rubysdl 2.1.2 → 2.1.3
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- data/NEWS.en +8 -0
- data/NEWS.ja +8 -0
- data/README.en +22 -15
- data/README.ja +31 -20
- data/depend +2 -0
- data/doc-en/event.rsd +3 -0
- data/doc-en/time.rsd +1 -1
- data/doc-en/video.rsd +8 -8
- data/doc.txt +32 -0
- data/doc/event.rsd +5 -0
- data/doc/opengl.rsd +160 -0
- data/doc/rsd.rb +4 -3
- data/doc/time.rsd +1 -1
- data/doc/video.rsd +8 -8
- data/extconf.rb +30 -15
- data/lib/sdl.rb +2 -1
- data/lib/sdl1_compatible.rb +20 -0
- data/mkpkg.sh +28 -0
- data/rubysdl.gemspec +21 -0
- data/rubysdl.h +1 -0
- data/rubysdl_cdrom.c +0 -10
- data/rubysdl_event.c +30 -11
- data/rubysdl_event_key.c +0 -5
- data/rubysdl_image.c +2 -2
- data/rubysdl_joystick.c +0 -18
- data/rubysdl_kanji.c +0 -5
- data/rubysdl_main.c +0 -2
- data/rubysdl_mixer.c +2 -18
- data/rubysdl_mouse.c +0 -4
- data/rubysdl_rwops.c +4 -0
- data/rubysdl_sdlskk.c +0 -3
- data/rubysdl_sge_video.c +0 -14
- data/rubysdl_smpeg.c +0 -1
- data/rubysdl_time.c +0 -10
- data/rubysdl_ttf.c +0 -3
- data/rubysdl_video.c +2 -30
- data/rubysdl_wm.c +0 -5
- data/sample/caption.rb +21 -0
- data/sge/INSTALL +72 -0
- data/sge/LICENSE +504 -0
- data/sge/Makefile +83 -0
- data/sge/Makefile.conf +63 -0
- data/sge/README +219 -0
- data/sge/Todo +7 -0
- data/sge/WhatsNew +224 -0
- data/sge/sge.h +31 -0
- data/sge/sge_blib.cpp +1939 -0
- data/sge/sge_blib.h +68 -0
- data/sge/sge_bm_text.cpp +451 -0
- data/sge/sge_bm_text.h +71 -0
- data/sge/sge_collision.cpp +388 -0
- data/sge/sge_collision.h +54 -0
- data/sge/sge_config.h +6 -0
- data/sge/sge_internal.h +152 -0
- data/sge/sge_misc.cpp +92 -0
- data/sge/sge_misc.h +37 -0
- data/sge/sge_primitives.cpp +2516 -0
- data/sge/sge_primitives.h +111 -0
- data/sge/sge_rotation.cpp +683 -0
- data/sge/sge_rotation.h +46 -0
- data/sge/sge_shape.cpp +762 -0
- data/sge/sge_shape.h +365 -0
- data/sge/sge_surface.cpp +1090 -0
- data/sge/sge_surface.h +100 -0
- data/sge/sge_textpp.cpp +785 -0
- data/sge/sge_textpp.h +270 -0
- data/sge/sge_tt_text.cpp +1456 -0
- data/sge/sge_tt_text.h +114 -0
- data/utils/buildtest.sh +29 -0
- data/win32/README.en.win32 +72 -0
- data/win32/README.ja.win32 +80 -0
- data/win32/install_rubysdl.rb +30 -0
- data/win32/mkpkg.sh +72 -0
- metadata +136 -113
- data/rubysdl_ref.en.html +0 -5879
- data/rubysdl_ref.en.rd +0 -6601
- data/rubysdl_ref.html +0 -6194
- data/rubysdl_ref.rd +0 -6950
data/sge/sge.h
ADDED
@@ -0,0 +1,31 @@
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/*
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* SDL Graphics Extension
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*
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* Started 990815
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*
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* License: LGPL v2+ (see the file LICENSE)
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* (c)1999-2003 Anders Lindstr�m
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*/
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/*********************************************************************
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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*********************************************************************/
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#ifndef sge_H
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#define sge_H
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#include "sge_surface.h"
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21
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+
#include "sge_primitives.h"
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22
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#include "sge_misc.h"
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23
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+
#include "sge_tt_text.h"
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24
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+
#include "sge_bm_text.h"
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25
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#include "sge_textpp.h"
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26
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+
#include "sge_blib.h"
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27
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#include "sge_shape.h"
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28
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#include "sge_collision.h"
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#include "sge_rotation.h"
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30
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#endif /* sge_H */
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data/sge/sge_blib.cpp
ADDED
@@ -0,0 +1,1939 @@
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/*
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* SDL Graphics Extension
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3
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* Triangles of every sort
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*
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* Started 000428
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*
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* License: LGPL v2+ (see the file LICENSE)
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* (c)2000-2003 Anders Lindstr�m & Johan E. Thelin
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*/
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/*********************************************************************
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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*********************************************************************/
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/*
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* Written with some help from Johan E. Thelin.
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*/
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#include "SDL.h"
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#include "sge_surface.h"
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24
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#include "sge_primitives.h"
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+
#include "sge_blib.h"
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26
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27
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#define SWAP(x,y,temp) temp=x;x=y;y=temp
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28
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+
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29
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/* Globals used for sge_Update/sge_Lock (defined in sge_surface) */
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30
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extern Uint8 _sge_update;
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31
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extern Uint8 _sge_lock;
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32
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+
extern Uint8 _sge_alpha_hack;
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33
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+
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34
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/* We need some internal functions */
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35
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extern void _Line(SDL_Surface *surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color);
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36
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+
extern void _LineAlpha(SDL_Surface *Surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 Color, Uint8 alpha);
|
37
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+
extern void _HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color);
|
38
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+
extern void _HLineAlpha(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color, Uint8 alpha);
|
39
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+
extern void callback_alpha_hack(SDL_Surface *surf, Sint16 x, Sint16 y, Uint32 color);
|
40
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+
extern void _AALineAlpha(SDL_Surface *dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color, Uint8 alpha);
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41
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extern void _AAmcLineAlpha(SDL_Surface *dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 r1, Uint8 g1, Uint8 b1, Uint8 r2, Uint8 g2, Uint8 b2, Uint8 alpha);
|
42
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+
|
43
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+
/* Macro to inline RGB mapping */
|
44
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+
#define MapRGB(format, r, g, b)\
|
45
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+
(r >> format->Rloss) << format->Rshift\
|
46
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+
| (g >> format->Gloss) << format->Gshift\
|
47
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+
| (b >> format->Bloss) << format->Bshift
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48
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+
|
49
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+
|
50
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//==================================================================================
|
51
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// Draws a horisontal line, fading the colors
|
52
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+
//==================================================================================
|
53
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void _FadedLine(SDL_Surface *dest,Sint16 x1,Sint16 x2,Sint16 y,Uint8 r1,Uint8 g1,Uint8 b1,Uint8 r2,Uint8 g2,Uint8 b2)
|
54
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+
{
|
55
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+
Sint16 x;
|
56
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+
Uint8 t;
|
57
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+
|
58
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+
/* Fix coords */
|
59
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+
if ( x1 > x2 ) {
|
60
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SWAP(x1,x2,x);
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61
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+
SWAP(r1,r2,t);
|
62
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+
SWAP(g1,g2,t);
|
63
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+
SWAP(b1,b2,t);
|
64
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+
}
|
65
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+
|
66
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+
/* We use fixedpoint math */
|
67
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Sint32 R = r1<<16;
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68
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Sint32 G = g1<<16;
|
69
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+
Sint32 B = b1<<16;
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70
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+
|
71
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/* Color step value */
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72
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Sint32 rstep = Sint32((r2-r1)<<16) / Sint32(x2-x1+1);
|
73
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+
Sint32 gstep = Sint32((g2-g1)<<16) / Sint32(x2-x1+1);
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74
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Sint32 bstep = Sint32((b2-b1)<<16) / Sint32(x2-x1+1);
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75
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+
|
76
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+
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77
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/* Clipping */
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if(x2<sge_clip_xmin(dest) || x1>sge_clip_xmax(dest) || y<sge_clip_ymin(dest) || y>sge_clip_ymax(dest))
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79
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+
return;
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80
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if (x1 < sge_clip_xmin(dest)){
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81
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/* Update start colors */
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R += (sge_clip_xmin(dest)-x1)*rstep;
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G += (sge_clip_xmin(dest)-x1)*gstep;
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B += (sge_clip_xmin(dest)-x1)*bstep;
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85
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x1 = sge_clip_xmin(dest);
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86
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}
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if (x2 > sge_clip_xmax(dest))
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x2 = sge_clip_xmax(dest);
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89
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+
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90
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+
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91
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switch (dest->format->BytesPerPixel) {
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92
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+
case 1: { /* Assuming 8-bpp */
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93
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Uint8 *pixel;
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94
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Uint8 *row = (Uint8 *)dest->pixels + y*dest->pitch;
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95
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+
|
96
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for (x = x1; x <= x2; x++){
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97
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pixel = row + x;
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+
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*pixel = SDL_MapRGB( dest->format, R>>16, G>>16, B>>16 );
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100
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+
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101
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R += rstep;
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102
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G += gstep;
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103
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B += bstep;
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104
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}
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105
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}
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break;
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107
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+
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108
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case 2: { /* Probably 15-bpp or 16-bpp */
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109
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Uint16 *pixel;
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Uint16 *row = (Uint16 *)dest->pixels + y*dest->pitch/2;
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111
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+
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112
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for (x = x1; x <= x2; x++){
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pixel = row + x;
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+
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115
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*pixel = MapRGB( dest->format, R>>16, G>>16, B>>16 );
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R += rstep;
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G += gstep;
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B += bstep;
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}
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}
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122
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break;
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+
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124
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case 3: { /* Slow 24-bpp mode, usually not used */
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Uint8 *pixel;
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Uint8 *row = (Uint8 *)dest->pixels + y*dest->pitch;
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127
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+
|
128
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Uint8 rshift8=dest->format->Rshift/8;
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Uint8 gshift8=dest->format->Gshift/8;
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Uint8 bshift8=dest->format->Bshift/8;
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131
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+
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132
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for (x = x1; x <= x2; x++){
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pixel = row + x*3;
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+
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*(pixel+rshift8) = R>>16;
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*(pixel+gshift8) = G>>16;
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*(pixel+bshift8) = B>>16;
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138
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+
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R += rstep;
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G += gstep;
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B += bstep;
|
142
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+
}
|
143
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+
}
|
144
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+
break;
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145
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+
|
146
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+
case 4: { /* Probably 32-bpp */
|
147
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+
Uint32 *pixel;
|
148
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+
Uint32 *row = (Uint32 *)dest->pixels + y*dest->pitch/4;
|
149
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+
|
150
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+
for (x = x1; x <= x2; x++){
|
151
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+
pixel = row + x;
|
152
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+
|
153
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*pixel = MapRGB( dest->format, R>>16, G>>16, B>>16 );
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154
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+
|
155
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+
R += rstep;
|
156
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+
G += gstep;
|
157
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B += bstep;
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158
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+
}
|
159
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}
|
160
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break;
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161
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}
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162
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}
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163
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+
|
164
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void sge_FadedLine(SDL_Surface *dest,Sint16 x1,Sint16 x2,Sint16 y,Uint8 r1,Uint8 g1,Uint8 b1,Uint8 r2,Uint8 g2,Uint8 b2)
|
165
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{
|
166
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+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
167
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+
if ( SDL_LockSurface(dest) < 0 )
|
168
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+
return;
|
169
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+
|
170
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+
_FadedLine(dest,x1,x2,y,r1,g1,b1,r2,g2,b2);
|
171
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+
|
172
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+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
173
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+
SDL_UnlockSurface(dest);
|
174
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+
|
175
|
+
if(_sge_update!=1){return;}
|
176
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+
if ( x1 > x2 )
|
177
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+
sge_UpdateRect(dest, x1, y, x1-x2+1, 1);
|
178
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+
else
|
179
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+
sge_UpdateRect(dest, x1, y, x2-x1+1, 1);
|
180
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+
}
|
181
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+
|
182
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+
|
183
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+
//==================================================================================
|
184
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// Draws a horisontal, textured line
|
185
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//==================================================================================
|
186
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+
void _TexturedLine(SDL_Surface *dest,Sint16 x1,Sint16 x2,Sint16 y,SDL_Surface *source,Sint16 sx1,Sint16 sy1,Sint16 sx2,Sint16 sy2)
|
187
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+
{
|
188
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+
Sint16 x;
|
189
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+
|
190
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+
/* Fix coords */
|
191
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+
if ( x1 > x2 ) {
|
192
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+
SWAP(x1,x2,x);
|
193
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+
SWAP(sx1,sx2,x);
|
194
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+
SWAP(sy1,sy2,x);
|
195
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+
}
|
196
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+
|
197
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+
/* Fixed point texture starting coords */
|
198
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+
Sint32 srcx = sx1<<16;
|
199
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+
Sint32 srcy = sy1<<16;
|
200
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+
|
201
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+
/* Texture coords stepping value */
|
202
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+
Sint32 xstep = Sint32((sx2-sx1)<<16) / Sint32(x2-x1+1);
|
203
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+
Sint32 ystep = Sint32((sy2-sy1)<<16) / Sint32(x2-x1+1);
|
204
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+
|
205
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+
|
206
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+
/* Clipping */
|
207
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+
if(x2<sge_clip_xmin(dest) || x1>sge_clip_xmax(dest) || y<sge_clip_ymin(dest) || y>sge_clip_ymax(dest))
|
208
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+
return;
|
209
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+
if (x1 < sge_clip_xmin(dest)){
|
210
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+
/* Fix texture starting coord */
|
211
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+
srcx += (sge_clip_xmin(dest)-x1)*xstep;
|
212
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+
srcy += (sge_clip_xmin(dest)-x1)*ystep;
|
213
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+
x1 = sge_clip_xmin(dest);
|
214
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+
}
|
215
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+
if (x2 > sge_clip_xmax(dest))
|
216
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+
x2 = sge_clip_xmax(dest);
|
217
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+
|
218
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+
|
219
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+
if(dest->format->BytesPerPixel == source->format->BytesPerPixel){
|
220
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+
/* Fast mode. Just copy the pixel */
|
221
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+
|
222
|
+
switch (dest->format->BytesPerPixel) {
|
223
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+
case 1: { /* Assuming 8-bpp */
|
224
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+
Uint8 *pixel;
|
225
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+
Uint8 *row = (Uint8 *)dest->pixels + y*dest->pitch;
|
226
|
+
|
227
|
+
for (x = x1; x <= x2; x++){
|
228
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+
pixel = row + x;
|
229
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+
|
230
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+
*pixel = *((Uint8 *)source->pixels + (srcy>>16)*source->pitch + (srcx>>16));
|
231
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+
|
232
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+
srcx += xstep;
|
233
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+
srcy += ystep;
|
234
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+
}
|
235
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+
}
|
236
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+
break;
|
237
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+
|
238
|
+
case 2: { /* Probably 15-bpp or 16-bpp */
|
239
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+
Uint16 *pixel;
|
240
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+
Uint16 *row = (Uint16 *)dest->pixels + y*dest->pitch/2;
|
241
|
+
|
242
|
+
Uint16 pitch = source->pitch/2;
|
243
|
+
|
244
|
+
for (x = x1; x <= x2; x++){
|
245
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+
pixel = row + x;
|
246
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+
|
247
|
+
*pixel = *((Uint16 *)source->pixels + (srcy>>16)*pitch + (srcx>>16));
|
248
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+
|
249
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+
srcx += xstep;
|
250
|
+
srcy += ystep;
|
251
|
+
}
|
252
|
+
}
|
253
|
+
break;
|
254
|
+
|
255
|
+
case 3: { /* Slow 24-bpp mode, usually not used */
|
256
|
+
Uint8 *pixel, *srcpixel;
|
257
|
+
Uint8 *row = (Uint8 *)dest->pixels + y*dest->pitch;
|
258
|
+
|
259
|
+
Uint8 rshift8=dest->format->Rshift/8;
|
260
|
+
Uint8 gshift8=dest->format->Gshift/8;
|
261
|
+
Uint8 bshift8=dest->format->Bshift/8;
|
262
|
+
|
263
|
+
for (x = x1; x <= x2; x++){
|
264
|
+
pixel = row + x*3;
|
265
|
+
srcpixel = (Uint8 *)source->pixels + (srcy>>16)*source->pitch + (srcx>>16)*3;
|
266
|
+
|
267
|
+
*(pixel+rshift8) = *(srcpixel+rshift8);
|
268
|
+
*(pixel+gshift8) = *(srcpixel+gshift8);
|
269
|
+
*(pixel+bshift8) = *(srcpixel+bshift8);
|
270
|
+
|
271
|
+
srcx += xstep;
|
272
|
+
srcy += ystep;
|
273
|
+
}
|
274
|
+
}
|
275
|
+
break;
|
276
|
+
|
277
|
+
case 4: { /* Probably 32-bpp */
|
278
|
+
Uint32 *pixel;
|
279
|
+
Uint32 *row = (Uint32 *)dest->pixels + y*dest->pitch/4;
|
280
|
+
|
281
|
+
Uint16 pitch = source->pitch/4;
|
282
|
+
|
283
|
+
for (x = x1; x <= x2; x++){
|
284
|
+
pixel = row + x;
|
285
|
+
|
286
|
+
*pixel = *((Uint32 *)source->pixels + (srcy>>16)*pitch + (srcx>>16));
|
287
|
+
|
288
|
+
srcx += xstep;
|
289
|
+
srcy += ystep;
|
290
|
+
}
|
291
|
+
}
|
292
|
+
break;
|
293
|
+
}
|
294
|
+
}else{
|
295
|
+
/* Slow mode. We must translate every pixel color! */
|
296
|
+
|
297
|
+
Uint8 r=0,g=0,b=0;
|
298
|
+
|
299
|
+
switch (dest->format->BytesPerPixel) {
|
300
|
+
case 1: { /* Assuming 8-bpp */
|
301
|
+
Uint8 *pixel;
|
302
|
+
Uint8 *row = (Uint8 *)dest->pixels + y*dest->pitch;
|
303
|
+
|
304
|
+
for (x = x1; x <= x2; x++){
|
305
|
+
pixel = row + x;
|
306
|
+
|
307
|
+
SDL_GetRGB(sge_GetPixel(source, srcx>>16, srcy>>16), source->format, &r, &g, &b);
|
308
|
+
*pixel = SDL_MapRGB( dest->format, r, g, b );
|
309
|
+
|
310
|
+
srcx += xstep;
|
311
|
+
srcy += ystep;
|
312
|
+
}
|
313
|
+
}
|
314
|
+
break;
|
315
|
+
|
316
|
+
case 2: { /* Probably 15-bpp or 16-bpp */
|
317
|
+
Uint16 *pixel;
|
318
|
+
Uint16 *row = (Uint16 *)dest->pixels + y*dest->pitch/2;
|
319
|
+
|
320
|
+
for (x = x1; x <= x2; x++){
|
321
|
+
pixel = row + x;
|
322
|
+
|
323
|
+
SDL_GetRGB(sge_GetPixel(source, srcx>>16, srcy>>16), source->format, &r, &g, &b);
|
324
|
+
*pixel = MapRGB( dest->format, r, g, b );
|
325
|
+
|
326
|
+
srcx += xstep;
|
327
|
+
srcy += ystep;
|
328
|
+
}
|
329
|
+
}
|
330
|
+
break;
|
331
|
+
|
332
|
+
case 3: { /* Slow 24-bpp mode, usually not used */
|
333
|
+
Uint8 *pixel, *srcpixel;
|
334
|
+
Uint8 *row = (Uint8 *)dest->pixels + y*dest->pitch;
|
335
|
+
|
336
|
+
Uint8 rshift8=dest->format->Rshift/8;
|
337
|
+
Uint8 gshift8=dest->format->Gshift/8;
|
338
|
+
Uint8 bshift8=dest->format->Bshift/8;
|
339
|
+
|
340
|
+
for (x = x1; x <= x2; x++){
|
341
|
+
pixel = row + x*3;
|
342
|
+
srcpixel = (Uint8 *)source->pixels + (srcy>>16)*source->pitch + (srcx>>16)*3;
|
343
|
+
|
344
|
+
SDL_GetRGB(sge_GetPixel(source, srcx>>16, srcy>>16), source->format, &r, &g, &b);
|
345
|
+
|
346
|
+
*(pixel+rshift8) = r;
|
347
|
+
*(pixel+gshift8) = g;
|
348
|
+
*(pixel+bshift8) = b;
|
349
|
+
|
350
|
+
srcx += xstep;
|
351
|
+
srcy += ystep;
|
352
|
+
}
|
353
|
+
}
|
354
|
+
break;
|
355
|
+
|
356
|
+
case 4: { /* Probably 32-bpp */
|
357
|
+
Uint32 *pixel;
|
358
|
+
Uint32 *row = (Uint32 *)dest->pixels + y*dest->pitch/4;
|
359
|
+
|
360
|
+
for (x = x1; x <= x2; x++){
|
361
|
+
pixel = row + x;
|
362
|
+
|
363
|
+
SDL_GetRGB(sge_GetPixel(source, srcx>>16, srcy>>16), source->format, &r, &g, &b);
|
364
|
+
*pixel = MapRGB( dest->format, r, g, b );
|
365
|
+
|
366
|
+
srcx += xstep;
|
367
|
+
srcy += ystep;
|
368
|
+
}
|
369
|
+
}
|
370
|
+
break;
|
371
|
+
}
|
372
|
+
}
|
373
|
+
}
|
374
|
+
|
375
|
+
void sge_TexturedLine(SDL_Surface *dest,Sint16 x1,Sint16 x2,Sint16 y,SDL_Surface *source,Sint16 sx1,Sint16 sy1,Sint16 sx2,Sint16 sy2)
|
376
|
+
{
|
377
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
378
|
+
if ( SDL_LockSurface(dest) < 0 )
|
379
|
+
return;
|
380
|
+
if ( SDL_MUSTLOCK(source) && _sge_lock )
|
381
|
+
if ( SDL_LockSurface(source) < 0 )
|
382
|
+
return;
|
383
|
+
|
384
|
+
_TexturedLine(dest,x1,x2,y,source,sx1,sy1,sx2,sy2);
|
385
|
+
|
386
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
387
|
+
SDL_UnlockSurface(dest);
|
388
|
+
if ( SDL_MUSTLOCK(source) && _sge_lock )
|
389
|
+
SDL_UnlockSurface(source);
|
390
|
+
|
391
|
+
if(_sge_update!=1){return;}
|
392
|
+
if ( x1 > x2 )
|
393
|
+
sge_UpdateRect(dest, x1, y, x1-x2+1, 1);
|
394
|
+
else
|
395
|
+
sge_UpdateRect(dest, x1, y, x2-x1+1, 1);
|
396
|
+
}
|
397
|
+
|
398
|
+
//==================================================================================
|
399
|
+
// Draws a trigon
|
400
|
+
//==================================================================================
|
401
|
+
void sge_Trigon(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint32 color)
|
402
|
+
{
|
403
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
404
|
+
if ( SDL_LockSurface(dest) < 0 )
|
405
|
+
return;
|
406
|
+
|
407
|
+
_Line(dest,x1,y1,x2,y2,color);
|
408
|
+
_Line(dest,x1,y1,x3,y3,color);
|
409
|
+
_Line(dest,x3,y3,x2,y2,color);
|
410
|
+
|
411
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
412
|
+
SDL_UnlockSurface(dest);
|
413
|
+
|
414
|
+
if(_sge_update!=1){return;}
|
415
|
+
|
416
|
+
Sint16 xmax=x1, ymax=y1, xmin=x1, ymin=y1;
|
417
|
+
xmax= (xmax>x2)? xmax : x2; ymax= (ymax>y2)? ymax : y2;
|
418
|
+
xmin= (xmin<x2)? xmin : x2; ymin= (ymin<y2)? ymin : y2;
|
419
|
+
xmax= (xmax>x3)? xmax : x3; ymax= (ymax>y3)? ymax : y3;
|
420
|
+
xmin= (xmin<x3)? xmin : x3; ymin= (ymin<y3)? ymin : y3;
|
421
|
+
|
422
|
+
sge_UpdateRect(dest, xmin, ymin, xmax-xmin+1, ymax-ymin+1);
|
423
|
+
}
|
424
|
+
|
425
|
+
void sge_Trigon(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint8 R, Uint8 G, Uint8 B)
|
426
|
+
{
|
427
|
+
sge_Trigon(dest,x1,y1,x2,y2,x3,y3, SDL_MapRGB(dest->format, R,G,B));
|
428
|
+
}
|
429
|
+
|
430
|
+
|
431
|
+
//==================================================================================
|
432
|
+
// Draws a trigon (alpha)
|
433
|
+
//==================================================================================
|
434
|
+
void sge_TrigonAlpha(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint32 color, Uint8 alpha)
|
435
|
+
{
|
436
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
437
|
+
if ( SDL_LockSurface(dest) < 0 )
|
438
|
+
return;
|
439
|
+
|
440
|
+
_LineAlpha(dest,x1,y1,x2,y2,color,alpha);
|
441
|
+
_LineAlpha(dest,x1,y1,x3,y3,color,alpha);
|
442
|
+
_LineAlpha(dest,x3,y3,x2,y2,color,alpha);
|
443
|
+
|
444
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
445
|
+
SDL_UnlockSurface(dest);
|
446
|
+
|
447
|
+
|
448
|
+
if(_sge_update!=1){return;}
|
449
|
+
|
450
|
+
Sint16 xmax=x1, ymax=y1, xmin=x1, ymin=y1;
|
451
|
+
xmax= (xmax>x2)? xmax : x2; ymax= (ymax>y2)? ymax : y2;
|
452
|
+
xmin= (xmin<x2)? xmin : x2; ymin= (ymin<y2)? ymin : y2;
|
453
|
+
xmax= (xmax>x3)? xmax : x3; ymax= (ymax>y3)? ymax : y3;
|
454
|
+
xmin= (xmin<x3)? xmin : x3; ymin= (ymin<y3)? ymin : y3;
|
455
|
+
|
456
|
+
sge_UpdateRect(dest, xmin, ymin, xmax-xmin+1, ymax-ymin+1);
|
457
|
+
}
|
458
|
+
|
459
|
+
void sge_TrigonAlpha(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint8 R, Uint8 G, Uint8 B, Uint8 alpha)
|
460
|
+
{
|
461
|
+
sge_TrigonAlpha(dest,x1,y1,x2,y2,x3,y3, SDL_MapRGB(dest->format, R,G,B), alpha);
|
462
|
+
}
|
463
|
+
|
464
|
+
|
465
|
+
//==================================================================================
|
466
|
+
// Draws an AA trigon (alpha)
|
467
|
+
//==================================================================================
|
468
|
+
void sge_AATrigonAlpha(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint32 color, Uint8 alpha)
|
469
|
+
{
|
470
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
471
|
+
if ( SDL_LockSurface(dest) < 0 )
|
472
|
+
return;
|
473
|
+
|
474
|
+
_AALineAlpha(dest,x1,y1,x2,y2,color,alpha);
|
475
|
+
_AALineAlpha(dest,x1,y1,x3,y3,color,alpha);
|
476
|
+
_AALineAlpha(dest,x3,y3,x2,y2,color,alpha);
|
477
|
+
|
478
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
479
|
+
SDL_UnlockSurface(dest);
|
480
|
+
|
481
|
+
|
482
|
+
if(_sge_update!=1){return;}
|
483
|
+
|
484
|
+
Sint16 xmax=x1, ymax=y1, xmin=x1, ymin=y1;
|
485
|
+
xmax= (xmax>x2)? xmax : x2; ymax= (ymax>y2)? ymax : y2;
|
486
|
+
xmin= (xmin<x2)? xmin : x2; ymin= (ymin<y2)? ymin : y2;
|
487
|
+
xmax= (xmax>x3)? xmax : x3; ymax= (ymax>y3)? ymax : y3;
|
488
|
+
xmin= (xmin<x3)? xmin : x3; ymin= (ymin<y3)? ymin : y3;
|
489
|
+
|
490
|
+
sge_UpdateRect(dest, xmin, ymin, xmax-xmin+1, ymax-ymin+1);
|
491
|
+
}
|
492
|
+
|
493
|
+
void sge_AATrigonAlpha(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint8 R, Uint8 G, Uint8 B, Uint8 alpha)
|
494
|
+
{
|
495
|
+
sge_AATrigonAlpha(dest,x1,y1,x2,y2,x3,y3, SDL_MapRGB(dest->format, R,G,B), alpha);
|
496
|
+
}
|
497
|
+
|
498
|
+
void sge_AATrigon(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint32 color)
|
499
|
+
{
|
500
|
+
sge_AATrigonAlpha(dest,x1,y1,x2,y2,x3,y3, color, 255);
|
501
|
+
}
|
502
|
+
|
503
|
+
void sge_AATrigon(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint8 R, Uint8 G, Uint8 B)
|
504
|
+
{
|
505
|
+
sge_AATrigonAlpha(dest,x1,y1,x2,y2,x3,y3, SDL_MapRGB(dest->format, R,G,B), 255);
|
506
|
+
}
|
507
|
+
|
508
|
+
|
509
|
+
//==================================================================================
|
510
|
+
// Draws a filled trigon
|
511
|
+
//==================================================================================
|
512
|
+
void sge_FilledTrigon(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint32 color)
|
513
|
+
{
|
514
|
+
Sint16 y;
|
515
|
+
|
516
|
+
if( y1==y3 )
|
517
|
+
return;
|
518
|
+
|
519
|
+
/* Sort coords */
|
520
|
+
if ( y1 > y2 ) {
|
521
|
+
SWAP(y1,y2,y);
|
522
|
+
SWAP(x1,x2,y);
|
523
|
+
}
|
524
|
+
if ( y2 > y3 ) {
|
525
|
+
SWAP(y2,y3,y);
|
526
|
+
SWAP(x2,x3,y);
|
527
|
+
}
|
528
|
+
if ( y1 > y2 ) {
|
529
|
+
SWAP(y1,y2,y);
|
530
|
+
SWAP(x1,x2,y);
|
531
|
+
}
|
532
|
+
|
533
|
+
/*
|
534
|
+
* How do we calculate the starting and ending x coordinate of the horizontal line
|
535
|
+
* on each y coordinate? We can do this by using a standard line algorithm but
|
536
|
+
* instead of plotting pixels, use the x coordinates as start and stop
|
537
|
+
* coordinates for the horizontal line.
|
538
|
+
* So we will simply trace the outlining of the triangle; this will require 3 lines.
|
539
|
+
* Line 1 is the line between (x1,y1) and (x2,y2)
|
540
|
+
* Line 2 is the line between (x1,y1) and (x3,y3)
|
541
|
+
* Line 3 is the line between (x2,y2) and (x3,y3)
|
542
|
+
*
|
543
|
+
* We can divide the triangle into 2 halfs. The upper half will be outlined by line
|
544
|
+
* 1 and 2. The lower half will be outlined by line line 2 and 3.
|
545
|
+
*/
|
546
|
+
|
547
|
+
|
548
|
+
/* Starting coords for the three lines */
|
549
|
+
Sint32 xa = Sint32(x1<<16);
|
550
|
+
Sint32 xb = xa;
|
551
|
+
Sint32 xc = Sint32(x2<<16);
|
552
|
+
|
553
|
+
/* Lines step values */
|
554
|
+
Sint32 m1 = 0;
|
555
|
+
Sint32 m2 = Sint32((x3 - x1)<<16)/Sint32(y3 - y1);
|
556
|
+
Sint32 m3 = 0;
|
557
|
+
|
558
|
+
/* Upper half of the triangle */
|
559
|
+
if( y1==y2 )
|
560
|
+
_HLine(dest, x1, x2, y1, color);
|
561
|
+
else{
|
562
|
+
m1 = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
563
|
+
|
564
|
+
for ( y = y1; y <= y2; y++) {
|
565
|
+
_HLine(dest, xa>>16, xb>>16, y, color);
|
566
|
+
|
567
|
+
xa += m1;
|
568
|
+
xb += m2;
|
569
|
+
}
|
570
|
+
}
|
571
|
+
|
572
|
+
/* Lower half of the triangle */
|
573
|
+
if( y2==y3 )
|
574
|
+
_HLine(dest, x2, x3, y2, color);
|
575
|
+
else{
|
576
|
+
m3 = Sint32((x3 - x2)<<16)/Sint32(y3 - y2);
|
577
|
+
|
578
|
+
for ( y = y2+1; y <= y3; y++) {
|
579
|
+
_HLine(dest, xb>>16, xc>>16, y, color);
|
580
|
+
|
581
|
+
xb += m2;
|
582
|
+
xc += m3;
|
583
|
+
}
|
584
|
+
}
|
585
|
+
|
586
|
+
|
587
|
+
if(_sge_update!=1){return;}
|
588
|
+
|
589
|
+
Sint16 xmax=x1, xmin=x1;
|
590
|
+
xmax= (xmax>x2)? xmax : x2;
|
591
|
+
xmin= (xmin<x2)? xmin : x2;
|
592
|
+
xmax= (xmax>x3)? xmax : x3;
|
593
|
+
xmin= (xmin<x3)? xmin : x3;
|
594
|
+
|
595
|
+
sge_UpdateRect(dest, xmin, y1, xmax-xmin+1, y3-y1+1);
|
596
|
+
}
|
597
|
+
|
598
|
+
void sge_FilledTrigon(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint8 R, Uint8 G, Uint8 B)
|
599
|
+
{
|
600
|
+
sge_FilledTrigon(dest,x1,y1,x2,y2,x3,y3, SDL_MapRGB(dest->format, R,G,B));
|
601
|
+
}
|
602
|
+
|
603
|
+
|
604
|
+
//==================================================================================
|
605
|
+
// Draws a filled trigon (alpha)
|
606
|
+
//==================================================================================
|
607
|
+
void sge_FilledTrigonAlpha(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint32 color, Uint8 alpha)
|
608
|
+
{
|
609
|
+
Sint16 y;
|
610
|
+
|
611
|
+
if( y1==y3 )
|
612
|
+
return;
|
613
|
+
|
614
|
+
/* Sort coords */
|
615
|
+
if ( y1 > y2 ) {
|
616
|
+
SWAP(y1,y2,y);
|
617
|
+
SWAP(x1,x2,y);
|
618
|
+
}
|
619
|
+
if ( y2 > y3 ) {
|
620
|
+
SWAP(y2,y3,y);
|
621
|
+
SWAP(x2,x3,y);
|
622
|
+
}
|
623
|
+
if ( y1 > y2 ) {
|
624
|
+
SWAP(y1,y2,y);
|
625
|
+
SWAP(x1,x2,y);
|
626
|
+
}
|
627
|
+
|
628
|
+
Sint32 xa = Sint32(x1<<16);
|
629
|
+
Sint32 xb = xa;
|
630
|
+
Sint32 xc = Sint32(x2<<16);
|
631
|
+
|
632
|
+
Sint32 m1 = 0;
|
633
|
+
Sint32 m2 = Sint32((x3 - x1)<<16)/Sint32(y3 - y1);
|
634
|
+
Sint32 m3 = 0;
|
635
|
+
|
636
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
637
|
+
if ( SDL_LockSurface(dest) < 0 )
|
638
|
+
return;
|
639
|
+
|
640
|
+
/* Upper half of the triangle */
|
641
|
+
if( y1==y2 )
|
642
|
+
_HLineAlpha(dest, x1, x2, y1, color, alpha);
|
643
|
+
else{
|
644
|
+
m1 = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
645
|
+
|
646
|
+
for ( y = y1; y <= y2; y++) {
|
647
|
+
_HLineAlpha(dest, xa>>16, xb>>16, y, color, alpha);
|
648
|
+
|
649
|
+
xa += m1;
|
650
|
+
xb += m2;
|
651
|
+
}
|
652
|
+
}
|
653
|
+
|
654
|
+
/* Lower half of the triangle */
|
655
|
+
if( y2==y3 )
|
656
|
+
_HLineAlpha(dest, x2, x3, y2, color, alpha);
|
657
|
+
else{
|
658
|
+
m3 = Sint32((x3 - x2)<<16)/Sint32(y3 - y2);
|
659
|
+
|
660
|
+
for ( y = y2+1; y <= y3; y++) {
|
661
|
+
_HLineAlpha(dest, xb>>16, xc>>16, y, color, alpha);
|
662
|
+
|
663
|
+
xb += m2;
|
664
|
+
xc += m3;
|
665
|
+
}
|
666
|
+
}
|
667
|
+
|
668
|
+
|
669
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
670
|
+
SDL_UnlockSurface(dest);
|
671
|
+
|
672
|
+
|
673
|
+
if(_sge_update!=1){return;}
|
674
|
+
|
675
|
+
Sint16 xmax=x1, xmin=x1;
|
676
|
+
xmax= (xmax>x2)? xmax : x2;
|
677
|
+
xmin= (xmin<x2)? xmin : x2;
|
678
|
+
xmax= (xmax>x3)? xmax : x3;
|
679
|
+
xmin= (xmin<x3)? xmin : x3;
|
680
|
+
|
681
|
+
sge_UpdateRect(dest, xmin, y1, xmax-xmin+1, y3-y1+1);
|
682
|
+
}
|
683
|
+
|
684
|
+
void sge_FilledTrigonAlpha(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint8 R, Uint8 G, Uint8 B, Uint8 alpha)
|
685
|
+
{
|
686
|
+
sge_FilledTrigonAlpha(dest,x1,y1,x2,y2,x3,y3, SDL_MapRGB(dest->format, R,G,B),alpha);
|
687
|
+
}
|
688
|
+
|
689
|
+
|
690
|
+
//==================================================================================
|
691
|
+
// Draws a gourand shaded trigon
|
692
|
+
//==================================================================================
|
693
|
+
void sge_FadedTrigon(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Uint32 c1,Uint32 c2,Uint32 c3)
|
694
|
+
{
|
695
|
+
Sint16 y;
|
696
|
+
|
697
|
+
if( y1==y3 )
|
698
|
+
return;
|
699
|
+
|
700
|
+
Uint8 c=0;
|
701
|
+
SDL_Color col1;
|
702
|
+
SDL_Color col2;
|
703
|
+
SDL_Color col3;
|
704
|
+
|
705
|
+
col1 = sge_GetRGB(dest,c1);
|
706
|
+
col2 = sge_GetRGB(dest,c2);
|
707
|
+
col3 = sge_GetRGB(dest,c3);
|
708
|
+
|
709
|
+
/* Sort coords */
|
710
|
+
if ( y1 > y2 ) {
|
711
|
+
SWAP(y1,y2,y);
|
712
|
+
SWAP(x1,x2,y);
|
713
|
+
SWAP(col1.r,col2.r,c);
|
714
|
+
SWAP(col1.g,col2.g,c);
|
715
|
+
SWAP(col1.b,col2.b,c);
|
716
|
+
}
|
717
|
+
if ( y2 > y3 ) {
|
718
|
+
SWAP(y2,y3,y);
|
719
|
+
SWAP(x2,x3,y);
|
720
|
+
SWAP(col2.r,col3.r,c);
|
721
|
+
SWAP(col2.g,col3.g,c);
|
722
|
+
SWAP(col2.b,col3.b,c);
|
723
|
+
}
|
724
|
+
if ( y1 > y2 ) {
|
725
|
+
SWAP(y1,y2,y);
|
726
|
+
SWAP(x1,x2,y);
|
727
|
+
SWAP(col1.r,col2.r,c);
|
728
|
+
SWAP(col1.g,col2.g,c);
|
729
|
+
SWAP(col1.b,col2.b,c);
|
730
|
+
}
|
731
|
+
|
732
|
+
/*
|
733
|
+
* We trace three lines exactly like in sge_FilledTrigon(), but here we
|
734
|
+
* must also keep track of the colors. We simply calculate how the color
|
735
|
+
* will change along the three lines.
|
736
|
+
*/
|
737
|
+
|
738
|
+
/* Starting coords for the three lines */
|
739
|
+
Sint32 xa = Sint32(x1<<16);
|
740
|
+
Sint32 xb = xa;
|
741
|
+
Sint32 xc = Sint32(x2<<16);
|
742
|
+
|
743
|
+
/* Starting colors (rgb) for the three lines */
|
744
|
+
Sint32 r1 = Sint32(col1.r<<16);
|
745
|
+
Sint32 r2 = r1;
|
746
|
+
Sint32 r3 = Sint32(col2.r<<16);
|
747
|
+
|
748
|
+
Sint32 g1 = Sint32(col1.g<<16);
|
749
|
+
Sint32 g2 = g1;
|
750
|
+
Sint32 g3 = Sint32(col2.g<<16);
|
751
|
+
|
752
|
+
Sint32 b1 = Sint32(col1.b<<16);
|
753
|
+
Sint32 b2 = b1;
|
754
|
+
Sint32 b3 = Sint32(col2.b<<16);
|
755
|
+
|
756
|
+
/* Lines step values */
|
757
|
+
Sint32 m1 = 0;
|
758
|
+
Sint32 m2 = Sint32((x3 - x1)<<16)/Sint32(y3 - y1);
|
759
|
+
Sint32 m3 = 0;
|
760
|
+
|
761
|
+
/* Colors step values */
|
762
|
+
Sint32 rstep1 = 0;
|
763
|
+
Sint32 rstep2 = Sint32((col3.r - col1.r) << 16) / Sint32(y3 - y1);
|
764
|
+
Sint32 rstep3 = 0;
|
765
|
+
|
766
|
+
Sint32 gstep1 = 0;
|
767
|
+
Sint32 gstep2 = Sint32((col3.g - col1.g) << 16) / Sint32(y3 - y1);
|
768
|
+
Sint32 gstep3 = 0;
|
769
|
+
|
770
|
+
Sint32 bstep1 = 0;
|
771
|
+
Sint32 bstep2 = Sint32((col3.b - col1.b) << 16) / Sint32(y3 - y1);
|
772
|
+
Sint32 bstep3 = 0;
|
773
|
+
|
774
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
775
|
+
if ( SDL_LockSurface(dest) < 0 )
|
776
|
+
return;
|
777
|
+
|
778
|
+
/* Upper half of the triangle */
|
779
|
+
if( y1==y2 )
|
780
|
+
_FadedLine(dest, x1, x2, y1, col1.r, col1.g, col1.b, col2.r, col2.g, col2.b);
|
781
|
+
else{
|
782
|
+
m1 = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
783
|
+
|
784
|
+
rstep1 = Sint32((col2.r - col1.r) << 16) / Sint32(y2 - y1);
|
785
|
+
gstep1 = Sint32((col2.g - col1.g) << 16) / Sint32(y2 - y1);
|
786
|
+
bstep1 = Sint32((col2.b - col1.b) << 16) / Sint32(y2 - y1);
|
787
|
+
|
788
|
+
for ( y = y1; y <= y2; y++) {
|
789
|
+
_FadedLine(dest, xa>>16, xb>>16, y, r1>>16, g1>>16, b1>>16, r2>>16, g2>>16, b2>>16);
|
790
|
+
|
791
|
+
xa += m1;
|
792
|
+
xb += m2;
|
793
|
+
|
794
|
+
r1 += rstep1;
|
795
|
+
g1 += gstep1;
|
796
|
+
b1 += bstep1;
|
797
|
+
|
798
|
+
r2 += rstep2;
|
799
|
+
g2 += gstep2;
|
800
|
+
b2 += bstep2;
|
801
|
+
}
|
802
|
+
}
|
803
|
+
|
804
|
+
/* Lower half of the triangle */
|
805
|
+
if( y2==y3 )
|
806
|
+
_FadedLine(dest, x2, x3, y2, col2.r, col2.g, col2.b, col3.r, col3.g, col3.b);
|
807
|
+
else{
|
808
|
+
m3 = Sint32((x3 - x2)<<16)/Sint32(y3 - y2);
|
809
|
+
|
810
|
+
rstep3 = Sint32((col3.r - col2.r) << 16) / Sint32(y3 - y2);
|
811
|
+
gstep3 = Sint32((col3.g - col2.g) << 16) / Sint32(y3 - y2);
|
812
|
+
bstep3 = Sint32((col3.b - col2.b) << 16) / Sint32(y3 - y2);
|
813
|
+
|
814
|
+
for ( y = y2+1; y <= y3; y++) {
|
815
|
+
_FadedLine(dest, xb>>16, xc>>16, y, r2>>16, g2>>16, b2>>16, r3>>16, g3>>16, b3>>16);
|
816
|
+
|
817
|
+
xb += m2;
|
818
|
+
xc += m3;
|
819
|
+
|
820
|
+
r2 += rstep2;
|
821
|
+
g2 += gstep2;
|
822
|
+
b2 += bstep2;
|
823
|
+
|
824
|
+
r3 += rstep3;
|
825
|
+
g3 += gstep3;
|
826
|
+
b3 += bstep3;
|
827
|
+
}
|
828
|
+
}
|
829
|
+
|
830
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
831
|
+
SDL_UnlockSurface(dest);
|
832
|
+
|
833
|
+
if(_sge_update!=1){return;}
|
834
|
+
|
835
|
+
Sint16 xmax=x1, xmin=x1;
|
836
|
+
xmax= (xmax>x2)? xmax : x2;
|
837
|
+
xmin= (xmin<x2)? xmin : x2;
|
838
|
+
xmax= (xmax>x3)? xmax : x3;
|
839
|
+
xmin= (xmin<x3)? xmin : x3;
|
840
|
+
|
841
|
+
sge_UpdateRect(dest, xmin, y1, xmax-xmin+1, y3-y1+1);
|
842
|
+
}
|
843
|
+
|
844
|
+
|
845
|
+
//==================================================================================
|
846
|
+
// Draws a texured trigon (fast)
|
847
|
+
//==================================================================================
|
848
|
+
void sge_TexturedTrigon(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,SDL_Surface *source,Sint16 sx1,Sint16 sy1,Sint16 sx2,Sint16 sy2,Sint16 sx3,Sint16 sy3)
|
849
|
+
{
|
850
|
+
Sint16 y;
|
851
|
+
|
852
|
+
if( y1==y3 )
|
853
|
+
return;
|
854
|
+
|
855
|
+
/* Sort coords */
|
856
|
+
if ( y1 > y2 ) {
|
857
|
+
SWAP(y1,y2,y);
|
858
|
+
SWAP(x1,x2,y);
|
859
|
+
SWAP(sx1,sx2,y);
|
860
|
+
SWAP(sy1,sy2,y);
|
861
|
+
}
|
862
|
+
if ( y2 > y3 ) {
|
863
|
+
SWAP(y2,y3,y);
|
864
|
+
SWAP(x2,x3,y);
|
865
|
+
SWAP(sx2,sx3,y);
|
866
|
+
SWAP(sy2,sy3,y);
|
867
|
+
}
|
868
|
+
if ( y1 > y2 ) {
|
869
|
+
SWAP(y1,y2,y);
|
870
|
+
SWAP(x1,x2,y);
|
871
|
+
SWAP(sx1,sx2,y);
|
872
|
+
SWAP(sy1,sy2,y);
|
873
|
+
}
|
874
|
+
|
875
|
+
/*
|
876
|
+
* Again we do the same thing as in sge_FilledTrigon(). But here we must keep track of how the
|
877
|
+
* texture coords change along the lines.
|
878
|
+
*/
|
879
|
+
|
880
|
+
/* Starting coords for the three lines */
|
881
|
+
Sint32 xa = Sint32(x1<<16);
|
882
|
+
Sint32 xb = xa;
|
883
|
+
Sint32 xc = Sint32(x2<<16);
|
884
|
+
|
885
|
+
/* Lines step values */
|
886
|
+
Sint32 m1 = 0;
|
887
|
+
Sint32 m2 = Sint32((x3 - x1)<<16)/Sint32(y3 - y1);
|
888
|
+
Sint32 m3 = 0;
|
889
|
+
|
890
|
+
/* Starting texture coords for the three lines */
|
891
|
+
Sint32 srcx1 = Sint32(sx1<<16);
|
892
|
+
Sint32 srcx2 = srcx1;
|
893
|
+
Sint32 srcx3 = Sint32(sx2<<16);
|
894
|
+
|
895
|
+
Sint32 srcy1 = Sint32(sy1<<16);
|
896
|
+
Sint32 srcy2 = srcy1;
|
897
|
+
Sint32 srcy3 = Sint32(sy2<<16);
|
898
|
+
|
899
|
+
/* Texture coords stepping value */
|
900
|
+
Sint32 xstep1 = 0;
|
901
|
+
Sint32 xstep2 = Sint32((sx3 - sx1) << 16) / Sint32(y3 - y1);
|
902
|
+
Sint32 xstep3 = 0;
|
903
|
+
|
904
|
+
Sint32 ystep1 = 0;
|
905
|
+
Sint32 ystep2 = Sint32((sy3 - sy1) << 16) / Sint32(y3 - y1);
|
906
|
+
Sint32 ystep3 = 0;
|
907
|
+
|
908
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
909
|
+
if ( SDL_LockSurface(dest) < 0 )
|
910
|
+
return;
|
911
|
+
if ( SDL_MUSTLOCK(source) && _sge_lock )
|
912
|
+
if ( SDL_LockSurface(source) < 0 )
|
913
|
+
return;
|
914
|
+
|
915
|
+
/* Upper half of the triangle */
|
916
|
+
if( y1==y2 )
|
917
|
+
_TexturedLine(dest,x1,x2,y1,source,sx1,sy1,sx2,sy2);
|
918
|
+
else{
|
919
|
+
m1 = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
920
|
+
|
921
|
+
xstep1 = Sint32((sx2 - sx1) << 16) / Sint32(y2 - y1);
|
922
|
+
ystep1 = Sint32((sy2 - sy1) << 16) / Sint32(y2 - y1);
|
923
|
+
|
924
|
+
for ( y = y1; y <= y2; y++) {
|
925
|
+
_TexturedLine(dest, xa>>16, xb>>16, y, source, srcx1>>16, srcy1>>16, srcx2>>16, srcy2>>16);
|
926
|
+
|
927
|
+
xa += m1;
|
928
|
+
xb += m2;
|
929
|
+
|
930
|
+
srcx1 += xstep1;
|
931
|
+
srcx2 += xstep2;
|
932
|
+
srcy1 += ystep1;
|
933
|
+
srcy2 += ystep2;
|
934
|
+
}
|
935
|
+
}
|
936
|
+
|
937
|
+
/* Lower half of the triangle */
|
938
|
+
if( y2==y3 )
|
939
|
+
_TexturedLine(dest,x2,x3,y2,source,sx2,sy2,sx3,sy3);
|
940
|
+
else{
|
941
|
+
m3 = Sint32((x3 - x2)<<16)/Sint32(y3 - y2);
|
942
|
+
|
943
|
+
xstep3 = Sint32((sx3 - sx2) << 16) / Sint32(y3 - y2);
|
944
|
+
ystep3 = Sint32((sy3 - sy2) << 16) / Sint32(y3 - y2);
|
945
|
+
|
946
|
+
for ( y = y2+1; y <= y3; y++) {
|
947
|
+
_TexturedLine(dest, xb>>16, xc>>16, y, source, srcx2>>16, srcy2>>16, srcx3>>16, srcy3>>16);
|
948
|
+
|
949
|
+
xb += m2;
|
950
|
+
xc += m3;
|
951
|
+
|
952
|
+
srcx2 += xstep2;
|
953
|
+
srcx3 += xstep3;
|
954
|
+
srcy2 += ystep2;
|
955
|
+
srcy3 += ystep3;
|
956
|
+
}
|
957
|
+
}
|
958
|
+
|
959
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
960
|
+
SDL_UnlockSurface(dest);
|
961
|
+
if ( SDL_MUSTLOCK(source) && _sge_lock )
|
962
|
+
SDL_UnlockSurface(source);
|
963
|
+
|
964
|
+
if(_sge_update!=1){return;}
|
965
|
+
|
966
|
+
Sint16 xmax=x1, xmin=x1;
|
967
|
+
xmax= (xmax>x2)? xmax : x2;
|
968
|
+
xmin= (xmin<x2)? xmin : x2;
|
969
|
+
xmax= (xmax>x3)? xmax : x3;
|
970
|
+
xmin= (xmin<x3)? xmin : x3;
|
971
|
+
|
972
|
+
sge_UpdateRect(dest, xmin, y1, xmax-xmin+1, y3-y1+1);
|
973
|
+
}
|
974
|
+
|
975
|
+
|
976
|
+
//==================================================================================
|
977
|
+
// Draws a texured *RECTANGLE*
|
978
|
+
//==================================================================================
|
979
|
+
void sge_TexturedRect(SDL_Surface *dest,Sint16 x1,Sint16 y1,Sint16 x2,Sint16 y2,Sint16 x3,Sint16 y3,Sint16 x4,Sint16 y4,SDL_Surface *source,Sint16 sx1,Sint16 sy1,Sint16 sx2,Sint16 sy2,Sint16 sx3,Sint16 sy3,Sint16 sx4,Sint16 sy4)
|
980
|
+
{
|
981
|
+
Sint16 y;
|
982
|
+
|
983
|
+
if( y1==y3 || y1 == y4 || y4 == y2 )
|
984
|
+
return;
|
985
|
+
|
986
|
+
/* Sort the coords */
|
987
|
+
if ( y1 > y2 ) {
|
988
|
+
SWAP(x1,x2,y);
|
989
|
+
SWAP(y1,y2,y);
|
990
|
+
SWAP(sx1,sx2,y);
|
991
|
+
SWAP(sy1,sy2,y);
|
992
|
+
}
|
993
|
+
if ( y2 > y3 ) {
|
994
|
+
SWAP(x3,x2,y);
|
995
|
+
SWAP(y3,y2,y);
|
996
|
+
SWAP(sx3,sx2,y);
|
997
|
+
SWAP(sy3,sy2,y);
|
998
|
+
}
|
999
|
+
if ( y1 > y2 ) {
|
1000
|
+
SWAP(x1,x2,y);
|
1001
|
+
SWAP(y1,y2,y);
|
1002
|
+
SWAP(sx1,sx2,y);
|
1003
|
+
SWAP(sy1,sy2,y);
|
1004
|
+
}
|
1005
|
+
if ( y3 > y4 ) {
|
1006
|
+
SWAP(x3,x4,y);
|
1007
|
+
SWAP(y3,y4,y);
|
1008
|
+
SWAP(sx3,sx4,y);
|
1009
|
+
SWAP(sy3,sy4,y);
|
1010
|
+
}
|
1011
|
+
if ( y2 > y3 ) {
|
1012
|
+
SWAP(x3,x2,y);
|
1013
|
+
SWAP(y3,y2,y);
|
1014
|
+
SWAP(sx3,sx2,y);
|
1015
|
+
SWAP(sy3,sy2,y);
|
1016
|
+
}
|
1017
|
+
if ( y1 > y2 ) {
|
1018
|
+
SWAP(x1,x2,y);
|
1019
|
+
SWAP(y1,y2,y);
|
1020
|
+
SWAP(sx1,sx2,y);
|
1021
|
+
SWAP(sy1,sy2,y);
|
1022
|
+
}
|
1023
|
+
|
1024
|
+
/*
|
1025
|
+
* We do this exactly like sge_TexturedTrigon(), but here we must trace four lines.
|
1026
|
+
*/
|
1027
|
+
|
1028
|
+
Sint32 xa = Sint32(x1<<16);
|
1029
|
+
Sint32 xb = xa;
|
1030
|
+
Sint32 xc = Sint32(x2<<16);
|
1031
|
+
Sint32 xd = Sint32(x3<<16);
|
1032
|
+
|
1033
|
+
Sint32 m1 = 0;
|
1034
|
+
Sint32 m2 = Sint32((x3 - x1)<<16)/Sint32(y3 - y1);
|
1035
|
+
Sint32 m3 = Sint32((x4 - x2)<<16)/Sint32(y4 - y2);
|
1036
|
+
Sint32 m4 = 0;
|
1037
|
+
|
1038
|
+
Sint32 srcx1 = Sint32(sx1<<16);
|
1039
|
+
Sint32 srcx2 = srcx1;
|
1040
|
+
Sint32 srcx3 = Sint32(sx2<<16);
|
1041
|
+
Sint32 srcx4 = Sint32(sx3<<16);
|
1042
|
+
|
1043
|
+
Sint32 srcy1 = Sint32(sy1<<16);
|
1044
|
+
Sint32 srcy2 = srcy1;
|
1045
|
+
Sint32 srcy3 = Sint32(sy2<<16);
|
1046
|
+
Sint32 srcy4 = Sint32(sy3<<16);
|
1047
|
+
|
1048
|
+
Sint32 xstep1 = 0;
|
1049
|
+
Sint32 xstep2 = Sint32((sx3 - sx1) << 16) / Sint32(y3 - y1);
|
1050
|
+
Sint32 xstep3 = Sint32((sx4 - sx2) << 16) / Sint32(y4 - y2);
|
1051
|
+
Sint32 xstep4 = 0;
|
1052
|
+
|
1053
|
+
Sint32 ystep1 = 0;
|
1054
|
+
Sint32 ystep2 = Sint32((sy3 - sy1) << 16) / Sint32(y3 - y1);
|
1055
|
+
Sint32 ystep3 = Sint32((sy4 - sy2) << 16) / Sint32(y4 - y2);
|
1056
|
+
Sint32 ystep4 = 0;
|
1057
|
+
|
1058
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
1059
|
+
if ( SDL_LockSurface(dest) < 0 )
|
1060
|
+
return;
|
1061
|
+
|
1062
|
+
/* Upper bit of the rectangle */
|
1063
|
+
if( y1==y2 )
|
1064
|
+
_TexturedLine(dest,x1,x2,y1,source,sx1,sy1,sx2,sy2);
|
1065
|
+
else{
|
1066
|
+
m1 = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
1067
|
+
|
1068
|
+
xstep1 = Sint32((sx2 - sx1) << 16) / Sint32(y2 - y1);
|
1069
|
+
ystep1 = Sint32((sy2 - sy1) << 16) / Sint32(y2 - y1);
|
1070
|
+
|
1071
|
+
for ( y = y1; y <= y2; y++) {
|
1072
|
+
_TexturedLine(dest, xa>>16, xb>>16, y, source, srcx1>>16, srcy1>>16, srcx2>>16, srcy2>>16);
|
1073
|
+
|
1074
|
+
xa += m1;
|
1075
|
+
xb += m2;
|
1076
|
+
|
1077
|
+
srcx1 += xstep1;
|
1078
|
+
srcx2 += xstep2;
|
1079
|
+
srcy1 += ystep1;
|
1080
|
+
srcy2 += ystep2;
|
1081
|
+
}
|
1082
|
+
}
|
1083
|
+
|
1084
|
+
/* Middle bit of the rectangle */
|
1085
|
+
for ( y = y2+1; y <= y3; y++) {
|
1086
|
+
_TexturedLine(dest, xb>>16, xc>>16, y, source, srcx2>>16, srcy2>>16, srcx3>>16, srcy3>>16);
|
1087
|
+
|
1088
|
+
xb += m2;
|
1089
|
+
xc += m3;
|
1090
|
+
|
1091
|
+
srcx2 += xstep2;
|
1092
|
+
srcx3 += xstep3;
|
1093
|
+
srcy2 += ystep2;
|
1094
|
+
srcy3 += ystep3;
|
1095
|
+
}
|
1096
|
+
|
1097
|
+
/* Lower bit of the rectangle */
|
1098
|
+
if( y3==y4 )
|
1099
|
+
_TexturedLine(dest,x3,x4,y3,source,sx3,sy3,sx4,sy4);
|
1100
|
+
else{
|
1101
|
+
m4 = Sint32((x4 - x3)<<16)/Sint32(y4 - y3);
|
1102
|
+
|
1103
|
+
xstep4 = Sint32((sx4 - sx3) << 16) / Sint32(y4 - y3);
|
1104
|
+
ystep4 = Sint32((sy4 - sy3) << 16) / Sint32(y4 - y3);
|
1105
|
+
|
1106
|
+
for ( y = y3+1; y <= y4; y++) {
|
1107
|
+
_TexturedLine(dest, xc>>16, xd>>16, y, source, srcx3>>16, srcy3>>16, srcx4>>16, srcy4>>16);
|
1108
|
+
|
1109
|
+
xc += m3;
|
1110
|
+
xd += m4;
|
1111
|
+
|
1112
|
+
srcx3 += xstep3;
|
1113
|
+
srcx4 += xstep4;
|
1114
|
+
srcy3 += ystep3;
|
1115
|
+
srcy4 += ystep4;
|
1116
|
+
}
|
1117
|
+
|
1118
|
+
}
|
1119
|
+
|
1120
|
+
|
1121
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
1122
|
+
SDL_UnlockSurface(dest);
|
1123
|
+
|
1124
|
+
if(_sge_update!=1){return;}
|
1125
|
+
|
1126
|
+
Sint16 xmax=x1, xmin=x1;
|
1127
|
+
xmax= (xmax>x2)? xmax : x2;
|
1128
|
+
xmin= (xmin<x2)? xmin : x2;
|
1129
|
+
xmax= (xmax>x3)? xmax : x3;
|
1130
|
+
xmin= (xmin<x3)? xmin : x3;
|
1131
|
+
xmax= (xmax>x4)? xmax : x4;
|
1132
|
+
xmin= (xmin<x4)? xmin : x4;
|
1133
|
+
|
1134
|
+
sge_UpdateRect(dest, xmin, y1, xmax-xmin+1, y4-y1+1);
|
1135
|
+
}
|
1136
|
+
|
1137
|
+
|
1138
|
+
|
1139
|
+
//==================================================================================
|
1140
|
+
// And now to something completly different: Polygons!
|
1141
|
+
//==================================================================================
|
1142
|
+
|
1143
|
+
/* Base polygon structure */
|
1144
|
+
class pline{
|
1145
|
+
public:
|
1146
|
+
Sint16 x1,x2, y1,y2;
|
1147
|
+
|
1148
|
+
Sint32 fx, fm;
|
1149
|
+
|
1150
|
+
Sint16 x;
|
1151
|
+
|
1152
|
+
pline *next;
|
1153
|
+
|
1154
|
+
virtual void update(void)
|
1155
|
+
{
|
1156
|
+
x = Sint16(fx>>16);
|
1157
|
+
fx += fm;
|
1158
|
+
}
|
1159
|
+
};
|
1160
|
+
|
1161
|
+
/* Pointer storage (to preserve polymorphism) */
|
1162
|
+
struct pline_p{
|
1163
|
+
pline *p;
|
1164
|
+
};
|
1165
|
+
|
1166
|
+
/* Radix sort */
|
1167
|
+
pline* rsort(pline *inlist)
|
1168
|
+
{
|
1169
|
+
if(!inlist)
|
1170
|
+
return NULL;
|
1171
|
+
|
1172
|
+
// 16 radix-buckets
|
1173
|
+
pline* bucket[16] = {NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL};
|
1174
|
+
pline* bi[16]; // bucket itterator (points to last element in bucket)
|
1175
|
+
|
1176
|
+
pline *plist = inlist;
|
1177
|
+
|
1178
|
+
int i,k;
|
1179
|
+
pline *j;
|
1180
|
+
Uint8 nr;
|
1181
|
+
|
1182
|
+
// Radix sort in 4 steps (16-bit numbers)
|
1183
|
+
for( i = 0; i < 4; i++ ){
|
1184
|
+
for( j = plist; j; j = j->next ){
|
1185
|
+
nr = Uint8( ( j->x >> (4*i) ) & 0x000F); // Get bucket number
|
1186
|
+
|
1187
|
+
if( !bucket[nr] )
|
1188
|
+
bucket[nr] = j; // First in bucket
|
1189
|
+
else
|
1190
|
+
bi[nr]->next = j; // Put last in bucket
|
1191
|
+
|
1192
|
+
bi[nr] = j; // Update bucket itterator
|
1193
|
+
}
|
1194
|
+
|
1195
|
+
// Empty buckets (recombine list)
|
1196
|
+
j = NULL;
|
1197
|
+
for( k = 0; k < 16; k++ ){
|
1198
|
+
if( bucket[k] ){
|
1199
|
+
if( j )
|
1200
|
+
j->next = bucket[k]; // Connect elements in buckets
|
1201
|
+
else
|
1202
|
+
plist = bucket[k]; // First element
|
1203
|
+
|
1204
|
+
j = bi[k];
|
1205
|
+
}
|
1206
|
+
bucket[k] = NULL; // Empty
|
1207
|
+
}
|
1208
|
+
j->next = NULL; // Terminate list
|
1209
|
+
}
|
1210
|
+
|
1211
|
+
return plist;
|
1212
|
+
}
|
1213
|
+
|
1214
|
+
/* Calculate the scanline for y */
|
1215
|
+
pline* get_scanline(pline_p *plist, Uint16 n, Sint32 y)
|
1216
|
+
{
|
1217
|
+
pline* p = NULL;
|
1218
|
+
pline* list = NULL;
|
1219
|
+
pline* li = NULL;
|
1220
|
+
|
1221
|
+
for( int i = 0; i < n; i++ ){
|
1222
|
+
// Is polyline on this scanline?
|
1223
|
+
p = plist[i].p;
|
1224
|
+
if( p->y1 <= y && p->y2 >= y && (p->y1 != p->y2) ){
|
1225
|
+
if( list )
|
1226
|
+
li->next = p; // Add last in list
|
1227
|
+
else
|
1228
|
+
list = p; // Add first in list
|
1229
|
+
|
1230
|
+
li = p; // Update itterator
|
1231
|
+
|
1232
|
+
// Calculate x
|
1233
|
+
p->update();
|
1234
|
+
}
|
1235
|
+
}
|
1236
|
+
|
1237
|
+
if( li )
|
1238
|
+
li->next = NULL; // terminate
|
1239
|
+
|
1240
|
+
// Sort list
|
1241
|
+
return rsort(list);
|
1242
|
+
}
|
1243
|
+
|
1244
|
+
/* Removes duplicates if needed */
|
1245
|
+
inline void remove_dup(pline *li, Sint16 y)
|
1246
|
+
{
|
1247
|
+
if( li->next )
|
1248
|
+
if( (y==li->y1 || y==li->y2) && (y==li->next->y1 || y==li->next->y2) )
|
1249
|
+
if( ((y == li->y1)? -1:1) != ((y == li->next->y1)? -1:1) )
|
1250
|
+
li->next = li->next->next;
|
1251
|
+
}
|
1252
|
+
|
1253
|
+
|
1254
|
+
//==================================================================================
|
1255
|
+
// Draws a n-points filled polygon
|
1256
|
+
//==================================================================================
|
1257
|
+
|
1258
|
+
int sge_FilledPolygonAlpha(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint32 color, Uint8 alpha)
|
1259
|
+
{
|
1260
|
+
if(n<3)
|
1261
|
+
return -1;
|
1262
|
+
|
1263
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock)
|
1264
|
+
if (SDL_LockSurface(dest) < 0)
|
1265
|
+
return -2;
|
1266
|
+
|
1267
|
+
pline *line = new pline[n];
|
1268
|
+
pline_p *plist = new pline_p[n];
|
1269
|
+
|
1270
|
+
Sint16 y1,y2, x1, x2, tmp, sy;
|
1271
|
+
Sint16 ymin = y[1], ymax=y[1];
|
1272
|
+
Sint16 xmin = x[1], xmax=x[1];
|
1273
|
+
Uint16 i;
|
1274
|
+
|
1275
|
+
/* Decompose polygon into straight lines */
|
1276
|
+
for( i = 0; i < n; i++ ){
|
1277
|
+
y1 = y[i];
|
1278
|
+
x1 = x[i];
|
1279
|
+
|
1280
|
+
if( i == n-1 ){
|
1281
|
+
// Last point == First point
|
1282
|
+
y2 = y[0];
|
1283
|
+
x2 = x[0];
|
1284
|
+
}else{
|
1285
|
+
y2 = y[i+1];
|
1286
|
+
x2 = x[i+1];
|
1287
|
+
}
|
1288
|
+
|
1289
|
+
// Make sure y1 <= y2
|
1290
|
+
if( y1 > y2 ) {
|
1291
|
+
SWAP(y1,y2,tmp);
|
1292
|
+
SWAP(x1,x2,tmp);
|
1293
|
+
}
|
1294
|
+
|
1295
|
+
// Reject polygons with negative coords
|
1296
|
+
if( y1 < 0 || x1 < 0 || x2 < 0 ){
|
1297
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock)
|
1298
|
+
SDL_UnlockSurface(dest);
|
1299
|
+
|
1300
|
+
delete[] line;
|
1301
|
+
delete[] plist;
|
1302
|
+
return -1;
|
1303
|
+
}
|
1304
|
+
|
1305
|
+
if( y1 < ymin )
|
1306
|
+
ymin = y1;
|
1307
|
+
if( y2 > ymax )
|
1308
|
+
ymax = y2;
|
1309
|
+
if( x1 < xmin )
|
1310
|
+
xmin = x1;
|
1311
|
+
else if( x1 > xmax )
|
1312
|
+
xmax = x1;
|
1313
|
+
if( x2 < xmin )
|
1314
|
+
xmin = x2;
|
1315
|
+
else if( x2 > xmax )
|
1316
|
+
xmax = x2;
|
1317
|
+
|
1318
|
+
//Fill structure
|
1319
|
+
line[i].y1 = y1;
|
1320
|
+
line[i].y2 = y2;
|
1321
|
+
line[i].x1 = x1;
|
1322
|
+
line[i].x2 = x2;
|
1323
|
+
|
1324
|
+
// Start x-value (fixed point)
|
1325
|
+
line[i].fx = Sint32(x1<<16);
|
1326
|
+
|
1327
|
+
// Lines step value (fixed point)
|
1328
|
+
if( y1 != y2)
|
1329
|
+
line[i].fm = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
1330
|
+
else
|
1331
|
+
line[i].fm = 0;
|
1332
|
+
|
1333
|
+
line[i].next = NULL;
|
1334
|
+
|
1335
|
+
// Add to list
|
1336
|
+
plist[i].p = &line[i];
|
1337
|
+
|
1338
|
+
// Draw the polygon outline (looks nicer)
|
1339
|
+
if( alpha == SDL_ALPHA_OPAQUE )
|
1340
|
+
_Line(dest,x1,y1,x2,y2,color); // Can't do this with alpha, might overlap with the filling
|
1341
|
+
}
|
1342
|
+
|
1343
|
+
/* Remove surface lock if _HLine() is to be used */
|
1344
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock && alpha == SDL_ALPHA_OPAQUE)
|
1345
|
+
SDL_UnlockSurface(dest);
|
1346
|
+
|
1347
|
+
pline* list = NULL;
|
1348
|
+
pline* li = NULL; // list itterator
|
1349
|
+
|
1350
|
+
// Scan y-lines
|
1351
|
+
for( sy = ymin; sy <= ymax; sy++){
|
1352
|
+
list = get_scanline(plist, n, sy);
|
1353
|
+
|
1354
|
+
if( !list )
|
1355
|
+
continue; // nothing in list... hmmmm
|
1356
|
+
|
1357
|
+
x1 = x2 = -1;
|
1358
|
+
|
1359
|
+
// Draw horizontal lines between pairs
|
1360
|
+
for( li = list; li; li = li->next ){
|
1361
|
+
remove_dup(li, sy);
|
1362
|
+
|
1363
|
+
if( x1 < 0 )
|
1364
|
+
x1 = li->x+1;
|
1365
|
+
else if( x2 < 0 )
|
1366
|
+
x2 = li->x;
|
1367
|
+
|
1368
|
+
if( x1 >= 0 && x2 >= 0 ){
|
1369
|
+
if( x2-x1 < 0 && alpha == SDL_ALPHA_OPAQUE ){
|
1370
|
+
// Already drawn by the outline
|
1371
|
+
x1 = x2 = -1;
|
1372
|
+
continue;
|
1373
|
+
}
|
1374
|
+
|
1375
|
+
if( alpha == SDL_ALPHA_OPAQUE )
|
1376
|
+
_HLine(dest, x1, x2, sy, color);
|
1377
|
+
else
|
1378
|
+
_HLineAlpha(dest, x1-1, x2, sy, color, alpha);
|
1379
|
+
|
1380
|
+
x1 = x2 = -1;
|
1381
|
+
}
|
1382
|
+
}
|
1383
|
+
}
|
1384
|
+
|
1385
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock && alpha != SDL_ALPHA_OPAQUE)
|
1386
|
+
SDL_UnlockSurface(dest);
|
1387
|
+
|
1388
|
+
delete[] line;
|
1389
|
+
delete[] plist;
|
1390
|
+
|
1391
|
+
if(_sge_update!=1){return 0;}
|
1392
|
+
|
1393
|
+
sge_UpdateRect(dest, xmin, ymin, xmax-xmin+1, ymax-ymin+1);
|
1394
|
+
|
1395
|
+
return 0;
|
1396
|
+
}
|
1397
|
+
|
1398
|
+
int sge_FilledPolygonAlpha(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint8 r, Uint8 g, Uint8 b, Uint8 alpha)
|
1399
|
+
{
|
1400
|
+
return sge_FilledPolygonAlpha(dest, n, x, y, SDL_MapRGB(dest->format,r,g,b), alpha);
|
1401
|
+
}
|
1402
|
+
|
1403
|
+
int sge_FilledPolygon(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint32 color)
|
1404
|
+
{
|
1405
|
+
return sge_FilledPolygonAlpha(dest, n, x, y, color, SDL_ALPHA_OPAQUE);
|
1406
|
+
}
|
1407
|
+
|
1408
|
+
int sge_FilledPolygon(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint8 r, Uint8 g, Uint8 b)
|
1409
|
+
{
|
1410
|
+
return sge_FilledPolygonAlpha(dest, n, x, y, SDL_MapRGB(dest->format,r,g,b), SDL_ALPHA_OPAQUE);
|
1411
|
+
}
|
1412
|
+
|
1413
|
+
|
1414
|
+
//==================================================================================
|
1415
|
+
// Draws a n-points (AA) filled polygon
|
1416
|
+
//==================================================================================
|
1417
|
+
|
1418
|
+
int sge_AAFilledPolygon(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint32 color)
|
1419
|
+
{
|
1420
|
+
if(n<3)
|
1421
|
+
return -1;
|
1422
|
+
|
1423
|
+
|
1424
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock)
|
1425
|
+
if (SDL_LockSurface(dest) < 0)
|
1426
|
+
return -2;
|
1427
|
+
|
1428
|
+
pline *line = new pline[n];
|
1429
|
+
pline_p *plist = new pline_p[n];
|
1430
|
+
|
1431
|
+
Sint16 y1,y2, x1, x2, tmp, sy;
|
1432
|
+
Sint16 ymin = y[1], ymax=y[1];
|
1433
|
+
Sint16 xmin = x[1], xmax=x[1];
|
1434
|
+
Uint16 i;
|
1435
|
+
|
1436
|
+
/* Decompose polygon into straight lines */
|
1437
|
+
for( i = 0; i < n; i++ ){
|
1438
|
+
y1 = y[i];
|
1439
|
+
x1 = x[i];
|
1440
|
+
|
1441
|
+
if( i == n-1 ){
|
1442
|
+
// Last point == First point
|
1443
|
+
y2 = y[0];
|
1444
|
+
x2 = x[0];
|
1445
|
+
}else{
|
1446
|
+
y2 = y[i+1];
|
1447
|
+
x2 = x[i+1];
|
1448
|
+
}
|
1449
|
+
|
1450
|
+
// Make sure y1 <= y2
|
1451
|
+
if( y1 > y2 ) {
|
1452
|
+
SWAP(y1,y2,tmp);
|
1453
|
+
SWAP(x1,x2,tmp);
|
1454
|
+
}
|
1455
|
+
|
1456
|
+
// Reject polygons with negative coords
|
1457
|
+
if( y1 < 0 || x1 < 0 || x2 < 0 ){
|
1458
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock)
|
1459
|
+
SDL_UnlockSurface(dest);
|
1460
|
+
|
1461
|
+
delete[] line;
|
1462
|
+
delete[] plist;
|
1463
|
+
return -1;
|
1464
|
+
}
|
1465
|
+
|
1466
|
+
if( y1 < ymin )
|
1467
|
+
ymin = y1;
|
1468
|
+
if( y2 > ymax )
|
1469
|
+
ymax = y2;
|
1470
|
+
if( x1 < xmin )
|
1471
|
+
xmin = x1;
|
1472
|
+
else if( x1 > xmax )
|
1473
|
+
xmax = x1;
|
1474
|
+
if( x2 < xmin )
|
1475
|
+
xmin = x2;
|
1476
|
+
else if( x2 > xmax )
|
1477
|
+
xmax = x2;
|
1478
|
+
|
1479
|
+
//Fill structure
|
1480
|
+
line[i].y1 = y1;
|
1481
|
+
line[i].y2 = y2;
|
1482
|
+
line[i].x1 = x1;
|
1483
|
+
line[i].x2 = x2;
|
1484
|
+
|
1485
|
+
// Start x-value (fixed point)
|
1486
|
+
line[i].fx = Sint32(x1<<16);
|
1487
|
+
|
1488
|
+
// Lines step value (fixed point)
|
1489
|
+
if( y1 != y2)
|
1490
|
+
line[i].fm = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
1491
|
+
else
|
1492
|
+
line[i].fm = 0;
|
1493
|
+
|
1494
|
+
line[i].next = NULL;
|
1495
|
+
|
1496
|
+
// Add to list
|
1497
|
+
plist[i].p = &line[i];
|
1498
|
+
|
1499
|
+
// Draw AA Line
|
1500
|
+
_AALineAlpha(dest,x1,y1,x2,y2,color,SDL_ALPHA_OPAQUE);
|
1501
|
+
}
|
1502
|
+
|
1503
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock)
|
1504
|
+
SDL_UnlockSurface(dest);
|
1505
|
+
|
1506
|
+
|
1507
|
+
pline* list = NULL;
|
1508
|
+
pline* li = NULL; // list itterator
|
1509
|
+
|
1510
|
+
// Scan y-lines
|
1511
|
+
for( sy = ymin; sy <= ymax; sy++){
|
1512
|
+
list = get_scanline(plist, n, sy);
|
1513
|
+
|
1514
|
+
if( !list )
|
1515
|
+
continue; // nothing in list... hmmmm
|
1516
|
+
|
1517
|
+
x1 = x2 = -1;
|
1518
|
+
|
1519
|
+
// Draw horizontal lines between pairs
|
1520
|
+
for( li = list; li; li = li->next ){
|
1521
|
+
remove_dup(li, sy);
|
1522
|
+
|
1523
|
+
if( x1 < 0 )
|
1524
|
+
x1 = li->x+1;
|
1525
|
+
else if( x2 < 0 )
|
1526
|
+
x2 = li->x;
|
1527
|
+
|
1528
|
+
if( x1 >= 0 && x2 >= 0 ){
|
1529
|
+
if( x2-x1 < 0 ){
|
1530
|
+
x1 = x2 = -1;
|
1531
|
+
continue;
|
1532
|
+
}
|
1533
|
+
|
1534
|
+
_HLine(dest, x1, x2, sy, color);
|
1535
|
+
|
1536
|
+
x1 = x2 = -1;
|
1537
|
+
}
|
1538
|
+
}
|
1539
|
+
}
|
1540
|
+
|
1541
|
+
delete[] line;
|
1542
|
+
delete[] plist;
|
1543
|
+
|
1544
|
+
if(_sge_update!=1){return 0;}
|
1545
|
+
|
1546
|
+
sge_UpdateRect(dest, xmin, ymin, xmax-xmin+1, ymax-ymin+1);
|
1547
|
+
|
1548
|
+
return 0;
|
1549
|
+
}
|
1550
|
+
|
1551
|
+
int sge_AAFilledPolygon(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint8 r, Uint8 g, Uint8 b)
|
1552
|
+
{
|
1553
|
+
return sge_AAFilledPolygon(dest, n, x, y, SDL_MapRGB(dest->format,r,g,b));
|
1554
|
+
}
|
1555
|
+
|
1556
|
+
|
1557
|
+
//==================================================================================
|
1558
|
+
// Draws a n-points gourand shaded polygon
|
1559
|
+
//==================================================================================
|
1560
|
+
|
1561
|
+
/* faded polygon structure */
|
1562
|
+
class fpline : public pline{
|
1563
|
+
public:
|
1564
|
+
Uint8 r1, r2;
|
1565
|
+
Uint8 g1, g2;
|
1566
|
+
Uint8 b1, b2;
|
1567
|
+
|
1568
|
+
Uint32 fr, fg, fb;
|
1569
|
+
Sint32 fmr, fmg, fmb;
|
1570
|
+
|
1571
|
+
Uint8 r,g,b;
|
1572
|
+
|
1573
|
+
virtual void update(void)
|
1574
|
+
{
|
1575
|
+
x = Sint16(fx>>16);
|
1576
|
+
fx += fm;
|
1577
|
+
|
1578
|
+
r = Uint8(fr>>16);
|
1579
|
+
g = Uint8(fg>>16);
|
1580
|
+
b = Uint8(fb>>16);
|
1581
|
+
|
1582
|
+
fr += fmr;
|
1583
|
+
fg += fmg;
|
1584
|
+
fb += fmb;
|
1585
|
+
}
|
1586
|
+
};
|
1587
|
+
|
1588
|
+
int sge_FadedPolygonAlpha(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint8 *R, Uint8 *G, Uint8 *B, Uint8 alpha)
|
1589
|
+
{
|
1590
|
+
if(n<3)
|
1591
|
+
return -1;
|
1592
|
+
|
1593
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock)
|
1594
|
+
if (SDL_LockSurface(dest) < 0)
|
1595
|
+
return -2;
|
1596
|
+
|
1597
|
+
fpline *line = new fpline[n];
|
1598
|
+
pline_p *plist = new pline_p[n];
|
1599
|
+
|
1600
|
+
Sint16 y1,y2, x1, x2, tmp, sy;
|
1601
|
+
Sint16 ymin = y[1], ymax=y[1];
|
1602
|
+
Sint16 xmin = x[1], xmax=x[1];
|
1603
|
+
Uint16 i;
|
1604
|
+
Uint8 r1=0, g1=0, b1=0, r2=0, g2=0, b2=0, t;
|
1605
|
+
|
1606
|
+
// Decompose polygon into straight lines
|
1607
|
+
for( i = 0; i < n; i++ ){
|
1608
|
+
y1 = y[i];
|
1609
|
+
x1 = x[i];
|
1610
|
+
r1 = R[i];
|
1611
|
+
g1 = G[i];
|
1612
|
+
b1 = B[i];
|
1613
|
+
|
1614
|
+
if( i == n-1 ){
|
1615
|
+
// Last point == First point
|
1616
|
+
y2 = y[0];
|
1617
|
+
x2 = x[0];
|
1618
|
+
r2 = R[0];
|
1619
|
+
g2 = G[0];
|
1620
|
+
b2 = B[0];
|
1621
|
+
}else{
|
1622
|
+
y2 = y[i+1];
|
1623
|
+
x2 = x[i+1];
|
1624
|
+
r2 = R[i+1];
|
1625
|
+
g2 = G[i+1];
|
1626
|
+
b2 = B[i+1];
|
1627
|
+
}
|
1628
|
+
|
1629
|
+
// Make sure y1 <= y2
|
1630
|
+
if( y1 > y2 ) {
|
1631
|
+
SWAP(y1,y2,tmp);
|
1632
|
+
SWAP(x1,x2,tmp);
|
1633
|
+
SWAP(r1,r2,t);
|
1634
|
+
SWAP(g1,g2,t);
|
1635
|
+
SWAP(b1,b2,t);
|
1636
|
+
}
|
1637
|
+
|
1638
|
+
// Reject polygons with negative coords
|
1639
|
+
if( y1 < 0 || x1 < 0 || x2 < 0 ){
|
1640
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
1641
|
+
SDL_UnlockSurface(dest);
|
1642
|
+
|
1643
|
+
delete[] line;
|
1644
|
+
delete[] plist;
|
1645
|
+
return -1;
|
1646
|
+
}
|
1647
|
+
|
1648
|
+
if( y1 < ymin )
|
1649
|
+
ymin = y1;
|
1650
|
+
if( y2 > ymax )
|
1651
|
+
ymax = y2;
|
1652
|
+
if( x1 < xmin )
|
1653
|
+
xmin = x1;
|
1654
|
+
else if( x1 > xmax )
|
1655
|
+
xmax = x1;
|
1656
|
+
if( x2 < xmin )
|
1657
|
+
xmin = x2;
|
1658
|
+
else if( x2 > xmax )
|
1659
|
+
xmax = x2;
|
1660
|
+
|
1661
|
+
//Fill structure
|
1662
|
+
line[i].y1 = y1;
|
1663
|
+
line[i].y2 = y2;
|
1664
|
+
line[i].x1 = x1;
|
1665
|
+
line[i].x2 = x2;
|
1666
|
+
line[i].r1 = r1;
|
1667
|
+
line[i].g1 = g1;
|
1668
|
+
line[i].b1 = b1;
|
1669
|
+
line[i].r2 = r2;
|
1670
|
+
line[i].g2 = g2;
|
1671
|
+
line[i].b2 = b2;
|
1672
|
+
|
1673
|
+
// Start x-value (fixed point)
|
1674
|
+
line[i].fx = Sint32(x1<<16);
|
1675
|
+
|
1676
|
+
line[i].fr = Uint32(r1<<16);
|
1677
|
+
line[i].fg = Uint32(g1<<16);
|
1678
|
+
line[i].fb = Uint32(b1<<16);
|
1679
|
+
|
1680
|
+
// Lines step value (fixed point)
|
1681
|
+
if( y1 != y2){
|
1682
|
+
line[i].fm = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
1683
|
+
|
1684
|
+
line[i].fmr = Sint32((r2 - r1)<<16)/Sint32(y2 - y1);
|
1685
|
+
line[i].fmg = Sint32((g2 - g1)<<16)/Sint32(y2 - y1);
|
1686
|
+
line[i].fmb = Sint32((b2 - b1)<<16)/Sint32(y2 - y1);
|
1687
|
+
}else{
|
1688
|
+
line[i].fm = 0;
|
1689
|
+
line[i].fmr = 0;
|
1690
|
+
line[i].fmg = 0;
|
1691
|
+
line[i].fmb = 0;
|
1692
|
+
}
|
1693
|
+
|
1694
|
+
line[i].next = NULL;
|
1695
|
+
|
1696
|
+
// Add to list
|
1697
|
+
plist[i].p = &line[i];
|
1698
|
+
|
1699
|
+
// Draw the polygon outline (looks nicer)
|
1700
|
+
if( alpha == SDL_ALPHA_OPAQUE )
|
1701
|
+
sge_DomcLine(dest,x1,y1,x2,y2,r1,g1,b1,r2,g2,b2, _PutPixel); // Can't do this with alpha, might overlap with the filling
|
1702
|
+
}
|
1703
|
+
|
1704
|
+
fpline* list = NULL;
|
1705
|
+
fpline* li = NULL; // list itterator
|
1706
|
+
|
1707
|
+
// Scan y-lines
|
1708
|
+
for( sy = ymin; sy <= ymax; sy++){
|
1709
|
+
list = (fpline *)get_scanline(plist, n, sy);
|
1710
|
+
|
1711
|
+
if( !list )
|
1712
|
+
continue; // nothing in list... hmmmm
|
1713
|
+
|
1714
|
+
x1 = x2 = -1;
|
1715
|
+
|
1716
|
+
// Draw horizontal lines between pairs
|
1717
|
+
for( li = list; li; li = (fpline *)li->next ){
|
1718
|
+
remove_dup(li, sy);
|
1719
|
+
|
1720
|
+
if( x1 < 0 ){
|
1721
|
+
x1 = li->x+1;
|
1722
|
+
r1 = li->r;
|
1723
|
+
g1 = li->g;
|
1724
|
+
b1 = li->b;
|
1725
|
+
}else if( x2 < 0 ){
|
1726
|
+
x2 = li->x;
|
1727
|
+
r2 = li->r;
|
1728
|
+
g2 = li->g;
|
1729
|
+
b2 = li->b;
|
1730
|
+
}
|
1731
|
+
|
1732
|
+
if( x1 >= 0 && x2 >= 0 ){
|
1733
|
+
if( x2-x1 < 0 && alpha == SDL_ALPHA_OPAQUE){
|
1734
|
+
x1 = x2 = -1;
|
1735
|
+
continue;
|
1736
|
+
}
|
1737
|
+
|
1738
|
+
if( alpha == SDL_ALPHA_OPAQUE )
|
1739
|
+
_FadedLine(dest, x1, x2, sy, r1, g1, b1, r2, g2, b2);
|
1740
|
+
else{
|
1741
|
+
_sge_alpha_hack = alpha;
|
1742
|
+
sge_DomcLine(dest, x1-1, sy, x2, sy, r1, g1, b1, r2, g2, b2, callback_alpha_hack);
|
1743
|
+
}
|
1744
|
+
|
1745
|
+
x1 = x2 = -1;
|
1746
|
+
}
|
1747
|
+
}
|
1748
|
+
}
|
1749
|
+
|
1750
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
1751
|
+
SDL_UnlockSurface(dest);
|
1752
|
+
|
1753
|
+
delete[] line;
|
1754
|
+
delete[] plist;
|
1755
|
+
|
1756
|
+
if(_sge_update!=1){return 0;}
|
1757
|
+
|
1758
|
+
sge_UpdateRect(dest, xmin, ymin, xmax-xmin+1, ymax-ymin+1);
|
1759
|
+
|
1760
|
+
return 0;
|
1761
|
+
}
|
1762
|
+
|
1763
|
+
int sge_FadedPolygon(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint8 *R, Uint8 *G, Uint8 *B)
|
1764
|
+
{
|
1765
|
+
return sge_FadedPolygonAlpha(dest, n, x, y, R, G, B, SDL_ALPHA_OPAQUE);
|
1766
|
+
}
|
1767
|
+
|
1768
|
+
|
1769
|
+
//==================================================================================
|
1770
|
+
// Draws a n-points (AA) gourand shaded polygon
|
1771
|
+
//==================================================================================
|
1772
|
+
int sge_AAFadedPolygon(SDL_Surface *dest, Uint16 n, Sint16 *x, Sint16 *y, Uint8 *R, Uint8 *G, Uint8 *B)
|
1773
|
+
{
|
1774
|
+
if(n<3)
|
1775
|
+
return -1;
|
1776
|
+
|
1777
|
+
if (SDL_MUSTLOCK(dest) && _sge_lock)
|
1778
|
+
if (SDL_LockSurface(dest) < 0)
|
1779
|
+
return -2;
|
1780
|
+
|
1781
|
+
fpline *line = new fpline[n];
|
1782
|
+
pline_p *plist = new pline_p[n];
|
1783
|
+
|
1784
|
+
Sint16 y1,y2, x1, x2, tmp, sy;
|
1785
|
+
Sint16 ymin = y[1], ymax=y[1];
|
1786
|
+
Sint16 xmin = x[1], xmax=x[1];
|
1787
|
+
Uint16 i;
|
1788
|
+
Uint8 r1=0, g1=0, b1=0, r2=0, g2=0, b2=0, t;
|
1789
|
+
|
1790
|
+
// Decompose polygon into straight lines
|
1791
|
+
for( i = 0; i < n; i++ ){
|
1792
|
+
y1 = y[i];
|
1793
|
+
x1 = x[i];
|
1794
|
+
r1 = R[i];
|
1795
|
+
g1 = G[i];
|
1796
|
+
b1 = B[i];
|
1797
|
+
|
1798
|
+
if( i == n-1 ){
|
1799
|
+
// Last point == First point
|
1800
|
+
y2 = y[0];
|
1801
|
+
x2 = x[0];
|
1802
|
+
r2 = R[0];
|
1803
|
+
g2 = G[0];
|
1804
|
+
b2 = B[0];
|
1805
|
+
}else{
|
1806
|
+
y2 = y[i+1];
|
1807
|
+
x2 = x[i+1];
|
1808
|
+
r2 = R[i+1];
|
1809
|
+
g2 = G[i+1];
|
1810
|
+
b2 = B[i+1];
|
1811
|
+
}
|
1812
|
+
|
1813
|
+
// Make sure y1 <= y2
|
1814
|
+
if( y1 > y2 ) {
|
1815
|
+
SWAP(y1,y2,tmp);
|
1816
|
+
SWAP(x1,x2,tmp);
|
1817
|
+
SWAP(r1,r2,t);
|
1818
|
+
SWAP(g1,g2,t);
|
1819
|
+
SWAP(b1,b2,t);
|
1820
|
+
}
|
1821
|
+
|
1822
|
+
// Reject polygons with negative coords
|
1823
|
+
if( y1 < 0 || x1 < 0 || x2 < 0 ){
|
1824
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
1825
|
+
SDL_UnlockSurface(dest);
|
1826
|
+
|
1827
|
+
delete[] line;
|
1828
|
+
delete[] plist;
|
1829
|
+
return -1;
|
1830
|
+
}
|
1831
|
+
|
1832
|
+
if( y1 < ymin )
|
1833
|
+
ymin = y1;
|
1834
|
+
if( y2 > ymax )
|
1835
|
+
ymax = y2;
|
1836
|
+
if( x1 < xmin )
|
1837
|
+
xmin = x1;
|
1838
|
+
else if( x1 > xmax )
|
1839
|
+
xmax = x1;
|
1840
|
+
if( x2 < xmin )
|
1841
|
+
xmin = x2;
|
1842
|
+
else if( x2 > xmax )
|
1843
|
+
xmax = x2;
|
1844
|
+
|
1845
|
+
//Fill structure
|
1846
|
+
line[i].y1 = y1;
|
1847
|
+
line[i].y2 = y2;
|
1848
|
+
line[i].x1 = x1;
|
1849
|
+
line[i].x2 = x2;
|
1850
|
+
line[i].r1 = r1;
|
1851
|
+
line[i].g1 = g1;
|
1852
|
+
line[i].b1 = b1;
|
1853
|
+
line[i].r2 = r2;
|
1854
|
+
line[i].g2 = g2;
|
1855
|
+
line[i].b2 = b2;
|
1856
|
+
|
1857
|
+
// Start x-value (fixed point)
|
1858
|
+
line[i].fx = Sint32(x1<<16);
|
1859
|
+
|
1860
|
+
line[i].fr = Uint32(r1<<16);
|
1861
|
+
line[i].fg = Uint32(g1<<16);
|
1862
|
+
line[i].fb = Uint32(b1<<16);
|
1863
|
+
|
1864
|
+
// Lines step value (fixed point)
|
1865
|
+
if( y1 != y2){
|
1866
|
+
line[i].fm = Sint32((x2 - x1)<<16)/Sint32(y2 - y1);
|
1867
|
+
|
1868
|
+
line[i].fmr = Sint32((r2 - r1)<<16)/Sint32(y2 - y1);
|
1869
|
+
line[i].fmg = Sint32((g2 - g1)<<16)/Sint32(y2 - y1);
|
1870
|
+
line[i].fmb = Sint32((b2 - b1)<<16)/Sint32(y2 - y1);
|
1871
|
+
}else{
|
1872
|
+
line[i].fm = 0;
|
1873
|
+
line[i].fmr = 0;
|
1874
|
+
line[i].fmg = 0;
|
1875
|
+
line[i].fmb = 0;
|
1876
|
+
}
|
1877
|
+
|
1878
|
+
line[i].next = NULL;
|
1879
|
+
|
1880
|
+
// Add to list
|
1881
|
+
plist[i].p = &line[i];
|
1882
|
+
|
1883
|
+
// Draw the polygon outline (AA)
|
1884
|
+
_AAmcLineAlpha(dest,x1,y1,x2,y2,r1,g1,b1,r2,g2,b2,SDL_ALPHA_OPAQUE);
|
1885
|
+
}
|
1886
|
+
|
1887
|
+
fpline* list = NULL;
|
1888
|
+
fpline* li = NULL; // list itterator
|
1889
|
+
|
1890
|
+
// Scan y-lines
|
1891
|
+
for( sy = ymin; sy <= ymax; sy++){
|
1892
|
+
list = (fpline *)get_scanline(plist, n, sy);
|
1893
|
+
|
1894
|
+
if( !list )
|
1895
|
+
continue; // nothing in list... hmmmm
|
1896
|
+
|
1897
|
+
x1 = x2 = -1;
|
1898
|
+
|
1899
|
+
// Draw horizontal lines between pairs
|
1900
|
+
for( li = list; li; li = (fpline *)li->next ){
|
1901
|
+
remove_dup(li, sy);
|
1902
|
+
|
1903
|
+
if( x1 < 0 ){
|
1904
|
+
x1 = li->x+1;
|
1905
|
+
r1 = li->r;
|
1906
|
+
g1 = li->g;
|
1907
|
+
b1 = li->b;
|
1908
|
+
}else if( x2 < 0 ){
|
1909
|
+
x2 = li->x;
|
1910
|
+
r2 = li->r;
|
1911
|
+
g2 = li->g;
|
1912
|
+
b2 = li->b;
|
1913
|
+
}
|
1914
|
+
|
1915
|
+
if( x1 >= 0 && x2 >= 0 ){
|
1916
|
+
if( x2-x1 < 0 ){
|
1917
|
+
x1 = x2 = -1;
|
1918
|
+
continue;
|
1919
|
+
}
|
1920
|
+
|
1921
|
+
_FadedLine(dest, x1, x2, sy, r1, g1, b1, r2, g2, b2);
|
1922
|
+
|
1923
|
+
x1 = x2 = -1;
|
1924
|
+
}
|
1925
|
+
}
|
1926
|
+
}
|
1927
|
+
|
1928
|
+
if ( SDL_MUSTLOCK(dest) && _sge_lock )
|
1929
|
+
SDL_UnlockSurface(dest);
|
1930
|
+
|
1931
|
+
delete[] line;
|
1932
|
+
delete[] plist;
|
1933
|
+
|
1934
|
+
if(_sge_update!=1){return 0;}
|
1935
|
+
|
1936
|
+
sge_UpdateRect(dest, xmin, ymin, xmax-xmin+1, ymax-ymin+1);
|
1937
|
+
|
1938
|
+
return 0;
|
1939
|
+
}
|