ruby-processing 1.0.4 → 1.0.5

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Files changed (136) hide show
  1. data/CHANGELOG +8 -0
  2. data/lib/patches/JRubyApplet.diff +0 -0
  3. data/lib/patches/PATCHES.txt +0 -0
  4. data/lib/patches/PApplet.diff +0 -0
  5. data/lib/ruby-processing.rb +1 -1
  6. data/lib/ruby-processing/app.rb +20 -1
  7. data/lib/ruby-processing/exporters/base_exporter.rb +1 -1
  8. data/lib/ruby-processing/exporters/creator.rb +1 -2
  9. data/lib/ruby-processing/runner.rb +4 -3
  10. data/lib/ruby-processing/runners/watch.rb +2 -2
  11. data/lib/templates/applet/index.html.erb +1 -1
  12. metadata +2 -145
  13. data/samples/learning_processing/ABOUT +0 -11
  14. data/samples/learning_processing/chapter_01/1_stroke_and_fill.rb +0 -18
  15. data/samples/learning_processing/chapter_01/2_nofill.rb +0 -20
  16. data/samples/learning_processing/chapter_01/3_rgb_color.rb +0 -19
  17. data/samples/learning_processing/chapter_01/4_alpha_transparency.rb +0 -42
  18. data/samples/learning_processing/chapter_01/5_zoog.rb +0 -24
  19. data/samples/learning_processing/chapter_02/1_zoog_again.rb +0 -41
  20. data/samples/learning_processing/chapter_03/1_zoog_as_dynamic_sketch.rb +0 -44
  21. data/samples/learning_processing/chapter_03/2_mouse_x_and_mouse_y.rb +0 -26
  22. data/samples/learning_processing/chapter_03/3_zoog_as_dynamic_sketch_with_variation.rb +0 -41
  23. data/samples/learning_processing/chapter_03/4_drawing_a_continuous_line.rb +0 -18
  24. data/samples/learning_processing/chapter_03/5_mouse_pressed_and_key_pressed.rb +0 -29
  25. data/samples/learning_processing/chapter_03/6_interactive_zoog.rb +0 -42
  26. data/samples/learning_processing/chapter_04/1_variable_declaration.rb +0 -24
  27. data/samples/learning_processing/chapter_04/2_using_variables.rb +0 -27
  28. data/samples/learning_processing/chapter_04/3_varying_variables.rb +0 -27
  29. data/samples/learning_processing/chapter_04/4_many_variables.rb +0 -38
  30. data/samples/learning_processing/chapter_04/5_using_system_variables.rb +0 -28
  31. data/samples/learning_processing/chapter_04/6_ellipse_with_variables.rb +0 -24
  32. data/samples/learning_processing/chapter_04/7_filling_variables_with_random_values.rb +0 -27
  33. data/samples/learning_processing/chapter_04/8_variable_zoog.rb +0 -50
  34. data/samples/learning_processing/chapter_05/01_conditionals.rb +0 -31
  35. data/samples/learning_processing/chapter_05/02_more_conditionals.rb +0 -38
  36. data/samples/learning_processing/chapter_05/03_rollovers.rb +0 -34
  37. data/samples/learning_processing/chapter_05/04_hold_down_the_button.rb +0 -33
  38. data/samples/learning_processing/chapter_05/05_button_as_switch.rb +0 -39
  39. data/samples/learning_processing/chapter_05/06_bouncing_ball.rb +0 -33
  40. data/samples/learning_processing/chapter_05/07_bouncing_color.rb +0 -37
  41. data/samples/learning_processing/chapter_05/08_square_following_edge.rb +0 -59
  42. data/samples/learning_processing/chapter_05/09_simple_gravity.rb +0 -43
  43. data/samples/learning_processing/chapter_05/10_zoog_and_conditionals.rb +0 -53
  44. data/samples/learning_processing/chapter_06/01_many_lines.rb +0 -29
  45. data/samples/learning_processing/chapter_06/02_many_lines_with_variables.rb +0 -53
  46. data/samples/learning_processing/chapter_06/03_while_loop.rb +0 -30
  47. data/samples/learning_processing/chapter_06/04_infinite_loop.rb +0 -25
  48. data/samples/learning_processing/chapter_06/05_another_infinite_loop.rb +0 -33
  49. data/samples/learning_processing/chapter_06/06_legs_with_a_for_loop.rb +0 -41
  50. data/samples/learning_processing/chapter_06/07_local_variables.rb +0 -39
  51. data/samples/learning_processing/chapter_06/08_lines_one_at_a_time.rb +0 -30
  52. data/samples/learning_processing/chapter_06/09_simple_while_loop_with_interactivity.rb +0 -41
  53. data/samples/learning_processing/chapter_06/10_zoog_with_arms.rb +0 -56
  54. data/samples/learning_processing/chapter_06/11_multiple_zoogs.rb +0 -46
  55. data/samples/learning_processing/chapter_07/01_defining_a_function.rb +0 -22
  56. data/samples/learning_processing/chapter_07/02_calling_a_function.rb +0 -22
  57. data/samples/learning_processing/chapter_07/03_bouncing_ball_with_functions.rb +0 -49
  58. data/samples/learning_processing/chapter_07/04_function_returns_distance.rb +0 -48
  59. data/samples/learning_processing/chapter_07/05_zoog_with_functions.rb +0 -71
  60. data/samples/learning_processing/chapter_08/01_car_class_and_car_variable.rb +0 -45
  61. data/samples/learning_processing/chapter_08/02_two_car_objects.rb +0 -60
  62. data/samples/learning_processing/chapter_08/03_object_oriented_zoog.rb +0 -81
  63. data/samples/learning_processing/chapter_10/01_catcher.rb +0 -35
  64. data/samples/learning_processing/chapter_10/02_bouncing_ball.rb +0 -44
  65. data/samples/learning_processing/chapter_10/03_bouncing_balls_with_intersection.rb +0 -69
  66. data/samples/learning_processing/chapter_10/04_a_timer.rb +0 -24
  67. data/samples/learning_processing/chapter_10/05_object_oriented_timer.rb +0 -42
  68. data/samples/learning_processing/chapter_10/06_simple_raindrop.rb +0 -23
  69. data/samples/learning_processing/chapter_10/07_drops_one_at_a_time.rb +0 -63
  70. data/samples/learning_processing/chapter_13/02_random_number_distribution.rb +0 -24
  71. data/samples/learning_processing/chapter_13/03_probabilities.rb +0 -33
  72. data/samples/learning_processing/chapter_13/04_perlin_noise.rb +0 -22
  73. data/samples/learning_processing/chapter_13/06_oscillation.rb +0 -29
  74. data/samples/learning_processing/chapter_13/07_wave.rb +0 -31
  75. data/samples/learning_processing/chapter_13/08_recursion.rb +0 -30
  76. data/samples/learning_processing/chapter_13/09_two_dimensional_array.rb +0 -21
  77. data/samples/learning_processing/chapter_13/10_two_dimensional_array_with_objects.rb +0 -54
  78. data/samples/learning_processing/chapter_14/01_growing_rectangle.rb +0 -26
  79. data/samples/learning_processing/chapter_14/02_multiple_translations.rb +0 -37
  80. data/samples/learning_processing/chapter_14/03_depth_rectangle.rb +0 -29
  81. data/samples/learning_processing/chapter_14/04_pyramid_using_beingshape.rb +0 -55
  82. data/samples/learning_processing/chapter_14/05_rotate_rectangle_around_center.rb +0 -28
  83. data/samples/learning_processing/chapter_14/06_rotate_z.rb +0 -24
  84. data/samples/learning_processing/chapter_14/07_rotate_x.rb +0 -24
  85. data/samples/learning_processing/chapter_14/08_rotate_y.rb +0 -24
  86. data/samples/learning_processing/chapter_14/09_rotate_all.rb +0 -24
  87. data/samples/learning_processing/chapter_14/10_draw_pyramid.rb +0 -59
  88. data/samples/learning_processing/chapter_14/12_rotating_one_square.rb +0 -25
  89. data/samples/learning_processing/chapter_14/13_rotating_another_square.rb +0 -25
  90. data/samples/learning_processing/chapter_14/14_rotating_both_squares.rb +0 -43
  91. data/samples/learning_processing/chapter_14/15_rotating_many_things.rb +0 -56
  92. data/samples/learning_processing/chapter_14/16_simple_solar_system.rb +0 -53
  93. data/samples/learning_processing/chapter_14/17_nested_push_and_pop.rb +0 -50
  94. data/samples/learning_processing/chapter_14/18_object_oriented_solar_system.rb +0 -69
  95. data/samples/learning_processing/chapter_15/01_hello_world_image.rb +0 -20
  96. data/samples/learning_processing/chapter_15/02_image_sprite.rb +0 -29
  97. data/samples/learning_processing/chapter_15/03_swapping_images.rb +0 -25
  98. data/samples/learning_processing/chapter_15/04_image_sequence.rb +0 -22
  99. data/samples/learning_processing/chapter_15/05_setting_pixels.rb +0 -19
  100. data/samples/learning_processing/chapter_15/06_pixels_2d.rb +0 -29
  101. data/samples/learning_processing/chapter_15/07_image_pixels.rb +0 -40
  102. data/samples/learning_processing/chapter_15/08_image_brightness.rb +0 -29
  103. data/samples/learning_processing/chapter_15/09_flashlight_effect.rb +0 -42
  104. data/samples/learning_processing/chapter_15/10_brightness_threshold.rb +0 -33
  105. data/samples/learning_processing/chapter_15/11_brightness_threshold_with_filter.rb +0 -20
  106. data/samples/learning_processing/chapter_15/12_pixel_neighbour_differences.rb +0 -43
  107. data/samples/learning_processing/chapter_15/14_pointillism.rb +0 -34
  108. data/samples/learning_processing/chapter_15/15_2d_image_mapped_to_3d.rb +0 -43
  109. data/samples/learning_processing/chapter_15/data/animal0.jpg +0 -0
  110. data/samples/learning_processing/chapter_15/data/animal1.jpg +0 -0
  111. data/samples/learning_processing/chapter_15/data/animal2.jpg +0 -0
  112. data/samples/learning_processing/chapter_15/data/animal3.jpg +0 -0
  113. data/samples/learning_processing/chapter_15/data/animal4.jpg +0 -0
  114. data/samples/learning_processing/chapter_15/data/animal5.jpg +0 -0
  115. data/samples/learning_processing/chapter_15/data/animal6.jpg +0 -0
  116. data/samples/learning_processing/chapter_15/data/face.jpg +0 -0
  117. data/samples/learning_processing/chapter_15/data/mysummervacation.jpg +0 -0
  118. data/samples/learning_processing/chapter_15/data/sunflower.jpg +0 -0
  119. data/samples/learning_processing/chapter_16/01_display_video.rb +0 -25
  120. data/samples/learning_processing/chapter_16/02_manipulate_video_image.rb +0 -24
  121. data/samples/learning_processing/chapter_16/03_adjust_video_brightness.rb +0 -49
  122. data/samples/learning_processing/chapter_17/01_simple_displaying_text.rb +0 -14
  123. data/samples/learning_processing/chapter_17/02_text_align.rb +0 -21
  124. data/samples/learning_processing/chapter_17/03_scrolling_headlines.rb +0 -35
  125. data/samples/learning_processing/chapter_17/04_text_mirror.rb +0 -68
  126. data/samples/learning_processing/chapter_17/05_rotating_text.rb +0 -22
  127. data/samples/learning_processing/chapter_17/06_text_breaking_up.rb +0 -73
  128. data/samples/learning_processing/chapter_17/07_boxes_along_a_curve.rb +0 -49
  129. data/samples/learning_processing/chapter_17/08_characters_along_a_curve.rb +0 -51
  130. data/samples/learning_processing/chapter_17/data/ArialMT-16.vlw +0 -0
  131. data/samples/learning_processing/chapter_17/data/Courier-Bold-20.vlw +0 -0
  132. data/samples/learning_processing/chapter_18/01_user_input.rb +0 -39
  133. data/samples/learning_processing/chapter_18/02_graphing_comma_separated_numbers_from_a_text_file.rb +0 -28
  134. data/samples/learning_processing/chapter_18/03_creating_object_from_a_text_file.rb +0 -64
  135. data/samples/learning_processing/chapter_18/data/data-1.txt +0 -1
  136. data/samples/learning_processing/chapter_18/data/data-2.txt +0 -10
@@ -1,41 +0,0 @@
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- # Let's do Zoog again, as part of a complete sketch, showing the class for it,
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- # with setup and draw methods, and sketch creation at the bottom.
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-
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-
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- class ZoogAgain < Processing::App
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-
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- def setup
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- background 255
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- smooth
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-
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- # Set ellipses and rects to CENTER mode
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- ellipse_mode CENTER
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- rect_mode CENTER
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-
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- # Draw Zoog's body
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- stroke 0
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- fill 150
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- rect 100, 100, 20, 100
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-
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- # Draw Zoog's head
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- fill 255
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- ellipse 100, 70, 60, 60
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-
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- # Draw Zoog's eyes
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- fill 0
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- ellipse 81, 70, 16, 32
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- ellipse 119, 70, 16, 32
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-
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- # Draw Zoog's legs
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- stroke 0
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- line 90, 150, 80, 160
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- line 110, 150, 120, 160
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- end
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-
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- def draw
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-
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- end
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-
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- end
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-
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- ZoogAgain.new :title => "Zoog Again", :width => 200, :height => 200
@@ -1,44 +0,0 @@
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- require 'ruby-processing'
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-
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- class ZoogAsDynamicSketch < Processing::App
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-
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- # Setup runs first one time.
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- # In Ruby-Processing, you never need to call size(),
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- # just set the width and height when you instantiate the sketch,
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- # at the bottom.
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- def setup
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-
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- end
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-
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- # Draw loops continuously until you close the sketch window.
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- def draw
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- # Draw a white background
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- background 255
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-
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- # Set CENTER mode
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- ellipse_mode CENTER
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- rect_mode CENTER
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-
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- # Draw Zoog's body
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- stroke 0
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- fill 150
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- rect 100, 100, 20, 100
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-
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- # Draw Zoog's head
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- fill 255
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- ellipse 100, 70, 60, 60
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-
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- # Draw Zoog's eyes
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- fill 0
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- ellipse 81, 70, 16, 32
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- ellipse 119, 70, 16, 32
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-
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- # Draw Zoog's legs
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- stroke 0
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- line 90, 150, 80, 160
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- line 110, 150, 120, 160
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- end
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-
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- end
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-
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- ZoogAsDynamicSketch.new :title => "Zoog As Dynamic Sketch", :width => 200, :height => 200
@@ -1,26 +0,0 @@
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- require 'ruby-processing'
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-
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- class MouseXAndMouseY < Processing::App
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-
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- def setup
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-
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- end
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-
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- def draw
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- # Try moving background to setup and see the difference!
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- background 255
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-
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- # Body
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- stroke 0
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- fill 175
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- rect_mode CENTER
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-
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- # mouse_x is a keyword that the sketch replaces with the
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- # horizontal position of the mouse.
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- # mouse_y gets the vertical position.
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- rect mouse_x, mouse_y, 50, 50
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- end
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-
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- end
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-
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- MouseXAndMouseY.new :title => "Mouse X And Mouse Y", :width => 200, :height => 200
@@ -1,41 +0,0 @@
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- require 'ruby-processing'
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-
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- class ZoogAsDynamicSketchWithVariation < Processing::App
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-
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- def setup
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- smooth
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- end
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-
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- def draw
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- background 255 # Draw a white background
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-
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- # Set ellipses and rects to CENTER mode
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- ellipse_mode CENTER
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- rect_mode CENTER
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-
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- # Draw Zoog's body
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- stroke 0
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- fill 150
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- # Zoog's body is drawn at the location (mouse_x, mouse_y)
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- rect mouse_x, mouse_y, 20, 100
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-
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- # Draw Zoog's head
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- stroke 0
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- fill 255
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- # Zoog's head is drawn above the body at the location (mouse_x, mouse_y - 30)
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- ellipse mouse_x, mouse_y - 30, 60, 60
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-
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- # Draw Zoog's eyes
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- fill 0
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- ellipse 81, 70, 16, 32
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- ellipse 119, 70, 16, 32
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-
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- # Draw Zoog's legs
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- stroke 0
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- line 90, 150, 80, 160
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- line 110, 150, 120, 160
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- end
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-
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- end
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-
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- ZoogAsDynamicSketchWithVariation.new :title => "Zoog As Dynamic Sketch With Variation", :width => 200, :height => 200
@@ -1,18 +0,0 @@
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- require 'ruby-processing'
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-
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- class DrawingAContinuousLine < Processing::App
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-
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- def setup
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- background 255
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- smooth
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- end
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-
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- def draw
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- stroke 0
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- # Draw a line from the previous mouse location to the current location.
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- line pmouse_x, pmouse_y, mouse_x, mouse_y
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- end
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-
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- end
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-
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- DrawingAContinuousLine.new :title => "Drawing A Continuous Line", :width => 200, :height => 200
@@ -1,29 +0,0 @@
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- require 'ruby-processing'
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-
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- # Click the mouse to draw a square. Hit the space bar to clear the window.
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- class MousePressedAndKeyPressed < Processing::App
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-
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- def setup
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- background 255
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- end
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-
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- def draw
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- # Nothing happens in draw in this example!
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- end
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-
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- # Whenever the mouse is clicked, the code inside mouse_pressed runs.
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- def mouse_pressed
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- stroke 0
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- fill 175
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- rect_mode CENTER
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- rect mouse_x, mouse_y, 16, 16
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- end
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-
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- # Whenever a key is pressed, the code inside key_pressed runs.
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- def key_pressed
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- background 255
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- end
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-
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- end
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-
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- MousePressedAndKeyPressed.new :title => "Mouse Pressed And Key Pressed", :width => 200, :height => 200
@@ -1,42 +0,0 @@
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- def setup
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- smooth
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- # The frame rate (like a movie) is set to 30 frames per second
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- frame_rate 30
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- end
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-
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- def draw
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- # draw a white background
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- background 255
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-
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- # Set ellipses and rects to CENTER mode
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- ellipse_mode CENTER
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- rect_mode CENTER
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-
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- # Draw Zoog's body
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- stroke 0
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- fill 150
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- rect mouse_x, mouse_y, 20, 100
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-
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- # Draw Zoog's head
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- stroke 0
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- fill 255
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- ellipse mouse_x, mouse_y - 30, 60, 60
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-
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- # Draw Zoog's eyes
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- # The eye color is determined by mouse location.
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- fill mouse_x, 0, mouse_y
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- ellipse mouse_x - 19, mouse_y - 30, 16, 32
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- ellipse mouse_x + 19, mouse_y - 30, 16, 32
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-
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- # Draw Zoog's legs
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- stroke 0
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- # The legs are drawn according to where the mouse is now and where it used to be.
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- line mouse_x - 10, mouse_y + 50, pmouse_x - 10, pmouse_y + 60
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- line mouse_x + 10, mouse_y + 50, pmouse_x + 10, pmouse_y + 60
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- end
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-
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- def mouse_pressed
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- # In Ruby, you can call 'puts' to print to the console.
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- # 'print' also works (but doesn't make a new line).
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- puts 'Take me to your leader!'
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- end
@@ -1,24 +0,0 @@
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- require 'ruby-processing'
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-
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- # Ruby has dynamic typing, so you don't have to say
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- # what kind of thing a variable is before using it.
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- class VariableDeclaration < Processing::App
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-
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- def setup
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- count = 0 # count gets assigned 0, an integer (Fixnum)
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- letter = 'a' # letter gets the letter 'a', a String
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- d = 132.32 # d gets the decimal 132.32, a Float (floating-point number)
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- happy = false # happy gets false, a Boolean (true or false)
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- x = 4.0 # x gets 4.0, another Float
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- y = nil # y gets nil, which stands for nothing
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- y = x + 5.2 # assign the value of x plus 5.2 to y
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- z = x * y + 15.0 # z gets the value of x times y plus 15.0 (or 51.8)
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- end
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-
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- def draw
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-
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- end
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-
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- end
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-
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- VariableDeclaration.new :title => "Variable Declaration and Initialization Examples", :width => 200, :height => 200
@@ -1,27 +0,0 @@
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- require 'ruby-processing'
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-
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- class UsingVariables < Processing::App
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-
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- def setup
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- # Create two variables, holding integers.
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- # These will be instance variables, meaning that you can
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- # get at them from any method within this class.
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- # Instance variables in Ruby begin with '@'.
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-
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- @circle_x = 100
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- @circle_y = 100
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- smooth
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- end
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-
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- def draw
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- background 255
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- stroke 0
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- fill 175
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- # We use the instance variables from setup for the circle.
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- # They are available in this method too.
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- ellipse @circle_x, @circle_y, 50, 50
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- end
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-
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- end
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-
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- UsingVariables.new :title => "Using Variables", :width => 200, :height => 200
@@ -1,27 +0,0 @@
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- require 'ruby-processing'
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-
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- class VaryingVariables < Processing::App
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-
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- def setup
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- # Declare and initialize two integer instance variables.
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- @circle_x = 0
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- @circle_y = 100
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-
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- smooth
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- end
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-
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- def draw
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- background 255
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- stroke 0
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- fill 175
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-
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- # Use the variables to specify the location of the circle
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- ellipse @circle_x, @circle_y, 50, 50
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-
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- # An assignment operation that increments the value of circle_x by 1.
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- @circle_x += 1
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- end
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-
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- end
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-
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- VaryingVariables.new :title => "Varying Variables", :width => 200, :height => 200
@@ -1,38 +0,0 @@
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- require 'ruby-processing'
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-
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- class ManyVariables < Processing::App
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-
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- def setup
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- # We've got 8 variables now! They're all Floats.
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- @circle_x, @circle_y = 0.0, 0.0
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- @circle_w, @circle_h = 50.0, 100.0
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- @circle_stroke = 255.0
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- @circle_fill = 0.0
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- @background_color = 255.0
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- @change = 0.5
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-
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- smooth
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- end
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-
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- def draw
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- # Draw the background and the ellipse.
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- # Variables are used for everything:
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- # background, stroke, fill, location and size.
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- background @background_color
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- stroke @circle_stroke
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- fill @circle_fill
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- ellipse @circle_x, @circle_y, @circle_w, @circle_h
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-
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- # Change the values of all variables.
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- # The variable change is used to update the others.
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- @circle_x += @change
29
- @circle_y += @change
30
- @circle_w += @change
31
- @circle_h -= @change
32
- @circle_stroke -= @change
33
- @circle_fill += @change
34
- end
35
-
36
- end
37
-
38
- ManyVariables.new :title => "Many Variables", :width => 200, :height => 200
@@ -1,28 +0,0 @@
1
- require 'ruby-processing'
2
-
3
- class UsingSystemVariables < Processing::App
4
-
5
- def setup
6
- smooth
7
- end
8
-
9
- def draw
10
- background 100
11
- stroke 255
12
-
13
- # frame_count is used to color a rectangle
14
- fill(frame_count / 2)
15
- rect_mode CENTER
16
-
17
- # The rectangle will always be in the middle of the window
18
- # if it is located at (width/2, height/2)
19
- rect(width/2, height/2, mouse_x + 10, mouse_y + 10)
20
- end
21
-
22
- def key_pressed
23
- puts key
24
- end
25
-
26
- end
27
-
28
- UsingSystemVariables.new :title => "Using System Variables", :width => 200, :height => 200
@@ -1,24 +0,0 @@
1
- require 'ruby-processing'
2
-
3
- class EllipseWithVariables < Processing::App
4
-
5
- def setup
6
- # Initialize your variables (you don't have to declare 'em)
7
- @r, @g, @b, @a = 100, 150, 200, 200
8
- @x, @y = 100, 100
9
- @diam = 20
10
-
11
- background 255
12
- smooth
13
- end
14
-
15
- def draw
16
- # Use the variables to draw an ellipse
17
- stroke 0
18
- fill @r, @g, @b, @a # Remember, the fourth argument for a color means opacity.
19
- ellipse @x, @y, @diam, @diam
20
- end
21
-
22
- end
23
-
24
- EllipseWithVariables.new :title => "Ellipse With Variables", :width => 200, :height => 200
@@ -1,27 +0,0 @@
1
- require 'ruby-processing'
2
-
3
- class FillingVariablesWithRandomValues < Processing::App
4
-
5
- def setup
6
- background 255
7
- smooth
8
- end
9
-
10
- def draw
11
- # Each time through draw, new random numbers
12
- # are picked for a new ellipse.
13
- # We're using local variables here, not instance variables,
14
- # because we only need them in the draw method.
15
- r, g, b, a = random(255), random(255), random(255), random(255)
16
- diam = random(20)
17
- x, y = random(width), random(height)
18
-
19
- # Use the values to draw an ellipse
20
- no_stroke
21
- fill r, g, b, a
22
- ellipse x, y, diam, diam
23
- end
24
-
25
- end
26
-
27
- FillingVariablesWithRandomValues.new :title => "Filling Variables With Random Values", :width => 200, :height => 200