texplay 0.4.3 → 0.4.4.pre
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/CHANGELOG +225 -222
- data/README.markdown +48 -48
- data/Rakefile +16 -16
- data/examples/common.rb +18 -18
- data/examples/example_alpha_blend.rb +29 -29
- data/examples/example_bezier.rb +41 -41
- data/examples/example_blank.rb +37 -37
- data/examples/example_cache.rb +21 -21
- data/examples/example_color_control.rb +69 -69
- data/examples/example_color_transform.rb +62 -62
- data/examples/example_color_transform_circle.rb +34 -34
- data/examples/example_darken.rb +24 -24
- data/examples/example_dup.rb +73 -73
- data/examples/example_each.rb +39 -39
- data/examples/example_effect.rb +34 -34
- data/examples/example_fill.rb +43 -43
- data/examples/example_fill_old.rb +48 -48
- data/examples/example_fluent.rb +29 -29
- data/examples/example_font.rb +31 -31
- data/examples/example_hash_arguments.rb +46 -46
- data/examples/example_ippa.rb +23 -23
- data/examples/example_light.rb +75 -75
- data/examples/example_light_multiply.rb +18 -18
- data/examples/example_lsystem.rb +61 -61
- data/examples/example_melt.rb +25 -25
- data/examples/example_meyet.rb +62 -62
- data/examples/example_polyline.rb +42 -42
- data/examples/example_scale.rb +27 -27
- data/examples/example_select.rb +36 -36
- data/examples/example_select2.rb +25 -25
- data/examples/example_simple.rb +46 -46
- data/examples/example_splice.rb +26 -26
- data/examples/example_sync.rb +59 -59
- data/examples/example_tiles.rb +41 -41
- data/examples/example_trace.rb +22 -22
- data/examples/example_transparent.rb +28 -28
- data/examples/example_transparent2.rb +24 -24
- data/examples/example_transparent3.rb +20 -20
- data/examples/example_turtle.rb +39 -39
- data/examples/example_weird.rb +22 -22
- data/examples/example_window_render_to_image.rb +41 -41
- data/examples/example_window_to_blob.rb +35 -35
- data/examples/media/maria.png +0 -0
- data/examples/media/rose.bmp +0 -0
- data/ext/texplay/actions.c +1011 -1006
- data/ext/texplay/actions.h +60 -60
- data/ext/texplay/bindings.c +1130 -1125
- data/ext/texplay/bindings.h +46 -46
- data/ext/texplay/cache.c +123 -118
- data/ext/texplay/cache.h +24 -24
- data/ext/texplay/compat.h +21 -27
- data/ext/texplay/extconf.rb +38 -38
- data/ext/texplay/graphics_utils.c +1318 -1313
- data/ext/texplay/graphics_utils.h +22 -22
- data/ext/texplay/texplay.c +206 -201
- data/ext/texplay/texplay.h +153 -153
- data/ext/texplay/utils.c +896 -891
- data/ext/texplay/utils.h +153 -153
- data/lib/texplay-contrib.rb +147 -147
- data/lib/texplay.rb +347 -347
- data/lib/texplay/alone.rb +20 -20
- data/lib/texplay/c_function_docs.rb +178 -178
- data/lib/texplay/live.rb +84 -84
- data/lib/texplay/version.rb +3 -3
- data/live/live.rb +85 -85
- data/test/image_spec.rb +45 -45
- data/test/texplay_spec.rb +144 -144
- metadata +42 -52
- data/lib/texplay/1.8/texplay.so +0 -0
- data/lib/texplay/1.9/texplay.so +0 -0
@@ -1,42 +1,42 @@
|
|
1
|
-
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
-
require 'common'
|
3
|
-
|
4
|
-
|
5
|
-
class W < Gosu::Window
|
6
|
-
def initialize
|
7
|
-
super(500, 500, false, 20)
|
8
|
-
@img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
|
9
|
-
|
10
|
-
# put a border on the image
|
11
|
-
@img.rect 0,0, @img.width - 1, @img.height - 1
|
12
|
-
|
13
|
-
points = []
|
14
|
-
|
15
|
-
# NOTE: TexPlay also accepts points. a 'point' is any object that responds to 'x' or 'y'
|
16
|
-
10.times {
|
17
|
-
p = TexPlay::TPPoint.new
|
18
|
-
p.x = @img.width * rand
|
19
|
-
p.y = @img.height * rand
|
20
|
-
|
21
|
-
points << p
|
22
|
-
}
|
23
|
-
|
24
|
-
|
25
|
-
# what if we want to turn a polyline into a polygon?
|
26
|
-
@img.polyline points, :closed => true, :color => :blue
|
27
|
-
@img.polyline points, :color => :red
|
28
|
-
end
|
29
|
-
|
30
|
-
def draw
|
31
|
-
|
32
|
-
# NOTE: (when viewing) the blue line is the extra line added to close the polygon,
|
33
|
-
# red lines are original polyline
|
34
|
-
@img.draw 0, 0,1
|
35
|
-
end
|
36
|
-
|
37
|
-
end
|
38
|
-
|
39
|
-
|
40
|
-
w = W.new
|
41
|
-
w.show
|
42
|
-
|
1
|
+
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
+
require 'common'
|
3
|
+
|
4
|
+
|
5
|
+
class W < Gosu::Window
|
6
|
+
def initialize
|
7
|
+
super(500, 500, false, 20)
|
8
|
+
@img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
|
9
|
+
|
10
|
+
# put a border on the image
|
11
|
+
@img.rect 0,0, @img.width - 1, @img.height - 1
|
12
|
+
|
13
|
+
points = []
|
14
|
+
|
15
|
+
# NOTE: TexPlay also accepts points. a 'point' is any object that responds to 'x' or 'y'
|
16
|
+
10.times {
|
17
|
+
p = TexPlay::TPPoint.new
|
18
|
+
p.x = @img.width * rand
|
19
|
+
p.y = @img.height * rand
|
20
|
+
|
21
|
+
points << p
|
22
|
+
}
|
23
|
+
|
24
|
+
|
25
|
+
# what if we want to turn a polyline into a polygon?
|
26
|
+
@img.polyline points, :closed => true, :color => :blue
|
27
|
+
@img.polyline points, :color => :red
|
28
|
+
end
|
29
|
+
|
30
|
+
def draw
|
31
|
+
|
32
|
+
# NOTE: (when viewing) the blue line is the extra line added to close the polygon,
|
33
|
+
# red lines are original polyline
|
34
|
+
@img.draw 0, 0,1
|
35
|
+
end
|
36
|
+
|
37
|
+
end
|
38
|
+
|
39
|
+
|
40
|
+
w = W.new
|
41
|
+
w.show
|
42
|
+
|
data/examples/example_scale.rb
CHANGED
@@ -1,27 +1,27 @@
|
|
1
|
-
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
-
require 'common'
|
3
|
-
|
4
|
-
|
5
|
-
class W < Gosu::Window
|
6
|
-
def initialize
|
7
|
-
super(500, 500, false, 20)
|
8
|
-
@img = Gosu::Image.new(self, "#{Common::MEDIA}/logo.png")
|
9
|
-
@img2 = TexPlay::create_blank_image(self, 500, 500)
|
10
|
-
|
11
|
-
@img2.splice_and_scale @img, 0, 50, :factor => 2
|
12
|
-
@img2.splice @img, 0, 200
|
13
|
-
end
|
14
|
-
|
15
|
-
def draw
|
16
|
-
x = @img.width * rand
|
17
|
-
y = @img.height * rand
|
18
|
-
|
19
|
-
@img2.draw 100, 100,1
|
20
|
-
end
|
21
|
-
|
22
|
-
end
|
23
|
-
|
24
|
-
|
25
|
-
w = W.new
|
26
|
-
w.show
|
27
|
-
|
1
|
+
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
+
require 'common'
|
3
|
+
|
4
|
+
|
5
|
+
class W < Gosu::Window
|
6
|
+
def initialize
|
7
|
+
super(500, 500, false, 20)
|
8
|
+
@img = Gosu::Image.new(self, "#{Common::MEDIA}/logo.png")
|
9
|
+
@img2 = TexPlay::create_blank_image(self, 500, 500)
|
10
|
+
|
11
|
+
@img2.splice_and_scale @img, 0, 50, :factor => 2
|
12
|
+
@img2.splice @img, 0, 200
|
13
|
+
end
|
14
|
+
|
15
|
+
def draw
|
16
|
+
x = @img.width * rand
|
17
|
+
y = @img.height * rand
|
18
|
+
|
19
|
+
@img2.draw 100, 100,1
|
20
|
+
end
|
21
|
+
|
22
|
+
end
|
23
|
+
|
24
|
+
|
25
|
+
w = W.new
|
26
|
+
w.show
|
27
|
+
|
data/examples/example_select.rb
CHANGED
@@ -1,36 +1,36 @@
|
|
1
|
-
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
-
require 'common'
|
3
|
-
|
4
|
-
|
5
|
-
class W < Gosu::Window
|
6
|
-
def initialize
|
7
|
-
super(500, 500, false, 20)
|
8
|
-
|
9
|
-
# draw a filled rect with left region blue, and right region red
|
10
|
-
# at top and yellow at bottom
|
11
|
-
@img = TexPlay.create_image(self, 500, 500, :color => Gosu::Color::BLUE)
|
12
|
-
@img.rect 250,0, 500, 500, :color => :red, :fill => true
|
13
|
-
@img.rect 250, 250, 500, 500, :color => :yellow, :fill => true
|
14
|
-
|
15
|
-
# base rect is green on left and purple on right
|
16
|
-
@base = TexPlay.create_image(self, 500, 500, :color => :green)
|
17
|
-
@base.rect 250,0, 500, 500, :color => :purple, :fill => true
|
18
|
-
|
19
|
-
# splice @img into @base, and select the yellow part of @img to
|
20
|
-
# go into the purple part of @base
|
21
|
-
# a combination of source_select
|
22
|
-
# and dest_select - filtering both source and destination pixels
|
23
|
-
@base.splice @img, 0, 0, :dest_select => :purple, :source_select => :yellow
|
24
|
-
|
25
|
-
end
|
26
|
-
|
27
|
-
def draw
|
28
|
-
@base.draw 0, 0,1
|
29
|
-
end
|
30
|
-
|
31
|
-
end
|
32
|
-
|
33
|
-
|
34
|
-
w = W.new
|
35
|
-
w.show
|
36
|
-
|
1
|
+
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
+
require 'common'
|
3
|
+
|
4
|
+
|
5
|
+
class W < Gosu::Window
|
6
|
+
def initialize
|
7
|
+
super(500, 500, false, 20)
|
8
|
+
|
9
|
+
# draw a filled rect with left region blue, and right region red
|
10
|
+
# at top and yellow at bottom
|
11
|
+
@img = TexPlay.create_image(self, 500, 500, :color => Gosu::Color::BLUE)
|
12
|
+
@img.rect 250,0, 500, 500, :color => :red, :fill => true
|
13
|
+
@img.rect 250, 250, 500, 500, :color => :yellow, :fill => true
|
14
|
+
|
15
|
+
# base rect is green on left and purple on right
|
16
|
+
@base = TexPlay.create_image(self, 500, 500, :color => :green)
|
17
|
+
@base.rect 250,0, 500, 500, :color => :purple, :fill => true
|
18
|
+
|
19
|
+
# splice @img into @base, and select the yellow part of @img to
|
20
|
+
# go into the purple part of @base
|
21
|
+
# a combination of source_select
|
22
|
+
# and dest_select - filtering both source and destination pixels
|
23
|
+
@base.splice @img, 0, 0, :dest_select => :purple, :source_select => :yellow
|
24
|
+
|
25
|
+
end
|
26
|
+
|
27
|
+
def draw
|
28
|
+
@base.draw 0, 0,1
|
29
|
+
end
|
30
|
+
|
31
|
+
end
|
32
|
+
|
33
|
+
|
34
|
+
w = W.new
|
35
|
+
w.show
|
36
|
+
|
data/examples/example_select2.rb
CHANGED
@@ -1,25 +1,25 @@
|
|
1
|
-
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
-
require 'common'
|
3
|
-
require 'benchmark'
|
4
|
-
|
5
|
-
|
6
|
-
class W < Gosu::Window
|
7
|
-
def initialize
|
8
|
-
super(500, 500, false, 20)
|
9
|
-
@img = Gosu::Image.new(self, "#{Common::MEDIA}/sunset.png")
|
10
|
-
@maria = Gosu::Image.new(self, "#{Common::MEDIA}/maria.png")
|
11
|
-
@img.rect 0,0, @img.width - 1, @img.height - 1
|
12
|
-
@img.splice @maria, 0, 0, :tolerance => 0.70, :source_select => [:brown,:yellow], :crop => [200, 50, 500, 800]
|
13
|
-
|
14
|
-
end
|
15
|
-
|
16
|
-
def draw
|
17
|
-
@img.draw 0, 0,1
|
18
|
-
end
|
19
|
-
|
20
|
-
end
|
21
|
-
|
22
|
-
|
23
|
-
w = W.new
|
24
|
-
w.show
|
25
|
-
|
1
|
+
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
+
require 'common'
|
3
|
+
require 'benchmark'
|
4
|
+
|
5
|
+
|
6
|
+
class W < Gosu::Window
|
7
|
+
def initialize
|
8
|
+
super(500, 500, false, 20)
|
9
|
+
@img = Gosu::Image.new(self, "#{Common::MEDIA}/sunset.png")
|
10
|
+
@maria = Gosu::Image.new(self, "#{Common::MEDIA}/maria.png")
|
11
|
+
@img.rect 0,0, @img.width - 1, @img.height - 1
|
12
|
+
@img.splice @maria, 0, 0, :tolerance => 0.70, :source_select => [:brown,:yellow], :crop => [200, 50, 500, 800]
|
13
|
+
|
14
|
+
end
|
15
|
+
|
16
|
+
def draw
|
17
|
+
@img.draw 0, 0,1
|
18
|
+
end
|
19
|
+
|
20
|
+
end
|
21
|
+
|
22
|
+
|
23
|
+
w = W.new
|
24
|
+
w.show
|
25
|
+
|
data/examples/example_simple.rb
CHANGED
@@ -1,46 +1,46 @@
|
|
1
|
-
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
-
require 'common'
|
3
|
-
|
4
|
-
|
5
|
-
class W < Gosu::Window
|
6
|
-
def initialize
|
7
|
-
super(500, 500, false, 20)
|
8
|
-
@img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
|
9
|
-
@gosu = Gosu::Image.new(self, "#{Common::MEDIA}/gosu.png")
|
10
|
-
|
11
|
-
# put a border on the image
|
12
|
-
@img.rect 0,0, @img.width - 1, @img.height - 1, :color => 0xffff00ff, :fill => true
|
13
|
-
|
14
|
-
# perform some e drawing actions
|
15
|
-
@img.line 0,0, @img.width - 1, @img.height - 1, :color => Gosu::Color::AQUA
|
16
|
-
@img.circle 400, 100, 40, :fill => true, :color => [rand, rand, rand, 1]
|
17
|
-
@img.rect 200, 300, 300, 400, :fill => true, :color => :red, :source_ignore => [:green],
|
18
|
-
:color_control => proc {
|
19
|
-
rand(2) == 1 ? :red : :blue
|
20
|
-
}
|
21
|
-
|
22
|
-
@img.ngon 400,300,50, 5, :start_angle => 90
|
23
|
-
@img.ngon 300,300,50, 5, :start_angle => 45
|
24
|
-
|
25
|
-
# NOTE: chroma_key means NOT to splice in that color (pixels with that color are skipped)
|
26
|
-
# (chroma_key_not does the opposite, it skips pixels that do NOT have that color)
|
27
|
-
@img.splice @gosu, 210, 330,
|
28
|
-
:dest_select => [:blue], :source_ignore => [:alpha, :green]
|
29
|
-
|
30
|
-
@img.line 200, 300, 300, 400, :thickness => 5,
|
31
|
-
:dest_select => :blue, :dest_ignore => :red
|
32
|
-
|
33
|
-
puts (@img.get_pixel 2000, 310).inspect
|
34
|
-
puts @img.get_pixel 2000, 310, :color_mode => :gosu
|
35
|
-
end
|
36
|
-
|
37
|
-
def draw
|
38
|
-
@img.draw 100, 50,1
|
39
|
-
end
|
40
|
-
|
41
|
-
end
|
42
|
-
|
43
|
-
|
44
|
-
w = W.new
|
45
|
-
w.show
|
46
|
-
|
1
|
+
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
+
require 'common'
|
3
|
+
|
4
|
+
|
5
|
+
class W < Gosu::Window
|
6
|
+
def initialize
|
7
|
+
super(500, 500, false, 20)
|
8
|
+
@img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
|
9
|
+
@gosu = Gosu::Image.new(self, "#{Common::MEDIA}/gosu.png")
|
10
|
+
|
11
|
+
# put a border on the image
|
12
|
+
@img.rect 0,0, @img.width - 1, @img.height - 1, :color => 0xffff00ff, :fill => true
|
13
|
+
|
14
|
+
# perform some e drawing actions
|
15
|
+
@img.line 0,0, @img.width - 1, @img.height - 1, :color => Gosu::Color::AQUA
|
16
|
+
@img.circle 400, 100, 40, :fill => true, :color => [rand, rand, rand, 1]
|
17
|
+
@img.rect 200, 300, 300, 400, :fill => true, :color => :red, :source_ignore => [:green],
|
18
|
+
:color_control => proc {
|
19
|
+
rand(2) == 1 ? :red : :blue
|
20
|
+
}
|
21
|
+
|
22
|
+
@img.ngon 400,300,50, 5, :start_angle => 90
|
23
|
+
@img.ngon 300,300,50, 5, :start_angle => 45
|
24
|
+
|
25
|
+
# NOTE: chroma_key means NOT to splice in that color (pixels with that color are skipped)
|
26
|
+
# (chroma_key_not does the opposite, it skips pixels that do NOT have that color)
|
27
|
+
@img.splice @gosu, 210, 330,
|
28
|
+
:dest_select => [:blue], :source_ignore => [:alpha, :green]
|
29
|
+
|
30
|
+
@img.line 200, 300, 300, 400, :thickness => 5,
|
31
|
+
:dest_select => :blue, :dest_ignore => :red
|
32
|
+
|
33
|
+
puts (@img.get_pixel 2000, 310).inspect
|
34
|
+
puts @img.get_pixel 2000, 310, :color_mode => :gosu
|
35
|
+
end
|
36
|
+
|
37
|
+
def draw
|
38
|
+
@img.draw 100, 50,1
|
39
|
+
end
|
40
|
+
|
41
|
+
end
|
42
|
+
|
43
|
+
|
44
|
+
w = W.new
|
45
|
+
w.show
|
46
|
+
|
data/examples/example_splice.rb
CHANGED
@@ -1,26 +1,26 @@
|
|
1
|
-
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
-
require 'common'
|
3
|
-
|
4
|
-
|
5
|
-
class W < Gosu::Window
|
6
|
-
def initialize
|
7
|
-
super(500, 500, false, 20)
|
8
|
-
@img = Gosu::Image.new(self, "#{Common::MEDIA}/texplay.png")
|
9
|
-
@gosu = Gosu::Image.new(self, "#{Common::MEDIA}/gosu.png")
|
10
|
-
|
11
|
-
@img.splice @gosu, 140,20, :alpha_blend => true, :mode => :default
|
12
|
-
@img.rect 140,20, 160, 180, :color => [1,1,1,0.5], :alpha_blend => true, :fill => true
|
13
|
-
|
14
|
-
@img.splice @gosu, 50,20, :chroma_key => :alpha
|
15
|
-
end
|
16
|
-
|
17
|
-
def draw
|
18
|
-
@img.draw 100, 50,1
|
19
|
-
end
|
20
|
-
|
21
|
-
end
|
22
|
-
|
23
|
-
|
24
|
-
w = W.new
|
25
|
-
w.show
|
26
|
-
|
1
|
+
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
+
require 'common'
|
3
|
+
|
4
|
+
|
5
|
+
class W < Gosu::Window
|
6
|
+
def initialize
|
7
|
+
super(500, 500, false, 20)
|
8
|
+
@img = Gosu::Image.new(self, "#{Common::MEDIA}/texplay.png")
|
9
|
+
@gosu = Gosu::Image.new(self, "#{Common::MEDIA}/gosu.png")
|
10
|
+
|
11
|
+
@img.splice @gosu, 140,20, :alpha_blend => true, :mode => :default
|
12
|
+
@img.rect 140,20, 160, 180, :color => [1,1,1,0.5], :alpha_blend => true, :fill => true
|
13
|
+
|
14
|
+
@img.splice @gosu, 50,20, :chroma_key => :alpha
|
15
|
+
end
|
16
|
+
|
17
|
+
def draw
|
18
|
+
@img.draw 100, 50,1
|
19
|
+
end
|
20
|
+
|
21
|
+
end
|
22
|
+
|
23
|
+
|
24
|
+
w = W.new
|
25
|
+
w.show
|
26
|
+
|
data/examples/example_sync.rb
CHANGED
@@ -1,59 +1,59 @@
|
|
1
|
-
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
-
require 'common'
|
3
|
-
|
4
|
-
|
5
|
-
class W < Gosu::Window
|
6
|
-
def initialize
|
7
|
-
super(500, 500, false, 20)
|
8
|
-
@img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
|
9
|
-
|
10
|
-
# sets the 'global' color for all actions in this image
|
11
|
-
@img.color :red
|
12
|
-
|
13
|
-
# let's draw the circle without syncing it to gl
|
14
|
-
@img.circle 100, 100, 50, :fill => true, :sync_mode => :no_sync
|
15
|
-
|
16
|
-
# now let's sync half of it to gl
|
17
|
-
@img.force_sync [100, 50, 150, 150]
|
18
|
-
|
19
|
-
# let's draw some lazy shapes
|
20
|
-
@img.set_options :sync_mode => :lazy_sync
|
21
|
-
|
22
|
-
@img.ngon 200, 300, 40, 5, :color => :red
|
23
|
-
@img.ngon 280, 300, 40, 6, :color => :green
|
24
|
-
@img.ngon 360, 300, 40, 7, :color => :blue
|
25
|
-
|
26
|
-
# now let's sync the lazy shapes to gl
|
27
|
-
@img.paint
|
28
|
-
|
29
|
-
# NOTE: the lazy drawing (above) is identical to using the following paint block
|
30
|
-
# @img.paint {
|
31
|
-
# ngon 200, 300, 50, 5
|
32
|
-
# ...etc
|
33
|
-
# }
|
34
|
-
|
35
|
-
# end lazy drawing mode
|
36
|
-
@img.delete_options
|
37
|
-
|
38
|
-
# the default sync mode is eager_sync
|
39
|
-
# in this mode actions are drawn and sync'd immediately
|
40
|
-
# NOTE: TexPlay only syncs the part of the image that changed to gl
|
41
|
-
@img.ngon 440, 300, 40, 8, :color => :tyrian
|
42
|
-
|
43
|
-
# paint blocks can also accept a sync_mode parameter
|
44
|
-
# NOTE: the line below will not be visible until you
|
45
|
-
# explictly sync it to gl; probably using @img.force_sync
|
46
|
-
@img.paint(:sync_mode => :no_sync) {
|
47
|
-
line 0, 0, @img.width, @img.height
|
48
|
-
}
|
49
|
-
end
|
50
|
-
|
51
|
-
def draw
|
52
|
-
|
53
|
-
@img.draw 0, 0,1
|
54
|
-
end
|
55
|
-
end
|
56
|
-
|
57
|
-
w = W.new
|
58
|
-
w.show
|
59
|
-
|
1
|
+
$LOAD_PATH.unshift File.dirname(File.expand_path(__FILE__))
|
2
|
+
require 'common'
|
3
|
+
|
4
|
+
|
5
|
+
class W < Gosu::Window
|
6
|
+
def initialize
|
7
|
+
super(500, 500, false, 20)
|
8
|
+
@img = Gosu::Image.new(self, "#{Common::MEDIA}/empty2.png")
|
9
|
+
|
10
|
+
# sets the 'global' color for all actions in this image
|
11
|
+
@img.color :red
|
12
|
+
|
13
|
+
# let's draw the circle without syncing it to gl
|
14
|
+
@img.circle 100, 100, 50, :fill => true, :sync_mode => :no_sync
|
15
|
+
|
16
|
+
# now let's sync half of it to gl
|
17
|
+
@img.force_sync [100, 50, 150, 150]
|
18
|
+
|
19
|
+
# let's draw some lazy shapes
|
20
|
+
@img.set_options :sync_mode => :lazy_sync
|
21
|
+
|
22
|
+
@img.ngon 200, 300, 40, 5, :color => :red
|
23
|
+
@img.ngon 280, 300, 40, 6, :color => :green
|
24
|
+
@img.ngon 360, 300, 40, 7, :color => :blue
|
25
|
+
|
26
|
+
# now let's sync the lazy shapes to gl
|
27
|
+
@img.paint
|
28
|
+
|
29
|
+
# NOTE: the lazy drawing (above) is identical to using the following paint block
|
30
|
+
# @img.paint {
|
31
|
+
# ngon 200, 300, 50, 5
|
32
|
+
# ...etc
|
33
|
+
# }
|
34
|
+
|
35
|
+
# end lazy drawing mode
|
36
|
+
@img.delete_options
|
37
|
+
|
38
|
+
# the default sync mode is eager_sync
|
39
|
+
# in this mode actions are drawn and sync'd immediately
|
40
|
+
# NOTE: TexPlay only syncs the part of the image that changed to gl
|
41
|
+
@img.ngon 440, 300, 40, 8, :color => :tyrian
|
42
|
+
|
43
|
+
# paint blocks can also accept a sync_mode parameter
|
44
|
+
# NOTE: the line below will not be visible until you
|
45
|
+
# explictly sync it to gl; probably using @img.force_sync
|
46
|
+
@img.paint(:sync_mode => :no_sync) {
|
47
|
+
line 0, 0, @img.width, @img.height
|
48
|
+
}
|
49
|
+
end
|
50
|
+
|
51
|
+
def draw
|
52
|
+
|
53
|
+
@img.draw 0, 0,1
|
54
|
+
end
|
55
|
+
end
|
56
|
+
|
57
|
+
w = W.new
|
58
|
+
w.show
|
59
|
+
|