seal 0.1.0

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Files changed (421) hide show
  1. data/.yardopts +1 -0
  2. data/LICENSE +13 -0
  3. data/README.md +265 -0
  4. data/ext/seal/extconf.rb +45 -0
  5. data/include/al/al.h +724 -0
  6. data/include/al/alc.h +277 -0
  7. data/include/al/efx-presets.h +402 -0
  8. data/include/al/efx.h +758 -0
  9. data/include/mpg123/mpg123.h +1034 -0
  10. data/include/ogg/config_types.h +25 -0
  11. data/include/ogg/ogg.h +210 -0
  12. data/include/ogg/os_types.h +147 -0
  13. data/include/seal.h +23 -0
  14. data/include/seal/buf.h +143 -0
  15. data/include/seal/core.h +95 -0
  16. data/include/seal/efs.h +112 -0
  17. data/include/seal/err.h +93 -0
  18. data/include/seal/fmt.h +58 -0
  19. data/include/seal/listener.h +103 -0
  20. data/include/seal/raw.h +86 -0
  21. data/include/seal/rvb.h +520 -0
  22. data/include/seal/src.h +413 -0
  23. data/include/seal/stream.h +81 -0
  24. data/include/vorbis/codec.h +243 -0
  25. data/include/vorbis/vorbisfile.h +206 -0
  26. data/mpg123/AUTHORS +150 -0
  27. data/mpg123/COPYING +773 -0
  28. data/mpg123/ChangeLog +3 -0
  29. data/mpg123/INSTALL +111 -0
  30. data/mpg123/Makefile.am +99 -0
  31. data/mpg123/Makefile.in +1043 -0
  32. data/mpg123/NEWS +1200 -0
  33. data/mpg123/NEWS.libmpg123 +133 -0
  34. data/mpg123/README +203 -0
  35. data/mpg123/TODO +38 -0
  36. data/mpg123/aclocal.m4 +1168 -0
  37. data/mpg123/build/config.guess +1530 -0
  38. data/mpg123/build/config.sub +1782 -0
  39. data/mpg123/build/depcomp +707 -0
  40. data/mpg123/build/install-sh +527 -0
  41. data/mpg123/build/ltmain.sh +9655 -0
  42. data/mpg123/build/missing +330 -0
  43. data/mpg123/configure +20267 -0
  44. data/mpg123/configure.ac +2178 -0
  45. data/mpg123/doc/ACCURACY +2 -0
  46. data/mpg123/doc/BENCHMARKING +110 -0
  47. data/mpg123/doc/BUGS +3 -0
  48. data/mpg123/doc/CONTACT +17 -0
  49. data/mpg123/doc/LICENSE +22 -0
  50. data/mpg123/doc/Makefile.am +32 -0
  51. data/mpg123/doc/Makefile.in +490 -0
  52. data/mpg123/doc/PATENTS +39 -0
  53. data/mpg123/doc/README.3DNOW +56 -0
  54. data/mpg123/doc/README.gain +171 -0
  55. data/mpg123/doc/README.remote +218 -0
  56. data/mpg123/doc/ROAD_TO_LGPL +270 -0
  57. data/mpg123/doc/THANKS +13 -0
  58. data/mpg123/doc/TODO +63 -0
  59. data/mpg123/doc/doxy_examples.c +21 -0
  60. data/mpg123/doc/doxygen.conf +41 -0
  61. data/mpg123/doc/doxyhead.xhtml +12 -0
  62. data/mpg123/doc/examples/dump_seekindex.c +41 -0
  63. data/mpg123/doc/examples/extract_frames.c +92 -0
  64. data/mpg123/doc/examples/feedseek.c +238 -0
  65. data/mpg123/doc/examples/id3dump.c +178 -0
  66. data/mpg123/doc/examples/mpg123_to_wav.c +118 -0
  67. data/mpg123/doc/examples/mpglib.c +92 -0
  68. data/mpg123/doc/examples/scan.c +47 -0
  69. data/mpg123/doc/libmpg123_speed.txt +84 -0
  70. data/mpg123/equalize.dat +37 -0
  71. data/mpg123/libmpg123.pc.in +11 -0
  72. data/mpg123/m4/addrconfig.m4 +34 -0
  73. data/mpg123/m4/libtool.m4 +7982 -0
  74. data/mpg123/m4/ltoptions.m4 +384 -0
  75. data/mpg123/m4/ltsugar.m4 +123 -0
  76. data/mpg123/m4/ltversion.m4 +23 -0
  77. data/mpg123/m4/lt~obsolete.m4 +98 -0
  78. data/mpg123/makedll.sh +19 -0
  79. data/mpg123/man1/mpg123.1 +512 -0
  80. data/mpg123/mpg123.spec +68 -0
  81. data/mpg123/mpg123.spec.in +68 -0
  82. data/mpg123/ports/MSVC++/2005/libmpg123/libmpg123.vcproj +741 -0
  83. data/mpg123/ports/MSVC++/2008/dump_seekindex/dump_seekindex.vcproj +194 -0
  84. data/mpg123/ports/MSVC++/2008/feedseek/feedseek.vcproj +195 -0
  85. data/mpg123/ports/MSVC++/2008/libmpg123/libmpg123.vcproj +1357 -0
  86. data/mpg123/ports/MSVC++/2008/mpg123.sln +44 -0
  87. data/mpg123/ports/MSVC++/2008/mpglib/mpglib.vcproj +191 -0
  88. data/mpg123/ports/MSVC++/2008/scan/scan.vcproj +195 -0
  89. data/mpg123/ports/MSVC++/2008clr/2008clr.sln +81 -0
  90. data/mpg123/ports/MSVC++/2008clr/examples/ReplaceReaderclr/Program.cs +435 -0
  91. data/mpg123/ports/MSVC++/2008clr/examples/ReplaceReaderclr/Properties/AssemblyInfo.cs +36 -0
  92. data/mpg123/ports/MSVC++/2008clr/examples/ReplaceReaderclr/ReplaceReaderclr.csproj +72 -0
  93. data/mpg123/ports/MSVC++/2008clr/examples/feedseekclr/Program.cs +331 -0
  94. data/mpg123/ports/MSVC++/2008clr/examples/feedseekclr/Properties/AssemblyInfo.cs +36 -0
  95. data/mpg123/ports/MSVC++/2008clr/examples/feedseekclr/feedseekclr.csproj +71 -0
  96. data/mpg123/ports/MSVC++/2008clr/examples/scanclr/Program.cs +79 -0
  97. data/mpg123/ports/MSVC++/2008clr/examples/scanclr/Properties/AssemblyInfo.cs +36 -0
  98. data/mpg123/ports/MSVC++/2008clr/examples/scanclr/scanclr.csproj +70 -0
  99. data/mpg123/ports/MSVC++/2008clr/mpg123clr/AssemblyInfo.cpp +76 -0
  100. data/mpg123/ports/MSVC++/2008clr/mpg123clr/ReadMe.txt +165 -0
  101. data/mpg123/ports/MSVC++/2008clr/mpg123clr/advanced.cpp +91 -0
  102. data/mpg123/ports/MSVC++/2008clr/mpg123clr/advanced.h +130 -0
  103. data/mpg123/ports/MSVC++/2008clr/mpg123clr/dllmain.cpp +19 -0
  104. data/mpg123/ports/MSVC++/2008clr/mpg123clr/enum.h +218 -0
  105. data/mpg123/ports/MSVC++/2008clr/mpg123clr/error.cpp +48 -0
  106. data/mpg123/ports/MSVC++/2008clr/mpg123clr/error.h +134 -0
  107. data/mpg123/ports/MSVC++/2008clr/mpg123clr/id3v1.cpp +92 -0
  108. data/mpg123/ports/MSVC++/2008clr/mpg123clr/id3v1.h +132 -0
  109. data/mpg123/ports/MSVC++/2008clr/mpg123clr/id3v2.cpp +138 -0
  110. data/mpg123/ports/MSVC++/2008clr/mpg123clr/id3v2.h +152 -0
  111. data/mpg123/ports/MSVC++/2008clr/mpg123clr/mpg123clr.cpp +896 -0
  112. data/mpg123/ports/MSVC++/2008clr/mpg123clr/mpg123clr.h +953 -0
  113. data/mpg123/ports/MSVC++/2008clr/mpg123clr/mpg123clr.rc +102 -0
  114. data/mpg123/ports/MSVC++/2008clr/mpg123clr/mpg123clr.vcproj +328 -0
  115. data/mpg123/ports/MSVC++/2008clr/mpg123clr/resource.h +14 -0
  116. data/mpg123/ports/MSVC++/2008clr/mpg123clr/stdafx.cpp +8 -0
  117. data/mpg123/ports/MSVC++/2008clr/mpg123clr/stdafx.h +38 -0
  118. data/mpg123/ports/MSVC++/2008clr/mpg123clr/string.cpp +166 -0
  119. data/mpg123/ports/MSVC++/2008clr/mpg123clr/string.h +265 -0
  120. data/mpg123/ports/MSVC++/2008clr/mpg123clr/targetver.h +24 -0
  121. data/mpg123/ports/MSVC++/2008clr/mpg123clr/text.cpp +67 -0
  122. data/mpg123/ports/MSVC++/2008clr/mpg123clr/text.h +111 -0
  123. data/mpg123/ports/MSVC++/2010/dump_seekindex/dump_seekindex.vcxproj +90 -0
  124. data/mpg123/ports/MSVC++/2010/dump_seekindex/dump_seekindex.vcxproj.filters +6 -0
  125. data/mpg123/ports/MSVC++/2010/feedseek/feedseek.vcxproj +95 -0
  126. data/mpg123/ports/MSVC++/2010/feedseek/feedseek.vcxproj.filters +6 -0
  127. data/mpg123/ports/MSVC++/2010/libmpg123/libmpg123.vcxproj +960 -0
  128. data/mpg123/ports/MSVC++/2010/libmpg123/libmpg123.vcxproj.user +3 -0
  129. data/mpg123/ports/MSVC++/2010/libmpg123/yasm.exe +0 -0
  130. data/mpg123/ports/MSVC++/2010/mpg123.sln +38 -0
  131. data/mpg123/ports/MSVC++/2010/scan/scan.vcxproj +93 -0
  132. data/mpg123/ports/MSVC++/2010/scan/scan.vcxproj.filters +6 -0
  133. data/mpg123/ports/MSVC++/CMP3Stream/INCLUDE/CORE/CORE_FileIn.H +15 -0
  134. data/mpg123/ports/MSVC++/CMP3Stream/INCLUDE/CORE/SourceFilter_MP3.H +139 -0
  135. data/mpg123/ports/MSVC++/CMP3Stream/INCLUDE/IIEP_Def.H +206 -0
  136. data/mpg123/ports/MSVC++/CMP3Stream/INCLUDE/IIEP_FileIn.H +167 -0
  137. data/mpg123/ports/MSVC++/CMP3Stream/README +4 -0
  138. data/mpg123/ports/MSVC++/CMP3Stream/SOURCE/CORE_FileIn.CPP +462 -0
  139. data/mpg123/ports/MSVC++/CMP3Stream/SOURCE/CORE_Log.CPP +122 -0
  140. data/mpg123/ports/MSVC++/CMP3Stream/SOURCE/CORE_Mutex.CPP +35 -0
  141. data/mpg123/ports/MSVC++/CMP3Stream/SOURCE/SourceFilter_MP3Stream.CPP +586 -0
  142. data/mpg123/ports/MSVC++/CMP3Stream/libMPG123/PLACE_LIBMPG123_SOURCES_HERE +0 -0
  143. data/mpg123/ports/MSVC++/CMP3Stream/libMPG123/libMPG123.vcproj +245 -0
  144. data/mpg123/ports/MSVC++/config.h +35 -0
  145. data/mpg123/ports/MSVC++/examples/feedseek.c +240 -0
  146. data/mpg123/ports/MSVC++/examples/scan.c +47 -0
  147. data/mpg123/ports/MSVC++/mpg123.h +46 -0
  148. data/mpg123/ports/MSVC++/msvc.c +59 -0
  149. data/mpg123/ports/README +26 -0
  150. data/mpg123/ports/Sony_PSP/Makefile.psp +38 -0
  151. data/mpg123/ports/Sony_PSP/README +11 -0
  152. data/mpg123/ports/Sony_PSP/config.h +368 -0
  153. data/mpg123/ports/Sony_PSP/readers.c.patch +2 -0
  154. data/mpg123/ports/Xcode/config.h +197 -0
  155. data/mpg123/ports/Xcode/mpg123.h +17 -0
  156. data/mpg123/ports/Xcode/mpg123.xcodeproj/project.pbxproj +670 -0
  157. data/mpg123/ports/mpg123_.pas +478 -0
  158. data/mpg123/scripts/benchmark-cpu.pl +56 -0
  159. data/mpg123/scripts/tag_lyrics.py +76 -0
  160. data/mpg123/src/Makefile.am +186 -0
  161. data/mpg123/src/Makefile.in +1097 -0
  162. data/mpg123/src/audio.c +725 -0
  163. data/mpg123/src/audio.h +106 -0
  164. data/mpg123/src/buffer.c +312 -0
  165. data/mpg123/src/buffer.h +45 -0
  166. data/mpg123/src/common.c +240 -0
  167. data/mpg123/src/common.h +29 -0
  168. data/mpg123/src/config.h.in +436 -0
  169. data/mpg123/src/control_generic.c +809 -0
  170. data/mpg123/src/equalizer.c +48 -0
  171. data/mpg123/src/genre.c +271 -0
  172. data/mpg123/src/genre.h +15 -0
  173. data/mpg123/src/getlopt.c +148 -0
  174. data/mpg123/src/getlopt.h +77 -0
  175. data/mpg123/src/httpget.c +700 -0
  176. data/mpg123/src/httpget.h +66 -0
  177. data/mpg123/src/legacy_module.c +74 -0
  178. data/mpg123/src/libmpg123/Makefile.am +141 -0
  179. data/mpg123/src/libmpg123/Makefile.in +919 -0
  180. data/mpg123/src/libmpg123/compat.c +138 -0
  181. data/mpg123/src/libmpg123/compat.h +178 -0
  182. data/mpg123/src/libmpg123/dct36_3dnow.S +505 -0
  183. data/mpg123/src/libmpg123/dct36_3dnowext.S +512 -0
  184. data/mpg123/src/libmpg123/dct64.c +174 -0
  185. data/mpg123/src/libmpg123/dct64_3dnow.S +712 -0
  186. data/mpg123/src/libmpg123/dct64_3dnowext.S +714 -0
  187. data/mpg123/src/libmpg123/dct64_altivec.c +315 -0
  188. data/mpg123/src/libmpg123/dct64_i386.c +336 -0
  189. data/mpg123/src/libmpg123/dct64_i486.c +342 -0
  190. data/mpg123/src/libmpg123/dct64_mmx.S +811 -0
  191. data/mpg123/src/libmpg123/dct64_neon.S +297 -0
  192. data/mpg123/src/libmpg123/dct64_neon_float.S +270 -0
  193. data/mpg123/src/libmpg123/dct64_sse.S +454 -0
  194. data/mpg123/src/libmpg123/dct64_sse_float.S +401 -0
  195. data/mpg123/src/libmpg123/dct64_x86_64.S +464 -0
  196. data/mpg123/src/libmpg123/dct64_x86_64_float.S +426 -0
  197. data/mpg123/src/libmpg123/debug.h +171 -0
  198. data/mpg123/src/libmpg123/decode.h +268 -0
  199. data/mpg123/src/libmpg123/dither.c +119 -0
  200. data/mpg123/src/libmpg123/dither.h +23 -0
  201. data/mpg123/src/libmpg123/equalizer.c +17 -0
  202. data/mpg123/src/libmpg123/equalizer_3dnow.S +70 -0
  203. data/mpg123/src/libmpg123/feature.c +106 -0
  204. data/mpg123/src/libmpg123/format.c +521 -0
  205. data/mpg123/src/libmpg123/frame.c +1046 -0
  206. data/mpg123/src/libmpg123/frame.h +410 -0
  207. data/mpg123/src/libmpg123/gapless.h +119 -0
  208. data/mpg123/src/libmpg123/getbits.h +100 -0
  209. data/mpg123/src/libmpg123/getcpuflags.S +91 -0
  210. data/mpg123/src/libmpg123/getcpuflags.h +47 -0
  211. data/mpg123/src/libmpg123/huffman.h +340 -0
  212. data/mpg123/src/libmpg123/icy.c +32 -0
  213. data/mpg123/src/libmpg123/icy.h +38 -0
  214. data/mpg123/src/libmpg123/icy2utf8.c +438 -0
  215. data/mpg123/src/libmpg123/icy2utf8.h +10 -0
  216. data/mpg123/src/libmpg123/id3.c +999 -0
  217. data/mpg123/src/libmpg123/id3.h +43 -0
  218. data/mpg123/src/libmpg123/index.c +134 -0
  219. data/mpg123/src/libmpg123/index.h +59 -0
  220. data/mpg123/src/libmpg123/intsym.h +256 -0
  221. data/mpg123/src/libmpg123/l12_integer_tables.h +278 -0
  222. data/mpg123/src/libmpg123/l2tables.h +164 -0
  223. data/mpg123/src/libmpg123/l3_integer_tables.h +1002 -0
  224. data/mpg123/src/libmpg123/layer1.c +155 -0
  225. data/mpg123/src/libmpg123/layer2.c +371 -0
  226. data/mpg123/src/libmpg123/layer3.c +2053 -0
  227. data/mpg123/src/libmpg123/lfs_alias.c +252 -0
  228. data/mpg123/src/libmpg123/lfs_wrap.c +751 -0
  229. data/mpg123/src/libmpg123/libmpg123.c +1607 -0
  230. data/mpg123/src/libmpg123/mangle.h +74 -0
  231. data/mpg123/src/libmpg123/mpeghead.h +87 -0
  232. data/mpg123/src/libmpg123/mpg123.h.in +1075 -0
  233. data/mpg123/src/libmpg123/mpg123lib_intern.h +338 -0
  234. data/mpg123/src/libmpg123/ntom.c +148 -0
  235. data/mpg123/src/libmpg123/optimize.c +964 -0
  236. data/mpg123/src/libmpg123/optimize.h +219 -0
  237. data/mpg123/src/libmpg123/parse.c +1179 -0
  238. data/mpg123/src/libmpg123/parse.h +25 -0
  239. data/mpg123/src/libmpg123/reader.h +137 -0
  240. data/mpg123/src/libmpg123/readers.c +1235 -0
  241. data/mpg123/src/libmpg123/sample.h +152 -0
  242. data/mpg123/src/libmpg123/stringbuf.c +163 -0
  243. data/mpg123/src/libmpg123/synth.c +816 -0
  244. data/mpg123/src/libmpg123/synth.h +196 -0
  245. data/mpg123/src/libmpg123/synth_3dnow.S +318 -0
  246. data/mpg123/src/libmpg123/synth_3dnowext.S +6 -0
  247. data/mpg123/src/libmpg123/synth_8bit.c +142 -0
  248. data/mpg123/src/libmpg123/synth_8bit.h +86 -0
  249. data/mpg123/src/libmpg123/synth_altivec.c +1057 -0
  250. data/mpg123/src/libmpg123/synth_arm.S +271 -0
  251. data/mpg123/src/libmpg123/synth_arm_accurate.S +287 -0
  252. data/mpg123/src/libmpg123/synth_i486.c +252 -0
  253. data/mpg123/src/libmpg123/synth_i586.S +336 -0
  254. data/mpg123/src/libmpg123/synth_i586_dither.S +375 -0
  255. data/mpg123/src/libmpg123/synth_mmx.S +125 -0
  256. data/mpg123/src/libmpg123/synth_mono.h +64 -0
  257. data/mpg123/src/libmpg123/synth_neon.S +123 -0
  258. data/mpg123/src/libmpg123/synth_neon_accurate.S +173 -0
  259. data/mpg123/src/libmpg123/synth_neon_float.S +149 -0
  260. data/mpg123/src/libmpg123/synth_neon_s32.S +168 -0
  261. data/mpg123/src/libmpg123/synth_ntom.h +213 -0
  262. data/mpg123/src/libmpg123/synth_real.c +404 -0
  263. data/mpg123/src/libmpg123/synth_s32.c +411 -0
  264. data/mpg123/src/libmpg123/synth_sse.S +6 -0
  265. data/mpg123/src/libmpg123/synth_sse3d.h +246 -0
  266. data/mpg123/src/libmpg123/synth_sse_accurate.S +294 -0
  267. data/mpg123/src/libmpg123/synth_sse_float.S +241 -0
  268. data/mpg123/src/libmpg123/synth_sse_s32.S +306 -0
  269. data/mpg123/src/libmpg123/synth_stereo_neon.S +175 -0
  270. data/mpg123/src/libmpg123/synth_stereo_neon_accurate.S +262 -0
  271. data/mpg123/src/libmpg123/synth_stereo_neon_float.S +220 -0
  272. data/mpg123/src/libmpg123/synth_stereo_neon_s32.S +247 -0
  273. data/mpg123/src/libmpg123/synth_stereo_sse_accurate.S +508 -0
  274. data/mpg123/src/libmpg123/synth_stereo_sse_float.S +416 -0
  275. data/mpg123/src/libmpg123/synth_stereo_sse_s32.S +540 -0
  276. data/mpg123/src/libmpg123/synth_stereo_x86_64.S +335 -0
  277. data/mpg123/src/libmpg123/synth_stereo_x86_64_accurate.S +454 -0
  278. data/mpg123/src/libmpg123/synth_stereo_x86_64_float.S +396 -0
  279. data/mpg123/src/libmpg123/synth_stereo_x86_64_s32.S +473 -0
  280. data/mpg123/src/libmpg123/synth_x86_64.S +244 -0
  281. data/mpg123/src/libmpg123/synth_x86_64_accurate.S +301 -0
  282. data/mpg123/src/libmpg123/synth_x86_64_float.S +259 -0
  283. data/mpg123/src/libmpg123/synth_x86_64_s32.S +312 -0
  284. data/mpg123/src/libmpg123/synths.h +52 -0
  285. data/mpg123/src/libmpg123/tabinit.c +294 -0
  286. data/mpg123/src/libmpg123/tabinit_mmx.S +210 -0
  287. data/mpg123/src/libmpg123/testcpu.c +35 -0
  288. data/mpg123/src/libmpg123/true.h +14 -0
  289. data/mpg123/src/local.c +63 -0
  290. data/mpg123/src/local.h +21 -0
  291. data/mpg123/src/metaprint.c +373 -0
  292. data/mpg123/src/metaprint.h +17 -0
  293. data/mpg123/src/module.c +306 -0
  294. data/mpg123/src/module.h +48 -0
  295. data/mpg123/src/mpg123.c +1405 -0
  296. data/mpg123/src/mpg123app.h +171 -0
  297. data/mpg123/src/output/Makefile.am +213 -0
  298. data/mpg123/src/output/Makefile.in +1238 -0
  299. data/mpg123/src/output/aix.c +300 -0
  300. data/mpg123/src/output/alib.c +209 -0
  301. data/mpg123/src/output/alsa.c +297 -0
  302. data/mpg123/src/output/arts.c +117 -0
  303. data/mpg123/src/output/coreaudio.c +370 -0
  304. data/mpg123/src/output/dummy.c +78 -0
  305. data/mpg123/src/output/esd.c +167 -0
  306. data/mpg123/src/output/hp.c +184 -0
  307. data/mpg123/src/output/jack.c +450 -0
  308. data/mpg123/src/output/mint.c +197 -0
  309. data/mpg123/src/output/nas.c +335 -0
  310. data/mpg123/src/output/openal.c +197 -0
  311. data/mpg123/src/output/os2.c +665 -0
  312. data/mpg123/src/output/oss.c +319 -0
  313. data/mpg123/src/output/portaudio.c +255 -0
  314. data/mpg123/src/output/pulse.c +164 -0
  315. data/mpg123/src/output/sdl.c +206 -0
  316. data/mpg123/src/output/sgi.c +213 -0
  317. data/mpg123/src/output/sndio.c +161 -0
  318. data/mpg123/src/output/sun.c +281 -0
  319. data/mpg123/src/output/win32.c +229 -0
  320. data/mpg123/src/playlist.c +596 -0
  321. data/mpg123/src/playlist.h +52 -0
  322. data/mpg123/src/resolver.c +319 -0
  323. data/mpg123/src/resolver.h +25 -0
  324. data/mpg123/src/sfifo.c +146 -0
  325. data/mpg123/src/sfifo.h +95 -0
  326. data/mpg123/src/streamdump.c +74 -0
  327. data/mpg123/src/streamdump.h +20 -0
  328. data/mpg123/src/term.c +479 -0
  329. data/mpg123/src/term.h +81 -0
  330. data/mpg123/src/tests/noise.c +52 -0
  331. data/mpg123/src/tests/plain_id3.c +109 -0
  332. data/mpg123/src/tests/seek_accuracy.c +261 -0
  333. data/mpg123/src/tests/seek_whence.c +56 -0
  334. data/mpg123/src/tests/testtext.h +34 -0
  335. data/mpg123/src/tests/text.c +80 -0
  336. data/mpg123/src/wav.c +464 -0
  337. data/mpg123/src/wavhead.h +68 -0
  338. data/mpg123/src/win32_net.c +599 -0
  339. data/mpg123/src/win32_support.c +191 -0
  340. data/mpg123/src/win32_support.h +152 -0
  341. data/mpg123/src/xfermem.c +321 -0
  342. data/mpg123/src/xfermem.h +74 -0
  343. data/mpg123/windows-builds.sh +137 -0
  344. data/msvc/lib/OpenAL32.lib +0 -0
  345. data/spec/fixtures/heal.ogg +0 -0
  346. data/spec/fixtures/tone_up.wav +0 -0
  347. data/spec/seal/buffer_spec.rb +37 -0
  348. data/spec/seal/core_spec.rb +29 -0
  349. data/spec/seal/effect_slot_spec.rb +38 -0
  350. data/spec/seal/listener_spec.rb +33 -0
  351. data/spec/seal/reverb_spec.rb +51 -0
  352. data/spec/seal/source_spec.rb +370 -0
  353. data/spec/seal/stream_spec.rb +38 -0
  354. data/spec/spec_helper.rb +45 -0
  355. data/spec/support/attribute_examples.rb +75 -0
  356. data/spec/support/audio_object_with_format.rb +27 -0
  357. data/spec/support/movable_object.rb +22 -0
  358. data/src/libogg/bitwise.c +857 -0
  359. data/src/libogg/framing.c +2093 -0
  360. data/src/libvorbis/backends.h +144 -0
  361. data/src/libvorbis/bitrate.c +253 -0
  362. data/src/libvorbis/bitrate.h +59 -0
  363. data/src/libvorbis/block.c +1046 -0
  364. data/src/libvorbis/codebook.c +484 -0
  365. data/src/libvorbis/codebook.h +119 -0
  366. data/src/libvorbis/codec_internal.h +167 -0
  367. data/src/libvorbis/envelope.c +375 -0
  368. data/src/libvorbis/envelope.h +80 -0
  369. data/src/libvorbis/floor0.c +221 -0
  370. data/src/libvorbis/floor1.c +1100 -0
  371. data/src/libvorbis/highlevel.h +58 -0
  372. data/src/libvorbis/info.c +668 -0
  373. data/src/libvorbis/lookup.c +94 -0
  374. data/src/libvorbis/lookup.h +32 -0
  375. data/src/libvorbis/lookup_data.h +192 -0
  376. data/src/libvorbis/lpc.c +160 -0
  377. data/src/libvorbis/lpc.h +29 -0
  378. data/src/libvorbis/lsp.c +456 -0
  379. data/src/libvorbis/lsp.h +28 -0
  380. data/src/libvorbis/mapping0.c +816 -0
  381. data/src/libvorbis/masking.h +785 -0
  382. data/src/libvorbis/mdct.c +563 -0
  383. data/src/libvorbis/mdct.h +71 -0
  384. data/src/libvorbis/misc.h +57 -0
  385. data/src/libvorbis/os.h +186 -0
  386. data/src/libvorbis/psy.c +1206 -0
  387. data/src/libvorbis/psy.h +154 -0
  388. data/src/libvorbis/registry.c +45 -0
  389. data/src/libvorbis/registry.h +32 -0
  390. data/src/libvorbis/res0.c +889 -0
  391. data/src/libvorbis/scales.h +90 -0
  392. data/src/libvorbis/sharedbook.c +579 -0
  393. data/src/libvorbis/smallft.c +1255 -0
  394. data/src/libvorbis/smallft.h +34 -0
  395. data/src/libvorbis/synthesis.c +184 -0
  396. data/src/libvorbis/vorbisfile.c +2337 -0
  397. data/src/libvorbis/window.c +2135 -0
  398. data/src/libvorbis/window.h +26 -0
  399. data/src/rubyext.c +2329 -0
  400. data/src/seal/buf.c +124 -0
  401. data/src/seal/core.c +283 -0
  402. data/src/seal/efs.c +74 -0
  403. data/src/seal/err.c +118 -0
  404. data/src/seal/fmt.c +86 -0
  405. data/src/seal/listener.c +111 -0
  406. data/src/seal/mpg.c +174 -0
  407. data/src/seal/mpg.h +24 -0
  408. data/src/seal/ov.c +180 -0
  409. data/src/seal/ov.h +22 -0
  410. data/src/seal/raw.c +59 -0
  411. data/src/seal/reader.c +102 -0
  412. data/src/seal/reader.h +59 -0
  413. data/src/seal/rvb.c +368 -0
  414. data/src/seal/src.c +654 -0
  415. data/src/seal/stream.c +109 -0
  416. data/src/seal/threading.c +66 -0
  417. data/src/seal/threading.h +20 -0
  418. data/src/seal/wav.c +297 -0
  419. data/src/seal/wav.h +23 -0
  420. data/src/win32api.rb +29 -0
  421. metadata +563 -0
@@ -0,0 +1,277 @@
1
+ #ifndef AL_ALC_H
2
+ #define AL_ALC_H
3
+
4
+ #if defined(__cplusplus)
5
+ extern "C" {
6
+ #endif
7
+
8
+ #if defined(AL_LIBTYPE_STATIC)
9
+ #define ALC_API
10
+ #elif defined(_WIN32) && !defined(_XBOX)
11
+ #if defined(AL_BUILD_LIBRARY)
12
+ #define ALC_API __declspec(dllexport)
13
+ #else
14
+ #define ALC_API __declspec(dllimport)
15
+ #endif
16
+ #else
17
+ #if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
18
+ #define ALC_API __attribute__((visibility("protected")))
19
+ #else
20
+ #define ALC_API extern
21
+ #endif
22
+ #endif
23
+
24
+ #if defined(_WIN32)
25
+ #define ALC_APIENTRY __cdecl
26
+ #else
27
+ #define ALC_APIENTRY
28
+ #endif
29
+
30
+ #if defined(TARGET_OS_MAC) && TARGET_OS_MAC
31
+ #pragma export on
32
+ #endif
33
+
34
+ /*
35
+ * The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are
36
+ * included for applications porting code from AL 1.0
37
+ */
38
+ #define ALCAPI ALC_API
39
+ #define ALCAPIENTRY ALC_APIENTRY
40
+ #define ALC_INVALID 0
41
+
42
+
43
+ #define ALC_VERSION_0_1 1
44
+
45
+ typedef struct ALCdevice_struct ALCdevice;
46
+ typedef struct ALCcontext_struct ALCcontext;
47
+
48
+
49
+ /** 8-bit boolean */
50
+ typedef char ALCboolean;
51
+
52
+ /** character */
53
+ typedef char ALCchar;
54
+
55
+ /** signed 8-bit 2's complement integer */
56
+ typedef signed char ALCbyte;
57
+
58
+ /** unsigned 8-bit integer */
59
+ typedef unsigned char ALCubyte;
60
+
61
+ /** signed 16-bit 2's complement integer */
62
+ typedef short ALCshort;
63
+
64
+ /** unsigned 16-bit integer */
65
+ typedef unsigned short ALCushort;
66
+
67
+ /** signed 32-bit 2's complement integer */
68
+ typedef int ALCint;
69
+
70
+ /** unsigned 32-bit integer */
71
+ typedef unsigned int ALCuint;
72
+
73
+ /** non-negative 32-bit binary integer size */
74
+ typedef int ALCsizei;
75
+
76
+ /** enumerated 32-bit value */
77
+ typedef int ALCenum;
78
+
79
+ /** 32-bit IEEE754 floating-point */
80
+ typedef float ALCfloat;
81
+
82
+ /** 64-bit IEEE754 floating-point */
83
+ typedef double ALCdouble;
84
+
85
+ /** void type (for opaque pointers only) */
86
+ typedef void ALCvoid;
87
+
88
+
89
+ /* Enumerant values begin at column 50. No tabs. */
90
+
91
+ /* Boolean False. */
92
+ #define ALC_FALSE 0
93
+
94
+ /* Boolean True. */
95
+ #define ALC_TRUE 1
96
+
97
+ /**
98
+ * followed by <int> Hz
99
+ */
100
+ #define ALC_FREQUENCY 0x1007
101
+
102
+ /**
103
+ * followed by <int> Hz
104
+ */
105
+ #define ALC_REFRESH 0x1008
106
+
107
+ /**
108
+ * followed by AL_TRUE, AL_FALSE
109
+ */
110
+ #define ALC_SYNC 0x1009
111
+
112
+ /**
113
+ * followed by <int> Num of requested Mono (3D) Sources
114
+ */
115
+ #define ALC_MONO_SOURCES 0x1010
116
+
117
+ /**
118
+ * followed by <int> Num of requested Stereo Sources
119
+ */
120
+ #define ALC_STEREO_SOURCES 0x1011
121
+
122
+ /**
123
+ * errors
124
+ */
125
+
126
+ /**
127
+ * No error
128
+ */
129
+ #define ALC_NO_ERROR ALC_FALSE
130
+
131
+ /**
132
+ * No device
133
+ */
134
+ #define ALC_INVALID_DEVICE 0xA001
135
+
136
+ /**
137
+ * invalid context ID
138
+ */
139
+ #define ALC_INVALID_CONTEXT 0xA002
140
+
141
+ /**
142
+ * bad enum
143
+ */
144
+ #define ALC_INVALID_ENUM 0xA003
145
+
146
+ /**
147
+ * bad value
148
+ */
149
+ #define ALC_INVALID_VALUE 0xA004
150
+
151
+ /**
152
+ * Out of memory.
153
+ */
154
+ #define ALC_OUT_OF_MEMORY 0xA005
155
+
156
+
157
+ /**
158
+ * The Specifier string for default device
159
+ */
160
+ #define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
161
+ #define ALC_DEVICE_SPECIFIER 0x1005
162
+ #define ALC_EXTENSIONS 0x1006
163
+
164
+ #define ALC_MAJOR_VERSION 0x1000
165
+ #define ALC_MINOR_VERSION 0x1001
166
+
167
+ #define ALC_ATTRIBUTES_SIZE 0x1002
168
+ #define ALC_ALL_ATTRIBUTES 0x1003
169
+
170
+
171
+ /**
172
+ * Capture extension
173
+ */
174
+ #define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
175
+ #define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
176
+ #define ALC_CAPTURE_SAMPLES 0x312
177
+
178
+
179
+ /*
180
+ * Context Management
181
+ */
182
+ ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
183
+
184
+ ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context );
185
+
186
+ ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context );
187
+
188
+ ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context );
189
+
190
+ ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context );
191
+
192
+ ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( void );
193
+
194
+ ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context );
195
+
196
+
197
+ /*
198
+ * Device Management
199
+ */
200
+ ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename );
201
+
202
+ ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device );
203
+
204
+
205
+ /*
206
+ * Error support.
207
+ * Obtain the most recent Context error
208
+ */
209
+ ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device );
210
+
211
+
212
+ /*
213
+ * Extension support.
214
+ * Query for the presence of an extension, and obtain any appropriate
215
+ * function pointers and enum values.
216
+ */
217
+ ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
218
+
219
+ ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
220
+
221
+ ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
222
+
223
+
224
+ /*
225
+ * Query functions
226
+ */
227
+ ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param );
228
+
229
+ ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
230
+
231
+
232
+ /*
233
+ * Capture functions
234
+ */
235
+ ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
236
+
237
+ ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device );
238
+
239
+ ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device );
240
+
241
+ ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device );
242
+
243
+ ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
244
+
245
+ /*
246
+ * Pointer-to-function types, useful for dynamically getting ALC entry points.
247
+ */
248
+ typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
249
+ typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
250
+ typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
251
+ typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
252
+ typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
253
+ typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void );
254
+ typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
255
+ typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
256
+ typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
257
+ typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device );
258
+ typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
259
+ typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
260
+ typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
261
+ typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
262
+ typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
263
+ typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
264
+ typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
265
+ typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
266
+ typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
267
+ typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
268
+
269
+ #if defined(TARGET_OS_MAC) && TARGET_OS_MAC
270
+ #pragma export off
271
+ #endif
272
+
273
+ #if defined(__cplusplus)
274
+ }
275
+ #endif
276
+
277
+ #endif /* AL_ALC_H */
@@ -0,0 +1,402 @@
1
+ /* Reverb presets for EFX */
2
+
3
+ #ifndef EFX_PRESETS_H
4
+ #define EFX_PRESETS_H
5
+
6
+ #ifndef EFXEAXREVERBPROPERTIES_DEFINED
7
+ #define EFXEAXREVERBPROPERTIES_DEFINED
8
+ typedef struct {
9
+ float flDensity;
10
+ float flDiffusion;
11
+ float flGain;
12
+ float flGainHF;
13
+ float flGainLF;
14
+ float flDecayTime;
15
+ float flDecayHFRatio;
16
+ float flDecayLFRatio;
17
+ float flReflectionsGain;
18
+ float flReflectionsDelay;
19
+ float flReflectionsPan[3];
20
+ float flLateReverbGain;
21
+ float flLateReverbDelay;
22
+ float flLateReverbPan[3];
23
+ float flEchoTime;
24
+ float flEchoDepth;
25
+ float flModulationTime;
26
+ float flModulationDepth;
27
+ float flAirAbsorptionGainHF;
28
+ float flHFReference;
29
+ float flLFReference;
30
+ float flRoomRolloffFactor;
31
+ int iDecayHFLimit;
32
+ } EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
33
+ #endif
34
+
35
+ /* Default Presets */
36
+
37
+ #define EFX_REVERB_PRESET_GENERIC \
38
+ { 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
39
+
40
+ #define EFX_REVERB_PRESET_PADDEDCELL \
41
+ { 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
42
+
43
+ #define EFX_REVERB_PRESET_ROOM \
44
+ { 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
45
+
46
+ #define EFX_REVERB_PRESET_BATHROOM \
47
+ { 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
48
+
49
+ #define EFX_REVERB_PRESET_LIVINGROOM \
50
+ { 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
51
+
52
+ #define EFX_REVERB_PRESET_STONEROOM \
53
+ { 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
54
+
55
+ #define EFX_REVERB_PRESET_AUDITORIUM \
56
+ { 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
57
+
58
+ #define EFX_REVERB_PRESET_CONCERTHALL \
59
+ { 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
60
+
61
+ #define EFX_REVERB_PRESET_CAVE \
62
+ { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
63
+
64
+ #define EFX_REVERB_PRESET_ARENA \
65
+ { 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
66
+
67
+ #define EFX_REVERB_PRESET_HANGAR \
68
+ { 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
69
+
70
+ #define EFX_REVERB_PRESET_CARPETEDHALLWAY \
71
+ { 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
72
+
73
+ #define EFX_REVERB_PRESET_HALLWAY \
74
+ { 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
75
+
76
+ #define EFX_REVERB_PRESET_STONECORRIDOR \
77
+ { 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
78
+
79
+ #define EFX_REVERB_PRESET_ALLEY \
80
+ { 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
81
+
82
+ #define EFX_REVERB_PRESET_FOREST \
83
+ { 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
84
+
85
+ #define EFX_REVERB_PRESET_CITY \
86
+ { 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
87
+
88
+ #define EFX_REVERB_PRESET_MOUNTAINS \
89
+ { 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
90
+
91
+ #define EFX_REVERB_PRESET_QUARRY \
92
+ { 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
93
+
94
+ #define EFX_REVERB_PRESET_PLAIN \
95
+ { 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
96
+
97
+ #define EFX_REVERB_PRESET_PARKINGLOT \
98
+ { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
99
+
100
+ #define EFX_REVERB_PRESET_SEWERPIPE \
101
+ { 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
102
+
103
+ #define EFX_REVERB_PRESET_UNDERWATER \
104
+ { 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
105
+
106
+ #define EFX_REVERB_PRESET_DRUGGED \
107
+ { 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
108
+
109
+ #define EFX_REVERB_PRESET_DIZZY \
110
+ { 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
111
+
112
+ #define EFX_REVERB_PRESET_PSYCHOTIC \
113
+ { 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
114
+
115
+ /* Castle Presets */
116
+
117
+ #define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
118
+ { 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
119
+
120
+ #define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
121
+ { 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
122
+
123
+ #define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
124
+ { 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
125
+
126
+ #define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
127
+ { 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
128
+
129
+ #define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
130
+ { 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
131
+
132
+ #define EFX_REVERB_PRESET_CASTLE_HALL \
133
+ { 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
134
+
135
+ #define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
136
+ { 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
137
+
138
+ #define EFX_REVERB_PRESET_CASTLE_COURTYARD \
139
+ { 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
140
+
141
+ #define EFX_REVERB_PRESET_CASTLE_ALCOVE \
142
+ { 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
143
+
144
+ /* Factory Presets */
145
+
146
+ #define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
147
+ { 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
148
+
149
+ #define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
150
+ { 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
151
+
152
+ #define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
153
+ { 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
154
+
155
+ #define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
156
+ { 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
157
+
158
+ #define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
159
+ { 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
160
+
161
+ #define EFX_REVERB_PRESET_FACTORY_HALL \
162
+ { 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
163
+
164
+ #define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
165
+ { 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
166
+
167
+ #define EFX_REVERB_PRESET_FACTORY_COURTYARD \
168
+ { 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
169
+
170
+ #define EFX_REVERB_PRESET_FACTORY_ALCOVE \
171
+ { 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
172
+
173
+ /* Ice Palace Presets */
174
+
175
+ #define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
176
+ { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
177
+
178
+ #define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
179
+ { 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
180
+
181
+ #define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
182
+ { 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
183
+
184
+ #define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
185
+ { 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
186
+
187
+ #define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
188
+ { 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
189
+
190
+ #define EFX_REVERB_PRESET_ICEPALACE_HALL \
191
+ { 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
192
+
193
+ #define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
194
+ { 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
195
+
196
+ #define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
197
+ { 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
198
+
199
+ #define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
200
+ { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
201
+
202
+ /* Space Station Presets */
203
+
204
+ #define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
205
+ { 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
206
+
207
+ #define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
208
+ { 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
209
+
210
+ #define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
211
+ { 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
212
+
213
+ #define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
214
+ { 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
215
+
216
+ #define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
217
+ { 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
218
+
219
+ #define EFX_REVERB_PRESET_SPACESTATION_HALL \
220
+ { 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
221
+
222
+ #define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
223
+ { 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
224
+
225
+ #define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
226
+ { 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
227
+
228
+ /* Wooden Galleon Presets */
229
+
230
+ #define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
231
+ { 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
232
+
233
+ #define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
234
+ { 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
235
+
236
+ #define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
237
+ { 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
238
+
239
+ #define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
240
+ { 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
241
+
242
+ #define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
243
+ { 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
244
+
245
+ #define EFX_REVERB_PRESET_WOODEN_HALL \
246
+ { 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
247
+
248
+ #define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
249
+ { 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
250
+
251
+ #define EFX_REVERB_PRESET_WOODEN_COURTYARD \
252
+ { 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
253
+
254
+ #define EFX_REVERB_PRESET_WOODEN_ALCOVE \
255
+ { 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
256
+
257
+ /* Sports Presets */
258
+
259
+ #define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
260
+ { 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
261
+
262
+ #define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
263
+ { 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
264
+
265
+ #define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
266
+ { 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
267
+
268
+ #define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
269
+ { 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
270
+
271
+ #define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
272
+ { 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
273
+
274
+ #define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
275
+ { 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
276
+
277
+ #define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
278
+ { 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
279
+
280
+ /* Prefab Presets */
281
+
282
+ #define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
283
+ { 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
284
+
285
+ #define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
286
+ { 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
287
+
288
+ #define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
289
+ { 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
290
+
291
+ #define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
292
+ { 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
293
+
294
+ #define EFX_REVERB_PRESET_PREFAB_CARAVAN \
295
+ { 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
296
+
297
+ /* Dome and Pipe Presets */
298
+
299
+ #define EFX_REVERB_PRESET_DOME_TOMB \
300
+ { 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
301
+
302
+ #define EFX_REVERB_PRESET_PIPE_SMALL \
303
+ { 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
304
+
305
+ #define EFX_REVERB_PRESET_DOME_SAINTPAULS \
306
+ { 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
307
+
308
+ #define EFX_REVERB_PRESET_PIPE_LONGTHIN \
309
+ { 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
310
+
311
+ #define EFX_REVERB_PRESET_PIPE_LARGE \
312
+ { 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
313
+
314
+ #define EFX_REVERB_PRESET_PIPE_RESONANT \
315
+ { 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
316
+
317
+ /* Outdoors Presets */
318
+
319
+ #define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
320
+ { 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
321
+
322
+ #define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
323
+ { 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
324
+
325
+ #define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
326
+ { 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
327
+
328
+ #define EFX_REVERB_PRESET_OUTDOORS_CREEK \
329
+ { 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
330
+
331
+ #define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
332
+ { 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
333
+
334
+ /* Mood Presets */
335
+
336
+ #define EFX_REVERB_PRESET_MOOD_HEAVEN \
337
+ { 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
338
+
339
+ #define EFX_REVERB_PRESET_MOOD_HELL \
340
+ { 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
341
+
342
+ #define EFX_REVERB_PRESET_MOOD_MEMORY \
343
+ { 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
344
+
345
+ /* Driving Presets */
346
+
347
+ #define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
348
+ { 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
349
+
350
+ #define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
351
+ { 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
352
+
353
+ #define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
354
+ { 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
355
+
356
+ #define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
357
+ { 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
358
+
359
+ #define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
360
+ { 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
361
+
362
+ #define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
363
+ { 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
364
+
365
+ #define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
366
+ { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
367
+
368
+ #define EFX_REVERB_PRESET_DRIVING_TUNNEL \
369
+ { 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
370
+
371
+ /* City Presets */
372
+
373
+ #define EFX_REVERB_PRESET_CITY_STREETS \
374
+ { 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
375
+
376
+ #define EFX_REVERB_PRESET_CITY_SUBWAY \
377
+ { 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
378
+
379
+ #define EFX_REVERB_PRESET_CITY_MUSEUM \
380
+ { 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
381
+
382
+ #define EFX_REVERB_PRESET_CITY_LIBRARY \
383
+ { 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
384
+
385
+ #define EFX_REVERB_PRESET_CITY_UNDERPASS \
386
+ { 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
387
+
388
+ #define EFX_REVERB_PRESET_CITY_ABANDONED \
389
+ { 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
390
+
391
+ /* Misc. Presets */
392
+
393
+ #define EFX_REVERB_PRESET_DUSTYROOM \
394
+ { 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
395
+
396
+ #define EFX_REVERB_PRESET_CHAPEL \
397
+ { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
398
+
399
+ #define EFX_REVERB_PRESET_SMALLWATERROOM \
400
+ { 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
401
+
402
+ #endif /* EFX_PRESETS_H */