raylib-bindings 0.5.1 → 0.5.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/ChangeLog +8 -0
- data/README.md +1 -1
- data/lib/libraylib.aarch64.so +0 -0
- data/lib/libraylib.dll +0 -0
- data/lib/libraylib.dylib +0 -0
- data/lib/libraylib.x86_64.so +0 -0
- data/lib/physac.aarch64.so +0 -0
- data/lib/physac.dll +0 -0
- data/lib/physac.dylib +0 -0
- data/lib/physac.rb +86 -67
- data/lib/physac.x86_64.so +0 -0
- data/lib/raygui.aarch64.so +0 -0
- data/lib/raygui.dll +0 -0
- data/lib/raygui.dylib +0 -0
- data/lib/raygui.rb +304 -253
- data/lib/raygui.x86_64.so +0 -0
- data/lib/raylib_main.rb +2658 -2138
- data/lib/raymath.rb +557 -445
- data/lib/rcamera.rb +62 -50
- data/lib/rlgl.rb +677 -532
- metadata +2 -2
data/lib/rlgl.rb
CHANGED
@@ -312,826 +312,971 @@ module Raylib
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def self.setup_rlgl_symbols
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entries = [
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# rlMatrixMode
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#
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#
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# @!method rlMatrixMode(mode)
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# rlMatrixMode : Choose the current matrix to be transformed
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# @param mode [int]
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# @return [void]
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[:rlMatrixMode, :rlMatrixMode, [:int], :void],
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# rlPushMatrix
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#
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# @!method rlPushMatrix()
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# rlPushMatrix : Push the current matrix to stack
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# @return [void]
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[:rlPushMatrix, :rlPushMatrix, [], :void],
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# rlPopMatrix
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#
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# @!method rlPopMatrix()
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# rlPopMatrix : Pop latest inserted matrix from stack
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# @return [void]
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[:rlPopMatrix, :rlPopMatrix, [], :void],
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# rlLoadIdentity
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#
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# @!method rlLoadIdentity()
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# rlLoadIdentity : Reset current matrix to identity matrix
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# @return [void]
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[:rlLoadIdentity, :rlLoadIdentity, [], :void],
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# rlTranslatef
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#
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#
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# @!method rlTranslatef(x, y, z)
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# rlTranslatef : Multiply the current matrix by a translation matrix
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# @param x [float]
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# @param y [float]
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# @param z [float]
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# @return [void]
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[:rlTranslatef, :rlTranslatef, [:float, :float, :float], :void],
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# rlRotatef
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#
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#
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#
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# @!method rlRotatef(angle, x, y, z)
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# rlRotatef : Multiply the current matrix by a rotation matrix
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# @param angle [float]
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# @param x [float]
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# @param y [float]
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# @param z [float]
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# @return [void]
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[:rlRotatef, :rlRotatef, [:float, :float, :float, :float], :void],
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# rlScalef
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#
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#
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#
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# @!method rlScalef(x, y, z)
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# rlScalef : Multiply the current matrix by a scaling matrix
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# @param x [float]
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# @param y [float]
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# @param z [float]
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# @return [void]
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[:rlScalef, :rlScalef, [:float, :float, :float], :void],
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# rlMultMatrixf
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#
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#
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# @!method rlMultMatrixf(matf)
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# rlMultMatrixf : Multiply the current matrix by another matrix
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# @param matf [const float *]
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# @return [void]
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[:rlMultMatrixf, :rlMultMatrixf, [:pointer], :void],
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# rlFrustum
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#
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# @!method rlFrustum(left, right, bottom, top, znear, zfar)
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# rlFrustum
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# @param left [double]
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# @param right [double]
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# @param bottom [double]
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# @param top [double]
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# @param znear [double]
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# @param zfar [double]
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# @return [void]
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[:rlFrustum, :rlFrustum, [:double, :double, :double, :double, :double, :double], :void],
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# rlOrtho
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# @!method rlOrtho(left, right, bottom, top, znear, zfar)
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# rlOrtho
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# @param left [double]
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# @param right [double]
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# @param bottom [double]
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# @param top [double]
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# @param znear [double]
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# @param zfar [double]
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# @return [void]
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[:rlOrtho, :rlOrtho, [:double, :double, :double, :double, :double, :double], :void],
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# rlViewport
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# @!method rlViewport(x, y, width, height)
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# rlViewport : Set the viewport area
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# @param x [int]
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# @param y [int]
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# @param width [int]
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# @param height [int]
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# @return [void]
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[:rlViewport, :rlViewport, [:int, :int, :int, :int], :void],
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# rlBegin
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#
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#
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# @!method rlBegin(mode)
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# rlBegin : Initialize drawing mode (how to organize vertex)
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# @param mode [int]
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# @return [void]
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[:rlBegin, :rlBegin, [:int], :void],
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# rlEnd
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#
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# @!method rlEnd()
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# rlEnd : Finish vertex providing
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# @return [void]
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[:rlEnd, :rlEnd, [], :void],
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# rlVertex2i
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#
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# @!method rlVertex2i(x, y)
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# rlVertex2i : Define one vertex (position) - 2 int
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# @param x [int]
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# @param y [int]
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# @return [void]
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[:rlVertex2i, :rlVertex2i, [:int, :int], :void],
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# rlVertex2f
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#
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# @!method rlVertex2f(x, y)
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# rlVertex2f : Define one vertex (position) - 2 float
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# @param x [float]
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# @param y [float]
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# @return [void]
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[:rlVertex2f, :rlVertex2f, [:float, :float], :void],
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# rlVertex3f
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# @!method rlVertex3f(x, y, z)
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# rlVertex3f : Define one vertex (position) - 3 float
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# @param x [float]
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# @param y [float]
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# @param z [float]
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# @return [void]
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[:rlVertex3f, :rlVertex3f, [:float, :float, :float], :void],
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# rlTexCoord2f
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# @!method rlTexCoord2f(x, y)
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# rlTexCoord2f : Define one vertex (texture coordinate) - 2 float
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# @param x [float]
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# @param y [float]
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# @return [void]
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[:rlTexCoord2f, :rlTexCoord2f, [:float, :float], :void],
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# rlNormal3f
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# @!method rlNormal3f(x, y, z)
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# rlNormal3f : Define one vertex (normal) - 3 float
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# @param x [float]
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# @param y [float]
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# @param z [float]
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# @return [void]
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[:rlNormal3f, :rlNormal3f, [:float, :float, :float], :void],
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# rlColor4ub
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# @!method rlColor4ub(r, g, b, a)
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# rlColor4ub : Define one vertex (color) - 4 byte
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# @param r [unsigned char]
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# @param g [unsigned char]
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# @param b [unsigned char]
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# @param a [unsigned char]
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# @return [void]
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[:rlColor4ub, :rlColor4ub, [:uchar, :uchar, :uchar, :uchar], :void],
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# rlColor3f
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# @!method rlColor3f(x, y, z)
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# rlColor3f : Define one vertex (color) - 3 float
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# @param x [float]
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# @param y [float]
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# @param z [float]
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# @return [void]
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[:rlColor3f, :rlColor3f, [:float, :float, :float], :void],
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# rlColor4f
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# @!method rlColor4f(x, y, z, w)
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# rlColor4f : Define one vertex (color) - 4 float
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# @param x [float]
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# @param y [float]
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# @param z [float]
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# @param w [float]
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# @return [void]
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[:rlColor4f, :rlColor4f, [:float, :float, :float, :float], :void],
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# rlEnableVertexArray
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# @!method rlEnableVertexArray(vaoId)
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# rlEnableVertexArray : Enable vertex array (VAO, if supported)
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# @param vaoId [unsigned int]
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# @return [bool]
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[:rlEnableVertexArray, :rlEnableVertexArray, [:uint], :bool],
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# rlDisableVertexArray
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# @!method rlDisableVertexArray()
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# rlDisableVertexArray : Disable vertex array (VAO, if supported)
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# @return [void]
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[:rlDisableVertexArray, :rlDisableVertexArray, [], :void],
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# rlEnableVertexBuffer
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# @!method rlEnableVertexBuffer(id)
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# rlEnableVertexBuffer : Enable vertex buffer (VBO)
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# @param id [unsigned int]
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# @return [void]
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[:rlEnableVertexBuffer, :rlEnableVertexBuffer, [:uint], :void],
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# rlDisableVertexBuffer
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# @!method rlDisableVertexBuffer()
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# rlDisableVertexBuffer : Disable vertex buffer (VBO)
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# @return [void]
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[:rlDisableVertexBuffer, :rlDisableVertexBuffer, [], :void],
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# rlEnableVertexBufferElement
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# @!method rlEnableVertexBufferElement(id)
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# rlEnableVertexBufferElement : Enable vertex buffer element (VBO element)
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# @param id [unsigned int]
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# @return [void]
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[:rlEnableVertexBufferElement, :rlEnableVertexBufferElement, [:uint], :void],
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# rlDisableVertexBufferElement
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#
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# @!method rlDisableVertexBufferElement()
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# rlDisableVertexBufferElement : Disable vertex buffer element (VBO element)
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# @return [void]
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[:rlDisableVertexBufferElement, :rlDisableVertexBufferElement, [], :void],
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# rlEnableVertexAttribute
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# @!method rlEnableVertexAttribute(index)
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# rlEnableVertexAttribute : Enable vertex attribute index
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# @param index [unsigned int]
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# @return [void]
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[:rlEnableVertexAttribute, :rlEnableVertexAttribute, [:uint], :void],
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# rlDisableVertexAttribute
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# @!method rlDisableVertexAttribute(index)
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# rlDisableVertexAttribute : Disable vertex attribute index
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# @param index [unsigned int]
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# @return [void]
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[:rlDisableVertexAttribute, :rlDisableVertexAttribute, [:uint], :void],
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# rlActiveTextureSlot
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#
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#
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# @!method rlActiveTextureSlot(slot)
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# rlActiveTextureSlot : Select and active a texture slot
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# @param slot [int]
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# @return [void]
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[:rlActiveTextureSlot, :rlActiveTextureSlot, [:int], :void],
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# rlEnableTexture
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# @!method rlEnableTexture(id)
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# rlEnableTexture : Enable texture
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# @param id [unsigned int]
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# @return [void]
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[:rlEnableTexture, :rlEnableTexture, [:uint], :void],
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# rlDisableTexture
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#
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# @!method rlDisableTexture()
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# rlDisableTexture : Disable texture
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# @return [void]
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[:rlDisableTexture, :rlDisableTexture, [], :void],
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# rlEnableTextureCubemap
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#
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# @!method rlEnableTextureCubemap(id)
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# rlEnableTextureCubemap : Enable texture cubemap
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# @param id [unsigned int]
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# @return [void]
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[:rlEnableTextureCubemap, :rlEnableTextureCubemap, [:uint], :void],
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# rlDisableTextureCubemap
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#
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# @!method rlDisableTextureCubemap()
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# rlDisableTextureCubemap : Disable texture cubemap
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# @return [void]
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[:rlDisableTextureCubemap, :rlDisableTextureCubemap, [], :void],
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# rlTextureParameters
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#
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# @!method rlTextureParameters(id, param, value)
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# rlTextureParameters : Set texture parameters (filter, wrap)
|
547
|
+
# @param id [unsigned int]
|
548
|
+
# @param param [int]
|
549
|
+
# @param value [int]
|
550
|
+
# @return [void]
|
516
551
|
[:rlTextureParameters, :rlTextureParameters, [:uint, :int, :int], :void],
|
517
552
|
|
518
|
-
# rlCubemapParameters
|
519
|
-
#
|
520
|
-
#
|
521
|
-
#
|
522
|
-
#
|
553
|
+
# @!method rlCubemapParameters(id, param, value)
|
554
|
+
# rlCubemapParameters : Set cubemap parameters (filter, wrap)
|
555
|
+
# @param id [unsigned int]
|
556
|
+
# @param param [int]
|
557
|
+
# @param value [int]
|
558
|
+
# @return [void]
|
523
559
|
[:rlCubemapParameters, :rlCubemapParameters, [:uint, :int, :int], :void],
|
524
560
|
|
525
|
-
# rlEnableShader
|
526
|
-
#
|
527
|
-
#
|
561
|
+
# @!method rlEnableShader(id)
|
562
|
+
# rlEnableShader : Enable shader program
|
563
|
+
# @param id [unsigned int]
|
564
|
+
# @return [void]
|
528
565
|
[:rlEnableShader, :rlEnableShader, [:uint], :void],
|
529
566
|
|
530
|
-
# rlDisableShader
|
531
|
-
#
|
567
|
+
# @!method rlDisableShader()
|
568
|
+
# rlDisableShader : Disable shader program
|
569
|
+
# @return [void]
|
532
570
|
[:rlDisableShader, :rlDisableShader, [], :void],
|
533
571
|
|
534
|
-
# rlEnableFramebuffer
|
535
|
-
#
|
536
|
-
#
|
572
|
+
# @!method rlEnableFramebuffer(id)
|
573
|
+
# rlEnableFramebuffer : Enable render texture (fbo)
|
574
|
+
# @param id [unsigned int]
|
575
|
+
# @return [void]
|
537
576
|
[:rlEnableFramebuffer, :rlEnableFramebuffer, [:uint], :void],
|
538
577
|
|
539
|
-
# rlDisableFramebuffer
|
540
|
-
#
|
578
|
+
# @!method rlDisableFramebuffer()
|
579
|
+
# rlDisableFramebuffer : Disable render texture (fbo), return to default framebuffer
|
580
|
+
# @return [void]
|
541
581
|
[:rlDisableFramebuffer, :rlDisableFramebuffer, [], :void],
|
542
582
|
|
543
|
-
# rlActiveDrawBuffers
|
544
|
-
#
|
545
|
-
#
|
583
|
+
# @!method rlActiveDrawBuffers(count)
|
584
|
+
# rlActiveDrawBuffers : Activate multiple draw color buffers
|
585
|
+
# @param count [int]
|
586
|
+
# @return [void]
|
546
587
|
[:rlActiveDrawBuffers, :rlActiveDrawBuffers, [:int], :void],
|
547
588
|
|
548
|
-
# rlEnableColorBlend
|
549
|
-
#
|
589
|
+
# @!method rlEnableColorBlend()
|
590
|
+
# rlEnableColorBlend : Enable color blending
|
591
|
+
# @return [void]
|
550
592
|
[:rlEnableColorBlend, :rlEnableColorBlend, [], :void],
|
551
593
|
|
552
|
-
# rlDisableColorBlend
|
553
|
-
#
|
594
|
+
# @!method rlDisableColorBlend()
|
595
|
+
# rlDisableColorBlend : Disable color blending
|
596
|
+
# @return [void]
|
554
597
|
[:rlDisableColorBlend, :rlDisableColorBlend, [], :void],
|
555
598
|
|
556
|
-
# rlEnableDepthTest
|
557
|
-
#
|
599
|
+
# @!method rlEnableDepthTest()
|
600
|
+
# rlEnableDepthTest : Enable depth test
|
601
|
+
# @return [void]
|
558
602
|
[:rlEnableDepthTest, :rlEnableDepthTest, [], :void],
|
559
603
|
|
560
|
-
# rlDisableDepthTest
|
561
|
-
#
|
604
|
+
# @!method rlDisableDepthTest()
|
605
|
+
# rlDisableDepthTest : Disable depth test
|
606
|
+
# @return [void]
|
562
607
|
[:rlDisableDepthTest, :rlDisableDepthTest, [], :void],
|
563
608
|
|
564
|
-
# rlEnableDepthMask
|
565
|
-
#
|
609
|
+
# @!method rlEnableDepthMask()
|
610
|
+
# rlEnableDepthMask : Enable depth write
|
611
|
+
# @return [void]
|
566
612
|
[:rlEnableDepthMask, :rlEnableDepthMask, [], :void],
|
567
613
|
|
568
|
-
# rlDisableDepthMask
|
569
|
-
#
|
614
|
+
# @!method rlDisableDepthMask()
|
615
|
+
# rlDisableDepthMask : Disable depth write
|
616
|
+
# @return [void]
|
570
617
|
[:rlDisableDepthMask, :rlDisableDepthMask, [], :void],
|
571
618
|
|
572
|
-
# rlEnableBackfaceCulling
|
573
|
-
#
|
619
|
+
# @!method rlEnableBackfaceCulling()
|
620
|
+
# rlEnableBackfaceCulling : Enable backface culling
|
621
|
+
# @return [void]
|
574
622
|
[:rlEnableBackfaceCulling, :rlEnableBackfaceCulling, [], :void],
|
575
623
|
|
576
|
-
# rlDisableBackfaceCulling
|
577
|
-
#
|
624
|
+
# @!method rlDisableBackfaceCulling()
|
625
|
+
# rlDisableBackfaceCulling : Disable backface culling
|
626
|
+
# @return [void]
|
578
627
|
[:rlDisableBackfaceCulling, :rlDisableBackfaceCulling, [], :void],
|
579
628
|
|
580
|
-
# rlSetCullFace
|
581
|
-
#
|
582
|
-
#
|
629
|
+
# @!method rlSetCullFace(mode)
|
630
|
+
# rlSetCullFace : Set face culling mode
|
631
|
+
# @param mode [int]
|
632
|
+
# @return [void]
|
583
633
|
[:rlSetCullFace, :rlSetCullFace, [:int], :void],
|
584
634
|
|
585
|
-
# rlEnableScissorTest
|
586
|
-
#
|
635
|
+
# @!method rlEnableScissorTest()
|
636
|
+
# rlEnableScissorTest : Enable scissor test
|
637
|
+
# @return [void]
|
587
638
|
[:rlEnableScissorTest, :rlEnableScissorTest, [], :void],
|
588
639
|
|
589
|
-
# rlDisableScissorTest
|
590
|
-
#
|
640
|
+
# @!method rlDisableScissorTest()
|
641
|
+
# rlDisableScissorTest : Disable scissor test
|
642
|
+
# @return [void]
|
591
643
|
[:rlDisableScissorTest, :rlDisableScissorTest, [], :void],
|
592
644
|
|
593
|
-
# rlScissor
|
594
|
-
#
|
595
|
-
#
|
596
|
-
#
|
597
|
-
#
|
598
|
-
#
|
645
|
+
# @!method rlScissor(x, y, width, height)
|
646
|
+
# rlScissor : Scissor test
|
647
|
+
# @param x [int]
|
648
|
+
# @param y [int]
|
649
|
+
# @param width [int]
|
650
|
+
# @param height [int]
|
651
|
+
# @return [void]
|
599
652
|
[:rlScissor, :rlScissor, [:int, :int, :int, :int], :void],
|
600
653
|
|
601
|
-
# rlEnableWireMode
|
602
|
-
#
|
654
|
+
# @!method rlEnableWireMode()
|
655
|
+
# rlEnableWireMode : Enable wire mode
|
656
|
+
# @return [void]
|
603
657
|
[:rlEnableWireMode, :rlEnableWireMode, [], :void],
|
604
658
|
|
605
|
-
# rlDisableWireMode
|
606
|
-
#
|
659
|
+
# @!method rlDisableWireMode()
|
660
|
+
# rlDisableWireMode : Disable wire mode
|
661
|
+
# @return [void]
|
607
662
|
[:rlDisableWireMode, :rlDisableWireMode, [], :void],
|
608
663
|
|
609
|
-
# rlSetLineWidth
|
610
|
-
#
|
611
|
-
#
|
664
|
+
# @!method rlSetLineWidth(width)
|
665
|
+
# rlSetLineWidth : Set the line drawing width
|
666
|
+
# @param width [float]
|
667
|
+
# @return [void]
|
612
668
|
[:rlSetLineWidth, :rlSetLineWidth, [:float], :void],
|
613
669
|
|
614
|
-
# rlGetLineWidth
|
615
|
-
#
|
670
|
+
# @!method rlGetLineWidth()
|
671
|
+
# rlGetLineWidth : Get the line drawing width
|
672
|
+
# @return [float]
|
616
673
|
[:rlGetLineWidth, :rlGetLineWidth, [], :float],
|
617
674
|
|
618
|
-
# rlEnableSmoothLines
|
619
|
-
#
|
675
|
+
# @!method rlEnableSmoothLines()
|
676
|
+
# rlEnableSmoothLines : Enable line aliasing
|
677
|
+
# @return [void]
|
620
678
|
[:rlEnableSmoothLines, :rlEnableSmoothLines, [], :void],
|
621
679
|
|
622
|
-
# rlDisableSmoothLines
|
623
|
-
#
|
680
|
+
# @!method rlDisableSmoothLines()
|
681
|
+
# rlDisableSmoothLines : Disable line aliasing
|
682
|
+
# @return [void]
|
624
683
|
[:rlDisableSmoothLines, :rlDisableSmoothLines, [], :void],
|
625
684
|
|
626
|
-
# rlEnableStereoRender
|
627
|
-
#
|
685
|
+
# @!method rlEnableStereoRender()
|
686
|
+
# rlEnableStereoRender : Enable stereo rendering
|
687
|
+
# @return [void]
|
628
688
|
[:rlEnableStereoRender, :rlEnableStereoRender, [], :void],
|
629
689
|
|
630
|
-
# rlDisableStereoRender
|
631
|
-
#
|
690
|
+
# @!method rlDisableStereoRender()
|
691
|
+
# rlDisableStereoRender : Disable stereo rendering
|
692
|
+
# @return [void]
|
632
693
|
[:rlDisableStereoRender, :rlDisableStereoRender, [], :void],
|
633
694
|
|
634
|
-
# rlIsStereoRenderEnabled
|
635
|
-
#
|
695
|
+
# @!method rlIsStereoRenderEnabled()
|
696
|
+
# rlIsStereoRenderEnabled : Check if stereo render is enabled
|
697
|
+
# @return [bool]
|
636
698
|
[:rlIsStereoRenderEnabled, :rlIsStereoRenderEnabled, [], :bool],
|
637
699
|
|
638
|
-
# rlClearColor
|
639
|
-
#
|
640
|
-
#
|
641
|
-
#
|
642
|
-
#
|
643
|
-
#
|
700
|
+
# @!method rlClearColor(r, g, b, a)
|
701
|
+
# rlClearColor : Clear color buffer with color
|
702
|
+
# @param r [unsigned char]
|
703
|
+
# @param g [unsigned char]
|
704
|
+
# @param b [unsigned char]
|
705
|
+
# @param a [unsigned char]
|
706
|
+
# @return [void]
|
644
707
|
[:rlClearColor, :rlClearColor, [:uchar, :uchar, :uchar, :uchar], :void],
|
645
708
|
|
646
|
-
# rlClearScreenBuffers
|
647
|
-
#
|
709
|
+
# @!method rlClearScreenBuffers()
|
710
|
+
# rlClearScreenBuffers : Clear used screen buffers (color and depth)
|
711
|
+
# @return [void]
|
648
712
|
[:rlClearScreenBuffers, :rlClearScreenBuffers, [], :void],
|
649
713
|
|
650
|
-
# rlCheckErrors
|
651
|
-
#
|
714
|
+
# @!method rlCheckErrors()
|
715
|
+
# rlCheckErrors : Check and log OpenGL error codes
|
716
|
+
# @return [void]
|
652
717
|
[:rlCheckErrors, :rlCheckErrors, [], :void],
|
653
718
|
|
654
|
-
# rlSetBlendMode
|
655
|
-
#
|
656
|
-
#
|
719
|
+
# @!method rlSetBlendMode(mode)
|
720
|
+
# rlSetBlendMode : Set blending mode
|
721
|
+
# @param mode [int]
|
722
|
+
# @return [void]
|
657
723
|
[:rlSetBlendMode, :rlSetBlendMode, [:int], :void],
|
658
724
|
|
659
|
-
# rlSetBlendFactors
|
660
|
-
#
|
661
|
-
#
|
662
|
-
#
|
663
|
-
#
|
725
|
+
# @!method rlSetBlendFactors(glSrcFactor, glDstFactor, glEquation)
|
726
|
+
# rlSetBlendFactors : Set blending mode factor and equation (using OpenGL factors)
|
727
|
+
# @param glSrcFactor [int]
|
728
|
+
# @param glDstFactor [int]
|
729
|
+
# @param glEquation [int]
|
730
|
+
# @return [void]
|
664
731
|
[:rlSetBlendFactors, :rlSetBlendFactors, [:int, :int, :int], :void],
|
665
732
|
|
666
|
-
# rlSetBlendFactorsSeparate
|
667
|
-
#
|
668
|
-
#
|
669
|
-
#
|
670
|
-
#
|
671
|
-
#
|
672
|
-
#
|
673
|
-
#
|
733
|
+
# @!method rlSetBlendFactorsSeparate(glSrcRGB, glDstRGB, glSrcAlpha, glDstAlpha, glEqRGB, glEqAlpha)
|
734
|
+
# rlSetBlendFactorsSeparate : Set blending mode factors and equations separately (using OpenGL factors)
|
735
|
+
# @param glSrcRGB [int]
|
736
|
+
# @param glDstRGB [int]
|
737
|
+
# @param glSrcAlpha [int]
|
738
|
+
# @param glDstAlpha [int]
|
739
|
+
# @param glEqRGB [int]
|
740
|
+
# @param glEqAlpha [int]
|
741
|
+
# @return [void]
|
674
742
|
[:rlSetBlendFactorsSeparate, :rlSetBlendFactorsSeparate, [:int, :int, :int, :int, :int, :int], :void],
|
675
743
|
|
676
|
-
# rlglInit
|
677
|
-
#
|
678
|
-
#
|
679
|
-
#
|
744
|
+
# @!method rlglInit(width, height)
|
745
|
+
# rlglInit : Initialize rlgl (buffers, shaders, textures, states)
|
746
|
+
# @param width [int]
|
747
|
+
# @param height [int]
|
748
|
+
# @return [void]
|
680
749
|
[:rlglInit, :rlglInit, [:int, :int], :void],
|
681
750
|
|
682
|
-
# rlglClose
|
683
|
-
#
|
751
|
+
# @!method rlglClose()
|
752
|
+
# rlglClose : De-initialize rlgl (buffers, shaders, textures)
|
753
|
+
# @return [void]
|
684
754
|
[:rlglClose, :rlglClose, [], :void],
|
685
755
|
|
686
|
-
# rlLoadExtensions
|
687
|
-
#
|
688
|
-
#
|
756
|
+
# @!method rlLoadExtensions(loader)
|
757
|
+
# rlLoadExtensions : Load OpenGL extensions (loader function required)
|
758
|
+
# @param loader [void *]
|
759
|
+
# @return [void]
|
689
760
|
[:rlLoadExtensions, :rlLoadExtensions, [:pointer], :void],
|
690
761
|
|
691
|
-
# rlGetVersion
|
692
|
-
#
|
762
|
+
# @!method rlGetVersion()
|
763
|
+
# rlGetVersion : Get current OpenGL version
|
764
|
+
# @return [int]
|
693
765
|
[:rlGetVersion, :rlGetVersion, [], :int],
|
694
766
|
|
695
|
-
# rlSetFramebufferWidth
|
696
|
-
#
|
697
|
-
#
|
767
|
+
# @!method rlSetFramebufferWidth(width)
|
768
|
+
# rlSetFramebufferWidth : Set current framebuffer width
|
769
|
+
# @param width [int]
|
770
|
+
# @return [void]
|
698
771
|
[:rlSetFramebufferWidth, :rlSetFramebufferWidth, [:int], :void],
|
699
772
|
|
700
|
-
# rlGetFramebufferWidth
|
701
|
-
#
|
773
|
+
# @!method rlGetFramebufferWidth()
|
774
|
+
# rlGetFramebufferWidth : Get default framebuffer width
|
775
|
+
# @return [int]
|
702
776
|
[:rlGetFramebufferWidth, :rlGetFramebufferWidth, [], :int],
|
703
777
|
|
704
|
-
# rlSetFramebufferHeight
|
705
|
-
#
|
706
|
-
#
|
778
|
+
# @!method rlSetFramebufferHeight(height)
|
779
|
+
# rlSetFramebufferHeight : Set current framebuffer height
|
780
|
+
# @param height [int]
|
781
|
+
# @return [void]
|
707
782
|
[:rlSetFramebufferHeight, :rlSetFramebufferHeight, [:int], :void],
|
708
783
|
|
709
|
-
# rlGetFramebufferHeight
|
710
|
-
#
|
784
|
+
# @!method rlGetFramebufferHeight()
|
785
|
+
# rlGetFramebufferHeight : Get default framebuffer height
|
786
|
+
# @return [int]
|
711
787
|
[:rlGetFramebufferHeight, :rlGetFramebufferHeight, [], :int],
|
712
788
|
|
713
|
-
# rlGetTextureIdDefault
|
714
|
-
#
|
789
|
+
# @!method rlGetTextureIdDefault()
|
790
|
+
# rlGetTextureIdDefault : Get default texture id
|
791
|
+
# @return [unsigned int]
|
715
792
|
[:rlGetTextureIdDefault, :rlGetTextureIdDefault, [], :uint],
|
716
793
|
|
717
|
-
# rlGetShaderIdDefault
|
718
|
-
#
|
794
|
+
# @!method rlGetShaderIdDefault()
|
795
|
+
# rlGetShaderIdDefault : Get default shader id
|
796
|
+
# @return [unsigned int]
|
719
797
|
[:rlGetShaderIdDefault, :rlGetShaderIdDefault, [], :uint],
|
720
798
|
|
721
|
-
# rlGetShaderLocsDefault
|
722
|
-
#
|
799
|
+
# @!method rlGetShaderLocsDefault()
|
800
|
+
# rlGetShaderLocsDefault : Get default shader locations
|
801
|
+
# @return [int *]
|
723
802
|
[:rlGetShaderLocsDefault, :rlGetShaderLocsDefault, [], :pointer],
|
724
803
|
|
725
|
-
# rlLoadRenderBatch
|
726
|
-
#
|
727
|
-
#
|
728
|
-
#
|
804
|
+
# @!method rlLoadRenderBatch(numBuffers, bufferElements)
|
805
|
+
# rlLoadRenderBatch : Load a render batch system
|
806
|
+
# @param numBuffers [int]
|
807
|
+
# @param bufferElements [int]
|
808
|
+
# @return [rlRenderBatch]
|
729
809
|
[:rlLoadRenderBatch, :rlLoadRenderBatch, [:int, :int], RlRenderBatch.by_value],
|
730
810
|
|
731
|
-
# rlUnloadRenderBatch
|
732
|
-
#
|
733
|
-
#
|
811
|
+
# @!method rlUnloadRenderBatch(batch)
|
812
|
+
# rlUnloadRenderBatch : Unload render batch system
|
813
|
+
# @param batch [rlRenderBatch]
|
814
|
+
# @return [void]
|
734
815
|
[:rlUnloadRenderBatch, :rlUnloadRenderBatch, [RlRenderBatch.by_value], :void],
|
735
816
|
|
736
|
-
# rlDrawRenderBatch
|
737
|
-
#
|
738
|
-
#
|
817
|
+
# @!method rlDrawRenderBatch(batch)
|
818
|
+
# rlDrawRenderBatch : Draw render batch data (Update->Draw->Reset)
|
819
|
+
# @param batch [rlRenderBatch *]
|
820
|
+
# @return [void]
|
739
821
|
[:rlDrawRenderBatch, :rlDrawRenderBatch, [:pointer], :void],
|
740
822
|
|
741
|
-
# rlSetRenderBatchActive
|
742
|
-
#
|
743
|
-
#
|
823
|
+
# @!method rlSetRenderBatchActive(batch)
|
824
|
+
# rlSetRenderBatchActive : Set the active render batch for rlgl (NULL for default internal)
|
825
|
+
# @param batch [rlRenderBatch *]
|
826
|
+
# @return [void]
|
744
827
|
[:rlSetRenderBatchActive, :rlSetRenderBatchActive, [:pointer], :void],
|
745
828
|
|
746
|
-
# rlDrawRenderBatchActive
|
747
|
-
#
|
829
|
+
# @!method rlDrawRenderBatchActive()
|
830
|
+
# rlDrawRenderBatchActive : Update and draw internal render batch
|
831
|
+
# @return [void]
|
748
832
|
[:rlDrawRenderBatchActive, :rlDrawRenderBatchActive, [], :void],
|
749
833
|
|
750
|
-
# rlCheckRenderBatchLimit
|
751
|
-
#
|
752
|
-
#
|
834
|
+
# @!method rlCheckRenderBatchLimit(vCount)
|
835
|
+
# rlCheckRenderBatchLimit : Check internal buffer overflow for a given number of vertex
|
836
|
+
# @param vCount [int]
|
837
|
+
# @return [bool]
|
753
838
|
[:rlCheckRenderBatchLimit, :rlCheckRenderBatchLimit, [:int], :bool],
|
754
839
|
|
755
|
-
# rlSetTexture
|
756
|
-
#
|
757
|
-
#
|
840
|
+
# @!method rlSetTexture(id)
|
841
|
+
# rlSetTexture : Set current texture for render batch and check buffers limits
|
842
|
+
# @param id [unsigned int]
|
843
|
+
# @return [void]
|
758
844
|
[:rlSetTexture, :rlSetTexture, [:uint], :void],
|
759
845
|
|
760
|
-
# rlLoadVertexArray
|
761
|
-
#
|
846
|
+
# @!method rlLoadVertexArray()
|
847
|
+
# rlLoadVertexArray : Load vertex array (vao) if supported
|
848
|
+
# @return [unsigned int]
|
762
849
|
[:rlLoadVertexArray, :rlLoadVertexArray, [], :uint],
|
763
850
|
|
764
|
-
# rlLoadVertexBuffer
|
765
|
-
#
|
766
|
-
#
|
767
|
-
#
|
768
|
-
#
|
851
|
+
# @!method rlLoadVertexBuffer(buffer, size, dynamic)
|
852
|
+
# rlLoadVertexBuffer : Load a vertex buffer attribute
|
853
|
+
# @param buffer [const void *]
|
854
|
+
# @param size [int]
|
855
|
+
# @param dynamic [bool]
|
856
|
+
# @return [unsigned int]
|
769
857
|
[:rlLoadVertexBuffer, :rlLoadVertexBuffer, [:pointer, :int, :bool], :uint],
|
770
858
|
|
771
|
-
# rlLoadVertexBufferElement
|
772
|
-
#
|
773
|
-
#
|
774
|
-
#
|
775
|
-
#
|
859
|
+
# @!method rlLoadVertexBufferElement(buffer, size, dynamic)
|
860
|
+
# rlLoadVertexBufferElement : Load a new attributes element buffer
|
861
|
+
# @param buffer [const void *]
|
862
|
+
# @param size [int]
|
863
|
+
# @param dynamic [bool]
|
864
|
+
# @return [unsigned int]
|
776
865
|
[:rlLoadVertexBufferElement, :rlLoadVertexBufferElement, [:pointer, :int, :bool], :uint],
|
777
866
|
|
778
|
-
# rlUpdateVertexBuffer
|
779
|
-
#
|
780
|
-
#
|
781
|
-
#
|
782
|
-
#
|
783
|
-
#
|
867
|
+
# @!method rlUpdateVertexBuffer(bufferId, data, dataSize, offset)
|
868
|
+
# rlUpdateVertexBuffer : Update GPU buffer with new data
|
869
|
+
# @param bufferId [unsigned int]
|
870
|
+
# @param data [const void *]
|
871
|
+
# @param dataSize [int]
|
872
|
+
# @param offset [int]
|
873
|
+
# @return [void]
|
784
874
|
[:rlUpdateVertexBuffer, :rlUpdateVertexBuffer, [:uint, :pointer, :int, :int], :void],
|
785
875
|
|
786
|
-
# rlUpdateVertexBufferElements
|
787
|
-
#
|
788
|
-
#
|
789
|
-
#
|
790
|
-
#
|
791
|
-
#
|
876
|
+
# @!method rlUpdateVertexBufferElements(id, data, dataSize, offset)
|
877
|
+
# rlUpdateVertexBufferElements : Update vertex buffer elements with new data
|
878
|
+
# @param id [unsigned int]
|
879
|
+
# @param data [const void *]
|
880
|
+
# @param dataSize [int]
|
881
|
+
# @param offset [int]
|
882
|
+
# @return [void]
|
792
883
|
[:rlUpdateVertexBufferElements, :rlUpdateVertexBufferElements, [:uint, :pointer, :int, :int], :void],
|
793
884
|
|
794
|
-
# rlUnloadVertexArray
|
795
|
-
#
|
796
|
-
#
|
885
|
+
# @!method rlUnloadVertexArray(vaoId)
|
886
|
+
# rlUnloadVertexArray
|
887
|
+
# @param vaoId [unsigned int]
|
888
|
+
# @return [void]
|
797
889
|
[:rlUnloadVertexArray, :rlUnloadVertexArray, [:uint], :void],
|
798
890
|
|
799
|
-
# rlUnloadVertexBuffer
|
800
|
-
#
|
801
|
-
#
|
891
|
+
# @!method rlUnloadVertexBuffer(vboId)
|
892
|
+
# rlUnloadVertexBuffer
|
893
|
+
# @param vboId [unsigned int]
|
894
|
+
# @return [void]
|
802
895
|
[:rlUnloadVertexBuffer, :rlUnloadVertexBuffer, [:uint], :void],
|
803
896
|
|
804
|
-
# rlSetVertexAttribute
|
805
|
-
#
|
806
|
-
#
|
807
|
-
#
|
808
|
-
#
|
809
|
-
#
|
810
|
-
#
|
811
|
-
#
|
897
|
+
# @!method rlSetVertexAttribute(index, compSize, type, normalized, stride, pointer)
|
898
|
+
# rlSetVertexAttribute
|
899
|
+
# @param index [unsigned int]
|
900
|
+
# @param compSize [int]
|
901
|
+
# @param type [int]
|
902
|
+
# @param normalized [bool]
|
903
|
+
# @param stride [int]
|
904
|
+
# @param pointer [const void *]
|
905
|
+
# @return [void]
|
812
906
|
[:rlSetVertexAttribute, :rlSetVertexAttribute, [:uint, :int, :int, :bool, :int, :pointer], :void],
|
813
907
|
|
814
|
-
# rlSetVertexAttributeDivisor
|
815
|
-
#
|
816
|
-
#
|
817
|
-
#
|
908
|
+
# @!method rlSetVertexAttributeDivisor(index, divisor)
|
909
|
+
# rlSetVertexAttributeDivisor
|
910
|
+
# @param index [unsigned int]
|
911
|
+
# @param divisor [int]
|
912
|
+
# @return [void]
|
818
913
|
[:rlSetVertexAttributeDivisor, :rlSetVertexAttributeDivisor, [:uint, :int], :void],
|
819
914
|
|
820
|
-
# rlSetVertexAttributeDefault
|
821
|
-
#
|
822
|
-
#
|
823
|
-
#
|
824
|
-
#
|
825
|
-
#
|
915
|
+
# @!method rlSetVertexAttributeDefault(locIndex, value, attribType, count)
|
916
|
+
# rlSetVertexAttributeDefault : Set vertex attribute default value
|
917
|
+
# @param locIndex [int]
|
918
|
+
# @param value [const void *]
|
919
|
+
# @param attribType [int]
|
920
|
+
# @param count [int]
|
921
|
+
# @return [void]
|
826
922
|
[:rlSetVertexAttributeDefault, :rlSetVertexAttributeDefault, [:int, :pointer, :int, :int], :void],
|
827
923
|
|
828
|
-
# rlDrawVertexArray
|
829
|
-
#
|
830
|
-
#
|
831
|
-
#
|
924
|
+
# @!method rlDrawVertexArray(offset, count)
|
925
|
+
# rlDrawVertexArray
|
926
|
+
# @param offset [int]
|
927
|
+
# @param count [int]
|
928
|
+
# @return [void]
|
832
929
|
[:rlDrawVertexArray, :rlDrawVertexArray, [:int, :int], :void],
|
833
930
|
|
834
|
-
# rlDrawVertexArrayElements
|
835
|
-
#
|
836
|
-
#
|
837
|
-
#
|
838
|
-
#
|
931
|
+
# @!method rlDrawVertexArrayElements(offset, count, buffer)
|
932
|
+
# rlDrawVertexArrayElements
|
933
|
+
# @param offset [int]
|
934
|
+
# @param count [int]
|
935
|
+
# @param buffer [const void *]
|
936
|
+
# @return [void]
|
839
937
|
[:rlDrawVertexArrayElements, :rlDrawVertexArrayElements, [:int, :int, :pointer], :void],
|
840
938
|
|
841
|
-
# rlDrawVertexArrayInstanced
|
842
|
-
#
|
843
|
-
#
|
844
|
-
#
|
845
|
-
#
|
939
|
+
# @!method rlDrawVertexArrayInstanced(offset, count, instances)
|
940
|
+
# rlDrawVertexArrayInstanced
|
941
|
+
# @param offset [int]
|
942
|
+
# @param count [int]
|
943
|
+
# @param instances [int]
|
944
|
+
# @return [void]
|
846
945
|
[:rlDrawVertexArrayInstanced, :rlDrawVertexArrayInstanced, [:int, :int, :int], :void],
|
847
946
|
|
848
|
-
# rlDrawVertexArrayElementsInstanced
|
849
|
-
#
|
850
|
-
#
|
851
|
-
#
|
852
|
-
#
|
853
|
-
#
|
947
|
+
# @!method rlDrawVertexArrayElementsInstanced(offset, count, buffer, instances)
|
948
|
+
# rlDrawVertexArrayElementsInstanced
|
949
|
+
# @param offset [int]
|
950
|
+
# @param count [int]
|
951
|
+
# @param buffer [const void *]
|
952
|
+
# @param instances [int]
|
953
|
+
# @return [void]
|
854
954
|
[:rlDrawVertexArrayElementsInstanced, :rlDrawVertexArrayElementsInstanced, [:int, :int, :pointer, :int], :void],
|
855
955
|
|
856
|
-
# rlLoadTexture
|
857
|
-
#
|
858
|
-
#
|
859
|
-
#
|
860
|
-
#
|
861
|
-
#
|
862
|
-
#
|
956
|
+
# @!method rlLoadTexture(data, width, height, format, mipmapCount)
|
957
|
+
# rlLoadTexture : Load texture in GPU
|
958
|
+
# @param data [const void *]
|
959
|
+
# @param width [int]
|
960
|
+
# @param height [int]
|
961
|
+
# @param format [int]
|
962
|
+
# @param mipmapCount [int]
|
963
|
+
# @return [unsigned int]
|
863
964
|
[:rlLoadTexture, :rlLoadTexture, [:pointer, :int, :int, :int, :int], :uint],
|
864
965
|
|
865
|
-
# rlLoadTextureDepth
|
866
|
-
#
|
867
|
-
#
|
868
|
-
#
|
869
|
-
#
|
966
|
+
# @!method rlLoadTextureDepth(width, height, useRenderBuffer)
|
967
|
+
# rlLoadTextureDepth : Load depth texture/renderbuffer (to be attached to fbo)
|
968
|
+
# @param width [int]
|
969
|
+
# @param height [int]
|
970
|
+
# @param useRenderBuffer [bool]
|
971
|
+
# @return [unsigned int]
|
870
972
|
[:rlLoadTextureDepth, :rlLoadTextureDepth, [:int, :int, :bool], :uint],
|
871
973
|
|
872
|
-
# rlLoadTextureCubemap
|
873
|
-
#
|
874
|
-
#
|
875
|
-
#
|
876
|
-
#
|
974
|
+
# @!method rlLoadTextureCubemap(data, size, format)
|
975
|
+
# rlLoadTextureCubemap : Load texture cubemap
|
976
|
+
# @param data [const void *]
|
977
|
+
# @param size [int]
|
978
|
+
# @param format [int]
|
979
|
+
# @return [unsigned int]
|
877
980
|
[:rlLoadTextureCubemap, :rlLoadTextureCubemap, [:pointer, :int, :int], :uint],
|
878
981
|
|
879
|
-
# rlUpdateTexture
|
880
|
-
#
|
881
|
-
#
|
882
|
-
#
|
883
|
-
#
|
884
|
-
#
|
885
|
-
#
|
886
|
-
#
|
887
|
-
#
|
982
|
+
# @!method rlUpdateTexture(id, offsetX, offsetY, width, height, format, data)
|
983
|
+
# rlUpdateTexture : Update GPU texture with new data
|
984
|
+
# @param id [unsigned int]
|
985
|
+
# @param offsetX [int]
|
986
|
+
# @param offsetY [int]
|
987
|
+
# @param width [int]
|
988
|
+
# @param height [int]
|
989
|
+
# @param format [int]
|
990
|
+
# @param data [const void *]
|
991
|
+
# @return [void]
|
888
992
|
[:rlUpdateTexture, :rlUpdateTexture, [:uint, :int, :int, :int, :int, :int, :pointer], :void],
|
889
993
|
|
890
|
-
# rlGetGlTextureFormats
|
891
|
-
#
|
892
|
-
#
|
893
|
-
#
|
894
|
-
#
|
895
|
-
#
|
994
|
+
# @!method rlGetGlTextureFormats(format, glInternalFormat, glFormat, glType)
|
995
|
+
# rlGetGlTextureFormats : Get OpenGL internal formats
|
996
|
+
# @param format [int]
|
997
|
+
# @param glInternalFormat [unsigned int *]
|
998
|
+
# @param glFormat [unsigned int *]
|
999
|
+
# @param glType [unsigned int *]
|
1000
|
+
# @return [void]
|
896
1001
|
[:rlGetGlTextureFormats, :rlGetGlTextureFormats, [:int, :pointer, :pointer, :pointer], :void],
|
897
1002
|
|
898
|
-
# rlGetPixelFormatName
|
899
|
-
#
|
900
|
-
#
|
1003
|
+
# @!method rlGetPixelFormatName(format)
|
1004
|
+
# rlGetPixelFormatName : Get name string for pixel format
|
1005
|
+
# @param format [unsigned int]
|
1006
|
+
# @return [const char *]
|
901
1007
|
[:rlGetPixelFormatName, :rlGetPixelFormatName, [:uint], :pointer],
|
902
1008
|
|
903
|
-
# rlUnloadTexture
|
904
|
-
#
|
905
|
-
#
|
1009
|
+
# @!method rlUnloadTexture(id)
|
1010
|
+
# rlUnloadTexture : Unload texture from GPU memory
|
1011
|
+
# @param id [unsigned int]
|
1012
|
+
# @return [void]
|
906
1013
|
[:rlUnloadTexture, :rlUnloadTexture, [:uint], :void],
|
907
1014
|
|
908
|
-
# rlGenTextureMipmaps
|
909
|
-
#
|
910
|
-
#
|
911
|
-
#
|
912
|
-
#
|
913
|
-
#
|
914
|
-
#
|
1015
|
+
# @!method rlGenTextureMipmaps(id, width, height, format, mipmaps)
|
1016
|
+
# rlGenTextureMipmaps : Generate mipmap data for selected texture
|
1017
|
+
# @param id [unsigned int]
|
1018
|
+
# @param width [int]
|
1019
|
+
# @param height [int]
|
1020
|
+
# @param format [int]
|
1021
|
+
# @param mipmaps [int *]
|
1022
|
+
# @return [void]
|
915
1023
|
[:rlGenTextureMipmaps, :rlGenTextureMipmaps, [:uint, :int, :int, :int, :pointer], :void],
|
916
1024
|
|
917
|
-
# rlReadTexturePixels
|
918
|
-
#
|
919
|
-
#
|
920
|
-
#
|
921
|
-
#
|
922
|
-
#
|
1025
|
+
# @!method rlReadTexturePixels(id, width, height, format)
|
1026
|
+
# rlReadTexturePixels : Read texture pixel data
|
1027
|
+
# @param id [unsigned int]
|
1028
|
+
# @param width [int]
|
1029
|
+
# @param height [int]
|
1030
|
+
# @param format [int]
|
1031
|
+
# @return [void *]
|
923
1032
|
[:rlReadTexturePixels, :rlReadTexturePixels, [:uint, :int, :int, :int], :pointer],
|
924
1033
|
|
925
|
-
# rlReadScreenPixels
|
926
|
-
#
|
927
|
-
#
|
928
|
-
#
|
1034
|
+
# @!method rlReadScreenPixels(width, height)
|
1035
|
+
# rlReadScreenPixels : Read screen pixel data (color buffer)
|
1036
|
+
# @param width [int]
|
1037
|
+
# @param height [int]
|
1038
|
+
# @return [unsigned char *]
|
929
1039
|
[:rlReadScreenPixels, :rlReadScreenPixels, [:int, :int], :pointer],
|
930
1040
|
|
931
|
-
# rlLoadFramebuffer
|
932
|
-
#
|
933
|
-
#
|
934
|
-
#
|
1041
|
+
# @!method rlLoadFramebuffer(width, height)
|
1042
|
+
# rlLoadFramebuffer : Load an empty framebuffer
|
1043
|
+
# @param width [int]
|
1044
|
+
# @param height [int]
|
1045
|
+
# @return [unsigned int]
|
935
1046
|
[:rlLoadFramebuffer, :rlLoadFramebuffer, [:int, :int], :uint],
|
936
1047
|
|
937
|
-
# rlFramebufferAttach
|
938
|
-
#
|
939
|
-
#
|
940
|
-
#
|
941
|
-
#
|
942
|
-
#
|
943
|
-
#
|
1048
|
+
# @!method rlFramebufferAttach(fboId, texId, attachType, texType, mipLevel)
|
1049
|
+
# rlFramebufferAttach : Attach texture/renderbuffer to a framebuffer
|
1050
|
+
# @param fboId [unsigned int]
|
1051
|
+
# @param texId [unsigned int]
|
1052
|
+
# @param attachType [int]
|
1053
|
+
# @param texType [int]
|
1054
|
+
# @param mipLevel [int]
|
1055
|
+
# @return [void]
|
944
1056
|
[:rlFramebufferAttach, :rlFramebufferAttach, [:uint, :uint, :int, :int, :int], :void],
|
945
1057
|
|
946
|
-
# rlFramebufferComplete
|
947
|
-
#
|
948
|
-
#
|
1058
|
+
# @!method rlFramebufferComplete(id)
|
1059
|
+
# rlFramebufferComplete : Verify framebuffer is complete
|
1060
|
+
# @param id [unsigned int]
|
1061
|
+
# @return [bool]
|
949
1062
|
[:rlFramebufferComplete, :rlFramebufferComplete, [:uint], :bool],
|
950
1063
|
|
951
|
-
# rlUnloadFramebuffer
|
952
|
-
#
|
953
|
-
#
|
1064
|
+
# @!method rlUnloadFramebuffer(id)
|
1065
|
+
# rlUnloadFramebuffer : Delete framebuffer from GPU
|
1066
|
+
# @param id [unsigned int]
|
1067
|
+
# @return [void]
|
954
1068
|
[:rlUnloadFramebuffer, :rlUnloadFramebuffer, [:uint], :void],
|
955
1069
|
|
956
|
-
# rlLoadShaderCode
|
957
|
-
#
|
958
|
-
#
|
959
|
-
#
|
1070
|
+
# @!method rlLoadShaderCode(vsCode, fsCode)
|
1071
|
+
# rlLoadShaderCode : Load shader from code strings
|
1072
|
+
# @param vsCode [const char *]
|
1073
|
+
# @param fsCode [const char *]
|
1074
|
+
# @return [unsigned int]
|
960
1075
|
[:rlLoadShaderCode, :rlLoadShaderCode, [:pointer, :pointer], :uint],
|
961
1076
|
|
962
|
-
# rlCompileShader
|
963
|
-
#
|
964
|
-
#
|
965
|
-
#
|
1077
|
+
# @!method rlCompileShader(shaderCode, type)
|
1078
|
+
# rlCompileShader : Compile custom shader and return shader id (type: RL_VERTEX_SHADER, RL_FRAGMENT_SHADER, RL_COMPUTE_SHADER)
|
1079
|
+
# @param shaderCode [const char *]
|
1080
|
+
# @param type [int]
|
1081
|
+
# @return [unsigned int]
|
966
1082
|
[:rlCompileShader, :rlCompileShader, [:pointer, :int], :uint],
|
967
1083
|
|
968
|
-
# rlLoadShaderProgram
|
969
|
-
#
|
970
|
-
#
|
971
|
-
#
|
1084
|
+
# @!method rlLoadShaderProgram(vShaderId, fShaderId)
|
1085
|
+
# rlLoadShaderProgram : Load custom shader program
|
1086
|
+
# @param vShaderId [unsigned int]
|
1087
|
+
# @param fShaderId [unsigned int]
|
1088
|
+
# @return [unsigned int]
|
972
1089
|
[:rlLoadShaderProgram, :rlLoadShaderProgram, [:uint, :uint], :uint],
|
973
1090
|
|
974
|
-
# rlUnloadShaderProgram
|
975
|
-
#
|
976
|
-
#
|
1091
|
+
# @!method rlUnloadShaderProgram(id)
|
1092
|
+
# rlUnloadShaderProgram : Unload shader program
|
1093
|
+
# @param id [unsigned int]
|
1094
|
+
# @return [void]
|
977
1095
|
[:rlUnloadShaderProgram, :rlUnloadShaderProgram, [:uint], :void],
|
978
1096
|
|
979
|
-
# rlGetLocationUniform
|
980
|
-
#
|
981
|
-
#
|
982
|
-
#
|
1097
|
+
# @!method rlGetLocationUniform(shaderId, uniformName)
|
1098
|
+
# rlGetLocationUniform : Get shader location uniform
|
1099
|
+
# @param shaderId [unsigned int]
|
1100
|
+
# @param uniformName [const char *]
|
1101
|
+
# @return [int]
|
983
1102
|
[:rlGetLocationUniform, :rlGetLocationUniform, [:uint, :pointer], :int],
|
984
1103
|
|
985
|
-
# rlGetLocationAttrib
|
986
|
-
#
|
987
|
-
#
|
988
|
-
#
|
1104
|
+
# @!method rlGetLocationAttrib(shaderId, attribName)
|
1105
|
+
# rlGetLocationAttrib : Get shader location attribute
|
1106
|
+
# @param shaderId [unsigned int]
|
1107
|
+
# @param attribName [const char *]
|
1108
|
+
# @return [int]
|
989
1109
|
[:rlGetLocationAttrib, :rlGetLocationAttrib, [:uint, :pointer], :int],
|
990
1110
|
|
991
|
-
# rlSetUniform
|
992
|
-
#
|
993
|
-
#
|
994
|
-
#
|
995
|
-
#
|
996
|
-
#
|
1111
|
+
# @!method rlSetUniform(locIndex, value, uniformType, count)
|
1112
|
+
# rlSetUniform : Set shader value uniform
|
1113
|
+
# @param locIndex [int]
|
1114
|
+
# @param value [const void *]
|
1115
|
+
# @param uniformType [int]
|
1116
|
+
# @param count [int]
|
1117
|
+
# @return [void]
|
997
1118
|
[:rlSetUniform, :rlSetUniform, [:int, :pointer, :int, :int], :void],
|
998
1119
|
|
999
|
-
# rlSetUniformMatrix
|
1000
|
-
#
|
1001
|
-
#
|
1002
|
-
#
|
1120
|
+
# @!method rlSetUniformMatrix(locIndex, mat)
|
1121
|
+
# rlSetUniformMatrix : Set shader value matrix
|
1122
|
+
# @param locIndex [int]
|
1123
|
+
# @param mat [Matrix]
|
1124
|
+
# @return [void]
|
1003
1125
|
[:rlSetUniformMatrix, :rlSetUniformMatrix, [:int, Matrix.by_value], :void],
|
1004
1126
|
|
1005
|
-
# rlSetUniformSampler
|
1006
|
-
#
|
1007
|
-
#
|
1008
|
-
#
|
1127
|
+
# @!method rlSetUniformSampler(locIndex, textureId)
|
1128
|
+
# rlSetUniformSampler : Set shader value sampler
|
1129
|
+
# @param locIndex [int]
|
1130
|
+
# @param textureId [unsigned int]
|
1131
|
+
# @return [void]
|
1009
1132
|
[:rlSetUniformSampler, :rlSetUniformSampler, [:int, :uint], :void],
|
1010
1133
|
|
1011
|
-
# rlSetShader
|
1012
|
-
#
|
1013
|
-
#
|
1014
|
-
#
|
1134
|
+
# @!method rlSetShader(id, locs)
|
1135
|
+
# rlSetShader : Set shader currently active (id and locations)
|
1136
|
+
# @param id [unsigned int]
|
1137
|
+
# @param locs [int *]
|
1138
|
+
# @return [void]
|
1015
1139
|
[:rlSetShader, :rlSetShader, [:uint, :pointer], :void],
|
1016
1140
|
|
1017
|
-
# rlLoadComputeShaderProgram
|
1018
|
-
#
|
1019
|
-
#
|
1141
|
+
# @!method rlLoadComputeShaderProgram(shaderId)
|
1142
|
+
# rlLoadComputeShaderProgram : Load compute shader program
|
1143
|
+
# @param shaderId [unsigned int]
|
1144
|
+
# @return [unsigned int]
|
1020
1145
|
[:rlLoadComputeShaderProgram, :rlLoadComputeShaderProgram, [:uint], :uint],
|
1021
1146
|
|
1022
|
-
# rlComputeShaderDispatch
|
1023
|
-
#
|
1024
|
-
#
|
1025
|
-
#
|
1026
|
-
#
|
1147
|
+
# @!method rlComputeShaderDispatch(groupX, groupY, groupZ)
|
1148
|
+
# rlComputeShaderDispatch : Dispatch compute shader (equivalent to *draw* for graphics pipeline)
|
1149
|
+
# @param groupX [unsigned int]
|
1150
|
+
# @param groupY [unsigned int]
|
1151
|
+
# @param groupZ [unsigned int]
|
1152
|
+
# @return [void]
|
1027
1153
|
[:rlComputeShaderDispatch, :rlComputeShaderDispatch, [:uint, :uint, :uint], :void],
|
1028
1154
|
|
1029
|
-
# rlLoadShaderBuffer
|
1030
|
-
#
|
1031
|
-
#
|
1032
|
-
#
|
1033
|
-
#
|
1155
|
+
# @!method rlLoadShaderBuffer(size, data, usageHint)
|
1156
|
+
# rlLoadShaderBuffer : Load shader storage buffer object (SSBO)
|
1157
|
+
# @param size [unsigned int]
|
1158
|
+
# @param data [const void *]
|
1159
|
+
# @param usageHint [int]
|
1160
|
+
# @return [unsigned int]
|
1034
1161
|
[:rlLoadShaderBuffer, :rlLoadShaderBuffer, [:uint, :pointer, :int], :uint],
|
1035
1162
|
|
1036
|
-
# rlUnloadShaderBuffer
|
1037
|
-
#
|
1038
|
-
#
|
1163
|
+
# @!method rlUnloadShaderBuffer(ssboId)
|
1164
|
+
# rlUnloadShaderBuffer : Unload shader storage buffer object (SSBO)
|
1165
|
+
# @param ssboId [unsigned int]
|
1166
|
+
# @return [void]
|
1039
1167
|
[:rlUnloadShaderBuffer, :rlUnloadShaderBuffer, [:uint], :void],
|
1040
1168
|
|
1041
|
-
# rlUpdateShaderBuffer
|
1042
|
-
#
|
1043
|
-
#
|
1044
|
-
#
|
1045
|
-
#
|
1046
|
-
#
|
1169
|
+
# @!method rlUpdateShaderBuffer(id, data, dataSize, offset)
|
1170
|
+
# rlUpdateShaderBuffer : Update SSBO buffer data
|
1171
|
+
# @param id [unsigned int]
|
1172
|
+
# @param data [const void *]
|
1173
|
+
# @param dataSize [unsigned int]
|
1174
|
+
# @param offset [unsigned int]
|
1175
|
+
# @return [void]
|
1047
1176
|
[:rlUpdateShaderBuffer, :rlUpdateShaderBuffer, [:uint, :pointer, :uint, :uint], :void],
|
1048
1177
|
|
1049
|
-
# rlBindShaderBuffer
|
1050
|
-
#
|
1051
|
-
#
|
1052
|
-
#
|
1178
|
+
# @!method rlBindShaderBuffer(id, index)
|
1179
|
+
# rlBindShaderBuffer : Bind SSBO buffer
|
1180
|
+
# @param id [unsigned int]
|
1181
|
+
# @param index [unsigned int]
|
1182
|
+
# @return [void]
|
1053
1183
|
[:rlBindShaderBuffer, :rlBindShaderBuffer, [:uint, :uint], :void],
|
1054
1184
|
|
1055
|
-
# rlReadShaderBuffer
|
1056
|
-
#
|
1057
|
-
#
|
1058
|
-
#
|
1059
|
-
#
|
1060
|
-
#
|
1185
|
+
# @!method rlReadShaderBuffer(id, dest, count, offset)
|
1186
|
+
# rlReadShaderBuffer : Read SSBO buffer data (GPU->CPU)
|
1187
|
+
# @param id [unsigned int]
|
1188
|
+
# @param dest [void *]
|
1189
|
+
# @param count [unsigned int]
|
1190
|
+
# @param offset [unsigned int]
|
1191
|
+
# @return [void]
|
1061
1192
|
[:rlReadShaderBuffer, :rlReadShaderBuffer, [:uint, :pointer, :uint, :uint], :void],
|
1062
1193
|
|
1063
|
-
# rlCopyShaderBuffer
|
1064
|
-
#
|
1065
|
-
#
|
1066
|
-
#
|
1067
|
-
#
|
1068
|
-
#
|
1069
|
-
#
|
1194
|
+
# @!method rlCopyShaderBuffer(destId, srcId, destOffset, srcOffset, count)
|
1195
|
+
# rlCopyShaderBuffer : Copy SSBO data between buffers
|
1196
|
+
# @param destId [unsigned int]
|
1197
|
+
# @param srcId [unsigned int]
|
1198
|
+
# @param destOffset [unsigned int]
|
1199
|
+
# @param srcOffset [unsigned int]
|
1200
|
+
# @param count [unsigned int]
|
1201
|
+
# @return [void]
|
1070
1202
|
[:rlCopyShaderBuffer, :rlCopyShaderBuffer, [:uint, :uint, :uint, :uint, :uint], :void],
|
1071
1203
|
|
1072
|
-
# rlGetShaderBufferSize
|
1073
|
-
#
|
1074
|
-
#
|
1204
|
+
# @!method rlGetShaderBufferSize(id)
|
1205
|
+
# rlGetShaderBufferSize : Get SSBO buffer size
|
1206
|
+
# @param id [unsigned int]
|
1207
|
+
# @return [unsigned int]
|
1075
1208
|
[:rlGetShaderBufferSize, :rlGetShaderBufferSize, [:uint], :uint],
|
1076
1209
|
|
1077
|
-
# rlBindImageTexture
|
1078
|
-
#
|
1079
|
-
#
|
1080
|
-
#
|
1081
|
-
#
|
1082
|
-
#
|
1210
|
+
# @!method rlBindImageTexture(id, index, format, readonly)
|
1211
|
+
# rlBindImageTexture : Bind image texture
|
1212
|
+
# @param id [unsigned int]
|
1213
|
+
# @param index [unsigned int]
|
1214
|
+
# @param format [int]
|
1215
|
+
# @param readonly [bool]
|
1216
|
+
# @return [void]
|
1083
1217
|
[:rlBindImageTexture, :rlBindImageTexture, [:uint, :uint, :int, :bool], :void],
|
1084
1218
|
|
1085
|
-
# rlGetMatrixModelview
|
1086
|
-
#
|
1219
|
+
# @!method rlGetMatrixModelview()
|
1220
|
+
# rlGetMatrixModelview : Get internal modelview matrix
|
1221
|
+
# @return [Matrix]
|
1087
1222
|
[:rlGetMatrixModelview, :rlGetMatrixModelview, [], Matrix.by_value],
|
1088
1223
|
|
1089
|
-
# rlGetMatrixProjection
|
1090
|
-
#
|
1224
|
+
# @!method rlGetMatrixProjection()
|
1225
|
+
# rlGetMatrixProjection : Get internal projection matrix
|
1226
|
+
# @return [Matrix]
|
1091
1227
|
[:rlGetMatrixProjection, :rlGetMatrixProjection, [], Matrix.by_value],
|
1092
1228
|
|
1093
|
-
# rlGetMatrixTransform
|
1094
|
-
#
|
1229
|
+
# @!method rlGetMatrixTransform()
|
1230
|
+
# rlGetMatrixTransform : Get internal accumulated transform matrix
|
1231
|
+
# @return [Matrix]
|
1095
1232
|
[:rlGetMatrixTransform, :rlGetMatrixTransform, [], Matrix.by_value],
|
1096
1233
|
|
1097
|
-
# rlGetMatrixProjectionStereo
|
1098
|
-
#
|
1099
|
-
#
|
1234
|
+
# @!method rlGetMatrixProjectionStereo(eye)
|
1235
|
+
# rlGetMatrixProjectionStereo : Get internal projection matrix for stereo render (selected eye)
|
1236
|
+
# @param eye [int]
|
1237
|
+
# @return [Matrix]
|
1100
1238
|
[:rlGetMatrixProjectionStereo, :rlGetMatrixProjectionStereo, [:int], Matrix.by_value],
|
1101
1239
|
|
1102
|
-
# rlGetMatrixViewOffsetStereo
|
1103
|
-
#
|
1104
|
-
#
|
1240
|
+
# @!method rlGetMatrixViewOffsetStereo(eye)
|
1241
|
+
# rlGetMatrixViewOffsetStereo : Get internal view offset matrix for stereo render (selected eye)
|
1242
|
+
# @param eye [int]
|
1243
|
+
# @return [Matrix]
|
1105
1244
|
[:rlGetMatrixViewOffsetStereo, :rlGetMatrixViewOffsetStereo, [:int], Matrix.by_value],
|
1106
1245
|
|
1107
|
-
# rlSetMatrixProjection
|
1108
|
-
#
|
1109
|
-
#
|
1246
|
+
# @!method rlSetMatrixProjection(proj)
|
1247
|
+
# rlSetMatrixProjection : Set a custom projection matrix (replaces internal projection matrix)
|
1248
|
+
# @param proj [Matrix]
|
1249
|
+
# @return [void]
|
1110
1250
|
[:rlSetMatrixProjection, :rlSetMatrixProjection, [Matrix.by_value], :void],
|
1111
1251
|
|
1112
|
-
# rlSetMatrixModelview
|
1113
|
-
#
|
1114
|
-
#
|
1252
|
+
# @!method rlSetMatrixModelview(view)
|
1253
|
+
# rlSetMatrixModelview : Set a custom modelview matrix (replaces internal modelview matrix)
|
1254
|
+
# @param view [Matrix]
|
1255
|
+
# @return [void]
|
1115
1256
|
[:rlSetMatrixModelview, :rlSetMatrixModelview, [Matrix.by_value], :void],
|
1116
1257
|
|
1117
|
-
# rlSetMatrixProjectionStereo
|
1118
|
-
#
|
1119
|
-
#
|
1120
|
-
#
|
1258
|
+
# @!method rlSetMatrixProjectionStereo(right, left)
|
1259
|
+
# rlSetMatrixProjectionStereo : Set eyes projection matrices for stereo rendering
|
1260
|
+
# @param right [Matrix]
|
1261
|
+
# @param left [Matrix]
|
1262
|
+
# @return [void]
|
1121
1263
|
[:rlSetMatrixProjectionStereo, :rlSetMatrixProjectionStereo, [Matrix.by_value, Matrix.by_value], :void],
|
1122
1264
|
|
1123
|
-
# rlSetMatrixViewOffsetStereo
|
1124
|
-
#
|
1125
|
-
#
|
1126
|
-
#
|
1265
|
+
# @!method rlSetMatrixViewOffsetStereo(right, left)
|
1266
|
+
# rlSetMatrixViewOffsetStereo : Set eyes view offsets matrices for stereo rendering
|
1267
|
+
# @param right [Matrix]
|
1268
|
+
# @param left [Matrix]
|
1269
|
+
# @return [void]
|
1127
1270
|
[:rlSetMatrixViewOffsetStereo, :rlSetMatrixViewOffsetStereo, [Matrix.by_value, Matrix.by_value], :void],
|
1128
1271
|
|
1129
|
-
# rlLoadDrawCube
|
1130
|
-
#
|
1272
|
+
# @!method rlLoadDrawCube()
|
1273
|
+
# rlLoadDrawCube : Load and draw a cube
|
1274
|
+
# @return [void]
|
1131
1275
|
[:rlLoadDrawCube, :rlLoadDrawCube, [], :void],
|
1132
1276
|
|
1133
|
-
# rlLoadDrawQuad
|
1134
|
-
#
|
1277
|
+
# @!method rlLoadDrawQuad()
|
1278
|
+
# rlLoadDrawQuad : Load and draw a quad
|
1279
|
+
# @return [void]
|
1135
1280
|
[:rlLoadDrawQuad, :rlLoadDrawQuad, [], :void],
|
1136
1281
|
]
|
1137
1282
|
entries.each do |entry|
|