spade 0.0.1 → 0.0.2

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Files changed (1660) hide show
  1. data/.gitmodules +0 -9
  2. data/Gemfile +1 -17
  3. data/Gemfile.lock +16 -11
  4. data/lib/spade.rb +1 -0
  5. data/lib/spade/cli/base.rb +18 -0
  6. data/lib/spade/package.rb +21 -13
  7. data/lib/spade/remote.rb +7 -0
  8. data/lib/spade/version.rb +1 -1
  9. data/spade.gemspec +14 -1
  10. data/spec/cli/build_spec.rb +7 -7
  11. data/spec/cli/install_spec.rb +14 -0
  12. data/spec/cli/yank_spec.rb +68 -0
  13. data/spec/fixtures/core-test/bin/cot +1 -0
  14. data/spec/fixtures/core-test/lib/main.js +1 -0
  15. data/spec/fixtures/{coffee/bin/cake → core-test/resources/runner.css} +0 -0
  16. data/spec/fixtures/core-test/tests/test.js +1 -0
  17. data/spec/fixtures/package.json +28 -23
  18. data/spec/gauntlet_spec.rb +0 -3
  19. data/spec/package_spec.rb +32 -22
  20. data/spec/support/core_test.rb +19 -12
  21. data/spec/support/fake.rb +3 -1
  22. data/spec/support/fake_gem_server.rb +27 -11
  23. data/spec/support/fake_gemcutter.rb +8 -0
  24. metadata +101 -1650
  25. data/packages/core-test/.gitignore +0 -2
  26. data/packages/core-test/Buildfile +0 -15
  27. data/packages/core-test/CHANGELOG.md +0 -24
  28. data/packages/core-test/__preamble__.js +0 -34
  29. data/packages/core-test/bin/cot +0 -3
  30. data/packages/core-test/lib/assert.js +0 -306
  31. data/packages/core-test/lib/cli.js +0 -258
  32. data/packages/core-test/lib/core.js +0 -311
  33. data/packages/core-test/lib/loggers/browser.js +0 -390
  34. data/packages/core-test/lib/loggers/console.js +0 -235
  35. data/packages/core-test/lib/loggers/default.js +0 -272
  36. data/packages/core-test/lib/loggers/dummy.js +0 -168
  37. data/packages/core-test/lib/main.js +0 -22
  38. data/packages/core-test/lib/private/jquery.js +0 -6079
  39. data/packages/core-test/lib/qunit.js +0 -159
  40. data/packages/core-test/lib/runner.js +0 -65
  41. data/packages/core-test/lib/spec.js +0 -302
  42. data/packages/core-test/lib/sync.js +0 -64
  43. data/packages/core-test/lib/system/dump.js +0 -208
  44. data/packages/core-test/lib/system/equiv.js +0 -199
  45. data/packages/core-test/lib/system/ext.js +0 -62
  46. data/packages/core-test/lib/system/module.js +0 -162
  47. data/packages/core-test/lib/system/plan.js +0 -223
  48. data/packages/core-test/lib/system/stub.js +0 -98
  49. data/packages/core-test/lib/system/test.js +0 -373
  50. data/packages/core-test/lib/test.js +0 -69
  51. data/packages/core-test/lib/utils.js +0 -256
  52. data/packages/core-test/package.json +0 -10
  53. data/packages/core-test/resources/additions.css +0 -8
  54. data/packages/core-test/resources/runner.css +0 -177
  55. data/packages/core-test/tests/apis/commonjs-test.js +0 -102
  56. data/packages/core-test/tests/apis/core-test.js +0 -154
  57. data/packages/core-test/tests/apis/qunit-test.js +0 -244
  58. data/packages/core-test/tests/apis/spec-test.js +0 -344
  59. data/packages/core-test/tests/system/equiv/qunit-test.js +0 -1400
  60. data/packages/core-test/tests/system/test/assert-test.js +0 -86
  61. data/packages/core-test/tests/system/test/error-test.js +0 -62
  62. data/packages/core-test/tests/system/test/schedule-test.js +0 -210
  63. data/packages/core-test/tests/utils/fmt-test.js +0 -24
  64. data/packages/handlebars/Gemfile +0 -4
  65. data/packages/handlebars/README.markdown +0 -205
  66. data/packages/handlebars/Rakefile +0 -65
  67. data/packages/handlebars/lib/handlebars.js +0 -19
  68. data/packages/handlebars/lib/handlebars/ast.js +0 -88
  69. data/packages/handlebars/lib/handlebars/compiler.js +0 -116
  70. data/packages/handlebars/lib/handlebars/debug.js +0 -25
  71. data/packages/handlebars/lib/handlebars/printer.js +0 -114
  72. data/packages/handlebars/lib/handlebars/runtime.js +0 -280
  73. data/packages/handlebars/lib/handlebars/utils.js +0 -61
  74. data/packages/handlebars/lib/handlebars/visitor.js +0 -14
  75. data/packages/handlebars/lib/handlebars/vm.js +0 -634
  76. data/packages/handlebars/spec/acceptance_spec.rb +0 -100
  77. data/packages/handlebars/spec/parser_spec.rb +0 -181
  78. data/packages/handlebars/spec/qunit_spec.js +0 -497
  79. data/packages/handlebars/spec/spec_helper.rb +0 -107
  80. data/packages/handlebars/spec/tokenizer_spec.rb +0 -145
  81. data/packages/handlebars/src/handlebars.l +0 -27
  82. data/packages/handlebars/src/handlebars.yy +0 -79
  83. data/packages/handlebars/test.js +0 -56
  84. data/packages/jquery-core/lib/main.js +0 -897
  85. data/packages/jquery-core/package.json +0 -9
  86. data/packages/sproutcore-bootstrap/lib/main.js +0 -11
  87. data/packages/sproutcore-bootstrap/package.json +0 -15
  88. data/packages/sproutcore-corefoundation/lib/main.js +0 -66
  89. data/packages/sproutcore-corefoundation/lib/tests.js +0 -74
  90. data/packages/sproutcore-corefoundation/package.json +0 -27
  91. data/packages/sproutcore-corefoundation/tests.html +0 -12
  92. data/packages/sproutcore-datastore/lib/main.js +0 -23
  93. data/packages/sproutcore-datastore/package.json +0 -16
  94. data/packages/sproutcore-datetime/lib/main.js +0 -6
  95. data/packages/sproutcore-datetime/package.json +0 -16
  96. data/packages/sproutcore-handlebars/lib/handlebars.js +0 -5
  97. data/packages/sproutcore-handlebars/lib/main.js +0 -15
  98. data/packages/sproutcore-handlebars/package.json +0 -17
  99. data/packages/sproutcore-jquery/lib/main.js +0 -10
  100. data/packages/sproutcore-jquery/package.json +0 -12
  101. data/packages/sproutcore-preprocessor/bin/chance +0 -64
  102. data/packages/sproutcore-preprocessor/lib/css.js +0 -21
  103. data/packages/sproutcore-preprocessor/lib/main.js +0 -1
  104. data/packages/sproutcore-preprocessor/lib/preprocessor.js +0 -12
  105. data/packages/sproutcore-preprocessor/lib/sc_static.js +0 -9
  106. data/packages/sproutcore-preprocessor/package.json +0 -18
  107. data/packages/sproutcore-runtime/lib/main.js +0 -37
  108. data/packages/sproutcore-runtime/package.json +0 -21
  109. data/spec/fixtures/coffee/bin/coffee +0 -0
  110. data/spec/fixtures/coffee/lib/coffee.js +0 -0
  111. data/spec/fixtures/coffee/lib/coffee.png +0 -0
  112. data/spec/fixtures/coffee/lib/coffee/base.js +0 -0
  113. data/spec/fixtures/coffee/lib/coffee/mocha/chai.js +0 -0
  114. data/spec/fixtures/coffee/qunit/coffee/test.js +0 -0
  115. data/spec/fixtures/coffee/qunit/test.js +0 -0
  116. data/spec/fixtures/coffee/qunit/test.log +0 -0
  117. data/sproutcore/.gitignore +0 -13
  118. data/sproutcore/Buildfile +0 -112
  119. data/sproutcore/CHANGELOG.md +0 -232
  120. data/sproutcore/README.md +0 -68
  121. data/sproutcore/apps/docs/core.js +0 -27
  122. data/sproutcore/apps/docs/design/Doc Viewer.graffle/QuickLook/Preview.pdf +0 -0
  123. data/sproutcore/apps/docs/design/Doc Viewer.graffle/QuickLook/Thumbnail.tiff +0 -0
  124. data/sproutcore/apps/docs/design/Doc Viewer.graffle/data.plist +0 -14378
  125. data/sproutcore/apps/docs/design/Doc Viewer.graffle/image10.png +0 -0
  126. data/sproutcore/apps/docs/design/Doc Viewer.graffle/image11.png +0 -0
  127. data/sproutcore/apps/docs/design/Doc Viewer.graffle/image13.png +0 -0
  128. data/sproutcore/apps/docs/design/Doc Viewer.graffle/image14.png +0 -0
  129. data/sproutcore/apps/docs/design/Doc Viewer.graffle/image8.png +0 -0
  130. data/sproutcore/apps/docs/design/Doc Viewer.graffle/image9.tiff +0 -0
  131. data/sproutcore/apps/docs/english.lproj/loading.rhtml +0 -9
  132. data/sproutcore/apps/docs/english.lproj/main_page.js +0 -22
  133. data/sproutcore/apps/docs/english.lproj/strings.js +0 -15
  134. data/sproutcore/apps/docs/main.js +0 -30
  135. data/sproutcore/apps/greenhouse/README +0 -18
  136. data/sproutcore/apps/greenhouse/TODO +0 -56
  137. data/sproutcore/apps/greenhouse/beautify.js +0 -1058
  138. data/sproutcore/apps/greenhouse/controllers/design.js +0 -20
  139. data/sproutcore/apps/greenhouse/controllers/file.js +0 -35
  140. data/sproutcore/apps/greenhouse/controllers/files.js +0 -40
  141. data/sproutcore/apps/greenhouse/controllers/layout.js +0 -53
  142. data/sproutcore/apps/greenhouse/controllers/library.js +0 -194
  143. data/sproutcore/apps/greenhouse/controllers/page.js +0 -18
  144. data/sproutcore/apps/greenhouse/controllers/property.js +0 -19
  145. data/sproutcore/apps/greenhouse/controllers/property_editor.js +0 -17
  146. data/sproutcore/apps/greenhouse/controllers/target.js +0 -20
  147. data/sproutcore/apps/greenhouse/controllers/targets.js +0 -43
  148. data/sproutcore/apps/greenhouse/controllers/view_configs.js +0 -100
  149. data/sproutcore/apps/greenhouse/core.js +0 -65
  150. data/sproutcore/apps/greenhouse/core_file.js +0 -124
  151. data/sproutcore/apps/greenhouse/data_source.js +0 -250
  152. data/sproutcore/apps/greenhouse/english.lproj/app_page.js +0 -399
  153. data/sproutcore/apps/greenhouse/english.lproj/css/app-selector.css +0 -107
  154. data/sproutcore/apps/greenhouse/english.lproj/css/button.css +0 -314
  155. data/sproutcore/apps/greenhouse/english.lproj/css/dock.css +0 -90
  156. data/sproutcore/apps/greenhouse/english.lproj/css/general.css +0 -51
  157. data/sproutcore/apps/greenhouse/english.lproj/css/main-page.css +0 -93
  158. data/sproutcore/apps/greenhouse/english.lproj/css/menu.css +0 -49
  159. data/sproutcore/apps/greenhouse/english.lproj/css/modal.css +0 -41
  160. data/sproutcore/apps/greenhouse/english.lproj/css/picker.css +0 -195
  161. data/sproutcore/apps/greenhouse/english.lproj/css/search.css +0 -60
  162. data/sproutcore/apps/greenhouse/english.lproj/css/text-field.css +0 -67
  163. data/sproutcore/apps/greenhouse/english.lproj/dialogs.js +0 -303
  164. data/sproutcore/apps/greenhouse/english.lproj/fonts/museosans_500.eot +0 -0
  165. data/sproutcore/apps/greenhouse/english.lproj/fonts/museosans_500.otf +0 -0
  166. data/sproutcore/apps/greenhouse/english.lproj/fonts/museosans_500.woff +0 -0
  167. data/sproutcore/apps/greenhouse/english.lproj/fonts/museosans_500_italic.eot +0 -0
  168. data/sproutcore/apps/greenhouse/english.lproj/fonts/museosans_500_italic.otf +0 -0
  169. data/sproutcore/apps/greenhouse/english.lproj/fonts/museosans_500_italic.woff +0 -0
  170. data/sproutcore/apps/greenhouse/english.lproj/images/app-selector/choose-app.png +0 -0
  171. data/sproutcore/apps/greenhouse/english.lproj/images/app-selector/list-item-sel.png +0 -0
  172. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule-xl/active-l.png +0 -0
  173. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule-xl/active-m.png +0 -0
  174. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule-xl/active-r.png +0 -0
  175. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule-xl/regular-l.png +0 -0
  176. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule-xl/regular-m.png +0 -0
  177. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule-xl/regular-r.png +0 -0
  178. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/active-l.png +0 -0
  179. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/active-r.png +0 -0
  180. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/disabled-l.png +0 -0
  181. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/disabled-r.png +0 -0
  182. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/regular-l.png +0 -0
  183. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/regular-r.png +0 -0
  184. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/sel-active-l.png +0 -0
  185. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/sel-active-r.png +0 -0
  186. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/sel-disabled-l.png +0 -0
  187. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/sel-disabled-r.png +0 -0
  188. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/sel-l.png +0 -0
  189. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/capsule/sel-r.png +0 -0
  190. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/active-l.png +0 -0
  191. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/active-m.png +0 -0
  192. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/active-r.png +0 -0
  193. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/cap-active-l.png +0 -0
  194. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/cap-active-r.png +0 -0
  195. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/cap-l.png +0 -0
  196. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/cap-r.png +0 -0
  197. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/cap-sel-active-l.png +0 -0
  198. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/cap-sel-active-r.png +0 -0
  199. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/cap-sel-l.png +0 -0
  200. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/cap-sel-r.png +0 -0
  201. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/disabled-l.png +0 -0
  202. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/disabled-m.png +0 -0
  203. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/disabled-r.png +0 -0
  204. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/regular-l.png +0 -0
  205. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/regular-m.png +0 -0
  206. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/regular-r.png +0 -0
  207. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-active-l.png +0 -0
  208. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-active-m.png +0 -0
  209. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-active-r.png +0 -0
  210. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-disabled-l.png +0 -0
  211. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-disabled-m.png +0 -0
  212. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-disabled-r.png +0 -0
  213. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-l.png +0 -0
  214. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-m.png +0 -0
  215. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/dark/sel-r.png +0 -0
  216. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/shared/active-m.png +0 -0
  217. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/shared/disabled-m.png +0 -0
  218. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/shared/regular-m.png +0 -0
  219. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/shared/sel-active-m.png +0 -0
  220. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/shared/sel-disabled-m.png +0 -0
  221. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/shared/sel-m.png +0 -0
  222. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/active-l.png +0 -0
  223. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/active-r.png +0 -0
  224. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/disabled-l.png +0 -0
  225. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/disabled-r.png +0 -0
  226. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/regular-l.png +0 -0
  227. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/regular-r.png +0 -0
  228. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/sel-active-l.png +0 -0
  229. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/sel-active-r.png +0 -0
  230. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/sel-disabled-l.png +0 -0
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  232. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/sel-l.png +0 -0
  233. data/sproutcore/apps/greenhouse/english.lproj/images/buttons/square/sel-r.png +0 -0
  234. data/sproutcore/apps/greenhouse/english.lproj/images/icons/actions-active.png +0 -0
  235. data/sproutcore/apps/greenhouse/english.lproj/images/icons/actions.png +0 -0
  236. data/sproutcore/apps/greenhouse/english.lproj/images/icons/inspector-active.png +0 -0
  237. data/sproutcore/apps/greenhouse/english.lproj/images/icons/inspector.png +0 -0
  238. data/sproutcore/apps/greenhouse/english.lproj/images/icons/library-active.png +0 -0
  239. data/sproutcore/apps/greenhouse/english.lproj/images/icons/library.png +0 -0
  240. data/sproutcore/apps/greenhouse/english.lproj/images/icons/projects-active.png +0 -0
  241. data/sproutcore/apps/greenhouse/english.lproj/images/icons/projects.png +0 -0
  242. data/sproutcore/apps/greenhouse/english.lproj/images/icons/run-active.png +0 -0
  243. data/sproutcore/apps/greenhouse/english.lproj/images/icons/run.png +0 -0
  244. data/sproutcore/apps/greenhouse/english.lproj/images/icons/save-active.png +0 -0
  245. data/sproutcore/apps/greenhouse/english.lproj/images/icons/save.png +0 -0
  246. data/sproutcore/apps/greenhouse/english.lproj/images/logos/greenhouse-l.png +0 -0
  247. data/sproutcore/apps/greenhouse/english.lproj/images/logos/greenhouse-s.png +0 -0
  248. data/sproutcore/apps/greenhouse/english.lproj/images/logos/sproutcore.png +0 -0
  249. data/sproutcore/apps/greenhouse/english.lproj/images/main-bg.png +0 -0
  250. data/sproutcore/apps/greenhouse/english.lproj/images/picker/bottom-left.png +0 -0
  251. data/sproutcore/apps/greenhouse/english.lproj/images/picker/bottom-right.png +0 -0
  252. data/sproutcore/apps/greenhouse/english.lproj/images/picker/bottom.png +0 -0
  253. data/sproutcore/apps/greenhouse/english.lproj/images/picker/close-active.png +0 -0
  254. data/sproutcore/apps/greenhouse/english.lproj/images/picker/close.png +0 -0
  255. data/sproutcore/apps/greenhouse/english.lproj/images/picker/left.png +0 -0
  256. data/sproutcore/apps/greenhouse/english.lproj/images/picker/pointer-bottom.png +0 -0
  257. data/sproutcore/apps/greenhouse/english.lproj/images/picker/pointer-left.png +0 -0
  258. data/sproutcore/apps/greenhouse/english.lproj/images/picker/pointer-right.png +0 -0
  259. data/sproutcore/apps/greenhouse/english.lproj/images/picker/pointer-top.png +0 -0
  260. data/sproutcore/apps/greenhouse/english.lproj/images/picker/right.png +0 -0
  261. data/sproutcore/apps/greenhouse/english.lproj/images/picker/search-active.png +0 -0
  262. data/sproutcore/apps/greenhouse/english.lproj/images/picker/search.png +0 -0
  263. data/sproutcore/apps/greenhouse/english.lproj/images/picker/top-left.png +0 -0
  264. data/sproutcore/apps/greenhouse/english.lproj/images/picker/top-right.png +0 -0
  265. data/sproutcore/apps/greenhouse/english.lproj/images/picker/top.png +0 -0
  266. data/sproutcore/apps/greenhouse/english.lproj/images/toolbar-bg.png +0 -0
  267. data/sproutcore/apps/greenhouse/english.lproj/inspectors.js +0 -365
  268. data/sproutcore/apps/greenhouse/english.lproj/loading.rhtml +0 -9
  269. data/sproutcore/apps/greenhouse/english.lproj/main_page.js +0 -95
  270. data/sproutcore/apps/greenhouse/english.lproj/strings.js +0 -93
  271. data/sproutcore/apps/greenhouse/fixtures/file.js +0 -35
  272. data/sproutcore/apps/greenhouse/main.js +0 -28
  273. data/sproutcore/apps/greenhouse/mixins/drop_down.js +0 -97
  274. data/sproutcore/apps/greenhouse/models/design.js +0 -26
  275. data/sproutcore/apps/greenhouse/models/dir.js +0 -93
  276. data/sproutcore/apps/greenhouse/models/file.js +0 -51
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  1651. data/sproutcore/themes/standard_theme/english.lproj/radio.css +0 -125
  1652. data/sproutcore/themes/standard_theme/english.lproj/scroller.css +0 -159
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  1659. data/sproutcore/themes/standard_theme/english.lproj/toolbar.css +0 -7
  1660. data/sproutcore/themes/standard_theme/english.lproj/well.css +0 -36
@@ -1,204 +0,0 @@
1
- // ==========================================================================
2
- // Project: SproutCore - JavaScript Application Framework
3
- // Copyright: ©2006-2011 Strobe Inc. and contributors.
4
- // Portions ©2008-2010 Apple Inc. All rights reserved.
5
- // License: Licensed under MIT license (see license.js)
6
- // ==========================================================================
7
-
8
- /** @class
9
-
10
- Displays several views as scenes that can slide on and off the screen. The
11
- scene view is a nice way to provide a simple effect of moving from a
12
- higher level screen to a more detailed level screen. You will be able to
13
- optionally choose the kind of animation used to transition the two scenes
14
- as well if supported on the web browser.
15
-
16
- h1. Using The View
17
-
18
- To setup the scene view, you should define the 'scenes' property with an
19
- array of scene names. These will be the properties on the scene view that
20
- you can shift in an out of view as needed. You can edit the scenes property
21
- at any time. It will only be used when you start to transition from one
22
- scene to another.
23
-
24
- Next you should set your nowShowing property to the name of the scene you
25
- would like to display. This will cause the view to transition scenes if it
26
- is visible on screen. Otherwise, it will simply make the new scene view
27
- the current content view and that's it.
28
-
29
- @extends SC.View
30
- @since SproutCore 1.0
31
- */
32
- SC.SceneView = SC.ContainerView.extend(
33
- /** @scope SC.SceneView.prototype */ {
34
-
35
- /**
36
- Array of scene names. Scenes will slide on and off screen in the order
37
- that you specifiy them here. That is, if you shift from a scene at index
38
- 2 to a scene at index 1, the scenes will animation backwards. If you
39
- shift to a scene at index 3, the scenes will animate forwards.
40
-
41
- The default scenes defined are 'master' and 'detail'. You can replace or
42
- augment this array as you like.
43
-
44
- @property {Array}
45
- */
46
- scenes: ['master', 'detail'],
47
-
48
- /**
49
- The currently showing scene. Changing this property will cause the
50
- scene view to transition to the new scene. If you set this property to
51
- null, an empty string, or a non-existant scene, then the scene will appear
52
- empty.
53
- */
54
- nowShowing: null,
55
-
56
- /**
57
- Speed of transition. Should be expressed in msec.
58
- */
59
- transitionDuration: 200,
60
-
61
- _state: 'NO_VIEW', // no view
62
-
63
- /** @private
64
-
65
- Whenever called to change the content, save the nowShowing state and
66
- then animate in by adjusting the layout.
67
-
68
- */
69
- replaceContent: function(content) {
70
- if (content && this._state===this.READY) this.animateScene(content);
71
- else this.replaceScene(content);
72
- return this ;
73
- },
74
-
75
- /** @private
76
-
77
- Invoked whenever we just need to swap the scenes without playing an
78
- animation.
79
- */
80
- replaceScene: function(newContent) {
81
- var oldContent = this._targetView,
82
- layout = this.STANDARD_LAYOUT,
83
- scenes = this.get('scenes'),
84
- idx = scenes ? scenes.indexOf(this.get('nowShowing')) : -1;
85
-
86
- // cleanup animation here too..
87
- this._targetView = newContent ;
88
- this._targetIndex = idx;
89
-
90
- if (this._timer) this._timer.invalidate();
91
- this._leftView = this._rightView = this._start = this._end = null;
92
- this._timer = null;
93
-
94
-
95
- this.removeAllChildren();
96
-
97
- if (oldContent) oldContent.set('layout', layout);
98
- if (newContent) newContent.set('layout', layout);
99
-
100
- if (newContent) this.appendChild(newContent);
101
- this._state = newContent ? this.READY : this.NO_VIEW ;
102
- },
103
-
104
- /** @private
105
-
106
- Invoked whenever we need to animate in the new scene.
107
- */
108
- animateScene: function(newContent) {
109
- var oldContent = this._targetView,
110
- outIdx = this._targetIndex,
111
- scenes = this.get('scenes'),
112
- inIdx = scenes ? scenes.indexOf(this.get('nowShowing')) : -1,
113
- layout;
114
-
115
- if (outIdx<0 || inIdx<0 || outIdx===inIdx) {
116
- return this.replaceScene(newContent);
117
- }
118
-
119
- this._targetView = newContent ;
120
- this._targetIndex = inIdx;
121
-
122
- // save some info needed for animation
123
- if (inIdx > outIdx) {
124
- this._leftView = oldContent;
125
- this._rightView = newContent;
126
- this._target = -1;
127
- } else {
128
- this._leftView = newContent ;
129
- this._rightView = oldContent ;
130
- this._target = 1 ;
131
- }
132
-
133
- // setup views
134
- this.removeAllChildren();
135
-
136
- if (oldContent) this.appendChild(oldContent)
137
- if (newContent) this.appendChild(newContent);
138
-
139
- // setup other general state
140
- this._start = Date.now();
141
- this._end = this._start + this.get('transitionDuration');
142
- this._state = this.ANIMATING;
143
- this.tick();
144
- },
145
-
146
- /** @private - called while the animation runs. Compute the new layout for
147
- the left and right views based on the portion completed. When we finish
148
- call replaceScene().
149
- */
150
- tick: function() {
151
- this._timer = null ; // clear out
152
-
153
- var now = Date.now(),
154
- pct = (now-this._start)/(this._end-this._start),
155
- target = this._target,
156
- left = this._leftView,
157
- right = this._rightView,
158
- layout, adjust;
159
-
160
- if (pct<0) pct = 0;
161
-
162
- // if we're done or the view is no longer visible, just replace the
163
- // scene.
164
- if (!this.get('isVisibleInWindow') || (pct>=1)) {
165
- return this.replaceScene(this._targetView);
166
- }
167
-
168
- // ok, now let's compute the new layouts for the two views and set them
169
- layout = SC.clone(this.get('frame'));
170
- adjust = Math.floor(layout.width * pct);
171
-
172
- // set the layout for the views, depending on the direction
173
- if (target>0) {
174
- layout.left = 0-(layout.width-adjust);
175
- left.set('layout', layout);
176
-
177
- layout = SC.clone(layout);
178
- layout.left = adjust ;
179
- right.set('layout', layout);
180
-
181
- } else {
182
- layout.left = 0-adjust ;
183
- left.set('layout', layout);
184
-
185
- layout = SC.clone(layout);
186
- layout.left = layout.width-adjust;
187
- right.set('layout', layout);
188
- }
189
-
190
- this._timer = this.invokeLater(this.tick, 20);
191
- return this;
192
- },
193
-
194
-
195
- // states for view animation
196
- NO_VIEW: 'NO_VIEW',
197
- ANIMATING: 'ANIMATING',
198
- READY: 'READY',
199
-
200
- /** @private - standard layout assigned to views at rest */
201
- STANDARD_LAYOUT: { top: 0, left: 0, bottom: 0, right: 0 }
202
-
203
-
204
- });
@@ -1,1824 +0,0 @@
1
- // ==========================================================================
2
- // Project: SproutCore - JavaScript Application Framework
3
- // Copyright: ©2006-2011 Strobe Inc. and contributors.
4
- // Portions ©2008-2010 Apple Inc. All rights reserved.
5
- // License: Licensed under MIT license (see license.js)
6
- // ==========================================================================
7
-
8
- sc_require('views/scroller');
9
- sc_require('mixins/border');
10
-
11
- SC.NORMAL_SCROLL_DECELERATION = 0.95;
12
- SC.FAST_SCROLL_DECELERATION = 0.85;
13
-
14
- /** @class
15
-
16
- Implements a complete scroll view. This class uses a manual implementation
17
- of scrollers in order to properly support clipping frames.
18
-
19
- Important Events:
20
-
21
- - contentView frame size changes (to autoshow/hide scrollbar - adjust scrollbar size)
22
- - horizontalScrollOffset change
23
- - verticalScrollOffsetChanges
24
- - scroll wheel events
25
-
26
- @extends SC.View
27
- @since SproutCore 1.0
28
- */
29
- SC.ScrollView = SC.View.extend(SC.Border, {
30
- /** @scope SC.ScrollView.prototype */
31
- classNames: ['sc-scroll-view'],
32
-
33
- // ..........................................................
34
- // PROPERTIES
35
- //
36
-
37
- isScrollable: YES,
38
-
39
- /**
40
- The content view you want the scroll view to manage. This will be assigned to the contentView of the clipView also.
41
- */
42
- contentView: null,
43
-
44
- /**
45
- The horizontal alignment for non-filling content inside of the ScrollView.
46
- */
47
- horizontalAlign: SC.ALIGN_LEFT,
48
-
49
- /**
50
- The vertical alignment for non-filling content inside of the ScrollView.
51
- */
52
- verticalAlign: SC.ALIGN_TOP,
53
-
54
- /**
55
- The current horizontal scroll offset. Changing this value will update both the contentView and the horizontal scroller, if there is one.
56
- */
57
- horizontalScrollOffset: function(key, value) {
58
- if (value !== undefined) {
59
- var minOffset = this.minimumHorizontalScrollOffset(),
60
- maxOffset = this.get('maximumHorizontalScrollOffset');
61
- this._scroll_horizontalScrollOffset = Math.max(minOffset,Math.min(maxOffset, value)) ;
62
- }
63
-
64
- return this._scroll_horizontalScrollOffset||0;
65
- }.property().cacheable(),
66
-
67
- /**
68
- The current vertical scroll offset. Changing this value will update both the contentView and the vertical scroller, if there is one.
69
- */
70
- verticalScrollOffset: function(key, value) {
71
- if (value !== undefined) {
72
- var minOffset = this.get('minimumVerticalScrollOffset'),
73
- maxOffset = this.get('maximumVerticalScrollOffset');
74
- this._scroll_verticalScrollOffset = Math.max(minOffset,Math.min(maxOffset, value)) ;
75
- }
76
-
77
- return this._scroll_verticalScrollOffset||0;
78
- }.property().cacheable(),
79
-
80
- /**
81
- @private
82
- Calculates the maximum offset given content and container sizes, and the
83
- alignment.
84
- */
85
- maximumScrollOffset: function(contentSize, containerSize, align) {
86
- // if our content size is larger than or the same size as the container, it's quite
87
- // simple to calculate the answer. Otherwise, we need to do some fancy-pants
88
- // alignment logic (read: simple math)
89
- if (contentSize >= containerSize) return contentSize - containerSize;
90
-
91
- // alignment, yeah
92
- if (align === SC.ALIGN_LEFT || align === SC.ALIGN_TOP) {
93
- // if we left-align something, and it is smaller than the view, does that not mean
94
- // that it's maximum (and minimum) offset is 0, because it should be positioned at 0?
95
- return 0;
96
- } else if (align === SC.ALIGN_MIDDLE || align === SC.ALIGN_CENTER) {
97
- // middle align means the difference divided by two, because we want equal parts on each side.
98
- return 0 - Math.round((containerSize - contentSize) / 2);
99
- } else {
100
- // right align means the entire difference, because we want all that space on the left
101
- return 0 - (containerSize - contentSize);
102
- }
103
- },
104
-
105
- /**
106
- @private
107
- Calculates the minimum offset given content and container sizes, and the
108
- alignment.
109
- */
110
- minimumScrollOffset: function(contentSize, containerSize, align) {
111
- // if the content is larger than the container, we have no need to change the minimum
112
- // away from the natural 0 position.
113
- if (contentSize > containerSize) return 0;
114
-
115
- // alignment, yeah
116
- if (align === SC.ALIGN_LEFT || align === SC.ALIGN_TOP) {
117
- // if we left-align something, and it is smaller than the view, does that not mean
118
- // that it's maximum (and minimum) offset is 0, because it should be positioned at 0?
119
- return 0;
120
- } else if (align === SC.ALIGN_MIDDLE || align === SC.ALIGN_CENTER) {
121
- // middle align means the difference divided by two, because we want equal parts on each side.
122
- return 0 - Math.round((containerSize - contentSize) / 2);
123
- } else {
124
- // right align means the entire difference, because we want all that space on the left
125
- return 0 - (containerSize - contentSize);
126
- }
127
- },
128
-
129
- /**
130
- The maximum horizontal scroll offset allowed given the current contentView
131
- size and the size of the scroll view. If horizontal scrolling is
132
- disabled, this will always return 0.
133
-
134
- @property {Number}
135
- */
136
- maximumHorizontalScrollOffset: function() {
137
- var view = this.get('contentView') ;
138
- var contentWidth = view ? view.get('frame').width : 0,
139
- calculatedWidth = view ? view.get('calculatedWidth') : 0;
140
-
141
- // The following code checks if there is a calculatedWidth (collections)
142
- // to avoid looking at the incorrect value calculated by frame.
143
- if (calculatedWidth) {
144
- contentWidth = view.calculatedWidth;
145
- }
146
- contentWidth *= this._scale;
147
-
148
- var containerWidth = this.get('containerView').get('frame').width ;
149
-
150
- // we still must go through minimumScrollOffset even if we can't scroll
151
- // because we need to adjust for alignment. So, just make sure it won't allow scrolling.
152
- if (!this.get('canScrollHorizontal')) contentWidth = Math.min(contentWidth, containerWidth);
153
- return this.maximumScrollOffset(contentWidth, containerWidth, this.get("horizontalAlign"));
154
- }.property(),
155
-
156
- /**
157
- The maximum vertical scroll offset allowed given the current contentView
158
- size and the size of the scroll view. If vertical scrolling is disabled,
159
- this will always return 0 (or whatever alignment dictates).
160
-
161
- @property {Number}
162
- */
163
- maximumVerticalScrollOffset: function() {
164
- var view = this.get('contentView'),
165
- contentHeight = (view && view.get('frame')) ? view.get('frame').height : 0,
166
- calculatedHeight = view ? view.get('calculatedHeight') : 0;
167
-
168
- // The following code checks if there is a calculatedWidth (collections)
169
- // to avoid looking at the incorrect value calculated by frame.
170
- if(calculatedHeight){
171
- contentHeight = calculatedHeight;
172
- }
173
- contentHeight *= this._scale;
174
-
175
- var containerHeight = this.get('containerView').get('frame').height ;
176
-
177
- // we still must go through minimumScrollOffset even if we can't scroll
178
- // because we need to adjust for alignment. So, just make sure it won't allow scrolling.
179
- if (!this.get('canScrollVertical')) contentHeight = Math.min(contentHeight, containerHeight);
180
- return this.maximumScrollOffset(contentHeight, containerHeight, this.get("verticalAlign"));
181
- }.property(),
182
-
183
-
184
- /**
185
- The minimum horizontal scroll offset allowed given the current contentView
186
- size and the size of the scroll view. If horizontal scrolling is
187
- disabled, this will always return 0 (or whatever alignment dictates).
188
-
189
- @property {Number}
190
- */
191
- minimumHorizontalScrollOffset: function() {
192
- var view = this.get('contentView') ;
193
- var contentWidth = view ? view.get('frame').width : 0,
194
- calculatedWidth = view ? view.get('calculatedWidth') : 0;
195
- // The following code checks if there is a calculatedWidth (collections)
196
- // to avoid looking at the incorrect value calculated by frame.
197
- if(calculatedWidth){
198
- contentWidth = calculatedWidth;
199
- }
200
- contentWidth *= this._scale;
201
-
202
- var containerWidth = this.get('containerView').get('frame').width ;
203
-
204
- // we still must go through minimumScrollOffset even if we can't scroll
205
- // because we need to adjust for alignment. So, just make sure it won't allow scrolling.
206
- if (!this.get('canScrollHorizontal')) contentWidth = Math.min(contentWidth, containerWidth);
207
- return this.minimumScrollOffset(contentWidth, containerWidth, this.get("horizontalAlign"));
208
- }.property(),
209
-
210
- /**
211
- The minimum vertical scroll offset allowed given the current contentView
212
- size and the size of the scroll view. If vertical scrolling is disabled,
213
- this will always return 0 (or whatever alignment dictates).
214
-
215
- @property {Number}
216
- */
217
- minimumVerticalScrollOffset: function() {
218
- var view = this.get('contentView') ;
219
- var contentHeight = (view && view.get('frame')) ? view.get('frame').height : 0,
220
- calculatedHeight = view ? view.get('calculatedHeight') : 0;
221
-
222
- // The following code checks if there is a calculatedWidth (collections)
223
- // to avoid looking at the incorrect value calculated by frame.
224
- if(calculatedHeight){
225
- contentHeight = view.calculatedHeight;
226
- }
227
- contentHeight *= this._scale;
228
-
229
- var containerHeight = this.get('containerView').get('frame').height ;
230
-
231
- // we still must go through minimumScrollOffset even if we can't scroll
232
- // because we need to adjust for alignment. So, just make sure it won't allow scrolling.
233
- if (!this.get('canScrollVertical')) contentHeight = Math.min(contentHeight, containerHeight);
234
- return this.minimumScrollOffset(contentHeight, containerHeight, this.get("verticalAlign"));
235
- }.property(),
236
-
237
-
238
-
239
- /**
240
- Amount to scroll one vertical line.
241
-
242
- Used by the default implementation of scrollDownLine() and scrollUpLine().
243
- Defaults to 20px.
244
- */
245
- verticalLineScroll: 20,
246
-
247
- /**
248
- Amount to scroll one horizontal line.
249
-
250
- Used by the default implementation of scrollLeftLine() and
251
- scrollRightLine(). Defaults to 20px.
252
- */
253
- horizontalLineScroll: 20,
254
-
255
- /**
256
- Amount to scroll one vertical page.
257
-
258
- Used by the default implementation of scrollUpPage() and scrollDownPage().
259
- Defaults to current frame height.
260
- */
261
- verticalPageScroll: function() {
262
- return this.get('frame').height ;
263
- }.property('frame'),
264
-
265
- /**
266
- Amount to scroll one horizontal page.
267
-
268
- Used by the default implementation of scrollLeftPage() and
269
- scrollRightPage(). Defaults to current innerFrame width.
270
- */
271
- horizontalPageScroll: function() {
272
- return this.get('frame').width ;
273
- }.property('frame'),
274
-
275
- // ..........................................................
276
- // SCROLLERS
277
- //
278
-
279
- /**
280
- YES if the view should maintain a horizontal scroller. This property
281
- must be set when the view is created.
282
-
283
- @property {Boolean}
284
- */
285
- hasHorizontalScroller: YES,
286
-
287
- /**
288
- The horizontal scroller view class. This will be replaced with a view
289
- instance when the ScrollView is created unless hasHorizontalScroller is
290
- NO.
291
-
292
- @property {SC.View}
293
- */
294
- horizontalScrollerView: SC.ScrollerView,
295
-
296
- /**
297
- The horizontal scroller view for touch. This will be replaced with a view
298
- instance when touch is enabled when the ScrollView is created unless
299
- hasHorizontalScroller is NO.
300
- */
301
- horizontalTouchScrollerView: SC.TouchScrollerView,
302
-
303
- /**
304
- YES if the horizontal scroller should be visible. You can change this
305
- property value anytime to show or hide the horizontal scroller. If you
306
- do not want to use a horizontal scroller at all, you should instead set
307
- hasHorizontalScroller to NO to avoid creating a scroller view in the
308
- first place.
309
-
310
- @property {Boolean}
311
- */
312
- isHorizontalScrollerVisible: YES,
313
-
314
- /**
315
- Returns YES if the view both has a horizontal scroller, the scroller is
316
- visible.
317
-
318
- @property {Boolean}
319
- */
320
- canScrollHorizontal: function() {
321
- return !!(this.get('hasHorizontalScroller') &&
322
- this.get('horizontalScrollerView') &&
323
- this.get('isHorizontalScrollerVisible')) ;
324
- }.property('isHorizontalScrollerVisible').cacheable(),
325
-
326
- /**
327
- If YES, the horizontal scroller will autohide if the contentView is
328
- smaller than the visible area. You must set hasHorizontalScroller to YES
329
- for this property to have any effect.
330
- */
331
- autohidesHorizontalScroller: YES,
332
-
333
- /**
334
- YES if the view shuld maintain a vertical scroller. This property must
335
- be set when the view is created.
336
-
337
- @property {Boolean}
338
- */
339
- hasVerticalScroller: YES,
340
-
341
- /**
342
- The vertical scroller view class. This will be replaced with a view
343
- instance when the ScrollView is created unless hasVerticalScroller is NO.
344
-
345
- @property {SC.View}
346
- */
347
- verticalScrollerView: SC.ScrollerView,
348
-
349
- /**
350
- The vertical touch scroller view class. This will be replaced with a view
351
- instance when the ScrollView is created.
352
- */
353
- verticalTouchScrollerView: SC.TouchScrollerView,
354
-
355
- /**
356
- YES if the vertical scroller should be visible. You can change this
357
- property value anytime to show or hide the vertical scroller. If you do
358
- not want to use a vertical scroller at all, you should instead set
359
- hasVerticalScroller to NO to avoid creating a scroller view in the first
360
- place.
361
-
362
- @property {Boolean}
363
- */
364
- isVerticalScrollerVisible: YES,
365
-
366
- /**
367
- Returns YES if the view both has a horizontal scroller, the scroller is
368
- visible.
369
-
370
- @property {Boolean}
371
- */
372
- canScrollVertical: function() {
373
- return !!(this.get('hasVerticalScroller') &&
374
- this.get('verticalScrollerView') &&
375
- this.get('isVerticalScrollerVisible')) ;
376
- }.property('isVerticalScrollerVisible').cacheable(),
377
-
378
- /**
379
- If YES, the vertical scroller will autohide if the contentView is
380
- smaller than the visible area. You must set hasVerticalScroller to YES
381
- for this property to have any effect.
382
- */
383
- autohidesVerticalScroller: YES,
384
-
385
- /**
386
- Use this property to set the 'bottom' offset of your vertical scroller,
387
- to make room for a thumb view or other accessory view. Default is 0.
388
-
389
- @property {Number}
390
- */
391
- verticalScrollerBottom: 0,
392
-
393
- /**
394
- Use this to overlay the vertical scroller.
395
-
396
- This ensures that the container frame will not resize to accomodate the
397
- vertical scroller, hence overlaying the scroller on top of
398
- the container.
399
-
400
- @property {Boolean}
401
- */
402
- verticalOverlay: function() {
403
- if (SC.platform.touch) return YES;
404
- return NO;
405
- }.property().cacheable(),
406
-
407
- /**
408
- Use this to overlay the horizontal scroller.
409
-
410
- This ensures that the container frame will not resize to accomodate the
411
- horizontal scroller, hence overlaying the scroller on top of
412
- the container
413
-
414
- @property {Boolean}
415
- */
416
- horizontalOverlay: function() {
417
- if (SC.platform.touch) return YES;
418
- return NO;
419
- }.property().cacheable(),
420
-
421
- /**
422
- Use to control the positioning of the vertical scroller. If you do not
423
- set 'verticalOverlay' to YES, then the content view will be automatically
424
- sized to meet the left edge of the vertical scroller, wherever it may be.
425
- This allows you to easily, for example, have “one pixel higher and one
426
- pixel lower” scroll bars that blend into their parent views.
427
-
428
- If you do set 'verticalOverlay' to YES, then the scroller view will
429
- “float on top” of the content view.
430
-
431
- Example: { top: -1, bottom: -1, right: 0 }
432
- */
433
- verticalScrollerLayout: null,
434
-
435
- /**
436
- Use to control the positioning of the horizontal scroller. If you do not
437
- set 'horizontalOverlay' to YES, then the content view will be
438
- automatically sized to meet the top edge of the horizontal scroller,
439
- wherever it may be.
440
-
441
- If you do set 'horizontalOverlay' to YES, then the scroller view will
442
- “float on top” of the content view.
443
-
444
- Example: { left: 0, bottom: 0, right: 0 }
445
- */
446
- horizontalScrollerLayout: null,
447
-
448
- // ..........................................................
449
- // CUSTOM VIEWS
450
- //
451
-
452
- /**
453
- The container view that will contain your main content view. You can
454
- replace this property with your own custom subclass if you prefer.
455
-
456
- @type {SC.ContainerView}
457
- */
458
- containerView: SC.ContainerView.extend({
459
-
460
- }),
461
-
462
- // ..........................................................
463
- // METHODS
464
- //
465
-
466
- /**
467
- Scrolls the receiver to the specified x,y coordinate. This should be the
468
- offset into the contentView you want to appear at the top-left corner of
469
- the scroll view.
470
-
471
- This method will contrain the actual scroll based on whether the view
472
- can scroll in the named direction and the maximum distance it can
473
- scroll.
474
-
475
- If you only want to scroll in one direction, pass null for the other
476
- direction. You can also optionally pass a Hash for the first parameter
477
- with x and y coordinates.
478
-
479
- @param x {Number} the x scroll location
480
- @param y {Number} the y scroll location
481
- @returns {SC.ScrollView} receiver
482
- */
483
- scrollTo: function(x,y) {
484
- // normalize params
485
- if (y===undefined && SC.typeOf(x) === SC.T_HASH) {
486
- y = x.y; x = x.x;
487
- }
488
-
489
- if (!SC.none(x)) {
490
- x = Math.max(this.get('minimumHorizontalScrollOffset'),Math.min(this.get('maximumHorizontalScrollOffset'), x)) ;
491
- this.set('horizontalScrollOffset', x) ;
492
- }
493
-
494
- if (!SC.none(y)) {
495
- y = Math.max(this.get('minimumVerticalScrollOffset'),Math.min(this.get('maximumVerticalScrollOffset'), y)) ;
496
- this.set('verticalScrollOffset', y) ;
497
- }
498
-
499
- return this ;
500
- },
501
-
502
- /**
503
- Scrolls the receiver in the horizontal and vertical directions by the
504
- amount specified, if allowed. The actual scroll amount will be
505
- constrained by the current scroll view settings.
506
-
507
- If you only want to scroll in one direction, pass null or 0 for the other
508
- direction. You can also optionally pass a Hash for the first parameter
509
- with x and y coordinates.
510
-
511
- @param x {Number} change in the x direction (or hash)
512
- @param y {Number} change in the y direction
513
- @returns {SC.ScrollView} receiver
514
- */
515
- scrollBy: function(x , y) {
516
- // normalize params
517
- if (y===undefined && SC.typeOf(x) === SC.T_HASH) {
518
- y = x.y; x = x.x;
519
- }
520
-
521
- // if null, undefined, or 0, pass null; otherwise just add current offset
522
- x = (x) ? this.get('horizontalScrollOffset')+x : null ;
523
- y = (y) ? this.get('verticalScrollOffset')+y : null ;
524
- return this.scrollTo(x,y) ;
525
- },
526
-
527
- /**
528
- Scroll the view to make the view's frame visible. For this to make sense,
529
- the view should be a subview of the contentView. Otherwise the results
530
- will be undefined.
531
-
532
- @param {SC.View} view view to scroll or null to scroll receiver visible
533
- @returns {Boolean} YES if scroll position was changed
534
- */
535
- scrollToVisible: function(view) {
536
-
537
- // if no view is passed, do default
538
- if (arguments.length === 0) return sc_super();
539
-
540
- var contentView = this.get('contentView') ;
541
- if (!contentView) return NO; // nothing to do if no contentView.
542
-
543
- // get the frame for the view - should work even for views with static
544
- // layout, assuming it has been added to the screen.
545
- var vf = view.get('frame');
546
- if (!vf) return NO; // nothing to do
547
-
548
- // convert view's frame to an offset from the contentView origin. This
549
- // will become the new scroll offset after some adjustment.
550
- vf = contentView.convertFrameFromView(vf, view.get('parentView')) ;
551
-
552
- return this.scrollToRect(vf);
553
- },
554
-
555
- /**
556
- Scroll to the supplied rectangle.
557
- @param {rect} Rectangle to scroll to.
558
- @returns {Boolean} YES if scroll position was changed.
559
- */
560
- scrollToRect: function(rect) {
561
- // find current visible frame.
562
- var vo = SC.cloneRect(this.get('containerView').get('frame')) ;
563
-
564
- vo.x = this.get('horizontalScrollOffset') ;
565
- vo.y = this.get('verticalScrollOffset') ;
566
-
567
- var origX = vo.x, origY = vo.y;
568
-
569
- // if top edge is not visible, shift origin
570
- vo.y -= Math.max(0, SC.minY(vo) - SC.minY(rect)) ;
571
- vo.x -= Math.max(0, SC.minX(vo) - SC.minX(rect)) ;
572
-
573
- // if bottom edge is not visible, shift origin
574
- vo.y += Math.max(0, SC.maxY(rect) - SC.maxY(vo)) ;
575
- vo.x += Math.max(0, SC.maxX(rect) - SC.maxX(vo)) ;
576
-
577
- // scroll to that origin.
578
- if ((origX !== vo.x) || (origY !== vo.y)) {
579
- this.scrollTo(vo.x, vo.y);
580
- return YES ;
581
- } else return NO;
582
- },
583
-
584
-
585
- /**
586
- Scrolls the receiver down one or more lines if allowed. If number of
587
- lines is not specified, scrolls one line.
588
-
589
- @param lines {Number} options number of lines
590
- @returns {SC.ScrollView} receiver
591
- */
592
- scrollDownLine: function(lines) {
593
- if (lines === undefined) lines = 1 ;
594
- return this.scrollBy(null, this.get('verticalLineScroll')*lines) ;
595
- },
596
-
597
- /**
598
- Scrolls the receiver up one or more lines if allowed. If number of
599
- lines is not specified, scrolls one line.
600
-
601
- @param lines {Number} options number of lines
602
- @returns {SC.ScrollView} receiver
603
- */
604
- scrollUpLine: function(lines) {
605
- if (lines === undefined) lines = 1 ;
606
- return this.scrollBy(null, 0-this.get('verticalLineScroll')*lines) ;
607
- },
608
-
609
- /**
610
- Scrolls the receiver right one or more lines if allowed. If number of
611
- lines is not specified, scrolls one line.
612
-
613
- @param lines {Number} options number of lines
614
- @returns {SC.ScrollView} receiver
615
- */
616
- scrollRightLine: function(lines) {
617
- if (lines === undefined) lines = 1 ;
618
- return this.scrollTo(this.get('horizontalLineScroll')*lines, null) ;
619
- },
620
-
621
- /**
622
- Scrolls the receiver left one or more lines if allowed. If number of
623
- lines is not specified, scrolls one line.
624
-
625
- @param lines {Number} options number of lines
626
- @returns {SC.ScrollView} receiver
627
- */
628
- scrollLeftLine: function(lines) {
629
- if (lines === undefined) lines = 1 ;
630
- return this.scrollTo(0-this.get('horizontalLineScroll')*lines, null) ;
631
- },
632
-
633
- /**
634
- Scrolls the receiver down one or more page if allowed. If number of
635
- pages is not specified, scrolls one page. The page size is determined by
636
- the verticalPageScroll value. By default this is the size of the current
637
- scrollable area.
638
-
639
- @param pages {Number} options number of pages
640
- @returns {SC.ScrollView} receiver
641
- */
642
- scrollDownPage: function(pages) {
643
- if (pages === undefined) pages = 1 ;
644
- return this.scrollBy(null, this.get('verticalPageScroll')*pages) ;
645
- },
646
-
647
- /**
648
- Scrolls the receiver up one or more page if allowed. If number of
649
- pages is not specified, scrolls one page. The page size is determined by
650
- the verticalPageScroll value. By default this is the size of the current
651
- scrollable area.
652
-
653
- @param pages {Number} options number of pages
654
- @returns {SC.ScrollView} receiver
655
- */
656
- scrollUpPage: function(pages) {
657
- if (pages === undefined) pages = 1 ;
658
- return this.scrollBy(null, 0-(this.get('verticalPageScroll')*pages)) ;
659
- },
660
-
661
- /**
662
- Scrolls the receiver right one or more page if allowed. If number of
663
- pages is not specified, scrolls one page. The page size is determined by
664
- the verticalPageScroll value. By default this is the size of the current
665
- scrollable area.
666
-
667
- @param pages {Number} options number of pages
668
- @returns {SC.ScrollView} receiver
669
- */
670
- scrollRightPage: function(pages) {
671
- if (pages === undefined) pages = 1 ;
672
- return this.scrollBy(this.get('horizontalPageScroll')*pages, null) ;
673
- },
674
-
675
- /**
676
- Scrolls the receiver left one or more page if allowed. If number of
677
- pages is not specified, scrolls one page. The page size is determined by
678
- the verticalPageScroll value. By default this is the size of the current
679
- scrollable area.
680
-
681
- @param pages {Number} options number of pages
682
- @returns {SC.ScrollView} receiver
683
- */
684
- scrollLeftPage: function(pages) {
685
- if (pages === undefined) pages = 1 ;
686
- return this.scrollBy(0-(this.get('horizontalPageScroll')*pages), null) ;
687
- },
688
-
689
- /**
690
- Adjusts the layout for the various internal views. This method is called
691
- once when the scroll view is first configured and then anytime a scroller
692
- is shown or hidden. You can call this method yourself as well to retile.
693
-
694
- You may also want to override this method to handle layout for any
695
- additional controls you have added to the view.
696
- */
697
- tile: function() {
698
- // get horizontal scroller/determine if we should have a scroller
699
- var hscroll = this.get('hasHorizontalScroller') ? this.get('horizontalScrollerView') : null ;
700
- var hasHorizontal = hscroll && this.get('isHorizontalScrollerVisible');
701
-
702
- // get vertical scroller/determine if we should have a scroller
703
- var vscroll = this.get('hasVerticalScroller') ? this.get('verticalScrollerView') : null ;
704
- var hasVertical = vscroll && this.get('isVerticalScrollerVisible') ;
705
-
706
- // get the containerView
707
- var clip = this.get('containerView') ;
708
- var clipLayout = { left: 0, top: 0 } ;
709
- var t, layout, vo, ho, vl, hl;
710
-
711
- var ht = ((hasHorizontal) ? hscroll.get('scrollbarThickness') : 0) ;
712
- var vt = (hasVertical) ? vscroll.get('scrollbarThickness') : 0 ;
713
-
714
- if (hasHorizontal) {
715
- hl = this.get('horizontalScrollerLayout');
716
- layout = {
717
- left: (hl ? hl.left : 0),
718
- bottom: (hl ? hl.bottom : 0),
719
- right: (hl ? hl.right + vt-1 : vt-1),
720
- height: ht
721
- };
722
- hscroll.set('layout', layout) ;
723
- ho = this.get('horizontalOverlay');
724
- clipLayout.bottom = ho ? 0 : (layout.bottom + ht) ;
725
- } else {
726
- clipLayout.bottom = 0 ;
727
- }
728
- if (hscroll) hscroll.set('isVisible', hasHorizontal) ;
729
-
730
- if (hasVertical) {
731
- ht = ht + this.get('verticalScrollerBottom') ;
732
- vl = this.get('verticalScrollerLayout');
733
- layout = {
734
- top: (vl ? vl.top : 0),
735
- bottom: (vl ? vl.bottom + ht : ht),
736
- right: (vl ? vl.right : 0),
737
- width: vt
738
- };
739
- vscroll.set('layout', layout) ;
740
- vo = this.get('verticalOverlay');
741
- clipLayout.right = vo ? 0 : (layout.right + vt) ;
742
- } else {
743
- clipLayout.right = 0 ;
744
- }
745
- if (vscroll) vscroll.set('isVisible', hasVertical) ;
746
-
747
- clip.adjust(clipLayout) ;
748
- },
749
-
750
- /** @private
751
- Called whenever a scroller visibility changes. Calls the tile() method.
752
- */
753
- scrollerVisibilityDidChange: function() {
754
- this.tile();
755
- }.observes('isVerticalScrollerVisible', 'isHorizontalScrollerVisible'),
756
-
757
- // ..........................................................
758
- // SCROLL WHEEL SUPPORT
759
- //
760
-
761
- /** @private */ _scroll_wheelDeltaX: 0,
762
- /** @private */ _scroll_wheelDeltaY: 0,
763
-
764
- // save adjustment and then invoke the actual scroll code later. This will
765
- // keep the view feeling smooth.
766
- mouseWheel: function(evt) {
767
- var deltaAdjust = (SC.browser.webkit && SC.browser.version > 533.0) ? 120 : 1;
768
-
769
- this._scroll_wheelDeltaX += evt.wheelDeltaX / deltaAdjust;
770
- this._scroll_wheelDeltaY += evt.wheelDeltaY / deltaAdjust;
771
- this.invokeLater(this._scroll_mouseWheel, 10) ;
772
- return this.get('canScrollHorizontal') || this.get('canScrollVertical') ;
773
- },
774
-
775
- /** @private */
776
- _scroll_mouseWheel: function() {
777
- this.scrollBy(this._scroll_wheelDeltaX, this._scroll_wheelDeltaY);
778
- if (SC.WHEEL_MOMENTUM && this._scroll_wheelDeltaY > 0) {
779
- this._scroll_wheelDeltaY = Math.floor(this._scroll_wheelDeltaY*0.950);
780
- this._scroll_wheelDeltaY = Math.max(this._scroll_wheelDeltaY, 0);
781
- this.invokeLater(this._scroll_mouseWheel, 10) ;
782
- } else if (SC.WHEEL_MOMENTUM && this._scroll_wheelDeltaY < 0){
783
- this._scroll_wheelDeltaY = Math.ceil(this._scroll_wheelDeltaY*0.950);
784
- this._scroll_wheelDeltaY = Math.min(this._scroll_wheelDeltaY, 0);
785
- this.invokeLater(this._scroll_mouseWheel, 10) ;
786
- } else {
787
- this._scroll_wheelDeltaY = 0;
788
- this._scroll_wheelDeltaX = 0;
789
- }
790
- },
791
-
792
- /*..............................................
793
- SCALING SUPPORT
794
- */
795
-
796
- /**
797
- Determines whether scaling is allowed.
798
- */
799
- canScale: NO,
800
-
801
- /**
802
- The current scale.
803
- */
804
- _scale: 1.0,
805
- scale: function(key, value) {
806
- if (value !== undefined) {
807
- this._scale = Math.min(Math.max(this.get("minimumScale"), value), this.get("maximumScale"));
808
- }
809
- return this._scale;
810
- }.property().cacheable(),
811
-
812
- /**
813
- The minimum scale.
814
- */
815
- minimumScale: 0.25,
816
-
817
- /**
818
- The maximum scale.
819
- */
820
- maximumScale: 2.0,
821
-
822
- /**
823
- Whether to automatically determine the scale range based on the size of the content.
824
- */
825
- autoScaleRange: NO,
826
-
827
- _scale_css: "",
828
-
829
- updateScale: function(scale) {
830
- var contentView = this.get("contentView");
831
- if (!contentView) return;
832
-
833
- if (contentView.isScalable) {
834
- this.get("contentView").applyScale(scale);
835
- this._scale_css = "";
836
- } else {
837
- this._scale_css = "scale3d(" + scale + ", " + scale + ", 1)";
838
- }
839
- },
840
-
841
- /*..............................................
842
- TOUCH SUPPORT
843
- */
844
- acceptsMultitouch: YES,
845
-
846
- /**
847
- The scroll deceleration rate.
848
- */
849
- decelerationRate: SC.NORMAL_SCROLL_DECELERATION,
850
-
851
- /**
852
- If YES, bouncing will always be enabled in the horizontal direction, even if the content
853
- is smaller or the same size as the view. NO by default.
854
- */
855
- alwaysBounceHorizontal: NO,
856
-
857
- /**
858
- If NO, bouncing will not be enabled in the vertical direction when the content is smaller
859
- or the same size as the scroll view. YES by default.
860
- */
861
- alwaysBounceVertical: YES,
862
-
863
- /**
864
- Whether to delay touches from passing through to the content.
865
- */
866
- delaysContentTouches: YES,
867
-
868
- /**
869
- @private
870
- If the view supports it, this
871
- */
872
- _touchScrollDidChange: function() {
873
- if (this.get("contentView").touchScrollDidChange) {
874
- this.get("contentView").touchScrollDidChange(
875
- this._scroll_horizontalScrollOffset,
876
- this._scroll_verticalScrollOffset
877
- );
878
- }
879
-
880
- // tell scrollers
881
- if (this.verticalScrollerView && this.verticalScrollerView.touchScrollDidChange) {
882
- this.verticalScrollerView.touchScrollDidChange(this._scroll_verticalScrollOffset);
883
- }
884
-
885
- if (this.horizontalScrollerView && this.horizontalScrollerView.touchScrollDidChange) {
886
- this.horizontalScrollerView.touchScrollDidChange(this._scroll_horizontalScrollOffset);
887
- }
888
- },
889
-
890
- _touchScrollDidStart: function() {
891
- if (this.get("contentView").touchScrollDidStart) {
892
- this.get("contentView").touchScrollDidStart(this._scroll_horizontalScrollOffset, this._scroll_verticalScrollOffset);
893
- }
894
-
895
- // tell scrollers
896
- if (this.verticalScrollerView && this.verticalScrollerView.touchScrollDidStart) {
897
- this.verticalScrollerView.touchScrollDidStart(this._touch_verticalScrollOffset);
898
- }
899
- if (this.horizontalScrollerView && this.horizontalScrollerView.touchScrollDidStart) {
900
- this.horizontalScrollerView.touchScrollDidStart(this._touch_horizontalScrollOffset);
901
- }
902
- },
903
-
904
- _touchScrollDidEnd: function() {
905
- if (this.get("contentView").touchScrollDidEnd) {
906
- this.get("contentView").touchScrollDidEnd(this._scroll_horizontalScrollOffset, this._scroll_verticalScrollOffset);
907
- }
908
-
909
- // tell scrollers
910
- if (this.verticalScrollerView && this.verticalScrollerView.touchScrollDidEnd) {
911
- this.verticalScrollerView.touchScrollDidEnd(this._touch_verticalScrollOffset);
912
- }
913
-
914
- if (this.horizontalScrollerView && this.horizontalScrollerView.touchScrollDidEnd) {
915
- this.horizontalScrollerView.touchScrollDidEnd(this._touch_horizontalScrollOffset);
916
- }
917
- },
918
-
919
- _applyCSSTransforms: function(layer) {
920
- var transform = "";
921
- this.updateScale(this._scale);
922
- transform += 'translate3d('+ -this._scroll_horizontalScrollOffset +'px, '+ -Math.round(this._scroll_verticalScrollOffset)+'px,0) ';
923
- transform += this._scale_css;
924
- if (layer) {
925
- layer.style.webkitTransform = transform;
926
- layer.style.webkitTransformOrigin = "top left";
927
- }
928
- },
929
-
930
- captureTouch: function(touch) {
931
- return YES;
932
- },
933
-
934
- touchGeneration: 0,
935
- touchStart: function(touch) {
936
- var generation = ++this.touchGeneration;
937
- if (!this.tracking && this.get("delaysContentTouches")) {
938
- this.invokeLater(this.beginTouchesInContent, 150, generation);
939
- } else if (!this.tracking) {
940
- // NOTE: We still have to delay because we don't want to call touchStart
941
- // while touchStart is itself being called...
942
- this.invokeLater(this.beginTouchesInContent, 1, generation);
943
- }
944
- this.beginTouchTracking(touch, YES);
945
- return YES;
946
- },
947
-
948
- beginTouchesInContent: function(gen) {
949
- if (gen !== this.touchGeneration) return;
950
-
951
- var touch = this.touch, itemView;
952
- if (touch && this.tracking && !this.dragging && !touch.touch.scrollHasEnded) {
953
- // try to capture the touch
954
- touch.touch.captureTouch(this, YES);
955
-
956
- if (!touch.touch.touchResponder) {
957
- // if it DIDN'T WORK!!!!!
958
- // then we need to take possession again.
959
- touch.touch.makeTouchResponder(this);
960
- } else {
961
- // Otherwise, it did work, and if we had a pending scroll end, we must do it now
962
- if (touch.needsScrollEnd) {
963
- this._touchScrollDidEnd();
964
- }
965
- }
966
- }
967
- },
968
-
969
- /**
970
- Initializes the start state of the gesture.
971
-
972
- We keep information about the initial location of the touch so we can
973
- disambiguate between a tap and a drag.
974
-
975
- @param {Event} evt
976
- */
977
- beginTouchTracking: function(touch, starting) {
978
- var avg = touch.averagedTouchesForView(this, starting);
979
-
980
- var verticalScrollOffset = this._scroll_verticalScrollOffset || 0,
981
- horizontalScrollOffset = this._scroll_horizontalScrollOffset || 0,
982
- startClipOffsetX = horizontalScrollOffset,
983
- startClipOffsetY = verticalScrollOffset,
984
- needsScrollEnd = NO;
985
-
986
- if (this.touch && this.touch.timeout) {
987
- // clear the timeout
988
- clearTimeout(this.touch.timeout);
989
- this.touch.timeout = null;
990
-
991
- // get the scroll offsets
992
- startClipOffsetX = this.touch.startClipOffset.x;
993
- startClipOffsetY = this.touch.startClipOffset.y;
994
- needsScrollEnd = YES;
995
- }
996
-
997
- // calculate container+content width/height
998
- var view = this.get('contentView') ;
999
- var contentWidth = view ? view.get('frame').width : 0,
1000
- contentHeight = view ? view.get('frame').height : 0;
1001
-
1002
- if(view.calculatedWidth && view.calculatedWidth!==0) contentWidth = view.calculatedWidth;
1003
- if (view.calculatedHeight && view.calculatedHeight !==0) contentHeight = view.calculatedHeight;
1004
-
1005
- var containerWidth = this.get('containerView').get('frame').width,
1006
- containerHeight = this.get('containerView').get('frame').height;
1007
-
1008
-
1009
- // calculate position in content
1010
- var globalFrame = this.convertFrameToView(this.get("frame"), null),
1011
- positionInContentX = (horizontalScrollOffset + (avg.x - globalFrame.x)) / this._scale,
1012
- positionInContentY = (verticalScrollOffset + (avg.y - globalFrame.y)) / this._scale;
1013
-
1014
- this.touch = {
1015
- startTime: touch.timeStamp,
1016
- notCalculated: YES,
1017
-
1018
- enableScrolling: {
1019
- x: contentWidth * this._scale > containerWidth || this.get("alwaysBounceHorizontal"),
1020
- y: contentHeight * this._scale > containerHeight || this.get("alwaysBounceVertical")
1021
- },
1022
- scrolling: { x: NO, y: NO },
1023
-
1024
- enableBouncing: SC.platform.bounceOnScroll,
1025
-
1026
- // offsets and velocities
1027
- startClipOffset: { x: startClipOffsetX, y: startClipOffsetY },
1028
- lastScrollOffset: { x: horizontalScrollOffset, y: verticalScrollOffset },
1029
- startTouchOffset: { x: avg.x, y: avg.y },
1030
- scrollVelocity: { x: 0, y: 0 },
1031
-
1032
- startTouchOffsetInContent: { x: positionInContentX, y: positionInContentY },
1033
-
1034
- containerSize: { width: containerWidth, height: containerHeight },
1035
- contentSize: { width: contentWidth, height: contentHeight },
1036
-
1037
- startScale: this._scale,
1038
- startDistance: avg.d,
1039
- canScale: this.get("canScale") && SC.platform.pinchToZoom,
1040
- minimumScale: this.get("minimumScale"),
1041
- maximumScale: this.get("maximumScale"),
1042
-
1043
- globalFrame: globalFrame,
1044
-
1045
- // cache some things
1046
- layer: this.get("contentView").get('layer'),
1047
-
1048
- // some constants
1049
- resistanceCoefficient: 0.998,
1050
- resistanceAsymptote: 320,
1051
- decelerationFromEdge: 0.05,
1052
- accelerationToEdge: 0.1,
1053
-
1054
- // how much percent of the other drag direction you must drag to start dragging that direction too.
1055
- scrollTolerance: { x: 15, y: 15 },
1056
- scaleTolerance: 5,
1057
- secondaryScrollTolerance: 30,
1058
- scrollLock: 500,
1059
-
1060
- decelerationRate: this.get("decelerationRate"),
1061
-
1062
- // general status
1063
- lastEventTime: touch.timeStamp,
1064
-
1065
- // the touch used
1066
- touch: (starting ? touch : (this.touch ? this.touch.touch : null)),
1067
-
1068
- // needsScrollEnd will cause a scrollDidEnd even if this particular touch does not start a scroll.
1069
- // the reason for this is because we don't want to say we've stopped scrolling just because we got
1070
- // another touch, but simultaneously, we still need to send a touch end eventually.
1071
- // there are two cases in which this will be used:
1072
- //
1073
- // 1. If the touch was sent to content touches (in which case we will not be scrolling)
1074
- // 2. If the touch ends before scrolling starts (no scrolling then, either)
1075
- needsScrollEnd: needsScrollEnd
1076
- };
1077
-
1078
- if (!this.tracking) {
1079
- this.tracking = YES;
1080
- this.dragging = NO;
1081
- }
1082
- },
1083
-
1084
- _adjustForEdgeResistance: function(offset, minOffset, maxOffset, resistanceCoefficient, asymptote) {
1085
- var distanceFromEdge;
1086
-
1087
- // find distance from edge
1088
- if (offset < minOffset) distanceFromEdge = offset - minOffset;
1089
- else if (offset > maxOffset) distanceFromEdge = maxOffset - offset;
1090
- else return offset;
1091
-
1092
- // manipulate logarithmically
1093
- distanceFromEdge = Math.pow(resistanceCoefficient, Math.abs(distanceFromEdge)) * asymptote;
1094
-
1095
- // adjust mathematically
1096
- if (offset < minOffset) distanceFromEdge = distanceFromEdge - asymptote;
1097
- else distanceFromEdge = -distanceFromEdge + asymptote;
1098
-
1099
- // generate final value
1100
- return Math.min(Math.max(minOffset, offset), maxOffset) + distanceFromEdge;
1101
- },
1102
-
1103
- touchesDragged: function(evt, touches) {
1104
- var avg = evt.averagedTouchesForView(this);
1105
- this.updateTouchScroll(avg.x, avg.y, avg.d, evt.timeStamp);
1106
- },
1107
-
1108
- updateTouchScroll: function(touchX, touchY, distance, timeStamp) {
1109
- // get some vars
1110
- var touch = this.touch,
1111
- touchXInFrame = touchX - touch.globalFrame.x,
1112
- touchYInFrame = touchY - touch.globalFrame.y,
1113
- offsetY,
1114
- maxOffsetY,
1115
- offsetX,
1116
- maxOffsetX,
1117
- minOffsetX, minOffsetY;
1118
-
1119
- // calculate new position in content
1120
- var positionInContentX = ((this._scroll_horizontalScrollOffset||0) + touchXInFrame) / this._scale,
1121
- positionInContentY = ((this._scroll_verticalScrollOffset||0) + touchYInFrame) / this._scale;
1122
-
1123
- // calculate deltas
1124
- var deltaX = positionInContentX - touch.startTouchOffset.x,
1125
- deltaY = positionInContentY - touch.startTouchOffset.y;
1126
-
1127
- var isDragging = touch.dragging;
1128
- if (!touch.scrolling.x && Math.abs(deltaX) > touch.scrollTolerance.x && touch.enableScrolling.x) {
1129
- // say we are scrolling
1130
- isDragging = YES;
1131
- touch.scrolling.x = YES;
1132
- touch.scrollTolerance.y = touch.secondaryScrollTolerance;
1133
-
1134
- // reset position
1135
- touch.startTouchOffset.x = touchX;
1136
- deltaX = 0;
1137
- }
1138
- if (!touch.scrolling.y && Math.abs(deltaY) > touch.scrollTolerance.y && touch.enableScrolling.y) {
1139
- // say we are scrolling
1140
- isDragging = YES;
1141
- touch.scrolling.y = YES;
1142
- touch.scrollTolerance.x = touch.secondaryScrollTolerance;
1143
-
1144
- // reset position
1145
- touch.startTouchOffset.y = touchY;
1146
- deltaY = 0;
1147
- }
1148
-
1149
- // handle scroll start
1150
- if (isDragging && !touch.dragging) {
1151
- touch.dragging = YES;
1152
- this.dragging = YES;
1153
- this._touchScrollDidStart();
1154
- }
1155
-
1156
- // calculate new offset
1157
- if (!touch.scrolling.x && !touch.scrolling.y && !touch.canScale) return;
1158
- if (touch.scrolling.x && !touch.scrolling.y) {
1159
- if (deltaX > touch.scrollLock && !touch.scrolling.y) touch.enableScrolling.y = NO;
1160
- }
1161
- if (touch.scrolling.y && !touch.scrolling.x) {
1162
- if (deltaY > touch.scrollLock && !touch.scrolling.x) touch.enableScrolling.x = NO;
1163
- }
1164
-
1165
- // handle scaling through pinch gesture
1166
- if (touch.canScale) {
1167
-
1168
- var startDistance = touch.startDistance, dd = distance - startDistance;
1169
- if (Math.abs(dd) > touch.scaleTolerance) {
1170
- touch.scrolling.y = YES; // if you scale, you can scroll.
1171
- touch.scrolling.x = YES;
1172
-
1173
- // we want to say something that was the startDistance away from each other should now be
1174
- // distance away. So, if we are twice as far away as we started...
1175
- var scale = touch.startScale * (distance / Math.max(startDistance, 50));
1176
-
1177
- var newScale = this._adjustForEdgeResistance(scale, touch.minimumScale, touch.maximumScale, touch.resistanceCoefficient, touch.resistanceAsymptote);
1178
- this.dragging = YES;
1179
- this._scale = newScale;
1180
- var newPositionInContentX = positionInContentX * this._scale,
1181
- newPositionInContentY = positionInContentY * this._scale;
1182
- }
1183
- }
1184
-
1185
- // these do exactly what they sound like. So, this comment is just to
1186
- // block off the code a bit
1187
- // In english, these calculate the minimum X/Y offsets
1188
- minOffsetX = this.minimumScrollOffset(touch.contentSize.width * this._scale, touch.containerSize.width, this.get("horizontalAlign"));
1189
- minOffsetY = this.minimumScrollOffset(touch.contentSize.height * this._scale, touch.containerSize.height, this.get("verticalAlign"));
1190
-
1191
- // and now, maximum...
1192
- maxOffsetX = this.maximumScrollOffset(touch.contentSize.width * this._scale, touch.containerSize.width, this.get("horizontalAlign"));
1193
- maxOffsetY = this.maximumScrollOffset(touch.contentSize.height * this._scale, touch.containerSize.height, this.get("verticalAlign"));
1194
-
1195
-
1196
- // So, the following is the completely written out algebra:
1197
- // (offsetY + touchYInFrame) / this._scale = touch.startTouchOffsetInContent.y
1198
- // offsetY + touchYInFrame = touch.startTouchOffsetInContent.y * this._scale;
1199
- // offsetY = touch.startTouchOffset * this._scale - touchYInFrame
1200
-
1201
- // and the result applied:
1202
- offsetX = touch.startTouchOffsetInContent.x * this._scale - touchXInFrame;
1203
- offsetY = touch.startTouchOffsetInContent.y * this._scale - touchYInFrame;
1204
-
1205
-
1206
- // we need to adjust for edge resistance, or, if bouncing is disabled, just stop flat.
1207
- if (touch.enableBouncing) {
1208
- offsetX = this._adjustForEdgeResistance(offsetX, minOffsetX, maxOffsetX, touch.resistanceCoefficient, touch.resistanceAsymptote);
1209
- offsetY = this._adjustForEdgeResistance(offsetY, minOffsetY, maxOffsetY, touch.resistanceCoefficient, touch.resistanceAsymptote);
1210
- } else {
1211
- offsetX = Math.max(minOffsetX, Math.min(maxOffsetX, offsetX));
1212
- offsetY = Math.max(minOffsetY, Math.min(maxOffsetY, offsetY));
1213
- }
1214
-
1215
- // and now, _if_ scrolling is enabled, set the new coordinates
1216
- if (touch.scrolling.x) this._scroll_horizontalScrollOffset = offsetX;
1217
- if (touch.scrolling.y) this._scroll_verticalScrollOffset = offsetY;
1218
-
1219
- // and apply the CSS transforms.
1220
- this._applyCSSTransforms(touch.layer);
1221
- this._touchScrollDidChange();
1222
-
1223
-
1224
- // now we must prepare for momentum scrolling by calculating the momentum.
1225
- if (timeStamp - touch.lastEventTime >= 1 || touch.notCalculated) {
1226
- touch.notCalculated = NO;
1227
- var horizontalOffset = this._scroll_horizontalScrollOffset;
1228
- var verticalOffset = this._scroll_verticalScrollOffset;
1229
-
1230
- touch.scrollVelocity.x = ((horizontalOffset - touch.lastScrollOffset.x) / Math.max(1, timeStamp - touch.lastEventTime)); // in px per ms
1231
- touch.scrollVelocity.y = ((verticalOffset - touch.lastScrollOffset.y) / Math.max(1, timeStamp - touch.lastEventTime)); // in px per ms
1232
- touch.lastScrollOffset.x = horizontalOffset;
1233
- touch.lastScrollOffset.y = verticalOffset;
1234
- touch.lastEventTime = timeStamp;
1235
- }
1236
- },
1237
-
1238
- touchEnd: function(touch) {
1239
- var touchStatus = this.touch,
1240
- avg = touch.averagedTouchesForView(this);
1241
-
1242
- touch.scrollHasEnded = YES;
1243
- if (avg.touchCount > 0) {
1244
- this.beginTouchTracking(touch, NO);
1245
- } else {
1246
- if (this.dragging) {
1247
- touchStatus.dragging = NO;
1248
-
1249
- // reset last event time
1250
- touchStatus.lastEventTime = touch.timeStamp;
1251
-
1252
- this.startDecelerationAnimation();
1253
- } else {
1254
- // well. The scrolling stopped. Let us tell everyone if there was a pending one that this non-drag op interrupted.
1255
- if (touchStatus.needsScrollEnd) this._touchScrollDidEnd();
1256
-
1257
- // this part looks weird, but it is actually quite simple.
1258
- // First, we send the touch off for capture+starting again, but telling it to return to us
1259
- // if nothing is found or if it is released.
1260
- touch.captureTouch(this, YES);
1261
-
1262
- // if we went anywhere, did anything, etc., call end()
1263
- if (touch.touchResponder && touch.touchResponder !== this) {
1264
- touch.end();
1265
- } else if (!touch.touchResponder || touch.touchResponder === this) {
1266
- // if it was released to us or stayed with us the whole time, or is for some
1267
- // wacky reason empty (in which case it is ours still). If so, and there is a next responder,
1268
- // relay to that.
1269
-
1270
- if (touch.nextTouchResponder) touch.makeTouchResponder(touch.nextTouchResponder);
1271
- } else {
1272
- // in this case, the view that captured it and changed responder should have handled
1273
- // everything for us.
1274
- }
1275
-
1276
- this.touch = null;
1277
- }
1278
-
1279
- this.tracking = NO;
1280
- this.dragging = NO;
1281
- }
1282
- },
1283
-
1284
- touchCancelled: function(touch) {
1285
- var touchStatus = this.touch,
1286
- avg = touch.averagedTouchesForView(this);
1287
-
1288
- // if we are decelerating, we don't want to stop that. That would be bad. Because there's no point.
1289
- if (!this.touch || !this.touch.timeout) {
1290
- this.beginPropertyChanges();
1291
- this.set("scale", this._scale);
1292
- this.set("verticalScrollOffset", this._scroll_verticalScrollOffset);
1293
- this.set("horizontalScrollOffset", this._scroll_horizontalScrollOffset);
1294
- this.endPropertyChanges();
1295
- this.tracking = NO;
1296
-
1297
- if (this.dragging) {
1298
- this._touchScrollDidEnd();
1299
- }
1300
-
1301
- this.dragging = NO;
1302
- this.touch = null;
1303
- }
1304
- },
1305
-
1306
- startDecelerationAnimation: function(evt) {
1307
- var touch = this.touch;
1308
- touch.decelerationVelocity = {
1309
- x: touch.scrollVelocity.x * 10,
1310
- y: touch.scrollVelocity.y * 10
1311
- };
1312
-
1313
- this.decelerateAnimation();
1314
- },
1315
-
1316
- /**
1317
- @private
1318
- Does bounce calculations, adjusting velocity.
1319
-
1320
- Bouncing is fun. Functions that handle it should have fun names,
1321
- don'tcha think?
1322
-
1323
- P.S.: should this be named "bouncityBounce" instead?
1324
- */
1325
- bouncyBounce: function(velocity, value, minValue, maxValue, de, ac, additionalAcceleration) {
1326
- // we have 4 possible paths. On a higher level, we have two leaf paths that can be applied
1327
- // for either of two super-paths.
1328
- //
1329
- // The first path is if we are decelerating past an edge: in this case, this function must
1330
- // must enhance that deceleration. In this case, our math boils down to taking the amount
1331
- // by which we are past the edge, multiplying it by our deceleration factor, and reducing
1332
- // velocity by that amount.
1333
- //
1334
- // The second path is if we are not decelerating, but are still past the edge. In this case,
1335
- // we must start acceleration back _to_ the edge. The math here takes the distance we are from
1336
- // the edge, multiplies by the acceleration factor, and then performs two additional things:
1337
- // First, it speeds up the acceleration artificially with additionalAcceleration; this will
1338
- // make the stop feel more sudden, as it will still have this additional acceleration when it reaches
1339
- // the edge. Second, it ensures the result does not go past the final value, so we don't end up
1340
- // bouncing back and forth all crazy-like.
1341
- if (value < minValue) {
1342
- if (velocity < 0) velocity = velocity + ((minValue - value) * de);
1343
- else {
1344
- velocity = Math.min((minValue-value) * ac + additionalAcceleration, minValue - value - 0.01);
1345
- }
1346
- } else if (value > maxValue) {
1347
- if (velocity > 0) velocity = velocity - ((value - maxValue) * de);
1348
- else {
1349
- velocity = -Math.min((value - maxValue) * ac + additionalAcceleration, value - maxValue - 0.01);
1350
- }
1351
- }
1352
- return velocity;
1353
- },
1354
-
1355
- decelerateAnimation: function() {
1356
- // get a bunch of properties. They are named well, so not much explanation of what they are...
1357
- // However, note maxOffsetX/Y takes into account the scale;
1358
- // also, newX/Y adds in the current deceleration velocity (the deceleration velocity will
1359
- // be changed later in this function).
1360
- var touch = this.touch,
1361
- scale = this._scale,
1362
- minOffsetX = this.minimumScrollOffset(touch.contentSize.width * this._scale, touch.containerSize.width, this.get("horizontalAlign")),
1363
- minOffsetY = this.minimumScrollOffset(touch.contentSize.height * this._scale, touch.containerSize.height, this.get("verticalAlign")),
1364
- maxOffsetX = this.maximumScrollOffset(touch.contentSize.width * this._scale, touch.containerSize.width, this.get("horizontalAlign")),
1365
- maxOffsetY = this.maximumScrollOffset(touch.contentSize.height * this._scale, touch.containerSize.height, this.get("verticalAlign")),
1366
-
1367
- now = Date.now(),
1368
- t = Math.max(now - touch.lastEventTime, 1),
1369
-
1370
- newX = this._scroll_horizontalScrollOffset + touch.decelerationVelocity.x * (t/10),
1371
- newY = this._scroll_verticalScrollOffset + touch.decelerationVelocity.y * (t/10);
1372
-
1373
- var de = touch.decelerationFromEdge, ac = touch.accelerationToEdge;
1374
-
1375
- // under a few circumstances, we may want to force a valid X/Y position.
1376
- // For instance, if bouncing is disabled, or if position was okay before
1377
- // adjusting scale.
1378
- var forceValidXPosition = !touch.enableBouncing, forceValidYPosition = !touch.enableBouncing;
1379
-
1380
- // determine if position was okay before adjusting scale (which we do, in
1381
- // a lovely, animated way, for the scaled out/in too far bounce-back).
1382
- // if the position was okay, then we are going to make sure that we keep the
1383
- // position okay when adjusting the scale.
1384
- //
1385
- // Position OKness, here, referring to if the position is valid (within
1386
- // minimum and maximum scroll offsets)
1387
- if (newX >= minOffsetX && newX <= maxOffsetX) forceValidXPosition = YES;
1388
- if (newY >= minOffsetY && newY <= maxOffsetY) forceValidYPosition = YES;
1389
-
1390
- // We are going to change scale in a moment, but the position should stay the
1391
- // same, if possible (unless it would be more jarring, as described above, in
1392
- // the case of starting with a valid position and ending with an invalid one).
1393
- //
1394
- // Because we are changing the scale, we need to make the position scale-neutral.
1395
- // we'll make it non-scale-neutral after applying scale.
1396
- //
1397
- // Question: might it be better to save the center position instead, so scaling
1398
- // bounces back around the center of the screen?
1399
- newX /= this._scale;
1400
- newY /= this._scale;
1401
-
1402
- // scale velocity (amount to change) starts out at 0 each time, because
1403
- // it is calculated by how far out of bounds it is, rather than by the
1404
- // previous such velocity.
1405
- var sv = 0;
1406
-
1407
- // do said calculation; we'll use the same bouncyBounce method used for everything
1408
- // else, but our adjustor that gives a minimum amount to change by and (which, as we'll
1409
- // discuss, is to make the stop feel slightly more like a stop), we'll leave at 0
1410
- // (scale doesn't really need it as much; if you disagree, at least come up with
1411
- // numbers more appropriate for scale than the ones for X/Y)
1412
- sv = this.bouncyBounce(sv, scale, touch.minimumScale, touch.maximumScale, de, ac, 0);
1413
-
1414
- // add the amount to scale. This is linear, rather than multiplicative. If you think
1415
- // it should be multiplicative (or however you say that), come up with a new formula.
1416
- this._scale = scale = scale + sv;
1417
-
1418
- // now we can convert newX/Y back to scale-specific coordinates...
1419
- newX *= this._scale;
1420
- newY *= this._scale;
1421
-
1422
- // It looks very weird if the content started in-bounds, but the scale animation
1423
- // made it not be in bounds; it causes the position to animate snapping back, and,
1424
- // well, it looks very weird. It is more proper to just make sure it stays in a valid
1425
- // position. So, we'll determine the new maximum/minimum offsets, and then, if it was
1426
- // originally a valid position, we'll adjust the new position to a valid position as well.
1427
-
1428
-
1429
- // determine new max offset
1430
- minOffsetX = this.minimumScrollOffset(touch.contentSize.width * this._scale, touch.containerSize.width, this.get("horizontalAlign"));
1431
- minOffsetY = this.minimumScrollOffset(touch.contentSize.height * this._scale, touch.containerSize.height, this.get("verticalAlign"));
1432
- maxOffsetX = this.maximumScrollOffset(touch.contentSize.width * this._scale, touch.containerSize.width, this.get("horizontalAlign"));
1433
- maxOffsetY = this.maximumScrollOffset(touch.contentSize.height * this._scale, touch.containerSize.height, this.get("verticalAlign"));
1434
-
1435
- // see if scaling messed up the X position (but ignore if 'tweren't right to begin with).
1436
- if (forceValidXPosition && (newX < minOffsetX || newX > maxOffsetX)) {
1437
- // Correct the position
1438
- newX = Math.max(minOffsetX, Math.min(newX, maxOffsetX));
1439
-
1440
- // also, make the velocity be ZERO; it is obviously not needed...
1441
- touch.decelerationVelocity.x = 0;
1442
- }
1443
-
1444
- // now the y
1445
- if (forceValidYPosition && (newY < minOffsetY || newY > maxOffsetY)) {
1446
- // again, correct it...
1447
- newY = Math.max(minOffsetY, Math.min(newY, maxOffsetY));
1448
-
1449
- // also, make the velocity be ZERO; it is obviously not needed...
1450
- touch.decelerationVelocity.y = 0;
1451
- }
1452
-
1453
-
1454
- // now that we are done modifying the position, we may update the actual scroll
1455
- this._scroll_horizontalScrollOffset = newX;
1456
- this._scroll_verticalScrollOffset = newY;
1457
-
1458
- this._applyCSSTransforms(touch.layer); // <- Does what it sounds like.
1459
-
1460
- this._touchScrollDidChange();
1461
-
1462
- // Now we have to adjust the velocities. The velocities are simple x and y numbers that
1463
- // get added to the scroll X/Y positions each frame.
1464
- // The default decay rate is .950 per frame. To achieve some semblance of accuracy, we
1465
- // make it to the power of the elapsed number of frames. This is not fully accurate,
1466
- // as this is applying the elapsed time between this frame and the previous time to
1467
- // modify the velocity for the next frame. My mind goes blank when I try to figure out
1468
- // a way to fix this (given that we don't want to change the velocity on the first frame),
1469
- // and as it seems to work great as-is, I'm just leaving it.
1470
- var decay = touch.decelerationRate;
1471
- touch.decelerationVelocity.y *= Math.pow(decay, (t / 10));
1472
- touch.decelerationVelocity.x *= Math.pow(decay, (t / 10));
1473
-
1474
- // We have a bouncyBounce method that adjusts the velocity for bounce. That is, if it is
1475
- // out of range and still going, it will slow it down. This step is decelerationFromEdge.
1476
- // If it is not moving (or has come to a stop from decelerating), but is still out of range,
1477
- // it will start it moving back into range (accelerationToEdge)
1478
- // we supply de and ac as these properties.
1479
- // The .3 artificially increases the acceleration by .3; this is actually to make the final
1480
- // stop a bit more abrupt.
1481
- touch.decelerationVelocity.x = this.bouncyBounce(touch.decelerationVelocity.x, newX, minOffsetX, maxOffsetX, de, ac, 0.3);
1482
- touch.decelerationVelocity.y = this.bouncyBounce(touch.decelerationVelocity.y, newY, minOffsetY, maxOffsetY, de, ac, 0.3);
1483
-
1484
- // if we ain't got no velocity... then we must be finished, as there is no where else to go.
1485
- // to determine our velocity, we take the absolue value, and use that; if it is less than .01, we
1486
- // must be done. Note that we check scale's most recent velocity, calculated above using bouncyBounce,
1487
- // as well.
1488
- var absXVelocity = Math.abs(touch.decelerationVelocity.x);
1489
- var absYVelocity = Math.abs(touch.decelerationVelocity.y);
1490
- if (absYVelocity < 0.05 && absXVelocity < 0.05 && Math.abs(sv) < 0.05) {
1491
- // we can reset the timeout, as it will no longer be required, and we don't want to re-cancel it later.
1492
- touch.timeout = null;
1493
- this.touch = null;
1494
-
1495
- // trigger scroll end
1496
- this._touchScrollDidEnd();
1497
-
1498
- // set the scale, vertical, and horizontal offsets to what they technically already are,
1499
- // but don't know they are yet. This will finally update things like, say, the clipping frame.
1500
- this.beginPropertyChanges();
1501
- this.set("scale", this._scale);
1502
- this.set("verticalScrollOffset", this._scroll_verticalScrollOffset);
1503
- this.set("horizontalScrollOffset", this._scroll_horizontalScrollOffset);
1504
- this.endPropertyChanges();
1505
-
1506
- return;
1507
- }
1508
-
1509
- // We now set up the next round. We are doing this as raw as we possibly can, not touching the
1510
- // run loop at all. This speeds up performance drastically--keep in mind, we're on comparatively
1511
- // slow devices, here. So, we'll just make a closure, saving "this" into "self" and calling
1512
- // 10ms later (or however long it takes). Note also that we save both the last event time
1513
- // (so we may calculate elapsed time) and the timeout we are creating, so we may cancel it in future.
1514
- var self = this;
1515
- touch.lastEventTime = Date.now();
1516
- this.touch.timeout = setTimeout(function(){
1517
- SC.run(self.decelerateAnimation(), self);
1518
- }, 10);
1519
- },
1520
-
1521
- // ..........................................................
1522
- // INTERNAL SUPPORT
1523
- //
1524
-
1525
- /** @private
1526
- Instantiate scrollers & container views as needed. Replace their classes
1527
- in the regular properties.
1528
- */
1529
- createChildViews: function() {
1530
- var childViews = [] , view;
1531
-
1532
- // create the containerView. We must always have a container view.
1533
- // also, setup the contentView as the child of the containerView...
1534
- if (SC.none(view = this.containerView)) view = SC.ContainerView;
1535
-
1536
- childViews.push(this.containerView = this.createChildView(view, {
1537
- contentView: this.contentView,
1538
- isScrollContainer: YES
1539
- }));
1540
-
1541
- // and replace our own contentView...
1542
- this.contentView = this.containerView.get('contentView');
1543
-
1544
- // create a horizontal scroller view if needed...
1545
- view = SC.platform.touch ? this.get("horizontalTouchScrollerView") : this.get("horizontalScrollerView");
1546
- if (view) {
1547
- if (this.get('hasHorizontalScroller')) {
1548
- view = this.horizontalScrollerView = this.createChildView(view, {
1549
- layoutDirection: SC.LAYOUT_HORIZONTAL,
1550
- valueBinding: '*owner.horizontalScrollOffset'
1551
- }) ;
1552
- childViews.push(view);
1553
- } else this.horizontalScrollerView = null ;
1554
- }
1555
-
1556
- // create a vertical scroller view if needed...
1557
- view = SC.platform.touch ? this.get("verticalTouchScrollerView") : this.get("verticalScrollerView");
1558
- if (view) {
1559
- if (this.get('hasVerticalScroller')) {
1560
- view = this.verticalScrollerView = this.createChildView(view, {
1561
- layoutDirection: SC.LAYOUT_VERTICAL,
1562
- valueBinding: '*owner.verticalScrollOffset'
1563
- }) ;
1564
- childViews.push(view);
1565
- } else this.verticalScrollerView = null ;
1566
- }
1567
-
1568
- // set childViews array.
1569
- this.childViews = childViews ;
1570
-
1571
- this.contentViewDidChange() ; // setup initial display...
1572
- this.tile() ; // set up initial tiling
1573
- },
1574
-
1575
- init: function() {
1576
- sc_super();
1577
-
1578
- // start observing initial content view. The content view's frame has
1579
- // already been setup in prepareDisplay so we don't need to call
1580
- // viewFrameDidChange...
1581
- this._scroll_contentView = this.get('contentView') ;
1582
- var contentView = this._scroll_contentView ;
1583
-
1584
- if (contentView) {
1585
- contentView.addObserver('frame', this, this.contentViewFrameDidChange);
1586
- contentView.addObserver('calculatedWidth', this, this.contentViewFrameDidChange);
1587
- contentView.addObserver('calculatedHeight', this, this.contentViewFrameDidChange);
1588
- }
1589
-
1590
- if (this.get('isVisibleInWindow')) this._scsv_registerAutoscroll() ;
1591
- },
1592
-
1593
- /** @private Registers/deregisters view with SC.Drag for autoscrolling */
1594
- _scsv_registerAutoscroll: function() {
1595
- if (this.get('isVisibleInWindow')) SC.Drag.addScrollableView(this);
1596
- else SC.Drag.removeScrollableView(this);
1597
- }.observes('isVisibleInWindow'),
1598
-
1599
- /** @private
1600
- Whenever the contentView is changed, we need to observe the content view's
1601
- frame to be notified whenever it's size changes.
1602
- */
1603
- contentViewDidChange: function() {
1604
- var newView = this.get('contentView'),
1605
- oldView = this._scroll_contentView,
1606
- frameObserver = this.contentViewFrameDidChange,
1607
- layerObserver = this.contentViewLayerDidChange;
1608
-
1609
- if (newView !== oldView) {
1610
-
1611
- // stop observing old content view
1612
- if (oldView) {
1613
- oldView.removeObserver('calculatedWidth', this, this.contentViewFrameDidChange);
1614
- oldView.removeObserver('calculatedHeight', this, this.contentViewFrameDidChange);
1615
- oldView.removeObserver('frame', this, frameObserver);
1616
- oldView.removeObserver('layer', this, layerObserver);
1617
- }
1618
-
1619
- // update cache
1620
- this._scroll_contentView = newView;
1621
- if (newView) {
1622
- newView.addObserver('frame', this, frameObserver);
1623
- newView.addObserver('calculatedWidth', this, this.contentViewFrameDidChange);
1624
- newView.addObserver('calculatedHeight', this, this.contentViewFrameDidChange);
1625
- newView.addObserver('layer', this, layerObserver);
1626
- }
1627
-
1628
- // replace container
1629
- this.containerView.set('contentView', newView);
1630
-
1631
- this.contentViewFrameDidChange();
1632
- }
1633
- }.observes('contentView'),
1634
-
1635
- /** @private
1636
- If we redraw after the initial render, we need to make sure that we reset
1637
- the scrollTop/scrollLeft properties on the content view. This ensures
1638
- that, for example, the scroll views displays correctly when switching
1639
- views out in a ContainerView.
1640
- */
1641
- render: function(context, firstTime) {
1642
- this.invokeLast(this.adjustElementScroll);
1643
-
1644
- if (firstTime) {
1645
- context.push('<div class="corner"></div>');
1646
- }
1647
- return sc_super();
1648
- },
1649
-
1650
- /** @private
1651
- Invoked whenever the contentView's frame changes. This will update the
1652
- scroller maxmimum and optionally update the scroller visibility if the
1653
- size of the contentView changes. We don't care about the origin since
1654
- that is tracked separately from the offset values.
1655
-
1656
- @param {Boolean} force (optional) Re-calculate everything even if the contentView’s frame didn’t change size
1657
- */
1658
-
1659
- oldMaxHOffset: 0,
1660
- oldMaxVOffset: 0,
1661
-
1662
- contentViewFrameDidChange: function(force) {
1663
- var view = this.get('contentView'),
1664
- f = (view) ? view.get('frame') : null,
1665
- scale = this._scale,
1666
- width = 0,
1667
- height = 0,
1668
- dim, dimWidth, dimHeight;
1669
-
1670
- if (view) {
1671
- width = view.get('calculatedWidth') || f.width || 0;
1672
- height = view.get('calculatedHeight') || f.height || 0;
1673
- }
1674
-
1675
- width *= scale;
1676
- height *= scale;
1677
-
1678
- // cache out scroll settings...
1679
- if (!force && (width === this._scroll_contentWidth) && (height === this._scroll_contentHeight)) return ;
1680
- this._scroll_contentWidth = width;
1681
- this._scroll_contentHeight = height;
1682
-
1683
- dim = this.getPath('containerView.frame');
1684
- dimWidth = dim.width;
1685
- dimHeight = dim.height;
1686
-
1687
- if (this.get('hasHorizontalScroller') && (view = this.get('horizontalScrollerView'))) {
1688
- // decide if it should be visible or not
1689
- if (this.get('autohidesHorizontalScroller')) {
1690
- this.set('isHorizontalScrollerVisible', width > dimWidth);
1691
- }
1692
- view.setIfChanged('maximum', width-dimWidth) ;
1693
- view.setIfChanged('proportion', dimWidth/width);
1694
- }
1695
-
1696
- if (this.get('hasVerticalScroller') && (view = this.get('verticalScrollerView'))) {
1697
- // decide if it should be visible or not
1698
- if (this.get('autohidesVerticalScroller')) {
1699
- this.set('isVerticalScrollerVisible', height > dimHeight);
1700
- }
1701
- view.setIfChanged('maximum', height-dimHeight) ;
1702
- view.setIfChanged('proportion', dimHeight/height);
1703
- }
1704
-
1705
- // If there is no vertical scroller and auto hiding is on, make
1706
- // sure we are at the top if not already there
1707
- if (!this.get('isVerticalScrollerVisible') && (this.get('verticalScrollOffset') !== 0) &&
1708
- this.get('autohidesVerticalScroller')) {
1709
- this.set('verticalScrollOffset', 0);
1710
- }
1711
-
1712
- // Same thing for horizontal scrolling.
1713
- if (!this.get('isHorizontalScrollerVisible') && (this.get('horizontalScrollOffset') !== 0) &&
1714
- this.get('autohidesHorizontalScroller')) {
1715
- this.set('horizontalScrollOffset', 0);
1716
- }
1717
-
1718
- // This forces to recalculate the height of the frame when is at the bottom
1719
- // of the scroll and the content dimension are smaller that the previous one
1720
- var mxVOffSet = this.get('maximumVerticalScrollOffset'),
1721
- vOffSet = this.get('verticalScrollOffset'),
1722
- mxHOffSet = this.get('maximumHorizontalScrollOffset'),
1723
- hOffSet = this.get('horizontalScrollOffset'),
1724
- forceHeight = mxVOffSet < vOffSet,
1725
- forceWidth = mxHOffSet < hOffSet;
1726
- if (forceHeight || forceWidth) {
1727
- this.forceDimensionsRecalculation(forceWidth, forceHeight, vOffSet, hOffSet);
1728
- }
1729
- },
1730
-
1731
- /** @private
1732
- If our frame changes, then we need to re-calculate the visiblility of our
1733
- scrollers, etc.
1734
- */
1735
- frameDidChange: function() {
1736
- this.contentViewFrameDidChange(YES);
1737
- }.observes('frame'),
1738
-
1739
- /** @private
1740
- If the layer of the content view changes, we need to readjust the
1741
- scrollTop and scrollLeft properties on the new DOM element.
1742
- */
1743
- contentViewLayerDidChange: function() {
1744
- // Invalidate these cached values, as they're no longer valid
1745
- if (this._verticalScrollOffset !== 0) this._verticalScrollOffset = -1;
1746
- if (this._horizontalScrollOffset !== 0) this._horizontalScrollOffset = -1;
1747
- this.invokeLast(this.adjustElementScroll);
1748
- },
1749
-
1750
- /** @private
1751
- Whenever the horizontal scroll offset changes, update the scrollers and
1752
- edit the location of the contentView.
1753
- */
1754
- _scroll_horizontalScrollOffsetDidChange: function() {
1755
- this.invokeLast(this.adjustElementScroll);
1756
- }.observes('horizontalScrollOffset'),
1757
-
1758
- /** @private
1759
- Whenever the vertical scroll offset changes, update the scrollers and
1760
- edit the location of the contentView.
1761
- */
1762
- _scroll_verticalScrollOffsetDidChange: function() {
1763
- this.invokeLast(this.adjustElementScroll);
1764
- }.observes('verticalScrollOffset'),
1765
-
1766
- /** @private
1767
- Called at the end of the run loop to actually adjust the scrollTop
1768
- and scrollLeft properties of the container view.
1769
- */
1770
- adjustElementScroll: function() {
1771
- var container = this.get('containerView'),
1772
- content = this.get('contentView'),
1773
- verticalScrollOffset = this.get('verticalScrollOffset'),
1774
- horizontalScrollOffset = this.get('horizontalScrollOffset');
1775
-
1776
- // We notify the content view that its frame property has changed
1777
- // before we actually update the scrollTop/scrollLeft properties.
1778
- // This gives views that use incremental rendering a chance to render
1779
- // newly-appearing elements before they come into view.
1780
- if (content) {
1781
- content._viewFrameDidChange();
1782
-
1783
- // Use accelerated drawing if the browser supports it
1784
- if (SC.platform.touch) {
1785
- this._applyCSSTransforms(content.get('layer'));
1786
- }
1787
- }
1788
-
1789
- if (container && !SC.platform.touch) {
1790
- container = container.$()[0];
1791
-
1792
- if (container) {
1793
- if (verticalScrollOffset !== this._verticalScrollOffset) {
1794
- container.scrollTop = verticalScrollOffset;
1795
- this._verticalScrollOffset = verticalScrollOffset;
1796
- }
1797
-
1798
- if (horizontalScrollOffset !== this._horizontalScrollOffset) {
1799
- container.scrollLeft = horizontalScrollOffset;
1800
- this._horizontalScrollOffset = horizontalScrollOffset;
1801
- }
1802
- }
1803
- }
1804
- },
1805
-
1806
- forceDimensionsRecalculation: function (forceWidth, forceHeight, vOffSet, hOffSet) {
1807
- var oldScrollHOffset = hOffSet;
1808
- var oldScrollVOffset = vOffSet;
1809
- this.scrollTo(0,0);
1810
- if(forceWidth && forceHeight){
1811
- this.scrollTo(this.get('maximumHorizontalScrollOffset'), this.get('maximumVerticalScrollOffset'));
1812
- }
1813
- if(forceWidth && !forceHeight){
1814
- this.scrollTo(this.get('maximumHorizontalScrollOffset'), oldScrollVOffset);
1815
- }
1816
- if(!forceWidth && forceHeight){
1817
- this.scrollTo(oldScrollHOffset ,this.get('maximumVerticalScrollOffset'));
1818
- }
1819
- },
1820
-
1821
- _scroll_verticalScrollOffset: 0,
1822
- _scroll_horizontalScrollOffset: 0
1823
-
1824
- });