ruby2d 0.11.2 → 0.12.0
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- checksums.yaml +4 -4
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +1 -0
- data/assets/include/SDL2/SDL_assert.h +4 -2
- data/assets/include/SDL2/SDL_atomic.h +20 -0
- data/assets/include/SDL2/SDL_audio.h +40 -4
- data/assets/include/SDL2/SDL_blendmode.h +4 -6
- data/assets/include/SDL2/SDL_clipboard.h +47 -0
- data/assets/include/SDL2/SDL_config.h +6 -2
- data/assets/include/SDL2/SDL_config_android.h +2 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +2 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +3 -1
- data/assets/include/SDL2/SDL_config_macosx.h +3 -6
- data/assets/include/SDL2/SDL_config_minimal.h +18 -11
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +5 -3
- data/assets/include/SDL2/SDL_config_pandora.h +1 -0
- data/assets/include/SDL2/SDL_config_windows.h +71 -45
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +11 -49
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +39 -4
- data/assets/include/SDL2/SDL_egl.h +59 -9
- data/assets/include/SDL2/SDL_endian.h +34 -3
- data/assets/include/SDL2/SDL_events.h +32 -1
- data/assets/include/SDL2/SDL_filesystem.h +5 -1
- data/assets/include/SDL2/SDL_gamecontroller.h +78 -5
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_hints.h +645 -43
- data/assets/include/SDL2/SDL_image.h +2045 -33
- data/assets/include/SDL2/SDL_joystick.h +127 -7
- data/assets/include/SDL2/SDL_keyboard.h +38 -1
- data/assets/include/SDL2/SDL_keycode.h +6 -1
- data/assets/include/SDL2/SDL_log.h +2 -2
- data/assets/include/SDL2/SDL_main.h +42 -2
- data/assets/include/SDL2/SDL_metal.h +2 -1
- data/assets/include/SDL2/SDL_mixer.h +2529 -396
- data/assets/include/SDL2/SDL_mouse.h +12 -1
- data/assets/include/SDL2/SDL_opengl.h +0 -51
- data/assets/include/SDL2/SDL_opengl_glext.h +2260 -231
- data/assets/include/SDL2/SDL_opengles2_gl2.h +374 -339
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +3479 -1496
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +6 -9
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +43 -14
- data/assets/include/SDL2/SDL_platform.h +32 -6
- data/assets/include/SDL2/SDL_rect.h +154 -2
- data/assets/include/SDL2/SDL_render.h +46 -17
- data/assets/include/SDL2/SDL_revision.h +4 -0
- data/assets/include/SDL2/SDL_rwops.h +1 -15
- data/assets/include/SDL2/SDL_scancode.h +46 -21
- data/assets/include/SDL2/SDL_sensor.h +24 -3
- data/assets/include/SDL2/SDL_stdinc.h +119 -8
- data/assets/include/SDL2/SDL_surface.h +3 -1
- data/assets/include/SDL2/SDL_system.h +66 -6
- data/assets/include/SDL2/SDL_syswm.h +2 -0
- data/assets/include/SDL2/SDL_test_common.h +1 -0
- data/assets/include/SDL2/SDL_test_font.h +90 -3
- data/assets/include/SDL2/SDL_thread.h +3 -3
- data/assets/include/SDL2/SDL_touch.h +8 -0
- data/assets/include/SDL2/SDL_ttf.h +2084 -155
- data/assets/include/SDL2/SDL_version.h +19 -3
- data/assets/include/SDL2/SDL_video.h +71 -9
- data/assets/include/SDL2/begin_code.h +4 -4
- data/assets/include/mrbconf.h +15 -17
- data/assets/include/mruby/array.h +8 -21
- data/assets/include/mruby/boxing_nan.h +115 -86
- data/assets/include/mruby/boxing_word.h +104 -78
- data/assets/include/mruby/common.h +6 -0
- data/assets/include/mruby/compile.h +3 -4
- data/assets/include/mruby/debug.h +4 -2
- data/assets/include/mruby/dump.h +5 -2
- data/assets/include/mruby/error.h +12 -2
- data/assets/include/mruby/gc.h +2 -0
- data/assets/include/mruby/hash.h +1 -3
- data/assets/include/mruby/irep.h +4 -4
- data/assets/include/mruby/numeric.h +21 -13
- data/assets/include/mruby/opcode.h +30 -0
- data/assets/include/mruby/ops.h +99 -101
- data/assets/include/mruby/presym/scanning.h +15 -9
- data/assets/include/mruby/proc.h +4 -2
- data/assets/include/mruby/string.h +3 -24
- data/assets/include/mruby/value.h +80 -40
- data/assets/include/mruby/variable.h +0 -15
- data/assets/include/mruby/version.h +5 -5
- data/assets/include/mruby.h +86 -16
- data/assets/macos/universal/bin/mrbc +0 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libavif.a +0 -0
- data/assets/macos/universal/lib/libbrotlicommon-static.a +0 -0
- data/assets/macos/universal/lib/libbrotlidec-static.a +0 -0
- data/assets/macos/universal/lib/libfreetype.a +0 -0
- data/assets/macos/universal/lib/libgraphite2.a +0 -0
- data/assets/macos/universal/lib/libharfbuzz.a +0 -0
- data/assets/macos/universal/lib/libhwy.a +0 -0
- data/assets/macos/universal/lib/libjpeg.a +0 -0
- data/assets/macos/universal/lib/libjxl.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libmruby.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libpng.a +0 -0
- data/assets/macos/universal/lib/libtiff.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/macos/universal/lib/libwebp.a +0 -0
- data/assets/macos/universal/lib/libzstd.a +0 -0
- data/assets/wasm/libmruby.a +0 -0
- data/assets/wasm/template.html +52 -4
- data/assets/windows/mingw-w64-ucrt-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libhwy.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjxl.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libpng.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libhwy.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjxl.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/ruby2d/canvas.c +540 -0
- data/ext/ruby2d/extconf.rb +39 -21
- data/ext/ruby2d/gl.c +3 -3
- data/ext/ruby2d/image.c +7 -7
- data/ext/ruby2d/ruby2d.c +741 -24
- data/ext/ruby2d/ruby2d.h +66 -3
- data/ext/ruby2d/sound.c +16 -2
- data/lib/ruby2d/canvas.rb +315 -0
- data/lib/ruby2d/circle.rb +30 -15
- data/lib/ruby2d/cli/build.rb +11 -4
- data/lib/ruby2d/cli/enable_console.rb +3 -1
- data/lib/ruby2d/color.rb +133 -77
- data/lib/ruby2d/core.rb +32 -0
- data/lib/ruby2d/dsl.rb +38 -32
- data/lib/ruby2d/exceptions.rb +2 -1
- data/lib/ruby2d/font.rb +97 -62
- data/lib/ruby2d/image.rb +48 -27
- data/lib/ruby2d/line.rb +84 -45
- data/lib/ruby2d/music.rb +33 -23
- data/lib/ruby2d/pixel.rb +10 -9
- data/lib/ruby2d/pixmap.rb +39 -0
- data/lib/ruby2d/pixmap_atlas.rb +56 -0
- data/lib/ruby2d/quad.rb +98 -49
- data/lib/ruby2d/rectangle.rb +35 -36
- data/lib/ruby2d/renderable.rb +7 -6
- data/lib/ruby2d/sound.rb +23 -17
- data/lib/ruby2d/sprite.rb +181 -140
- data/lib/ruby2d/square.rb +21 -20
- data/lib/ruby2d/text.rb +47 -19
- data/lib/ruby2d/texture.rb +13 -3
- data/lib/ruby2d/tileset.rb +97 -44
- data/lib/ruby2d/triangle.rb +91 -42
- data/lib/ruby2d/version.rb +3 -1
- data/lib/ruby2d/vertices.rb +81 -45
- data/lib/ruby2d/window.rb +508 -371
- data/lib/ruby2d.rb +11 -29
- metadata +84 -16
- data/assets/include/SDL2/SDL_config_psp.h +0 -165
- data/assets/include/SDL2/SDL_config_wiz.h +0 -154
- data/assets/include/glew.h +0 -23686
- data/assets/macos/universal/lib/libpng16.a +0 -0
- data/assets/wasm/build_config.rb +0 -13
- data/assets/windows/glew/README.md +0 -10
- data/assets/windows/glew/glew.h +0 -23686
- data/assets/windows/glew/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
- data/lib/ruby2d/entity.rb +0 -17
@@ -225,16 +225,16 @@ typedef enum
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SDL_SCANCODE_F23 = 114,
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SDL_SCANCODE_F24 = 115,
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SDL_SCANCODE_EXECUTE = 116,
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SDL_SCANCODE_HELP = 117,
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SDL_SCANCODE_MENU = 118,
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SDL_SCANCODE_HELP = 117, /**< AL Integrated Help Center */
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SDL_SCANCODE_MENU = 118, /**< Menu (show menu) */
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SDL_SCANCODE_SELECT = 119,
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SDL_SCANCODE_STOP = 120,
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SDL_SCANCODE_AGAIN = 121, /**<
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SDL_SCANCODE_UNDO = 122,
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SDL_SCANCODE_CUT = 123,
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SDL_SCANCODE_COPY = 124,
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SDL_SCANCODE_PASTE = 125,
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SDL_SCANCODE_FIND = 126,
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SDL_SCANCODE_STOP = 120, /**< AC Stop */
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SDL_SCANCODE_AGAIN = 121, /**< AC Redo/Repeat */
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SDL_SCANCODE_UNDO = 122, /**< AC Undo */
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SDL_SCANCODE_CUT = 123, /**< AC Cut */
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SDL_SCANCODE_COPY = 124, /**< AC Copy */
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SDL_SCANCODE_PASTE = 125, /**< AC Paste */
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SDL_SCANCODE_FIND = 126, /**< AC Find */
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SDL_SCANCODE_MUTE = 127,
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SDL_SCANCODE_VOLUMEUP = 128,
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SDL_SCANCODE_VOLUMEDOWN = 129,
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@@ -265,9 +265,9 @@ typedef enum
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SDL_SCANCODE_LANG8 = 151, /**< reserved */
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SDL_SCANCODE_LANG9 = 152, /**< reserved */
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SDL_SCANCODE_ALTERASE = 153,
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SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
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SDL_SCANCODE_SYSREQ = 154,
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SDL_SCANCODE_CANCEL = 155,
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SDL_SCANCODE_CANCEL = 155, /**< AC Cancel */
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SDL_SCANCODE_CLEAR = 156,
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SDL_SCANCODE_PRIOR = 157,
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SDL_SCANCODE_RETURN2 = 158,
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@@ -345,6 +345,11 @@ typedef enum
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* \name Usage page 0x0C
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*
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* These values are mapped from usage page 0x0C (USB consumer page).
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* See https://usb.org/sites/default/files/hut1_2.pdf
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*
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* There are way more keys in the spec than we can represent in the
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* current scancode range, so pick the ones that commonly come up in
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* real world usage.
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*/
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/* @{ */
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SDL_SCANCODE_AUDIOPLAY = 261,
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SDL_SCANCODE_AUDIOMUTE = 262,
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SDL_SCANCODE_MEDIASELECT = 263,
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SDL_SCANCODE_WWW = 264,
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SDL_SCANCODE_WWW = 264, /**< AL Internet Browser */
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SDL_SCANCODE_MAIL = 265,
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SDL_SCANCODE_CALCULATOR = 266,
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SDL_SCANCODE_CALCULATOR = 266, /**< AL Calculator */
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SDL_SCANCODE_COMPUTER = 267,
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SDL_SCANCODE_AC_SEARCH = 268,
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SDL_SCANCODE_AC_HOME = 269,
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SDL_SCANCODE_AC_BACK = 270,
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SDL_SCANCODE_AC_FORWARD = 271,
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SDL_SCANCODE_AC_STOP = 272,
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SDL_SCANCODE_AC_REFRESH = 273,
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SDL_SCANCODE_AC_BOOKMARKS = 274,
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SDL_SCANCODE_AC_SEARCH = 268, /**< AC Search */
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SDL_SCANCODE_AC_HOME = 269, /**< AC Home */
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SDL_SCANCODE_AC_BACK = 270, /**< AC Back */
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SDL_SCANCODE_AC_FORWARD = 271, /**< AC Forward */
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SDL_SCANCODE_AC_STOP = 272, /**< AC Stop */
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SDL_SCANCODE_AC_REFRESH = 273, /**< AC Refresh */
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SDL_SCANCODE_AC_BOOKMARKS = 274, /**< AC Bookmarks */
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/* @} *//* Usage page 0x0C */
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SDL_SCANCODE_KBDILLUMDOWN = 279,
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SDL_SCANCODE_KBDILLUMUP = 280,
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SDL_SCANCODE_EJECT = 281,
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SDL_SCANCODE_SLEEP = 282,
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SDL_SCANCODE_SLEEP = 282, /**< SC System Sleep */
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SDL_SCANCODE_APP1 = 283,
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SDL_SCANCODE_APP2 = 284,
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/* @} *//* Usage page 0x0C (additional media keys) */
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/**
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* \name Mobile keys
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*
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* These are values that are often used on mobile phones.
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*/
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/* @{ */
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SDL_SCANCODE_SOFTLEFT = 287, /**< Usually situated below the display on phones and
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used as a multi-function feature key for selecting
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a software defined function shown on the bottom left
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of the display. */
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used as a multi-function feature key for selecting
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a software defined function shown on the bottom right
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of the display. */
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SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */
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SDL_SENSOR_GYRO
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SDL_SENSOR_ACCEL_L, /**< Accelerometer for left Joy-Con controller and Wii nunchuk */
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SDL_SENSOR_GYRO_L, /**< Gyroscope for left Joy-Con controller */
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SDL_SENSOR_ACCEL_R, /**< Accelerometer for right Joy-Con controller */
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extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor *
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extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor *sensor);
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# if defined(
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# if defined(_MSC_VER)
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/* Defining _USE_MATH_DEFINES is required to get M_PI to be defined on
|
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Visual Studio. See http://msdn.microsoft.com/en-us/library/4hwaceh6.aspx
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for more information.
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/**
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* \name Floating-point constants
|
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*/
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/* @{ */
|
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#ifdef FLT_EPSILON
|
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#define SDL_FLT_EPSILON FLT_EPSILON
|
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#else
|
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#define SDL_FLT_EPSILON 1.1920928955078125e-07F /* 0x0.000002p0 */
|
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+
#endif
|
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+
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/* @} *//* Floating-point constants */
|
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/* Make sure we have macros for printing width-based integers.
|
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* (for example win32) */
|
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#ifndef SDL_PRIs64
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|
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|
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#elif defined(__WIN32__)
|
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+
#elif defined(__WIN32__) || defined(__GDK__)
|
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|
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#define SDL_PRIu64 PRIu64
|
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#elif defined(__WIN32__)
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#elif defined(__WIN32__) || defined(__GDK__)
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|
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|
@@ -262,7 +281,7 @@ typedef uint64_t Uint64;
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|
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|
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#elif defined(__WIN32__)
|
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|
+
#elif defined(__WIN32__) || defined(__GDK__)
|
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|
#define SDL_PRIx64 "I64x"
|
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|
#elif defined(__LINUX__) && defined(__LP64__)
|
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|
#define SDL_PRIx64 "lx"
|
@@ -273,7 +292,7 @@ typedef uint64_t Uint64;
|
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|
#ifndef SDL_PRIX64
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#ifdef PRIX64
|
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|
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#elif defined(__WIN32__)
|
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|
+
#elif defined(__WIN32__) || defined(__GDK__)
|
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|
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|
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|
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|
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|
#define SDL_PRIX64 "lX"
|
@@ -354,8 +373,22 @@ typedef uint64_t Uint64;
|
|
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|
#endif
|
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|
#endif /* SDL_DISABLE_ANALYZE_MACROS */
|
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|
|
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|
+
#ifndef SDL_COMPILE_TIME_ASSERT
|
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|
+
#if defined(__cplusplus)
|
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|
+
#if (__cplusplus >= 201103L)
|
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|
+
#define SDL_COMPILE_TIME_ASSERT(name, x) static_assert(x, #x)
|
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|
+
#endif
|
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|
+
#elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)
|
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|
+
#define SDL_COMPILE_TIME_ASSERT(name, x) _Static_assert(x, #x)
|
383
|
+
#endif
|
384
|
+
#endif /* !SDL_COMPILE_TIME_ASSERT */
|
385
|
+
|
386
|
+
#ifndef SDL_COMPILE_TIME_ASSERT
|
387
|
+
/* universal, but may trigger -Wunused-local-typedefs */
|
357
388
|
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
358
389
|
typedef int SDL_compile_time_assert_ ## name[(x) * 2 - 1]
|
390
|
+
#endif
|
391
|
+
|
359
392
|
/** \cond */
|
360
393
|
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
|
361
394
|
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
|
@@ -377,7 +410,7 @@ SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
|
|
377
410
|
|
378
411
|
/** \cond */
|
379
412
|
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
|
380
|
-
#if !defined(__ANDROID__) && !defined(__VITA__)
|
413
|
+
#if !defined(__ANDROID__) && !defined(__VITA__) && !defined(__3DS__)
|
381
414
|
/* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
|
382
415
|
typedef enum
|
383
416
|
{
|
@@ -413,6 +446,16 @@ typedef void *(SDLCALL *SDL_calloc_func)(size_t nmemb, size_t size);
|
|
413
446
|
typedef void *(SDLCALL *SDL_realloc_func)(void *mem, size_t size);
|
414
447
|
typedef void (SDLCALL *SDL_free_func)(void *mem);
|
415
448
|
|
449
|
+
/**
|
450
|
+
* Get the original set of SDL memory functions
|
451
|
+
*
|
452
|
+
* \since This function is available since SDL 2.24.0.
|
453
|
+
*/
|
454
|
+
extern DECLSPEC void SDLCALL SDL_GetOriginalMemoryFunctions(SDL_malloc_func *malloc_func,
|
455
|
+
SDL_calloc_func *calloc_func,
|
456
|
+
SDL_realloc_func *realloc_func,
|
457
|
+
SDL_free_func *free_func);
|
458
|
+
|
416
459
|
/**
|
417
460
|
* Get the current set of SDL memory functions
|
418
461
|
*
|
@@ -443,7 +486,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
|
|
443
486
|
extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
|
444
487
|
extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
|
445
488
|
|
446
|
-
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
|
489
|
+
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (SDLCALL *compare) (const void *, const void *));
|
490
|
+
extern DECLSPEC void * SDLCALL SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (SDLCALL *compare) (const void *, const void *));
|
447
491
|
|
448
492
|
extern DECLSPEC int SDLCALL SDL_abs(int x);
|
449
493
|
|
@@ -467,6 +511,7 @@ extern DECLSPEC int SDLCALL SDL_isgraph(int x);
|
|
467
511
|
extern DECLSPEC int SDLCALL SDL_toupper(int x);
|
468
512
|
extern DECLSPEC int SDLCALL SDL_tolower(int x);
|
469
513
|
|
514
|
+
extern DECLSPEC Uint16 SDLCALL SDL_crc16(Uint16 crc, const void *data, size_t len);
|
470
515
|
extern DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len);
|
471
516
|
|
472
517
|
extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len);
|
@@ -475,6 +520,11 @@ extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c,
|
|
475
520
|
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
|
476
521
|
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
|
477
522
|
|
523
|
+
#define SDL_copyp(dst, src) \
|
524
|
+
{ SDL_COMPILE_TIME_ASSERT(SDL_copyp, sizeof (*(dst)) == sizeof (*(src))); } \
|
525
|
+
SDL_memcpy((dst), (src), sizeof (*(src)))
|
526
|
+
|
527
|
+
|
478
528
|
/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
|
479
529
|
SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
|
480
530
|
{
|
@@ -533,8 +583,10 @@ extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
|
|
533
583
|
extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
|
534
584
|
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
|
535
585
|
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
|
586
|
+
extern DECLSPEC char *SDLCALL SDL_strcasestr(const char *haystack, const char *needle);
|
536
587
|
extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr);
|
537
588
|
extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
|
589
|
+
extern DECLSPEC size_t SDLCALL SDL_utf8strnlen(const char *str, size_t bytes);
|
538
590
|
|
539
591
|
extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
|
540
592
|
extern DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
|
@@ -708,6 +760,65 @@ SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_B
|
|
708
760
|
return SDL_memcpy(dst, src, dwords * 4);
|
709
761
|
}
|
710
762
|
|
763
|
+
/**
|
764
|
+
* If a * b would overflow, return -1. Otherwise store a * b via ret
|
765
|
+
* and return 0.
|
766
|
+
*
|
767
|
+
* \since This function is available since SDL 2.24.0.
|
768
|
+
*/
|
769
|
+
SDL_FORCE_INLINE int SDL_size_mul_overflow (size_t a,
|
770
|
+
size_t b,
|
771
|
+
size_t *ret)
|
772
|
+
{
|
773
|
+
if (a != 0 && b > SDL_SIZE_MAX / a) {
|
774
|
+
return -1;
|
775
|
+
}
|
776
|
+
*ret = a * b;
|
777
|
+
return 0;
|
778
|
+
}
|
779
|
+
|
780
|
+
#if _SDL_HAS_BUILTIN(__builtin_mul_overflow)
|
781
|
+
/* This needs to be wrapped in an inline rather than being a direct #define,
|
782
|
+
* because __builtin_mul_overflow() is type-generic, but we want to be
|
783
|
+
* consistent about interpreting a and b as size_t. */
|
784
|
+
SDL_FORCE_INLINE int _SDL_size_mul_overflow_builtin (size_t a,
|
785
|
+
size_t b,
|
786
|
+
size_t *ret)
|
787
|
+
{
|
788
|
+
return __builtin_mul_overflow(a, b, ret) == 0 ? 0 : -1;
|
789
|
+
}
|
790
|
+
#define SDL_size_mul_overflow(a, b, ret) (_SDL_size_mul_overflow_builtin(a, b, ret))
|
791
|
+
#endif
|
792
|
+
|
793
|
+
/**
|
794
|
+
* If a + b would overflow, return -1. Otherwise store a + b via ret
|
795
|
+
* and return 0.
|
796
|
+
*
|
797
|
+
* \since This function is available since SDL 2.24.0.
|
798
|
+
*/
|
799
|
+
SDL_FORCE_INLINE int SDL_size_add_overflow (size_t a,
|
800
|
+
size_t b,
|
801
|
+
size_t *ret)
|
802
|
+
{
|
803
|
+
if (b > SDL_SIZE_MAX - a) {
|
804
|
+
return -1;
|
805
|
+
}
|
806
|
+
*ret = a + b;
|
807
|
+
return 0;
|
808
|
+
}
|
809
|
+
|
810
|
+
#if _SDL_HAS_BUILTIN(__builtin_add_overflow)
|
811
|
+
/* This needs to be wrapped in an inline rather than being a direct #define,
|
812
|
+
* the same as the call to __builtin_mul_overflow() above. */
|
813
|
+
SDL_FORCE_INLINE int _SDL_size_add_overflow_builtin (size_t a,
|
814
|
+
size_t b,
|
815
|
+
size_t *ret)
|
816
|
+
{
|
817
|
+
return __builtin_add_overflow(a, b, ret) == 0 ? 0 : -1;
|
818
|
+
}
|
819
|
+
#define SDL_size_add_overflow(a, b, ret) (_SDL_size_add_overflow_builtin(a, b, ret))
|
820
|
+
#endif
|
821
|
+
|
711
822
|
/* Ends C function definitions when using C++ */
|
712
823
|
#ifdef __cplusplus
|
713
824
|
}
|
@@ -61,6 +61,8 @@ extern "C" {
|
|
61
61
|
*/
|
62
62
|
#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
|
63
63
|
|
64
|
+
typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */
|
65
|
+
|
64
66
|
/**
|
65
67
|
* \brief A collection of pixels used in software blitting.
|
66
68
|
*
|
@@ -88,7 +90,7 @@ typedef struct SDL_Surface
|
|
88
90
|
SDL_Rect clip_rect; /**< Read-only */
|
89
91
|
|
90
92
|
/** info for fast blit mapping to other surfaces */
|
91
|
-
|
93
|
+
SDL_BlitMap *map; /**< Private */
|
92
94
|
|
93
95
|
/** Reference count -- used when freeing surface */
|
94
96
|
int refcount; /**< Read-mostly */
|
@@ -41,7 +41,7 @@ extern "C" {
|
|
41
41
|
|
42
42
|
|
43
43
|
/* Platform specific functions for Windows */
|
44
|
-
#
|
44
|
+
#if defined(__WIN32__) || defined(__GDK__)
|
45
45
|
|
46
46
|
typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam);
|
47
47
|
|
@@ -55,6 +55,10 @@ typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsi
|
|
55
55
|
*/
|
56
56
|
extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
|
57
57
|
|
58
|
+
#endif /* defined(__WIN32__) || defined(__GDK__) */
|
59
|
+
|
60
|
+
#if defined(__WIN32__) || defined(__WINGDK__)
|
61
|
+
|
58
62
|
/**
|
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* Get the D3D9 adapter index that matches the specified display index.
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*
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*/
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extern DECLSPEC ID3D11Device* SDLCALL SDL_RenderGetD3D11Device(SDL_Renderer * renderer);
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#endif /* defined(__WIN32__) || defined(__WINGDK__) */
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typedef struct ID3D12Device ID3D12Device;
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/**
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* Get the D3D12 device associated with a renderer.
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*
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* Once you are done using the device, you should release it to avoid a
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* resource leak.
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*
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* \param renderer the renderer from which to get the associated D3D12 device
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* \returns the D3D12 device associated with given renderer or NULL if it is
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* not a D3D12 renderer; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.24.0.
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*/
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extern DECLSPEC ID3D12Device* SDLCALL SDL_RenderGetD3D12Device(SDL_Renderer* renderer);
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#endif /* defined(__WIN32__) || defined(__GDK__) */
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#if defined(__WIN32__) || defined(__WINGDK__)
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/**
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* Get the DXGI Adapter and Output indices for the specified display index.
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*
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
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#endif /* __WIN32__ */
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#endif /* defined(__WIN32__) || defined(__WINGDK__) */
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/* Platform specific functions for Linux */
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#ifdef __LINUX__
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* This function is only available on Apple iOS.
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*
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*
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* https://github.com/libsdl-org/SDL/blob/main/docs/README-ios.md
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*
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* This functions is also accessible using the macro
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* SDL_iOSSetAnimationCallback() since SDL 2.0.4.
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*
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*/
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extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
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extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam);
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#define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
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*/
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extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset);
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/**
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* Send a user command to SDLActivity.
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*
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* Override "boolean onUnhandledMessage(Message msg)" to handle the message.
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*
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* \param command user command that must be greater or equal to 0x8000
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* \param param user parameter
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*
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* \since This function is available since SDL 2.0.22.
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*/
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extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
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#endif /* __ANDROID__ */
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/* Platform specific functions for WinRT */
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extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
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/**
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* Detects the device family of WinRT
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* Detects the device family of WinRT platform at runtime.
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*
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*
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extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
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#endif
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/* Functions used only by GDK */
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#if defined(__GDK__)
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typedef struct XTaskQueueObject * XTaskQueueHandle;
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/**
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* Gets a reference to the global async task queue handle for GDK,
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* initializing if needed.
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*
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* Once you are done with the task queue, you should call
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* XTaskQueueCloseHandle to reduce the reference count to avoid a resource
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* leak.
|
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*
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* \param outTaskQueue a pointer to be filled in with task queue handle.
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* \returns 0 if success, -1 if any error occurs.
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*
|
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* \since This function is available since SDL 2.24.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue);
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#endif
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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@@ -298,6 +298,8 @@ struct SDL_SysWMinfo
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struct wl_egl_window *egl_window; /**< Wayland EGL window (native window) */
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struct xdg_surface *xdg_surface; /**< Wayland xdg surface (window manager handle) */
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struct xdg_toplevel *xdg_toplevel; /**< Wayland xdg toplevel role */
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struct xdg_popup *xdg_popup; /**< Wayland xdg popup role */
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struct xdg_positioner *xdg_positioner; /**< Wayland xdg positioner, for popup */
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} wl;
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#endif
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#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
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@@ -38,7 +38,8 @@ extern "C" {
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/* Function prototypes */
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-
#define FONT_CHARACTER_SIZE
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+
#define FONT_CHARACTER_SIZE 8
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+
#define FONT_LINE_HEIGHT (FONT_CHARACTER_SIZE + 2)
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/**
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* \brief Draw a string in the currently set font.
|
@@ -50,10 +51,12 @@ extern "C" {
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*
|
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* \returns 0 on success, -1 on failure.
|
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|
*/
|
53
|
-
int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y,
|
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+
int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c);
|
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55
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|
/**
|
56
|
-
* \brief Draw a string in the currently set font.
|
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|
+
* \brief Draw a UTF-8 string in the currently set font.
|
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|
+
*
|
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|
+
* The font currently only supports characters in the Basic Latin and Latin-1 Supplement sets.
|
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|
*
|
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|
* \param renderer The renderer to draw on.
|
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* \param x The X coordinate of the upper left corner of the string.
|
@@ -64,6 +67,90 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c);
|
|
64
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|
*/
|
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|
int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
|
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|
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|
+
/**
|
71
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+
* \brief Data used for multi-line text output
|
72
|
+
*/
|
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|
+
typedef struct SDLTest_TextWindow
|
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|
+
{
|
75
|
+
SDL_Rect rect;
|
76
|
+
int current;
|
77
|
+
int numlines;
|
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|
+
char **lines;
|
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|
+
} SDLTest_TextWindow;
|
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|
+
|
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|
+
/**
|
82
|
+
* \brief Create a multi-line text output window
|
83
|
+
*
|
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|
+
* \param x The X coordinate of the upper left corner of the window.
|
85
|
+
* \param y The Y coordinate of the upper left corner of the window.
|
86
|
+
* \param w The width of the window (currently ignored)
|
87
|
+
* \param h The height of the window (currently ignored)
|
88
|
+
*
|
89
|
+
* \returns the new window, or NULL on failure.
|
90
|
+
*
|
91
|
+
* \since This function is available since SDL 2.24.0
|
92
|
+
*/
|
93
|
+
SDLTest_TextWindow *SDLTest_TextWindowCreate(int x, int y, int w, int h);
|
94
|
+
|
95
|
+
/**
|
96
|
+
* \brief Display a multi-line text output window
|
97
|
+
*
|
98
|
+
* This function should be called every frame to display the text
|
99
|
+
*
|
100
|
+
* \param textwin The text output window
|
101
|
+
* \param renderer The renderer to use for display
|
102
|
+
*
|
103
|
+
* \since This function is available since SDL 2.24.0
|
104
|
+
*/
|
105
|
+
void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer);
|
106
|
+
|
107
|
+
/**
|
108
|
+
* \brief Add text to a multi-line text output window
|
109
|
+
*
|
110
|
+
* Adds UTF-8 text to the end of the current text. The newline character starts a
|
111
|
+
* new line of text. The backspace character deletes the last character or, if the
|
112
|
+
* line is empty, deletes the line and goes to the end of the previous line.
|
113
|
+
*
|
114
|
+
* \param textwin The text output window
|
115
|
+
* \param fmt A printf() style format string
|
116
|
+
* \param ... additional parameters matching % tokens in the `fmt` string, if any
|
117
|
+
*
|
118
|
+
* \since This function is available since SDL 2.24.0
|
119
|
+
*/
|
120
|
+
void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
121
|
+
|
122
|
+
/**
|
123
|
+
* \brief Add text to a multi-line text output window
|
124
|
+
*
|
125
|
+
* Adds UTF-8 text to the end of the current text. The newline character starts a
|
126
|
+
* new line of text. The backspace character deletes the last character or, if the
|
127
|
+
* line is empty, deletes the line and goes to the end of the previous line.
|
128
|
+
*
|
129
|
+
* \param textwin The text output window
|
130
|
+
* \param text The text to add to the window
|
131
|
+
* \param len The length, in bytes, of the text to add to the window
|
132
|
+
*
|
133
|
+
* \since This function is available since SDL 2.24.0
|
134
|
+
*/
|
135
|
+
void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len);
|
136
|
+
|
137
|
+
/**
|
138
|
+
* \brief Clear the text in a multi-line text output window
|
139
|
+
*
|
140
|
+
* \param textwin The text output window
|
141
|
+
*
|
142
|
+
* \since This function is available since SDL 2.24.0
|
143
|
+
*/
|
144
|
+
void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
|
145
|
+
|
146
|
+
/**
|
147
|
+
* \brief Free the storage associated with a multi-line text output window
|
148
|
+
*
|
149
|
+
* \param textwin The text output window
|
150
|
+
*
|
151
|
+
* \since This function is available since SDL 2.24.0
|
152
|
+
*/
|
153
|
+
void SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin);
|
67
154
|
|
68
155
|
/**
|
69
156
|
* \brief Cleanup textures used by font drawing functions.
|