rubysdl 2.1.2 → 2.1.3
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- data/NEWS.en +8 -0
- data/NEWS.ja +8 -0
- data/README.en +22 -15
- data/README.ja +31 -20
- data/depend +2 -0
- data/doc-en/event.rsd +3 -0
- data/doc-en/time.rsd +1 -1
- data/doc-en/video.rsd +8 -8
- data/doc.txt +32 -0
- data/doc/event.rsd +5 -0
- data/doc/opengl.rsd +160 -0
- data/doc/rsd.rb +4 -3
- data/doc/time.rsd +1 -1
- data/doc/video.rsd +8 -8
- data/extconf.rb +30 -15
- data/lib/sdl.rb +2 -1
- data/lib/sdl1_compatible.rb +20 -0
- data/mkpkg.sh +28 -0
- data/rubysdl.gemspec +21 -0
- data/rubysdl.h +1 -0
- data/rubysdl_cdrom.c +0 -10
- data/rubysdl_event.c +30 -11
- data/rubysdl_event_key.c +0 -5
- data/rubysdl_image.c +2 -2
- data/rubysdl_joystick.c +0 -18
- data/rubysdl_kanji.c +0 -5
- data/rubysdl_main.c +0 -2
- data/rubysdl_mixer.c +2 -18
- data/rubysdl_mouse.c +0 -4
- data/rubysdl_rwops.c +4 -0
- data/rubysdl_sdlskk.c +0 -3
- data/rubysdl_sge_video.c +0 -14
- data/rubysdl_smpeg.c +0 -1
- data/rubysdl_time.c +0 -10
- data/rubysdl_ttf.c +0 -3
- data/rubysdl_video.c +2 -30
- data/rubysdl_wm.c +0 -5
- data/sample/caption.rb +21 -0
- data/sge/INSTALL +72 -0
- data/sge/LICENSE +504 -0
- data/sge/Makefile +83 -0
- data/sge/Makefile.conf +63 -0
- data/sge/README +219 -0
- data/sge/Todo +7 -0
- data/sge/WhatsNew +224 -0
- data/sge/sge.h +31 -0
- data/sge/sge_blib.cpp +1939 -0
- data/sge/sge_blib.h +68 -0
- data/sge/sge_bm_text.cpp +451 -0
- data/sge/sge_bm_text.h +71 -0
- data/sge/sge_collision.cpp +388 -0
- data/sge/sge_collision.h +54 -0
- data/sge/sge_config.h +6 -0
- data/sge/sge_internal.h +152 -0
- data/sge/sge_misc.cpp +92 -0
- data/sge/sge_misc.h +37 -0
- data/sge/sge_primitives.cpp +2516 -0
- data/sge/sge_primitives.h +111 -0
- data/sge/sge_rotation.cpp +683 -0
- data/sge/sge_rotation.h +46 -0
- data/sge/sge_shape.cpp +762 -0
- data/sge/sge_shape.h +365 -0
- data/sge/sge_surface.cpp +1090 -0
- data/sge/sge_surface.h +100 -0
- data/sge/sge_textpp.cpp +785 -0
- data/sge/sge_textpp.h +270 -0
- data/sge/sge_tt_text.cpp +1456 -0
- data/sge/sge_tt_text.h +114 -0
- data/utils/buildtest.sh +29 -0
- data/win32/README.en.win32 +72 -0
- data/win32/README.ja.win32 +80 -0
- data/win32/install_rubysdl.rb +30 -0
- data/win32/mkpkg.sh +72 -0
- metadata +136 -113
- data/rubysdl_ref.en.html +0 -5879
- data/rubysdl_ref.en.rd +0 -6601
- data/rubysdl_ref.html +0 -6194
- data/rubysdl_ref.rd +0 -6950
data/sge/sge_rotation.h
ADDED
@@ -0,0 +1,46 @@
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/*
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* SDL Graphics Extension
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* Rotation routines (header)
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*
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* Started 000625
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*
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* License: LGPL v2+ (see the file LICENSE)
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* (c)1999-2003 Anders Lindstr�m
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*/
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/*********************************************************************
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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*********************************************************************/
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#ifndef sge_rotation_H
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#define sge_rotation_H
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#include "SDL.h"
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#include "sge_internal.h"
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/* Transformation flags */
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#define SGE_TAA SGE_FLAG1
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#define SGE_TSAFE SGE_FLAG2
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#define SGE_TTMAP SGE_FLAG3
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#ifdef _SGE_C
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extern "C" {
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#endif
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DECLSPEC SDL_Rect sge_transform(SDL_Surface *src, SDL_Surface *dst, float angle, float xscale, float yscale ,Uint16 px, Uint16 py, Uint16 qx, Uint16 qy, Uint8 flags);
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33
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DECLSPEC SDL_Surface *sge_transform_surface(SDL_Surface *src, Uint32 bcol, float angle, float xscale, float yscale, Uint8 flags);
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34
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/* Old obolete functions - now uses sge_transform() anyway */
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DECLSPEC SDL_Surface *sge_rotate_scaled_surface(SDL_Surface *src, int angle, double scale, Uint32 bcol);
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DECLSPEC SDL_Surface *sge_rotate_surface(SDL_Surface *src, int angle, Uint32 bcol);
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DECLSPEC SDL_Rect sge_rotate_xyscaled(SDL_Surface *dest, SDL_Surface *src, Sint16 x, Sint16 y, int angle, double xscale, double yscale);
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DECLSPEC SDL_Rect sge_rotate_scaled(SDL_Surface *dest, SDL_Surface *src, Sint16 x, Sint16 y, int angle, double scale);
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DECLSPEC SDL_Rect sge_rotate(SDL_Surface *dest, SDL_Surface *src, Sint16 x, Sint16 y, int angle);
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#ifdef _SGE_C
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}
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#endif
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#endif /* sge_rotation_H */
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data/sge/sge_shape.cpp
ADDED
@@ -0,0 +1,762 @@
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/*
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* SDL Graphics Extension
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* SGE shape
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*
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* Started 000430
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*
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* License: LGPL v2+ (see the file LICENSE)
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* (c)2000-2003 Anders Lindstr�m
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*/
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/*********************************************************************
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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*********************************************************************/
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#include "SDL.h"
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#include <stdio.h>
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#include <math.h>
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#include "sge_surface.h"
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#include "sge_primitives.h"
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#include "sge_shape.h"
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#include "sge_misc.h"
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#ifndef _SGE_NO_CLASSES
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using namespace std;
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sge_screen *the_screen=NULL; //The pointer to the active screen class (or NULL)
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//==================================================================================
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// sge_screen
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//==================================================================================
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sge_screen::sge_screen(SDL_Surface *screen)
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{
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sge_screen::screen=screen; //Our screen pointer
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/* Test some flags */
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HW=(((screen->flags) & SDL_HWSURFACE) != 0);
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DB=(((screen->flags) & SDL_DOUBLEBUF) != 0);
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FS=(((screen->flags) & SDL_FULLSCREEN) != 0);
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/* Test the resolution of SDL_Delay() */
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//sge_CalibrateDelay();
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/* Register us as the screen class */
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the_screen=this;
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#ifdef sge_debug
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if(HW)
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printf("Screen surface is in video memory (");
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else
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printf("Screen surface is in system memory (");
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if(DB)
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printf("double-buffered ");
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else
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printf("single-buffered ");
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if(FS)
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printf("fullscreen mode).\n");
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else
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printf("window mode).\n");
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//printf("The resolution of SDL_Delay() is %d ms.\n",sge_DelayRes());
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#endif
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}
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68
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69
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void sge_screen::add_rect(SDL_Rect rect)
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{
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71
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if(!(HW||DB)){
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/* Corrects the coords */
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if(rect.x>=screen->w || rect.y>=screen->h){return;}
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Sint16 a=rect.w,b=rect.h;
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if(rect.x < 0){rect.x=0;}
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if(rect.y < 0){rect.y=0;}
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if(a+rect.x > screen->w)
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a=screen->w-rect.x;
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if(b+rect.y > screen->h)
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b=screen->h-rect.y;
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rect.w=a; rect.h=b;
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/* Put the rectangle last in the list */
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rects.push_back(rect);
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}
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}
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void sge_screen::add_rect(Sint16 x, Sint16 y, Uint32 w, Uint32 h)
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{
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if(!(HW||DB)){
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SDL_Rect rect; rect.x=x; rect.y=y; rect.w=w; rect.h=h;
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add_rect(rect);
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}
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}
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void sge_screen::add_shape(sge_shape *shape)
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{
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shapes.push_back(shape);
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}
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void sge_screen::add_shape_p(sge_shape *shape)
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{
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shapes_p.push_back(shape);
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}
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void sge_screen::remove_shape_p(sge_shape *shape)
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{
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shapes_p.remove(shape);
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}
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void sge_screen::clear_all(void)
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{
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shapes.clear();
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shapes_p.clear();
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rects.clear();
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}
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void sge_screen::update(void)
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{
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SI i;
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//Draw shapes in list
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for(i=shapes.begin(); i != shapes.end(); i++){
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(*i)->draw();
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(*i)->UpdateRects(); //Adds rectangles with add_rect() automaticly
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}
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shapes.clear();
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//Draw permanent shapes in list
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for(i=shapes_p.begin(); i != shapes_p.end(); i++){
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(*i)->draw();
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(*i)->UpdateRects(); //Adds rectangles with add_rect() automaticly
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}
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//Updates the list of rectangles on screen
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if(!(HW||DB)){
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int j=0;
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SDL_Rect *r=new SDL_Rect[rects.size()]; //ANSI C++
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/* Copy every element in the linked list to the array */
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for(RI i=rects.begin(); i != rects.end(); i++){
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r[j++]=*i;
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}
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SDL_UpdateRects(screen,rects.size(), r); //Let SDL update the rectangles
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delete[] r;
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rects.clear(); //Empty the list
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}
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else if(DB) //double-buffered
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SDL_Flip(screen);
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}
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//==================================================================================
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// sge_surface (derived from sge_shape)
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// A class for moving/blitting surfaces
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//==================================================================================
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sge_surface::sge_surface(SDL_Surface *dest, SDL_Surface *src, Sint16 x, Sint16 y)
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{
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surface=src;
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sge_surface::dest=dest;
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current_pos.x=x;current_pos.y=y;current_pos.w=src->w;current_pos.h=src->h;
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last_pos.x=last_pos.y=last_pos.w=last_pos.h=0;
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prev_pos=last_pos;
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border.x=border.y=0;border.w=dest->w;border.h=dest->h;
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warp_border=false;
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}
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sge_surface::~sge_surface(void)
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{
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//Nothing for now...
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}
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bool sge_surface::check_warp(void)
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{
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bool flag=false;
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if(warp_border){
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if(current_pos.x+current_pos.w<border.x){
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current_pos.x=border.x+border.w-current_pos.w;
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flag=true;
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}else if(current_pos.x>border.x+border.w){
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current_pos.x=border.x;
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flag=true;
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}if(current_pos.y+current_pos.h<border.y){
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current_pos.y=border.y+border.h-current_pos.h;
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flag=true;
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}else if(current_pos.y>border.y+border.h){
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current_pos.y=border.y;
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flag=true;
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}
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}
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return flag;
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}
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int sge_surface::get_warp(SDL_Rect rec, SDL_Rect &r1, SDL_Rect &r2, SDL_Rect &r3, SDL_Rect &r4)
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{
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//We want to decode the pos rectangle into two or four rectangles.
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r1.x = r2.x = r3.x = r4.x = rec.x, r1.y = r2.y = r3.y = r4.y = rec.y;
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r1.w = r2.w = r3.w = r4.w = rec.w, r1.h = r2.h = r3.h = r4.h = rec.h;
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int rects=0;
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if(warp_border){
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if(rec.x<border.x){
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r1.w = border.x - rec.x;
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r1.x = border.x + border.w - r1.w;
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r2.w = abs(rec.w - r1.w); //SDL_Rect w/h is unsigned
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r2.x = border.x;
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rects=2;
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}else if(rec.x+rec.w > border.x + border.w){
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r1.x = rec.x;
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r1.w = border.x + border.w - rec.x;
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r2.x = border.x;
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r2.w = abs(rec.w - r1.w);
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rects=2;
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}
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r3.x = r1.x; r3.w = r1.w;
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r4.x = r2.x; r4.w = r2.w;
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if(rec.y<border.y){
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if(rects==0){
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r1.h = border.y - rec.y;
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r1.y = border.y + border.h - r1.h;
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r2.h = abs(rec.h - r1.h);
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r2.y = border.y;
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rects=2;
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}else{
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r2.h = r1.h= border.y - rec.y;
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r2.y = r1.y= border.y + border.h - r1.h;
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r4.h = r3.h= abs(rec.h - r1.h);
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r4.y = r3.y= border.y;
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rects=4;
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}
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}else if(rec.y+rec.h > border.y + border.h){
|
246
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if(rects==0){
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r1.y = rec.y;
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r1.h = border.y + border.h - rec.y;
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r2.y = border.y;
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r2.h = abs(rec.h - r1.h);
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rects=2;
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}else{
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253
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r2.y = r1.y = rec.y;
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r2.h = r1.h = border.y + border.h - rec.y;
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r4.y = r3.y = border.y;
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r4.h = r3.h = abs(rec.h - r1.h);
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rects=4;
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+
}
|
259
|
+
}
|
260
|
+
}
|
261
|
+
return rects;
|
262
|
+
}
|
263
|
+
|
264
|
+
void sge_surface::warp_draw(void)
|
265
|
+
{
|
266
|
+
SDL_Rect r1,r2,r3,r4;
|
267
|
+
int rects=get_warp(current_pos,r1,r2,r3,r4);
|
268
|
+
|
269
|
+
if(rects==2){
|
270
|
+
sge_Blit(surface, dest, 0,0, r1.x, r1.y, r1.w, r1.h);
|
271
|
+
sge_Blit(surface, dest, surface->w-r2.w,surface->h-r2.h, r2.x, r2.y, r2.w, r2.h);
|
272
|
+
}
|
273
|
+
else if(rects==4){
|
274
|
+
sge_Blit(surface, dest, 0,0, r1.x, r1.y, r1.w, r1.h);
|
275
|
+
sge_Blit(surface, dest, surface->w-r2.w,0, r2.x, r2.y, r2.w, r2.h);
|
276
|
+
sge_Blit(surface, dest, 0,surface->h-r3.h, r3.x, r3.y, r3.w, r3.h);
|
277
|
+
sge_Blit(surface, dest, surface->w-r4.w,surface->h-r4.h, r4.x, r4.y, r4.w, r4.h);
|
278
|
+
}
|
279
|
+
else
|
280
|
+
sge_Blit(surface, dest, 0,0, current_pos.x, current_pos.y, surface->w, surface->h);
|
281
|
+
}
|
282
|
+
|
283
|
+
void sge_surface::warp_update(SDL_Rect rec)
|
284
|
+
{
|
285
|
+
SDL_Rect r1,r2,r3,r4;
|
286
|
+
int rects=get_warp(rec,r1,r2,r3,r4);
|
287
|
+
|
288
|
+
if(rects>0){
|
289
|
+
if(the_screen){ //Use the screen class?
|
290
|
+
the_screen->add_rect(r1.x, r1.y, r1.w, r1.h);
|
291
|
+
the_screen->add_rect(r2.x, r2.y, r2.w, r2.h);
|
292
|
+
if(rects>2){
|
293
|
+
the_screen->add_rect(r3.x, r3.y, r3.w, r3.h);
|
294
|
+
the_screen->add_rect(r4.x, r4.y, r4.w, r4.h);
|
295
|
+
}
|
296
|
+
}else{
|
297
|
+
sge_UpdateRect(dest, r1.x, r1.y, r1.w, r1.h);
|
298
|
+
sge_UpdateRect(dest, r2.x, r2.y, r2.w, r2.h);
|
299
|
+
if(rects>2){
|
300
|
+
sge_UpdateRect(dest, r3.x, r3.y, r3.w, r3.h);
|
301
|
+
sge_UpdateRect(dest, r4.x, r4.y, r4.w, r4.h);
|
302
|
+
}
|
303
|
+
}
|
304
|
+
}
|
305
|
+
else{
|
306
|
+
if(the_screen)
|
307
|
+
the_screen->add_rect(rec.x, rec.y, rec.w, rec.h);
|
308
|
+
else
|
309
|
+
sge_UpdateRect(dest, rec.x, rec.y, rec.w, rec.h);
|
310
|
+
}
|
311
|
+
}
|
312
|
+
|
313
|
+
void sge_surface::warp_clear(Uint32 color)
|
314
|
+
{
|
315
|
+
SDL_Rect r1,r2,r3,r4;
|
316
|
+
int rects=get_warp(last_pos,r1,r2,r3,r4);
|
317
|
+
|
318
|
+
if(rects>0){
|
319
|
+
sge_FilledRect(dest, r1.x, r1.y, r1.x+r1.w-1, r1.y+r1.h-1, color);
|
320
|
+
sge_FilledRect(dest, r2.x, r2.y, r2.x+r2.w-1, r2.y+r2.h-1, color);
|
321
|
+
if(rects>2){
|
322
|
+
sge_FilledRect(dest, r3.x, r3.y, r3.x+r3.w-1, r3.y+r3.h-1, color);
|
323
|
+
sge_FilledRect(dest, r4.x, r4.y, r4.x+r4.w-1, r4.y+r4.h-1, color);
|
324
|
+
}
|
325
|
+
}
|
326
|
+
else
|
327
|
+
sge_FilledRect(dest, last_pos.x, last_pos.y, last_pos.x+last_pos.w-1, last_pos.y+last_pos.h-1,color);
|
328
|
+
}
|
329
|
+
|
330
|
+
|
331
|
+
void sge_surface::warp_clear(SDL_Surface *src, Sint16 srcX, Sint16 srcY)
|
332
|
+
{
|
333
|
+
SDL_Rect r1,r2,r3,r4;
|
334
|
+
int rects=get_warp(current_pos,r1,r2,r3,r4);
|
335
|
+
|
336
|
+
if(rects>0){
|
337
|
+
sge_Blit(src, dest, r1.x,r1.y, r1.x, r1.y, r1.w, r1.h);
|
338
|
+
sge_Blit(src, dest, r2.x,r2.y, r2.x, r2.y, r2.w, r2.h);
|
339
|
+
if(rects>2){
|
340
|
+
sge_Blit(src, dest, r3.x,r3.y, r3.x, r3.y, r3.w, r3.h);
|
341
|
+
sge_Blit(src, dest, r4.x,r4.y, r4.x, r4.y, r4.w, r4.h);
|
342
|
+
}
|
343
|
+
}
|
344
|
+
else
|
345
|
+
sge_Blit(src,dest, srcX, srcY, last_pos.x, last_pos.y, last_pos.w, last_pos.h);
|
346
|
+
}
|
347
|
+
|
348
|
+
|
349
|
+
//Draws the surface
|
350
|
+
void sge_surface::draw(void)
|
351
|
+
{
|
352
|
+
if(!surface)
|
353
|
+
return;
|
354
|
+
|
355
|
+
current_pos.w=surface->w;
|
356
|
+
current_pos.h=surface->h;
|
357
|
+
|
358
|
+
if(warp_border)
|
359
|
+
warp_draw();
|
360
|
+
else
|
361
|
+
sge_Blit(surface, dest, 0,0, current_pos.x, current_pos.y, surface->w, surface->h);
|
362
|
+
|
363
|
+
prev_pos=last_pos;
|
364
|
+
last_pos=current_pos;
|
365
|
+
}
|
366
|
+
|
367
|
+
void sge_surface::UpdateRects(void)
|
368
|
+
{
|
369
|
+
Sint16 xoffs=last_pos.x-prev_pos.x, yoffs=last_pos.y-prev_pos.y;
|
370
|
+
|
371
|
+
//if the prev and last area to update is very near
|
372
|
+
//it's better to update both with one sge_UpdateRect call
|
373
|
+
|
374
|
+
if(xoffs<0)
|
375
|
+
xoffs=~xoffs+1; //abs(xoffs)
|
376
|
+
if(yoffs<0)
|
377
|
+
yoffs=~yoffs+1;
|
378
|
+
|
379
|
+
if(xoffs <= prev_pos.w/2 && yoffs <= prev_pos.h/2){
|
380
|
+
Sint16 minx, miny, maxx, maxy, w=prev_pos.w+xoffs, h=prev_pos.h+yoffs;
|
381
|
+
|
382
|
+
minx= (prev_pos.x<last_pos.x)? prev_pos.x : last_pos.x;
|
383
|
+
miny= (prev_pos.y<last_pos.y)? prev_pos.y : last_pos.y;
|
384
|
+
|
385
|
+
if(prev_pos.w!=last_pos.w){
|
386
|
+
maxx= (prev_pos.x+prev_pos.w > last_pos.x+last_pos.w)? prev_pos.x+prev_pos.w : last_pos.x+last_pos.w;
|
387
|
+
w=maxx-minx;
|
388
|
+
}
|
389
|
+
if(prev_pos.h!=last_pos.h){
|
390
|
+
maxy= (prev_pos.y+prev_pos.h > last_pos.y+last_pos.h)? prev_pos.y+prev_pos.h : last_pos.y+last_pos.h;
|
391
|
+
h=maxy-miny;
|
392
|
+
}
|
393
|
+
|
394
|
+
|
395
|
+
if(warp_border){
|
396
|
+
SDL_Rect r;
|
397
|
+
r.x=minx; r.y=miny; r.w=w; r.h=h;
|
398
|
+
warp_update(r);
|
399
|
+
}
|
400
|
+
else if(the_screen) //Use the screen class?
|
401
|
+
the_screen->add_rect(minx, miny, w, h);
|
402
|
+
else
|
403
|
+
sge_UpdateRect(dest, minx, miny, w, h);
|
404
|
+
|
405
|
+
}
|
406
|
+
else{
|
407
|
+
if(warp_border){
|
408
|
+
warp_update(prev_pos);
|
409
|
+
warp_update(last_pos);
|
410
|
+
}
|
411
|
+
else if(the_screen){
|
412
|
+
the_screen->add_rect(prev_pos.x, prev_pos.y, prev_pos.w, prev_pos.h);
|
413
|
+
the_screen->add_rect(last_pos.x, last_pos.y, last_pos.w, last_pos.h);
|
414
|
+
}
|
415
|
+
else{
|
416
|
+
sge_UpdateRect(dest, prev_pos.x, prev_pos.y, prev_pos.w, prev_pos.h);
|
417
|
+
sge_UpdateRect(dest, last_pos.x, last_pos.y, last_pos.w, last_pos.h);
|
418
|
+
}
|
419
|
+
}
|
420
|
+
}
|
421
|
+
|
422
|
+
void sge_surface::clear(Uint32 color)
|
423
|
+
{
|
424
|
+
if(warp_border)
|
425
|
+
warp_clear(color);
|
426
|
+
else
|
427
|
+
sge_FilledRect(dest, last_pos.x, last_pos.y, last_pos.x+last_pos.w-1, last_pos.y+last_pos.h-1,color);
|
428
|
+
}
|
429
|
+
|
430
|
+
void sge_surface::clear(SDL_Surface *src, Sint16 srcX, Sint16 srcY)
|
431
|
+
{
|
432
|
+
if(warp_border)
|
433
|
+
warp_clear(src,srcX,srcY);
|
434
|
+
else
|
435
|
+
sge_Blit(src,dest, srcX, srcY, last_pos.x, last_pos.y, last_pos.w, last_pos.h);
|
436
|
+
}
|
437
|
+
|
438
|
+
|
439
|
+
|
440
|
+
//==================================================================================
|
441
|
+
// sge_ssprite (derived from sge_surface)
|
442
|
+
// A simple sprite class
|
443
|
+
//==================================================================================
|
444
|
+
sge_ssprite::sge_ssprite(SDL_Surface *screen, SDL_Surface *img, Sint16 x, Sint16 y):
|
445
|
+
sge_surface(screen,img,x,y)
|
446
|
+
{
|
447
|
+
//Create the first frame
|
448
|
+
current_frame= new sge_frame; //User has to catch bad_alloc himself
|
449
|
+
current_frame->img = img;
|
450
|
+
current_frame->cdata=NULL;
|
451
|
+
frames.push_back(current_frame);
|
452
|
+
|
453
|
+
current_fi=frames.begin();
|
454
|
+
fi_start = current_fi;
|
455
|
+
fi_stop = frames.end();
|
456
|
+
|
457
|
+
//Default
|
458
|
+
xvel=yvel=0;
|
459
|
+
seq_mode=stop;
|
460
|
+
|
461
|
+
bounce_border=true;
|
462
|
+
}
|
463
|
+
|
464
|
+
sge_ssprite::sge_ssprite(SDL_Surface *screen, SDL_Surface *img, sge_cdata *cdata, Sint16 x, Sint16 y):
|
465
|
+
sge_surface(screen,img,x,y)
|
466
|
+
{
|
467
|
+
//Create the first frame
|
468
|
+
current_frame= new sge_frame; //User has to catch bad_alloc himself
|
469
|
+
current_frame->img = img;
|
470
|
+
current_frame->cdata=cdata;
|
471
|
+
frames.push_back(current_frame);
|
472
|
+
|
473
|
+
current_fi=frames.begin();
|
474
|
+
fi_start = current_fi;
|
475
|
+
fi_stop = frames.end();
|
476
|
+
|
477
|
+
//Default
|
478
|
+
xvel=yvel=0;
|
479
|
+
seq_mode=stop;
|
480
|
+
|
481
|
+
bounce_border=true;
|
482
|
+
}
|
483
|
+
|
484
|
+
sge_ssprite::~sge_ssprite(void)
|
485
|
+
{
|
486
|
+
//Empty the list
|
487
|
+
for(FI i=frames.begin(); i != frames.end(); i++)
|
488
|
+
delete *i;
|
489
|
+
|
490
|
+
frames.clear();
|
491
|
+
}
|
492
|
+
|
493
|
+
bool sge_ssprite::check_border(void)
|
494
|
+
{
|
495
|
+
if(!bounce_border)
|
496
|
+
return sge_surface::check_border();
|
497
|
+
|
498
|
+
bool flag=false;
|
499
|
+
|
500
|
+
if(current_pos.x<border.x){
|
501
|
+
current_pos.x=border.x;
|
502
|
+
xvel=-xvel;
|
503
|
+
flag=true;
|
504
|
+
}
|
505
|
+
if(current_pos.x+current_pos.w > border.x+border.w){
|
506
|
+
current_pos.x=border.x+border.w-current_pos.w;
|
507
|
+
xvel=-xvel;
|
508
|
+
flag=true;
|
509
|
+
}
|
510
|
+
if(current_pos.y<border.y){
|
511
|
+
current_pos.y=border.y;
|
512
|
+
yvel=-yvel;
|
513
|
+
flag=true;
|
514
|
+
}
|
515
|
+
if(current_pos.y+current_pos.h > border.y+border.h){
|
516
|
+
current_pos.y=border.y+border.h-current_pos.h;
|
517
|
+
yvel=-yvel;
|
518
|
+
flag=true;
|
519
|
+
}
|
520
|
+
return flag;
|
521
|
+
}
|
522
|
+
|
523
|
+
|
524
|
+
void sge_ssprite::add_frame(SDL_Surface *img)
|
525
|
+
{
|
526
|
+
add_frame(img, NULL);
|
527
|
+
}
|
528
|
+
|
529
|
+
void sge_ssprite::add_frame(SDL_Surface *img, sge_cdata *cdata)
|
530
|
+
{
|
531
|
+
//Create a new frame
|
532
|
+
sge_frame *frame = new sge_frame; //User has to catch bad_alloc himself
|
533
|
+
frame->img = img;
|
534
|
+
frame->cdata = cdata;
|
535
|
+
frames.push_back(frame);
|
536
|
+
|
537
|
+
fi_start = frames.begin();
|
538
|
+
fi_stop = frames.end();
|
539
|
+
|
540
|
+
seq_mode=loop;
|
541
|
+
}
|
542
|
+
|
543
|
+
void sge_ssprite::skip_frame(int skips)
|
544
|
+
{
|
545
|
+
if(skips > 0){
|
546
|
+
for(int i=0; i<skips; i++){
|
547
|
+
current_fi++;
|
548
|
+
if(current_fi == fi_stop){
|
549
|
+
if(seq_mode!=play_once)
|
550
|
+
current_fi=fi_start; //loop
|
551
|
+
else{ //stop
|
552
|
+
seq_mode=stop;
|
553
|
+
current_fi--; //current_fi = fi_stop -1
|
554
|
+
fi_start=current_fi;
|
555
|
+
}
|
556
|
+
}
|
557
|
+
}
|
558
|
+
}
|
559
|
+
else if(skips < 0){
|
560
|
+
for(int i=0; i<-skips; i++){
|
561
|
+
if(current_fi == fi_start){
|
562
|
+
if(seq_mode!=play_once)
|
563
|
+
current_fi=fi_stop; //loop
|
564
|
+
else{ //stop
|
565
|
+
seq_mode=stop;
|
566
|
+
current_fi++; //+1
|
567
|
+
fi_stop=current_fi;
|
568
|
+
}
|
569
|
+
}
|
570
|
+
current_fi--;
|
571
|
+
}
|
572
|
+
}
|
573
|
+
else
|
574
|
+
return;
|
575
|
+
|
576
|
+
current_frame = *current_fi;
|
577
|
+
surface = current_frame->img;
|
578
|
+
current_pos.w = surface->w;
|
579
|
+
current_pos.h = surface->h;
|
580
|
+
}
|
581
|
+
|
582
|
+
bool sge_ssprite::update(void)
|
583
|
+
{
|
584
|
+
move(xvel,yvel);
|
585
|
+
return !((xvel==0)&&(yvel==0));
|
586
|
+
}
|
587
|
+
|
588
|
+
void sge_ssprite::set_seq(int start, int stop, playing_mode mode)
|
589
|
+
{
|
590
|
+
//Handle stupid user errors
|
591
|
+
if(start < 0 || start > int(frames.size())-1)
|
592
|
+
return;
|
593
|
+
if(stop < start || stop > int(frames.size())-1)
|
594
|
+
return;
|
595
|
+
|
596
|
+
seq_mode=loop;
|
597
|
+
if(mode==play_once)
|
598
|
+
seq_mode=play_once;
|
599
|
+
if(start==stop)
|
600
|
+
seq_mode=sge_ssprite::stop;
|
601
|
+
|
602
|
+
fi_start=fi_stop=frames.begin();
|
603
|
+
|
604
|
+
for(int i=0; i<=stop; i++){
|
605
|
+
if(i<start)
|
606
|
+
fi_start++;
|
607
|
+
|
608
|
+
fi_stop++;
|
609
|
+
|
610
|
+
if(fi_stop == frames.end()){
|
611
|
+
if(fi_start == frames.end())
|
612
|
+
fi_start--;
|
613
|
+
break;
|
614
|
+
}
|
615
|
+
}
|
616
|
+
|
617
|
+
current_fi = fi_start;
|
618
|
+
|
619
|
+
current_frame = *current_fi;
|
620
|
+
surface = current_frame->img;
|
621
|
+
current_pos.w = surface->w;
|
622
|
+
current_pos.h = surface->h;
|
623
|
+
}
|
624
|
+
|
625
|
+
void sge_ssprite::reset_seq(void)
|
626
|
+
{
|
627
|
+
fi_start=frames.begin();
|
628
|
+
fi_stop=frames.end();
|
629
|
+
|
630
|
+
current_fi = fi_start;
|
631
|
+
|
632
|
+
current_frame = *current_fi;
|
633
|
+
surface = current_frame->img;
|
634
|
+
current_pos.w = surface->w;
|
635
|
+
current_pos.h = surface->h;
|
636
|
+
|
637
|
+
if(frames.size() > 1)
|
638
|
+
seq_mode=loop;
|
639
|
+
else
|
640
|
+
seq_mode=stop;
|
641
|
+
}
|
642
|
+
|
643
|
+
void sge_ssprite::first_frame(void)
|
644
|
+
{
|
645
|
+
current_fi = fi_start;
|
646
|
+
|
647
|
+
current_frame = *current_fi;
|
648
|
+
surface = current_frame->img;
|
649
|
+
current_pos.w = surface->w;
|
650
|
+
current_pos.h = surface->h;
|
651
|
+
}
|
652
|
+
|
653
|
+
void sge_ssprite::last_frame(void)
|
654
|
+
{
|
655
|
+
current_fi = fi_stop;
|
656
|
+
current_fi--;
|
657
|
+
|
658
|
+
current_frame = *current_fi;
|
659
|
+
surface = current_frame->img;
|
660
|
+
current_pos.w = surface->w;
|
661
|
+
current_pos.h = surface->h;
|
662
|
+
}
|
663
|
+
|
664
|
+
|
665
|
+
|
666
|
+
//==================================================================================
|
667
|
+
// sge_sprite (derived from sge_ssprite)
|
668
|
+
// A timed sprite class
|
669
|
+
//==================================================================================
|
670
|
+
bool sge_sprite::update(Uint32 ticks)
|
671
|
+
{
|
672
|
+
if(tlast==0){
|
673
|
+
tlast=ticks;
|
674
|
+
return false;
|
675
|
+
}
|
676
|
+
|
677
|
+
Sint16 tmp;
|
678
|
+
Uint32 time=ticks-tlast;
|
679
|
+
tlast=ticks; //Reset time
|
680
|
+
|
681
|
+
bool ret=false;
|
682
|
+
|
683
|
+
//Calculate new pos
|
684
|
+
if(xppms!=0){
|
685
|
+
xpos+=time*xppms;
|
686
|
+
tmp=int(xpos);
|
687
|
+
if(current_pos.x!=tmp){
|
688
|
+
current_pos.x=tmp;
|
689
|
+
ret=true;
|
690
|
+
}
|
691
|
+
}
|
692
|
+
if(yppms!=0){
|
693
|
+
ypos+=time*yppms;
|
694
|
+
tmp=int(ypos);
|
695
|
+
if(current_pos.y!=tmp){
|
696
|
+
current_pos.y=tmp;
|
697
|
+
ret=true;
|
698
|
+
}
|
699
|
+
}
|
700
|
+
|
701
|
+
if(ret) //Are we off-screen?
|
702
|
+
check_border();
|
703
|
+
|
704
|
+
//Calculate new frame
|
705
|
+
if(fpms!=0){
|
706
|
+
fpos+=time*fpms;
|
707
|
+
tmp=int(fpos);
|
708
|
+
if(tmp!=0){
|
709
|
+
skip_frame(tmp);
|
710
|
+
fpos-=tmp;
|
711
|
+
ret=true;
|
712
|
+
}
|
713
|
+
}
|
714
|
+
|
715
|
+
return ret;
|
716
|
+
}
|
717
|
+
|
718
|
+
bool sge_sprite::check_border(void)
|
719
|
+
{
|
720
|
+
if(warp_border){
|
721
|
+
if(sge_surface::check_warp()){
|
722
|
+
xpos=current_pos.x;
|
723
|
+
ypos=current_pos.y;
|
724
|
+
return true;
|
725
|
+
}
|
726
|
+
return false;
|
727
|
+
}
|
728
|
+
if(!bounce_border)
|
729
|
+
return false;
|
730
|
+
|
731
|
+
bool flag=false;
|
732
|
+
|
733
|
+
if(current_pos.x<border.x){
|
734
|
+
current_pos.x=border.x;
|
735
|
+
xpos=current_pos.x;
|
736
|
+
xppms=-xppms;
|
737
|
+
flag=true;
|
738
|
+
}
|
739
|
+
else if(current_pos.x+current_pos.w > border.x+border.w){
|
740
|
+
current_pos.x=border.x+border.w-current_pos.w;
|
741
|
+
xpos=current_pos.x;
|
742
|
+
xppms=-xppms;
|
743
|
+
flag=true;
|
744
|
+
}
|
745
|
+
if(current_pos.y<border.y){
|
746
|
+
current_pos.y=border.y;
|
747
|
+
ypos=current_pos.y;
|
748
|
+
yppms=-yppms;
|
749
|
+
flag=true;
|
750
|
+
}
|
751
|
+
else if(current_pos.y+current_pos.h > border.y+border.h){
|
752
|
+
current_pos.y=border.y+border.h-current_pos.h;
|
753
|
+
ypos=current_pos.y;
|
754
|
+
yppms=-yppms;
|
755
|
+
flag=true;
|
756
|
+
}
|
757
|
+
return flag;
|
758
|
+
}
|
759
|
+
|
760
|
+
|
761
|
+
#endif /* _SGE_NO_CLASSES */
|
762
|
+
|