sgl 0.4.0 → 1.0.0
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- data/ChangeLog +254 -234
- data/History.txt +6 -0
- data/Manifest.txt +10 -0
- data/Rakefile +27 -7
- data/examples/cocoa1-basic.rb +14 -14
- data/examples/cocoa10-transparent.rb +26 -26
- data/examples/cocoa11-application.rb +13 -13
- data/examples/cocoa2-draw.rb +23 -23
- data/examples/cocoa3-affine.rb +29 -29
- data/examples/cocoa4-font.rb +24 -24
- data/examples/cocoa5-image.rb +22 -22
- data/examples/cocoa6-sound.rb +24 -24
- data/examples/cocoa7-movie.rb +40 -40
- data/examples/cocoa8-movieoverlay.rb +42 -42
- data/examples/cocoa9-streaming.rb +40 -40
- data/examples/opengl1-basic.rb +14 -14
- data/examples/opengl11-application.rb +13 -13
- data/examples/opengl2-draw.rb +23 -23
- data/examples/opengl3-affine.rb +29 -29
- data/examples/sample1.rb +11 -11
- data/examples/sample10.rb +16 -16
- data/examples/sample11.rb +22 -22
- data/examples/sample11a.rb +33 -33
- data/examples/sample12.rb +30 -30
- data/examples/sample12a.rb +35 -35
- data/examples/sample13.rb +116 -116
- data/examples/sample15.rb +24 -24
- data/examples/sample16.rb +31 -31
- data/examples/sample16a.rb +35 -35
- data/examples/sample6.rb +18 -18
- data/examples/sample7.rb +16 -16
- data/examples/sample9.rb +20 -20
- data/examples/testgl.rb +169 -169
- data/lib/sgl/bass.rb +46 -46
- data/lib/sgl/cocoa-app.rb +43 -43
- data/lib/sgl/cocoa-color.rb +65 -65
- data/lib/sgl/cocoa-draw.rb +72 -72
- data/lib/sgl/cocoa-event.rb +229 -229
- data/lib/sgl/cocoa-media.rb +144 -144
- data/lib/sgl/cocoa-notuse.rb +493 -493
- data/lib/sgl/cocoa-window.rb +203 -203
- data/lib/sgl/cocoa.rb +8 -8
- data/lib/sgl/opengl-app.rb +38 -38
- data/lib/sgl/opengl-color.rb +44 -44
- data/lib/sgl/opengl-draw.rb +260 -260
- data/lib/sgl/opengl-event.rb +325 -325
- data/lib/sgl/opengl-modules.rb +22 -22
- data/lib/sgl/opengl-window.rb +224 -224
- data/lib/sgl/opengl.rb +7 -7
- data/lib/sgl/sgl-button.rb +135 -135
- data/lib/sgl/sgl-client.rb +21 -21
- data/lib/sgl/sgl-color.rb +68 -82
- data/lib/sgl/sgl-connect.rb +9 -9
- data/lib/sgl/sgl-server.rb +58 -58
- data/lib/sgl/sgl-spring.rb +216 -216
- data/lib/sgl/version.rb +2 -2
- data/scripts/lib-txt2html.rb +130 -0
- data/scripts/txt2html +2 -63
- data/spec/sgl_spec.rb +13 -0
- data/spec/spec.opts +1 -0
- data/spec/spec_helper.rb +1 -0
- data/test/test_cocoa_app.rb +291 -291
- data/test/test_module_ruby16.rb +30 -30
- data/test/test_opengl_app.rb +147 -147
- data/test/test_opengl_basic.rb +22 -22
- data/test/test_opengl_fullscreen.rb +23 -23
- data/test/test_opengl_novice.rb +35 -35
- data/website/challenge1.html +91 -91
- data/website/challenge1.txt +3 -3
- data/website/challenge2.html +143 -144
- data/website/challenge2.txt +13 -14
- data/website/challenge3.html +66 -63
- data/website/challenge3.txt +7 -7
- data/website/cocoa.html +85 -88
- data/website/cocoa.txt +2 -4
- data/website/description.html +138 -138
- data/website/description.txt +1 -1
- data/website/exercise1.html +262 -264
- data/website/exercise1.txt +58 -53
- data/website/exercise2.html +241 -683
- data/website/exercise2.txt +11 -427
- data/website/exercise3.html +206 -0
- data/website/exercise3.txt +155 -0
- data/website/exercise4.html +198 -0
- data/website/exercise4.txt +151 -0
- data/website/exercise5.html +162 -0
- data/website/exercise5.txt +113 -0
- data/website/exhibition.html +84 -84
- data/website/howto.html +146 -134
- data/website/howto.txt +9 -0
- data/website/index.html +178 -178
- data/website/index.txt +20 -19
- data/website/sound.html +141 -141
- metadata +16 -3
data/lib/sgl/opengl-event.rb
CHANGED
@@ -1,325 +1,325 @@
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# Copyright (C) 2004-2007 Kouichirou Eto, All rights reserved.
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# License: Ruby License
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module SGL
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# callback functions
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def setup() end
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def onMouseDown(x,y) end
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def onMouseUp(x,y) end
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def onKeyDown(k) end
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def onKeyUp(k) end
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def display() end
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# callback functions for fullscreen
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def onMouseDown0(x,y) end
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def display0() end
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# mainloop
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def mainloop
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$__a__.set_setup { setup }
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$__a__.set_mousedown {|x, y| onMouseDown(x, y) }
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$__a__.set_mouseup {|x, y| onMouseUp(x, y) }
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$__a__.set_keydown {|k| onKeyDown(k) }
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$__a__.set_keyup {|k| onKeyUp(k) }
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if ! $__a__.check_display0
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$__a__.set_display0 { display0 }
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$__a__.set_mousedown0 {|x, y| onMouseDown0(x, y) }
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end
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$__a__.set_display { display }
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if ! defined?($__sgl_in_mainloop__)
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$__sgl_in_mainloop__ = true
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$__a__.mainloop
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else
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# do setup only.
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$__a__.mainloop_setup
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# for debug
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# $__a__.mainloop
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end
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end
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# novice mode
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def flip(*a) $__a__.flip(*a) end
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def wait(*a) $__a__.wait(*a) end
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def process(&b) $__a__.process(&b) end
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# get status functions
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def mouseX() $__a__.mouseX; end
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def mouseY() $__a__.mouseY; end
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def mouseDown() $__a__.mouseDown; end
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def key(k) $__a__.key[k]; end
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def keynum() $__a__.keynum; end
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# get status functions for fullscreen
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def mouseX0() $__a__.mouseX0; end
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def mouseY0() $__a__.mouseY0; end
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# event control
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def useDelay(*a) $__a__.useDelay(*a) end
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def useFramerate(*a) $__a__.useFramerate(*a) end
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def useRuntime(*a) $__a__.useRuntime(*a) end
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class Application
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def initialize_event
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@setup_done = nil
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@display_drawing = nil
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@block = {}
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# status setting
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@mouseX, @mouseY = 0, 0
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@mouseX0, @mouseY0 = 0, 0
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@mouseDown = 0
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@keynum = 0
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@starttime = nil
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end
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private :initialize_event
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# get status
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attr_reader :mouseX, :mouseY
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attr_reader :mouseX0, :mouseY0
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attr_reader :mouseDown
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attr_reader :keynum
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# setup
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def set_setup(&b)
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return unless block_given?
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@block[:setup] = Proc.new
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end
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def setup_pre
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# do nothing
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end
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def do_setup
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setup_pre
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@block[:setup].call if @block[:setup]
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setup_post
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end
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def setup_post
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@setup_done = true
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end
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private :setup_pre, :setup_post
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# display
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def set_display(&b)
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return unless block_given?
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@block[:display] = Proc.new
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end
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def set_display0(&b)
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return unless block_given?
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@block[:display0] = Proc.new
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end
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def check_display0
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return ! @block[:display0].nil?
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end
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def display_pre
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set_camera_position
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check_event
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clear
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end
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def do_display # callback
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return if @setup_done.nil?
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# return if @display_drawing
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@display_drawing = true
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display_pre
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@block[:display].call if @block[:display]
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display_post
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@display_drawing = nil
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end
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def display_post
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set_fullscreen_camera_position
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cur_color = @cur_color
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@block[:display0].call if @block[:display0]
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color(*cur_color)
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SDL.GLSwapBuffers
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#GC.start
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end
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private :display_pre, :display_post
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# mouse events
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def set_mousedown(&b)
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return unless block_given?
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@block[:mousedown] = Proc.new
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end
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def do_mousedown
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@mouseDown = 1
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@block[:mousedown].call(@mouseX, @mouseY) if @block[:mousedown]
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@block[:mousedown0].call(@mouseX0, @mouseY0) if @block[:mousedown0]
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end
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def set_mouseup(&b)
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return unless block_given?
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@block[:mouseup] = Proc.new
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end
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def do_mouseup
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@mouseDown = 0
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@block[:mouseup].call(@mouseX, @mouseY) if @block[:mouseup]
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end
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# mouse events for fullscreen
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def set_mousedown0(&b)
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return unless block_given?
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@block[:mousedown0] = Proc.new
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end
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def check_mousedown0
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return ! @block[:mousedown0].nil?
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end
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# key events
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def set_keydown(&b)
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return unless block_given?
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@block[:keydown] = Proc.new
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end
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def keydown_pre(key)
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exit if key == SDL::Key::ESCAPE
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end
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private :keydown_pre
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def do_keydown(key)
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keydown_pre(key)
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@block[:keydown].call(key) if @block[:keydown]
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end
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def set_keyup(&b)
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return unless block_given?
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@block[:keyup] = Proc.new
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end
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def do_keyup(key)
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@block[:keyup].call(key) if @block[:keyup]
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end
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def calc_keynum(e)
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input = e.characters
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@keynum = input.to_s[0]
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end
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private :calc_keynum
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def mainloop_setup
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do_setup
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end
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def mainloop
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mainloop_setup
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@starttime = Time.now
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loop {
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@begintime = Time.now
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do_display
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delay
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return if check_runtime_finished(@starttime)
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}
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end
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def delay
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if @options[:framerate]
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sec_per_frame = 1.0 / @options[:framerate]
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diff = sec_per_frame - (Time.now - @begintime)
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sleep(diff) if 0 < diff
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else
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delaytime = @options[:delaytime]
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sleep(delaytime)
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end
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end
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private :delay
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def check_runtime_finished(starttime)
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runtime = @options[:runtime]
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return false if runtime.nil?
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diff = Time.now - starttime
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return (runtime && runtime < diff)
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end
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private :check_runtime_finished
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# novice mode
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def flip
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@starttime = Time.now if @starttime.nil?
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display_post
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delay
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display_pre
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#exit if check_runtime_finished(@starttime)
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end
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def wait
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#SGL.flip if !$__v__.flipped
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loop {
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check_event
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delay
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return if check_runtime_finished(@starttime)
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}
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end
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def process(&b)
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block = Proc.new
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@starttime = Time.now
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loop {
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check_event
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block.call
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#yield
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delay
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return if check_runtime_finished(@starttime)
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}
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end
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# check event
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def check_event
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x, y, l, m, r = SDL::Mouse.state
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# x pos, y pos, left button, middle button, right button
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@mouseX, @mouseY = calc_mouse_xy(x, y)
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@mouseX0, @mouseY0 = calc_fullscreen_mouse_xy(x, y)
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event = @sdl_event
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while event.poll != 0
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case event.type
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when SDL::Event::MOUSEBUTTONDOWN
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do_mousedown
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when SDL::Event::MOUSEBUTTONUP
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do_mouseup
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when SDL::Event::KEYDOWN
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@keynum = event.info[2]
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do_keydown(@keynum)
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when SDL::Event::KEYUP
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@keynum = event.info[2]
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do_keyup(@keynum)
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when SDL::Event::QUIT
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exit
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end
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end
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end
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300
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def calc_mouse_xy(x, y)
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if @options[:fullscreen]
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w, h = @options[:fullscreen]
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mx = @cameraX - (w / 2) + x
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my = @cameraY - (h / 2) + (h - y)
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else
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mx = @left + x
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my = @bottom + (@height - y)
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end
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return [mx, my]
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end
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def calc_fullscreen_mouse_xy(x, y)
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if @options[:fullscreen]
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w, h = @options[:fullscreen]
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mx = - (w / 2) + x
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my = - (h / 2) + (h - y)
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else
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mx = @left + x
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my = @bottom + (@height - y)
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320
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end
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return [mx, my]
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end
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323
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private :check_event, :calc_mouse_xy, :calc_fullscreen_mouse_xy
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324
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end
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325
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end
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1
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# Copyright (C) 2004-2007 Kouichirou Eto, All rights reserved.
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# License: Ruby License
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3
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+
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4
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module SGL
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5
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# callback functions
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6
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+
def setup() end
|
7
|
+
def onMouseDown(x,y) end
|
8
|
+
def onMouseUp(x,y) end
|
9
|
+
def onKeyDown(k) end
|
10
|
+
def onKeyUp(k) end
|
11
|
+
def display() end
|
12
|
+
|
13
|
+
# callback functions for fullscreen
|
14
|
+
def onMouseDown0(x,y) end
|
15
|
+
def display0() end
|
16
|
+
|
17
|
+
# mainloop
|
18
|
+
def mainloop
|
19
|
+
$__a__.set_setup { setup }
|
20
|
+
$__a__.set_mousedown {|x, y| onMouseDown(x, y) }
|
21
|
+
$__a__.set_mouseup {|x, y| onMouseUp(x, y) }
|
22
|
+
$__a__.set_keydown {|k| onKeyDown(k) }
|
23
|
+
$__a__.set_keyup {|k| onKeyUp(k) }
|
24
|
+
if ! $__a__.check_display0
|
25
|
+
$__a__.set_display0 { display0 }
|
26
|
+
$__a__.set_mousedown0 {|x, y| onMouseDown0(x, y) }
|
27
|
+
end
|
28
|
+
$__a__.set_display { display }
|
29
|
+
|
30
|
+
if ! defined?($__sgl_in_mainloop__)
|
31
|
+
$__sgl_in_mainloop__ = true
|
32
|
+
$__a__.mainloop
|
33
|
+
else
|
34
|
+
# do setup only.
|
35
|
+
$__a__.mainloop_setup
|
36
|
+
|
37
|
+
# for debug
|
38
|
+
# $__a__.mainloop
|
39
|
+
end
|
40
|
+
end
|
41
|
+
|
42
|
+
# novice mode
|
43
|
+
def flip(*a) $__a__.flip(*a) end
|
44
|
+
def wait(*a) $__a__.wait(*a) end
|
45
|
+
def process(&b) $__a__.process(&b) end
|
46
|
+
|
47
|
+
# get status functions
|
48
|
+
def mouseX() $__a__.mouseX; end
|
49
|
+
def mouseY() $__a__.mouseY; end
|
50
|
+
def mouseDown() $__a__.mouseDown; end
|
51
|
+
def key(k) $__a__.key[k]; end
|
52
|
+
def keynum() $__a__.keynum; end
|
53
|
+
|
54
|
+
# get status functions for fullscreen
|
55
|
+
def mouseX0() $__a__.mouseX0; end
|
56
|
+
def mouseY0() $__a__.mouseY0; end
|
57
|
+
|
58
|
+
# event control
|
59
|
+
def useDelay(*a) $__a__.useDelay(*a) end
|
60
|
+
def useFramerate(*a) $__a__.useFramerate(*a) end
|
61
|
+
def useRuntime(*a) $__a__.useRuntime(*a) end
|
62
|
+
|
63
|
+
class Application
|
64
|
+
def initialize_event
|
65
|
+
@setup_done = nil
|
66
|
+
@display_drawing = nil
|
67
|
+
@block = {}
|
68
|
+
|
69
|
+
# status setting
|
70
|
+
@mouseX, @mouseY = 0, 0
|
71
|
+
@mouseX0, @mouseY0 = 0, 0
|
72
|
+
@mouseDown = 0
|
73
|
+
@keynum = 0
|
74
|
+
|
75
|
+
@starttime = nil
|
76
|
+
end
|
77
|
+
private :initialize_event
|
78
|
+
|
79
|
+
# get status
|
80
|
+
attr_reader :mouseX, :mouseY
|
81
|
+
attr_reader :mouseX0, :mouseY0
|
82
|
+
attr_reader :mouseDown
|
83
|
+
attr_reader :keynum
|
84
|
+
|
85
|
+
# setup
|
86
|
+
def set_setup(&b)
|
87
|
+
return unless block_given?
|
88
|
+
@block[:setup] = Proc.new
|
89
|
+
end
|
90
|
+
|
91
|
+
def setup_pre
|
92
|
+
# do nothing
|
93
|
+
end
|
94
|
+
|
95
|
+
def do_setup
|
96
|
+
setup_pre
|
97
|
+
@block[:setup].call if @block[:setup]
|
98
|
+
setup_post
|
99
|
+
end
|
100
|
+
|
101
|
+
def setup_post
|
102
|
+
@setup_done = true
|
103
|
+
end
|
104
|
+
private :setup_pre, :setup_post
|
105
|
+
|
106
|
+
# display
|
107
|
+
def set_display(&b)
|
108
|
+
return unless block_given?
|
109
|
+
@block[:display] = Proc.new
|
110
|
+
end
|
111
|
+
|
112
|
+
def set_display0(&b)
|
113
|
+
return unless block_given?
|
114
|
+
@block[:display0] = Proc.new
|
115
|
+
end
|
116
|
+
|
117
|
+
def check_display0
|
118
|
+
return ! @block[:display0].nil?
|
119
|
+
end
|
120
|
+
|
121
|
+
def display_pre
|
122
|
+
set_camera_position
|
123
|
+
check_event
|
124
|
+
clear
|
125
|
+
end
|
126
|
+
|
127
|
+
def do_display # callback
|
128
|
+
return if @setup_done.nil?
|
129
|
+
# return if @display_drawing
|
130
|
+
@display_drawing = true
|
131
|
+
display_pre
|
132
|
+
@block[:display].call if @block[:display]
|
133
|
+
display_post
|
134
|
+
@display_drawing = nil
|
135
|
+
end
|
136
|
+
|
137
|
+
def display_post
|
138
|
+
set_fullscreen_camera_position
|
139
|
+
cur_color = @cur_color
|
140
|
+
@block[:display0].call if @block[:display0]
|
141
|
+
color(*cur_color)
|
142
|
+
SDL.GLSwapBuffers
|
143
|
+
#GC.start
|
144
|
+
end
|
145
|
+
private :display_pre, :display_post
|
146
|
+
|
147
|
+
# mouse events
|
148
|
+
def set_mousedown(&b)
|
149
|
+
return unless block_given?
|
150
|
+
@block[:mousedown] = Proc.new
|
151
|
+
end
|
152
|
+
|
153
|
+
def do_mousedown
|
154
|
+
@mouseDown = 1
|
155
|
+
@block[:mousedown].call(@mouseX, @mouseY) if @block[:mousedown]
|
156
|
+
@block[:mousedown0].call(@mouseX0, @mouseY0) if @block[:mousedown0]
|
157
|
+
end
|
158
|
+
|
159
|
+
def set_mouseup(&b)
|
160
|
+
return unless block_given?
|
161
|
+
@block[:mouseup] = Proc.new
|
162
|
+
end
|
163
|
+
|
164
|
+
def do_mouseup
|
165
|
+
@mouseDown = 0
|
166
|
+
@block[:mouseup].call(@mouseX, @mouseY) if @block[:mouseup]
|
167
|
+
end
|
168
|
+
|
169
|
+
# mouse events for fullscreen
|
170
|
+
def set_mousedown0(&b)
|
171
|
+
return unless block_given?
|
172
|
+
@block[:mousedown0] = Proc.new
|
173
|
+
end
|
174
|
+
|
175
|
+
def check_mousedown0
|
176
|
+
return ! @block[:mousedown0].nil?
|
177
|
+
end
|
178
|
+
|
179
|
+
# key events
|
180
|
+
def set_keydown(&b)
|
181
|
+
return unless block_given?
|
182
|
+
@block[:keydown] = Proc.new
|
183
|
+
end
|
184
|
+
|
185
|
+
def keydown_pre(key)
|
186
|
+
exit if key == SDL::Key::ESCAPE
|
187
|
+
end
|
188
|
+
private :keydown_pre
|
189
|
+
|
190
|
+
def do_keydown(key)
|
191
|
+
keydown_pre(key)
|
192
|
+
@block[:keydown].call(key) if @block[:keydown]
|
193
|
+
end
|
194
|
+
|
195
|
+
def set_keyup(&b)
|
196
|
+
return unless block_given?
|
197
|
+
@block[:keyup] = Proc.new
|
198
|
+
end
|
199
|
+
|
200
|
+
def do_keyup(key)
|
201
|
+
@block[:keyup].call(key) if @block[:keyup]
|
202
|
+
end
|
203
|
+
|
204
|
+
def calc_keynum(e)
|
205
|
+
input = e.characters
|
206
|
+
@keynum = input.to_s[0]
|
207
|
+
end
|
208
|
+
private :calc_keynum
|
209
|
+
|
210
|
+
def mainloop_setup
|
211
|
+
do_setup
|
212
|
+
end
|
213
|
+
|
214
|
+
def mainloop
|
215
|
+
mainloop_setup
|
216
|
+
@starttime = Time.now
|
217
|
+
loop {
|
218
|
+
@begintime = Time.now
|
219
|
+
do_display
|
220
|
+
delay
|
221
|
+
return if check_runtime_finished(@starttime)
|
222
|
+
}
|
223
|
+
end
|
224
|
+
|
225
|
+
def delay
|
226
|
+
if @options[:framerate]
|
227
|
+
sec_per_frame = 1.0 / @options[:framerate]
|
228
|
+
diff = sec_per_frame - (Time.now - @begintime)
|
229
|
+
sleep(diff) if 0 < diff
|
230
|
+
else
|
231
|
+
delaytime = @options[:delaytime]
|
232
|
+
sleep(delaytime)
|
233
|
+
end
|
234
|
+
end
|
235
|
+
private :delay
|
236
|
+
|
237
|
+
def check_runtime_finished(starttime)
|
238
|
+
runtime = @options[:runtime]
|
239
|
+
return false if runtime.nil?
|
240
|
+
diff = Time.now - starttime
|
241
|
+
return (runtime && runtime < diff)
|
242
|
+
end
|
243
|
+
private :check_runtime_finished
|
244
|
+
|
245
|
+
# novice mode
|
246
|
+
def flip
|
247
|
+
@starttime = Time.now if @starttime.nil?
|
248
|
+
display_post
|
249
|
+
delay
|
250
|
+
display_pre
|
251
|
+
#exit if check_runtime_finished(@starttime)
|
252
|
+
end
|
253
|
+
|
254
|
+
def wait
|
255
|
+
#SGL.flip if !$__v__.flipped
|
256
|
+
loop {
|
257
|
+
check_event
|
258
|
+
delay
|
259
|
+
return if check_runtime_finished(@starttime)
|
260
|
+
}
|
261
|
+
end
|
262
|
+
|
263
|
+
def process(&b)
|
264
|
+
block = Proc.new
|
265
|
+
@starttime = Time.now
|
266
|
+
loop {
|
267
|
+
check_event
|
268
|
+
block.call
|
269
|
+
#yield
|
270
|
+
delay
|
271
|
+
return if check_runtime_finished(@starttime)
|
272
|
+
}
|
273
|
+
end
|
274
|
+
|
275
|
+
# check event
|
276
|
+
def check_event
|
277
|
+
x, y, l, m, r = SDL::Mouse.state
|
278
|
+
# x pos, y pos, left button, middle button, right button
|
279
|
+
@mouseX, @mouseY = calc_mouse_xy(x, y)
|
280
|
+
@mouseX0, @mouseY0 = calc_fullscreen_mouse_xy(x, y)
|
281
|
+
event = @sdl_event
|
282
|
+
while event.poll != 0
|
283
|
+
case event.type
|
284
|
+
when SDL::Event::MOUSEBUTTONDOWN
|
285
|
+
do_mousedown
|
286
|
+
when SDL::Event::MOUSEBUTTONUP
|
287
|
+
do_mouseup
|
288
|
+
when SDL::Event::KEYDOWN
|
289
|
+
@keynum = event.info[2]
|
290
|
+
do_keydown(@keynum)
|
291
|
+
when SDL::Event::KEYUP
|
292
|
+
@keynum = event.info[2]
|
293
|
+
do_keyup(@keynum)
|
294
|
+
when SDL::Event::QUIT
|
295
|
+
exit
|
296
|
+
end
|
297
|
+
end
|
298
|
+
end
|
299
|
+
|
300
|
+
def calc_mouse_xy(x, y)
|
301
|
+
if @options[:fullscreen]
|
302
|
+
w, h = @options[:fullscreen]
|
303
|
+
mx = @cameraX - (w / 2) + x
|
304
|
+
my = @cameraY - (h / 2) + (h - y)
|
305
|
+
else
|
306
|
+
mx = @left + x
|
307
|
+
my = @bottom + (@height - y)
|
308
|
+
end
|
309
|
+
return [mx, my]
|
310
|
+
end
|
311
|
+
|
312
|
+
def calc_fullscreen_mouse_xy(x, y)
|
313
|
+
if @options[:fullscreen]
|
314
|
+
w, h = @options[:fullscreen]
|
315
|
+
mx = - (w / 2) + x
|
316
|
+
my = - (h / 2) + (h - y)
|
317
|
+
else
|
318
|
+
mx = @left + x
|
319
|
+
my = @bottom + (@height - y)
|
320
|
+
end
|
321
|
+
return [mx, my]
|
322
|
+
end
|
323
|
+
private :check_event, :calc_mouse_xy, :calc_fullscreen_mouse_xy
|
324
|
+
end
|
325
|
+
end
|