ruby_rpg 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. checksums.yaml +4 -4
  2. data/README.md +21 -0
  3. data/bin/build.bash +13 -0
  4. data/glfw-3.3.9.bin.MACOS/LICENSE.md +23 -0
  5. data/glfw-3.3.9.bin.MACOS/README.md +5 -0
  6. data/glfw-3.3.9.bin.MACOS/docs/html/bc_s.png +0 -0
  7. data/glfw-3.3.9.bin.MACOS/docs/html/bc_sd.png +0 -0
  8. data/glfw-3.3.9.bin.MACOS/docs/html/build_8dox.html +81 -0
  9. data/glfw-3.3.9.bin.MACOS/docs/html/build_guide.html +199 -0
  10. data/glfw-3.3.9.bin.MACOS/docs/html/closed.png +0 -0
  11. data/glfw-3.3.9.bin.MACOS/docs/html/compat_8dox.html +81 -0
  12. data/glfw-3.3.9.bin.MACOS/docs/html/compat_guide.html +153 -0
  13. data/glfw-3.3.9.bin.MACOS/docs/html/compile_8dox.html +81 -0
  14. data/glfw-3.3.9.bin.MACOS/docs/html/compile_guide.html +223 -0
  15. data/glfw-3.3.9.bin.MACOS/docs/html/context_8dox.html +81 -0
  16. data/glfw-3.3.9.bin.MACOS/docs/html/context_guide.html +259 -0
  17. data/glfw-3.3.9.bin.MACOS/docs/html/deprecated.html +88 -0
  18. data/glfw-3.3.9.bin.MACOS/docs/html/dir_08423ce7729c4554356a7de7171ba263.html +85 -0
  19. data/glfw-3.3.9.bin.MACOS/docs/html/dir_2dcebcdf14b42e92a6ed85c61bda6b9d.html +93 -0
  20. data/glfw-3.3.9.bin.MACOS/docs/html/dir_62ce056722ee97c199075aa1d6eca309.html +95 -0
  21. data/glfw-3.3.9.bin.MACOS/docs/html/dir_dddf4cf62655095a666cf715de3a31a2.html +91 -0
  22. data/glfw-3.3.9.bin.MACOS/docs/html/doc.svg +12 -0
  23. data/glfw-3.3.9.bin.MACOS/docs/html/docd.svg +12 -0
  24. data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.css +1685 -0
  25. data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.svg +28 -0
  26. data/glfw-3.3.9.bin.MACOS/docs/html/dynsections.js +192 -0
  27. data/glfw-3.3.9.bin.MACOS/docs/html/extra.css +1 -0
  28. data/glfw-3.3.9.bin.MACOS/docs/html/files.html +91 -0
  29. data/glfw-3.3.9.bin.MACOS/docs/html/folderclosed.svg +11 -0
  30. data/glfw-3.3.9.bin.MACOS/docs/html/folderclosedd.svg +11 -0
  31. data/glfw-3.3.9.bin.MACOS/docs/html/folderopen.svg +17 -0
  32. data/glfw-3.3.9.bin.MACOS/docs/html/folderopend.svg +12 -0
  33. data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h.html +1661 -0
  34. data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h_source.html +1175 -0
  35. data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h.html +167 -0
  36. data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h_source.html +303 -0
  37. data/glfw-3.3.9.bin.MACOS/docs/html/group__buttons.html +282 -0
  38. data/glfw-3.3.9.bin.MACOS/docs/html/group__context.html +304 -0
  39. data/glfw-3.3.9.bin.MACOS/docs/html/group__errors.html +304 -0
  40. data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__axes.html +202 -0
  41. data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__buttons.html +410 -0
  42. data/glfw-3.3.9.bin.MACOS/docs/html/group__hat__state.html +234 -0
  43. data/glfw-3.3.9.bin.MACOS/docs/html/group__init.html +570 -0
  44. data/glfw-3.3.9.bin.MACOS/docs/html/group__input.html +2255 -0
  45. data/glfw-3.3.9.bin.MACOS/docs/html/group__joysticks.html +362 -0
  46. data/glfw-3.3.9.bin.MACOS/docs/html/group__keys.html +2034 -0
  47. data/glfw-3.3.9.bin.MACOS/docs/html/group__mods.html +198 -0
  48. data/glfw-3.3.9.bin.MACOS/docs/html/group__monitor.html +848 -0
  49. data/glfw-3.3.9.bin.MACOS/docs/html/group__native.html +812 -0
  50. data/glfw-3.3.9.bin.MACOS/docs/html/group__shapes.html +198 -0
  51. data/glfw-3.3.9.bin.MACOS/docs/html/group__vulkan.html +359 -0
  52. data/glfw-3.3.9.bin.MACOS/docs/html/group__window.html +3434 -0
  53. data/glfw-3.3.9.bin.MACOS/docs/html/index.html +100 -0
  54. data/glfw-3.3.9.bin.MACOS/docs/html/input_8dox.html +81 -0
  55. data/glfw-3.3.9.bin.MACOS/docs/html/input_guide.html +570 -0
  56. data/glfw-3.3.9.bin.MACOS/docs/html/internal_8dox.html +81 -0
  57. data/glfw-3.3.9.bin.MACOS/docs/html/internals_guide.html +132 -0
  58. data/glfw-3.3.9.bin.MACOS/docs/html/intro_8dox.html +81 -0
  59. data/glfw-3.3.9.bin.MACOS/docs/html/intro_guide.html +351 -0
  60. data/glfw-3.3.9.bin.MACOS/docs/html/jquery.js +34 -0
  61. data/glfw-3.3.9.bin.MACOS/docs/html/main_8dox.html +81 -0
  62. data/glfw-3.3.9.bin.MACOS/docs/html/menu.js +136 -0
  63. data/glfw-3.3.9.bin.MACOS/docs/html/menudata.js +29 -0
  64. data/glfw-3.3.9.bin.MACOS/docs/html/minus.svg +8 -0
  65. data/glfw-3.3.9.bin.MACOS/docs/html/minusd.svg +8 -0
  66. data/glfw-3.3.9.bin.MACOS/docs/html/monitor_8dox.html +81 -0
  67. data/glfw-3.3.9.bin.MACOS/docs/html/monitor_guide.html +229 -0
  68. data/glfw-3.3.9.bin.MACOS/docs/html/moving_8dox.html +81 -0
  69. data/glfw-3.3.9.bin.MACOS/docs/html/moving_guide.html +374 -0
  70. data/glfw-3.3.9.bin.MACOS/docs/html/nav_f.png +0 -0
  71. data/glfw-3.3.9.bin.MACOS/docs/html/nav_fd.png +0 -0
  72. data/glfw-3.3.9.bin.MACOS/docs/html/nav_g.png +0 -0
  73. data/glfw-3.3.9.bin.MACOS/docs/html/nav_h.png +0 -0
  74. data/glfw-3.3.9.bin.MACOS/docs/html/nav_hd.png +0 -0
  75. data/glfw-3.3.9.bin.MACOS/docs/html/news.html +634 -0
  76. data/glfw-3.3.9.bin.MACOS/docs/html/news_8dox.html +81 -0
  77. data/glfw-3.3.9.bin.MACOS/docs/html/open.png +0 -0
  78. data/glfw-3.3.9.bin.MACOS/docs/html/pages.html +99 -0
  79. data/glfw-3.3.9.bin.MACOS/docs/html/plus.svg +9 -0
  80. data/glfw-3.3.9.bin.MACOS/docs/html/plusd.svg +9 -0
  81. data/glfw-3.3.9.bin.MACOS/docs/html/quick_8dox.html +81 -0
  82. data/glfw-3.3.9.bin.MACOS/docs/html/quick_guide.html +397 -0
  83. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_0.js +5 -0
  84. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1.js +4 -0
  85. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_10.js +65 -0
  86. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_11.js +26 -0
  87. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_12.js +44 -0
  88. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_13.js +34 -0
  89. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_14.js +12 -0
  90. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_15.js +52 -0
  91. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_16.js +69 -0
  92. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_17.js +51 -0
  93. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_18.js +14 -0
  94. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_19.js +36 -0
  95. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1a.js +98 -0
  96. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_1b.js +12 -0
  97. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_2.js +6 -0
  98. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_3.js +9 -0
  99. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_4.js +57 -0
  100. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_5.js +22 -0
  101. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_6.js +103 -0
  102. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_7.js +23 -0
  103. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_8.js +35 -0
  104. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_9.js +63 -0
  105. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_a.js +505 -0
  106. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_b.js +24 -0
  107. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_c.js +50 -0
  108. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_d.js +17 -0
  109. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_e.js +12 -0
  110. data/glfw-3.3.9.bin.MACOS/docs/html/search/all_f.js +35 -0
  111. data/glfw-3.3.9.bin.MACOS/docs/html/search/classes_0.js +7 -0
  112. data/glfw-3.3.9.bin.MACOS/docs/html/search/close.svg +18 -0
  113. data/glfw-3.3.9.bin.MACOS/docs/html/search/defines_0.js +34 -0
  114. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_0.js +4 -0
  115. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_1.js +6 -0
  116. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_2.js +5 -0
  117. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_3.js +6 -0
  118. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_4.js +6 -0
  119. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_5.js +4 -0
  120. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_6.js +4 -0
  121. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_7.js +4 -0
  122. data/glfw-3.3.9.bin.MACOS/docs/html/search/files_8.js +4 -0
  123. data/glfw-3.3.9.bin.MACOS/docs/html/search/functions_0.js +146 -0
  124. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_0.js +6 -0
  125. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_1.js +4 -0
  126. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_10.js +4 -0
  127. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_2.js +6 -0
  128. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_3.js +5 -0
  129. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_4.js +4 -0
  130. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_5.js +5 -0
  131. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_6.js +4 -0
  132. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_7.js +5 -0
  133. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_8.js +5 -0
  134. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_9.js +6 -0
  135. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_a.js +6 -0
  136. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_b.js +4 -0
  137. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_c.js +4 -0
  138. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_d.js +7 -0
  139. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_e.js +4 -0
  140. data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_f.js +5 -0
  141. data/glfw-3.3.9.bin.MACOS/docs/html/search/mag.svg +24 -0
  142. data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_d.svg +24 -0
  143. data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_sel.svg +31 -0
  144. data/glfw-3.3.9.bin.MACOS/docs/html/search/mag_seld.svg +31 -0
  145. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_0.js +4 -0
  146. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_1.js +4 -0
  147. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_10.js +4 -0
  148. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_2.js +5 -0
  149. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_3.js +4 -0
  150. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_4.js +6 -0
  151. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_5.js +4 -0
  152. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_6.js +4 -0
  153. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_7.js +7 -0
  154. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_8.js +6 -0
  155. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_9.js +4 -0
  156. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_a.js +5 -0
  157. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_b.js +5 -0
  158. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_c.js +4 -0
  159. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_d.js +6 -0
  160. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_e.js +6 -0
  161. data/glfw-3.3.9.bin.MACOS/docs/html/search/pages_f.js +4 -0
  162. data/glfw-3.3.9.bin.MACOS/docs/html/search/search.css +291 -0
  163. data/glfw-3.3.9.bin.MACOS/docs/html/search/search.js +840 -0
  164. data/glfw-3.3.9.bin.MACOS/docs/html/search/searchdata.js +39 -0
  165. data/glfw-3.3.9.bin.MACOS/docs/html/search/typedefs_0.js +32 -0
  166. data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_0.js +4 -0
  167. data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_1.js +6 -0
  168. data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_2.js +5 -0
  169. data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_3.js +4 -0
  170. data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_4.js +4 -0
  171. data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_5.js +6 -0
  172. data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_6.js +4 -0
  173. data/glfw-3.3.9.bin.MACOS/docs/html/search/variables_7.js +4 -0
  174. data/glfw-3.3.9.bin.MACOS/docs/html/spaces.svg +877 -0
  175. data/glfw-3.3.9.bin.MACOS/docs/html/splitbar.png +0 -0
  176. data/glfw-3.3.9.bin.MACOS/docs/html/splitbard.png +0 -0
  177. data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wgamepadstate.html +134 -0
  178. data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wgammaramp.html +170 -0
  179. data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wimage.html +151 -0
  180. data/glfw-3.3.9.bin.MACOS/docs/html/struct_g_l_f_wvidmode.html +204 -0
  181. data/glfw-3.3.9.bin.MACOS/docs/html/sync_off.png +0 -0
  182. data/glfw-3.3.9.bin.MACOS/docs/html/sync_on.png +0 -0
  183. data/glfw-3.3.9.bin.MACOS/docs/html/tab_a.png +0 -0
  184. data/glfw-3.3.9.bin.MACOS/docs/html/tab_ad.png +0 -0
  185. data/glfw-3.3.9.bin.MACOS/docs/html/tab_b.png +0 -0
  186. data/glfw-3.3.9.bin.MACOS/docs/html/tab_bd.png +0 -0
  187. data/glfw-3.3.9.bin.MACOS/docs/html/tab_h.png +0 -0
  188. data/glfw-3.3.9.bin.MACOS/docs/html/tab_hd.png +0 -0
  189. data/glfw-3.3.9.bin.MACOS/docs/html/tab_s.png +0 -0
  190. data/glfw-3.3.9.bin.MACOS/docs/html/tab_sd.png +0 -0
  191. data/glfw-3.3.9.bin.MACOS/docs/html/tabs.css +1 -0
  192. data/glfw-3.3.9.bin.MACOS/docs/html/vulkan_8dox.html +81 -0
  193. data/glfw-3.3.9.bin.MACOS/docs/html/vulkan_guide.html +196 -0
  194. data/glfw-3.3.9.bin.MACOS/docs/html/window_8dox.html +81 -0
  195. data/glfw-3.3.9.bin.MACOS/docs/html/window_guide.html +763 -0
  196. data/glfw-3.3.9.bin.MACOS/include/GLFW/glfw3.h +5932 -0
  197. data/glfw-3.3.9.bin.MACOS/include/GLFW/glfw3native.h +634 -0
  198. data/glfw-3.3.9.bin.MACOS/lib-arm64/libglfw.3.dylib +0 -0
  199. data/glfw-3.3.9.bin.MACOS/lib-arm64/libglfw3.a +0 -0
  200. data/glfw-3.3.9.bin.MACOS/lib-universal/libglfw.3.dylib +0 -0
  201. data/glfw-3.3.9.bin.MACOS/lib-universal/libglfw3.a +0 -0
  202. data/glfw-3.3.9.bin.MACOS/lib-x86_64/libglfw.3.dylib +0 -0
  203. data/glfw-3.3.9.bin.MACOS/lib-x86_64/libglfw3.a +0 -0
  204. data/glfw-3.4.bin.WIN64/LICENSE.md +23 -0
  205. data/glfw-3.4.bin.WIN64/README.md +70 -0
  206. data/glfw-3.4.bin.WIN64/docs/html/bc_s.png +0 -0
  207. data/glfw-3.4.bin.WIN64/docs/html/bc_sd.png +0 -0
  208. data/glfw-3.4.bin.WIN64/docs/html/build_8md.html +81 -0
  209. data/glfw-3.4.bin.WIN64/docs/html/build_guide.html +217 -0
  210. data/glfw-3.4.bin.WIN64/docs/html/closed.png +0 -0
  211. data/glfw-3.4.bin.WIN64/docs/html/compat_8md.html +81 -0
  212. data/glfw-3.4.bin.WIN64/docs/html/compat_guide.html +156 -0
  213. data/glfw-3.4.bin.WIN64/docs/html/compile_8md.html +81 -0
  214. data/glfw-3.4.bin.WIN64/docs/html/compile_guide.html +219 -0
  215. data/glfw-3.4.bin.WIN64/docs/html/context_8md.html +81 -0
  216. data/glfw-3.4.bin.WIN64/docs/html/context_guide.html +258 -0
  217. data/glfw-3.4.bin.WIN64/docs/html/deprecated.html +88 -0
  218. data/glfw-3.4.bin.WIN64/docs/html/dir_13577e2d8b9423099662de029791bd7d.html +93 -0
  219. data/glfw-3.4.bin.WIN64/docs/html/dir_7f92719a7fe62e5b064f87d7a3c220b1.html +95 -0
  220. data/glfw-3.4.bin.WIN64/docs/html/dir_a788ef6c2b1e5b367804e0b6ccfd6f11.html +85 -0
  221. data/glfw-3.4.bin.WIN64/docs/html/dir_b11153cd0f4fd04a7564cc166f482635.html +91 -0
  222. data/glfw-3.4.bin.WIN64/docs/html/doc.svg +12 -0
  223. data/glfw-3.4.bin.WIN64/docs/html/docd.svg +12 -0
  224. data/glfw-3.4.bin.WIN64/docs/html/doxygen.css +1685 -0
  225. data/glfw-3.4.bin.WIN64/docs/html/doxygen.svg +28 -0
  226. data/glfw-3.4.bin.WIN64/docs/html/dynsections.js +192 -0
  227. data/glfw-3.4.bin.WIN64/docs/html/extra.css +2 -0
  228. data/glfw-3.4.bin.WIN64/docs/html/files.html +91 -0
  229. data/glfw-3.4.bin.WIN64/docs/html/folderclosed.svg +11 -0
  230. data/glfw-3.4.bin.WIN64/docs/html/folderclosedd.svg +11 -0
  231. data/glfw-3.4.bin.WIN64/docs/html/folderopen.svg +17 -0
  232. data/glfw-3.4.bin.WIN64/docs/html/folderopend.svg +12 -0
  233. data/glfw-3.4.bin.WIN64/docs/html/glfw3_8h.html +1910 -0
  234. data/glfw-3.4.bin.WIN64/docs/html/glfw3_8h_source.html +1260 -0
  235. data/glfw-3.4.bin.WIN64/docs/html/glfw3native_8h.html +170 -0
  236. data/glfw-3.4.bin.WIN64/docs/html/glfw3native_8h_source.html +306 -0
  237. data/glfw-3.4.bin.WIN64/docs/html/group__buttons.html +282 -0
  238. data/glfw-3.4.bin.WIN64/docs/html/group__context.html +304 -0
  239. data/glfw-3.4.bin.WIN64/docs/html/group__errors.html +384 -0
  240. data/glfw-3.4.bin.WIN64/docs/html/group__gamepad__axes.html +202 -0
  241. data/glfw-3.4.bin.WIN64/docs/html/group__gamepad__buttons.html +410 -0
  242. data/glfw-3.4.bin.WIN64/docs/html/group__hat__state.html +234 -0
  243. data/glfw-3.4.bin.WIN64/docs/html/group__init.html +1015 -0
  244. data/glfw-3.4.bin.WIN64/docs/html/group__input.html +2285 -0
  245. data/glfw-3.4.bin.WIN64/docs/html/group__joysticks.html +362 -0
  246. data/glfw-3.4.bin.WIN64/docs/html/group__keys.html +2034 -0
  247. data/glfw-3.4.bin.WIN64/docs/html/group__mods.html +198 -0
  248. data/glfw-3.4.bin.WIN64/docs/html/group__monitor.html +849 -0
  249. data/glfw-3.4.bin.WIN64/docs/html/group__native.html +837 -0
  250. data/glfw-3.4.bin.WIN64/docs/html/group__shapes.html +337 -0
  251. data/glfw-3.4.bin.WIN64/docs/html/group__vulkan.html +361 -0
  252. data/glfw-3.4.bin.WIN64/docs/html/group__window.html +3608 -0
  253. data/glfw-3.4.bin.WIN64/docs/html/index.html +100 -0
  254. data/glfw-3.4.bin.WIN64/docs/html/input_8md.html +81 -0
  255. data/glfw-3.4.bin.WIN64/docs/html/input_guide.html +576 -0
  256. data/glfw-3.4.bin.WIN64/docs/html/internal_8md.html +81 -0
  257. data/glfw-3.4.bin.WIN64/docs/html/internals_guide.html +135 -0
  258. data/glfw-3.4.bin.WIN64/docs/html/intro_8md.html +81 -0
  259. data/glfw-3.4.bin.WIN64/docs/html/intro_guide.html +429 -0
  260. data/glfw-3.4.bin.WIN64/docs/html/jquery.js +34 -0
  261. data/glfw-3.4.bin.WIN64/docs/html/main_8md.html +81 -0
  262. data/glfw-3.4.bin.WIN64/docs/html/menu.js +136 -0
  263. data/glfw-3.4.bin.WIN64/docs/html/menudata.js +30 -0
  264. data/glfw-3.4.bin.WIN64/docs/html/minus.svg +8 -0
  265. data/glfw-3.4.bin.WIN64/docs/html/minusd.svg +8 -0
  266. data/glfw-3.4.bin.WIN64/docs/html/monitor_8md.html +81 -0
  267. data/glfw-3.4.bin.WIN64/docs/html/monitor_guide.html +228 -0
  268. data/glfw-3.4.bin.WIN64/docs/html/moving_8md.html +81 -0
  269. data/glfw-3.4.bin.WIN64/docs/html/moving_guide.html +360 -0
  270. data/glfw-3.4.bin.WIN64/docs/html/nav_f.png +0 -0
  271. data/glfw-3.4.bin.WIN64/docs/html/nav_fd.png +0 -0
  272. data/glfw-3.4.bin.WIN64/docs/html/nav_g.png +0 -0
  273. data/glfw-3.4.bin.WIN64/docs/html/nav_h.png +0 -0
  274. data/glfw-3.4.bin.WIN64/docs/html/nav_hd.png +0 -0
  275. data/glfw-3.4.bin.WIN64/docs/html/news.html +336 -0
  276. data/glfw-3.4.bin.WIN64/docs/html/news_8md.html +81 -0
  277. data/glfw-3.4.bin.WIN64/docs/html/open.png +0 -0
  278. data/glfw-3.4.bin.WIN64/docs/html/pages.html +99 -0
  279. data/glfw-3.4.bin.WIN64/docs/html/plus.svg +9 -0
  280. data/glfw-3.4.bin.WIN64/docs/html/plusd.svg +9 -0
  281. data/glfw-3.4.bin.WIN64/docs/html/quick_8md.html +81 -0
  282. data/glfw-3.4.bin.WIN64/docs/html/quick_guide.html +406 -0
  283. data/glfw-3.4.bin.WIN64/docs/html/search/all_0.js +4 -0
  284. data/glfw-3.4.bin.WIN64/docs/html/search/all_1.js +4 -0
  285. data/glfw-3.4.bin.WIN64/docs/html/search/all_10.js +13 -0
  286. data/glfw-3.4.bin.WIN64/docs/html/search/all_11.js +11 -0
  287. data/glfw-3.4.bin.WIN64/docs/html/search/all_12.js +26 -0
  288. data/glfw-3.4.bin.WIN64/docs/html/search/all_13.js +51 -0
  289. data/glfw-3.4.bin.WIN64/docs/html/search/all_14.js +22 -0
  290. data/glfw-3.4.bin.WIN64/docs/html/search/all_15.js +35 -0
  291. data/glfw-3.4.bin.WIN64/docs/html/search/all_16.js +29 -0
  292. data/glfw-3.4.bin.WIN64/docs/html/search/all_17.js +8 -0
  293. data/glfw-3.4.bin.WIN64/docs/html/search/all_18.js +44 -0
  294. data/glfw-3.4.bin.WIN64/docs/html/search/all_19.js +60 -0
  295. data/glfw-3.4.bin.WIN64/docs/html/search/all_1a.js +39 -0
  296. data/glfw-3.4.bin.WIN64/docs/html/search/all_1b.js +8 -0
  297. data/glfw-3.4.bin.WIN64/docs/html/search/all_1c.js +32 -0
  298. data/glfw-3.4.bin.WIN64/docs/html/search/all_1d.js +84 -0
  299. data/glfw-3.4.bin.WIN64/docs/html/search/all_1e.js +13 -0
  300. data/glfw-3.4.bin.WIN64/docs/html/search/all_1f.js +4 -0
  301. data/glfw-3.4.bin.WIN64/docs/html/search/all_2.js +5 -0
  302. data/glfw-3.4.bin.WIN64/docs/html/search/all_3.js +4 -0
  303. data/glfw-3.4.bin.WIN64/docs/html/search/all_4.js +4 -0
  304. data/glfw-3.4.bin.WIN64/docs/html/search/all_5.js +4 -0
  305. data/glfw-3.4.bin.WIN64/docs/html/search/all_6.js +4 -0
  306. data/glfw-3.4.bin.WIN64/docs/html/search/all_7.js +58 -0
  307. data/glfw-3.4.bin.WIN64/docs/html/search/all_8.js +21 -0
  308. data/glfw-3.4.bin.WIN64/docs/html/search/all_9.js +82 -0
  309. data/glfw-3.4.bin.WIN64/docs/html/search/all_a.js +20 -0
  310. data/glfw-3.4.bin.WIN64/docs/html/search/all_b.js +26 -0
  311. data/glfw-3.4.bin.WIN64/docs/html/search/all_c.js +35 -0
  312. data/glfw-3.4.bin.WIN64/docs/html/search/all_d.js +555 -0
  313. data/glfw-3.4.bin.WIN64/docs/html/search/all_e.js +23 -0
  314. data/glfw-3.4.bin.WIN64/docs/html/search/all_f.js +40 -0
  315. data/glfw-3.4.bin.WIN64/docs/html/search/classes_0.js +8 -0
  316. data/glfw-3.4.bin.WIN64/docs/html/search/close.svg +18 -0
  317. data/glfw-3.4.bin.WIN64/docs/html/search/defines_0.js +43 -0
  318. data/glfw-3.4.bin.WIN64/docs/html/search/files_0.js +4 -0
  319. data/glfw-3.4.bin.WIN64/docs/html/search/files_1.js +6 -0
  320. data/glfw-3.4.bin.WIN64/docs/html/search/files_2.js +5 -0
  321. data/glfw-3.4.bin.WIN64/docs/html/search/files_3.js +6 -0
  322. data/glfw-3.4.bin.WIN64/docs/html/search/files_4.js +6 -0
  323. data/glfw-3.4.bin.WIN64/docs/html/search/files_5.js +4 -0
  324. data/glfw-3.4.bin.WIN64/docs/html/search/files_6.js +4 -0
  325. data/glfw-3.4.bin.WIN64/docs/html/search/files_7.js +4 -0
  326. data/glfw-3.4.bin.WIN64/docs/html/search/files_8.js +4 -0
  327. data/glfw-3.4.bin.WIN64/docs/html/search/functions_0.js +152 -0
  328. data/glfw-3.4.bin.WIN64/docs/html/search/groups_0.js +6 -0
  329. data/glfw-3.4.bin.WIN64/docs/html/search/groups_1.js +4 -0
  330. data/glfw-3.4.bin.WIN64/docs/html/search/groups_10.js +4 -0
  331. data/glfw-3.4.bin.WIN64/docs/html/search/groups_2.js +6 -0
  332. data/glfw-3.4.bin.WIN64/docs/html/search/groups_3.js +5 -0
  333. data/glfw-3.4.bin.WIN64/docs/html/search/groups_4.js +4 -0
  334. data/glfw-3.4.bin.WIN64/docs/html/search/groups_5.js +5 -0
  335. data/glfw-3.4.bin.WIN64/docs/html/search/groups_6.js +4 -0
  336. data/glfw-3.4.bin.WIN64/docs/html/search/groups_7.js +5 -0
  337. data/glfw-3.4.bin.WIN64/docs/html/search/groups_8.js +5 -0
  338. data/glfw-3.4.bin.WIN64/docs/html/search/groups_9.js +6 -0
  339. data/glfw-3.4.bin.WIN64/docs/html/search/groups_a.js +6 -0
  340. data/glfw-3.4.bin.WIN64/docs/html/search/groups_b.js +4 -0
  341. data/glfw-3.4.bin.WIN64/docs/html/search/groups_c.js +4 -0
  342. data/glfw-3.4.bin.WIN64/docs/html/search/groups_d.js +7 -0
  343. data/glfw-3.4.bin.WIN64/docs/html/search/groups_e.js +4 -0
  344. data/glfw-3.4.bin.WIN64/docs/html/search/groups_f.js +5 -0
  345. data/glfw-3.4.bin.WIN64/docs/html/search/mag.svg +24 -0
  346. data/glfw-3.4.bin.WIN64/docs/html/search/mag_d.svg +24 -0
  347. data/glfw-3.4.bin.WIN64/docs/html/search/mag_sel.svg +31 -0
  348. data/glfw-3.4.bin.WIN64/docs/html/search/mag_seld.svg +31 -0
  349. data/glfw-3.4.bin.WIN64/docs/html/search/pages_0.js +4 -0
  350. data/glfw-3.4.bin.WIN64/docs/html/search/pages_1.js +5 -0
  351. data/glfw-3.4.bin.WIN64/docs/html/search/pages_10.js +5 -0
  352. data/glfw-3.4.bin.WIN64/docs/html/search/pages_11.js +4 -0
  353. data/glfw-3.4.bin.WIN64/docs/html/search/pages_2.js +4 -0
  354. data/glfw-3.4.bin.WIN64/docs/html/search/pages_3.js +5 -0
  355. data/glfw-3.4.bin.WIN64/docs/html/search/pages_4.js +4 -0
  356. data/glfw-3.4.bin.WIN64/docs/html/search/pages_5.js +6 -0
  357. data/glfw-3.4.bin.WIN64/docs/html/search/pages_6.js +4 -0
  358. data/glfw-3.4.bin.WIN64/docs/html/search/pages_7.js +5 -0
  359. data/glfw-3.4.bin.WIN64/docs/html/search/pages_8.js +7 -0
  360. data/glfw-3.4.bin.WIN64/docs/html/search/pages_9.js +7 -0
  361. data/glfw-3.4.bin.WIN64/docs/html/search/pages_a.js +4 -0
  362. data/glfw-3.4.bin.WIN64/docs/html/search/pages_b.js +5 -0
  363. data/glfw-3.4.bin.WIN64/docs/html/search/pages_c.js +4 -0
  364. data/glfw-3.4.bin.WIN64/docs/html/search/pages_d.js +4 -0
  365. data/glfw-3.4.bin.WIN64/docs/html/search/pages_e.js +6 -0
  366. data/glfw-3.4.bin.WIN64/docs/html/search/pages_f.js +6 -0
  367. data/glfw-3.4.bin.WIN64/docs/html/search/search.css +291 -0
  368. data/glfw-3.4.bin.WIN64/docs/html/search/search.js +840 -0
  369. data/glfw-3.4.bin.WIN64/docs/html/search/searchdata.js +39 -0
  370. data/glfw-3.4.bin.WIN64/docs/html/search/typedefs_0.js +36 -0
  371. data/glfw-3.4.bin.WIN64/docs/html/search/variables_0.js +5 -0
  372. data/glfw-3.4.bin.WIN64/docs/html/search/variables_1.js +6 -0
  373. data/glfw-3.4.bin.WIN64/docs/html/search/variables_2.js +4 -0
  374. data/glfw-3.4.bin.WIN64/docs/html/search/variables_3.js +5 -0
  375. data/glfw-3.4.bin.WIN64/docs/html/search/variables_4.js +4 -0
  376. data/glfw-3.4.bin.WIN64/docs/html/search/variables_5.js +4 -0
  377. data/glfw-3.4.bin.WIN64/docs/html/search/variables_6.js +7 -0
  378. data/glfw-3.4.bin.WIN64/docs/html/search/variables_7.js +4 -0
  379. data/glfw-3.4.bin.WIN64/docs/html/search/variables_8.js +4 -0
  380. data/glfw-3.4.bin.WIN64/docs/html/search/variables_9.js +4 -0
  381. data/glfw-3.4.bin.WIN64/docs/html/spaces.svg +877 -0
  382. data/glfw-3.4.bin.WIN64/docs/html/splitbar.png +0 -0
  383. data/glfw-3.4.bin.WIN64/docs/html/splitbard.png +0 -0
  384. data/glfw-3.4.bin.WIN64/docs/html/struct_g_l_f_wallocator.html +168 -0
  385. data/glfw-3.4.bin.WIN64/docs/html/struct_g_l_f_wgamepadstate.html +134 -0
  386. data/glfw-3.4.bin.WIN64/docs/html/struct_g_l_f_wgammaramp.html +170 -0
  387. data/glfw-3.4.bin.WIN64/docs/html/struct_g_l_f_wimage.html +151 -0
  388. data/glfw-3.4.bin.WIN64/docs/html/struct_g_l_f_wvidmode.html +204 -0
  389. data/glfw-3.4.bin.WIN64/docs/html/sync_off.png +0 -0
  390. data/glfw-3.4.bin.WIN64/docs/html/sync_on.png +0 -0
  391. data/glfw-3.4.bin.WIN64/docs/html/tab_a.png +0 -0
  392. data/glfw-3.4.bin.WIN64/docs/html/tab_ad.png +0 -0
  393. data/glfw-3.4.bin.WIN64/docs/html/tab_b.png +0 -0
  394. data/glfw-3.4.bin.WIN64/docs/html/tab_bd.png +0 -0
  395. data/glfw-3.4.bin.WIN64/docs/html/tab_h.png +0 -0
  396. data/glfw-3.4.bin.WIN64/docs/html/tab_hd.png +0 -0
  397. data/glfw-3.4.bin.WIN64/docs/html/tab_s.png +0 -0
  398. data/glfw-3.4.bin.WIN64/docs/html/tab_sd.png +0 -0
  399. data/glfw-3.4.bin.WIN64/docs/html/tabs.css +1 -0
  400. data/glfw-3.4.bin.WIN64/docs/html/topics.html +101 -0
  401. data/glfw-3.4.bin.WIN64/docs/html/vulkan_8md.html +81 -0
  402. data/glfw-3.4.bin.WIN64/docs/html/vulkan_guide.html +206 -0
  403. data/glfw-3.4.bin.WIN64/docs/html/window_8md.html +81 -0
  404. data/glfw-3.4.bin.WIN64/docs/html/window_guide.html +806 -0
  405. data/glfw-3.4.bin.WIN64/include/GLFW/glfw3.h +6547 -0
  406. data/glfw-3.4.bin.WIN64/include/GLFW/glfw3native.h +663 -0
  407. data/glfw-3.4.bin.WIN64/lib-mingw-w64/glfw3.dll +0 -0
  408. data/glfw-3.4.bin.WIN64/lib-mingw-w64/libglfw3.a +0 -0
  409. data/glfw-3.4.bin.WIN64/lib-mingw-w64/libglfw3dll.a +0 -0
  410. data/glfw-3.4.bin.WIN64/lib-static-ucrt/glfw3.dll +0 -0
  411. data/glfw-3.4.bin.WIN64/lib-static-ucrt/glfw3dll.lib +0 -0
  412. data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3.dll +0 -0
  413. data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3.lib +0 -0
  414. data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3_mt.lib +0 -0
  415. data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3dll.lib +0 -0
  416. data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3.dll +0 -0
  417. data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3.lib +0 -0
  418. data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3_mt.lib +0 -0
  419. data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3dll.lib +0 -0
  420. data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3.dll +0 -0
  421. data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3.lib +0 -0
  422. data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3_mt.lib +0 -0
  423. data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3dll.lib +0 -0
  424. data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3.dll +0 -0
  425. data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3.lib +0 -0
  426. data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3_mt.lib +0 -0
  427. data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3dll.lib +0 -0
  428. data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3.dll +0 -0
  429. data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3.lib +0 -0
  430. data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3_mt.lib +0 -0
  431. data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3dll.lib +0 -0
  432. data/lib/engine/autoloader.rb +11 -0
  433. data/lib/engine/camera.rb +13 -0
  434. data/lib/engine/component.rb +63 -0
  435. data/lib/engine/components/audio_source.rb +41 -0
  436. data/lib/engine/components/direction_light.rb +23 -0
  437. data/lib/engine/components/font_renderer.rb +134 -0
  438. data/lib/engine/components/mesh_renderer.rb +31 -0
  439. data/lib/engine/components/orthographic_camera.rb +54 -0
  440. data/lib/engine/components/perspective_camera.rb +53 -0
  441. data/lib/engine/components/point_light.rb +24 -0
  442. data/lib/engine/components/sprite_renderer.rb +141 -0
  443. data/lib/engine/components/ui_font_renderer.rb +140 -0
  444. data/lib/engine/components/ui_sprite_renderer.rb +101 -0
  445. data/lib/engine/cursor.rb +43 -0
  446. data/lib/engine/debugging.rb +41 -0
  447. data/lib/engine/engine.rb +139 -0
  448. data/lib/engine/font.rb +74 -0
  449. data/lib/engine/game_object.rb +218 -0
  450. data/lib/engine/importers/font_importer.rb +69 -0
  451. data/lib/engine/importers/obj_file.rb +244 -0
  452. data/lib/engine/importers/obj_importer.rb +33 -0
  453. data/lib/engine/input.rb +61 -0
  454. data/lib/engine/material.rb +79 -0
  455. data/lib/engine/mesh.rb +43 -0
  456. data/lib/engine/path.rb +92 -0
  457. data/lib/engine/physics/collision.rb +12 -0
  458. data/lib/engine/physics/components/cube_collider.rb +6 -0
  459. data/lib/engine/physics/components/rigidbody.rb +103 -0
  460. data/lib/engine/physics/components/sphere_collider.rb +93 -0
  461. data/lib/engine/physics/physics_resolver.rb +37 -0
  462. data/lib/engine/polygon_mesh.rb +45 -0
  463. data/lib/engine/quaternion.rb +228 -0
  464. data/lib/engine/rendering/instance_renderer.rb +153 -0
  465. data/lib/engine/rendering/render_pipeline.rb +35 -0
  466. data/lib/engine/screenshoter.rb +34 -0
  467. data/lib/engine/shader.rb +91 -0
  468. data/lib/engine/shaders/colour_frag.glsl +9 -0
  469. data/lib/engine/shaders/colour_vertex.glsl +14 -0
  470. data/lib/engine/shaders/mesh_frag.glsl +102 -0
  471. data/lib/engine/shaders/mesh_vertex.glsl +25 -0
  472. data/lib/engine/shaders/skybox_frag.glsl +12 -0
  473. data/lib/engine/shaders/skybox_vert.glsl +14 -0
  474. data/lib/engine/shaders/sprite_frag.glsl +17 -0
  475. data/lib/engine/shaders/sprite_vertex.glsl +16 -0
  476. data/lib/engine/shaders/text_frag.glsl +15 -0
  477. data/lib/engine/shaders/text_vertex.glsl +31 -0
  478. data/lib/engine/shaders/ui_sprite_frag.glsl +15 -0
  479. data/lib/engine/shaders/ui_sprite_vertex.glsl +16 -0
  480. data/lib/engine/shaders/vertex_lit_frag.glsl +89 -0
  481. data/lib/engine/shaders/vertex_lit_vertex.glsl +28 -0
  482. data/lib/engine/tangent_calculator.rb +42 -0
  483. data/lib/engine/texture.rb +53 -0
  484. data/lib/engine/video_mode.rb +37 -0
  485. data/lib/engine/window.rb +126 -0
  486. data/lib/ruby_rpg.rb +53 -0
  487. metadata +500 -2
@@ -0,0 +1,218 @@
1
+ require "matrix"
2
+
3
+ module Engine
4
+ class GameObject
5
+ def self.method_added(name)
6
+ @methods ||= Set.new
7
+ return if name == :initialize || name == :destroyed?
8
+ @methods.add(name)
9
+ end
10
+
11
+ attr_accessor :name, :pos, :rotation, :scale, :components, :renderers, :ui_renderers, :created_at, :parent
12
+
13
+ def initialize(name = "Game Object", pos: Vector[0, 0, 0], rotation: 0, scale: Vector[1, 1, 1], components: [], parent: nil)
14
+ GameObject.object_spawned(self)
15
+ @pos = Vector[pos[0], pos[1], pos[2] || 0]
16
+ if rotation.is_a?(Numeric)
17
+ @rotation = Vector[0, 0, rotation]
18
+ else
19
+ @rotation = rotation
20
+ end
21
+ @scale = scale
22
+ @name = name
23
+ @components = components.select { |component| !component.renderer? && !component.ui_renderer? }
24
+ @renderers = components.select { |component| component.renderer? }
25
+ @ui_renderers = components.select { |component| component.ui_renderer? }
26
+ @created_at = Time.now
27
+ @parent = parent
28
+ parent.add_child(self) if parent
29
+
30
+ components.each { |component| component.set_game_object(self) }
31
+ components.each(&:start)
32
+ end
33
+
34
+ def to_s
35
+ @name
36
+ end
37
+
38
+ def children
39
+ @children ||= Set.new
40
+ end
41
+
42
+ def add_child(child)
43
+ child.parent = self
44
+ children << child
45
+ end
46
+
47
+ def parent=(parent)
48
+ @parent.children.delete(self) if @parent
49
+ @parent = parent
50
+ parent.children << self if parent
51
+ end
52
+
53
+ def x
54
+ @pos[0]
55
+ end
56
+
57
+ def x=(value)
58
+ @pos = Vector[value, y, z]
59
+ end
60
+
61
+ def y
62
+ @pos[1]
63
+ end
64
+
65
+ def y=(value)
66
+ @pos = Vector[x, value, z]
67
+ end
68
+
69
+ def z
70
+ @pos[2]
71
+ end
72
+
73
+ def z=(value)
74
+ @pos = Vector[x, y, value]
75
+ end
76
+
77
+ def local_to_world_coordinate(local)
78
+ local_x4 = Matrix[[local[0], local[1], local[2], 1.0]]
79
+ world = local_x4 * model_matrix
80
+ Vector[world[0, 0], world[0, 1], world[0, 2]]
81
+ end
82
+
83
+ def world_to_local_coordinate(world)
84
+ world_x4 = Matrix[[world[0], world[1], world[2], 1.0]]
85
+ local = world_x4 * model_matrix.inverse
86
+ Vector[local[0, 0], local[0, 1], local[0, 2]]
87
+ end
88
+
89
+ def local_to_world_direction(local)
90
+ local_to_world_coordinate(local) - pos
91
+ end
92
+
93
+ def rotate_around(axis, angle)
94
+ rotation_quaternion = Quaternion.from_angle_axis(angle, axis)
95
+
96
+ @rotation = (rotation_quaternion * Quaternion.from_euler(rotation)).to_euler
97
+ end
98
+
99
+ def model_matrix
100
+ cache_key = [@pos.dup, @rotation.dup, @scale.dup, @parent&.model_matrix&.to_a]
101
+ @model_matrix = nil if @model_matrix_cache_key != cache_key
102
+ @model_matrix_cache_key = cache_key
103
+ @model_matrix ||=
104
+ begin
105
+ rot = rotation * Math::PI / 180
106
+
107
+ cos_x = Math.cos(rot[0])
108
+ cos_y = Math.cos(rot[1])
109
+ cos_z = Math.cos(rot[2])
110
+
111
+ sin_x = Math.sin(rot[0])
112
+ sin_y = Math.sin(rot[1])
113
+ sin_z = Math.sin(rot[2])
114
+
115
+ Matrix[
116
+ [scale[0] * (cos_y * cos_z), scale[0] * (-cos_y * sin_z), scale[0] * sin_y, 0],
117
+ [scale[1] * (cos_x * sin_z + sin_x * sin_y * cos_z), scale[1] * (cos_x * cos_z - sin_x * sin_y * sin_z), scale[1] * -sin_x * cos_y, 0],
118
+ [scale[2] * (sin_x * sin_z - cos_x * sin_y * cos_z), scale[2] * (sin_x * cos_z + cos_x * sin_y * sin_z), scale[2] * cos_x * cos_y, 0],
119
+ [x, y, z, 1]
120
+ ]
121
+ end
122
+ if parent
123
+ @model_matrix * parent.model_matrix
124
+ else
125
+ @model_matrix
126
+ end
127
+ end
128
+
129
+ def destroyed?
130
+ @destroyed
131
+ end
132
+
133
+ def destroy!
134
+ return unless GameObject.objects.include?(self)
135
+ children.each(&:destroy!)
136
+ components.each(&:destroy!)
137
+ ui_renderers.each(&:destroy!)
138
+ renderers.each(&:destroy!)
139
+
140
+ GameObject.destroyed_objects << self unless @destroyed
141
+ @destroyed = true
142
+ end
143
+
144
+ def _erase!
145
+ GameObject.objects.delete(self)
146
+ parent.children.delete(self) if parent
147
+ name = @name
148
+ self.class.instance_variable_get(:@methods).each do |method|
149
+ singleton_class.send(:undef_method, method)
150
+ singleton_class.send(:define_method, method) { raise "This object has been destroyed: #{name}" }
151
+ end
152
+ end
153
+
154
+ def self.erase_destroyed_objects
155
+ destroyed_objects.each do |object|
156
+ object._erase!
157
+ end
158
+ @destroyed_objects = []
159
+ end
160
+
161
+ def up
162
+ return @up if @cached_up_rotation == rotation
163
+ @cached_up_rotation = rotation.dup
164
+ @up = local_to_world_direction(Vector[0, 1, 0])
165
+ end
166
+
167
+ def right
168
+ return @right if @cached_right_rotation == rotation
169
+ @cached_right_rotation = rotation.dup
170
+ @right = local_to_world_direction(Vector[1, 0, 0])
171
+ end
172
+
173
+ def forward
174
+ return @forward if @cached_forward_rotation == rotation
175
+ @cached_forward_rotation = rotation.dup
176
+ @forward = local_to_world_direction(Vector[0, 0, 1])
177
+ end
178
+
179
+ def self.destroy_all
180
+ GameObject.objects.dup.each do |object|
181
+ object.destroy! unless object.destroyed?
182
+ end
183
+ end
184
+
185
+ def self.update_all(delta_time)
186
+ GameObject.objects.each do |object|
187
+ object.components.each { |component| component.update(delta_time) }
188
+ end
189
+
190
+ Component.erase_destroyed_components
191
+ GameObject.erase_destroyed_objects
192
+ end
193
+
194
+ def self.mesh_renderers
195
+ GameObject.objects.flat_map do |object|
196
+ object.renderers
197
+ end
198
+ end
199
+
200
+ def self.render_ui(delta_time)
201
+ GameObject.objects.each do |object|
202
+ object.ui_renderers.each { |renderer| renderer.update(delta_time) }
203
+ end
204
+ end
205
+
206
+ def self.object_spawned(object)
207
+ objects << object
208
+ end
209
+
210
+ def self.objects
211
+ @objects ||= []
212
+ end
213
+
214
+ def self.destroyed_objects
215
+ @destroyed_objects ||= []
216
+ end
217
+ end
218
+ end
@@ -0,0 +1,69 @@
1
+ # frozen_string_literal: true
2
+ require 'json'
3
+
4
+ module Engine
5
+ class FontImporter
6
+ TEXTURE_SIZE = 1024
7
+ GLYPH_COUNT = 16
8
+ CELL_SIZE = TEXTURE_SIZE / GLYPH_COUNT
9
+
10
+ attr_reader :source, :destination_image, :destination_metrics
11
+
12
+ def initialize(source, destination_image, destination_metrics)
13
+ @source = source
14
+ @destination_image = destination_image
15
+ @destination_metrics = destination_metrics
16
+ end
17
+
18
+ def import
19
+ image = Magick::Image.new(TEXTURE_SIZE, TEXTURE_SIZE,) do |options|
20
+ options.background_color = "transparent"
21
+ end
22
+ font_metrics = {}
23
+
24
+ draw = Magick::Draw.new
25
+ (0...GLYPH_COUNT).each do |x|
26
+ (0...GLYPH_COUNT).each do |y|
27
+ index = x * GLYPH_COUNT + y
28
+ next if index >= 255
29
+ character = character(index)
30
+ write_character(character, draw, image, coord(x), coord(y))
31
+
32
+ metric = draw.get_type_metrics(image, character)
33
+ if character.to_s == " "
34
+ font_metrics[index] = { width: metric.max_advance / 4.0 }
35
+ else
36
+ font_metrics[index] = { width: metric.width }
37
+ end
38
+ end
39
+ end
40
+
41
+ FileUtils.mkdir_p(File.dirname(destination_image)) unless File.directory?(File.dirname(destination_image))
42
+ image.write(destination_image)
43
+
44
+ File.write(destination_metrics, font_metrics.to_json)
45
+ end
46
+
47
+ private
48
+
49
+ def write_character(character, draw, image, x, y)
50
+ font_path = File.expand_path(source)
51
+
52
+ draw.annotate(image, CELL_SIZE, CELL_SIZE, x, y, character) do |_|
53
+ draw.gravity = Magick::WestGravity
54
+ draw.pointsize = CELL_SIZE - 5
55
+ draw.font = font_path
56
+ draw.fill = "white"
57
+ image.format = "PNG"
58
+ end
59
+ end
60
+
61
+ def character(index)
62
+ (index + 1).chr
63
+ end
64
+
65
+ def coord(x)
66
+ x * CELL_SIZE
67
+ end
68
+ end
69
+ end
@@ -0,0 +1,244 @@
1
+ # frozen_string_literal: true
2
+
3
+ module Engine
4
+ class ObjFile
5
+ def initialize(file_path)
6
+ @mesh_data = File.readlines(file_path + ".obj")
7
+ if File.exist?(file_path + ".mtl")
8
+ @mtl_data = File.readlines(file_path + ".mtl").map(&:chomp)
9
+ else
10
+ @mtl_data = []
11
+ end
12
+ end
13
+
14
+ def vertices
15
+ @vertices ||=
16
+ @mesh_data.select { |line| line.start_with?("v ") }.map do |line|
17
+ _, x, y, z = line.split(" ")
18
+ Vector[x.to_f, y.to_f, z.to_f]
19
+ end
20
+ end
21
+
22
+ def normals
23
+ @normals ||=
24
+ @mesh_data.select { |line| line.start_with?("vn ") }.map do |line|
25
+ _, x, y, z = line.split(" ")
26
+ Vector[x.to_f, y.to_f, z.to_f]
27
+ end
28
+ end
29
+
30
+ def tangents
31
+ @tangents ||=
32
+ (0...vertex_indices.length).each_slice(3).map do |i1, i2, i3|
33
+ vertex1 = vertices[vertex_indices[i1]]
34
+ normal1 = normals[normal_indices[i1]]
35
+ texture_coord1 = texture_coords[texture_indices[i1]]
36
+
37
+ vertex2 = vertices[vertex_indices[i2]]
38
+ normal2 = normals[normal_indices[i2]]
39
+ texture_coord2 = texture_coords[texture_indices[i2]]
40
+
41
+ vertex3 = vertices[vertex_indices[i3]]
42
+ normal3 = normals[normal_indices[i3]]
43
+ texture_coord3 = texture_coords[texture_indices[i3]]
44
+
45
+ triangle_vertices = [vertex1, vertex2, vertex3]
46
+ triangle_normals = [normal1, normal2, normal3]
47
+ triangle_texture_coords = [texture_coord1, texture_coord2, texture_coord3]
48
+
49
+ Engine::TangentCalculator.new(triangle_vertices, triangle_normals, triangle_texture_coords).calculate_tangents
50
+ end.flatten(1)
51
+ end
52
+
53
+ def texture_coords
54
+ @texture_coords ||=
55
+ @mesh_data.select { |line| line.start_with?("vt ") }.map do |line|
56
+ _, x, y = line.split(" ")
57
+ Vector[x.to_f, y.to_f]
58
+ end
59
+ end
60
+
61
+ def face_lines
62
+ @face_lines ||=
63
+ begin
64
+ split_faces(@mesh_data).select { |line| line.start_with?("f ") }
65
+ end
66
+ end
67
+
68
+ def split_faces(lines)
69
+ lines.map.with_index do |line, line_number|
70
+ if line.start_with?("f ")
71
+ new_faces = split_face(line)
72
+ (new_faces.length * 3).times do
73
+ material_names << material_for_line(line_number)
74
+ end
75
+ new_faces
76
+ else
77
+ line
78
+ end
79
+ end.flatten
80
+ end
81
+
82
+ def split_face(face)
83
+ face_vertices = face.split(" ")[1..-1]
84
+ return [face] if face_vertices.length == 3
85
+
86
+ world_points = face_vertices.map { |v| v.split("/")[0] }
87
+ .map { |i| vertices[i.to_i - 1] }
88
+ plane = plane_matrix(world_points)
89
+ flat_points = world_points.map { |point| plane * point }
90
+ packed_points = face_vertices.map.with_index do |v, i|
91
+ { point_string: face_vertices[i], 0 => flat_points[i][0], 1 => flat_points[i][1] }
92
+ end
93
+
94
+ path = Path.new(packed_points.reverse)
95
+ begin
96
+ decompose_path(path, true)
97
+ rescue NoEarsException
98
+ decompose_path(Path.new(packed_points), false)
99
+ end
100
+ end
101
+
102
+ def decompose_path(path, reverse)
103
+ decomposed_vertices = []
104
+ depth = 100
105
+ until path.length == 3 || depth == 0
106
+ depth -= 1
107
+ ear_result = path.find_ear
108
+ ear = ear_result.first
109
+ new_path = ear_result.last
110
+ ear = ear.reverse! if reverse
111
+ ear_area = triangle_area(ear[0], ear[1], ear[2])
112
+ decomposed_vertices << ear unless ear_area < 0.0001
113
+ path = new_path
114
+ end
115
+ if reverse
116
+ decomposed_vertices << path.points.reverse
117
+ else
118
+ decomposed_vertices << path.points
119
+ end
120
+ decomposed_vertices.map do |triangle|
121
+ "f #{triangle.map { |v| v[:point_string] }.join(" ")}"
122
+ end
123
+ end
124
+
125
+ def triangle_area(a, b, c)
126
+ (a[0] * (b[1] - c[1]) + b[0] * (c[1] - a[1]) + c[0] * (a[1] - b[1])).abs / 2.0
127
+ end
128
+
129
+ def plane_matrix(points)
130
+ raise "Not enough points to create a plane" if points.length < 3
131
+
132
+ origin_point = points[0]
133
+ a = points[1] - origin_point
134
+ b = nil
135
+ points[2..-1].each do |point|
136
+ diff = point - origin_point
137
+ b = diff if a.cross(diff).magnitude > 0.0001
138
+ end
139
+ raise "Points are collinear" if b.nil?
140
+
141
+ normal = a.cross(b).normalize
142
+
143
+ Matrix[
144
+ [a[0], a[1], a[2]],
145
+ [b[0], b[1], b[2]],
146
+ [normal[0], normal[1], normal[2]]
147
+ ].transpose.inverse
148
+ end
149
+
150
+ def vertex_indices
151
+ @vertex_indices ||=
152
+ face_lines.map do |line|
153
+ _, v1, v2, v3 = line.split(" ")
154
+ v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/").first.to_i }
155
+ [v1 - 1, v2 - 1, v3 - 1]
156
+ end.flatten
157
+ end
158
+
159
+ def texture_indices
160
+ @texture_indices ||=
161
+ face_lines.map do |line|
162
+ _, v1, v2, v3 = line.split(" ")
163
+ v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/")[1].to_i }
164
+ [v1 - 1, v2 - 1, v3 - 1]
165
+ end.flatten
166
+ end
167
+
168
+ def normal_indices
169
+ @normal_indices ||=
170
+ face_lines.map do |line|
171
+ _, v1, v2, v3 = line.split(" ")
172
+ v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/")[2].to_i }
173
+ [v1 - 1, v2 - 1, v3 - 1]
174
+ end.flatten
175
+ end
176
+
177
+
178
+ def material_for_line(line_number)
179
+ l = line_number
180
+ until l == 0
181
+ if @mesh_data[l].start_with?("usemtl ")
182
+ return @mesh_data[l].split(" ")[1]
183
+ end
184
+ l -= 1
185
+ end
186
+ end
187
+
188
+ def material_names
189
+ @material_names ||= []
190
+ end
191
+
192
+ def materials
193
+ @materials ||=
194
+ begin
195
+ current_material = nil
196
+ @mtl_data.each_with_object({}) do |line, materials|
197
+ if line.start_with?("newmtl ")
198
+ _, material_name = line.split(" ")
199
+ current_material = material_name
200
+ materials[material_name] = {}
201
+ elsif line.start_with?("Kd ")
202
+ _, r, g, b = line.split(" ")
203
+ materials[current_material][:diffuse] = Vector[r.to_f, g.to_f, b.to_f]
204
+ elsif line.start_with?("Ks ")
205
+ _, r, g, b = line.split(" ")
206
+ materials[current_material][:specular] = Vector[r.to_f, g.to_f, b.to_f]
207
+ elsif line.start_with?("Ka ")
208
+ _, r, g, b = line.split(" ")
209
+ materials[current_material][:albedo] = Vector[r.to_f, g.to_f, b.to_f]
210
+ end
211
+ end
212
+ end
213
+ end
214
+
215
+ def vertex_data
216
+ @vertex_data ||=
217
+ (0...vertex_indices.length).map do |i|
218
+ {
219
+ vertex: vertices[vertex_indices[i]],
220
+ normal: normals[normal_indices[i]],
221
+ texture_coord: texture_coords[texture_indices[i]],
222
+ tangent: tangents[i],
223
+ diffuse: materials.dig(material_names[i], :diffuse) || Vector[1, 1, 1],
224
+ specular: materials.dig(material_names[i], :specular) || Vector[1, 1, 1],
225
+ albedo: materials.dig(material_names[i], :albedo) || Vector[1, 1, 1],
226
+ }
227
+ end.map do |data|
228
+ [
229
+ data[:vertex][0], data[:vertex][1], data[:vertex][2],
230
+ data[:texture_coord][0], data[:texture_coord][1],
231
+ data[:normal][0], data[:normal][1], data[:normal][2],
232
+ data[:tangent][0].to_f, data[:tangent][1].to_f, data[:tangent][2].to_f,
233
+ data[:diffuse][0], data[:diffuse][1], data[:diffuse][2],
234
+ data[:specular][0], data[:specular][1], data[:specular][2],
235
+ data[:albedo][0], data[:albedo][1], data[:albedo][2],
236
+ ]
237
+ end.flatten
238
+ end
239
+
240
+ def index_data
241
+ @index_data ||= (0...vertex_indices.length).map(&:to_i)
242
+ end
243
+ end
244
+ end
@@ -0,0 +1,33 @@
1
+ # frozen_string_literal: true
2
+
3
+ module Engine
4
+ class ObjImporter
5
+ attr_reader :source, :destination_vertex, :destination_index
6
+
7
+ def initialize(source, destination_vertex, destination_index)
8
+ @source = source
9
+ @destination_vertex = destination_vertex
10
+ @destination_index = destination_index
11
+ end
12
+
13
+ def import
14
+ obj_file = Engine::ObjFile.new(source)
15
+
16
+ vertex_data = obj_file.vertex_data
17
+
18
+ FileUtils.mkdir_p(File.dirname(destination_vertex)) unless File.exist?(destination_vertex)
19
+ File.delete(destination_vertex) if File.exist?(destination_vertex)
20
+ File.open(destination_vertex, "w") do |file|
21
+ vertex_data.each { |d| file.puts d }
22
+ end
23
+
24
+ index_data = obj_file.index_data
25
+
26
+ FileUtils.mkdir_p(File.dirname(destination_index)) unless File.exist?(destination_index)
27
+ File.delete(destination_index) if File.exist?(destination_index)
28
+ File.open(destination_index, "w") do |file|
29
+ index_data.each { |i| file.puts i }
30
+ end
31
+ end
32
+ end
33
+ end
@@ -0,0 +1,61 @@
1
+ # frozen_string_literal: true
2
+
3
+ module Engine
4
+ class Input
5
+ def self.key?(key)
6
+ keys[key] == :down || keys[key] == :held
7
+ end
8
+
9
+ def self.key_down?(key)
10
+ keys[key] == :down
11
+ end
12
+
13
+ def self.key_up?(key)
14
+ keys[key] == :up
15
+ end
16
+
17
+ def self._on_key_down(key)
18
+ keys[key] = :down
19
+ if key == GLFW::KEY_ESCAPE
20
+ Engine.close
21
+ end
22
+
23
+ if key == GLFW::KEY_BACKSPACE
24
+ Engine::Debugging.breakpoint { binding.pry }
25
+ # Engine.breakpoint { debugger }
26
+ end
27
+
28
+ if key == GLFW::KEY_F
29
+ Engine::Window.toggle_full_screen
30
+ end
31
+ end
32
+
33
+ def self._on_key_up(key)
34
+ keys[key] = :up
35
+ end
36
+
37
+ def self.key_callback(key, action)
38
+ if action == GLFW::PRESS
39
+ _on_key_down(key)
40
+ elsif action == GLFW::RELEASE
41
+ _on_key_up(key)
42
+ end
43
+ end
44
+
45
+ def self.update_key_states
46
+ keys.each do |key, state|
47
+ if state == :down
48
+ keys[key] = :held
49
+ elsif state == :up
50
+ keys.delete(key)
51
+ end
52
+ end
53
+ end
54
+
55
+ private
56
+
57
+ def self.keys
58
+ @keys ||= {}
59
+ end
60
+ end
61
+ end
@@ -0,0 +1,79 @@
1
+ # frozen_string_literal: true
2
+
3
+ module Engine
4
+ class Material
5
+ attr_reader :shader
6
+
7
+ def initialize(shader)
8
+ @shader = shader
9
+ end
10
+
11
+ def set_mat4(name, value)
12
+ mat4s[name] = value
13
+ end
14
+
15
+ def set_vec3(name, value)
16
+ vec3s[name] = value
17
+ end
18
+
19
+ def set_vec4(name, value)
20
+ vec4s[name] = value
21
+ end
22
+
23
+ def set_float(name, value)
24
+ floats[name] = value
25
+ end
26
+
27
+ def set_texture(name, value)
28
+ textures[name] = value
29
+ end
30
+
31
+ def update_shader
32
+ shader.use
33
+
34
+ mat4s.each do |name, value|
35
+ shader.set_mat4(name, value)
36
+ end
37
+ vec3s.each do |name, value|
38
+ shader.set_vec3(name, value)
39
+ end
40
+ vec4s.each do |name, value|
41
+ shader.set_vec4(name, value)
42
+ end
43
+ floats.each do |name, value|
44
+ shader.set_float(name, value)
45
+ end
46
+ textures.each.with_index do |(name, value), slot|
47
+ GL.ActiveTexture(Object.const_get("GL::TEXTURE#{slot}"))
48
+ if value
49
+ GL.BindTexture(GL::TEXTURE_2D, value)
50
+ else
51
+ GL.BindTexture(GL::TEXTURE_2D, 0)
52
+ end
53
+ shader.set_int(name, slot)
54
+ end
55
+ end
56
+
57
+ private
58
+
59
+ def mat4s
60
+ @mat4s ||= {}
61
+ end
62
+
63
+ def vec3s
64
+ @vec3s ||= {}
65
+ end
66
+
67
+ def vec4s
68
+ @vec4s ||= {}
69
+ end
70
+
71
+ def floats
72
+ @floats ||= {}
73
+ end
74
+
75
+ def textures
76
+ @textures ||= {}
77
+ end
78
+ end
79
+ end