ruby-opengl 0.50.0 → 0.60.0
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- data/Rakefile +15 -11
- data/doc/build_install.txt +10 -6
- data/doc/extensions.txt.in +348 -0
- data/doc/history.txt +4 -0
- data/doc/roadmap.txt +4 -6
- data/doc/scientific_use.txt +7 -0
- data/doc/supplies/page_template.html +2 -1
- data/doc/thanks.txt +5 -0
- data/doc/tutorial.txt +431 -121
- data/examples/NeHe/nehe_lesson02.rb +1 -1
- data/examples/NeHe/nehe_lesson03.rb +1 -1
- data/examples/NeHe/nehe_lesson04.rb +1 -1
- data/examples/NeHe/nehe_lesson05.rb +1 -1
- data/examples/NeHe/nehe_lesson36.rb +1 -1
- data/examples/OrangeBook/brick.rb +3 -15
- data/examples/OrangeBook/particle.rb +2 -20
- data/examples/RedBook/aapoly.rb +1 -1
- data/examples/RedBook/aargb.rb +2 -2
- data/examples/RedBook/accanti.rb +1 -1
- data/examples/RedBook/accpersp.rb +1 -1
- data/examples/RedBook/alpha.rb +2 -2
- data/examples/RedBook/alpha3D.rb +1 -1
- data/examples/RedBook/bezcurve.rb +1 -1
- data/examples/RedBook/bezmesh.rb +1 -1
- data/examples/RedBook/checker.rb +1 -1
- data/examples/RedBook/clip.rb +1 -1
- data/examples/RedBook/colormat.rb +1 -1
- data/examples/RedBook/cube.rb +1 -1
- data/examples/RedBook/depthcue.rb +1 -1
- data/examples/RedBook/dof.rb +1 -1
- data/examples/RedBook/double.rb +1 -1
- data/examples/RedBook/drawf.rb +1 -1
- data/examples/RedBook/feedback.rb +1 -1
- data/examples/RedBook/fog.rb +1 -1
- data/examples/RedBook/font.rb +2 -2
- data/examples/RedBook/hello.rb +1 -1
- data/examples/RedBook/image.rb +4 -4
- data/examples/RedBook/lines.rb +1 -1
- data/examples/RedBook/list.rb +1 -1
- data/examples/RedBook/material.rb +1 -1
- data/examples/RedBook/mipmap.rb +1 -1
- data/examples/RedBook/model.rb +1 -1
- data/examples/RedBook/movelight.rb +1 -1
- data/examples/RedBook/pickdepth.rb +1 -1
- data/examples/RedBook/planet.rb +5 -5
- data/examples/RedBook/quadric.rb +1 -1
- data/examples/RedBook/robot.rb +5 -5
- data/examples/RedBook/select.rb +1 -1
- data/examples/RedBook/smooth.rb +1 -1
- data/examples/RedBook/stencil.rb +1 -1
- data/examples/RedBook/stroke.rb +2 -2
- data/examples/RedBook/surface.rb +1 -1
- data/examples/RedBook/teaambient.rb +1 -1
- data/examples/RedBook/teapots.rb +1 -1
- data/examples/RedBook/tess.rb +1 -1
- data/examples/RedBook/texbind.rb +1 -1
- data/examples/RedBook/texgen.rb +5 -5
- data/examples/RedBook/texturesurf.rb +1 -1
- data/examples/RedBook/varray.rb +1 -1
- data/examples/RedBook/wrap.rb +5 -5
- data/examples/misc/OGLBench.rb +337 -0
- data/examples/misc/anisotropic.rb +1 -1
- data/examples/misc/fbo_test.rb +356 -0
- data/examples/misc/font-glut.rb +1 -1
- data/examples/misc/glfwtest.rb +30 -0
- data/examples/misc/md2model.rb +15 -0
- data/examples/misc/plane.rb +1 -1
- data/examples/misc/readpixel.rb +1 -1
- data/examples/misc/sdltest.rb +34 -0
- data/examples/misc/trislam.rb +828 -0
- data/ext/common/common.h +126 -218
- data/ext/common/conv.h +244 -0
- data/ext/common/funcdef.h +280 -0
- data/ext/common/gl-error.h +23 -0
- data/ext/common/gl-types.h +14 -0
- data/ext/gl/gl-1.0-1.1.c +497 -1255
- data/ext/gl/gl-1.2.c +121 -304
- data/ext/gl/gl-1.3.c +78 -339
- data/ext/gl/gl-1.4.c +102 -164
- data/ext/gl/gl-1.5.c +42 -173
- data/ext/gl/gl-2.0.c +273 -1039
- data/ext/gl/gl-2.1.c +15 -19
- data/ext/gl/gl-enums.c +3 -2
- data/ext/gl/gl-error.c +104 -0
- data/ext/gl/gl-ext-3dfx.c +27 -0
- data/ext/gl/gl-ext-arb.c +812 -12
- data/ext/gl/gl-ext-ati.c +41 -0
- data/ext/gl/gl-ext-ext.c +791 -119
- data/ext/gl/gl-ext-gremedy.c +41 -0
- data/ext/gl/gl-ext-nv.c +679 -0
- data/ext/gl/gl.c +48 -28
- data/ext/gl/mkrf_conf.rb +13 -10
- data/ext/glu/glu-enums.c +3 -2
- data/ext/glu/glu.c +136 -41
- data/ext/glu/mkrf_conf.rb +15 -12
- data/ext/glut/glut.c +37 -80
- data/ext/glut/mkrf_conf.rb +17 -13
- data/lib/opengl.rb +29 -53
- data/test/tc_common.rb +9 -3
- data/test/tc_ext_arb.rb +397 -3
- data/test/tc_ext_ati.rb +33 -0
- data/test/tc_ext_ext.rb +479 -2
- data/test/tc_ext_gremedy.rb +36 -0
- data/test/tc_ext_nv.rb +357 -0
- data/test/tc_func_10_11.rb +93 -67
- data/test/tc_func_12.rb +11 -11
- data/test/tc_func_13.rb +38 -18
- data/test/tc_func_14.rb +2 -2
- data/test/tc_func_15.rb +10 -10
- data/test/tc_func_20.rb +20 -20
- data/test/tc_func_21.rb +53 -22
- data/test/tc_glu.rb +9 -4
- data/test/tc_misc.rb +15 -2
- metadata +22 -8
- data/doc/extensions.txt +0 -361
- data/examples/RedBook/aaindex.rb +0 -97
- data/examples/misc/smooth.rb +0 -42
- data/examples/misc/test.rb +0 -65
data/ext/gl/gl-2.0.c
CHANGED
@@ -15,22 +15,45 @@
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15
15
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16
16
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#include "../common/common.h"
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17
17
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18
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-
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-
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-
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-
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30
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-
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31
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-
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32
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-
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33
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-
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18
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+
GL_FUNC_LOAD_2(BlendEquationSeparate,GLvoid, GLenum,GLenum, "2.0")
|
19
|
+
GL_FUNC_LOAD_4(StencilOpSeparate,GLvoid, GLenum,GLenum,GLenum,GLenum, "2.0")
|
20
|
+
GL_FUNC_LOAD_2(AttachShader,GLvoid, GLuint,GLuint, "2.0")
|
21
|
+
GL_FUNC_LOAD_1(CompileShader,GLvoid, GLuint, "2.0")
|
22
|
+
GL_FUNC_LOAD_1(DeleteProgram,GLvoid, GLuint, "2.0")
|
23
|
+
GL_FUNC_LOAD_1(DeleteShader,GLvoid, GLuint, "2.0")
|
24
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+
GL_FUNC_LOAD_2(DetachShader,GLvoid, GLuint,GLuint, "2.0")
|
25
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+
GL_FUNC_LOAD_1(DisableVertexAttribArray,GLvoid, GLuint, "2.0")
|
26
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+
GL_FUNC_LOAD_1(EnableVertexAttribArray,GLvoid, GLuint, "2.0")
|
27
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+
GL_FUNC_LOAD_1(LinkProgram,GLvoid, GLuint, "2.0")
|
28
|
+
GL_FUNC_LOAD_1(UseProgram,GLvoid, GLuint, "2.0")
|
29
|
+
GL_FUNC_LOAD_1(ValidateProgram,GLvoid, GLuint, "2.0")
|
30
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+
GL_FUNC_LOAD_4(StencilFuncSeparate,GLvoid, GLenum,GLenum,GLint,GLuint, "2.0")
|
31
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+
GL_FUNC_LOAD_2(StencilMaskSeparate,GLvoid, GLenum,GLuint, "2.0")
|
32
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+
GL_FUNC_LOAD_0(CreateProgram,GLuint, "2.0")
|
33
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+
GL_FUNC_LOAD_1(CreateShader,GLuint, GLenum, "2.0")
|
34
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+
GL_FUNC_LOAD_1(IsProgram,GLboolean, GLuint, "2.0")
|
35
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+
GL_FUNC_LOAD_1(IsShader,GLboolean, GLuint, "2.0")
|
36
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+
GL_FUNC_LOAD_2(Uniform1f,GLvoid, GLint,GLfloat, "2.0")
|
37
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+
GL_FUNC_LOAD_2(Uniform1i,GLvoid, GLint,GLint, "2.0")
|
38
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+
GL_FUNC_LOAD_3(Uniform2f,GLvoid, GLint,GLfloat,GLfloat, "2.0")
|
39
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+
GL_FUNC_LOAD_3(Uniform2i,GLvoid, GLint,GLint,GLint, "2.0")
|
40
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+
GL_FUNC_LOAD_4(Uniform3f,GLvoid, GLint,GLfloat,GLfloat,GLfloat, "2.0")
|
41
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+
GL_FUNC_LOAD_4(Uniform3i,GLvoid, GLint,GLint,GLint,GLint, "2.0")
|
42
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+
GL_FUNC_LOAD_5(Uniform4f,GLvoid, GLint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
|
43
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+
GL_FUNC_LOAD_5(Uniform4i,GLvoid, GLint,GLint,GLint,GLint,GLint, "2.0")
|
44
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+
GL_FUNC_LOAD_2(VertexAttrib1d,GLvoid, GLuint,GLdouble, "2.0")
|
45
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+
GL_FUNC_LOAD_2(VertexAttrib1f,GLvoid, GLuint,GLfloat, "2.0")
|
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+
GL_FUNC_LOAD_2(VertexAttrib1s,GLvoid, GLuint,GLshort, "2.0")
|
47
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+
GL_FUNC_LOAD_3(VertexAttrib2d,GLvoid, GLuint,GLdouble,GLdouble, "2.0")
|
48
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+
GL_FUNC_LOAD_3(VertexAttrib2f,GLvoid, GLuint,GLfloat,GLfloat, "2.0")
|
49
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+
GL_FUNC_LOAD_3(VertexAttrib2s,GLvoid, GLuint,GLshort,GLshort, "2.0")
|
50
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+
GL_FUNC_LOAD_4(VertexAttrib3d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble, "2.0")
|
51
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+
GL_FUNC_LOAD_4(VertexAttrib3f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat, "2.0")
|
52
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+
GL_FUNC_LOAD_4(VertexAttrib3s,GLvoid, GLuint,GLshort,GLshort,GLshort, "2.0")
|
53
|
+
GL_FUNC_LOAD_5(VertexAttrib4d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble,GLdouble, "2.0")
|
54
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+
GL_FUNC_LOAD_5(VertexAttrib4f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
|
55
|
+
GL_FUNC_LOAD_5(VertexAttrib4s,GLvoid, GLuint,GLshort,GLshort,GLshort,GLshort, "2.0")
|
56
|
+
GL_FUNC_LOAD_5(VertexAttrib4Nub,GLvoid, GLuint,GLubyte,GLubyte,GLubyte,GLubyte, "2.0")
|
34
57
|
|
35
58
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static void (APIENTRY * fptr_glDrawBuffers)(GLsizei,GLenum *);
|
36
59
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static VALUE
|
@@ -39,45 +62,14 @@ VALUE obj,arg1;
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39
62
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{
|
40
63
|
GLsizei size;
|
41
64
|
GLenum *buffers;
|
42
|
-
LOAD_GL_FUNC(glDrawBuffers)
|
65
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+
LOAD_GL_FUNC(glDrawBuffers,"2.0")
|
43
66
|
Check_Type(arg1,T_ARRAY);
|
44
67
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size = RARRAY(arg1)->len;
|
45
68
|
buffers = ALLOC_N(GLenum,size);
|
46
69
|
ary2cuint(arg1,buffers,size);
|
47
70
|
fptr_glDrawBuffers(size,buffers);
|
48
71
|
xfree(buffers);
|
49
|
-
|
50
|
-
}
|
51
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-
|
52
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-
static void (APIENTRY * fptr_glStencilFuncSeparate)(GLenum,GLenum,GLint,GLuint);
|
53
|
-
static VALUE
|
54
|
-
gl_StencilFuncSeparate(obj,arg1,arg2,arg3,arg4)
|
55
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-
VALUE obj,arg1,arg2,arg3,arg4;
|
56
|
-
{
|
57
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-
GLenum face;
|
58
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-
GLenum func;
|
59
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-
GLint ref;
|
60
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-
GLuint mask;
|
61
|
-
LOAD_GL_FUNC(glStencilFuncSeparate)
|
62
|
-
face = (GLenum)NUM2INT(arg1);
|
63
|
-
func = (GLenum)NUM2INT(arg2);
|
64
|
-
ref = (GLint)NUM2INT(arg3);
|
65
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-
mask = (GLuint)NUM2UINT(arg4);
|
66
|
-
fptr_glStencilFuncSeparate(face,func,ref,mask);
|
67
|
-
return Qnil;
|
68
|
-
}
|
69
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-
|
70
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-
static void (APIENTRY * fptr_glStencilMaskSeparate)(GLenum face,GLuint mask);
|
71
|
-
static VALUE
|
72
|
-
gl_StencilMaskSeparate(obj,arg1,arg2)
|
73
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-
VALUE obj,arg1,arg2;
|
74
|
-
{
|
75
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-
GLenum face;
|
76
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-
GLuint mask;
|
77
|
-
LOAD_GL_FUNC(glStencilMaskSeparate)
|
78
|
-
face = (GLenum)NUM2INT(arg1);
|
79
|
-
mask = (GLenum)NUM2INT(arg2);
|
80
|
-
fptr_glStencilMaskSeparate(face,mask);
|
72
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+
CHECK_GLERROR
|
81
73
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return Qnil;
|
82
74
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}
|
83
75
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@@ -88,38 +80,15 @@ VALUE obj,arg1,arg2,arg3;
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88
80
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{
|
89
81
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GLuint program;
|
90
82
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GLuint index;
|
91
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-
LOAD_GL_FUNC(glBindAttribLocation)
|
83
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+
LOAD_GL_FUNC(glBindAttribLocation,"2.0")
|
92
84
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program = (GLuint)NUM2UINT(arg1);
|
93
85
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index = (GLuint)NUM2UINT(arg2);
|
94
86
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Check_Type(arg3, T_STRING);
|
95
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-
fptr_glBindAttribLocation(program,index,
|
87
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+
fptr_glBindAttribLocation(program,index,RSTRING_PTR(arg3));
|
88
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+
CHECK_GLERROR
|
96
89
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return Qnil;
|
97
90
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}
|
98
91
|
|
99
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-
static GLuint (APIENTRY * fptr_glCreateProgram)(void);
|
100
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-
static VALUE
|
101
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-
gl_CreateProgram(obj)
|
102
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-
VALUE obj;
|
103
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-
{
|
104
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-
GLuint ret;
|
105
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-
LOAD_GL_FUNC(glCreateProgram)
|
106
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-
ret = fptr_glCreateProgram();
|
107
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-
return INT2NUM(ret);
|
108
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-
}
|
109
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-
|
110
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-
static GLuint (APIENTRY * fptr_glCreateShader)(GLenum);
|
111
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-
static VALUE
|
112
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gl_CreateShader(obj,arg1)
|
113
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-
VALUE obj,arg1;
|
114
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-
{
|
115
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-
GLenum shaderType;
|
116
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GLuint ret;
|
117
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LOAD_GL_FUNC(glCreateShader)
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-
shaderType = (GLenum)NUM2INT(arg1);
|
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-
ret = fptr_glCreateShader(shaderType);
|
120
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-
return INT2NUM(ret);
|
121
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-
}
|
122
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-
|
123
92
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static void (APIENTRY * fptr_glGetProgramiv)(GLuint,GLenum,GLint *);
|
124
93
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static VALUE
|
125
94
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gl_GetProgramiv(obj,arg1,arg2)
|
@@ -128,11 +97,12 @@ VALUE obj,arg1,arg2;
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128
97
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GLuint program;
|
129
98
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GLenum pname;
|
130
99
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GLint params = 0;
|
131
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-
LOAD_GL_FUNC(glGetProgramiv)
|
100
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+
LOAD_GL_FUNC(glGetProgramiv,"2.0")
|
132
101
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program = (GLuint)NUM2UINT(arg1);
|
133
102
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pname = (GLenum)NUM2INT(arg2);
|
134
103
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fptr_glGetProgramiv(program,pname,¶ms);
|
135
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-
|
104
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+
CHECK_GLERROR
|
105
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+
return cond_GLBOOL2RUBY(pname,params);
|
136
106
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}
|
137
107
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|
138
108
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static void (APIENTRY * fptr_glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
|
@@ -148,26 +118,28 @@ VALUE obj,arg1,arg2;
|
|
148
118
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GLenum attrib_type = 0;
|
149
119
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VALUE buffer;
|
150
120
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VALUE retary;
|
151
|
-
LOAD_GL_FUNC(glGetActiveAttrib)
|
152
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-
LOAD_GL_FUNC(glGetProgramiv)
|
121
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+
LOAD_GL_FUNC(glGetActiveAttrib,"2.0")
|
122
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+
LOAD_GL_FUNC(glGetProgramiv,"2.0")
|
153
123
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program = (GLuint)NUM2UINT(arg1);
|
154
124
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index = (GLuint)NUM2UINT(arg2);
|
155
125
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fptr_glGetProgramiv(program,GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,&max_size);
|
126
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+
CHECK_GLERROR
|
156
127
|
if (max_size==0)
|
157
128
|
rb_raise(rb_eTypeError, "Can't determine maximum attribute name length");
|
158
129
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buffer = allocate_buffer_with_string(max_size-1);
|
159
|
-
fptr_glGetActiveAttrib(program,index,max_size,&written,&attrib_size,&attrib_type,
|
130
|
+
fptr_glGetActiveAttrib(program,index,max_size,&written,&attrib_size,&attrib_type,RSTRING_PTR(buffer));
|
160
131
|
retary = rb_ary_new2(3);
|
161
132
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rb_ary_push(retary, INT2NUM(attrib_size));
|
162
133
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rb_ary_push(retary, INT2NUM(attrib_type));
|
163
134
|
rb_ary_push(retary, buffer);
|
135
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+
CHECK_GLERROR
|
164
136
|
return retary;
|
165
137
|
}
|
166
138
|
|
167
139
|
static void (APIENTRY * fptr_glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
|
168
140
|
static VALUE
|
169
|
-
gl_GetActiveUniform(obj,arg1,arg2
|
170
|
-
VALUE obj,arg1,arg2
|
141
|
+
gl_GetActiveUniform(obj,arg1,arg2)
|
142
|
+
VALUE obj,arg1,arg2;
|
171
143
|
{
|
172
144
|
GLuint program;
|
173
145
|
GLuint index;
|
@@ -177,19 +149,21 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7;
|
|
177
149
|
GLenum uniform_type = 0;
|
178
150
|
VALUE buffer;
|
179
151
|
VALUE retary;
|
180
|
-
LOAD_GL_FUNC(glGetActiveUniform)
|
181
|
-
LOAD_GL_FUNC(glGetProgramiv)
|
152
|
+
LOAD_GL_FUNC(glGetActiveUniform,"2.0")
|
153
|
+
LOAD_GL_FUNC(glGetProgramiv,"2.0")
|
182
154
|
program = (GLuint)NUM2UINT(arg1);
|
183
155
|
index = (GLuint)NUM2UINT(arg2);
|
184
156
|
fptr_glGetProgramiv(program,GL_ACTIVE_UNIFORM_MAX_LENGTH,&max_size);
|
157
|
+
CHECK_GLERROR
|
185
158
|
if (max_size==0)
|
186
159
|
rb_raise(rb_eTypeError, "Can't determine maximum uniform name length");
|
187
160
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buffer = allocate_buffer_with_string(max_size-1);
|
188
|
-
fptr_glGetActiveUniform(program,index,max_size,&written,&uniform_size,&uniform_type,
|
161
|
+
fptr_glGetActiveUniform(program,index,max_size,&written,&uniform_size,&uniform_type,RSTRING_PTR(buffer));
|
189
162
|
retary = rb_ary_new2(3);
|
190
163
|
rb_ary_push(retary, INT2NUM(uniform_size));
|
191
164
|
rb_ary_push(retary, INT2NUM(uniform_type));
|
192
165
|
rb_ary_push(retary, buffer);
|
166
|
+
CHECK_GLERROR
|
193
167
|
return retary;
|
194
168
|
}
|
195
169
|
|
@@ -201,22 +175,17 @@ VALUE obj,arg1;
|
|
201
175
|
GLuint program;
|
202
176
|
GLint shaders_num = 0;
|
203
177
|
GLuint *shaders;
|
204
|
-
VALUE retary;
|
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LOAD_GL_FUNC(
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LOAD_GL_FUNC(glGetAttachedShaders,"2.0")
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program = (GLuint)NUM2UINT(arg1);
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return retary;
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|
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{
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|
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program=(GLuint)NUM2UINT(arg1);
|
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Check_Type(arg2,T_STRING);
|
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|
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LOAD_GL_FUNC(glGetProgramInfoLog)
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LOAD_GL_FUNC(glGetProgramInfoLog,"2.0")
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program = (GLuint)NUM2UINT(arg1);
|
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fptr_glGetProgramiv(program,GL_INFO_LOG_LENGTH,&max_size);
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|
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|
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|
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|
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|
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|
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|
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|
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return cond_GLBOOL2RUBY(pname,params);
|
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|
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|
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VALUE ret_buffer;
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GLchar *buffer;
|
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|
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LOAD_GL_FUNC(glGetShaderInfoLog)
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|
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LOAD_GL_FUNC(glGetShaderiv)
|
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LOAD_GL_FUNC(glGetShaderInfoLog,"2.0")
|
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LOAD_GL_FUNC(glGetShaderiv,"2.0")
|
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|
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fptr_glGetShaderiv(program,GL_INFO_LOG_LENGTH,&max_size);
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|
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|
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fptr_glGetShaderInfoLog(program,max_size,&ret_length,buffer);
|
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ret_buffer = rb_str_new(buffer, ret_length);
|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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LOAD_GL_FUNC(glGetShaderSource)
|
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|
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LOAD_GL_FUNC(glGetShaderiv)
|
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|
+
LOAD_GL_FUNC(glGetShaderSource,"2.0")
|
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|
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LOAD_GL_FUNC(glGetShaderiv,"2.0")
|
307
281
|
shader = (GLuint)NUM2UINT(arg1);
|
308
282
|
fptr_glGetShaderiv(shader,GL_SHADER_SOURCE_LENGTH,&max_size);
|
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|
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CHECK_GLERROR
|
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|
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|
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|
rb_raise(rb_eTypeError, "Can't determine maximum shader source length");
|
311
286
|
buffer = allocate_buffer_with_string(max_size-1);
|
312
|
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fptr_glGetShaderSource(shader,max_size,&ret_length,
|
287
|
+
fptr_glGetShaderSource(shader,max_size,&ret_length,RSTRING_PTR(buffer));
|
288
|
+
CHECK_GLERROR
|
313
289
|
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|
314
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|
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|
315
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|
|
@@ -320,179 +296,73 @@ VALUE obj,arg1,arg2;
|
|
320
296
|
{
|
321
297
|
GLuint program;
|
322
298
|
GLint ret;
|
323
|
-
LOAD_GL_FUNC(glGetUniformLocation)
|
299
|
+
LOAD_GL_FUNC(glGetUniformLocation,"2.0")
|
324
300
|
program=(GLuint)NUM2UINT(arg1);
|
325
301
|
Check_Type(arg2,T_STRING);
|
326
|
-
ret = fptr_glGetUniformLocation(program,
|
302
|
+
ret = fptr_glGetUniformLocation(program,RSTRING_PTR(arg2));
|
303
|
+
CHECK_GLERROR
|
327
304
|
return INT2NUM(ret);
|
328
305
|
}
|
329
306
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
-
|
384
|
-
|
385
|
-
|
386
|
-
|
387
|
-
|
388
|
-
|
389
|
-
GLfloat params[16];
|
390
|
-
VALUE retary;
|
391
|
-
GLint i;
|
392
|
-
GLint unused = 0;
|
393
|
-
GLenum uniform_type = 0;
|
394
|
-
GLint uniform_size = 0;
|
395
|
-
|
396
|
-
LOAD_GL_FUNC(glGetUniformfv)
|
397
|
-
LOAD_GL_FUNC(glGetActiveUniform)
|
398
|
-
program = (GLuint)NUM2UINT(arg1);
|
399
|
-
location = (GLint)NUM2INT(arg2);
|
400
|
-
|
401
|
-
fptr_glGetActiveUniform(program,location,0,NULL,&unused,&uniform_type,NULL);
|
402
|
-
if (uniform_type==0)
|
403
|
-
rb_raise(rb_eTypeError, "Can't determine the uniform's type");
|
404
|
-
|
405
|
-
GET_UNIFORM_SIZE
|
406
|
-
|
407
|
-
memset(params,0,16*sizeof(GLfloat));
|
408
|
-
fptr_glGetUniformfv(program,location,params);
|
409
|
-
retary = rb_ary_new2(uniform_size);
|
410
|
-
for(i=0;i<uniform_size;i++)
|
411
|
-
rb_ary_push(retary, rb_float_new(params[i]));
|
412
|
-
return retary;
|
413
|
-
}
|
414
|
-
|
415
|
-
static void (APIENTRY * fptr_glGetUniformiv)(GLuint,GLint,GLint *);
|
416
|
-
static VALUE
|
417
|
-
gl_GetUniformiv(obj,arg1,arg2)
|
418
|
-
VALUE obj,arg1,arg2;
|
419
|
-
{
|
420
|
-
GLuint program;
|
421
|
-
GLint location;
|
422
|
-
GLint params[16];
|
423
|
-
VALUE retary;
|
424
|
-
GLint i;
|
425
|
-
GLint unused = 0;
|
426
|
-
GLenum uniform_type = 0;
|
427
|
-
GLint uniform_size = 0;
|
428
|
-
LOAD_GL_FUNC(glGetUniformiv)
|
429
|
-
LOAD_GL_FUNC(glGetActiveUniform)
|
430
|
-
program = (GLuint)NUM2UINT(arg1);
|
431
|
-
location = (GLint)NUM2INT(arg2);
|
432
|
-
|
433
|
-
fptr_glGetActiveUniform(program,location,0,NULL,&unused,&uniform_type,NULL);
|
434
|
-
if (uniform_type==0)
|
435
|
-
rb_raise(rb_eTypeError, "Can't determine the uniform's type");
|
436
|
-
|
437
|
-
GET_UNIFORM_SIZE
|
438
|
-
|
439
|
-
memset(params,0,16*sizeof(GLint));
|
440
|
-
fptr_glGetUniformiv(program,location,params);
|
441
|
-
retary = rb_ary_new2(uniform_size);
|
442
|
-
for(i=0;i<uniform_size;i++)
|
443
|
-
rb_ary_push(retary, INT2NUM(params[i]));
|
444
|
-
return retary;
|
445
|
-
}
|
446
|
-
|
447
|
-
static void (APIENTRY * fptr_glGetVertexAttribdv)(GLuint,GLenum,GLdouble *);
|
448
|
-
static VALUE
|
449
|
-
gl_GetVertexAttribdv(obj,arg1,arg2)
|
450
|
-
VALUE obj,arg1,arg2;
|
451
|
-
{
|
452
|
-
GLuint index;
|
453
|
-
GLenum pname;
|
454
|
-
GLdouble params[4] = {0.0,0.0,0.0,0.0};
|
455
|
-
GLint size;
|
456
|
-
GLint i;
|
457
|
-
VALUE retary;
|
458
|
-
LOAD_GL_FUNC(glGetVertexAttribdv)
|
459
|
-
index = (GLuint)NUM2UINT(arg1);
|
460
|
-
pname = (GLenum)NUM2INT(arg2);
|
461
|
-
if (pname==GL_CURRENT_VERTEX_ATTRIB)
|
462
|
-
size = 4;
|
463
|
-
else
|
464
|
-
size = 1;
|
465
|
-
fptr_glGetVertexAttribdv(index,pname,params);
|
466
|
-
retary = rb_ary_new2(size);
|
467
|
-
for(i=0;i<size;i++)
|
468
|
-
rb_ary_push(retary, rb_float_new(params[i]));
|
469
|
-
return retary;
|
470
|
-
}
|
471
|
-
|
472
|
-
static void (APIENTRY * fptr_glGetVertexAttribfv)(GLuint,GLenum,GLfloat *);
|
473
|
-
static VALUE
|
474
|
-
gl_GetVertexAttribfv(obj,arg1,arg2)
|
475
|
-
VALUE obj,arg1,arg2;
|
476
|
-
{
|
477
|
-
GLuint index;
|
478
|
-
GLenum pname;
|
479
|
-
GLfloat params[4] = {0.0,0.0,0.0,0.0};
|
480
|
-
GLint size;
|
481
|
-
GLint i;
|
482
|
-
VALUE retary;
|
483
|
-
LOAD_GL_FUNC(glGetVertexAttribfv)
|
484
|
-
index = (GLuint)NUM2UINT(arg1);
|
485
|
-
pname = (GLenum)NUM2INT(arg2);
|
486
|
-
if (pname==GL_CURRENT_VERTEX_ATTRIB)
|
487
|
-
size = 4;
|
488
|
-
else
|
489
|
-
size = 1;
|
490
|
-
fptr_glGetVertexAttribfv(index,pname,params);
|
491
|
-
retary = rb_ary_new2(size);
|
492
|
-
for(i=0;i<size;i++)
|
493
|
-
rb_ary_push(retary, rb_float_new(params[i]));
|
494
|
-
return retary;
|
495
|
-
}
|
307
|
+
#define GETUNIFORM_FUNC(_name_,_type_) \
|
308
|
+
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
|
309
|
+
static VALUE \
|
310
|
+
gl_##_name_(obj,arg1,arg2) \
|
311
|
+
VALUE obj,arg1,arg2; \
|
312
|
+
{ \
|
313
|
+
GLuint program; \
|
314
|
+
GLint location; \
|
315
|
+
_type_ params[16]; \
|
316
|
+
GLint unused = 0; \
|
317
|
+
GLenum uniform_type = 0; \
|
318
|
+
GLint uniform_size = 0; \
|
319
|
+
\
|
320
|
+
LOAD_GL_FUNC(gl##_name_,"2.0") \
|
321
|
+
LOAD_GL_FUNC(glGetActiveUniform,"2.0") \
|
322
|
+
program = (GLuint)NUM2UINT(arg1); \
|
323
|
+
location = (GLint)NUM2INT(arg2); \
|
324
|
+
\
|
325
|
+
fptr_glGetActiveUniform(program,location,0,NULL,&unused,&uniform_type,NULL); \
|
326
|
+
CHECK_GLERROR \
|
327
|
+
if (uniform_type==0) \
|
328
|
+
rb_raise(rb_eTypeError, "Can't determine the uniform's type"); \
|
329
|
+
\
|
330
|
+
uniform_size = get_uniform_size(uniform_type); \
|
331
|
+
\
|
332
|
+
memset(params,0,16*sizeof(_type_)); \
|
333
|
+
fptr_gl##_name_(program,location,params); \
|
334
|
+
RET_ARRAY_OR_SINGLE(uniform_size,RETCONV_##_type_,params) \
|
335
|
+
}
|
336
|
+
|
337
|
+
GETUNIFORM_FUNC(GetUniformfv,GLfloat)
|
338
|
+
GETUNIFORM_FUNC(GetUniformiv,GLint)
|
339
|
+
#undef GETUNIFORM_FUNC
|
340
|
+
|
341
|
+
#define GETVERTEXATTRIB_FUNC(_name_,_type_) \
|
342
|
+
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
|
343
|
+
static VALUE \
|
344
|
+
gl_##_name_(obj,arg1,arg2) \
|
345
|
+
VALUE obj,arg1,arg2; \
|
346
|
+
{ \
|
347
|
+
GLuint index; \
|
348
|
+
GLenum pname; \
|
349
|
+
_type_ params[4] = {0,0,0,0}; \
|
350
|
+
GLint size; \
|
351
|
+
LOAD_GL_FUNC(gl##_name_,"2.0") \
|
352
|
+
index = (GLuint)NUM2UINT(arg1); \
|
353
|
+
pname = (GLenum)NUM2INT(arg2); \
|
354
|
+
if (pname==GL_CURRENT_VERTEX_ATTRIB) \
|
355
|
+
size = 4; \
|
356
|
+
else \
|
357
|
+
size = 1; \
|
358
|
+
fptr_gl##_name_(index,pname,params); \
|
359
|
+
RET_ARRAY_OR_SINGLE(size,RETCONV_##_type_,params) \
|
360
|
+
}
|
361
|
+
|
362
|
+
GETVERTEXATTRIB_FUNC(GetVertexAttribdv,GLdouble)
|
363
|
+
GETVERTEXATTRIB_FUNC(GetVertexAttribfv,GLfloat)
|
364
|
+
//GETVERTEXATTRIB_FUNC(GetVertexAttribiv,GLint,cond_GLBOOL2RUBY)
|
365
|
+
#undef GETVERTEXATTRIB_FUNC
|
496
366
|
|
497
367
|
static void (APIENTRY * fptr_glGetVertexAttribiv)(GLuint,GLenum,GLint *);
|
498
368
|
static VALUE
|
@@ -503,9 +373,7 @@ VALUE obj,arg1,arg2;
|
|
503
373
|
GLenum pname;
|
504
374
|
GLint params[4] = {0,0,0,0};
|
505
375
|
GLint size;
|
506
|
-
|
507
|
-
VALUE retary;
|
508
|
-
LOAD_GL_FUNC(glGetVertexAttribiv)
|
376
|
+
LOAD_GL_FUNC(glGetVertexAttribiv,"2.0")
|
509
377
|
index = (GLuint)NUM2UINT(arg1);
|
510
378
|
pname = (GLenum)NUM2INT(arg2);
|
511
379
|
if (pname==GL_CURRENT_VERTEX_ATTRIB)
|
@@ -513,14 +381,11 @@ VALUE obj,arg1,arg2;
|
|
513
381
|
else
|
514
382
|
size = 1;
|
515
383
|
fptr_glGetVertexAttribiv(index,pname,params);
|
516
|
-
|
517
|
-
for(i=0;i<size;i++)
|
518
|
-
rb_ary_push(retary, INT2NUM(params[i]));
|
519
|
-
return retary;
|
384
|
+
RET_ARRAY_OR_SINGLE_BOOL(size,cond_GLBOOL2RUBY,pname,params)
|
520
385
|
}
|
521
386
|
|
522
|
-
|
523
|
-
|
387
|
+
|
388
|
+
VALUE g_VertexAttrib_ptr[_MAX_VERTEX_ATTRIBS];
|
524
389
|
|
525
390
|
static void (APIENTRY * fptr_glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid **);
|
526
391
|
static VALUE
|
@@ -528,7 +393,7 @@ gl_GetVertexAttribPointerv(obj,arg1)
|
|
528
393
|
VALUE obj,arg1;
|
529
394
|
{
|
530
395
|
GLuint index;
|
531
|
-
LOAD_GL_FUNC(glGetVertexAttribPointerv)
|
396
|
+
LOAD_GL_FUNC(glGetVertexAttribPointerv,"2.0")
|
532
397
|
index =(GLuint) NUM2INT(arg1);
|
533
398
|
if (index>_MAX_VERTEX_ATTRIBS)
|
534
399
|
rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
|
@@ -536,32 +401,6 @@ VALUE obj,arg1;
|
|
536
401
|
return g_VertexAttrib_ptr[index];
|
537
402
|
}
|
538
403
|
|
539
|
-
static GLboolean (APIENTRY * fptr_glIsProgram)(GLuint);
|
540
|
-
static VALUE
|
541
|
-
gl_IsProgram(obj,arg1)
|
542
|
-
VALUE obj,arg1;
|
543
|
-
{
|
544
|
-
GLuint program;
|
545
|
-
GLboolean ret;
|
546
|
-
LOAD_GL_FUNC(glIsProgram)
|
547
|
-
program = (GLuint)NUM2UINT(arg1);
|
548
|
-
ret = fptr_glIsProgram(program);
|
549
|
-
return INT2NUM(ret);
|
550
|
-
}
|
551
|
-
|
552
|
-
static GLboolean (APIENTRY * fptr_glIsShader)(GLuint);
|
553
|
-
static VALUE
|
554
|
-
gl_IsShader(obj,arg1)
|
555
|
-
VALUE obj,arg1;
|
556
|
-
{
|
557
|
-
GLuint program;
|
558
|
-
GLboolean ret;
|
559
|
-
LOAD_GL_FUNC(glIsShader)
|
560
|
-
program = (GLuint)NUM2UINT(arg1);
|
561
|
-
ret = fptr_glIsShader(program);
|
562
|
-
return INT2NUM(ret);
|
563
|
-
}
|
564
|
-
|
565
404
|
static void (APIENTRY * fptr_glShaderSource)(GLuint,GLsizei,GLchar**,GLint *);
|
566
405
|
static VALUE
|
567
406
|
gl_ShaderSource(obj,arg1,arg2)
|
@@ -570,721 +409,116 @@ VALUE obj,arg1,arg2;
|
|
570
409
|
GLuint shader;
|
571
410
|
GLint length;
|
572
411
|
GLchar *str;
|
573
|
-
LOAD_GL_FUNC(glShaderSource)
|
412
|
+
LOAD_GL_FUNC(glShaderSource,"2.0")
|
574
413
|
shader = (GLuint)NUM2UINT(arg1);
|
575
414
|
Check_Type(arg2,T_STRING);
|
576
|
-
str =
|
577
|
-
length =
|
415
|
+
str = RSTRING_PTR(arg2);
|
416
|
+
length = RSTRING_LEN(arg2);
|
578
417
|
fptr_glShaderSource(shader,1,&str,&length);
|
418
|
+
CHECK_GLERROR
|
579
419
|
return Qnil;
|
580
420
|
}
|
581
421
|
|
582
|
-
|
583
|
-
static
|
584
|
-
|
585
|
-
|
586
|
-
|
587
|
-
|
588
|
-
|
589
|
-
|
590
|
-
|
591
|
-
|
592
|
-
|
593
|
-
|
594
|
-
|
595
|
-
|
596
|
-
|
597
|
-
|
598
|
-
|
599
|
-
|
600
|
-
|
601
|
-
|
602
|
-
|
603
|
-
GLfloat v1;
|
604
|
-
LOAD_GL_FUNC(glUniform2f)
|
605
|
-
location = (GLint)NUM2INT(arg1);
|
606
|
-
v0 = (GLfloat)NUM2DBL(arg2);
|
607
|
-
v1 = (GLfloat)NUM2DBL(arg3);
|
608
|
-
fptr_glUniform2f(location,v0,v1);
|
609
|
-
return Qnil;
|
610
|
-
}
|
611
|
-
|
612
|
-
static void (APIENTRY * fptr_glUniform3f)(GLint,GLfloat,GLfloat,GLfloat);
|
613
|
-
static VALUE
|
614
|
-
gl_Uniform3f(obj,arg1,arg2,arg3,arg4)
|
615
|
-
VALUE obj,arg1,arg2,arg3,arg4;
|
616
|
-
{
|
617
|
-
GLint location;
|
618
|
-
GLfloat v0;
|
619
|
-
GLfloat v1;
|
620
|
-
GLfloat v2;
|
621
|
-
LOAD_GL_FUNC(glUniform3f)
|
622
|
-
location = (GLint)NUM2INT(arg1);
|
623
|
-
v0 = (GLfloat)NUM2DBL(arg2);
|
624
|
-
v1 = (GLfloat)NUM2DBL(arg3);
|
625
|
-
v2 = (GLfloat)NUM2DBL(arg4);
|
626
|
-
fptr_glUniform3f(location,v0,v1,v2);
|
627
|
-
return Qnil;
|
628
|
-
}
|
629
|
-
|
630
|
-
static void (APIENTRY * fptr_glUniform4f)(GLint,GLfloat,GLfloat,GLfloat,GLfloat);
|
631
|
-
static VALUE
|
632
|
-
gl_Uniform4f(obj,arg1,arg2,arg3,arg4,arg5)
|
633
|
-
VALUE obj,arg1,arg2,arg3,arg4,arg5;
|
634
|
-
{
|
635
|
-
GLint location;
|
636
|
-
GLfloat v0;
|
637
|
-
GLfloat v1;
|
638
|
-
GLfloat v2;
|
639
|
-
GLfloat v3;
|
640
|
-
LOAD_GL_FUNC(glUniform4f)
|
641
|
-
location = (GLint)NUM2INT(arg1);
|
642
|
-
v0 = (GLfloat)NUM2DBL(arg2);
|
643
|
-
v1 = (GLfloat)NUM2DBL(arg3);
|
644
|
-
v2 = (GLfloat)NUM2DBL(arg4);
|
645
|
-
v3 = (GLfloat)NUM2DBL(arg5);
|
646
|
-
fptr_glUniform4f(location,v0,v1,v2,v3);
|
647
|
-
return Qnil;
|
648
|
-
}
|
649
|
-
|
650
|
-
static void (APIENTRY * fptr_glUniform1fv)(GLint,GLsizei,GLfloat *);
|
651
|
-
static VALUE
|
652
|
-
gl_Uniform1fv(obj,arg1,arg2,arg3)
|
653
|
-
VALUE obj,arg1,arg2,arg3;
|
654
|
-
{
|
655
|
-
GLint location;
|
656
|
-
GLsizei count;
|
657
|
-
GLfloat *value;
|
658
|
-
LOAD_GL_FUNC(glUniform1fv)
|
659
|
-
location = (GLint)NUM2INT(arg1);
|
660
|
-
count = (GLsizei)NUM2UINT(arg2);
|
661
|
-
value = ALLOC_N(GLfloat,1*count);
|
662
|
-
ary2cflt(arg3,value,1*count);
|
663
|
-
fptr_glUniform1fv(location,count,value);
|
664
|
-
xfree(value);
|
665
|
-
return Qnil;
|
666
|
-
}
|
667
|
-
|
668
|
-
static void (APIENTRY * fptr_glUniform2fv)(GLint,GLsizei,GLfloat *);
|
669
|
-
static VALUE
|
670
|
-
gl_Uniform2fv(obj,arg1,arg2,arg3)
|
671
|
-
VALUE obj,arg1,arg2,arg3;
|
672
|
-
{
|
673
|
-
GLint location;
|
674
|
-
GLsizei count;
|
675
|
-
GLfloat *value;
|
676
|
-
LOAD_GL_FUNC(glUniform2fv)
|
677
|
-
location = (GLint)NUM2INT(arg1);
|
678
|
-
count = (GLsizei)NUM2UINT(arg2);
|
679
|
-
value = ALLOC_N(GLfloat,2*count);
|
680
|
-
ary2cflt(arg3,value,2*count);
|
681
|
-
fptr_glUniform2fv(location,count,value);
|
682
|
-
xfree(value);
|
683
|
-
return Qnil;
|
684
|
-
}
|
685
|
-
|
686
|
-
static void (APIENTRY * fptr_glUniform3fv)(GLint,GLsizei,GLfloat *);
|
687
|
-
static VALUE
|
688
|
-
gl_Uniform3fv(obj,arg1,arg2,arg3)
|
689
|
-
VALUE obj,arg1,arg2,arg3;
|
690
|
-
{
|
691
|
-
GLint location;
|
692
|
-
GLsizei count;
|
693
|
-
GLfloat *value;
|
694
|
-
LOAD_GL_FUNC(glUniform3fv)
|
695
|
-
location = (GLint)NUM2INT(arg1);
|
696
|
-
count = (GLsizei)NUM2UINT(arg2);
|
697
|
-
value = ALLOC_N(GLfloat,3*count);
|
698
|
-
ary2cflt(arg3,value,3*count);
|
699
|
-
fptr_glUniform3fv(location,count,value);
|
700
|
-
xfree(value);
|
701
|
-
return Qnil;
|
702
|
-
}
|
703
|
-
|
704
|
-
static void (APIENTRY * fptr_glUniform4fv)(GLint,GLsizei,GLfloat *);
|
705
|
-
static VALUE
|
706
|
-
gl_Uniform4fv(obj,arg1,arg2,arg3)
|
707
|
-
VALUE obj,arg1,arg2,arg3;
|
708
|
-
{
|
709
|
-
GLint location;
|
710
|
-
GLsizei count;
|
711
|
-
GLfloat *value;
|
712
|
-
LOAD_GL_FUNC(glUniform4fv)
|
713
|
-
location = (GLint)NUM2INT(arg1);
|
714
|
-
count = (GLsizei)NUM2UINT(arg2);
|
715
|
-
value = ALLOC_N(GLfloat,4*count);
|
716
|
-
ary2cflt(arg3,value,4*count);
|
717
|
-
fptr_glUniform4fv(location,count,value);
|
718
|
-
xfree(value);
|
719
|
-
return Qnil;
|
720
|
-
}
|
721
|
-
|
722
|
-
static void (APIENTRY * fptr_glUniform1iv)(GLint,GLsizei,GLint *);
|
723
|
-
static VALUE
|
724
|
-
gl_Uniform1iv(obj,arg1,arg2,arg3)
|
725
|
-
VALUE obj,arg1,arg2,arg3;
|
726
|
-
{
|
727
|
-
GLint location;
|
728
|
-
GLsizei count;
|
729
|
-
GLint *value;
|
730
|
-
LOAD_GL_FUNC(glUniform1iv)
|
731
|
-
location = (GLint)NUM2INT(arg1);
|
732
|
-
count = (GLsizei)NUM2UINT(arg2);
|
733
|
-
value = ALLOC_N(GLint,1*count);
|
734
|
-
ary2cint(arg3,value,1*count);
|
735
|
-
fptr_glUniform1iv(location,count,value);
|
736
|
-
xfree(value);
|
737
|
-
return Qnil;
|
738
|
-
}
|
739
|
-
|
740
|
-
static void (APIENTRY * fptr_glUniform2iv)(GLint,GLsizei,GLint *);
|
741
|
-
static VALUE
|
742
|
-
gl_Uniform2iv(obj,arg1,arg2,arg3)
|
743
|
-
VALUE obj,arg1,arg2,arg3;
|
744
|
-
{
|
745
|
-
GLint location;
|
746
|
-
GLsizei count;
|
747
|
-
GLint *value;
|
748
|
-
LOAD_GL_FUNC(glUniform2iv)
|
749
|
-
location = (GLint)NUM2INT(arg1);
|
750
|
-
count = (GLsizei)NUM2UINT(arg2);
|
751
|
-
value = ALLOC_N(GLint,2*count);
|
752
|
-
ary2cint(arg3,value,2*count);
|
753
|
-
fptr_glUniform2iv(location,count,value);
|
754
|
-
xfree(value);
|
755
|
-
return Qnil;
|
756
|
-
}
|
757
|
-
|
758
|
-
static void (APIENTRY * fptr_glUniform3iv)(GLint,GLsizei,GLint *);
|
759
|
-
static VALUE
|
760
|
-
gl_Uniform3iv(obj,arg1,arg2,arg3)
|
761
|
-
VALUE obj,arg1,arg2,arg3;
|
762
|
-
{
|
763
|
-
GLint location;
|
764
|
-
GLsizei count;
|
765
|
-
GLint *value;
|
766
|
-
LOAD_GL_FUNC(glUniform3iv)
|
767
|
-
location = (GLint)NUM2INT(arg1);
|
768
|
-
count = (GLsizei)NUM2UINT(arg2);
|
769
|
-
value = ALLOC_N(GLint,3*count);
|
770
|
-
ary2cint(arg3,value,3*count);
|
771
|
-
fptr_glUniform3iv(location,count,value);
|
772
|
-
xfree(value);
|
773
|
-
return Qnil;
|
774
|
-
}
|
775
|
-
|
776
|
-
static void (APIENTRY * fptr_glUniform4iv)(GLint,GLsizei,GLint *);
|
777
|
-
static VALUE
|
778
|
-
gl_Uniform4iv(obj,arg1,arg2,arg3)
|
779
|
-
VALUE obj,arg1,arg2,arg3;
|
780
|
-
{
|
781
|
-
GLint location;
|
782
|
-
GLsizei count;
|
783
|
-
GLint *value;
|
784
|
-
LOAD_GL_FUNC(glUniform4iv)
|
785
|
-
location = (GLint)NUM2INT(arg1);
|
786
|
-
count = (GLsizei)NUM2UINT(arg2);
|
787
|
-
value = ALLOC_N(GLint,4*count);
|
788
|
-
ary2cint(arg3,value,4*count);
|
789
|
-
fptr_glUniform4iv(location,count,value);
|
790
|
-
xfree(value);
|
791
|
-
return Qnil;
|
792
|
-
}
|
793
|
-
|
794
|
-
static void (APIENTRY * fptr_glUniformMatrix2fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
795
|
-
static VALUE
|
796
|
-
gl_UniformMatrix2fv(obj,arg1,arg2,arg3,arg4)
|
797
|
-
VALUE obj,arg1,arg2,arg3,arg4;
|
798
|
-
{
|
799
|
-
GLint location;
|
800
|
-
GLsizei count;
|
801
|
-
GLboolean transpose;
|
802
|
-
GLfloat *value;
|
803
|
-
LOAD_GL_FUNC(glUniformMatrix2fv)
|
804
|
-
location = (GLint)NUM2INT(arg1);
|
805
|
-
count = (GLint)NUM2INT(arg2);
|
806
|
-
transpose = (GLboolean)NUM2INT(arg3);
|
807
|
-
value = ALLOC_N(GLfloat, 2*2*count);
|
808
|
-
ary2cflt(arg4,value,2*2*count);
|
809
|
-
fptr_glUniformMatrix2fv(location,count,transpose,value);
|
810
|
-
xfree(value);
|
811
|
-
return Qnil;
|
812
|
-
}
|
813
|
-
|
814
|
-
static void (APIENTRY * fptr_glUniformMatrix3fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
815
|
-
static VALUE
|
816
|
-
gl_UniformMatrix3fv(obj,arg1,arg2,arg3,arg4)
|
817
|
-
VALUE obj,arg1,arg2,arg3,arg4;
|
818
|
-
{
|
819
|
-
GLint location;
|
820
|
-
GLsizei count;
|
821
|
-
GLboolean transpose;
|
822
|
-
GLfloat *value;
|
823
|
-
LOAD_GL_FUNC(glUniformMatrix3fv)
|
824
|
-
location = (GLint)NUM2INT(arg1);
|
825
|
-
count = (GLint)NUM2INT(arg2);
|
826
|
-
transpose = (GLboolean)NUM2INT(arg3);
|
827
|
-
value = ALLOC_N(GLfloat, 3*3*count);
|
828
|
-
ary2cflt(arg4,value,3*3*count);
|
829
|
-
fptr_glUniformMatrix3fv(location,count,transpose,value);
|
830
|
-
xfree(value);
|
831
|
-
return Qnil;
|
832
|
-
}
|
833
|
-
|
834
|
-
static void (APIENTRY * fptr_glUniformMatrix4fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
835
|
-
static VALUE
|
836
|
-
gl_UniformMatrix4fv(obj,arg1,arg2,arg3,arg4)
|
837
|
-
VALUE obj,arg1,arg2,arg3,arg4;
|
838
|
-
{
|
839
|
-
GLint location;
|
840
|
-
GLsizei count;
|
841
|
-
GLboolean transpose;
|
842
|
-
GLfloat *value;
|
843
|
-
LOAD_GL_FUNC(glUniformMatrix4fv)
|
844
|
-
location = (GLint)NUM2INT(arg1);
|
845
|
-
count = (GLint)NUM2INT(arg2);
|
846
|
-
transpose = (GLboolean)NUM2INT(arg3);
|
847
|
-
value = ALLOC_N(GLfloat, 4*4*count);
|
848
|
-
ary2cflt(arg4,value,4*4*count);
|
849
|
-
fptr_glUniformMatrix4fv(location,count,transpose,value);
|
850
|
-
xfree(value);
|
851
|
-
return Qnil;
|
852
|
-
}
|
853
|
-
|
854
|
-
static void (APIENTRY * fptr_glVertexAttrib1d)(GLuint,GLdouble);
|
855
|
-
static VALUE
|
856
|
-
gl_VertexAttrib1d(obj,arg1,arg2)
|
857
|
-
VALUE obj,arg1,arg2;
|
858
|
-
{
|
859
|
-
GLuint index;
|
860
|
-
GLdouble v0;
|
861
|
-
LOAD_GL_FUNC(glVertexAttrib1d)
|
862
|
-
index = (GLuint)NUM2UINT(arg1);
|
863
|
-
v0 = (GLdouble)NUM2DBL(arg2);
|
864
|
-
fptr_glVertexAttrib1d(index,v0);
|
865
|
-
return Qnil;
|
866
|
-
}
|
867
|
-
|
868
|
-
static void (APIENTRY * fptr_glVertexAttrib1f)(GLuint,GLfloat);
|
869
|
-
static VALUE
|
870
|
-
gl_VertexAttrib1f(obj,arg1,arg2)
|
871
|
-
VALUE obj,arg1,arg2;
|
872
|
-
{
|
873
|
-
GLuint index;
|
874
|
-
GLfloat v0;
|
875
|
-
LOAD_GL_FUNC(glVertexAttrib1f)
|
876
|
-
index = (GLuint)NUM2UINT(arg1);
|
877
|
-
v0 = (GLfloat)NUM2DBL(arg2);
|
878
|
-
fptr_glVertexAttrib1f(index,v0);
|
879
|
-
return Qnil;
|
880
|
-
}
|
881
|
-
|
882
|
-
static void (APIENTRY * fptr_glVertexAttrib1s)(GLuint,GLshort);
|
883
|
-
static VALUE
|
884
|
-
gl_VertexAttrib1s(obj,arg1,arg2)
|
885
|
-
VALUE obj,arg1,arg2;
|
886
|
-
{
|
887
|
-
GLuint index;
|
888
|
-
GLshort v0;
|
889
|
-
LOAD_GL_FUNC(glVertexAttrib1s)
|
890
|
-
index = (GLuint)NUM2UINT(arg1);
|
891
|
-
v0 = (GLshort)NUM2INT(arg2);
|
892
|
-
fptr_glVertexAttrib1s(index,v0);
|
893
|
-
return Qnil;
|
894
|
-
}
|
895
|
-
|
896
|
-
static void (APIENTRY * fptr_glVertexAttrib2d)(GLuint,GLdouble,GLdouble);
|
897
|
-
static VALUE
|
898
|
-
gl_VertexAttrib2d(obj,arg1,arg2,arg3)
|
899
|
-
VALUE obj,arg1,arg2,arg3;
|
900
|
-
{
|
901
|
-
GLuint index;
|
902
|
-
GLdouble v0;
|
903
|
-
GLdouble v1;
|
904
|
-
LOAD_GL_FUNC(glVertexAttrib2d)
|
905
|
-
index = (GLuint)NUM2UINT(arg1);
|
906
|
-
v0 = (GLdouble)NUM2DBL(arg2);
|
907
|
-
v1 = (GLdouble)NUM2DBL(arg3);
|
908
|
-
fptr_glVertexAttrib2d(index,v0,v1);
|
909
|
-
return Qnil;
|
910
|
-
}
|
911
|
-
|
912
|
-
static void (APIENTRY * fptr_glVertexAttrib2f)(GLuint,GLfloat,GLfloat);
|
913
|
-
static VALUE
|
914
|
-
gl_VertexAttrib2f(obj,arg1,arg2,arg3)
|
915
|
-
VALUE obj,arg1,arg2,arg3;
|
916
|
-
{
|
917
|
-
GLuint index;
|
918
|
-
GLfloat v0;
|
919
|
-
GLfloat v1;
|
920
|
-
LOAD_GL_FUNC(glVertexAttrib2f)
|
921
|
-
index = (GLuint)NUM2UINT(arg1);
|
922
|
-
v0 = (GLfloat)NUM2DBL(arg2);
|
923
|
-
v1 = (GLfloat)NUM2DBL(arg3);
|
924
|
-
fptr_glVertexAttrib2f(index,v0,v1);
|
925
|
-
return Qnil;
|
926
|
-
}
|
927
|
-
|
928
|
-
static void (APIENTRY * fptr_glVertexAttrib2s)(GLuint,GLshort,GLshort);
|
929
|
-
static VALUE
|
930
|
-
gl_VertexAttrib2s(obj,arg1,arg2,arg3)
|
931
|
-
VALUE obj,arg1,arg2,arg3;
|
932
|
-
{
|
933
|
-
GLuint index;
|
934
|
-
GLshort v0;
|
935
|
-
GLshort v1;
|
936
|
-
LOAD_GL_FUNC(glVertexAttrib2s)
|
937
|
-
index = (GLuint)NUM2UINT(arg1);
|
938
|
-
v0 = (GLshort)NUM2INT(arg2);
|
939
|
-
v1 = (GLshort)NUM2INT(arg3);
|
940
|
-
fptr_glVertexAttrib2s(index,v0,v1);
|
941
|
-
return Qnil;
|
942
|
-
}
|
943
|
-
|
944
|
-
static void (APIENTRY * fptr_glVertexAttrib3d)(GLuint,GLdouble,GLdouble,GLdouble);
|
945
|
-
static VALUE
|
946
|
-
gl_VertexAttrib3d(obj,arg1,arg2,arg3,arg4)
|
947
|
-
VALUE obj,arg1,arg2,arg3,arg4;
|
948
|
-
{
|
949
|
-
GLuint index;
|
950
|
-
GLdouble v0;
|
951
|
-
GLdouble v1;
|
952
|
-
GLdouble v2;
|
953
|
-
LOAD_GL_FUNC(glVertexAttrib3d)
|
954
|
-
index = (GLuint)NUM2UINT(arg1);
|
955
|
-
v0 = (GLdouble)NUM2DBL(arg2);
|
956
|
-
v1 = (GLdouble)NUM2DBL(arg3);
|
957
|
-
v2 = (GLdouble)NUM2DBL(arg4);
|
958
|
-
fptr_glVertexAttrib3d(index,v0,v1,v2);
|
959
|
-
return Qnil;
|
960
|
-
}
|
961
|
-
|
962
|
-
static void (APIENTRY * fptr_glVertexAttrib3f)(GLuint,GLfloat,GLfloat,GLfloat);
|
963
|
-
static VALUE
|
964
|
-
gl_VertexAttrib3f(obj,arg1,arg2,arg3,arg4)
|
965
|
-
VALUE obj,arg1,arg2,arg3,arg4;
|
966
|
-
{
|
967
|
-
GLuint index;
|
968
|
-
GLfloat v0;
|
969
|
-
GLfloat v1;
|
970
|
-
GLfloat v2;
|
971
|
-
LOAD_GL_FUNC(glVertexAttrib3f)
|
972
|
-
index = (GLuint)NUM2UINT(arg1);
|
973
|
-
v0 = (GLfloat)NUM2DBL(arg2);
|
974
|
-
v1 = (GLfloat)NUM2DBL(arg3);
|
975
|
-
v2 = (GLfloat)NUM2DBL(arg4);
|
976
|
-
fptr_glVertexAttrib3f(index,v0,v1,v2);
|
977
|
-
return Qnil;
|
978
|
-
}
|
979
|
-
|
980
|
-
static void (APIENTRY * fptr_glVertexAttrib3s)(GLuint,GLshort,GLshort,GLshort);
|
981
|
-
static VALUE
|
982
|
-
gl_VertexAttrib3s(obj,arg1,arg2,arg3,arg4)
|
983
|
-
VALUE obj,arg1,arg2,arg3,arg4;
|
984
|
-
{
|
985
|
-
GLuint index;
|
986
|
-
GLshort v0;
|
987
|
-
GLshort v1;
|
988
|
-
GLshort v2;
|
989
|
-
LOAD_GL_FUNC(glVertexAttrib3s)
|
990
|
-
index = (GLuint)NUM2UINT(arg1);
|
991
|
-
v0 = (GLshort)NUM2INT(arg2);
|
992
|
-
v1 = (GLshort)NUM2INT(arg3);
|
993
|
-
v2 = (GLshort)NUM2INT(arg4);
|
994
|
-
fptr_glVertexAttrib3s(index,v0,v1,v2);
|
995
|
-
return Qnil;
|
996
|
-
}
|
997
|
-
|
998
|
-
static void (APIENTRY * fptr_glVertexAttrib4Nbv)(GLuint,GLbyte *);
|
999
|
-
static VALUE
|
1000
|
-
gl_VertexAttrib4Nbv(obj,arg1,arg2)
|
1001
|
-
VALUE obj,arg1,arg2;
|
1002
|
-
{
|
1003
|
-
GLuint index;
|
1004
|
-
GLbyte v[4];
|
1005
|
-
LOAD_GL_FUNC(glVertexAttrib4Nbv)
|
1006
|
-
index = (GLuint)NUM2UINT(arg1);
|
1007
|
-
ary2cbyte(arg2,v,4);
|
1008
|
-
fptr_glVertexAttrib4Nbv(index,v);
|
1009
|
-
return Qnil;
|
1010
|
-
}
|
1011
|
-
|
1012
|
-
static void (APIENTRY * fptr_glVertexAttrib4Niv)(GLuint,GLint *);
|
1013
|
-
static VALUE
|
1014
|
-
gl_VertexAttrib4Niv(obj,arg1,arg2)
|
1015
|
-
VALUE obj,arg1,arg2;
|
1016
|
-
{
|
1017
|
-
GLuint index;
|
1018
|
-
GLint v[4];
|
1019
|
-
LOAD_GL_FUNC(glVertexAttrib4Niv)
|
1020
|
-
index = (GLuint)NUM2UINT(arg1);
|
1021
|
-
ary2cint(arg2,v,4);
|
1022
|
-
fptr_glVertexAttrib4Niv(index,v);
|
1023
|
-
return Qnil;
|
1024
|
-
}
|
1025
|
-
|
1026
|
-
static void (APIENTRY * fptr_glVertexAttrib4Nsv)(GLuint,GLshort *);
|
1027
|
-
static VALUE
|
1028
|
-
gl_VertexAttrib4Nsv(obj,arg1,arg2)
|
1029
|
-
VALUE obj,arg1,arg2;
|
1030
|
-
{
|
1031
|
-
GLuint index;
|
1032
|
-
GLshort v[4];
|
1033
|
-
LOAD_GL_FUNC(glVertexAttrib4Nsv)
|
1034
|
-
index = (GLuint)NUM2UINT(arg1);
|
1035
|
-
ary2cshort(arg2,v,4);
|
1036
|
-
fptr_glVertexAttrib4Nsv(index,v);
|
1037
|
-
return Qnil;
|
1038
|
-
}
|
1039
|
-
|
1040
|
-
static void (APIENTRY * fptr_glVertexAttrib4Nub)(GLuint,GLubyte,GLubyte,GLubyte,GLubyte);
|
1041
|
-
static VALUE
|
1042
|
-
gl_VertexAttrib4Nub(obj,arg1,arg2,arg3,arg4,arg5)
|
1043
|
-
VALUE obj,arg1,arg2,arg3,arg4,arg5;
|
1044
|
-
{
|
1045
|
-
GLuint index;
|
1046
|
-
GLubyte v0;
|
1047
|
-
GLubyte v1;
|
1048
|
-
GLubyte v2;
|
1049
|
-
GLubyte v3;
|
1050
|
-
LOAD_GL_FUNC(glVertexAttrib4Nub)
|
1051
|
-
index = (GLuint)NUM2UINT(arg1);
|
1052
|
-
v0 = (GLubyte)NUM2INT(arg2);
|
1053
|
-
v1 = (GLubyte)NUM2INT(arg3);
|
1054
|
-
v2 = (GLubyte)NUM2INT(arg4);
|
1055
|
-
v3 = (GLubyte)NUM2INT(arg5);
|
1056
|
-
fptr_glVertexAttrib4Nub(index,v0,v1,v2,v3);
|
1057
|
-
return Qnil;
|
1058
|
-
}
|
1059
|
-
|
1060
|
-
static void (APIENTRY * fptr_glVertexAttrib4Nubv)(GLuint,GLubyte *);
|
1061
|
-
static VALUE
|
1062
|
-
gl_VertexAttrib4Nubv(obj,arg1,arg2)
|
1063
|
-
VALUE obj,arg1,arg2;
|
1064
|
-
{
|
1065
|
-
GLuint index;
|
1066
|
-
GLubyte v[4];
|
1067
|
-
LOAD_GL_FUNC(glVertexAttrib4Nubv)
|
1068
|
-
index = (GLuint)NUM2UINT(arg1);
|
1069
|
-
ary2cubyte(arg2,v,4);
|
1070
|
-
fptr_glVertexAttrib4Nubv(index,v);
|
1071
|
-
return Qnil;
|
1072
|
-
}
|
1073
|
-
|
1074
|
-
static void (APIENTRY * fptr_glVertexAttrib4Nuiv)(GLuint,GLuint *);
|
1075
|
-
static VALUE
|
1076
|
-
gl_VertexAttrib4Nuiv(obj,arg1,arg2)
|
1077
|
-
VALUE obj,arg1,arg2;
|
1078
|
-
{
|
1079
|
-
GLuint index;
|
1080
|
-
GLuint v[4];
|
1081
|
-
LOAD_GL_FUNC(glVertexAttrib4Nuiv)
|
1082
|
-
index = (GLuint)NUM2UINT(arg1);
|
1083
|
-
ary2cuint(arg2,v,4);
|
1084
|
-
fptr_glVertexAttrib4Nuiv(index,v);
|
1085
|
-
return Qnil;
|
1086
|
-
}
|
1087
|
-
|
1088
|
-
static void (APIENTRY * fptr_glVertexAttrib4Nusv)(GLuint,GLushort *);
|
1089
|
-
static VALUE
|
1090
|
-
gl_VertexAttrib4Nusv(obj,arg1,arg2)
|
1091
|
-
VALUE obj,arg1,arg2;
|
1092
|
-
{
|
1093
|
-
GLuint index;
|
1094
|
-
GLushort v[4];
|
1095
|
-
LOAD_GL_FUNC(glVertexAttrib4Nusv)
|
1096
|
-
index = (GLuint)NUM2UINT(arg1);
|
1097
|
-
ary2cushort(arg2,v,4);
|
1098
|
-
fptr_glVertexAttrib4Nusv(index,v);
|
1099
|
-
return Qnil;
|
1100
|
-
}
|
1101
|
-
|
1102
|
-
static void (APIENTRY * fptr_glVertexAttrib4bv)(GLuint,GLbyte *);
|
1103
|
-
static VALUE
|
1104
|
-
gl_VertexAttrib4bv(obj,arg1,arg2)
|
1105
|
-
VALUE obj,arg1,arg2;
|
1106
|
-
{
|
1107
|
-
GLuint index;
|
1108
|
-
GLbyte v[4];
|
1109
|
-
LOAD_GL_FUNC(glVertexAttrib4bv)
|
1110
|
-
index = (GLuint)NUM2UINT(arg1);
|
1111
|
-
ary2cbyte(arg2,v,4);
|
1112
|
-
fptr_glVertexAttrib4bv(index,v);
|
1113
|
-
return Qnil;
|
1114
|
-
}
|
1115
|
-
|
1116
|
-
static void (APIENTRY * fptr_glVertexAttrib4d)(GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
|
1117
|
-
static VALUE
|
1118
|
-
gl_VertexAttrib4d(obj,arg1,arg2,arg3,arg4,arg5)
|
1119
|
-
VALUE obj,arg1,arg2,arg3,arg4,arg5;
|
1120
|
-
{
|
1121
|
-
GLuint index;
|
1122
|
-
GLdouble v0;
|
1123
|
-
GLdouble v1;
|
1124
|
-
GLdouble v2;
|
1125
|
-
GLdouble v3;
|
1126
|
-
LOAD_GL_FUNC(glVertexAttrib4d)
|
1127
|
-
index = (GLuint)NUM2UINT(arg1);
|
1128
|
-
v0 = (GLdouble)NUM2DBL(arg2);
|
1129
|
-
v1 = (GLdouble)NUM2DBL(arg3);
|
1130
|
-
v2 = (GLdouble)NUM2DBL(arg4);
|
1131
|
-
v3 = (GLdouble)NUM2DBL(arg5);
|
1132
|
-
fptr_glVertexAttrib4d(index,v0,v1,v2,v3);
|
1133
|
-
return Qnil;
|
1134
|
-
}
|
1135
|
-
|
1136
|
-
static void (APIENTRY * fptr_glVertexAttrib4f)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
|
1137
|
-
static VALUE
|
1138
|
-
gl_VertexAttrib4f(obj,arg1,arg2,arg3,arg4,arg5)
|
1139
|
-
VALUE obj,arg1,arg2,arg3,arg4,arg5;
|
1140
|
-
{
|
1141
|
-
GLuint index;
|
1142
|
-
GLfloat v0;
|
1143
|
-
GLfloat v1;
|
1144
|
-
GLfloat v2;
|
1145
|
-
GLfloat v3;
|
1146
|
-
LOAD_GL_FUNC(glVertexAttrib4f)
|
1147
|
-
index = (GLuint)NUM2UINT(arg1);
|
1148
|
-
v0 = (GLfloat)NUM2DBL(arg2);
|
1149
|
-
v1 = (GLfloat)NUM2DBL(arg3);
|
1150
|
-
v2 = (GLfloat)NUM2DBL(arg4);
|
1151
|
-
v3 = (GLfloat)NUM2DBL(arg5);
|
1152
|
-
fptr_glVertexAttrib4f(index,v0,v1,v2,v3);
|
1153
|
-
return Qnil;
|
1154
|
-
}
|
1155
|
-
|
1156
|
-
static void (APIENTRY * fptr_glVertexAttrib4iv)(GLuint,GLint *);
|
1157
|
-
static VALUE
|
1158
|
-
gl_VertexAttrib4iv(obj,arg1,arg2)
|
1159
|
-
VALUE obj,arg1,arg2;
|
1160
|
-
{
|
1161
|
-
GLuint index;
|
1162
|
-
GLint v[4];
|
1163
|
-
LOAD_GL_FUNC(glVertexAttrib4iv)
|
1164
|
-
index = (GLuint)NUM2UINT(arg1);
|
1165
|
-
ary2cint(arg2,v,4);
|
1166
|
-
fptr_glVertexAttrib4iv(index,v);
|
1167
|
-
return Qnil;
|
1168
|
-
}
|
1169
|
-
|
1170
|
-
static void (APIENTRY * fptr_glVertexAttrib4s)(GLuint,GLshort,GLshort,GLshort,GLshort);
|
1171
|
-
static VALUE
|
1172
|
-
gl_VertexAttrib4s(obj,arg1,arg2,arg3,arg4,arg5)
|
1173
|
-
VALUE obj,arg1,arg2,arg3,arg4,arg5;
|
1174
|
-
{
|
1175
|
-
GLuint index;
|
1176
|
-
GLshort v0;
|
1177
|
-
GLshort v1;
|
1178
|
-
GLshort v2;
|
1179
|
-
GLshort v3;
|
1180
|
-
LOAD_GL_FUNC(glVertexAttrib4s)
|
1181
|
-
index = (GLuint)NUM2UINT(arg1);
|
1182
|
-
v0 = (GLshort)NUM2INT(arg2);
|
1183
|
-
v1 = (GLshort)NUM2INT(arg3);
|
1184
|
-
v2 = (GLshort)NUM2INT(arg4);
|
1185
|
-
v3 = (GLshort)NUM2INT(arg5);
|
1186
|
-
fptr_glVertexAttrib4s(index,v0,v1,v2,v3);
|
1187
|
-
return Qnil;
|
422
|
+
#define UNIFORM_FUNC_V(_name_,_type_,_conv_,_size_) \
|
423
|
+
static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,_type_ *); \
|
424
|
+
static VALUE \
|
425
|
+
gl_##_name_(obj,arg1,arg2) \
|
426
|
+
VALUE obj,arg1,arg2; \
|
427
|
+
{ \
|
428
|
+
GLint location; \
|
429
|
+
GLsizei count; \
|
430
|
+
_type_ *value; \
|
431
|
+
LOAD_GL_FUNC(gl##_name_,"2.0") \
|
432
|
+
Check_Type(arg2,T_ARRAY); \
|
433
|
+
count = RARRAY_LEN(arg2); \
|
434
|
+
if (count<=0 || (count % _size_) != 0) \
|
435
|
+
rb_raise(rb_eArgError, "Parameter array size must be multiplication of %i",_size_); \
|
436
|
+
location = (GLint)NUM2INT(arg1); \
|
437
|
+
value = ALLOC_N(_type_,count); \
|
438
|
+
_conv_(arg2,value,count); \
|
439
|
+
fptr_gl##_name_(location,count / _size_,value); \
|
440
|
+
xfree(value); \
|
441
|
+
CHECK_GLERROR \
|
442
|
+
return Qnil; \
|
1188
443
|
}
|
1189
444
|
|
1190
|
-
|
1191
|
-
|
1192
|
-
|
1193
|
-
|
1194
|
-
|
1195
|
-
|
1196
|
-
|
1197
|
-
|
1198
|
-
|
1199
|
-
ary2cubyte(arg2,v,4);
|
1200
|
-
fptr_glVertexAttrib4ubv(index,v);
|
1201
|
-
return Qnil;
|
1202
|
-
}
|
445
|
+
UNIFORM_FUNC_V(Uniform1fv,GLfloat,ary2cflt,1)
|
446
|
+
UNIFORM_FUNC_V(Uniform1iv,GLint,ary2cint,1)
|
447
|
+
UNIFORM_FUNC_V(Uniform2fv,GLfloat,ary2cflt,2)
|
448
|
+
UNIFORM_FUNC_V(Uniform2iv,GLint,ary2cint,2)
|
449
|
+
UNIFORM_FUNC_V(Uniform3fv,GLfloat,ary2cflt,3)
|
450
|
+
UNIFORM_FUNC_V(Uniform3iv,GLint,ary2cint,3)
|
451
|
+
UNIFORM_FUNC_V(Uniform4fv,GLfloat,ary2cflt,4)
|
452
|
+
UNIFORM_FUNC_V(Uniform4iv,GLint,ary2cint,4)
|
453
|
+
#undef UNIFORM_FUNC_V
|
1203
454
|
|
1204
|
-
|
1205
|
-
static
|
1206
|
-
|
1207
|
-
|
1208
|
-
|
1209
|
-
|
1210
|
-
|
1211
|
-
|
1212
|
-
|
1213
|
-
|
1214
|
-
|
1215
|
-
|
455
|
+
#define UNIFORMMATRIX_FUNC(_name_,_size_) \
|
456
|
+
static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,GLboolean,GLfloat *); \
|
457
|
+
static VALUE \
|
458
|
+
gl_##_name_(obj,arg1,arg2,arg3) \
|
459
|
+
VALUE obj,arg1,arg2,arg3; \
|
460
|
+
{ \
|
461
|
+
GLint location; \
|
462
|
+
GLsizei count; \
|
463
|
+
GLboolean transpose; \
|
464
|
+
GLfloat *value; \
|
465
|
+
LOAD_GL_FUNC(gl##_name_,"2.0") \
|
466
|
+
location = (GLint)NUM2INT(arg1); \
|
467
|
+
count = RARRAY_LEN(rb_funcall(rb_Array(arg3),rb_intern("flatten"),0)); \
|
468
|
+
transpose = (GLboolean)NUM2INT(arg2); \
|
469
|
+
value = ALLOC_N(GLfloat, count); \
|
470
|
+
ary2cmatfloatcount(arg3,value,_size_,_size_); \
|
471
|
+
fptr_gl##_name_(location,count / (_size_*_size_),transpose,value); \
|
472
|
+
xfree(value); \
|
473
|
+
CHECK_GLERROR \
|
474
|
+
return Qnil; \
|
1216
475
|
}
|
1217
476
|
|
1218
|
-
|
1219
|
-
|
1220
|
-
|
1221
|
-
|
1222
|
-
{
|
1223
|
-
GLuint index;
|
1224
|
-
GLushort v[4];
|
1225
|
-
LOAD_GL_FUNC(glVertexAttrib4usv)
|
1226
|
-
index = (GLuint)NUM2UINT(arg1);
|
1227
|
-
ary2cushort(arg2,v,4);
|
1228
|
-
fptr_glVertexAttrib4usv(index,v);
|
1229
|
-
return Qnil;
|
1230
|
-
}
|
477
|
+
UNIFORMMATRIX_FUNC(UniformMatrix2fv,2)
|
478
|
+
UNIFORMMATRIX_FUNC(UniformMatrix3fv,3)
|
479
|
+
UNIFORMMATRIX_FUNC(UniformMatrix4fv,4)
|
480
|
+
#undef UNIFORMMATRIX_FUNC
|
1231
481
|
|
1232
|
-
#define
|
482
|
+
#define VERTEXATTRIB_FUNC_V(_name_,_type_,_conv_,_size_) \
|
483
|
+
static void (APIENTRY * fptr_gl##_name_)(GLuint,_type_ *); \
|
1233
484
|
static VALUE \
|
1234
|
-
|
1235
|
-
|
1236
|
-
VALUE *argv; \
|
1237
|
-
VALUE obj; \
|
485
|
+
gl_##_name_(obj,arg1,arg2) \
|
486
|
+
VALUE obj,arg1,arg2; \
|
1238
487
|
{ \
|
1239
|
-
|
1240
|
-
|
1241
|
-
|
1242
|
-
|
1243
|
-
|
1244
|
-
|
1245
|
-
|
1246
|
-
case 1: \
|
1247
|
-
gl_VertexAttrib1##_type_(obj,args[0],ary->ptr[0]); \
|
1248
|
-
break; \
|
1249
|
-
case 2: \
|
1250
|
-
gl_VertexAttrib2##_type_(obj,args[0],ary->ptr[0],ary->ptr[1]); \
|
1251
|
-
break; \
|
1252
|
-
case 3: \
|
1253
|
-
gl_VertexAttrib3##_type_(obj,args[0],ary->ptr[0],ary->ptr[1],ary->ptr[2]); \
|
1254
|
-
break; \
|
1255
|
-
case 4: \
|
1256
|
-
gl_VertexAttrib4##_type_(obj,args[0],ary->ptr[0],ary->ptr[1],ary->ptr[2],ary->ptr[3]); \
|
1257
|
-
break; \
|
1258
|
-
default: \
|
1259
|
-
rb_raise(rb_eRuntimeError, "glVertex vertex num error!:%d", ary->len); \
|
1260
|
-
} \
|
1261
|
-
} \
|
1262
|
-
else { \
|
1263
|
-
gl_VertexAttrib1##_type_(obj,args[0], args[1]); \
|
1264
|
-
break; \
|
1265
|
-
} \
|
1266
|
-
break; \
|
1267
|
-
case 3: \
|
1268
|
-
gl_VertexAttrib2##_type_(obj,args[0], args[1], args[2]); \
|
1269
|
-
break; \
|
1270
|
-
case 4: \
|
1271
|
-
gl_VertexAttrib3##_type_(obj,args[0], args[1], args[2], args[3]); \
|
1272
|
-
break; \
|
1273
|
-
case 5: \
|
1274
|
-
gl_VertexAttrib4##_type_(obj,args[0], args[1], args[2], args[3], args[4]); \
|
1275
|
-
break; \
|
1276
|
-
default: \
|
1277
|
-
rb_raise(rb_eArgError, "Argument number error!"); \
|
1278
|
-
break; \
|
1279
|
-
} \
|
488
|
+
GLuint index; \
|
489
|
+
_type_ v[_size_]; \
|
490
|
+
LOAD_GL_FUNC(gl##_name_,"2.0") \
|
491
|
+
index = (GLuint)NUM2UINT(arg1); \
|
492
|
+
_conv_(arg2,v,_size_); \
|
493
|
+
fptr_gl##_name_(index,v); \
|
494
|
+
CHECK_GLERROR \
|
1280
495
|
return Qnil; \
|
1281
496
|
}
|
1282
497
|
|
1283
|
-
|
1284
|
-
|
1285
|
-
|
1286
|
-
|
1287
|
-
|
498
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nbv,GLbyte,ary2cbyte,4)
|
499
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Niv,GLint,ary2cint,4)
|
500
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nsv,GLshort,ary2cshort,4)
|
501
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nubv,GLubyte,ary2cubyte,4)
|
502
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nuiv,GLuint,ary2cuint,4)
|
503
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nusv,GLushort,ary2cushort,4)
|
504
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4uiv,GLuint,ary2cuint,4)
|
505
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4ubv,GLubyte,ary2cubyte,4)
|
506
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4usv,GLushort,ary2cushort,4)
|
507
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4bv,GLbyte,ary2cbyte,4)
|
508
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4iv,GLint,ary2cint,4)
|
509
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4dv,GLdouble,ary2cdbl,4)
|
510
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4fv,GLfloat,ary2cflt,4)
|
511
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4sv,GLshort,ary2cshort,4)
|
512
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib3dv,GLdouble,ary2cdbl,3)
|
513
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib3fv,GLfloat,ary2cflt,3)
|
514
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib3sv,GLshort,ary2cshort,3)
|
515
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib2dv,GLdouble,ary2cdbl,2)
|
516
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib2fv,GLfloat,ary2cflt,2)
|
517
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib2sv,GLshort,ary2cshort,2)
|
518
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib1dv,GLdouble,ary2cdbl,1)
|
519
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib1fv,GLfloat,ary2cflt,1)
|
520
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib1sv,GLshort,ary2cshort,1)
|
521
|
+
#undef VERTEXATTRIB_FUNC_V
|
1288
522
|
|
1289
523
|
static void (APIENTRY * fptr_glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *);
|
1290
524
|
static VALUE
|
@@ -1296,7 +530,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
|
|
1296
530
|
GLenum type;
|
1297
531
|
GLboolean normalized;
|
1298
532
|
GLsizei stride;
|
1299
|
-
LOAD_GL_FUNC(glVertexAttribPointer)
|
533
|
+
LOAD_GL_FUNC(glVertexAttribPointer,"2.0")
|
1300
534
|
index = (GLuint)NUM2UINT(arg1);
|
1301
535
|
size = (GLuint)NUM2UINT(arg2);
|
1302
536
|
type = (GLenum)NUM2INT(arg3);
|
@@ -1309,11 +543,13 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
|
|
1309
543
|
g_VertexAttrib_ptr[index] = arg6;
|
1310
544
|
fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)NUM2INT(arg6));
|
1311
545
|
} else {
|
1312
|
-
|
1313
|
-
|
1314
|
-
|
1315
|
-
|
546
|
+
VALUE data;
|
547
|
+
data = pack_array_or_pass_string(type,arg6);
|
548
|
+
rb_str_freeze(data);
|
549
|
+
g_VertexAttrib_ptr[index] = data;
|
550
|
+
fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)RSTRING_PTR(data));
|
1316
551
|
}
|
552
|
+
CHECK_GLERROR
|
1317
553
|
return Qnil;
|
1318
554
|
}
|
1319
555
|
|
@@ -1363,17 +599,17 @@ void gl_init_functions_2_0(VALUE module)
|
|
1363
599
|
rb_define_module_function(module, "glUniform2i", gl_Uniform2i, 3);
|
1364
600
|
rb_define_module_function(module, "glUniform3i", gl_Uniform3i, 4);
|
1365
601
|
rb_define_module_function(module, "glUniform4i", gl_Uniform4i, 5);
|
1366
|
-
rb_define_module_function(module, "glUniform1fv", gl_Uniform1fv,
|
1367
|
-
rb_define_module_function(module, "glUniform2fv", gl_Uniform2fv,
|
1368
|
-
rb_define_module_function(module, "glUniform3fv", gl_Uniform3fv,
|
1369
|
-
rb_define_module_function(module, "glUniform4fv", gl_Uniform4fv,
|
1370
|
-
rb_define_module_function(module, "glUniform1iv", gl_Uniform1iv,
|
1371
|
-
rb_define_module_function(module, "glUniform2iv", gl_Uniform2iv,
|
1372
|
-
rb_define_module_function(module, "glUniform3iv", gl_Uniform3iv,
|
1373
|
-
rb_define_module_function(module, "glUniform4iv", gl_Uniform4iv,
|
1374
|
-
rb_define_module_function(module, "glUniformMatrix2fv", gl_UniformMatrix2fv,
|
1375
|
-
rb_define_module_function(module, "glUniformMatrix3fv", gl_UniformMatrix3fv,
|
1376
|
-
rb_define_module_function(module, "glUniformMatrix4fv", gl_UniformMatrix4fv,
|
602
|
+
rb_define_module_function(module, "glUniform1fv", gl_Uniform1fv, 2);
|
603
|
+
rb_define_module_function(module, "glUniform2fv", gl_Uniform2fv, 2);
|
604
|
+
rb_define_module_function(module, "glUniform3fv", gl_Uniform3fv, 2);
|
605
|
+
rb_define_module_function(module, "glUniform4fv", gl_Uniform4fv, 2);
|
606
|
+
rb_define_module_function(module, "glUniform1iv", gl_Uniform1iv, 2);
|
607
|
+
rb_define_module_function(module, "glUniform2iv", gl_Uniform2iv, 2);
|
608
|
+
rb_define_module_function(module, "glUniform3iv", gl_Uniform3iv, 2);
|
609
|
+
rb_define_module_function(module, "glUniform4iv", gl_Uniform4iv, 2);
|
610
|
+
rb_define_module_function(module, "glUniformMatrix2fv", gl_UniformMatrix2fv, 3);
|
611
|
+
rb_define_module_function(module, "glUniformMatrix3fv", gl_UniformMatrix3fv, 3);
|
612
|
+
rb_define_module_function(module, "glUniformMatrix4fv", gl_UniformMatrix4fv, 3);
|
1377
613
|
rb_define_module_function(module, "glValidateProgram", gl_ValidateProgram, 1);
|
1378
614
|
rb_define_module_function(module, "glVertexAttrib1d", gl_VertexAttrib1d, 2);
|
1379
615
|
rb_define_module_function(module, "glVertexAttrib1f", gl_VertexAttrib1f, 2);
|
@@ -1399,22 +635,20 @@ void gl_init_functions_2_0(VALUE module)
|
|
1399
635
|
rb_define_module_function(module, "glVertexAttrib4ubv", gl_VertexAttrib4ubv, 2);
|
1400
636
|
rb_define_module_function(module, "glVertexAttrib4uiv", gl_VertexAttrib4uiv, 2);
|
1401
637
|
rb_define_module_function(module, "glVertexAttrib4usv", gl_VertexAttrib4usv, 2);
|
638
|
+
rb_define_module_function(module, "glVertexAttrib1dv", gl_VertexAttrib1dv, 2);
|
639
|
+
rb_define_module_function(module, "glVertexAttrib1fv", gl_VertexAttrib1fv, 2);
|
640
|
+
rb_define_module_function(module, "glVertexAttrib1sv", gl_VertexAttrib1sv, 2);
|
641
|
+
rb_define_module_function(module, "glVertexAttrib2dv", gl_VertexAttrib2dv, 2);
|
642
|
+
rb_define_module_function(module, "glVertexAttrib2fv", gl_VertexAttrib2fv, 2);
|
643
|
+
rb_define_module_function(module, "glVertexAttrib2sv", gl_VertexAttrib2sv, 2);
|
644
|
+
rb_define_module_function(module, "glVertexAttrib3dv", gl_VertexAttrib3dv, 2);
|
645
|
+
rb_define_module_function(module, "glVertexAttrib3fv", gl_VertexAttrib3fv, 2);
|
646
|
+
rb_define_module_function(module, "glVertexAttrib3sv", gl_VertexAttrib3sv, 2);
|
647
|
+
rb_define_module_function(module, "glVertexAttrib4dv", gl_VertexAttrib4dv, 2);
|
648
|
+
rb_define_module_function(module, "glVertexAttrib4fv", gl_VertexAttrib4fv, 2);
|
649
|
+
rb_define_module_function(module, "glVertexAttrib4sv", gl_VertexAttrib4sv, 2);
|
1402
650
|
rb_define_module_function(module, "glVertexAttribPointer", gl_VertexAttribPointer, 6);
|
1403
651
|
|
1404
|
-
/* Additional functions */
|
1405
|
-
rb_define_module_function(module, "glVertexAttrib1dv", gl_VertexAttribdv, -1);
|
1406
|
-
rb_define_module_function(module, "glVertexAttrib1fv", gl_VertexAttribfv, -1);
|
1407
|
-
rb_define_module_function(module, "glVertexAttrib1sv", gl_VertexAttribsv, -1);
|
1408
|
-
rb_define_module_function(module, "glVertexAttrib2dv", gl_VertexAttribdv, -1);
|
1409
|
-
rb_define_module_function(module, "glVertexAttrib2fv", gl_VertexAttribfv, -1);
|
1410
|
-
rb_define_module_function(module, "glVertexAttrib2sv", gl_VertexAttribsv, -1);
|
1411
|
-
rb_define_module_function(module, "glVertexAttrib3dv", gl_VertexAttribdv, -1);
|
1412
|
-
rb_define_module_function(module, "glVertexAttrib3fv", gl_VertexAttribfv, -1);
|
1413
|
-
rb_define_module_function(module, "glVertexAttrib3sv", gl_VertexAttribsv, -1);
|
1414
|
-
rb_define_module_function(module, "glVertexAttrib4dv", gl_VertexAttribdv, -1);
|
1415
|
-
rb_define_module_function(module, "glVertexAttrib4fv", gl_VertexAttribfv, -1);
|
1416
|
-
rb_define_module_function(module, "glVertexAttrib4sv", gl_VertexAttribsv, -1);
|
1417
|
-
|
1418
652
|
{
|
1419
653
|
int i;
|
1420
654
|
for (i=0;i<_MAX_VERTEX_ATTRIBS;i++)
|