raylib-bindings 0.5.1 → 0.5.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/ChangeLog +8 -0
- data/README.md +1 -1
- data/lib/libraylib.aarch64.so +0 -0
- data/lib/libraylib.dll +0 -0
- data/lib/libraylib.dylib +0 -0
- data/lib/libraylib.x86_64.so +0 -0
- data/lib/physac.aarch64.so +0 -0
- data/lib/physac.dll +0 -0
- data/lib/physac.dylib +0 -0
- data/lib/physac.rb +86 -67
- data/lib/physac.x86_64.so +0 -0
- data/lib/raygui.aarch64.so +0 -0
- data/lib/raygui.dll +0 -0
- data/lib/raygui.dylib +0 -0
- data/lib/raygui.rb +304 -253
- data/lib/raygui.x86_64.so +0 -0
- data/lib/raylib_main.rb +2658 -2138
- data/lib/raymath.rb +557 -445
- data/lib/rcamera.rb +62 -50
- data/lib/rlgl.rb +677 -532
- metadata +2 -2
data/lib/raymath.rb
CHANGED
@@ -41,673 +41,785 @@ module Raylib
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def self.setup_raymath_symbols
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entries = [
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# Clamp
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#
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#
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#
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#
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# @!method Clamp(value, min, max)
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# Clamp
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# @param value [float]
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# @param min [float]
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# @param max [float]
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# @return [float]
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[:Clamp, :Clamp, [:float, :float, :float], :float],
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# Lerp
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#
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#
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#
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#
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# @!method Lerp(start, end, amount)
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# Lerp
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# @param start [float]
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# @param end [float]
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# @param amount [float]
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# @return [float]
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[:Lerp, :Lerp, [:float, :float, :float], :float],
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# Normalize
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#
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#
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#
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#
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# @!method Normalize(value, start, end)
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# Normalize
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# @param value [float]
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# @param start [float]
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# @param end [float]
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# @return [float]
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[:Normalize, :Normalize, [:float, :float, :float], :float],
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# Remap
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#
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#
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#
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#
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#
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#
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# @!method Remap(value, inputStart, inputEnd, outputStart, outputEnd)
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# Remap
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# @param value [float]
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# @param inputStart [float]
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# @param inputEnd [float]
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# @param outputStart [float]
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# @param outputEnd [float]
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# @return [float]
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[:Remap, :Remap, [:float, :float, :float, :float, :float], :float],
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# Wrap
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#
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#
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#
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#
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# @!method Wrap(value, min, max)
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# Wrap
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# @param value [float]
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# @param min [float]
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# @param max [float]
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# @return [float]
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[:Wrap, :Wrap, [:float, :float, :float], :float],
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# FloatEquals
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#
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#
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#
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# @!method FloatEquals(x, y)
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# FloatEquals
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# @param x [float]
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# @param y [float]
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# @return [int]
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[:FloatEquals, :FloatEquals, [:float, :float], :int],
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# Vector2Zero
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#
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# @!method Vector2Zero()
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# Vector2Zero
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# @return [Vector2]
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[:Vector2Zero, :Vector2Zero, [], Vector2.by_value],
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# Vector2One
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#
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# @!method Vector2One()
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# Vector2One
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# @return [Vector2]
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[:Vector2One, :Vector2One, [], Vector2.by_value],
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# Vector2Add
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#
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#
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#
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# @!method Vector2Add(v1, v2)
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# Vector2Add
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @return [Vector2]
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[:Vector2Add, :Vector2Add, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
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# Vector2AddValue
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#
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#
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# @!method Vector2AddValue(v, add)
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# Vector2AddValue
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# @param v [Vector2]
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# @param add [float]
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# @return [Vector2]
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[:Vector2AddValue, :Vector2AddValue, [Vector2.by_value, :float], Vector2.by_value],
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# Vector2Subtract
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#
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# @!method Vector2Subtract(v1, v2)
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# Vector2Subtract
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @return [Vector2]
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[:Vector2Subtract, :Vector2Subtract, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
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# Vector2SubtractValue
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# @!method Vector2SubtractValue(v, sub)
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# Vector2SubtractValue
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# @param v [Vector2]
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# @param sub [float]
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# @return [Vector2]
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[:Vector2SubtractValue, :Vector2SubtractValue, [Vector2.by_value, :float], Vector2.by_value],
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# Vector2Length
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# @!method Vector2Length(v)
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# Vector2Length
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# @param v [Vector2]
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# @return [float]
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[:Vector2Length, :Vector2Length, [Vector2.by_value], :float],
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# Vector2LengthSqr
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# @!method Vector2LengthSqr(v)
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# Vector2LengthSqr
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# @param v [Vector2]
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# @return [float]
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[:Vector2LengthSqr, :Vector2LengthSqr, [Vector2.by_value], :float],
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# Vector2DotProduct
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# @!method Vector2DotProduct(v1, v2)
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# Vector2DotProduct
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @return [float]
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[:Vector2DotProduct, :Vector2DotProduct, [Vector2.by_value, Vector2.by_value], :float],
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# Vector2Distance
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# @!method Vector2Distance(v1, v2)
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# Vector2Distance
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @return [float]
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[:Vector2Distance, :Vector2Distance, [Vector2.by_value, Vector2.by_value], :float],
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# Vector2DistanceSqr
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# @!method Vector2DistanceSqr(v1, v2)
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# Vector2DistanceSqr
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @return [float]
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[:Vector2DistanceSqr, :Vector2DistanceSqr, [Vector2.by_value, Vector2.by_value], :float],
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# Vector2Angle
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# @!method Vector2Angle(v1, v2)
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# Vector2Angle
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @return [float]
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[:Vector2Angle, :Vector2Angle, [Vector2.by_value, Vector2.by_value], :float],
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# Vector2LineAngle
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# @!method Vector2LineAngle(start, end)
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# Vector2LineAngle
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# @param start [Vector2]
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# @param end [Vector2]
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# @return [float]
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[:Vector2LineAngle, :Vector2LineAngle, [Vector2.by_value, Vector2.by_value], :float],
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# Vector2Scale
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# @!method Vector2Scale(v, scale)
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# Vector2Scale
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# @param v [Vector2]
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# @param scale [float]
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# @return [Vector2]
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[:Vector2Scale, :Vector2Scale, [Vector2.by_value, :float], Vector2.by_value],
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# Vector2Multiply
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# @!method Vector2Multiply(v1, v2)
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# Vector2Multiply
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @return [Vector2]
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[:Vector2Multiply, :Vector2Multiply, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
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# Vector2Negate
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# @!method Vector2Negate(v)
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# Vector2Negate
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# @param v [Vector2]
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# @return [Vector2]
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[:Vector2Negate, :Vector2Negate, [Vector2.by_value], Vector2.by_value],
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# Vector2Divide
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# @!method Vector2Divide(v1, v2)
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# Vector2Divide
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @return [Vector2]
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[:Vector2Divide, :Vector2Divide, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
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# Vector2Normalize
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# @!method Vector2Normalize(v)
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# Vector2Normalize
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# @param v [Vector2]
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# @return [Vector2]
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[:Vector2Normalize, :Vector2Normalize, [Vector2.by_value], Vector2.by_value],
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# Vector2Transform
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# @!method Vector2Transform(v, mat)
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# Vector2Transform
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# @param v [Vector2]
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# @param mat [Matrix]
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# @return [Vector2]
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[:Vector2Transform, :Vector2Transform, [Vector2.by_value, Matrix.by_value], Vector2.by_value],
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# Vector2Lerp
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# @!method Vector2Lerp(v1, v2, amount)
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# Vector2Lerp
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# @param v1 [Vector2]
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# @param v2 [Vector2]
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# @param amount [float]
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# @return [Vector2]
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[:Vector2Lerp, :Vector2Lerp, [Vector2.by_value, Vector2.by_value, :float], Vector2.by_value],
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# Vector2Reflect
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# @!method Vector2Reflect(v, normal)
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# Vector2Reflect
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# @param v [Vector2]
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# @param normal [Vector2]
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# @return [Vector2]
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[:Vector2Reflect, :Vector2Reflect, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
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# Vector2Rotate
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# @!method Vector2Rotate(v, angle)
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# Vector2Rotate
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# @param v [Vector2]
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# @param angle [float]
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# @return [Vector2]
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[:Vector2Rotate, :Vector2Rotate, [Vector2.by_value, :float], Vector2.by_value],
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# Vector2MoveTowards
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# @!method Vector2MoveTowards(v, target, maxDistance)
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# Vector2MoveTowards
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# @param v [Vector2]
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# @param target [Vector2]
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# @param maxDistance [float]
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# @return [Vector2]
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[:Vector2MoveTowards, :Vector2MoveTowards, [Vector2.by_value, Vector2.by_value, :float], Vector2.by_value],
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# Vector2Invert
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# @!method Vector2Invert(v)
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# Vector2Invert
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# @param v [Vector2]
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# @return [Vector2]
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[:Vector2Invert, :Vector2Invert, [Vector2.by_value], Vector2.by_value],
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# Vector2Clamp
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# @!method Vector2Clamp(v, min, max)
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# Vector2Clamp
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# @param v [Vector2]
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# @param min [Vector2]
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# @param max [Vector2]
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# @return [Vector2]
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[:Vector2Clamp, :Vector2Clamp, [Vector2.by_value, Vector2.by_value, Vector2.by_value], Vector2.by_value],
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# Vector2ClampValue
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#
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# @!method Vector2ClampValue(v, min, max)
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# Vector2ClampValue
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# @param v [Vector2]
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# @param min [float]
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# @param max [float]
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# @return [Vector2]
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[:Vector2ClampValue, :Vector2ClampValue, [Vector2.by_value, :float, :float], Vector2.by_value],
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# Vector2Equals
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#
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#
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#
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# @!method Vector2Equals(p, q)
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# Vector2Equals
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# @param p [Vector2]
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# @param q [Vector2]
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# @return [int]
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[:Vector2Equals, :Vector2Equals, [Vector2.by_value, Vector2.by_value], :int],
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# Vector3Zero
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#
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# @!method Vector3Zero()
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# Vector3Zero
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|
+
# @return [Vector3]
|
246
280
|
[:Vector3Zero, :Vector3Zero, [], Vector3.by_value],
|
247
281
|
|
248
|
-
# Vector3One
|
249
|
-
#
|
282
|
+
# @!method Vector3One()
|
283
|
+
# Vector3One
|
284
|
+
# @return [Vector3]
|
250
285
|
[:Vector3One, :Vector3One, [], Vector3.by_value],
|
251
286
|
|
252
|
-
# Vector3Add
|
253
|
-
#
|
254
|
-
#
|
255
|
-
#
|
287
|
+
# @!method Vector3Add(v1, v2)
|
288
|
+
# Vector3Add
|
289
|
+
# @param v1 [Vector3]
|
290
|
+
# @param v2 [Vector3]
|
291
|
+
# @return [Vector3]
|
256
292
|
[:Vector3Add, :Vector3Add, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
257
293
|
|
258
|
-
# Vector3AddValue
|
259
|
-
#
|
260
|
-
#
|
261
|
-
#
|
294
|
+
# @!method Vector3AddValue(v, add)
|
295
|
+
# Vector3AddValue
|
296
|
+
# @param v [Vector3]
|
297
|
+
# @param add [float]
|
298
|
+
# @return [Vector3]
|
262
299
|
[:Vector3AddValue, :Vector3AddValue, [Vector3.by_value, :float], Vector3.by_value],
|
263
300
|
|
264
|
-
# Vector3Subtract
|
265
|
-
#
|
266
|
-
#
|
267
|
-
#
|
301
|
+
# @!method Vector3Subtract(v1, v2)
|
302
|
+
# Vector3Subtract
|
303
|
+
# @param v1 [Vector3]
|
304
|
+
# @param v2 [Vector3]
|
305
|
+
# @return [Vector3]
|
268
306
|
[:Vector3Subtract, :Vector3Subtract, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
269
307
|
|
270
|
-
# Vector3SubtractValue
|
271
|
-
#
|
272
|
-
#
|
273
|
-
#
|
308
|
+
# @!method Vector3SubtractValue(v, sub)
|
309
|
+
# Vector3SubtractValue
|
310
|
+
# @param v [Vector3]
|
311
|
+
# @param sub [float]
|
312
|
+
# @return [Vector3]
|
274
313
|
[:Vector3SubtractValue, :Vector3SubtractValue, [Vector3.by_value, :float], Vector3.by_value],
|
275
314
|
|
276
|
-
# Vector3Scale
|
277
|
-
#
|
278
|
-
#
|
279
|
-
#
|
315
|
+
# @!method Vector3Scale(v, scalar)
|
316
|
+
# Vector3Scale
|
317
|
+
# @param v [Vector3]
|
318
|
+
# @param scalar [float]
|
319
|
+
# @return [Vector3]
|
280
320
|
[:Vector3Scale, :Vector3Scale, [Vector3.by_value, :float], Vector3.by_value],
|
281
321
|
|
282
|
-
# Vector3Multiply
|
283
|
-
#
|
284
|
-
#
|
285
|
-
#
|
322
|
+
# @!method Vector3Multiply(v1, v2)
|
323
|
+
# Vector3Multiply
|
324
|
+
# @param v1 [Vector3]
|
325
|
+
# @param v2 [Vector3]
|
326
|
+
# @return [Vector3]
|
286
327
|
[:Vector3Multiply, :Vector3Multiply, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
287
328
|
|
288
|
-
# Vector3CrossProduct
|
289
|
-
#
|
290
|
-
#
|
291
|
-
#
|
329
|
+
# @!method Vector3CrossProduct(v1, v2)
|
330
|
+
# Vector3CrossProduct
|
331
|
+
# @param v1 [Vector3]
|
332
|
+
# @param v2 [Vector3]
|
333
|
+
# @return [Vector3]
|
292
334
|
[:Vector3CrossProduct, :Vector3CrossProduct, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
293
335
|
|
294
|
-
# Vector3Perpendicular
|
295
|
-
#
|
296
|
-
#
|
336
|
+
# @!method Vector3Perpendicular(v)
|
337
|
+
# Vector3Perpendicular
|
338
|
+
# @param v [Vector3]
|
339
|
+
# @return [Vector3]
|
297
340
|
[:Vector3Perpendicular, :Vector3Perpendicular, [Vector3.by_value], Vector3.by_value],
|
298
341
|
|
299
|
-
# Vector3Length
|
300
|
-
#
|
301
|
-
#
|
342
|
+
# @!method Vector3Length(v)
|
343
|
+
# Vector3Length
|
344
|
+
# @param v [const Vector3]
|
345
|
+
# @return [float]
|
302
346
|
[:Vector3Length, :Vector3Length, [Vector3.by_value], :float],
|
303
347
|
|
304
|
-
# Vector3LengthSqr
|
305
|
-
#
|
306
|
-
#
|
348
|
+
# @!method Vector3LengthSqr(v)
|
349
|
+
# Vector3LengthSqr
|
350
|
+
# @param v [const Vector3]
|
351
|
+
# @return [float]
|
307
352
|
[:Vector3LengthSqr, :Vector3LengthSqr, [Vector3.by_value], :float],
|
308
353
|
|
309
|
-
# Vector3DotProduct
|
310
|
-
#
|
311
|
-
#
|
312
|
-
#
|
354
|
+
# @!method Vector3DotProduct(v1, v2)
|
355
|
+
# Vector3DotProduct
|
356
|
+
# @param v1 [Vector3]
|
357
|
+
# @param v2 [Vector3]
|
358
|
+
# @return [float]
|
313
359
|
[:Vector3DotProduct, :Vector3DotProduct, [Vector3.by_value, Vector3.by_value], :float],
|
314
360
|
|
315
|
-
# Vector3Distance
|
316
|
-
#
|
317
|
-
#
|
318
|
-
#
|
361
|
+
# @!method Vector3Distance(v1, v2)
|
362
|
+
# Vector3Distance
|
363
|
+
# @param v1 [Vector3]
|
364
|
+
# @param v2 [Vector3]
|
365
|
+
# @return [float]
|
319
366
|
[:Vector3Distance, :Vector3Distance, [Vector3.by_value, Vector3.by_value], :float],
|
320
367
|
|
321
|
-
# Vector3DistanceSqr
|
322
|
-
#
|
323
|
-
#
|
324
|
-
#
|
368
|
+
# @!method Vector3DistanceSqr(v1, v2)
|
369
|
+
# Vector3DistanceSqr
|
370
|
+
# @param v1 [Vector3]
|
371
|
+
# @param v2 [Vector3]
|
372
|
+
# @return [float]
|
325
373
|
[:Vector3DistanceSqr, :Vector3DistanceSqr, [Vector3.by_value, Vector3.by_value], :float],
|
326
374
|
|
327
|
-
# Vector3Angle
|
328
|
-
#
|
329
|
-
#
|
330
|
-
#
|
375
|
+
# @!method Vector3Angle(v1, v2)
|
376
|
+
# Vector3Angle
|
377
|
+
# @param v1 [Vector3]
|
378
|
+
# @param v2 [Vector3]
|
379
|
+
# @return [float]
|
331
380
|
[:Vector3Angle, :Vector3Angle, [Vector3.by_value, Vector3.by_value], :float],
|
332
381
|
|
333
|
-
# Vector3Negate
|
334
|
-
#
|
335
|
-
#
|
382
|
+
# @!method Vector3Negate(v)
|
383
|
+
# Vector3Negate
|
384
|
+
# @param v [Vector3]
|
385
|
+
# @return [Vector3]
|
336
386
|
[:Vector3Negate, :Vector3Negate, [Vector3.by_value], Vector3.by_value],
|
337
387
|
|
338
|
-
# Vector3Divide
|
339
|
-
#
|
340
|
-
#
|
341
|
-
#
|
388
|
+
# @!method Vector3Divide(v1, v2)
|
389
|
+
# Vector3Divide
|
390
|
+
# @param v1 [Vector3]
|
391
|
+
# @param v2 [Vector3]
|
392
|
+
# @return [Vector3]
|
342
393
|
[:Vector3Divide, :Vector3Divide, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
343
394
|
|
344
|
-
# Vector3Normalize
|
345
|
-
#
|
346
|
-
#
|
395
|
+
# @!method Vector3Normalize(v)
|
396
|
+
# Vector3Normalize
|
397
|
+
# @param v [Vector3]
|
398
|
+
# @return [Vector3]
|
347
399
|
[:Vector3Normalize, :Vector3Normalize, [Vector3.by_value], Vector3.by_value],
|
348
400
|
|
349
|
-
# Vector3OrthoNormalize
|
350
|
-
#
|
351
|
-
#
|
352
|
-
#
|
401
|
+
# @!method Vector3OrthoNormalize(v1, v2)
|
402
|
+
# Vector3OrthoNormalize
|
403
|
+
# @param v1 [Vector3 *]
|
404
|
+
# @param v2 [Vector3 *]
|
405
|
+
# @return [void]
|
353
406
|
[:Vector3OrthoNormalize, :Vector3OrthoNormalize, [:pointer, :pointer], :void],
|
354
407
|
|
355
|
-
# Vector3Transform
|
356
|
-
#
|
357
|
-
#
|
358
|
-
#
|
408
|
+
# @!method Vector3Transform(v, mat)
|
409
|
+
# Vector3Transform
|
410
|
+
# @param v [Vector3]
|
411
|
+
# @param mat [Matrix]
|
412
|
+
# @return [Vector3]
|
359
413
|
[:Vector3Transform, :Vector3Transform, [Vector3.by_value, Matrix.by_value], Vector3.by_value],
|
360
414
|
|
361
|
-
# Vector3RotateByQuaternion
|
362
|
-
#
|
363
|
-
#
|
364
|
-
#
|
415
|
+
# @!method Vector3RotateByQuaternion(v, q)
|
416
|
+
# Vector3RotateByQuaternion
|
417
|
+
# @param v [Vector3]
|
418
|
+
# @param q [Quaternion]
|
419
|
+
# @return [Vector3]
|
365
420
|
[:Vector3RotateByQuaternion, :Vector3RotateByQuaternion, [Vector3.by_value, Quaternion.by_value], Vector3.by_value],
|
366
421
|
|
367
|
-
# Vector3RotateByAxisAngle
|
368
|
-
#
|
369
|
-
#
|
370
|
-
#
|
371
|
-
#
|
422
|
+
# @!method Vector3RotateByAxisAngle(v, axis, angle)
|
423
|
+
# Vector3RotateByAxisAngle
|
424
|
+
# @param v [Vector3]
|
425
|
+
# @param axis [Vector3]
|
426
|
+
# @param angle [float]
|
427
|
+
# @return [Vector3]
|
372
428
|
[:Vector3RotateByAxisAngle, :Vector3RotateByAxisAngle, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
373
429
|
|
374
|
-
# Vector3Lerp
|
375
|
-
#
|
376
|
-
#
|
377
|
-
#
|
378
|
-
#
|
430
|
+
# @!method Vector3Lerp(v1, v2, amount)
|
431
|
+
# Vector3Lerp
|
432
|
+
# @param v1 [Vector3]
|
433
|
+
# @param v2 [Vector3]
|
434
|
+
# @param amount [float]
|
435
|
+
# @return [Vector3]
|
379
436
|
[:Vector3Lerp, :Vector3Lerp, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
380
437
|
|
381
|
-
# Vector3Reflect
|
382
|
-
#
|
383
|
-
#
|
384
|
-
#
|
438
|
+
# @!method Vector3Reflect(v, normal)
|
439
|
+
# Vector3Reflect
|
440
|
+
# @param v [Vector3]
|
441
|
+
# @param normal [Vector3]
|
442
|
+
# @return [Vector3]
|
385
443
|
[:Vector3Reflect, :Vector3Reflect, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
386
444
|
|
387
|
-
# Vector3Min
|
388
|
-
#
|
389
|
-
#
|
390
|
-
#
|
445
|
+
# @!method Vector3Min(v1, v2)
|
446
|
+
# Vector3Min
|
447
|
+
# @param v1 [Vector3]
|
448
|
+
# @param v2 [Vector3]
|
449
|
+
# @return [Vector3]
|
391
450
|
[:Vector3Min, :Vector3Min, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
392
451
|
|
393
|
-
# Vector3Max
|
394
|
-
#
|
395
|
-
#
|
396
|
-
#
|
452
|
+
# @!method Vector3Max(v1, v2)
|
453
|
+
# Vector3Max
|
454
|
+
# @param v1 [Vector3]
|
455
|
+
# @param v2 [Vector3]
|
456
|
+
# @return [Vector3]
|
397
457
|
[:Vector3Max, :Vector3Max, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
398
458
|
|
399
|
-
# Vector3Barycenter
|
400
|
-
#
|
401
|
-
#
|
402
|
-
#
|
403
|
-
#
|
404
|
-
#
|
459
|
+
# @!method Vector3Barycenter(p, a, b, c)
|
460
|
+
# Vector3Barycenter
|
461
|
+
# @param p [Vector3]
|
462
|
+
# @param a [Vector3]
|
463
|
+
# @param b [Vector3]
|
464
|
+
# @param c [Vector3]
|
465
|
+
# @return [Vector3]
|
405
466
|
[:Vector3Barycenter, :Vector3Barycenter, [Vector3.by_value, Vector3.by_value, Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
406
467
|
|
407
|
-
# Vector3Unproject
|
408
|
-
#
|
409
|
-
#
|
410
|
-
#
|
411
|
-
#
|
468
|
+
# @!method Vector3Unproject(source, projection, view)
|
469
|
+
# Vector3Unproject
|
470
|
+
# @param source [Vector3]
|
471
|
+
# @param projection [Matrix]
|
472
|
+
# @param view [Matrix]
|
473
|
+
# @return [Vector3]
|
412
474
|
[:Vector3Unproject, :Vector3Unproject, [Vector3.by_value, Matrix.by_value, Matrix.by_value], Vector3.by_value],
|
413
475
|
|
414
|
-
# Vector3ToFloatV
|
415
|
-
#
|
416
|
-
#
|
476
|
+
# @!method Vector3ToFloatV(v)
|
477
|
+
# Vector3ToFloatV
|
478
|
+
# @param v [Vector3]
|
479
|
+
# @return [float3]
|
417
480
|
[:Vector3ToFloatV, :Vector3ToFloatV, [Vector3.by_value], Float3.by_value],
|
418
481
|
|
419
|
-
# Vector3Invert
|
420
|
-
#
|
421
|
-
#
|
482
|
+
# @!method Vector3Invert(v)
|
483
|
+
# Vector3Invert
|
484
|
+
# @param v [Vector3]
|
485
|
+
# @return [Vector3]
|
422
486
|
[:Vector3Invert, :Vector3Invert, [Vector3.by_value], Vector3.by_value],
|
423
487
|
|
424
|
-
# Vector3Clamp
|
425
|
-
#
|
426
|
-
#
|
427
|
-
#
|
428
|
-
#
|
488
|
+
# @!method Vector3Clamp(v, min, max)
|
489
|
+
# Vector3Clamp
|
490
|
+
# @param v [Vector3]
|
491
|
+
# @param min [Vector3]
|
492
|
+
# @param max [Vector3]
|
493
|
+
# @return [Vector3]
|
429
494
|
[:Vector3Clamp, :Vector3Clamp, [Vector3.by_value, Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
430
495
|
|
431
|
-
# Vector3ClampValue
|
432
|
-
#
|
433
|
-
#
|
434
|
-
#
|
435
|
-
#
|
496
|
+
# @!method Vector3ClampValue(v, min, max)
|
497
|
+
# Vector3ClampValue
|
498
|
+
# @param v [Vector3]
|
499
|
+
# @param min [float]
|
500
|
+
# @param max [float]
|
501
|
+
# @return [Vector3]
|
436
502
|
[:Vector3ClampValue, :Vector3ClampValue, [Vector3.by_value, :float, :float], Vector3.by_value],
|
437
503
|
|
438
|
-
# Vector3Equals
|
439
|
-
#
|
440
|
-
#
|
441
|
-
#
|
504
|
+
# @!method Vector3Equals(p, q)
|
505
|
+
# Vector3Equals
|
506
|
+
# @param p [Vector3]
|
507
|
+
# @param q [Vector3]
|
508
|
+
# @return [int]
|
442
509
|
[:Vector3Equals, :Vector3Equals, [Vector3.by_value, Vector3.by_value], :int],
|
443
510
|
|
444
|
-
# Vector3Refract
|
445
|
-
#
|
446
|
-
#
|
447
|
-
#
|
448
|
-
#
|
511
|
+
# @!method Vector3Refract(v, n, r)
|
512
|
+
# Vector3Refract
|
513
|
+
# @param v [Vector3]
|
514
|
+
# @param n [Vector3]
|
515
|
+
# @param r [float]
|
516
|
+
# @return [Vector3]
|
449
517
|
[:Vector3Refract, :Vector3Refract, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
450
518
|
|
451
|
-
# MatrixDeterminant
|
452
|
-
#
|
453
|
-
#
|
519
|
+
# @!method MatrixDeterminant(mat)
|
520
|
+
# MatrixDeterminant
|
521
|
+
# @param mat [Matrix]
|
522
|
+
# @return [float]
|
454
523
|
[:MatrixDeterminant, :MatrixDeterminant, [Matrix.by_value], :float],
|
455
524
|
|
456
|
-
# MatrixTrace
|
457
|
-
#
|
458
|
-
#
|
525
|
+
# @!method MatrixTrace(mat)
|
526
|
+
# MatrixTrace
|
527
|
+
# @param mat [Matrix]
|
528
|
+
# @return [float]
|
459
529
|
[:MatrixTrace, :MatrixTrace, [Matrix.by_value], :float],
|
460
530
|
|
461
|
-
# MatrixTranspose
|
462
|
-
#
|
463
|
-
#
|
531
|
+
# @!method MatrixTranspose(mat)
|
532
|
+
# MatrixTranspose
|
533
|
+
# @param mat [Matrix]
|
534
|
+
# @return [Matrix]
|
464
535
|
[:MatrixTranspose, :MatrixTranspose, [Matrix.by_value], Matrix.by_value],
|
465
536
|
|
466
|
-
# MatrixInvert
|
467
|
-
#
|
468
|
-
#
|
537
|
+
# @!method MatrixInvert(mat)
|
538
|
+
# MatrixInvert
|
539
|
+
# @param mat [Matrix]
|
540
|
+
# @return [Matrix]
|
469
541
|
[:MatrixInvert, :MatrixInvert, [Matrix.by_value], Matrix.by_value],
|
470
542
|
|
471
|
-
# MatrixIdentity
|
472
|
-
#
|
543
|
+
# @!method MatrixIdentity()
|
544
|
+
# MatrixIdentity
|
545
|
+
# @return [Matrix]
|
473
546
|
[:MatrixIdentity, :MatrixIdentity, [], Matrix.by_value],
|
474
547
|
|
475
|
-
# MatrixAdd
|
476
|
-
#
|
477
|
-
#
|
478
|
-
#
|
548
|
+
# @!method MatrixAdd(left, right)
|
549
|
+
# MatrixAdd
|
550
|
+
# @param left [Matrix]
|
551
|
+
# @param right [Matrix]
|
552
|
+
# @return [Matrix]
|
479
553
|
[:MatrixAdd, :MatrixAdd, [Matrix.by_value, Matrix.by_value], Matrix.by_value],
|
480
554
|
|
481
|
-
# MatrixSubtract
|
482
|
-
#
|
483
|
-
#
|
484
|
-
#
|
555
|
+
# @!method MatrixSubtract(left, right)
|
556
|
+
# MatrixSubtract
|
557
|
+
# @param left [Matrix]
|
558
|
+
# @param right [Matrix]
|
559
|
+
# @return [Matrix]
|
485
560
|
[:MatrixSubtract, :MatrixSubtract, [Matrix.by_value, Matrix.by_value], Matrix.by_value],
|
486
561
|
|
487
|
-
# MatrixMultiply
|
488
|
-
#
|
489
|
-
#
|
490
|
-
#
|
562
|
+
# @!method MatrixMultiply(left, right)
|
563
|
+
# MatrixMultiply
|
564
|
+
# @param left [Matrix]
|
565
|
+
# @param right [Matrix]
|
566
|
+
# @return [Matrix]
|
491
567
|
[:MatrixMultiply, :MatrixMultiply, [Matrix.by_value, Matrix.by_value], Matrix.by_value],
|
492
568
|
|
493
|
-
# MatrixTranslate
|
494
|
-
#
|
495
|
-
#
|
496
|
-
#
|
497
|
-
#
|
569
|
+
# @!method MatrixTranslate(x, y, z)
|
570
|
+
# MatrixTranslate
|
571
|
+
# @param x [float]
|
572
|
+
# @param y [float]
|
573
|
+
# @param z [float]
|
574
|
+
# @return [Matrix]
|
498
575
|
[:MatrixTranslate, :MatrixTranslate, [:float, :float, :float], Matrix.by_value],
|
499
576
|
|
500
|
-
# MatrixRotate
|
501
|
-
#
|
502
|
-
#
|
503
|
-
#
|
577
|
+
# @!method MatrixRotate(axis, angle)
|
578
|
+
# MatrixRotate
|
579
|
+
# @param axis [Vector3]
|
580
|
+
# @param angle [float]
|
581
|
+
# @return [Matrix]
|
504
582
|
[:MatrixRotate, :MatrixRotate, [Vector3.by_value, :float], Matrix.by_value],
|
505
583
|
|
506
|
-
# MatrixRotateX
|
507
|
-
#
|
508
|
-
#
|
584
|
+
# @!method MatrixRotateX(angle)
|
585
|
+
# MatrixRotateX
|
586
|
+
# @param angle [float]
|
587
|
+
# @return [Matrix]
|
509
588
|
[:MatrixRotateX, :MatrixRotateX, [:float], Matrix.by_value],
|
510
589
|
|
511
|
-
# MatrixRotateY
|
512
|
-
#
|
513
|
-
#
|
590
|
+
# @!method MatrixRotateY(angle)
|
591
|
+
# MatrixRotateY
|
592
|
+
# @param angle [float]
|
593
|
+
# @return [Matrix]
|
514
594
|
[:MatrixRotateY, :MatrixRotateY, [:float], Matrix.by_value],
|
515
595
|
|
516
|
-
# MatrixRotateZ
|
517
|
-
#
|
518
|
-
#
|
596
|
+
# @!method MatrixRotateZ(angle)
|
597
|
+
# MatrixRotateZ
|
598
|
+
# @param angle [float]
|
599
|
+
# @return [Matrix]
|
519
600
|
[:MatrixRotateZ, :MatrixRotateZ, [:float], Matrix.by_value],
|
520
601
|
|
521
|
-
# MatrixRotateXYZ
|
522
|
-
#
|
523
|
-
#
|
602
|
+
# @!method MatrixRotateXYZ(angle)
|
603
|
+
# MatrixRotateXYZ
|
604
|
+
# @param angle [Vector3]
|
605
|
+
# @return [Matrix]
|
524
606
|
[:MatrixRotateXYZ, :MatrixRotateXYZ, [Vector3.by_value], Matrix.by_value],
|
525
607
|
|
526
|
-
# MatrixRotateZYX
|
527
|
-
#
|
528
|
-
#
|
608
|
+
# @!method MatrixRotateZYX(angle)
|
609
|
+
# MatrixRotateZYX
|
610
|
+
# @param angle [Vector3]
|
611
|
+
# @return [Matrix]
|
529
612
|
[:MatrixRotateZYX, :MatrixRotateZYX, [Vector3.by_value], Matrix.by_value],
|
530
613
|
|
531
|
-
# MatrixScale
|
532
|
-
#
|
533
|
-
#
|
534
|
-
#
|
535
|
-
#
|
614
|
+
# @!method MatrixScale(x, y, z)
|
615
|
+
# MatrixScale
|
616
|
+
# @param x [float]
|
617
|
+
# @param y [float]
|
618
|
+
# @param z [float]
|
619
|
+
# @return [Matrix]
|
536
620
|
[:MatrixScale, :MatrixScale, [:float, :float, :float], Matrix.by_value],
|
537
621
|
|
538
|
-
# MatrixFrustum
|
539
|
-
#
|
540
|
-
#
|
541
|
-
#
|
542
|
-
#
|
543
|
-
#
|
544
|
-
#
|
545
|
-
#
|
622
|
+
# @!method MatrixFrustum(left, right, bottom, top, near, far)
|
623
|
+
# MatrixFrustum
|
624
|
+
# @param left [double]
|
625
|
+
# @param right [double]
|
626
|
+
# @param bottom [double]
|
627
|
+
# @param top [double]
|
628
|
+
# @param near [double]
|
629
|
+
# @param far [double]
|
630
|
+
# @return [Matrix]
|
546
631
|
[:MatrixFrustum, :MatrixFrustum, [:double, :double, :double, :double, :double, :double], Matrix.by_value],
|
547
632
|
|
548
|
-
# MatrixPerspective
|
549
|
-
#
|
550
|
-
#
|
551
|
-
#
|
552
|
-
#
|
553
|
-
#
|
633
|
+
# @!method MatrixPerspective(fovy, aspect, near, far)
|
634
|
+
# MatrixPerspective
|
635
|
+
# @param fovy [double]
|
636
|
+
# @param aspect [double]
|
637
|
+
# @param near [double]
|
638
|
+
# @param far [double]
|
639
|
+
# @return [Matrix]
|
554
640
|
[:MatrixPerspective, :MatrixPerspective, [:double, :double, :double, :double], Matrix.by_value],
|
555
641
|
|
556
|
-
# MatrixOrtho
|
557
|
-
#
|
558
|
-
#
|
559
|
-
#
|
560
|
-
#
|
561
|
-
#
|
562
|
-
#
|
563
|
-
#
|
642
|
+
# @!method MatrixOrtho(left, right, bottom, top, near, far)
|
643
|
+
# MatrixOrtho
|
644
|
+
# @param left [double]
|
645
|
+
# @param right [double]
|
646
|
+
# @param bottom [double]
|
647
|
+
# @param top [double]
|
648
|
+
# @param near [double]
|
649
|
+
# @param far [double]
|
650
|
+
# @return [Matrix]
|
564
651
|
[:MatrixOrtho, :MatrixOrtho, [:double, :double, :double, :double, :double, :double], Matrix.by_value],
|
565
652
|
|
566
|
-
# MatrixLookAt
|
567
|
-
#
|
568
|
-
#
|
569
|
-
#
|
570
|
-
#
|
653
|
+
# @!method MatrixLookAt(eye, target, up)
|
654
|
+
# MatrixLookAt
|
655
|
+
# @param eye [Vector3]
|
656
|
+
# @param target [Vector3]
|
657
|
+
# @param up [Vector3]
|
658
|
+
# @return [Matrix]
|
571
659
|
[:MatrixLookAt, :MatrixLookAt, [Vector3.by_value, Vector3.by_value, Vector3.by_value], Matrix.by_value],
|
572
660
|
|
573
|
-
# MatrixToFloatV
|
574
|
-
#
|
575
|
-
#
|
661
|
+
# @!method MatrixToFloatV(mat)
|
662
|
+
# MatrixToFloatV
|
663
|
+
# @param mat [Matrix]
|
664
|
+
# @return [float16]
|
576
665
|
[:MatrixToFloatV, :MatrixToFloatV, [Matrix.by_value], Float16.by_value],
|
577
666
|
|
578
|
-
# QuaternionAdd
|
579
|
-
#
|
580
|
-
#
|
581
|
-
#
|
667
|
+
# @!method QuaternionAdd(q1, q2)
|
668
|
+
# QuaternionAdd
|
669
|
+
# @param q1 [Quaternion]
|
670
|
+
# @param q2 [Quaternion]
|
671
|
+
# @return [Quaternion]
|
582
672
|
[:QuaternionAdd, :QuaternionAdd, [Quaternion.by_value, Quaternion.by_value], Quaternion.by_value],
|
583
673
|
|
584
|
-
# QuaternionAddValue
|
585
|
-
#
|
586
|
-
#
|
587
|
-
#
|
674
|
+
# @!method QuaternionAddValue(q, add)
|
675
|
+
# QuaternionAddValue
|
676
|
+
# @param q [Quaternion]
|
677
|
+
# @param add [float]
|
678
|
+
# @return [Quaternion]
|
588
679
|
[:QuaternionAddValue, :QuaternionAddValue, [Quaternion.by_value, :float], Quaternion.by_value],
|
589
680
|
|
590
|
-
# QuaternionSubtract
|
591
|
-
#
|
592
|
-
#
|
593
|
-
#
|
681
|
+
# @!method QuaternionSubtract(q1, q2)
|
682
|
+
# QuaternionSubtract
|
683
|
+
# @param q1 [Quaternion]
|
684
|
+
# @param q2 [Quaternion]
|
685
|
+
# @return [Quaternion]
|
594
686
|
[:QuaternionSubtract, :QuaternionSubtract, [Quaternion.by_value, Quaternion.by_value], Quaternion.by_value],
|
595
687
|
|
596
|
-
# QuaternionSubtractValue
|
597
|
-
#
|
598
|
-
#
|
599
|
-
#
|
688
|
+
# @!method QuaternionSubtractValue(q, sub)
|
689
|
+
# QuaternionSubtractValue
|
690
|
+
# @param q [Quaternion]
|
691
|
+
# @param sub [float]
|
692
|
+
# @return [Quaternion]
|
600
693
|
[:QuaternionSubtractValue, :QuaternionSubtractValue, [Quaternion.by_value, :float], Quaternion.by_value],
|
601
694
|
|
602
|
-
# QuaternionIdentity
|
603
|
-
#
|
695
|
+
# @!method QuaternionIdentity()
|
696
|
+
# QuaternionIdentity
|
697
|
+
# @return [Quaternion]
|
604
698
|
[:QuaternionIdentity, :QuaternionIdentity, [], Quaternion.by_value],
|
605
699
|
|
606
|
-
# QuaternionLength
|
607
|
-
#
|
608
|
-
#
|
700
|
+
# @!method QuaternionLength(q)
|
701
|
+
# QuaternionLength
|
702
|
+
# @param q [Quaternion]
|
703
|
+
# @return [float]
|
609
704
|
[:QuaternionLength, :QuaternionLength, [Quaternion.by_value], :float],
|
610
705
|
|
611
|
-
# QuaternionNormalize
|
612
|
-
#
|
613
|
-
#
|
706
|
+
# @!method QuaternionNormalize(q)
|
707
|
+
# QuaternionNormalize
|
708
|
+
# @param q [Quaternion]
|
709
|
+
# @return [Quaternion]
|
614
710
|
[:QuaternionNormalize, :QuaternionNormalize, [Quaternion.by_value], Quaternion.by_value],
|
615
711
|
|
616
|
-
# QuaternionInvert
|
617
|
-
#
|
618
|
-
#
|
712
|
+
# @!method QuaternionInvert(q)
|
713
|
+
# QuaternionInvert
|
714
|
+
# @param q [Quaternion]
|
715
|
+
# @return [Quaternion]
|
619
716
|
[:QuaternionInvert, :QuaternionInvert, [Quaternion.by_value], Quaternion.by_value],
|
620
717
|
|
621
|
-
# QuaternionMultiply
|
622
|
-
#
|
623
|
-
#
|
624
|
-
#
|
718
|
+
# @!method QuaternionMultiply(q1, q2)
|
719
|
+
# QuaternionMultiply
|
720
|
+
# @param q1 [Quaternion]
|
721
|
+
# @param q2 [Quaternion]
|
722
|
+
# @return [Quaternion]
|
625
723
|
[:QuaternionMultiply, :QuaternionMultiply, [Quaternion.by_value, Quaternion.by_value], Quaternion.by_value],
|
626
724
|
|
627
|
-
# QuaternionScale
|
628
|
-
#
|
629
|
-
#
|
630
|
-
#
|
725
|
+
# @!method QuaternionScale(q, mul)
|
726
|
+
# QuaternionScale
|
727
|
+
# @param q [Quaternion]
|
728
|
+
# @param mul [float]
|
729
|
+
# @return [Quaternion]
|
631
730
|
[:QuaternionScale, :QuaternionScale, [Quaternion.by_value, :float], Quaternion.by_value],
|
632
731
|
|
633
|
-
# QuaternionDivide
|
634
|
-
#
|
635
|
-
#
|
636
|
-
#
|
732
|
+
# @!method QuaternionDivide(q1, q2)
|
733
|
+
# QuaternionDivide
|
734
|
+
# @param q1 [Quaternion]
|
735
|
+
# @param q2 [Quaternion]
|
736
|
+
# @return [Quaternion]
|
637
737
|
[:QuaternionDivide, :QuaternionDivide, [Quaternion.by_value, Quaternion.by_value], Quaternion.by_value],
|
638
738
|
|
639
|
-
# QuaternionLerp
|
640
|
-
#
|
641
|
-
#
|
642
|
-
#
|
643
|
-
#
|
739
|
+
# @!method QuaternionLerp(q1, q2, amount)
|
740
|
+
# QuaternionLerp
|
741
|
+
# @param q1 [Quaternion]
|
742
|
+
# @param q2 [Quaternion]
|
743
|
+
# @param amount [float]
|
744
|
+
# @return [Quaternion]
|
644
745
|
[:QuaternionLerp, :QuaternionLerp, [Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
|
645
746
|
|
646
|
-
# QuaternionNlerp
|
647
|
-
#
|
648
|
-
#
|
649
|
-
#
|
650
|
-
#
|
747
|
+
# @!method QuaternionNlerp(q1, q2, amount)
|
748
|
+
# QuaternionNlerp
|
749
|
+
# @param q1 [Quaternion]
|
750
|
+
# @param q2 [Quaternion]
|
751
|
+
# @param amount [float]
|
752
|
+
# @return [Quaternion]
|
651
753
|
[:QuaternionNlerp, :QuaternionNlerp, [Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
|
652
754
|
|
653
|
-
# QuaternionSlerp
|
654
|
-
#
|
655
|
-
#
|
656
|
-
#
|
657
|
-
#
|
755
|
+
# @!method QuaternionSlerp(q1, q2, amount)
|
756
|
+
# QuaternionSlerp
|
757
|
+
# @param q1 [Quaternion]
|
758
|
+
# @param q2 [Quaternion]
|
759
|
+
# @param amount [float]
|
760
|
+
# @return [Quaternion]
|
658
761
|
[:QuaternionSlerp, :QuaternionSlerp, [Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
|
659
762
|
|
660
|
-
# QuaternionFromVector3ToVector3
|
661
|
-
#
|
662
|
-
#
|
663
|
-
#
|
763
|
+
# @!method QuaternionFromVector3ToVector3(from, to)
|
764
|
+
# QuaternionFromVector3ToVector3
|
765
|
+
# @param from [Vector3]
|
766
|
+
# @param to [Vector3]
|
767
|
+
# @return [Quaternion]
|
664
768
|
[:QuaternionFromVector3ToVector3, :QuaternionFromVector3ToVector3, [Vector3.by_value, Vector3.by_value], Quaternion.by_value],
|
665
769
|
|
666
|
-
# QuaternionFromMatrix
|
667
|
-
#
|
668
|
-
#
|
770
|
+
# @!method QuaternionFromMatrix(mat)
|
771
|
+
# QuaternionFromMatrix
|
772
|
+
# @param mat [Matrix]
|
773
|
+
# @return [Quaternion]
|
669
774
|
[:QuaternionFromMatrix, :QuaternionFromMatrix, [Matrix.by_value], Quaternion.by_value],
|
670
775
|
|
671
|
-
# QuaternionToMatrix
|
672
|
-
#
|
673
|
-
#
|
776
|
+
# @!method QuaternionToMatrix(q)
|
777
|
+
# QuaternionToMatrix
|
778
|
+
# @param q [Quaternion]
|
779
|
+
# @return [Matrix]
|
674
780
|
[:QuaternionToMatrix, :QuaternionToMatrix, [Quaternion.by_value], Matrix.by_value],
|
675
781
|
|
676
|
-
# QuaternionFromAxisAngle
|
677
|
-
#
|
678
|
-
#
|
679
|
-
#
|
782
|
+
# @!method QuaternionFromAxisAngle(axis, angle)
|
783
|
+
# QuaternionFromAxisAngle
|
784
|
+
# @param axis [Vector3]
|
785
|
+
# @param angle [float]
|
786
|
+
# @return [Quaternion]
|
680
787
|
[:QuaternionFromAxisAngle, :QuaternionFromAxisAngle, [Vector3.by_value, :float], Quaternion.by_value],
|
681
788
|
|
682
|
-
# QuaternionToAxisAngle
|
683
|
-
#
|
684
|
-
#
|
685
|
-
#
|
686
|
-
#
|
789
|
+
# @!method QuaternionToAxisAngle(q, outAxis, outAngle)
|
790
|
+
# QuaternionToAxisAngle
|
791
|
+
# @param q [Quaternion]
|
792
|
+
# @param outAxis [Vector3 *]
|
793
|
+
# @param outAngle [float *]
|
794
|
+
# @return [void]
|
687
795
|
[:QuaternionToAxisAngle, :QuaternionToAxisAngle, [Quaternion.by_value, :pointer, :pointer], :void],
|
688
796
|
|
689
|
-
# QuaternionFromEuler
|
690
|
-
#
|
691
|
-
#
|
692
|
-
#
|
693
|
-
#
|
797
|
+
# @!method QuaternionFromEuler(pitch, yaw, roll)
|
798
|
+
# QuaternionFromEuler
|
799
|
+
# @param pitch [float]
|
800
|
+
# @param yaw [float]
|
801
|
+
# @param roll [float]
|
802
|
+
# @return [Quaternion]
|
694
803
|
[:QuaternionFromEuler, :QuaternionFromEuler, [:float, :float, :float], Quaternion.by_value],
|
695
804
|
|
696
|
-
# QuaternionToEuler
|
697
|
-
#
|
698
|
-
#
|
805
|
+
# @!method QuaternionToEuler(q)
|
806
|
+
# QuaternionToEuler
|
807
|
+
# @param q [Quaternion]
|
808
|
+
# @return [Vector3]
|
699
809
|
[:QuaternionToEuler, :QuaternionToEuler, [Quaternion.by_value], Vector3.by_value],
|
700
810
|
|
701
|
-
# QuaternionTransform
|
702
|
-
#
|
703
|
-
#
|
704
|
-
#
|
811
|
+
# @!method QuaternionTransform(q, mat)
|
812
|
+
# QuaternionTransform
|
813
|
+
# @param q [Quaternion]
|
814
|
+
# @param mat [Matrix]
|
815
|
+
# @return [Quaternion]
|
705
816
|
[:QuaternionTransform, :QuaternionTransform, [Quaternion.by_value, Matrix.by_value], Quaternion.by_value],
|
706
817
|
|
707
|
-
# QuaternionEquals
|
708
|
-
#
|
709
|
-
#
|
710
|
-
#
|
818
|
+
# @!method QuaternionEquals(p, q)
|
819
|
+
# QuaternionEquals
|
820
|
+
# @param p [Quaternion]
|
821
|
+
# @param q [Quaternion]
|
822
|
+
# @return [int]
|
711
823
|
[:QuaternionEquals, :QuaternionEquals, [Quaternion.by_value, Quaternion.by_value], :int],
|
712
824
|
]
|
713
825
|
entries.each do |entry|
|