze
|
416
|
-
|
417
|
-
TEA_COLORED_SHIRAKODAI = GenshinObject::Material.new(
|
418
|
-
kamera_key: "TeaColoredShirakodai",
|
419
|
-
name: "Tea Colored Shirakodai",
|
420
|
-
rarity: 3,
|
421
|
-
family: nil,
|
422
|
-
inventory_type: :standard_material,
|
423
|
-
source_category: :gathering,
|
424
|
-
source_sub_category: :fishing,
|
425
|
-
).freeze
|
426
|
-
|
427
|
-
TRUE_FRUIT_ANGLER = GenshinObject::Material.new(
|
428
|
-
kamera_key: "TrueFruitAngler",
|
429
|
-
name: "True Fruit Angler",
|
430
|
-
rarity: 3,
|
431
|
-
family: nil,
|
432
|
-
inventory_type: :standard_material,
|
433
|
-
source_category: :gathering,
|
434
|
-
source_sub_category: :fishing,
|
435
|
-
).freeze
|
436
|
-
|
437
|
-
VENOMSPINE_FISH = GenshinObject::Material.new(
|
438
|
-
kamera_key: "VenomspineFish",
|
439
|
-
name: "Venomspine Fish",
|
440
|
-
rarity: 3,
|
441
|
-
family: nil,
|
442
|
-
inventory_type: :standard_material,
|
443
|
-
source_category: :gathering,
|
444
|
-
source_sub_category: :fishing,
|
445
|
-
).freeze
|
446
453
|
end
|
447
|
-
end
|
454
|
+
end
|