rails 4.1.4 → 5.0.0

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  1. checksums.yaml +4 -4
  2. data/README.md +24 -18
  3. metadata +51 -304
  4. data/guides/CHANGELOG.md +0 -41
  5. data/guides/Rakefile +0 -77
  6. data/guides/assets/images/akshaysurve.jpg +0 -0
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  26. data/guides/assets/images/getting_started/rails_welcome.png +0 -0
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  143. data/guides/bug_report_templates/action_controller_gem.rb +0 -47
  144. data/guides/bug_report_templates/action_controller_master.rb +0 -53
  145. data/guides/bug_report_templates/active_record_gem.rb +0 -40
  146. data/guides/bug_report_templates/active_record_master.rb +0 -49
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  149. data/guides/code/getting_started/README.rdoc +0 -28
  150. data/guides/code/getting_started/Rakefile +0 -6
  151. data/guides/code/getting_started/app/assets/javascripts/application.js +0 -15
  152. data/guides/code/getting_started/app/assets/javascripts/comments.js.coffee +0 -3
  153. data/guides/code/getting_started/app/assets/javascripts/posts.js.coffee +0 -3
  154. data/guides/code/getting_started/app/assets/javascripts/welcome.js.coffee +0 -3
  155. data/guides/code/getting_started/app/assets/stylesheets/application.css +0 -13
  156. data/guides/code/getting_started/app/assets/stylesheets/comments.css.scss +0 -3
  157. data/guides/code/getting_started/app/assets/stylesheets/posts.css.scss +0 -3
  158. data/guides/code/getting_started/app/assets/stylesheets/welcome.css.scss +0 -3
  159. data/guides/code/getting_started/app/controllers/application_controller.rb +0 -5
  160. data/guides/code/getting_started/app/controllers/comments_controller.rb +0 -23
  161. data/guides/code/getting_started/app/controllers/posts_controller.rb +0 -53
  162. data/guides/code/getting_started/app/controllers/welcome_controller.rb +0 -4
  163. data/guides/code/getting_started/app/helpers/application_helper.rb +0 -2
  164. data/guides/code/getting_started/app/helpers/comments_helper.rb +0 -2
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  166. data/guides/code/getting_started/app/helpers/welcome_helper.rb +0 -2
  167. data/guides/code/getting_started/app/models/comment.rb +0 -3
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  181. data/guides/code/getting_started/config/application.rb +0 -18
  182. data/guides/code/getting_started/config/boot.rb +0 -4
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  184. data/guides/code/getting_started/config/environment.rb +0 -5
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  186. data/guides/code/getting_started/config/environments/production.rb +0 -80
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  189. data/guides/code/getting_started/config/initializers/filter_parameter_logging.rb +0 -4
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  191. data/guides/code/getting_started/config/initializers/locale.rb +0 -9
  192. data/guides/code/getting_started/config/initializers/mime_types.rb +0 -5
  193. data/guides/code/getting_started/config/initializers/secret_token.rb +0 -12
  194. data/guides/code/getting_started/config/initializers/session_store.rb +0 -3
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  197. data/guides/code/getting_started/config/routes.rb +0 -7
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  219. data/guides/rails_guides/generator.rb +0 -248
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- The Asset Pipeline
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- ==================
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-
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- This guide covers the asset pipeline.
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-
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- After reading this guide, you will know:
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-
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- * What the asset pipeline is and what it does.
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- * How to properly organize your application assets.
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- * The benefits of the asset pipeline.
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- * How to add a pre-processor to the pipeline.
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- * How to package assets with a gem.
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-
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- --------------------------------------------------------------------------------
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-
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- What is the Asset Pipeline?
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- ---------------------------
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-
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- The asset pipeline provides a framework to concatenate and minify or compress
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- JavaScript and CSS assets. It also adds the ability to write these assets in
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- other languages and pre-processors such as CoffeeScript, Sass and ERB.
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- The asset pipeline is technically no longer a core feature of Rails 4, it has
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- [sprockets-rails](https://github.com/rails/sprockets-rails) gem.
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-
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- The asset pipeline is enabled by default.
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- You can disable the asset pipeline while creating a new application by
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- passing the `--skip-sprockets` option.
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- ```bash
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- rails new appname --skip-sprockets
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- ```
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- Rails 4 automatically adds the `sass-rails`, `coffee-rails` and `uglifier`
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- `sass-rails` and `uglifier` to Gemfile, so if you later want to enable
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- the asset pipeline you will have to add those gems to your Gemfile. Also,
48
- creating an application with the `--skip-sprockets` option will generate
49
- a slightly different `config/application.rb` file, with a require statement
50
- for the sprockets railtie that is commented-out. You will have to remove
51
- the comment operator on that line to later enable the asset pipeline:
52
-
53
- ```ruby
54
- # require "sprockets/railtie"
55
- ```
56
-
57
- To set asset compression methods, set the appropriate configuration options
58
- in `production.rb` - `config.assets.css_compressor` for your CSS and
59
- `config.assets.js_compressor` for your Javascript:
60
-
61
- ```ruby
62
- config.assets.css_compressor = :yui
63
- config.assets.js_compressor = :uglify
64
- ```
65
-
66
- NOTE: The `sass-rails` gem is automatically used for CSS compression if included
67
- in Gemfile and no `config.assets.css_compressor` option is set.
68
-
69
-
70
- ### Main Features
71
-
72
- The first feature of the pipeline is to concatenate assets, which can reduce the
73
- number of requests that a browser makes to render a web page. Web browsers are
74
- limited in the number of requests that they can make in parallel, so fewer
75
- requests can mean faster loading for your application.
76
-
77
- Sprockets concatenates all JavaScript files into one master `.js` file and all
78
- CSS files into one master `.css` file. As you'll learn later in this guide, you
79
- can customize this strategy to group files any way you like. In production,
80
- Rails inserts an MD5 fingerprint into each filename so that the file is cached
81
- by the web browser. You can invalidate the cache by altering this fingerprint,
82
- which happens automatically whenever you change the file contents.
83
-
84
- The second feature of the asset pipeline is asset minification or compression.
85
- For CSS files, this is done by removing whitespace and comments. For JavaScript,
86
- more complex processes can be applied. You can choose from a set of built in
87
- options or specify your own.
88
-
89
- The third feature of the asset pipeline is it allows coding assets via a
90
- higher-level language, with precompilation down to the actual assets. Supported
91
- languages include Sass for CSS, CoffeeScript for JavaScript, and ERB for both by
92
- default.
93
-
94
- ### What is Fingerprinting and Why Should I Care?
95
-
96
- Fingerprinting is a technique that makes the name of a file dependent on the
97
- contents of the file. When the file contents change, the filename is also
98
- changed. For content that is static or infrequently changed, this provides an
99
- easy way to tell whether two versions of a file are identical, even across
100
- different servers or deployment dates.
101
-
102
- When a filename is unique and based on its content, HTTP headers can be set to
103
- encourage caches everywhere (whether at CDNs, at ISPs, in networking equipment,
104
- or in web browsers) to keep their own copy of the content. When the content is
105
- updated, the fingerprint will change. This will cause the remote clients to
106
- request a new copy of the content. This is generally known as _cache busting_.
107
-
108
- The technique sprockets uses for fingerprinting is to insert a hash of the
109
- content into the name, usually at the end. For example a CSS file `global.css`
110
-
111
- ```
112
- global-908e25f4bf641868d8683022a5b62f54.css
113
- ```
114
-
115
- This is the strategy adopted by the Rails asset pipeline.
116
-
117
- Rails' old strategy was to append a date-based query string to every asset linked
118
- with a built-in helper. In the source the generated code looked like this:
119
-
120
- ```
121
- /stylesheets/global.css?1309495796
122
- ```
123
-
124
- The query string strategy has several disadvantages:
125
-
126
- 1. **Not all caches will reliably cache content where the filename only differs by
127
- query parameters**<br>
128
- [Steve Souders recommends](http://www.stevesouders.com/blog/2008/08/23/revving-filenames-dont-use-querystring/),
129
- "...avoiding a querystring for cacheable resources". He found that in this
130
- case 5-20% of requests will not be cached. Query strings in particular do not
131
- work at all with some CDNs for cache invalidation.
132
-
133
- 2. **The file name can change between nodes in multi-server environments.**<br>
134
- The default query string in Rails 2.x is based on the modification time of
135
- the files. When assets are deployed to a cluster, there is no guarantee that the
136
- timestamps will be the same, resulting in different values being used depending
137
- on which server handles the request.
138
-
139
- 3. **Too much cache invalidation**<br>
140
- When static assets are deployed with each new release of code, the mtime
141
- (time of last modification) of _all_ these files changes, forcing all remote
142
- clients to fetch them again, even when the content of those assets has not changed.
143
-
144
- Fingerprinting fixes these problems by avoiding query strings, and by ensuring
145
- that filenames are consistent based on their content.
146
-
147
- Fingerprinting is enabled by default for production and disabled for all other
148
- environments. You can enable or disable it in your configuration through the
149
- `config.assets.digest` option.
150
-
151
- More reading:
152
-
153
- * [Optimize caching](http://code.google.com/speed/page-speed/docs/caching.html)
154
- * [Revving Filenames: don't use querystring](http://www.stevesouders.com/blog/2008/08/23/revving-filenames-dont-use-querystring/)
155
-
156
-
157
- How to Use the Asset Pipeline
158
- -----------------------------
159
-
160
- In previous versions of Rails, all assets were located in subdirectories of
161
- `public` such as `images`, `javascripts` and `stylesheets`. With the asset
162
- pipeline, the preferred location for these assets is now the `app/assets`
163
- directory. Files in this directory are served by the Sprockets middleware.
164
-
165
- Assets can still be placed in the `public` hierarchy. Any assets under `public`
166
- will be served as static files by the application or web server. You should use
167
- `app/assets` for files that must undergo some pre-processing before they are
168
- served.
169
-
170
- In production, Rails precompiles these files to `public/assets` by default. The
171
- precompiled copies are then served as static assets by the web server. The files
172
- in `app/assets` are never served directly in production.
173
-
174
- ### Controller Specific Assets
175
-
176
- When you generate a scaffold or a controller, Rails also generates a JavaScript
177
- file (or CoffeeScript file if the `coffee-rails` gem is in the `Gemfile`) and a
178
- Cascading Style Sheet file (or SCSS file if `sass-rails` is in the `Gemfile`)
179
- for that controller. Additionally, when generating a scaffold, Rails generates
180
- the file scaffolds.css (or scaffolds.css.scss if `sass-rails` is in the
181
- `Gemfile`.)
182
-
183
- For example, if you generate a `ProjectsController`, Rails will also add a new
184
- file at `app/assets/javascripts/projects.js.coffee` and another at
185
- `app/assets/stylesheets/projects.css.scss`. By default these files will be ready
186
- to use by your application immediately using the `require_tree` directive. See
187
- [Manifest Files and Directives](#manifest-files-and-directives) for more details
188
- on require_tree.
189
-
190
- You can also opt to include controller specific stylesheets and JavaScript files
191
- only in their respective controllers using the following:
192
-
193
- `<%= javascript_include_tag params[:controller] %>` or `<%= stylesheet_link_tag
194
- params[:controller] %>`
195
-
196
- When doing this, ensure you are not using the `require_tree` directive, as that
197
- will result in your assets being included more than once.
198
-
199
- WARNING: When using asset precompilation, you will need to ensure that your
200
- controller assets will be precompiled when loading them on a per page basis. By
201
- default .coffee and .scss files will not be precompiled on their own. This will
202
- result in false positives during development as these files will work just fine
203
- since assets are compiled on the fly in development mode. When running in
204
- production, however, you will see 500 errors since live compilation is turned
205
- off by default. See [Precompiling Assets](#precompiling-assets) for more
206
- information on how precompiling works.
207
-
208
- NOTE: You must have an ExecJS supported runtime in order to use CoffeeScript.
209
- If you are using Mac OS X or Windows, you have a JavaScript runtime installed in
210
- your operating system. Check
211
- [ExecJS](https://github.com/sstephenson/execjs#readme) documentation to know all
212
- supported JavaScript runtimes.
213
-
214
- You can also disable generation of controller specific asset files by adding the
215
- following to your `config/application.rb` configuration:
216
-
217
- ```ruby
218
- config.generators do |g|
219
- g.assets false
220
- end
221
- ```
222
-
223
- ### Asset Organization
224
-
225
- Pipeline assets can be placed inside an application in one of three locations:
226
- `app/assets`, `lib/assets` or `vendor/assets`.
227
-
228
- * `app/assets` is for assets that are owned by the application, such as custom
229
- images, JavaScript files or stylesheets.
230
-
231
- * `lib/assets` is for your own libraries' code that doesn't really fit into the
232
- scope of the application or those libraries which are shared across applications.
233
-
234
- * `vendor/assets` is for assets that are owned by outside entities, such as
235
- code for JavaScript plugins and CSS frameworks.
236
-
237
- WARNING: If you are upgrading from Rails 3, please take into account that assets
238
- under `lib/assets` or `vendor/assets` are available for inclusion via the
239
- application manifests but no longer part of the precompile array. See
240
- [Precompiling Assets](#precompiling-assets) for guidance.
241
-
242
- #### Search Paths
243
-
244
- When a file is referenced from a manifest or a helper, Sprockets searches the
245
- three default asset locations for it.
246
-
247
- The default locations are: the `images`, `javascripts` and `stylesheets`
248
- directories under the `app/assets` folder, but these subdirectories
249
- are not special - any path under `assets/*` will be searched.
250
-
251
- For example, these files:
252
-
253
- ```
254
- app/assets/javascripts/home.js
255
- lib/assets/javascripts/moovinator.js
256
- vendor/assets/javascripts/slider.js
257
- vendor/assets/somepackage/phonebox.js
258
- ```
259
-
260
- would be referenced in a manifest like this:
261
-
262
- ```js
263
- //= require home
264
- //= require moovinator
265
- //= require slider
266
- //= require phonebox
267
- ```
268
-
269
- Assets inside subdirectories can also be accessed.
270
-
271
- ```
272
- app/assets/javascripts/sub/something.js
273
- ```
274
-
275
- is referenced as:
276
-
277
- ```js
278
- //= require sub/something
279
- ```
280
-
281
- You can view the search path by inspecting
282
- `Rails.application.config.assets.paths` in the Rails console.
283
-
284
- Besides the standard `assets/*` paths, additional (fully qualified) paths can be
285
- added to the pipeline in `config/application.rb`. For example:
286
-
287
- ```ruby
288
- config.assets.paths << Rails.root.join("lib", "videoplayer", "flash")
289
- ```
290
-
291
- Paths are traversed in the order they occur in the search path. By default,
292
- this means the files in `app/assets` take precedence, and will mask
293
- corresponding paths in `lib` and `vendor`.
294
-
295
- It is important to note that files you want to reference outside a manifest must
296
- be added to the precompile array or they will not be available in the production
297
- environment.
298
-
299
- #### Using Index Files
300
-
301
- Sprockets uses files named `index` (with the relevant extensions) for a special
302
- purpose.
303
-
304
- For example, if you have a jQuery library with many modules, which is stored in
305
- `lib/assets/library_name`, the file `lib/assets/library_name/index.js` serves as
306
- the manifest for all files in this library. This file could include a list of
307
- all the required files in order, or a simple `require_tree` directive.
308
-
309
- The library as a whole can be accessed in the application manifest like so:
310
-
311
- ```js
312
- //= require library_name
313
- ```
314
-
315
- This simplifies maintenance and keeps things clean by allowing related code to
316
- be grouped before inclusion elsewhere.
317
-
318
- ### Coding Links to Assets
319
-
320
- Sprockets does not add any new methods to access your assets - you still use the
321
- familiar `javascript_include_tag` and `stylesheet_link_tag`:
322
-
323
- ```erb
324
- <%= stylesheet_link_tag "application", media: "all" %>
325
- <%= javascript_include_tag "application" %>
326
- ```
327
-
328
- If using the turbolinks gem, which is included by default in Rails 4, then
329
- include the 'data-turbolinks-track' option which causes turbolinks to check if
330
- an asset has been updated and if so loads it into the page:
331
-
332
- ```erb
333
- <%= stylesheet_link_tag "application", media: "all", "data-turbolinks-track" => true %>
334
- <%= javascript_include_tag "application", "data-turbolinks-track" => true %>
335
- ```
336
-
337
- In regular views you can access images in the `public/assets/images` directory
338
- like this:
339
-
340
- ```erb
341
- <%= image_tag "rails.png" %>
342
- ```
343
-
344
- Provided that the pipeline is enabled within your application (and not disabled
345
- in the current environment context), this file is served by Sprockets. If a file
346
- exists at `public/assets/rails.png` it is served by the web server.
347
-
348
- Alternatively, a request for a file with an MD5 hash such as
349
- `public/assets/rails-af27b6a414e6da00003503148be9b409.png` is treated the same
350
- way. How these hashes are generated is covered in the [In
351
- Production](#in-production) section later on in this guide.
352
-
353
- Sprockets will also look through the paths specified in `config.assets.paths`,
354
- which includes the standard application paths and any paths added by Rails
355
- engines.
356
-
357
- Images can also be organized into subdirectories if required, and then can be
358
- accessed by specifying the directory's name in the tag:
359
-
360
- ```erb
361
- <%= image_tag "icons/rails.png" %>
362
- ```
363
-
364
- WARNING: If you're precompiling your assets (see [In Production](#in-production)
365
- below), linking to an asset that does not exist will raise an exception in the
366
- calling page. This includes linking to a blank string. As such, be careful using
367
- `image_tag` and the other helpers with user-supplied data.
368
-
369
- #### CSS and ERB
370
-
371
- The asset pipeline automatically evaluates ERB. This means if you add an
372
- `erb` extension to a CSS asset (for example, `application.css.erb`), then
373
- helpers like `asset_path` are available in your CSS rules:
374
-
375
- ```css
376
- .class { background-image: url(<%= asset_path 'image.png' %>) }
377
- ```
378
-
379
- This writes the path to the particular asset being referenced. In this example,
380
- it would make sense to have an image in one of the asset load paths, such as
381
- `app/assets/images/image.png`, which would be referenced here. If this image is
382
- already available in `public/assets` as a fingerprinted file, then that path is
383
- referenced.
384
-
385
- If you want to use a [data URI](http://en.wikipedia.org/wiki/Data_URI_scheme) -
386
- a method of embedding the image data directly into the CSS file - you can use
387
- the `asset_data_uri` helper.
388
-
389
- ```css
390
- #logo { background: url(<%= asset_data_uri 'logo.png' %>) }
391
- ```
392
-
393
- This inserts a correctly-formatted data URI into the CSS source.
394
-
395
- Note that the closing tag cannot be of the style `-%>`.
396
-
397
- #### CSS and Sass
398
-
399
- When using the asset pipeline, paths to assets must be re-written and
400
- `sass-rails` provides `-url` and `-path` helpers (hyphenated in Sass,
401
- underscored in Ruby) for the following asset classes: image, font, video, audio,
402
- JavaScript and stylesheet.
403
-
404
- * `image-url("rails.png")` becomes `url(/assets/rails.png)`
405
- * `image-path("rails.png")` becomes `"/assets/rails.png"`.
406
-
407
- The more generic form can also be used:
408
-
409
- * `asset-url("rails.png")` becomes `url(/assets/rails.png)`
410
- * `asset-path("rails.png")` becomes `"/assets/rails.png"`
411
-
412
- #### JavaScript/CoffeeScript and ERB
413
-
414
- If you add an `erb` extension to a JavaScript asset, making it something such as
415
- `application.js.erb`, you can then use the `asset_path` helper in your
416
- JavaScript code:
417
-
418
- ```js
419
- $('#logo').attr({ src: "<%= asset_path('logo.png') %>" });
420
- ```
421
-
422
- This writes the path to the particular asset being referenced.
423
-
424
- Similarly, you can use the `asset_path` helper in CoffeeScript files with `erb`
425
- extension (e.g., `application.js.coffee.erb`):
426
-
427
- ```js
428
- $('#logo').attr src: "<%= asset_path('logo.png') %>"
429
- ```
430
-
431
- ### Manifest Files and Directives
432
-
433
- Sprockets uses manifest files to determine which assets to include and serve.
434
- These manifest files contain _directives_ - instructions that tell Sprockets
435
- which files to require in order to build a single CSS or JavaScript file. With
436
- these directives, Sprockets loads the files specified, processes them if
437
- necessary, concatenates them into one single file and then compresses them (if
438
- `Rails.application.config.assets.compress` is true). By serving one file rather
439
- than many, the load time of pages can be greatly reduced because the browser
440
- makes fewer requests. Compression also reduces file size, enabling the
441
- browser to download them faster.
442
-
443
-
444
- For example, a new Rails 4 application includes a default
445
- `app/assets/javascripts/application.js` file containing the following lines:
446
-
447
- ```js
448
- // ...
449
- //= require jquery
450
- //= require jquery_ujs
451
- //= require_tree .
452
- ```
453
-
454
- In JavaScript files, Sprockets directives begin with `//=`. In the above case,
455
- the file is using the `require` and the `require_tree` directives. The `require`
456
- directive is used to tell Sprockets the files you wish to require. Here, you are
457
- requiring the files `jquery.js` and `jquery_ujs.js` that are available somewhere
458
- in the search path for Sprockets. You need not supply the extensions explicitly.
459
- Sprockets assumes you are requiring a `.js` file when done from within a `.js`
460
- file.
461
-
462
- The `require_tree` directive tells Sprockets to recursively include _all_
463
- JavaScript files in the specified directory into the output. These paths must be
464
- specified relative to the manifest file. You can also use the
465
- `require_directory` directive which includes all JavaScript files only in the
466
- directory specified, without recursion.
467
-
468
- Directives are processed top to bottom, but the order in which files are
469
- included by `require_tree` is unspecified. You should not rely on any particular
470
- order among those. If you need to ensure some particular JavaScript ends up
471
- above some other in the concatenated file, require the prerequisite file first
472
- in the manifest. Note that the family of `require` directives prevents files
473
- from being included twice in the output.
474
-
475
- Rails also creates a default `app/assets/stylesheets/application.css` file
476
- which contains these lines:
477
-
478
- ```css
479
- /* ...
480
- *= require_self
481
- *= require_tree .
482
- */
483
- ```
484
-
485
- Rails 4 creates both `app/assets/javascripts/application.js` and
486
- `app/assets/stylesheets/application.css` regardless of whether the
487
- --skip-sprockets option is used when creating a new rails application. This is
488
- so you can easily add asset pipelining later if you like.
489
-
490
- The directives that work in JavaScript files also work in stylesheets
491
- (though obviously including stylesheets rather than JavaScript files). The
492
- `require_tree` directive in a CSS manifest works the same way as the JavaScript
493
- one, requiring all stylesheets from the current directory.
494
-
495
- In this example, `require_self` is used. This puts the CSS contained within the
496
- file (if any) at the precise location of the `require_self` call. If
497
- `require_self` is called more than once, only the last call is respected.
498
-
499
- NOTE. If you want to use multiple Sass files, you should generally use the [Sass `@import` rule](http://sass-lang.com/docs/yardoc/file.SASS_REFERENCE.html#import)
500
- instead of these Sprockets directives. Using Sprockets directives all Sass files exist within
501
- their own scope, making variables or mixins only available within the document they were defined in.
502
- You can do file globbing as well using `@import "*"`, and `@import "**/*"` to add the whole tree
503
- equivalent to how `require_tree` works. Check the [sass-rails documentation](https://github.com/rails/sass-rails#features) for more info and important caveats.
504
-
505
- You can have as many manifest files as you need. For example, the `admin.css`
506
- and `admin.js` manifest could contain the JS and CSS files that are used for the
507
- admin section of an application.
508
-
509
- The same remarks about ordering made above apply. In particular, you can specify
510
- individual files and they are compiled in the order specified. For example, you
511
- might concatenate three CSS files together this way:
512
-
513
- ```js
514
- /* ...
515
- *= require reset
516
- *= require layout
517
- *= require chrome
518
- */
519
- ```
520
-
521
- ### Preprocessing
522
-
523
- The file extensions used on an asset determine what preprocessing is applied.
524
- When a controller or a scaffold is generated with the default Rails gemset, a
525
- CoffeeScript file and a SCSS file are generated in place of a regular JavaScript
526
- and CSS file. The example used before was a controller called "projects", which
527
- generated an `app/assets/javascripts/projects.js.coffee` and an
528
- `app/assets/stylesheets/projects.css.scss` file.
529
-
530
- In development mode, or if the asset pipeline is disabled, when these files are
531
- requested they are processed by the processors provided by the `coffee-script`
532
- and `sass` gems and then sent back to the browser as JavaScript and CSS
533
- respectively. When asset pipelining is enabled, these files are preprocessed and
534
- placed in the `public/assets` directory for serving by either the Rails app or
535
- web server.
536
-
537
- Additional layers of preprocessing can be requested by adding other extensions,
538
- where each extension is processed in a right-to-left manner. These should be
539
- used in the order the processing should be applied. For example, a stylesheet
540
- called `app/assets/stylesheets/projects.css.scss.erb` is first processed as ERB,
541
- then SCSS, and finally served as CSS. The same applies to a JavaScript file -
542
- `app/assets/javascripts/projects.js.coffee.erb` is processed as ERB, then
543
- CoffeeScript, and served as JavaScript.
544
-
545
- Keep in mind the order of these preprocessors is important. For example, if
546
- you called your JavaScript file `app/assets/javascripts/projects.js.erb.coffee`
547
- then it would be processed with the CoffeeScript interpreter first, which
548
- wouldn't understand ERB and therefore you would run into problems.
549
-
550
-
551
- In Development
552
- --------------
553
-
554
- In development mode, assets are served as separate files in the order they are
555
- specified in the manifest file.
556
-
557
- This manifest `app/assets/javascripts/application.js`:
558
-
559
- ```js
560
- //= require core
561
- //= require projects
562
- //= require tickets
563
- ```
564
-
565
- would generate this HTML:
566
-
567
- ```html
568
- <script src="/assets/core.js?body=1"></script>
569
- <script src="/assets/projects.js?body=1"></script>
570
- <script src="/assets/tickets.js?body=1"></script>
571
- ```
572
-
573
- The `body` param is required by Sprockets.
574
-
575
- ### Runtime Error Checking
576
-
577
- By default the asset pipeline will check for potential errors in development mode during
578
- runtime. To disable this behavior you can set:
579
-
580
- ```ruby
581
- config.assets.raise_runtime_errors = false
582
- ```
583
-
584
- When `raise_runtime_errors` is set to `false` sprockets will not check that dependencies of assets are declared properly. Here is a scenario where you must tell the asset pipeline about a dependency:
585
-
586
- If you have `application.css.erb` that references `logo.png` like this:
587
-
588
- ```css
589
- #logo { background: url(<%= asset_data_uri 'logo.png' %>) }
590
- ```
591
-
592
- Then you must declare that `logo.png` is a dependency of `application.css.erb`, so when the image gets re-compiled, the css file does as well. You can do this using the `//= depend_on_asset` declaration:
593
-
594
- ```css
595
- //= depend_on_asset "logo.png"
596
- #logo { background: url(<%= asset_data_uri 'logo.png' %>) }
597
- ```
598
-
599
- Without this declaration you may experience strange behavior when pushing to production that is difficult to debug. When you have `raise_runtime_errors` set to `true`, dependencies will be checked at runtime so you can ensure that all dependencies are met.
600
-
601
-
602
- ### Turning Debugging Off
603
-
604
- You can turn off debug mode by updating `config/environments/development.rb` to
605
- include:
606
-
607
- ```ruby
608
- config.assets.debug = false
609
- ```
610
-
611
- When debug mode is off, Sprockets concatenates and runs the necessary
612
- preprocessors on all files. With debug mode turned off the manifest above would
613
- generate instead:
614
-
615
- ```html
616
- <script src="/assets/application.js"></script>
617
- ```
618
-
619
- Assets are compiled and cached on the first request after the server is started.
620
- Sprockets sets a `must-revalidate` Cache-Control HTTP header to reduce request
621
- overhead on subsequent requests - on these the browser gets a 304 (Not Modified)
622
- response.
623
-
624
- If any of the files in the manifest have changed between requests, the server
625
- responds with a new compiled file.
626
-
627
- Debug mode can also be enabled in Rails helper methods:
628
-
629
- ```erb
630
- <%= stylesheet_link_tag "application", debug: true %>
631
- <%= javascript_include_tag "application", debug: true %>
632
- ```
633
-
634
- The `:debug` option is redundant if debug mode is already on.
635
-
636
- You can also enable compression in development mode as a sanity check, and
637
- disable it on-demand as required for debugging.
638
-
639
- In Production
640
- -------------
641
-
642
- In the production environment Sprockets uses the fingerprinting scheme outlined
643
- above. By default Rails assumes assets have been precompiled and will be
644
- served as static assets by your web server.
645
-
646
- During the precompilation phase an MD5 is generated from the contents of the
647
- compiled files, and inserted into the filenames as they are written to disc.
648
- These fingerprinted names are used by the Rails helpers in place of the manifest
649
- name.
650
-
651
- For example this:
652
-
653
- ```erb
654
- <%= javascript_include_tag "application" %>
655
- <%= stylesheet_link_tag "application" %>
656
- ```
657
-
658
- generates something like this:
659
-
660
- ```html
661
- <script src="/assets/application-908e25f4bf641868d8683022a5b62f54.js"></script>
662
- <link href="/assets/application-4dd5b109ee3439da54f5bdfd78a80473.css" media="screen"
663
- rel="stylesheet" />
664
- ```
665
-
666
- Note: with the Asset Pipeline the :cache and :concat options aren't used
667
- anymore, delete these options from the `javascript_include_tag` and
668
- `stylesheet_link_tag`.
669
-
670
- The fingerprinting behavior is controlled by the `config.assets.digest`
671
- initialization option (which defaults to `true` for production and `false` for
672
- everything else).
673
-
674
- NOTE: Under normal circumstances the default `config.assets.digest` option
675
- should not be changed. If there are no digests in the filenames, and far-future
676
- headers are set, remote clients will never know to refetch the files when their
677
- content changes.
678
-
679
- ### Precompiling Assets
680
-
681
- Rails comes bundled with a rake task to compile the asset manifests and other
682
- files in the pipeline.
683
-
684
- Compiled assets are written to the location specified in `config.assets.prefix`.
685
- By default, this is the `/assets` directory.
686
-
687
- You can call this task on the server during deployment to create compiled
688
- versions of your assets directly on the server. See the next section for
689
- information on compiling locally.
690
-
691
- The rake task is:
692
-
693
- ```bash
694
- $ RAILS_ENV=production bin/rake assets:precompile
695
- ```
696
-
697
- Capistrano (v2.15.1 and above) includes a recipe to handle this in deployment.
698
- Add the following line to `Capfile`:
699
-
700
- ```ruby
701
- load 'deploy/assets'
702
- ```
703
-
704
- This links the folder specified in `config.assets.prefix` to `shared/assets`.
705
- If you already use this shared folder you'll need to write your own deployment
706
- task.
707
-
708
- It is important that this folder is shared between deployments so that remotely
709
- cached pages referencing the old compiled assets still work for the life of
710
- the cached page.
711
-
712
- The default matcher for compiling files includes `application.js`,
713
- `application.css` and all non-JS/CSS files (this will include all image assets
714
- automatically) from `app/assets` folders including your gems:
715
-
716
- ```ruby
717
- [ Proc.new { |path, fn| fn =~ /app\/assets/ && !%w(.js .css).include?(File.extname(path)) },
718
- /application.(css|js)$/ ]
719
- ```
720
-
721
- NOTE: The matcher (and other members of the precompile array; see below) is
722
- applied to final compiled file names. This means anything that compiles to
723
- JS/CSS is excluded, as well as raw JS/CSS files; for example, `.coffee` and
724
- `.scss` files are **not** automatically included as they compile to JS/CSS.
725
-
726
- If you have other manifests or individual stylesheets and JavaScript files to
727
- include, you can add them to the `precompile` array in `config/initializers/assets.rb`:
728
-
729
- ```ruby
730
- Rails.application.config.assets.precompile += ['admin.js', 'admin.css', 'swfObject.js']
731
- ```
732
-
733
- Or, you can opt to precompile all assets with something like this:
734
-
735
- ```ruby
736
- # config/initializers/assets.rb
737
- Rails.application.config.assets.precompile << Proc.new do |path|
738
- if path =~ /\.(css|js)\z/
739
- full_path = Rails.application.assets.resolve(path).to_path
740
- app_assets_path = Rails.root.join('app', 'assets').to_path
741
- if full_path.starts_with? app_assets_path
742
- puts "including asset: " + full_path
743
- true
744
- else
745
- puts "excluding asset: " + full_path
746
- false
747
- end
748
- else
749
- false
750
- end
751
- end
752
- ```
753
-
754
- NOTE. Always specify an expected compiled filename that ends with .js or .css,
755
- even if you want to add Sass or CoffeeScript files to the precompile array.
756
-
757
- The rake task also generates a `manifest-md5hash.json` that contains a list with
758
- all your assets and their respective fingerprints. This is used by the Rails
759
- helper methods to avoid handing the mapping requests back to Sprockets. A
760
- typical manifest file looks like:
761
-
762
- ```ruby
763
- {"files":{"application-723d1be6cc741a3aabb1cec24276d681.js":{"logical_path":"application.js","mtime":"2013-07-26T22:55:03-07:00","size":302506,
764
- "digest":"723d1be6cc741a3aabb1cec24276d681"},"application-12b3c7dd74d2e9df37e7cbb1efa76a6d.css":{"logical_path":"application.css","mtime":"2013-07-26T22:54:54-07:00","size":1560,
765
- "digest":"12b3c7dd74d2e9df37e7cbb1efa76a6d"},"application-1c5752789588ac18d7e1a50b1f0fd4c2.css":{"logical_path":"application.css","mtime":"2013-07-26T22:56:17-07:00","size":1591,
766
- "digest":"1c5752789588ac18d7e1a50b1f0fd4c2"},"favicon-a9c641bf2b81f0476e876f7c5e375969.ico":{"logical_path":"favicon.ico","mtime":"2013-07-26T23:00:10-07:00","size":1406,
767
- "digest":"a9c641bf2b81f0476e876f7c5e375969"},"my_image-231a680f23887d9dd70710ea5efd3c62.png":{"logical_path":"my_image.png","mtime":"2013-07-26T23:00:27-07:00","size":6646,
768
- "digest":"231a680f23887d9dd70710ea5efd3c62"}},"assets"{"application.js":
769
- "application-723d1be6cc741a3aabb1cec24276d681.js","application.css":
770
- "application-1c5752789588ac18d7e1a50b1f0fd4c2.css",
771
- "favicon.ico":"favicona9c641bf2b81f0476e876f7c5e375969.ico","my_image.png":
772
- "my_image-231a680f23887d9dd70710ea5efd3c62.png"}}
773
- ```
774
-
775
- The default location for the manifest is the root of the location specified in
776
- `config.assets.prefix` ('/assets' by default).
777
-
778
- NOTE: If there are missing precompiled files in production you will get an
779
- `Sprockets::Helpers::RailsHelper::AssetPaths::AssetNotPrecompiledError`
780
- exception indicating the name of the missing file(s).
781
-
782
- #### Far-future Expires Header
783
-
784
- Precompiled assets exist on the filesystem and are served directly by your web
785
- server. They do not have far-future headers by default, so to get the benefit of
786
- fingerprinting you'll have to update your server configuration to add those
787
- headers.
788
-
789
- For Apache:
790
-
791
- ```apache
792
- # The Expires* directives requires the Apache module
793
- # `mod_expires` to be enabled.
794
- <Location /assets/>
795
- # Use of ETag is discouraged when Last-Modified is present
796
- Header unset ETag FileETag None
797
- # RFC says only cache for 1 year
798
- ExpiresActive On ExpiresDefault "access plus 1 year"
799
- </Location>
800
- ```
801
-
802
- For nginx:
803
-
804
- ```nginx
805
- location ~ ^/assets/ {
806
- expires 1y;
807
- add_header Cache-Control public;
808
-
809
- add_header ETag "";
810
- break;
811
- }
812
- ```
813
-
814
- #### GZip Compression
815
-
816
- When files are precompiled, Sprockets also creates a
817
- [gzipped](http://en.wikipedia.org/wiki/Gzip) (.gz) version of your assets. Web
818
- servers are typically configured to use a moderate compression ratio as a
819
- compromise, but since precompilation happens once, Sprockets uses the maximum
820
- compression ratio, thus reducing the size of the data transfer to the minimum.
821
- On the other hand, web servers can be configured to serve compressed content
822
- directly from disk, rather than deflating non-compressed files themselves.
823
-
824
- Nginx is able to do this automatically enabling `gzip_static`:
825
-
826
- ```nginx
827
- location ~ ^/(assets)/ {
828
- root /path/to/public;
829
- gzip_static on; # to serve pre-gzipped version
830
- expires max;
831
- add_header Cache-Control public;
832
- }
833
- ```
834
-
835
- This directive is available if the core module that provides this feature was
836
- compiled with the web server. Ubuntu/Debian packages, even `nginx-light`, have
837
- the module compiled. Otherwise, you may need to perform a manual compilation:
838
-
839
- ```bash
840
- ./configure --with-http_gzip_static_module
841
- ```
842
-
843
- If you're compiling nginx with Phusion Passenger you'll need to pass that option
844
- when prompted.
845
-
846
- A robust configuration for Apache is possible but tricky; please Google around.
847
- (Or help update this Guide if you have a good configuration example for Apache.)
848
-
849
- ### Local Precompilation
850
-
851
- There are several reasons why you might want to precompile your assets locally.
852
- Among them are:
853
-
854
- * You may not have write access to your production file system.
855
- * You may be deploying to more than one server, and want to avoid
856
- duplication of work.
857
- * You may be doing frequent deploys that do not include asset changes.
858
-
859
- Local compilation allows you to commit the compiled files into source control,
860
- and deploy as normal.
861
-
862
- There are two caveats:
863
-
864
- * You must not run the Capistrano deployment task that precompiles assets.
865
- * You must change the following two application configuration settings.
866
-
867
- In `config/environments/development.rb`, place the following line:
868
-
869
- ```ruby
870
- config.assets.prefix = "/dev-assets"
871
- ```
872
-
873
- The `prefix` change makes Sprockets use a different URL for serving assets in
874
- development mode, and pass all requests to Sprockets. The prefix is still set to
875
- `/assets` in the production environment. Without this change, the application
876
- would serve the precompiled assets from `/assets` in development, and you would
877
- not see any local changes until you compile assets again.
878
-
879
- You will also need to ensure any necessary compressors or minifiers are
880
- available on your development system.
881
-
882
- In practice, this will allow you to precompile locally, have those files in your
883
- working tree, and commit those files to source control when needed. Development
884
- mode will work as expected.
885
-
886
- ### Live Compilation
887
-
888
- In some circumstances you may wish to use live compilation. In this mode all
889
- requests for assets in the pipeline are handled by Sprockets directly.
890
-
891
- To enable this option set:
892
-
893
- ```ruby
894
- config.assets.compile = true
895
- ```
896
-
897
- On the first request the assets are compiled and cached as outlined in
898
- development above, and the manifest names used in the helpers are altered to
899
- include the MD5 hash.
900
-
901
- Sprockets also sets the `Cache-Control` HTTP header to `max-age=31536000`. This
902
- signals all caches between your server and the client browser that this content
903
- (the file served) can be cached for 1 year. The effect of this is to reduce the
904
- number of requests for this asset from your server; the asset has a good chance
905
- of being in the local browser cache or some intermediate cache.
906
-
907
- This mode uses more memory, performs more poorly than the default and is not
908
- recommended.
909
-
910
- If you are deploying a production application to a system without any
911
- pre-existing JavaScript runtimes, you may want to add one to your Gemfile:
912
-
913
- ```ruby
914
- group :production do
915
- gem 'therubyracer'
916
- end
917
- ```
918
-
919
- ### CDNs
920
-
921
- If your assets are being served by a CDN, ensure they don't stick around in your
922
- cache forever. This can cause problems. If you use
923
- `config.action_controller.perform_caching = true`, Rack::Cache will use
924
- `Rails.cache` to store assets. This can cause your cache to fill up quickly.
925
-
926
- Every cache is different, so evaluate how your CDN handles caching and make sure
927
- that it plays nicely with the pipeline. You may find quirks related to your
928
- specific set up, you may not. The defaults nginx uses, for example, should give
929
- you no problems when used as an HTTP cache.
930
-
931
- Customizing the Pipeline
932
- ------------------------
933
-
934
- ### CSS Compression
935
-
936
- One of the options for compressing CSS is YUI. The [YUI CSS
937
- compressor](http://yui.github.io/yuicompressor/css.html) provides
938
- minification.
939
-
940
- The following line enables YUI compression, and requires the `yui-compressor`
941
- gem.
942
-
943
- ```ruby
944
- config.assets.css_compressor = :yui
945
- ```
946
- The other option for compressing CSS if you have the sass-rails gem installed is
947
-
948
- ```ruby
949
- config.assets.css_compressor = :sass
950
- ```
951
-
952
- ### JavaScript Compression
953
-
954
- Possible options for JavaScript compression are `:closure`, `:uglifier` and
955
- `:yui`. These require the use of the `closure-compiler`, `uglifier` or
956
- `yui-compressor` gems, respectively.
957
-
958
- The default Gemfile includes [uglifier](https://github.com/lautis/uglifier).
959
- This gem wraps [UglifyJS](https://github.com/mishoo/UglifyJS) (written for
960
- NodeJS) in Ruby. It compresses your code by removing white space and comments,
961
- shortening local variable names, and performing other micro-optimizations such
962
- as changing `if` and `else` statements to ternary operators where possible.
963
-
964
- The following line invokes `uglifier` for JavaScript compression.
965
-
966
- ```ruby
967
- config.assets.js_compressor = :uglifier
968
- ```
969
-
970
- NOTE: You will need an [ExecJS](https://github.com/sstephenson/execjs#readme)
971
- supported runtime in order to use `uglifier`. If you are using Mac OS X or
972
- Windows you have a JavaScript runtime installed in your operating system.
973
-
974
- NOTE: The `config.assets.compress` initialization option is no longer used in
975
- Rails 4 to enable either CSS or JavaScript compression. Setting it will have no
976
- effect on the application. Instead, setting `config.assets.css_compressor` and
977
- `config.assets.js_compressor` will control compression of CSS and JavaScript
978
- assets.
979
-
980
- ### Using Your Own Compressor
981
-
982
- The compressor config settings for CSS and JavaScript also take any object.
983
- This object must have a `compress` method that takes a string as the sole
984
- argument and it must return a string.
985
-
986
- ```ruby
987
- class Transformer
988
- def compress(string)
989
- do_something_returning_a_string(string)
990
- end
991
- end
992
- ```
993
-
994
- To enable this, pass a new object to the config option in `application.rb`:
995
-
996
- ```ruby
997
- config.assets.css_compressor = Transformer.new
998
- ```
999
-
1000
-
1001
- ### Changing the _assets_ Path
1002
-
1003
- The public path that Sprockets uses by default is `/assets`.
1004
-
1005
- This can be changed to something else:
1006
-
1007
- ```ruby
1008
- config.assets.prefix = "/some_other_path"
1009
- ```
1010
-
1011
- This is a handy option if you are updating an older project that didn't use the
1012
- asset pipeline and already uses this path or you wish to use this path for
1013
- a new resource.
1014
-
1015
- ### X-Sendfile Headers
1016
-
1017
- The X-Sendfile header is a directive to the web server to ignore the response
1018
- from the application, and instead serve a specified file from disk. This option
1019
- is off by default, but can be enabled if your server supports it. When enabled,
1020
- this passes responsibility for serving the file to the web server, which is
1021
- faster. Have a look at [send_file](http://api.rubyonrails.org/classes/ActionController/DataStreaming.html#method-i-send_file)
1022
- on how to use this feature.
1023
-
1024
- Apache and nginx support this option, which can be enabled in
1025
- `config/environments/production.rb`:
1026
-
1027
- ```ruby
1028
- # config.action_dispatch.x_sendfile_header = "X-Sendfile" # for apache
1029
- # config.action_dispatch.x_sendfile_header = 'X-Accel-Redirect' # for nginx
1030
- ```
1031
-
1032
- WARNING: If you are upgrading an existing application and intend to use this
1033
- option, take care to paste this configuration option only into `production.rb`
1034
- and any other environments you define with production behavior (not
1035
- `application.rb`).
1036
-
1037
- TIP: For further details have a look at the docs of your production web server:
1038
- - [Apache](https://tn123.org/mod_xsendfile/)
1039
- - [Nginx](http://wiki.nginx.org/XSendfile)
1040
-
1041
- Assets Cache Store
1042
- ------------------
1043
-
1044
- The default Rails cache store will be used by Sprockets to cache assets in
1045
- development and production. This can be changed by setting
1046
- `config.assets.cache_store`:
1047
-
1048
- ```ruby
1049
- config.assets.cache_store = :memory_store
1050
- ```
1051
-
1052
- The options accepted by the assets cache store are the same as the application's
1053
- cache store.
1054
-
1055
- ```ruby
1056
- config.assets.cache_store = :memory_store, { size: 32.megabytes }
1057
- ```
1058
-
1059
- Adding Assets to Your Gems
1060
- --------------------------
1061
-
1062
- Assets can also come from external sources in the form of gems.
1063
-
1064
- A good example of this is the `jquery-rails` gem which comes with Rails as the
1065
- standard JavaScript library gem. This gem contains an engine class which
1066
- inherits from `Rails::Engine`. By doing this, Rails is informed that the
1067
- directory for this gem may contain assets and the `app/assets`, `lib/assets` and
1068
- `vendor/assets` directories of this engine are added to the search path of
1069
- Sprockets.
1070
-
1071
- Making Your Library or Gem a Pre-Processor
1072
- ------------------------------------------
1073
-
1074
- As Sprockets uses [Tilt](https://github.com/rtomayko/tilt) as a generic
1075
- interface to different templating engines, your gem should just implement the
1076
- Tilt template protocol. Normally, you would subclass `Tilt::Template` and
1077
- reimplement the `prepare` method, which initializes your template, and the
1078
- `evaluate` method, which returns the processed source. The original source is
1079
- stored in `data`. Have a look at
1080
- [`Tilt::Template`](https://github.com/rtomayko/tilt/blob/master/lib/tilt/template.rb)
1081
- sources to learn more.
1082
-
1083
- ```ruby
1084
- module BangBang
1085
- class Template < ::Tilt::Template
1086
- def prepare
1087
- # Do any initialization here
1088
- end
1089
-
1090
- # Adds a "!" to original template.
1091
- def evaluate(scope, locals, &block)
1092
- "#{data}!"
1093
- end
1094
- end
1095
- end
1096
- ```
1097
-
1098
- Now that you have a `Template` class, it's time to associate it with an
1099
- extension for template files:
1100
-
1101
- ```ruby
1102
- Sprockets.register_engine '.bang', BangBang::Template
1103
- ```
1104
-
1105
- Upgrading from Old Versions of Rails
1106
- ------------------------------------
1107
-
1108
- There are a few issues when upgrading from Rails 3.0 or Rails 2.x. The first is
1109
- moving the files from `public/` to the new locations. See [Asset
1110
- Organization](#asset-organization) above for guidance on the correct locations
1111
- for different file types.
1112
-
1113
- Next will be avoiding duplicate JavaScript files. Since jQuery is the default
1114
- JavaScript library from Rails 3.1 onwards, you don't need to copy `jquery.js`
1115
- into `app/assets` and it will be included automatically.
1116
-
1117
- The third is updating the various environment files with the correct default
1118
- options.
1119
-
1120
- In `application.rb`:
1121
-
1122
- ```ruby
1123
- # Version of your assets, change this if you want to expire all your assets
1124
- config.assets.version = '1.0'
1125
-
1126
- # Change the path that assets are served from config.assets.prefix = "/assets"
1127
- ```
1128
-
1129
- In `development.rb`:
1130
-
1131
- ```ruby
1132
- # Expands the lines which load the assets
1133
- config.assets.debug = true
1134
- ```
1135
-
1136
- And in `production.rb`:
1137
-
1138
- ```ruby
1139
- # Choose the compressors to use (if any) config.assets.js_compressor =
1140
- # :uglifier config.assets.css_compressor = :yui
1141
-
1142
- # Don't fallback to assets pipeline if a precompiled asset is missed
1143
- config.assets.compile = false
1144
-
1145
- # Generate digests for assets URLs. This is planned for deprecation.
1146
- config.assets.digest = true
1147
-
1148
- # Precompile additional assets (application.js, application.css, and all
1149
- # non-JS/CSS are already added) config.assets.precompile += %w( search.js )
1150
- ```
1151
-
1152
- Rails 4 no longer sets default config values for Sprockets in `test.rb`, so
1153
- `test.rb` now requires Sprockets configuration. The old defaults in the test
1154
- environment are: `config.assets.compile = true`, `config.assets.compress =
1155
- false`, `config.assets.debug = false` and `config.assets.digest = false`.
1156
-
1157
- The following should also be added to `Gemfile`:
1158
-
1159
- ```ruby
1160
- gem 'sass-rails', "~> 3.2.3"
1161
- gem 'coffee-rails', "~> 3.2.1"
1162
- gem 'uglifier'
1163
- ```