ruby_rpg 0.0.1 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +21 -0
- data/bin/build.bash +13 -0
- data/glfw-3.3.9.bin.MACOS/LICENSE.md +23 -0
- data/glfw-3.3.9.bin.MACOS/README.md +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/bc_s.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/bc_sd.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/build_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/build_guide.html +199 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/closed.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/compat_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/compat_guide.html +153 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/compile_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/compile_guide.html +223 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/context_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/context_guide.html +259 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/deprecated.html +88 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_08423ce7729c4554356a7de7171ba263.html +85 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_2dcebcdf14b42e92a6ed85c61bda6b9d.html +93 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_62ce056722ee97c199075aa1d6eca309.html +95 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_dddf4cf62655095a666cf715de3a31a2.html +91 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/doc.svg +12 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/docd.svg +12 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.css +1685 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.svg +28 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/dynsections.js +192 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/extra.css +1 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/files.html +91 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/folderclosed.svg +11 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/folderclosedd.svg +11 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/folderopen.svg +17 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/folderopend.svg +12 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h.html +1661 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h_source.html +1175 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h.html +167 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h_source.html +303 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__buttons.html +282 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__context.html +304 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__errors.html +304 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__axes.html +202 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__buttons.html +410 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__hat__state.html +234 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__init.html +570 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__input.html +2255 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__joysticks.html +362 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__keys.html +2034 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__mods.html +198 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__monitor.html +848 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__native.html +812 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__shapes.html +198 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__vulkan.html +359 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/group__window.html +3434 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/index.html +100 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/input_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/input_guide.html +570 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/internal_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/internals_guide.html +132 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/intro_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/intro_guide.html +351 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/jquery.js +34 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/main_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/menu.js +136 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/menudata.js +29 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/minus.svg +8 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/minusd.svg +8 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/monitor_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/monitor_guide.html +229 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/moving_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/moving_guide.html +374 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/nav_f.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/nav_fd.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/nav_g.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/nav_h.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/nav_hd.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/news.html +634 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/news_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/open.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/pages.html +99 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/plus.svg +9 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/plusd.svg +9 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/quick_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/quick_guide.html +397 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_0.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_10.js +65 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_11.js +26 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_12.js +44 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_13.js +34 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_14.js +12 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_15.js +52 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_16.js +69 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_17.js +51 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_18.js +14 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_19.js +36 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1a.js +98 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1b.js +12 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_2.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_3.js +9 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_4.js +57 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_5.js +22 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_6.js +103 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_7.js +23 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_8.js +35 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_9.js +63 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_a.js +505 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_b.js +24 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_c.js +50 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_d.js +17 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_e.js +12 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_f.js +35 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/classes_0.js +7 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/close.svg +18 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/defines_0.js +34 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_0.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_1.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_2.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_3.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_4.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_5.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_6.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_7.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/files_8.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/functions_0.js +146 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_0.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_1.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_10.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_2.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_3.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_4.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_5.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_6.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_7.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_8.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_9.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_a.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_b.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_c.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_d.js +7 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_e.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_f.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/mag.svg +24 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_d.svg +24 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_sel.svg +31 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_seld.svg +31 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_0.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_1.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_10.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_2.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_3.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_4.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_5.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_6.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_7.js +7 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_8.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_9.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_a.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_b.js +5 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_c.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_d.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_e.js +6 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_f.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/search.css +291 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/search.js +840 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/searchdata.js +39 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/typedefs_0.js +32 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_0.js +4 -0
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- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_6.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_7.js +4 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/spaces.svg +877 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/splitbar.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/splitbard.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wgamepadstate.html +134 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wgammaramp.html +170 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wimage.html +151 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wvidmode.html +204 -0
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- data/glfw-3.3.9.bin.MACOS/docs/html/sync_on.png +0 -0
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- data/glfw-3.3.9.bin.MACOS/docs/html/tabs.css +1 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/vulkan_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/vulkan_guide.html +196 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/window_8dox.html +81 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/window_guide.html +763 -0
- data/glfw-3.3.9.bin.MACOS/include/GLFW/glfw3.h +5932 -0
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- data/glfw-3.4.bin.WIN64/README.md +70 -0
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- data/glfw-3.4.bin.WIN64/docs/html/extra.css +2 -0
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- data/lib/engine/autoloader.rb +11 -0
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- data/lib/engine/font.rb +74 -0
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- data/lib/ruby_rpg.rb +53 -0
- metadata +500 -2
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require "matrix"
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module Engine
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class GameObject
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def self.method_added(name)
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@methods ||= Set.new
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return if name == :initialize || name == :destroyed?
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@methods.add(name)
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end
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attr_accessor :name, :pos, :rotation, :scale, :components, :renderers, :ui_renderers, :created_at, :parent
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def initialize(name = "Game Object", pos: Vector[0, 0, 0], rotation: 0, scale: Vector[1, 1, 1], components: [], parent: nil)
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GameObject.object_spawned(self)
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@pos = Vector[pos[0], pos[1], pos[2] || 0]
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if rotation.is_a?(Numeric)
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@rotation = Vector[0, 0, rotation]
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else
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@rotation = rotation
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end
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@scale = scale
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@name = name
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@components = components.select { |component| !component.renderer? && !component.ui_renderer? }
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@renderers = components.select { |component| component.renderer? }
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@ui_renderers = components.select { |component| component.ui_renderer? }
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@created_at = Time.now
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@parent = parent
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parent.add_child(self) if parent
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components.each { |component| component.set_game_object(self) }
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components.each(&:start)
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end
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def to_s
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@name
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end
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def children
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@children ||= Set.new
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end
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def add_child(child)
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child.parent = self
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children << child
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end
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+
|
|
47
|
+
def parent=(parent)
|
|
48
|
+
@parent.children.delete(self) if @parent
|
|
49
|
+
@parent = parent
|
|
50
|
+
parent.children << self if parent
|
|
51
|
+
end
|
|
52
|
+
|
|
53
|
+
def x
|
|
54
|
+
@pos[0]
|
|
55
|
+
end
|
|
56
|
+
|
|
57
|
+
def x=(value)
|
|
58
|
+
@pos = Vector[value, y, z]
|
|
59
|
+
end
|
|
60
|
+
|
|
61
|
+
def y
|
|
62
|
+
@pos[1]
|
|
63
|
+
end
|
|
64
|
+
|
|
65
|
+
def y=(value)
|
|
66
|
+
@pos = Vector[x, value, z]
|
|
67
|
+
end
|
|
68
|
+
|
|
69
|
+
def z
|
|
70
|
+
@pos[2]
|
|
71
|
+
end
|
|
72
|
+
|
|
73
|
+
def z=(value)
|
|
74
|
+
@pos = Vector[x, y, value]
|
|
75
|
+
end
|
|
76
|
+
|
|
77
|
+
def local_to_world_coordinate(local)
|
|
78
|
+
local_x4 = Matrix[[local[0], local[1], local[2], 1.0]]
|
|
79
|
+
world = local_x4 * model_matrix
|
|
80
|
+
Vector[world[0, 0], world[0, 1], world[0, 2]]
|
|
81
|
+
end
|
|
82
|
+
|
|
83
|
+
def world_to_local_coordinate(world)
|
|
84
|
+
world_x4 = Matrix[[world[0], world[1], world[2], 1.0]]
|
|
85
|
+
local = world_x4 * model_matrix.inverse
|
|
86
|
+
Vector[local[0, 0], local[0, 1], local[0, 2]]
|
|
87
|
+
end
|
|
88
|
+
|
|
89
|
+
def local_to_world_direction(local)
|
|
90
|
+
local_to_world_coordinate(local) - pos
|
|
91
|
+
end
|
|
92
|
+
|
|
93
|
+
def rotate_around(axis, angle)
|
|
94
|
+
rotation_quaternion = Quaternion.from_angle_axis(angle, axis)
|
|
95
|
+
|
|
96
|
+
@rotation = (rotation_quaternion * Quaternion.from_euler(rotation)).to_euler
|
|
97
|
+
end
|
|
98
|
+
|
|
99
|
+
def model_matrix
|
|
100
|
+
cache_key = [@pos.dup, @rotation.dup, @scale.dup, @parent&.model_matrix&.to_a]
|
|
101
|
+
@model_matrix = nil if @model_matrix_cache_key != cache_key
|
|
102
|
+
@model_matrix_cache_key = cache_key
|
|
103
|
+
@model_matrix ||=
|
|
104
|
+
begin
|
|
105
|
+
rot = rotation * Math::PI / 180
|
|
106
|
+
|
|
107
|
+
cos_x = Math.cos(rot[0])
|
|
108
|
+
cos_y = Math.cos(rot[1])
|
|
109
|
+
cos_z = Math.cos(rot[2])
|
|
110
|
+
|
|
111
|
+
sin_x = Math.sin(rot[0])
|
|
112
|
+
sin_y = Math.sin(rot[1])
|
|
113
|
+
sin_z = Math.sin(rot[2])
|
|
114
|
+
|
|
115
|
+
Matrix[
|
|
116
|
+
[scale[0] * (cos_y * cos_z), scale[0] * (-cos_y * sin_z), scale[0] * sin_y, 0],
|
|
117
|
+
[scale[1] * (cos_x * sin_z + sin_x * sin_y * cos_z), scale[1] * (cos_x * cos_z - sin_x * sin_y * sin_z), scale[1] * -sin_x * cos_y, 0],
|
|
118
|
+
[scale[2] * (sin_x * sin_z - cos_x * sin_y * cos_z), scale[2] * (sin_x * cos_z + cos_x * sin_y * sin_z), scale[2] * cos_x * cos_y, 0],
|
|
119
|
+
[x, y, z, 1]
|
|
120
|
+
]
|
|
121
|
+
end
|
|
122
|
+
if parent
|
|
123
|
+
@model_matrix * parent.model_matrix
|
|
124
|
+
else
|
|
125
|
+
@model_matrix
|
|
126
|
+
end
|
|
127
|
+
end
|
|
128
|
+
|
|
129
|
+
def destroyed?
|
|
130
|
+
@destroyed
|
|
131
|
+
end
|
|
132
|
+
|
|
133
|
+
def destroy!
|
|
134
|
+
return unless GameObject.objects.include?(self)
|
|
135
|
+
children.each(&:destroy!)
|
|
136
|
+
components.each(&:destroy!)
|
|
137
|
+
ui_renderers.each(&:destroy!)
|
|
138
|
+
renderers.each(&:destroy!)
|
|
139
|
+
|
|
140
|
+
GameObject.destroyed_objects << self unless @destroyed
|
|
141
|
+
@destroyed = true
|
|
142
|
+
end
|
|
143
|
+
|
|
144
|
+
def _erase!
|
|
145
|
+
GameObject.objects.delete(self)
|
|
146
|
+
parent.children.delete(self) if parent
|
|
147
|
+
name = @name
|
|
148
|
+
self.class.instance_variable_get(:@methods).each do |method|
|
|
149
|
+
singleton_class.send(:undef_method, method)
|
|
150
|
+
singleton_class.send(:define_method, method) { raise "This object has been destroyed: #{name}" }
|
|
151
|
+
end
|
|
152
|
+
end
|
|
153
|
+
|
|
154
|
+
def self.erase_destroyed_objects
|
|
155
|
+
destroyed_objects.each do |object|
|
|
156
|
+
object._erase!
|
|
157
|
+
end
|
|
158
|
+
@destroyed_objects = []
|
|
159
|
+
end
|
|
160
|
+
|
|
161
|
+
def up
|
|
162
|
+
return @up if @cached_up_rotation == rotation
|
|
163
|
+
@cached_up_rotation = rotation.dup
|
|
164
|
+
@up = local_to_world_direction(Vector[0, 1, 0])
|
|
165
|
+
end
|
|
166
|
+
|
|
167
|
+
def right
|
|
168
|
+
return @right if @cached_right_rotation == rotation
|
|
169
|
+
@cached_right_rotation = rotation.dup
|
|
170
|
+
@right = local_to_world_direction(Vector[1, 0, 0])
|
|
171
|
+
end
|
|
172
|
+
|
|
173
|
+
def forward
|
|
174
|
+
return @forward if @cached_forward_rotation == rotation
|
|
175
|
+
@cached_forward_rotation = rotation.dup
|
|
176
|
+
@forward = local_to_world_direction(Vector[0, 0, 1])
|
|
177
|
+
end
|
|
178
|
+
|
|
179
|
+
def self.destroy_all
|
|
180
|
+
GameObject.objects.dup.each do |object|
|
|
181
|
+
object.destroy! unless object.destroyed?
|
|
182
|
+
end
|
|
183
|
+
end
|
|
184
|
+
|
|
185
|
+
def self.update_all(delta_time)
|
|
186
|
+
GameObject.objects.each do |object|
|
|
187
|
+
object.components.each { |component| component.update(delta_time) }
|
|
188
|
+
end
|
|
189
|
+
|
|
190
|
+
Component.erase_destroyed_components
|
|
191
|
+
GameObject.erase_destroyed_objects
|
|
192
|
+
end
|
|
193
|
+
|
|
194
|
+
def self.mesh_renderers
|
|
195
|
+
GameObject.objects.flat_map do |object|
|
|
196
|
+
object.renderers
|
|
197
|
+
end
|
|
198
|
+
end
|
|
199
|
+
|
|
200
|
+
def self.render_ui(delta_time)
|
|
201
|
+
GameObject.objects.each do |object|
|
|
202
|
+
object.ui_renderers.each { |renderer| renderer.update(delta_time) }
|
|
203
|
+
end
|
|
204
|
+
end
|
|
205
|
+
|
|
206
|
+
def self.object_spawned(object)
|
|
207
|
+
objects << object
|
|
208
|
+
end
|
|
209
|
+
|
|
210
|
+
def self.objects
|
|
211
|
+
@objects ||= []
|
|
212
|
+
end
|
|
213
|
+
|
|
214
|
+
def self.destroyed_objects
|
|
215
|
+
@destroyed_objects ||= []
|
|
216
|
+
end
|
|
217
|
+
end
|
|
218
|
+
end
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
require 'json'
|
|
3
|
+
|
|
4
|
+
module Engine
|
|
5
|
+
class FontImporter
|
|
6
|
+
TEXTURE_SIZE = 1024
|
|
7
|
+
GLYPH_COUNT = 16
|
|
8
|
+
CELL_SIZE = TEXTURE_SIZE / GLYPH_COUNT
|
|
9
|
+
|
|
10
|
+
attr_reader :source, :destination_image, :destination_metrics
|
|
11
|
+
|
|
12
|
+
def initialize(source, destination_image, destination_metrics)
|
|
13
|
+
@source = source
|
|
14
|
+
@destination_image = destination_image
|
|
15
|
+
@destination_metrics = destination_metrics
|
|
16
|
+
end
|
|
17
|
+
|
|
18
|
+
def import
|
|
19
|
+
image = Magick::Image.new(TEXTURE_SIZE, TEXTURE_SIZE,) do |options|
|
|
20
|
+
options.background_color = "transparent"
|
|
21
|
+
end
|
|
22
|
+
font_metrics = {}
|
|
23
|
+
|
|
24
|
+
draw = Magick::Draw.new
|
|
25
|
+
(0...GLYPH_COUNT).each do |x|
|
|
26
|
+
(0...GLYPH_COUNT).each do |y|
|
|
27
|
+
index = x * GLYPH_COUNT + y
|
|
28
|
+
next if index >= 255
|
|
29
|
+
character = character(index)
|
|
30
|
+
write_character(character, draw, image, coord(x), coord(y))
|
|
31
|
+
|
|
32
|
+
metric = draw.get_type_metrics(image, character)
|
|
33
|
+
if character.to_s == " "
|
|
34
|
+
font_metrics[index] = { width: metric.max_advance / 4.0 }
|
|
35
|
+
else
|
|
36
|
+
font_metrics[index] = { width: metric.width }
|
|
37
|
+
end
|
|
38
|
+
end
|
|
39
|
+
end
|
|
40
|
+
|
|
41
|
+
FileUtils.mkdir_p(File.dirname(destination_image)) unless File.directory?(File.dirname(destination_image))
|
|
42
|
+
image.write(destination_image)
|
|
43
|
+
|
|
44
|
+
File.write(destination_metrics, font_metrics.to_json)
|
|
45
|
+
end
|
|
46
|
+
|
|
47
|
+
private
|
|
48
|
+
|
|
49
|
+
def write_character(character, draw, image, x, y)
|
|
50
|
+
font_path = File.expand_path(source)
|
|
51
|
+
|
|
52
|
+
draw.annotate(image, CELL_SIZE, CELL_SIZE, x, y, character) do |_|
|
|
53
|
+
draw.gravity = Magick::WestGravity
|
|
54
|
+
draw.pointsize = CELL_SIZE - 5
|
|
55
|
+
draw.font = font_path
|
|
56
|
+
draw.fill = "white"
|
|
57
|
+
image.format = "PNG"
|
|
58
|
+
end
|
|
59
|
+
end
|
|
60
|
+
|
|
61
|
+
def character(index)
|
|
62
|
+
(index + 1).chr
|
|
63
|
+
end
|
|
64
|
+
|
|
65
|
+
def coord(x)
|
|
66
|
+
x * CELL_SIZE
|
|
67
|
+
end
|
|
68
|
+
end
|
|
69
|
+
end
|
|
@@ -0,0 +1,244 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Engine
|
|
4
|
+
class ObjFile
|
|
5
|
+
def initialize(file_path)
|
|
6
|
+
@mesh_data = File.readlines(file_path + ".obj")
|
|
7
|
+
if File.exist?(file_path + ".mtl")
|
|
8
|
+
@mtl_data = File.readlines(file_path + ".mtl").map(&:chomp)
|
|
9
|
+
else
|
|
10
|
+
@mtl_data = []
|
|
11
|
+
end
|
|
12
|
+
end
|
|
13
|
+
|
|
14
|
+
def vertices
|
|
15
|
+
@vertices ||=
|
|
16
|
+
@mesh_data.select { |line| line.start_with?("v ") }.map do |line|
|
|
17
|
+
_, x, y, z = line.split(" ")
|
|
18
|
+
Vector[x.to_f, y.to_f, z.to_f]
|
|
19
|
+
end
|
|
20
|
+
end
|
|
21
|
+
|
|
22
|
+
def normals
|
|
23
|
+
@normals ||=
|
|
24
|
+
@mesh_data.select { |line| line.start_with?("vn ") }.map do |line|
|
|
25
|
+
_, x, y, z = line.split(" ")
|
|
26
|
+
Vector[x.to_f, y.to_f, z.to_f]
|
|
27
|
+
end
|
|
28
|
+
end
|
|
29
|
+
|
|
30
|
+
def tangents
|
|
31
|
+
@tangents ||=
|
|
32
|
+
(0...vertex_indices.length).each_slice(3).map do |i1, i2, i3|
|
|
33
|
+
vertex1 = vertices[vertex_indices[i1]]
|
|
34
|
+
normal1 = normals[normal_indices[i1]]
|
|
35
|
+
texture_coord1 = texture_coords[texture_indices[i1]]
|
|
36
|
+
|
|
37
|
+
vertex2 = vertices[vertex_indices[i2]]
|
|
38
|
+
normal2 = normals[normal_indices[i2]]
|
|
39
|
+
texture_coord2 = texture_coords[texture_indices[i2]]
|
|
40
|
+
|
|
41
|
+
vertex3 = vertices[vertex_indices[i3]]
|
|
42
|
+
normal3 = normals[normal_indices[i3]]
|
|
43
|
+
texture_coord3 = texture_coords[texture_indices[i3]]
|
|
44
|
+
|
|
45
|
+
triangle_vertices = [vertex1, vertex2, vertex3]
|
|
46
|
+
triangle_normals = [normal1, normal2, normal3]
|
|
47
|
+
triangle_texture_coords = [texture_coord1, texture_coord2, texture_coord3]
|
|
48
|
+
|
|
49
|
+
Engine::TangentCalculator.new(triangle_vertices, triangle_normals, triangle_texture_coords).calculate_tangents
|
|
50
|
+
end.flatten(1)
|
|
51
|
+
end
|
|
52
|
+
|
|
53
|
+
def texture_coords
|
|
54
|
+
@texture_coords ||=
|
|
55
|
+
@mesh_data.select { |line| line.start_with?("vt ") }.map do |line|
|
|
56
|
+
_, x, y = line.split(" ")
|
|
57
|
+
Vector[x.to_f, y.to_f]
|
|
58
|
+
end
|
|
59
|
+
end
|
|
60
|
+
|
|
61
|
+
def face_lines
|
|
62
|
+
@face_lines ||=
|
|
63
|
+
begin
|
|
64
|
+
split_faces(@mesh_data).select { |line| line.start_with?("f ") }
|
|
65
|
+
end
|
|
66
|
+
end
|
|
67
|
+
|
|
68
|
+
def split_faces(lines)
|
|
69
|
+
lines.map.with_index do |line, line_number|
|
|
70
|
+
if line.start_with?("f ")
|
|
71
|
+
new_faces = split_face(line)
|
|
72
|
+
(new_faces.length * 3).times do
|
|
73
|
+
material_names << material_for_line(line_number)
|
|
74
|
+
end
|
|
75
|
+
new_faces
|
|
76
|
+
else
|
|
77
|
+
line
|
|
78
|
+
end
|
|
79
|
+
end.flatten
|
|
80
|
+
end
|
|
81
|
+
|
|
82
|
+
def split_face(face)
|
|
83
|
+
face_vertices = face.split(" ")[1..-1]
|
|
84
|
+
return [face] if face_vertices.length == 3
|
|
85
|
+
|
|
86
|
+
world_points = face_vertices.map { |v| v.split("/")[0] }
|
|
87
|
+
.map { |i| vertices[i.to_i - 1] }
|
|
88
|
+
plane = plane_matrix(world_points)
|
|
89
|
+
flat_points = world_points.map { |point| plane * point }
|
|
90
|
+
packed_points = face_vertices.map.with_index do |v, i|
|
|
91
|
+
{ point_string: face_vertices[i], 0 => flat_points[i][0], 1 => flat_points[i][1] }
|
|
92
|
+
end
|
|
93
|
+
|
|
94
|
+
path = Path.new(packed_points.reverse)
|
|
95
|
+
begin
|
|
96
|
+
decompose_path(path, true)
|
|
97
|
+
rescue NoEarsException
|
|
98
|
+
decompose_path(Path.new(packed_points), false)
|
|
99
|
+
end
|
|
100
|
+
end
|
|
101
|
+
|
|
102
|
+
def decompose_path(path, reverse)
|
|
103
|
+
decomposed_vertices = []
|
|
104
|
+
depth = 100
|
|
105
|
+
until path.length == 3 || depth == 0
|
|
106
|
+
depth -= 1
|
|
107
|
+
ear_result = path.find_ear
|
|
108
|
+
ear = ear_result.first
|
|
109
|
+
new_path = ear_result.last
|
|
110
|
+
ear = ear.reverse! if reverse
|
|
111
|
+
ear_area = triangle_area(ear[0], ear[1], ear[2])
|
|
112
|
+
decomposed_vertices << ear unless ear_area < 0.0001
|
|
113
|
+
path = new_path
|
|
114
|
+
end
|
|
115
|
+
if reverse
|
|
116
|
+
decomposed_vertices << path.points.reverse
|
|
117
|
+
else
|
|
118
|
+
decomposed_vertices << path.points
|
|
119
|
+
end
|
|
120
|
+
decomposed_vertices.map do |triangle|
|
|
121
|
+
"f #{triangle.map { |v| v[:point_string] }.join(" ")}"
|
|
122
|
+
end
|
|
123
|
+
end
|
|
124
|
+
|
|
125
|
+
def triangle_area(a, b, c)
|
|
126
|
+
(a[0] * (b[1] - c[1]) + b[0] * (c[1] - a[1]) + c[0] * (a[1] - b[1])).abs / 2.0
|
|
127
|
+
end
|
|
128
|
+
|
|
129
|
+
def plane_matrix(points)
|
|
130
|
+
raise "Not enough points to create a plane" if points.length < 3
|
|
131
|
+
|
|
132
|
+
origin_point = points[0]
|
|
133
|
+
a = points[1] - origin_point
|
|
134
|
+
b = nil
|
|
135
|
+
points[2..-1].each do |point|
|
|
136
|
+
diff = point - origin_point
|
|
137
|
+
b = diff if a.cross(diff).magnitude > 0.0001
|
|
138
|
+
end
|
|
139
|
+
raise "Points are collinear" if b.nil?
|
|
140
|
+
|
|
141
|
+
normal = a.cross(b).normalize
|
|
142
|
+
|
|
143
|
+
Matrix[
|
|
144
|
+
[a[0], a[1], a[2]],
|
|
145
|
+
[b[0], b[1], b[2]],
|
|
146
|
+
[normal[0], normal[1], normal[2]]
|
|
147
|
+
].transpose.inverse
|
|
148
|
+
end
|
|
149
|
+
|
|
150
|
+
def vertex_indices
|
|
151
|
+
@vertex_indices ||=
|
|
152
|
+
face_lines.map do |line|
|
|
153
|
+
_, v1, v2, v3 = line.split(" ")
|
|
154
|
+
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/").first.to_i }
|
|
155
|
+
[v1 - 1, v2 - 1, v3 - 1]
|
|
156
|
+
end.flatten
|
|
157
|
+
end
|
|
158
|
+
|
|
159
|
+
def texture_indices
|
|
160
|
+
@texture_indices ||=
|
|
161
|
+
face_lines.map do |line|
|
|
162
|
+
_, v1, v2, v3 = line.split(" ")
|
|
163
|
+
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/")[1].to_i }
|
|
164
|
+
[v1 - 1, v2 - 1, v3 - 1]
|
|
165
|
+
end.flatten
|
|
166
|
+
end
|
|
167
|
+
|
|
168
|
+
def normal_indices
|
|
169
|
+
@normal_indices ||=
|
|
170
|
+
face_lines.map do |line|
|
|
171
|
+
_, v1, v2, v3 = line.split(" ")
|
|
172
|
+
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/")[2].to_i }
|
|
173
|
+
[v1 - 1, v2 - 1, v3 - 1]
|
|
174
|
+
end.flatten
|
|
175
|
+
end
|
|
176
|
+
|
|
177
|
+
|
|
178
|
+
def material_for_line(line_number)
|
|
179
|
+
l = line_number
|
|
180
|
+
until l == 0
|
|
181
|
+
if @mesh_data[l].start_with?("usemtl ")
|
|
182
|
+
return @mesh_data[l].split(" ")[1]
|
|
183
|
+
end
|
|
184
|
+
l -= 1
|
|
185
|
+
end
|
|
186
|
+
end
|
|
187
|
+
|
|
188
|
+
def material_names
|
|
189
|
+
@material_names ||= []
|
|
190
|
+
end
|
|
191
|
+
|
|
192
|
+
def materials
|
|
193
|
+
@materials ||=
|
|
194
|
+
begin
|
|
195
|
+
current_material = nil
|
|
196
|
+
@mtl_data.each_with_object({}) do |line, materials|
|
|
197
|
+
if line.start_with?("newmtl ")
|
|
198
|
+
_, material_name = line.split(" ")
|
|
199
|
+
current_material = material_name
|
|
200
|
+
materials[material_name] = {}
|
|
201
|
+
elsif line.start_with?("Kd ")
|
|
202
|
+
_, r, g, b = line.split(" ")
|
|
203
|
+
materials[current_material][:diffuse] = Vector[r.to_f, g.to_f, b.to_f]
|
|
204
|
+
elsif line.start_with?("Ks ")
|
|
205
|
+
_, r, g, b = line.split(" ")
|
|
206
|
+
materials[current_material][:specular] = Vector[r.to_f, g.to_f, b.to_f]
|
|
207
|
+
elsif line.start_with?("Ka ")
|
|
208
|
+
_, r, g, b = line.split(" ")
|
|
209
|
+
materials[current_material][:albedo] = Vector[r.to_f, g.to_f, b.to_f]
|
|
210
|
+
end
|
|
211
|
+
end
|
|
212
|
+
end
|
|
213
|
+
end
|
|
214
|
+
|
|
215
|
+
def vertex_data
|
|
216
|
+
@vertex_data ||=
|
|
217
|
+
(0...vertex_indices.length).map do |i|
|
|
218
|
+
{
|
|
219
|
+
vertex: vertices[vertex_indices[i]],
|
|
220
|
+
normal: normals[normal_indices[i]],
|
|
221
|
+
texture_coord: texture_coords[texture_indices[i]],
|
|
222
|
+
tangent: tangents[i],
|
|
223
|
+
diffuse: materials.dig(material_names[i], :diffuse) || Vector[1, 1, 1],
|
|
224
|
+
specular: materials.dig(material_names[i], :specular) || Vector[1, 1, 1],
|
|
225
|
+
albedo: materials.dig(material_names[i], :albedo) || Vector[1, 1, 1],
|
|
226
|
+
}
|
|
227
|
+
end.map do |data|
|
|
228
|
+
[
|
|
229
|
+
data[:vertex][0], data[:vertex][1], data[:vertex][2],
|
|
230
|
+
data[:texture_coord][0], data[:texture_coord][1],
|
|
231
|
+
data[:normal][0], data[:normal][1], data[:normal][2],
|
|
232
|
+
data[:tangent][0].to_f, data[:tangent][1].to_f, data[:tangent][2].to_f,
|
|
233
|
+
data[:diffuse][0], data[:diffuse][1], data[:diffuse][2],
|
|
234
|
+
data[:specular][0], data[:specular][1], data[:specular][2],
|
|
235
|
+
data[:albedo][0], data[:albedo][1], data[:albedo][2],
|
|
236
|
+
]
|
|
237
|
+
end.flatten
|
|
238
|
+
end
|
|
239
|
+
|
|
240
|
+
def index_data
|
|
241
|
+
@index_data ||= (0...vertex_indices.length).map(&:to_i)
|
|
242
|
+
end
|
|
243
|
+
end
|
|
244
|
+
end
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Engine
|
|
4
|
+
class ObjImporter
|
|
5
|
+
attr_reader :source, :destination_vertex, :destination_index
|
|
6
|
+
|
|
7
|
+
def initialize(source, destination_vertex, destination_index)
|
|
8
|
+
@source = source
|
|
9
|
+
@destination_vertex = destination_vertex
|
|
10
|
+
@destination_index = destination_index
|
|
11
|
+
end
|
|
12
|
+
|
|
13
|
+
def import
|
|
14
|
+
obj_file = Engine::ObjFile.new(source)
|
|
15
|
+
|
|
16
|
+
vertex_data = obj_file.vertex_data
|
|
17
|
+
|
|
18
|
+
FileUtils.mkdir_p(File.dirname(destination_vertex)) unless File.exist?(destination_vertex)
|
|
19
|
+
File.delete(destination_vertex) if File.exist?(destination_vertex)
|
|
20
|
+
File.open(destination_vertex, "w") do |file|
|
|
21
|
+
vertex_data.each { |d| file.puts d }
|
|
22
|
+
end
|
|
23
|
+
|
|
24
|
+
index_data = obj_file.index_data
|
|
25
|
+
|
|
26
|
+
FileUtils.mkdir_p(File.dirname(destination_index)) unless File.exist?(destination_index)
|
|
27
|
+
File.delete(destination_index) if File.exist?(destination_index)
|
|
28
|
+
File.open(destination_index, "w") do |file|
|
|
29
|
+
index_data.each { |i| file.puts i }
|
|
30
|
+
end
|
|
31
|
+
end
|
|
32
|
+
end
|
|
33
|
+
end
|
data/lib/engine/input.rb
ADDED
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Engine
|
|
4
|
+
class Input
|
|
5
|
+
def self.key?(key)
|
|
6
|
+
keys[key] == :down || keys[key] == :held
|
|
7
|
+
end
|
|
8
|
+
|
|
9
|
+
def self.key_down?(key)
|
|
10
|
+
keys[key] == :down
|
|
11
|
+
end
|
|
12
|
+
|
|
13
|
+
def self.key_up?(key)
|
|
14
|
+
keys[key] == :up
|
|
15
|
+
end
|
|
16
|
+
|
|
17
|
+
def self._on_key_down(key)
|
|
18
|
+
keys[key] = :down
|
|
19
|
+
if key == GLFW::KEY_ESCAPE
|
|
20
|
+
Engine.close
|
|
21
|
+
end
|
|
22
|
+
|
|
23
|
+
if key == GLFW::KEY_BACKSPACE
|
|
24
|
+
Engine::Debugging.breakpoint { binding.pry }
|
|
25
|
+
# Engine.breakpoint { debugger }
|
|
26
|
+
end
|
|
27
|
+
|
|
28
|
+
if key == GLFW::KEY_F
|
|
29
|
+
Engine::Window.toggle_full_screen
|
|
30
|
+
end
|
|
31
|
+
end
|
|
32
|
+
|
|
33
|
+
def self._on_key_up(key)
|
|
34
|
+
keys[key] = :up
|
|
35
|
+
end
|
|
36
|
+
|
|
37
|
+
def self.key_callback(key, action)
|
|
38
|
+
if action == GLFW::PRESS
|
|
39
|
+
_on_key_down(key)
|
|
40
|
+
elsif action == GLFW::RELEASE
|
|
41
|
+
_on_key_up(key)
|
|
42
|
+
end
|
|
43
|
+
end
|
|
44
|
+
|
|
45
|
+
def self.update_key_states
|
|
46
|
+
keys.each do |key, state|
|
|
47
|
+
if state == :down
|
|
48
|
+
keys[key] = :held
|
|
49
|
+
elsif state == :up
|
|
50
|
+
keys.delete(key)
|
|
51
|
+
end
|
|
52
|
+
end
|
|
53
|
+
end
|
|
54
|
+
|
|
55
|
+
private
|
|
56
|
+
|
|
57
|
+
def self.keys
|
|
58
|
+
@keys ||= {}
|
|
59
|
+
end
|
|
60
|
+
end
|
|
61
|
+
end
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Engine
|
|
4
|
+
class Material
|
|
5
|
+
attr_reader :shader
|
|
6
|
+
|
|
7
|
+
def initialize(shader)
|
|
8
|
+
@shader = shader
|
|
9
|
+
end
|
|
10
|
+
|
|
11
|
+
def set_mat4(name, value)
|
|
12
|
+
mat4s[name] = value
|
|
13
|
+
end
|
|
14
|
+
|
|
15
|
+
def set_vec3(name, value)
|
|
16
|
+
vec3s[name] = value
|
|
17
|
+
end
|
|
18
|
+
|
|
19
|
+
def set_vec4(name, value)
|
|
20
|
+
vec4s[name] = value
|
|
21
|
+
end
|
|
22
|
+
|
|
23
|
+
def set_float(name, value)
|
|
24
|
+
floats[name] = value
|
|
25
|
+
end
|
|
26
|
+
|
|
27
|
+
def set_texture(name, value)
|
|
28
|
+
textures[name] = value
|
|
29
|
+
end
|
|
30
|
+
|
|
31
|
+
def update_shader
|
|
32
|
+
shader.use
|
|
33
|
+
|
|
34
|
+
mat4s.each do |name, value|
|
|
35
|
+
shader.set_mat4(name, value)
|
|
36
|
+
end
|
|
37
|
+
vec3s.each do |name, value|
|
|
38
|
+
shader.set_vec3(name, value)
|
|
39
|
+
end
|
|
40
|
+
vec4s.each do |name, value|
|
|
41
|
+
shader.set_vec4(name, value)
|
|
42
|
+
end
|
|
43
|
+
floats.each do |name, value|
|
|
44
|
+
shader.set_float(name, value)
|
|
45
|
+
end
|
|
46
|
+
textures.each.with_index do |(name, value), slot|
|
|
47
|
+
GL.ActiveTexture(Object.const_get("GL::TEXTURE#{slot}"))
|
|
48
|
+
if value
|
|
49
|
+
GL.BindTexture(GL::TEXTURE_2D, value)
|
|
50
|
+
else
|
|
51
|
+
GL.BindTexture(GL::TEXTURE_2D, 0)
|
|
52
|
+
end
|
|
53
|
+
shader.set_int(name, slot)
|
|
54
|
+
end
|
|
55
|
+
end
|
|
56
|
+
|
|
57
|
+
private
|
|
58
|
+
|
|
59
|
+
def mat4s
|
|
60
|
+
@mat4s ||= {}
|
|
61
|
+
end
|
|
62
|
+
|
|
63
|
+
def vec3s
|
|
64
|
+
@vec3s ||= {}
|
|
65
|
+
end
|
|
66
|
+
|
|
67
|
+
def vec4s
|
|
68
|
+
@vec4s ||= {}
|
|
69
|
+
end
|
|
70
|
+
|
|
71
|
+
def floats
|
|
72
|
+
@floats ||= {}
|
|
73
|
+
end
|
|
74
|
+
|
|
75
|
+
def textures
|
|
76
|
+
@textures ||= {}
|
|
77
|
+
end
|
|
78
|
+
end
|
|
79
|
+
end
|