steam-condenser 1.2.0 → 1.2.1

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Files changed (371) hide show
  1. data/Gemfile.lock +7 -7
  2. data/README.md +9 -2
  3. data/doc/A2M_GET_SERVERS_BATCH2_Packet.html +426 -0
  4. data/doc/A2S_INFO_Packet.html +260 -0
  5. data/doc/A2S_PLAYER_Packet.html +295 -0
  6. data/doc/A2S_RULES_Packet.html +296 -0
  7. data/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +261 -0
  8. data/doc/AbstractL4DStats.html +978 -0
  9. data/doc/AbstractL4DWeapon.html +734 -0
  10. data/doc/Achievement.html +660 -0
  11. data/doc/AlienSwarmMission.html +1557 -0
  12. data/doc/AlienSwarmStats.html +965 -0
  13. data/doc/AlienSwarmWeapon.html +640 -0
  14. data/doc/AppNews.html +1442 -0
  15. data/doc/C2M_CHECKMD5_Packet.html +341 -0
  16. data/doc/CSSMap.html +806 -0
  17. data/doc/CSSStats.html +825 -0
  18. data/doc/CSSWeapon.html +889 -0
  19. data/doc/Cacheable.html +913 -0
  20. data/doc/Cacheable/ClassMethods.html +696 -0
  21. data/doc/DefenseGridStats.html +2559 -0
  22. data/doc/DoDSClass.html +1264 -0
  23. data/doc/DoDSStats.html +486 -0
  24. data/doc/DoDSWeapon.html +806 -0
  25. data/doc/Dota2BetaInventory.html +339 -0
  26. data/doc/Dota2Inventory.html +339 -0
  27. data/doc/Dota2Item.html +388 -0
  28. data/doc/Dota2Stats.html +366 -0
  29. data/doc/GameAchievement.html +1257 -0
  30. data/doc/GameClass.html +321 -0
  31. data/doc/GameInventory.html +1363 -0
  32. data/doc/GameItem.html +1339 -0
  33. data/doc/GameLeaderboard.html +1609 -0
  34. data/doc/GameLeaderboardEntry.html +629 -0
  35. data/doc/GameSchema.html +568 -0
  36. data/doc/GameServer.html +2405 -0
  37. data/doc/GameStats.html +1461 -0
  38. data/doc/GameWeapon.html +590 -0
  39. data/doc/GoldSrcServer.html +740 -0
  40. data/doc/GoldSrcSocket.html +850 -0
  41. data/doc/ItemSchema.html +780 -0
  42. data/doc/L4D2Map.html +739 -0
  43. data/doc/L4D2Stats.html +930 -0
  44. data/doc/L4D2Weapon.html +486 -0
  45. data/doc/L4DExplosive.html +374 -0
  46. data/doc/L4DMap.html +776 -0
  47. data/doc/L4DStats.html +530 -0
  48. data/doc/L4DWeapon.html +296 -0
  49. data/doc/M2A_SERVER_BATCH_Packet.html +430 -0
  50. data/doc/M2C_ISVALIDMD5_Packet.html +383 -0
  51. data/doc/M2S_REQUESTRESTART_Packet.html +382 -0
  52. data/doc/MasterServer.html +1070 -0
  53. data/doc/MasterServerSocket.html +293 -0
  54. data/doc/Module.html +194 -0
  55. data/doc/PacketFormatError.html +257 -0
  56. data/doc/Portal2Inventory.html +339 -0
  57. data/doc/Portal2Item.html +499 -0
  58. data/doc/Portal2Stats.html +368 -0
  59. data/doc/RCONAuthRequest.html +318 -0
  60. data/doc/RCONAuthResponse.html +305 -0
  61. data/doc/RCONBanError.html +247 -0
  62. data/doc/RCONExecRequest.html +318 -0
  63. data/doc/RCONExecResponse.html +407 -0
  64. data/doc/RCONGoldSrcRequest.html +363 -0
  65. data/doc/RCONGoldSrcResponse.html +367 -0
  66. data/doc/RCONNoAuthError.html +247 -0
  67. data/doc/RCONPacket.html +548 -0
  68. data/doc/RCONPacketFactory.html +300 -0
  69. data/doc/RCONSocket.html +669 -0
  70. data/doc/RCONTerminator.html +304 -0
  71. data/doc/RequestWithChallenge.html +233 -0
  72. data/doc/S2A_INFO2_Packet.html +371 -0
  73. data/doc/S2A_INFO_BasePacket.html +357 -0
  74. data/doc/S2A_INFO_DETAILED_Packet.html +370 -0
  75. data/doc/S2A_LOGSTRING_Packet.html +373 -0
  76. data/doc/S2A_PLAYER_Packet.html +417 -0
  77. data/doc/S2A_RULES_Packet.html +411 -0
  78. data/doc/S2C_CHALLENGE_Packet.html +370 -0
  79. data/doc/S2M_HEARTBEAT2_Packet.html +444 -0
  80. data/doc/Server.html +781 -0
  81. data/doc/SourceServer.html +776 -0
  82. data/doc/SourceSocket.html +366 -0
  83. data/doc/StatsAttribute.html +514 -0
  84. data/doc/SteamCondenser.html +155 -0
  85. data/doc/SteamCondenser/A2M_GET_SERVERS_BATCH2_Packet.html +413 -0
  86. data/doc/SteamCondenser/A2S_INFO_Packet.html +249 -0
  87. data/doc/SteamCondenser/A2S_PLAYER_Packet.html +281 -0
  88. data/doc/SteamCondenser/A2S_RULES_Packet.html +282 -0
  89. data/doc/SteamCondenser/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +250 -0
  90. data/doc/SteamCondenser/AbstractL4DStats.html +954 -0
  91. data/doc/SteamCondenser/AbstractL4DWeapon.html +703 -0
  92. data/doc/SteamCondenser/AlienSwarmMission.html +1494 -0
  93. data/doc/SteamCondenser/AlienSwarmStats.html +938 -0
  94. data/doc/SteamCondenser/AlienSwarmWeapon.html +614 -0
  95. data/doc/SteamCondenser/AppNews.html +1387 -0
  96. data/doc/SteamCondenser/C2M_CHECKMD5_Packet.html +327 -0
  97. data/doc/SteamCondenser/CSSMap.html +774 -0
  98. data/doc/SteamCondenser/CSSStats.html +799 -0
  99. data/doc/SteamCondenser/CSSWeapon.html +855 -0
  100. data/doc/SteamCondenser/Cacheable.html +698 -0
  101. data/doc/SteamCondenser/Cacheable/ClassMethods.html +531 -0
  102. data/doc/SteamCondenser/Community.html +134 -0
  103. data/doc/SteamCondenser/DefenseGridStats.html +2455 -0
  104. data/doc/SteamCondenser/DoDSClass.html +1209 -0
  105. data/doc/SteamCondenser/DoDSStats.html +470 -0
  106. data/doc/SteamCondenser/DoDSWeapon.html +774 -0
  107. data/doc/SteamCondenser/Error.html +156 -0
  108. data/doc/SteamCondenser/Error/PacketFormat.html +246 -0
  109. data/doc/SteamCondenser/Error/RCONBan.html +237 -0
  110. data/doc/SteamCondenser/Error/RCONNoAuth.html +236 -0
  111. data/doc/SteamCondenser/Error/Timeout.html +238 -0
  112. data/doc/SteamCondenser/Error/WebApi.html +339 -0
  113. data/doc/SteamCondenser/GameAchievement.html +1210 -0
  114. data/doc/SteamCondenser/GameClass.html +306 -0
  115. data/doc/SteamCondenser/GameInventory.html +1236 -0
  116. data/doc/SteamCondenser/GameItem.html +1282 -0
  117. data/doc/SteamCondenser/GameLeaderboard.html +1562 -0
  118. data/doc/SteamCondenser/GameLeaderboardEntry.html +604 -0
  119. data/doc/SteamCondenser/GameServer.html +2337 -0
  120. data/doc/SteamCondenser/GameStats.html +1416 -0
  121. data/doc/SteamCondenser/GameWeapon.html +566 -0
  122. data/doc/SteamCondenser/GoldSrcServer.html +716 -0
  123. data/doc/SteamCondenser/GoldSrcSocket.html +831 -0
  124. data/doc/SteamCondenser/L4D2Map.html +713 -0
  125. data/doc/SteamCondenser/L4D2Stats.html +906 -0
  126. data/doc/SteamCondenser/L4D2Weapon.html +466 -0
  127. data/doc/SteamCondenser/L4DExplosive.html +362 -0
  128. data/doc/SteamCondenser/L4DMap.html +746 -0
  129. data/doc/SteamCondenser/L4DStats.html +513 -0
  130. data/doc/SteamCondenser/L4DWeapon.html +284 -0
  131. data/doc/SteamCondenser/M2A_SERVER_BATCH_Packet.html +415 -0
  132. data/doc/SteamCondenser/M2C_ISVALIDMD5_Packet.html +368 -0
  133. data/doc/SteamCondenser/M2S_REQUESTRESTART_Packet.html +367 -0
  134. data/doc/SteamCondenser/MasterServer.html +1046 -0
  135. data/doc/SteamCondenser/MasterServerSocket.html +282 -0
  136. data/doc/SteamCondenser/Portal2Inventory.html +217 -0
  137. data/doc/SteamCondenser/Portal2Item.html +483 -0
  138. data/doc/SteamCondenser/Portal2Stats.html +353 -0
  139. data/doc/SteamCondenser/RCONAuthRequest.html +306 -0
  140. data/doc/SteamCondenser/RCONAuthResponse.html +293 -0
  141. data/doc/SteamCondenser/RCONExecRequest.html +306 -0
  142. data/doc/SteamCondenser/RCONExecResponse.html +392 -0
  143. data/doc/SteamCondenser/RCONGoldSrcRequest.html +349 -0
  144. data/doc/SteamCondenser/RCONGoldSrcResponse.html +354 -0
  145. data/doc/SteamCondenser/RCONPacket.html +530 -0
  146. data/doc/SteamCondenser/RCONPacketFactory.html +293 -0
  147. data/doc/SteamCondenser/RCONSocket.html +649 -0
  148. data/doc/SteamCondenser/RCONTerminator.html +292 -0
  149. data/doc/SteamCondenser/RequestWithChallenge.html +223 -0
  150. data/doc/SteamCondenser/S2A_INFO2_Packet.html +359 -0
  151. data/doc/SteamCondenser/S2A_INFO_BasePacket.html +342 -0
  152. data/doc/SteamCondenser/S2A_INFO_DETAILED_Packet.html +358 -0
  153. data/doc/SteamCondenser/S2A_LOGSTRING_Packet.html +358 -0
  154. data/doc/SteamCondenser/S2A_PLAYER_Packet.html +402 -0
  155. data/doc/SteamCondenser/S2A_RULES_Packet.html +396 -0
  156. data/doc/SteamCondenser/S2C_CHALLENGE_Packet.html +356 -0
  157. data/doc/SteamCondenser/S2M_HEARTBEAT2_Packet.html +430 -0
  158. data/doc/SteamCondenser/Server.html +754 -0
  159. data/doc/SteamCondenser/Servers.html +133 -0
  160. data/doc/SteamCondenser/SourceServer.html +752 -0
  161. data/doc/SteamCondenser/SourceSocket.html +355 -0
  162. data/doc/SteamCondenser/SteamGame.html +1802 -0
  163. data/doc/SteamCondenser/SteamGroup.html +969 -0
  164. data/doc/SteamCondenser/SteamId.html +4242 -0
  165. data/doc/SteamCondenser/SteamPacket.html +456 -0
  166. data/doc/SteamCondenser/SteamPacketFactory.html +521 -0
  167. data/doc/SteamCondenser/SteamPlayer.html +1696 -0
  168. data/doc/SteamCondenser/SteamSocket.html +679 -0
  169. data/doc/SteamCondenser/TF2BetaInventory.html +198 -0
  170. data/doc/SteamCondenser/TF2Class.html +1145 -0
  171. data/doc/SteamCondenser/TF2ClassFactory.html +263 -0
  172. data/doc/SteamCondenser/TF2Engineer.html +534 -0
  173. data/doc/SteamCondenser/TF2GoldenWrench.html +731 -0
  174. data/doc/SteamCondenser/TF2Inventory.html +217 -0
  175. data/doc/SteamCondenser/TF2Item.html +482 -0
  176. data/doc/SteamCondenser/TF2Medic.html +445 -0
  177. data/doc/SteamCondenser/TF2Sniper.html +357 -0
  178. data/doc/SteamCondenser/TF2Spy.html +531 -0
  179. data/doc/SteamCondenser/TF2Stats.html +670 -0
  180. data/doc/SteamCondenser/TimeoutError.html +249 -0
  181. data/doc/SteamCondenser/WebApi.html +999 -0
  182. data/doc/SteamCondenser/XMLData.html +171 -0
  183. data/doc/SteamCondenserError.html +153 -0
  184. data/doc/SteamGame.html +1859 -0
  185. data/doc/SteamGroup.html +1012 -0
  186. data/doc/SteamId.html +4369 -0
  187. data/doc/SteamPacket.html +469 -0
  188. data/doc/SteamPacketFactory.html +545 -0
  189. data/doc/SteamPlayer.html +1766 -0
  190. data/doc/SteamSocket.html +699 -0
  191. data/doc/StringIO.html +947 -0
  192. data/doc/TF2BetaInventory.html +315 -0
  193. data/doc/TF2Class.html +1194 -0
  194. data/doc/TF2ClassFactory.html +273 -0
  195. data/doc/TF2Engineer.html +558 -0
  196. data/doc/TF2GoldenWrench.html +760 -0
  197. data/doc/TF2Inventory.html +339 -0
  198. data/doc/TF2Item.html +499 -0
  199. data/doc/TF2Medic.html +465 -0
  200. data/doc/TF2Sniper.html +373 -0
  201. data/doc/TF2Spy.html +555 -0
  202. data/doc/TF2Stats.html +696 -0
  203. data/doc/WebApi.html +1021 -0
  204. data/doc/WebApiError.html +347 -0
  205. data/doc/XMLData.html +253 -0
  206. data/doc/_index.html +717 -0
  207. data/doc/class_list.html +53 -0
  208. data/doc/css/common.css +1 -0
  209. data/doc/css/full_list.css +57 -0
  210. data/doc/css/style.css +328 -0
  211. data/doc/file.LICENSE.html +100 -0
  212. data/doc/file.README.html +136 -0
  213. data/doc/file_list.html +58 -0
  214. data/doc/frames.html +28 -0
  215. data/doc/index.html +136 -0
  216. data/doc/js/app.js +214 -0
  217. data/doc/js/full_list.js +173 -0
  218. data/doc/js/jquery.js +4 -0
  219. data/doc/method_list.html +3988 -0
  220. data/doc/methods_list.html +3900 -0
  221. data/doc/top-level-namespace.html +114 -0
  222. data/lib/steam-condenser/version.rb +1 -1
  223. data/lib/steam/community/cacheable.rb +105 -44
  224. data/lib/steam/community/dota2/dota2_beta_inventory.rb +27 -0
  225. data/lib/steam/community/dota2/dota2_inventory.rb +27 -0
  226. data/lib/steam/community/dota2/dota2_item.rb +33 -0
  227. data/lib/steam/community/game_inventory.rb +18 -16
  228. data/lib/steam/community/game_leaderboard.rb +2 -2
  229. data/lib/steam/community/game_stats.rb +1 -1
  230. data/lib/steam/community/portal2/portal2_inventory.rb +11 -9
  231. data/lib/steam/community/steam_game.rb +0 -2
  232. data/lib/steam/community/steam_group.rb +2 -7
  233. data/lib/steam/community/steam_id.rb +2 -7
  234. data/lib/steam/community/tf2/tf2_beta_inventory.rb +11 -8
  235. data/lib/steam/community/tf2/tf2_inventory.rb +11 -9
  236. data/lib/steam/community/xml_data.rb +8 -1
  237. data/lib/steam/packets/a2s_player_packet.rb +1 -1
  238. data/lib/steam/packets/a2s_rules_packet.rb +1 -1
  239. data/lib/steam/servers/master_server.rb +3 -2
  240. data/lib/steam/sockets/rcon_socket.rb +1 -2
  241. data/pkg/steam-condenser-1.2.0.gem +0 -0
  242. data/pkg/steam-condenser-1.2.0/Gemfile +3 -0
  243. data/pkg/steam-condenser-1.2.0/Gemfile.lock +30 -0
  244. data/pkg/steam-condenser-1.2.0/LICENSE +25 -0
  245. data/pkg/steam-condenser-1.2.0/README.md +47 -0
  246. data/pkg/steam-condenser-1.2.0/Rakefile +46 -0
  247. data/pkg/steam-condenser-1.2.0/lib/core_ext/stringio.rb +91 -0
  248. data/pkg/steam-condenser-1.2.0/lib/errors/packet_format_error.rb +21 -0
  249. data/pkg/steam-condenser-1.2.0/lib/errors/rcon_ban_error.rb +22 -0
  250. data/pkg/steam-condenser-1.2.0/lib/errors/rcon_no_auth_error.rb +21 -0
  251. data/pkg/steam-condenser-1.2.0/lib/errors/steam_condenser_error.rb +11 -0
  252. data/pkg/steam-condenser-1.2.0/lib/errors/timeout_error.rb +28 -0
  253. data/pkg/steam-condenser-1.2.0/lib/errors/web_api_error.rb +57 -0
  254. data/pkg/steam-condenser-1.2.0/lib/steam-condenser.rb +18 -0
  255. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/community.rb +24 -0
  256. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/servers.rb +24 -0
  257. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/version.rb +11 -0
  258. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_mission.rb +119 -0
  259. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_stats.rb +179 -0
  260. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +49 -0
  261. data/pkg/steam-condenser-1.2.0/lib/steam/community/app_news.rb +133 -0
  262. data/pkg/steam-condenser-1.2.0/lib/steam/community/cacheable.rb +137 -0
  263. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_map.rb +61 -0
  264. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_stats.rb +136 -0
  265. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_weapon.rb +69 -0
  266. data/pkg/steam-condenser-1.2.0/lib/steam/community/defense_grid/defense_grid_stats.rb +237 -0
  267. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_class.rb +90 -0
  268. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_stats.rb +61 -0
  269. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_weapon.rb +67 -0
  270. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_achievement.rb +109 -0
  271. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_class.rb +22 -0
  272. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_inventory.rb +152 -0
  273. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_item.rb +99 -0
  274. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_leaderboard.rb +201 -0
  275. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_leaderboard_entry.rb +43 -0
  276. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_stats.rb +175 -0
  277. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_weapon.rb +41 -0
  278. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/abstract_l4d_stats.rb +173 -0
  279. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/abstract_l4d_weapon.rb +56 -0
  280. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_map.rb +90 -0
  281. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_stats.rb +165 -0
  282. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_weapon.rb +38 -0
  283. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_explosive.rb +34 -0
  284. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_map.rb +65 -0
  285. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_stats.rb +71 -0
  286. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_weapon.rb +26 -0
  287. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_inventory.rb +25 -0
  288. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_item.rb +47 -0
  289. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_stats.rb +32 -0
  290. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_game.rb +182 -0
  291. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_group.rb +135 -0
  292. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_id.rb +513 -0
  293. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_beta_inventory.rb +22 -0
  294. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_class.rb +92 -0
  295. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_class_factory.rb +40 -0
  296. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_engineer.rb +43 -0
  297. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_golden_wrench.rb +70 -0
  298. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_inventory.rb +25 -0
  299. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_item.rb +47 -0
  300. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_medic.rb +35 -0
  301. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_sniper.rb +28 -0
  302. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_spy.rb +41 -0
  303. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_stats.rb +76 -0
  304. data/pkg/steam-condenser-1.2.0/lib/steam/community/web_api.rb +129 -0
  305. data/pkg/steam-condenser-1.2.0/lib/steam/community/xml_data.rb +17 -0
  306. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2m_get_servers_batch2_packet.rb +59 -0
  307. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_info_packet.rb +24 -0
  308. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_player_packet.rb +31 -0
  309. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_rules_packet.rb +32 -0
  310. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_serverquery_getchallenge_packet.rb +25 -0
  311. data/pkg/steam-condenser-1.2.0/lib/steam/packets/c2m_checkmd5_packet.rb +30 -0
  312. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2a_server_batch_packet.rb +52 -0
  313. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2c_isvalidmd5_packet.rb +34 -0
  314. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2s_requestrestart_packet.rb +34 -0
  315. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_auth_request.rb +28 -0
  316. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_auth_response.rb +30 -0
  317. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_exec_request.rb +28 -0
  318. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_exec_response.rb +37 -0
  319. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_goldsrc_request.rb +35 -0
  320. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_goldsrc_response.rb +34 -0
  321. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_packet.rb +57 -0
  322. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_packet_factory.rb +43 -0
  323. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_terminator.rb +29 -0
  324. data/pkg/steam-condenser-1.2.0/lib/steam/packets/request_with_challenge.rb +19 -0
  325. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info2_packet.rb +62 -0
  326. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info_base_packet.rb +35 -0
  327. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info_detailed_packet.rb +61 -0
  328. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_logstring_packet.rb +30 -0
  329. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_player_packet.rb +44 -0
  330. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_rules_packet.rb +48 -0
  331. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2c_challenge_packet.rb +35 -0
  332. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2m_heartbeat2_packet.rb +71 -0
  333. data/pkg/steam-condenser-1.2.0/lib/steam/packets/steam_packet.rb +52 -0
  334. data/pkg/steam-condenser-1.2.0/lib/steam/packets/steam_packet_factory.rb +108 -0
  335. data/pkg/steam-condenser-1.2.0/lib/steam/servers/game_server.rb +392 -0
  336. data/pkg/steam-condenser-1.2.0/lib/steam/servers/goldsrc_server.rb +74 -0
  337. data/pkg/steam-condenser-1.2.0/lib/steam/servers/master_server.rb +182 -0
  338. data/pkg/steam-condenser-1.2.0/lib/steam/servers/server.rb +104 -0
  339. data/pkg/steam-condenser-1.2.0/lib/steam/servers/source_server.rb +98 -0
  340. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/goldsrc_socket.rb +142 -0
  341. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/master_server_socket.rb +30 -0
  342. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/rcon_socket.rb +94 -0
  343. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/source_socket.rb +78 -0
  344. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/steam_socket.rb +86 -0
  345. data/pkg/steam-condenser-1.2.0/lib/steam/steam_player.rb +143 -0
  346. data/pkg/steam-condenser-1.2.0/steam-condenser.gemspec +25 -0
  347. data/pkg/steam-condenser-1.2.0/test/core_ext/test_stringio.rb +59 -0
  348. data/pkg/steam-condenser-1.2.0/test/fixtures/invalid.xml +2 -0
  349. data/pkg/steam-condenser-1.2.0/test/fixtures/sonofthor.xml +882 -0
  350. data/pkg/steam-condenser-1.2.0/test/fixtures/status_goldsrc +3 -0
  351. data/pkg/steam-condenser-1.2.0/test/fixtures/status_source +3 -0
  352. data/pkg/steam-condenser-1.2.0/test/fixtures/valve-members.xml +231 -0
  353. data/pkg/steam-condenser-1.2.0/test/helper.rb +45 -0
  354. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_steam_group.rb +83 -0
  355. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_steam_id.rb +111 -0
  356. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_web_api.rb +98 -0
  357. data/pkg/steam-condenser-1.2.0/test/steam/packets/test_steam_packet.rb +37 -0
  358. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_game_server.rb +296 -0
  359. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_goldsrc_server.rb +59 -0
  360. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_master_server.rb +131 -0
  361. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_server.rb +72 -0
  362. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_source_server.rb +126 -0
  363. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_goldsrc_socket.rb +127 -0
  364. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_master_server_socket.rb +42 -0
  365. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_rcon_socket.rb +109 -0
  366. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_source_socket.rb +77 -0
  367. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_steam_socket.rb +97 -0
  368. data/steam-condenser.gemspec +3 -3
  369. data/test/steam/communtiy/test_cacheable.rb +100 -0
  370. data/test/steam/servers/test_master_server.rb +3 -3
  371. metadata +366 -15
@@ -0,0 +1,392 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2008-2012, Sebastian Staudt
5
+
6
+ require 'errors/steam_condenser_error'
7
+ require 'errors/timeout_error'
8
+ require 'steam/steam_player'
9
+ require 'steam/packets/a2s_info_packet'
10
+ require 'steam/packets/a2s_player_packet'
11
+ require 'steam/packets/a2s_rules_packet'
12
+ require 'steam/packets/a2s_serverquery_getchallenge_packet'
13
+ require 'steam/packets/s2a_info_base_packet'
14
+ require 'steam/packets/s2a_player_packet'
15
+ require 'steam/packets/s2a_rules_packet'
16
+ require 'steam/packets/s2c_challenge_packet'
17
+ require 'steam/servers/server'
18
+
19
+ # This module is included by classes representing different game server
20
+ # implementations and provides the basic functionality to communicate with
21
+ # them using the common query protocol
22
+ #
23
+ # @author Sebastian Staudt
24
+ module GameServer
25
+
26
+ include Server
27
+
28
+ # Parses the player attribute names supplied by `rcon status`
29
+ #
30
+ # @param [String] status_header The header line provided by `rcon status`
31
+ # @return [Array<Symbol>] Split player attribute names
32
+ # @see .split_player_status
33
+ def self.player_status_attributes(status_header)
34
+ status_header.split.map do |attribute|
35
+ case attribute
36
+ when 'connected'
37
+ :time
38
+ when 'frag'
39
+ :score
40
+ else
41
+ attribute.to_sym
42
+ end
43
+ end
44
+ end
45
+
46
+ # Splits the player status obtained with `rcon status`
47
+ #
48
+ # @param [Array<Symbol>] attributes The attribute names
49
+ # @param [String] player_status The status line of a single player
50
+ # @return [Hash<Symbol, String>] The attributes with the corresponding values
51
+ # for this player
52
+ # @see .player_status_attributes
53
+ def self.split_player_status(attributes, player_status)
54
+ player_status.sub! /^\d+ +/, '' if attributes.first != :userid
55
+
56
+ first_quote = player_status.index '"'
57
+ last_quote = player_status.rindex '"'
58
+ data = [
59
+ player_status[0, first_quote],
60
+ player_status[first_quote + 1..last_quote - 1],
61
+ player_status[last_quote + 1..-1]
62
+ ]
63
+ data = [ data[0].split, data[1], data[2].split ]
64
+ data.flatten!
65
+
66
+ if attributes.size > data.size && attributes.include?(:state)
67
+ data.insert 3, nil, nil, nil
68
+ elsif attributes.size < data.size
69
+ data.delete_at 1
70
+ end
71
+
72
+ player_data = {}
73
+ data.each_index do |i|
74
+ player_data[attributes[i]] = data[i]
75
+ end
76
+
77
+ player_data
78
+ end
79
+
80
+ # Creates a new instance of a game server object
81
+ #
82
+ # @param [String] address Either an IP address, a DNS name or one of them
83
+ # combined with the port number. If a port number is given, e.g.
84
+ # 'server.example.com:27016' it will override the second argument.
85
+ # @param [Fixnum] port The port the server is listening on
86
+ # @raise [SteamCondenserError] if an host name cannot be resolved
87
+ def initialize(address, port = 27015)
88
+ super
89
+
90
+ @rcon_authenticated = false
91
+ end
92
+
93
+ # Returns the last measured response time of this server
94
+ #
95
+ # If the latency hasn't been measured yet, it is done when calling this
96
+ # method for the first time.
97
+ #
98
+ # If this information is vital to you, be sure to call {#update_ping}
99
+ # regularly to stay up-to-date.
100
+ #
101
+ # @return [Fixnum] The latency of this server in milliseconds
102
+ # @see #update_ping
103
+ def ping
104
+ update_ping if @ping.nil?
105
+ @ping
106
+ end
107
+
108
+ # Returns a list of players currently playing on this server
109
+ #
110
+ # If the players haven't been fetched yet, it is done when calling this
111
+ # method for the first time.
112
+ #
113
+ # As the players and their scores change quite often be sure to update this
114
+ # list regularly by calling {#update_players} if you rely on this
115
+ # information.
116
+ #
117
+ # @param [String] rcon_password The RCON password of this server may be
118
+ # provided to gather more detailed information on the players, like
119
+ # STEAM_IDs.
120
+ # @return [Hash] The players on this server
121
+ # @see update_players
122
+ def players(rcon_password = nil)
123
+ update_players(rcon_password) if @player_hash.nil?
124
+ @player_hash
125
+ end
126
+
127
+ # Authenticates the connection for RCON communication with the server
128
+ #
129
+ # @abstract Must be be implemented by including classes to handle the
130
+ # authentication
131
+ # @param [String] password The RCON password of the server
132
+ # @return [Boolean] whether the authentication was successful
133
+ # @see #rcon_exec
134
+ def rcon_auth(password)
135
+ raise NotImplementedError
136
+ end
137
+
138
+ # Returns whether the RCON connection to this server is already authenticated
139
+ #
140
+ # @return [Boolean] `true` if the RCON connection is authenticated
141
+ # @see #rcon_auth
142
+ def rcon_authenticated?
143
+ @rcon_authenticated
144
+ end
145
+
146
+ # Remotely executes a command on the server via RCON
147
+ #
148
+ # @abstract Must be be implemented by including classes to handle the command
149
+ # execution
150
+ # @param [String] command The command to execute on the server
151
+ # @return [String] The output of the executed command
152
+ # @see #rcon_auth
153
+ def rcon_exec(command)
154
+ raise NotImplementedError
155
+ end
156
+
157
+ # Returns the settings applied on the server. These settings are also called
158
+ # rules.
159
+ #
160
+ # If the rules haven't been fetched yet, it is done when calling this method
161
+ # for the first time.
162
+ #
163
+ # As the rules usually don't change often, there's almost no need to update
164
+ # this hash. But if you need to, you can achieve this by calling
165
+ # {#update_rules}.
166
+ #
167
+ # @return [Hash<String, String>] The currently active server rules
168
+ # @see #update_rules
169
+ def rules
170
+ update_rules if @rules_hash.nil?
171
+ @rules_hash
172
+ end
173
+
174
+ # Returns a hash with basic information on the server.
175
+ #
176
+ # If the server information haven't been fetched yet, it is done when
177
+ # calling this method for the first time.
178
+ #
179
+ # The server information usually only changes on map change and when players
180
+ # join or leave. As the latter changes can be monitored by calling
181
+ # {#update_players}, there's no need to call {#update_server_info} very
182
+ # often.
183
+ #
184
+ # @return [Hash] Server attributes with their values
185
+ # @see #update_server_info
186
+ def server_info
187
+ update_server_info if @info_hash.nil?
188
+ @info_hash
189
+ end
190
+
191
+ # Sends the specified request to the server and handles the returned response
192
+ #
193
+ # Depending on the given request type this will fill the various data
194
+ # attributes of the server object.
195
+ #
196
+ # @param [Symbol] request_type The type of request to send to the server
197
+ # @param [Boolean] repeat_on_failure Whether the request should be repeated,
198
+ # if the replied packet isn't expected. This is useful to handle
199
+ # missing challenge numbers, which will be automatically filled in,
200
+ # although not requested explicitly.
201
+ # @raise [SteamCondenserError] if either the request type or the response
202
+ # packet is not known
203
+ def handle_response_for_request(request_type, repeat_on_failure = true)
204
+ case request_type
205
+ when :challenge then
206
+ request_packet = A2S_PLAYER_Packet.new
207
+ expected_response = S2C_CHALLENGE_Packet
208
+ when :info then
209
+ request_packet = A2S_INFO_Packet.new
210
+ expected_response = S2A_INFO_BasePacket
211
+ when :players then
212
+ request_packet = A2S_PLAYER_Packet.new(@challenge_number)
213
+ expected_response = S2A_PLAYER_Packet
214
+ when :rules then
215
+ request_packet = A2S_RULES_Packet.new(@challenge_number)
216
+ expected_response = S2A_RULES_Packet
217
+ else
218
+ raise SteamCondenserError, 'Called with wrong request type.'
219
+ end
220
+
221
+ send_request request_packet
222
+ response_packet = reply
223
+
224
+ if response_packet.kind_of? S2A_INFO_BasePacket
225
+ @info_hash = response_packet.info_hash
226
+ elsif response_packet.kind_of? S2A_PLAYER_Packet
227
+ @player_hash = response_packet.player_hash
228
+ elsif response_packet.kind_of? S2A_RULES_Packet
229
+ @rules_hash = response_packet.rules_hash
230
+ elsif response_packet.kind_of? S2C_CHALLENGE_Packet
231
+ @challenge_number = response_packet.challenge_number
232
+ else
233
+ raise SteamCondenserError, "Response of type #{response_packet.class} cannot be handled by this method."
234
+ end
235
+
236
+ unless response_packet.kind_of? expected_response
237
+ puts "Expected #{expected_response}, got #{response_packet.class}." if $DEBUG
238
+ handle_response_for_request(request_type, false) if repeat_on_failure
239
+ end
240
+ end
241
+
242
+ # Initializes this server object with basic information
243
+ #
244
+ # @see #update_challenge_number
245
+ # @see #update_ping
246
+ # @see #update_server_info
247
+ def init
248
+ update_ping
249
+ update_server_info
250
+ update_challenge_number
251
+ end
252
+
253
+ # Sends a A2S_PLAYERS request to the server and updates the players' data for
254
+ # this server
255
+ #
256
+ # As the players and their scores change quite often be sure to update this
257
+ # list regularly by calling this method if you rely on this
258
+ # information.
259
+ #
260
+ # @param [String] rcon_password The RCON password of this server may be
261
+ # provided to gather more detailed information on the players, like
262
+ # STEAM_IDs.
263
+ # @see #handle_response_for_request
264
+ # @see #players
265
+ def update_players(rcon_password = nil)
266
+ handle_response_for_request :players
267
+
268
+ unless @rcon_authenticated
269
+ return if rcon_password.nil?
270
+ rcon_auth rcon_password
271
+ end
272
+
273
+ players = rcon_exec('status').lines.select do |line|
274
+ line.start_with?('#') && line != "#end\n"
275
+ end.map do |line|
276
+ line[1..-1].strip
277
+ end
278
+ attributes = GameServer.player_status_attributes players.shift
279
+
280
+ players.each do |player|
281
+ player_data = GameServer.split_player_status(attributes, player)
282
+ if @player_hash.key? player_data[:name]
283
+ @player_hash[player_data[:name]].add_info player_data
284
+ end
285
+ end
286
+ end
287
+
288
+ # Sends a A2S_RULES request to the server and updates the rules of this
289
+ # server
290
+ #
291
+ # As the rules usually don't change often, there's almost no need to update
292
+ # this hash. But if you need to, you can achieve this by calling this method.
293
+ #
294
+ # @see #handle_response_for_request
295
+ # @see #rules
296
+ def update_rules
297
+ handle_response_for_request :rules
298
+ end
299
+
300
+ # Sends a A2S_INFO request to the server and updates this server's basic
301
+ # information
302
+ #
303
+ # The server information usually only changes on map change and when players
304
+ # join or leave. As the latter changes can be monitored by calling
305
+ # {#update_players}, there's no need to call this method very often.
306
+ #
307
+ # @see #handle_response_for_request
308
+ # @see #server_info
309
+ def update_server_info
310
+ handle_response_for_request :info
311
+ end
312
+
313
+ # Sends a A2S_SERVERQUERY_GETCHALLENGE request to the server and updates the
314
+ # challenge number used to communicate with this server
315
+ #
316
+ # There's usually no need to call this method explicitly, because
317
+ # {#handle_response_for_request} will automatically get the challenge number
318
+ # when the server assigns a new one.
319
+ #
320
+ # @see #handle_response_for_request
321
+ # @see #init
322
+ def update_challenge_number
323
+ handle_response_for_request :challenge
324
+ end
325
+
326
+ # Sends a A2S_INFO request to the server and measures the time needed for the
327
+ # reply
328
+ #
329
+ # If this information is vital to you, be sure to call this method regularly
330
+ # to stay up-to-date.
331
+ #
332
+ # @return [Fixnum] The latency of this server in milliseconds
333
+ # @see #ping
334
+ def update_ping
335
+ send_request A2S_INFO_Packet.new
336
+ start_time = Time.now
337
+ reply
338
+ end_time = Time.now
339
+ @ping = (end_time - start_time) * 1000
340
+ end
341
+
342
+ # Returns a human-readable text representation of the server
343
+ #
344
+ # @return [String] Available information about the server in a human-readable
345
+ # format
346
+ def to_s
347
+ return_string = ''
348
+
349
+ return_string << "Ping: #@ping\n"
350
+ return_string << "Challenge number: #@challenge_number\n"
351
+
352
+ unless @info_hash.nil?
353
+ return_string << "Info:\n"
354
+ @info_hash.each do |key, value|
355
+ return_string << " #{key}: #{value.inspect}\n"
356
+ end
357
+ end
358
+
359
+ unless @player_hash.nil?
360
+ return_string << "Players:\n"
361
+ @player_hash.each_value do |player|
362
+ return_string << " #{player}\n"
363
+ end
364
+ end
365
+
366
+ unless @rules_hash.nil?
367
+ return_string << "Rules:\n"
368
+ @rules_hash.each do |key, value|
369
+ return_string << " #{key}: #{value}\n"
370
+ end
371
+ end
372
+
373
+ return_string
374
+ end
375
+
376
+ protected
377
+
378
+ # Receives a response from the server
379
+ #
380
+ # @return [SteamPacket] The response packet replied by the server
381
+ def reply
382
+ @socket.reply
383
+ end
384
+
385
+ # Sends a request packet to the server
386
+ #
387
+ # @param [SteamPacket] packet The request packet to send to the server
388
+ def send_request(packet)
389
+ @socket.send packet
390
+ end
391
+
392
+ end
@@ -0,0 +1,74 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2008-2011, Sebastian Staudt
5
+
6
+ require 'steam/servers/game_server'
7
+ require 'steam/servers/master_server'
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+ require 'steam/sockets/goldsrc_socket'
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+
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+ # This class represents a GoldSrc game server and can be used to query
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+ # information about and remotely execute commands via RCON on the server
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+ #
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+ # A GoldSrc game server is an instance of the Half-Life Dedicated Server (HLDS)
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+ # running games using Valve's GoldSrc engine, like Half-Life Deathmatch,
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+ # Counter-Strike 1.6 or Team Fortress Classic.
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+ #
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+ # @author Sebastian Staudt
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+ # @see SourceServer
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+ class GoldSrcServer
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+
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+ include GameServer
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+
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+ # Returns a master server instance for the default master server for GoldSrc
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+ # games
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+ #
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+ # @return [MasterServer] The GoldSrc master server
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+ def self.master
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+ MasterServer.new *MasterServer::GOLDSRC_MASTER_SERVER
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+ end
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+
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+ # Creates a new instance of a GoldSrc server object
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+ #
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+ # @param [String] address Either an IP address, a DNS name or one of them
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+ # combined with the port number. If a port number is given, e.g.
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+ # 'server.example.com:27016' it will override the second argument.
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+ # @param [Fixnum] port The port the server is listening on
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+ # @raise [SteamCondenserError] if an host name cannot be resolved
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+ # @param [Boolean] is_hltv HLTV servers need special treatment, so this is
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+ # used to determine if the server is a HLTV server
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+ def initialize(address, port = 27015, is_hltv = false)
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+ super address, port
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+
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+ @is_hltv = is_hltv
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+ end
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+
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+ # Initializes the socket to communicate with the GoldSrc server
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+ #
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+ # @see GoldSrcSocket
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+ def init_socket
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+ @socket = GoldSrcSocket.new @ip_address, @port, @is_hltv
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+ end
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+
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+ # Saves the password for authenticating the RCON communication with the
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+ # server
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+ #
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+ # @param [String] password The RCON password of the server
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+ # @return [true] GoldSrc's RCON does not preauthenticate connections so this
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+ # method always returns `true`
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+ # @see #rcon_exec
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+ def rcon_auth(password)
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+ @rcon_password = password
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+ true
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+ end
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+
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+ # Remotely executes a command on the server via RCON
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+ #
67
+ # @param [String] command The command to execute on the server via RCON
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+ # @return [String] The output of the executed command
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+ # @see #rcon_auth
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+ def rcon_exec(command)
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+ @socket.rcon_exec(@rcon_password, command).strip
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+ end
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+
74
+ end