seal 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (421) hide show
  1. data/.yardopts +1 -0
  2. data/LICENSE +13 -0
  3. data/README.md +265 -0
  4. data/ext/seal/extconf.rb +45 -0
  5. data/include/al/al.h +724 -0
  6. data/include/al/alc.h +277 -0
  7. data/include/al/efx-presets.h +402 -0
  8. data/include/al/efx.h +758 -0
  9. data/include/mpg123/mpg123.h +1034 -0
  10. data/include/ogg/config_types.h +25 -0
  11. data/include/ogg/ogg.h +210 -0
  12. data/include/ogg/os_types.h +147 -0
  13. data/include/seal.h +23 -0
  14. data/include/seal/buf.h +143 -0
  15. data/include/seal/core.h +95 -0
  16. data/include/seal/efs.h +112 -0
  17. data/include/seal/err.h +93 -0
  18. data/include/seal/fmt.h +58 -0
  19. data/include/seal/listener.h +103 -0
  20. data/include/seal/raw.h +86 -0
  21. data/include/seal/rvb.h +520 -0
  22. data/include/seal/src.h +413 -0
  23. data/include/seal/stream.h +81 -0
  24. data/include/vorbis/codec.h +243 -0
  25. data/include/vorbis/vorbisfile.h +206 -0
  26. data/mpg123/AUTHORS +150 -0
  27. data/mpg123/COPYING +773 -0
  28. data/mpg123/ChangeLog +3 -0
  29. data/mpg123/INSTALL +111 -0
  30. data/mpg123/Makefile.am +99 -0
  31. data/mpg123/Makefile.in +1043 -0
  32. data/mpg123/NEWS +1200 -0
  33. data/mpg123/NEWS.libmpg123 +133 -0
  34. data/mpg123/README +203 -0
  35. data/mpg123/TODO +38 -0
  36. data/mpg123/aclocal.m4 +1168 -0
  37. data/mpg123/build/config.guess +1530 -0
  38. data/mpg123/build/config.sub +1782 -0
  39. data/mpg123/build/depcomp +707 -0
  40. data/mpg123/build/install-sh +527 -0
  41. data/mpg123/build/ltmain.sh +9655 -0
  42. data/mpg123/build/missing +330 -0
  43. data/mpg123/configure +20267 -0
  44. data/mpg123/configure.ac +2178 -0
  45. data/mpg123/doc/ACCURACY +2 -0
  46. data/mpg123/doc/BENCHMARKING +110 -0
  47. data/mpg123/doc/BUGS +3 -0
  48. data/mpg123/doc/CONTACT +17 -0
  49. data/mpg123/doc/LICENSE +22 -0
  50. data/mpg123/doc/Makefile.am +32 -0
  51. data/mpg123/doc/Makefile.in +490 -0
  52. data/mpg123/doc/PATENTS +39 -0
  53. data/mpg123/doc/README.3DNOW +56 -0
  54. data/mpg123/doc/README.gain +171 -0
  55. data/mpg123/doc/README.remote +218 -0
  56. data/mpg123/doc/ROAD_TO_LGPL +270 -0
  57. data/mpg123/doc/THANKS +13 -0
  58. data/mpg123/doc/TODO +63 -0
  59. data/mpg123/doc/doxy_examples.c +21 -0
  60. data/mpg123/doc/doxygen.conf +41 -0
  61. data/mpg123/doc/doxyhead.xhtml +12 -0
  62. data/mpg123/doc/examples/dump_seekindex.c +41 -0
  63. data/mpg123/doc/examples/extract_frames.c +92 -0
  64. data/mpg123/doc/examples/feedseek.c +238 -0
  65. data/mpg123/doc/examples/id3dump.c +178 -0
  66. data/mpg123/doc/examples/mpg123_to_wav.c +118 -0
  67. data/mpg123/doc/examples/mpglib.c +92 -0
  68. data/mpg123/doc/examples/scan.c +47 -0
  69. data/mpg123/doc/libmpg123_speed.txt +84 -0
  70. data/mpg123/equalize.dat +37 -0
  71. data/mpg123/libmpg123.pc.in +11 -0
  72. data/mpg123/m4/addrconfig.m4 +34 -0
  73. data/mpg123/m4/libtool.m4 +7982 -0
  74. data/mpg123/m4/ltoptions.m4 +384 -0
  75. data/mpg123/m4/ltsugar.m4 +123 -0
  76. data/mpg123/m4/ltversion.m4 +23 -0
  77. data/mpg123/m4/lt~obsolete.m4 +98 -0
  78. data/mpg123/makedll.sh +19 -0
  79. data/mpg123/man1/mpg123.1 +512 -0
  80. data/mpg123/mpg123.spec +68 -0
  81. data/mpg123/mpg123.spec.in +68 -0
  82. data/mpg123/ports/MSVC++/2005/libmpg123/libmpg123.vcproj +741 -0
  83. data/mpg123/ports/MSVC++/2008/dump_seekindex/dump_seekindex.vcproj +194 -0
  84. data/mpg123/ports/MSVC++/2008/feedseek/feedseek.vcproj +195 -0
  85. data/mpg123/ports/MSVC++/2008/libmpg123/libmpg123.vcproj +1357 -0
  86. data/mpg123/ports/MSVC++/2008/mpg123.sln +44 -0
  87. data/mpg123/ports/MSVC++/2008/mpglib/mpglib.vcproj +191 -0
  88. data/mpg123/ports/MSVC++/2008/scan/scan.vcproj +195 -0
  89. data/mpg123/ports/MSVC++/2008clr/2008clr.sln +81 -0
  90. data/mpg123/ports/MSVC++/2008clr/examples/ReplaceReaderclr/Program.cs +435 -0
  91. data/mpg123/ports/MSVC++/2008clr/examples/ReplaceReaderclr/Properties/AssemblyInfo.cs +36 -0
  92. data/mpg123/ports/MSVC++/2008clr/examples/ReplaceReaderclr/ReplaceReaderclr.csproj +72 -0
  93. data/mpg123/ports/MSVC++/2008clr/examples/feedseekclr/Program.cs +331 -0
  94. data/mpg123/ports/MSVC++/2008clr/examples/feedseekclr/Properties/AssemblyInfo.cs +36 -0
  95. data/mpg123/ports/MSVC++/2008clr/examples/feedseekclr/feedseekclr.csproj +71 -0
  96. data/mpg123/ports/MSVC++/2008clr/examples/scanclr/Program.cs +79 -0
  97. data/mpg123/ports/MSVC++/2008clr/examples/scanclr/Properties/AssemblyInfo.cs +36 -0
  98. data/mpg123/ports/MSVC++/2008clr/examples/scanclr/scanclr.csproj +70 -0
  99. data/mpg123/ports/MSVC++/2008clr/mpg123clr/AssemblyInfo.cpp +76 -0
  100. data/mpg123/ports/MSVC++/2008clr/mpg123clr/ReadMe.txt +165 -0
  101. data/mpg123/ports/MSVC++/2008clr/mpg123clr/advanced.cpp +91 -0
  102. data/mpg123/ports/MSVC++/2008clr/mpg123clr/advanced.h +130 -0
  103. data/mpg123/ports/MSVC++/2008clr/mpg123clr/dllmain.cpp +19 -0
  104. data/mpg123/ports/MSVC++/2008clr/mpg123clr/enum.h +218 -0
  105. data/mpg123/ports/MSVC++/2008clr/mpg123clr/error.cpp +48 -0
  106. data/mpg123/ports/MSVC++/2008clr/mpg123clr/error.h +134 -0
  107. data/mpg123/ports/MSVC++/2008clr/mpg123clr/id3v1.cpp +92 -0
  108. data/mpg123/ports/MSVC++/2008clr/mpg123clr/id3v1.h +132 -0
  109. data/mpg123/ports/MSVC++/2008clr/mpg123clr/id3v2.cpp +138 -0
  110. data/mpg123/ports/MSVC++/2008clr/mpg123clr/id3v2.h +152 -0
  111. data/mpg123/ports/MSVC++/2008clr/mpg123clr/mpg123clr.cpp +896 -0
  112. data/mpg123/ports/MSVC++/2008clr/mpg123clr/mpg123clr.h +953 -0
  113. data/mpg123/ports/MSVC++/2008clr/mpg123clr/mpg123clr.rc +102 -0
  114. data/mpg123/ports/MSVC++/2008clr/mpg123clr/mpg123clr.vcproj +328 -0
  115. data/mpg123/ports/MSVC++/2008clr/mpg123clr/resource.h +14 -0
  116. data/mpg123/ports/MSVC++/2008clr/mpg123clr/stdafx.cpp +8 -0
  117. data/mpg123/ports/MSVC++/2008clr/mpg123clr/stdafx.h +38 -0
  118. data/mpg123/ports/MSVC++/2008clr/mpg123clr/string.cpp +166 -0
  119. data/mpg123/ports/MSVC++/2008clr/mpg123clr/string.h +265 -0
  120. data/mpg123/ports/MSVC++/2008clr/mpg123clr/targetver.h +24 -0
  121. data/mpg123/ports/MSVC++/2008clr/mpg123clr/text.cpp +67 -0
  122. data/mpg123/ports/MSVC++/2008clr/mpg123clr/text.h +111 -0
  123. data/mpg123/ports/MSVC++/2010/dump_seekindex/dump_seekindex.vcxproj +90 -0
  124. data/mpg123/ports/MSVC++/2010/dump_seekindex/dump_seekindex.vcxproj.filters +6 -0
  125. data/mpg123/ports/MSVC++/2010/feedseek/feedseek.vcxproj +95 -0
  126. data/mpg123/ports/MSVC++/2010/feedseek/feedseek.vcxproj.filters +6 -0
  127. data/mpg123/ports/MSVC++/2010/libmpg123/libmpg123.vcxproj +960 -0
  128. data/mpg123/ports/MSVC++/2010/libmpg123/libmpg123.vcxproj.user +3 -0
  129. data/mpg123/ports/MSVC++/2010/libmpg123/yasm.exe +0 -0
  130. data/mpg123/ports/MSVC++/2010/mpg123.sln +38 -0
  131. data/mpg123/ports/MSVC++/2010/scan/scan.vcxproj +93 -0
  132. data/mpg123/ports/MSVC++/2010/scan/scan.vcxproj.filters +6 -0
  133. data/mpg123/ports/MSVC++/CMP3Stream/INCLUDE/CORE/CORE_FileIn.H +15 -0
  134. data/mpg123/ports/MSVC++/CMP3Stream/INCLUDE/CORE/SourceFilter_MP3.H +139 -0
  135. data/mpg123/ports/MSVC++/CMP3Stream/INCLUDE/IIEP_Def.H +206 -0
  136. data/mpg123/ports/MSVC++/CMP3Stream/INCLUDE/IIEP_FileIn.H +167 -0
  137. data/mpg123/ports/MSVC++/CMP3Stream/README +4 -0
  138. data/mpg123/ports/MSVC++/CMP3Stream/SOURCE/CORE_FileIn.CPP +462 -0
  139. data/mpg123/ports/MSVC++/CMP3Stream/SOURCE/CORE_Log.CPP +122 -0
  140. data/mpg123/ports/MSVC++/CMP3Stream/SOURCE/CORE_Mutex.CPP +35 -0
  141. data/mpg123/ports/MSVC++/CMP3Stream/SOURCE/SourceFilter_MP3Stream.CPP +586 -0
  142. data/mpg123/ports/MSVC++/CMP3Stream/libMPG123/PLACE_LIBMPG123_SOURCES_HERE +0 -0
  143. data/mpg123/ports/MSVC++/CMP3Stream/libMPG123/libMPG123.vcproj +245 -0
  144. data/mpg123/ports/MSVC++/config.h +35 -0
  145. data/mpg123/ports/MSVC++/examples/feedseek.c +240 -0
  146. data/mpg123/ports/MSVC++/examples/scan.c +47 -0
  147. data/mpg123/ports/MSVC++/mpg123.h +46 -0
  148. data/mpg123/ports/MSVC++/msvc.c +59 -0
  149. data/mpg123/ports/README +26 -0
  150. data/mpg123/ports/Sony_PSP/Makefile.psp +38 -0
  151. data/mpg123/ports/Sony_PSP/README +11 -0
  152. data/mpg123/ports/Sony_PSP/config.h +368 -0
  153. data/mpg123/ports/Sony_PSP/readers.c.patch +2 -0
  154. data/mpg123/ports/Xcode/config.h +197 -0
  155. data/mpg123/ports/Xcode/mpg123.h +17 -0
  156. data/mpg123/ports/Xcode/mpg123.xcodeproj/project.pbxproj +670 -0
  157. data/mpg123/ports/mpg123_.pas +478 -0
  158. data/mpg123/scripts/benchmark-cpu.pl +56 -0
  159. data/mpg123/scripts/tag_lyrics.py +76 -0
  160. data/mpg123/src/Makefile.am +186 -0
  161. data/mpg123/src/Makefile.in +1097 -0
  162. data/mpg123/src/audio.c +725 -0
  163. data/mpg123/src/audio.h +106 -0
  164. data/mpg123/src/buffer.c +312 -0
  165. data/mpg123/src/buffer.h +45 -0
  166. data/mpg123/src/common.c +240 -0
  167. data/mpg123/src/common.h +29 -0
  168. data/mpg123/src/config.h.in +436 -0
  169. data/mpg123/src/control_generic.c +809 -0
  170. data/mpg123/src/equalizer.c +48 -0
  171. data/mpg123/src/genre.c +271 -0
  172. data/mpg123/src/genre.h +15 -0
  173. data/mpg123/src/getlopt.c +148 -0
  174. data/mpg123/src/getlopt.h +77 -0
  175. data/mpg123/src/httpget.c +700 -0
  176. data/mpg123/src/httpget.h +66 -0
  177. data/mpg123/src/legacy_module.c +74 -0
  178. data/mpg123/src/libmpg123/Makefile.am +141 -0
  179. data/mpg123/src/libmpg123/Makefile.in +919 -0
  180. data/mpg123/src/libmpg123/compat.c +138 -0
  181. data/mpg123/src/libmpg123/compat.h +178 -0
  182. data/mpg123/src/libmpg123/dct36_3dnow.S +505 -0
  183. data/mpg123/src/libmpg123/dct36_3dnowext.S +512 -0
  184. data/mpg123/src/libmpg123/dct64.c +174 -0
  185. data/mpg123/src/libmpg123/dct64_3dnow.S +712 -0
  186. data/mpg123/src/libmpg123/dct64_3dnowext.S +714 -0
  187. data/mpg123/src/libmpg123/dct64_altivec.c +315 -0
  188. data/mpg123/src/libmpg123/dct64_i386.c +336 -0
  189. data/mpg123/src/libmpg123/dct64_i486.c +342 -0
  190. data/mpg123/src/libmpg123/dct64_mmx.S +811 -0
  191. data/mpg123/src/libmpg123/dct64_neon.S +297 -0
  192. data/mpg123/src/libmpg123/dct64_neon_float.S +270 -0
  193. data/mpg123/src/libmpg123/dct64_sse.S +454 -0
  194. data/mpg123/src/libmpg123/dct64_sse_float.S +401 -0
  195. data/mpg123/src/libmpg123/dct64_x86_64.S +464 -0
  196. data/mpg123/src/libmpg123/dct64_x86_64_float.S +426 -0
  197. data/mpg123/src/libmpg123/debug.h +171 -0
  198. data/mpg123/src/libmpg123/decode.h +268 -0
  199. data/mpg123/src/libmpg123/dither.c +119 -0
  200. data/mpg123/src/libmpg123/dither.h +23 -0
  201. data/mpg123/src/libmpg123/equalizer.c +17 -0
  202. data/mpg123/src/libmpg123/equalizer_3dnow.S +70 -0
  203. data/mpg123/src/libmpg123/feature.c +106 -0
  204. data/mpg123/src/libmpg123/format.c +521 -0
  205. data/mpg123/src/libmpg123/frame.c +1046 -0
  206. data/mpg123/src/libmpg123/frame.h +410 -0
  207. data/mpg123/src/libmpg123/gapless.h +119 -0
  208. data/mpg123/src/libmpg123/getbits.h +100 -0
  209. data/mpg123/src/libmpg123/getcpuflags.S +91 -0
  210. data/mpg123/src/libmpg123/getcpuflags.h +47 -0
  211. data/mpg123/src/libmpg123/huffman.h +340 -0
  212. data/mpg123/src/libmpg123/icy.c +32 -0
  213. data/mpg123/src/libmpg123/icy.h +38 -0
  214. data/mpg123/src/libmpg123/icy2utf8.c +438 -0
  215. data/mpg123/src/libmpg123/icy2utf8.h +10 -0
  216. data/mpg123/src/libmpg123/id3.c +999 -0
  217. data/mpg123/src/libmpg123/id3.h +43 -0
  218. data/mpg123/src/libmpg123/index.c +134 -0
  219. data/mpg123/src/libmpg123/index.h +59 -0
  220. data/mpg123/src/libmpg123/intsym.h +256 -0
  221. data/mpg123/src/libmpg123/l12_integer_tables.h +278 -0
  222. data/mpg123/src/libmpg123/l2tables.h +164 -0
  223. data/mpg123/src/libmpg123/l3_integer_tables.h +1002 -0
  224. data/mpg123/src/libmpg123/layer1.c +155 -0
  225. data/mpg123/src/libmpg123/layer2.c +371 -0
  226. data/mpg123/src/libmpg123/layer3.c +2053 -0
  227. data/mpg123/src/libmpg123/lfs_alias.c +252 -0
  228. data/mpg123/src/libmpg123/lfs_wrap.c +751 -0
  229. data/mpg123/src/libmpg123/libmpg123.c +1607 -0
  230. data/mpg123/src/libmpg123/mangle.h +74 -0
  231. data/mpg123/src/libmpg123/mpeghead.h +87 -0
  232. data/mpg123/src/libmpg123/mpg123.h.in +1075 -0
  233. data/mpg123/src/libmpg123/mpg123lib_intern.h +338 -0
  234. data/mpg123/src/libmpg123/ntom.c +148 -0
  235. data/mpg123/src/libmpg123/optimize.c +964 -0
  236. data/mpg123/src/libmpg123/optimize.h +219 -0
  237. data/mpg123/src/libmpg123/parse.c +1179 -0
  238. data/mpg123/src/libmpg123/parse.h +25 -0
  239. data/mpg123/src/libmpg123/reader.h +137 -0
  240. data/mpg123/src/libmpg123/readers.c +1235 -0
  241. data/mpg123/src/libmpg123/sample.h +152 -0
  242. data/mpg123/src/libmpg123/stringbuf.c +163 -0
  243. data/mpg123/src/libmpg123/synth.c +816 -0
  244. data/mpg123/src/libmpg123/synth.h +196 -0
  245. data/mpg123/src/libmpg123/synth_3dnow.S +318 -0
  246. data/mpg123/src/libmpg123/synth_3dnowext.S +6 -0
  247. data/mpg123/src/libmpg123/synth_8bit.c +142 -0
  248. data/mpg123/src/libmpg123/synth_8bit.h +86 -0
  249. data/mpg123/src/libmpg123/synth_altivec.c +1057 -0
  250. data/mpg123/src/libmpg123/synth_arm.S +271 -0
  251. data/mpg123/src/libmpg123/synth_arm_accurate.S +287 -0
  252. data/mpg123/src/libmpg123/synth_i486.c +252 -0
  253. data/mpg123/src/libmpg123/synth_i586.S +336 -0
  254. data/mpg123/src/libmpg123/synth_i586_dither.S +375 -0
  255. data/mpg123/src/libmpg123/synth_mmx.S +125 -0
  256. data/mpg123/src/libmpg123/synth_mono.h +64 -0
  257. data/mpg123/src/libmpg123/synth_neon.S +123 -0
  258. data/mpg123/src/libmpg123/synth_neon_accurate.S +173 -0
  259. data/mpg123/src/libmpg123/synth_neon_float.S +149 -0
  260. data/mpg123/src/libmpg123/synth_neon_s32.S +168 -0
  261. data/mpg123/src/libmpg123/synth_ntom.h +213 -0
  262. data/mpg123/src/libmpg123/synth_real.c +404 -0
  263. data/mpg123/src/libmpg123/synth_s32.c +411 -0
  264. data/mpg123/src/libmpg123/synth_sse.S +6 -0
  265. data/mpg123/src/libmpg123/synth_sse3d.h +246 -0
  266. data/mpg123/src/libmpg123/synth_sse_accurate.S +294 -0
  267. data/mpg123/src/libmpg123/synth_sse_float.S +241 -0
  268. data/mpg123/src/libmpg123/synth_sse_s32.S +306 -0
  269. data/mpg123/src/libmpg123/synth_stereo_neon.S +175 -0
  270. data/mpg123/src/libmpg123/synth_stereo_neon_accurate.S +262 -0
  271. data/mpg123/src/libmpg123/synth_stereo_neon_float.S +220 -0
  272. data/mpg123/src/libmpg123/synth_stereo_neon_s32.S +247 -0
  273. data/mpg123/src/libmpg123/synth_stereo_sse_accurate.S +508 -0
  274. data/mpg123/src/libmpg123/synth_stereo_sse_float.S +416 -0
  275. data/mpg123/src/libmpg123/synth_stereo_sse_s32.S +540 -0
  276. data/mpg123/src/libmpg123/synth_stereo_x86_64.S +335 -0
  277. data/mpg123/src/libmpg123/synth_stereo_x86_64_accurate.S +454 -0
  278. data/mpg123/src/libmpg123/synth_stereo_x86_64_float.S +396 -0
  279. data/mpg123/src/libmpg123/synth_stereo_x86_64_s32.S +473 -0
  280. data/mpg123/src/libmpg123/synth_x86_64.S +244 -0
  281. data/mpg123/src/libmpg123/synth_x86_64_accurate.S +301 -0
  282. data/mpg123/src/libmpg123/synth_x86_64_float.S +259 -0
  283. data/mpg123/src/libmpg123/synth_x86_64_s32.S +312 -0
  284. data/mpg123/src/libmpg123/synths.h +52 -0
  285. data/mpg123/src/libmpg123/tabinit.c +294 -0
  286. data/mpg123/src/libmpg123/tabinit_mmx.S +210 -0
  287. data/mpg123/src/libmpg123/testcpu.c +35 -0
  288. data/mpg123/src/libmpg123/true.h +14 -0
  289. data/mpg123/src/local.c +63 -0
  290. data/mpg123/src/local.h +21 -0
  291. data/mpg123/src/metaprint.c +373 -0
  292. data/mpg123/src/metaprint.h +17 -0
  293. data/mpg123/src/module.c +306 -0
  294. data/mpg123/src/module.h +48 -0
  295. data/mpg123/src/mpg123.c +1405 -0
  296. data/mpg123/src/mpg123app.h +171 -0
  297. data/mpg123/src/output/Makefile.am +213 -0
  298. data/mpg123/src/output/Makefile.in +1238 -0
  299. data/mpg123/src/output/aix.c +300 -0
  300. data/mpg123/src/output/alib.c +209 -0
  301. data/mpg123/src/output/alsa.c +297 -0
  302. data/mpg123/src/output/arts.c +117 -0
  303. data/mpg123/src/output/coreaudio.c +370 -0
  304. data/mpg123/src/output/dummy.c +78 -0
  305. data/mpg123/src/output/esd.c +167 -0
  306. data/mpg123/src/output/hp.c +184 -0
  307. data/mpg123/src/output/jack.c +450 -0
  308. data/mpg123/src/output/mint.c +197 -0
  309. data/mpg123/src/output/nas.c +335 -0
  310. data/mpg123/src/output/openal.c +197 -0
  311. data/mpg123/src/output/os2.c +665 -0
  312. data/mpg123/src/output/oss.c +319 -0
  313. data/mpg123/src/output/portaudio.c +255 -0
  314. data/mpg123/src/output/pulse.c +164 -0
  315. data/mpg123/src/output/sdl.c +206 -0
  316. data/mpg123/src/output/sgi.c +213 -0
  317. data/mpg123/src/output/sndio.c +161 -0
  318. data/mpg123/src/output/sun.c +281 -0
  319. data/mpg123/src/output/win32.c +229 -0
  320. data/mpg123/src/playlist.c +596 -0
  321. data/mpg123/src/playlist.h +52 -0
  322. data/mpg123/src/resolver.c +319 -0
  323. data/mpg123/src/resolver.h +25 -0
  324. data/mpg123/src/sfifo.c +146 -0
  325. data/mpg123/src/sfifo.h +95 -0
  326. data/mpg123/src/streamdump.c +74 -0
  327. data/mpg123/src/streamdump.h +20 -0
  328. data/mpg123/src/term.c +479 -0
  329. data/mpg123/src/term.h +81 -0
  330. data/mpg123/src/tests/noise.c +52 -0
  331. data/mpg123/src/tests/plain_id3.c +109 -0
  332. data/mpg123/src/tests/seek_accuracy.c +261 -0
  333. data/mpg123/src/tests/seek_whence.c +56 -0
  334. data/mpg123/src/tests/testtext.h +34 -0
  335. data/mpg123/src/tests/text.c +80 -0
  336. data/mpg123/src/wav.c +464 -0
  337. data/mpg123/src/wavhead.h +68 -0
  338. data/mpg123/src/win32_net.c +599 -0
  339. data/mpg123/src/win32_support.c +191 -0
  340. data/mpg123/src/win32_support.h +152 -0
  341. data/mpg123/src/xfermem.c +321 -0
  342. data/mpg123/src/xfermem.h +74 -0
  343. data/mpg123/windows-builds.sh +137 -0
  344. data/msvc/lib/OpenAL32.lib +0 -0
  345. data/spec/fixtures/heal.ogg +0 -0
  346. data/spec/fixtures/tone_up.wav +0 -0
  347. data/spec/seal/buffer_spec.rb +37 -0
  348. data/spec/seal/core_spec.rb +29 -0
  349. data/spec/seal/effect_slot_spec.rb +38 -0
  350. data/spec/seal/listener_spec.rb +33 -0
  351. data/spec/seal/reverb_spec.rb +51 -0
  352. data/spec/seal/source_spec.rb +370 -0
  353. data/spec/seal/stream_spec.rb +38 -0
  354. data/spec/spec_helper.rb +45 -0
  355. data/spec/support/attribute_examples.rb +75 -0
  356. data/spec/support/audio_object_with_format.rb +27 -0
  357. data/spec/support/movable_object.rb +22 -0
  358. data/src/libogg/bitwise.c +857 -0
  359. data/src/libogg/framing.c +2093 -0
  360. data/src/libvorbis/backends.h +144 -0
  361. data/src/libvorbis/bitrate.c +253 -0
  362. data/src/libvorbis/bitrate.h +59 -0
  363. data/src/libvorbis/block.c +1046 -0
  364. data/src/libvorbis/codebook.c +484 -0
  365. data/src/libvorbis/codebook.h +119 -0
  366. data/src/libvorbis/codec_internal.h +167 -0
  367. data/src/libvorbis/envelope.c +375 -0
  368. data/src/libvorbis/envelope.h +80 -0
  369. data/src/libvorbis/floor0.c +221 -0
  370. data/src/libvorbis/floor1.c +1100 -0
  371. data/src/libvorbis/highlevel.h +58 -0
  372. data/src/libvorbis/info.c +668 -0
  373. data/src/libvorbis/lookup.c +94 -0
  374. data/src/libvorbis/lookup.h +32 -0
  375. data/src/libvorbis/lookup_data.h +192 -0
  376. data/src/libvorbis/lpc.c +160 -0
  377. data/src/libvorbis/lpc.h +29 -0
  378. data/src/libvorbis/lsp.c +456 -0
  379. data/src/libvorbis/lsp.h +28 -0
  380. data/src/libvorbis/mapping0.c +816 -0
  381. data/src/libvorbis/masking.h +785 -0
  382. data/src/libvorbis/mdct.c +563 -0
  383. data/src/libvorbis/mdct.h +71 -0
  384. data/src/libvorbis/misc.h +57 -0
  385. data/src/libvorbis/os.h +186 -0
  386. data/src/libvorbis/psy.c +1206 -0
  387. data/src/libvorbis/psy.h +154 -0
  388. data/src/libvorbis/registry.c +45 -0
  389. data/src/libvorbis/registry.h +32 -0
  390. data/src/libvorbis/res0.c +889 -0
  391. data/src/libvorbis/scales.h +90 -0
  392. data/src/libvorbis/sharedbook.c +579 -0
  393. data/src/libvorbis/smallft.c +1255 -0
  394. data/src/libvorbis/smallft.h +34 -0
  395. data/src/libvorbis/synthesis.c +184 -0
  396. data/src/libvorbis/vorbisfile.c +2337 -0
  397. data/src/libvorbis/window.c +2135 -0
  398. data/src/libvorbis/window.h +26 -0
  399. data/src/rubyext.c +2329 -0
  400. data/src/seal/buf.c +124 -0
  401. data/src/seal/core.c +283 -0
  402. data/src/seal/efs.c +74 -0
  403. data/src/seal/err.c +118 -0
  404. data/src/seal/fmt.c +86 -0
  405. data/src/seal/listener.c +111 -0
  406. data/src/seal/mpg.c +174 -0
  407. data/src/seal/mpg.h +24 -0
  408. data/src/seal/ov.c +180 -0
  409. data/src/seal/ov.h +22 -0
  410. data/src/seal/raw.c +59 -0
  411. data/src/seal/reader.c +102 -0
  412. data/src/seal/reader.h +59 -0
  413. data/src/seal/rvb.c +368 -0
  414. data/src/seal/src.c +654 -0
  415. data/src/seal/stream.c +109 -0
  416. data/src/seal/threading.c +66 -0
  417. data/src/seal/threading.h +20 -0
  418. data/src/seal/wav.c +297 -0
  419. data/src/seal/wav.h +23 -0
  420. data/src/win32api.rb +29 -0
  421. metadata +563 -0
@@ -0,0 +1,277 @@
1
+ #ifndef AL_ALC_H
2
+ #define AL_ALC_H
3
+
4
+ #if defined(__cplusplus)
5
+ extern "C" {
6
+ #endif
7
+
8
+ #if defined(AL_LIBTYPE_STATIC)
9
+ #define ALC_API
10
+ #elif defined(_WIN32) && !defined(_XBOX)
11
+ #if defined(AL_BUILD_LIBRARY)
12
+ #define ALC_API __declspec(dllexport)
13
+ #else
14
+ #define ALC_API __declspec(dllimport)
15
+ #endif
16
+ #else
17
+ #if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
18
+ #define ALC_API __attribute__((visibility("protected")))
19
+ #else
20
+ #define ALC_API extern
21
+ #endif
22
+ #endif
23
+
24
+ #if defined(_WIN32)
25
+ #define ALC_APIENTRY __cdecl
26
+ #else
27
+ #define ALC_APIENTRY
28
+ #endif
29
+
30
+ #if defined(TARGET_OS_MAC) && TARGET_OS_MAC
31
+ #pragma export on
32
+ #endif
33
+
34
+ /*
35
+ * The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are
36
+ * included for applications porting code from AL 1.0
37
+ */
38
+ #define ALCAPI ALC_API
39
+ #define ALCAPIENTRY ALC_APIENTRY
40
+ #define ALC_INVALID 0
41
+
42
+
43
+ #define ALC_VERSION_0_1 1
44
+
45
+ typedef struct ALCdevice_struct ALCdevice;
46
+ typedef struct ALCcontext_struct ALCcontext;
47
+
48
+
49
+ /** 8-bit boolean */
50
+ typedef char ALCboolean;
51
+
52
+ /** character */
53
+ typedef char ALCchar;
54
+
55
+ /** signed 8-bit 2's complement integer */
56
+ typedef signed char ALCbyte;
57
+
58
+ /** unsigned 8-bit integer */
59
+ typedef unsigned char ALCubyte;
60
+
61
+ /** signed 16-bit 2's complement integer */
62
+ typedef short ALCshort;
63
+
64
+ /** unsigned 16-bit integer */
65
+ typedef unsigned short ALCushort;
66
+
67
+ /** signed 32-bit 2's complement integer */
68
+ typedef int ALCint;
69
+
70
+ /** unsigned 32-bit integer */
71
+ typedef unsigned int ALCuint;
72
+
73
+ /** non-negative 32-bit binary integer size */
74
+ typedef int ALCsizei;
75
+
76
+ /** enumerated 32-bit value */
77
+ typedef int ALCenum;
78
+
79
+ /** 32-bit IEEE754 floating-point */
80
+ typedef float ALCfloat;
81
+
82
+ /** 64-bit IEEE754 floating-point */
83
+ typedef double ALCdouble;
84
+
85
+ /** void type (for opaque pointers only) */
86
+ typedef void ALCvoid;
87
+
88
+
89
+ /* Enumerant values begin at column 50. No tabs. */
90
+
91
+ /* Boolean False. */
92
+ #define ALC_FALSE 0
93
+
94
+ /* Boolean True. */
95
+ #define ALC_TRUE 1
96
+
97
+ /**
98
+ * followed by <int> Hz
99
+ */
100
+ #define ALC_FREQUENCY 0x1007
101
+
102
+ /**
103
+ * followed by <int> Hz
104
+ */
105
+ #define ALC_REFRESH 0x1008
106
+
107
+ /**
108
+ * followed by AL_TRUE, AL_FALSE
109
+ */
110
+ #define ALC_SYNC 0x1009
111
+
112
+ /**
113
+ * followed by <int> Num of requested Mono (3D) Sources
114
+ */
115
+ #define ALC_MONO_SOURCES 0x1010
116
+
117
+ /**
118
+ * followed by <int> Num of requested Stereo Sources
119
+ */
120
+ #define ALC_STEREO_SOURCES 0x1011
121
+
122
+ /**
123
+ * errors
124
+ */
125
+
126
+ /**
127
+ * No error
128
+ */
129
+ #define ALC_NO_ERROR ALC_FALSE
130
+
131
+ /**
132
+ * No device
133
+ */
134
+ #define ALC_INVALID_DEVICE 0xA001
135
+
136
+ /**
137
+ * invalid context ID
138
+ */
139
+ #define ALC_INVALID_CONTEXT 0xA002
140
+
141
+ /**
142
+ * bad enum
143
+ */
144
+ #define ALC_INVALID_ENUM 0xA003
145
+
146
+ /**
147
+ * bad value
148
+ */
149
+ #define ALC_INVALID_VALUE 0xA004
150
+
151
+ /**
152
+ * Out of memory.
153
+ */
154
+ #define ALC_OUT_OF_MEMORY 0xA005
155
+
156
+
157
+ /**
158
+ * The Specifier string for default device
159
+ */
160
+ #define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
161
+ #define ALC_DEVICE_SPECIFIER 0x1005
162
+ #define ALC_EXTENSIONS 0x1006
163
+
164
+ #define ALC_MAJOR_VERSION 0x1000
165
+ #define ALC_MINOR_VERSION 0x1001
166
+
167
+ #define ALC_ATTRIBUTES_SIZE 0x1002
168
+ #define ALC_ALL_ATTRIBUTES 0x1003
169
+
170
+
171
+ /**
172
+ * Capture extension
173
+ */
174
+ #define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
175
+ #define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
176
+ #define ALC_CAPTURE_SAMPLES 0x312
177
+
178
+
179
+ /*
180
+ * Context Management
181
+ */
182
+ ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
183
+
184
+ ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context );
185
+
186
+ ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context );
187
+
188
+ ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context );
189
+
190
+ ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context );
191
+
192
+ ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( void );
193
+
194
+ ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context );
195
+
196
+
197
+ /*
198
+ * Device Management
199
+ */
200
+ ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename );
201
+
202
+ ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device );
203
+
204
+
205
+ /*
206
+ * Error support.
207
+ * Obtain the most recent Context error
208
+ */
209
+ ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device );
210
+
211
+
212
+ /*
213
+ * Extension support.
214
+ * Query for the presence of an extension, and obtain any appropriate
215
+ * function pointers and enum values.
216
+ */
217
+ ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
218
+
219
+ ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
220
+
221
+ ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
222
+
223
+
224
+ /*
225
+ * Query functions
226
+ */
227
+ ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param );
228
+
229
+ ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
230
+
231
+
232
+ /*
233
+ * Capture functions
234
+ */
235
+ ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
236
+
237
+ ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device );
238
+
239
+ ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device );
240
+
241
+ ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device );
242
+
243
+ ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
244
+
245
+ /*
246
+ * Pointer-to-function types, useful for dynamically getting ALC entry points.
247
+ */
248
+ typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
249
+ typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
250
+ typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
251
+ typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
252
+ typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
253
+ typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void );
254
+ typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
255
+ typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
256
+ typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
257
+ typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device );
258
+ typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
259
+ typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
260
+ typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
261
+ typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
262
+ typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
263
+ typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
264
+ typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
265
+ typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
266
+ typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
267
+ typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
268
+
269
+ #if defined(TARGET_OS_MAC) && TARGET_OS_MAC
270
+ #pragma export off
271
+ #endif
272
+
273
+ #if defined(__cplusplus)
274
+ }
275
+ #endif
276
+
277
+ #endif /* AL_ALC_H */
@@ -0,0 +1,402 @@
1
+ /* Reverb presets for EFX */
2
+
3
+ #ifndef EFX_PRESETS_H
4
+ #define EFX_PRESETS_H
5
+
6
+ #ifndef EFXEAXREVERBPROPERTIES_DEFINED
7
+ #define EFXEAXREVERBPROPERTIES_DEFINED
8
+ typedef struct {
9
+ float flDensity;
10
+ float flDiffusion;
11
+ float flGain;
12
+ float flGainHF;
13
+ float flGainLF;
14
+ float flDecayTime;
15
+ float flDecayHFRatio;
16
+ float flDecayLFRatio;
17
+ float flReflectionsGain;
18
+ float flReflectionsDelay;
19
+ float flReflectionsPan[3];
20
+ float flLateReverbGain;
21
+ float flLateReverbDelay;
22
+ float flLateReverbPan[3];
23
+ float flEchoTime;
24
+ float flEchoDepth;
25
+ float flModulationTime;
26
+ float flModulationDepth;
27
+ float flAirAbsorptionGainHF;
28
+ float flHFReference;
29
+ float flLFReference;
30
+ float flRoomRolloffFactor;
31
+ int iDecayHFLimit;
32
+ } EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
33
+ #endif
34
+
35
+ /* Default Presets */
36
+
37
+ #define EFX_REVERB_PRESET_GENERIC \
38
+ { 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
39
+
40
+ #define EFX_REVERB_PRESET_PADDEDCELL \
41
+ { 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
42
+
43
+ #define EFX_REVERB_PRESET_ROOM \
44
+ { 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
45
+
46
+ #define EFX_REVERB_PRESET_BATHROOM \
47
+ { 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
48
+
49
+ #define EFX_REVERB_PRESET_LIVINGROOM \
50
+ { 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
51
+
52
+ #define EFX_REVERB_PRESET_STONEROOM \
53
+ { 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
54
+
55
+ #define EFX_REVERB_PRESET_AUDITORIUM \
56
+ { 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
57
+
58
+ #define EFX_REVERB_PRESET_CONCERTHALL \
59
+ { 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
60
+
61
+ #define EFX_REVERB_PRESET_CAVE \
62
+ { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
63
+
64
+ #define EFX_REVERB_PRESET_ARENA \
65
+ { 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
66
+
67
+ #define EFX_REVERB_PRESET_HANGAR \
68
+ { 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
69
+
70
+ #define EFX_REVERB_PRESET_CARPETEDHALLWAY \
71
+ { 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
72
+
73
+ #define EFX_REVERB_PRESET_HALLWAY \
74
+ { 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
75
+
76
+ #define EFX_REVERB_PRESET_STONECORRIDOR \
77
+ { 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
78
+
79
+ #define EFX_REVERB_PRESET_ALLEY \
80
+ { 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
81
+
82
+ #define EFX_REVERB_PRESET_FOREST \
83
+ { 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
84
+
85
+ #define EFX_REVERB_PRESET_CITY \
86
+ { 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
87
+
88
+ #define EFX_REVERB_PRESET_MOUNTAINS \
89
+ { 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
90
+
91
+ #define EFX_REVERB_PRESET_QUARRY \
92
+ { 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
93
+
94
+ #define EFX_REVERB_PRESET_PLAIN \
95
+ { 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
96
+
97
+ #define EFX_REVERB_PRESET_PARKINGLOT \
98
+ { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
99
+
100
+ #define EFX_REVERB_PRESET_SEWERPIPE \
101
+ { 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
102
+
103
+ #define EFX_REVERB_PRESET_UNDERWATER \
104
+ { 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
105
+
106
+ #define EFX_REVERB_PRESET_DRUGGED \
107
+ { 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
108
+
109
+ #define EFX_REVERB_PRESET_DIZZY \
110
+ { 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
111
+
112
+ #define EFX_REVERB_PRESET_PSYCHOTIC \
113
+ { 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
114
+
115
+ /* Castle Presets */
116
+
117
+ #define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
118
+ { 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
119
+
120
+ #define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
121
+ { 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
122
+
123
+ #define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
124
+ { 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
125
+
126
+ #define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
127
+ { 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
128
+
129
+ #define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
130
+ { 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
131
+
132
+ #define EFX_REVERB_PRESET_CASTLE_HALL \
133
+ { 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
134
+
135
+ #define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
136
+ { 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
137
+
138
+ #define EFX_REVERB_PRESET_CASTLE_COURTYARD \
139
+ { 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
140
+
141
+ #define EFX_REVERB_PRESET_CASTLE_ALCOVE \
142
+ { 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
143
+
144
+ /* Factory Presets */
145
+
146
+ #define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
147
+ { 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
148
+
149
+ #define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
150
+ { 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
151
+
152
+ #define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
153
+ { 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
154
+
155
+ #define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
156
+ { 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
157
+
158
+ #define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
159
+ { 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
160
+
161
+ #define EFX_REVERB_PRESET_FACTORY_HALL \
162
+ { 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
163
+
164
+ #define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
165
+ { 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
166
+
167
+ #define EFX_REVERB_PRESET_FACTORY_COURTYARD \
168
+ { 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
169
+
170
+ #define EFX_REVERB_PRESET_FACTORY_ALCOVE \
171
+ { 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
172
+
173
+ /* Ice Palace Presets */
174
+
175
+ #define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
176
+ { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
177
+
178
+ #define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
179
+ { 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
180
+
181
+ #define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
182
+ { 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
183
+
184
+ #define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
185
+ { 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
186
+
187
+ #define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
188
+ { 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
189
+
190
+ #define EFX_REVERB_PRESET_ICEPALACE_HALL \
191
+ { 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
192
+
193
+ #define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
194
+ { 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
195
+
196
+ #define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
197
+ { 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
198
+
199
+ #define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
200
+ { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
201
+
202
+ /* Space Station Presets */
203
+
204
+ #define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
205
+ { 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
206
+
207
+ #define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
208
+ { 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
209
+
210
+ #define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
211
+ { 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
212
+
213
+ #define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
214
+ { 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
215
+
216
+ #define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
217
+ { 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
218
+
219
+ #define EFX_REVERB_PRESET_SPACESTATION_HALL \
220
+ { 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
221
+
222
+ #define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
223
+ { 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
224
+
225
+ #define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
226
+ { 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
227
+
228
+ /* Wooden Galleon Presets */
229
+
230
+ #define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
231
+ { 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
232
+
233
+ #define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
234
+ { 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
235
+
236
+ #define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
237
+ { 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
238
+
239
+ #define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
240
+ { 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
241
+
242
+ #define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
243
+ { 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
244
+
245
+ #define EFX_REVERB_PRESET_WOODEN_HALL \
246
+ { 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
247
+
248
+ #define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
249
+ { 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
250
+
251
+ #define EFX_REVERB_PRESET_WOODEN_COURTYARD \
252
+ { 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
253
+
254
+ #define EFX_REVERB_PRESET_WOODEN_ALCOVE \
255
+ { 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
256
+
257
+ /* Sports Presets */
258
+
259
+ #define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
260
+ { 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
261
+
262
+ #define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
263
+ { 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
264
+
265
+ #define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
266
+ { 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
267
+
268
+ #define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
269
+ { 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
270
+
271
+ #define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
272
+ { 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
273
+
274
+ #define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
275
+ { 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
276
+
277
+ #define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
278
+ { 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
279
+
280
+ /* Prefab Presets */
281
+
282
+ #define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
283
+ { 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
284
+
285
+ #define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
286
+ { 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
287
+
288
+ #define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
289
+ { 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
290
+
291
+ #define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
292
+ { 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
293
+
294
+ #define EFX_REVERB_PRESET_PREFAB_CARAVAN \
295
+ { 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
296
+
297
+ /* Dome and Pipe Presets */
298
+
299
+ #define EFX_REVERB_PRESET_DOME_TOMB \
300
+ { 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
301
+
302
+ #define EFX_REVERB_PRESET_PIPE_SMALL \
303
+ { 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
304
+
305
+ #define EFX_REVERB_PRESET_DOME_SAINTPAULS \
306
+ { 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
307
+
308
+ #define EFX_REVERB_PRESET_PIPE_LONGTHIN \
309
+ { 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
310
+
311
+ #define EFX_REVERB_PRESET_PIPE_LARGE \
312
+ { 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
313
+
314
+ #define EFX_REVERB_PRESET_PIPE_RESONANT \
315
+ { 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
316
+
317
+ /* Outdoors Presets */
318
+
319
+ #define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
320
+ { 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
321
+
322
+ #define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
323
+ { 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
324
+
325
+ #define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
326
+ { 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
327
+
328
+ #define EFX_REVERB_PRESET_OUTDOORS_CREEK \
329
+ { 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
330
+
331
+ #define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
332
+ { 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
333
+
334
+ /* Mood Presets */
335
+
336
+ #define EFX_REVERB_PRESET_MOOD_HEAVEN \
337
+ { 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
338
+
339
+ #define EFX_REVERB_PRESET_MOOD_HELL \
340
+ { 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
341
+
342
+ #define EFX_REVERB_PRESET_MOOD_MEMORY \
343
+ { 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
344
+
345
+ /* Driving Presets */
346
+
347
+ #define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
348
+ { 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
349
+
350
+ #define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
351
+ { 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
352
+
353
+ #define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
354
+ { 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
355
+
356
+ #define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
357
+ { 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
358
+
359
+ #define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
360
+ { 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
361
+
362
+ #define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
363
+ { 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
364
+
365
+ #define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
366
+ { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
367
+
368
+ #define EFX_REVERB_PRESET_DRIVING_TUNNEL \
369
+ { 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
370
+
371
+ /* City Presets */
372
+
373
+ #define EFX_REVERB_PRESET_CITY_STREETS \
374
+ { 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
375
+
376
+ #define EFX_REVERB_PRESET_CITY_SUBWAY \
377
+ { 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
378
+
379
+ #define EFX_REVERB_PRESET_CITY_MUSEUM \
380
+ { 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
381
+
382
+ #define EFX_REVERB_PRESET_CITY_LIBRARY \
383
+ { 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
384
+
385
+ #define EFX_REVERB_PRESET_CITY_UNDERPASS \
386
+ { 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
387
+
388
+ #define EFX_REVERB_PRESET_CITY_ABANDONED \
389
+ { 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
390
+
391
+ /* Misc. Presets */
392
+
393
+ #define EFX_REVERB_PRESET_DUSTYROOM \
394
+ { 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
395
+
396
+ #define EFX_REVERB_PRESET_CHAPEL \
397
+ { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
398
+
399
+ #define EFX_REVERB_PRESET_SMALLWATERROOM \
400
+ { 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
401
+
402
+ #endif /* EFX_PRESETS_H */