ruby-miyako 2.1.0 → 2.1.1
Sign up to get free protection for your applications and to get access to all the features.
- data/README +275 -20
- data/extern.h +21 -1
- data/install_miyako.rb +5 -3
- data/lib/Miyako/API/audio.rb +11 -6
- data/lib/Miyako/API/basic_data.rb +0 -985
- data/lib/Miyako/API/bitmap.rb +19 -22
- data/lib/Miyako/API/choices.rb +203 -69
- data/lib/Miyako/API/collision.rb +451 -9
- data/lib/Miyako/API/color.rb +177 -0
- data/lib/Miyako/API/diagram.rb +18 -20
- data/lib/Miyako/API/fixedmap.rb +207 -73
- data/lib/Miyako/API/font.rb +111 -18
- data/lib/Miyako/API/i_yuki.rb +1201 -0
- data/lib/Miyako/API/input.rb +65 -0
- data/lib/Miyako/API/layout.rb +41 -29
- data/lib/Miyako/API/map.rb +202 -157
- data/lib/Miyako/API/map_event.rb +86 -19
- data/lib/Miyako/API/map_struct.rb +268 -0
- data/lib/Miyako/API/modules.rb +136 -37
- data/lib/Miyako/API/movie.rb +8 -8
- data/lib/Miyako/API/parts.rb +63 -20
- data/lib/Miyako/API/plane.rb +4 -4
- data/lib/Miyako/API/screen.rb +16 -8
- data/lib/Miyako/API/sprite.rb +290 -23
- data/lib/Miyako/API/sprite_animation.rb +23 -11
- data/lib/Miyako/API/sprite_list.rb +406 -183
- data/lib/Miyako/API/story.rb +4 -65
- data/lib/Miyako/API/struct_point.rb +157 -0
- data/lib/Miyako/API/struct_rect.rb +233 -0
- data/lib/Miyako/API/struct_segment.rb +641 -0
- data/lib/Miyako/API/struct_size.rb +158 -0
- data/lib/Miyako/API/struct_square.rb +253 -0
- data/lib/Miyako/API/textbox.rb +49 -35
- data/lib/Miyako/API/viewport.rb +5 -5
- data/lib/Miyako/API/wait_counter.rb +350 -0
- data/lib/Miyako/API/yuki.rb +95 -60
- data/lib/Miyako/EXT/raster_scroll.rb +30 -8
- data/lib/Miyako/EXT/slides.rb +6 -6
- data/lib/Miyako/miyako.rb +25 -11
- data/lib/miyako.rb +28 -0
- data/lib/miyako_require_only.rb +35 -0
- data/miyako_basicdata.c +201 -17
- data/miyako_collision.c +315 -6
- data/miyako_diagram.c +331 -0
- data/miyako_drawing.c +26 -7
- data/miyako_font.c +259 -129
- data/miyako_input_audio.c +24 -14
- data/miyako_layout.c +106 -8
- data/miyako_no_katana.c +398 -171
- data/miyako_sprite2.c +275 -38
- data/miyako_transform.c +113 -107
- data/miyako_utility.c +34 -48
- data/miyako_yuki.c +241 -0
- data/sample/Diagram_sample/diagram_sample_yuki2.rb +30 -30
- data/sample/Room3/blue.rb +19 -19
- data/sample/Room3/green.rb +9 -9
- data/sample/Room3/main.rb +12 -12
- data/sample/Room3/red.rb +12 -12
- data/sample/Room3/title.rb +15 -10
- data/sample/collision_test2.rb +2 -1
- data/sample/fixed_map_test/fixed_map_sample.rb +7 -6
- data/sample/map_test/main_scene.rb +12 -10
- data/sample/map_test/map_manager.rb +14 -13
- data/sample/rasterscroll.rb +5 -5
- data/sample/takahashi.rb +3 -3
- data/sample/textbox_sample.rb +7 -6
- data/sample/transform.rb +2 -1
- data/uninstall_miyako.rb +4 -1
- data/win/miyako_no_katana.so +0 -0
- metadata +15 -4
- data/lib/Miyako/EXT/miyako_cairo.rb +0 -62
- data/sample/cairo_sample.rb +0 -25
data/miyako_yuki.c
ADDED
@@ -0,0 +1,241 @@
|
|
1
|
+
/*
|
2
|
+
--
|
3
|
+
Miyako v2.1 Extend Library "Miyako no Katana"
|
4
|
+
Copyright (C) 2009 Cyross Makoto
|
5
|
+
|
6
|
+
This library is free software; you can redistribute it and/or
|
7
|
+
modify it under the terms of the GNU Lesser General Public
|
8
|
+
License as published by the Free Software Foundation; either
|
9
|
+
version 2.1 of the License, or (at your option) any later version.
|
10
|
+
|
11
|
+
This library is distributed in the hope that it will be useful,
|
12
|
+
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
13
|
+
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
14
|
+
Lesser General Public License for more details.
|
15
|
+
|
16
|
+
You should have received a copy of the GNU Lesser General Public
|
17
|
+
License along with this library; if not, write to the Free Software
|
18
|
+
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
19
|
+
++
|
20
|
+
*/
|
21
|
+
|
22
|
+
/*
|
23
|
+
=拡張ライブラリmiyako_no_katana
|
24
|
+
Authors:: サイロス誠
|
25
|
+
Version:: 2.1
|
26
|
+
Copyright:: 2007-2009 Cyross Makoto
|
27
|
+
License:: LGPL2.1
|
28
|
+
*/
|
29
|
+
#include "defines.h"
|
30
|
+
#include "extern.h"
|
31
|
+
|
32
|
+
static VALUE mSDL = Qnil;
|
33
|
+
static VALUE mMiyako = Qnil;
|
34
|
+
static VALUE cYuki = Qnil;
|
35
|
+
static VALUE cIYuki = Qnil;
|
36
|
+
static VALUE nZero = Qnil;
|
37
|
+
static VALUE nOne = Qnil;
|
38
|
+
static volatile ID id_kakko = Qnil;
|
39
|
+
static volatile ID id_start = Qnil;
|
40
|
+
static volatile ID id_stop = Qnil;
|
41
|
+
static volatile ID id_reset = Qnil;
|
42
|
+
static volatile ID id_update_animation = Qnil;
|
43
|
+
static volatile ID id_move = Qnil;
|
44
|
+
static volatile ID id_move_to = Qnil;
|
45
|
+
static volatile ID id_render = Qnil;
|
46
|
+
static volatile ID id_render_to = Qnil;
|
47
|
+
static volatile ID id_sprite_only = Qnil;
|
48
|
+
static volatile ID id_executing = Qnil;
|
49
|
+
static volatile ID id_update = Qnil;
|
50
|
+
static volatile ID id_update_input = Qnil;
|
51
|
+
static volatile ID id_update_inner = Qnil;
|
52
|
+
static volatile ID id_update_input_inner = Qnil;
|
53
|
+
static volatile ID id_update_animation_inner = Qnil;
|
54
|
+
static volatile ID id_render_inner = Qnil;
|
55
|
+
static volatile ID id_render_to_inner = Qnil;
|
56
|
+
static volatile int zero = 0;
|
57
|
+
static volatile int one = 1;
|
58
|
+
static const char *str_visible = "@visible";
|
59
|
+
static const char *str_visibles = "@visibles";
|
60
|
+
static const char *str_o_yuki = "@over_yuki";
|
61
|
+
static const char *str_executing = "@executing";
|
62
|
+
|
63
|
+
/*
|
64
|
+
:nodoc:
|
65
|
+
*/
|
66
|
+
static VALUE yuki_is_exec(VALUE self)
|
67
|
+
{
|
68
|
+
return rb_iv_get(self, str_executing);
|
69
|
+
}
|
70
|
+
|
71
|
+
/*
|
72
|
+
:nodoc:
|
73
|
+
*/
|
74
|
+
static VALUE yuki_ua(VALUE self)
|
75
|
+
{
|
76
|
+
_miyako_sprite_list_update_animation(rb_iv_get(self, str_visibles));
|
77
|
+
VALUE over_yuki = rb_iv_get(self, str_o_yuki);
|
78
|
+
if(over_yuki == Qnil) return self;
|
79
|
+
if(yuki_is_exec(self) == Qtrue){
|
80
|
+
yuki_ua(over_yuki);
|
81
|
+
}
|
82
|
+
return self;
|
83
|
+
}
|
84
|
+
|
85
|
+
/*
|
86
|
+
:nodoc:
|
87
|
+
*/
|
88
|
+
static VALUE yuki_render(VALUE self)
|
89
|
+
{
|
90
|
+
if(rb_iv_get(self, str_visible) == Qtrue){
|
91
|
+
_miyako_sprite_list_render(rb_iv_get(self, str_visibles));
|
92
|
+
}
|
93
|
+
VALUE over_yuki = rb_iv_get(self, str_o_yuki);
|
94
|
+
if(over_yuki == Qnil) return self;
|
95
|
+
if(yuki_is_exec(self) == Qtrue){
|
96
|
+
yuki_render(over_yuki);
|
97
|
+
}
|
98
|
+
return self;
|
99
|
+
}
|
100
|
+
|
101
|
+
/*
|
102
|
+
:nodoc:
|
103
|
+
*/
|
104
|
+
static VALUE yuki_render_to(VALUE self, VALUE dst)
|
105
|
+
{
|
106
|
+
if(rb_iv_get(self, str_visible) == Qtrue){
|
107
|
+
_miyako_sprite_list_render_to(rb_iv_get(self, str_visibles), dst);
|
108
|
+
}
|
109
|
+
VALUE over_yuki = rb_iv_get(self, str_o_yuki);
|
110
|
+
if(over_yuki == Qnil) return self;
|
111
|
+
if(yuki_is_exec(self) == Qtrue){
|
112
|
+
yuki_render_to(over_yuki, dst);
|
113
|
+
}
|
114
|
+
return self;
|
115
|
+
}
|
116
|
+
|
117
|
+
/*
|
118
|
+
:nodoc:
|
119
|
+
*/
|
120
|
+
static VALUE iyuki_pre_process(VALUE self)
|
121
|
+
{
|
122
|
+
_miyako_audio_update();
|
123
|
+
_miyako_input_update();
|
124
|
+
rb_funcall(self, id_update_input, 0);
|
125
|
+
rb_funcall(self, id_update, 0);
|
126
|
+
rb_funcall(self, id_update_animation, 0);
|
127
|
+
_miyako_screen_clear();
|
128
|
+
return self;
|
129
|
+
}
|
130
|
+
|
131
|
+
/*
|
132
|
+
:nodoc:
|
133
|
+
*/
|
134
|
+
static VALUE iyuki_post_process(VALUE self)
|
135
|
+
{
|
136
|
+
rb_funcall(self, id_render, 0);
|
137
|
+
_miyako_screen_render();
|
138
|
+
return self;
|
139
|
+
}
|
140
|
+
|
141
|
+
/*
|
142
|
+
:nodoc:
|
143
|
+
*/
|
144
|
+
static VALUE iyuki_update(VALUE self)
|
145
|
+
{
|
146
|
+
rb_funcall(self, id_update_inner, 1, self);
|
147
|
+
rb_iv_set(self, "@pause_release", Qfalse);
|
148
|
+
rb_iv_set(self, "@select_ok", Qfalse);
|
149
|
+
rb_iv_set(self, "@select_cansel", Qfalse);
|
150
|
+
VALUE amt = rb_iv_get(self, "@select_amount");
|
151
|
+
*(RARRAY_PTR(amt)+0) = nZero;
|
152
|
+
*(RARRAY_PTR(amt)+1) = nZero;
|
153
|
+
return self;
|
154
|
+
}
|
155
|
+
|
156
|
+
/*
|
157
|
+
:nodoc:
|
158
|
+
*/
|
159
|
+
static VALUE iyuki_update_input(VALUE self)
|
160
|
+
{
|
161
|
+
rb_funcall(self, id_update_input_inner, 1, self);
|
162
|
+
return self;
|
163
|
+
}
|
164
|
+
|
165
|
+
/*
|
166
|
+
:nodoc:
|
167
|
+
*/
|
168
|
+
static VALUE iyuki_ua(VALUE self)
|
169
|
+
{
|
170
|
+
rb_funcall(self, id_update_animation_inner, 1, self);
|
171
|
+
_miyako_sprite_list_update_animation(rb_iv_get(self, str_visibles));
|
172
|
+
return self;
|
173
|
+
}
|
174
|
+
|
175
|
+
/*
|
176
|
+
:nodoc:
|
177
|
+
*/
|
178
|
+
static VALUE iyuki_render(VALUE self)
|
179
|
+
{
|
180
|
+
if(rb_iv_get(self, str_visible) == Qtrue){
|
181
|
+
_miyako_sprite_list_render(rb_iv_get(self, str_visibles));
|
182
|
+
}
|
183
|
+
rb_funcall(self, id_render_inner, 1, self);
|
184
|
+
return self;
|
185
|
+
}
|
186
|
+
|
187
|
+
/*
|
188
|
+
:nodoc:
|
189
|
+
*/
|
190
|
+
static VALUE iyuki_render_to(VALUE self, VALUE dst)
|
191
|
+
{
|
192
|
+
if(rb_iv_get(self, str_visible) == Qtrue){
|
193
|
+
_miyako_sprite_list_render_to(rb_iv_get(self, str_visibles), dst);
|
194
|
+
}
|
195
|
+
rb_funcall(self, id_render_to_inner, 2, self, dst);
|
196
|
+
return self;
|
197
|
+
}
|
198
|
+
|
199
|
+
void Init_miyako_yuki()
|
200
|
+
{
|
201
|
+
mSDL = rb_define_module("SDL");
|
202
|
+
mMiyako = rb_define_module("Miyako");
|
203
|
+
cYuki = rb_define_class_under(mMiyako, "Yuki", rb_cObject);
|
204
|
+
cIYuki = rb_define_class_under(mMiyako, "InitiativeYuki", rb_cObject);
|
205
|
+
|
206
|
+
id_kakko = rb_intern("[]");
|
207
|
+
id_start = rb_intern("start");
|
208
|
+
id_stop = rb_intern("stop");
|
209
|
+
id_reset = rb_intern("reset");
|
210
|
+
id_update_animation = rb_intern("update_animation");
|
211
|
+
id_move = rb_intern("move!");
|
212
|
+
id_move_to = rb_intern("move_to!");
|
213
|
+
id_render = rb_intern("render");
|
214
|
+
id_render_to = rb_intern("render_to");
|
215
|
+
id_sprite_only = rb_intern("sprite_only");
|
216
|
+
id_executing = rb_intern("executing?");
|
217
|
+
id_update = rb_intern("update");
|
218
|
+
id_update_input = rb_intern("update_input");
|
219
|
+
id_update_inner = rb_intern("update_inner");
|
220
|
+
id_update_input_inner = rb_intern("input_inner");
|
221
|
+
id_update_animation_inner = rb_intern("update_animation_inner");
|
222
|
+
id_render_inner = rb_intern("render_inner");
|
223
|
+
id_render_to_inner = rb_intern("render_to_inner");
|
224
|
+
|
225
|
+
zero = 0;
|
226
|
+
nZero = INT2NUM(zero);
|
227
|
+
one = 1;
|
228
|
+
nOne = INT2NUM(one);
|
229
|
+
|
230
|
+
rb_define_method(cYuki, "executing?", yuki_is_exec, 0);
|
231
|
+
rb_define_method(cYuki, "update_animation", yuki_ua, 0);
|
232
|
+
rb_define_method(cYuki, "render", yuki_render, 0);
|
233
|
+
rb_define_method(cYuki, "render_to", yuki_render_to, 1);
|
234
|
+
rb_define_method(cIYuki, "pre_process", iyuki_pre_process, 0);
|
235
|
+
rb_define_method(cIYuki, "post_process", iyuki_post_process, 0);
|
236
|
+
rb_define_method(cIYuki, "update", iyuki_update, 0);
|
237
|
+
rb_define_method(cIYuki, "update_input", iyuki_update_input, 0);
|
238
|
+
rb_define_method(cIYuki, "update_animation", iyuki_ua, 0);
|
239
|
+
rb_define_method(cIYuki, "render", iyuki_render, 0);
|
240
|
+
rb_define_method(cIYuki, "render_to", iyuki_render_to, 1);
|
241
|
+
}
|
@@ -3,19 +3,19 @@
|
|
3
3
|
# Diagram sample for Miyako v2.0
|
4
4
|
# 2009.1.16 Cyross Makoto
|
5
5
|
|
6
|
-
require '
|
6
|
+
require 'miyako'
|
7
7
|
|
8
8
|
include Miyako
|
9
9
|
|
10
10
|
# 移動が遅いスクロール
|
11
11
|
class MoveSlower
|
12
12
|
include Diagram::NodeBase
|
13
|
-
|
13
|
+
|
14
14
|
def initialize(spr)
|
15
15
|
@spr = spr
|
16
16
|
@finish = false # 終了フラグ
|
17
17
|
end
|
18
|
-
|
18
|
+
|
19
19
|
def start
|
20
20
|
@spr.move_to!(640, @spr.y) # 画面を出たところまで移動
|
21
21
|
end
|
@@ -29,7 +29,7 @@ class MoveSlower
|
|
29
29
|
def render
|
30
30
|
@spr.render
|
31
31
|
end
|
32
|
-
|
32
|
+
|
33
33
|
def finish?
|
34
34
|
return @finish
|
35
35
|
end
|
@@ -38,12 +38,12 @@ end
|
|
38
38
|
# 移動が速いスクロール
|
39
39
|
class MoveFaster
|
40
40
|
include Diagram::NodeBase
|
41
|
-
|
41
|
+
|
42
42
|
def initialize(spr)
|
43
43
|
@spr = spr
|
44
44
|
@finish = false # 終了フラグ
|
45
45
|
end
|
46
|
-
|
46
|
+
|
47
47
|
def start
|
48
48
|
@spr.move_to!(640, @spr.y) # 画面を出たところまで移動
|
49
49
|
end
|
@@ -57,7 +57,7 @@ class MoveFaster
|
|
57
57
|
def render
|
58
58
|
@spr.render
|
59
59
|
end
|
60
|
-
|
60
|
+
|
61
61
|
def finish?
|
62
62
|
return @finish
|
63
63
|
end
|
@@ -69,19 +69,19 @@ class WaitTrigger
|
|
69
69
|
def initialize(wait=0.1)
|
70
70
|
@timer = WaitCounter.new(wait)
|
71
71
|
end
|
72
|
-
|
72
|
+
|
73
73
|
def pre_process
|
74
74
|
@timer.start
|
75
75
|
end
|
76
|
-
|
76
|
+
|
77
77
|
def update?
|
78
78
|
@timer.finish?
|
79
79
|
end
|
80
|
-
|
80
|
+
|
81
81
|
def post_update
|
82
82
|
@timer.start
|
83
83
|
end
|
84
|
-
|
84
|
+
|
85
85
|
def post_process
|
86
86
|
@timer.stop
|
87
87
|
end
|
@@ -90,7 +90,7 @@ end
|
|
90
90
|
# 移動アニメーションノード
|
91
91
|
class Moving
|
92
92
|
include Diagram::NodeBase
|
93
|
-
|
93
|
+
|
94
94
|
def initialize(parts, wait)
|
95
95
|
@parts = parts
|
96
96
|
@pr = {}
|
@@ -98,7 +98,7 @@ class Moving
|
|
98
98
|
dia.add :scroll, MoveFaster.new(@parts[:c1]), WaitTrigger.new(wait)
|
99
99
|
dia.add_arrow(:scroll, nil)
|
100
100
|
}
|
101
|
-
|
101
|
+
|
102
102
|
@pr[:slow] = Diagram::Processor.new{|dia|
|
103
103
|
dia.add :scroll, MoveSlower.new(@parts[:c2]), WaitTrigger.new(wait)
|
104
104
|
dia.add_arrow(:scroll, nil)
|
@@ -115,13 +115,13 @@ class Moving
|
|
115
115
|
@finished = @pr.keys.inject(true){|r, k|
|
116
116
|
@pr[k].update
|
117
117
|
r &= @pr[k].finish?
|
118
|
-
} # アニメーション処理が終了するまで繰り返し
|
118
|
+
} # アニメーション処理が終了するまで繰り返し
|
119
119
|
end
|
120
120
|
|
121
121
|
def stop
|
122
122
|
@pr.keys.each{|k| @pr[k].stop }
|
123
123
|
end
|
124
|
-
|
124
|
+
|
125
125
|
def render
|
126
126
|
@parts[:bk].render
|
127
127
|
# 通常なら。@pr[:fast].render,@pr[:slow].renderが筋だが、
|
@@ -129,7 +129,7 @@ class Moving
|
|
129
129
|
@parts[:c1].render
|
130
130
|
@parts[:c2].render
|
131
131
|
end
|
132
|
-
|
132
|
+
|
133
133
|
def finish?
|
134
134
|
return @finished
|
135
135
|
end
|
@@ -138,7 +138,7 @@ end
|
|
138
138
|
# Yukiプロット開始
|
139
139
|
class StartPlot
|
140
140
|
include Diagram::NodeBase
|
141
|
-
|
141
|
+
|
142
142
|
def initialize(manager, parts, imgs)
|
143
143
|
@manager = manager
|
144
144
|
@parts = parts
|
@@ -157,13 +157,13 @@ class StartPlot
|
|
157
157
|
|
158
158
|
def stop
|
159
159
|
end
|
160
|
-
|
160
|
+
|
161
161
|
def render
|
162
162
|
@imgs[:bk].render
|
163
163
|
@imgs[:c1].render
|
164
164
|
@imgs[:c2].render
|
165
165
|
end
|
166
|
-
|
166
|
+
|
167
167
|
def finish?
|
168
168
|
return @finished
|
169
169
|
end
|
@@ -172,7 +172,7 @@ end
|
|
172
172
|
# Yukiプロット実行
|
173
173
|
class Plotting
|
174
174
|
include Diagram::NodeBase
|
175
|
-
|
175
|
+
|
176
176
|
def initialize(manager, parts, imgs, set_wait)
|
177
177
|
@manager = manager
|
178
178
|
@parts = parts
|
@@ -202,10 +202,10 @@ class Plotting
|
|
202
202
|
@manager.render
|
203
203
|
@parts.render
|
204
204
|
end
|
205
|
-
|
205
|
+
|
206
206
|
def stop
|
207
207
|
end
|
208
|
-
|
208
|
+
|
209
209
|
def finish?
|
210
210
|
return @finished
|
211
211
|
end
|
@@ -240,13 +240,13 @@ class MainScene
|
|
240
240
|
|
241
241
|
@yuki = Yuki.new
|
242
242
|
@yuki.update_text = self.method(:update_text)
|
243
|
-
|
243
|
+
|
244
244
|
@imgs = {}
|
245
245
|
@imgs[:c1] = Sprite.new(:file=>"chr01.png", :type=>:ac).bottom!
|
246
246
|
@imgs[:c2] = Sprite.new(:file=>"chr02.png", :type=>:ac).bottom!
|
247
247
|
@imgs[:bk] = Sprite.new(:file=>"back.png", :type=>:as).centering!
|
248
248
|
|
249
|
-
|
249
|
+
|
250
250
|
@pr = Diagram::Processor.new{|dia|
|
251
251
|
dia.add :move, Moving.new(@imgs, 0.01)
|
252
252
|
dia.add :start, StartPlot.new(@yuki, @parts, @imgs)
|
@@ -268,7 +268,7 @@ class MainScene
|
|
268
268
|
select_first_page nil # nil, :page1, :page2が選択可能
|
269
269
|
}
|
270
270
|
end
|
271
|
-
|
271
|
+
|
272
272
|
def update
|
273
273
|
return nil if Input.quit_or_escape?
|
274
274
|
@pr.update_input
|
@@ -276,11 +276,11 @@ class MainScene
|
|
276
276
|
return nil if @pr.finish?
|
277
277
|
return @now
|
278
278
|
end
|
279
|
-
|
279
|
+
|
280
280
|
def render
|
281
281
|
@pr.render
|
282
282
|
end
|
283
|
-
|
283
|
+
|
284
284
|
def plot
|
285
285
|
yuki_plot{
|
286
286
|
text_method :string do
|
@@ -307,7 +307,7 @@ class MainScene
|
|
307
307
|
end
|
308
308
|
}
|
309
309
|
end
|
310
|
-
|
310
|
+
|
311
311
|
def update_text(yuki, ch)
|
312
312
|
yuki.wait @wait # 1文字ずつ表示させる
|
313
313
|
end
|
@@ -319,11 +319,11 @@ class MainScene
|
|
319
319
|
def reset_wait
|
320
320
|
@wait = @base_wait
|
321
321
|
end
|
322
|
-
|
322
|
+
|
323
323
|
def final
|
324
324
|
@pr.stop
|
325
325
|
end
|
326
326
|
end
|
327
327
|
|
328
328
|
ds = Story.new
|
329
|
-
ds.run(MainScene)
|
329
|
+
ds.run(MainScene)
|
data/sample/Room3/blue.rb
CHANGED
@@ -48,34 +48,34 @@ class Blue
|
|
48
48
|
end
|
49
49
|
return r
|
50
50
|
end
|
51
|
-
|
51
|
+
|
52
52
|
def render
|
53
53
|
@room.render
|
54
54
|
@yuki.render
|
55
55
|
message_box.render
|
56
56
|
command_box.render if @yuki.selecting?
|
57
57
|
end
|
58
|
-
|
58
|
+
|
59
59
|
def get_command
|
60
|
-
return [Yuki::Command.new("挨拶する", nil, lambda{var[:aoyama_aisatsu]==false}, blue2),
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
|
60
|
+
return [Yuki::Command.new("挨拶する", nil, nil, true, lambda{var[:aoyama_aisatsu]==false}, blue2),
|
61
|
+
Yuki::Command.new("辺りを見る", nil, nil, true, lambda{var[:aoyama_aisatsu]==true}, look_blue),
|
62
|
+
Yuki::Command.new("話す", nil, nil, true, lambda{var[:aoyama_aisatsu]==true}, talk),
|
63
|
+
Yuki::Command.new("渡す", nil, nil, true, lambda{var[:aoyama_aisatsu]==true && var[:release_aoyama_book]==true && var[:release_akamatsu_book]==false}, send1),
|
64
|
+
Yuki::Command.new("探す", nil, nil, true, lambda{var[:search_bookmark]==true && var[:get_bookmark]==false}, search),
|
65
|
+
Yuki::Command.new("戻る", nil, nil, true, lambda{var[:aoyama_aisatsu]==true}, MainScene)]
|
66
66
|
end
|
67
|
-
|
67
|
+
|
68
68
|
def get_search
|
69
|
-
return [Yuki::Command.new("壁", nil, nil, wall),
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
|
69
|
+
return [Yuki::Command.new("壁", nil, nil, true, nil, wall),
|
70
|
+
Yuki::Command.new("テレビ", nil, nil, true, nil, tv),
|
71
|
+
Yuki::Command.new("テレビ台", nil, nil, true, nil, tv_base),
|
72
|
+
Yuki::Command.new("ビデオデッキ", nil, nil, true, lambda{var[:look_video_base] == true}, video),
|
73
|
+
Yuki::Command.new("テレビゲーム機", nil, nil, true, lambda{var[:look_video_base] == true}, tv_game),
|
74
|
+
Yuki::Command.new("ソファー", nil, nil, true, nil, sofar),
|
75
|
+
Yuki::Command.new("ベッド", nil, nil, true, nil, bed),
|
76
|
+
Yuki::Command.new("戻る", nil, nil, true, nil, "ret")]
|
77
77
|
end
|
78
|
-
|
78
|
+
|
79
79
|
def plot
|
80
80
|
yuki_plot do
|
81
81
|
text "青の扉から中に入った。"
|
@@ -88,7 +88,7 @@ class Blue
|
|
88
88
|
vars[:main_command]
|
89
89
|
end
|
90
90
|
end
|
91
|
-
|
91
|
+
|
92
92
|
def main_command
|
93
93
|
yuki_plot do
|
94
94
|
loop do
|
data/sample/Room3/green.rb
CHANGED
@@ -19,7 +19,7 @@ class Green
|
|
19
19
|
var[:midori_talk] = 0 if var[:midori_talk] == nil
|
20
20
|
|
21
21
|
@talks = Array.new(6){|i| self.method("talk#{i}".to_sym).call}
|
22
|
-
|
22
|
+
|
23
23
|
@yuki.vars[:var] = var
|
24
24
|
@yuki.vars[:main_command] = main_command
|
25
25
|
@yuki.vars[:command] = get_command
|
@@ -45,21 +45,21 @@ class Green
|
|
45
45
|
end
|
46
46
|
return r
|
47
47
|
end
|
48
|
-
|
48
|
+
|
49
49
|
def render
|
50
50
|
@room.render
|
51
51
|
@yuki.render
|
52
52
|
message_box.render
|
53
53
|
command_box.render if @yuki.selecting?
|
54
54
|
end
|
55
|
-
|
55
|
+
|
56
56
|
def get_command
|
57
|
-
return [Yuki::Command.new("挨拶する", nil, lambda{var[:midori_aisatsu]==false}, green2),
|
58
|
-
Yuki::Command.new("辺りを見る", nil, lambda{var[:midori_aisatsu]==true}, look_green),
|
59
|
-
Yuki::Command.new("話す", nil, lambda{var[:midori_aisatsu]==true}, talk),
|
60
|
-
Yuki::Command.new("戻る", nil, lambda{var[:midori_aisatsu]==true}, MainScene)]
|
57
|
+
return [Yuki::Command.new("挨拶する", nil, nil, true, lambda{var[:midori_aisatsu]==false}, green2),
|
58
|
+
Yuki::Command.new("辺りを見る", nil, nil, true, lambda{var[:midori_aisatsu]==true}, look_green),
|
59
|
+
Yuki::Command.new("話す", nil, nil, true, lambda{var[:midori_aisatsu]==true}, talk),
|
60
|
+
Yuki::Command.new("戻る", nil, nil, true, lambda{var[:midori_aisatsu]==true}, MainScene)]
|
61
61
|
end
|
62
|
-
|
62
|
+
|
63
63
|
def plot
|
64
64
|
yuki_plot do
|
65
65
|
text "緑の扉から中に入った。"
|
@@ -72,7 +72,7 @@ class Green
|
|
72
72
|
vars[:main_command]
|
73
73
|
end
|
74
74
|
end
|
75
|
-
|
75
|
+
|
76
76
|
def main_command
|
77
77
|
yuki_plot do
|
78
78
|
loop do
|
data/sample/Room3/main.rb
CHANGED
@@ -2,7 +2,7 @@
|
|
2
2
|
class MainScene
|
3
3
|
include Story::Scene
|
4
4
|
include MainComponent
|
5
|
-
|
5
|
+
|
6
6
|
def init
|
7
7
|
@yuki = Yuki.new(message_box[:box], command_box[:box]){|box, cbox|
|
8
8
|
select_textbox(box)
|
@@ -31,7 +31,7 @@ class MainScene
|
|
31
31
|
command_box.start
|
32
32
|
@yuki.start_plot(plot)
|
33
33
|
end
|
34
|
-
|
34
|
+
|
35
35
|
def update
|
36
36
|
return nil if Input.quit_or_escape?
|
37
37
|
message_box.update_animation
|
@@ -41,15 +41,15 @@ class MainScene
|
|
41
41
|
@yuki.start_plot(plot) if (@yuki.executing? == false && r == @now)
|
42
42
|
return r
|
43
43
|
end
|
44
|
-
|
44
|
+
|
45
45
|
def get_command
|
46
|
-
return [Yuki::Command.new("緑の扉から入る", nil, nil, Green),
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
46
|
+
return [Yuki::Command.new("緑の扉から入る", nil, nil, true, nil, Green),
|
47
|
+
Yuki::Command.new("赤の扉から入る", nil, nil, true, lambda{var[:sekkaku] == true }, red_sekkaku),
|
48
|
+
Yuki::Command.new("赤の扉から入る", nil, nil, true, lambda{var[:sekkaku] == false}, Red),
|
49
|
+
Yuki::Command.new("青の扉から入る", nil, nil, true, nil, Blue),
|
50
|
+
Yuki::Command.new("合い言葉を言う", nil, nil, true, lambda{var[:aikotoba] == true}, tell_aikotoba)]
|
51
51
|
end
|
52
|
-
|
52
|
+
|
53
53
|
def plot
|
54
54
|
yuki_plot{
|
55
55
|
ret = vars[:now]
|
@@ -68,7 +68,7 @@ class MainScene
|
|
68
68
|
|
69
69
|
def main_command
|
70
70
|
end
|
71
|
-
|
71
|
+
|
72
72
|
def red_sekkaku
|
73
73
|
yuki_plot{
|
74
74
|
text "せっかくだから、赤の扉に入ってみよう"
|
@@ -76,7 +76,7 @@ class MainScene
|
|
76
76
|
vars[:red]
|
77
77
|
}
|
78
78
|
end
|
79
|
-
|
79
|
+
|
80
80
|
def tell_aikotoba
|
81
81
|
yuki_plot{
|
82
82
|
text "「こんなゲーム、"
|
@@ -88,7 +88,7 @@ class MainScene
|
|
88
88
|
vars[:ending]
|
89
89
|
}
|
90
90
|
end
|
91
|
-
|
91
|
+
|
92
92
|
def render
|
93
93
|
@doors.render
|
94
94
|
message_box.render
|
data/sample/Room3/red.rb
CHANGED
@@ -24,7 +24,7 @@ class Red
|
|
24
24
|
var[:release_akamatsu_book] = false if var[:release_akamatsu_book] == nil
|
25
25
|
var[:search_bookmark] = false if var[:search_bookmark] == nil
|
26
26
|
var[:get_bookmark] = false if var[:get_bookmark] == nil
|
27
|
-
|
27
|
+
|
28
28
|
@yuki.vars[:var] = var
|
29
29
|
@yuki.vars[:command] = get_command
|
30
30
|
@yuki.vars[:main_loop] = main_loop
|
@@ -36,16 +36,16 @@ class Red
|
|
36
36
|
command_box.start
|
37
37
|
@yuki.start_plot(plot)
|
38
38
|
end
|
39
|
-
|
39
|
+
|
40
40
|
def get_command
|
41
|
-
return [Yuki::Command.new("挨拶する", nil, lambda{var[:akamatsu_aisatsu] == false}, red2),
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
41
|
+
return [Yuki::Command.new("挨拶する", nil, nil, true, lambda{var[:akamatsu_aisatsu] == false}, red2),
|
42
|
+
Yuki::Command.new("辺りを見る", nil, nil, true, lambda{var[:akamatsu_aisatsu]==true }, look),
|
43
|
+
Yuki::Command.new("話す", nil, nil, true, lambda{var[:akamatsu_aisatsu]==true }, talk),
|
44
|
+
Yuki::Command.new("渡す", nil, nil, true, lambda{var[:akamatsu_aisatsu] && var[:release_akamatsu_book] && var[:search_bookmark]==false}, send1),
|
45
|
+
Yuki::Command.new("渡す", nil, nil, true, lambda{var[:search_bookmark] && var[:get_bookmark] && var[:aikotoba]==false}, send2),
|
46
|
+
Yuki::Command.new("戻る", nil, nil, true, lambda{var[:akamatsu_aisatsu]==true}, MainScene)]
|
47
47
|
end
|
48
|
-
|
48
|
+
|
49
49
|
def update
|
50
50
|
return nil if Input.quit_or_escape?
|
51
51
|
message_box.update_animation
|
@@ -65,7 +65,7 @@ class Red
|
|
65
65
|
message_box.render
|
66
66
|
command_box.render if @yuki.selecting?
|
67
67
|
end
|
68
|
-
|
68
|
+
|
69
69
|
def plot
|
70
70
|
yuki_plot do
|
71
71
|
text "赤の扉から中に入った。"
|
@@ -78,7 +78,7 @@ class Red
|
|
78
78
|
vars[:main_loop]
|
79
79
|
end
|
80
80
|
end
|
81
|
-
|
81
|
+
|
82
82
|
def main_loop
|
83
83
|
yuki_plot do
|
84
84
|
loop do
|
@@ -219,7 +219,7 @@ class Red
|
|
219
219
|
message_box.stop
|
220
220
|
command_box.stop
|
221
221
|
end
|
222
|
-
|
222
|
+
|
223
223
|
def dispose
|
224
224
|
@akamatsu.dispose
|
225
225
|
@room.dispose
|