ruby_rpg 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +21 -21
- data/bin/build.bash +13 -13
- data/bin/import +44 -44
- data/glfw-3.3.9.bin.MACOS/LICENSE.md +23 -23
- data/glfw-3.3.9.bin.MACOS/README.md +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/build_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/build_guide.html +199 -199
- data/glfw-3.3.9.bin.MACOS/docs/html/compat_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/compat_guide.html +153 -153
- data/glfw-3.3.9.bin.MACOS/docs/html/compile_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/compile_guide.html +223 -223
- data/glfw-3.3.9.bin.MACOS/docs/html/context_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/context_guide.html +259 -259
- data/glfw-3.3.9.bin.MACOS/docs/html/deprecated.html +88 -88
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_08423ce7729c4554356a7de7171ba263.html +85 -85
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_2dcebcdf14b42e92a6ed85c61bda6b9d.html +93 -93
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_62ce056722ee97c199075aa1d6eca309.html +95 -95
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_dddf4cf62655095a666cf715de3a31a2.html +91 -91
- data/glfw-3.3.9.bin.MACOS/docs/html/doc.svg +12 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/docd.svg +12 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.css +1685 -1685
- data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.svg +28 -28
- data/glfw-3.3.9.bin.MACOS/docs/html/dynsections.js +192 -192
- data/glfw-3.3.9.bin.MACOS/docs/html/extra.css +1 -1
- data/glfw-3.3.9.bin.MACOS/docs/html/files.html +91 -91
- data/glfw-3.3.9.bin.MACOS/docs/html/folderclosed.svg +11 -11
- data/glfw-3.3.9.bin.MACOS/docs/html/folderclosedd.svg +11 -11
- data/glfw-3.3.9.bin.MACOS/docs/html/folderopen.svg +17 -17
- data/glfw-3.3.9.bin.MACOS/docs/html/folderopend.svg +12 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h.html +1661 -1661
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h_source.html +1175 -1175
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h.html +167 -167
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h_source.html +303 -303
- data/glfw-3.3.9.bin.MACOS/docs/html/group__buttons.html +282 -282
- data/glfw-3.3.9.bin.MACOS/docs/html/group__context.html +304 -304
- data/glfw-3.3.9.bin.MACOS/docs/html/group__errors.html +304 -304
- data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__axes.html +202 -202
- data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__buttons.html +410 -410
- data/glfw-3.3.9.bin.MACOS/docs/html/group__hat__state.html +234 -234
- data/glfw-3.3.9.bin.MACOS/docs/html/group__init.html +570 -570
- data/glfw-3.3.9.bin.MACOS/docs/html/group__input.html +2255 -2255
- data/glfw-3.3.9.bin.MACOS/docs/html/group__joysticks.html +362 -362
- data/glfw-3.3.9.bin.MACOS/docs/html/group__keys.html +2034 -2034
- data/glfw-3.3.9.bin.MACOS/docs/html/group__mods.html +198 -198
- data/glfw-3.3.9.bin.MACOS/docs/html/group__monitor.html +848 -848
- data/glfw-3.3.9.bin.MACOS/docs/html/group__native.html +812 -812
- data/glfw-3.3.9.bin.MACOS/docs/html/group__shapes.html +198 -198
- data/glfw-3.3.9.bin.MACOS/docs/html/group__vulkan.html +359 -359
- data/glfw-3.3.9.bin.MACOS/docs/html/group__window.html +3434 -3434
- data/glfw-3.3.9.bin.MACOS/docs/html/index.html +100 -100
- data/glfw-3.3.9.bin.MACOS/docs/html/input_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/input_guide.html +570 -570
- data/glfw-3.3.9.bin.MACOS/docs/html/internal_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/internals_guide.html +132 -132
- data/glfw-3.3.9.bin.MACOS/docs/html/intro_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/intro_guide.html +351 -351
- data/glfw-3.3.9.bin.MACOS/docs/html/jquery.js +33 -33
- data/glfw-3.3.9.bin.MACOS/docs/html/main_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/menu.js +136 -136
- data/glfw-3.3.9.bin.MACOS/docs/html/menudata.js +29 -29
- data/glfw-3.3.9.bin.MACOS/docs/html/minus.svg +8 -8
- data/glfw-3.3.9.bin.MACOS/docs/html/minusd.svg +8 -8
- data/glfw-3.3.9.bin.MACOS/docs/html/monitor_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/monitor_guide.html +229 -229
- data/glfw-3.3.9.bin.MACOS/docs/html/moving_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/moving_guide.html +374 -374
- data/glfw-3.3.9.bin.MACOS/docs/html/news.html +634 -634
- data/glfw-3.3.9.bin.MACOS/docs/html/news_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/pages.html +99 -99
- data/glfw-3.3.9.bin.MACOS/docs/html/plus.svg +9 -9
- data/glfw-3.3.9.bin.MACOS/docs/html/plusd.svg +9 -9
- data/glfw-3.3.9.bin.MACOS/docs/html/quick_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/quick_guide.html +397 -397
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_0.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_10.js +65 -65
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_11.js +26 -26
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_12.js +44 -44
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_13.js +34 -34
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_14.js +12 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_15.js +52 -52
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_16.js +69 -69
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_17.js +51 -51
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_18.js +14 -14
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_19.js +36 -36
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1a.js +98 -98
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1b.js +12 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_2.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_3.js +9 -9
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_4.js +57 -57
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_5.js +22 -22
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_6.js +103 -103
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_7.js +23 -23
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_8.js +35 -35
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_9.js +63 -63
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_a.js +505 -505
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_b.js +24 -24
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_c.js +50 -50
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_d.js +17 -17
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_e.js +12 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_f.js +35 -35
- data/glfw-3.3.9.bin.MACOS/docs/html/search/classes_0.js +7 -7
- data/glfw-3.3.9.bin.MACOS/docs/html/search/close.svg +18 -18
- data/glfw-3.3.9.bin.MACOS/docs/html/search/defines_0.js +34 -34
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_0.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_1.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_2.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_3.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_4.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_5.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_6.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_7.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_8.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/functions_0.js +146 -146
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_0.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_1.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_10.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_2.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_3.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_4.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_5.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_6.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_7.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_8.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_9.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_a.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_b.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_c.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_d.js +7 -7
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_e.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_f.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/mag.svg +24 -24
- data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_d.svg +24 -24
- data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_sel.svg +31 -31
- data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_seld.svg +31 -31
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_0.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_1.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_10.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_2.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_3.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_4.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_5.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_6.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_7.js +7 -7
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_8.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_9.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_a.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_b.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_c.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_d.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_e.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_f.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/search.css +291 -291
- data/glfw-3.3.9.bin.MACOS/docs/html/search/search.js +840 -840
- data/glfw-3.3.9.bin.MACOS/docs/html/search/searchdata.js +39 -39
- data/glfw-3.3.9.bin.MACOS/docs/html/search/typedefs_0.js +32 -32
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_0.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_1.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_2.js +5 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_3.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_4.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_5.js +6 -6
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_6.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_7.js +4 -4
- data/glfw-3.3.9.bin.MACOS/docs/html/spaces.svg +877 -877
- data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wgamepadstate.html +134 -134
- data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wgammaramp.html +170 -170
- data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wimage.html +151 -151
- data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wvidmode.html +204 -204
- data/glfw-3.3.9.bin.MACOS/docs/html/vulkan_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/vulkan_guide.html +196 -196
- data/glfw-3.3.9.bin.MACOS/docs/html/window_8dox.html +81 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/window_guide.html +763 -763
- data/glfw-3.3.9.bin.MACOS/include/GLFW/glfw3.h +5932 -5932
- data/glfw-3.3.9.bin.MACOS/include/GLFW/glfw3native.h +634 -634
- data/glfw-3.3.9.bin.MACOS/lib-arm64/libglfw.3.dylib +0 -0
- data/glfw-3.3.9.bin.MACOS/lib-universal/libglfw.3.dylib +0 -0
- data/glfw-3.3.9.bin.MACOS/lib-x86_64/libglfw.3.dylib +0 -0
- data/lib/engine/autoloader.rb +11 -11
- data/lib/engine/camera.rb +12 -12
- data/lib/engine/component.rb +63 -63
- data/lib/engine/components/audio_source.rb +41 -41
- data/lib/engine/components/direction_light.rb +22 -22
- data/lib/engine/components/font_renderer.rb +134 -134
- data/lib/engine/components/mesh_renderer.rb +31 -31
- data/lib/engine/components/orthographic_camera.rb +54 -54
- data/lib/engine/components/perspective_camera.rb +53 -53
- data/lib/engine/components/point_light.rb +23 -23
- data/lib/engine/components/sprite_renderer.rb +141 -141
- data/lib/engine/components/ui_font_renderer.rb +140 -140
- data/lib/engine/components/ui_sprite_clickbox.rb +62 -0
- data/lib/engine/components/ui_sprite_renderer.rb +101 -101
- data/lib/engine/compute_shader.rb +93 -0
- data/lib/engine/cursor.rb +43 -43
- data/lib/engine/debugging.rb +41 -41
- data/lib/engine/engine.rb +131 -131
- data/lib/engine/font.rb +74 -74
- data/lib/engine/game_object.rb +234 -234
- data/lib/engine/importers/font_importer.rb +69 -69
- data/lib/engine/importers/obj_file.rb +244 -244
- data/lib/engine/importers/obj_importer.rb +33 -33
- data/lib/engine/input.rb +105 -104
- data/lib/engine/material.rb +79 -79
- data/lib/engine/mesh.rb +43 -43
- data/lib/engine/path.rb +92 -92
- data/lib/engine/physics/collision.rb +12 -12
- data/lib/engine/physics/components/cube_collider.rb +6 -6
- data/lib/engine/physics/components/rigidbody.rb +103 -103
- data/lib/engine/physics/components/sphere_collider.rb +93 -93
- data/lib/engine/physics/physics_resolver.rb +37 -37
- data/lib/engine/polygon_mesh.rb +45 -45
- data/lib/engine/quaternion.rb +234 -234
- data/lib/engine/rendering/instance_renderer.rb +153 -153
- data/lib/engine/rendering/render_pipeline.rb +35 -35
- data/lib/engine/screenshoter.rb +34 -34
- data/lib/engine/shader.rb +119 -91
- data/lib/engine/shaders/colour_frag.glsl +8 -8
- data/lib/engine/shaders/colour_vertex.glsl +13 -13
- data/lib/engine/shaders/mesh_frag.glsl +102 -102
- data/lib/engine/shaders/mesh_vertex.glsl +25 -25
- data/lib/engine/shaders/skybox_frag.glsl +12 -12
- data/lib/engine/shaders/skybox_vert.glsl +14 -14
- data/lib/engine/shaders/sprite_frag.glsl +17 -17
- data/lib/engine/shaders/sprite_vertex.glsl +15 -15
- data/lib/engine/shaders/text_frag.glsl +15 -15
- data/lib/engine/shaders/text_vertex.glsl +31 -31
- data/lib/engine/shaders/ui_sprite_frag.glsl +15 -15
- data/lib/engine/shaders/ui_sprite_vertex.glsl +15 -15
- data/lib/engine/shaders/vertex_lit_frag.glsl +89 -89
- data/lib/engine/shaders/vertex_lit_vertex.glsl +28 -28
- data/lib/engine/tangent_calculator.rb +42 -42
- data/lib/engine/texture.rb +53 -53
- data/lib/engine/video_mode.rb +37 -37
- data/lib/engine/window.rb +126 -126
- data/lib/ruby_rpg.rb +58 -56
- metadata +5 -6
File without changes
|
File without changes
|
File without changes
|
data/lib/engine/autoloader.rb
CHANGED
@@ -1,11 +1,11 @@
|
|
1
|
-
# frozen_string_literal: true
|
2
|
-
|
3
|
-
module Engine
|
4
|
-
module AutoLoader
|
5
|
-
def self.load(load_path = nil)
|
6
|
-
base_dir = File.expand_path(load_path || File.dirname($PROGRAM_NAME))
|
7
|
-
Dir[File.join(base_dir, "components", "**/*.rb")].each { |file| require file }
|
8
|
-
Dir[File.join(base_dir, "game_objects", "**/*.rb")].each { |file| require file }
|
9
|
-
end
|
10
|
-
end
|
11
|
-
end
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
module Engine
|
4
|
+
module AutoLoader
|
5
|
+
def self.load(load_path = nil)
|
6
|
+
base_dir = File.expand_path(load_path || File.dirname($PROGRAM_NAME))
|
7
|
+
Dir[File.join(base_dir, "components", "**/*.rb")].each { |file| require file }
|
8
|
+
Dir[File.join(base_dir, "game_objects", "**/*.rb")].each { |file| require file }
|
9
|
+
end
|
10
|
+
end
|
11
|
+
end
|
data/lib/engine/camera.rb
CHANGED
@@ -1,13 +1,13 @@
|
|
1
|
-
# frozen_string_literal: true
|
2
|
-
|
3
|
-
module Engine
|
4
|
-
class Camera
|
5
|
-
def self.instance
|
6
|
-
@instance
|
7
|
-
end
|
8
|
-
|
9
|
-
def self.instance=(new_instance)
|
10
|
-
@instance = new_instance
|
11
|
-
end
|
12
|
-
end
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
module Engine
|
4
|
+
class Camera
|
5
|
+
def self.instance
|
6
|
+
@instance
|
7
|
+
end
|
8
|
+
|
9
|
+
def self.instance=(new_instance)
|
10
|
+
@instance = new_instance
|
11
|
+
end
|
12
|
+
end
|
13
13
|
end
|
data/lib/engine/component.rb
CHANGED
@@ -1,63 +1,63 @@
|
|
1
|
-
module Engine
|
2
|
-
class Component
|
3
|
-
def self.method_added(name)
|
4
|
-
@methods ||= Set.new
|
5
|
-
return if name == :initialize || name == :destroyed?
|
6
|
-
@methods.add(name)
|
7
|
-
end
|
8
|
-
|
9
|
-
attr_reader :game_object
|
10
|
-
|
11
|
-
def renderer?
|
12
|
-
false
|
13
|
-
end
|
14
|
-
|
15
|
-
def ui_renderer?
|
16
|
-
false
|
17
|
-
end
|
18
|
-
|
19
|
-
def set_game_object(game_object)
|
20
|
-
@game_object = game_object
|
21
|
-
end
|
22
|
-
|
23
|
-
def start
|
24
|
-
end
|
25
|
-
|
26
|
-
def update(delta_time) end
|
27
|
-
|
28
|
-
def destroyed?
|
29
|
-
@destroyed || false
|
30
|
-
end
|
31
|
-
|
32
|
-
def destroy!
|
33
|
-
Component.destroyed_components << self unless @destroyed
|
34
|
-
destroy unless @destroyed
|
35
|
-
@destroyed = true
|
36
|
-
end
|
37
|
-
|
38
|
-
def _erase!
|
39
|
-
game_object.components.delete(self)
|
40
|
-
class_name = self.class.name.split('::').last
|
41
|
-
self.class.instance_variable_get(:@methods).each do |method|
|
42
|
-
singleton_class.send(:undef_method, method)
|
43
|
-
singleton_class.send(:define_method, method) do |*args, **kwargs|
|
44
|
-
raise "This #{class_name} has been destroyed but you are still trying to access #{method}"
|
45
|
-
end
|
46
|
-
end
|
47
|
-
end
|
48
|
-
|
49
|
-
def self.erase_destroyed_components
|
50
|
-
destroyed_components.each do |object|
|
51
|
-
object._erase!
|
52
|
-
end
|
53
|
-
@destroyed_components = []
|
54
|
-
end
|
55
|
-
|
56
|
-
def destroy
|
57
|
-
end
|
58
|
-
|
59
|
-
def self.destroyed_components
|
60
|
-
@destroyed_components ||= []
|
61
|
-
end
|
62
|
-
end
|
63
|
-
end
|
1
|
+
module Engine
|
2
|
+
class Component
|
3
|
+
def self.method_added(name)
|
4
|
+
@methods ||= Set.new
|
5
|
+
return if name == :initialize || name == :destroyed?
|
6
|
+
@methods.add(name)
|
7
|
+
end
|
8
|
+
|
9
|
+
attr_reader :game_object
|
10
|
+
|
11
|
+
def renderer?
|
12
|
+
false
|
13
|
+
end
|
14
|
+
|
15
|
+
def ui_renderer?
|
16
|
+
false
|
17
|
+
end
|
18
|
+
|
19
|
+
def set_game_object(game_object)
|
20
|
+
@game_object = game_object
|
21
|
+
end
|
22
|
+
|
23
|
+
def start
|
24
|
+
end
|
25
|
+
|
26
|
+
def update(delta_time) end
|
27
|
+
|
28
|
+
def destroyed?
|
29
|
+
@destroyed || false
|
30
|
+
end
|
31
|
+
|
32
|
+
def destroy!
|
33
|
+
Component.destroyed_components << self unless @destroyed
|
34
|
+
destroy unless @destroyed
|
35
|
+
@destroyed = true
|
36
|
+
end
|
37
|
+
|
38
|
+
def _erase!
|
39
|
+
game_object.components.delete(self)
|
40
|
+
class_name = self.class.name.split('::').last
|
41
|
+
self.class.instance_variable_get(:@methods).each do |method|
|
42
|
+
singleton_class.send(:undef_method, method)
|
43
|
+
singleton_class.send(:define_method, method) do |*args, **kwargs|
|
44
|
+
raise "This #{class_name} has been destroyed but you are still trying to access #{method}"
|
45
|
+
end
|
46
|
+
end
|
47
|
+
end
|
48
|
+
|
49
|
+
def self.erase_destroyed_components
|
50
|
+
destroyed_components.each do |object|
|
51
|
+
object._erase!
|
52
|
+
end
|
53
|
+
@destroyed_components = []
|
54
|
+
end
|
55
|
+
|
56
|
+
def destroy
|
57
|
+
end
|
58
|
+
|
59
|
+
def self.destroyed_components
|
60
|
+
@destroyed_components ||= []
|
61
|
+
end
|
62
|
+
end
|
63
|
+
end
|
@@ -1,41 +1,41 @@
|
|
1
|
-
# frozen_string_literal: true
|
2
|
-
|
3
|
-
module Engine::Components
|
4
|
-
class AudioSource < Engine::Component
|
5
|
-
def initialize(clip, radius: 1000)
|
6
|
-
@clip = clip
|
7
|
-
@radius = radius
|
8
|
-
@source = NativeAudio::AudioSource.new(clip)
|
9
|
-
end
|
10
|
-
|
11
|
-
def play
|
12
|
-
@source.play
|
13
|
-
end
|
14
|
-
|
15
|
-
def stop
|
16
|
-
@source.stop
|
17
|
-
end
|
18
|
-
|
19
|
-
def pause
|
20
|
-
@source.pause
|
21
|
-
end
|
22
|
-
|
23
|
-
def resume
|
24
|
-
@source.resume
|
25
|
-
end
|
26
|
-
|
27
|
-
def volume=(volume)
|
28
|
-
@source.set_volume(volume)
|
29
|
-
end
|
30
|
-
|
31
|
-
def update(delta_time)
|
32
|
-
camera = Engine::Camera.instance
|
33
|
-
local_pos = camera.game_object.world_to_local_coordinate(game_object.pos)
|
34
|
-
angle = Math.atan2(local_pos[0], -local_pos[2]) * 180 / Math::PI
|
35
|
-
angle = (angle + 360) % 360
|
36
|
-
distance = (local_pos.magnitude * 255 / @radius).clamp(0, 255)
|
37
|
-
|
38
|
-
@source.set_pos(angle, distance)
|
39
|
-
end
|
40
|
-
end
|
41
|
-
end
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
module Engine::Components
|
4
|
+
class AudioSource < Engine::Component
|
5
|
+
def initialize(clip, radius: 1000)
|
6
|
+
@clip = clip
|
7
|
+
@radius = radius
|
8
|
+
@source = NativeAudio::AudioSource.new(clip)
|
9
|
+
end
|
10
|
+
|
11
|
+
def play
|
12
|
+
@source.play
|
13
|
+
end
|
14
|
+
|
15
|
+
def stop
|
16
|
+
@source.stop
|
17
|
+
end
|
18
|
+
|
19
|
+
def pause
|
20
|
+
@source.pause
|
21
|
+
end
|
22
|
+
|
23
|
+
def resume
|
24
|
+
@source.resume
|
25
|
+
end
|
26
|
+
|
27
|
+
def volume=(volume)
|
28
|
+
@source.set_volume(volume)
|
29
|
+
end
|
30
|
+
|
31
|
+
def update(delta_time)
|
32
|
+
camera = Engine::Camera.instance
|
33
|
+
local_pos = camera.game_object.world_to_local_coordinate(game_object.pos)
|
34
|
+
angle = Math.atan2(local_pos[0], -local_pos[2]) * 180 / Math::PI
|
35
|
+
angle = (angle + 360) % 360
|
36
|
+
distance = (local_pos.magnitude * 255 / @radius).clamp(0, 255)
|
37
|
+
|
38
|
+
@source.set_pos(angle, distance)
|
39
|
+
end
|
40
|
+
end
|
41
|
+
end
|
@@ -1,23 +1,23 @@
|
|
1
|
-
# frozen_string_literal: true
|
2
|
-
|
3
|
-
module Engine::Components
|
4
|
-
class DirectionLight < Engine::Component
|
5
|
-
attr_accessor :colour
|
6
|
-
|
7
|
-
def initialize(colour: [1.0, 1.0, 1.0])
|
8
|
-
@colour = colour
|
9
|
-
end
|
10
|
-
|
11
|
-
def start
|
12
|
-
DirectionLight.direction_lights << self
|
13
|
-
end
|
14
|
-
|
15
|
-
def destroy!
|
16
|
-
DirectionLight.direction_lights.delete(self)
|
17
|
-
end
|
18
|
-
|
19
|
-
def self.direction_lights
|
20
|
-
@direction_lights ||= []
|
21
|
-
end
|
22
|
-
end
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
module Engine::Components
|
4
|
+
class DirectionLight < Engine::Component
|
5
|
+
attr_accessor :colour
|
6
|
+
|
7
|
+
def initialize(colour: [1.0, 1.0, 1.0])
|
8
|
+
@colour = colour
|
9
|
+
end
|
10
|
+
|
11
|
+
def start
|
12
|
+
DirectionLight.direction_lights << self
|
13
|
+
end
|
14
|
+
|
15
|
+
def destroy!
|
16
|
+
DirectionLight.direction_lights.delete(self)
|
17
|
+
end
|
18
|
+
|
19
|
+
def self.direction_lights
|
20
|
+
@direction_lights ||= []
|
21
|
+
end
|
22
|
+
end
|
23
23
|
end
|
@@ -1,134 +1,134 @@
|
|
1
|
-
module Engine::Components
|
2
|
-
class FontRenderer < Engine::Component
|
3
|
-
attr_reader :mesh, :texture
|
4
|
-
|
5
|
-
def renderer?
|
6
|
-
true
|
7
|
-
end
|
8
|
-
|
9
|
-
def initialize(font, string)
|
10
|
-
@mesh = Engine::PolygonMesh.new([Vector[-0.5, 0.5], Vector[0.5, 0.5], Vector[0.5, -0.5], Vector[-0.5, -0.5]], [[0, 0], [1, 0], [1, 1], [0, 1]])
|
11
|
-
@texture = font.texture.texture
|
12
|
-
@string = string
|
13
|
-
@font = font
|
14
|
-
end
|
15
|
-
|
16
|
-
def start
|
17
|
-
setup_vertex_attribute_buffer
|
18
|
-
setup_vertex_buffer
|
19
|
-
setup_index_buffer
|
20
|
-
end
|
21
|
-
|
22
|
-
def update_string(string)
|
23
|
-
@string = string
|
24
|
-
update_vbo_buf
|
25
|
-
end
|
26
|
-
|
27
|
-
def update(delta_time)
|
28
|
-
shader.use
|
29
|
-
GL.BindVertexArray(@vao)
|
30
|
-
GL.BindBuffer(GL::ELEMENT_ARRAY_BUFFER, @ebo)
|
31
|
-
|
32
|
-
set_shader_per_frame_data
|
33
|
-
|
34
|
-
GL.DrawElementsInstanced(GL::TRIANGLES, mesh.index_data.length, GL::UNSIGNED_INT, 0, @string.length)
|
35
|
-
GL.BindVertexArray(0)
|
36
|
-
GL.BindBuffer(GL::ELEMENT_ARRAY_BUFFER, 0)
|
37
|
-
end
|
38
|
-
|
39
|
-
private
|
40
|
-
|
41
|
-
def shader
|
42
|
-
@shader ||= Engine::Shader.
|
43
|
-
end
|
44
|
-
|
45
|
-
def set_shader_per_frame_data
|
46
|
-
set_shader_camera_matrix
|
47
|
-
set_shader_model_matrix
|
48
|
-
set_shader_texture
|
49
|
-
end
|
50
|
-
|
51
|
-
def set_shader_model_matrix
|
52
|
-
shader.set_mat4("model", game_object.model_matrix)
|
53
|
-
end
|
54
|
-
|
55
|
-
def set_shader_texture
|
56
|
-
GL.ActiveTexture(GL::TEXTURE0)
|
57
|
-
GL.BindTexture(GL::TEXTURE_2D, texture)
|
58
|
-
shader.set_int("fontTexture", 0)
|
59
|
-
end
|
60
|
-
|
61
|
-
def set_shader_camera_matrix
|
62
|
-
shader.set_mat4("camera", Engine::Camera.instance.matrix)
|
63
|
-
end
|
64
|
-
|
65
|
-
def setup_index_buffer
|
66
|
-
indices = mesh.index_data
|
67
|
-
|
68
|
-
ebo_buf = ' ' * 4
|
69
|
-
GL.GenBuffers(1, ebo_buf)
|
70
|
-
@ebo = ebo_buf.unpack('L')[0]
|
71
|
-
GL.BindBuffer(GL::ELEMENT_ARRAY_BUFFER, @ebo)
|
72
|
-
GL.BufferData(
|
73
|
-
GL::ELEMENT_ARRAY_BUFFER, indices.length * Fiddle::SIZEOF_INT,
|
74
|
-
indices.pack('I*'), GL::STATIC_DRAW
|
75
|
-
)
|
76
|
-
end
|
77
|
-
|
78
|
-
def setup_vertex_attribute_buffer
|
79
|
-
vao_buf = ' ' * 4
|
80
|
-
GL.GenVertexArrays(1, vao_buf)
|
81
|
-
@vao = vao_buf.unpack('L')[0]
|
82
|
-
GL.BindVertexArray(@vao)
|
83
|
-
end
|
84
|
-
|
85
|
-
def setup_vertex_buffer
|
86
|
-
vbo_buf = ' ' * 4
|
87
|
-
GL.GenBuffers(1, vbo_buf)
|
88
|
-
vbo = vbo_buf.unpack('L')[0]
|
89
|
-
points = mesh.vertex_data
|
90
|
-
|
91
|
-
GL.BindBuffer(GL::ARRAY_BUFFER, vbo)
|
92
|
-
GL.BufferData(
|
93
|
-
GL::ARRAY_BUFFER, @mesh.vertex_data.length * Fiddle::SIZEOF_FLOAT,
|
94
|
-
points.pack('F*'), GL::STATIC_DRAW
|
95
|
-
)
|
96
|
-
|
97
|
-
GL.VertexAttribPointer(0, 3, GL::FLOAT, GL::FALSE, 5 * Fiddle::SIZEOF_FLOAT, 0)
|
98
|
-
GL.VertexAttribPointer(1, 2, GL::FLOAT, GL::FALSE, 5 * Fiddle::SIZEOF_FLOAT, 3 * Fiddle::SIZEOF_FLOAT)
|
99
|
-
GL.EnableVertexAttribArray(0)
|
100
|
-
GL.EnableVertexAttribArray(1)
|
101
|
-
|
102
|
-
generate_instance_vbo_buf
|
103
|
-
end
|
104
|
-
|
105
|
-
def generate_instance_vbo_buf
|
106
|
-
@instance_vbo = set_instance_vbo_buf
|
107
|
-
update_vbo_buf
|
108
|
-
end
|
109
|
-
|
110
|
-
def set_instance_vbo_buf
|
111
|
-
instance_vbo_buf = ' ' * 4
|
112
|
-
GL.GenBuffers(1, instance_vbo_buf)
|
113
|
-
instance_vbo_buf.unpack('L')[0]
|
114
|
-
end
|
115
|
-
|
116
|
-
def update_vbo_buf
|
117
|
-
vertex_data = @font.vertex_data(@string)
|
118
|
-
string_length = @string.chars.reject{|c| c == "\n"}.length
|
119
|
-
|
120
|
-
GL.BindBuffer(GL::ARRAY_BUFFER, @instance_vbo)
|
121
|
-
vertex_size = Fiddle::SIZEOF_INT + (Fiddle::SIZEOF_FLOAT * 2)
|
122
|
-
GL.BufferData(
|
123
|
-
GL::ARRAY_BUFFER, string_length * vertex_size,
|
124
|
-
vertex_data.pack('IFF' * string_length), GL::STATIC_DRAW
|
125
|
-
)
|
126
|
-
GL.VertexAttribIPointer(2, 1, GL::INT, vertex_size, 0)
|
127
|
-
GL.VertexAttribPointer(3, 2, GL::FLOAT, GL::FALSE, vertex_size, Fiddle::SIZEOF_INT)
|
128
|
-
GL.EnableVertexAttribArray(2)
|
129
|
-
GL.EnableVertexAttribArray(3)
|
130
|
-
GL.VertexAttribDivisor(2, 1)
|
131
|
-
GL.VertexAttribDivisor(3, 1)
|
132
|
-
end
|
133
|
-
end
|
134
|
-
end
|
1
|
+
module Engine::Components
|
2
|
+
class FontRenderer < Engine::Component
|
3
|
+
attr_reader :mesh, :texture
|
4
|
+
|
5
|
+
def renderer?
|
6
|
+
true
|
7
|
+
end
|
8
|
+
|
9
|
+
def initialize(font, string)
|
10
|
+
@mesh = Engine::PolygonMesh.new([Vector[-0.5, 0.5], Vector[0.5, 0.5], Vector[0.5, -0.5], Vector[-0.5, -0.5]], [[0, 0], [1, 0], [1, 1], [0, 1]])
|
11
|
+
@texture = font.texture.texture
|
12
|
+
@string = string
|
13
|
+
@font = font
|
14
|
+
end
|
15
|
+
|
16
|
+
def start
|
17
|
+
setup_vertex_attribute_buffer
|
18
|
+
setup_vertex_buffer
|
19
|
+
setup_index_buffer
|
20
|
+
end
|
21
|
+
|
22
|
+
def update_string(string)
|
23
|
+
@string = string
|
24
|
+
update_vbo_buf
|
25
|
+
end
|
26
|
+
|
27
|
+
def update(delta_time)
|
28
|
+
shader.use
|
29
|
+
GL.BindVertexArray(@vao)
|
30
|
+
GL.BindBuffer(GL::ELEMENT_ARRAY_BUFFER, @ebo)
|
31
|
+
|
32
|
+
set_shader_per_frame_data
|
33
|
+
|
34
|
+
GL.DrawElementsInstanced(GL::TRIANGLES, mesh.index_data.length, GL::UNSIGNED_INT, 0, @string.length)
|
35
|
+
GL.BindVertexArray(0)
|
36
|
+
GL.BindBuffer(GL::ELEMENT_ARRAY_BUFFER, 0)
|
37
|
+
end
|
38
|
+
|
39
|
+
private
|
40
|
+
|
41
|
+
def shader
|
42
|
+
@shader ||= Engine::Shader.text
|
43
|
+
end
|
44
|
+
|
45
|
+
def set_shader_per_frame_data
|
46
|
+
set_shader_camera_matrix
|
47
|
+
set_shader_model_matrix
|
48
|
+
set_shader_texture
|
49
|
+
end
|
50
|
+
|
51
|
+
def set_shader_model_matrix
|
52
|
+
shader.set_mat4("model", game_object.model_matrix)
|
53
|
+
end
|
54
|
+
|
55
|
+
def set_shader_texture
|
56
|
+
GL.ActiveTexture(GL::TEXTURE0)
|
57
|
+
GL.BindTexture(GL::TEXTURE_2D, texture)
|
58
|
+
shader.set_int("fontTexture", 0)
|
59
|
+
end
|
60
|
+
|
61
|
+
def set_shader_camera_matrix
|
62
|
+
shader.set_mat4("camera", Engine::Camera.instance.matrix)
|
63
|
+
end
|
64
|
+
|
65
|
+
def setup_index_buffer
|
66
|
+
indices = mesh.index_data
|
67
|
+
|
68
|
+
ebo_buf = ' ' * 4
|
69
|
+
GL.GenBuffers(1, ebo_buf)
|
70
|
+
@ebo = ebo_buf.unpack('L')[0]
|
71
|
+
GL.BindBuffer(GL::ELEMENT_ARRAY_BUFFER, @ebo)
|
72
|
+
GL.BufferData(
|
73
|
+
GL::ELEMENT_ARRAY_BUFFER, indices.length * Fiddle::SIZEOF_INT,
|
74
|
+
indices.pack('I*'), GL::STATIC_DRAW
|
75
|
+
)
|
76
|
+
end
|
77
|
+
|
78
|
+
def setup_vertex_attribute_buffer
|
79
|
+
vao_buf = ' ' * 4
|
80
|
+
GL.GenVertexArrays(1, vao_buf)
|
81
|
+
@vao = vao_buf.unpack('L')[0]
|
82
|
+
GL.BindVertexArray(@vao)
|
83
|
+
end
|
84
|
+
|
85
|
+
def setup_vertex_buffer
|
86
|
+
vbo_buf = ' ' * 4
|
87
|
+
GL.GenBuffers(1, vbo_buf)
|
88
|
+
vbo = vbo_buf.unpack('L')[0]
|
89
|
+
points = mesh.vertex_data
|
90
|
+
|
91
|
+
GL.BindBuffer(GL::ARRAY_BUFFER, vbo)
|
92
|
+
GL.BufferData(
|
93
|
+
GL::ARRAY_BUFFER, @mesh.vertex_data.length * Fiddle::SIZEOF_FLOAT,
|
94
|
+
points.pack('F*'), GL::STATIC_DRAW
|
95
|
+
)
|
96
|
+
|
97
|
+
GL.VertexAttribPointer(0, 3, GL::FLOAT, GL::FALSE, 5 * Fiddle::SIZEOF_FLOAT, 0)
|
98
|
+
GL.VertexAttribPointer(1, 2, GL::FLOAT, GL::FALSE, 5 * Fiddle::SIZEOF_FLOAT, 3 * Fiddle::SIZEOF_FLOAT)
|
99
|
+
GL.EnableVertexAttribArray(0)
|
100
|
+
GL.EnableVertexAttribArray(1)
|
101
|
+
|
102
|
+
generate_instance_vbo_buf
|
103
|
+
end
|
104
|
+
|
105
|
+
def generate_instance_vbo_buf
|
106
|
+
@instance_vbo = set_instance_vbo_buf
|
107
|
+
update_vbo_buf
|
108
|
+
end
|
109
|
+
|
110
|
+
def set_instance_vbo_buf
|
111
|
+
instance_vbo_buf = ' ' * 4
|
112
|
+
GL.GenBuffers(1, instance_vbo_buf)
|
113
|
+
instance_vbo_buf.unpack('L')[0]
|
114
|
+
end
|
115
|
+
|
116
|
+
def update_vbo_buf
|
117
|
+
vertex_data = @font.vertex_data(@string)
|
118
|
+
string_length = @string.chars.reject{|c| c == "\n"}.length
|
119
|
+
|
120
|
+
GL.BindBuffer(GL::ARRAY_BUFFER, @instance_vbo)
|
121
|
+
vertex_size = Fiddle::SIZEOF_INT + (Fiddle::SIZEOF_FLOAT * 2)
|
122
|
+
GL.BufferData(
|
123
|
+
GL::ARRAY_BUFFER, string_length * vertex_size,
|
124
|
+
vertex_data.pack('IFF' * string_length), GL::STATIC_DRAW
|
125
|
+
)
|
126
|
+
GL.VertexAttribIPointer(2, 1, GL::INT, vertex_size, 0)
|
127
|
+
GL.VertexAttribPointer(3, 2, GL::FLOAT, GL::FALSE, vertex_size, Fiddle::SIZEOF_INT)
|
128
|
+
GL.EnableVertexAttribArray(2)
|
129
|
+
GL.EnableVertexAttribArray(3)
|
130
|
+
GL.VertexAttribDivisor(2, 1)
|
131
|
+
GL.VertexAttribDivisor(3, 1)
|
132
|
+
end
|
133
|
+
end
|
134
|
+
end
|
@@ -1,31 +1,31 @@
|
|
1
|
-
# frozen_string_literal: true
|
2
|
-
|
3
|
-
module Engine::Components
|
4
|
-
class MeshRenderer < Engine::Component
|
5
|
-
attr_reader :mesh, :material, :static
|
6
|
-
|
7
|
-
def initialize(mesh, material, static: false)
|
8
|
-
@mesh = mesh
|
9
|
-
@material = material
|
10
|
-
@static = static
|
11
|
-
end
|
12
|
-
|
13
|
-
def renderer?
|
14
|
-
true
|
15
|
-
end
|
16
|
-
|
17
|
-
def start
|
18
|
-
Rendering::RenderPipeline.add_instance(self)
|
19
|
-
end
|
20
|
-
|
21
|
-
def update(delta_time)
|
22
|
-
unless static
|
23
|
-
Rendering::RenderPipeline.update_instance(self)
|
24
|
-
end
|
25
|
-
end
|
26
|
-
|
27
|
-
def destroy
|
28
|
-
Rendering::RenderPipeline.remove_instance(self)
|
29
|
-
end
|
30
|
-
end
|
31
|
-
end
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
module Engine::Components
|
4
|
+
class MeshRenderer < Engine::Component
|
5
|
+
attr_reader :mesh, :material, :static
|
6
|
+
|
7
|
+
def initialize(mesh, material, static: false)
|
8
|
+
@mesh = mesh
|
9
|
+
@material = material
|
10
|
+
@static = static
|
11
|
+
end
|
12
|
+
|
13
|
+
def renderer?
|
14
|
+
true
|
15
|
+
end
|
16
|
+
|
17
|
+
def start
|
18
|
+
Rendering::RenderPipeline.add_instance(self)
|
19
|
+
end
|
20
|
+
|
21
|
+
def update(delta_time)
|
22
|
+
unless static
|
23
|
+
Rendering::RenderPipeline.update_instance(self)
|
24
|
+
end
|
25
|
+
end
|
26
|
+
|
27
|
+
def destroy
|
28
|
+
Rendering::RenderPipeline.remove_instance(self)
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|