steam-condenser 1.2.0 → 1.2.1

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Files changed (371) hide show
  1. data/Gemfile.lock +7 -7
  2. data/README.md +9 -2
  3. data/doc/A2M_GET_SERVERS_BATCH2_Packet.html +426 -0
  4. data/doc/A2S_INFO_Packet.html +260 -0
  5. data/doc/A2S_PLAYER_Packet.html +295 -0
  6. data/doc/A2S_RULES_Packet.html +296 -0
  7. data/doc/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +261 -0
  8. data/doc/AbstractL4DStats.html +978 -0
  9. data/doc/AbstractL4DWeapon.html +734 -0
  10. data/doc/Achievement.html +660 -0
  11. data/doc/AlienSwarmMission.html +1557 -0
  12. data/doc/AlienSwarmStats.html +965 -0
  13. data/doc/AlienSwarmWeapon.html +640 -0
  14. data/doc/AppNews.html +1442 -0
  15. data/doc/C2M_CHECKMD5_Packet.html +341 -0
  16. data/doc/CSSMap.html +806 -0
  17. data/doc/CSSStats.html +825 -0
  18. data/doc/CSSWeapon.html +889 -0
  19. data/doc/Cacheable.html +913 -0
  20. data/doc/Cacheable/ClassMethods.html +696 -0
  21. data/doc/DefenseGridStats.html +2559 -0
  22. data/doc/DoDSClass.html +1264 -0
  23. data/doc/DoDSStats.html +486 -0
  24. data/doc/DoDSWeapon.html +806 -0
  25. data/doc/Dota2BetaInventory.html +339 -0
  26. data/doc/Dota2Inventory.html +339 -0
  27. data/doc/Dota2Item.html +388 -0
  28. data/doc/Dota2Stats.html +366 -0
  29. data/doc/GameAchievement.html +1257 -0
  30. data/doc/GameClass.html +321 -0
  31. data/doc/GameInventory.html +1363 -0
  32. data/doc/GameItem.html +1339 -0
  33. data/doc/GameLeaderboard.html +1609 -0
  34. data/doc/GameLeaderboardEntry.html +629 -0
  35. data/doc/GameSchema.html +568 -0
  36. data/doc/GameServer.html +2405 -0
  37. data/doc/GameStats.html +1461 -0
  38. data/doc/GameWeapon.html +590 -0
  39. data/doc/GoldSrcServer.html +740 -0
  40. data/doc/GoldSrcSocket.html +850 -0
  41. data/doc/ItemSchema.html +780 -0
  42. data/doc/L4D2Map.html +739 -0
  43. data/doc/L4D2Stats.html +930 -0
  44. data/doc/L4D2Weapon.html +486 -0
  45. data/doc/L4DExplosive.html +374 -0
  46. data/doc/L4DMap.html +776 -0
  47. data/doc/L4DStats.html +530 -0
  48. data/doc/L4DWeapon.html +296 -0
  49. data/doc/M2A_SERVER_BATCH_Packet.html +430 -0
  50. data/doc/M2C_ISVALIDMD5_Packet.html +383 -0
  51. data/doc/M2S_REQUESTRESTART_Packet.html +382 -0
  52. data/doc/MasterServer.html +1070 -0
  53. data/doc/MasterServerSocket.html +293 -0
  54. data/doc/Module.html +194 -0
  55. data/doc/PacketFormatError.html +257 -0
  56. data/doc/Portal2Inventory.html +339 -0
  57. data/doc/Portal2Item.html +499 -0
  58. data/doc/Portal2Stats.html +368 -0
  59. data/doc/RCONAuthRequest.html +318 -0
  60. data/doc/RCONAuthResponse.html +305 -0
  61. data/doc/RCONBanError.html +247 -0
  62. data/doc/RCONExecRequest.html +318 -0
  63. data/doc/RCONExecResponse.html +407 -0
  64. data/doc/RCONGoldSrcRequest.html +363 -0
  65. data/doc/RCONGoldSrcResponse.html +367 -0
  66. data/doc/RCONNoAuthError.html +247 -0
  67. data/doc/RCONPacket.html +548 -0
  68. data/doc/RCONPacketFactory.html +300 -0
  69. data/doc/RCONSocket.html +669 -0
  70. data/doc/RCONTerminator.html +304 -0
  71. data/doc/RequestWithChallenge.html +233 -0
  72. data/doc/S2A_INFO2_Packet.html +371 -0
  73. data/doc/S2A_INFO_BasePacket.html +357 -0
  74. data/doc/S2A_INFO_DETAILED_Packet.html +370 -0
  75. data/doc/S2A_LOGSTRING_Packet.html +373 -0
  76. data/doc/S2A_PLAYER_Packet.html +417 -0
  77. data/doc/S2A_RULES_Packet.html +411 -0
  78. data/doc/S2C_CHALLENGE_Packet.html +370 -0
  79. data/doc/S2M_HEARTBEAT2_Packet.html +444 -0
  80. data/doc/Server.html +781 -0
  81. data/doc/SourceServer.html +776 -0
  82. data/doc/SourceSocket.html +366 -0
  83. data/doc/StatsAttribute.html +514 -0
  84. data/doc/SteamCondenser.html +155 -0
  85. data/doc/SteamCondenser/A2M_GET_SERVERS_BATCH2_Packet.html +413 -0
  86. data/doc/SteamCondenser/A2S_INFO_Packet.html +249 -0
  87. data/doc/SteamCondenser/A2S_PLAYER_Packet.html +281 -0
  88. data/doc/SteamCondenser/A2S_RULES_Packet.html +282 -0
  89. data/doc/SteamCondenser/A2S_SERVERQUERY_GETCHALLENGE_Packet.html +250 -0
  90. data/doc/SteamCondenser/AbstractL4DStats.html +954 -0
  91. data/doc/SteamCondenser/AbstractL4DWeapon.html +703 -0
  92. data/doc/SteamCondenser/AlienSwarmMission.html +1494 -0
  93. data/doc/SteamCondenser/AlienSwarmStats.html +938 -0
  94. data/doc/SteamCondenser/AlienSwarmWeapon.html +614 -0
  95. data/doc/SteamCondenser/AppNews.html +1387 -0
  96. data/doc/SteamCondenser/C2M_CHECKMD5_Packet.html +327 -0
  97. data/doc/SteamCondenser/CSSMap.html +774 -0
  98. data/doc/SteamCondenser/CSSStats.html +799 -0
  99. data/doc/SteamCondenser/CSSWeapon.html +855 -0
  100. data/doc/SteamCondenser/Cacheable.html +698 -0
  101. data/doc/SteamCondenser/Cacheable/ClassMethods.html +531 -0
  102. data/doc/SteamCondenser/Community.html +134 -0
  103. data/doc/SteamCondenser/DefenseGridStats.html +2455 -0
  104. data/doc/SteamCondenser/DoDSClass.html +1209 -0
  105. data/doc/SteamCondenser/DoDSStats.html +470 -0
  106. data/doc/SteamCondenser/DoDSWeapon.html +774 -0
  107. data/doc/SteamCondenser/Error.html +156 -0
  108. data/doc/SteamCondenser/Error/PacketFormat.html +246 -0
  109. data/doc/SteamCondenser/Error/RCONBan.html +237 -0
  110. data/doc/SteamCondenser/Error/RCONNoAuth.html +236 -0
  111. data/doc/SteamCondenser/Error/Timeout.html +238 -0
  112. data/doc/SteamCondenser/Error/WebApi.html +339 -0
  113. data/doc/SteamCondenser/GameAchievement.html +1210 -0
  114. data/doc/SteamCondenser/GameClass.html +306 -0
  115. data/doc/SteamCondenser/GameInventory.html +1236 -0
  116. data/doc/SteamCondenser/GameItem.html +1282 -0
  117. data/doc/SteamCondenser/GameLeaderboard.html +1562 -0
  118. data/doc/SteamCondenser/GameLeaderboardEntry.html +604 -0
  119. data/doc/SteamCondenser/GameServer.html +2337 -0
  120. data/doc/SteamCondenser/GameStats.html +1416 -0
  121. data/doc/SteamCondenser/GameWeapon.html +566 -0
  122. data/doc/SteamCondenser/GoldSrcServer.html +716 -0
  123. data/doc/SteamCondenser/GoldSrcSocket.html +831 -0
  124. data/doc/SteamCondenser/L4D2Map.html +713 -0
  125. data/doc/SteamCondenser/L4D2Stats.html +906 -0
  126. data/doc/SteamCondenser/L4D2Weapon.html +466 -0
  127. data/doc/SteamCondenser/L4DExplosive.html +362 -0
  128. data/doc/SteamCondenser/L4DMap.html +746 -0
  129. data/doc/SteamCondenser/L4DStats.html +513 -0
  130. data/doc/SteamCondenser/L4DWeapon.html +284 -0
  131. data/doc/SteamCondenser/M2A_SERVER_BATCH_Packet.html +415 -0
  132. data/doc/SteamCondenser/M2C_ISVALIDMD5_Packet.html +368 -0
  133. data/doc/SteamCondenser/M2S_REQUESTRESTART_Packet.html +367 -0
  134. data/doc/SteamCondenser/MasterServer.html +1046 -0
  135. data/doc/SteamCondenser/MasterServerSocket.html +282 -0
  136. data/doc/SteamCondenser/Portal2Inventory.html +217 -0
  137. data/doc/SteamCondenser/Portal2Item.html +483 -0
  138. data/doc/SteamCondenser/Portal2Stats.html +353 -0
  139. data/doc/SteamCondenser/RCONAuthRequest.html +306 -0
  140. data/doc/SteamCondenser/RCONAuthResponse.html +293 -0
  141. data/doc/SteamCondenser/RCONExecRequest.html +306 -0
  142. data/doc/SteamCondenser/RCONExecResponse.html +392 -0
  143. data/doc/SteamCondenser/RCONGoldSrcRequest.html +349 -0
  144. data/doc/SteamCondenser/RCONGoldSrcResponse.html +354 -0
  145. data/doc/SteamCondenser/RCONPacket.html +530 -0
  146. data/doc/SteamCondenser/RCONPacketFactory.html +293 -0
  147. data/doc/SteamCondenser/RCONSocket.html +649 -0
  148. data/doc/SteamCondenser/RCONTerminator.html +292 -0
  149. data/doc/SteamCondenser/RequestWithChallenge.html +223 -0
  150. data/doc/SteamCondenser/S2A_INFO2_Packet.html +359 -0
  151. data/doc/SteamCondenser/S2A_INFO_BasePacket.html +342 -0
  152. data/doc/SteamCondenser/S2A_INFO_DETAILED_Packet.html +358 -0
  153. data/doc/SteamCondenser/S2A_LOGSTRING_Packet.html +358 -0
  154. data/doc/SteamCondenser/S2A_PLAYER_Packet.html +402 -0
  155. data/doc/SteamCondenser/S2A_RULES_Packet.html +396 -0
  156. data/doc/SteamCondenser/S2C_CHALLENGE_Packet.html +356 -0
  157. data/doc/SteamCondenser/S2M_HEARTBEAT2_Packet.html +430 -0
  158. data/doc/SteamCondenser/Server.html +754 -0
  159. data/doc/SteamCondenser/Servers.html +133 -0
  160. data/doc/SteamCondenser/SourceServer.html +752 -0
  161. data/doc/SteamCondenser/SourceSocket.html +355 -0
  162. data/doc/SteamCondenser/SteamGame.html +1802 -0
  163. data/doc/SteamCondenser/SteamGroup.html +969 -0
  164. data/doc/SteamCondenser/SteamId.html +4242 -0
  165. data/doc/SteamCondenser/SteamPacket.html +456 -0
  166. data/doc/SteamCondenser/SteamPacketFactory.html +521 -0
  167. data/doc/SteamCondenser/SteamPlayer.html +1696 -0
  168. data/doc/SteamCondenser/SteamSocket.html +679 -0
  169. data/doc/SteamCondenser/TF2BetaInventory.html +198 -0
  170. data/doc/SteamCondenser/TF2Class.html +1145 -0
  171. data/doc/SteamCondenser/TF2ClassFactory.html +263 -0
  172. data/doc/SteamCondenser/TF2Engineer.html +534 -0
  173. data/doc/SteamCondenser/TF2GoldenWrench.html +731 -0
  174. data/doc/SteamCondenser/TF2Inventory.html +217 -0
  175. data/doc/SteamCondenser/TF2Item.html +482 -0
  176. data/doc/SteamCondenser/TF2Medic.html +445 -0
  177. data/doc/SteamCondenser/TF2Sniper.html +357 -0
  178. data/doc/SteamCondenser/TF2Spy.html +531 -0
  179. data/doc/SteamCondenser/TF2Stats.html +670 -0
  180. data/doc/SteamCondenser/TimeoutError.html +249 -0
  181. data/doc/SteamCondenser/WebApi.html +999 -0
  182. data/doc/SteamCondenser/XMLData.html +171 -0
  183. data/doc/SteamCondenserError.html +153 -0
  184. data/doc/SteamGame.html +1859 -0
  185. data/doc/SteamGroup.html +1012 -0
  186. data/doc/SteamId.html +4369 -0
  187. data/doc/SteamPacket.html +469 -0
  188. data/doc/SteamPacketFactory.html +545 -0
  189. data/doc/SteamPlayer.html +1766 -0
  190. data/doc/SteamSocket.html +699 -0
  191. data/doc/StringIO.html +947 -0
  192. data/doc/TF2BetaInventory.html +315 -0
  193. data/doc/TF2Class.html +1194 -0
  194. data/doc/TF2ClassFactory.html +273 -0
  195. data/doc/TF2Engineer.html +558 -0
  196. data/doc/TF2GoldenWrench.html +760 -0
  197. data/doc/TF2Inventory.html +339 -0
  198. data/doc/TF2Item.html +499 -0
  199. data/doc/TF2Medic.html +465 -0
  200. data/doc/TF2Sniper.html +373 -0
  201. data/doc/TF2Spy.html +555 -0
  202. data/doc/TF2Stats.html +696 -0
  203. data/doc/WebApi.html +1021 -0
  204. data/doc/WebApiError.html +347 -0
  205. data/doc/XMLData.html +253 -0
  206. data/doc/_index.html +717 -0
  207. data/doc/class_list.html +53 -0
  208. data/doc/css/common.css +1 -0
  209. data/doc/css/full_list.css +57 -0
  210. data/doc/css/style.css +328 -0
  211. data/doc/file.LICENSE.html +100 -0
  212. data/doc/file.README.html +136 -0
  213. data/doc/file_list.html +58 -0
  214. data/doc/frames.html +28 -0
  215. data/doc/index.html +136 -0
  216. data/doc/js/app.js +214 -0
  217. data/doc/js/full_list.js +173 -0
  218. data/doc/js/jquery.js +4 -0
  219. data/doc/method_list.html +3988 -0
  220. data/doc/methods_list.html +3900 -0
  221. data/doc/top-level-namespace.html +114 -0
  222. data/lib/steam-condenser/version.rb +1 -1
  223. data/lib/steam/community/cacheable.rb +105 -44
  224. data/lib/steam/community/dota2/dota2_beta_inventory.rb +27 -0
  225. data/lib/steam/community/dota2/dota2_inventory.rb +27 -0
  226. data/lib/steam/community/dota2/dota2_item.rb +33 -0
  227. data/lib/steam/community/game_inventory.rb +18 -16
  228. data/lib/steam/community/game_leaderboard.rb +2 -2
  229. data/lib/steam/community/game_stats.rb +1 -1
  230. data/lib/steam/community/portal2/portal2_inventory.rb +11 -9
  231. data/lib/steam/community/steam_game.rb +0 -2
  232. data/lib/steam/community/steam_group.rb +2 -7
  233. data/lib/steam/community/steam_id.rb +2 -7
  234. data/lib/steam/community/tf2/tf2_beta_inventory.rb +11 -8
  235. data/lib/steam/community/tf2/tf2_inventory.rb +11 -9
  236. data/lib/steam/community/xml_data.rb +8 -1
  237. data/lib/steam/packets/a2s_player_packet.rb +1 -1
  238. data/lib/steam/packets/a2s_rules_packet.rb +1 -1
  239. data/lib/steam/servers/master_server.rb +3 -2
  240. data/lib/steam/sockets/rcon_socket.rb +1 -2
  241. data/pkg/steam-condenser-1.2.0.gem +0 -0
  242. data/pkg/steam-condenser-1.2.0/Gemfile +3 -0
  243. data/pkg/steam-condenser-1.2.0/Gemfile.lock +30 -0
  244. data/pkg/steam-condenser-1.2.0/LICENSE +25 -0
  245. data/pkg/steam-condenser-1.2.0/README.md +47 -0
  246. data/pkg/steam-condenser-1.2.0/Rakefile +46 -0
  247. data/pkg/steam-condenser-1.2.0/lib/core_ext/stringio.rb +91 -0
  248. data/pkg/steam-condenser-1.2.0/lib/errors/packet_format_error.rb +21 -0
  249. data/pkg/steam-condenser-1.2.0/lib/errors/rcon_ban_error.rb +22 -0
  250. data/pkg/steam-condenser-1.2.0/lib/errors/rcon_no_auth_error.rb +21 -0
  251. data/pkg/steam-condenser-1.2.0/lib/errors/steam_condenser_error.rb +11 -0
  252. data/pkg/steam-condenser-1.2.0/lib/errors/timeout_error.rb +28 -0
  253. data/pkg/steam-condenser-1.2.0/lib/errors/web_api_error.rb +57 -0
  254. data/pkg/steam-condenser-1.2.0/lib/steam-condenser.rb +18 -0
  255. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/community.rb +24 -0
  256. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/servers.rb +24 -0
  257. data/pkg/steam-condenser-1.2.0/lib/steam-condenser/version.rb +11 -0
  258. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_mission.rb +119 -0
  259. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_stats.rb +179 -0
  260. data/pkg/steam-condenser-1.2.0/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +49 -0
  261. data/pkg/steam-condenser-1.2.0/lib/steam/community/app_news.rb +133 -0
  262. data/pkg/steam-condenser-1.2.0/lib/steam/community/cacheable.rb +137 -0
  263. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_map.rb +61 -0
  264. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_stats.rb +136 -0
  265. data/pkg/steam-condenser-1.2.0/lib/steam/community/css/css_weapon.rb +69 -0
  266. data/pkg/steam-condenser-1.2.0/lib/steam/community/defense_grid/defense_grid_stats.rb +237 -0
  267. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_class.rb +90 -0
  268. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_stats.rb +61 -0
  269. data/pkg/steam-condenser-1.2.0/lib/steam/community/dods/dods_weapon.rb +67 -0
  270. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_achievement.rb +109 -0
  271. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_class.rb +22 -0
  272. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_inventory.rb +152 -0
  273. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_item.rb +99 -0
  274. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_leaderboard.rb +201 -0
  275. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_leaderboard_entry.rb +43 -0
  276. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_stats.rb +175 -0
  277. data/pkg/steam-condenser-1.2.0/lib/steam/community/game_weapon.rb +41 -0
  278. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/abstract_l4d_stats.rb +173 -0
  279. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/abstract_l4d_weapon.rb +56 -0
  280. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_map.rb +90 -0
  281. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_stats.rb +165 -0
  282. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d2_weapon.rb +38 -0
  283. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_explosive.rb +34 -0
  284. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_map.rb +65 -0
  285. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_stats.rb +71 -0
  286. data/pkg/steam-condenser-1.2.0/lib/steam/community/l4d/l4d_weapon.rb +26 -0
  287. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_inventory.rb +25 -0
  288. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_item.rb +47 -0
  289. data/pkg/steam-condenser-1.2.0/lib/steam/community/portal2/portal2_stats.rb +32 -0
  290. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_game.rb +182 -0
  291. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_group.rb +135 -0
  292. data/pkg/steam-condenser-1.2.0/lib/steam/community/steam_id.rb +513 -0
  293. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_beta_inventory.rb +22 -0
  294. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_class.rb +92 -0
  295. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_class_factory.rb +40 -0
  296. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_engineer.rb +43 -0
  297. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_golden_wrench.rb +70 -0
  298. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_inventory.rb +25 -0
  299. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_item.rb +47 -0
  300. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_medic.rb +35 -0
  301. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_sniper.rb +28 -0
  302. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_spy.rb +41 -0
  303. data/pkg/steam-condenser-1.2.0/lib/steam/community/tf2/tf2_stats.rb +76 -0
  304. data/pkg/steam-condenser-1.2.0/lib/steam/community/web_api.rb +129 -0
  305. data/pkg/steam-condenser-1.2.0/lib/steam/community/xml_data.rb +17 -0
  306. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2m_get_servers_batch2_packet.rb +59 -0
  307. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_info_packet.rb +24 -0
  308. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_player_packet.rb +31 -0
  309. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_rules_packet.rb +32 -0
  310. data/pkg/steam-condenser-1.2.0/lib/steam/packets/a2s_serverquery_getchallenge_packet.rb +25 -0
  311. data/pkg/steam-condenser-1.2.0/lib/steam/packets/c2m_checkmd5_packet.rb +30 -0
  312. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2a_server_batch_packet.rb +52 -0
  313. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2c_isvalidmd5_packet.rb +34 -0
  314. data/pkg/steam-condenser-1.2.0/lib/steam/packets/m2s_requestrestart_packet.rb +34 -0
  315. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_auth_request.rb +28 -0
  316. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_auth_response.rb +30 -0
  317. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_exec_request.rb +28 -0
  318. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_exec_response.rb +37 -0
  319. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_goldsrc_request.rb +35 -0
  320. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_goldsrc_response.rb +34 -0
  321. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_packet.rb +57 -0
  322. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_packet_factory.rb +43 -0
  323. data/pkg/steam-condenser-1.2.0/lib/steam/packets/rcon/rcon_terminator.rb +29 -0
  324. data/pkg/steam-condenser-1.2.0/lib/steam/packets/request_with_challenge.rb +19 -0
  325. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info2_packet.rb +62 -0
  326. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info_base_packet.rb +35 -0
  327. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_info_detailed_packet.rb +61 -0
  328. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_logstring_packet.rb +30 -0
  329. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_player_packet.rb +44 -0
  330. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2a_rules_packet.rb +48 -0
  331. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2c_challenge_packet.rb +35 -0
  332. data/pkg/steam-condenser-1.2.0/lib/steam/packets/s2m_heartbeat2_packet.rb +71 -0
  333. data/pkg/steam-condenser-1.2.0/lib/steam/packets/steam_packet.rb +52 -0
  334. data/pkg/steam-condenser-1.2.0/lib/steam/packets/steam_packet_factory.rb +108 -0
  335. data/pkg/steam-condenser-1.2.0/lib/steam/servers/game_server.rb +392 -0
  336. data/pkg/steam-condenser-1.2.0/lib/steam/servers/goldsrc_server.rb +74 -0
  337. data/pkg/steam-condenser-1.2.0/lib/steam/servers/master_server.rb +182 -0
  338. data/pkg/steam-condenser-1.2.0/lib/steam/servers/server.rb +104 -0
  339. data/pkg/steam-condenser-1.2.0/lib/steam/servers/source_server.rb +98 -0
  340. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/goldsrc_socket.rb +142 -0
  341. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/master_server_socket.rb +30 -0
  342. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/rcon_socket.rb +94 -0
  343. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/source_socket.rb +78 -0
  344. data/pkg/steam-condenser-1.2.0/lib/steam/sockets/steam_socket.rb +86 -0
  345. data/pkg/steam-condenser-1.2.0/lib/steam/steam_player.rb +143 -0
  346. data/pkg/steam-condenser-1.2.0/steam-condenser.gemspec +25 -0
  347. data/pkg/steam-condenser-1.2.0/test/core_ext/test_stringio.rb +59 -0
  348. data/pkg/steam-condenser-1.2.0/test/fixtures/invalid.xml +2 -0
  349. data/pkg/steam-condenser-1.2.0/test/fixtures/sonofthor.xml +882 -0
  350. data/pkg/steam-condenser-1.2.0/test/fixtures/status_goldsrc +3 -0
  351. data/pkg/steam-condenser-1.2.0/test/fixtures/status_source +3 -0
  352. data/pkg/steam-condenser-1.2.0/test/fixtures/valve-members.xml +231 -0
  353. data/pkg/steam-condenser-1.2.0/test/helper.rb +45 -0
  354. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_steam_group.rb +83 -0
  355. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_steam_id.rb +111 -0
  356. data/pkg/steam-condenser-1.2.0/test/steam/communtiy/test_web_api.rb +98 -0
  357. data/pkg/steam-condenser-1.2.0/test/steam/packets/test_steam_packet.rb +37 -0
  358. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_game_server.rb +296 -0
  359. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_goldsrc_server.rb +59 -0
  360. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_master_server.rb +131 -0
  361. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_server.rb +72 -0
  362. data/pkg/steam-condenser-1.2.0/test/steam/servers/test_source_server.rb +126 -0
  363. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_goldsrc_socket.rb +127 -0
  364. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_master_server_socket.rb +42 -0
  365. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_rcon_socket.rb +109 -0
  366. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_source_socket.rb +77 -0
  367. data/pkg/steam-condenser-1.2.0/test/steam/sockets/test_steam_socket.rb +97 -0
  368. data/steam-condenser.gemspec +3 -3
  369. data/test/steam/communtiy/test_cacheable.rb +100 -0
  370. data/test/steam/servers/test_master_server.rb +3 -3
  371. metadata +366 -15
@@ -0,0 +1,182 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2008-2011, Sebastian Staudt
5
+
6
+ require 'errors/timeout_error'
7
+ require 'steam/packets/a2m_get_servers_batch2_packet'
8
+ require 'steam/packets/c2m_checkmd5_packet'
9
+ require 'steam/packets/s2m_heartbeat2_packet'
10
+ require 'steam/servers/server'
11
+ require 'steam/sockets/master_server_socket'
12
+
13
+ # This class represents a Steam master server and can be used to get game
14
+ # servers which are publicly available
15
+ #
16
+ # An intance of this class can be used much like Steam's server browser to get
17
+ # a list of available game servers, including filters to narrow down the search
18
+ # results.
19
+ #
20
+ # @author Sebastian Staudt
21
+ class MasterServer
22
+
23
+ include Server
24
+
25
+ # The default number of allowed retries
26
+ @@retries = 3
27
+
28
+ # The master server address to query for GoldSrc game servers
29
+ GOLDSRC_MASTER_SERVER = 'hl1master.steampowered.com', 27010
30
+
31
+ # The master server address to query for Source game servers
32
+ SOURCE_MASTER_SERVER = 'hl2master.steampowered.com', 27011
33
+
34
+ # The region code for the US east coast
35
+ REGION_US_EAST_COAST = 0x00
36
+
37
+ # The region code for the US west coast
38
+ REGION_US_WEST_COAST = 0x01
39
+
40
+ # The region code for South America
41
+ REGION_SOUTH_AMERICA = 0x02
42
+
43
+ # The region code for Europe
44
+ REGION_EUROPE = 0x03
45
+
46
+ # The region code for Asia
47
+ REGION_ASIA = 0x04
48
+
49
+ # The region code for Australia
50
+ REGION_AUSTRALIA = 0x05
51
+
52
+ # The region code for the Middle East
53
+ REGION_MIDDLE_EAST = 0x06
54
+
55
+ # The region code for Africa
56
+ REGION_AFRICA = 0x07
57
+
58
+ # The region code for the whole world
59
+ REGION_ALL = 0xFF
60
+
61
+ # Sets the number of consecutive requests that may fail, before getting
62
+ # the server list is cancelled (default: 3)
63
+ #
64
+ # @param [Fixnum] The number of allowed retries
65
+ def self.retries=(retries)
66
+ @@retries = retries
67
+ end
68
+
69
+ # Request a challenge number from the master server.
70
+ #
71
+ # This is used for further communication with the master server.
72
+ #
73
+ # @note Please note that this is **not** needed for finding servers using
74
+ # {#servers}.
75
+ # @return [Fixnum] The challenge number from the master server
76
+ # @see #send_heartbeat
77
+ def challenge
78
+ failsafe do
79
+ @socket.send C2M_CHECKMD5_Packet.new
80
+ @socket.reply.challenge
81
+ end
82
+ end
83
+
84
+ # Initializes the socket to communicate with the master server
85
+ #
86
+ # @see MasterServerSocket
87
+ def init_socket
88
+ @socket = MasterServerSocket.new @ip_address, @port
89
+ end
90
+
91
+ # Returns a list of game server matching the given region and filters
92
+ #
93
+ # Filtering:
94
+ # Instead of filtering the results sent by the master server locally, you
95
+ # should at least use the following filters to narrow down the results sent
96
+ # by the master server.
97
+ #
98
+ # Available filters:
99
+ #
100
+ # * `\type\d`: Request only dedicated servers
101
+ # * `\secure\1`: Request only secure servers
102
+ # * `\gamedir\[mod]`: Request only servers of a specific mod
103
+ # * `\map\[mapname]`: Request only servers running a specific map
104
+ # * `\linux\1`: Request only linux servers
105
+ # * `\emtpy\1`: Request only **non**-empty servers
106
+ # * `\full\1`: Request only servers **not** full
107
+ # * `\proxy\1`: Request only spectator proxy servers
108
+ #
109
+ # @note Receiving all servers from the master server is taking quite some
110
+ # time.
111
+ # @param [Fixnum] region_code The region code to specify a location of the
112
+ # game servers
113
+ # @param [String] filters The filters that game servers should match
114
+ # @param [Boolean] force Return a list of servers even if an error occured
115
+ # while fetching them from the master server
116
+ # @raise [SteamCondenser::TimeoutError] if too many timeouts occur while
117
+ # querying the master server
118
+ # @return [Array<Array<String>>] A list of game servers matching the given
119
+ # region and filters
120
+ # @see A2M_GET_SERVERS_BATCH2_Packet
121
+ # @see MasterServer.retries=
122
+ def servers(region_code = MasterServer::REGION_ALL, filters = '', force = false)
123
+ fail_count = 0
124
+ finished = false
125
+ current_server = '0.0.0.0:0'
126
+ server_array = []
127
+
128
+ begin
129
+ failsafe do
130
+ begin
131
+ @socket.send A2M_GET_SERVERS_BATCH2_Packet.new(region_code, current_server, filters)
132
+ begin
133
+ servers = @socket.reply.servers
134
+ servers.each do |server|
135
+ if server == '0.0.0.0:0'
136
+ finished = true
137
+ else
138
+ current_server = server
139
+ server_array << server.split(':')
140
+ end
141
+ end
142
+ fail_count = 0
143
+ rescue SteamCondenser::TimeoutError
144
+ raise $! if (fail_count += 1) == @@retries
145
+ end
146
+ end while !finished
147
+ end
148
+ rescue SteamCondenser::TimeoutError
149
+ raise $! unless force
150
+ end
151
+
152
+ server_array
153
+ end
154
+
155
+ # Sends a constructed heartbeat to the master server
156
+ #
157
+ # This can be used to check server versions externally.
158
+ #
159
+ # @param [Hash<Symbol, Object>] The data to send with the heartbeat request
160
+ # @raise [SteamCondenserError] if heartbeat data is missing the
161
+ # challenge number or the reply cannot be parsed
162
+ # @return [Array<SteamPacket>] Zero or more reply packets from the server.
163
+ # Zero means either the heartbeat was accepted by the master or there
164
+ # was a timeout. So usually it's best to repeat a heartbeat a few
165
+ # times when not receiving any packets.
166
+ # @see S2M_HEARTBEAT2_Packet
167
+ def send_heartbeat(data)
168
+ reply_packets = []
169
+
170
+ failsafe do
171
+ @socket.send S2M_HEARTBEAT2_Packet.new(data)
172
+
173
+ begin
174
+ loop { reply_packets << @socket.reply }
175
+ rescue SteamCondenser::TimeoutError
176
+ end
177
+ end
178
+
179
+ reply_packets
180
+ end
181
+
182
+ end
@@ -0,0 +1,104 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2011, Sebastian Staudt
5
+
6
+ require 'socket'
7
+
8
+ # This module is included by all classes implementing server functionality
9
+ #
10
+ # It provides basic name resolution features and the ability to rotate between
11
+ # different IP addresses belonging to a single DNS name.
12
+ #
13
+ # @author Sebastian Staudt
14
+ module Server
15
+
16
+ # Returns a list of host names associated with this server
17
+ #
18
+ # @return [Array<String>] The host names of this server
19
+ attr_reader :host_names
20
+
21
+ # Returns a list of IP addresses associated with this server
22
+ #
23
+ # @return [Array<String>] The IP addresses of this server
24
+ attr_reader :ip_addresses
25
+
26
+ # Creates a new server instance with the given address and port
27
+ #
28
+ # @param [String] address Either an IP address, a DNS name or one of them
29
+ # combined with the port number. If a port number is given, e.g.
30
+ # 'server.example.com:27016' it will override the second argument.
31
+ # @param [Fixnum] port The port the server is listening on
32
+ # @see init_socket
33
+ # @raise [SteamCondenserError] if an host name cannot be resolved
34
+ def initialize(address, port = nil)
35
+ address = address.to_s
36
+ address, port = address.split(':', 2) if address.include? ':'
37
+
38
+ @host_names = []
39
+ @ip_addresses = []
40
+ @ip_index = 0
41
+ @port = port
42
+
43
+ Socket.getaddrinfo(address, port, Socket::AF_INET, Socket::SOCK_DGRAM).
44
+ each do |address|
45
+ @host_names << address[2]
46
+ @ip_addresses << address[3]
47
+ end
48
+
49
+ @ip_address = @ip_addresses.first
50
+
51
+ init_socket
52
+ end
53
+
54
+ # Rotate this server's IP address to the next one in the IP list
55
+ #
56
+ # If this method returns `true`, it indicates that all IP addresses have been
57
+ # used, hinting at the server(s) being unreachable. An appropriate action
58
+ # should be taken to inform the user.
59
+ #
60
+ # Servers with only one IP address will always cause this method to return
61
+ # `true` and the sockets will not be reinitialized.
62
+ #
63
+ # @return [Boolean] `true`, if the IP list reached its end. If the list
64
+ # contains only one IP address, this method will instantly return
65
+ # `true`
66
+ # @see #init_socket
67
+ def rotate_ip
68
+ return true if @ip_addresses.size == 1
69
+
70
+ @ip_index = (@ip_index + 1) % @ip_addresses.size
71
+ @ip_address = @ip_addresses[@ip_index]
72
+
73
+ init_socket
74
+
75
+ @ip_index == 0
76
+ end
77
+
78
+ protected
79
+
80
+ # Execute an action in the context of this server's current IP address
81
+ #
82
+ # Any failure will cause the IP to rotate to the next IP in the server's IP
83
+ # list and the execution will be repeated for the next IP address. If the IP
84
+ # rotation reaches the end of the list, the error will be reraised.
85
+ #
86
+ # @param [Proc] proc The action to be executed in a failsafe way
87
+ # @see #rotate_ip
88
+ def failsafe(&proc)
89
+ begin
90
+ proc.call
91
+ rescue
92
+ raise $! if rotate_ip
93
+ failsafe &proc
94
+ end
95
+ end
96
+
97
+ # Initializes the socket(s) to communicate with the server
98
+ #
99
+ # @abstract Must be implemented in including classes to prepare sockets for
100
+ # server communication
101
+ def init_socket
102
+ end
103
+
104
+ end
@@ -0,0 +1,98 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2008-2011, Sebastian Staudt
5
+
6
+ require 'errors/rcon_no_auth_error'
7
+ require 'steam/packets/rcon/rcon_auth_request'
8
+ require 'steam/packets/rcon/rcon_auth_response'
9
+ require 'steam/packets/rcon/rcon_exec_request'
10
+ require 'steam/packets/rcon/rcon_terminator'
11
+ require 'steam/servers/game_server'
12
+ require 'steam/servers/master_server'
13
+ require 'steam/sockets/rcon_socket'
14
+ require 'steam/sockets/source_socket'
15
+
16
+ # This class represents a Source game server and can be used to query
17
+ # information about and remotely execute commands via RCON on the server
18
+ #
19
+ # A Source game server is an instance of the Source Dedicated Server (SrcDS)
20
+ # running games using Valve's Source engine, like Counter-Strike: Source,
21
+ # Team Fortress 2 or Left4Dead.
22
+ #
23
+ # @author Sebastian Staudt
24
+ # @see GoldSrcServer
25
+ class SourceServer
26
+
27
+ include GameServer
28
+
29
+ # Returns a master server instance for the default master server for Source
30
+ # games
31
+ #
32
+ # @return [MasterServer] The Source master server
33
+ def self.master
34
+ MasterServer.new *MasterServer::SOURCE_MASTER_SERVER
35
+ end
36
+
37
+ # Creates a new instance of a server object representing a Source server,
38
+ # i.e. SrcDS instance
39
+ #
40
+ # @param [String] address Either an IP address, a DNS name or one of them
41
+ # combined with the port number. If a port number is given, e.g.
42
+ # 'server.example.com:27016' it will override the second argument.
43
+ # @param [Fixnum] port The port the server is listening on
44
+ # @raise [SteamCondenserError] if an host name cannot be resolved
45
+ def initialize(address, port = 27015)
46
+ super
47
+ end
48
+
49
+ # Initializes the sockets to communicate with the Source server
50
+ #
51
+ # @see RCONSocket
52
+ # @see SourceSocket
53
+ def init_socket
54
+ @rcon_socket = RCONSocket.new @ip_address, @port
55
+ @socket = SourceSocket.new @ip_address, @port
56
+ end
57
+
58
+ # Authenticates the connection for RCON communication with the server
59
+ #
60
+ # @param [String] password The RCON password of the server
61
+ # @return [Boolean] whether authentication was successful
62
+ # @see #rcon_authenticated?
63
+ # @see #rcon_exec
64
+ def rcon_auth(password)
65
+ @rcon_request_id = rand 2**16
66
+
67
+ @rcon_socket.send RCONAuthRequest.new(@rcon_request_id, password)
68
+ @rcon_socket.reply
69
+ reply = @rcon_socket.reply
70
+
71
+ @rcon_authenticated = reply.request_id == @rcon_request_id
72
+ end
73
+
74
+ # Remotely executes a command on the server via RCON
75
+ #
76
+ # @param [String] command The command to execute on the server via RCON
77
+ # @return [String] The output of the executed command
78
+ # @see #rcon_auth
79
+ def rcon_exec(command)
80
+ raise RCONNoAuthError unless @rcon_authenticated
81
+
82
+ @rcon_socket.send RCONExecRequest.new(@rcon_request_id, command)
83
+ @rcon_socket.send RCONTerminator.new(@rcon_request_id)
84
+
85
+ response = []
86
+ begin
87
+ response_packet = @rcon_socket.reply
88
+ if response_packet.is_a? RCONAuthResponse
89
+ @rcon_authenticated = false
90
+ raise RCONNoAuthError
91
+ end
92
+ response << response_packet.response
93
+ end while response.size < 3 || response_packet.response.size > 0
94
+
95
+ response.join('').strip
96
+ end
97
+
98
+ end
@@ -0,0 +1,142 @@
1
+ # This code is free software; you can redistribute it and/or modify it under
2
+ # the terms of the new BSD License.
3
+ #
4
+ # Copyright (c) 2008-2011, Sebastian Staudt
5
+
6
+ require 'core_ext/stringio'
7
+ require 'errors/rcon_ban_error'
8
+ require 'errors/rcon_no_auth_error'
9
+ require 'errors/timeout_error'
10
+ require 'steam/packets/steam_packet_factory'
11
+ require 'steam/packets/rcon/rcon_goldsrc_request'
12
+ require 'steam/sockets/steam_socket'
13
+
14
+ # This class represents a socket used to communicate with game servers based on
15
+ # the GoldSrc engine (e.g. Half-Life, Counter-Strike)
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+ #
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+ # @author Sebastian Staudt
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+ class GoldSrcSocket
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+
20
+ include SteamSocket
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+
22
+ # Creates a new socket to communicate with the server on the given IP address
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+ # and port
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+ #
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+ # @param [String] ipaddress Either the IP address or the DNS name of the
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+ # server
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+ # @param [Fixnum] port_number The port the server is listening on
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+ # @param [Boolean] is_hltv `true` if the target server is a HTLV instance.
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+ # HLTV behaves slightly different for RCON commands, this flag
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+ # increases compatibility.
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+ def initialize(ipaddress, port_number = 27015, is_hltv = false)
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+ super ipaddress, port_number
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+
34
+ @is_hltv = is_hltv
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+ end
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+
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+ # Reads a packet from the socket
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+ #
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+ # The Source query protocol specifies a maximum packet size of 1,400 bytes.
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+ # Bigger packets will be split over several UDP packets. This method
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+ # reassembles split packets into single packet objects.
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+ #
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+ # @return [SteamPacket] The packet replied from the server
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+ def reply
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+ receive_packet 1400
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+
47
+ if @buffer.long == 0xFFFFFFFE
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+ split_packets = []
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+ begin
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+ request_id = @buffer.long
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+ packet_number_and_count = @buffer.byte
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+ packet_count = packet_number_and_count & 0xF
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+ packet_number = (packet_number_and_count >> 4) + 1
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+
55
+ split_packets[packet_number - 1] = @buffer.get
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+
57
+ puts "Received packet #{packet_number} of #{packet_count} for request ##{request_id}" if $DEBUG
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+
59
+ if split_packets.size < packet_count
60
+ begin
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+ bytes_read = receive_packet
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+ rescue SteamCondenser::TimeoutError
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+ bytes_read = 0
64
+ end
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+ else
66
+ bytes_read = 0
67
+ end
68
+ end while bytes_read > 0 && @buffer.long == 0xFFFFFFFE
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+
70
+ packet = SteamPacketFactory.reassemble_packet(split_packets)
71
+ else
72
+ packet = SteamPacketFactory.packet_from_data(@buffer.get)
73
+ end
74
+
75
+ puts "Got reply of type \"#{packet.class.to_s}\"." if $DEBUG
76
+
77
+ packet
78
+ end
79
+
80
+ # Executes the given command on the server via RCON
81
+ #
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+ # @param [String] password The password to authenticate with the server
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+ # @param [String] command The command to execute on the server
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+ # @raise [RCONBanError] if the IP of the local machine has been banned on the
85
+ # game server
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+ # @raise [RCONNoAuthError] if the password is incorrect
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+ # @return [RCONGoldSrcResponse] The response replied by the server
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+ # @see #rcon_challenge
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+ # @see #rcon_send
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+ def rcon_exec(password, command)
91
+ rcon_challenge if @rcon_challenge.nil? || @is_hltv
92
+
93
+ rcon_send "rcon #@rcon_challenge #{password} #{command}"
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+ rcon_send "rcon #@rcon_challenge #{password}"
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+ if @is_hltv
96
+ begin
97
+ response = reply.response
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+ rescue SteamCondenser::TimeoutError
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+ response = ''
100
+ end
101
+ else
102
+ response = reply.response
103
+ end
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+
105
+ if response.strip == 'Bad rcon_password.'
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+ raise RCONNoAuthError
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+ elsif response.strip == 'You have been banned from this server.'
108
+ raise RCONBanError
109
+ end
110
+
111
+ begin
112
+ response_part = reply.response
113
+ response << response_part
114
+ end while response_part.size > 0
115
+
116
+ response
117
+ end
118
+
119
+ # Requests a challenge number from the server to be used for further requests
120
+ #
121
+ # @raise [RCONBanError] if the IP of the local machine has been banned on the
122
+ # game server
123
+ # @see #rcon_send
124
+ def rcon_challenge
125
+ rcon_send 'challenge rcon'
126
+ response = reply.response.strip
127
+
128
+ if response.strip == 'You have been banned from this server.'
129
+ raise RCONBanError
130
+ end
131
+
132
+ @rcon_challenge = response[14..-1]
133
+ end
134
+
135
+ # Wraps the given command in a RCON request packet and send it to the server
136
+ #
137
+ # @param [String] command The RCON command to send to the server
138
+ def rcon_send(command)
139
+ send RCONGoldSrcRequest.new(command)
140
+ end
141
+
142
+ end