scottkit 1.4.0 → 1.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/ChangeLog.md +11 -3
- data/README.md +11 -9
- data/VERSION +1 -1
- data/bin/scottkit +7 -1
- data/data/adams/.gitignore +1 -0
- data/data/nosferatu/Makefile +2 -2
- data/data/nosferatu/TODO +51 -0
- data/data/nosferatu/nosferatu.regression +224 -113
- data/data/nosferatu/nosferatu.sck +201 -36
- data/data/nosferatu/{nosferatu.script → nosferatu.transcript} +91 -9
- data/data/test/t6.pretty-print +16 -2
- data/data/tutorial/t4.sck +12 -3
- data/data/tutorial/t5.map +1 -1
- data/data/tutorial/t5.sck +43 -7
- data/data/tutorial/t6.sck +38 -7
- data/data/tutorial/t7.sck +20 -10
- data/data/tutorial/tutorial.md +24 -9
- data/lib/scottkit/compile.rb +29 -4
- data/lib/scottkit/game.rb +2 -2
- data/lib/scottkit/play.rb +3 -3
- data/manual/reference.md +3 -3
- metadata +4 -3
@@ -19,11 +19,14 @@ lighttime 999
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unknown1 19540
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unknown2 0
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-
verbgroup
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verbgroup
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-
verbgroup
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verbgroup OPEN UNLOCK
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verbgroup GO ENTER WALK RUN
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verbgroup TAKE GET G
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verbgroup DROP LEAVE D
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verbgroup LOOK L
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verbgroup INVENTORY I
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verbgroup QUIT Q
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verbgroup OPEN UNLOCK
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verbgroup CHOP CUT
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noungroup AXE AX
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@@ -117,7 +120,7 @@ room shed "dark shed."
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room pond "*I'm by a fishpond ..."
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exit south swamp
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exit east yard
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-
item shark "maneating Shark!"
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item shark "maneating Shark!" called SHARK
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room swamp "damp swamp."
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exit north pond
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@@ -136,8 +139,8 @@ room bridge "*I'm on a very flimsy bridge..."
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room lawn "*I'm on a lawn to the North of a pond."
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exit north hut # This exit does not exist in the original
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exit south bridge
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item hut "
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item smashed "
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item hut "hut with locked Door"
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item smashed "hut with smashed Door" nowhere
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room hut "small hut."
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exit south lawn
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@@ -186,11 +189,12 @@ room chasm "*I'm on a narrow ledge, East of a chasm."
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exit north edge
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item wall1 "brick Wall"
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item match "safety Match" called MATCH
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item spentmatch "spent Match" called MATCH nowhere
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room edge "*I'm at the edge of a deep chasm."
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exit south chasm
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exit east cliff
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-
item water "Water of youth"
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item water "Water of youth" called water
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item fountain "Fountain of youth"
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item holeinthicket "Hole in thicket"
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item bottle "whisky Bottle" called BOTTLE nowhere
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@@ -232,7 +236,7 @@ occur when !flag 1
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println
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print "Your task: kill the evil count Nosferatu and return home with his bloodstone."
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action DIG when !present spade
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action DIG HOLE when !present spade
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print "I'll need a spade."
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occur when at cavern and !flag 15
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@@ -245,32 +249,47 @@ occur when at bottom and flag 15
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look # XXX should only do this when changing state
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comment "everywhere outside the bottom of the pit is light"
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occur when
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occur when here count and !carried cross
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print "Nosferatu rises from his altar, and bites my neck!"
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game_over
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action TAKE BLOODSTONE when here count
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print "Nosferatu rises from his altar, and bites my neck!"
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game_over
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action TIE ROPE when !present rope
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print "
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print "I don't have it."
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action TIE ROPE
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print "To what (eg. to key)"
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set_flag 3
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action
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action TIE:
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print "I can't tie a"
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println_noun
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action TO RAIL when carried rope and flag 3 and at balcony
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clear_flag 3
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destroy rope
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continue occur 0%
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drop ropetied
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print "OK."
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look
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action TO when flag 3
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action TO when carried rope and flag 3
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clear_flag 3
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print "
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print "I can't tie a rope to a"
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println_noun
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action TO when !carried rope and flag 3
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print "I haven't got a rope."
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action
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print "
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action GET ROPE when here ropetied
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print "It's tied to a rail!"
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action CLIMB ROPE when here ropetied
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goto ledge
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look
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action CLIMB ROPE when at ledge and carried kipper
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print "I'm too heavy:\nI fall!"
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@@ -279,6 +298,7 @@ action CLIMB ROPE when at ledge and carried kipper
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action CLIMB ROPE when at ledge
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goto balcony
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look
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action OPEN DOOR when present key and here lockeddoor
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swap lockeddoor opendoor
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@@ -286,20 +306,36 @@ action OPEN DOOR when present key and here lockeddoor
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look
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comment "In the original, this created a new exit leading west, but we can't do that in the Scott Adams engine. Instead, the player must GO DOOR."
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action OPEN DOOR when here lockeddoor
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print "It's locked!"
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action OPEN DOOR when present key and here hut
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print "My key won't fit!"
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action OPEN DOOR when here hut
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print "It's locked!"
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action GO DOOR when here opendoor
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goto yard
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look
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action GO GRAVE when here grave
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goto cave
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look
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-
action WAIT when !here bus
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action WAIT when at busstop and !here bus
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print "Time passes..."
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pause
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print "A bus arrives!"
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drop bus
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look
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action GO BUS when here bus
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goto bus
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look
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action GO BUS
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print "It's not here."
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action DROP BOTTLE when here witch and carried water
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destroy water
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@@ -309,10 +345,20 @@ action DROP BOTTLE when here witch and carried water
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print "The witch drinks the water, rejuvenates, drops something, and disappears!"
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look
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action DROP WATER when carried water and !here fountain
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print "It soaks away."
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destroy water
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action GIVE COINS when here conductor and !present coins
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print "I don't have it."
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action GIVE COINS when here conductor
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print "He takes them, the bus starts, and I'm home"
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set_flag 5
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action GIVE: when here conductor
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print "He doesn't want it."
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occur when flag 5 and carried bloodstone
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print "with Nosferatu's Bloodstone."
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print "* Congratulations *"
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@@ -323,46 +369,71 @@ occur when flag 5 and !carried bloodstone
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print "without Nosferatu's Bloodstone."
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game_over
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-
action DIG when
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action DIG HOLE when present crucifix
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swap crucifix pit
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print "I break through to an underground chamber!"
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look
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action DIG HOLE when present pit
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print "I've already done it!"
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action GO PIT when here pit
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goto bottom
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look
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action CLIMB LADDER when !here ladder
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print "It's not here."
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action CLIMB LADDER when
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action CLIMB LADDER when at bottom
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goto forest
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drop ladder
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look
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action CLIMB LADDER when
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action CLIMB LADDER when at inpit
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goto forest
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drop ladder
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look
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action CLIMB LADDER
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print "not now."
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action CLIMB:
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print "I can't climb a"
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println_noun
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action JUMP when at bythicket
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goto chasm
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look
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action JUMP when at chasm
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goto bythicket
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look
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action GET WATER when present emptybottle and here
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action GET WATER when present emptybottle and here water
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print OK
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swap emptybottle bottle
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superget water
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action GET WATER when here water
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print "I need a container."
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action POUR WATER when carried water
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print OK
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destroy water
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swap bottle emptybottle
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action THROW AXE when !
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print "
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action THROW AXE when !carried axe
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print "I don't have it."
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action THROW AXE
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print "At what (eg. at bus)"
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set_flag 2
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action
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action THROW:
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print "I can't throw a"
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println_noun
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action AT DOOR when carried axe and flag 2 and here hut
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clear_flag 2
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drop axe
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continue occur 0%
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@@ -372,8 +443,9 @@ action AT DOOR when flag 2 and here hut
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action GO DOOR when here smashed
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goto hut
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look
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action AT STALACTITE when flag 2 and here stalactite
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action AT STALACTITE when carried axe and flag 2 and here stalactite
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clear_flag 2
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drop axe
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continue occur 0%
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@@ -381,14 +453,19 @@ action AT STALACTITE when flag 2 and here stalactite
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print "It shatters!"
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look
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action AT when flag 2
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action AT when carried axe and flag 2
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clear_flag 2
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drop axe
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print "OK."
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print "
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print "It bounces off."
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+
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action AT when !carried axe and flag 2
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print "I need an ax."
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comment "For some reason, the original uses 'ax' here rather then 'axe'."
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action GO ENTRANCE when here entrance
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goto underground
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look
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action KILL COUNT when here count
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print "OK."
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@@ -399,6 +476,7 @@ action KILL COUNT when here count
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action TELEPORT COFFIN
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print ">Fzing!<"
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goto coffin
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look
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action READ BOOK
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print "Which one?"
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@@ -413,17 +491,43 @@ action READ ATLAS when present atlas
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print "The book says:\n\nNear the forest is a disused cess-pit."
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action READ MAGIC when present magic
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print "The book says:\n\nMagic word
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print "The book says:\n\nMagic word is: 'OVYEZ'"
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action READ GAMES when present games
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print "The book says:\n\nBored with this game already, huh?"
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action READ:
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print "I can't read a"
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println_noun
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action DRINK WHISKY when present whisky
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print "OK."
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print "Burp! It's good!"
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print "I feel stronger."
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swap whisky emptybottle
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set_flag 4
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set_counter 7
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+
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action DRINK WHISKY when present emptybottle
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print "I've already done it!"
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action DRINK WHISKY
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print "I don't have it."
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+
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action DRINK:
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print "I can't drink a"
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println_noun
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occur when counter_gt 1
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dec_counter
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+
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occur when counter_eq 1
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dec_counter
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print "I feel weaker."
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clear_flag 4
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+
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action OPEN SARCOPHAGUS when here sarcophagus and exists cross
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print "I've already done it!"
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531
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532
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action OPEN SARCOPHAGUS when here sarcophagus and flag 4
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print "I find something!"
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@@ -434,10 +538,15 @@ action OPEN SARCOPHAGUS when here sarcophagus and flag 4
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action OPEN SARCOPHAGUS when here sarcophagus
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print "The lid's too heavy!"
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540
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action OPEN:
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print "I can't open a"
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println_noun
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+
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action GET BODY when here body
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print "It turns to dust!"
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destroy body
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drop dust
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look
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550
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551
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action GET DUST when here dust
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print "It slips through my fingers"
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@@ -447,29 +556,68 @@ action CHOP THICKET when carried axe and here thicket
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continue occur 0%
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swap sign1 sign2
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449
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print "OK"
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559
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look
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+
|
561
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action CHOP THICKET when here mutilated
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print "I've already done it!"
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+
|
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action CHOP THICKET when carried axe
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print "not now."
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566
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+
|
567
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action CHOP TREE when carried axe and here trees
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print "What's the point?"
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569
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+
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action CHOP when !carried axe
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print "I need an ax."
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572
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+
|
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action CHOP:
|
574
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print "I can't chop a"
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575
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println_noun
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450
576
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|
451
577
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action GO THICKET when here mutilated
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452
578
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goto edge
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look
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580
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454
581
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action GO HOLE when here gravehole
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455
582
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goto graveyard
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583
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+
look
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456
584
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457
585
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action GO TUNNEL when here tunnel
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458
586
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goto cavern
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look
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588
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+
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589
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action LIGHT: when present spentmatch
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print "Using a SPENT match?"
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591
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+
|
592
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action LIGHT: when !present match
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593
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print "First I need a match."
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459
594
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|
460
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-
|
461
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-
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595
|
+
action LIGHT LAMP when !present lamp
|
596
|
+
print "I don't have it."
|
597
|
+
|
598
|
+
action LIGHT LAMP
|
462
599
|
swap lamp litlamp
|
600
|
+
swap match spentmatch
|
463
601
|
print "OK"
|
464
602
|
look
|
465
603
|
comment "We only really want to look if it was previously dark. Can do this with flags."
|
466
604
|
|
605
|
+
action LIGHT:
|
606
|
+
swap match spentmatch
|
607
|
+
print "It won't burn."
|
608
|
+
|
467
609
|
action SAY OVYEZ when here count
|
468
|
-
|
469
|
-
|
470
|
-
|
471
|
-
|
472
|
-
|
610
|
+
print "OK."
|
611
|
+
println_noun
|
612
|
+
println
|
613
|
+
print "Nosferatu vanishes in a cloud of smoke!"
|
614
|
+
destroy count
|
615
|
+
look
|
616
|
+
|
617
|
+
action SAY:
|
618
|
+
print "OK."
|
619
|
+
println_noun
|
620
|
+
print "Nothing happens"
|
473
621
|
|
474
622
|
action HELP:
|
475
623
|
print "You'll have to figure it out for yourself."
|
@@ -479,14 +627,31 @@ action EXAMINE:
|
|
479
627
|
println_noun
|
480
628
|
|
481
629
|
action WAIT:
|
630
|
+
print "Time passes..."
|
631
|
+
pause
|
482
632
|
print "Nothing happens."
|
483
633
|
|
484
634
|
action JUMP:
|
485
635
|
print Wheee!
|
486
636
|
|
487
|
-
action DIG:
|
637
|
+
action DIG HOLE:
|
488
638
|
print "I find nothing."
|
489
639
|
|
640
|
+
action DIG:
|
641
|
+
print "I can only dig a hole"
|
642
|
+
|
490
643
|
action LOOK:
|
491
644
|
look
|
492
645
|
|
646
|
+
action QUIT:
|
647
|
+
game_over
|
648
|
+
|
649
|
+
action SCREAM:
|
650
|
+
print "OK."
|
651
|
+
print "`Yaaaagh!`"
|
652
|
+
print "Nothing happens."
|
653
|
+
|
654
|
+
action GET SHARK when here shark
|
655
|
+
print "He doesn't seem to be too keen on that idea: He's eating me!"
|
656
|
+
game_over
|
657
|
+
|