pdf2json 0.1.0
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- data/README.markdown +9 -0
- data/bin/.gitkeep +0 -0
- data/ext/extconf.rb +30 -0
- data/lib/pdf2json.rb +8 -0
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- data/pdf2json-0.52-source/xpdf/PDFCore.cc +2044 -0
- data/pdf2json-0.52-source/xpdf/PDFCore.h +321 -0
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- data/pdf2json-0.52-source/xpdf/PDFDocEncoding.cc +44 -0
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- data/pdf2json-0.52-source/xpdf/PDFDocEncoding.o +0 -0
- data/pdf2json-0.52-source/xpdf/PSOutputDev.cc +6224 -0
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- data/pdf2json-0.52-source/xpdf/PSOutputDev.o +0 -0
- data/pdf2json-0.52-source/xpdf/PSTokenizer.cc +135 -0
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- data/pdf2json-0.52-source/xpdf/PSTokenizer.o +0 -0
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- data/pdf2json-0.52-source/xpdf/Parser.cc +227 -0
- data/pdf2json-0.52-source/xpdf/Parser.h +59 -0
- data/pdf2json-0.52-source/xpdf/Parser.o +0 -0
- data/pdf2json-0.52-source/xpdf/PreScanOutputDev.cc +257 -0
- data/pdf2json-0.52-source/xpdf/PreScanOutputDev.h +130 -0
- data/pdf2json-0.52-source/xpdf/PreScanOutputDev.o +0 -0
- data/pdf2json-0.52-source/xpdf/SecurityHandler.cc +390 -0
- data/pdf2json-0.52-source/xpdf/SecurityHandler.h +160 -0
- data/pdf2json-0.52-source/xpdf/SecurityHandler.o +0 -0
- data/pdf2json-0.52-source/xpdf/SplashOutputDev.cc +2845 -0
- data/pdf2json-0.52-source/xpdf/SplashOutputDev.h +247 -0
- data/pdf2json-0.52-source/xpdf/SplashOutputDev.o +0 -0
- data/pdf2json-0.52-source/xpdf/Stream-CCITT.h +459 -0
- data/pdf2json-0.52-source/xpdf/Stream.cc +4627 -0
- data/pdf2json-0.52-source/xpdf/Stream.h +858 -0
- data/pdf2json-0.52-source/xpdf/Stream.o +0 -0
- data/pdf2json-0.52-source/xpdf/TextOutputDev.cc +4090 -0
- data/pdf2json-0.52-source/xpdf/TextOutputDev.h +661 -0
- data/pdf2json-0.52-source/xpdf/TextOutputDev.o +0 -0
- data/pdf2json-0.52-source/xpdf/UTF8.h +56 -0
- data/pdf2json-0.52-source/xpdf/UnicodeMap.cc +302 -0
- data/pdf2json-0.52-source/xpdf/UnicodeMap.cc.old +293 -0
- data/pdf2json-0.52-source/xpdf/UnicodeMap.h +135 -0
- data/pdf2json-0.52-source/xpdf/UnicodeMap.h.old +123 -0
- data/pdf2json-0.52-source/xpdf/UnicodeMap.o +0 -0
- data/pdf2json-0.52-source/xpdf/UnicodeMapTables.h +361 -0
- data/pdf2json-0.52-source/xpdf/UnicodeTypeTable.cc +949 -0
- data/pdf2json-0.52-source/xpdf/UnicodeTypeTable.h +20 -0
- data/pdf2json-0.52-source/xpdf/UnicodeTypeTable.o +0 -0
- data/pdf2json-0.52-source/xpdf/XPDFApp.cc +447 -0
- data/pdf2json-0.52-source/xpdf/XPDFApp.h +114 -0
- data/pdf2json-0.52-source/xpdf/XPDFCore.cc +1655 -0
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- data/pdf2json-0.52-source/xpdf/XPDFTreeP.h +87 -0
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- data/pdf2json-0.52-source/xpdf/XpdfPluginAPI.cc +262 -0
- data/pdf2json-0.52-source/xpdf/XpdfPluginAPI.h +341 -0
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Binary file
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#========================================================================
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#
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# Splash library Makefile
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#
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# Copyright 2003 Glyph & Cog, LLC
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#
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#========================================================================
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SHELL = /bin/sh
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srcdir = .
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GOOSRCDIR = $(srcdir)/../goo
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GOOLIBDIR = ../goo
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FOFISRCDIR = $(srcdir)/../fofi
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FOFILIBDIR = ../fofi
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CXXFLAGS = -I/usr/local/include -g -O2 -DHAVE_CONFIG_H -I.. -I$(GOOSRCDIR) -I$(FOFISRCDIR) -I$(srcdir)
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CXX = g++
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AR = ar rc
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RANLIB = ranlib
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LIBPREFIX = lib
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#------------------------------------------------------------------------
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.SUFFIXES: .cc
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.cc.o:
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$(CXX) $(CXXFLAGS) -c $<
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#------------------------------------------------------------------------
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CXX_SRC = \
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$(srcdir)/Splash.cc \
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$(srcdir)/SplashBitmap.cc \
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$(srcdir)/SplashClip.cc \
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$(srcdir)/SplashFTFont.cc \
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$(srcdir)/SplashFTFontEngine.cc \
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$(srcdir)/SplashFTFontFile.cc \
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$(srcdir)/SplashFont.cc \
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$(srcdir)/SplashFontEngine.cc \
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$(srcdir)/SplashFontFile.cc \
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$(srcdir)/SplashFontFileID.cc \
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$(srcdir)/SplashPath.cc \
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$(srcdir)/SplashPattern.cc \
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$(srcdir)/SplashScreen.cc \
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$(srcdir)/SplashState.cc \
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$(srcdir)/SplashT1Font.cc \
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$(srcdir)/SplashT1FontEngine.cc \
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$(srcdir)/SplashT1FontFile.cc \
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$(srcdir)/SplashXPath.cc \
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$(srcdir)/SplashXPathScanner.cc
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#------------------------------------------------------------------------
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all: $(LIBPREFIX)splash.a
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#------------------------------------------------------------------------
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SPLASH_OBJS = \
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Splash.o \
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SplashBitmap.o \
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SplashClip.o \
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SplashFTFont.o \
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SplashFTFontEngine.o \
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SplashFTFontFile.o \
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SplashFont.o \
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SplashFontEngine.o \
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SplashFontFile.o \
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SplashFontFileID.o \
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SplashPath.o \
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SplashPattern.o \
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SplashScreen.o \
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SplashState.o \
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SplashT1Font.o \
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SplashT1FontEngine.o \
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SplashT1FontFile.o \
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SplashXPath.o \
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SplashXPathScanner.o
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$(LIBPREFIX)splash.a: $(SPLASH_OBJS)
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rm -f $(LIBPREFIX)splash.a
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$(AR) $(LIBPREFIX)splash.a $(SPLASH_OBJS)
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$(RANLIB) $(LIBPREFIX)splash.a
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#------------------------------------------------------------------------
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SPLASH_WINOBJS = libsplash.lib SplashBitmap.obj SplashFontFile.obj SplashFTFont.obj SplashScreen.obj SplashT1Font.obj \
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SplashClip.obj SplashFont.obj Splash.obj SplashState.obj SplashXPath.obj \
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SplashFontEngine.obj SplashFTFontEngine.obj SplashPath.obj SplashT1FontEngine.obj SplashXPathScanner.obj \
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SplashFontFileID.obj SplashFTFontFile.obj SplashPattern.obj SplashT1FontFile.obj
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clean:
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rm -f $(SPLASH_OBJS) $(LIBPREFIX)splash.a $(SPLASH_WINOBJS)
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#------------------------------------------------------------------------
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depend:
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$(CXX) $(CXXFLAGS) -MM $(CXX_SRC) >Makefile.dep
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include Makefile.dep
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#========================================================================
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#
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# Splash library Makefile
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#
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# Copyright 2003 Glyph & Cog, LLC
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#
|
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#========================================================================
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SHELL = /bin/sh
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srcdir = @srcdir@
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VPATH = @srcdir@
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GOOSRCDIR = $(srcdir)/../goo
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GOOLIBDIR = ../goo
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FOFISRCDIR = $(srcdir)/../fofi
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FOFILIBDIR = ../fofi
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|
+
CXXFLAGS = -I/usr/local/include @CXXFLAGS@ @DEFS@ -I.. -I$(GOOSRCDIR) -I$(FOFISRCDIR) -I$(srcdir)
|
20
|
+
|
21
|
+
CXX = g++
|
22
|
+
AR = ar rc
|
23
|
+
RANLIB = ranlib
|
24
|
+
|
25
|
+
LIBPREFIX = lib
|
26
|
+
|
27
|
+
#------------------------------------------------------------------------
|
28
|
+
|
29
|
+
.SUFFIXES: .cc
|
30
|
+
|
31
|
+
.cc.o:
|
32
|
+
$(CXX) $(CXXFLAGS) -c $<
|
33
|
+
|
34
|
+
#------------------------------------------------------------------------
|
35
|
+
|
36
|
+
CXX_SRC = \
|
37
|
+
$(srcdir)/Splash.cc \
|
38
|
+
$(srcdir)/SplashBitmap.cc \
|
39
|
+
$(srcdir)/SplashClip.cc \
|
40
|
+
$(srcdir)/SplashFTFont.cc \
|
41
|
+
$(srcdir)/SplashFTFontEngine.cc \
|
42
|
+
$(srcdir)/SplashFTFontFile.cc \
|
43
|
+
$(srcdir)/SplashFont.cc \
|
44
|
+
$(srcdir)/SplashFontEngine.cc \
|
45
|
+
$(srcdir)/SplashFontFile.cc \
|
46
|
+
$(srcdir)/SplashFontFileID.cc \
|
47
|
+
$(srcdir)/SplashPath.cc \
|
48
|
+
$(srcdir)/SplashPattern.cc \
|
49
|
+
$(srcdir)/SplashScreen.cc \
|
50
|
+
$(srcdir)/SplashState.cc \
|
51
|
+
$(srcdir)/SplashT1Font.cc \
|
52
|
+
$(srcdir)/SplashT1FontEngine.cc \
|
53
|
+
$(srcdir)/SplashT1FontFile.cc \
|
54
|
+
$(srcdir)/SplashXPath.cc \
|
55
|
+
$(srcdir)/SplashXPathScanner.cc
|
56
|
+
|
57
|
+
#------------------------------------------------------------------------
|
58
|
+
|
59
|
+
all: $(LIBPREFIX)splash.a
|
60
|
+
|
61
|
+
#------------------------------------------------------------------------
|
62
|
+
|
63
|
+
SPLASH_OBJS = \
|
64
|
+
Splash.o \
|
65
|
+
SplashBitmap.o \
|
66
|
+
SplashClip.o \
|
67
|
+
SplashFTFont.o \
|
68
|
+
SplashFTFontEngine.o \
|
69
|
+
SplashFTFontFile.o \
|
70
|
+
SplashFont.o \
|
71
|
+
SplashFontEngine.o \
|
72
|
+
SplashFontFile.o \
|
73
|
+
SplashFontFileID.o \
|
74
|
+
SplashPath.o \
|
75
|
+
SplashPattern.o \
|
76
|
+
SplashScreen.o \
|
77
|
+
SplashState.o \
|
78
|
+
SplashT1Font.o \
|
79
|
+
SplashT1FontEngine.o \
|
80
|
+
SplashT1FontFile.o \
|
81
|
+
SplashXPath.o \
|
82
|
+
SplashXPathScanner.o
|
83
|
+
|
84
|
+
$(LIBPREFIX)splash.a: $(SPLASH_OBJS)
|
85
|
+
rm -f $(LIBPREFIX)splash.a
|
86
|
+
$(AR) $(LIBPREFIX)splash.a $(SPLASH_OBJS)
|
87
|
+
$(RANLIB) $(LIBPREFIX)splash.a
|
88
|
+
|
89
|
+
#------------------------------------------------------------------------
|
90
|
+
SPLASH_WINOBJS = libsplash.lib SplashBitmap.obj SplashFontFile.obj SplashFTFont.obj SplashScreen.obj SplashT1Font.obj \
|
91
|
+
SplashClip.obj SplashFont.obj Splash.obj SplashState.obj SplashXPath.obj \
|
92
|
+
SplashFontEngine.obj SplashFTFontEngine.obj SplashPath.obj SplashT1FontEngine.obj SplashXPathScanner.obj \
|
93
|
+
SplashFontFileID.obj SplashFTFontFile.obj SplashPattern.obj SplashT1FontFile.obj
|
94
|
+
|
95
|
+
clean:
|
96
|
+
rm -f $(SPLASH_OBJS) $(LIBPREFIX)splash.a $(SPLASH_WINOBJS)
|
97
|
+
|
98
|
+
#------------------------------------------------------------------------
|
99
|
+
|
100
|
+
depend:
|
101
|
+
$(CXX) $(CXXFLAGS) -MM $(CXX_SRC) >Makefile.dep
|
102
|
+
|
103
|
+
include Makefile.dep
|
@@ -0,0 +1,3310 @@
|
|
1
|
+
//========================================================================
|
2
|
+
//
|
3
|
+
// Splash.cc
|
4
|
+
//
|
5
|
+
//========================================================================
|
6
|
+
|
7
|
+
#include <aconf.h>
|
8
|
+
|
9
|
+
#ifdef USE_GCC_PRAGMAS
|
10
|
+
#pragma implementation
|
11
|
+
#endif
|
12
|
+
|
13
|
+
#include <stdlib.h>
|
14
|
+
#include <string.h>
|
15
|
+
#include "gmem.h"
|
16
|
+
#include "SplashErrorCodes.h"
|
17
|
+
#include "SplashMath.h"
|
18
|
+
#include "SplashBitmap.h"
|
19
|
+
#include "SplashState.h"
|
20
|
+
#include "SplashPath.h"
|
21
|
+
#include "SplashXPath.h"
|
22
|
+
#include "SplashXPathScanner.h"
|
23
|
+
#include "SplashPattern.h"
|
24
|
+
#include "SplashScreen.h"
|
25
|
+
#include "SplashFont.h"
|
26
|
+
#include "SplashGlyphBitmap.h"
|
27
|
+
#include "Splash.h"
|
28
|
+
|
29
|
+
//------------------------------------------------------------------------
|
30
|
+
|
31
|
+
// distance of Bezier control point from center for circle approximation
|
32
|
+
// = (4 * (sqrt(2) - 1) / 3) * r
|
33
|
+
#define bezierCircle ((SplashCoord)0.55228475)
|
34
|
+
#define bezierCircle2 ((SplashCoord)(0.5 * 0.55228475))
|
35
|
+
|
36
|
+
// Divide a 16-bit value (in [0, 255*255]) by 255, returning an 8-bit result.
|
37
|
+
static inline Guchar div255(int x) {
|
38
|
+
return (Guchar)((x + (x >> 8) + 0x80) >> 8);
|
39
|
+
}
|
40
|
+
|
41
|
+
//------------------------------------------------------------------------
|
42
|
+
// SplashPipe
|
43
|
+
//------------------------------------------------------------------------
|
44
|
+
|
45
|
+
#define splashPipeMaxStages 9
|
46
|
+
|
47
|
+
struct SplashPipe {
|
48
|
+
// pixel coordinates
|
49
|
+
int x, y;
|
50
|
+
|
51
|
+
// source pattern
|
52
|
+
SplashPattern *pattern;
|
53
|
+
|
54
|
+
// source alpha and color
|
55
|
+
SplashCoord aInput;
|
56
|
+
GBool usesShape;
|
57
|
+
Guchar aSrc;
|
58
|
+
SplashColorPtr cSrc;
|
59
|
+
SplashColor cSrcVal;
|
60
|
+
|
61
|
+
// non-isolated group alpha0
|
62
|
+
Guchar *alpha0Ptr;
|
63
|
+
|
64
|
+
// soft mask
|
65
|
+
SplashColorPtr softMaskPtr;
|
66
|
+
|
67
|
+
// destination alpha and color
|
68
|
+
SplashColorPtr destColorPtr;
|
69
|
+
int destColorMask;
|
70
|
+
Guchar *destAlphaPtr;
|
71
|
+
|
72
|
+
// shape
|
73
|
+
SplashCoord shape;
|
74
|
+
|
75
|
+
// result alpha and color
|
76
|
+
GBool noTransparency;
|
77
|
+
SplashPipeResultColorCtrl resultColorCtrl;
|
78
|
+
|
79
|
+
// non-isolated group correction
|
80
|
+
int nonIsolatedGroup;
|
81
|
+
};
|
82
|
+
|
83
|
+
SplashPipeResultColorCtrl Splash::pipeResultColorNoAlphaBlend[] = {
|
84
|
+
splashPipeResultColorNoAlphaBlendMono,
|
85
|
+
splashPipeResultColorNoAlphaBlendMono,
|
86
|
+
splashPipeResultColorNoAlphaBlendRGB,
|
87
|
+
splashPipeResultColorNoAlphaBlendRGB
|
88
|
+
#if SPLASH_CMYK
|
89
|
+
,
|
90
|
+
splashPipeResultColorNoAlphaBlendCMYK
|
91
|
+
#endif
|
92
|
+
};
|
93
|
+
|
94
|
+
SplashPipeResultColorCtrl Splash::pipeResultColorAlphaNoBlend[] = {
|
95
|
+
splashPipeResultColorAlphaNoBlendMono,
|
96
|
+
splashPipeResultColorAlphaNoBlendMono,
|
97
|
+
splashPipeResultColorAlphaNoBlendRGB,
|
98
|
+
splashPipeResultColorAlphaNoBlendRGB
|
99
|
+
#if SPLASH_CMYK
|
100
|
+
,
|
101
|
+
splashPipeResultColorAlphaNoBlendCMYK
|
102
|
+
#endif
|
103
|
+
};
|
104
|
+
|
105
|
+
SplashPipeResultColorCtrl Splash::pipeResultColorAlphaBlend[] = {
|
106
|
+
splashPipeResultColorAlphaBlendMono,
|
107
|
+
splashPipeResultColorAlphaBlendMono,
|
108
|
+
splashPipeResultColorAlphaBlendRGB,
|
109
|
+
splashPipeResultColorAlphaBlendRGB
|
110
|
+
#if SPLASH_CMYK
|
111
|
+
,
|
112
|
+
splashPipeResultColorAlphaBlendCMYK
|
113
|
+
#endif
|
114
|
+
};
|
115
|
+
|
116
|
+
//------------------------------------------------------------------------
|
117
|
+
|
118
|
+
static void blendXor(SplashColorPtr src, SplashColorPtr dest,
|
119
|
+
SplashColorPtr blend, SplashColorMode cm) {
|
120
|
+
int i;
|
121
|
+
|
122
|
+
for (i = 0; i < splashColorModeNComps[cm]; ++i) {
|
123
|
+
blend[i] = src[i] ^ dest[i];
|
124
|
+
}
|
125
|
+
}
|
126
|
+
|
127
|
+
//------------------------------------------------------------------------
|
128
|
+
// modified region
|
129
|
+
//------------------------------------------------------------------------
|
130
|
+
|
131
|
+
void Splash::clearModRegion() {
|
132
|
+
modXMin = bitmap->getWidth();
|
133
|
+
modYMin = bitmap->getHeight();
|
134
|
+
modXMax = -1;
|
135
|
+
modYMax = -1;
|
136
|
+
}
|
137
|
+
|
138
|
+
inline void Splash::updateModX(int x) {
|
139
|
+
if (x < modXMin) {
|
140
|
+
modXMin = x;
|
141
|
+
}
|
142
|
+
if (x > modXMax) {
|
143
|
+
modXMax = x;
|
144
|
+
}
|
145
|
+
}
|
146
|
+
|
147
|
+
inline void Splash::updateModY(int y) {
|
148
|
+
if (y < modYMin) {
|
149
|
+
modYMin = y;
|
150
|
+
}
|
151
|
+
if (y > modYMax) {
|
152
|
+
modYMax = y;
|
153
|
+
}
|
154
|
+
}
|
155
|
+
|
156
|
+
//------------------------------------------------------------------------
|
157
|
+
// pipeline
|
158
|
+
//------------------------------------------------------------------------
|
159
|
+
|
160
|
+
inline void Splash::pipeInit(SplashPipe *pipe, int x, int y,
|
161
|
+
SplashPattern *pattern, SplashColorPtr cSrc,
|
162
|
+
SplashCoord aInput, GBool usesShape,
|
163
|
+
GBool nonIsolatedGroup) {
|
164
|
+
pipeSetXY(pipe, x, y);
|
165
|
+
pipe->pattern = NULL;
|
166
|
+
|
167
|
+
// source color
|
168
|
+
if (pattern) {
|
169
|
+
if (pattern->isStatic()) {
|
170
|
+
pattern->getColor(x, y, pipe->cSrcVal);
|
171
|
+
} else {
|
172
|
+
pipe->pattern = pattern;
|
173
|
+
}
|
174
|
+
pipe->cSrc = pipe->cSrcVal;
|
175
|
+
} else {
|
176
|
+
pipe->cSrc = cSrc;
|
177
|
+
}
|
178
|
+
|
179
|
+
// source alpha
|
180
|
+
pipe->aInput = aInput;
|
181
|
+
if (!state->softMask) {
|
182
|
+
if (usesShape) {
|
183
|
+
pipe->aInput *= 255;
|
184
|
+
} else {
|
185
|
+
pipe->aSrc = (Guchar)splashRound(pipe->aInput * 255);
|
186
|
+
}
|
187
|
+
}
|
188
|
+
pipe->usesShape = usesShape;
|
189
|
+
|
190
|
+
// result alpha
|
191
|
+
if (aInput == 1 && !state->softMask && !usesShape &&
|
192
|
+
!state->inNonIsolatedGroup) {
|
193
|
+
pipe->noTransparency = gTrue;
|
194
|
+
} else {
|
195
|
+
pipe->noTransparency = gFalse;
|
196
|
+
}
|
197
|
+
|
198
|
+
// result color
|
199
|
+
if (pipe->noTransparency) {
|
200
|
+
// the !state->blendFunc case is handled separately in pipeRun
|
201
|
+
pipe->resultColorCtrl = pipeResultColorNoAlphaBlend[bitmap->mode];
|
202
|
+
} else if (!state->blendFunc) {
|
203
|
+
pipe->resultColorCtrl = pipeResultColorAlphaNoBlend[bitmap->mode];
|
204
|
+
} else {
|
205
|
+
pipe->resultColorCtrl = pipeResultColorAlphaBlend[bitmap->mode];
|
206
|
+
}
|
207
|
+
|
208
|
+
// non-isolated group correction
|
209
|
+
if (nonIsolatedGroup) {
|
210
|
+
pipe->nonIsolatedGroup = splashColorModeNComps[bitmap->mode];
|
211
|
+
} else {
|
212
|
+
pipe->nonIsolatedGroup = 0;
|
213
|
+
}
|
214
|
+
}
|
215
|
+
|
216
|
+
inline void Splash::pipeRun(SplashPipe *pipe) {
|
217
|
+
Guchar aSrc, aDest, alpha2, alpha0, aResult;
|
218
|
+
SplashColor cDest, cBlend;
|
219
|
+
Guchar cResult0, cResult1, cResult2, cResult3;
|
220
|
+
|
221
|
+
//----- source color
|
222
|
+
|
223
|
+
// static pattern: handled in pipeInit
|
224
|
+
// fixed color: handled in pipeInit
|
225
|
+
|
226
|
+
// dynamic pattern
|
227
|
+
if (pipe->pattern) {
|
228
|
+
pipe->pattern->getColor(pipe->x, pipe->y, pipe->cSrcVal);
|
229
|
+
}
|
230
|
+
|
231
|
+
if (pipe->noTransparency && !state->blendFunc) {
|
232
|
+
|
233
|
+
//----- write destination pixel
|
234
|
+
|
235
|
+
switch (bitmap->mode) {
|
236
|
+
case splashModeMono1:
|
237
|
+
cResult0 = pipe->cSrc[0];
|
238
|
+
if (state->screen->test(pipe->x, pipe->y, cResult0)) {
|
239
|
+
*pipe->destColorPtr |= pipe->destColorMask;
|
240
|
+
} else {
|
241
|
+
*pipe->destColorPtr &= ~pipe->destColorMask;
|
242
|
+
}
|
243
|
+
if (!(pipe->destColorMask >>= 1)) {
|
244
|
+
pipe->destColorMask = 0x80;
|
245
|
+
++pipe->destColorPtr;
|
246
|
+
}
|
247
|
+
break;
|
248
|
+
case splashModeMono8:
|
249
|
+
*pipe->destColorPtr++ = pipe->cSrc[0];
|
250
|
+
break;
|
251
|
+
case splashModeRGB8:
|
252
|
+
*pipe->destColorPtr++ = pipe->cSrc[0];
|
253
|
+
*pipe->destColorPtr++ = pipe->cSrc[1];
|
254
|
+
*pipe->destColorPtr++ = pipe->cSrc[2];
|
255
|
+
break;
|
256
|
+
case splashModeBGR8:
|
257
|
+
*pipe->destColorPtr++ = pipe->cSrc[2];
|
258
|
+
*pipe->destColorPtr++ = pipe->cSrc[1];
|
259
|
+
*pipe->destColorPtr++ = pipe->cSrc[0];
|
260
|
+
break;
|
261
|
+
#if SPLASH_CMYK
|
262
|
+
case splashModeCMYK8:
|
263
|
+
*pipe->destColorPtr++ = pipe->cSrc[0];
|
264
|
+
*pipe->destColorPtr++ = pipe->cSrc[1];
|
265
|
+
*pipe->destColorPtr++ = pipe->cSrc[2];
|
266
|
+
*pipe->destColorPtr++ = pipe->cSrc[3];
|
267
|
+
break;
|
268
|
+
#endif
|
269
|
+
}
|
270
|
+
if (pipe->destAlphaPtr) {
|
271
|
+
*pipe->destAlphaPtr++ = 255;
|
272
|
+
}
|
273
|
+
|
274
|
+
} else {
|
275
|
+
|
276
|
+
//----- read destination pixel
|
277
|
+
|
278
|
+
switch (bitmap->mode) {
|
279
|
+
case splashModeMono1:
|
280
|
+
cDest[0] = (*pipe->destColorPtr & pipe->destColorMask) ? 0xff : 0x00;
|
281
|
+
break;
|
282
|
+
case splashModeMono8:
|
283
|
+
cDest[0] = *pipe->destColorPtr;
|
284
|
+
break;
|
285
|
+
case splashModeRGB8:
|
286
|
+
cDest[0] = pipe->destColorPtr[0];
|
287
|
+
cDest[1] = pipe->destColorPtr[1];
|
288
|
+
cDest[2] = pipe->destColorPtr[2];
|
289
|
+
break;
|
290
|
+
case splashModeBGR8:
|
291
|
+
cDest[0] = pipe->destColorPtr[2];
|
292
|
+
cDest[1] = pipe->destColorPtr[1];
|
293
|
+
cDest[2] = pipe->destColorPtr[0];
|
294
|
+
break;
|
295
|
+
#if SPLASH_CMYK
|
296
|
+
case splashModeCMYK8:
|
297
|
+
cDest[0] = pipe->destColorPtr[0];
|
298
|
+
cDest[1] = pipe->destColorPtr[1];
|
299
|
+
cDest[2] = pipe->destColorPtr[2];
|
300
|
+
cDest[3] = pipe->destColorPtr[3];
|
301
|
+
break;
|
302
|
+
#endif
|
303
|
+
}
|
304
|
+
if (pipe->destAlphaPtr) {
|
305
|
+
aDest = *pipe->destAlphaPtr;
|
306
|
+
} else {
|
307
|
+
aDest = 0xff;
|
308
|
+
}
|
309
|
+
|
310
|
+
//----- blend function
|
311
|
+
|
312
|
+
if (state->blendFunc) {
|
313
|
+
(*state->blendFunc)(pipe->cSrc, cDest, cBlend, bitmap->mode);
|
314
|
+
}
|
315
|
+
|
316
|
+
//----- source alpha
|
317
|
+
|
318
|
+
if (state->softMask) {
|
319
|
+
if (pipe->usesShape) {
|
320
|
+
aSrc = (Guchar)splashRound(pipe->aInput * *pipe->softMaskPtr++
|
321
|
+
* pipe->shape);
|
322
|
+
} else {
|
323
|
+
aSrc = (Guchar)splashRound(pipe->aInput * *pipe->softMaskPtr++);
|
324
|
+
}
|
325
|
+
} else if (pipe->usesShape) {
|
326
|
+
// pipe->aInput is premultiplied by 255 in pipeInit
|
327
|
+
aSrc = (Guchar)splashRound(pipe->aInput * pipe->shape);
|
328
|
+
} else {
|
329
|
+
// precomputed in pipeInit
|
330
|
+
aSrc = pipe->aSrc;
|
331
|
+
}
|
332
|
+
|
333
|
+
//----- result alpha and non-isolated group element correction
|
334
|
+
|
335
|
+
if (pipe->noTransparency) {
|
336
|
+
alpha2 = aResult = 255;
|
337
|
+
} else {
|
338
|
+
aResult = aSrc + aDest - div255(aSrc * aDest);
|
339
|
+
|
340
|
+
if (pipe->alpha0Ptr) {
|
341
|
+
alpha0 = *pipe->alpha0Ptr++;
|
342
|
+
alpha2 = aResult + alpha0 - div255(aResult * alpha0);
|
343
|
+
} else {
|
344
|
+
alpha2 = aResult;
|
345
|
+
}
|
346
|
+
}
|
347
|
+
|
348
|
+
//----- result color
|
349
|
+
|
350
|
+
cResult0 = cResult1 = cResult2 = cResult3 = 0; // make gcc happy
|
351
|
+
|
352
|
+
switch (pipe->resultColorCtrl) {
|
353
|
+
|
354
|
+
#if SPLASH_CMYK
|
355
|
+
case splashPipeResultColorNoAlphaBlendCMYK:
|
356
|
+
cResult3 = div255((255 - aDest) * pipe->cSrc[3] + aDest * cBlend[3]);
|
357
|
+
#endif
|
358
|
+
case splashPipeResultColorNoAlphaBlendRGB:
|
359
|
+
cResult2 = div255((255 - aDest) * pipe->cSrc[2] + aDest * cBlend[2]);
|
360
|
+
cResult1 = div255((255 - aDest) * pipe->cSrc[1] + aDest * cBlend[1]);
|
361
|
+
case splashPipeResultColorNoAlphaBlendMono:
|
362
|
+
cResult0 = div255((255 - aDest) * pipe->cSrc[0] + aDest * cBlend[0]);
|
363
|
+
break;
|
364
|
+
|
365
|
+
case splashPipeResultColorAlphaNoBlendMono:
|
366
|
+
if (alpha2 == 0) {
|
367
|
+
cResult0 = 0;
|
368
|
+
} else {
|
369
|
+
cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
|
370
|
+
aSrc * pipe->cSrc[0]) / alpha2);
|
371
|
+
}
|
372
|
+
break;
|
373
|
+
case splashPipeResultColorAlphaNoBlendRGB:
|
374
|
+
if (alpha2 == 0) {
|
375
|
+
cResult0 = 0;
|
376
|
+
cResult1 = 0;
|
377
|
+
cResult2 = 0;
|
378
|
+
} else {
|
379
|
+
cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
|
380
|
+
aSrc * pipe->cSrc[0]) / alpha2);
|
381
|
+
cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] +
|
382
|
+
aSrc * pipe->cSrc[1]) / alpha2);
|
383
|
+
cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] +
|
384
|
+
aSrc * pipe->cSrc[2]) / alpha2);
|
385
|
+
}
|
386
|
+
break;
|
387
|
+
#if SPLASH_CMYK
|
388
|
+
case splashPipeResultColorAlphaNoBlendCMYK:
|
389
|
+
if (alpha2 == 0) {
|
390
|
+
cResult0 = 0;
|
391
|
+
cResult1 = 0;
|
392
|
+
cResult2 = 0;
|
393
|
+
cResult3 = 0;
|
394
|
+
} else {
|
395
|
+
cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
|
396
|
+
aSrc * pipe->cSrc[0]) / alpha2);
|
397
|
+
cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] +
|
398
|
+
aSrc * pipe->cSrc[1]) / alpha2);
|
399
|
+
cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] +
|
400
|
+
aSrc * pipe->cSrc[2]) / alpha2);
|
401
|
+
cResult3 = (Guchar)(((alpha2 - aSrc) * cDest[3] +
|
402
|
+
aSrc * pipe->cSrc[3]) / alpha2);
|
403
|
+
}
|
404
|
+
break;
|
405
|
+
#endif
|
406
|
+
|
407
|
+
case splashPipeResultColorAlphaBlendMono:
|
408
|
+
if (alpha2 == 0) {
|
409
|
+
cResult0 = 0;
|
410
|
+
} else {
|
411
|
+
cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
|
412
|
+
aSrc * ((255 - aDest) * pipe->cSrc[0] +
|
413
|
+
aDest * cBlend[0]) / 255) /
|
414
|
+
alpha2);
|
415
|
+
}
|
416
|
+
break;
|
417
|
+
case splashPipeResultColorAlphaBlendRGB:
|
418
|
+
if (alpha2 == 0) {
|
419
|
+
cResult0 = 0;
|
420
|
+
cResult1 = 0;
|
421
|
+
cResult2 = 0;
|
422
|
+
} else {
|
423
|
+
cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
|
424
|
+
aSrc * ((255 - aDest) * pipe->cSrc[0] +
|
425
|
+
aDest * cBlend[0]) / 255) /
|
426
|
+
alpha2);
|
427
|
+
cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] +
|
428
|
+
aSrc * ((255 - aDest) * pipe->cSrc[1] +
|
429
|
+
aDest * cBlend[1]) / 255) /
|
430
|
+
alpha2);
|
431
|
+
cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] +
|
432
|
+
aSrc * ((255 - aDest) * pipe->cSrc[2] +
|
433
|
+
aDest * cBlend[2]) / 255) /
|
434
|
+
alpha2);
|
435
|
+
}
|
436
|
+
break;
|
437
|
+
#if SPLASH_CMYK
|
438
|
+
case splashPipeResultColorAlphaBlendCMYK:
|
439
|
+
if (alpha2 == 0) {
|
440
|
+
cResult0 = 0;
|
441
|
+
cResult1 = 0;
|
442
|
+
cResult2 = 0;
|
443
|
+
cResult3 = 0;
|
444
|
+
} else {
|
445
|
+
cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
|
446
|
+
aSrc * ((255 - aDest) * pipe->cSrc[0] +
|
447
|
+
aDest * cBlend[0]) / 255) /
|
448
|
+
alpha2);
|
449
|
+
cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] +
|
450
|
+
aSrc * ((255 - aDest) * pipe->cSrc[1] +
|
451
|
+
aDest * cBlend[1]) / 255) /
|
452
|
+
alpha2);
|
453
|
+
cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] +
|
454
|
+
aSrc * ((255 - aDest) * pipe->cSrc[2] +
|
455
|
+
aDest * cBlend[2]) / 255) /
|
456
|
+
alpha2);
|
457
|
+
cResult3 = (Guchar)(((alpha2 - aSrc) * cDest[3] +
|
458
|
+
aSrc * ((255 - aDest) * pipe->cSrc[3] +
|
459
|
+
aDest * cBlend[3]) / 255) /
|
460
|
+
alpha2);
|
461
|
+
}
|
462
|
+
break;
|
463
|
+
#endif
|
464
|
+
}
|
465
|
+
|
466
|
+
//----- non-isolated group correction
|
467
|
+
|
468
|
+
if (aResult != 0) {
|
469
|
+
switch (pipe->nonIsolatedGroup) {
|
470
|
+
#if SPLASH_CMYK
|
471
|
+
case 4:
|
472
|
+
cResult3 += (cResult3 - cDest[3]) * aDest *
|
473
|
+
(255 - aResult) / (255 * aResult);
|
474
|
+
#endif
|
475
|
+
case 3:
|
476
|
+
cResult2 += (cResult2 - cDest[2]) * aDest *
|
477
|
+
(255 - aResult) / (255 * aResult);
|
478
|
+
cResult1 += (cResult1 - cDest[1]) * aDest *
|
479
|
+
(255 - aResult) / (255 * aResult);
|
480
|
+
case 1:
|
481
|
+
cResult0 += (cResult0 - cDest[0]) * aDest *
|
482
|
+
(255 - aResult) / (255 * aResult);
|
483
|
+
case 0:
|
484
|
+
break;
|
485
|
+
}
|
486
|
+
}
|
487
|
+
|
488
|
+
//----- write destination pixel
|
489
|
+
|
490
|
+
switch (bitmap->mode) {
|
491
|
+
case splashModeMono1:
|
492
|
+
if (state->screen->test(pipe->x, pipe->y, cResult0)) {
|
493
|
+
*pipe->destColorPtr |= pipe->destColorMask;
|
494
|
+
} else {
|
495
|
+
*pipe->destColorPtr &= ~pipe->destColorMask;
|
496
|
+
}
|
497
|
+
if (!(pipe->destColorMask >>= 1)) {
|
498
|
+
pipe->destColorMask = 0x80;
|
499
|
+
++pipe->destColorPtr;
|
500
|
+
}
|
501
|
+
break;
|
502
|
+
case splashModeMono8:
|
503
|
+
*pipe->destColorPtr++ = cResult0;
|
504
|
+
break;
|
505
|
+
case splashModeRGB8:
|
506
|
+
*pipe->destColorPtr++ = cResult0;
|
507
|
+
*pipe->destColorPtr++ = cResult1;
|
508
|
+
*pipe->destColorPtr++ = cResult2;
|
509
|
+
break;
|
510
|
+
case splashModeBGR8:
|
511
|
+
*pipe->destColorPtr++ = cResult2;
|
512
|
+
*pipe->destColorPtr++ = cResult1;
|
513
|
+
*pipe->destColorPtr++ = cResult0;
|
514
|
+
break;
|
515
|
+
#if SPLASH_CMYK
|
516
|
+
case splashModeCMYK8:
|
517
|
+
*pipe->destColorPtr++ = cResult0;
|
518
|
+
*pipe->destColorPtr++ = cResult1;
|
519
|
+
*pipe->destColorPtr++ = cResult2;
|
520
|
+
*pipe->destColorPtr++ = cResult3;
|
521
|
+
break;
|
522
|
+
#endif
|
523
|
+
}
|
524
|
+
if (pipe->destAlphaPtr) {
|
525
|
+
*pipe->destAlphaPtr++ = aResult;
|
526
|
+
}
|
527
|
+
|
528
|
+
}
|
529
|
+
|
530
|
+
++pipe->x;
|
531
|
+
}
|
532
|
+
|
533
|
+
inline void Splash::pipeSetXY(SplashPipe *pipe, int x, int y) {
|
534
|
+
pipe->x = x;
|
535
|
+
pipe->y = y;
|
536
|
+
if (state->softMask) {
|
537
|
+
pipe->softMaskPtr =
|
538
|
+
&state->softMask->data[y * state->softMask->rowSize + x];
|
539
|
+
}
|
540
|
+
switch (bitmap->mode) {
|
541
|
+
case splashModeMono1:
|
542
|
+
pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + (x >> 3)];
|
543
|
+
pipe->destColorMask = 0x80 >> (x & 7);
|
544
|
+
break;
|
545
|
+
case splashModeMono8:
|
546
|
+
pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + x];
|
547
|
+
break;
|
548
|
+
case splashModeRGB8:
|
549
|
+
case splashModeBGR8:
|
550
|
+
pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x];
|
551
|
+
break;
|
552
|
+
#if SPLASH_CMYK
|
553
|
+
case splashModeCMYK8:
|
554
|
+
pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x];
|
555
|
+
break;
|
556
|
+
#endif
|
557
|
+
}
|
558
|
+
if (bitmap->alpha) {
|
559
|
+
pipe->destAlphaPtr = &bitmap->alpha[y * bitmap->width + x];
|
560
|
+
} else {
|
561
|
+
pipe->destAlphaPtr = NULL;
|
562
|
+
}
|
563
|
+
if (state->inNonIsolatedGroup && alpha0Bitmap->alpha) {
|
564
|
+
pipe->alpha0Ptr =
|
565
|
+
&alpha0Bitmap->alpha[(alpha0Y + y) * alpha0Bitmap->width +
|
566
|
+
(alpha0X + x)];
|
567
|
+
} else {
|
568
|
+
pipe->alpha0Ptr = NULL;
|
569
|
+
}
|
570
|
+
}
|
571
|
+
|
572
|
+
inline void Splash::pipeIncX(SplashPipe *pipe) {
|
573
|
+
++pipe->x;
|
574
|
+
if (state->softMask) {
|
575
|
+
++pipe->softMaskPtr;
|
576
|
+
}
|
577
|
+
switch (bitmap->mode) {
|
578
|
+
case splashModeMono1:
|
579
|
+
if (!(pipe->destColorMask >>= 1)) {
|
580
|
+
pipe->destColorMask = 0x80;
|
581
|
+
++pipe->destColorPtr;
|
582
|
+
}
|
583
|
+
break;
|
584
|
+
case splashModeMono8:
|
585
|
+
++pipe->destColorPtr;
|
586
|
+
break;
|
587
|
+
case splashModeRGB8:
|
588
|
+
case splashModeBGR8:
|
589
|
+
pipe->destColorPtr += 3;
|
590
|
+
break;
|
591
|
+
#if SPLASH_CMYK
|
592
|
+
case splashModeCMYK8:
|
593
|
+
pipe->destColorPtr += 4;
|
594
|
+
break;
|
595
|
+
#endif
|
596
|
+
}
|
597
|
+
if (pipe->destAlphaPtr) {
|
598
|
+
++pipe->destAlphaPtr;
|
599
|
+
}
|
600
|
+
if (pipe->alpha0Ptr) {
|
601
|
+
++pipe->alpha0Ptr;
|
602
|
+
}
|
603
|
+
}
|
604
|
+
|
605
|
+
inline void Splash::drawPixel(SplashPipe *pipe, int x, int y, GBool noClip) {
|
606
|
+
if (noClip || state->clip->test(x, y)) {
|
607
|
+
pipeSetXY(pipe, x, y);
|
608
|
+
pipeRun(pipe);
|
609
|
+
updateModX(x);
|
610
|
+
updateModY(y);
|
611
|
+
}
|
612
|
+
}
|
613
|
+
|
614
|
+
inline void Splash::drawAAPixelInit() {
|
615
|
+
aaBufY = -1;
|
616
|
+
}
|
617
|
+
|
618
|
+
inline void Splash::drawAAPixel(SplashPipe *pipe, int x, int y) {
|
619
|
+
#if splashAASize == 4
|
620
|
+
static int bitCount4[16] = { 0, 1, 1, 2, 1, 2, 2, 3,
|
621
|
+
1, 2, 2, 3, 2, 3, 3, 4 };
|
622
|
+
int w;
|
623
|
+
#else
|
624
|
+
int xx, yy;
|
625
|
+
#endif
|
626
|
+
SplashColorPtr p;
|
627
|
+
int x0, x1, t;
|
628
|
+
|
629
|
+
if (x < 0 || x >= bitmap->width ||
|
630
|
+
y < state->clip->getYMinI() || y > state->clip->getYMaxI()) {
|
631
|
+
return;
|
632
|
+
}
|
633
|
+
|
634
|
+
// update aaBuf
|
635
|
+
if (y != aaBufY) {
|
636
|
+
memset(aaBuf->getDataPtr(), 0xff,
|
637
|
+
aaBuf->getRowSize() * aaBuf->getHeight());
|
638
|
+
x0 = 0;
|
639
|
+
x1 = bitmap->width - 1;
|
640
|
+
state->clip->clipAALine(aaBuf, &x0, &x1, y);
|
641
|
+
aaBufY = y;
|
642
|
+
}
|
643
|
+
|
644
|
+
// compute the shape value
|
645
|
+
#if splashAASize == 4
|
646
|
+
p = aaBuf->getDataPtr() + (x >> 1);
|
647
|
+
w = aaBuf->getRowSize();
|
648
|
+
if (x & 1) {
|
649
|
+
t = bitCount4[*p & 0x0f] + bitCount4[p[w] & 0x0f] +
|
650
|
+
bitCount4[p[2*w] & 0x0f] + bitCount4[p[3*w] & 0x0f];
|
651
|
+
} else {
|
652
|
+
t = bitCount4[*p >> 4] + bitCount4[p[w] >> 4] +
|
653
|
+
bitCount4[p[2*w] >> 4] + bitCount4[p[3*w] >> 4];
|
654
|
+
}
|
655
|
+
#else
|
656
|
+
t = 0;
|
657
|
+
for (yy = 0; yy < splashAASize; ++yy) {
|
658
|
+
for (xx = 0; xx < splashAASize; ++xx) {
|
659
|
+
p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() +
|
660
|
+
((x * splashAASize + xx) >> 3);
|
661
|
+
t += (*p >> (7 - ((x * splashAASize + xx) & 7))) & 1;
|
662
|
+
}
|
663
|
+
}
|
664
|
+
#endif
|
665
|
+
|
666
|
+
// draw the pixel
|
667
|
+
if (t != 0) {
|
668
|
+
pipeSetXY(pipe, x, y);
|
669
|
+
pipe->shape *= aaGamma[t];
|
670
|
+
pipeRun(pipe);
|
671
|
+
updateModX(x);
|
672
|
+
updateModY(y);
|
673
|
+
}
|
674
|
+
}
|
675
|
+
|
676
|
+
inline void Splash::drawSpan(SplashPipe *pipe, int x0, int x1, int y,
|
677
|
+
GBool noClip) {
|
678
|
+
int x;
|
679
|
+
|
680
|
+
pipeSetXY(pipe, x0, y);
|
681
|
+
if (noClip) {
|
682
|
+
for (x = x0; x <= x1; ++x) {
|
683
|
+
pipeRun(pipe);
|
684
|
+
}
|
685
|
+
updateModX(x0);
|
686
|
+
updateModX(x1);
|
687
|
+
updateModY(y);
|
688
|
+
} else {
|
689
|
+
for (x = x0; x <= x1; ++x) {
|
690
|
+
if (state->clip->test(x, y)) {
|
691
|
+
pipeRun(pipe);
|
692
|
+
updateModX(x);
|
693
|
+
updateModY(y);
|
694
|
+
} else {
|
695
|
+
pipeIncX(pipe);
|
696
|
+
}
|
697
|
+
}
|
698
|
+
}
|
699
|
+
}
|
700
|
+
|
701
|
+
inline void Splash::drawAALine(SplashPipe *pipe, int x0, int x1, int y) {
|
702
|
+
#if splashAASize == 4
|
703
|
+
static int bitCount4[16] = { 0, 1, 1, 2, 1, 2, 2, 3,
|
704
|
+
1, 2, 2, 3, 2, 3, 3, 4 };
|
705
|
+
SplashColorPtr p0, p1, p2, p3;
|
706
|
+
int t;
|
707
|
+
#else
|
708
|
+
SplashColorPtr p;
|
709
|
+
int xx, yy, t;
|
710
|
+
#endif
|
711
|
+
int x;
|
712
|
+
|
713
|
+
#if splashAASize == 4
|
714
|
+
p0 = aaBuf->getDataPtr() + (x0 >> 1);
|
715
|
+
p1 = p0 + aaBuf->getRowSize();
|
716
|
+
p2 = p1 + aaBuf->getRowSize();
|
717
|
+
p3 = p2 + aaBuf->getRowSize();
|
718
|
+
#endif
|
719
|
+
pipeSetXY(pipe, x0, y);
|
720
|
+
for (x = x0; x <= x1; ++x) {
|
721
|
+
|
722
|
+
// compute the shape value
|
723
|
+
#if splashAASize == 4
|
724
|
+
if (x & 1) {
|
725
|
+
t = bitCount4[*p0 & 0x0f] + bitCount4[*p1 & 0x0f] +
|
726
|
+
bitCount4[*p2 & 0x0f] + bitCount4[*p3 & 0x0f];
|
727
|
+
++p0; ++p1; ++p2; ++p3;
|
728
|
+
} else {
|
729
|
+
t = bitCount4[*p0 >> 4] + bitCount4[*p1 >> 4] +
|
730
|
+
bitCount4[*p2 >> 4] + bitCount4[*p3 >> 4];
|
731
|
+
}
|
732
|
+
#else
|
733
|
+
t = 0;
|
734
|
+
for (yy = 0; yy < splashAASize; ++yy) {
|
735
|
+
for (xx = 0; xx < splashAASize; ++xx) {
|
736
|
+
p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() +
|
737
|
+
((x * splashAASize + xx) >> 3);
|
738
|
+
t += (*p >> (7 - ((x * splashAASize + xx) & 7))) & 1;
|
739
|
+
}
|
740
|
+
}
|
741
|
+
#endif
|
742
|
+
|
743
|
+
if (t != 0) {
|
744
|
+
pipe->shape = aaGamma[t];
|
745
|
+
pipeRun(pipe);
|
746
|
+
updateModX(x);
|
747
|
+
updateModY(y);
|
748
|
+
} else {
|
749
|
+
pipeIncX(pipe);
|
750
|
+
}
|
751
|
+
}
|
752
|
+
}
|
753
|
+
|
754
|
+
//------------------------------------------------------------------------
|
755
|
+
|
756
|
+
// Transform a point from user space to device space.
|
757
|
+
inline void Splash::transform(SplashCoord *matrix,
|
758
|
+
SplashCoord xi, SplashCoord yi,
|
759
|
+
SplashCoord *xo, SplashCoord *yo) {
|
760
|
+
// [ m[0] m[1] 0 ]
|
761
|
+
// [xo yo 1] = [xi yi 1] * [ m[2] m[3] 0 ]
|
762
|
+
// [ m[4] m[5] 1 ]
|
763
|
+
*xo = xi * matrix[0] + yi * matrix[2] + matrix[4];
|
764
|
+
*yo = xi * matrix[1] + yi * matrix[3] + matrix[5];
|
765
|
+
}
|
766
|
+
|
767
|
+
//------------------------------------------------------------------------
|
768
|
+
// Splash
|
769
|
+
//------------------------------------------------------------------------
|
770
|
+
|
771
|
+
Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
|
772
|
+
SplashScreenParams *screenParams) {
|
773
|
+
int i;
|
774
|
+
|
775
|
+
bitmap = bitmapA;
|
776
|
+
vectorAntialias = vectorAntialiasA;
|
777
|
+
state = new SplashState(bitmap->width, bitmap->height, vectorAntialias,
|
778
|
+
screenParams);
|
779
|
+
if (vectorAntialias) {
|
780
|
+
aaBuf = new SplashBitmap(splashAASize * bitmap->width, splashAASize,
|
781
|
+
1, splashModeMono1, gFalse);
|
782
|
+
for (i = 0; i <= splashAASize * splashAASize; ++i) {
|
783
|
+
aaGamma[i] = splashPow((SplashCoord)i /
|
784
|
+
(SplashCoord)(splashAASize * splashAASize),
|
785
|
+
1.5);
|
786
|
+
}
|
787
|
+
} else {
|
788
|
+
aaBuf = NULL;
|
789
|
+
}
|
790
|
+
clearModRegion();
|
791
|
+
debugMode = gFalse;
|
792
|
+
}
|
793
|
+
|
794
|
+
Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
|
795
|
+
SplashScreen *screenA) {
|
796
|
+
int i;
|
797
|
+
|
798
|
+
bitmap = bitmapA;
|
799
|
+
vectorAntialias = vectorAntialiasA;
|
800
|
+
state = new SplashState(bitmap->width, bitmap->height, vectorAntialias,
|
801
|
+
screenA);
|
802
|
+
if (vectorAntialias) {
|
803
|
+
aaBuf = new SplashBitmap(splashAASize * bitmap->width, splashAASize,
|
804
|
+
1, splashModeMono1, gFalse);
|
805
|
+
for (i = 0; i <= splashAASize * splashAASize; ++i) {
|
806
|
+
aaGamma[i] = splashPow((SplashCoord)i /
|
807
|
+
(SplashCoord)(splashAASize * splashAASize),
|
808
|
+
1.5);
|
809
|
+
}
|
810
|
+
} else {
|
811
|
+
aaBuf = NULL;
|
812
|
+
}
|
813
|
+
clearModRegion();
|
814
|
+
debugMode = gFalse;
|
815
|
+
}
|
816
|
+
|
817
|
+
Splash::~Splash() {
|
818
|
+
while (state->next) {
|
819
|
+
restoreState();
|
820
|
+
}
|
821
|
+
delete state;
|
822
|
+
if (vectorAntialias) {
|
823
|
+
delete aaBuf;
|
824
|
+
}
|
825
|
+
}
|
826
|
+
|
827
|
+
//------------------------------------------------------------------------
|
828
|
+
// state read
|
829
|
+
//------------------------------------------------------------------------
|
830
|
+
|
831
|
+
SplashCoord *Splash::getMatrix() {
|
832
|
+
return state->matrix;
|
833
|
+
}
|
834
|
+
|
835
|
+
SplashPattern *Splash::getStrokePattern() {
|
836
|
+
return state->strokePattern;
|
837
|
+
}
|
838
|
+
|
839
|
+
SplashPattern *Splash::getFillPattern() {
|
840
|
+
return state->fillPattern;
|
841
|
+
}
|
842
|
+
|
843
|
+
SplashScreen *Splash::getScreen() {
|
844
|
+
return state->screen;
|
845
|
+
}
|
846
|
+
|
847
|
+
SplashBlendFunc Splash::getBlendFunc() {
|
848
|
+
return state->blendFunc;
|
849
|
+
}
|
850
|
+
|
851
|
+
SplashCoord Splash::getStrokeAlpha() {
|
852
|
+
return state->strokeAlpha;
|
853
|
+
}
|
854
|
+
|
855
|
+
SplashCoord Splash::getFillAlpha() {
|
856
|
+
return state->fillAlpha;
|
857
|
+
}
|
858
|
+
|
859
|
+
SplashCoord Splash::getLineWidth() {
|
860
|
+
return state->lineWidth;
|
861
|
+
}
|
862
|
+
|
863
|
+
int Splash::getLineCap() {
|
864
|
+
return state->lineCap;
|
865
|
+
}
|
866
|
+
|
867
|
+
int Splash::getLineJoin() {
|
868
|
+
return state->lineJoin;
|
869
|
+
}
|
870
|
+
|
871
|
+
SplashCoord Splash::getMiterLimit() {
|
872
|
+
return state->miterLimit;
|
873
|
+
}
|
874
|
+
|
875
|
+
SplashCoord Splash::getFlatness() {
|
876
|
+
return state->flatness;
|
877
|
+
}
|
878
|
+
|
879
|
+
SplashCoord *Splash::getLineDash() {
|
880
|
+
return state->lineDash;
|
881
|
+
}
|
882
|
+
|
883
|
+
int Splash::getLineDashLength() {
|
884
|
+
return state->lineDashLength;
|
885
|
+
}
|
886
|
+
|
887
|
+
SplashCoord Splash::getLineDashPhase() {
|
888
|
+
return state->lineDashPhase;
|
889
|
+
}
|
890
|
+
|
891
|
+
SplashClip *Splash::getClip() {
|
892
|
+
return state->clip;
|
893
|
+
}
|
894
|
+
|
895
|
+
SplashBitmap *Splash::getSoftMask() {
|
896
|
+
return state->softMask;
|
897
|
+
}
|
898
|
+
|
899
|
+
GBool Splash::getInNonIsolatedGroup() {
|
900
|
+
return state->inNonIsolatedGroup;
|
901
|
+
}
|
902
|
+
|
903
|
+
//------------------------------------------------------------------------
|
904
|
+
// state write
|
905
|
+
//------------------------------------------------------------------------
|
906
|
+
|
907
|
+
void Splash::setMatrix(SplashCoord *matrix) {
|
908
|
+
memcpy(state->matrix, matrix, 6 * sizeof(SplashCoord));
|
909
|
+
}
|
910
|
+
|
911
|
+
void Splash::setStrokePattern(SplashPattern *strokePattern) {
|
912
|
+
state->setStrokePattern(strokePattern);
|
913
|
+
}
|
914
|
+
|
915
|
+
void Splash::setFillPattern(SplashPattern *fillPattern) {
|
916
|
+
state->setFillPattern(fillPattern);
|
917
|
+
}
|
918
|
+
|
919
|
+
void Splash::setScreen(SplashScreen *screen) {
|
920
|
+
state->setScreen(screen);
|
921
|
+
}
|
922
|
+
|
923
|
+
void Splash::setBlendFunc(SplashBlendFunc func) {
|
924
|
+
state->blendFunc = func;
|
925
|
+
}
|
926
|
+
|
927
|
+
void Splash::setStrokeAlpha(SplashCoord alpha) {
|
928
|
+
state->strokeAlpha = alpha;
|
929
|
+
}
|
930
|
+
|
931
|
+
void Splash::setFillAlpha(SplashCoord alpha) {
|
932
|
+
state->fillAlpha = alpha;
|
933
|
+
}
|
934
|
+
|
935
|
+
void Splash::setLineWidth(SplashCoord lineWidth) {
|
936
|
+
state->lineWidth = lineWidth;
|
937
|
+
}
|
938
|
+
|
939
|
+
void Splash::setLineCap(int lineCap) {
|
940
|
+
state->lineCap = lineCap;
|
941
|
+
}
|
942
|
+
|
943
|
+
void Splash::setLineJoin(int lineJoin) {
|
944
|
+
state->lineJoin = lineJoin;
|
945
|
+
}
|
946
|
+
|
947
|
+
void Splash::setMiterLimit(SplashCoord miterLimit) {
|
948
|
+
state->miterLimit = miterLimit;
|
949
|
+
}
|
950
|
+
|
951
|
+
void Splash::setFlatness(SplashCoord flatness) {
|
952
|
+
if (flatness < 1) {
|
953
|
+
state->flatness = 1;
|
954
|
+
} else {
|
955
|
+
state->flatness = flatness;
|
956
|
+
}
|
957
|
+
}
|
958
|
+
|
959
|
+
void Splash::setLineDash(SplashCoord *lineDash, int lineDashLength,
|
960
|
+
SplashCoord lineDashPhase) {
|
961
|
+
state->setLineDash(lineDash, lineDashLength, lineDashPhase);
|
962
|
+
}
|
963
|
+
|
964
|
+
void Splash::setStrokeAdjust(GBool strokeAdjust) {
|
965
|
+
state->strokeAdjust = strokeAdjust;
|
966
|
+
}
|
967
|
+
|
968
|
+
void Splash::clipResetToRect(SplashCoord x0, SplashCoord y0,
|
969
|
+
SplashCoord x1, SplashCoord y1) {
|
970
|
+
state->clip->resetToRect(x0, y0, x1, y1);
|
971
|
+
}
|
972
|
+
|
973
|
+
SplashError Splash::clipToRect(SplashCoord x0, SplashCoord y0,
|
974
|
+
SplashCoord x1, SplashCoord y1) {
|
975
|
+
return state->clip->clipToRect(x0, y0, x1, y1);
|
976
|
+
}
|
977
|
+
|
978
|
+
SplashError Splash::clipToPath(SplashPath *path, GBool eo) {
|
979
|
+
return state->clip->clipToPath(path, state->matrix, state->flatness, eo);
|
980
|
+
}
|
981
|
+
|
982
|
+
void Splash::setSoftMask(SplashBitmap *softMask) {
|
983
|
+
state->setSoftMask(softMask);
|
984
|
+
}
|
985
|
+
|
986
|
+
void Splash::setInNonIsolatedGroup(SplashBitmap *alpha0BitmapA,
|
987
|
+
int alpha0XA, int alpha0YA) {
|
988
|
+
alpha0Bitmap = alpha0BitmapA;
|
989
|
+
alpha0X = alpha0XA;
|
990
|
+
alpha0Y = alpha0YA;
|
991
|
+
state->inNonIsolatedGroup = gTrue;
|
992
|
+
}
|
993
|
+
|
994
|
+
//------------------------------------------------------------------------
|
995
|
+
// state save/restore
|
996
|
+
//------------------------------------------------------------------------
|
997
|
+
|
998
|
+
void Splash::saveState() {
|
999
|
+
SplashState *newState;
|
1000
|
+
|
1001
|
+
newState = state->copy();
|
1002
|
+
newState->next = state;
|
1003
|
+
state = newState;
|
1004
|
+
}
|
1005
|
+
|
1006
|
+
SplashError Splash::restoreState() {
|
1007
|
+
SplashState *oldState;
|
1008
|
+
|
1009
|
+
if (!state->next) {
|
1010
|
+
return splashErrNoSave;
|
1011
|
+
}
|
1012
|
+
oldState = state;
|
1013
|
+
state = state->next;
|
1014
|
+
delete oldState;
|
1015
|
+
return splashOk;
|
1016
|
+
}
|
1017
|
+
|
1018
|
+
//------------------------------------------------------------------------
|
1019
|
+
// drawing operations
|
1020
|
+
//------------------------------------------------------------------------
|
1021
|
+
|
1022
|
+
void Splash::clear(SplashColorPtr color, Guchar alpha) {
|
1023
|
+
SplashColorPtr row, p;
|
1024
|
+
Guchar mono;
|
1025
|
+
int x, y;
|
1026
|
+
|
1027
|
+
switch (bitmap->mode) {
|
1028
|
+
case splashModeMono1:
|
1029
|
+
mono = (color[0] & 0x80) ? 0xff : 0x00;
|
1030
|
+
if (bitmap->rowSize < 0) {
|
1031
|
+
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
1032
|
+
mono, -bitmap->rowSize * bitmap->height);
|
1033
|
+
} else {
|
1034
|
+
memset(bitmap->data, mono, bitmap->rowSize * bitmap->height);
|
1035
|
+
}
|
1036
|
+
break;
|
1037
|
+
case splashModeMono8:
|
1038
|
+
if (bitmap->rowSize < 0) {
|
1039
|
+
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
1040
|
+
color[0], -bitmap->rowSize * bitmap->height);
|
1041
|
+
} else {
|
1042
|
+
memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
|
1043
|
+
}
|
1044
|
+
break;
|
1045
|
+
case splashModeRGB8:
|
1046
|
+
if (color[0] == color[1] && color[1] == color[2]) {
|
1047
|
+
if (bitmap->rowSize < 0) {
|
1048
|
+
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
1049
|
+
color[0], -bitmap->rowSize * bitmap->height);
|
1050
|
+
} else {
|
1051
|
+
memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
|
1052
|
+
}
|
1053
|
+
} else {
|
1054
|
+
row = bitmap->data;
|
1055
|
+
for (y = 0; y < bitmap->height; ++y) {
|
1056
|
+
p = row;
|
1057
|
+
for (x = 0; x < bitmap->width; ++x) {
|
1058
|
+
*p++ = color[2];
|
1059
|
+
*p++ = color[1];
|
1060
|
+
*p++ = color[0];
|
1061
|
+
}
|
1062
|
+
row += bitmap->rowSize;
|
1063
|
+
}
|
1064
|
+
}
|
1065
|
+
break;
|
1066
|
+
case splashModeBGR8:
|
1067
|
+
if (color[0] == color[1] && color[1] == color[2]) {
|
1068
|
+
if (bitmap->rowSize < 0) {
|
1069
|
+
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
1070
|
+
color[0], -bitmap->rowSize * bitmap->height);
|
1071
|
+
} else {
|
1072
|
+
memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
|
1073
|
+
}
|
1074
|
+
} else {
|
1075
|
+
row = bitmap->data;
|
1076
|
+
for (y = 0; y < bitmap->height; ++y) {
|
1077
|
+
p = row;
|
1078
|
+
for (x = 0; x < bitmap->width; ++x) {
|
1079
|
+
*p++ = color[0];
|
1080
|
+
*p++ = color[1];
|
1081
|
+
*p++ = color[2];
|
1082
|
+
}
|
1083
|
+
row += bitmap->rowSize;
|
1084
|
+
}
|
1085
|
+
}
|
1086
|
+
break;
|
1087
|
+
#if SPLASH_CMYK
|
1088
|
+
case splashModeCMYK8:
|
1089
|
+
if (color[0] == color[1] && color[1] == color[2] && color[2] == color[3]) {
|
1090
|
+
if (bitmap->rowSize < 0) {
|
1091
|
+
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
1092
|
+
color[0], -bitmap->rowSize * bitmap->height);
|
1093
|
+
} else {
|
1094
|
+
memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
|
1095
|
+
}
|
1096
|
+
} else {
|
1097
|
+
row = bitmap->data;
|
1098
|
+
for (y = 0; y < bitmap->height; ++y) {
|
1099
|
+
p = row;
|
1100
|
+
for (x = 0; x < bitmap->width; ++x) {
|
1101
|
+
*p++ = color[0];
|
1102
|
+
*p++ = color[1];
|
1103
|
+
*p++ = color[2];
|
1104
|
+
*p++ = color[3];
|
1105
|
+
}
|
1106
|
+
row += bitmap->rowSize;
|
1107
|
+
}
|
1108
|
+
}
|
1109
|
+
break;
|
1110
|
+
#endif
|
1111
|
+
}
|
1112
|
+
|
1113
|
+
if (bitmap->alpha) {
|
1114
|
+
memset(bitmap->alpha, alpha, bitmap->width * bitmap->height);
|
1115
|
+
}
|
1116
|
+
|
1117
|
+
updateModX(0);
|
1118
|
+
updateModY(0);
|
1119
|
+
updateModX(bitmap->width - 1);
|
1120
|
+
updateModY(bitmap->height - 1);
|
1121
|
+
}
|
1122
|
+
|
1123
|
+
SplashError Splash::stroke(SplashPath *path) {
|
1124
|
+
SplashPath *path2, *dPath;
|
1125
|
+
|
1126
|
+
if (debugMode) {
|
1127
|
+
printf("stroke [dash:%d] [width:%.2f]:\n",
|
1128
|
+
state->lineDashLength, (double)state->lineWidth);
|
1129
|
+
dumpPath(path);
|
1130
|
+
}
|
1131
|
+
opClipRes = splashClipAllOutside;
|
1132
|
+
if (path->length == 0) {
|
1133
|
+
return splashErrEmptyPath;
|
1134
|
+
}
|
1135
|
+
path2 = flattenPath(path, state->matrix, state->flatness);
|
1136
|
+
if (state->lineDashLength > 0) {
|
1137
|
+
dPath = makeDashedPath(path2);
|
1138
|
+
delete path2;
|
1139
|
+
path2 = dPath;
|
1140
|
+
}
|
1141
|
+
if (state->lineWidth == 0) {
|
1142
|
+
strokeNarrow(path2);
|
1143
|
+
} else {
|
1144
|
+
strokeWide(path2);
|
1145
|
+
}
|
1146
|
+
delete path2;
|
1147
|
+
return splashOk;
|
1148
|
+
}
|
1149
|
+
|
1150
|
+
void Splash::strokeNarrow(SplashPath *path) {
|
1151
|
+
SplashPipe pipe;
|
1152
|
+
SplashXPath *xPath;
|
1153
|
+
SplashXPathSeg *seg;
|
1154
|
+
int x0, x1, x2, x3, y0, y1, x, y, t;
|
1155
|
+
SplashCoord dx, dy, dxdy;
|
1156
|
+
SplashClipResult clipRes;
|
1157
|
+
int nClipRes[3];
|
1158
|
+
int i;
|
1159
|
+
|
1160
|
+
nClipRes[0] = nClipRes[1] = nClipRes[2] = 0;
|
1161
|
+
|
1162
|
+
xPath = new SplashXPath(path, state->matrix, state->flatness, gFalse);
|
1163
|
+
|
1164
|
+
pipeInit(&pipe, 0, 0, state->strokePattern, NULL, state->strokeAlpha,
|
1165
|
+
gFalse, gFalse);
|
1166
|
+
|
1167
|
+
for (i = 0, seg = xPath->segs; i < xPath->length; ++i, ++seg) {
|
1168
|
+
|
1169
|
+
x0 = splashFloor(seg->x0);
|
1170
|
+
x1 = splashFloor(seg->x1);
|
1171
|
+
y0 = splashFloor(seg->y0);
|
1172
|
+
y1 = splashFloor(seg->y1);
|
1173
|
+
|
1174
|
+
// horizontal segment
|
1175
|
+
if (y0 == y1) {
|
1176
|
+
if (x0 > x1) {
|
1177
|
+
t = x0; x0 = x1; x1 = t;
|
1178
|
+
}
|
1179
|
+
if ((clipRes = state->clip->testSpan(x0, x1, y0))
|
1180
|
+
!= splashClipAllOutside) {
|
1181
|
+
drawSpan(&pipe, x0, x1, y0, clipRes == splashClipAllInside);
|
1182
|
+
}
|
1183
|
+
|
1184
|
+
// segment with |dx| > |dy|
|
1185
|
+
} else if (splashAbs(seg->dxdy) > 1) {
|
1186
|
+
dx = seg->x1 - seg->x0;
|
1187
|
+
dy = seg->y1 - seg->y0;
|
1188
|
+
dxdy = seg->dxdy;
|
1189
|
+
if (y0 > y1) {
|
1190
|
+
t = y0; y0 = y1; y1 = t;
|
1191
|
+
t = x0; x0 = x1; x1 = t;
|
1192
|
+
dx = -dx;
|
1193
|
+
dy = -dy;
|
1194
|
+
}
|
1195
|
+
if ((clipRes = state->clip->testRect(x0 <= x1 ? x0 : x1, y0,
|
1196
|
+
x0 <= x1 ? x1 : x0, y1))
|
1197
|
+
!= splashClipAllOutside) {
|
1198
|
+
if (dx > 0) {
|
1199
|
+
x2 = x0;
|
1200
|
+
x3 = splashFloor(seg->x0 + ((SplashCoord)y0 + 1 - seg->y0) * dxdy);
|
1201
|
+
drawSpan(&pipe, x2, (x2 <= x3 - 1) ? x3 - 1 : x2, y0,
|
1202
|
+
clipRes == splashClipAllInside);
|
1203
|
+
x2 = x3;
|
1204
|
+
for (y = y0 + 1; y <= y1 - 1; ++y) {
|
1205
|
+
x3 = splashFloor(seg->x0 + ((SplashCoord)y + 1 - seg->y0) * dxdy);
|
1206
|
+
drawSpan(&pipe, x2, x3 - 1, y, clipRes == splashClipAllInside);
|
1207
|
+
x2 = x3;
|
1208
|
+
}
|
1209
|
+
drawSpan(&pipe, x2, x2 <= x1 ? x1 : x2, y1,
|
1210
|
+
clipRes == splashClipAllInside);
|
1211
|
+
} else {
|
1212
|
+
x2 = x0;
|
1213
|
+
x3 = splashFloor(seg->x0 + ((SplashCoord)y0 + 1 - seg->y0) * dxdy);
|
1214
|
+
drawSpan(&pipe, (x3 + 1 <= x2) ? x3 + 1 : x2, x2, y0,
|
1215
|
+
clipRes == splashClipAllInside);
|
1216
|
+
x2 = x3;
|
1217
|
+
for (y = y0 + 1; y <= y1 - 1; ++y) {
|
1218
|
+
x3 = splashFloor(seg->x0 + ((SplashCoord)y + 1 - seg->y0) * dxdy);
|
1219
|
+
drawSpan(&pipe, x3 + 1, x2, y, clipRes == splashClipAllInside);
|
1220
|
+
x2 = x3;
|
1221
|
+
}
|
1222
|
+
drawSpan(&pipe, x1, (x1 <= x2) ? x2 : x1, y1,
|
1223
|
+
clipRes == splashClipAllInside);
|
1224
|
+
}
|
1225
|
+
}
|
1226
|
+
|
1227
|
+
// segment with |dy| > |dx|
|
1228
|
+
} else {
|
1229
|
+
dxdy = seg->dxdy;
|
1230
|
+
if (y0 > y1) {
|
1231
|
+
t = x0; x0 = x1; x1 = t;
|
1232
|
+
t = y0; y0 = y1; y1 = t;
|
1233
|
+
}
|
1234
|
+
if ((clipRes = state->clip->testRect(x0 <= x1 ? x0 : x1, y0,
|
1235
|
+
x0 <= x1 ? x1 : x0, y1))
|
1236
|
+
!= splashClipAllOutside) {
|
1237
|
+
drawPixel(&pipe, x0, y0, clipRes == splashClipAllInside);
|
1238
|
+
for (y = y0 + 1; y <= y1 - 1; ++y) {
|
1239
|
+
x = splashFloor(seg->x0 + ((SplashCoord)y - seg->y0) * dxdy);
|
1240
|
+
drawPixel(&pipe, x, y, clipRes == splashClipAllInside);
|
1241
|
+
}
|
1242
|
+
drawPixel(&pipe, x1, y1, clipRes == splashClipAllInside);
|
1243
|
+
}
|
1244
|
+
}
|
1245
|
+
++nClipRes[clipRes];
|
1246
|
+
}
|
1247
|
+
if (nClipRes[splashClipPartial] ||
|
1248
|
+
(nClipRes[splashClipAllInside] && nClipRes[splashClipAllOutside])) {
|
1249
|
+
opClipRes = splashClipPartial;
|
1250
|
+
} else if (nClipRes[splashClipAllInside]) {
|
1251
|
+
opClipRes = splashClipAllInside;
|
1252
|
+
} else {
|
1253
|
+
opClipRes = splashClipAllOutside;
|
1254
|
+
}
|
1255
|
+
|
1256
|
+
delete xPath;
|
1257
|
+
}
|
1258
|
+
|
1259
|
+
void Splash::strokeWide(SplashPath *path) {
|
1260
|
+
SplashPath *path2;
|
1261
|
+
|
1262
|
+
path2 = makeStrokePath(path, gFalse);
|
1263
|
+
fillWithPattern(path2, gFalse, state->strokePattern, state->strokeAlpha);
|
1264
|
+
delete path2;
|
1265
|
+
}
|
1266
|
+
|
1267
|
+
SplashPath *Splash::flattenPath(SplashPath *path, SplashCoord *matrix,
|
1268
|
+
SplashCoord flatness) {
|
1269
|
+
SplashPath *fPath;
|
1270
|
+
SplashCoord flatness2;
|
1271
|
+
Guchar flag;
|
1272
|
+
int i;
|
1273
|
+
|
1274
|
+
fPath = new SplashPath();
|
1275
|
+
flatness2 = flatness * flatness;
|
1276
|
+
i = 0;
|
1277
|
+
while (i < path->length) {
|
1278
|
+
flag = path->flags[i];
|
1279
|
+
if (flag & splashPathFirst) {
|
1280
|
+
fPath->moveTo(path->pts[i].x, path->pts[i].y);
|
1281
|
+
++i;
|
1282
|
+
} else {
|
1283
|
+
if (flag & splashPathCurve) {
|
1284
|
+
flattenCurve(path->pts[i-1].x, path->pts[i-1].y,
|
1285
|
+
path->pts[i ].x, path->pts[i ].y,
|
1286
|
+
path->pts[i+1].x, path->pts[i+1].y,
|
1287
|
+
path->pts[i+2].x, path->pts[i+2].y,
|
1288
|
+
matrix, flatness2, fPath);
|
1289
|
+
i += 3;
|
1290
|
+
} else {
|
1291
|
+
fPath->lineTo(path->pts[i].x, path->pts[i].y);
|
1292
|
+
++i;
|
1293
|
+
}
|
1294
|
+
if (path->flags[i-1] & splashPathClosed) {
|
1295
|
+
fPath->close();
|
1296
|
+
}
|
1297
|
+
}
|
1298
|
+
}
|
1299
|
+
return fPath;
|
1300
|
+
}
|
1301
|
+
|
1302
|
+
void Splash::flattenCurve(SplashCoord x0, SplashCoord y0,
|
1303
|
+
SplashCoord x1, SplashCoord y1,
|
1304
|
+
SplashCoord x2, SplashCoord y2,
|
1305
|
+
SplashCoord x3, SplashCoord y3,
|
1306
|
+
SplashCoord *matrix, SplashCoord flatness2,
|
1307
|
+
SplashPath *fPath) {
|
1308
|
+
SplashCoord cx[splashMaxCurveSplits + 1][3];
|
1309
|
+
SplashCoord cy[splashMaxCurveSplits + 1][3];
|
1310
|
+
int cNext[splashMaxCurveSplits + 1];
|
1311
|
+
SplashCoord xl0, xl1, xl2, xr0, xr1, xr2, xr3, xx1, xx2, xh;
|
1312
|
+
SplashCoord yl0, yl1, yl2, yr0, yr1, yr2, yr3, yy1, yy2, yh;
|
1313
|
+
SplashCoord dx, dy, mx, my, tx, ty, d1, d2;
|
1314
|
+
int p1, p2, p3;
|
1315
|
+
|
1316
|
+
// initial segment
|
1317
|
+
p1 = 0;
|
1318
|
+
p2 = splashMaxCurveSplits;
|
1319
|
+
cx[p1][0] = x0; cy[p1][0] = y0;
|
1320
|
+
cx[p1][1] = x1; cy[p1][1] = y1;
|
1321
|
+
cx[p1][2] = x2; cy[p1][2] = y2;
|
1322
|
+
cx[p2][0] = x3; cy[p2][0] = y3;
|
1323
|
+
cNext[p1] = p2;
|
1324
|
+
|
1325
|
+
while (p1 < splashMaxCurveSplits) {
|
1326
|
+
|
1327
|
+
// get the next segment
|
1328
|
+
xl0 = cx[p1][0]; yl0 = cy[p1][0];
|
1329
|
+
xx1 = cx[p1][1]; yy1 = cy[p1][1];
|
1330
|
+
xx2 = cx[p1][2]; yy2 = cy[p1][2];
|
1331
|
+
p2 = cNext[p1];
|
1332
|
+
xr3 = cx[p2][0]; yr3 = cy[p2][0];
|
1333
|
+
|
1334
|
+
// compute the distances (in device space) from the control points
|
1335
|
+
// to the midpoint of the straight line (this is a bit of a hack,
|
1336
|
+
// but it's much faster than computing the actual distances to the
|
1337
|
+
// line)
|
1338
|
+
transform(matrix, (xl0 + xr3) * 0.5, (yl0 + yr3) * 0.5, &mx, &my);
|
1339
|
+
transform(matrix, xx1, yy1, &tx, &ty);
|
1340
|
+
dx = tx - mx;
|
1341
|
+
dy = ty - my;
|
1342
|
+
d1 = dx*dx + dy*dy;
|
1343
|
+
transform(matrix, xx2, yy2, &tx, &ty);
|
1344
|
+
dx = tx - mx;
|
1345
|
+
dy = ty - my;
|
1346
|
+
d2 = dx*dx + dy*dy;
|
1347
|
+
|
1348
|
+
// if the curve is flat enough, or no more subdivisions are
|
1349
|
+
// allowed, add the straight line segment
|
1350
|
+
if (p2 - p1 == 1 || (d1 <= flatness2 && d2 <= flatness2)) {
|
1351
|
+
fPath->lineTo(xr3, yr3);
|
1352
|
+
p1 = p2;
|
1353
|
+
|
1354
|
+
// otherwise, subdivide the curve
|
1355
|
+
} else {
|
1356
|
+
xl1 = (xl0 + xx1) * 0.5;
|
1357
|
+
yl1 = (yl0 + yy1) * 0.5;
|
1358
|
+
xh = (xx1 + xx2) * 0.5;
|
1359
|
+
yh = (yy1 + yy2) * 0.5;
|
1360
|
+
xl2 = (xl1 + xh) * 0.5;
|
1361
|
+
yl2 = (yl1 + yh) * 0.5;
|
1362
|
+
xr2 = (xx2 + xr3) * 0.5;
|
1363
|
+
yr2 = (yy2 + yr3) * 0.5;
|
1364
|
+
xr1 = (xh + xr2) * 0.5;
|
1365
|
+
yr1 = (yh + yr2) * 0.5;
|
1366
|
+
xr0 = (xl2 + xr1) * 0.5;
|
1367
|
+
yr0 = (yl2 + yr1) * 0.5;
|
1368
|
+
// add the new subdivision points
|
1369
|
+
p3 = (p1 + p2) / 2;
|
1370
|
+
cx[p1][1] = xl1; cy[p1][1] = yl1;
|
1371
|
+
cx[p1][2] = xl2; cy[p1][2] = yl2;
|
1372
|
+
cNext[p1] = p3;
|
1373
|
+
cx[p3][0] = xr0; cy[p3][0] = yr0;
|
1374
|
+
cx[p3][1] = xr1; cy[p3][1] = yr1;
|
1375
|
+
cx[p3][2] = xr2; cy[p3][2] = yr2;
|
1376
|
+
cNext[p3] = p2;
|
1377
|
+
}
|
1378
|
+
}
|
1379
|
+
}
|
1380
|
+
|
1381
|
+
SplashPath *Splash::makeDashedPath(SplashPath *path) {
|
1382
|
+
SplashPath *dPath;
|
1383
|
+
SplashCoord lineDashTotal;
|
1384
|
+
SplashCoord lineDashStartPhase, lineDashDist, segLen;
|
1385
|
+
SplashCoord x0, y0, x1, y1, xa, ya;
|
1386
|
+
GBool lineDashStartOn, lineDashOn, newPath;
|
1387
|
+
int lineDashStartIdx, lineDashIdx;
|
1388
|
+
int i, j, k;
|
1389
|
+
|
1390
|
+
lineDashTotal = 0;
|
1391
|
+
for (i = 0; i < state->lineDashLength; ++i) {
|
1392
|
+
lineDashTotal += state->lineDash[i];
|
1393
|
+
}
|
1394
|
+
lineDashStartPhase = state->lineDashPhase;
|
1395
|
+
i = splashFloor(lineDashStartPhase / lineDashTotal);
|
1396
|
+
lineDashStartPhase -= (SplashCoord)i * lineDashTotal;
|
1397
|
+
lineDashStartOn = gTrue;
|
1398
|
+
lineDashStartIdx = 0;
|
1399
|
+
while (lineDashStartPhase >= state->lineDash[lineDashStartIdx]) {
|
1400
|
+
lineDashStartOn = !lineDashStartOn;
|
1401
|
+
lineDashStartPhase -= state->lineDash[lineDashStartIdx];
|
1402
|
+
++lineDashStartIdx;
|
1403
|
+
}
|
1404
|
+
|
1405
|
+
dPath = new SplashPath();
|
1406
|
+
|
1407
|
+
// process each subpath
|
1408
|
+
i = 0;
|
1409
|
+
while (i < path->length) {
|
1410
|
+
|
1411
|
+
// find the end of the subpath
|
1412
|
+
for (j = i;
|
1413
|
+
j < path->length - 1 && !(path->flags[j] & splashPathLast);
|
1414
|
+
++j) ;
|
1415
|
+
|
1416
|
+
// initialize the dash parameters
|
1417
|
+
lineDashOn = lineDashStartOn;
|
1418
|
+
lineDashIdx = lineDashStartIdx;
|
1419
|
+
lineDashDist = state->lineDash[lineDashIdx] - lineDashStartPhase;
|
1420
|
+
|
1421
|
+
// process each segment of the subpath
|
1422
|
+
newPath = gTrue;
|
1423
|
+
for (k = i; k < j; ++k) {
|
1424
|
+
|
1425
|
+
// grab the segment
|
1426
|
+
x0 = path->pts[k].x;
|
1427
|
+
y0 = path->pts[k].y;
|
1428
|
+
x1 = path->pts[k+1].x;
|
1429
|
+
y1 = path->pts[k+1].y;
|
1430
|
+
segLen = splashDist(x0, y0, x1, y1);
|
1431
|
+
|
1432
|
+
// process the segment
|
1433
|
+
while (segLen > 0) {
|
1434
|
+
|
1435
|
+
if (lineDashDist >= segLen) {
|
1436
|
+
if (lineDashOn) {
|
1437
|
+
if (newPath) {
|
1438
|
+
dPath->moveTo(x0, y0);
|
1439
|
+
newPath = gFalse;
|
1440
|
+
}
|
1441
|
+
dPath->lineTo(x1, y1);
|
1442
|
+
}
|
1443
|
+
lineDashDist -= segLen;
|
1444
|
+
segLen = 0;
|
1445
|
+
|
1446
|
+
} else {
|
1447
|
+
xa = x0 + (lineDashDist / segLen) * (x1 - x0);
|
1448
|
+
ya = y0 + (lineDashDist / segLen) * (y1 - y0);
|
1449
|
+
if (lineDashOn) {
|
1450
|
+
if (newPath) {
|
1451
|
+
dPath->moveTo(x0, y0);
|
1452
|
+
newPath = gFalse;
|
1453
|
+
}
|
1454
|
+
dPath->lineTo(xa, ya);
|
1455
|
+
}
|
1456
|
+
x0 = xa;
|
1457
|
+
y0 = ya;
|
1458
|
+
segLen -= lineDashDist;
|
1459
|
+
lineDashDist = 0;
|
1460
|
+
}
|
1461
|
+
|
1462
|
+
// get the next entry in the dash array
|
1463
|
+
if (lineDashDist <= 0) {
|
1464
|
+
lineDashOn = !lineDashOn;
|
1465
|
+
if (++lineDashIdx == state->lineDashLength) {
|
1466
|
+
lineDashIdx = 0;
|
1467
|
+
}
|
1468
|
+
lineDashDist = state->lineDash[lineDashIdx];
|
1469
|
+
newPath = gTrue;
|
1470
|
+
}
|
1471
|
+
}
|
1472
|
+
}
|
1473
|
+
i = j + 1;
|
1474
|
+
}
|
1475
|
+
|
1476
|
+
return dPath;
|
1477
|
+
}
|
1478
|
+
|
1479
|
+
SplashError Splash::fill(SplashPath *path, GBool eo) {
|
1480
|
+
if (debugMode) {
|
1481
|
+
printf("fill [eo:%d]:\n", eo);
|
1482
|
+
dumpPath(path);
|
1483
|
+
}
|
1484
|
+
return fillWithPattern(path, eo, state->fillPattern, state->fillAlpha);
|
1485
|
+
}
|
1486
|
+
|
1487
|
+
SplashError Splash::fillWithPattern(SplashPath *path, GBool eo,
|
1488
|
+
SplashPattern *pattern,
|
1489
|
+
SplashCoord alpha) {
|
1490
|
+
SplashPipe pipe;
|
1491
|
+
SplashXPath *xPath;
|
1492
|
+
SplashXPathScanner *scanner;
|
1493
|
+
int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y;
|
1494
|
+
SplashClipResult clipRes, clipRes2;
|
1495
|
+
|
1496
|
+
if (path->length == 0) {
|
1497
|
+
return splashErrEmptyPath;
|
1498
|
+
}
|
1499
|
+
xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue);
|
1500
|
+
if (vectorAntialias) {
|
1501
|
+
xPath->aaScale();
|
1502
|
+
}
|
1503
|
+
xPath->sort();
|
1504
|
+
scanner = new SplashXPathScanner(xPath, eo);
|
1505
|
+
|
1506
|
+
// get the min and max x and y values
|
1507
|
+
if (vectorAntialias) {
|
1508
|
+
scanner->getBBoxAA(&xMinI, &yMinI, &xMaxI, &yMaxI);
|
1509
|
+
} else {
|
1510
|
+
scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI);
|
1511
|
+
}
|
1512
|
+
|
1513
|
+
// check clipping
|
1514
|
+
if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI))
|
1515
|
+
!= splashClipAllOutside) {
|
1516
|
+
|
1517
|
+
// limit the y range
|
1518
|
+
if (yMinI < state->clip->getYMinI()) {
|
1519
|
+
yMinI = state->clip->getYMinI();
|
1520
|
+
}
|
1521
|
+
if (yMaxI > state->clip->getYMaxI()) {
|
1522
|
+
yMaxI = state->clip->getYMaxI();
|
1523
|
+
}
|
1524
|
+
|
1525
|
+
pipeInit(&pipe, 0, yMinI, pattern, NULL, alpha, vectorAntialias, gFalse);
|
1526
|
+
|
1527
|
+
// draw the spans
|
1528
|
+
if (vectorAntialias) {
|
1529
|
+
for (y = yMinI; y <= yMaxI; ++y) {
|
1530
|
+
scanner->renderAALine(aaBuf, &x0, &x1, y);
|
1531
|
+
if (clipRes != splashClipAllInside) {
|
1532
|
+
state->clip->clipAALine(aaBuf, &x0, &x1, y);
|
1533
|
+
}
|
1534
|
+
drawAALine(&pipe, x0, x1, y);
|
1535
|
+
}
|
1536
|
+
} else {
|
1537
|
+
for (y = yMinI; y <= yMaxI; ++y) {
|
1538
|
+
while (scanner->getNextSpan(y, &x0, &x1)) {
|
1539
|
+
if (clipRes == splashClipAllInside) {
|
1540
|
+
drawSpan(&pipe, x0, x1, y, gTrue);
|
1541
|
+
} else {
|
1542
|
+
// limit the x range
|
1543
|
+
if (x0 < state->clip->getXMinI()) {
|
1544
|
+
x0 = state->clip->getXMinI();
|
1545
|
+
}
|
1546
|
+
if (x1 > state->clip->getXMaxI()) {
|
1547
|
+
x1 = state->clip->getXMaxI();
|
1548
|
+
}
|
1549
|
+
clipRes2 = state->clip->testSpan(x0, x1, y);
|
1550
|
+
drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside);
|
1551
|
+
}
|
1552
|
+
}
|
1553
|
+
}
|
1554
|
+
}
|
1555
|
+
}
|
1556
|
+
opClipRes = clipRes;
|
1557
|
+
|
1558
|
+
delete scanner;
|
1559
|
+
delete xPath;
|
1560
|
+
return splashOk;
|
1561
|
+
}
|
1562
|
+
|
1563
|
+
SplashError Splash::xorFill(SplashPath *path, GBool eo) {
|
1564
|
+
SplashPipe pipe;
|
1565
|
+
SplashXPath *xPath;
|
1566
|
+
SplashXPathScanner *scanner;
|
1567
|
+
int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y;
|
1568
|
+
SplashClipResult clipRes, clipRes2;
|
1569
|
+
SplashBlendFunc origBlendFunc;
|
1570
|
+
|
1571
|
+
if (path->length == 0) {
|
1572
|
+
return splashErrEmptyPath;
|
1573
|
+
}
|
1574
|
+
xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue);
|
1575
|
+
xPath->sort();
|
1576
|
+
scanner = new SplashXPathScanner(xPath, eo);
|
1577
|
+
|
1578
|
+
// get the min and max x and y values
|
1579
|
+
scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI);
|
1580
|
+
|
1581
|
+
// check clipping
|
1582
|
+
if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI))
|
1583
|
+
!= splashClipAllOutside) {
|
1584
|
+
|
1585
|
+
// limit the y range
|
1586
|
+
if (yMinI < state->clip->getYMinI()) {
|
1587
|
+
yMinI = state->clip->getYMinI();
|
1588
|
+
}
|
1589
|
+
if (yMaxI > state->clip->getYMaxI()) {
|
1590
|
+
yMaxI = state->clip->getYMaxI();
|
1591
|
+
}
|
1592
|
+
|
1593
|
+
origBlendFunc = state->blendFunc;
|
1594
|
+
state->blendFunc = &blendXor;
|
1595
|
+
pipeInit(&pipe, 0, yMinI, state->fillPattern, NULL, 1, gFalse, gFalse);
|
1596
|
+
|
1597
|
+
// draw the spans
|
1598
|
+
for (y = yMinI; y <= yMaxI; ++y) {
|
1599
|
+
while (scanner->getNextSpan(y, &x0, &x1)) {
|
1600
|
+
if (clipRes == splashClipAllInside) {
|
1601
|
+
drawSpan(&pipe, x0, x1, y, gTrue);
|
1602
|
+
} else {
|
1603
|
+
// limit the x range
|
1604
|
+
if (x0 < state->clip->getXMinI()) {
|
1605
|
+
x0 = state->clip->getXMinI();
|
1606
|
+
}
|
1607
|
+
if (x1 > state->clip->getXMaxI()) {
|
1608
|
+
x1 = state->clip->getXMaxI();
|
1609
|
+
}
|
1610
|
+
clipRes2 = state->clip->testSpan(x0, x1, y);
|
1611
|
+
drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside);
|
1612
|
+
}
|
1613
|
+
}
|
1614
|
+
}
|
1615
|
+
state->blendFunc = origBlendFunc;
|
1616
|
+
}
|
1617
|
+
opClipRes = clipRes;
|
1618
|
+
|
1619
|
+
delete scanner;
|
1620
|
+
delete xPath;
|
1621
|
+
return splashOk;
|
1622
|
+
}
|
1623
|
+
|
1624
|
+
SplashError Splash::fillChar(SplashCoord x, SplashCoord y,
|
1625
|
+
int c, SplashFont *font) {
|
1626
|
+
SplashGlyphBitmap glyph;
|
1627
|
+
SplashCoord xt, yt;
|
1628
|
+
int x0, y0, xFrac, yFrac;
|
1629
|
+
SplashError err;
|
1630
|
+
|
1631
|
+
if (debugMode) {
|
1632
|
+
printf("fillChar: x=%.2f y=%.2f c=%3d=0x%02x='%c'\n",
|
1633
|
+
(double)x, (double)y, c, c, c);
|
1634
|
+
}
|
1635
|
+
transform(state->matrix, x, y, &xt, &yt);
|
1636
|
+
x0 = splashFloor(xt);
|
1637
|
+
xFrac = splashFloor((xt - x0) * splashFontFraction);
|
1638
|
+
y0 = splashFloor(yt);
|
1639
|
+
yFrac = splashFloor((yt - y0) * splashFontFraction);
|
1640
|
+
if (!font->getGlyph(c, xFrac, yFrac, &glyph)) {
|
1641
|
+
return splashErrNoGlyph;
|
1642
|
+
}
|
1643
|
+
err = fillGlyph2(x0, y0, &glyph);
|
1644
|
+
if (glyph.freeData) {
|
1645
|
+
gfree(glyph.data);
|
1646
|
+
}
|
1647
|
+
return err;
|
1648
|
+
}
|
1649
|
+
|
1650
|
+
SplashError Splash::fillGlyph(SplashCoord x, SplashCoord y,
|
1651
|
+
SplashGlyphBitmap *glyph) {
|
1652
|
+
SplashCoord xt, yt;
|
1653
|
+
int x0, y0;
|
1654
|
+
|
1655
|
+
transform(state->matrix, x, y, &xt, &yt);
|
1656
|
+
x0 = splashFloor(xt);
|
1657
|
+
y0 = splashFloor(yt);
|
1658
|
+
return fillGlyph2(x0, y0, glyph);
|
1659
|
+
}
|
1660
|
+
|
1661
|
+
SplashError Splash::fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph) {
|
1662
|
+
SplashPipe pipe;
|
1663
|
+
SplashClipResult clipRes;
|
1664
|
+
GBool noClip;
|
1665
|
+
int alpha0, alpha;
|
1666
|
+
Guchar *p;
|
1667
|
+
int x1, y1, xx, xx1, yy;
|
1668
|
+
|
1669
|
+
if ((clipRes = state->clip->testRect(x0 - glyph->x,
|
1670
|
+
y0 - glyph->y,
|
1671
|
+
x0 - glyph->x + glyph->w - 1,
|
1672
|
+
y0 - glyph->y + glyph->h - 1))
|
1673
|
+
!= splashClipAllOutside) {
|
1674
|
+
noClip = clipRes == splashClipAllInside;
|
1675
|
+
|
1676
|
+
if (noClip) {
|
1677
|
+
if (glyph->aa) {
|
1678
|
+
pipeInit(&pipe, x0 - glyph->x, y0 - glyph->y,
|
1679
|
+
state->fillPattern, NULL, state->fillAlpha, gTrue, gFalse);
|
1680
|
+
p = glyph->data;
|
1681
|
+
for (yy = 0, y1 = y0 - glyph->y; yy < glyph->h; ++yy, ++y1) {
|
1682
|
+
pipeSetXY(&pipe, x0 - glyph->x, y1);
|
1683
|
+
for (xx = 0, x1 = x0 - glyph->x; xx < glyph->w; ++xx, ++x1) {
|
1684
|
+
alpha = *p++;
|
1685
|
+
if (alpha != 0) {
|
1686
|
+
pipe.shape = (SplashCoord)(alpha / 255.0);
|
1687
|
+
pipeRun(&pipe);
|
1688
|
+
updateModX(x1);
|
1689
|
+
updateModY(y1);
|
1690
|
+
} else {
|
1691
|
+
pipeIncX(&pipe);
|
1692
|
+
}
|
1693
|
+
}
|
1694
|
+
}
|
1695
|
+
} else {
|
1696
|
+
pipeInit(&pipe, x0 - glyph->x, y0 - glyph->y,
|
1697
|
+
state->fillPattern, NULL, state->fillAlpha, gFalse, gFalse);
|
1698
|
+
p = glyph->data;
|
1699
|
+
for (yy = 0, y1 = y0 - glyph->y; yy < glyph->h; ++yy, ++y1) {
|
1700
|
+
pipeSetXY(&pipe, x0 - glyph->x, y1);
|
1701
|
+
for (xx = 0, x1 = x0 - glyph->x; xx < glyph->w; xx += 8) {
|
1702
|
+
alpha0 = *p++;
|
1703
|
+
for (xx1 = 0; xx1 < 8 && xx + xx1 < glyph->w; ++xx1, ++x1) {
|
1704
|
+
if (alpha0 & 0x80) {
|
1705
|
+
pipeRun(&pipe);
|
1706
|
+
updateModX(x1);
|
1707
|
+
updateModY(y1);
|
1708
|
+
} else {
|
1709
|
+
pipeIncX(&pipe);
|
1710
|
+
}
|
1711
|
+
alpha0 <<= 1;
|
1712
|
+
}
|
1713
|
+
}
|
1714
|
+
}
|
1715
|
+
}
|
1716
|
+
} else {
|
1717
|
+
if (glyph->aa) {
|
1718
|
+
pipeInit(&pipe, x0 - glyph->x, y0 - glyph->y,
|
1719
|
+
state->fillPattern, NULL, state->fillAlpha, gTrue, gFalse);
|
1720
|
+
p = glyph->data;
|
1721
|
+
for (yy = 0, y1 = y0 - glyph->y; yy < glyph->h; ++yy, ++y1) {
|
1722
|
+
pipeSetXY(&pipe, x0 - glyph->x, y1);
|
1723
|
+
for (xx = 0, x1 = x0 - glyph->x; xx < glyph->w; ++xx, ++x1) {
|
1724
|
+
if (state->clip->test(x1, y1)) {
|
1725
|
+
alpha = *p++;
|
1726
|
+
if (alpha != 0) {
|
1727
|
+
pipe.shape = (SplashCoord)(alpha / 255.0);
|
1728
|
+
pipeRun(&pipe);
|
1729
|
+
updateModX(x1);
|
1730
|
+
updateModY(y1);
|
1731
|
+
} else {
|
1732
|
+
pipeIncX(&pipe);
|
1733
|
+
}
|
1734
|
+
} else {
|
1735
|
+
pipeIncX(&pipe);
|
1736
|
+
++p;
|
1737
|
+
}
|
1738
|
+
}
|
1739
|
+
}
|
1740
|
+
} else {
|
1741
|
+
pipeInit(&pipe, x0 - glyph->x, y0 - glyph->y,
|
1742
|
+
state->fillPattern, NULL, state->fillAlpha, gFalse, gFalse);
|
1743
|
+
p = glyph->data;
|
1744
|
+
for (yy = 0, y1 = y0 - glyph->y; yy < glyph->h; ++yy, ++y1) {
|
1745
|
+
pipeSetXY(&pipe, x0 - glyph->x, y1);
|
1746
|
+
for (xx = 0, x1 = x0 - glyph->x; xx < glyph->w; xx += 8) {
|
1747
|
+
alpha0 = *p++;
|
1748
|
+
for (xx1 = 0; xx1 < 8 && xx + xx1 < glyph->w; ++xx1, ++x1) {
|
1749
|
+
if (state->clip->test(x1, y1)) {
|
1750
|
+
if (alpha0 & 0x80) {
|
1751
|
+
pipeRun(&pipe);
|
1752
|
+
updateModX(x1);
|
1753
|
+
updateModY(y1);
|
1754
|
+
} else {
|
1755
|
+
pipeIncX(&pipe);
|
1756
|
+
}
|
1757
|
+
} else {
|
1758
|
+
pipeIncX(&pipe);
|
1759
|
+
}
|
1760
|
+
alpha0 <<= 1;
|
1761
|
+
}
|
1762
|
+
}
|
1763
|
+
}
|
1764
|
+
}
|
1765
|
+
}
|
1766
|
+
}
|
1767
|
+
opClipRes = clipRes;
|
1768
|
+
|
1769
|
+
return splashOk;
|
1770
|
+
}
|
1771
|
+
|
1772
|
+
SplashError Splash::fillImageMask(SplashImageMaskSource src, void *srcData,
|
1773
|
+
int w, int h, SplashCoord *mat,
|
1774
|
+
GBool glyphMode) {
|
1775
|
+
SplashPipe pipe;
|
1776
|
+
GBool rot;
|
1777
|
+
SplashCoord xScale, yScale, xShear, yShear, yShear1;
|
1778
|
+
int tx, tx2, ty, ty2, scaledWidth, scaledHeight, xSign, ySign;
|
1779
|
+
int ulx, uly, llx, lly, urx, ury, lrx, lry;
|
1780
|
+
int ulx1, uly1, llx1, lly1, urx1, ury1, lrx1, lry1;
|
1781
|
+
int xMin, xMax, yMin, yMax;
|
1782
|
+
SplashClipResult clipRes, clipRes2;
|
1783
|
+
int yp, yq, yt, yStep, lastYStep;
|
1784
|
+
int xp, xq, xt, xStep, xSrc;
|
1785
|
+
int k1, spanXMin, spanXMax, spanY;
|
1786
|
+
SplashColorPtr pixBuf, p;
|
1787
|
+
int pixAcc;
|
1788
|
+
int x, y, x1, x2, y2;
|
1789
|
+
SplashCoord y1;
|
1790
|
+
int n, m, i, j;
|
1791
|
+
|
1792
|
+
if (debugMode) {
|
1793
|
+
printf("fillImageMask: w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n",
|
1794
|
+
w, h, (double)mat[0], (double)mat[1], (double)mat[2],
|
1795
|
+
(double)mat[3], (double)mat[4], (double)mat[5]);
|
1796
|
+
}
|
1797
|
+
|
1798
|
+
// check for singular matrix
|
1799
|
+
if (splashAbs(mat[0] * mat[3] - mat[1] * mat[2]) < 0.000001) {
|
1800
|
+
return splashErrSingularMatrix;
|
1801
|
+
}
|
1802
|
+
|
1803
|
+
// compute scale, shear, rotation, translation parameters
|
1804
|
+
rot = splashAbs(mat[1]) > splashAbs(mat[0]);
|
1805
|
+
if (rot) {
|
1806
|
+
xScale = -mat[1];
|
1807
|
+
yScale = mat[2] - (mat[0] * mat[3]) / mat[1];
|
1808
|
+
xShear = -mat[3] / yScale;
|
1809
|
+
yShear = -mat[0] / mat[1];
|
1810
|
+
} else {
|
1811
|
+
xScale = mat[0];
|
1812
|
+
yScale = mat[3] - (mat[1] * mat[2]) / mat[0];
|
1813
|
+
xShear = mat[2] / yScale;
|
1814
|
+
yShear = mat[1] / mat[0];
|
1815
|
+
}
|
1816
|
+
// Note 1: The PDF spec says that all pixels whose *centers* lie
|
1817
|
+
// within the region get painted -- but that doesn't seem to match
|
1818
|
+
// up with what Acrobat actually does: it ends up leaving gaps
|
1819
|
+
// between image stripes. So we use the same rule here as for
|
1820
|
+
// fills: any pixel that overlaps the region gets painted.
|
1821
|
+
// Note 2: The "glyphMode" flag is a kludge: it switches back to
|
1822
|
+
// "correct" behavior (matching the spec), for use in rendering Type
|
1823
|
+
// 3 fonts.
|
1824
|
+
// Note 3: The +/-0.01 in these computations is to avoid floating
|
1825
|
+
// point precision problems which can lead to gaps between image
|
1826
|
+
// stripes (it can cause image stripes to overlap, but that's a much
|
1827
|
+
// less visible problem).
|
1828
|
+
if (glyphMode) {
|
1829
|
+
if (xScale >= 0) {
|
1830
|
+
tx = splashRound(mat[4]);
|
1831
|
+
tx2 = splashRound(mat[4] + xScale) - 1;
|
1832
|
+
} else {
|
1833
|
+
tx = splashRound(mat[4]) - 1;
|
1834
|
+
tx2 = splashRound(mat[4] + xScale);
|
1835
|
+
}
|
1836
|
+
} else {
|
1837
|
+
if (xScale >= 0) {
|
1838
|
+
tx = splashFloor(mat[4] - 0.01);
|
1839
|
+
tx2 = splashFloor(mat[4] + xScale + 0.01);
|
1840
|
+
} else {
|
1841
|
+
tx = splashFloor(mat[4] + 0.01);
|
1842
|
+
tx2 = splashFloor(mat[4] + xScale - 0.01);
|
1843
|
+
}
|
1844
|
+
}
|
1845
|
+
scaledWidth = abs(tx2 - tx) + 1;
|
1846
|
+
if (glyphMode) {
|
1847
|
+
if (yScale >= 0) {
|
1848
|
+
ty = splashRound(mat[5]);
|
1849
|
+
ty2 = splashRound(mat[5] + yScale) - 1;
|
1850
|
+
} else {
|
1851
|
+
ty = splashRound(mat[5]) - 1;
|
1852
|
+
ty2 = splashRound(mat[5] + yScale);
|
1853
|
+
}
|
1854
|
+
} else {
|
1855
|
+
if (yScale >= 0) {
|
1856
|
+
ty = splashFloor(mat[5] - 0.01);
|
1857
|
+
ty2 = splashFloor(mat[5] + yScale + 0.01);
|
1858
|
+
} else {
|
1859
|
+
ty = splashFloor(mat[5] + 0.01);
|
1860
|
+
ty2 = splashFloor(mat[5] + yScale - 0.01);
|
1861
|
+
}
|
1862
|
+
}
|
1863
|
+
scaledHeight = abs(ty2 - ty) + 1;
|
1864
|
+
xSign = (xScale < 0) ? -1 : 1;
|
1865
|
+
ySign = (yScale < 0) ? -1 : 1;
|
1866
|
+
yShear1 = (SplashCoord)xSign * yShear;
|
1867
|
+
|
1868
|
+
// clipping
|
1869
|
+
ulx1 = 0;
|
1870
|
+
uly1 = 0;
|
1871
|
+
urx1 = xSign * (scaledWidth - 1);
|
1872
|
+
ury1 = (int)(yShear * urx1);
|
1873
|
+
llx1 = splashRound(xShear * ySign * (scaledHeight - 1));
|
1874
|
+
lly1 = ySign * (scaledHeight - 1) + (int)(yShear * llx1);
|
1875
|
+
lrx1 = xSign * (scaledWidth - 1) +
|
1876
|
+
splashRound(xShear * ySign * (scaledHeight - 1));
|
1877
|
+
lry1 = ySign * (scaledHeight - 1) + (int)(yShear * lrx1);
|
1878
|
+
if (rot) {
|
1879
|
+
ulx = tx + uly1; uly = ty - ulx1;
|
1880
|
+
urx = tx + ury1; ury = ty - urx1;
|
1881
|
+
llx = tx + lly1; lly = ty - llx1;
|
1882
|
+
lrx = tx + lry1; lry = ty - lrx1;
|
1883
|
+
} else {
|
1884
|
+
ulx = tx + ulx1; uly = ty + uly1;
|
1885
|
+
urx = tx + urx1; ury = ty + ury1;
|
1886
|
+
llx = tx + llx1; lly = ty + lly1;
|
1887
|
+
lrx = tx + lrx1; lry = ty + lry1;
|
1888
|
+
}
|
1889
|
+
xMin = (ulx < urx) ? (ulx < llx) ? (ulx < lrx) ? ulx : lrx
|
1890
|
+
: (llx < lrx) ? llx : lrx
|
1891
|
+
: (urx < llx) ? (urx < lrx) ? urx : lrx
|
1892
|
+
: (llx < lrx) ? llx : lrx;
|
1893
|
+
xMax = (ulx > urx) ? (ulx > llx) ? (ulx > lrx) ? ulx : lrx
|
1894
|
+
: (llx > lrx) ? llx : lrx
|
1895
|
+
: (urx > llx) ? (urx > lrx) ? urx : lrx
|
1896
|
+
: (llx > lrx) ? llx : lrx;
|
1897
|
+
yMin = (uly < ury) ? (uly < lly) ? (uly < lry) ? uly : lry
|
1898
|
+
: (lly < lry) ? lly : lry
|
1899
|
+
: (ury < lly) ? (ury < lry) ? ury : lry
|
1900
|
+
: (lly < lry) ? lly : lry;
|
1901
|
+
yMax = (uly > ury) ? (uly > lly) ? (uly > lry) ? uly : lry
|
1902
|
+
: (lly > lry) ? lly : lry
|
1903
|
+
: (ury > lly) ? (ury > lry) ? ury : lry
|
1904
|
+
: (lly > lry) ? lly : lry;
|
1905
|
+
clipRes = state->clip->testRect(xMin, yMin, xMax, yMax);
|
1906
|
+
opClipRes = clipRes;
|
1907
|
+
|
1908
|
+
// compute Bresenham parameters for x and y scaling
|
1909
|
+
yp = h / scaledHeight;
|
1910
|
+
yq = h % scaledHeight;
|
1911
|
+
xp = w / scaledWidth;
|
1912
|
+
xq = w % scaledWidth;
|
1913
|
+
|
1914
|
+
// allocate pixel buffer
|
1915
|
+
pixBuf = (SplashColorPtr)gmalloc((yp + 1) * w);
|
1916
|
+
|
1917
|
+
// initialize the pixel pipe
|
1918
|
+
pipeInit(&pipe, 0, 0, state->fillPattern, NULL, state->fillAlpha,
|
1919
|
+
gTrue, gFalse);
|
1920
|
+
if (vectorAntialias) {
|
1921
|
+
drawAAPixelInit();
|
1922
|
+
}
|
1923
|
+
|
1924
|
+
// init y scale Bresenham
|
1925
|
+
yt = 0;
|
1926
|
+
lastYStep = 1;
|
1927
|
+
|
1928
|
+
for (y = 0; y < scaledHeight; ++y) {
|
1929
|
+
|
1930
|
+
// y scale Bresenham
|
1931
|
+
yStep = yp;
|
1932
|
+
yt += yq;
|
1933
|
+
if (yt >= scaledHeight) {
|
1934
|
+
yt -= scaledHeight;
|
1935
|
+
++yStep;
|
1936
|
+
}
|
1937
|
+
|
1938
|
+
// read row(s) from image
|
1939
|
+
n = (yp > 0) ? yStep : lastYStep;
|
1940
|
+
if (n > 0) {
|
1941
|
+
p = pixBuf;
|
1942
|
+
for (i = 0; i < n; ++i) {
|
1943
|
+
(*src)(srcData, p);
|
1944
|
+
p += w;
|
1945
|
+
}
|
1946
|
+
}
|
1947
|
+
lastYStep = yStep;
|
1948
|
+
|
1949
|
+
// loop-invariant constants
|
1950
|
+
k1 = splashRound(xShear * ySign * y);
|
1951
|
+
|
1952
|
+
// clipping test
|
1953
|
+
if (clipRes != splashClipAllInside &&
|
1954
|
+
!rot &&
|
1955
|
+
(int)(yShear * k1) ==
|
1956
|
+
(int)(yShear * (xSign * (scaledWidth - 1) + k1))) {
|
1957
|
+
if (xSign > 0) {
|
1958
|
+
spanXMin = tx + k1;
|
1959
|
+
spanXMax = spanXMin + (scaledWidth - 1);
|
1960
|
+
} else {
|
1961
|
+
spanXMax = tx + k1;
|
1962
|
+
spanXMin = spanXMax - (scaledWidth - 1);
|
1963
|
+
}
|
1964
|
+
spanY = ty + ySign * y + (int)(yShear * k1);
|
1965
|
+
clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY);
|
1966
|
+
if (clipRes2 == splashClipAllOutside) {
|
1967
|
+
continue;
|
1968
|
+
}
|
1969
|
+
} else {
|
1970
|
+
clipRes2 = clipRes;
|
1971
|
+
}
|
1972
|
+
|
1973
|
+
// init x scale Bresenham
|
1974
|
+
xt = 0;
|
1975
|
+
xSrc = 0;
|
1976
|
+
|
1977
|
+
// x shear
|
1978
|
+
x1 = k1;
|
1979
|
+
|
1980
|
+
// y shear
|
1981
|
+
y1 = (SplashCoord)ySign * y + yShear * x1;
|
1982
|
+
// this is a kludge: if yShear1 is negative, then (int)y1 would
|
1983
|
+
// change immediately after the first pixel, which is not what we
|
1984
|
+
// want
|
1985
|
+
if (yShear1 < 0) {
|
1986
|
+
y1 += 0.999;
|
1987
|
+
}
|
1988
|
+
|
1989
|
+
// loop-invariant constants
|
1990
|
+
n = yStep > 0 ? yStep : 1;
|
1991
|
+
|
1992
|
+
for (x = 0; x < scaledWidth; ++x) {
|
1993
|
+
|
1994
|
+
// x scale Bresenham
|
1995
|
+
xStep = xp;
|
1996
|
+
xt += xq;
|
1997
|
+
if (xt >= scaledWidth) {
|
1998
|
+
xt -= scaledWidth;
|
1999
|
+
++xStep;
|
2000
|
+
}
|
2001
|
+
|
2002
|
+
// rotation
|
2003
|
+
if (rot) {
|
2004
|
+
x2 = (int)y1;
|
2005
|
+
y2 = -x1;
|
2006
|
+
} else {
|
2007
|
+
x2 = x1;
|
2008
|
+
y2 = (int)y1;
|
2009
|
+
}
|
2010
|
+
|
2011
|
+
// compute the alpha value for (x,y) after the x and y scaling
|
2012
|
+
// operations
|
2013
|
+
m = xStep > 0 ? xStep : 1;
|
2014
|
+
p = pixBuf + xSrc;
|
2015
|
+
pixAcc = 0;
|
2016
|
+
for (i = 0; i < n; ++i) {
|
2017
|
+
for (j = 0; j < m; ++j) {
|
2018
|
+
pixAcc += *p++;
|
2019
|
+
}
|
2020
|
+
p += w - m;
|
2021
|
+
}
|
2022
|
+
|
2023
|
+
// blend fill color with background
|
2024
|
+
if (pixAcc != 0) {
|
2025
|
+
pipe.shape = (pixAcc == n * m)
|
2026
|
+
? (SplashCoord)1
|
2027
|
+
: (SplashCoord)pixAcc / (SplashCoord)(n * m);
|
2028
|
+
if (vectorAntialias && clipRes2 != splashClipAllInside) {
|
2029
|
+
drawAAPixel(&pipe, tx + x2, ty + y2);
|
2030
|
+
} else {
|
2031
|
+
drawPixel(&pipe, tx + x2, ty + y2, clipRes2 == splashClipAllInside);
|
2032
|
+
}
|
2033
|
+
}
|
2034
|
+
|
2035
|
+
// x scale Bresenham
|
2036
|
+
xSrc += xStep;
|
2037
|
+
|
2038
|
+
// x shear
|
2039
|
+
x1 += xSign;
|
2040
|
+
|
2041
|
+
// y shear
|
2042
|
+
y1 += yShear1;
|
2043
|
+
}
|
2044
|
+
}
|
2045
|
+
|
2046
|
+
// free memory
|
2047
|
+
gfree(pixBuf);
|
2048
|
+
|
2049
|
+
return splashOk;
|
2050
|
+
}
|
2051
|
+
|
2052
|
+
SplashError Splash::drawImage(SplashImageSource src, void *srcData,
|
2053
|
+
SplashColorMode srcMode, GBool srcAlpha,
|
2054
|
+
int w, int h, SplashCoord *mat) {
|
2055
|
+
SplashPipe pipe;
|
2056
|
+
GBool ok, rot;
|
2057
|
+
SplashCoord xScale, yScale, xShear, yShear, yShear1;
|
2058
|
+
int tx, tx2, ty, ty2, scaledWidth, scaledHeight, xSign, ySign;
|
2059
|
+
int ulx, uly, llx, lly, urx, ury, lrx, lry;
|
2060
|
+
int ulx1, uly1, llx1, lly1, urx1, ury1, lrx1, lry1;
|
2061
|
+
int xMin, xMax, yMin, yMax;
|
2062
|
+
SplashClipResult clipRes, clipRes2;
|
2063
|
+
int yp, yq, yt, yStep, lastYStep;
|
2064
|
+
int xp, xq, xt, xStep, xSrc;
|
2065
|
+
int k1, spanXMin, spanXMax, spanY;
|
2066
|
+
SplashColorPtr colorBuf, p;
|
2067
|
+
SplashColor pix;
|
2068
|
+
Guchar *alphaBuf, *q;
|
2069
|
+
#if SPLASH_CMYK
|
2070
|
+
int pixAcc0, pixAcc1, pixAcc2, pixAcc3;
|
2071
|
+
#else
|
2072
|
+
int pixAcc0, pixAcc1, pixAcc2;
|
2073
|
+
#endif
|
2074
|
+
int alphaAcc;
|
2075
|
+
SplashCoord pixMul, alphaMul, alpha;
|
2076
|
+
int x, y, x1, x2, y2;
|
2077
|
+
SplashCoord y1;
|
2078
|
+
int nComps, n, m, i, j;
|
2079
|
+
|
2080
|
+
if (debugMode) {
|
2081
|
+
printf("drawImage: srcMode=%d srcAlpha=%d w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n",
|
2082
|
+
srcMode, srcAlpha, w, h, (double)mat[0], (double)mat[1], (double)mat[2],
|
2083
|
+
(double)mat[3], (double)mat[4], (double)mat[5]);
|
2084
|
+
}
|
2085
|
+
|
2086
|
+
// check color modes
|
2087
|
+
ok = gFalse; // make gcc happy
|
2088
|
+
nComps = 0; // make gcc happy
|
2089
|
+
switch (bitmap->mode) {
|
2090
|
+
case splashModeMono1:
|
2091
|
+
case splashModeMono8:
|
2092
|
+
ok = srcMode == splashModeMono8;
|
2093
|
+
nComps = 1;
|
2094
|
+
break;
|
2095
|
+
case splashModeRGB8:
|
2096
|
+
ok = srcMode == splashModeRGB8;
|
2097
|
+
nComps = 3;
|
2098
|
+
break;
|
2099
|
+
case splashModeBGR8:
|
2100
|
+
ok = srcMode == splashModeBGR8;
|
2101
|
+
nComps = 3;
|
2102
|
+
break;
|
2103
|
+
#if SPLASH_CMYK
|
2104
|
+
case splashModeCMYK8:
|
2105
|
+
ok = srcMode == splashModeCMYK8;
|
2106
|
+
nComps = 4;
|
2107
|
+
break;
|
2108
|
+
#endif
|
2109
|
+
}
|
2110
|
+
if (!ok) {
|
2111
|
+
return splashErrModeMismatch;
|
2112
|
+
}
|
2113
|
+
|
2114
|
+
// check for singular matrix
|
2115
|
+
if (splashAbs(mat[0] * mat[3] - mat[1] * mat[2]) < 0.000001) {
|
2116
|
+
return splashErrSingularMatrix;
|
2117
|
+
}
|
2118
|
+
|
2119
|
+
// compute scale, shear, rotation, translation parameters
|
2120
|
+
rot = splashAbs(mat[1]) > splashAbs(mat[0]);
|
2121
|
+
if (rot) {
|
2122
|
+
xScale = -mat[1];
|
2123
|
+
yScale = mat[2] - (mat[0] * mat[3]) / mat[1];
|
2124
|
+
xShear = -mat[3] / yScale;
|
2125
|
+
yShear = -mat[0] / mat[1];
|
2126
|
+
} else {
|
2127
|
+
xScale = mat[0];
|
2128
|
+
yScale = mat[3] - (mat[1] * mat[2]) / mat[0];
|
2129
|
+
xShear = mat[2] / yScale;
|
2130
|
+
yShear = mat[1] / mat[0];
|
2131
|
+
}
|
2132
|
+
// Note 1: The PDF spec says that all pixels whose *centers* lie
|
2133
|
+
// within the region get painted -- but that doesn't seem to match
|
2134
|
+
// up with what Acrobat actually does: it ends up leaving gaps
|
2135
|
+
// between image stripes. So we use the same rule here as for
|
2136
|
+
// fills: any pixel that overlaps the region gets painted.
|
2137
|
+
// Note 2: The +/-0.01 in these computations is to avoid floating
|
2138
|
+
// point precision problems which can lead to gaps between image
|
2139
|
+
// stripes (it can cause image stripes to overlap, but that's a much
|
2140
|
+
// less visible problem).
|
2141
|
+
if (xScale >= 0) {
|
2142
|
+
tx = splashFloor(mat[4] - 0.01);
|
2143
|
+
tx2 = splashFloor(mat[4] + xScale + 0.01);
|
2144
|
+
} else {
|
2145
|
+
tx = splashFloor(mat[4] + 0.01);
|
2146
|
+
tx2 = splashFloor(mat[4] + xScale - 0.01);
|
2147
|
+
}
|
2148
|
+
scaledWidth = abs(tx2 - tx) + 1;
|
2149
|
+
if (yScale >= 0) {
|
2150
|
+
ty = splashFloor(mat[5] - 0.01);
|
2151
|
+
ty2 = splashFloor(mat[5] + yScale + 0.01);
|
2152
|
+
} else {
|
2153
|
+
ty = splashFloor(mat[5] + 0.01);
|
2154
|
+
ty2 = splashFloor(mat[5] + yScale - 0.01);
|
2155
|
+
}
|
2156
|
+
scaledHeight = abs(ty2 - ty) + 1;
|
2157
|
+
xSign = (xScale < 0) ? -1 : 1;
|
2158
|
+
ySign = (yScale < 0) ? -1 : 1;
|
2159
|
+
yShear1 = (SplashCoord)xSign * yShear;
|
2160
|
+
|
2161
|
+
// clipping
|
2162
|
+
ulx1 = 0;
|
2163
|
+
uly1 = 0;
|
2164
|
+
urx1 = xSign * (scaledWidth - 1);
|
2165
|
+
ury1 = (int)(yShear * urx1);
|
2166
|
+
llx1 = splashRound(xShear * ySign * (scaledHeight - 1));
|
2167
|
+
lly1 = ySign * (scaledHeight - 1) + (int)(yShear * llx1);
|
2168
|
+
lrx1 = xSign * (scaledWidth - 1) +
|
2169
|
+
splashRound(xShear * ySign * (scaledHeight - 1));
|
2170
|
+
lry1 = ySign * (scaledHeight - 1) + (int)(yShear * lrx1);
|
2171
|
+
if (rot) {
|
2172
|
+
ulx = tx + uly1; uly = ty - ulx1;
|
2173
|
+
urx = tx + ury1; ury = ty - urx1;
|
2174
|
+
llx = tx + lly1; lly = ty - llx1;
|
2175
|
+
lrx = tx + lry1; lry = ty - lrx1;
|
2176
|
+
} else {
|
2177
|
+
ulx = tx + ulx1; uly = ty + uly1;
|
2178
|
+
urx = tx + urx1; ury = ty + ury1;
|
2179
|
+
llx = tx + llx1; lly = ty + lly1;
|
2180
|
+
lrx = tx + lrx1; lry = ty + lry1;
|
2181
|
+
}
|
2182
|
+
xMin = (ulx < urx) ? (ulx < llx) ? (ulx < lrx) ? ulx : lrx
|
2183
|
+
: (llx < lrx) ? llx : lrx
|
2184
|
+
: (urx < llx) ? (urx < lrx) ? urx : lrx
|
2185
|
+
: (llx < lrx) ? llx : lrx;
|
2186
|
+
xMax = (ulx > urx) ? (ulx > llx) ? (ulx > lrx) ? ulx : lrx
|
2187
|
+
: (llx > lrx) ? llx : lrx
|
2188
|
+
: (urx > llx) ? (urx > lrx) ? urx : lrx
|
2189
|
+
: (llx > lrx) ? llx : lrx;
|
2190
|
+
yMin = (uly < ury) ? (uly < lly) ? (uly < lry) ? uly : lry
|
2191
|
+
: (lly < lry) ? lly : lry
|
2192
|
+
: (ury < lly) ? (ury < lry) ? ury : lry
|
2193
|
+
: (lly < lry) ? lly : lry;
|
2194
|
+
yMax = (uly > ury) ? (uly > lly) ? (uly > lry) ? uly : lry
|
2195
|
+
: (lly > lry) ? lly : lry
|
2196
|
+
: (ury > lly) ? (ury > lry) ? ury : lry
|
2197
|
+
: (lly > lry) ? lly : lry;
|
2198
|
+
clipRes = state->clip->testRect(xMin, yMin, xMax, yMax);
|
2199
|
+
opClipRes = clipRes;
|
2200
|
+
if (clipRes == splashClipAllOutside) {
|
2201
|
+
return splashOk;
|
2202
|
+
}
|
2203
|
+
|
2204
|
+
// compute Bresenham parameters for x and y scaling
|
2205
|
+
yp = h / scaledHeight;
|
2206
|
+
yq = h % scaledHeight;
|
2207
|
+
xp = w / scaledWidth;
|
2208
|
+
xq = w % scaledWidth;
|
2209
|
+
|
2210
|
+
// allocate pixel buffers
|
2211
|
+
colorBuf = (SplashColorPtr)gmalloc((yp + 1) * w * nComps);
|
2212
|
+
if (srcAlpha) {
|
2213
|
+
alphaBuf = (Guchar *)gmalloc((yp + 1) * w);
|
2214
|
+
} else {
|
2215
|
+
alphaBuf = NULL;
|
2216
|
+
}
|
2217
|
+
|
2218
|
+
pixAcc0 = pixAcc1 = pixAcc2 = 0; // make gcc happy
|
2219
|
+
#if SPLASH_CMYK
|
2220
|
+
pixAcc3 = 0; // make gcc happy
|
2221
|
+
#endif
|
2222
|
+
|
2223
|
+
// initialize the pixel pipe
|
2224
|
+
pipeInit(&pipe, 0, 0, NULL, pix, state->fillAlpha,
|
2225
|
+
srcAlpha || (vectorAntialias && clipRes != splashClipAllInside),
|
2226
|
+
gFalse);
|
2227
|
+
if (vectorAntialias) {
|
2228
|
+
drawAAPixelInit();
|
2229
|
+
}
|
2230
|
+
|
2231
|
+
if (srcAlpha) {
|
2232
|
+
|
2233
|
+
// init y scale Bresenham
|
2234
|
+
yt = 0;
|
2235
|
+
lastYStep = 1;
|
2236
|
+
|
2237
|
+
for (y = 0; y < scaledHeight; ++y) {
|
2238
|
+
|
2239
|
+
// y scale Bresenham
|
2240
|
+
yStep = yp;
|
2241
|
+
yt += yq;
|
2242
|
+
if (yt >= scaledHeight) {
|
2243
|
+
yt -= scaledHeight;
|
2244
|
+
++yStep;
|
2245
|
+
}
|
2246
|
+
|
2247
|
+
// read row(s) from image
|
2248
|
+
n = (yp > 0) ? yStep : lastYStep;
|
2249
|
+
if (n > 0) {
|
2250
|
+
p = colorBuf;
|
2251
|
+
q = alphaBuf;
|
2252
|
+
for (i = 0; i < n; ++i) {
|
2253
|
+
(*src)(srcData, p, q);
|
2254
|
+
p += w * nComps;
|
2255
|
+
q += w;
|
2256
|
+
}
|
2257
|
+
}
|
2258
|
+
lastYStep = yStep;
|
2259
|
+
|
2260
|
+
// loop-invariant constants
|
2261
|
+
k1 = splashRound(xShear * ySign * y);
|
2262
|
+
|
2263
|
+
// clipping test
|
2264
|
+
if (clipRes != splashClipAllInside &&
|
2265
|
+
!rot &&
|
2266
|
+
(int)(yShear * k1) ==
|
2267
|
+
(int)(yShear * (xSign * (scaledWidth - 1) + k1))) {
|
2268
|
+
if (xSign > 0) {
|
2269
|
+
spanXMin = tx + k1;
|
2270
|
+
spanXMax = spanXMin + (scaledWidth - 1);
|
2271
|
+
} else {
|
2272
|
+
spanXMax = tx + k1;
|
2273
|
+
spanXMin = spanXMax - (scaledWidth - 1);
|
2274
|
+
}
|
2275
|
+
spanY = ty + ySign * y + (int)(yShear * k1);
|
2276
|
+
clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY);
|
2277
|
+
if (clipRes2 == splashClipAllOutside) {
|
2278
|
+
continue;
|
2279
|
+
}
|
2280
|
+
} else {
|
2281
|
+
clipRes2 = clipRes;
|
2282
|
+
}
|
2283
|
+
|
2284
|
+
// init x scale Bresenham
|
2285
|
+
xt = 0;
|
2286
|
+
xSrc = 0;
|
2287
|
+
|
2288
|
+
// x shear
|
2289
|
+
x1 = k1;
|
2290
|
+
|
2291
|
+
// y shear
|
2292
|
+
y1 = (SplashCoord)ySign * y + yShear * x1;
|
2293
|
+
// this is a kludge: if yShear1 is negative, then (int)y1 would
|
2294
|
+
// change immediately after the first pixel, which is not what
|
2295
|
+
// we want
|
2296
|
+
if (yShear1 < 0) {
|
2297
|
+
y1 += 0.999;
|
2298
|
+
}
|
2299
|
+
|
2300
|
+
// loop-invariant constants
|
2301
|
+
n = yStep > 0 ? yStep : 1;
|
2302
|
+
|
2303
|
+
switch (srcMode) {
|
2304
|
+
|
2305
|
+
case splashModeMono1:
|
2306
|
+
case splashModeMono8:
|
2307
|
+
for (x = 0; x < scaledWidth; ++x) {
|
2308
|
+
|
2309
|
+
// x scale Bresenham
|
2310
|
+
xStep = xp;
|
2311
|
+
xt += xq;
|
2312
|
+
if (xt >= scaledWidth) {
|
2313
|
+
xt -= scaledWidth;
|
2314
|
+
++xStep;
|
2315
|
+
}
|
2316
|
+
|
2317
|
+
// rotation
|
2318
|
+
if (rot) {
|
2319
|
+
x2 = (int)y1;
|
2320
|
+
y2 = -x1;
|
2321
|
+
} else {
|
2322
|
+
x2 = x1;
|
2323
|
+
y2 = (int)y1;
|
2324
|
+
}
|
2325
|
+
|
2326
|
+
// compute the filtered pixel at (x,y) after the x and y scaling
|
2327
|
+
// operations
|
2328
|
+
m = xStep > 0 ? xStep : 1;
|
2329
|
+
alphaAcc = 0;
|
2330
|
+
p = colorBuf + xSrc;
|
2331
|
+
q = alphaBuf + xSrc;
|
2332
|
+
pixAcc0 = 0;
|
2333
|
+
for (i = 0; i < n; ++i) {
|
2334
|
+
for (j = 0; j < m; ++j) {
|
2335
|
+
pixAcc0 += *p++;
|
2336
|
+
alphaAcc += *q++;
|
2337
|
+
}
|
2338
|
+
p += w - m;
|
2339
|
+
q += w - m;
|
2340
|
+
}
|
2341
|
+
pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
|
2342
|
+
alphaMul = pixMul * (1.0 / 255.0);
|
2343
|
+
alpha = (SplashCoord)alphaAcc * alphaMul;
|
2344
|
+
|
2345
|
+
if (alpha > 0) {
|
2346
|
+
pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
|
2347
|
+
|
2348
|
+
// set pixel
|
2349
|
+
pipe.shape = alpha;
|
2350
|
+
if (vectorAntialias && clipRes != splashClipAllInside) {
|
2351
|
+
drawAAPixel(&pipe, tx + x2, ty + y2);
|
2352
|
+
} else {
|
2353
|
+
drawPixel(&pipe, tx + x2, ty + y2,
|
2354
|
+
clipRes2 == splashClipAllInside);
|
2355
|
+
}
|
2356
|
+
}
|
2357
|
+
|
2358
|
+
// x scale Bresenham
|
2359
|
+
xSrc += xStep;
|
2360
|
+
|
2361
|
+
// x shear
|
2362
|
+
x1 += xSign;
|
2363
|
+
|
2364
|
+
// y shear
|
2365
|
+
y1 += yShear1;
|
2366
|
+
}
|
2367
|
+
break;
|
2368
|
+
|
2369
|
+
case splashModeRGB8:
|
2370
|
+
case splashModeBGR8:
|
2371
|
+
for (x = 0; x < scaledWidth; ++x) {
|
2372
|
+
|
2373
|
+
// x scale Bresenham
|
2374
|
+
xStep = xp;
|
2375
|
+
xt += xq;
|
2376
|
+
if (xt >= scaledWidth) {
|
2377
|
+
xt -= scaledWidth;
|
2378
|
+
++xStep;
|
2379
|
+
}
|
2380
|
+
|
2381
|
+
// rotation
|
2382
|
+
if (rot) {
|
2383
|
+
x2 = (int)y1;
|
2384
|
+
y2 = -x1;
|
2385
|
+
} else {
|
2386
|
+
x2 = x1;
|
2387
|
+
y2 = (int)y1;
|
2388
|
+
}
|
2389
|
+
|
2390
|
+
// compute the filtered pixel at (x,y) after the x and y scaling
|
2391
|
+
// operations
|
2392
|
+
m = xStep > 0 ? xStep : 1;
|
2393
|
+
alphaAcc = 0;
|
2394
|
+
p = colorBuf + xSrc * 3;
|
2395
|
+
q = alphaBuf + xSrc;
|
2396
|
+
pixAcc0 = pixAcc1 = pixAcc2 = 0;
|
2397
|
+
for (i = 0; i < n; ++i) {
|
2398
|
+
for (j = 0; j < m; ++j) {
|
2399
|
+
pixAcc0 += *p++;
|
2400
|
+
pixAcc1 += *p++;
|
2401
|
+
pixAcc2 += *p++;
|
2402
|
+
alphaAcc += *q++;
|
2403
|
+
}
|
2404
|
+
p += 3 * (w - m);
|
2405
|
+
q += w - m;
|
2406
|
+
}
|
2407
|
+
pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
|
2408
|
+
alphaMul = pixMul * (1.0 / 255.0);
|
2409
|
+
alpha = (SplashCoord)alphaAcc * alphaMul;
|
2410
|
+
|
2411
|
+
if (alpha > 0) {
|
2412
|
+
pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
|
2413
|
+
pix[1] = (int)((SplashCoord)pixAcc1 * pixMul);
|
2414
|
+
pix[2] = (int)((SplashCoord)pixAcc2 * pixMul);
|
2415
|
+
|
2416
|
+
// set pixel
|
2417
|
+
pipe.shape = alpha;
|
2418
|
+
if (vectorAntialias && clipRes != splashClipAllInside) {
|
2419
|
+
drawAAPixel(&pipe, tx + x2, ty + y2);
|
2420
|
+
} else {
|
2421
|
+
drawPixel(&pipe, tx + x2, ty + y2,
|
2422
|
+
clipRes2 == splashClipAllInside);
|
2423
|
+
}
|
2424
|
+
}
|
2425
|
+
|
2426
|
+
// x scale Bresenham
|
2427
|
+
xSrc += xStep;
|
2428
|
+
|
2429
|
+
// x shear
|
2430
|
+
x1 += xSign;
|
2431
|
+
|
2432
|
+
// y shear
|
2433
|
+
y1 += yShear1;
|
2434
|
+
}
|
2435
|
+
break;
|
2436
|
+
|
2437
|
+
#if SPLASH_CMYK
|
2438
|
+
case splashModeCMYK8:
|
2439
|
+
for (x = 0; x < scaledWidth; ++x) {
|
2440
|
+
|
2441
|
+
// x scale Bresenham
|
2442
|
+
xStep = xp;
|
2443
|
+
xt += xq;
|
2444
|
+
if (xt >= scaledWidth) {
|
2445
|
+
xt -= scaledWidth;
|
2446
|
+
++xStep;
|
2447
|
+
}
|
2448
|
+
|
2449
|
+
// rotation
|
2450
|
+
if (rot) {
|
2451
|
+
x2 = (int)y1;
|
2452
|
+
y2 = -x1;
|
2453
|
+
} else {
|
2454
|
+
x2 = x1;
|
2455
|
+
y2 = (int)y1;
|
2456
|
+
}
|
2457
|
+
|
2458
|
+
// compute the filtered pixel at (x,y) after the x and y scaling
|
2459
|
+
// operations
|
2460
|
+
m = xStep > 0 ? xStep : 1;
|
2461
|
+
alphaAcc = 0;
|
2462
|
+
p = colorBuf + xSrc * 4;
|
2463
|
+
q = alphaBuf + xSrc;
|
2464
|
+
pixAcc0 = pixAcc1 = pixAcc2 = pixAcc3 = 0;
|
2465
|
+
for (i = 0; i < n; ++i) {
|
2466
|
+
for (j = 0; j < m; ++j) {
|
2467
|
+
pixAcc0 += *p++;
|
2468
|
+
pixAcc1 += *p++;
|
2469
|
+
pixAcc2 += *p++;
|
2470
|
+
pixAcc3 += *p++;
|
2471
|
+
alphaAcc += *q++;
|
2472
|
+
}
|
2473
|
+
p += 4 * (w - m);
|
2474
|
+
q += w - m;
|
2475
|
+
}
|
2476
|
+
pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
|
2477
|
+
alphaMul = pixMul * (1.0 / 255.0);
|
2478
|
+
alpha = (SplashCoord)alphaAcc * alphaMul;
|
2479
|
+
|
2480
|
+
if (alpha > 0) {
|
2481
|
+
pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
|
2482
|
+
pix[1] = (int)((SplashCoord)pixAcc1 * pixMul);
|
2483
|
+
pix[2] = (int)((SplashCoord)pixAcc2 * pixMul);
|
2484
|
+
pix[3] = (int)((SplashCoord)pixAcc3 * pixMul);
|
2485
|
+
|
2486
|
+
// set pixel
|
2487
|
+
pipe.shape = alpha;
|
2488
|
+
if (vectorAntialias && clipRes != splashClipAllInside) {
|
2489
|
+
drawAAPixel(&pipe, tx + x2, ty + y2);
|
2490
|
+
} else {
|
2491
|
+
drawPixel(&pipe, tx + x2, ty + y2,
|
2492
|
+
clipRes2 == splashClipAllInside);
|
2493
|
+
}
|
2494
|
+
}
|
2495
|
+
|
2496
|
+
// x scale Bresenham
|
2497
|
+
xSrc += xStep;
|
2498
|
+
|
2499
|
+
// x shear
|
2500
|
+
x1 += xSign;
|
2501
|
+
|
2502
|
+
// y shear
|
2503
|
+
y1 += yShear1;
|
2504
|
+
}
|
2505
|
+
break;
|
2506
|
+
#endif // SPLASH_CMYK
|
2507
|
+
}
|
2508
|
+
}
|
2509
|
+
|
2510
|
+
} else {
|
2511
|
+
|
2512
|
+
// init y scale Bresenham
|
2513
|
+
yt = 0;
|
2514
|
+
lastYStep = 1;
|
2515
|
+
|
2516
|
+
for (y = 0; y < scaledHeight; ++y) {
|
2517
|
+
|
2518
|
+
// y scale Bresenham
|
2519
|
+
yStep = yp;
|
2520
|
+
yt += yq;
|
2521
|
+
if (yt >= scaledHeight) {
|
2522
|
+
yt -= scaledHeight;
|
2523
|
+
++yStep;
|
2524
|
+
}
|
2525
|
+
|
2526
|
+
// read row(s) from image
|
2527
|
+
n = (yp > 0) ? yStep : lastYStep;
|
2528
|
+
if (n > 0) {
|
2529
|
+
p = colorBuf;
|
2530
|
+
for (i = 0; i < n; ++i) {
|
2531
|
+
(*src)(srcData, p, NULL);
|
2532
|
+
p += w * nComps;
|
2533
|
+
}
|
2534
|
+
}
|
2535
|
+
lastYStep = yStep;
|
2536
|
+
|
2537
|
+
// loop-invariant constants
|
2538
|
+
k1 = splashRound(xShear * ySign * y);
|
2539
|
+
|
2540
|
+
// clipping test
|
2541
|
+
if (clipRes != splashClipAllInside &&
|
2542
|
+
!rot &&
|
2543
|
+
(int)(yShear * k1) ==
|
2544
|
+
(int)(yShear * (xSign * (scaledWidth - 1) + k1))) {
|
2545
|
+
if (xSign > 0) {
|
2546
|
+
spanXMin = tx + k1;
|
2547
|
+
spanXMax = spanXMin + (scaledWidth - 1);
|
2548
|
+
} else {
|
2549
|
+
spanXMax = tx + k1;
|
2550
|
+
spanXMin = spanXMax - (scaledWidth - 1);
|
2551
|
+
}
|
2552
|
+
spanY = ty + ySign * y + (int)(yShear * k1);
|
2553
|
+
clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY);
|
2554
|
+
if (clipRes2 == splashClipAllOutside) {
|
2555
|
+
continue;
|
2556
|
+
}
|
2557
|
+
} else {
|
2558
|
+
clipRes2 = clipRes;
|
2559
|
+
}
|
2560
|
+
|
2561
|
+
// init x scale Bresenham
|
2562
|
+
xt = 0;
|
2563
|
+
xSrc = 0;
|
2564
|
+
|
2565
|
+
// x shear
|
2566
|
+
x1 = k1;
|
2567
|
+
|
2568
|
+
// y shear
|
2569
|
+
y1 = (SplashCoord)ySign * y + yShear * x1;
|
2570
|
+
// this is a kludge: if yShear1 is negative, then (int)y1 would
|
2571
|
+
// change immediately after the first pixel, which is not what
|
2572
|
+
// we want
|
2573
|
+
if (yShear1 < 0) {
|
2574
|
+
y1 += 0.999;
|
2575
|
+
}
|
2576
|
+
|
2577
|
+
// loop-invariant constants
|
2578
|
+
n = yStep > 0 ? yStep : 1;
|
2579
|
+
|
2580
|
+
switch (srcMode) {
|
2581
|
+
|
2582
|
+
case splashModeMono1:
|
2583
|
+
case splashModeMono8:
|
2584
|
+
for (x = 0; x < scaledWidth; ++x) {
|
2585
|
+
|
2586
|
+
// x scale Bresenham
|
2587
|
+
xStep = xp;
|
2588
|
+
xt += xq;
|
2589
|
+
if (xt >= scaledWidth) {
|
2590
|
+
xt -= scaledWidth;
|
2591
|
+
++xStep;
|
2592
|
+
}
|
2593
|
+
|
2594
|
+
// rotation
|
2595
|
+
if (rot) {
|
2596
|
+
x2 = (int)y1;
|
2597
|
+
y2 = -x1;
|
2598
|
+
} else {
|
2599
|
+
x2 = x1;
|
2600
|
+
y2 = (int)y1;
|
2601
|
+
}
|
2602
|
+
|
2603
|
+
// compute the filtered pixel at (x,y) after the x and y scaling
|
2604
|
+
// operations
|
2605
|
+
m = xStep > 0 ? xStep : 1;
|
2606
|
+
p = colorBuf + xSrc;
|
2607
|
+
pixAcc0 = 0;
|
2608
|
+
for (i = 0; i < n; ++i) {
|
2609
|
+
for (j = 0; j < m; ++j) {
|
2610
|
+
pixAcc0 += *p++;
|
2611
|
+
}
|
2612
|
+
p += w - m;
|
2613
|
+
}
|
2614
|
+
pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
|
2615
|
+
|
2616
|
+
pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
|
2617
|
+
|
2618
|
+
// set pixel
|
2619
|
+
if (vectorAntialias && clipRes != splashClipAllInside) {
|
2620
|
+
pipe.shape = (SplashCoord)1;
|
2621
|
+
drawAAPixel(&pipe, tx + x2, ty + y2);
|
2622
|
+
} else {
|
2623
|
+
drawPixel(&pipe, tx + x2, ty + y2,
|
2624
|
+
clipRes2 == splashClipAllInside);
|
2625
|
+
}
|
2626
|
+
|
2627
|
+
// x scale Bresenham
|
2628
|
+
xSrc += xStep;
|
2629
|
+
|
2630
|
+
// x shear
|
2631
|
+
x1 += xSign;
|
2632
|
+
|
2633
|
+
// y shear
|
2634
|
+
y1 += yShear1;
|
2635
|
+
}
|
2636
|
+
break;
|
2637
|
+
|
2638
|
+
case splashModeRGB8:
|
2639
|
+
case splashModeBGR8:
|
2640
|
+
for (x = 0; x < scaledWidth; ++x) {
|
2641
|
+
|
2642
|
+
// x scale Bresenham
|
2643
|
+
xStep = xp;
|
2644
|
+
xt += xq;
|
2645
|
+
if (xt >= scaledWidth) {
|
2646
|
+
xt -= scaledWidth;
|
2647
|
+
++xStep;
|
2648
|
+
}
|
2649
|
+
|
2650
|
+
// rotation
|
2651
|
+
if (rot) {
|
2652
|
+
x2 = (int)y1;
|
2653
|
+
y2 = -x1;
|
2654
|
+
} else {
|
2655
|
+
x2 = x1;
|
2656
|
+
y2 = (int)y1;
|
2657
|
+
}
|
2658
|
+
|
2659
|
+
// compute the filtered pixel at (x,y) after the x and y scaling
|
2660
|
+
// operations
|
2661
|
+
m = xStep > 0 ? xStep : 1;
|
2662
|
+
p = colorBuf + xSrc * 3;
|
2663
|
+
pixAcc0 = pixAcc1 = pixAcc2 = 0;
|
2664
|
+
for (i = 0; i < n; ++i) {
|
2665
|
+
for (j = 0; j < m; ++j) {
|
2666
|
+
pixAcc0 += *p++;
|
2667
|
+
pixAcc1 += *p++;
|
2668
|
+
pixAcc2 += *p++;
|
2669
|
+
}
|
2670
|
+
p += 3 * (w - m);
|
2671
|
+
}
|
2672
|
+
pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
|
2673
|
+
|
2674
|
+
pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
|
2675
|
+
pix[1] = (int)((SplashCoord)pixAcc1 * pixMul);
|
2676
|
+
pix[2] = (int)((SplashCoord)pixAcc2 * pixMul);
|
2677
|
+
|
2678
|
+
// set pixel
|
2679
|
+
if (vectorAntialias && clipRes != splashClipAllInside) {
|
2680
|
+
pipe.shape = (SplashCoord)1;
|
2681
|
+
drawAAPixel(&pipe, tx + x2, ty + y2);
|
2682
|
+
} else {
|
2683
|
+
drawPixel(&pipe, tx + x2, ty + y2,
|
2684
|
+
clipRes2 == splashClipAllInside);
|
2685
|
+
}
|
2686
|
+
|
2687
|
+
// x scale Bresenham
|
2688
|
+
xSrc += xStep;
|
2689
|
+
|
2690
|
+
// x shear
|
2691
|
+
x1 += xSign;
|
2692
|
+
|
2693
|
+
// y shear
|
2694
|
+
y1 += yShear1;
|
2695
|
+
}
|
2696
|
+
break;
|
2697
|
+
|
2698
|
+
#if SPLASH_CMYK
|
2699
|
+
case splashModeCMYK8:
|
2700
|
+
for (x = 0; x < scaledWidth; ++x) {
|
2701
|
+
|
2702
|
+
// x scale Bresenham
|
2703
|
+
xStep = xp;
|
2704
|
+
xt += xq;
|
2705
|
+
if (xt >= scaledWidth) {
|
2706
|
+
xt -= scaledWidth;
|
2707
|
+
++xStep;
|
2708
|
+
}
|
2709
|
+
|
2710
|
+
// rotation
|
2711
|
+
if (rot) {
|
2712
|
+
x2 = (int)y1;
|
2713
|
+
y2 = -x1;
|
2714
|
+
} else {
|
2715
|
+
x2 = x1;
|
2716
|
+
y2 = (int)y1;
|
2717
|
+
}
|
2718
|
+
|
2719
|
+
// compute the filtered pixel at (x,y) after the x and y scaling
|
2720
|
+
// operations
|
2721
|
+
m = xStep > 0 ? xStep : 1;
|
2722
|
+
p = colorBuf + xSrc * 4;
|
2723
|
+
pixAcc0 = pixAcc1 = pixAcc2 = pixAcc3 = 0;
|
2724
|
+
for (i = 0; i < n; ++i) {
|
2725
|
+
for (j = 0; j < m; ++j) {
|
2726
|
+
pixAcc0 += *p++;
|
2727
|
+
pixAcc1 += *p++;
|
2728
|
+
pixAcc2 += *p++;
|
2729
|
+
pixAcc3 += *p++;
|
2730
|
+
}
|
2731
|
+
p += 4 * (w - m);
|
2732
|
+
}
|
2733
|
+
pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
|
2734
|
+
|
2735
|
+
pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
|
2736
|
+
pix[1] = (int)((SplashCoord)pixAcc1 * pixMul);
|
2737
|
+
pix[2] = (int)((SplashCoord)pixAcc2 * pixMul);
|
2738
|
+
pix[3] = (int)((SplashCoord)pixAcc3 * pixMul);
|
2739
|
+
|
2740
|
+
// set pixel
|
2741
|
+
if (vectorAntialias && clipRes != splashClipAllInside) {
|
2742
|
+
pipe.shape = (SplashCoord)1;
|
2743
|
+
drawAAPixel(&pipe, tx + x2, ty + y2);
|
2744
|
+
} else {
|
2745
|
+
drawPixel(&pipe, tx + x2, ty + y2,
|
2746
|
+
clipRes2 == splashClipAllInside);
|
2747
|
+
}
|
2748
|
+
|
2749
|
+
// x scale Bresenham
|
2750
|
+
xSrc += xStep;
|
2751
|
+
|
2752
|
+
// x shear
|
2753
|
+
x1 += xSign;
|
2754
|
+
|
2755
|
+
// y shear
|
2756
|
+
y1 += yShear1;
|
2757
|
+
}
|
2758
|
+
break;
|
2759
|
+
#endif // SPLASH_CMYK
|
2760
|
+
}
|
2761
|
+
}
|
2762
|
+
|
2763
|
+
}
|
2764
|
+
|
2765
|
+
gfree(colorBuf);
|
2766
|
+
gfree(alphaBuf);
|
2767
|
+
|
2768
|
+
return splashOk;
|
2769
|
+
}
|
2770
|
+
|
2771
|
+
SplashError Splash::composite(SplashBitmap *src, int xSrc, int ySrc,
|
2772
|
+
int xDest, int yDest, int w, int h,
|
2773
|
+
GBool noClip, GBool nonIsolated) {
|
2774
|
+
SplashPipe pipe;
|
2775
|
+
SplashColor pixel;
|
2776
|
+
Guchar alpha;
|
2777
|
+
Guchar *ap;
|
2778
|
+
int x, y;
|
2779
|
+
|
2780
|
+
if (src->mode != bitmap->mode) {
|
2781
|
+
return splashErrModeMismatch;
|
2782
|
+
}
|
2783
|
+
|
2784
|
+
if (src->alpha) {
|
2785
|
+
pipeInit(&pipe, xDest, yDest, NULL, pixel, state->fillAlpha,
|
2786
|
+
gTrue, nonIsolated);
|
2787
|
+
for (y = 0; y < h; ++y) {
|
2788
|
+
pipeSetXY(&pipe, xDest, yDest + y);
|
2789
|
+
ap = src->getAlphaPtr() + (ySrc + y) * src->getWidth() + xSrc;
|
2790
|
+
for (x = 0; x < w; ++x) {
|
2791
|
+
src->getPixel(xSrc + x, ySrc + y, pixel);
|
2792
|
+
alpha = *ap++;
|
2793
|
+
if (noClip || state->clip->test(xDest + x, yDest + y)) {
|
2794
|
+
// this uses shape instead of alpha, which isn't technically
|
2795
|
+
// correct, but works out the same
|
2796
|
+
pipe.shape = (SplashCoord)(alpha / 255.0);
|
2797
|
+
pipeRun(&pipe);
|
2798
|
+
updateModX(xDest + x);
|
2799
|
+
updateModY(yDest + y);
|
2800
|
+
} else {
|
2801
|
+
pipeIncX(&pipe);
|
2802
|
+
}
|
2803
|
+
}
|
2804
|
+
}
|
2805
|
+
} else {
|
2806
|
+
pipeInit(&pipe, xDest, yDest, NULL, pixel, state->fillAlpha,
|
2807
|
+
gFalse, nonIsolated);
|
2808
|
+
for (y = 0; y < h; ++y) {
|
2809
|
+
pipeSetXY(&pipe, xDest, yDest + y);
|
2810
|
+
for (x = 0; x < w; ++x) {
|
2811
|
+
src->getPixel(xSrc + x, ySrc + y, pixel);
|
2812
|
+
if (noClip || state->clip->test(xDest + x, yDest + y)) {
|
2813
|
+
pipeRun(&pipe);
|
2814
|
+
updateModX(xDest + x);
|
2815
|
+
updateModY(yDest + y);
|
2816
|
+
} else {
|
2817
|
+
pipeIncX(&pipe);
|
2818
|
+
}
|
2819
|
+
}
|
2820
|
+
}
|
2821
|
+
}
|
2822
|
+
|
2823
|
+
return splashOk;
|
2824
|
+
}
|
2825
|
+
|
2826
|
+
void Splash::compositeBackground(SplashColorPtr color) {
|
2827
|
+
SplashColorPtr p;
|
2828
|
+
Guchar *q;
|
2829
|
+
Guchar alpha, alpha1, c, color0, color1, color2, color3;
|
2830
|
+
int x, y, mask;
|
2831
|
+
|
2832
|
+
switch (bitmap->mode) {
|
2833
|
+
case splashModeMono1:
|
2834
|
+
color0 = color[0];
|
2835
|
+
for (y = 0; y < bitmap->height; ++y) {
|
2836
|
+
p = &bitmap->data[y * bitmap->rowSize];
|
2837
|
+
q = &bitmap->alpha[y * bitmap->width];
|
2838
|
+
mask = 0x80;
|
2839
|
+
for (x = 0; x < bitmap->width; ++x) {
|
2840
|
+
alpha = *q++;
|
2841
|
+
alpha1 = 255 - alpha;
|
2842
|
+
c = (*p & mask) ? 0xff : 0x00;
|
2843
|
+
c = div255(alpha1 * color0 + alpha * c);
|
2844
|
+
if (c & 0x80) {
|
2845
|
+
*p |= mask;
|
2846
|
+
} else {
|
2847
|
+
*p &= ~mask;
|
2848
|
+
}
|
2849
|
+
if (!(mask >>= 1)) {
|
2850
|
+
mask = 0x80;
|
2851
|
+
++p;
|
2852
|
+
}
|
2853
|
+
}
|
2854
|
+
}
|
2855
|
+
break;
|
2856
|
+
case splashModeMono8:
|
2857
|
+
color0 = color[0];
|
2858
|
+
for (y = 0; y < bitmap->height; ++y) {
|
2859
|
+
p = &bitmap->data[y * bitmap->rowSize];
|
2860
|
+
q = &bitmap->alpha[y * bitmap->width];
|
2861
|
+
for (x = 0; x < bitmap->width; ++x) {
|
2862
|
+
alpha = *q++;
|
2863
|
+
alpha1 = 255 - alpha;
|
2864
|
+
p[0] = div255(alpha1 * color0 + alpha * p[0]);
|
2865
|
+
++p;
|
2866
|
+
}
|
2867
|
+
}
|
2868
|
+
break;
|
2869
|
+
case splashModeRGB8:
|
2870
|
+
case splashModeBGR8:
|
2871
|
+
color0 = color[0];
|
2872
|
+
color1 = color[1];
|
2873
|
+
color2 = color[2];
|
2874
|
+
for (y = 0; y < bitmap->height; ++y) {
|
2875
|
+
p = &bitmap->data[y * bitmap->rowSize];
|
2876
|
+
q = &bitmap->alpha[y * bitmap->width];
|
2877
|
+
for (x = 0; x < bitmap->width; ++x) {
|
2878
|
+
alpha = *q++;
|
2879
|
+
alpha1 = 255 - alpha;
|
2880
|
+
p[0] = div255(alpha1 * color0 + alpha * p[0]);
|
2881
|
+
p[1] = div255(alpha1 * color1 + alpha * p[1]);
|
2882
|
+
p[2] = div255(alpha1 * color2 + alpha * p[2]);
|
2883
|
+
p += 3;
|
2884
|
+
}
|
2885
|
+
}
|
2886
|
+
break;
|
2887
|
+
#if SPLASH_CMYK
|
2888
|
+
case splashModeCMYK8:
|
2889
|
+
color0 = color[0];
|
2890
|
+
color1 = color[1];
|
2891
|
+
color2 = color[2];
|
2892
|
+
color3 = color[3];
|
2893
|
+
for (y = 0; y < bitmap->height; ++y) {
|
2894
|
+
p = &bitmap->data[y * bitmap->rowSize];
|
2895
|
+
q = &bitmap->alpha[y * bitmap->width];
|
2896
|
+
for (x = 0; x < bitmap->width; ++x) {
|
2897
|
+
alpha = *q++;
|
2898
|
+
alpha1 = 255 - alpha;
|
2899
|
+
p[0] = div255(alpha1 * color0 + alpha * p[0]);
|
2900
|
+
p[1] = div255(alpha1 * color1 + alpha * p[1]);
|
2901
|
+
p[2] = div255(alpha1 * color2 + alpha * p[2]);
|
2902
|
+
p[3] = div255(alpha1 * color3 + alpha * p[3]);
|
2903
|
+
p += 4;
|
2904
|
+
}
|
2905
|
+
}
|
2906
|
+
break;
|
2907
|
+
#endif
|
2908
|
+
}
|
2909
|
+
memset(bitmap->alpha, 255, bitmap->width * bitmap->height);
|
2910
|
+
}
|
2911
|
+
|
2912
|
+
SplashError Splash::blitTransparent(SplashBitmap *src, int xSrc, int ySrc,
|
2913
|
+
int xDest, int yDest, int w, int h) {
|
2914
|
+
SplashColor pixel;
|
2915
|
+
SplashColorPtr p;
|
2916
|
+
Guchar *q;
|
2917
|
+
int x, y, mask;
|
2918
|
+
|
2919
|
+
if (src->mode != bitmap->mode) {
|
2920
|
+
return splashErrModeMismatch;
|
2921
|
+
}
|
2922
|
+
|
2923
|
+
switch (bitmap->mode) {
|
2924
|
+
case splashModeMono1:
|
2925
|
+
for (y = 0; y < h; ++y) {
|
2926
|
+
p = &bitmap->data[(yDest + y) * bitmap->rowSize + (xDest >> 3)];
|
2927
|
+
mask = 0x80 >> (xDest & 7);
|
2928
|
+
for (x = 0; x < w; ++x) {
|
2929
|
+
src->getPixel(xSrc + x, ySrc + y, pixel);
|
2930
|
+
if (pixel[0]) {
|
2931
|
+
*p |= mask;
|
2932
|
+
} else {
|
2933
|
+
*p &= ~mask;
|
2934
|
+
}
|
2935
|
+
if (!(mask >>= 1)) {
|
2936
|
+
mask = 0x80;
|
2937
|
+
++p;
|
2938
|
+
}
|
2939
|
+
}
|
2940
|
+
}
|
2941
|
+
break;
|
2942
|
+
case splashModeMono8:
|
2943
|
+
for (y = 0; y < h; ++y) {
|
2944
|
+
p = &bitmap->data[(yDest + y) * bitmap->rowSize + xDest];
|
2945
|
+
for (x = 0; x < w; ++x) {
|
2946
|
+
src->getPixel(xSrc + x, ySrc + y, pixel);
|
2947
|
+
*p++ = pixel[0];
|
2948
|
+
}
|
2949
|
+
}
|
2950
|
+
break;
|
2951
|
+
case splashModeRGB8:
|
2952
|
+
case splashModeBGR8:
|
2953
|
+
for (y = 0; y < h; ++y) {
|
2954
|
+
p = &bitmap->data[(yDest + y) * bitmap->rowSize + 3 * xDest];
|
2955
|
+
for (x = 0; x < w; ++x) {
|
2956
|
+
src->getPixel(xSrc + x, ySrc + y, pixel);
|
2957
|
+
*p++ = pixel[0];
|
2958
|
+
*p++ = pixel[1];
|
2959
|
+
*p++ = pixel[2];
|
2960
|
+
}
|
2961
|
+
}
|
2962
|
+
break;
|
2963
|
+
#if SPLASH_CMYK
|
2964
|
+
case splashModeCMYK8:
|
2965
|
+
for (y = 0; y < h; ++y) {
|
2966
|
+
p = &bitmap->data[(yDest + y) * bitmap->rowSize + 4 * xDest];
|
2967
|
+
for (x = 0; x < w; ++x) {
|
2968
|
+
src->getPixel(xSrc + x, ySrc + y, pixel);
|
2969
|
+
*p++ = pixel[0];
|
2970
|
+
*p++ = pixel[1];
|
2971
|
+
*p++ = pixel[2];
|
2972
|
+
*p++ = pixel[3];
|
2973
|
+
}
|
2974
|
+
}
|
2975
|
+
break;
|
2976
|
+
#endif
|
2977
|
+
}
|
2978
|
+
|
2979
|
+
if (bitmap->alpha) {
|
2980
|
+
for (y = 0; y < h; ++y) {
|
2981
|
+
q = &bitmap->alpha[(yDest + y) * bitmap->width + xDest];
|
2982
|
+
for (x = 0; x < w; ++x) {
|
2983
|
+
*q++ = 0x00;
|
2984
|
+
}
|
2985
|
+
}
|
2986
|
+
}
|
2987
|
+
|
2988
|
+
return splashOk;
|
2989
|
+
}
|
2990
|
+
|
2991
|
+
SplashPath *Splash::makeStrokePath(SplashPath *path, GBool flatten) {
|
2992
|
+
SplashPath *pathIn, *pathOut;
|
2993
|
+
SplashCoord w, d, dx, dy, wdx, wdy, dxNext, dyNext, wdxNext, wdyNext;
|
2994
|
+
SplashCoord crossprod, dotprod, miter, m;
|
2995
|
+
GBool first, last, closed;
|
2996
|
+
int subpathStart, next, i;
|
2997
|
+
int left0, left1, left2, right0, right1, right2, join0, join1, join2;
|
2998
|
+
int leftFirst, rightFirst, firstPt;
|
2999
|
+
|
3000
|
+
if (flatten) {
|
3001
|
+
pathIn = flattenPath(path, state->matrix, state->flatness);
|
3002
|
+
if (state->lineDashLength > 0) {
|
3003
|
+
pathOut = makeDashedPath(pathIn);
|
3004
|
+
delete pathIn;
|
3005
|
+
pathIn = pathOut;
|
3006
|
+
}
|
3007
|
+
} else {
|
3008
|
+
pathIn = path;
|
3009
|
+
}
|
3010
|
+
|
3011
|
+
subpathStart = 0; // make gcc happy
|
3012
|
+
closed = gFalse; // make gcc happy
|
3013
|
+
left0 = left1 = right0 = right1 = join0 = join1 = 0; // make gcc happy
|
3014
|
+
leftFirst = rightFirst = firstPt = 0; // make gcc happy
|
3015
|
+
|
3016
|
+
pathOut = new SplashPath();
|
3017
|
+
w = state->lineWidth;
|
3018
|
+
|
3019
|
+
for (i = 0; i < pathIn->length - 1; ++i) {
|
3020
|
+
if (pathIn->flags[i] & splashPathLast) {
|
3021
|
+
continue;
|
3022
|
+
}
|
3023
|
+
if ((first = pathIn->flags[i] & splashPathFirst)) {
|
3024
|
+
subpathStart = i;
|
3025
|
+
closed = pathIn->flags[i] & splashPathClosed;
|
3026
|
+
}
|
3027
|
+
last = pathIn->flags[i+1] & splashPathLast;
|
3028
|
+
|
3029
|
+
// compute the deltas for segment (i, i+1)
|
3030
|
+
d = splashDist(pathIn->pts[i].x, pathIn->pts[i].y,
|
3031
|
+
pathIn->pts[i+1].x, pathIn->pts[i+1].y);
|
3032
|
+
if (d == 0) {
|
3033
|
+
// we need to draw end caps on zero-length lines
|
3034
|
+
//~ not clear what the behavior should be for splashLineCapButt
|
3035
|
+
//~ with d==0
|
3036
|
+
dx = 0;
|
3037
|
+
dy = 1;
|
3038
|
+
} else {
|
3039
|
+
d = (SplashCoord)1 / d;
|
3040
|
+
dx = d * (pathIn->pts[i+1].x - pathIn->pts[i].x);
|
3041
|
+
dy = d * (pathIn->pts[i+1].y - pathIn->pts[i].y);
|
3042
|
+
}
|
3043
|
+
wdx = (SplashCoord)0.5 * w * dx;
|
3044
|
+
wdy = (SplashCoord)0.5 * w * dy;
|
3045
|
+
|
3046
|
+
// compute the deltas for segment (i+1, next)
|
3047
|
+
next = last ? subpathStart + 1 : i + 2;
|
3048
|
+
d = splashDist(pathIn->pts[i+1].x, pathIn->pts[i+1].y,
|
3049
|
+
pathIn->pts[next].x, pathIn->pts[next].y);
|
3050
|
+
if (d == 0) {
|
3051
|
+
// we need to draw end caps on zero-length lines
|
3052
|
+
//~ not clear what the behavior should be for splashLineCapButt
|
3053
|
+
//~ with d==0
|
3054
|
+
dxNext = 0;
|
3055
|
+
dyNext = 1;
|
3056
|
+
} else {
|
3057
|
+
d = (SplashCoord)1 / d;
|
3058
|
+
dxNext = d * (pathIn->pts[next].x - pathIn->pts[i+1].x);
|
3059
|
+
dyNext = d * (pathIn->pts[next].y - pathIn->pts[i+1].y);
|
3060
|
+
}
|
3061
|
+
wdxNext = (SplashCoord)0.5 * w * dxNext;
|
3062
|
+
wdyNext = (SplashCoord)0.5 * w * dyNext;
|
3063
|
+
|
3064
|
+
// draw the start cap
|
3065
|
+
pathOut->moveTo(pathIn->pts[i].x - wdy, pathIn->pts[i].y + wdx);
|
3066
|
+
if (i == subpathStart) {
|
3067
|
+
firstPt = pathOut->length - 1;
|
3068
|
+
}
|
3069
|
+
if (first && !closed) {
|
3070
|
+
switch (state->lineCap) {
|
3071
|
+
case splashLineCapButt:
|
3072
|
+
pathOut->lineTo(pathIn->pts[i].x + wdy, pathIn->pts[i].y - wdx);
|
3073
|
+
break;
|
3074
|
+
case splashLineCapRound:
|
3075
|
+
pathOut->curveTo(pathIn->pts[i].x - wdy - bezierCircle * wdx,
|
3076
|
+
pathIn->pts[i].y + wdx - bezierCircle * wdy,
|
3077
|
+
pathIn->pts[i].x - wdx - bezierCircle * wdy,
|
3078
|
+
pathIn->pts[i].y - wdy + bezierCircle * wdx,
|
3079
|
+
pathIn->pts[i].x - wdx,
|
3080
|
+
pathIn->pts[i].y - wdy);
|
3081
|
+
pathOut->curveTo(pathIn->pts[i].x - wdx + bezierCircle * wdy,
|
3082
|
+
pathIn->pts[i].y - wdy - bezierCircle * wdx,
|
3083
|
+
pathIn->pts[i].x + wdy - bezierCircle * wdx,
|
3084
|
+
pathIn->pts[i].y - wdx - bezierCircle * wdy,
|
3085
|
+
pathIn->pts[i].x + wdy,
|
3086
|
+
pathIn->pts[i].y - wdx);
|
3087
|
+
break;
|
3088
|
+
case splashLineCapProjecting:
|
3089
|
+
pathOut->lineTo(pathIn->pts[i].x - wdx - wdy,
|
3090
|
+
pathIn->pts[i].y + wdx - wdy);
|
3091
|
+
pathOut->lineTo(pathIn->pts[i].x - wdx + wdy,
|
3092
|
+
pathIn->pts[i].y - wdx - wdy);
|
3093
|
+
pathOut->lineTo(pathIn->pts[i].x + wdy,
|
3094
|
+
pathIn->pts[i].y - wdx);
|
3095
|
+
break;
|
3096
|
+
}
|
3097
|
+
} else {
|
3098
|
+
pathOut->lineTo(pathIn->pts[i].x + wdy, pathIn->pts[i].y - wdx);
|
3099
|
+
}
|
3100
|
+
|
3101
|
+
// draw the left side of the segment rectangle
|
3102
|
+
left2 = pathOut->length - 1;
|
3103
|
+
pathOut->lineTo(pathIn->pts[i+1].x + wdy, pathIn->pts[i+1].y - wdx);
|
3104
|
+
|
3105
|
+
// draw the end cap
|
3106
|
+
if (last && !closed) {
|
3107
|
+
switch (state->lineCap) {
|
3108
|
+
case splashLineCapButt:
|
3109
|
+
pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx);
|
3110
|
+
break;
|
3111
|
+
case splashLineCapRound:
|
3112
|
+
pathOut->curveTo(pathIn->pts[i+1].x + wdy + bezierCircle * wdx,
|
3113
|
+
pathIn->pts[i+1].y - wdx + bezierCircle * wdy,
|
3114
|
+
pathIn->pts[i+1].x + wdx + bezierCircle * wdy,
|
3115
|
+
pathIn->pts[i+1].y + wdy - bezierCircle * wdx,
|
3116
|
+
pathIn->pts[i+1].x + wdx,
|
3117
|
+
pathIn->pts[i+1].y + wdy);
|
3118
|
+
pathOut->curveTo(pathIn->pts[i+1].x + wdx - bezierCircle * wdy,
|
3119
|
+
pathIn->pts[i+1].y + wdy + bezierCircle * wdx,
|
3120
|
+
pathIn->pts[i+1].x - wdy + bezierCircle * wdx,
|
3121
|
+
pathIn->pts[i+1].y + wdx + bezierCircle * wdy,
|
3122
|
+
pathIn->pts[i+1].x - wdy,
|
3123
|
+
pathIn->pts[i+1].y + wdx);
|
3124
|
+
break;
|
3125
|
+
case splashLineCapProjecting:
|
3126
|
+
pathOut->lineTo(pathIn->pts[i+1].x + wdy + wdx,
|
3127
|
+
pathIn->pts[i+1].y - wdx + wdy);
|
3128
|
+
pathOut->lineTo(pathIn->pts[i+1].x - wdy + wdx,
|
3129
|
+
pathIn->pts[i+1].y + wdx + wdy);
|
3130
|
+
pathOut->lineTo(pathIn->pts[i+1].x - wdy,
|
3131
|
+
pathIn->pts[i+1].y + wdx);
|
3132
|
+
break;
|
3133
|
+
}
|
3134
|
+
} else {
|
3135
|
+
pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx);
|
3136
|
+
}
|
3137
|
+
|
3138
|
+
// draw the right side of the segment rectangle
|
3139
|
+
right2 = pathOut->length - 1;
|
3140
|
+
pathOut->close();
|
3141
|
+
|
3142
|
+
// draw the join
|
3143
|
+
join2 = pathOut->length;
|
3144
|
+
if (!last || closed) {
|
3145
|
+
crossprod = dx * dyNext - dy * dxNext;
|
3146
|
+
dotprod = -(dx * dxNext + dy * dyNext);
|
3147
|
+
if (dotprod > 0.99999) {
|
3148
|
+
// avoid a divide-by-zero -- set miter to something arbitrary
|
3149
|
+
// such that sqrt(miter) will exceed miterLimit (and m is never
|
3150
|
+
// used in that situation)
|
3151
|
+
miter = (state->miterLimit + 1) * (state->miterLimit + 1);
|
3152
|
+
m = 0;
|
3153
|
+
} else {
|
3154
|
+
miter = (SplashCoord)2 / ((SplashCoord)1 - dotprod);
|
3155
|
+
if (miter < 1) {
|
3156
|
+
// this can happen because of floating point inaccuracies
|
3157
|
+
miter = 1;
|
3158
|
+
}
|
3159
|
+
m = splashSqrt(miter - 1);
|
3160
|
+
}
|
3161
|
+
|
3162
|
+
// round join
|
3163
|
+
if (state->lineJoin == splashLineJoinRound) {
|
3164
|
+
pathOut->moveTo(pathIn->pts[i+1].x + (SplashCoord)0.5 * w,
|
3165
|
+
pathIn->pts[i+1].y);
|
3166
|
+
pathOut->curveTo(pathIn->pts[i+1].x + (SplashCoord)0.5 * w,
|
3167
|
+
pathIn->pts[i+1].y + bezierCircle2 * w,
|
3168
|
+
pathIn->pts[i+1].x + bezierCircle2 * w,
|
3169
|
+
pathIn->pts[i+1].y + (SplashCoord)0.5 * w,
|
3170
|
+
pathIn->pts[i+1].x,
|
3171
|
+
pathIn->pts[i+1].y + (SplashCoord)0.5 * w);
|
3172
|
+
pathOut->curveTo(pathIn->pts[i+1].x - bezierCircle2 * w,
|
3173
|
+
pathIn->pts[i+1].y + (SplashCoord)0.5 * w,
|
3174
|
+
pathIn->pts[i+1].x - (SplashCoord)0.5 * w,
|
3175
|
+
pathIn->pts[i+1].y + bezierCircle2 * w,
|
3176
|
+
pathIn->pts[i+1].x - (SplashCoord)0.5 * w,
|
3177
|
+
pathIn->pts[i+1].y);
|
3178
|
+
pathOut->curveTo(pathIn->pts[i+1].x - (SplashCoord)0.5 * w,
|
3179
|
+
pathIn->pts[i+1].y - bezierCircle2 * w,
|
3180
|
+
pathIn->pts[i+1].x - bezierCircle2 * w,
|
3181
|
+
pathIn->pts[i+1].y - (SplashCoord)0.5 * w,
|
3182
|
+
pathIn->pts[i+1].x,
|
3183
|
+
pathIn->pts[i+1].y - (SplashCoord)0.5 * w);
|
3184
|
+
pathOut->curveTo(pathIn->pts[i+1].x + bezierCircle2 * w,
|
3185
|
+
pathIn->pts[i+1].y - (SplashCoord)0.5 * w,
|
3186
|
+
pathIn->pts[i+1].x + (SplashCoord)0.5 * w,
|
3187
|
+
pathIn->pts[i+1].y - bezierCircle2 * w,
|
3188
|
+
pathIn->pts[i+1].x + (SplashCoord)0.5 * w,
|
3189
|
+
pathIn->pts[i+1].y);
|
3190
|
+
|
3191
|
+
} else {
|
3192
|
+
pathOut->moveTo(pathIn->pts[i+1].x, pathIn->pts[i+1].y);
|
3193
|
+
|
3194
|
+
// angle < 180
|
3195
|
+
if (crossprod < 0) {
|
3196
|
+
pathOut->lineTo(pathIn->pts[i+1].x - wdyNext,
|
3197
|
+
pathIn->pts[i+1].y + wdxNext);
|
3198
|
+
// miter join inside limit
|
3199
|
+
if (state->lineJoin == splashLineJoinMiter &&
|
3200
|
+
splashSqrt(miter) <= state->miterLimit) {
|
3201
|
+
pathOut->lineTo(pathIn->pts[i+1].x - wdy + wdx * m,
|
3202
|
+
pathIn->pts[i+1].y + wdx + wdy * m);
|
3203
|
+
pathOut->lineTo(pathIn->pts[i+1].x - wdy,
|
3204
|
+
pathIn->pts[i+1].y + wdx);
|
3205
|
+
// bevel join or miter join outside limit
|
3206
|
+
} else {
|
3207
|
+
pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx);
|
3208
|
+
}
|
3209
|
+
|
3210
|
+
// angle >= 180
|
3211
|
+
} else {
|
3212
|
+
pathOut->lineTo(pathIn->pts[i+1].x + wdy,
|
3213
|
+
pathIn->pts[i+1].y - wdx);
|
3214
|
+
// miter join inside limit
|
3215
|
+
if (state->lineJoin == splashLineJoinMiter &&
|
3216
|
+
splashSqrt(miter) <= state->miterLimit) {
|
3217
|
+
pathOut->lineTo(pathIn->pts[i+1].x + wdy + wdx * m,
|
3218
|
+
pathIn->pts[i+1].y - wdx + wdy * m);
|
3219
|
+
pathOut->lineTo(pathIn->pts[i+1].x + wdyNext,
|
3220
|
+
pathIn->pts[i+1].y - wdxNext);
|
3221
|
+
// bevel join or miter join outside limit
|
3222
|
+
} else {
|
3223
|
+
pathOut->lineTo(pathIn->pts[i+1].x + wdyNext,
|
3224
|
+
pathIn->pts[i+1].y - wdxNext);
|
3225
|
+
}
|
3226
|
+
}
|
3227
|
+
}
|
3228
|
+
|
3229
|
+
pathOut->close();
|
3230
|
+
}
|
3231
|
+
|
3232
|
+
// add stroke adjustment hints
|
3233
|
+
if (state->strokeAdjust) {
|
3234
|
+
if (i >= subpathStart + 1) {
|
3235
|
+
if (i >= subpathStart + 2) {
|
3236
|
+
pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0);
|
3237
|
+
pathOut->addStrokeAdjustHint(left1, right1, join0, left2);
|
3238
|
+
} else {
|
3239
|
+
pathOut->addStrokeAdjustHint(left1, right1, firstPt, left2);
|
3240
|
+
}
|
3241
|
+
pathOut->addStrokeAdjustHint(left1, right1, right2 + 1, right2 + 1);
|
3242
|
+
}
|
3243
|
+
left0 = left1;
|
3244
|
+
left1 = left2;
|
3245
|
+
right0 = right1;
|
3246
|
+
right1 = right2;
|
3247
|
+
join0 = join1;
|
3248
|
+
join1 = join2;
|
3249
|
+
if (i == subpathStart) {
|
3250
|
+
leftFirst = left2;
|
3251
|
+
rightFirst = right2;
|
3252
|
+
}
|
3253
|
+
if (last) {
|
3254
|
+
if (i >= subpathStart + 2) {
|
3255
|
+
pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0);
|
3256
|
+
pathOut->addStrokeAdjustHint(left1, right1,
|
3257
|
+
join0, pathOut->length - 1);
|
3258
|
+
} else {
|
3259
|
+
pathOut->addStrokeAdjustHint(left1, right1,
|
3260
|
+
firstPt, pathOut->length - 1);
|
3261
|
+
}
|
3262
|
+
if (closed) {
|
3263
|
+
pathOut->addStrokeAdjustHint(left1, right1, firstPt, leftFirst);
|
3264
|
+
pathOut->addStrokeAdjustHint(left1, right1,
|
3265
|
+
rightFirst + 1, rightFirst + 1);
|
3266
|
+
pathOut->addStrokeAdjustHint(leftFirst, rightFirst,
|
3267
|
+
left1 + 1, right1);
|
3268
|
+
pathOut->addStrokeAdjustHint(leftFirst, rightFirst,
|
3269
|
+
join1, pathOut->length - 1);
|
3270
|
+
}
|
3271
|
+
}
|
3272
|
+
}
|
3273
|
+
}
|
3274
|
+
|
3275
|
+
if (pathIn != path) {
|
3276
|
+
delete pathIn;
|
3277
|
+
}
|
3278
|
+
|
3279
|
+
return pathOut;
|
3280
|
+
}
|
3281
|
+
|
3282
|
+
void Splash::dumpPath(SplashPath *path) {
|
3283
|
+
int i;
|
3284
|
+
|
3285
|
+
for (i = 0; i < path->length; ++i) {
|
3286
|
+
printf(" %3d: x=%8.2f y=%8.2f%s%s%s%s\n",
|
3287
|
+
i, (double)path->pts[i].x, (double)path->pts[i].y,
|
3288
|
+
(path->flags[i] & splashPathFirst) ? " first" : "",
|
3289
|
+
(path->flags[i] & splashPathLast) ? " last" : "",
|
3290
|
+
(path->flags[i] & splashPathClosed) ? " closed" : "",
|
3291
|
+
(path->flags[i] & splashPathCurve) ? " curve" : "");
|
3292
|
+
}
|
3293
|
+
}
|
3294
|
+
|
3295
|
+
void Splash::dumpXPath(SplashXPath *path) {
|
3296
|
+
int i;
|
3297
|
+
|
3298
|
+
for (i = 0; i < path->length; ++i) {
|
3299
|
+
printf(" %4d: x0=%8.2f y0=%8.2f x1=%8.2f y1=%8.2f %s%s%s%s%s%s%s\n",
|
3300
|
+
i, (double)path->segs[i].x0, (double)path->segs[i].y0,
|
3301
|
+
(double)path->segs[i].x1, (double)path->segs[i].y1,
|
3302
|
+
(path->segs[i].flags & splashXPathFirst) ? "F" : " ",
|
3303
|
+
(path->segs[i].flags & splashXPathLast) ? "L" : " ",
|
3304
|
+
(path->segs[i].flags & splashXPathEnd0) ? "0" : " ",
|
3305
|
+
(path->segs[i].flags & splashXPathEnd1) ? "1" : " ",
|
3306
|
+
(path->segs[i].flags & splashXPathHoriz) ? "H" : " ",
|
3307
|
+
(path->segs[i].flags & splashXPathVert) ? "V" : " ",
|
3308
|
+
(path->segs[i].flags & splashXPathFlip) ? "P" : " ");
|
3309
|
+
}
|
3310
|
+
}
|