steam-condenser 1.2.0 → 1.2.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (371) hide show
  1. data/Gemfile.lock +7 -7
  2. data/README.md +9 -2
  3. data/doc/A2M_GET_SERVERS_BATCH2_Packet.html +426 -0
  4. data/doc/A2S_INFO_Packet.html +260 -0
  5. data/doc/A2S_PLAYER_Packet.html +295 -0
  6. data/doc/A2S_RULES_Packet.html +296 -0
  7. data/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +261 -0
  8. data/doc/AbstractL4DStats.html +978 -0
  9. data/doc/AbstractL4DWeapon.html +734 -0
  10. data/doc/Achievement.html +660 -0
  11. data/doc/AlienSwarmMission.html +1557 -0
  12. data/doc/AlienSwarmStats.html +965 -0
  13. data/doc/AlienSwarmWeapon.html +640 -0
  14. data/doc/AppNews.html +1442 -0
  15. data/doc/C2M_CHECKMD5_Packet.html +341 -0
  16. data/doc/CSSMap.html +806 -0
  17. data/doc/CSSStats.html +825 -0
  18. data/doc/CSSWeapon.html +889 -0
  19. data/doc/Cacheable.html +913 -0
  20. data/doc/Cacheable/ClassMethods.html +696 -0
  21. data/doc/DefenseGridStats.html +2559 -0
  22. data/doc/DoDSClass.html +1264 -0
  23. data/doc/DoDSStats.html +486 -0
  24. data/doc/DoDSWeapon.html +806 -0
  25. data/doc/Dota2BetaInventory.html +339 -0
  26. data/doc/Dota2Inventory.html +339 -0
  27. data/doc/Dota2Item.html +388 -0
  28. data/doc/Dota2Stats.html +366 -0
  29. data/doc/GameAchievement.html +1257 -0
  30. data/doc/GameClass.html +321 -0
  31. data/doc/GameInventory.html +1363 -0
  32. data/doc/GameItem.html +1339 -0
  33. data/doc/GameLeaderboard.html +1609 -0
  34. data/doc/GameLeaderboardEntry.html +629 -0
  35. data/doc/GameSchema.html +568 -0
  36. data/doc/GameServer.html +2405 -0
  37. data/doc/GameStats.html +1461 -0
  38. data/doc/GameWeapon.html +590 -0
  39. data/doc/GoldSrcServer.html +740 -0
  40. data/doc/GoldSrcSocket.html +850 -0
  41. data/doc/ItemSchema.html +780 -0
  42. data/doc/L4D2Map.html +739 -0
  43. data/doc/L4D2Stats.html +930 -0
  44. data/doc/L4D2Weapon.html +486 -0
  45. data/doc/L4DExplosive.html +374 -0
  46. data/doc/L4DMap.html +776 -0
  47. data/doc/L4DStats.html +530 -0
  48. data/doc/L4DWeapon.html +296 -0
  49. data/doc/M2A_SERVER_BATCH_Packet.html +430 -0
  50. data/doc/M2C_ISVALIDMD5_Packet.html +383 -0
  51. data/doc/M2S_REQUESTRESTART_Packet.html +382 -0
  52. data/doc/MasterServer.html +1070 -0
  53. data/doc/MasterServerSocket.html +293 -0
  54. data/doc/Module.html +194 -0
  55. data/doc/PacketFormatError.html +257 -0
  56. data/doc/Portal2Inventory.html +339 -0
  57. data/doc/Portal2Item.html +499 -0
  58. data/doc/Portal2Stats.html +368 -0
  59. data/doc/RCONAuthRequest.html +318 -0
  60. data/doc/RCONAuthResponse.html +305 -0
  61. data/doc/RCONBanError.html +247 -0
  62. data/doc/RCONExecRequest.html +318 -0
  63. data/doc/RCONExecResponse.html +407 -0
  64. data/doc/RCONGoldSrcRequest.html +363 -0
  65. data/doc/RCONGoldSrcResponse.html +367 -0
  66. data/doc/RCONNoAuthError.html +247 -0
  67. data/doc/RCONPacket.html +548 -0
  68. data/doc/RCONPacketFactory.html +300 -0
  69. data/doc/RCONSocket.html +669 -0
  70. data/doc/RCONTerminator.html +304 -0
  71. data/doc/RequestWithChallenge.html +233 -0
  72. data/doc/S2A_INFO2_Packet.html +371 -0
  73. data/doc/S2A_INFO_BasePacket.html +357 -0
  74. data/doc/S2A_INFO_DETAILED_Packet.html +370 -0
  75. data/doc/S2A_LOGSTRING_Packet.html +373 -0
  76. data/doc/S2A_PLAYER_Packet.html +417 -0
  77. data/doc/S2A_RULES_Packet.html +411 -0
  78. data/doc/S2C_CHALLENGE_Packet.html +370 -0
  79. data/doc/S2M_HEARTBEAT2_Packet.html +444 -0
  80. data/doc/Server.html +781 -0
  81. data/doc/SourceServer.html +776 -0
  82. data/doc/SourceSocket.html +366 -0
  83. data/doc/StatsAttribute.html +514 -0
  84. data/doc/SteamCondenser.html +155 -0
  85. data/doc/SteamCondenser/A2M_GET_SERVERS_BATCH2_Packet.html +413 -0
  86. data/doc/SteamCondenser/A2S_INFO_Packet.html +249 -0
  87. data/doc/SteamCondenser/A2S_PLAYER_Packet.html +281 -0
  88. data/doc/SteamCondenser/A2S_RULES_Packet.html +282 -0
  89. data/doc/SteamCondenser/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +250 -0
  90. data/doc/SteamCondenser/AbstractL4DStats.html +954 -0
  91. data/doc/SteamCondenser/AbstractL4DWeapon.html +703 -0
  92. data/doc/SteamCondenser/AlienSwarmMission.html +1494 -0
  93. data/doc/SteamCondenser/AlienSwarmStats.html +938 -0
  94. data/doc/SteamCondenser/AlienSwarmWeapon.html +614 -0
  95. data/doc/SteamCondenser/AppNews.html +1387 -0
  96. data/doc/SteamCondenser/C2M_CHECKMD5_Packet.html +327 -0
  97. data/doc/SteamCondenser/CSSMap.html +774 -0
  98. data/doc/SteamCondenser/CSSStats.html +799 -0
  99. data/doc/SteamCondenser/CSSWeapon.html +855 -0
  100. data/doc/SteamCondenser/Cacheable.html +698 -0
  101. data/doc/SteamCondenser/Cacheable/ClassMethods.html +531 -0
  102. data/doc/SteamCondenser/Community.html +134 -0
  103. data/doc/SteamCondenser/DefenseGridStats.html +2455 -0
  104. data/doc/SteamCondenser/DoDSClass.html +1209 -0
  105. data/doc/SteamCondenser/DoDSStats.html +470 -0
  106. data/doc/SteamCondenser/DoDSWeapon.html +774 -0
  107. data/doc/SteamCondenser/Error.html +156 -0
  108. data/doc/SteamCondenser/Error/PacketFormat.html +246 -0
  109. data/doc/SteamCondenser/Error/RCONBan.html +237 -0
  110. data/doc/SteamCondenser/Error/RCONNoAuth.html +236 -0
  111. data/doc/SteamCondenser/Error/Timeout.html +238 -0
  112. data/doc/SteamCondenser/Error/WebApi.html +339 -0
  113. data/doc/SteamCondenser/GameAchievement.html +1210 -0
  114. data/doc/SteamCondenser/GameClass.html +306 -0
  115. data/doc/SteamCondenser/GameInventory.html +1236 -0
  116. data/doc/SteamCondenser/GameItem.html +1282 -0
  117. data/doc/SteamCondenser/GameLeaderboard.html +1562 -0
  118. data/doc/SteamCondenser/GameLeaderboardEntry.html +604 -0
  119. data/doc/SteamCondenser/GameServer.html +2337 -0
  120. data/doc/SteamCondenser/GameStats.html +1416 -0
  121. data/doc/SteamCondenser/GameWeapon.html +566 -0
  122. data/doc/SteamCondenser/GoldSrcServer.html +716 -0
  123. data/doc/SteamCondenser/GoldSrcSocket.html +831 -0
  124. data/doc/SteamCondenser/L4D2Map.html +713 -0
  125. data/doc/SteamCondenser/L4D2Stats.html +906 -0
  126. data/doc/SteamCondenser/L4D2Weapon.html +466 -0
  127. data/doc/SteamCondenser/L4DExplosive.html +362 -0
  128. data/doc/SteamCondenser/L4DMap.html +746 -0
  129. data/doc/SteamCondenser/L4DStats.html +513 -0
  130. data/doc/SteamCondenser/L4DWeapon.html +284 -0
  131. data/doc/SteamCondenser/M2A_SERVER_BATCH_Packet.html +415 -0
  132. data/doc/SteamCondenser/M2C_ISVALIDMD5_Packet.html +368 -0
  133. data/doc/SteamCondenser/M2S_REQUESTRESTART_Packet.html +367 -0
  134. data/doc/SteamCondenser/MasterServer.html +1046 -0
  135. data/doc/SteamCondenser/MasterServerSocket.html +282 -0
  136. data/doc/SteamCondenser/Portal2Inventory.html +217 -0
  137. data/doc/SteamCondenser/Portal2Item.html +483 -0
  138. data/doc/SteamCondenser/Portal2Stats.html +353 -0
  139. data/doc/SteamCondenser/RCONAuthRequest.html +306 -0
  140. data/doc/SteamCondenser/RCONAuthResponse.html +293 -0
  141. data/doc/SteamCondenser/RCONExecRequest.html +306 -0
  142. data/doc/SteamCondenser/RCONExecResponse.html +392 -0
  143. data/doc/SteamCondenser/RCONGoldSrcRequest.html +349 -0
  144. data/doc/SteamCondenser/RCONGoldSrcResponse.html +354 -0
  145. data/doc/SteamCondenser/RCONPacket.html +530 -0
  146. data/doc/SteamCondenser/RCONPacketFactory.html +293 -0
  147. data/doc/SteamCondenser/RCONSocket.html +649 -0
  148. data/doc/SteamCondenser/RCONTerminator.html +292 -0
  149. data/doc/SteamCondenser/RequestWithChallenge.html +223 -0
  150. data/doc/SteamCondenser/S2A_INFO2_Packet.html +359 -0
  151. data/doc/SteamCondenser/S2A_INFO_BasePacket.html +342 -0
  152. data/doc/SteamCondenser/S2A_INFO_DETAILED_Packet.html +358 -0
  153. data/doc/SteamCondenser/S2A_LOGSTRING_Packet.html +358 -0
  154. data/doc/SteamCondenser/S2A_PLAYER_Packet.html +402 -0
  155. data/doc/SteamCondenser/S2A_RULES_Packet.html +396 -0
  156. data/doc/SteamCondenser/S2C_CHALLENGE_Packet.html +356 -0
  157. data/doc/SteamCondenser/S2M_HEARTBEAT2_Packet.html +430 -0
  158. data/doc/SteamCondenser/Server.html +754 -0
  159. data/doc/SteamCondenser/Servers.html +133 -0
  160. data/doc/SteamCondenser/SourceServer.html +752 -0
  161. data/doc/SteamCondenser/SourceSocket.html +355 -0
  162. data/doc/SteamCondenser/SteamGame.html +1802 -0
  163. data/doc/SteamCondenser/SteamGroup.html +969 -0
  164. data/doc/SteamCondenser/SteamId.html +4242 -0
  165. data/doc/SteamCondenser/SteamPacket.html +456 -0
  166. data/doc/SteamCondenser/SteamPacketFactory.html +521 -0
  167. data/doc/SteamCondenser/SteamPlayer.html +1696 -0
  168. data/doc/SteamCondenser/SteamSocket.html +679 -0
  169. data/doc/SteamCondenser/TF2BetaInventory.html +198 -0
  170. data/doc/SteamCondenser/TF2Class.html +1145 -0
  171. data/doc/SteamCondenser/TF2ClassFactory.html +263 -0
  172. data/doc/SteamCondenser/TF2Engineer.html +534 -0
  173. data/doc/SteamCondenser/TF2GoldenWrench.html +731 -0
  174. data/doc/SteamCondenser/TF2Inventory.html +217 -0
  175. data/doc/SteamCondenser/TF2Item.html +482 -0
  176. data/doc/SteamCondenser/TF2Medic.html +445 -0
  177. data/doc/SteamCondenser/TF2Sniper.html +357 -0
  178. data/doc/SteamCondenser/TF2Spy.html +531 -0
  179. data/doc/SteamCondenser/TF2Stats.html +670 -0
  180. data/doc/SteamCondenser/TimeoutError.html +249 -0
  181. data/doc/SteamCondenser/WebApi.html +999 -0
  182. data/doc/SteamCondenser/XMLData.html +171 -0
  183. data/doc/SteamCondenserError.html +153 -0
  184. data/doc/SteamGame.html +1859 -0
  185. data/doc/SteamGroup.html +1012 -0
  186. data/doc/SteamId.html +4369 -0
  187. data/doc/SteamPacket.html +469 -0
  188. data/doc/SteamPacketFactory.html +545 -0
  189. data/doc/SteamPlayer.html +1766 -0
  190. data/doc/SteamSocket.html +699 -0
  191. data/doc/StringIO.html +947 -0
  192. data/doc/TF2BetaInventory.html +315 -0
  193. data/doc/TF2Class.html +1194 -0
  194. data/doc/TF2ClassFactory.html +273 -0
  195. data/doc/TF2Engineer.html +558 -0
  196. data/doc/TF2GoldenWrench.html +760 -0
  197. data/doc/TF2Inventory.html +339 -0
  198. data/doc/TF2Item.html +499 -0
  199. data/doc/TF2Medic.html +465 -0
  200. data/doc/TF2Sniper.html +373 -0
  201. data/doc/TF2Spy.html +555 -0
  202. data/doc/TF2Stats.html +696 -0
  203. data/doc/WebApi.html +1021 -0
  204. data/doc/WebApiError.html +347 -0
  205. data/doc/XMLData.html +253 -0
  206. data/doc/_index.html +717 -0
  207. data/doc/class_list.html +53 -0
  208. data/doc/css/common.css +1 -0
  209. data/doc/css/full_list.css +57 -0
  210. data/doc/css/style.css +328 -0
  211. data/doc/file.LICENSE.html +100 -0
  212. data/doc/file.README.html +136 -0
  213. data/doc/file_list.html +58 -0
  214. data/doc/frames.html +28 -0
  215. data/doc/index.html +136 -0
  216. data/doc/js/app.js +214 -0
  217. data/doc/js/full_list.js +173 -0
  218. data/doc/js/jquery.js +4 -0
  219. data/doc/method_list.html +3988 -0
  220. data/doc/methods_list.html +3900 -0
  221. data/doc/top-level-namespace.html +114 -0
  222. data/lib/steam-condenser/version.rb +1 -1
  223. data/lib/steam/community/cacheable.rb +105 -44
  224. data/lib/steam/community/dota2/dota2_beta_inventory.rb +27 -0
  225. data/lib/steam/community/dota2/dota2_inventory.rb +27 -0
  226. data/lib/steam/community/dota2/dota2_item.rb +33 -0
  227. data/lib/steam/community/game_inventory.rb +18 -16
  228. data/lib/steam/community/game_leaderboard.rb +2 -2
  229. data/lib/steam/community/game_stats.rb +1 -1
  230. data/lib/steam/community/portal2/portal2_inventory.rb +11 -9
  231. data/lib/steam/community/steam_game.rb +0 -2
  232. data/lib/steam/community/steam_group.rb +2 -7
  233. data/lib/steam/community/steam_id.rb +2 -7
  234. data/lib/steam/community/tf2/tf2_beta_inventory.rb +11 -8
  235. data/lib/steam/community/tf2/tf2_inventory.rb +11 -9
  236. data/lib/steam/community/xml_data.rb +8 -1
  237. data/lib/steam/packets/a2s_player_packet.rb +1 -1
  238. data/lib/steam/packets/a2s_rules_packet.rb +1 -1
  239. data/lib/steam/servers/master_server.rb +3 -2
  240. data/lib/steam/sockets/rcon_socket.rb +1 -2
  241. data/pkg/steam-condenser-1.2.0.gem +0 -0
  242. data/pkg/steam-condenser-1.2.0/Gemfile +3 -0
  243. data/pkg/steam-condenser-1.2.0/Gemfile.lock +30 -0
  244. data/pkg/steam-condenser-1.2.0/LICENSE +25 -0
  245. data/pkg/steam-condenser-1.2.0/README.md +47 -0
  246. data/pkg/steam-condenser-1.2.0/Rakefile +46 -0
  247. data/pkg/steam-condenser-1.2.0/lib/core_ext/stringio.rb +91 -0
  248. data/pkg/steam-condenser-1.2.0/lib/errors/packet_format_error.rb +21 -0
  249. data/pkg/steam-condenser-1.2.0/lib/errors/rcon_ban_error.rb +22 -0
  250. data/pkg/steam-condenser-1.2.0/lib/errors/rcon_no_auth_error.rb +21 -0
  251. data/pkg/steam-condenser-1.2.0/lib/errors/steam_condenser_error.rb +11 -0
  252. data/pkg/steam-condenser-1.2.0/lib/errors/timeout_error.rb +28 -0
  253. data/pkg/steam-condenser-1.2.0/lib/errors/web_api_error.rb +57 -0
  254. data/pkg/steam-condenser-1.2.0/lib/steam-condenser.rb +18 -0
  255. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/community.rb +24 -0
  256. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/servers.rb +24 -0
  257. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/version.rb +11 -0
  258. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_mission.rb +119 -0
  259. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_stats.rb +179 -0
  260. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +49 -0
  261. data/pkg/steam-condenser-1.2.0/lib/steam/community/app_news.rb +133 -0
  262. data/pkg/steam-condenser-1.2.0/lib/steam/community/cacheable.rb +137 -0
  263. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_map.rb +61 -0
  264. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_stats.rb +136 -0
  265. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_weapon.rb +69 -0
  266. data/pkg/steam-condenser-1.2.0/lib/steam/community/defense_grid/defense_grid_stats.rb +237 -0
  267. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_class.rb +90 -0
  268. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_stats.rb +61 -0
  269. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_weapon.rb +67 -0
  270. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_achievement.rb +109 -0
  271. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_class.rb +22 -0
  272. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_inventory.rb +152 -0
  273. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_item.rb +99 -0
  274. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_leaderboard.rb +201 -0
  275. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_leaderboard_entry.rb +43 -0
  276. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_stats.rb +175 -0
  277. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_weapon.rb +41 -0
  278. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/abstract_l4d_stats.rb +173 -0
  279. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/abstract_l4d_weapon.rb +56 -0
  280. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_map.rb +90 -0
  281. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_stats.rb +165 -0
  282. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_weapon.rb +38 -0
  283. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_explosive.rb +34 -0
  284. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_map.rb +65 -0
  285. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_stats.rb +71 -0
  286. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_weapon.rb +26 -0
  287. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_inventory.rb +25 -0
  288. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_item.rb +47 -0
  289. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_stats.rb +32 -0
  290. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_game.rb +182 -0
  291. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_group.rb +135 -0
  292. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_id.rb +513 -0
  293. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_beta_inventory.rb +22 -0
  294. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_class.rb +92 -0
  295. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_class_factory.rb +40 -0
  296. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_engineer.rb +43 -0
  297. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_golden_wrench.rb +70 -0
  298. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_inventory.rb +25 -0
  299. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_item.rb +47 -0
  300. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_medic.rb +35 -0
  301. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_sniper.rb +28 -0
  302. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_spy.rb +41 -0
  303. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_stats.rb +76 -0
  304. data/pkg/steam-condenser-1.2.0/lib/steam/community/web_api.rb +129 -0
  305. data/pkg/steam-condenser-1.2.0/lib/steam/community/xml_data.rb +17 -0
  306. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2m_get_servers_batch2_packet.rb +59 -0
  307. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_info_packet.rb +24 -0
  308. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_player_packet.rb +31 -0
  309. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_rules_packet.rb +32 -0
  310. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_serverquery_getchallenge_packet.rb +25 -0
  311. data/pkg/steam-condenser-1.2.0/lib/steam/packets/c2m_checkmd5_packet.rb +30 -0
  312. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2a_server_batch_packet.rb +52 -0
  313. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2c_isvalidmd5_packet.rb +34 -0
  314. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2s_requestrestart_packet.rb +34 -0
  315. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_auth_request.rb +28 -0
  316. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_auth_response.rb +30 -0
  317. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_exec_request.rb +28 -0
  318. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_exec_response.rb +37 -0
  319. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_goldsrc_request.rb +35 -0
  320. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_goldsrc_response.rb +34 -0
  321. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_packet.rb +57 -0
  322. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_packet_factory.rb +43 -0
  323. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_terminator.rb +29 -0
  324. data/pkg/steam-condenser-1.2.0/lib/steam/packets/request_with_challenge.rb +19 -0
  325. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info2_packet.rb +62 -0
  326. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info_base_packet.rb +35 -0
  327. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info_detailed_packet.rb +61 -0
  328. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_logstring_packet.rb +30 -0
  329. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_player_packet.rb +44 -0
  330. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_rules_packet.rb +48 -0
  331. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2c_challenge_packet.rb +35 -0
  332. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2m_heartbeat2_packet.rb +71 -0
  333. data/pkg/steam-condenser-1.2.0/lib/steam/packets/steam_packet.rb +52 -0
  334. data/pkg/steam-condenser-1.2.0/lib/steam/packets/steam_packet_factory.rb +108 -0
  335. data/pkg/steam-condenser-1.2.0/lib/steam/servers/game_server.rb +392 -0
  336. data/pkg/steam-condenser-1.2.0/lib/steam/servers/goldsrc_server.rb +74 -0
  337. data/pkg/steam-condenser-1.2.0/lib/steam/servers/master_server.rb +182 -0
  338. data/pkg/steam-condenser-1.2.0/lib/steam/servers/server.rb +104 -0
  339. data/pkg/steam-condenser-1.2.0/lib/steam/servers/source_server.rb +98 -0
  340. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/goldsrc_socket.rb +142 -0
  341. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/master_server_socket.rb +30 -0
  342. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/rcon_socket.rb +94 -0
  343. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/source_socket.rb +78 -0
  344. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/steam_socket.rb +86 -0
  345. data/pkg/steam-condenser-1.2.0/lib/steam/steam_player.rb +143 -0
  346. data/pkg/steam-condenser-1.2.0/steam-condenser.gemspec +25 -0
  347. data/pkg/steam-condenser-1.2.0/test/core_ext/test_stringio.rb +59 -0
  348. data/pkg/steam-condenser-1.2.0/test/fixtures/invalid.xml +2 -0
  349. data/pkg/steam-condenser-1.2.0/test/fixtures/sonofthor.xml +882 -0
  350. data/pkg/steam-condenser-1.2.0/test/fixtures/status_goldsrc +3 -0
  351. data/pkg/steam-condenser-1.2.0/test/fixtures/status_source +3 -0
  352. data/pkg/steam-condenser-1.2.0/test/fixtures/valve-members.xml +231 -0
  353. data/pkg/steam-condenser-1.2.0/test/helper.rb +45 -0
  354. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_steam_group.rb +83 -0
  355. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_steam_id.rb +111 -0
  356. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_web_api.rb +98 -0
  357. data/pkg/steam-condenser-1.2.0/test/steam/packets/test_steam_packet.rb +37 -0
  358. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_game_server.rb +296 -0
  359. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_goldsrc_server.rb +59 -0
  360. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_master_server.rb +131 -0
  361. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_server.rb +72 -0
  362. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_source_server.rb +126 -0
  363. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_goldsrc_socket.rb +127 -0
  364. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_master_server_socket.rb +42 -0
  365. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_rcon_socket.rb +109 -0
  366. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_source_socket.rb +77 -0
  367. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_steam_socket.rb +97 -0
  368. data/steam-condenser.gemspec +3 -3
  369. data/test/steam/communtiy/test_cacheable.rb +100 -0
  370. data/test/steam/servers/test_master_server.rb +3 -3
  371. metadata +366 -15
@@ -0,0 +1,2337 @@
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
2
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
3
+ <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
4
+ <head>
5
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
6
+ <title>
7
+ Module: SteamCondenser::GameServer
8
+
9
+ &mdash; Steam Condenser – Ruby API
10
+
11
+ </title>
12
+
13
+ <link rel="stylesheet" href="../css/style.css" type="text/css" media="screen" charset="utf-8" />
14
+
15
+ <link rel="stylesheet" href="../css/common.css" type="text/css" media="screen" charset="utf-8" />
16
+
17
+ <script type="text/javascript" charset="utf-8">
18
+ relpath = '..';
19
+ if (relpath != '') relpath += '/';
20
+ </script>
21
+
22
+ <script type="text/javascript" charset="utf-8" src="../js/jquery.js"></script>
23
+
24
+ <script type="text/javascript" charset="utf-8" src="../js/app.js"></script>
25
+
26
+
27
+ </head>
28
+ <body>
29
+ <script type="text/javascript" charset="utf-8">
30
+ if (window.top.frames.main) document.body.className = 'frames';
31
+ </script>
32
+
33
+ <div id="header">
34
+ <div id="menu">
35
+
36
+ <a href="../_index.html">Index (G)</a> &raquo;
37
+ <span class='title'><span class='object_link'><a href="../SteamCondenser.html" title="SteamCondenser (module)">SteamCondenser</a></span></span>
38
+ &raquo;
39
+ <span class="title">GameServer</span>
40
+
41
+
42
+ <div class="noframes"><span class="title">(</span><a href="." target="_top">no frames</a><span class="title">)</span></div>
43
+ </div>
44
+
45
+ <div id="search">
46
+
47
+ <a id="class_list_link" href="#">Class List</a>
48
+
49
+ <a id="method_list_link" href="#">Method List</a>
50
+
51
+ <a id="file_list_link" href="#">File List</a>
52
+
53
+ </div>
54
+ <div class="clear"></div>
55
+ </div>
56
+
57
+ <iframe id="search_frame"></iframe>
58
+
59
+ <div id="content"><h1>Module: SteamCondenser::GameServer
60
+
61
+
62
+
63
+ </h1>
64
+
65
+ <dl class="box">
66
+
67
+
68
+
69
+
70
+
71
+ <dt class="r1">Includes:</dt>
72
+ <dd class="r1"><span class='object_link'><a href="Server.html" title="SteamCondenser::Server (module)">Server</a></span></dd>
73
+
74
+
75
+
76
+
77
+ <dt class="r2">Included in:</dt>
78
+ <dd class="r2"><span class='object_link'><a href="GoldSrcServer.html" title="SteamCondenser::GoldSrcServer (class)">GoldSrcServer</a></span>, <span class='object_link'><a href="SourceServer.html" title="SteamCondenser::SourceServer (class)">SourceServer</a></span></dd>
79
+
80
+
81
+
82
+ <dt class="r1 last">Defined in:</dt>
83
+ <dd class="r1 last">lib/steam/servers/game_server.rb</dd>
84
+
85
+ </dl>
86
+ <div class="clear"></div>
87
+
88
+ <h2>Overview</h2><div class="docstring">
89
+ <div class="discussion">
90
+ <p>This module is included by classes representing different game server
91
+ implementations and provides the basic functionality to communicate with
92
+ them using the common query protocol</p>
93
+
94
+
95
+ </div>
96
+ </div>
97
+ <div class="tags">
98
+
99
+ <h3>Author:</h3>
100
+ <ul class="author">
101
+
102
+ <li>
103
+
104
+
105
+
106
+
107
+
108
+ <div class='inline'><p>Sebastian Staudt</p>
109
+ </div>
110
+
111
+ </li>
112
+
113
+ </ul>
114
+
115
+ </div>
116
+
117
+
118
+
119
+
120
+
121
+ <h2>Instance Attribute Summary</h2>
122
+
123
+ <h3 class="inherited">Attributes included from <span class='object_link'><a href="Server.html" title="SteamCondenser::Server (module)">Server</a></span></h3>
124
+ <p class="inherited"><span class='object_link'><a href="Server.html#host_names-instance_method" title="SteamCondenser::Server#host_names (method)">#host_names</a></span>, <span class='object_link'><a href="Server.html#ip_addresses-instance_method" title="SteamCondenser::Server#ip_addresses (method)">#ip_addresses</a></span></p>
125
+
126
+
127
+
128
+ <h2>
129
+ Class Method Summary
130
+ <small>(<a href="#" class="summary_toggle">collapse</a>)</small>
131
+ </h2>
132
+
133
+ <ul class="summary">
134
+
135
+ <li class="public ">
136
+ <span class="summary_signature">
137
+
138
+ <a href="#player_status_attributes-class_method" title="player_status_attributes (class method)">+ (Array&lt;Symbol&gt;) <strong>player_status_attributes</strong>(status_header) </a>
139
+
140
+
141
+
142
+ </span>
143
+
144
+
145
+
146
+
147
+
148
+
149
+
150
+
151
+ <span class="summary_desc"><div class='inline'><p>Parses the player attribute names supplied by <code>rcon status</code>.</p>
152
+ </div></span>
153
+
154
+ </li>
155
+
156
+
157
+ <li class="public ">
158
+ <span class="summary_signature">
159
+
160
+ <a href="#split_player_status-class_method" title="split_player_status (class method)">+ (Hash&lt;Symbol, String&gt;) <strong>split_player_status</strong>(attributes, player_status) </a>
161
+
162
+
163
+
164
+ </span>
165
+
166
+
167
+
168
+
169
+
170
+
171
+
172
+
173
+ <span class="summary_desc"><div class='inline'><p>Splits the player status obtained with <code>rcon status</code>.</p>
174
+ </div></span>
175
+
176
+ </li>
177
+
178
+
179
+ </ul>
180
+
181
+ <h2>
182
+ Instance Method Summary
183
+ <small>(<a href="#" class="summary_toggle">collapse</a>)</small>
184
+ </h2>
185
+
186
+ <ul class="summary">
187
+
188
+ <li class="public ">
189
+ <span class="summary_signature">
190
+
191
+ <a href="#handle_response_for_request-instance_method" title="#handle_response_for_request (instance method)">- (Object) <strong>handle_response_for_request</strong>(request_type, repeat_on_failure = true) </a>
192
+
193
+
194
+
195
+ </span>
196
+
197
+
198
+
199
+
200
+
201
+
202
+
203
+
204
+ <span class="summary_desc"><div class='inline'><p>Sends the specified request to the server and handles the returned response.</p>
205
+ </div></span>
206
+
207
+ </li>
208
+
209
+
210
+ <li class="public ">
211
+ <span class="summary_signature">
212
+
213
+ <a href="#init-instance_method" title="#init (instance method)">- (Object) <strong>init</strong> </a>
214
+
215
+
216
+
217
+ </span>
218
+
219
+
220
+
221
+
222
+
223
+
224
+
225
+
226
+ <span class="summary_desc"><div class='inline'><p>Initializes this server object with basic information.</p>
227
+ </div></span>
228
+
229
+ </li>
230
+
231
+
232
+ <li class="public ">
233
+ <span class="summary_signature">
234
+
235
+ <a href="#initialize-instance_method" title="#initialize (instance method)">- (GameServer) <strong>initialize</strong>(address, port = 27015) </a>
236
+
237
+
238
+
239
+ </span>
240
+
241
+
242
+
243
+
244
+
245
+
246
+
247
+
248
+ <span class="summary_desc"><div class='inline'><p>Creates a new instance of a game server object.</p>
249
+ </div></span>
250
+
251
+ </li>
252
+
253
+
254
+ <li class="public ">
255
+ <span class="summary_signature">
256
+
257
+ <a href="#ping-instance_method" title="#ping (instance method)">- (Fixnum) <strong>ping</strong> </a>
258
+
259
+
260
+
261
+ </span>
262
+
263
+
264
+
265
+
266
+
267
+
268
+
269
+
270
+ <span class="summary_desc"><div class='inline'><p>Returns the last measured response time of this server.</p>
271
+ </div></span>
272
+
273
+ </li>
274
+
275
+
276
+ <li class="public ">
277
+ <span class="summary_signature">
278
+
279
+ <a href="#players-instance_method" title="#players (instance method)">- (Hash) <strong>players</strong>(rcon_password = nil) </a>
280
+
281
+
282
+
283
+ </span>
284
+
285
+
286
+
287
+
288
+
289
+
290
+
291
+
292
+ <span class="summary_desc"><div class='inline'><p>Returns a list of players currently playing on this server.</p>
293
+ </div></span>
294
+
295
+ </li>
296
+
297
+
298
+ <li class="public ">
299
+ <span class="summary_signature">
300
+
301
+ <a href="#rcon_auth-instance_method" title="#rcon_auth (instance method)">- (Boolean) <strong>rcon_auth</strong>(password) </a>
302
+
303
+
304
+
305
+ </span>
306
+
307
+
308
+
309
+ <span class="abstract note title">Abstract</span>
310
+
311
+
312
+
313
+
314
+ <span class="summary_desc"><div class='inline'><p>Authenticates the connection for RCON communication with the server.</p>
315
+ </div></span>
316
+
317
+ </li>
318
+
319
+
320
+ <li class="public ">
321
+ <span class="summary_signature">
322
+
323
+ <a href="#rcon_authenticated%3F-instance_method" title="#rcon_authenticated? (instance method)">- (Boolean) <strong>rcon_authenticated?</strong> </a>
324
+
325
+
326
+
327
+ </span>
328
+
329
+
330
+
331
+
332
+
333
+
334
+
335
+
336
+ <span class="summary_desc"><div class='inline'><p>Returns whether the RCON connection to this server is already authenticated.</p>
337
+ </div></span>
338
+
339
+ </li>
340
+
341
+
342
+ <li class="public ">
343
+ <span class="summary_signature">
344
+
345
+ <a href="#rcon_exec-instance_method" title="#rcon_exec (instance method)">- (String) <strong>rcon_exec</strong>(command) </a>
346
+
347
+
348
+
349
+ </span>
350
+
351
+
352
+
353
+ <span class="abstract note title">Abstract</span>
354
+
355
+
356
+
357
+
358
+ <span class="summary_desc"><div class='inline'><p>Remotely executes a command on the server via RCON.</p>
359
+ </div></span>
360
+
361
+ </li>
362
+
363
+
364
+ <li class="protected ">
365
+ <span class="summary_signature">
366
+
367
+ <a href="#reply-instance_method" title="#reply (instance method)">- (SteamPacket) <strong>reply</strong> </a>
368
+
369
+
370
+
371
+ </span>
372
+
373
+
374
+ <span class="note title protected">protected</span>
375
+
376
+
377
+
378
+
379
+
380
+ <span class="summary_desc"><div class='inline'><p>Receives a response from the server.</p>
381
+ </div></span>
382
+
383
+ </li>
384
+
385
+
386
+ <li class="public ">
387
+ <span class="summary_signature">
388
+
389
+ <a href="#rules-instance_method" title="#rules (instance method)">- (Hash&lt;String, String&gt;) <strong>rules</strong> </a>
390
+
391
+
392
+
393
+ </span>
394
+
395
+
396
+
397
+
398
+
399
+
400
+
401
+
402
+ <span class="summary_desc"><div class='inline'><p>Returns the settings applied on the server.</p>
403
+ </div></span>
404
+
405
+ </li>
406
+
407
+
408
+ <li class="protected ">
409
+ <span class="summary_signature">
410
+
411
+ <a href="#send_request-instance_method" title="#send_request (instance method)">- (Object) <strong>send_request</strong>(packet) </a>
412
+
413
+
414
+
415
+ </span>
416
+
417
+
418
+ <span class="note title protected">protected</span>
419
+
420
+
421
+
422
+
423
+
424
+ <span class="summary_desc"><div class='inline'><p>Sends a request packet to the server.</p>
425
+ </div></span>
426
+
427
+ </li>
428
+
429
+
430
+ <li class="public ">
431
+ <span class="summary_signature">
432
+
433
+ <a href="#server_info-instance_method" title="#server_info (instance method)">- (Hash) <strong>server_info</strong> </a>
434
+
435
+
436
+
437
+ </span>
438
+
439
+
440
+
441
+
442
+
443
+
444
+
445
+
446
+ <span class="summary_desc"><div class='inline'><p>Returns a hash with basic information on the server.</p>
447
+ </div></span>
448
+
449
+ </li>
450
+
451
+
452
+ <li class="public ">
453
+ <span class="summary_signature">
454
+
455
+ <a href="#to_s-instance_method" title="#to_s (instance method)">- (String) <strong>to_s</strong> </a>
456
+
457
+
458
+
459
+ </span>
460
+
461
+
462
+
463
+
464
+
465
+
466
+
467
+
468
+ <span class="summary_desc"><div class='inline'><p>Returns a human-readable text representation of the server.</p>
469
+ </div></span>
470
+
471
+ </li>
472
+
473
+
474
+ <li class="public ">
475
+ <span class="summary_signature">
476
+
477
+ <a href="#update_challenge_number-instance_method" title="#update_challenge_number (instance method)">- (Object) <strong>update_challenge_number</strong> </a>
478
+
479
+
480
+
481
+ </span>
482
+
483
+
484
+
485
+
486
+
487
+
488
+
489
+
490
+ <span class="summary_desc"><div class='inline'><p>Sends a A2S<em>SERVERQUERY</em>GETCHALLENGE request to the server and updates the
491
+ challenge number used to communicate with this server.</p>
492
+ </div></span>
493
+
494
+ </li>
495
+
496
+
497
+ <li class="public ">
498
+ <span class="summary_signature">
499
+
500
+ <a href="#update_ping-instance_method" title="#update_ping (instance method)">- (Fixnum) <strong>update_ping</strong> </a>
501
+
502
+
503
+
504
+ </span>
505
+
506
+
507
+
508
+
509
+
510
+
511
+
512
+
513
+ <span class="summary_desc"><div class='inline'><p>Sends a A2S_INFO request to the server and measures the time needed for the
514
+ reply.</p>
515
+ </div></span>
516
+
517
+ </li>
518
+
519
+
520
+ <li class="public ">
521
+ <span class="summary_signature">
522
+
523
+ <a href="#update_players-instance_method" title="#update_players (instance method)">- (Object) <strong>update_players</strong>(rcon_password = nil) </a>
524
+
525
+
526
+
527
+ </span>
528
+
529
+
530
+
531
+
532
+
533
+
534
+
535
+
536
+ <span class="summary_desc"><div class='inline'><p>Sends a A2S_PLAYERS request to the server and updates the players&#39; data for
537
+ this server.</p>
538
+ </div></span>
539
+
540
+ </li>
541
+
542
+
543
+ <li class="public ">
544
+ <span class="summary_signature">
545
+
546
+ <a href="#update_rules-instance_method" title="#update_rules (instance method)">- (Object) <strong>update_rules</strong> </a>
547
+
548
+
549
+
550
+ </span>
551
+
552
+
553
+
554
+
555
+
556
+
557
+
558
+
559
+ <span class="summary_desc"><div class='inline'><p>Sends a A2S_RULES request to the server and updates the rules of this
560
+ server.</p>
561
+ </div></span>
562
+
563
+ </li>
564
+
565
+
566
+ <li class="public ">
567
+ <span class="summary_signature">
568
+
569
+ <a href="#update_server_info-instance_method" title="#update_server_info (instance method)">- (Object) <strong>update_server_info</strong> </a>
570
+
571
+
572
+
573
+ </span>
574
+
575
+
576
+
577
+
578
+
579
+
580
+
581
+
582
+ <span class="summary_desc"><div class='inline'><p>Sends a A2S_INFO request to the server and updates this server&#39;s basic
583
+ information.</p>
584
+ </div></span>
585
+
586
+ </li>
587
+
588
+
589
+ </ul>
590
+
591
+
592
+
593
+
594
+
595
+
596
+
597
+
598
+
599
+
600
+ <h3 class="inherited">Methods included from <span class='object_link'><a href="Server.html" title="SteamCondenser::Server (module)">Server</a></span></h3>
601
+ <p class="inherited"><span class='object_link'><a href="Server.html#failsafe-instance_method" title="SteamCondenser::Server#failsafe (method)">#failsafe</a></span>, <span class='object_link'><a href="Server.html#init_socket-instance_method" title="SteamCondenser::Server#init_socket (method)">#init_socket</a></span>, <span class='object_link'><a href="Server.html#rotate_ip-instance_method" title="SteamCondenser::Server#rotate_ip (method)">#rotate_ip</a></span></p>
602
+
603
+
604
+ <div id="class_method_details" class="method_details_list">
605
+ <h2>Class Method Details</h2>
606
+
607
+
608
+ <div class="method_details first">
609
+ <p class="signature first" id="player_status_attributes-class_method">
610
+
611
+ + (<tt>Array&lt;Symbol&gt;</tt>) <strong>player_status_attributes</strong>(status_header)
612
+
613
+
614
+
615
+ </p><div class="docstring">
616
+ <div class="discussion">
617
+ <p>Parses the player attribute names supplied by <code>rcon status</code></p>
618
+
619
+
620
+ </div>
621
+ </div>
622
+ <div class="tags">
623
+ <h3>Parameters:</h3>
624
+ <ul class="param">
625
+
626
+ <li>
627
+
628
+ <span class='name'>status_header</span>
629
+
630
+
631
+ <span class='type'>(<tt>String</tt>)</span>
632
+
633
+
634
+
635
+ &mdash;
636
+ <div class='inline'><p>The header line provided by <code>rcon status</code></p>
637
+ </div>
638
+
639
+ </li>
640
+
641
+ </ul>
642
+
643
+ <h3>Returns:</h3>
644
+ <ul class="return">
645
+
646
+ <li>
647
+
648
+
649
+ <span class='type'>(<tt>Array&lt;Symbol&gt;</tt>)</span>
650
+
651
+
652
+
653
+ &mdash;
654
+ <div class='inline'><p>Split player attribute names</p>
655
+ </div>
656
+
657
+ </li>
658
+
659
+ </ul>
660
+
661
+ <h3>See Also:</h3>
662
+ <ul class="see">
663
+
664
+ <li><span class='object_link'><a href="#split_player_status-class_method" title="SteamCondenser::GameServer.split_player_status (method)">split_player_status</a></span></li>
665
+
666
+ </ul>
667
+
668
+ </div><table class="source_code">
669
+ <tr>
670
+ <td>
671
+ <pre class="lines">
672
+
673
+
674
+ 35
675
+ 36
676
+ 37
677
+ 38
678
+ 39
679
+ 40
680
+ 41
681
+ 42
682
+ 43
683
+ 44
684
+ 45
685
+ 46</pre>
686
+ </td>
687
+ <td>
688
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 35</span>
689
+
690
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_self self kw'>self</span><span class='dot token'>.</span><span class='rubyid_player_status_attributes identifier id'>player_status_attributes</span><span class='lparen token'>(</span><span class='rubyid_status_header identifier id'>status_header</span><span class='rparen token'>)</span>
691
+ <span class='rubyid_status_header identifier id'>status_header</span><span class='dot token'>.</span><span class='rubyid_split identifier id'>split</span><span class='dot token'>.</span><span class='rubyid_map identifier id'>map</span> <span class='rubyid_do do kw'>do</span> <span class='bitor op'>|</span><span class='rubyid_attribute identifier id'>attribute</span><span class='bitor op'>|</span>
692
+ <span class='rubyid_case case kw'>case</span> <span class='rubyid_attribute identifier id'>attribute</span>
693
+ <span class='rubyid_when when kw'>when</span> <span class='string val'>'connected'</span>
694
+ <span class='symbol val'>:time</span>
695
+ <span class='rubyid_when when kw'>when</span> <span class='string val'>'frag'</span>
696
+ <span class='symbol val'>:score</span>
697
+ <span class='rubyid_else else kw'>else</span>
698
+ <span class='rubyid_attribute identifier id'>attribute</span><span class='dot token'>.</span><span class='rubyid_to_sym identifier id'>to_sym</span>
699
+ <span class='rubyid_end end kw'>end</span>
700
+ <span class='rubyid_end end kw'>end</span>
701
+ <span class='rubyid_end end kw'>end</span>
702
+ </pre>
703
+ </td>
704
+ </tr>
705
+ </table>
706
+ </div>
707
+
708
+ <div class="method_details ">
709
+ <p class="signature " id="split_player_status-class_method">
710
+
711
+ + (<tt>Hash&lt;Symbol, String&gt;</tt>) <strong>split_player_status</strong>(attributes, player_status)
712
+
713
+
714
+
715
+ </p><div class="docstring">
716
+ <div class="discussion">
717
+ <p>Splits the player status obtained with <code>rcon status</code></p>
718
+
719
+
720
+ </div>
721
+ </div>
722
+ <div class="tags">
723
+ <h3>Parameters:</h3>
724
+ <ul class="param">
725
+
726
+ <li>
727
+
728
+ <span class='name'>attributes</span>
729
+
730
+
731
+ <span class='type'>(<tt>Array&lt;Symbol&gt;</tt>)</span>
732
+
733
+
734
+
735
+ &mdash;
736
+ <div class='inline'><p>The attribute names</p>
737
+ </div>
738
+
739
+ </li>
740
+
741
+ <li>
742
+
743
+ <span class='name'>player_status</span>
744
+
745
+
746
+ <span class='type'>(<tt>String</tt>)</span>
747
+
748
+
749
+
750
+ &mdash;
751
+ <div class='inline'><p>The status line of a single player</p>
752
+ </div>
753
+
754
+ </li>
755
+
756
+ </ul>
757
+
758
+ <h3>Returns:</h3>
759
+ <ul class="return">
760
+
761
+ <li>
762
+
763
+
764
+ <span class='type'>(<tt>Hash&lt;Symbol, String&gt;</tt>)</span>
765
+
766
+
767
+
768
+ &mdash;
769
+ <div class='inline'><p>The attributes with the corresponding values
770
+ for this player</p>
771
+ </div>
772
+
773
+ </li>
774
+
775
+ </ul>
776
+
777
+ <h3>See Also:</h3>
778
+ <ul class="see">
779
+
780
+ <li><span class='object_link'><a href="#player_status_attributes-class_method" title="SteamCondenser::GameServer.player_status_attributes (method)">player_status_attributes</a></span></li>
781
+
782
+ </ul>
783
+
784
+ </div><table class="source_code">
785
+ <tr>
786
+ <td>
787
+ <pre class="lines">
788
+
789
+
790
+ 55
791
+ 56
792
+ 57
793
+ 58
794
+ 59
795
+ 60
796
+ 61
797
+ 62
798
+ 63
799
+ 64
800
+ 65
801
+ 66
802
+ 67
803
+ 68
804
+ 69
805
+ 70
806
+ 71
807
+ 72
808
+ 73
809
+ 74
810
+ 75
811
+ 76
812
+ 77
813
+ 78
814
+ 79
815
+ 80</pre>
816
+ </td>
817
+ <td>
818
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 55</span>
819
+
820
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_self self kw'>self</span><span class='dot token'>.</span><span class='rubyid_split_player_status identifier id'>split_player_status</span><span class='lparen token'>(</span><span class='rubyid_attributes identifier id'>attributes</span><span class='comma token'>,</span> <span class='rubyid_player_status identifier id'>player_status</span><span class='rparen token'>)</span>
821
+ <span class='rubyid_player_status identifier id'>player_status</span><span class='dot token'>.</span><span class='rubyid_sub! fid id'>sub!</span> <span class='regexp val'>/^\d+ +/</span><span class='comma token'>,</span> <span class='string val'>''</span> <span class='rubyid_if if_mod kw'>if</span> <span class='rubyid_attributes identifier id'>attributes</span><span class='dot token'>.</span><span class='rubyid_first identifier id'>first</span> <span class='neq op'>!=</span> <span class='symbol val'>:userid</span>
822
+
823
+ <span class='rubyid_first_quote identifier id'>first_quote</span> <span class='assign token'>=</span> <span class='rubyid_player_status identifier id'>player_status</span><span class='dot token'>.</span><span class='rubyid_index identifier id'>index</span> <span class='string val'>'&quot;'</span>
824
+ <span class='rubyid_last_quote identifier id'>last_quote</span> <span class='assign token'>=</span> <span class='rubyid_player_status identifier id'>player_status</span><span class='dot token'>.</span><span class='rubyid_rindex identifier id'>rindex</span> <span class='string val'>'&quot;'</span>
825
+ <span class='rubyid_data identifier id'>data</span> <span class='assign token'>=</span> <span class='lbrack token'>[</span>
826
+ <span class='rubyid_player_status identifier id'>player_status</span><span class='lbrack token'>[</span><span class='integer val'>0</span><span class='comma token'>,</span> <span class='rubyid_first_quote identifier id'>first_quote</span><span class='rbrack token'>]</span><span class='comma token'>,</span>
827
+ <span class='rubyid_player_status identifier id'>player_status</span><span class='lbrack token'>[</span><span class='rubyid_first_quote identifier id'>first_quote</span> <span class='plus op'>+</span> <span class='float val'>1</span><span class='dot2 op'>..</span><span class='rubyid_last_quote identifier id'>last_quote</span> <span class='minus op'>-</span> <span class='integer val'>1</span><span class='rbrack token'>]</span><span class='comma token'>,</span>
828
+ <span class='rubyid_player_status identifier id'>player_status</span><span class='lbrack token'>[</span><span class='rubyid_last_quote identifier id'>last_quote</span> <span class='plus op'>+</span> <span class='float val'>1</span><span class='dot2 op'>..</span><span class='integer val'>-1</span><span class='rbrack token'>]</span>
829
+ <span class='rbrack token'>]</span>
830
+ <span class='rubyid_data identifier id'>data</span> <span class='assign token'>=</span> <span class='lbrack token'>[</span> <span class='rubyid_data identifier id'>data</span><span class='lbrack token'>[</span><span class='integer val'>0</span><span class='rbrack token'>]</span><span class='dot token'>.</span><span class='rubyid_split identifier id'>split</span><span class='comma token'>,</span> <span class='rubyid_data identifier id'>data</span><span class='lbrack token'>[</span><span class='integer val'>1</span><span class='rbrack token'>]</span><span class='comma token'>,</span> <span class='rubyid_data identifier id'>data</span><span class='lbrack token'>[</span><span class='integer val'>2</span><span class='rbrack token'>]</span><span class='dot token'>.</span><span class='rubyid_split identifier id'>split</span> <span class='rbrack token'>]</span>
831
+ <span class='rubyid_data identifier id'>data</span><span class='dot token'>.</span><span class='rubyid_flatten! fid id'>flatten!</span>
832
+
833
+ <span class='rubyid_if if kw'>if</span> <span class='rubyid_attributes identifier id'>attributes</span><span class='dot token'>.</span><span class='rubyid_size identifier id'>size</span> <span class='gt op'>&gt;</span> <span class='rubyid_data identifier id'>data</span><span class='dot token'>.</span><span class='rubyid_size identifier id'>size</span> <span class='andop op'>&amp;&amp;</span> <span class='rubyid_attributes identifier id'>attributes</span><span class='dot token'>.</span><span class='rubyid_include? fid id'>include?</span><span class='lparen token'>(</span><span class='symbol val'>:state</span><span class='rparen token'>)</span>
834
+ <span class='rubyid_data identifier id'>data</span><span class='dot token'>.</span><span class='rubyid_insert identifier id'>insert</span> <span class='integer val'>3</span><span class='comma token'>,</span> <span class='rubyid_nil nil kw'>nil</span><span class='comma token'>,</span> <span class='rubyid_nil nil kw'>nil</span><span class='comma token'>,</span> <span class='rubyid_nil nil kw'>nil</span>
835
+ <span class='rubyid_elsif elsif kw'>elsif</span> <span class='rubyid_attributes identifier id'>attributes</span><span class='dot token'>.</span><span class='rubyid_size identifier id'>size</span> <span class='lt op'>&lt;</span> <span class='rubyid_data identifier id'>data</span><span class='dot token'>.</span><span class='rubyid_size identifier id'>size</span>
836
+ <span class='rubyid_data identifier id'>data</span><span class='dot token'>.</span><span class='rubyid_delete_at identifier id'>delete_at</span> <span class='integer val'>1</span>
837
+ <span class='rubyid_end end kw'>end</span>
838
+
839
+ <span class='rubyid_player_data identifier id'>player_data</span> <span class='assign token'>=</span> <span class='lbrace token'>{</span><span class='rbrace token'>}</span>
840
+ <span class='rubyid_data identifier id'>data</span><span class='dot token'>.</span><span class='rubyid_each_index identifier id'>each_index</span> <span class='rubyid_do do kw'>do</span> <span class='bitor op'>|</span><span class='rubyid_i identifier id'>i</span><span class='bitor op'>|</span>
841
+ <span class='rubyid_player_data identifier id'>player_data</span><span class='lbrack token'>[</span><span class='rubyid_attributes identifier id'>attributes</span><span class='lbrack token'>[</span><span class='rubyid_i identifier id'>i</span><span class='rbrack token'>]</span><span class='rbrack token'>]</span> <span class='assign token'>=</span> <span class='rubyid_data identifier id'>data</span><span class='lbrack token'>[</span><span class='rubyid_i identifier id'>i</span><span class='rbrack token'>]</span>
842
+ <span class='rubyid_end end kw'>end</span>
843
+
844
+ <span class='rubyid_player_data identifier id'>player_data</span>
845
+ <span class='rubyid_end end kw'>end</span>
846
+ </pre>
847
+ </td>
848
+ </tr>
849
+ </table>
850
+ </div>
851
+
852
+ </div>
853
+
854
+ <div id="instance_method_details" class="method_details_list">
855
+ <h2>Instance Method Details</h2>
856
+
857
+
858
+ <div class="method_details first">
859
+ <p class="signature first" id="handle_response_for_request-instance_method">
860
+
861
+ - (<tt>Object</tt>) <strong>handle_response_for_request</strong>(request_type, repeat_on_failure = true)
862
+
863
+
864
+
865
+ </p><div class="docstring">
866
+ <div class="discussion">
867
+ <p>Sends the specified request to the server and handles the returned response</p>
868
+
869
+ <p>Depending on the given request type this will fill the various data
870
+ attributes of the server object.</p>
871
+
872
+
873
+ </div>
874
+ </div>
875
+ <div class="tags">
876
+ <h3>Parameters:</h3>
877
+ <ul class="param">
878
+
879
+ <li>
880
+
881
+ <span class='name'>request_type</span>
882
+
883
+
884
+ <span class='type'>(<tt>Symbol</tt>)</span>
885
+
886
+
887
+
888
+ &mdash;
889
+ <div class='inline'><p>The type of request to send to the server</p>
890
+ </div>
891
+
892
+ </li>
893
+
894
+ <li>
895
+
896
+ <span class='name'>repeat_on_failure</span>
897
+
898
+
899
+ <span class='type'>(<tt>Boolean</tt>)</span>
900
+
901
+
902
+ <em class="default">(defaults to: <tt>true</tt>)</em>
903
+
904
+
905
+ &mdash;
906
+ <div class='inline'><p>Whether the request should be repeated,
907
+ if the replied packet isn&#39;t expected. This is useful to handle
908
+ missing challenge numbers, which will be automatically filled in,
909
+ although not requested explicitly.</p>
910
+ </div>
911
+
912
+ </li>
913
+
914
+ </ul>
915
+
916
+ <h3>Raises:</h3>
917
+ <ul class="raise">
918
+
919
+ <li>
920
+
921
+
922
+ <span class='type'>(<tt><span class='object_link'><a href="Error.html" title="SteamCondenser::Error (class)">Error</a></span></tt>)</span>
923
+
924
+
925
+
926
+ &mdash;
927
+ <div class='inline'><p>if either the request type or the response
928
+ packet is not known</p>
929
+ </div>
930
+
931
+ </li>
932
+
933
+ </ul>
934
+
935
+ </div><table class="source_code">
936
+ <tr>
937
+ <td>
938
+ <pre class="lines">
939
+
940
+
941
+ 205
942
+ 206
943
+ 207
944
+ 208
945
+ 209
946
+ 210
947
+ 211
948
+ 212
949
+ 213
950
+ 214
951
+ 215
952
+ 216
953
+ 217
954
+ 218
955
+ 219
956
+ 220
957
+ 221
958
+ 222
959
+ 223
960
+ 224
961
+ 225
962
+ 226
963
+ 227
964
+ 228
965
+ 229
966
+ 230
967
+ 231
968
+ 232
969
+ 233
970
+ 234
971
+ 235
972
+ 236
973
+ 237
974
+ 238
975
+ 239
976
+ 240
977
+ 241
978
+ 242</pre>
979
+ </td>
980
+ <td>
981
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 205</span>
982
+
983
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_handle_response_for_request identifier id'>handle_response_for_request</span><span class='lparen token'>(</span><span class='rubyid_request_type identifier id'>request_type</span><span class='comma token'>,</span> <span class='rubyid_repeat_on_failure identifier id'>repeat_on_failure</span> <span class='assign token'>=</span> <span class='rubyid_true true kw'>true</span><span class='rparen token'>)</span>
984
+ <span class='rubyid_case case kw'>case</span> <span class='rubyid_request_type identifier id'>request_type</span>
985
+ <span class='rubyid_when when kw'>when</span> <span class='symbol val'>:challenge</span> <span class='rubyid_then then kw'>then</span>
986
+ <span class='rubyid_request_packet identifier id'>request_packet</span> <span class='assign token'>=</span> <span class='rubyid_A2S_PLAYER_Packet constant id'>A2S_PLAYER_Packet</span><span class='dot token'>.</span><span class='rubyid_new identifier id'>new</span>
987
+ <span class='rubyid_expected_response identifier id'>expected_response</span> <span class='assign token'>=</span> <span class='rubyid_S2C_CHALLENGE_Packet constant id'>S2C_CHALLENGE_Packet</span>
988
+ <span class='rubyid_when when kw'>when</span> <span class='symbol val'>:info</span> <span class='rubyid_then then kw'>then</span>
989
+ <span class='rubyid_request_packet identifier id'>request_packet</span> <span class='assign token'>=</span> <span class='rubyid_A2S_INFO_Packet constant id'>A2S_INFO_Packet</span><span class='dot token'>.</span><span class='rubyid_new identifier id'>new</span>
990
+ <span class='rubyid_expected_response identifier id'>expected_response</span> <span class='assign token'>=</span> <span class='rubyid_S2A_INFO_BasePacket constant id'>S2A_INFO_BasePacket</span>
991
+ <span class='rubyid_when when kw'>when</span> <span class='symbol val'>:players</span> <span class='rubyid_then then kw'>then</span>
992
+ <span class='rubyid_request_packet identifier id'>request_packet</span> <span class='assign token'>=</span> <span class='rubyid_A2S_PLAYER_Packet constant id'>A2S_PLAYER_Packet</span><span class='dot token'>.</span><span class='rubyid_new identifier id'>new</span><span class='lparen token'>(</span><span class='rubyid_@challenge_number ivar id'>@challenge_number</span><span class='rparen token'>)</span>
993
+ <span class='rubyid_expected_response identifier id'>expected_response</span> <span class='assign token'>=</span> <span class='rubyid_S2A_PLAYER_Packet constant id'>S2A_PLAYER_Packet</span>
994
+ <span class='rubyid_when when kw'>when</span> <span class='symbol val'>:rules</span> <span class='rubyid_then then kw'>then</span>
995
+ <span class='rubyid_request_packet identifier id'>request_packet</span> <span class='assign token'>=</span> <span class='rubyid_A2S_RULES_Packet constant id'>A2S_RULES_Packet</span><span class='dot token'>.</span><span class='rubyid_new identifier id'>new</span><span class='lparen token'>(</span><span class='rubyid_@challenge_number ivar id'>@challenge_number</span><span class='rparen token'>)</span>
996
+ <span class='rubyid_expected_response identifier id'>expected_response</span> <span class='assign token'>=</span> <span class='rubyid_S2A_RULES_Packet constant id'>S2A_RULES_Packet</span>
997
+ <span class='rubyid_else else kw'>else</span>
998
+ <span class='rubyid_raise identifier id'>raise</span> <span class='rubyid_Error constant id'>Error</span><span class='comma token'>,</span> <span class='string val'>'Called with wrong request type.'</span>
999
+ <span class='rubyid_end end kw'>end</span>
1000
+
1001
+ <span class='rubyid_send_request identifier id'>send_request</span> <span class='rubyid_request_packet identifier id'>request_packet</span>
1002
+ <span class='rubyid_response_packet identifier id'>response_packet</span> <span class='assign token'>=</span> <span class='rubyid_reply identifier id'>reply</span>
1003
+
1004
+ <span class='rubyid_if if kw'>if</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_kind_of? fid id'>kind_of?</span> <span class='rubyid_S2A_INFO_BasePacket constant id'>S2A_INFO_BasePacket</span>
1005
+ <span class='rubyid_@info_hash ivar id'>@info_hash</span> <span class='assign token'>=</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_info_hash identifier id'>info_hash</span>
1006
+ <span class='rubyid_elsif elsif kw'>elsif</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_kind_of? fid id'>kind_of?</span> <span class='rubyid_S2A_PLAYER_Packet constant id'>S2A_PLAYER_Packet</span>
1007
+ <span class='rubyid_@player_hash ivar id'>@player_hash</span> <span class='assign token'>=</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_player_hash identifier id'>player_hash</span>
1008
+ <span class='rubyid_elsif elsif kw'>elsif</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_kind_of? fid id'>kind_of?</span> <span class='rubyid_S2A_RULES_Packet constant id'>S2A_RULES_Packet</span>
1009
+ <span class='rubyid_@rules_hash ivar id'>@rules_hash</span> <span class='assign token'>=</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_rules_hash identifier id'>rules_hash</span>
1010
+ <span class='rubyid_elsif elsif kw'>elsif</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_kind_of? fid id'>kind_of?</span> <span class='rubyid_S2C_CHALLENGE_Packet constant id'>S2C_CHALLENGE_Packet</span>
1011
+ <span class='rubyid_@challenge_number ivar id'>@challenge_number</span> <span class='assign token'>=</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_challenge_number identifier id'>challenge_number</span>
1012
+ <span class='rubyid_else else kw'>else</span>
1013
+ <span class='rubyid_raise identifier id'>raise</span> <span class='rubyid_Error constant id'>Error</span><span class='comma token'>,</span> <span class='dstring node'>&quot;Response of type #{response_packet.class} cannot be handled by this method.&quot;</span>
1014
+ <span class='rubyid_end end kw'>end</span>
1015
+
1016
+ <span class='rubyid_unless unless kw'>unless</span> <span class='rubyid_response_packet identifier id'>response_packet</span><span class='dot token'>.</span><span class='rubyid_kind_of? fid id'>kind_of?</span> <span class='rubyid_expected_response identifier id'>expected_response</span>
1017
+ <span class='rubyid_puts identifier id'>puts</span> <span class='dstring node'>&quot;Expected #{expected_response}, got #{response_packet.class}.&quot;</span> <span class='rubyid_if if_mod kw'>if</span> <span class='rubyid_$DEBUG gvar id'>$DEBUG</span>
1018
+ <span class='rubyid_handle_response_for_request identifier id'>handle_response_for_request</span><span class='lparen token'>(</span><span class='rubyid_request_type identifier id'>request_type</span><span class='comma token'>,</span> <span class='rubyid_false false kw'>false</span><span class='rparen token'>)</span> <span class='rubyid_if if_mod kw'>if</span> <span class='rubyid_repeat_on_failure identifier id'>repeat_on_failure</span>
1019
+ <span class='rubyid_end end kw'>end</span>
1020
+ <span class='rubyid_end end kw'>end</span>
1021
+ </pre>
1022
+ </td>
1023
+ </tr>
1024
+ </table>
1025
+ </div>
1026
+
1027
+ <div class="method_details ">
1028
+ <p class="signature " id="init-instance_method">
1029
+
1030
+ - (<tt>Object</tt>) <strong>init</strong>
1031
+
1032
+
1033
+
1034
+ </p><div class="docstring">
1035
+ <div class="discussion">
1036
+ <p>Initializes this server object with basic information</p>
1037
+
1038
+
1039
+ </div>
1040
+ </div>
1041
+ <div class="tags">
1042
+
1043
+
1044
+ <h3>See Also:</h3>
1045
+ <ul class="see">
1046
+
1047
+ <li><span class='object_link'><a href="#update_challenge_number-instance_method" title="SteamCondenser::GameServer#update_challenge_number (method)">#update_challenge_number</a></span></li>
1048
+
1049
+ <li><span class='object_link'><a href="#update_ping-instance_method" title="SteamCondenser::GameServer#update_ping (method)">#update_ping</a></span></li>
1050
+
1051
+ <li><span class='object_link'><a href="#update_server_info-instance_method" title="SteamCondenser::GameServer#update_server_info (method)">#update_server_info</a></span></li>
1052
+
1053
+ </ul>
1054
+
1055
+ </div><table class="source_code">
1056
+ <tr>
1057
+ <td>
1058
+ <pre class="lines">
1059
+
1060
+
1061
+ 249
1062
+ 250
1063
+ 251
1064
+ 252
1065
+ 253</pre>
1066
+ </td>
1067
+ <td>
1068
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 249</span>
1069
+
1070
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_init identifier id'>init</span>
1071
+ <span class='rubyid_update_ping identifier id'>update_ping</span>
1072
+ <span class='rubyid_update_server_info identifier id'>update_server_info</span>
1073
+ <span class='rubyid_update_challenge_number identifier id'>update_challenge_number</span>
1074
+ <span class='rubyid_end end kw'>end</span>
1075
+ </pre>
1076
+ </td>
1077
+ </tr>
1078
+ </table>
1079
+ </div>
1080
+
1081
+ <div class="method_details ">
1082
+ <p class="signature " id="initialize-instance_method">
1083
+
1084
+ - (<tt><span class='object_link'><a href="" title="SteamCondenser::GameServer (module)">GameServer</a></span></tt>) <strong>initialize</strong>(address, port = 27015)
1085
+
1086
+
1087
+
1088
+ </p><div class="docstring">
1089
+ <div class="discussion">
1090
+ <p>Creates a new instance of a game server object</p>
1091
+
1092
+
1093
+ </div>
1094
+ </div>
1095
+ <div class="tags">
1096
+ <h3>Parameters:</h3>
1097
+ <ul class="param">
1098
+
1099
+ <li>
1100
+
1101
+ <span class='name'>address</span>
1102
+
1103
+
1104
+ <span class='type'>(<tt>String</tt>)</span>
1105
+
1106
+
1107
+
1108
+ &mdash;
1109
+ <div class='inline'><p>Either an IP address, a DNS name or one of them
1110
+ combined with the port number. If a port number is given, e.g.
1111
+ &#39;server.example.com:27016&#39; it will override the second argument.</p>
1112
+ </div>
1113
+
1114
+ </li>
1115
+
1116
+ <li>
1117
+
1118
+ <span class='name'>port</span>
1119
+
1120
+
1121
+ <span class='type'>(<tt>Fixnum</tt>)</span>
1122
+
1123
+
1124
+ <em class="default">(defaults to: <tt>27015</tt>)</em>
1125
+
1126
+
1127
+ &mdash;
1128
+ <div class='inline'><p>The port the server is listening on</p>
1129
+ </div>
1130
+
1131
+ </li>
1132
+
1133
+ </ul>
1134
+
1135
+ <h3>Raises:</h3>
1136
+ <ul class="raise">
1137
+
1138
+ <li>
1139
+
1140
+
1141
+ <span class='type'>(<tt><span class='object_link'><a href="Error.html" title="SteamCondenser::Error (class)">Error</a></span></tt>)</span>
1142
+
1143
+
1144
+
1145
+ &mdash;
1146
+ <div class='inline'><p>if an host name cannot be resolved</p>
1147
+ </div>
1148
+
1149
+ </li>
1150
+
1151
+ </ul>
1152
+
1153
+ </div><table class="source_code">
1154
+ <tr>
1155
+ <td>
1156
+ <pre class="lines">
1157
+
1158
+
1159
+ 89
1160
+ 90
1161
+ 91
1162
+ 92
1163
+ 93</pre>
1164
+ </td>
1165
+ <td>
1166
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 89</span>
1167
+
1168
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_initialize identifier id'>initialize</span><span class='lparen token'>(</span><span class='rubyid_address identifier id'>address</span><span class='comma token'>,</span> <span class='rubyid_port identifier id'>port</span> <span class='assign token'>=</span> <span class='integer val'>27015</span><span class='rparen token'>)</span>
1169
+ <span class='rubyid_super super kw'>super</span>
1170
+
1171
+ <span class='rubyid_@rcon_authenticated ivar id'>@rcon_authenticated</span> <span class='assign token'>=</span> <span class='rubyid_false false kw'>false</span>
1172
+ <span class='rubyid_end end kw'>end</span>
1173
+ </pre>
1174
+ </td>
1175
+ </tr>
1176
+ </table>
1177
+ </div>
1178
+
1179
+ <div class="method_details ">
1180
+ <p class="signature " id="ping-instance_method">
1181
+
1182
+ - (<tt>Fixnum</tt>) <strong>ping</strong>
1183
+
1184
+
1185
+
1186
+ </p><div class="docstring">
1187
+ <div class="discussion">
1188
+ <p>Returns the last measured response time of this server</p>
1189
+
1190
+ <p>If the latency hasn&#39;t been measured yet, it is done when calling this
1191
+ method for the first time.</p>
1192
+
1193
+ <p>If this information is vital to you, be sure to call <span class='object_link'><a href="#update_ping-instance_method" title="SteamCondenser::GameServer#update_ping (method)">#update_ping</a></span>
1194
+ regularly to stay up-to-date.</p>
1195
+
1196
+
1197
+ </div>
1198
+ </div>
1199
+ <div class="tags">
1200
+
1201
+ <h3>Returns:</h3>
1202
+ <ul class="return">
1203
+
1204
+ <li>
1205
+
1206
+
1207
+ <span class='type'>(<tt>Fixnum</tt>)</span>
1208
+
1209
+
1210
+
1211
+ &mdash;
1212
+ <div class='inline'><p>The latency of this server in milliseconds</p>
1213
+ </div>
1214
+
1215
+ </li>
1216
+
1217
+ </ul>
1218
+
1219
+ <h3>See Also:</h3>
1220
+ <ul class="see">
1221
+
1222
+ <li><span class='object_link'><a href="#update_ping-instance_method" title="SteamCondenser::GameServer#update_ping (method)">#update_ping</a></span></li>
1223
+
1224
+ </ul>
1225
+
1226
+ </div><table class="source_code">
1227
+ <tr>
1228
+ <td>
1229
+ <pre class="lines">
1230
+
1231
+
1232
+ 105
1233
+ 106
1234
+ 107
1235
+ 108</pre>
1236
+ </td>
1237
+ <td>
1238
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 105</span>
1239
+
1240
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_ping identifier id'>ping</span>
1241
+ <span class='rubyid_update_ping identifier id'>update_ping</span> <span class='rubyid_if if_mod kw'>if</span> <span class='rubyid_@ping ivar id'>@ping</span><span class='dot token'>.</span><span class='rubyid_nil? fid id'>nil?</span>
1242
+ <span class='rubyid_@ping ivar id'>@ping</span>
1243
+ <span class='rubyid_end end kw'>end</span>
1244
+ </pre>
1245
+ </td>
1246
+ </tr>
1247
+ </table>
1248
+ </div>
1249
+
1250
+ <div class="method_details ">
1251
+ <p class="signature " id="players-instance_method">
1252
+
1253
+ - (<tt>Hash</tt>) <strong>players</strong>(rcon_password = nil)
1254
+
1255
+
1256
+
1257
+ </p><div class="docstring">
1258
+ <div class="discussion">
1259
+ <p>Returns a list of players currently playing on this server</p>
1260
+
1261
+ <p>If the players haven&#39;t been fetched yet, it is done when calling this
1262
+ method for the first time.</p>
1263
+
1264
+ <p>As the players and their scores change quite often be sure to update this
1265
+ list regularly by calling <span class='object_link'><a href="#update_players-instance_method" title="SteamCondenser::GameServer#update_players (method)">#update_players</a></span> if you rely on this
1266
+ information.</p>
1267
+
1268
+
1269
+ </div>
1270
+ </div>
1271
+ <div class="tags">
1272
+ <h3>Parameters:</h3>
1273
+ <ul class="param">
1274
+
1275
+ <li>
1276
+
1277
+ <span class='name'>rcon_password</span>
1278
+
1279
+
1280
+ <span class='type'>(<tt>String</tt>)</span>
1281
+
1282
+
1283
+ <em class="default">(defaults to: <tt>nil</tt>)</em>
1284
+
1285
+
1286
+ &mdash;
1287
+ <div class='inline'><p>The RCON password of this server may be
1288
+ provided to gather more detailed information on the players, like
1289
+ STEAM_IDs.</p>
1290
+ </div>
1291
+
1292
+ </li>
1293
+
1294
+ </ul>
1295
+
1296
+ <h3>Returns:</h3>
1297
+ <ul class="return">
1298
+
1299
+ <li>
1300
+
1301
+
1302
+ <span class='type'>(<tt>Hash</tt>)</span>
1303
+
1304
+
1305
+
1306
+ &mdash;
1307
+ <div class='inline'><p>The players on this server</p>
1308
+ </div>
1309
+
1310
+ </li>
1311
+
1312
+ </ul>
1313
+
1314
+ <h3>See Also:</h3>
1315
+ <ul class="see">
1316
+
1317
+ <li>update_players</li>
1318
+
1319
+ </ul>
1320
+
1321
+ </div><table class="source_code">
1322
+ <tr>
1323
+ <td>
1324
+ <pre class="lines">
1325
+
1326
+
1327
+ 124
1328
+ 125
1329
+ 126
1330
+ 127</pre>
1331
+ </td>
1332
+ <td>
1333
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 124</span>
1334
+
1335
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_players identifier id'>players</span><span class='lparen token'>(</span><span class='rubyid_rcon_password identifier id'>rcon_password</span> <span class='assign token'>=</span> <span class='rubyid_nil nil kw'>nil</span><span class='rparen token'>)</span>
1336
+ <span class='rubyid_update_players identifier id'>update_players</span><span class='lparen token'>(</span><span class='rubyid_rcon_password identifier id'>rcon_password</span><span class='rparen token'>)</span> <span class='rubyid_if if_mod kw'>if</span> <span class='rubyid_@player_hash ivar id'>@player_hash</span><span class='dot token'>.</span><span class='rubyid_nil? fid id'>nil?</span>
1337
+ <span class='rubyid_@player_hash ivar id'>@player_hash</span>
1338
+ <span class='rubyid_end end kw'>end</span>
1339
+ </pre>
1340
+ </td>
1341
+ </tr>
1342
+ </table>
1343
+ </div>
1344
+
1345
+ <div class="method_details ">
1346
+ <p class="signature " id="rcon_auth-instance_method">
1347
+
1348
+ - (<tt>Boolean</tt>) <strong>rcon_auth</strong>(password)
1349
+
1350
+
1351
+
1352
+ </p><div class="docstring">
1353
+ <div class="discussion">
1354
+ <div class="note abstract">
1355
+ <strong>This method is abstract.</strong>
1356
+ <div class='inline'><p>Must be be implemented by including classes to handle the
1357
+ authentication</p>
1358
+ </div>
1359
+ </div>
1360
+ <p>Authenticates the connection for RCON communication with the server</p>
1361
+
1362
+
1363
+ </div>
1364
+ </div>
1365
+ <div class="tags">
1366
+ <h3>Parameters:</h3>
1367
+ <ul class="param">
1368
+
1369
+ <li>
1370
+
1371
+ <span class='name'>password</span>
1372
+
1373
+
1374
+ <span class='type'>(<tt>String</tt>)</span>
1375
+
1376
+
1377
+
1378
+ &mdash;
1379
+ <div class='inline'><p>The RCON password of the server</p>
1380
+ </div>
1381
+
1382
+ </li>
1383
+
1384
+ </ul>
1385
+
1386
+ <h3>Returns:</h3>
1387
+ <ul class="return">
1388
+
1389
+ <li>
1390
+
1391
+
1392
+ <span class='type'>(<tt>Boolean</tt>)</span>
1393
+
1394
+
1395
+
1396
+ &mdash;
1397
+ <div class='inline'><p>whether the authentication was successful</p>
1398
+ </div>
1399
+
1400
+ </li>
1401
+
1402
+ </ul>
1403
+ <h3>Raises:</h3>
1404
+ <ul class="raise">
1405
+
1406
+ <li>
1407
+
1408
+
1409
+ <span class='type'>(<tt>NotImplementedError</tt>)</span>
1410
+
1411
+
1412
+
1413
+ </li>
1414
+
1415
+ </ul>
1416
+
1417
+ <h3>See Also:</h3>
1418
+ <ul class="see">
1419
+
1420
+ <li><span class='object_link'><a href="#rcon_exec-instance_method" title="SteamCondenser::GameServer#rcon_exec (method)">#rcon_exec</a></span></li>
1421
+
1422
+ </ul>
1423
+
1424
+ </div><table class="source_code">
1425
+ <tr>
1426
+ <td>
1427
+ <pre class="lines">
1428
+
1429
+
1430
+ 136
1431
+ 137
1432
+ 138</pre>
1433
+ </td>
1434
+ <td>
1435
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 136</span>
1436
+
1437
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_rcon_auth identifier id'>rcon_auth</span><span class='lparen token'>(</span><span class='rubyid_password identifier id'>password</span><span class='rparen token'>)</span>
1438
+ <span class='rubyid_raise identifier id'>raise</span> <span class='rubyid_NotImplementedError constant id'>NotImplementedError</span>
1439
+ <span class='rubyid_end end kw'>end</span>
1440
+ </pre>
1441
+ </td>
1442
+ </tr>
1443
+ </table>
1444
+ </div>
1445
+
1446
+ <div class="method_details ">
1447
+ <p class="signature " id="rcon_authenticated?-instance_method">
1448
+
1449
+ - (<tt>Boolean</tt>) <strong>rcon_authenticated?</strong>
1450
+
1451
+
1452
+
1453
+ </p><div class="docstring">
1454
+ <div class="discussion">
1455
+ <p>Returns whether the RCON connection to this server is already authenticated</p>
1456
+
1457
+
1458
+ </div>
1459
+ </div>
1460
+ <div class="tags">
1461
+
1462
+ <h3>Returns:</h3>
1463
+ <ul class="return">
1464
+
1465
+ <li>
1466
+
1467
+
1468
+ <span class='type'>(<tt>Boolean</tt>)</span>
1469
+
1470
+
1471
+
1472
+ &mdash;
1473
+ <div class='inline'><p><code>true</code> if the RCON connection is authenticated</p>
1474
+ </div>
1475
+
1476
+ </li>
1477
+
1478
+ </ul>
1479
+
1480
+ <h3>See Also:</h3>
1481
+ <ul class="see">
1482
+
1483
+ <li><span class='object_link'><a href="#rcon_auth-instance_method" title="SteamCondenser::GameServer#rcon_auth (method)">#rcon_auth</a></span></li>
1484
+
1485
+ </ul>
1486
+
1487
+ </div><table class="source_code">
1488
+ <tr>
1489
+ <td>
1490
+ <pre class="lines">
1491
+
1492
+
1493
+ 144
1494
+ 145
1495
+ 146</pre>
1496
+ </td>
1497
+ <td>
1498
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 144</span>
1499
+
1500
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_rcon_authenticated? fid id'>rcon_authenticated?</span>
1501
+ <span class='rubyid_@rcon_authenticated ivar id'>@rcon_authenticated</span>
1502
+ <span class='rubyid_end end kw'>end</span>
1503
+ </pre>
1504
+ </td>
1505
+ </tr>
1506
+ </table>
1507
+ </div>
1508
+
1509
+ <div class="method_details ">
1510
+ <p class="signature " id="rcon_exec-instance_method">
1511
+
1512
+ - (<tt>String</tt>) <strong>rcon_exec</strong>(command)
1513
+
1514
+
1515
+
1516
+ </p><div class="docstring">
1517
+ <div class="discussion">
1518
+ <div class="note abstract">
1519
+ <strong>This method is abstract.</strong>
1520
+ <div class='inline'><p>Must be be implemented by including classes to handle the command
1521
+ execution</p>
1522
+ </div>
1523
+ </div>
1524
+ <p>Remotely executes a command on the server via RCON</p>
1525
+
1526
+
1527
+ </div>
1528
+ </div>
1529
+ <div class="tags">
1530
+ <h3>Parameters:</h3>
1531
+ <ul class="param">
1532
+
1533
+ <li>
1534
+
1535
+ <span class='name'>command</span>
1536
+
1537
+
1538
+ <span class='type'>(<tt>String</tt>)</span>
1539
+
1540
+
1541
+
1542
+ &mdash;
1543
+ <div class='inline'><p>The command to execute on the server</p>
1544
+ </div>
1545
+
1546
+ </li>
1547
+
1548
+ </ul>
1549
+
1550
+ <h3>Returns:</h3>
1551
+ <ul class="return">
1552
+
1553
+ <li>
1554
+
1555
+
1556
+ <span class='type'>(<tt>String</tt>)</span>
1557
+
1558
+
1559
+
1560
+ &mdash;
1561
+ <div class='inline'><p>The output of the executed command</p>
1562
+ </div>
1563
+
1564
+ </li>
1565
+
1566
+ </ul>
1567
+ <h3>Raises:</h3>
1568
+ <ul class="raise">
1569
+
1570
+ <li>
1571
+
1572
+
1573
+ <span class='type'>(<tt>NotImplementedError</tt>)</span>
1574
+
1575
+
1576
+
1577
+ </li>
1578
+
1579
+ </ul>
1580
+
1581
+ <h3>See Also:</h3>
1582
+ <ul class="see">
1583
+
1584
+ <li><span class='object_link'><a href="#rcon_auth-instance_method" title="SteamCondenser::GameServer#rcon_auth (method)">#rcon_auth</a></span></li>
1585
+
1586
+ </ul>
1587
+
1588
+ </div><table class="source_code">
1589
+ <tr>
1590
+ <td>
1591
+ <pre class="lines">
1592
+
1593
+
1594
+ 155
1595
+ 156
1596
+ 157</pre>
1597
+ </td>
1598
+ <td>
1599
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 155</span>
1600
+
1601
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_rcon_exec identifier id'>rcon_exec</span><span class='lparen token'>(</span><span class='rubyid_command identifier id'>command</span><span class='rparen token'>)</span>
1602
+ <span class='rubyid_raise identifier id'>raise</span> <span class='rubyid_NotImplementedError constant id'>NotImplementedError</span>
1603
+ <span class='rubyid_end end kw'>end</span>
1604
+ </pre>
1605
+ </td>
1606
+ </tr>
1607
+ </table>
1608
+ </div>
1609
+
1610
+ <div class="method_details ">
1611
+ <p class="signature " id="reply-instance_method">
1612
+
1613
+ - (<tt><span class='object_link'><a href="SteamPacket.html" title="SteamCondenser::SteamPacket (module)">SteamPacket</a></span></tt>) <strong>reply</strong> <span class="extras">(protected)</span>
1614
+
1615
+
1616
+
1617
+ </p><div class="docstring">
1618
+ <div class="discussion">
1619
+ <p>Receives a response from the server</p>
1620
+
1621
+
1622
+ </div>
1623
+ </div>
1624
+ <div class="tags">
1625
+
1626
+ <h3>Returns:</h3>
1627
+ <ul class="return">
1628
+
1629
+ <li>
1630
+
1631
+
1632
+ <span class='type'>(<tt><span class='object_link'><a href="SteamPacket.html" title="SteamCondenser::SteamPacket (module)">SteamPacket</a></span></tt>)</span>
1633
+
1634
+
1635
+
1636
+ &mdash;
1637
+ <div class='inline'><p>The response packet replied by the server</p>
1638
+ </div>
1639
+
1640
+ </li>
1641
+
1642
+ </ul>
1643
+
1644
+ </div><table class="source_code">
1645
+ <tr>
1646
+ <td>
1647
+ <pre class="lines">
1648
+
1649
+
1650
+ 383
1651
+ 384
1652
+ 385</pre>
1653
+ </td>
1654
+ <td>
1655
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 383</span>
1656
+
1657
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_reply identifier id'>reply</span>
1658
+ <span class='rubyid_@socket ivar id'>@socket</span><span class='dot token'>.</span><span class='rubyid_reply identifier id'>reply</span>
1659
+ <span class='rubyid_end end kw'>end</span>
1660
+ </pre>
1661
+ </td>
1662
+ </tr>
1663
+ </table>
1664
+ </div>
1665
+
1666
+ <div class="method_details ">
1667
+ <p class="signature " id="rules-instance_method">
1668
+
1669
+ - (<tt>Hash&lt;String, String&gt;</tt>) <strong>rules</strong>
1670
+
1671
+
1672
+
1673
+ </p><div class="docstring">
1674
+ <div class="discussion">
1675
+ <p>Returns the settings applied on the server. These settings are also called
1676
+ rules.</p>
1677
+
1678
+ <p>If the rules haven&#39;t been fetched yet, it is done when calling this method
1679
+ for the first time.</p>
1680
+
1681
+ <p>As the rules usually don&#39;t change often, there&#39;s almost no need to update
1682
+ this hash. But if you need to, you can achieve this by calling
1683
+ <span class='object_link'><a href="#update_rules-instance_method" title="SteamCondenser::GameServer#update_rules (method)">#update_rules</a></span>.</p>
1684
+
1685
+
1686
+ </div>
1687
+ </div>
1688
+ <div class="tags">
1689
+
1690
+ <h3>Returns:</h3>
1691
+ <ul class="return">
1692
+
1693
+ <li>
1694
+
1695
+
1696
+ <span class='type'>(<tt>Hash&lt;String, String&gt;</tt>)</span>
1697
+
1698
+
1699
+
1700
+ &mdash;
1701
+ <div class='inline'><p>The currently active server rules</p>
1702
+ </div>
1703
+
1704
+ </li>
1705
+
1706
+ </ul>
1707
+
1708
+ <h3>See Also:</h3>
1709
+ <ul class="see">
1710
+
1711
+ <li><span class='object_link'><a href="#update_rules-instance_method" title="SteamCondenser::GameServer#update_rules (method)">#update_rules</a></span></li>
1712
+
1713
+ </ul>
1714
+
1715
+ </div><table class="source_code">
1716
+ <tr>
1717
+ <td>
1718
+ <pre class="lines">
1719
+
1720
+
1721
+ 171
1722
+ 172
1723
+ 173
1724
+ 174</pre>
1725
+ </td>
1726
+ <td>
1727
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 171</span>
1728
+
1729
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_rules identifier id'>rules</span>
1730
+ <span class='rubyid_update_rules identifier id'>update_rules</span> <span class='rubyid_if if_mod kw'>if</span> <span class='rubyid_@rules_hash ivar id'>@rules_hash</span><span class='dot token'>.</span><span class='rubyid_nil? fid id'>nil?</span>
1731
+ <span class='rubyid_@rules_hash ivar id'>@rules_hash</span>
1732
+ <span class='rubyid_end end kw'>end</span>
1733
+ </pre>
1734
+ </td>
1735
+ </tr>
1736
+ </table>
1737
+ </div>
1738
+
1739
+ <div class="method_details ">
1740
+ <p class="signature " id="send_request-instance_method">
1741
+
1742
+ - (<tt>Object</tt>) <strong>send_request</strong>(packet) <span class="extras">(protected)</span>
1743
+
1744
+
1745
+
1746
+ </p><div class="docstring">
1747
+ <div class="discussion">
1748
+ <p>Sends a request packet to the server</p>
1749
+
1750
+
1751
+ </div>
1752
+ </div>
1753
+ <div class="tags">
1754
+ <h3>Parameters:</h3>
1755
+ <ul class="param">
1756
+
1757
+ <li>
1758
+
1759
+ <span class='name'>packet</span>
1760
+
1761
+
1762
+ <span class='type'>(<tt><span class='object_link'><a href="SteamPacket.html" title="SteamCondenser::SteamPacket (module)">SteamPacket</a></span></tt>)</span>
1763
+
1764
+
1765
+
1766
+ &mdash;
1767
+ <div class='inline'><p>The request packet to send to the server</p>
1768
+ </div>
1769
+
1770
+ </li>
1771
+
1772
+ </ul>
1773
+
1774
+
1775
+ </div><table class="source_code">
1776
+ <tr>
1777
+ <td>
1778
+ <pre class="lines">
1779
+
1780
+
1781
+ 390
1782
+ 391
1783
+ 392</pre>
1784
+ </td>
1785
+ <td>
1786
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 390</span>
1787
+
1788
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_send_request identifier id'>send_request</span><span class='lparen token'>(</span><span class='rubyid_packet identifier id'>packet</span><span class='rparen token'>)</span>
1789
+ <span class='rubyid_@socket ivar id'>@socket</span><span class='dot token'>.</span><span class='rubyid_send identifier id'>send</span> <span class='rubyid_packet identifier id'>packet</span>
1790
+ <span class='rubyid_end end kw'>end</span>
1791
+ </pre>
1792
+ </td>
1793
+ </tr>
1794
+ </table>
1795
+ </div>
1796
+
1797
+ <div class="method_details ">
1798
+ <p class="signature " id="server_info-instance_method">
1799
+
1800
+ - (<tt>Hash</tt>) <strong>server_info</strong>
1801
+
1802
+
1803
+
1804
+ </p><div class="docstring">
1805
+ <div class="discussion">
1806
+ <p>Returns a hash with basic information on the server.</p>
1807
+
1808
+ <p>If the server information haven&#39;t been fetched yet, it is done when
1809
+ calling this method for the first time.</p>
1810
+
1811
+ <p>The server information usually only changes on map change and when players
1812
+ join or leave. As the latter changes can be monitored by calling
1813
+ #update&lt;em&gt;players, there&#39;s no need to call #update&lt;/em&gt;server_info very
1814
+ often.</p>
1815
+
1816
+
1817
+ </div>
1818
+ </div>
1819
+ <div class="tags">
1820
+
1821
+ <h3>Returns:</h3>
1822
+ <ul class="return">
1823
+
1824
+ <li>
1825
+
1826
+
1827
+ <span class='type'>(<tt>Hash</tt>)</span>
1828
+
1829
+
1830
+
1831
+ &mdash;
1832
+ <div class='inline'><p>Server attributes with their values</p>
1833
+ </div>
1834
+
1835
+ </li>
1836
+
1837
+ </ul>
1838
+
1839
+ <h3>See Also:</h3>
1840
+ <ul class="see">
1841
+
1842
+ <li><span class='object_link'><a href="#update_server_info-instance_method" title="SteamCondenser::GameServer#update_server_info (method)">#update_server_info</a></span></li>
1843
+
1844
+ </ul>
1845
+
1846
+ </div><table class="source_code">
1847
+ <tr>
1848
+ <td>
1849
+ <pre class="lines">
1850
+
1851
+
1852
+ 188
1853
+ 189
1854
+ 190
1855
+ 191</pre>
1856
+ </td>
1857
+ <td>
1858
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 188</span>
1859
+
1860
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_server_info identifier id'>server_info</span>
1861
+ <span class='rubyid_update_server_info identifier id'>update_server_info</span> <span class='rubyid_if if_mod kw'>if</span> <span class='rubyid_@info_hash ivar id'>@info_hash</span><span class='dot token'>.</span><span class='rubyid_nil? fid id'>nil?</span>
1862
+ <span class='rubyid_@info_hash ivar id'>@info_hash</span>
1863
+ <span class='rubyid_end end kw'>end</span>
1864
+ </pre>
1865
+ </td>
1866
+ </tr>
1867
+ </table>
1868
+ </div>
1869
+
1870
+ <div class="method_details ">
1871
+ <p class="signature " id="to_s-instance_method">
1872
+
1873
+ - (<tt>String</tt>) <strong>to_s</strong>
1874
+
1875
+
1876
+
1877
+ </p><div class="docstring">
1878
+ <div class="discussion">
1879
+ <p>Returns a human-readable text representation of the server</p>
1880
+
1881
+
1882
+ </div>
1883
+ </div>
1884
+ <div class="tags">
1885
+
1886
+ <h3>Returns:</h3>
1887
+ <ul class="return">
1888
+
1889
+ <li>
1890
+
1891
+
1892
+ <span class='type'>(<tt>String</tt>)</span>
1893
+
1894
+
1895
+
1896
+ &mdash;
1897
+ <div class='inline'><p>Available information about the server in a human-readable
1898
+ format</p>
1899
+ </div>
1900
+
1901
+ </li>
1902
+
1903
+ </ul>
1904
+
1905
+ </div><table class="source_code">
1906
+ <tr>
1907
+ <td>
1908
+ <pre class="lines">
1909
+
1910
+
1911
+ 348
1912
+ 349
1913
+ 350
1914
+ 351
1915
+ 352
1916
+ 353
1917
+ 354
1918
+ 355
1919
+ 356
1920
+ 357
1921
+ 358
1922
+ 359
1923
+ 360
1924
+ 361
1925
+ 362
1926
+ 363
1927
+ 364
1928
+ 365
1929
+ 366
1930
+ 367
1931
+ 368
1932
+ 369
1933
+ 370
1934
+ 371
1935
+ 372
1936
+ 373
1937
+ 374
1938
+ 375
1939
+ 376</pre>
1940
+ </td>
1941
+ <td>
1942
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 348</span>
1943
+
1944
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_to_s identifier id'>to_s</span>
1945
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='assign token'>=</span> <span class='string val'>''</span>
1946
+
1947
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='lshft op'>&lt;&lt;</span> <span class='string val'>&quot;Ping: #@ping\n&quot;</span>
1948
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='lshft op'>&lt;&lt;</span> <span class='string val'>&quot;Challenge number: #@challenge_number\n&quot;</span>
1949
+
1950
+ <span class='rubyid_unless unless kw'>unless</span> <span class='rubyid_@info_hash ivar id'>@info_hash</span><span class='dot token'>.</span><span class='rubyid_nil? fid id'>nil?</span>
1951
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='lshft op'>&lt;&lt;</span> <span class='string val'>&quot;Info:\n&quot;</span>
1952
+ <span class='rubyid_@info_hash ivar id'>@info_hash</span><span class='dot token'>.</span><span class='rubyid_each identifier id'>each</span> <span class='rubyid_do do kw'>do</span> <span class='bitor op'>|</span><span class='rubyid_key identifier id'>key</span><span class='comma token'>,</span> <span class='rubyid_value identifier id'>value</span><span class='bitor op'>|</span>
1953
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='lshft op'>&lt;&lt;</span> <span class='dstring node'>&quot; #{key}: #{value.inspect}\n&quot;</span>
1954
+ <span class='rubyid_end end kw'>end</span>
1955
+ <span class='rubyid_end end kw'>end</span>
1956
+
1957
+ <span class='rubyid_unless unless kw'>unless</span> <span class='rubyid_@player_hash ivar id'>@player_hash</span><span class='dot token'>.</span><span class='rubyid_nil? fid id'>nil?</span>
1958
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='lshft op'>&lt;&lt;</span> <span class='string val'>&quot;Players:\n&quot;</span>
1959
+ <span class='rubyid_@player_hash ivar id'>@player_hash</span><span class='dot token'>.</span><span class='rubyid_each_value identifier id'>each_value</span> <span class='rubyid_do do kw'>do</span> <span class='bitor op'>|</span><span class='rubyid_player identifier id'>player</span><span class='bitor op'>|</span>
1960
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='lshft op'>&lt;&lt;</span> <span class='dstring node'>&quot; #{player}\n&quot;</span>
1961
+ <span class='rubyid_end end kw'>end</span>
1962
+ <span class='rubyid_end end kw'>end</span>
1963
+
1964
+ <span class='rubyid_unless unless kw'>unless</span> <span class='rubyid_@rules_hash ivar id'>@rules_hash</span><span class='dot token'>.</span><span class='rubyid_nil? fid id'>nil?</span>
1965
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='lshft op'>&lt;&lt;</span> <span class='string val'>&quot;Rules:\n&quot;</span>
1966
+ <span class='rubyid_@rules_hash ivar id'>@rules_hash</span><span class='dot token'>.</span><span class='rubyid_each identifier id'>each</span> <span class='rubyid_do do kw'>do</span> <span class='bitor op'>|</span><span class='rubyid_key identifier id'>key</span><span class='comma token'>,</span> <span class='rubyid_value identifier id'>value</span><span class='bitor op'>|</span>
1967
+ <span class='rubyid_return_string identifier id'>return_string</span> <span class='lshft op'>&lt;&lt;</span> <span class='dstring node'>&quot; #{key}: #{value}\n&quot;</span>
1968
+ <span class='rubyid_end end kw'>end</span>
1969
+ <span class='rubyid_end end kw'>end</span>
1970
+
1971
+ <span class='rubyid_return_string identifier id'>return_string</span>
1972
+ <span class='rubyid_end end kw'>end</span>
1973
+ </pre>
1974
+ </td>
1975
+ </tr>
1976
+ </table>
1977
+ </div>
1978
+
1979
+ <div class="method_details ">
1980
+ <p class="signature " id="update_challenge_number-instance_method">
1981
+
1982
+ - (<tt>Object</tt>) <strong>update_challenge_number</strong>
1983
+
1984
+
1985
+
1986
+ </p><div class="docstring">
1987
+ <div class="discussion">
1988
+ <p>Sends a A2S<em>SERVERQUERY</em>GETCHALLENGE request to the server and updates the
1989
+ challenge number used to communicate with this server</p>
1990
+
1991
+ <p>There&#39;s usually no need to call this method explicitly, because
1992
+ #handle&lt;em&gt;response&lt;/em&gt;for_request will automatically get the challenge number
1993
+ when the server assigns a new one.</p>
1994
+
1995
+
1996
+ </div>
1997
+ </div>
1998
+ <div class="tags">
1999
+
2000
+
2001
+ <h3>See Also:</h3>
2002
+ <ul class="see">
2003
+
2004
+ <li><span class='object_link'><a href="#handle_response_for_request-instance_method" title="SteamCondenser::GameServer#handle_response_for_request (method)">#handle_response_for_request</a></span></li>
2005
+
2006
+ <li><span class='object_link'><a href="#init-instance_method" title="SteamCondenser::GameServer#init (method)">#init</a></span></li>
2007
+
2008
+ </ul>
2009
+
2010
+ </div><table class="source_code">
2011
+ <tr>
2012
+ <td>
2013
+ <pre class="lines">
2014
+
2015
+
2016
+ 324
2017
+ 325
2018
+ 326</pre>
2019
+ </td>
2020
+ <td>
2021
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 324</span>
2022
+
2023
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_update_challenge_number identifier id'>update_challenge_number</span>
2024
+ <span class='rubyid_handle_response_for_request identifier id'>handle_response_for_request</span> <span class='symbol val'>:challenge</span>
2025
+ <span class='rubyid_end end kw'>end</span>
2026
+ </pre>
2027
+ </td>
2028
+ </tr>
2029
+ </table>
2030
+ </div>
2031
+
2032
+ <div class="method_details ">
2033
+ <p class="signature " id="update_ping-instance_method">
2034
+
2035
+ - (<tt>Fixnum</tt>) <strong>update_ping</strong>
2036
+
2037
+
2038
+
2039
+ </p><div class="docstring">
2040
+ <div class="discussion">
2041
+ <p>Sends a A2S_INFO request to the server and measures the time needed for the
2042
+ reply</p>
2043
+
2044
+ <p>If this information is vital to you, be sure to call this method regularly
2045
+ to stay up-to-date.</p>
2046
+
2047
+
2048
+ </div>
2049
+ </div>
2050
+ <div class="tags">
2051
+
2052
+ <h3>Returns:</h3>
2053
+ <ul class="return">
2054
+
2055
+ <li>
2056
+
2057
+
2058
+ <span class='type'>(<tt>Fixnum</tt>)</span>
2059
+
2060
+
2061
+
2062
+ &mdash;
2063
+ <div class='inline'><p>The latency of this server in milliseconds</p>
2064
+ </div>
2065
+
2066
+ </li>
2067
+
2068
+ </ul>
2069
+
2070
+ <h3>See Also:</h3>
2071
+ <ul class="see">
2072
+
2073
+ <li><span class='object_link'><a href="#ping-instance_method" title="SteamCondenser::GameServer#ping (method)">#ping</a></span></li>
2074
+
2075
+ </ul>
2076
+
2077
+ </div><table class="source_code">
2078
+ <tr>
2079
+ <td>
2080
+ <pre class="lines">
2081
+
2082
+
2083
+ 336
2084
+ 337
2085
+ 338
2086
+ 339
2087
+ 340
2088
+ 341
2089
+ 342</pre>
2090
+ </td>
2091
+ <td>
2092
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 336</span>
2093
+
2094
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_update_ping identifier id'>update_ping</span>
2095
+ <span class='rubyid_send_request identifier id'>send_request</span> <span class='rubyid_A2S_INFO_Packet constant id'>A2S_INFO_Packet</span><span class='dot token'>.</span><span class='rubyid_new identifier id'>new</span>
2096
+ <span class='rubyid_start_time identifier id'>start_time</span> <span class='assign token'>=</span> <span class='rubyid_Time constant id'>Time</span><span class='dot token'>.</span><span class='rubyid_now identifier id'>now</span>
2097
+ <span class='rubyid_reply identifier id'>reply</span>
2098
+ <span class='rubyid_end_time identifier id'>end_time</span> <span class='assign token'>=</span> <span class='rubyid_Time constant id'>Time</span><span class='dot token'>.</span><span class='rubyid_now identifier id'>now</span>
2099
+ <span class='rubyid_@ping ivar id'>@ping</span> <span class='assign token'>=</span> <span class='lparen token'>(</span><span class='rubyid_end_time identifier id'>end_time</span> <span class='minus op'>-</span> <span class='rubyid_start_time identifier id'>start_time</span><span class='rparen token'>)</span> <span class='mult op'>*</span> <span class='integer val'>1000</span>
2100
+ <span class='rubyid_end end kw'>end</span>
2101
+ </pre>
2102
+ </td>
2103
+ </tr>
2104
+ </table>
2105
+ </div>
2106
+
2107
+ <div class="method_details ">
2108
+ <p class="signature " id="update_players-instance_method">
2109
+
2110
+ - (<tt>Object</tt>) <strong>update_players</strong>(rcon_password = nil)
2111
+
2112
+
2113
+
2114
+ </p><div class="docstring">
2115
+ <div class="discussion">
2116
+ <p>Sends a A2S_PLAYERS request to the server and updates the players&#39; data for
2117
+ this server</p>
2118
+
2119
+ <p>As the players and their scores change quite often be sure to update this
2120
+ list regularly by calling this method if you rely on this
2121
+ information.</p>
2122
+
2123
+
2124
+ </div>
2125
+ </div>
2126
+ <div class="tags">
2127
+ <h3>Parameters:</h3>
2128
+ <ul class="param">
2129
+
2130
+ <li>
2131
+
2132
+ <span class='name'>rcon_password</span>
2133
+
2134
+
2135
+ <span class='type'>(<tt>String</tt>)</span>
2136
+
2137
+
2138
+ <em class="default">(defaults to: <tt>nil</tt>)</em>
2139
+
2140
+
2141
+ &mdash;
2142
+ <div class='inline'><p>The RCON password of this server may be
2143
+ provided to gather more detailed information on the players, like
2144
+ STEAM_IDs.</p>
2145
+ </div>
2146
+
2147
+ </li>
2148
+
2149
+ </ul>
2150
+
2151
+
2152
+ <h3>See Also:</h3>
2153
+ <ul class="see">
2154
+
2155
+ <li><span class='object_link'><a href="#handle_response_for_request-instance_method" title="SteamCondenser::GameServer#handle_response_for_request (method)">#handle_response_for_request</a></span></li>
2156
+
2157
+ <li><span class='object_link'><a href="#players-instance_method" title="SteamCondenser::GameServer#players (method)">#players</a></span></li>
2158
+
2159
+ </ul>
2160
+
2161
+ </div><table class="source_code">
2162
+ <tr>
2163
+ <td>
2164
+ <pre class="lines">
2165
+
2166
+
2167
+ 267
2168
+ 268
2169
+ 269
2170
+ 270
2171
+ 271
2172
+ 272
2173
+ 273
2174
+ 274
2175
+ 275
2176
+ 276
2177
+ 277
2178
+ 278
2179
+ 279
2180
+ 280
2181
+ 281
2182
+ 282
2183
+ 283
2184
+ 284
2185
+ 285
2186
+ 286
2187
+ 287
2188
+ 288</pre>
2189
+ </td>
2190
+ <td>
2191
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 267</span>
2192
+
2193
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_update_players identifier id'>update_players</span><span class='lparen token'>(</span><span class='rubyid_rcon_password identifier id'>rcon_password</span> <span class='assign token'>=</span> <span class='rubyid_nil nil kw'>nil</span><span class='rparen token'>)</span>
2194
+ <span class='rubyid_handle_response_for_request identifier id'>handle_response_for_request</span> <span class='symbol val'>:players</span>
2195
+
2196
+ <span class='rubyid_unless unless kw'>unless</span> <span class='rubyid_@rcon_authenticated ivar id'>@rcon_authenticated</span>
2197
+ <span class='rubyid_return return kw'>return</span> <span class='rubyid_if if_mod kw'>if</span> <span class='rubyid_rcon_password identifier id'>rcon_password</span><span class='dot token'>.</span><span class='rubyid_nil? fid id'>nil?</span>
2198
+ <span class='rubyid_rcon_auth identifier id'>rcon_auth</span> <span class='rubyid_rcon_password identifier id'>rcon_password</span>
2199
+ <span class='rubyid_end end kw'>end</span>
2200
+
2201
+ <span class='rubyid_players identifier id'>players</span> <span class='assign token'>=</span> <span class='rubyid_rcon_exec identifier id'>rcon_exec</span><span class='lparen token'>(</span><span class='string val'>'status'</span><span class='rparen token'>)</span><span class='dot token'>.</span><span class='rubyid_lines identifier id'>lines</span><span class='dot token'>.</span><span class='rubyid_select identifier id'>select</span> <span class='rubyid_do do kw'>do</span> <span class='bitor op'>|</span><span class='rubyid_line identifier id'>line</span><span class='bitor op'>|</span>
2202
+ <span class='rubyid_line identifier id'>line</span><span class='dot token'>.</span><span class='rubyid_start_with? fid id'>start_with?</span><span class='lparen token'>(</span><span class='string val'>'#'</span><span class='rparen token'>)</span> <span class='andop op'>&amp;&amp;</span> <span class='rubyid_line identifier id'>line</span> <span class='neq op'>!=</span> <span class='string val'>&quot;#end\n&quot;</span>
2203
+ <span class='rubyid_end end kw'>end</span><span class='dot token'>.</span><span class='rubyid_map identifier id'>map</span> <span class='rubyid_do do kw'>do</span> <span class='bitor op'>|</span><span class='rubyid_line identifier id'>line</span><span class='bitor op'>|</span>
2204
+ <span class='rubyid_line identifier id'>line</span><span class='lbrack token'>[</span><span class='float val'>1</span><span class='dot2 op'>..</span><span class='integer val'>-1</span><span class='rbrack token'>]</span><span class='dot token'>.</span><span class='rubyid_strip identifier id'>strip</span>
2205
+ <span class='rubyid_end end kw'>end</span>
2206
+ <span class='rubyid_attributes identifier id'>attributes</span> <span class='assign token'>=</span> <span class='rubyid_GameServer constant id'>GameServer</span><span class='dot token'>.</span><span class='rubyid_player_status_attributes identifier id'>player_status_attributes</span> <span class='rubyid_players identifier id'>players</span><span class='dot token'>.</span><span class='rubyid_shift identifier id'>shift</span>
2207
+
2208
+ <span class='rubyid_players identifier id'>players</span><span class='dot token'>.</span><span class='rubyid_each identifier id'>each</span> <span class='rubyid_do do kw'>do</span> <span class='bitor op'>|</span><span class='rubyid_player identifier id'>player</span><span class='bitor op'>|</span>
2209
+ <span class='rubyid_player_data identifier id'>player_data</span> <span class='assign token'>=</span> <span class='rubyid_GameServer constant id'>GameServer</span><span class='dot token'>.</span><span class='rubyid_split_player_status identifier id'>split_player_status</span><span class='lparen token'>(</span><span class='rubyid_attributes identifier id'>attributes</span><span class='comma token'>,</span> <span class='rubyid_player identifier id'>player</span><span class='rparen token'>)</span>
2210
+ <span class='rubyid_if if kw'>if</span> <span class='rubyid_@player_hash ivar id'>@player_hash</span><span class='dot token'>.</span><span class='rubyid_key? fid id'>key?</span> <span class='rubyid_player_data identifier id'>player_data</span><span class='lbrack token'>[</span><span class='symbol val'>:name</span><span class='rbrack token'>]</span>
2211
+ <span class='rubyid_@player_hash ivar id'>@player_hash</span><span class='lbrack token'>[</span><span class='rubyid_player_data identifier id'>player_data</span><span class='lbrack token'>[</span><span class='symbol val'>:name</span><span class='rbrack token'>]</span><span class='rbrack token'>]</span><span class='dot token'>.</span><span class='rubyid_add_info identifier id'>add_info</span> <span class='rubyid_player_data identifier id'>player_data</span>
2212
+ <span class='rubyid_end end kw'>end</span>
2213
+ <span class='rubyid_end end kw'>end</span>
2214
+ <span class='rubyid_end end kw'>end</span>
2215
+ </pre>
2216
+ </td>
2217
+ </tr>
2218
+ </table>
2219
+ </div>
2220
+
2221
+ <div class="method_details ">
2222
+ <p class="signature " id="update_rules-instance_method">
2223
+
2224
+ - (<tt>Object</tt>) <strong>update_rules</strong>
2225
+
2226
+
2227
+
2228
+ </p><div class="docstring">
2229
+ <div class="discussion">
2230
+ <p>Sends a A2S_RULES request to the server and updates the rules of this
2231
+ server</p>
2232
+
2233
+ <p>As the rules usually don&#39;t change often, there&#39;s almost no need to update
2234
+ this hash. But if you need to, you can achieve this by calling this method.</p>
2235
+
2236
+
2237
+ </div>
2238
+ </div>
2239
+ <div class="tags">
2240
+
2241
+
2242
+ <h3>See Also:</h3>
2243
+ <ul class="see">
2244
+
2245
+ <li><span class='object_link'><a href="#handle_response_for_request-instance_method" title="SteamCondenser::GameServer#handle_response_for_request (method)">#handle_response_for_request</a></span></li>
2246
+
2247
+ <li><span class='object_link'><a href="#rules-instance_method" title="SteamCondenser::GameServer#rules (method)">#rules</a></span></li>
2248
+
2249
+ </ul>
2250
+
2251
+ </div><table class="source_code">
2252
+ <tr>
2253
+ <td>
2254
+ <pre class="lines">
2255
+
2256
+
2257
+ 298
2258
+ 299
2259
+ 300</pre>
2260
+ </td>
2261
+ <td>
2262
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 298</span>
2263
+
2264
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_update_rules identifier id'>update_rules</span>
2265
+ <span class='rubyid_handle_response_for_request identifier id'>handle_response_for_request</span> <span class='symbol val'>:rules</span>
2266
+ <span class='rubyid_end end kw'>end</span>
2267
+ </pre>
2268
+ </td>
2269
+ </tr>
2270
+ </table>
2271
+ </div>
2272
+
2273
+ <div class="method_details ">
2274
+ <p class="signature " id="update_server_info-instance_method">
2275
+
2276
+ - (<tt>Object</tt>) <strong>update_server_info</strong>
2277
+
2278
+
2279
+
2280
+ </p><div class="docstring">
2281
+ <div class="discussion">
2282
+ <p>Sends a A2S_INFO request to the server and updates this server&#39;s basic
2283
+ information</p>
2284
+
2285
+ <p>The server information usually only changes on map change and when players
2286
+ join or leave. As the latter changes can be monitored by calling
2287
+ <span class='object_link'><a href="#update_players-instance_method" title="SteamCondenser::GameServer#update_players (method)">#update_players</a></span>, there&#39;s no need to call this method very often.</p>
2288
+
2289
+
2290
+ </div>
2291
+ </div>
2292
+ <div class="tags">
2293
+
2294
+
2295
+ <h3>See Also:</h3>
2296
+ <ul class="see">
2297
+
2298
+ <li><span class='object_link'><a href="#handle_response_for_request-instance_method" title="SteamCondenser::GameServer#handle_response_for_request (method)">#handle_response_for_request</a></span></li>
2299
+
2300
+ <li><span class='object_link'><a href="#server_info-instance_method" title="SteamCondenser::GameServer#server_info (method)">#server_info</a></span></li>
2301
+
2302
+ </ul>
2303
+
2304
+ </div><table class="source_code">
2305
+ <tr>
2306
+ <td>
2307
+ <pre class="lines">
2308
+
2309
+
2310
+ 311
2311
+ 312
2312
+ 313</pre>
2313
+ </td>
2314
+ <td>
2315
+ <pre class="code"><span class="info file"># File 'lib/steam/servers/game_server.rb', line 311</span>
2316
+
2317
+ <span class='rubyid_def def kw'>def</span> <span class='rubyid_update_server_info identifier id'>update_server_info</span>
2318
+ <span class='rubyid_handle_response_for_request identifier id'>handle_response_for_request</span> <span class='symbol val'>:info</span>
2319
+ <span class='rubyid_end end kw'>end</span>
2320
+ </pre>
2321
+ </td>
2322
+ </tr>
2323
+ </table>
2324
+ </div>
2325
+
2326
+ </div>
2327
+
2328
+ </div>
2329
+
2330
+ <div id="footer">
2331
+ Generated on Mon Apr 30 07:03:12 2012 by
2332
+ <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
2333
+ 0.7.5 (ruby-1.8.7).
2334
+ </div>
2335
+
2336
+ </body>
2337
+ </html>