ruby-opengl2 0.60.2
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- data/Rakefile +80 -0
- data/examples/NeHe/nehe_lesson02.rb +117 -0
- data/examples/NeHe/nehe_lesson03.rb +122 -0
- data/examples/NeHe/nehe_lesson04.rb +133 -0
- data/examples/NeHe/nehe_lesson05.rb +186 -0
- data/examples/NeHe/nehe_lesson36.rb +303 -0
- data/examples/OrangeBook/3Dlabs-License.txt +33 -0
- data/examples/OrangeBook/brick.frag +36 -0
- data/examples/OrangeBook/brick.rb +376 -0
- data/examples/OrangeBook/brick.vert +41 -0
- data/examples/OrangeBook/particle.frag +17 -0
- data/examples/OrangeBook/particle.rb +406 -0
- data/examples/OrangeBook/particle.vert +38 -0
- data/examples/README +16 -0
- data/examples/RedBook/aapoly.rb +142 -0
- data/examples/RedBook/aargb.rb +119 -0
- data/examples/RedBook/accanti.rb +162 -0
- data/examples/RedBook/accpersp.rb +215 -0
- data/examples/RedBook/alpha.rb +123 -0
- data/examples/RedBook/alpha3D.rb +158 -0
- data/examples/RedBook/bezcurve.rb +105 -0
- data/examples/RedBook/bezmesh.rb +137 -0
- data/examples/RedBook/checker.rb +124 -0
- data/examples/RedBook/clip.rb +95 -0
- data/examples/RedBook/colormat.rb +135 -0
- data/examples/RedBook/cube.rb +69 -0
- data/examples/RedBook/depthcue.rb +99 -0
- data/examples/RedBook/dof.rb +205 -0
- data/examples/RedBook/double.rb +105 -0
- data/examples/RedBook/drawf.rb +91 -0
- data/examples/RedBook/feedback.rb +145 -0
- data/examples/RedBook/fog.rb +167 -0
- data/examples/RedBook/font.rb +151 -0
- data/examples/RedBook/hello.rb +79 -0
- data/examples/RedBook/image.rb +137 -0
- data/examples/RedBook/jitter.rb +207 -0
- data/examples/RedBook/lines.rb +128 -0
- data/examples/RedBook/list.rb +111 -0
- data/examples/RedBook/material.rb +275 -0
- data/examples/RedBook/mipmap.rb +156 -0
- data/examples/RedBook/model.rb +113 -0
- data/examples/RedBook/movelight.rb +132 -0
- data/examples/RedBook/pickdepth.rb +179 -0
- data/examples/RedBook/planet.rb +108 -0
- data/examples/RedBook/quadric.rb +158 -0
- data/examples/RedBook/robot.rb +115 -0
- data/examples/RedBook/select.rb +196 -0
- data/examples/RedBook/smooth.rb +95 -0
- data/examples/RedBook/stencil.rb +163 -0
- data/examples/RedBook/stroke.rb +167 -0
- data/examples/RedBook/surface.rb +166 -0
- data/examples/RedBook/teaambient.rb +132 -0
- data/examples/RedBook/teapots.rb +182 -0
- data/examples/RedBook/tess.rb +183 -0
- data/examples/RedBook/texbind.rb +147 -0
- data/examples/RedBook/texgen.rb +169 -0
- data/examples/RedBook/texturesurf.rb +128 -0
- data/examples/RedBook/varray.rb +159 -0
- data/examples/RedBook/wrap.rb +148 -0
- data/examples/misc/OGLBench.rb +337 -0
- data/examples/misc/anisotropic.rb +194 -0
- data/examples/misc/fbo_test.rb +356 -0
- data/examples/misc/font-glut.rb +46 -0
- data/examples/misc/glfwtest.rb +30 -0
- data/examples/misc/plane.rb +161 -0
- data/examples/misc/readpixel.rb +65 -0
- data/examples/misc/sdltest.rb +34 -0
- data/examples/misc/trislam.rb +828 -0
- data/ext/common/common.h +423 -0
- data/ext/common/conv.h +243 -0
- data/ext/common/funcdef.h +280 -0
- data/ext/common/gl-enums.h +10031 -0
- data/ext/common/gl-error.h +23 -0
- data/ext/common/gl-types.h +63 -0
- data/ext/common/glu-enums.h +463 -0
- data/ext/gl/gl-1.0-1.1.c +2811 -0
- data/ext/gl/gl-1.2.c +814 -0
- data/ext/gl/gl-1.3.c +443 -0
- data/ext/gl/gl-1.4.c +348 -0
- data/ext/gl/gl-1.5.c +225 -0
- data/ext/gl/gl-2.0.c +657 -0
- data/ext/gl/gl-2.1.c +57 -0
- data/ext/gl/gl-enums.c +3354 -0
- data/ext/gl/gl-error.c +104 -0
- data/ext/gl/gl-ext-3dfx.c +27 -0
- data/ext/gl/gl-ext-arb.c +866 -0
- data/ext/gl/gl-ext-ati.c +41 -0
- data/ext/gl/gl-ext-ext.c +889 -0
- data/ext/gl/gl-ext-gremedy.c +41 -0
- data/ext/gl/gl-ext-nv.c +679 -0
- data/ext/gl/gl.c +214 -0
- data/ext/gl/mkrf_conf.rb +37 -0
- data/ext/glu/glu-enums.c +164 -0
- data/ext/glu/glu.c +1530 -0
- data/ext/glu/mkrf_conf.rb +39 -0
- data/ext/glut/glut.c +1627 -0
- data/ext/glut/mkrf_conf.rb +37 -0
- data/lib/opengl.rb +84 -0
- data/test/README +10 -0
- data/test/tc_common.rb +98 -0
- data/test/tc_ext_arb.rb +467 -0
- data/test/tc_ext_ati.rb +33 -0
- data/test/tc_ext_ext.rb +551 -0
- data/test/tc_ext_gremedy.rb +36 -0
- data/test/tc_ext_nv.rb +357 -0
- data/test/tc_func_10_11.rb +1281 -0
- data/test/tc_func_12.rb +186 -0
- data/test/tc_func_13.rb +229 -0
- data/test/tc_func_14.rb +197 -0
- data/test/tc_func_15.rb +270 -0
- data/test/tc_func_20.rb +346 -0
- data/test/tc_func_21.rb +541 -0
- data/test/tc_glu.rb +310 -0
- data/test/tc_include_gl.rb +35 -0
- data/test/tc_misc.rb +54 -0
- data/test/tc_require_gl.rb +34 -0
- metadata +164 -0
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#
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# (c) Copyright 1993, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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# OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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#
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# jitter.h
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#
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# This file contains jitter point arrays for 2,3,4,8,15,24 and 66 jitters.
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#
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# The arrays are named j2, j3, etc. Each element in the array has the form,
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# for example, j8[0].x and j8[0].y
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#
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# Values are floating point in the range -.5 < x < .5, -.5 < y < .5, and
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# have a gaussian distribution around the origin.
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#
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# Use these to do model jittering for scene anti-aliasing and view volume
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# jittering for depth of field effects. Use in conjunction with the
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# accwindow() routine.
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#
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MAX_SAMPLES=66
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# 2 jitter points
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$j2 = [
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[ 0.246490, 0.249999],
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[-0.246490, -0.249999]
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]
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# 3 jitter points
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$j3 = [
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[-0.373411, -0.250550],
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[ 0.256263, 0.368119],
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[ 0.117148, -0.117570]
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]
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# 4 jitter points
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$j4 = [
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[-0.208147, 0.353730],
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[ 0.203849, -0.353780],
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[-0.292626, -0.149945],
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[ 0.296924, 0.149994]
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]
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# 8 jitter points
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$j8 = [
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[-0.334818, 0.435331],
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[ 0.286438, -0.393495],
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[ 0.459462, 0.141540],
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[-0.414498, -0.192829],
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[-0.183790, 0.082102],
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[-0.079263, -0.317383],
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[ 0.102254, 0.299133],
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[ 0.164216, -0.054399]
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]
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# 15 jitter points
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$j15 = [
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[ 0.285561, 0.188437],
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[ 0.360176, -0.065688],
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[-0.111751, 0.275019],
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[-0.055918, -0.215197],
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[-0.080231, -0.470965],
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[ 0.138721, 0.409168],
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[ 0.384120, 0.458500],
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[-0.454968, 0.134088],
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[ 0.179271, -0.331196],
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[-0.307049, -0.364927],
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[ 0.105354, -0.010099],
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[-0.154180, 0.021794],
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[-0.370135, -0.116425],
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[ 0.451636, -0.300013],
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[-0.370610, 0.387504]
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]
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# 24 jitter points
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$j24 = [
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[ 0.030245, 0.136384],
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[ 0.018865, -0.348867],
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[-0.350114, -0.472309],
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[ 0.222181, 0.149524],
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[-0.393670, -0.266873],
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[ 0.404568, 0.230436],
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[ 0.098381, 0.465337],
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[ 0.462671, 0.442116],
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[ 0.400373, -0.212720],
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[-0.409988, 0.263345],
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[-0.115878, -0.001981],
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[ 0.348425, -0.009237],
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[-0.464016, 0.066467],
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[-0.138674, -0.468006],
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[ 0.144932, -0.022780],
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[-0.250195, 0.150161],
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[-0.181400, -0.264219],
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[ 0.196097, -0.234139],
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[-0.311082, -0.078815],
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[ 0.268379, 0.366778],
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[-0.040601, 0.327109],
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[-0.234392, 0.354659],
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[-0.003102, -0.154402],
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[ 0.297997, -0.417965]
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]
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# 66 jitter points
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$j66 = [
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[ 0.266377, -0.218171],
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[-0.170919, -0.429368],
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[ 0.047356, -0.387135],
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[-0.430063, 0.363413],
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[-0.221638, -0.313768],
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[ 0.124758, -0.197109],
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[-0.400021, 0.482195],
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[ 0.247882, 0.152010],
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[-0.286709, -0.470214],
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[-0.426790, 0.004977],
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[-0.361249, -0.104549],
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[-0.040643, 0.123453],
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[-0.189296, 0.438963],
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[-0.453521, -0.299889],
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[ 0.408216, -0.457699],
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[ 0.328973, -0.101914],
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[-0.055540, -0.477952],
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[ 0.194421, 0.453510],
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[ 0.404051, 0.224974],
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[ 0.310136, 0.419700],
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[-0.021743, 0.403898],
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[-0.466210, 0.248839],
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[ 0.341369, 0.081490],
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[ 0.124156, -0.016859],
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[-0.461321, -0.176661],
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[ 0.013210, 0.234401],
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[ 0.174258, -0.311854],
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[ 0.294061, 0.263364],
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[-0.114836, 0.328189],
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[ 0.041206, -0.106205],
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[ 0.079227, 0.345021],
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[-0.109319, -0.242380],
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[ 0.425005, -0.332397],
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[ 0.009146, 0.015098],
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[-0.339084, -0.355707],
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[-0.224596, -0.189548],
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[ 0.083475, 0.117028],
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[ 0.295962, -0.334699],
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[ 0.452998, 0.025397],
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[ 0.206511, -0.104668],
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[ 0.447544, -0.096004],
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[-0.108006, -0.002471],
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[-0.380810, 0.130036],
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[-0.242440, 0.186934],
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[-0.200363, 0.070863],
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[-0.344844, -0.230814],
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[ 0.408660, 0.345826],
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[-0.233016, 0.305203],
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[ 0.158475, -0.430762],
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[ 0.486972, 0.139163],
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[-0.301610, 0.009319],
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[ 0.282245, -0.458671],
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[ 0.482046, 0.443890],
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[-0.121527, 0.210223],
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[-0.477606, -0.424878],
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[-0.083941, -0.121440],
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[-0.345773, 0.253779],
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[ 0.234646, 0.034549],
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[ 0.394102, -0.210901],
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[-0.312571, 0.397656],
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[ 0.200906, 0.333293],
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[ 0.018703, -0.261792],
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[-0.209349, -0.065383],
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[ 0.076248, 0.478538],
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[-0.073036, -0.355064],
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[ 0.145087, 0.221726]
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]
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
|
33
|
+
# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
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+
#
|
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+
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
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|
+
#
|
37
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+
# lines.c
|
38
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+
# This program demonstrates geometric primitives and
|
39
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+
# their attributes.
|
40
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+
require 'opengl'
|
41
|
+
require 'mathn'
|
42
|
+
include Gl,Glu,Glut
|
43
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+
|
44
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+
def drawOneLine(x1,y1,x2,y2)
|
45
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+
glBegin(GL_LINES)
|
46
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+
glVertex((x1),(y1))
|
47
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+
glVertex((x2),(y2))
|
48
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+
glEnd()
|
49
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+
end
|
50
|
+
|
51
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+
def init
|
52
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+
glClearColor(0.0, 0.0, 0.0, 0.0)
|
53
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+
glShadeModel(GL_FLAT)
|
54
|
+
end
|
55
|
+
|
56
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+
display = Proc.new do
|
57
|
+
glClear(GL_COLOR_BUFFER_BIT)
|
58
|
+
|
59
|
+
# select white for all lines
|
60
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+
glColor(1.0, 1.0, 1.0)
|
61
|
+
|
62
|
+
# in 1st row, 3 lines, each with a different stipple
|
63
|
+
glEnable(GL_LINE_STIPPLE)
|
64
|
+
|
65
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+
glLineStipple(1, 0x0101) # dotted
|
66
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+
drawOneLine(50.0, 125.0, 150.0, 125.0)
|
67
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+
glLineStipple(1, 0x00FF) # dashed
|
68
|
+
drawOneLine(150.0, 125.0, 250.0, 125.0)
|
69
|
+
glLineStipple(1, 0x1C47) # dash/dot/dash
|
70
|
+
drawOneLine(250.0, 125.0, 350.0, 125.0)
|
71
|
+
|
72
|
+
# in 2nd row, 3 wide lines, each with different stipple
|
73
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+
glLineWidth(5.0)
|
74
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+
glLineStipple(1, 0x0101) # dotted
|
75
|
+
drawOneLine(50.0, 100.0, 150.0, 100.0)
|
76
|
+
glLineStipple(1, 0x00FF) # dashed
|
77
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+
drawOneLine(150.0, 100.0, 250.0, 100.0)
|
78
|
+
glLineStipple(1, 0x1C47) # dash/dot/dash
|
79
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+
drawOneLine(250.0, 100.0, 350.0, 100.0)
|
80
|
+
glLineWidth(1.0)
|
81
|
+
|
82
|
+
# in 3rd row, 6 lines, with dash/dot/dash stipple
|
83
|
+
# as part of a single connected line strip
|
84
|
+
glLineStipple(1, 0x1C47) # dash/dot/dash
|
85
|
+
glBegin(GL_LINE_STRIP)
|
86
|
+
for i in 0..6
|
87
|
+
glVertex(50.0 + (i * 50.0), 75.0)
|
88
|
+
end
|
89
|
+
glEnd()
|
90
|
+
|
91
|
+
# in 4th row, 6 independent lines with same stipple
|
92
|
+
for i in 0..5
|
93
|
+
drawOneLine(50.0 + (i * 50.0), 50.0, 50.0 + ((i+1) * 50.0), 50.0)
|
94
|
+
end
|
95
|
+
|
96
|
+
# in 5th row, 1 line, with dash/dot/dash stipple
|
97
|
+
# and a stipple repeat factor of 5
|
98
|
+
glLineStipple(5, 0x1C47) # dash/dot/dash
|
99
|
+
drawOneLine(50.0, 25.0, 350.0, 25.0)
|
100
|
+
|
101
|
+
glDisable(GL_LINE_STIPPLE)
|
102
|
+
glutSwapBuffers()
|
103
|
+
end
|
104
|
+
|
105
|
+
reshape = Proc.new do |w, h|
|
106
|
+
glViewport(0, 0, w, h)
|
107
|
+
glMatrixMode(GL_PROJECTION)
|
108
|
+
glLoadIdentity()
|
109
|
+
GLU.Ortho2D(0.0, w, 0.0, h)
|
110
|
+
end
|
111
|
+
|
112
|
+
keyboard = Proc.new do |key, x, y|
|
113
|
+
case (key)
|
114
|
+
when ?\e
|
115
|
+
exit(0)
|
116
|
+
end
|
117
|
+
end
|
118
|
+
|
119
|
+
glutInit
|
120
|
+
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
|
121
|
+
glutInitWindowSize(400, 150)
|
122
|
+
glutInitWindowPosition(100, 100)
|
123
|
+
glutCreateWindow($0)
|
124
|
+
init()
|
125
|
+
glutDisplayFunc(display)
|
126
|
+
glutReshapeFunc(reshape)
|
127
|
+
glutKeyboardFunc(keyboard)
|
128
|
+
glutMainLoop()
|
@@ -0,0 +1,111 @@
|
|
1
|
+
#
|
2
|
+
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
+
# ALL RIGHTS RESERVED
|
4
|
+
# Permission to use, copy, modify, and distribute this software for
|
5
|
+
# any purpose and without fee is hereby granted, provided that the above
|
6
|
+
# copyright notice appear in all copies and that both the copyright notice
|
7
|
+
# and this permission notice appear in supporting documentation, and that
|
8
|
+
# the name of Silicon Graphics, Inc. not be used in advertising
|
9
|
+
# or publicity pertaining to distribution of the software without specific,
|
10
|
+
# written prior permission.
|
11
|
+
#
|
12
|
+
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
|
+
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
14
|
+
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
15
|
+
# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
16
|
+
# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
17
|
+
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
18
|
+
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
19
|
+
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
20
|
+
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
21
|
+
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
|
+
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
|
+
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
|
+
# Use, duplication, or disclosure by the Government is subject to
|
27
|
+
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
|
+
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
29
|
+
# clause at DFARS 252.227-7013 and/or in similar or successor
|
30
|
+
# clauses in the FAR or the DOD or NASA FAR Supplement.
|
31
|
+
# Unpublished-- rights reserved under the copyright laws of the
|
32
|
+
# United States. Contractor/manufacturer is Silicon Graphics,
|
33
|
+
# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
34
|
+
#
|
35
|
+
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
36
|
+
#
|
37
|
+
# list.c
|
38
|
+
# This program demonstrates how to make and execute a
|
39
|
+
# display list. Note that attributes, such as current
|
40
|
+
# color and matrix, are changed.
|
41
|
+
require 'opengl'
|
42
|
+
require 'mathn'
|
43
|
+
include Gl,Glu,Glut
|
44
|
+
|
45
|
+
$listName = 0
|
46
|
+
|
47
|
+
def init
|
48
|
+
$listName = glGenLists(1)
|
49
|
+
glNewList($listName, GL_COMPILE)
|
50
|
+
glColor(1.0, 0.0, 0.0) # /* current color red */
|
51
|
+
glBegin(GL_TRIANGLES)
|
52
|
+
glVertex(0.0, 0.0)
|
53
|
+
glVertex(1.0, 0.0)
|
54
|
+
glVertex(0.0, 1.0)
|
55
|
+
glEnd()
|
56
|
+
glTranslate(1.5, 0.0, 0.0) # /* move position */
|
57
|
+
glEndList()
|
58
|
+
glShadeModel(GL_FLAT)
|
59
|
+
end
|
60
|
+
|
61
|
+
def drawLine
|
62
|
+
glBegin(GL_LINES)
|
63
|
+
glVertex(0.0, 0.5)
|
64
|
+
glVertex(15.0, 0.5)
|
65
|
+
glEnd()
|
66
|
+
end
|
67
|
+
|
68
|
+
display = Proc.new do
|
69
|
+
glClear(GL_COLOR_BUFFER_BIT)
|
70
|
+
glColor(0.0, 1.0, 0.0) # current color green
|
71
|
+
for i in (0..9 ) # draw 10 triangles
|
72
|
+
glCallList($listName)
|
73
|
+
end
|
74
|
+
drawLine() # is this line green? NO!
|
75
|
+
# where is the line drawn?
|
76
|
+
glutSwapBuffers()
|
77
|
+
end
|
78
|
+
|
79
|
+
reshape = Proc.new do |w, h|
|
80
|
+
glViewport(0, 0, w, h)
|
81
|
+
glMatrixMode(GL_PROJECTION)
|
82
|
+
glLoadIdentity()
|
83
|
+
if (w <= h)
|
84
|
+
GLU.Ortho2D(0.0, 2.0, -0.5 * h/w, 1.5 * h/w)
|
85
|
+
else
|
86
|
+
GLU.Ortho2D(0.0, 2.0 * w/h, -0.5, 1.5)
|
87
|
+
end
|
88
|
+
glMatrixMode(GL_MODELVIEW)
|
89
|
+
glLoadIdentity()
|
90
|
+
end
|
91
|
+
|
92
|
+
keyboard = Proc.new do |key, x, y|
|
93
|
+
case (key)
|
94
|
+
when ?\e
|
95
|
+
exit(0)
|
96
|
+
end
|
97
|
+
end
|
98
|
+
|
99
|
+
# Main Loop
|
100
|
+
# Open window with initial window size, title bar,
|
101
|
+
# RGBA display mode, and handle input events.
|
102
|
+
glutInit
|
103
|
+
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
|
104
|
+
glutInitWindowSize(650, 100)
|
105
|
+
glutInitWindowPosition(100, 100)
|
106
|
+
glutCreateWindow($0)
|
107
|
+
init()
|
108
|
+
glutReshapeFunc(reshape)
|
109
|
+
glutDisplayFunc(display)
|
110
|
+
glutKeyboardFunc(keyboard)
|
111
|
+
glutMainLoop()
|
@@ -0,0 +1,275 @@
|
|
1
|
+
#
|
2
|
+
# Copyright (c) Mark J. Kilgard, 1994.
|
3
|
+
#
|
4
|
+
# (c) Copyright 1993, Silicon Graphics, Inc.
|
5
|
+
# ALL RIGHTS RESERVED
|
6
|
+
# Permission to use, copy, modify, and distribute this software for
|
7
|
+
# any purpose and without fee is hereby granted, provided that the above
|
8
|
+
# copyright notice appear in all copies and that both the copyright notice
|
9
|
+
# and this permission notice appear in supporting documentation, and that
|
10
|
+
# the name of Silicon Graphics, Inc. not be used in advertising
|
11
|
+
# or publicity pertaining to distribution of the software without specific,
|
12
|
+
# written prior permission.
|
13
|
+
#
|
14
|
+
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
15
|
+
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
16
|
+
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
17
|
+
# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
18
|
+
# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
19
|
+
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
20
|
+
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
21
|
+
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
22
|
+
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
23
|
+
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
24
|
+
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
25
|
+
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
26
|
+
#
|
27
|
+
# US Government Users Restricted Rights
|
28
|
+
# Use, duplication, or disclosure by the Government is subject to
|
29
|
+
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
30
|
+
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
31
|
+
# clause at DFARS 252.227-7013 and/or in similar or successor
|
32
|
+
# clauses in the FAR or the DOD or NASA FAR Supplement.
|
33
|
+
# Unpublished-- rights reserved under the copyright laws of the
|
34
|
+
# United States. Contractor/manufacturer is Silicon Graphics,
|
35
|
+
# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
36
|
+
#
|
37
|
+
# OpenGL(TM) is a trademark of Silicon Graphics, Inc.
|
38
|
+
#
|
39
|
+
# material.c
|
40
|
+
# This program demonstrates the use of the GL lighting model.
|
41
|
+
# Several objects are drawn using different material characteristics.
|
42
|
+
# A single light source illuminates the objects.
|
43
|
+
require 'opengl'
|
44
|
+
include Gl,Glu,Glut
|
45
|
+
|
46
|
+
# Initialize z-buffer, projection matrix, light source,
|
47
|
+
# and lighting model. Do not specify a material property here.
|
48
|
+
def myinit
|
49
|
+
ambient = [ 0.0, 0.0, 0.0, 1.0 ]
|
50
|
+
diffuse = [ 1.0, 1.0, 1.0, 1.0 ]
|
51
|
+
position = [ 0.0, 3.0, 2.0, 0.0 ]
|
52
|
+
lmodel_ambient = [ 0.4, 0.4, 0.4, 1.0 ]
|
53
|
+
local_view = [ 0.0 ]
|
54
|
+
|
55
|
+
glEnable(GL_DEPTH_TEST)
|
56
|
+
glDepthFunc(GL_LESS)
|
57
|
+
|
58
|
+
glLight(GL_LIGHT0, GL_AMBIENT, ambient)
|
59
|
+
glLight(GL_LIGHT0, GL_DIFFUSE, diffuse)
|
60
|
+
glLight(GL_LIGHT0, GL_POSITION, position)
|
61
|
+
glLightModel(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient)
|
62
|
+
glLightModel(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view)
|
63
|
+
|
64
|
+
glEnable(GL_LIGHTING)
|
65
|
+
glEnable(GL_LIGHT0)
|
66
|
+
|
67
|
+
glClearColor(0.0, 0.1, 0.1, 0.0)
|
68
|
+
end
|
69
|
+
|
70
|
+
# Draw twelve spheres in 3 rows with 4 columns.
|
71
|
+
# The spheres in the first row have materials with no ambient reflection.
|
72
|
+
# The second row has materials with significant ambient reflection.
|
73
|
+
# The third row has materials with colored ambient reflection.
|
74
|
+
#
|
75
|
+
# The first column has materials with blue, diffuse reflection only.
|
76
|
+
# The second column has blue diffuse reflection, as well as specular
|
77
|
+
# reflection with a low shininess exponent.
|
78
|
+
# The third column has blue diffuse reflection, as well as specular
|
79
|
+
# reflection with a high shininess exponent (a more concentrated highlight).
|
80
|
+
# The fourth column has materials which also include an emissive component.
|
81
|
+
#
|
82
|
+
# glTranslatef() is used to move spheres to their appropriate locations.
|
83
|
+
display = proc do
|
84
|
+
no_mat = [ 0.0, 0.0, 0.0, 1.0 ]
|
85
|
+
mat_ambient = [ 0.7, 0.7, 0.7, 1.0 ]
|
86
|
+
mat_ambient_color = [ 0.8, 0.8, 0.2, 1.0 ]
|
87
|
+
mat_diffuse = [ 0.1, 0.5, 0.8, 1.0 ]
|
88
|
+
mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
|
89
|
+
no_shininess = [ 0.0 ]
|
90
|
+
low_shininess = [ 5.0 ]
|
91
|
+
high_shininess = [ 100.0 ]
|
92
|
+
mat_emission = [0.3, 0.2, 0.2, 0.0]
|
93
|
+
|
94
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
95
|
+
|
96
|
+
# draw sphere in first row, first column
|
97
|
+
# diffuse reflection only no ambient or specular
|
98
|
+
glPushMatrix()
|
99
|
+
glTranslate(-3.75, 3.0, 0.0)
|
100
|
+
glMaterial(GL_FRONT, GL_AMBIENT, no_mat)
|
101
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
102
|
+
glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
|
103
|
+
glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
|
104
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
105
|
+
glutSolidSphere(1.0, 16, 16)
|
106
|
+
glPopMatrix()
|
107
|
+
|
108
|
+
# draw sphere in first row, second column
|
109
|
+
# diffuse and specular reflection low shininess no ambient
|
110
|
+
glPushMatrix()
|
111
|
+
glTranslate(-1.25, 3.0, 0.0)
|
112
|
+
glMaterial(GL_FRONT, GL_AMBIENT, no_mat)
|
113
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
114
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
|
115
|
+
glMaterial(GL_FRONT, GL_SHININESS, low_shininess)
|
116
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
117
|
+
glutSolidSphere(1.0, 16, 16)
|
118
|
+
glPopMatrix()
|
119
|
+
|
120
|
+
# draw sphere in first row, third column
|
121
|
+
# diffuse and specular reflection high shininess no ambient
|
122
|
+
glPushMatrix()
|
123
|
+
glTranslate(1.25, 3.0, 0.0)
|
124
|
+
glMaterial(GL_FRONT, GL_AMBIENT, no_mat)
|
125
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
126
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
|
127
|
+
glMaterial(GL_FRONT, GL_SHININESS, high_shininess)
|
128
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
129
|
+
glutSolidSphere(1.0, 16, 16)
|
130
|
+
glPopMatrix()
|
131
|
+
|
132
|
+
# draw sphere in first row, fourth column
|
133
|
+
# diffuse reflection emission no ambient or specular reflection
|
134
|
+
glPushMatrix()
|
135
|
+
glTranslate(3.75, 3.0, 0.0)
|
136
|
+
glMaterial(GL_FRONT, GL_AMBIENT, no_mat)
|
137
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
138
|
+
glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
|
139
|
+
glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
|
140
|
+
glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
|
141
|
+
glutSolidSphere(1.0, 16, 16)
|
142
|
+
glPopMatrix()
|
143
|
+
|
144
|
+
# draw sphere in second row, first column
|
145
|
+
# ambient and diffuse reflection no specular
|
146
|
+
glPushMatrix()
|
147
|
+
glTranslate(-3.75, 0.0, 0.0)
|
148
|
+
glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
|
149
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
150
|
+
glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
|
151
|
+
glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
|
152
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
153
|
+
glutSolidSphere(1.0, 16, 16)
|
154
|
+
glPopMatrix()
|
155
|
+
|
156
|
+
# draw sphere in second row, second column
|
157
|
+
# ambient, diffuse and specular reflection low shininess
|
158
|
+
glPushMatrix()
|
159
|
+
glTranslate(-1.25, 0.0, 0.0)
|
160
|
+
glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
|
161
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
162
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
|
163
|
+
glMaterial(GL_FRONT, GL_SHININESS, low_shininess)
|
164
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
165
|
+
glutSolidSphere(1.0, 16, 16)
|
166
|
+
glPopMatrix()
|
167
|
+
|
168
|
+
# draw sphere in second row, third column
|
169
|
+
# ambient, diffuse and specular reflection high shininess
|
170
|
+
glPushMatrix()
|
171
|
+
glTranslate(1.25, 0.0, 0.0)
|
172
|
+
glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
|
173
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
174
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
|
175
|
+
glMaterial(GL_FRONT, GL_SHININESS, high_shininess)
|
176
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
177
|
+
glutSolidSphere(1.0, 16, 16)
|
178
|
+
glPopMatrix()
|
179
|
+
|
180
|
+
# draw sphere in second row, fourth column
|
181
|
+
# ambient and diffuse reflection emission no specular
|
182
|
+
glPushMatrix()
|
183
|
+
glTranslate(3.75, 0.0, 0.0)
|
184
|
+
glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
|
185
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
186
|
+
glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
|
187
|
+
glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
|
188
|
+
glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
|
189
|
+
glutSolidSphere(1.0, 16, 16)
|
190
|
+
glPopMatrix()
|
191
|
+
|
192
|
+
# draw sphere in third row, first column
|
193
|
+
# colored ambient and diffuse reflection no specular
|
194
|
+
glPushMatrix()
|
195
|
+
glTranslate(-3.75, -3.0, 0.0)
|
196
|
+
glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient_color)
|
197
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
198
|
+
glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
|
199
|
+
glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
|
200
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
201
|
+
glutSolidSphere(1.0, 16, 16)
|
202
|
+
glPopMatrix()
|
203
|
+
|
204
|
+
# draw sphere in third row, second column
|
205
|
+
# colored ambient, diffuse and specular reflection low shininess
|
206
|
+
glPushMatrix()
|
207
|
+
glTranslate(-1.25, -3.0, 0.0)
|
208
|
+
glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient_color)
|
209
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
210
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
|
211
|
+
glMaterial(GL_FRONT, GL_SHININESS, low_shininess)
|
212
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
213
|
+
glutSolidSphere(1.0, 16, 16)
|
214
|
+
glPopMatrix()
|
215
|
+
|
216
|
+
# draw sphere in third row, third column
|
217
|
+
# colored ambient, diffuse and specular reflection high shininess
|
218
|
+
glPushMatrix()
|
219
|
+
glTranslate(1.25, -3.0, 0.0)
|
220
|
+
glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient_color)
|
221
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
222
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
|
223
|
+
glMaterial(GL_FRONT, GL_SHININESS, high_shininess)
|
224
|
+
glMaterial(GL_FRONT, GL_EMISSION, no_mat)
|
225
|
+
glutSolidSphere(1.0, 16, 16)
|
226
|
+
glPopMatrix()
|
227
|
+
|
228
|
+
# draw sphere in third row, fourth column
|
229
|
+
# colored ambient and diffuse reflection emission no specular
|
230
|
+
glPushMatrix()
|
231
|
+
glTranslate(3.75, -3.0, 0.0)
|
232
|
+
glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient_color)
|
233
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
|
234
|
+
glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
|
235
|
+
glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
|
236
|
+
glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
|
237
|
+
glutSolidSphere(1.0, 16, 16)
|
238
|
+
glPopMatrix()
|
239
|
+
|
240
|
+
glutSwapBuffers()
|
241
|
+
end
|
242
|
+
|
243
|
+
myReshape = proc do |w, h|
|
244
|
+
glViewport(0, 0, w, h)
|
245
|
+
glMatrixMode(GL_PROJECTION)
|
246
|
+
glLoadIdentity()
|
247
|
+
if (w <= (h * 2))
|
248
|
+
glOrtho(-6.0, 6.0, -3.0*(h.to_f*2)/w, 3.0*(h.to_f*2)/w, -10.0, 10.0)
|
249
|
+
else
|
250
|
+
glOrtho(-6.0*w.to_f/(h*2), 6.0*w.to_f/(h*2), -3.0, 3.0, -10.0, 10.0)
|
251
|
+
end
|
252
|
+
glMatrixMode(GL_MODELVIEW)
|
253
|
+
end
|
254
|
+
|
255
|
+
keyboard = Proc.new do |key, x, y|
|
256
|
+
case (key)
|
257
|
+
when ?\e
|
258
|
+
exit(0);
|
259
|
+
end
|
260
|
+
end
|
261
|
+
|
262
|
+
# Main Loop
|
263
|
+
# Open window with initial window size, title bar,
|
264
|
+
# RGBA display mode, and handle input events.
|
265
|
+
glutInit()
|
266
|
+
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
|
267
|
+
glutInitWindowSize(600, 600)
|
268
|
+
glutInitWindowPosition(100, 100)
|
269
|
+
glutCreateWindow()
|
270
|
+
myinit()
|
271
|
+
glutReshapeFunc(myReshape)
|
272
|
+
glutDisplayFunc(display)
|
273
|
+
glutKeyboardFunc(keyboard)
|
274
|
+
glutMainLoop()
|
275
|
+
|