rmagick 2.13.2 → 4.2.2

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  1. checksums.yaml +7 -0
  2. data/.codeclimate.yml +63 -0
  3. data/.editorconfig +17 -0
  4. data/.github/ISSUE_TEMPLATE.md +17 -0
  5. data/.github/workflows/ci.yml +107 -0
  6. data/.gitignore +25 -0
  7. data/.rspec +2 -0
  8. data/.rubocop.yml +37 -0
  9. data/.rubocop_todo.yml +449 -0
  10. data/.yardopts +5 -0
  11. data/CHANGELOG.md +1277 -0
  12. data/CODE_OF_CONDUCT.md +128 -0
  13. data/CONTRIBUTING.md +81 -0
  14. data/Gemfile +4 -0
  15. data/LICENSE +20 -0
  16. data/README.md +324 -0
  17. data/Rakefile +190 -0
  18. data/before_install_linux.sh +69 -0
  19. data/before_install_osx.sh +57 -0
  20. data/deprecated/RMagick.rb +6 -0
  21. data/ext/RMagick/extconf.rb +334 -333
  22. data/ext/RMagick/rmagick.c +129 -127
  23. data/ext/RMagick/rmagick.h +221 -320
  24. data/ext/RMagick/rmdraw.c +458 -767
  25. data/ext/RMagick/rmenum.c +305 -752
  26. data/ext/RMagick/rmfill.c +231 -199
  27. data/ext/RMagick/rmilist.c +437 -478
  28. data/ext/RMagick/rmimage.c +6130 -5342
  29. data/ext/RMagick/rminfo.c +695 -833
  30. data/ext/RMagick/rmkinfo.c +198 -0
  31. data/ext/RMagick/rmmain.c +752 -506
  32. data/ext/RMagick/rmmontage.c +94 -152
  33. data/ext/RMagick/rmpixel.c +619 -425
  34. data/ext/RMagick/rmstruct.c +206 -309
  35. data/ext/RMagick/rmutil.c +514 -344
  36. data/lib/rmagick/version.rb +5 -0
  37. data/lib/rmagick.rb +1 -0
  38. data/lib/rmagick_internal.rb +1922 -0
  39. data/lib/rvg/clippath.rb +35 -39
  40. data/lib/rvg/container.rb +123 -124
  41. data/lib/rvg/deep_equal.rb +45 -49
  42. data/lib/rvg/describable.rb +41 -47
  43. data/lib/rvg/embellishable.rb +380 -411
  44. data/lib/rvg/misc.rb +691 -711
  45. data/lib/rvg/paint.rb +43 -47
  46. data/lib/rvg/pathdata.rb +119 -125
  47. data/lib/rvg/rvg.rb +214 -213
  48. data/lib/rvg/stretchable.rb +153 -162
  49. data/lib/rvg/stylable.rb +111 -117
  50. data/lib/rvg/text.rb +169 -180
  51. data/lib/rvg/transformable.rb +121 -127
  52. data/lib/rvg/units.rb +58 -61
  53. data/rmagick.gemspec +36 -16
  54. metadata +188 -365
  55. data/ChangeLog +0 -773
  56. data/Doxyfile +0 -1514
  57. data/README-Mac-OSX.txt +0 -1
  58. data/README.html +0 -10
  59. data/build_tarball.rake +0 -215
  60. data/doc/comtasks.html +0 -287
  61. data/doc/constants.html +0 -1581
  62. data/doc/css/doc.css +0 -299
  63. data/doc/css/popup.css +0 -34
  64. data/doc/css/ref.css +0 -67
  65. data/doc/draw.html +0 -3269
  66. data/doc/ex/InitialCoords.rb +0 -23
  67. data/doc/ex/NewCoordSys.rb +0 -32
  68. data/doc/ex/OrigCoordSys.rb +0 -18
  69. data/doc/ex/PreserveAspectRatio.rb +0 -205
  70. data/doc/ex/RotateScale.rb +0 -37
  71. data/doc/ex/Skew.rb +0 -38
  72. data/doc/ex/Use01.rb +0 -16
  73. data/doc/ex/Use02.rb +0 -21
  74. data/doc/ex/Use03.rb +0 -16
  75. data/doc/ex/ViewBox.rb +0 -33
  76. data/doc/ex/adaptive_threshold.rb +0 -10
  77. data/doc/ex/add_noise.rb +0 -17
  78. data/doc/ex/affine.rb +0 -48
  79. data/doc/ex/affine_transform.rb +0 -20
  80. data/doc/ex/arc.rb +0 -49
  81. data/doc/ex/arcpath.rb +0 -33
  82. data/doc/ex/arcs01.rb +0 -28
  83. data/doc/ex/arcs02.rb +0 -61
  84. data/doc/ex/average.rb +0 -15
  85. data/doc/ex/axes.rb +0 -64
  86. data/doc/ex/baseline_shift01.rb +0 -18
  87. data/doc/ex/bilevel_channel.rb +0 -9
  88. data/doc/ex/blur_image.rb +0 -12
  89. data/doc/ex/border.rb +0 -10
  90. data/doc/ex/bounding_box.rb +0 -44
  91. data/doc/ex/cbezier1.rb +0 -42
  92. data/doc/ex/cbezier2.rb +0 -42
  93. data/doc/ex/cbezier3.rb +0 -42
  94. data/doc/ex/cbezier4.rb +0 -43
  95. data/doc/ex/cbezier5.rb +0 -43
  96. data/doc/ex/cbezier6.rb +0 -53
  97. data/doc/ex/channel.rb +0 -26
  98. data/doc/ex/charcoal.rb +0 -12
  99. data/doc/ex/chop.rb +0 -29
  100. data/doc/ex/circle.rb +0 -33
  101. data/doc/ex/circle01.rb +0 -17
  102. data/doc/ex/clip_path.rb +0 -60
  103. data/doc/ex/coalesce.rb +0 -60
  104. data/doc/ex/color_fill_to_border.rb +0 -29
  105. data/doc/ex/color_floodfill.rb +0 -28
  106. data/doc/ex/color_histogram.rb +0 -48
  107. data/doc/ex/color_reset.rb +0 -11
  108. data/doc/ex/colorize.rb +0 -16
  109. data/doc/ex/colors.rb +0 -64
  110. data/doc/ex/compose_mask.rb +0 -23
  111. data/doc/ex/composite.rb +0 -135
  112. data/doc/ex/composite_layers.rb +0 -53
  113. data/doc/ex/composite_tiled.rb +0 -23
  114. data/doc/ex/contrast.rb +0 -36
  115. data/doc/ex/crop.rb +0 -31
  116. data/doc/ex/crop_with_gravity.rb +0 -46
  117. data/doc/ex/cubic01.rb +0 -45
  118. data/doc/ex/cubic02.rb +0 -94
  119. data/doc/ex/cycle_colormap.rb +0 -21
  120. data/doc/ex/dissolve.rb +0 -13
  121. data/doc/ex/drawcomp.rb +0 -42
  122. data/doc/ex/drop_shadow.rb +0 -60
  123. data/doc/ex/edge.rb +0 -11
  124. data/doc/ex/ellipse.rb +0 -45
  125. data/doc/ex/ellipse01.rb +0 -22
  126. data/doc/ex/emboss.rb +0 -11
  127. data/doc/ex/enhance.rb +0 -28
  128. data/doc/ex/equalize.rb +0 -11
  129. data/doc/ex/evenodd.rb +0 -43
  130. data/doc/ex/fill_pattern.rb +0 -26
  131. data/doc/ex/flatten_images.rb +0 -36
  132. data/doc/ex/flip.rb +0 -11
  133. data/doc/ex/flop.rb +0 -11
  134. data/doc/ex/font_styles.rb +0 -34
  135. data/doc/ex/fonts.rb +0 -20
  136. data/doc/ex/frame.rb +0 -12
  137. data/doc/ex/gaussian_blur.rb +0 -11
  138. data/doc/ex/get_multiline_type_metrics.rb +0 -42
  139. data/doc/ex/get_pixels.rb +0 -48
  140. data/doc/ex/get_type_metrics.rb +0 -146
  141. data/doc/ex/gradientfill.rb +0 -27
  142. data/doc/ex/grav.rb +0 -46
  143. data/doc/ex/gravity.rb +0 -79
  144. data/doc/ex/group.rb +0 -26
  145. data/doc/ex/hatchfill.rb +0 -27
  146. data/doc/ex/image.rb +0 -46
  147. data/doc/ex/images/Apple.miff +0 -0
  148. data/doc/ex/images/Ballerina.jpg +0 -0
  149. data/doc/ex/images/Ballerina3.jpg +0 -0
  150. data/doc/ex/images/Button_0.gif +0 -0
  151. data/doc/ex/images/Button_1.gif +0 -0
  152. data/doc/ex/images/Button_2.gif +0 -0
  153. data/doc/ex/images/Button_3.gif +0 -0
  154. data/doc/ex/images/Button_4.gif +0 -0
  155. data/doc/ex/images/Button_5.gif +0 -0
  156. data/doc/ex/images/Button_6.gif +0 -0
  157. data/doc/ex/images/Button_7.gif +0 -0
  158. data/doc/ex/images/Button_8.gif +0 -0
  159. data/doc/ex/images/Button_9.gif +0 -0
  160. data/doc/ex/images/Button_A.gif +0 -0
  161. data/doc/ex/images/Button_B.gif +0 -0
  162. data/doc/ex/images/Button_C.gif +0 -0
  163. data/doc/ex/images/Button_D.gif +0 -0
  164. data/doc/ex/images/Button_E.gif +0 -0
  165. data/doc/ex/images/Button_F.gif +0 -0
  166. data/doc/ex/images/Button_G.gif +0 -0
  167. data/doc/ex/images/Button_H.gif +0 -0
  168. data/doc/ex/images/Button_I.gif +0 -0
  169. data/doc/ex/images/Button_J.gif +0 -0
  170. data/doc/ex/images/Button_K.gif +0 -0
  171. data/doc/ex/images/Button_L.gif +0 -0
  172. data/doc/ex/images/Button_M.gif +0 -0
  173. data/doc/ex/images/Button_N.gif +0 -0
  174. data/doc/ex/images/Button_O.gif +0 -0
  175. data/doc/ex/images/Button_P.gif +0 -0
  176. data/doc/ex/images/Button_Q.gif +0 -0
  177. data/doc/ex/images/Button_R.gif +0 -0
  178. data/doc/ex/images/Button_S.gif +0 -0
  179. data/doc/ex/images/Button_T.gif +0 -0
  180. data/doc/ex/images/Button_U.gif +0 -0
  181. data/doc/ex/images/Button_V.gif +0 -0
  182. data/doc/ex/images/Button_W.gif +0 -0
  183. data/doc/ex/images/Button_X.gif +0 -0
  184. data/doc/ex/images/Button_Y.gif +0 -0
  185. data/doc/ex/images/Button_Z.gif +0 -0
  186. data/doc/ex/images/Cheetah.jpg +0 -0
  187. data/doc/ex/images/Coffee.wmf +0 -0
  188. data/doc/ex/images/Flower_Hat.jpg +0 -0
  189. data/doc/ex/images/Gold_Statue.jpg +0 -0
  190. data/doc/ex/images/Hot_Air_Balloons.jpg +0 -0
  191. data/doc/ex/images/Hot_Air_Balloons_H.jpg +0 -0
  192. data/doc/ex/images/Leaf.miff +0 -0
  193. data/doc/ex/images/No.wmf +0 -0
  194. data/doc/ex/images/Polynesia.jpg +0 -0
  195. data/doc/ex/images/Red_Rocks.jpg +0 -0
  196. data/doc/ex/images/Rocks_On_Beach.miff +0 -0
  197. data/doc/ex/images/Shorts.jpg +0 -0
  198. data/doc/ex/images/Snake.wmf +0 -0
  199. data/doc/ex/images/Violin.jpg +0 -0
  200. data/doc/ex/images/Yellow_Rose.miff +0 -0
  201. data/doc/ex/images/big-duck.gif +0 -0
  202. data/doc/ex/images/duck.gif +0 -0
  203. data/doc/ex/images/duck0.gif +0 -0
  204. data/doc/ex/images/duck1.gif +0 -0
  205. data/doc/ex/images/duck10.gif +0 -0
  206. data/doc/ex/images/duck11.gif +0 -0
  207. data/doc/ex/images/duck12.gif +0 -0
  208. data/doc/ex/images/duck13.gif +0 -0
  209. data/doc/ex/images/duck14.gif +0 -0
  210. data/doc/ex/images/duck15.gif +0 -0
  211. data/doc/ex/images/duck2.gif +0 -0
  212. data/doc/ex/images/duck3.gif +0 -0
  213. data/doc/ex/images/duck4.gif +0 -0
  214. data/doc/ex/images/duck5.gif +0 -0
  215. data/doc/ex/images/duck6.gif +0 -0
  216. data/doc/ex/images/duck7.gif +0 -0
  217. data/doc/ex/images/duck8.gif +0 -0
  218. data/doc/ex/images/duck9.gif +0 -0
  219. data/doc/ex/images/graydient230x6.gif +0 -0
  220. data/doc/ex/images/logo400x83.gif +0 -0
  221. data/doc/ex/images/model.miff +0 -0
  222. data/doc/ex/images/notimplemented.gif +0 -0
  223. data/doc/ex/images/smile.miff +0 -0
  224. data/doc/ex/images/spin.gif +0 -0
  225. data/doc/ex/implode.rb +0 -34
  226. data/doc/ex/level.rb +0 -11
  227. data/doc/ex/level_colors.rb +0 -11
  228. data/doc/ex/line.rb +0 -42
  229. data/doc/ex/line01.rb +0 -23
  230. data/doc/ex/mask.rb +0 -36
  231. data/doc/ex/matte_fill_to_border.rb +0 -40
  232. data/doc/ex/matte_floodfill.rb +0 -33
  233. data/doc/ex/matte_replace.rb +0 -40
  234. data/doc/ex/median_filter.rb +0 -28
  235. data/doc/ex/modulate.rb +0 -11
  236. data/doc/ex/mono.rb +0 -23
  237. data/doc/ex/morph.rb +0 -26
  238. data/doc/ex/mosaic.rb +0 -35
  239. data/doc/ex/motion_blur.rb +0 -11
  240. data/doc/ex/negate.rb +0 -11
  241. data/doc/ex/negate_channel.rb +0 -9
  242. data/doc/ex/nested_rvg.rb +0 -21
  243. data/doc/ex/nonzero.rb +0 -43
  244. data/doc/ex/normalize.rb +0 -11
  245. data/doc/ex/oil_paint.rb +0 -11
  246. data/doc/ex/opacity.rb +0 -37
  247. data/doc/ex/ordered_dither.rb +0 -11
  248. data/doc/ex/path.rb +0 -64
  249. data/doc/ex/pattern1.rb +0 -25
  250. data/doc/ex/pattern2.rb +0 -26
  251. data/doc/ex/polaroid.rb +0 -28
  252. data/doc/ex/polygon.rb +0 -24
  253. data/doc/ex/polygon01.rb +0 -23
  254. data/doc/ex/polyline.rb +0 -23
  255. data/doc/ex/polyline01.rb +0 -23
  256. data/doc/ex/posterize.rb +0 -8
  257. data/doc/ex/preview.rb +0 -9
  258. data/doc/ex/qbezierpath.rb +0 -52
  259. data/doc/ex/quad01.rb +0 -36
  260. data/doc/ex/quantize-m.rb +0 -25
  261. data/doc/ex/radial_blur.rb +0 -9
  262. data/doc/ex/raise.rb +0 -8
  263. data/doc/ex/random_threshold_channel.rb +0 -13
  264. data/doc/ex/rect01.rb +0 -15
  265. data/doc/ex/rect02.rb +0 -22
  266. data/doc/ex/rectangle.rb +0 -35
  267. data/doc/ex/reduce_noise.rb +0 -28
  268. data/doc/ex/remap.rb +0 -12
  269. data/doc/ex/remap_images.rb +0 -21
  270. data/doc/ex/resize_to_fill.rb +0 -10
  271. data/doc/ex/resize_to_fit.rb +0 -10
  272. data/doc/ex/roll.rb +0 -9
  273. data/doc/ex/rotate.rb +0 -45
  274. data/doc/ex/rotate_f.rb +0 -14
  275. data/doc/ex/roundrect.rb +0 -34
  276. data/doc/ex/rubyname.rb +0 -30
  277. data/doc/ex/rvg_clippath.rb +0 -14
  278. data/doc/ex/rvg_linecap.rb +0 -43
  279. data/doc/ex/rvg_linejoin.rb +0 -41
  280. data/doc/ex/rvg_opacity.rb +0 -19
  281. data/doc/ex/rvg_pattern.rb +0 -26
  282. data/doc/ex/rvg_stroke_dasharray.rb +0 -12
  283. data/doc/ex/segment.rb +0 -11
  284. data/doc/ex/sepiatone.rb +0 -8
  285. data/doc/ex/shade.rb +0 -11
  286. data/doc/ex/shadow.rb +0 -31
  287. data/doc/ex/shave.rb +0 -15
  288. data/doc/ex/shear.rb +0 -10
  289. data/doc/ex/sketch.rb +0 -18
  290. data/doc/ex/skewx.rb +0 -52
  291. data/doc/ex/skewy.rb +0 -47
  292. data/doc/ex/smile.rb +0 -125
  293. data/doc/ex/solarize.rb +0 -11
  294. data/doc/ex/sparse_color.rb +0 -55
  295. data/doc/ex/splice.rb +0 -9
  296. data/doc/ex/spread.rb +0 -11
  297. data/doc/ex/stegano.rb +0 -55
  298. data/doc/ex/stroke_dasharray.rb +0 -43
  299. data/doc/ex/stroke_fill.rb +0 -11
  300. data/doc/ex/stroke_linecap.rb +0 -44
  301. data/doc/ex/stroke_linejoin.rb +0 -48
  302. data/doc/ex/stroke_width.rb +0 -49
  303. data/doc/ex/swirl.rb +0 -17
  304. data/doc/ex/text.rb +0 -37
  305. data/doc/ex/text01.rb +0 -17
  306. data/doc/ex/text_align.rb +0 -36
  307. data/doc/ex/text_antialias.rb +0 -38
  308. data/doc/ex/text_styles.rb +0 -21
  309. data/doc/ex/text_undercolor.rb +0 -28
  310. data/doc/ex/texture_fill_to_border.rb +0 -34
  311. data/doc/ex/texture_floodfill.rb +0 -32
  312. data/doc/ex/texturefill.rb +0 -25
  313. data/doc/ex/threshold.rb +0 -13
  314. data/doc/ex/to_blob.rb +0 -14
  315. data/doc/ex/translate.rb +0 -39
  316. data/doc/ex/transparent.rb +0 -38
  317. data/doc/ex/transpose.rb +0 -9
  318. data/doc/ex/transverse.rb +0 -9
  319. data/doc/ex/tref01.rb +0 -25
  320. data/doc/ex/triangle01.rb +0 -16
  321. data/doc/ex/trim.rb +0 -24
  322. data/doc/ex/tspan01.rb +0 -18
  323. data/doc/ex/tspan02.rb +0 -19
  324. data/doc/ex/tspan03.rb +0 -21
  325. data/doc/ex/unsharp_mask.rb +0 -28
  326. data/doc/ex/viewex.rb +0 -35
  327. data/doc/ex/vignette.rb +0 -12
  328. data/doc/ex/watermark.rb +0 -28
  329. data/doc/ex/wave.rb +0 -9
  330. data/doc/ex/wet_floor.rb +0 -59
  331. data/doc/ex/writing_mode01.rb +0 -27
  332. data/doc/ex/writing_mode02.rb +0 -26
  333. data/doc/ilist.html +0 -2056
  334. data/doc/image1.html +0 -4680
  335. data/doc/image2.html +0 -3665
  336. data/doc/image3.html +0 -4522
  337. data/doc/imageattrs.html +0 -1638
  338. data/doc/imusage.html +0 -514
  339. data/doc/index.html +0 -416
  340. data/doc/info.html +0 -1499
  341. data/doc/magick.html +0 -565
  342. data/doc/optequiv.html +0 -2435
  343. data/doc/rvg.html +0 -975
  344. data/doc/rvgclip.html +0 -248
  345. data/doc/rvggroup.html +0 -305
  346. data/doc/rvgimage.html +0 -289
  347. data/doc/rvgpattern.html +0 -475
  348. data/doc/rvgshape.html +0 -406
  349. data/doc/rvgstyle.html +0 -270
  350. data/doc/rvgtext.html +0 -465
  351. data/doc/rvgtspan.html +0 -238
  352. data/doc/rvgtut.html +0 -530
  353. data/doc/rvguse.html +0 -145
  354. data/doc/rvgxform.html +0 -294
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  356. data/doc/scripts/stripeTables.js +0 -23
  357. data/doc/struct.html +0 -1339
  358. data/doc/usage.html +0 -1621
  359. data/examples/constitute.rb +0 -7
  360. data/examples/crop_with_gravity.rb +0 -46
  361. data/examples/demo.rb +0 -324
  362. data/examples/describe.rb +0 -44
  363. data/examples/find_similar_region.rb +0 -34
  364. data/examples/histogram.rb +0 -325
  365. data/examples/identify.rb +0 -187
  366. data/examples/image_opacity.rb +0 -29
  367. data/examples/import_export.rb +0 -31
  368. data/examples/pattern_fill.rb +0 -38
  369. data/examples/rotating_text.rb +0 -45
  370. data/examples/spinner.rb +0 -50
  371. data/examples/thumbnail.rb +0 -65
  372. data/examples/vignette.rb +0 -79
  373. data/ext/RMagick/MANIFEST +0 -358
  374. data/lib/RMagick.rb +0 -1962
  375. data/metaconfig +0 -7
  376. data/post-clean.rb +0 -12
  377. data/post-install.rb +0 -50
  378. data/post-setup.rb +0 -254
  379. data/setup.rb +0 -1585
  380. data/uninstall.rb +0 -76
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- &laquo;&nbsp;<a href="constants.html">Prev</a> | <a href=
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- <div id="toc">
37
- <h2>A tutorial</h2>
38
- </div>
39
-
40
- <div style="position:relative;">
41
- <p><img src="ex/images/duck.gif" alt="duck|type" width="180"
42
- height="180" /></p>
43
-
44
- <div style="position:absolute; left: 200px;top:1em">
45
- <h3>Introduction</h3>
46
-
47
- <p>RVG (Ruby Vector Graphics) is a facade for RMagick's
48
- <a href="draw.html">Draw</a> class that supplies a drawing
49
- API based on the <a href=
50
- "http://www.w3.org/Graphics/SVG/">Scalable Vector
51
- Graphics</a> W3C recommendation.</p>
52
-
53
- <p>RVG is a <em>scalable</em> <em>vector</em> drawing
54
- library. <em>Scalable</em> means that drawings are not fixed
55
- to a single size in pixels. The same drawing can be rendered
56
- for a screen display or for printing. <em>Vector</em> images
57
- are drawn using geometric objects like lines and circles.
58
- Unlike raster images, vector images don't get "pixelated"
59
- when you make them bigger.</p>As an introduction to the RVG
60
- library, let's see how to draw this little duck on the left.
61
- Here is the complete program.
62
- </div>
63
- </div>
64
- <pre class="example">
65
- 1 require 'rvg/rvg'
66
- 2 include Magick
67
- 3
68
- 4 RVG::dpi = 72
69
- 5
70
- 6 rvg = RVG.new(2.5.in, 2.5.in).viewbox(0,0,250,250) do |canvas|
71
- 7 canvas.background_fill = 'white'
72
- 8
73
- 9 canvas.g.translate(100, 150).rotate(-30) do |body|
74
- 10 body.styles(:fill=&gt;'yellow', :stroke=&gt;'black', :stroke_width=&gt;2)
75
- 11 body.ellipse(50, 30)
76
- 12 body.rect(45, 20, -20, -10).skewX(-35)
77
- 13 end
78
- 14
79
- 15 canvas.g.translate(130, 83) do |head|
80
- 16 head.styles(:stroke=&gt;'black', :stroke_width=&gt;2)
81
- 17 head.circle(30).styles(:fill=&gt;'yellow')
82
- 18 head.circle(5, 10, -5).styles(:fill=&gt;'black')
83
- 19 head.polygon(30,0, 70,5, 30,10, 62,25, 23,20).styles(:fill=&gt;'orange')
84
- 20 end
85
- 21
86
- 22 foot = RVG::Group.new do |_foot|
87
- 23 _foot.path('m0,0 v30 l30,10 l5,-10, l-5,-10 l-30,10z').
88
- 24 styles(:stroke_width=&gt;2, :fill=&gt;'orange', :stroke=&gt;'black')
89
- 25 end
90
- 26 canvas.use(foot).translate(75, 188).rotate(15)
91
- 27 canvas.use(foot).translate(100, 185).rotate(-15)
92
- 28
93
- 29 canvas.text(125, 30) do |title|
94
- 30 title.tspan("duck|").styles(:text_anchor=&gt;'end', :font_size=&gt;20,
95
- 31 :font_family=&gt;'helvetica', :fill=&gt;'black')
96
- 32 title.tspan("type").styles(:font_size=&gt;22,
97
- 33 :font_family=&gt;'times', :font_style=&gt;'italic', :fill=&gt;'red')
98
- 34 end
99
- 35 canvas.rect(249,249).styles(:stroke=&gt;'blue', :fill=&gt;'none')
100
- 36 end
101
- 37
102
- 38 rvg.draw.write('duck.gif')
103
- </pre>
104
-
105
- <h2>Summary</h2>
106
-
107
- <p>All drawings follow the same 3 steps:</p>
108
-
109
- <ol>
110
- <li>Create an RVG object. Specify the width and height of the
111
- final image. The <code>RVG.new</code> method yields to a
112
- block.</li>
113
-
114
- <li>Within the block, call methods on the RVG object to specify
115
- a background, add shapes, text, or raster images, or add groups
116
- of shapes, text, or raster images.</li>
117
-
118
- <li>Call the <code>draw</code> method to draw the shapes, text,
119
- or raster images onto the background.</li>
120
- </ol>
121
-
122
- <p>I'll step through the example line-by-line.</p>
123
-
124
- <h2>Lines 1-3</h2>
125
- <pre class="example">
126
- 1 require 'rvg/rvg'
127
- 2 include Magick
128
- </pre>
129
-
130
- <p>These are just the usual Ruby code to load the RVG extension.
131
- To save some typing, I've included the Magick module into
132
- Object's namespace.</p>
133
-
134
- <h2>Lines 4-6</h2>
135
- <pre class="example">
136
- 4 RVG::dpi = 72
137
- 5
138
- 6 rvg = RVG.new(2.5.in, 2.5.in).viewbox(0,0,250,250) do |canvas|
139
- </pre>
140
-
141
- <p><code>RVG::dpi</code> enables the use of <em>unit methods</em>
142
- in RVG. When you set <code>RVG::dpi</code> to a non-nil value,
143
- RVG adds a number of conversion methods to the Fixnum and Float
144
- classes . These methods allow you to specify measurements in
145
- units such as inches, millimeters, and centimeters. <em>DPI</em>
146
- stands for "dots per inch," the image resolution. Here I set
147
- <code>RVG::dpi</code> to 72, a common value for displays.</p>
148
-
149
- <p>The <code>RVG.new</code> method accepts 2 parameters. These
150
- parameters specify the width and height of the final image in
151
- pixels. Since I've defined <code>RVG::dpi</code>, I can specify
152
- these values in inches using the <code>in</code> conversion
153
- method. At 72dpi, the final image will be 2.5*72=180 pixels on a
154
- side.</p>
155
-
156
- <p>By default, RVG uses pixels as its unit of measurement, but
157
- since I'm drawing a scalable picture I don't want to confine
158
- myself to pixels. The <code>viewbox</code> method defines a
159
- coordinate system with a logical unit. <code>Viewbox</code> takes
160
- 4 parameters, <code>min_x</code>, <code>min_y</code>,
161
- <code>width</code>, and <code>height</code>. On line 6 I define
162
- my coordinate system to have its origin at (0,0) and a width and
163
- height of 250 units. By using my own coordinate system, I can
164
- later change the size of the image to 5 inches square or 1 inch
165
- square just by changing the arguments to <code>new</code>.</p>
166
-
167
- <div style="position:relative">
168
- <p><img src="ex/images/duck0.gif" alt=
169
- "default coordinate system" width="180" height="180" /></p>
170
-
171
- <div style="position:absolute; left:200px;top:0;">
172
- <p><strong>The default coordinate system</strong></p>
173
-
174
- <p>By default, the RVG coordinate system has its origin in
175
- the upper-left corner. The x-axis proceeds to the right. The
176
- y-axis proceeds downwards. The image on the left shows the
177
- axes of this coordinate system. I've added a light-blue
178
- "graph-paper" background to the example images to help
179
- associate the coordinate arguments to the actual locations in
180
- the image. Just remember that the axes and graph-paper
181
- background are not actually part of the image I'm
182
- producing.</p>
183
- </div>
184
- </div>
185
-
186
- <p>The RVG class is one of the <em>container</em> classes defined
187
- by RVG. Container objects can contain graphic objects such as
188
- circles and lines, text, raster images, and other container
189
- objects. The outermost container is always an RVG object. I will
190
- add all the graphic objects that form the duck to this
191
- container.</p>
192
-
193
- <p>Container constructors normally yield to a block. However,
194
- here I've chained <code>viewbox</code> to <code>new</code>, so
195
- <code>viewbox</code> takes responsibility for yielding and passes
196
- the new instance of RVG to the <code>canvas</code> argument.</p>
197
-
198
- <h2>Line 7</h2>
199
- <pre class="example">
200
- 7 canvas.background_fill = 'white'
201
- </pre>
202
-
203
- <p>By default, RVG graphics are drawn on a transparent
204
- background. This is convenient when you want to display your
205
- image over another image. You can override the default background
206
- color by assigning a color to the <code>background_fill=</code>
207
- attribute. Here I set the background color to "white."</p>
208
-
209
- <h2>Lines 9-13</h2>
210
- <pre class="example">
211
- 9 canvas.g.translate(100, 150).rotate(-30) do |body|
212
- 10 body.styles(:fill=&gt;'yellow', :stroke=&gt;'black', :stroke_width=&gt;2)
213
- 11 body.ellipse(50, 30)
214
- 12 body.rect(45, 20, -20, -10).skewX(-35)
215
- 13 end
216
- </pre>
217
-
218
- <p>There's a lot going on in these few lines - seven method calls
219
- - so let's take it one method at a time.</p>
220
-
221
- <h3>Groups</h3>
222
-
223
- <p><code>Group</code> is the second container class in RVG. The
224
- purpose of a group is to associate a set of coordinate system
225
- transformations and a set of styles with the graphic objects
226
- within the group. To create a Group object within another
227
- container, call the <code>g</code> method on the container. The
228
- <code>g</code> method yields if a block is present. In this
229
- example, there is no block associated with <code>g</code>, so
230
- <code>g</code> returns the new group. The <code>g</code> method
231
- adds the group to the content of its container. In this example,
232
- the group's container is the canvas object created in line 6. The
233
- graphic objects in the group are drawn as part of drawing the
234
- container. The <code>translate</code> and <code>rotate</code>
235
- chained to <code>g</code> modify the group by adding
236
- <em>coordinate system transforms</em>.</p>
237
-
238
- <p>(Okay, there <em>is</em> a block, but there are 2 method calls
239
- between <code>g</code> and the block. I'll explain more
240
- later.)</p>
241
-
242
- <h3>Transforms</h3>
243
-
244
- <p>I'm going to use this group to contain the ellipse that forms
245
- the duck's body and the rectangle that forms the wing. I could
246
- just specify x- and y-coordinates to position these shapes
247
- relative to the origin, but it's easier to move the origin to
248
- where I want to draw the shapes. This is the purpose of the
249
- <code>translate</code> method. This method moves the origin to
250
- the (x,y) position specified by its arguments. I call
251
- <code>translate</code> on the group object, and since the content
252
- of the group gets the coordinate system transformations specified
253
- for the group, the ellipse and the rectangle will be drawn on a
254
- coordinate system with the origin at (100, 150) relative to the
255
- old coordinate system.</p>
256
-
257
- <p>Also, I want the duck's body to slant upward, so I use the
258
- <code>rotate</code> method to rotate the axes. The argument to
259
- <code>rotate</code> is the number of degrees of rotation. A
260
- negative number indicates counter-clockwise rotation.</p>
261
-
262
- <p>After translating and rotating the coordinate system, the axes
263
- look like this:</p>
264
-
265
- <div style="position:relative">
266
- <p><img src="ex/images/duck1.gif" width="180" height="180" alt=
267
- "duck body" /></p>
268
-
269
- <div style="position:absolute; left:200px;top:0">
270
- <p><strong>The transform methods</strong></p>
271
-
272
- <p>There are six transform methods. In addition to
273
- <code>translate</code> and <code>rotate</code>, there's
274
- <code>scale</code>, <code>skewX</code>, <code>skewY</code>,
275
- and <code>matrix</code>. When groups are nested, any
276
- transforms defined on the inner group(s) are added to the
277
- outer transforms.</p>
278
- </div>
279
- </div>
280
-
281
- <h3>Styles</h3>
282
-
283
- <p>Recall that the <code>styles</code> method modifies the
284
- default group styles. The <code>styles</code> method takes a hash
285
- as an argument. The hash keys are style names, and the hash
286
- values are, well, style values. In this example there are three
287
- style names. The :fill style sets the fill color to 'yellow'. The
288
- :stroke style sets the outline color to 'black'. The
289
- :stroke_width style sets the width of the outline to 2. I want
290
- the styles to apply to all objects within the group so in line 10
291
- I call <code>styles</code> on the new group object.</p>
292
-
293
- <p>The <code>styles</code> method is a real workhorse. It's
294
- defined in almost every class in RVG and there are many other
295
- style names in addition to these three..</p>
296
-
297
- <h3>Basic shapes</h3>
298
-
299
- <p>The group contains two basic shapes, an ellipse and a
300
- rectangle. I add the ellipse to the group with the
301
- <code>ellipse</code> method. <code>Ellipse</code> has four
302
- parameters. The first two, the radius on the x-axis and the
303
- radius on the y-axis, are required. The last two are the (x,y)
304
- coordinate of the center. When these are omitted, as here, they
305
- default to (0,0). I add the rectangle with the <code>rect</code>
306
- method, which also has four parameters. The first two are the
307
- width and height of the rectangle. The last two are the (x,y)
308
- coordinate of the upper-left corner. Both of these methods return
309
- <code>self</code>, so you can chain other methods to them.</p>
310
-
311
- <p>Here's what the group looks like when rendered. The ellipse is
312
- centered on the origin. The upper-left corner of the rectangle is
313
- slightly up and to the left of the origin.</p>
314
-
315
- <div style="position:relative">
316
- <p><img src="ex/images/duck3.gif" alt=
317
- "default coordinate system" width="180" height="180" /></p>
318
-
319
- <div style="position:absolute; left:200px;top:0">
320
- <p><strong>The shape methods</strong></p>
321
-
322
- <p>There are 7 shape methods. In addition to
323
- <code>ellipse</code> and <code>rect</code>, there's
324
- <code>circle</code>, <code>line</code>, <code>path</code>,
325
- <code>polygon</code>, and <code>polyline</code>. You can also
326
- think of text as a shape. Shapes are stroked and filled, and
327
- can be modified by the transform methods and the
328
- <code>styles</code> method.</p>
329
- </div>
330
- </div>
331
-
332
- <h3>SkewX</h3>
333
-
334
- <p>Everybody knows that a wing doesn't look like a rectangle! A
335
- wing looks like a slanted parallelogram. (Well, it does in this
336
- example!) Fortunately, I can use the transform methods on shapes
337
- as well as containers. The <code>skewX</code> method makes it
338
- easy for us to give the rectangle a slant. The <code>skewX</code>
339
- method is another transform. It takes a single argument, the
340
- number of degrees to skew the x-axis. Since all the shape
341
- constructors, including <code>rect</code>, return
342
- <code>self</code>, I can chain <code>skewX</code> directly to
343
- <code>rect</code> and limit the effect of the transform to just
344
- the rectangle. The result looks like this. (I've drawn in the
345
- axes for the wing coordinate system.)</p>
346
-
347
- <p><img src="ex/images/duck4.gif" width="180" height="180" alt=
348
- "duck wing" /></p>
349
-
350
- <p>That's it for the body. Let's tie up one loose end before
351
- moving on. I said earlier that container constructors (such as
352
- <code>g</code>) yield to a block if present. In this case,
353
- though, the <code>translate</code> and <code>rotate</code>
354
- methods intervene between <code>g</code> and the block. All the
355
- transform methods yield when there is an associated block, so I
356
- can easily chain them to a container constructor and still use a
357
- block argument to define the graphic objects in the group. Method
358
- chaining is a common RVG idiom. You'll see it a lot in the
359
- examples.</p>
360
-
361
- <p>The next group draws the head.</p>
362
-
363
- <h2>Lines 15-20</h2>
364
- <pre class="example">
365
- 15 canvas.g.translate(130, 83) do |head|
366
- 16 head.styles(:stroke=&gt;'black', :stroke_width=&gt;2)
367
- 17 head.circle(30).styles(:fill=&gt;'yellow')
368
- 18 head.circle(5, 10, -5).styles(:fill=&gt;'black')
369
- 19 head.polygon(30,0, 70,5, 30,10, 62,25, 23,20).styles(:fill=&gt;'orange')
370
- 20 end
371
- </pre>
372
-
373
- <p>This section is very similar to the previous one. I'm defining
374
- a group to contain the graphic objects that draw the duck's head,
375
- eye, and beak. First I use the translate method to move the
376
- origin to (130,83):</p>
377
-
378
- <p><img src="ex/images/duck6.gif" width="180" height="180" alt=
379
- "duck head" /></p>
380
-
381
- <p>In line 16 I define the <code>stroke</code> and
382
- <code>stroke_width</code> styles on the group. Styles defined on
383
- the group propagate to shapes within the group unless you
384
- override them. To do that, call <code>styles</code> on the
385
- shapes. In this group each shape has its own fill color. The
386
- yellow circle forms the head. The <code>circle</code> method
387
- takes 3 parameters. The first parameter is the radius of the
388
- circle. The other two parameters are the (x,y) coordinate of the
389
- center. If omitted, as here, they default to (0,0). I use a small
390
- black circle for the eye.</p>
391
-
392
- <p>Last, I use the <code>polygon</code> method to draw the beak.
393
- This method draws a polygon from a series of (x,y) coordinates.
394
- If the last coordinate is not the same as the first,
395
- <code>polygon</code> implicitly adds it to close the polygon.
396
- Again, I use <code>styles</code> to set the fill color to
397
- orange.</p>
398
-
399
- <p><img src="ex/images/duck8.gif" width="180" height="180" alt=
400
- "duck head final" /></p>
401
-
402
- <h2>Lines 22-25</h2>
403
- <pre class="example">
404
- 22 foot = RVG::Group.new do |_foot|
405
- 23 _foot.path('m0,0 v30 l30,10 l5,-10, l-5,-10 l-30,10z').
406
- 24 styles(:stroke_width=&gt;2, :fill=&gt;'orange', :stroke=&gt;'black')
407
- 25 end
408
- </pre>
409
-
410
- <p>Here I create a group by directly calling <code>new</code>
411
- instead of calling the <code>g</code> method on a container. This
412
- creates a group object that is not contained within the canvas.
413
- You might think of the foot as not being attached to anything,
414
- like this:</p>
415
-
416
- <p><img src="ex/images/duck9.gif" width="180" height="180" alt=
417
- "duck foot" /></p>
418
-
419
- <h2>Lines 26-27</h2>
420
- <pre class="example">
421
- 26 canvas.use(foot).translate(75, 188).rotate(15)
422
- 27 canvas.use(foot).translate(100, 185).rotate(-15)
423
- </pre>
424
-
425
- <p>To add the group to the canvas I use the <code>use</code>
426
- method. The use method can accept any container or graphic object
427
- as an argument. Optionally you can specify an (x,y) coordinate
428
- that specifies where to position the objects. In this example,
429
- however, I let those arguments default to (0,0) and use
430
- <code>translate</code> to position the feet. Here's how the left
431
- foot attaches to the duck:</p>
432
-
433
- <p><img src="ex/images/duck10.gif" width="180" height="180" alt=
434
- "duck foot 2" /></p>
435
-
436
- <p>Of course, the duck is walking, so I have to give the foot a
437
- little slant with <code>rotate</code>:</p>
438
-
439
- <p><img src="ex/images/duck11.gif" width="180" height="180" alt=
440
- "duck foot 3" /></p>
441
-
442
- <p>Attaching the right foot is easy. Call <code>use</code> again
443
- but give different arguments to <code>translate</code> and
444
- <code>rotate</code>:</p>
445
-
446
- <p><img src="ex/images/duck12.gif" width="180" height="180" alt=
447
- "final duck foot" /></p>
448
-
449
- <h2>Lines 29-34</h2>
450
- <pre class="example">
451
- 29 canvas.text(125, 30) do |title|
452
- 30 title.tspan("duck|").styles(:text_anchor=&gt;'end', :font_size=&gt;20,
453
- 31 :font_family=&gt;'helvetica', :fill=&gt;'black')
454
- 32 title.tspan("type").styles(:font_size=&gt;22,
455
- 33 :font_family=&gt;'times', :font_style=&gt;'italic', :fill=&gt;'red')
456
- 34 end
457
- </pre>
458
-
459
- <p>All I need now is a title for the picture. Text in RVG is a
460
- job for the <code>text</code> method. Like the shape methods,
461
- <code>text</code> can be used with any container object.
462
- <code>Text</code> itself is a container, except that it can only
463
- contain text-related objects. The <code>text</code> method takes
464
- 2 or 3 arguments, an (x,y) pair and optionally a string. The
465
- (x,y) pair define a <em>current text position</em> at which
466
- rendering starts. If there is a string argument, it will be
467
- rendered starting at the current text position. Rendering text
468
- changes the current text position to the end of the text.</p>
469
-
470
- <p>In the example, text is used as a container. Text objects can
471
- contain Tspan objects. Each tspan can specify its own styles. By
472
- default each tspan is rendered starting at the current text
473
- position.</p>
474
-
475
- <p>As usual, I can change the appearance of the text with
476
- <code>styles</code>. Here I choose a font, a font style (the
477
- default is "normal"), its size in points, and the color.</p>
478
-
479
- <p><img src="ex/images/duck14.gif" width="180" height="180" alt=
480
- "duck title" /></p>
481
-
482
- <h2>Line 35</h2>
483
- <pre class="example">
484
- 35 canvas.rect(249,249).styles(:stroke=&gt;'blue', :fill=&gt;'none')
485
- </pre>
486
-
487
- <p>I'm almost done. All I need to do it add a blue border. (I'm
488
- going to remove the graph paper background because we don't need
489
- it any more.)</p>
490
-
491
- <p><img src="ex/images/duck15.gif" width="180" height="180" alt=
492
- "duck with border" /></p>
493
-
494
- <h2>Line 38</h2>
495
- <pre class="example">
496
- 38 rvg.draw.write('duck.gif')
497
- </pre>
498
-
499
- <p>The <code>draw</code> method call doesn't occupy a lot of
500
- space - just 4 letters - but does a lot of work. The
501
- <code>draw</code> method goes through all the graphics objects
502
- that I've added to the outermost RVG container and draws them on
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- the background. When the drawing is complete, <code>draw</code>
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- returns the drawing in the form of an RMagick Image object. You
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- can use any Image class methods on the drawing. Here I simply
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- write the image to a GIF file.</p>
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-
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- <h2>Scalable graphics</h2>
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-
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- <p>Are RVG images really scalable? Let's try. Change the RVG.new
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- call to make an image that's 4 times as big. That's 5 inches on a
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- side:</p>
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- <pre class="example">
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- 6 rvg = RVG.new(5.in, 5.in).viewbox(0,0,250,250) do |canvas|
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- </pre>
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-
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- <p>Change nothing else. Run the program again and see what you
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- get.</p>
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-
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- <p><img src="ex/images/big-duck.gif" width="360" height="360"
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- alt="big duck" /></p>
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-
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- <p class="spacer">&nbsp;</p>
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-
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- <div class="nav">
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- &laquo; <a href="constants.html">Prev</a> | <a href=
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- "index.html">Contents</a> | <a href="rvg.html">Next</a> &raquo;
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- </div>
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- </body>
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- </html>
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- <head>
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- <meta name="generator" content=
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- "HTML Tidy for Linux/x86 (vers 1 September 2005), see www.w3.org" />
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-
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- <title>RMagick 2.13.2: RVG Reference: RVG::Use Class</title>
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- <meta http-equiv="Content-Type" content=
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- "text/html; charset=us-ascii" />
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- <meta name="GENERATOR" content="Quanta Plus" />
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- <meta name="Copyright" content=
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- "Copyright (C) 2006 by Timothy P. Hunter" />
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- <link rel="stylesheet" type="text/css" href="css/doc.css" />
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- <script type="text/javascript" src="scripts/doc.js">
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- //]]>
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- </script>
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- <style type="text/css">
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- /*<![CDATA[*/
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- }
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- /*]]>*/
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- </style>
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- </head>
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-
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- <body>
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- <h6 id="header">RMagick 2.13.2 User's Guide and Reference</h6>
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-
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- <div class="nav">
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- &laquo;&nbsp;<a href="rvgtspan.html">Prev</a> | <a href=
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- "index.html">Contents</a> | <a href=
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- "rvgstyle.html">Next</a>&nbsp;&raquo;
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- </div>
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-
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- <h1>class RVG::Use <span class="superclass">&lt;
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- Object</span></h1>
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-
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- <div id="toc">
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- <h2>Table of Contents</h2>
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-
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- <h3>class methods</h3>
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-
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- <ul>
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- <li><a href="#new">new</a></li>
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- </ul>
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-
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- <h3>shared methods</h3>
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-
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- <p>This class implements the <a href="rvgstyle.html">styles</a>
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- method and the <a href="rvgxform.html">transform
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- methods</a>.</p>
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- </div>
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-
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- <h2 class="methods">class methods</h2>
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-
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- <div class="sig">
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- <h3 id="new">new</h3>
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-
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- <p>RVG::Use.new(<span class="arg">obj</span>, <span class=
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- "arg">x</span>=0, <span class="arg">y</span>=0, <span class=
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- "arg">width</span>=nil, <span class=
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- "arg">height</span>=nil)-&gt; <em>use</em></p>
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- </div>
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-
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- <div class="desc">
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- <h4>Description</h4>
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-
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- <p>This method is usually invoked indirectly via the
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- <code>use</code> method in the <a href=
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- "rvg.html#RVG_use">RVG</a>, <a href=
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- "rvgclip.html#use">RVG::ClipPath</a>, <a href=
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- "rvggroup.html#use">RVG::Group</a>, and <a href=
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- "rvgpattern.html#use">RVG::Pattern</a> classes.</p>
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-
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- <p>The use object is similar to a group. Any styles specified
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- on the use will propagate to the referenced object. However,
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- styles on the referenced object will override the styles
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- specified on the RVG::Use object.</p>
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-
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- <h4>Arguments</h4>
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-
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- <dl>
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- <dt>obj</dt>
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-
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- <dd>The object to be re-used. This is typically a <a href=
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- "rvggroup.html#new">group</a> or <a href=
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- "rvg.html#RVG_new">RVG object</a> but can also be any
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- <a href="rvgshape.html">shape</a>, <a href=
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- "rvgtext.html#new">text</a>, or <a href=
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- "rvgimage.html#new">raster image</a>, or even another
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- <code>use</code>.</dd>
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-
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- <dt>x, y</dt>
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-
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- <dd>These arguments can be used to specify an additional
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- <strong>translate</strong> transformation to be applied to
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- the object within the user coordinate system.</dd>
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-
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- <dt>width, height</dt>
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-
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- <dd>The width and height of the rectangular region in which
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- this object is placed. These arguments are ignored unless
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- object is an RVG object. In this case, the values of
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- <span class="arg">width</span> and <span class=
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- "arg">height</span> override the values of the width and
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- height arguments that were specified when the RVG object was
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- created.</dd>
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- </dl>
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-
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- <h4>Example</h4>
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-
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- <p><strong>A simple 'use' on a 'rect'</strong><a href=
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- "javascript:popup('Use01.rb.html')"><img src="ex/Use01.gif"
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- title="Click to see the example script" alt=
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- "use example" /></a></p>
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-
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- <p><strong>What happens when a 'use' has chained transform
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- methods</strong><a href=
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- "javascript:popup('Use03.rb.html')"><img src="ex/Use03.gif"
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- title="Click to see the example script" alt=
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- "use example" /></a></p>
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-
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- <p><strong>What happens when a 'use' has a chained 'style'
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- method</strong><a href=
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- "javascript:popup('Use02.rb.html')"><img src="ex/Use02.gif"
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- title="Click to see the example script" alt=
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- "use example" /></a></p>
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-
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- <p>Also see the example for <a href=
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- "rvg.html#RVG_new">RVG.new</a> and the example for <a href=
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- "rvggroup.html#new">RVG::Group.new</a>.</p>
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- </div>
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-
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- <p class="spacer">&nbsp;</p>
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-
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- <div class="nav">
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- &laquo;&nbsp;<a href="rvgtspan.html">Prev</a> | <a href=
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- "index.html">Contents</a> | <a href=
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- "rvgstyle.html">Next</a>&nbsp;&raquo;
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- </div>
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- </body>
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- </html>