ruby-opengl 0.50.0 → 0.60.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (118) hide show
  1. data/Rakefile +15 -11
  2. data/doc/build_install.txt +10 -6
  3. data/doc/extensions.txt.in +348 -0
  4. data/doc/history.txt +4 -0
  5. data/doc/roadmap.txt +4 -6
  6. data/doc/scientific_use.txt +7 -0
  7. data/doc/supplies/page_template.html +2 -1
  8. data/doc/thanks.txt +5 -0
  9. data/doc/tutorial.txt +431 -121
  10. data/examples/NeHe/nehe_lesson02.rb +1 -1
  11. data/examples/NeHe/nehe_lesson03.rb +1 -1
  12. data/examples/NeHe/nehe_lesson04.rb +1 -1
  13. data/examples/NeHe/nehe_lesson05.rb +1 -1
  14. data/examples/NeHe/nehe_lesson36.rb +1 -1
  15. data/examples/OrangeBook/brick.rb +3 -15
  16. data/examples/OrangeBook/particle.rb +2 -20
  17. data/examples/RedBook/aapoly.rb +1 -1
  18. data/examples/RedBook/aargb.rb +2 -2
  19. data/examples/RedBook/accanti.rb +1 -1
  20. data/examples/RedBook/accpersp.rb +1 -1
  21. data/examples/RedBook/alpha.rb +2 -2
  22. data/examples/RedBook/alpha3D.rb +1 -1
  23. data/examples/RedBook/bezcurve.rb +1 -1
  24. data/examples/RedBook/bezmesh.rb +1 -1
  25. data/examples/RedBook/checker.rb +1 -1
  26. data/examples/RedBook/clip.rb +1 -1
  27. data/examples/RedBook/colormat.rb +1 -1
  28. data/examples/RedBook/cube.rb +1 -1
  29. data/examples/RedBook/depthcue.rb +1 -1
  30. data/examples/RedBook/dof.rb +1 -1
  31. data/examples/RedBook/double.rb +1 -1
  32. data/examples/RedBook/drawf.rb +1 -1
  33. data/examples/RedBook/feedback.rb +1 -1
  34. data/examples/RedBook/fog.rb +1 -1
  35. data/examples/RedBook/font.rb +2 -2
  36. data/examples/RedBook/hello.rb +1 -1
  37. data/examples/RedBook/image.rb +4 -4
  38. data/examples/RedBook/lines.rb +1 -1
  39. data/examples/RedBook/list.rb +1 -1
  40. data/examples/RedBook/material.rb +1 -1
  41. data/examples/RedBook/mipmap.rb +1 -1
  42. data/examples/RedBook/model.rb +1 -1
  43. data/examples/RedBook/movelight.rb +1 -1
  44. data/examples/RedBook/pickdepth.rb +1 -1
  45. data/examples/RedBook/planet.rb +5 -5
  46. data/examples/RedBook/quadric.rb +1 -1
  47. data/examples/RedBook/robot.rb +5 -5
  48. data/examples/RedBook/select.rb +1 -1
  49. data/examples/RedBook/smooth.rb +1 -1
  50. data/examples/RedBook/stencil.rb +1 -1
  51. data/examples/RedBook/stroke.rb +2 -2
  52. data/examples/RedBook/surface.rb +1 -1
  53. data/examples/RedBook/teaambient.rb +1 -1
  54. data/examples/RedBook/teapots.rb +1 -1
  55. data/examples/RedBook/tess.rb +1 -1
  56. data/examples/RedBook/texbind.rb +1 -1
  57. data/examples/RedBook/texgen.rb +5 -5
  58. data/examples/RedBook/texturesurf.rb +1 -1
  59. data/examples/RedBook/varray.rb +1 -1
  60. data/examples/RedBook/wrap.rb +5 -5
  61. data/examples/misc/OGLBench.rb +337 -0
  62. data/examples/misc/anisotropic.rb +1 -1
  63. data/examples/misc/fbo_test.rb +356 -0
  64. data/examples/misc/font-glut.rb +1 -1
  65. data/examples/misc/glfwtest.rb +30 -0
  66. data/examples/misc/md2model.rb +15 -0
  67. data/examples/misc/plane.rb +1 -1
  68. data/examples/misc/readpixel.rb +1 -1
  69. data/examples/misc/sdltest.rb +34 -0
  70. data/examples/misc/trislam.rb +828 -0
  71. data/ext/common/common.h +126 -218
  72. data/ext/common/conv.h +244 -0
  73. data/ext/common/funcdef.h +280 -0
  74. data/ext/common/gl-error.h +23 -0
  75. data/ext/common/gl-types.h +14 -0
  76. data/ext/gl/gl-1.0-1.1.c +497 -1255
  77. data/ext/gl/gl-1.2.c +121 -304
  78. data/ext/gl/gl-1.3.c +78 -339
  79. data/ext/gl/gl-1.4.c +102 -164
  80. data/ext/gl/gl-1.5.c +42 -173
  81. data/ext/gl/gl-2.0.c +273 -1039
  82. data/ext/gl/gl-2.1.c +15 -19
  83. data/ext/gl/gl-enums.c +3 -2
  84. data/ext/gl/gl-error.c +104 -0
  85. data/ext/gl/gl-ext-3dfx.c +27 -0
  86. data/ext/gl/gl-ext-arb.c +812 -12
  87. data/ext/gl/gl-ext-ati.c +41 -0
  88. data/ext/gl/gl-ext-ext.c +791 -119
  89. data/ext/gl/gl-ext-gremedy.c +41 -0
  90. data/ext/gl/gl-ext-nv.c +679 -0
  91. data/ext/gl/gl.c +48 -28
  92. data/ext/gl/mkrf_conf.rb +13 -10
  93. data/ext/glu/glu-enums.c +3 -2
  94. data/ext/glu/glu.c +136 -41
  95. data/ext/glu/mkrf_conf.rb +15 -12
  96. data/ext/glut/glut.c +37 -80
  97. data/ext/glut/mkrf_conf.rb +17 -13
  98. data/lib/opengl.rb +29 -53
  99. data/test/tc_common.rb +9 -3
  100. data/test/tc_ext_arb.rb +397 -3
  101. data/test/tc_ext_ati.rb +33 -0
  102. data/test/tc_ext_ext.rb +479 -2
  103. data/test/tc_ext_gremedy.rb +36 -0
  104. data/test/tc_ext_nv.rb +357 -0
  105. data/test/tc_func_10_11.rb +93 -67
  106. data/test/tc_func_12.rb +11 -11
  107. data/test/tc_func_13.rb +38 -18
  108. data/test/tc_func_14.rb +2 -2
  109. data/test/tc_func_15.rb +10 -10
  110. data/test/tc_func_20.rb +20 -20
  111. data/test/tc_func_21.rb +53 -22
  112. data/test/tc_glu.rb +9 -4
  113. data/test/tc_misc.rb +15 -2
  114. metadata +22 -8
  115. data/doc/extensions.txt +0 -361
  116. data/examples/RedBook/aaindex.rb +0 -97
  117. data/examples/misc/smooth.rb +0 -42
  118. data/examples/misc/test.rb +0 -65
@@ -21,9 +21,21 @@ class Test_EXT_EXT < Test::Unit::TestCase
21
21
  end
22
22
 
23
23
  def teardown
24
+ if Gl.is_available?("GL_EXT_framebuffer_object")
25
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0)
26
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0)
27
+ end
24
28
  common_teardown()
25
29
  end
26
30
 
31
+ def test_gl_ext_polygon_offset
32
+ return if not supported?("GL_EXT_polygon_offset")
33
+
34
+ glPolygonOffsetEXT(1.0,2.0)
35
+ assert_equal(glGetIntegerv(GL_POLYGON_OFFSET_FACTOR_EXT),1.0)
36
+ assert_equal(glGetIntegerv(GL_POLYGON_OFFSET_BIAS_EXT),2.0)
37
+ end
38
+
27
39
  def test_gl_ext_framebuffer_object
28
40
  return if not supported?("GL_EXT_framebuffer_object")
29
41
  t = glGenTextures(3)
@@ -39,12 +51,12 @@ class Test_EXT_EXT < Test::Unit::TestCase
39
51
  fb = glGenFramebuffersEXT(1)
40
52
  assert(fb.size==1)
41
53
  glBindFramebufferEXT(GL_FRAMEBUFFER_EXT,fb[0])
42
- assert_equal(glIsFramebufferEXT(fb[0]),GL_TRUE)
54
+ assert_equal(glIsFramebufferEXT(fb[0]),true)
43
55
 
44
56
  rb = glGenRenderbuffersEXT(1)
45
57
  assert(rb.size==1)
46
58
  glBindRenderbufferEXT(GL_RENDERBUFFER_EXT,rb[0])
47
- assert_equal(glIsRenderbufferEXT(rb[0]),GL_TRUE)
59
+ assert_equal(glIsRenderbufferEXT(rb[0]),true)
48
60
 
49
61
  glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, $window_size, $window_size)
50
62
 
@@ -71,4 +83,469 @@ class Test_EXT_EXT < Test::Unit::TestCase
71
83
  glDeleteTextures(t)
72
84
  end
73
85
 
86
+ def test_gl_ext_gpu_program_parameters
87
+ return if not supported?("GL_EXT_gpu_program_parameters")
88
+
89
+ glProgramEnvParameters4fvEXT(GL_VERTEX_PROGRAM_ARB,1, [1,2,3,4,5,6,7,8])
90
+ assert_equal(glGetProgramEnvParameterdvARB(GL_VERTEX_PROGRAM_ARB,1),[1,2,3,4])
91
+ assert_equal(glGetProgramEnvParameterdvARB(GL_VERTEX_PROGRAM_ARB,2),[5,6,7,8])
92
+ end
93
+
94
+ def test_gl_ext_framebuffer_blit
95
+ return if not supported?("GL_EXT_framebuffer_blit")
96
+ fbo = glGenFramebuffersEXT(2)
97
+ texture = glGenTextures(2)
98
+ data = [1,1,1,1, 0,0,0,0, 1,1,1,1, 0,0,0,0]
99
+
100
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, fbo[0])
101
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbo[1])
102
+
103
+ glBindTexture(GL_TEXTURE_2D, texture[0])
104
+ glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA8,2,2,0,GL_RGBA,GL_UNSIGNED_BYTE,data.pack("C*"))
105
+ glGenerateMipmapEXT(GL_TEXTURE_2D);
106
+
107
+ glBindTexture(GL_TEXTURE_2D, texture[1])
108
+ glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA8,2,2,0,GL_RGBA,GL_UNSIGNED_BYTE,nil)
109
+ glGenerateMipmapEXT(GL_TEXTURE_2D);
110
+
111
+ glFramebufferTexture2DEXT(GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texture[0], 0)
112
+ glFramebufferTexture2DEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texture[1], 0)
113
+
114
+ status = glCheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER_EXT)
115
+ assert_equal(status,GL_FRAMEBUFFER_COMPLETE_EXT)
116
+ status = glCheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT)
117
+ assert_equal(status,GL_FRAMEBUFFER_COMPLETE_EXT)
118
+
119
+ glBlitFramebufferEXT(0, 0, 2, 2,
120
+ 0, 0, 2, 2,
121
+ GL_COLOR_BUFFER_BIT,
122
+ GL_NEAREST)
123
+
124
+ glBindTexture(GL_TEXTURE_2D, texture[1])
125
+ tex = glGetTexImage(GL_TEXTURE_2D,0,GL_RGBA,GL_UNSIGNED_BYTE).unpack("C*")
126
+ assert_equal(tex,data)
127
+
128
+ glDeleteTextures(texture)
129
+ glDeleteFramebuffersEXT(fbo)
130
+ end
131
+
132
+ def test_gl_ext_framebuffer_multisample
133
+ return if not supported?("GL_EXT_framebuffer_multisample")
134
+ rb = glGenRenderbuffersEXT(1)[0]
135
+
136
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT,rb)
137
+ glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER_EXT,4,GL_RGBA,2,2)
138
+ samples = glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT,GL_RENDERBUFFER_SAMPLES_EXT)
139
+ assert_equal(samples,4)
140
+
141
+ glDeleteRenderbuffersEXT(rb)
142
+ end
143
+
144
+ def test_gl_ext_pointparameter
145
+ return if not supported?("GL_EXT_point_parameters")
146
+ glPointParameterfEXT(GL_POINT_SIZE_MIN,1.0)
147
+ assert_equal(glGetDoublev(GL_POINT_SIZE_MIN),1.0)
148
+
149
+ glPointParameterfvEXT(GL_POINT_DISTANCE_ATTENUATION,[1,0,1])
150
+ assert_equal(glGetDoublev(GL_POINT_DISTANCE_ATTENUATION),[1,0,1])
151
+ end
152
+
153
+ def test_gl_ext_stencil_two_side
154
+ return if not supported?("GL_EXT_stencil_two_side")
155
+ glActiveStencilFaceEXT(GL_FRONT)
156
+ assert_equal(glGetIntegerv(GL_ACTIVE_STENCIL_FACE_EXT),GL_FRONT)
157
+ glActiveStencilFaceEXT(GL_BACK)
158
+ assert_equal(glGetIntegerv(GL_ACTIVE_STENCIL_FACE_EXT),GL_BACK)
159
+ end
160
+
161
+ def test_gl_ext_stencil_clear_tag
162
+ return if not supported?("GL_EXT_stencil_clear_tag")
163
+ glStencilClearTagEXT(1,2)
164
+ assert_equal(glGetIntegerv(GL_STENCIL_TAG_BITS_EXT),1)
165
+ assert_equal(glGetIntegerv(GL_STENCIL_CLEAR_TAG_VALUE_EXT),2)
166
+ end
167
+
168
+ def test_gl_ext_secondary_color
169
+ return if not supported?("GL_EXT_secondary_color")
170
+
171
+ glSecondaryColor3bEXT(2**7-1,0,2**7-1)
172
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
173
+ glSecondaryColor3bvEXT([0,2**7-1,0])
174
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
175
+ glSecondaryColor3dEXT(1.0,0.0,1.0)
176
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
177
+ glSecondaryColor3dvEXT([0.0,1.0,0.0])
178
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
179
+ glSecondaryColor3fEXT(1.0,0.0,1.0)
180
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
181
+ glSecondaryColor3fvEXT([0.0,1.0,0.0])
182
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
183
+ glSecondaryColor3iEXT(2**31-1,0,2**31-1)
184
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
185
+ glSecondaryColor3ivEXT([0,2**31-1,0])
186
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
187
+ glSecondaryColor3sEXT(2**15-1,0,2**15-1)
188
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
189
+ glSecondaryColor3svEXT([0,2**15-1,0])
190
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
191
+ glSecondaryColor3ubEXT(2**8-1,0,2**8-1)
192
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
193
+ glSecondaryColor3ubvEXT([0,2**8-1,0])
194
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
195
+ glSecondaryColor3uiEXT(2**32-1,0,2**32-1)
196
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
197
+ glSecondaryColor3uivEXT([0,2**32-1,0])
198
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
199
+ glSecondaryColor3usEXT(2**16-1,0,2**16-1)
200
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
201
+ glSecondaryColor3usvEXT([0,2**16-1,0])
202
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
203
+
204
+ sc = [0,1,0, 1,0,1].pack("f*")
205
+
206
+ glSecondaryColorPointerEXT(3,GL_FLOAT,0,sc)
207
+ assert_equal(glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_SIZE),3)
208
+ assert_equal(glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_TYPE),GL_FLOAT)
209
+ assert_equal(glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_STRIDE),0)
210
+ assert_equal(glGetPointerv(GL_SECONDARY_COLOR_ARRAY_POINTER),sc)
211
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY)
212
+
213
+ glBegin(GL_TRIANGLES)
214
+ glArrayElement(0)
215
+ glEnd()
216
+
217
+ assert_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0,1,0,1])
218
+
219
+ glBegin(GL_TRIANGLES)
220
+ glArrayElement(1)
221
+ glEnd()
222
+
223
+ assert_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1,0,1,1])
224
+
225
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY)
226
+ end
227
+
228
+ def test_gl_ext_blend_color
229
+ return if not supported?("GL_EXT_blend_color")
230
+ glBlendColorEXT(1.0,0.0,1.0,0.0)
231
+ assert_equal(glGetFloatv(GL_BLEND_COLOR_EXT),[1,0,1,0])
232
+ glBlendColorEXT(0.0,1.0,0.0,1.0)
233
+ assert_equal(glGetFloatv(GL_BLEND_COLOR_EXT),[0,1,0,1])
234
+ end
235
+
236
+ def test_gl_ext_blend_minmax
237
+ return if not supported?("GL_EXT_blend_minmax")
238
+ glBlendEquationEXT(GL_MIN_EXT)
239
+ assert_equal(glGetIntegerv(GL_BLEND_EQUATION_EXT),GL_MIN_EXT)
240
+ glBlendEquationEXT(GL_MAX_EXT)
241
+ assert_equal(glGetIntegerv(GL_BLEND_EQUATION_EXT),GL_MAX_EXT)
242
+ end
243
+
244
+ def test_gl_ext_blend_func_separate
245
+ return if not supported?("GL_EXT_blend_func_separate")
246
+ glBlendFuncSeparateEXT(GL_ZERO,GL_ONE,GL_ZERO,GL_ONE)
247
+ assert_equal(glGetIntegerv(GL_BLEND_SRC_RGB_EXT),GL_ZERO)
248
+ assert_equal(glGetIntegerv(GL_BLEND_DST_RGB_EXT),GL_ONE)
249
+ assert_equal(glGetIntegerv(GL_BLEND_SRC_ALPHA_EXT),GL_ZERO)
250
+ assert_equal(glGetIntegerv(GL_BLEND_DST_ALPHA_EXT),GL_ONE)
251
+ glBlendFuncSeparateEXT(GL_ONE,GL_ZERO,GL_ONE,GL_ZERO)
252
+ assert_equal(glGetIntegerv(GL_BLEND_SRC_RGB_EXT),GL_ONE)
253
+ assert_equal(glGetIntegerv(GL_BLEND_DST_RGB_EXT),GL_ZERO)
254
+ assert_equal(glGetIntegerv(GL_BLEND_SRC_ALPHA_EXT),GL_ONE)
255
+ assert_equal(glGetIntegerv(GL_BLEND_DST_ALPHA_EXT),GL_ZERO)
256
+ end
257
+
258
+ def test_gl_ext_blend_equation_separate
259
+ return if not supported?("GL_EXT_blend_equation_separate")
260
+ glBlendEquationSeparateEXT(GL_FUNC_ADD,GL_FUNC_SUBTRACT)
261
+ assert_equal(glGetIntegerv(GL_BLEND_EQUATION_RGB_EXT),GL_FUNC_ADD)
262
+ assert_equal(glGetIntegerv(GL_BLEND_EQUATION_ALPHA_EXT),GL_FUNC_SUBTRACT)
263
+ glBlendEquationSeparateEXT(GL_FUNC_SUBTRACT,GL_FUNC_ADD)
264
+ assert_equal(glGetIntegerv(GL_BLEND_EQUATION_RGB_EXT),GL_FUNC_SUBTRACT)
265
+ assert_equal(glGetIntegerv(GL_BLEND_EQUATION_ALPHA_EXT),GL_FUNC_ADD)
266
+ end
267
+
268
+ def test_gl_ext_depth_bounds_test
269
+ return if not supported?("GL_EXT_depth_bounds_test")
270
+ glDepthBoundsEXT(0.2,0.8)
271
+ assert(approx_equal(glGetDoublev(GL_DEPTH_BOUNDS_EXT),[0.2,0.8]))
272
+ end
273
+
274
+ def test_gl_ext_timer_query
275
+ return if not supported?("GL_EXT_timer_query")
276
+ queries = glGenQueries(2)
277
+ glBeginQuery(GL_TIME_ELAPSED_EXT,queries[0])
278
+ glBegin(GL_QUADS)
279
+ glVertex2i(0,0)
280
+ glVertex2i(0,1)
281
+ glVertex2i(1,1)
282
+ glVertex2i(1,0)
283
+ glEnd
284
+ glEndQuery(GL_TIME_ELAPSED_EXT)
285
+
286
+ while glGetQueryObjectiv(queries[0], GL_QUERY_RESULT_AVAILABLE)==GL_FALSE
287
+ #
288
+ end
289
+ assert(glGetQueryObjecti64vEXT(queries[0], GL_QUERY_RESULT)>0)
290
+ assert(glGetQueryObjectui64vEXT(queries[0], GL_QUERY_RESULT)>0)
291
+
292
+ glDeleteQueries(queries)
293
+ end
294
+
295
+ def test_gl_ext_texture_object
296
+ return if not supported?("GL_EXT_texture_object")
297
+ textures = glGenTexturesEXT(2)
298
+ glBindTextureEXT(GL_TEXTURE_1D,textures[0])
299
+ glBindTextureEXT(GL_TEXTURE_2D,textures[1])
300
+ assert_equal(glIsTextureEXT(textures[0]),true)
301
+ assert_equal(glAreTexturesResidentEXT(textures).size,2)
302
+
303
+ glPrioritizeTexturesEXT(textures,[0.5,1.0])
304
+ assert_equal(glGetTexParameterfv(GL_TEXTURE_1D,GL_TEXTURE_PRIORITY),0.5)
305
+ assert_equal(glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_PRIORITY),1.0)
306
+
307
+ glDeleteTexturesEXT(textures)
308
+ assert_equal(glIsTextureEXT(textures[0]),false)
309
+ end
310
+
311
+ def test_gl_ext_compiled_vertex_array
312
+ return if not supported?("GL_EXT_compiled_vertex_array")
313
+ glLockArraysEXT(1,2)
314
+ assert_equal(glGetIntegerv(GL_ARRAY_ELEMENT_LOCK_FIRST_EXT),1)
315
+ assert_equal(glGetIntegerv(GL_ARRAY_ELEMENT_LOCK_COUNT_EXT),2)
316
+ glUnlockArraysEXT()
317
+ end
318
+
319
+ def test_gl_ext_fogcoord
320
+ return if not supported?("GL_EXT_fog_coord")
321
+
322
+ glFogCoordfEXT(2.0)
323
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),2.0)
324
+ glFogCoordfvEXT([3.0])
325
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),3.0)
326
+
327
+ glFogCoorddEXT(2.0)
328
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),2.0)
329
+ glFogCoorddvEXT([3.0])
330
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),3.0)
331
+
332
+ fc = [1, 0].pack("f*")
333
+ glFogCoordPointerEXT(GL_FLOAT,0,fc)
334
+ assert_equal(glGetIntegerv(GL_FOG_COORD_ARRAY_TYPE),GL_FLOAT)
335
+ assert_equal(glGetIntegerv(GL_FOG_COORD_ARRAY_STRIDE),0)
336
+ assert_equal(glGetPointerv(GL_FOG_COORD_ARRAY_POINTER),fc)
337
+
338
+ glEnableClientState(GL_FOG_COORD_ARRAY)
339
+
340
+ glBegin(GL_TRIANGLES)
341
+ glArrayElement(0)
342
+ glEnd()
343
+
344
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),1)
345
+
346
+ glBegin(GL_TRIANGLES)
347
+ glArrayElement(1)
348
+ glEnd()
349
+
350
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),0)
351
+
352
+ glDisableClientState(GL_FOG_COORD_ARRAY)
353
+ end
354
+
355
+ def test_gl_ext_multi_draw_arrays
356
+ return if not supported?("GL_EXT_multi_draw_arrays")
357
+ va = [0,0, 1,0, 1,1, 0,0, 1,0, 0,1].pack("f*")
358
+ glVertexPointer(2,GL_FLOAT,0,va)
359
+
360
+ glEnable(GL_VERTEX_ARRAY)
361
+
362
+ buf = glFeedbackBuffer(256,GL_3D)
363
+ glRenderMode(GL_FEEDBACK)
364
+
365
+ glMultiDrawArraysEXT(GL_POLYGON, [0,3], [3,3])
366
+
367
+ i1 = [0,1,2].pack("C*")
368
+ i2 = [3,4,5].pack("C*")
369
+ glMultiDrawElementsEXT(GL_TRIANGLES,GL_UNSIGNED_BYTE,[i1,i2])
370
+
371
+ count = glRenderMode(GL_RENDER)
372
+ assert_equal(count,(3*3+2)*4)
373
+ glDisable(GL_VERTEX_ARRAY)
374
+ end
375
+
376
+ def test_gl_ext_drawrangeelements
377
+ return if not supported?("GL_EXT_draw_range_elements")
378
+ va = [0,0, 0,1, 1,1].pack("f*")
379
+ glVertexPointer(2,GL_FLOAT,0,va)
380
+
381
+ buf = glFeedbackBuffer(256,GL_3D)
382
+ glRenderMode(GL_FEEDBACK)
383
+
384
+ glEnable(GL_VERTEX_ARRAY)
385
+
386
+ glDrawRangeElementsEXT(GL_POINTS,0,2,3,GL_UNSIGNED_BYTE,[0,1,2].pack("C*"))
387
+ count = glRenderMode(GL_RENDER)
388
+ assert_equal(count,12)
389
+
390
+ glDisable(GL_VERTEX_ARRAY)
391
+ end
392
+
393
+ def test_gl_ext_geometry_shader4
394
+ return if not supported?("GL_EXT_geometry_shader4")
395
+ program = glCreateProgramObjectARB()
396
+
397
+ glProgramParameteriEXT(program,GL_GEOMETRY_INPUT_TYPE_EXT ,GL_LINES_ADJACENCY_EXT)
398
+ assert_equal(glGetObjectParameterivARB(program,GL_GEOMETRY_INPUT_TYPE_EXT),GL_LINES_ADJACENCY_EXT)
399
+
400
+ glDeleteObjectARB(program)
401
+ end
402
+
403
+ def test_gl_ext_gpu_shader4
404
+ return if not supported?(["GL_EXT_gpu_shader4","GL_ARB_vertex_program"])
405
+
406
+ programs = glGenProgramsARB(1)
407
+ program = "!!ARBvp1.0\nTEMP vv;\nEND"
408
+
409
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, programs[0])
410
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, program)
411
+
412
+ glVertexAttribI1iEXT(1,1)
413
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0],1)
414
+ glVertexAttribI1uiEXT(1,2)
415
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0],2)
416
+ glVertexAttribI1ivEXT(1,[3])
417
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0],3)
418
+ glVertexAttribI1uivEXT(1,[4])
419
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0],4)
420
+
421
+ glVertexAttribI2iEXT(1,1,2)
422
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0,2],[1,2])
423
+ glVertexAttribI2uiEXT(1,2,3)
424
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0,2],[2,3])
425
+ glVertexAttribI2ivEXT(1,[3,4])
426
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0,2],[3,4])
427
+ glVertexAttribI2uivEXT(1,[4,5])
428
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0,2],[4,5])
429
+
430
+ glVertexAttribI3iEXT(1,1,2,3)
431
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0,3],[1,2,3])
432
+ glVertexAttribI3uiEXT(1,2,3,4)
433
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0,3],[2,3,4])
434
+ glVertexAttribI3ivEXT(1,[3,4,5])
435
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0,3],[3,4,5])
436
+ glVertexAttribI3uivEXT(1,[4,5,6])
437
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB)[0,3],[4,5,6])
438
+
439
+ glVertexAttribI4iEXT(1,1,2,3,4)
440
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB),[1,2,3,4])
441
+ glVertexAttribI4uiEXT(1,2,3,4,5)
442
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB),[2,3,4,5])
443
+ glVertexAttribI4ivEXT(1,[3,4,5,6])
444
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB),[3,4,5,6])
445
+ glVertexAttribI4uivEXT(1,[4,5,6,7])
446
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB),[4,5,6,7])
447
+
448
+ glVertexAttribI4bvEXT(1,[1,2,3,4])
449
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB),[1,2,3,4])
450
+ glVertexAttribI4svEXT(1,[2,3,4,5])
451
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB),[2,3,4,5])
452
+ glVertexAttribI4ubvEXT(1,[1,2,3,4])
453
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB),[1,2,3,4])
454
+ glVertexAttribI4usvEXT(1,[2,3,4,5])
455
+ assert_equal(glGetVertexAttribIivEXT(1,GL_CURRENT_VERTEX_ATTRIB_ARB),[2,3,4,5])
456
+
457
+ glVertexAttribIPointerEXT(1,2,GL_INT,0,[1,1].pack("i*"))
458
+ assert_equal(glGetVertexAttribPointervARB(1),[1,1].pack("i*"))
459
+
460
+ glDeleteProgramsARB(programs)
461
+ end
462
+
463
+ def test_gl_ext_gpu_shader4_2
464
+ return if not supported?(["GL_EXT_gpu_shader4","GL_ARB_shader_objects"])
465
+
466
+ vertex_shader_source = "attribute vec4 test; uniform float testvec1; uniform vec2 testvec2; uniform vec3 testvec3; uniform vec4 testvec4; uniform unsigned int testivec1; uniform uvec2 testivec2; uniform uvec3 testivec3; uniform uvec4 testivec4; void main() { gl_Position = testvec1 * test * testvec2.x * testvec3.x * testivec1 * testivec2.x * testivec3.x * testivec4.x + testvec4;}"
467
+
468
+ program = glCreateProgramObjectARB()
469
+ vs = glCreateShaderObjectARB(GL_VERTEX_SHADER)
470
+ glShaderSourceARB(vs,vertex_shader_source)
471
+
472
+ glCompileShaderARB(vs)
473
+ glAttachObjectARB(program,vs)
474
+ glLinkProgramARB(program)
475
+ glUseProgramObjectARB(program)
476
+
477
+ assert((tv1il = glGetUniformLocationARB(program,"testivec1"))>=0)
478
+ assert((tv2il = glGetUniformLocationARB(program,"testivec2"))>=0)
479
+ assert((tv3il = glGetUniformLocationARB(program,"testivec3"))>=0)
480
+ assert((tv4il = glGetUniformLocationARB(program,"testivec4"))>=0)
481
+
482
+ glUniform1uiEXT(tv1il,3)
483
+ assert_equal(glGetUniformuivEXT(program,tv1il),3)
484
+ glUniform1uivEXT(tv1il,[4])
485
+ assert_equal(glGetUniformuivEXT(program,tv1il),4)
486
+ glUniform2uiEXT(tv2il,1,2)
487
+ assert_equal(glGetUniformuivEXT(program,tv2il),[1,2])
488
+ glUniform2uivEXT(tv2il,[3,4])
489
+ assert_equal(glGetUniformuivEXT(program,tv2il),[3,4])
490
+ glUniform3uiEXT(tv3il,1,2,3)
491
+ assert_equal(glGetUniformuivEXT(program,tv3il),[1,2,3])
492
+ glUniform3uivEXT(tv3il,[3,4,5])
493
+ assert_equal(glGetUniformuivEXT(program,tv3il),[3,4,5])
494
+ glUniform4uiEXT(tv4il,1,2,3,4)
495
+ assert_equal(glGetUniformuivEXT(program,tv4il),[1,2,3,4])
496
+ glUniform4uivEXT(tv4il,[3,4,5,6])
497
+ assert_equal(glGetUniformuivEXT(program,tv4il),[3,4,5,6])
498
+
499
+ glBindFragDataLocationEXT(program,1,"test")
500
+ assert_equal(glGetFragDataLocationEXT(program,"test"),-1)
501
+ end
502
+
503
+ def test_gl_ext_draw_instanced
504
+ return if not supported?("GL_EXT_draw_instanced")
505
+
506
+ glEnableClientState(GL_VERTEX_ARRAY)
507
+
508
+ va = [0,0, 0,1, 1,1].pack("f*")
509
+ glVertexPointer(2,GL_FLOAT,0,va)
510
+
511
+ buf = glFeedbackBuffer(256,GL_3D)
512
+ glRenderMode(GL_FEEDBACK)
513
+
514
+ glDrawArraysInstancedEXT(GL_TRIANGLES,0,3,2)
515
+
516
+ glDrawElementsInstancedEXT(GL_TRIANGLES,3,GL_UNSIGNED_BYTE,[0,1,2].pack("C*"),2)
517
+ count = glRenderMode(GL_RENDER)
518
+ assert_equal(count,2*2*11)
519
+
520
+ glDisableClientState(GL_VERTEX_ARRAY)
521
+ end
522
+
523
+ def test_gl_ext_texture_buffer_object
524
+ return if not supported?("GL_EXT_texture_buffer_object")
525
+
526
+ buf = glGenBuffers(1)[0]
527
+ glBindBuffer(GL_TEXTURE_BUFFER_EXT, buf)
528
+
529
+ tex = glGenTextures(1)[0]
530
+ glBindTexture(GL_TEXTURE_BUFFER_EXT, tex)
531
+ glTexBufferEXT(GL_TEXTURE_BUFFER_EXT, GL_RGBA32F_ARB, buf)
532
+
533
+ assert_equal(glGetIntegerv(GL_TEXTURE_BINDING_BUFFER_EXT),tex)
534
+ assert_equal(glGetIntegerv(GL_TEXTURE_BUFFER_FORMAT_EXT),GL_RGBA32F_ARB)
535
+
536
+ glDeleteBuffers(buf)
537
+ glDeleteTextures(tex)
538
+ end
539
+
540
+ def test_gl_ext_texture_integer
541
+ return if not supported?("GL_EXT_texture_integer")
542
+
543
+ glClearColorIiEXT(1,2,3,4)
544
+ glClearColorIuiEXT(1,2,3,4)
545
+
546
+ glTexParameterIivEXT(GL_TEXTURE_2D,GL_TEXTURE_BORDER_COLOR,[1,2,3,4])
547
+ assert_equal(glGetTexParameterIivEXT(GL_TEXTURE_2D,GL_TEXTURE_BORDER_COLOR),[1,2,3,4])
548
+ glTexParameterIuivEXT(GL_TEXTURE_2D,GL_TEXTURE_BORDER_COLOR,[5,6,7,8])
549
+ assert_equal(glGetTexParameterIuivEXT(GL_TEXTURE_2D,GL_TEXTURE_BORDER_COLOR),[5,6,7,8])
550
+ end
74
551
  end