rubysdl 1.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/LICENSE +505 -0
 - data/MANIFEST +81 -0
 - data/NEWS.en +144 -0
 - data/NEWS.ja +151 -0
 - data/README.en +117 -0
 - data/README.ja +166 -0
 - data/SDL_kanji.c +403 -0
 - data/SDL_kanji.h +48 -0
 - data/depend +18 -0
 - data/doc/Makefile +18 -0
 - data/doc/cdrom.rsd +431 -0
 - data/doc/collision.rsd +162 -0
 - data/doc/event.rsd +1487 -0
 - data/doc/font.rsd +839 -0
 - data/doc/general.rsd +49 -0
 - data/doc/init.rsd +175 -0
 - data/doc/joystick.rsd +387 -0
 - data/doc/mixer.rsd +837 -0
 - data/doc/mpeg.rsd +595 -0
 - data/doc/rsd.rb +125 -0
 - data/doc/sdlskk.rsd +496 -0
 - data/doc/time.rsd +45 -0
 - data/doc/video.rsd +2499 -0
 - data/doc/wm.rsd +113 -0
 - data/extconf.rb +92 -0
 - data/lib/rubysdl_aliases.rb +431 -0
 - data/lib/sdl.rb +271 -0
 - data/rubysdl.h +109 -0
 - data/rubysdl_cdrom.c +176 -0
 - data/rubysdl_const_list.txt +280 -0
 - data/rubysdl_doc.en.rd +2180 -0
 - data/rubysdl_doc_old.rd +2402 -0
 - data/rubysdl_event.c +346 -0
 - data/rubysdl_event2.c +417 -0
 - data/rubysdl_event_key.c +356 -0
 - data/rubysdl_image.c +53 -0
 - data/rubysdl_joystick.c +156 -0
 - data/rubysdl_kanji.c +135 -0
 - data/rubysdl_main.c +202 -0
 - data/rubysdl_mixer.c +422 -0
 - data/rubysdl_mouse.c +96 -0
 - data/rubysdl_opengl.c +63 -0
 - data/rubysdl_pixel.c +133 -0
 - data/rubysdl_ref.html +5550 -0
 - data/rubysdl_ref.rd +6163 -0
 - data/rubysdl_rwops.c +90 -0
 - data/rubysdl_sdlskk.c +312 -0
 - data/rubysdl_sge_video.c +622 -0
 - data/rubysdl_smpeg.c +341 -0
 - data/rubysdl_time.c +36 -0
 - data/rubysdl_ttf.c +324 -0
 - data/rubysdl_video.c +749 -0
 - data/rubysdl_wm.c +71 -0
 - data/sample/aadraw.rb +24 -0
 - data/sample/alpha.rb +27 -0
 - data/sample/alphadraw.rb +25 -0
 - data/sample/bfont.rb +24 -0
 - data/sample/cdrom.rb +17 -0
 - data/sample/collision.rb +97 -0
 - data/sample/cursor.bmp +0 -0
 - data/sample/cursor.rb +22 -0
 - data/sample/ellipses.rb +35 -0
 - data/sample/event2.rb +32 -0
 - data/sample/font.bmp +0 -0
 - data/sample/font.rb +25 -0
 - data/sample/fpstimer.rb +175 -0
 - data/sample/icon.bmp +0 -0
 - data/sample/joy2.rb +81 -0
 - data/sample/kanji.rb +36 -0
 - data/sample/movesp.rb +93 -0
 - data/sample/playmod.rb +14 -0
 - data/sample/plaympeg.rb +48 -0
 - data/sample/playwave.rb +16 -0
 - data/sample/randrect.rb +40 -0
 - data/sample/sample.ttf +0 -0
 - data/sample/sdlskk.rb +70 -0
 - data/sample/sgetest.rb +31 -0
 - data/sample/stetris.rb +275 -0
 - data/sample/testgl.rb +166 -0
 - data/sample/testsprite.rb +68 -0
 - data/sample/transformblit.rb +41 -0
 - metadata +121 -0
 
    
        data/sample/testgl.rb
    ADDED
    
    | 
         @@ -0,0 +1,166 @@ 
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            +
            require 'sdl'
         
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            require 'opengl'
         
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            +
             
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            SDL.init SDL::INIT_VIDEO
         
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            SDL.setGLAttr SDL::GL_RED_SIZE,5
         
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            SDL.setGLAttr SDL::GL_GREEN_SIZE,5
         
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            SDL.setGLAttr SDL::GL_BLUE_SIZE,5
         
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            SDL.setGLAttr SDL::GL_DEPTH_SIZE,16
         
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            SDL.setGLAttr SDL::GL_DOUBLEBUFFER,1
         
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            SDL.setVideoMode 640,400,16,SDL::OPENGL
         
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            GL::Viewport( 0, 0, 640, 400 );
         
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            GL::MatrixMode( GL::PROJECTION );
         
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            GL::LoadIdentity( );
         
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            GL::MatrixMode( GL::MODELVIEW );
         
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            GL::LoadIdentity( );
         
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            GL::Enable(GL::DEPTH_TEST);
         
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            GL::DepthFunc(GL::LESS);
         
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            GL::ShadeModel(GL::SMOOTH);
         
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            event=SDL::Event.new
         
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            shadedCube=true
         
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            color =
         
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              [[ 1.0,  1.0,  0.0], 
         
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              [ 1.0,  0.0,  0.0],
         
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              [ 0.0,  0.0,  0.0],
         
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              [ 0.0,  1.0,  0.0],
         
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              [ 0.0,  1.0,  1.0],
         
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              [ 1.0,  1.0,  1.0],
         
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              [ 1.0,  0.0,  1.0],
         
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              [ 0.0,  0.0,  1.0]]
         
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            cube =
         
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              [[ 0.5,  0.5, -0.5], 
         
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              [ 0.5, -0.5, -0.5],
         
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              [-0.5, -0.5, -0.5],
         
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              [-0.5,  0.5, -0.5],
         
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              [-0.5,  0.5,  0.5],
         
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              [ 0.5,  0.5,  0.5],
         
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              [ 0.5, -0.5,  0.5],
         
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              [-0.5, -0.5,  0.5]]
         
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            loop do
         
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              if  event.poll != 0 then
         
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                if event.type==SDL::Event::QUIT then
         
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                  break
         
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                end
         
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                if event.type==SDL::Event::KEYDOWN then
         
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                  exit
         
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                end
         
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              end
         
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                GL.ClearColor(0.0, 0.0, 0.0, 1.0);
         
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              GL.Clear(GL::COLOR_BUFFER_BIT|GL::DEPTH_BUFFER_BIT);
         
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              GL::Begin(GL::QUADS) 
         
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              if shadedCube then
         
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                GL::Color(color[0]);
         
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                GL::Vertex(cube[0]);
         
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                GL::Color(color[1]);
         
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                GL::Vertex(cube[1]);
         
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                GL::Color(color[2]);
         
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                GL::Vertex(cube[2]);
         
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                GL::Color(color[3]);
         
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                GL::Vertex(cube[3]);
         
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                GL::Color(color[3]);
         
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                GL::Vertex(cube[3]);
         
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                GL::Color(color[4]);
         
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                GL::Vertex(cube[4]);
         
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                GL::Color(color[7]);
         
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                GL::Vertex(cube[7]);
         
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                GL::Color(color[2]);
         
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                GL::Vertex(cube[2]);
         
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                GL::Color(color[0]);
         
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                GL::Vertex(cube[0]);
         
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                GL::Color(color[5]);
         
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                GL::Vertex(cube[5]);
         
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                GL::Color(color[6]);
         
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                GL::Vertex(cube[6]);
         
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                GL::Color(color[1]);
         
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                GL::Vertex(cube[1]);
         
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                GL::Color(color[5]);
         
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                GL::Vertex(cube[5]);
         
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                GL::Color(color[4]);
         
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                GL::Vertex(cube[4]);
         
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                GL::Color(color[7]);
         
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                GL::Vertex(cube[7]);
         
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                GL::Color(color[6]);
         
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                GL::Vertex(cube[6]);
         
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                GL::Color(color[5]);
         
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                GL::Vertex(cube[5]);
         
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                GL::Color(color[0]);
         
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                GL::Vertex(cube[0]);
         
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                GL::Color(color[3]);
         
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                GL::Vertex(cube[3]);
         
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                GL::Color(color[4]);
         
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                GL::Vertex(cube[4]);
         
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                GL::Color(color[6]);
         
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                GL::Vertex(cube[6]);
         
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                GL::Color(color[1]);
         
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                GL::Vertex(cube[1]);
         
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                GL::Color(color[2]);
         
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                GL::Vertex(cube[2]);
         
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                GL::Color(color[7]);
         
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                GL::Vertex(cube[7]);
         
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              else
         
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                GL::Color(1.0, 0.0, 0.0);
         
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                GL::Vertex(cube[0]);
         
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                GL::Vertex(cube[1]);
         
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                GL::Vertex(cube[2]);
         
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                GL::Vertex(cube[3]);
         
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                GL::Color(0.0, 1.0, 0.0);
         
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                GL::Vertex(cube[3]);
         
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                GL::Vertex(cube[4]);
         
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                GL::Vertex(cube[7]);
         
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                GL::Vertex(cube[2]);
         
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                GL::Color(0.0, 0.0, 1.0);
         
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                GL::Vertex(cube[0]);
         
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                GL::Vertex(cube[5]);
         
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                GL::Vertex(cube[6]);
         
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                GL::Vertex(cube[1]);
         
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                GL::Color(0.0, 1.0, 1.0);
         
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                GL::Vertex(cube[5]);
         
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                GL::Vertex(cube[4]);
         
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                GL::Vertex(cube[7]);
         
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                GL::Vertex(cube[6]);
         
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                GL::Color(1.0, 1.0, 0.0);
         
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                GL::Vertex(cube[5]);
         
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                GL::Vertex(cube[0]);
         
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                GL::Vertex(cube[3]);
         
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                GL::Vertex(cube[4]);
         
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                GL::Color(1.0, 0.0, 1.0);
         
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                GL::Vertex(cube[6]);
         
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                GL::Vertex(cube[1]);
         
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                GL::Vertex(cube[2]);
         
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                GL::Vertex(cube[7]);
         
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              end
         
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              GL::End()
         
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              GL::MatrixMode(GL::MODELVIEW);
         
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              GL::Rotate(5.0, 1.0, 1.0, 1.0);
         
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              SDL.GLSwapBuffers
         
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            end
         
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         @@ -0,0 +1,68 @@ 
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            require 'sdl'
         
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            SDL.init( SDL::INIT_VIDEO )
         
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            screen = SDL::setVideoMode(640,480,16,SDL::SWSURFACE)
         
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            SDL::WM::setCaption('testsprite.rb','testsprite.rb icon')
         
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            image = SDL::Surface.loadBMP("icon.bmp")
         
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            image.setColorKey( SDL::SRCCOLORKEY ,0)
         
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            $image = image.displayFormat
         
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            class Sprite
         
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              def initialize
         
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                @x=rand(640)
         
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                @y=rand(480)
         
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                @dx=rand(11)-5
         
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                @dy=rand(11)-5
         
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              end
         
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 18 
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              def move
         
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 19 
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                @x += @dx
         
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 20 
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            +
                if @x >= 640 then
         
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 21 
     | 
    
         
            +
                  @dx *= -1
         
     | 
| 
      
 22 
     | 
    
         
            +
                  @x = 639
         
     | 
| 
      
 23 
     | 
    
         
            +
                end
         
     | 
| 
      
 24 
     | 
    
         
            +
                if @x < 0 then
         
     | 
| 
      
 25 
     | 
    
         
            +
                  @dx *= -1
         
     | 
| 
      
 26 
     | 
    
         
            +
                  @x = 0
         
     | 
| 
      
 27 
     | 
    
         
            +
                end
         
     | 
| 
      
 28 
     | 
    
         
            +
                @y += @dy
         
     | 
| 
      
 29 
     | 
    
         
            +
                if @y >= 480 then
         
     | 
| 
      
 30 
     | 
    
         
            +
                  @dy *= -1
         
     | 
| 
      
 31 
     | 
    
         
            +
                  @y = 479
         
     | 
| 
      
 32 
     | 
    
         
            +
                end
         
     | 
| 
      
 33 
     | 
    
         
            +
                @y += @dy
         
     | 
| 
      
 34 
     | 
    
         
            +
                if @y < 0 then
         
     | 
| 
      
 35 
     | 
    
         
            +
                  @dy *= -1
         
     | 
| 
      
 36 
     | 
    
         
            +
                  @y = 0
         
     | 
| 
      
 37 
     | 
    
         
            +
                end
         
     | 
| 
      
 38 
     | 
    
         
            +
              end
         
     | 
| 
      
 39 
     | 
    
         
            +
              
         
     | 
| 
      
 40 
     | 
    
         
            +
              def draw(screen)
         
     | 
| 
      
 41 
     | 
    
         
            +
                SDL.blitSurface($image,0,0,32,32,screen,@x,@y)
         
     | 
| 
      
 42 
     | 
    
         
            +
              end
         
     | 
| 
      
 43 
     | 
    
         
            +
              
         
     | 
| 
      
 44 
     | 
    
         
            +
            end
         
     | 
| 
      
 45 
     | 
    
         
            +
             
     | 
| 
      
 46 
     | 
    
         
            +
            sprites = []
         
     | 
| 
      
 47 
     | 
    
         
            +
            for i in 1..100
         
     | 
| 
      
 48 
     | 
    
         
            +
              sprites << Sprite.new
         
     | 
| 
      
 49 
     | 
    
         
            +
            end
         
     | 
| 
      
 50 
     | 
    
         
            +
             
     | 
| 
      
 51 
     | 
    
         
            +
             
     | 
| 
      
 52 
     | 
    
         
            +
            while true
         
     | 
| 
      
 53 
     | 
    
         
            +
              while event = SDL::Event2.poll
         
     | 
| 
      
 54 
     | 
    
         
            +
                case event
         
     | 
| 
      
 55 
     | 
    
         
            +
                when SDL::Event2::KeyDown, SDL::Event2::Quit
         
     | 
| 
      
 56 
     | 
    
         
            +
                  exit
         
     | 
| 
      
 57 
     | 
    
         
            +
                end
         
     | 
| 
      
 58 
     | 
    
         
            +
              end
         
     | 
| 
      
 59 
     | 
    
         
            +
              screen.fillRect(0,0,640,480,0)
         
     | 
| 
      
 60 
     | 
    
         
            +
              
         
     | 
| 
      
 61 
     | 
    
         
            +
              sprites.each {|i|
         
     | 
| 
      
 62 
     | 
    
         
            +
                i.move
         
     | 
| 
      
 63 
     | 
    
         
            +
                i.draw(screen)
         
     | 
| 
      
 64 
     | 
    
         
            +
              }
         
     | 
| 
      
 65 
     | 
    
         
            +
              screen.updateRect(0,0,0,0)
         
     | 
| 
      
 66 
     | 
    
         
            +
            end
         
     | 
| 
      
 67 
     | 
    
         
            +
             
     | 
| 
      
 68 
     | 
    
         
            +
             
     | 
| 
         @@ -0,0 +1,41 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'sdl'
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            SDL.init( SDL::INIT_VIDEO )
         
     | 
| 
      
 4 
     | 
    
         
            +
            screen = SDL::setVideoMode(640,480,16,SDL::SWSURFACE)
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            image = SDL::Surface.loadBMP("icon.bmp")
         
     | 
| 
      
 7 
     | 
    
         
            +
            image.setColorKey( SDL::SRCCOLORKEY , image[0,0])
         
     | 
| 
      
 8 
     | 
    
         
            +
            image = image.displayFormat
         
     | 
| 
      
 9 
     | 
    
         
            +
             
     | 
| 
      
 10 
     | 
    
         
            +
            aimage = SDL::Surface.loadBMP("icon.bmp")
         
     | 
| 
      
 11 
     | 
    
         
            +
            aimage.setColorKey( SDL::SRCCOLORKEY, aimage[0,0] )
         
     | 
| 
      
 12 
     | 
    
         
            +
            aimage.setAlpha(SDL::SRCALPHA, 128 )
         
     | 
| 
      
 13 
     | 
    
         
            +
            aimage = aimage.displayFormat
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
            angle = 0
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
            while true
         
     | 
| 
      
 18 
     | 
    
         
            +
             
     | 
| 
      
 19 
     | 
    
         
            +
              event = SDL::Event2.poll
         
     | 
| 
      
 20 
     | 
    
         
            +
              case event
         
     | 
| 
      
 21 
     | 
    
         
            +
              when SDL::Event2::Quit
         
     | 
| 
      
 22 
     | 
    
         
            +
                exit
         
     | 
| 
      
 23 
     | 
    
         
            +
              when SDL::Event2::KeyDown
         
     | 
| 
      
 24 
     | 
    
         
            +
                exit if event.sym == SDL::Key::ESCAPE
         
     | 
| 
      
 25 
     | 
    
         
            +
              end
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
              angle += 2
         
     | 
| 
      
 28 
     | 
    
         
            +
              
         
     | 
| 
      
 29 
     | 
    
         
            +
              screen.fillRect(0,0,640,480,[100,100,100])
         
     | 
| 
      
 30 
     | 
    
         
            +
             
     | 
| 
      
 31 
     | 
    
         
            +
              SDL.transform(image,screen,angle,1,1,image.w/2,image.h/2,100,100,0 )
         
     | 
| 
      
 32 
     | 
    
         
            +
              SDL.transformBlit(image,screen,angle,1,1,image.w/2,image.h/2,200,200,0 )
         
     | 
| 
      
 33 
     | 
    
         
            +
             
     | 
| 
      
 34 
     | 
    
         
            +
              SDL.transform(image,screen,angle,1,1,0,0,300,300,0 )
         
     | 
| 
      
 35 
     | 
    
         
            +
              SDL.transformBlit(image,screen,angle,1,1,0,0,400,200,0 )
         
     | 
| 
      
 36 
     | 
    
         
            +
             
     | 
| 
      
 37 
     | 
    
         
            +
              SDL.transformBlit(aimage,screen,angle,1,1,0,0,100,400,0 )
         
     | 
| 
      
 38 
     | 
    
         
            +
              
         
     | 
| 
      
 39 
     | 
    
         
            +
              screen.updateRect(0,0,0,0)
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
            end
         
     | 
    
        metadata
    ADDED
    
    | 
         @@ -0,0 +1,121 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            --- !ruby/object:Gem::Specification 
         
     | 
| 
      
 2 
     | 
    
         
            +
            rubygems_version: 0.9.0
         
     | 
| 
      
 3 
     | 
    
         
            +
            specification_version: 1
         
     | 
| 
      
 4 
     | 
    
         
            +
            name: rubysdl
         
     | 
| 
      
 5 
     | 
    
         
            +
            version: !ruby/object:Gem::Version 
         
     | 
| 
      
 6 
     | 
    
         
            +
              version: 1.3.0
         
     | 
| 
      
 7 
     | 
    
         
            +
            date: 2007-02-25 00:00:00 +09:00
         
     | 
| 
      
 8 
     | 
    
         
            +
            summary: The simple ruby extension library to use SDL
         
     | 
| 
      
 9 
     | 
    
         
            +
            require_paths: 
         
     | 
| 
      
 10 
     | 
    
         
            +
              - lib
         
     | 
| 
      
 11 
     | 
    
         
            +
            email: ohai@kmc.gr.jp
         
     | 
| 
      
 12 
     | 
    
         
            +
            homepage: http://www.kmc.gr.jp/~ohai/
         
     | 
| 
      
 13 
     | 
    
         
            +
            rubyforge_project: 
         
     | 
| 
      
 14 
     | 
    
         
            +
            description: 
         
     | 
| 
      
 15 
     | 
    
         
            +
            autorequire: 
         
     | 
| 
      
 16 
     | 
    
         
            +
            default_executable: 
         
     | 
| 
      
 17 
     | 
    
         
            +
            bindir: bin
         
     | 
| 
      
 18 
     | 
    
         
            +
            has_rdoc: false
         
     | 
| 
      
 19 
     | 
    
         
            +
            required_ruby_version: !ruby/object:Gem::Version::Requirement 
         
     | 
| 
      
 20 
     | 
    
         
            +
              requirements: 
         
     | 
| 
      
 21 
     | 
    
         
            +
                - 
         
     | 
| 
      
 22 
     | 
    
         
            +
                  - ">"
         
     | 
| 
      
 23 
     | 
    
         
            +
                  - !ruby/object:Gem::Version 
         
     | 
| 
      
 24 
     | 
    
         
            +
                    version: 0.0.0
         
     | 
| 
      
 25 
     | 
    
         
            +
              version: 
         
     | 
| 
      
 26 
     | 
    
         
            +
            platform: ruby
         
     | 
| 
      
 27 
     | 
    
         
            +
            signing_key: 
         
     | 
| 
      
 28 
     | 
    
         
            +
            cert_chain: 
         
     | 
| 
      
 29 
     | 
    
         
            +
            post_install_message: 
         
     | 
| 
      
 30 
     | 
    
         
            +
            authors: 
         
     | 
| 
      
 31 
     | 
    
         
            +
              - Ohbayashi Ippei
         
     | 
| 
      
 32 
     | 
    
         
            +
            files: 
         
     | 
| 
      
 33 
     | 
    
         
            +
              - MANIFEST
         
     | 
| 
      
 34 
     | 
    
         
            +
              - README.ja
         
     | 
| 
      
 35 
     | 
    
         
            +
              - README.en
         
     | 
| 
      
 36 
     | 
    
         
            +
              - NEWS.ja
         
     | 
| 
      
 37 
     | 
    
         
            +
              - NEWS.en
         
     | 
| 
      
 38 
     | 
    
         
            +
              - LICENSE
         
     | 
| 
      
 39 
     | 
    
         
            +
              - depend
         
     | 
| 
      
 40 
     | 
    
         
            +
              - extconf.rb
         
     | 
| 
      
 41 
     | 
    
         
            +
              - lib/rubysdl_aliases.rb
         
     | 
| 
      
 42 
     | 
    
         
            +
              - lib/sdl.rb
         
     | 
| 
      
 43 
     | 
    
         
            +
              - rubysdl.h
         
     | 
| 
      
 44 
     | 
    
         
            +
              - rubysdl_const_list.txt
         
     | 
| 
      
 45 
     | 
    
         
            +
              - rubysdl_doc_old.rd
         
     | 
| 
      
 46 
     | 
    
         
            +
              - rubysdl_ref.rd
         
     | 
| 
      
 47 
     | 
    
         
            +
              - rubysdl_ref.html
         
     | 
| 
      
 48 
     | 
    
         
            +
              - rubysdl_doc.en.rd
         
     | 
| 
      
 49 
     | 
    
         
            +
              - rubysdl_event.c
         
     | 
| 
      
 50 
     | 
    
         
            +
              - rubysdl_event_key.c
         
     | 
| 
      
 51 
     | 
    
         
            +
              - rubysdl_main.c
         
     | 
| 
      
 52 
     | 
    
         
            +
              - rubysdl_mixer.c
         
     | 
| 
      
 53 
     | 
    
         
            +
              - rubysdl_mouse.c
         
     | 
| 
      
 54 
     | 
    
         
            +
              - rubysdl_sge_video.c
         
     | 
| 
      
 55 
     | 
    
         
            +
              - rubysdl_time.c
         
     | 
| 
      
 56 
     | 
    
         
            +
              - rubysdl_video.c
         
     | 
| 
      
 57 
     | 
    
         
            +
              - rubysdl_wm.c
         
     | 
| 
      
 58 
     | 
    
         
            +
              - rubysdl_ttf.c
         
     | 
| 
      
 59 
     | 
    
         
            +
              - rubysdl_cdrom.c
         
     | 
| 
      
 60 
     | 
    
         
            +
              - rubysdl_joystick.c
         
     | 
| 
      
 61 
     | 
    
         
            +
              - rubysdl_image.c
         
     | 
| 
      
 62 
     | 
    
         
            +
              - rubysdl_opengl.c
         
     | 
| 
      
 63 
     | 
    
         
            +
              - rubysdl_pixel.c
         
     | 
| 
      
 64 
     | 
    
         
            +
              - rubysdl_event2.c
         
     | 
| 
      
 65 
     | 
    
         
            +
              - rubysdl_smpeg.c
         
     | 
| 
      
 66 
     | 
    
         
            +
              - rubysdl_sdlskk.c
         
     | 
| 
      
 67 
     | 
    
         
            +
              - rubysdl_kanji.c
         
     | 
| 
      
 68 
     | 
    
         
            +
              - rubysdl_rwops.c
         
     | 
| 
      
 69 
     | 
    
         
            +
              - SDL_kanji.c
         
     | 
| 
      
 70 
     | 
    
         
            +
              - SDL_kanji.h
         
     | 
| 
      
 71 
     | 
    
         
            +
              - sample/testsprite.rb
         
     | 
| 
      
 72 
     | 
    
         
            +
              - sample/playwave.rb
         
     | 
| 
      
 73 
     | 
    
         
            +
              - sample/movesp.rb
         
     | 
| 
      
 74 
     | 
    
         
            +
              - sample/alpha.rb
         
     | 
| 
      
 75 
     | 
    
         
            +
              - sample/sgetest.rb
         
     | 
| 
      
 76 
     | 
    
         
            +
              - sample/font.rb
         
     | 
| 
      
 77 
     | 
    
         
            +
              - sample/cdrom.rb
         
     | 
| 
      
 78 
     | 
    
         
            +
              - sample/playmod.rb
         
     | 
| 
      
 79 
     | 
    
         
            +
              - sample/testgl.rb
         
     | 
| 
      
 80 
     | 
    
         
            +
              - sample/icon.bmp
         
     | 
| 
      
 81 
     | 
    
         
            +
              - sample/cursor.rb
         
     | 
| 
      
 82 
     | 
    
         
            +
              - sample/event2.rb
         
     | 
| 
      
 83 
     | 
    
         
            +
              - sample/joy2.rb
         
     | 
| 
      
 84 
     | 
    
         
            +
              - sample/plaympeg.rb
         
     | 
| 
      
 85 
     | 
    
         
            +
              - sample/cursor.bmp
         
     | 
| 
      
 86 
     | 
    
         
            +
              - sample/transformblit.rb
         
     | 
| 
      
 87 
     | 
    
         
            +
              - sample/randrect.rb
         
     | 
| 
      
 88 
     | 
    
         
            +
              - sample/sdlskk.rb
         
     | 
| 
      
 89 
     | 
    
         
            +
              - sample/ellipses.rb
         
     | 
| 
      
 90 
     | 
    
         
            +
              - sample/collision.rb
         
     | 
| 
      
 91 
     | 
    
         
            +
              - sample/stetris.rb
         
     | 
| 
      
 92 
     | 
    
         
            +
              - sample/aadraw.rb
         
     | 
| 
      
 93 
     | 
    
         
            +
              - sample/alphadraw.rb
         
     | 
| 
      
 94 
     | 
    
         
            +
              - sample/fpstimer.rb
         
     | 
| 
      
 95 
     | 
    
         
            +
              - sample/bfont.rb
         
     | 
| 
      
 96 
     | 
    
         
            +
              - sample/font.bmp
         
     | 
| 
      
 97 
     | 
    
         
            +
              - sample/kanji.rb
         
     | 
| 
      
 98 
     | 
    
         
            +
              - sample/sample.ttf
         
     | 
| 
      
 99 
     | 
    
         
            +
              - doc/Makefile
         
     | 
| 
      
 100 
     | 
    
         
            +
              - doc/rsd.rb
         
     | 
| 
      
 101 
     | 
    
         
            +
              - doc/cdrom.rsd
         
     | 
| 
      
 102 
     | 
    
         
            +
              - doc/collision.rsd
         
     | 
| 
      
 103 
     | 
    
         
            +
              - doc/event.rsd
         
     | 
| 
      
 104 
     | 
    
         
            +
              - doc/font.rsd
         
     | 
| 
      
 105 
     | 
    
         
            +
              - doc/general.rsd
         
     | 
| 
      
 106 
     | 
    
         
            +
              - doc/init.rsd
         
     | 
| 
      
 107 
     | 
    
         
            +
              - doc/joystick.rsd
         
     | 
| 
      
 108 
     | 
    
         
            +
              - doc/mixer.rsd
         
     | 
| 
      
 109 
     | 
    
         
            +
              - doc/mpeg.rsd
         
     | 
| 
      
 110 
     | 
    
         
            +
              - doc/sdlskk.rsd
         
     | 
| 
      
 111 
     | 
    
         
            +
              - doc/time.rsd
         
     | 
| 
      
 112 
     | 
    
         
            +
              - doc/video.rsd
         
     | 
| 
      
 113 
     | 
    
         
            +
              - doc/wm.rsd
         
     | 
| 
      
 114 
     | 
    
         
            +
            test_files: []
         
     | 
| 
      
 115 
     | 
    
         
            +
            rdoc_options: []
         
     | 
| 
      
 116 
     | 
    
         
            +
            extra_rdoc_files: []
         
     | 
| 
      
 117 
     | 
    
         
            +
            executables: []
         
     | 
| 
      
 118 
     | 
    
         
            +
            extensions: 
         
     | 
| 
      
 119 
     | 
    
         
            +
              - extconf.rb
         
     | 
| 
      
 120 
     | 
    
         
            +
            requirements: []
         
     | 
| 
      
 121 
     | 
    
         
            +
            dependencies: []
         
     |