steam-condenser 1.2.0 → 1.2.1
Sign up to get free protection for your applications and to get access to all the features.
- data/Gemfile.lock +7 -7
- data/README.md +9 -2
- data/doc/A2M_GET_SERVERS_BATCH2_Packet.html +426 -0
- data/doc/A2S_INFO_Packet.html +260 -0
- data/doc/A2S_PLAYER_Packet.html +295 -0
- data/doc/A2S_RULES_Packet.html +296 -0
- data/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +261 -0
- data/doc/AbstractL4DStats.html +978 -0
- data/doc/AbstractL4DWeapon.html +734 -0
- data/doc/Achievement.html +660 -0
- data/doc/AlienSwarmMission.html +1557 -0
- data/doc/AlienSwarmStats.html +965 -0
- data/doc/AlienSwarmWeapon.html +640 -0
- data/doc/AppNews.html +1442 -0
- data/doc/C2M_CHECKMD5_Packet.html +341 -0
- data/doc/CSSMap.html +806 -0
- data/doc/CSSStats.html +825 -0
- data/doc/CSSWeapon.html +889 -0
- data/doc/Cacheable.html +913 -0
- data/doc/Cacheable/ClassMethods.html +696 -0
- data/doc/DefenseGridStats.html +2559 -0
- data/doc/DoDSClass.html +1264 -0
- data/doc/DoDSStats.html +486 -0
- data/doc/DoDSWeapon.html +806 -0
- data/doc/Dota2BetaInventory.html +339 -0
- data/doc/Dota2Inventory.html +339 -0
- data/doc/Dota2Item.html +388 -0
- data/doc/Dota2Stats.html +366 -0
- data/doc/GameAchievement.html +1257 -0
- data/doc/GameClass.html +321 -0
- data/doc/GameInventory.html +1363 -0
- data/doc/GameItem.html +1339 -0
- data/doc/GameLeaderboard.html +1609 -0
- data/doc/GameLeaderboardEntry.html +629 -0
- data/doc/GameSchema.html +568 -0
- data/doc/GameServer.html +2405 -0
- data/doc/GameStats.html +1461 -0
- data/doc/GameWeapon.html +590 -0
- data/doc/GoldSrcServer.html +740 -0
- data/doc/GoldSrcSocket.html +850 -0
- data/doc/ItemSchema.html +780 -0
- data/doc/L4D2Map.html +739 -0
- data/doc/L4D2Stats.html +930 -0
- data/doc/L4D2Weapon.html +486 -0
- data/doc/L4DExplosive.html +374 -0
- data/doc/L4DMap.html +776 -0
- data/doc/L4DStats.html +530 -0
- data/doc/L4DWeapon.html +296 -0
- data/doc/M2A_SERVER_BATCH_Packet.html +430 -0
- data/doc/M2C_ISVALIDMD5_Packet.html +383 -0
- data/doc/M2S_REQUESTRESTART_Packet.html +382 -0
- data/doc/MasterServer.html +1070 -0
- data/doc/MasterServerSocket.html +293 -0
- data/doc/Module.html +194 -0
- data/doc/PacketFormatError.html +257 -0
- data/doc/Portal2Inventory.html +339 -0
- data/doc/Portal2Item.html +499 -0
- data/doc/Portal2Stats.html +368 -0
- data/doc/RCONAuthRequest.html +318 -0
- data/doc/RCONAuthResponse.html +305 -0
- data/doc/RCONBanError.html +247 -0
- data/doc/RCONExecRequest.html +318 -0
- data/doc/RCONExecResponse.html +407 -0
- data/doc/RCONGoldSrcRequest.html +363 -0
- data/doc/RCONGoldSrcResponse.html +367 -0
- data/doc/RCONNoAuthError.html +247 -0
- data/doc/RCONPacket.html +548 -0
- data/doc/RCONPacketFactory.html +300 -0
- data/doc/RCONSocket.html +669 -0
- data/doc/RCONTerminator.html +304 -0
- data/doc/RequestWithChallenge.html +233 -0
- data/doc/S2A_INFO2_Packet.html +371 -0
- data/doc/S2A_INFO_BasePacket.html +357 -0
- data/doc/S2A_INFO_DETAILED_Packet.html +370 -0
- data/doc/S2A_LOGSTRING_Packet.html +373 -0
- data/doc/S2A_PLAYER_Packet.html +417 -0
- data/doc/S2A_RULES_Packet.html +411 -0
- data/doc/S2C_CHALLENGE_Packet.html +370 -0
- data/doc/S2M_HEARTBEAT2_Packet.html +444 -0
- data/doc/Server.html +781 -0
- data/doc/SourceServer.html +776 -0
- data/doc/SourceSocket.html +366 -0
- data/doc/StatsAttribute.html +514 -0
- data/doc/SteamCondenser.html +155 -0
- data/doc/SteamCondenser/A2M_GET_SERVERS_BATCH2_Packet.html +413 -0
- data/doc/SteamCondenser/A2S_INFO_Packet.html +249 -0
- data/doc/SteamCondenser/A2S_PLAYER_Packet.html +281 -0
- data/doc/SteamCondenser/A2S_RULES_Packet.html +282 -0
- data/doc/SteamCondenser/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +250 -0
- data/doc/SteamCondenser/AbstractL4DStats.html +954 -0
- data/doc/SteamCondenser/AbstractL4DWeapon.html +703 -0
- data/doc/SteamCondenser/AlienSwarmMission.html +1494 -0
- data/doc/SteamCondenser/AlienSwarmStats.html +938 -0
- data/doc/SteamCondenser/AlienSwarmWeapon.html +614 -0
- data/doc/SteamCondenser/AppNews.html +1387 -0
- data/doc/SteamCondenser/C2M_CHECKMD5_Packet.html +327 -0
- data/doc/SteamCondenser/CSSMap.html +774 -0
- data/doc/SteamCondenser/CSSStats.html +799 -0
- data/doc/SteamCondenser/CSSWeapon.html +855 -0
- data/doc/SteamCondenser/Cacheable.html +698 -0
- data/doc/SteamCondenser/Cacheable/ClassMethods.html +531 -0
- data/doc/SteamCondenser/Community.html +134 -0
- data/doc/SteamCondenser/DefenseGridStats.html +2455 -0
- data/doc/SteamCondenser/DoDSClass.html +1209 -0
- data/doc/SteamCondenser/DoDSStats.html +470 -0
- data/doc/SteamCondenser/DoDSWeapon.html +774 -0
- data/doc/SteamCondenser/Error.html +156 -0
- data/doc/SteamCondenser/Error/PacketFormat.html +246 -0
- data/doc/SteamCondenser/Error/RCONBan.html +237 -0
- data/doc/SteamCondenser/Error/RCONNoAuth.html +236 -0
- data/doc/SteamCondenser/Error/Timeout.html +238 -0
- data/doc/SteamCondenser/Error/WebApi.html +339 -0
- data/doc/SteamCondenser/GameAchievement.html +1210 -0
- data/doc/SteamCondenser/GameClass.html +306 -0
- data/doc/SteamCondenser/GameInventory.html +1236 -0
- data/doc/SteamCondenser/GameItem.html +1282 -0
- data/doc/SteamCondenser/GameLeaderboard.html +1562 -0
- data/doc/SteamCondenser/GameLeaderboardEntry.html +604 -0
- data/doc/SteamCondenser/GameServer.html +2337 -0
- data/doc/SteamCondenser/GameStats.html +1416 -0
- data/doc/SteamCondenser/GameWeapon.html +566 -0
- data/doc/SteamCondenser/GoldSrcServer.html +716 -0
- data/doc/SteamCondenser/GoldSrcSocket.html +831 -0
- data/doc/SteamCondenser/L4D2Map.html +713 -0
- data/doc/SteamCondenser/L4D2Stats.html +906 -0
- data/doc/SteamCondenser/L4D2Weapon.html +466 -0
- data/doc/SteamCondenser/L4DExplosive.html +362 -0
- data/doc/SteamCondenser/L4DMap.html +746 -0
- data/doc/SteamCondenser/L4DStats.html +513 -0
- data/doc/SteamCondenser/L4DWeapon.html +284 -0
- data/doc/SteamCondenser/M2A_SERVER_BATCH_Packet.html +415 -0
- data/doc/SteamCondenser/M2C_ISVALIDMD5_Packet.html +368 -0
- data/doc/SteamCondenser/M2S_REQUESTRESTART_Packet.html +367 -0
- data/doc/SteamCondenser/MasterServer.html +1046 -0
- data/doc/SteamCondenser/MasterServerSocket.html +282 -0
- data/doc/SteamCondenser/Portal2Inventory.html +217 -0
- data/doc/SteamCondenser/Portal2Item.html +483 -0
- data/doc/SteamCondenser/Portal2Stats.html +353 -0
- data/doc/SteamCondenser/RCONAuthRequest.html +306 -0
- data/doc/SteamCondenser/RCONAuthResponse.html +293 -0
- data/doc/SteamCondenser/RCONExecRequest.html +306 -0
- data/doc/SteamCondenser/RCONExecResponse.html +392 -0
- data/doc/SteamCondenser/RCONGoldSrcRequest.html +349 -0
- data/doc/SteamCondenser/RCONGoldSrcResponse.html +354 -0
- data/doc/SteamCondenser/RCONPacket.html +530 -0
- data/doc/SteamCondenser/RCONPacketFactory.html +293 -0
- data/doc/SteamCondenser/RCONSocket.html +649 -0
- data/doc/SteamCondenser/RCONTerminator.html +292 -0
- data/doc/SteamCondenser/RequestWithChallenge.html +223 -0
- data/doc/SteamCondenser/S2A_INFO2_Packet.html +359 -0
- data/doc/SteamCondenser/S2A_INFO_BasePacket.html +342 -0
- data/doc/SteamCondenser/S2A_INFO_DETAILED_Packet.html +358 -0
- data/doc/SteamCondenser/S2A_LOGSTRING_Packet.html +358 -0
- data/doc/SteamCondenser/S2A_PLAYER_Packet.html +402 -0
- data/doc/SteamCondenser/S2A_RULES_Packet.html +396 -0
- data/doc/SteamCondenser/S2C_CHALLENGE_Packet.html +356 -0
- data/doc/SteamCondenser/S2M_HEARTBEAT2_Packet.html +430 -0
- data/doc/SteamCondenser/Server.html +754 -0
- data/doc/SteamCondenser/Servers.html +133 -0
- data/doc/SteamCondenser/SourceServer.html +752 -0
- data/doc/SteamCondenser/SourceSocket.html +355 -0
- data/doc/SteamCondenser/SteamGame.html +1802 -0
- data/doc/SteamCondenser/SteamGroup.html +969 -0
- data/doc/SteamCondenser/SteamId.html +4242 -0
- data/doc/SteamCondenser/SteamPacket.html +456 -0
- data/doc/SteamCondenser/SteamPacketFactory.html +521 -0
- data/doc/SteamCondenser/SteamPlayer.html +1696 -0
- data/doc/SteamCondenser/SteamSocket.html +679 -0
- data/doc/SteamCondenser/TF2BetaInventory.html +198 -0
- data/doc/SteamCondenser/TF2Class.html +1145 -0
- data/doc/SteamCondenser/TF2ClassFactory.html +263 -0
- data/doc/SteamCondenser/TF2Engineer.html +534 -0
- data/doc/SteamCondenser/TF2GoldenWrench.html +731 -0
- data/doc/SteamCondenser/TF2Inventory.html +217 -0
- data/doc/SteamCondenser/TF2Item.html +482 -0
- data/doc/SteamCondenser/TF2Medic.html +445 -0
- data/doc/SteamCondenser/TF2Sniper.html +357 -0
- data/doc/SteamCondenser/TF2Spy.html +531 -0
- data/doc/SteamCondenser/TF2Stats.html +670 -0
- data/doc/SteamCondenser/TimeoutError.html +249 -0
- data/doc/SteamCondenser/WebApi.html +999 -0
- data/doc/SteamCondenser/XMLData.html +171 -0
- data/doc/SteamCondenserError.html +153 -0
- data/doc/SteamGame.html +1859 -0
- data/doc/SteamGroup.html +1012 -0
- data/doc/SteamId.html +4369 -0
- data/doc/SteamPacket.html +469 -0
- data/doc/SteamPacketFactory.html +545 -0
- data/doc/SteamPlayer.html +1766 -0
- data/doc/SteamSocket.html +699 -0
- data/doc/StringIO.html +947 -0
- data/doc/TF2BetaInventory.html +315 -0
- data/doc/TF2Class.html +1194 -0
- data/doc/TF2ClassFactory.html +273 -0
- data/doc/TF2Engineer.html +558 -0
- data/doc/TF2GoldenWrench.html +760 -0
- data/doc/TF2Inventory.html +339 -0
- data/doc/TF2Item.html +499 -0
- data/doc/TF2Medic.html +465 -0
- data/doc/TF2Sniper.html +373 -0
- data/doc/TF2Spy.html +555 -0
- data/doc/TF2Stats.html +696 -0
- data/doc/WebApi.html +1021 -0
- data/doc/WebApiError.html +347 -0
- data/doc/XMLData.html +253 -0
- data/doc/_index.html +717 -0
- data/doc/class_list.html +53 -0
- data/doc/css/common.css +1 -0
- data/doc/css/full_list.css +57 -0
- data/doc/css/style.css +328 -0
- data/doc/file.LICENSE.html +100 -0
- data/doc/file.README.html +136 -0
- data/doc/file_list.html +58 -0
- data/doc/frames.html +28 -0
- data/doc/index.html +136 -0
- data/doc/js/app.js +214 -0
- data/doc/js/full_list.js +173 -0
- data/doc/js/jquery.js +4 -0
- data/doc/method_list.html +3988 -0
- data/doc/methods_list.html +3900 -0
- data/doc/top-level-namespace.html +114 -0
- data/lib/steam-condenser/version.rb +1 -1
- data/lib/steam/community/cacheable.rb +105 -44
- data/lib/steam/community/dota2/dota2_beta_inventory.rb +27 -0
- data/lib/steam/community/dota2/dota2_inventory.rb +27 -0
- data/lib/steam/community/dota2/dota2_item.rb +33 -0
- data/lib/steam/community/game_inventory.rb +18 -16
- data/lib/steam/community/game_leaderboard.rb +2 -2
- data/lib/steam/community/game_stats.rb +1 -1
- data/lib/steam/community/portal2/portal2_inventory.rb +11 -9
- data/lib/steam/community/steam_game.rb +0 -2
- data/lib/steam/community/steam_group.rb +2 -7
- data/lib/steam/community/steam_id.rb +2 -7
- data/lib/steam/community/tf2/tf2_beta_inventory.rb +11 -8
- data/lib/steam/community/tf2/tf2_inventory.rb +11 -9
- data/lib/steam/community/xml_data.rb +8 -1
- data/lib/steam/packets/a2s_player_packet.rb +1 -1
- data/lib/steam/packets/a2s_rules_packet.rb +1 -1
- data/lib/steam/servers/master_server.rb +3 -2
- data/lib/steam/sockets/rcon_socket.rb +1 -2
- data/pkg/steam-condenser-1.2.0.gem +0 -0
- data/pkg/steam-condenser-1.2.0/Gemfile +3 -0
- data/pkg/steam-condenser-1.2.0/Gemfile.lock +30 -0
- data/pkg/steam-condenser-1.2.0/LICENSE +25 -0
- data/pkg/steam-condenser-1.2.0/README.md +47 -0
- data/pkg/steam-condenser-1.2.0/Rakefile +46 -0
- data/pkg/steam-condenser-1.2.0/lib/core_ext/stringio.rb +91 -0
- data/pkg/steam-condenser-1.2.0/lib/errors/packet_format_error.rb +21 -0
- data/pkg/steam-condenser-1.2.0/lib/errors/rcon_ban_error.rb +22 -0
- data/pkg/steam-condenser-1.2.0/lib/errors/rcon_no_auth_error.rb +21 -0
- data/pkg/steam-condenser-1.2.0/lib/errors/steam_condenser_error.rb +11 -0
- data/pkg/steam-condenser-1.2.0/lib/errors/timeout_error.rb +28 -0
- data/pkg/steam-condenser-1.2.0/lib/errors/web_api_error.rb +57 -0
- data/pkg/steam-condenser-1.2.0/lib/steam-condenser.rb +18 -0
- data/pkg/steam-condenser-1.2.0/lib/steam-condenser/community.rb +24 -0
- data/pkg/steam-condenser-1.2.0/lib/steam-condenser/servers.rb +24 -0
- data/pkg/steam-condenser-1.2.0/lib/steam-condenser/version.rb +11 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_mission.rb +119 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_stats.rb +179 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +49 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/app_news.rb +133 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/cacheable.rb +137 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_map.rb +61 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_stats.rb +136 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_weapon.rb +69 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/defense_grid/defense_grid_stats.rb +237 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_class.rb +90 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_stats.rb +61 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_weapon.rb +67 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/game_achievement.rb +109 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/game_class.rb +22 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/game_inventory.rb +152 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/game_item.rb +99 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/game_leaderboard.rb +201 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/game_leaderboard_entry.rb +43 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/game_stats.rb +175 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/game_weapon.rb +41 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/abstract_l4d_stats.rb +173 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/abstract_l4d_weapon.rb +56 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_map.rb +90 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_stats.rb +165 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_weapon.rb +38 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_explosive.rb +34 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_map.rb +65 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_stats.rb +71 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_weapon.rb +26 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_inventory.rb +25 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_item.rb +47 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_stats.rb +32 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_game.rb +182 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_group.rb +135 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_id.rb +513 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_beta_inventory.rb +22 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_class.rb +92 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_class_factory.rb +40 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_engineer.rb +43 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_golden_wrench.rb +70 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_inventory.rb +25 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_item.rb +47 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_medic.rb +35 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_sniper.rb +28 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_spy.rb +41 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_stats.rb +76 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/web_api.rb +129 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/community/xml_data.rb +17 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2m_get_servers_batch2_packet.rb +59 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_info_packet.rb +24 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_player_packet.rb +31 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_rules_packet.rb +32 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_serverquery_getchallenge_packet.rb +25 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/c2m_checkmd5_packet.rb +30 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2a_server_batch_packet.rb +52 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2c_isvalidmd5_packet.rb +34 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2s_requestrestart_packet.rb +34 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_auth_request.rb +28 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_auth_response.rb +30 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_exec_request.rb +28 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_exec_response.rb +37 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_goldsrc_request.rb +35 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_goldsrc_response.rb +34 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_packet.rb +57 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_packet_factory.rb +43 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_terminator.rb +29 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/request_with_challenge.rb +19 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info2_packet.rb +62 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info_base_packet.rb +35 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info_detailed_packet.rb +61 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_logstring_packet.rb +30 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_player_packet.rb +44 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_rules_packet.rb +48 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2c_challenge_packet.rb +35 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2m_heartbeat2_packet.rb +71 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/steam_packet.rb +52 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/packets/steam_packet_factory.rb +108 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/servers/game_server.rb +392 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/servers/goldsrc_server.rb +74 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/servers/master_server.rb +182 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/servers/server.rb +104 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/servers/source_server.rb +98 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/sockets/goldsrc_socket.rb +142 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/sockets/master_server_socket.rb +30 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/sockets/rcon_socket.rb +94 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/sockets/source_socket.rb +78 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/sockets/steam_socket.rb +86 -0
- data/pkg/steam-condenser-1.2.0/lib/steam/steam_player.rb +143 -0
- data/pkg/steam-condenser-1.2.0/steam-condenser.gemspec +25 -0
- data/pkg/steam-condenser-1.2.0/test/core_ext/test_stringio.rb +59 -0
- data/pkg/steam-condenser-1.2.0/test/fixtures/invalid.xml +2 -0
- data/pkg/steam-condenser-1.2.0/test/fixtures/sonofthor.xml +882 -0
- data/pkg/steam-condenser-1.2.0/test/fixtures/status_goldsrc +3 -0
- data/pkg/steam-condenser-1.2.0/test/fixtures/status_source +3 -0
- data/pkg/steam-condenser-1.2.0/test/fixtures/valve-members.xml +231 -0
- data/pkg/steam-condenser-1.2.0/test/helper.rb +45 -0
- data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_steam_group.rb +83 -0
- data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_steam_id.rb +111 -0
- data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_web_api.rb +98 -0
- data/pkg/steam-condenser-1.2.0/test/steam/packets/test_steam_packet.rb +37 -0
- data/pkg/steam-condenser-1.2.0/test/steam/servers/test_game_server.rb +296 -0
- data/pkg/steam-condenser-1.2.0/test/steam/servers/test_goldsrc_server.rb +59 -0
- data/pkg/steam-condenser-1.2.0/test/steam/servers/test_master_server.rb +131 -0
- data/pkg/steam-condenser-1.2.0/test/steam/servers/test_server.rb +72 -0
- data/pkg/steam-condenser-1.2.0/test/steam/servers/test_source_server.rb +126 -0
- data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_goldsrc_socket.rb +127 -0
- data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_master_server_socket.rb +42 -0
- data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_rcon_socket.rb +109 -0
- data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_source_socket.rb +77 -0
- data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_steam_socket.rb +97 -0
- data/steam-condenser.gemspec +3 -3
- data/test/steam/communtiy/test_cacheable.rb +100 -0
- data/test/steam/servers/test_master_server.rb +3 -3
- metadata +366 -15
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2008-2012, Sebastian Staudt
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require 'errors/steam_condenser_error'
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require 'errors/timeout_error'
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require 'steam/steam_player'
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require 'steam/packets/a2s_info_packet'
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require 'steam/packets/a2s_player_packet'
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require 'steam/packets/a2s_rules_packet'
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require 'steam/packets/a2s_serverquery_getchallenge_packet'
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require 'steam/packets/s2a_info_base_packet'
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require 'steam/packets/s2a_player_packet'
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require 'steam/packets/s2a_rules_packet'
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require 'steam/packets/s2c_challenge_packet'
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require 'steam/servers/server'
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# This module is included by classes representing different game server
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# implementations and provides the basic functionality to communicate with
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# them using the common query protocol
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#
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# @author Sebastian Staudt
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module GameServer
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include Server
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# Parses the player attribute names supplied by `rcon status`
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#
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# @param [String] status_header The header line provided by `rcon status`
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# @return [Array<Symbol>] Split player attribute names
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# @see .split_player_status
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def self.player_status_attributes(status_header)
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status_header.split.map do |attribute|
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case attribute
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when 'connected'
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:time
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when 'frag'
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:score
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else
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attribute.to_sym
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end
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end
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end
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# Splits the player status obtained with `rcon status`
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#
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# @param [Array<Symbol>] attributes The attribute names
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# @param [String] player_status The status line of a single player
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# @return [Hash<Symbol, String>] The attributes with the corresponding values
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# for this player
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# @see .player_status_attributes
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def self.split_player_status(attributes, player_status)
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player_status.sub! /^\d+ +/, '' if attributes.first != :userid
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first_quote = player_status.index '"'
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last_quote = player_status.rindex '"'
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data = [
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player_status[0, first_quote],
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player_status[first_quote + 1..last_quote - 1],
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player_status[last_quote + 1..-1]
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]
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data = [ data[0].split, data[1], data[2].split ]
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data.flatten!
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if attributes.size > data.size && attributes.include?(:state)
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data.insert 3, nil, nil, nil
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elsif attributes.size < data.size
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data.delete_at 1
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end
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player_data = {}
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data.each_index do |i|
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player_data[attributes[i]] = data[i]
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end
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player_data
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end
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# Creates a new instance of a game server object
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#
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# @param [String] address Either an IP address, a DNS name or one of them
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# combined with the port number. If a port number is given, e.g.
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# 'server.example.com:27016' it will override the second argument.
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# @param [Fixnum] port The port the server is listening on
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# @raise [SteamCondenserError] if an host name cannot be resolved
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def initialize(address, port = 27015)
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super
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@rcon_authenticated = false
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end
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# Returns the last measured response time of this server
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#
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# If the latency hasn't been measured yet, it is done when calling this
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# method for the first time.
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#
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# If this information is vital to you, be sure to call {#update_ping}
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# regularly to stay up-to-date.
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#
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# @return [Fixnum] The latency of this server in milliseconds
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# @see #update_ping
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def ping
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update_ping if @ping.nil?
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@ping
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end
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# Returns a list of players currently playing on this server
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#
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# If the players haven't been fetched yet, it is done when calling this
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# method for the first time.
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#
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# As the players and their scores change quite often be sure to update this
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# list regularly by calling {#update_players} if you rely on this
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# information.
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#
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# @param [String] rcon_password The RCON password of this server may be
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# provided to gather more detailed information on the players, like
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# STEAM_IDs.
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# @return [Hash] The players on this server
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# @see update_players
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def players(rcon_password = nil)
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update_players(rcon_password) if @player_hash.nil?
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@player_hash
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end
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# Authenticates the connection for RCON communication with the server
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#
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# @abstract Must be be implemented by including classes to handle the
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# authentication
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# @param [String] password The RCON password of the server
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# @return [Boolean] whether the authentication was successful
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# @see #rcon_exec
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def rcon_auth(password)
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raise NotImplementedError
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end
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# Returns whether the RCON connection to this server is already authenticated
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#
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# @return [Boolean] `true` if the RCON connection is authenticated
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# @see #rcon_auth
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def rcon_authenticated?
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@rcon_authenticated
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end
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# Remotely executes a command on the server via RCON
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#
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# @abstract Must be be implemented by including classes to handle the command
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# execution
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# @param [String] command The command to execute on the server
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# @return [String] The output of the executed command
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# @see #rcon_auth
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def rcon_exec(command)
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raise NotImplementedError
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end
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# Returns the settings applied on the server. These settings are also called
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# rules.
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#
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# If the rules haven't been fetched yet, it is done when calling this method
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# for the first time.
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#
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# As the rules usually don't change often, there's almost no need to update
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# this hash. But if you need to, you can achieve this by calling
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# {#update_rules}.
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#
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# @return [Hash<String, String>] The currently active server rules
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# @see #update_rules
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def rules
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update_rules if @rules_hash.nil?
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@rules_hash
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end
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# Returns a hash with basic information on the server.
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#
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# If the server information haven't been fetched yet, it is done when
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# calling this method for the first time.
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#
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# The server information usually only changes on map change and when players
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# join or leave. As the latter changes can be monitored by calling
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# {#update_players}, there's no need to call {#update_server_info} very
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# often.
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#
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# @return [Hash] Server attributes with their values
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# @see #update_server_info
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def server_info
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update_server_info if @info_hash.nil?
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@info_hash
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end
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# Sends the specified request to the server and handles the returned response
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#
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# Depending on the given request type this will fill the various data
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# attributes of the server object.
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#
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# @param [Symbol] request_type The type of request to send to the server
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# @param [Boolean] repeat_on_failure Whether the request should be repeated,
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# if the replied packet isn't expected. This is useful to handle
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# missing challenge numbers, which will be automatically filled in,
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# although not requested explicitly.
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# @raise [SteamCondenserError] if either the request type or the response
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# packet is not known
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def handle_response_for_request(request_type, repeat_on_failure = true)
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case request_type
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when :challenge then
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request_packet = A2S_PLAYER_Packet.new
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expected_response = S2C_CHALLENGE_Packet
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when :info then
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request_packet = A2S_INFO_Packet.new
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expected_response = S2A_INFO_BasePacket
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when :players then
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request_packet = A2S_PLAYER_Packet.new(@challenge_number)
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expected_response = S2A_PLAYER_Packet
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when :rules then
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request_packet = A2S_RULES_Packet.new(@challenge_number)
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expected_response = S2A_RULES_Packet
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else
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raise SteamCondenserError, 'Called with wrong request type.'
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end
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send_request request_packet
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response_packet = reply
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if response_packet.kind_of? S2A_INFO_BasePacket
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@info_hash = response_packet.info_hash
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elsif response_packet.kind_of? S2A_PLAYER_Packet
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@player_hash = response_packet.player_hash
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elsif response_packet.kind_of? S2A_RULES_Packet
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@rules_hash = response_packet.rules_hash
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elsif response_packet.kind_of? S2C_CHALLENGE_Packet
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@challenge_number = response_packet.challenge_number
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else
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raise SteamCondenserError, "Response of type #{response_packet.class} cannot be handled by this method."
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end
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unless response_packet.kind_of? expected_response
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puts "Expected #{expected_response}, got #{response_packet.class}." if $DEBUG
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handle_response_for_request(request_type, false) if repeat_on_failure
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end
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end
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# Initializes this server object with basic information
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#
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# @see #update_challenge_number
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# @see #update_ping
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# @see #update_server_info
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def init
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update_ping
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update_server_info
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update_challenge_number
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end
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# Sends a A2S_PLAYERS request to the server and updates the players' data for
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# this server
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#
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# As the players and their scores change quite often be sure to update this
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# list regularly by calling this method if you rely on this
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# information.
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#
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# @param [String] rcon_password The RCON password of this server may be
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# provided to gather more detailed information on the players, like
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# STEAM_IDs.
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# @see #handle_response_for_request
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# @see #players
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def update_players(rcon_password = nil)
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handle_response_for_request :players
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unless @rcon_authenticated
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return if rcon_password.nil?
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rcon_auth rcon_password
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end
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players = rcon_exec('status').lines.select do |line|
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line.start_with?('#') && line != "#end\n"
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end.map do |line|
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line[1..-1].strip
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end
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attributes = GameServer.player_status_attributes players.shift
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players.each do |player|
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player_data = GameServer.split_player_status(attributes, player)
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if @player_hash.key? player_data[:name]
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@player_hash[player_data[:name]].add_info player_data
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end
|
285
|
+
end
|
286
|
+
end
|
287
|
+
|
288
|
+
# Sends a A2S_RULES request to the server and updates the rules of this
|
289
|
+
# server
|
290
|
+
#
|
291
|
+
# As the rules usually don't change often, there's almost no need to update
|
292
|
+
# this hash. But if you need to, you can achieve this by calling this method.
|
293
|
+
#
|
294
|
+
# @see #handle_response_for_request
|
295
|
+
# @see #rules
|
296
|
+
def update_rules
|
297
|
+
handle_response_for_request :rules
|
298
|
+
end
|
299
|
+
|
300
|
+
# Sends a A2S_INFO request to the server and updates this server's basic
|
301
|
+
# information
|
302
|
+
#
|
303
|
+
# The server information usually only changes on map change and when players
|
304
|
+
# join or leave. As the latter changes can be monitored by calling
|
305
|
+
# {#update_players}, there's no need to call this method very often.
|
306
|
+
#
|
307
|
+
# @see #handle_response_for_request
|
308
|
+
# @see #server_info
|
309
|
+
def update_server_info
|
310
|
+
handle_response_for_request :info
|
311
|
+
end
|
312
|
+
|
313
|
+
# Sends a A2S_SERVERQUERY_GETCHALLENGE request to the server and updates the
|
314
|
+
# challenge number used to communicate with this server
|
315
|
+
#
|
316
|
+
# There's usually no need to call this method explicitly, because
|
317
|
+
# {#handle_response_for_request} will automatically get the challenge number
|
318
|
+
# when the server assigns a new one.
|
319
|
+
#
|
320
|
+
# @see #handle_response_for_request
|
321
|
+
# @see #init
|
322
|
+
def update_challenge_number
|
323
|
+
handle_response_for_request :challenge
|
324
|
+
end
|
325
|
+
|
326
|
+
# Sends a A2S_INFO request to the server and measures the time needed for the
|
327
|
+
# reply
|
328
|
+
#
|
329
|
+
# If this information is vital to you, be sure to call this method regularly
|
330
|
+
# to stay up-to-date.
|
331
|
+
#
|
332
|
+
# @return [Fixnum] The latency of this server in milliseconds
|
333
|
+
# @see #ping
|
334
|
+
def update_ping
|
335
|
+
send_request A2S_INFO_Packet.new
|
336
|
+
start_time = Time.now
|
337
|
+
reply
|
338
|
+
end_time = Time.now
|
339
|
+
@ping = (end_time - start_time) * 1000
|
340
|
+
end
|
341
|
+
|
342
|
+
# Returns a human-readable text representation of the server
|
343
|
+
#
|
344
|
+
# @return [String] Available information about the server in a human-readable
|
345
|
+
# format
|
346
|
+
def to_s
|
347
|
+
return_string = ''
|
348
|
+
|
349
|
+
return_string << "Ping: #@ping\n"
|
350
|
+
return_string << "Challenge number: #@challenge_number\n"
|
351
|
+
|
352
|
+
unless @info_hash.nil?
|
353
|
+
return_string << "Info:\n"
|
354
|
+
@info_hash.each do |key, value|
|
355
|
+
return_string << " #{key}: #{value.inspect}\n"
|
356
|
+
end
|
357
|
+
end
|
358
|
+
|
359
|
+
unless @player_hash.nil?
|
360
|
+
return_string << "Players:\n"
|
361
|
+
@player_hash.each_value do |player|
|
362
|
+
return_string << " #{player}\n"
|
363
|
+
end
|
364
|
+
end
|
365
|
+
|
366
|
+
unless @rules_hash.nil?
|
367
|
+
return_string << "Rules:\n"
|
368
|
+
@rules_hash.each do |key, value|
|
369
|
+
return_string << " #{key}: #{value}\n"
|
370
|
+
end
|
371
|
+
end
|
372
|
+
|
373
|
+
return_string
|
374
|
+
end
|
375
|
+
|
376
|
+
protected
|
377
|
+
|
378
|
+
# Receives a response from the server
|
379
|
+
#
|
380
|
+
# @return [SteamPacket] The response packet replied by the server
|
381
|
+
def reply
|
382
|
+
@socket.reply
|
383
|
+
end
|
384
|
+
|
385
|
+
# Sends a request packet to the server
|
386
|
+
#
|
387
|
+
# @param [SteamPacket] packet The request packet to send to the server
|
388
|
+
def send_request(packet)
|
389
|
+
@socket.send packet
|
390
|
+
end
|
391
|
+
|
392
|
+
end
|
@@ -0,0 +1,74 @@
|
|
1
|
+
# This code is free software; you can redistribute it and/or modify it under
|
2
|
+
# the terms of the new BSD License.
|
3
|
+
#
|
4
|
+
# Copyright (c) 2008-2011, Sebastian Staudt
|
5
|
+
|
6
|
+
require 'steam/servers/game_server'
|
7
|
+
require 'steam/servers/master_server'
|
8
|
+
require 'steam/sockets/goldsrc_socket'
|
9
|
+
|
10
|
+
# This class represents a GoldSrc game server and can be used to query
|
11
|
+
# information about and remotely execute commands via RCON on the server
|
12
|
+
#
|
13
|
+
# A GoldSrc game server is an instance of the Half-Life Dedicated Server (HLDS)
|
14
|
+
# running games using Valve's GoldSrc engine, like Half-Life Deathmatch,
|
15
|
+
# Counter-Strike 1.6 or Team Fortress Classic.
|
16
|
+
#
|
17
|
+
# @author Sebastian Staudt
|
18
|
+
# @see SourceServer
|
19
|
+
class GoldSrcServer
|
20
|
+
|
21
|
+
include GameServer
|
22
|
+
|
23
|
+
# Returns a master server instance for the default master server for GoldSrc
|
24
|
+
# games
|
25
|
+
#
|
26
|
+
# @return [MasterServer] The GoldSrc master server
|
27
|
+
def self.master
|
28
|
+
MasterServer.new *MasterServer::GOLDSRC_MASTER_SERVER
|
29
|
+
end
|
30
|
+
|
31
|
+
# Creates a new instance of a GoldSrc server object
|
32
|
+
#
|
33
|
+
# @param [String] address Either an IP address, a DNS name or one of them
|
34
|
+
# combined with the port number. If a port number is given, e.g.
|
35
|
+
# 'server.example.com:27016' it will override the second argument.
|
36
|
+
# @param [Fixnum] port The port the server is listening on
|
37
|
+
# @raise [SteamCondenserError] if an host name cannot be resolved
|
38
|
+
# @param [Boolean] is_hltv HLTV servers need special treatment, so this is
|
39
|
+
# used to determine if the server is a HLTV server
|
40
|
+
def initialize(address, port = 27015, is_hltv = false)
|
41
|
+
super address, port
|
42
|
+
|
43
|
+
@is_hltv = is_hltv
|
44
|
+
end
|
45
|
+
|
46
|
+
# Initializes the socket to communicate with the GoldSrc server
|
47
|
+
#
|
48
|
+
# @see GoldSrcSocket
|
49
|
+
def init_socket
|
50
|
+
@socket = GoldSrcSocket.new @ip_address, @port, @is_hltv
|
51
|
+
end
|
52
|
+
|
53
|
+
# Saves the password for authenticating the RCON communication with the
|
54
|
+
# server
|
55
|
+
#
|
56
|
+
# @param [String] password The RCON password of the server
|
57
|
+
# @return [true] GoldSrc's RCON does not preauthenticate connections so this
|
58
|
+
# method always returns `true`
|
59
|
+
# @see #rcon_exec
|
60
|
+
def rcon_auth(password)
|
61
|
+
@rcon_password = password
|
62
|
+
true
|
63
|
+
end
|
64
|
+
|
65
|
+
# Remotely executes a command on the server via RCON
|
66
|
+
#
|
67
|
+
# @param [String] command The command to execute on the server via RCON
|
68
|
+
# @return [String] The output of the executed command
|
69
|
+
# @see #rcon_auth
|
70
|
+
def rcon_exec(command)
|
71
|
+
@socket.rcon_exec(@rcon_password, command).strip
|
72
|
+
end
|
73
|
+
|
74
|
+
end
|