nuklear 0.1.0

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Files changed (102) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +13 -0
  3. data/.travis.yml +7 -0
  4. data/Gemfile +4 -0
  5. data/Gemfile.lock +29 -0
  6. data/LICENSE.txt +21 -0
  7. data/README.md +196 -0
  8. data/Rakefile +26 -0
  9. data/bin/console +14 -0
  10. data/bin/setup +8 -0
  11. data/examples/arial.ttf +0 -0
  12. data/examples/calculator.rb +102 -0
  13. data/examples/hello_nuklear.rb +182 -0
  14. data/examples/lib/opengl_font.rb +32 -0
  15. data/examples/lib/opengl_init.rb +4 -0
  16. data/examples/lib/sdl2_init.rb +6 -0
  17. data/examples/lib/sdl2_input.rb +81 -0
  18. data/examples/lib/window.rb +47 -0
  19. data/ext/freetype/extconf.rb +26 -0
  20. data/ext/nuklear/extconf.rb +14 -0
  21. data/ext/nuklear/nkrb.c +79 -0
  22. data/ext/nuklear/nkrb.h +89 -0
  23. data/ext/nuklear/nkrb_buffer.c +80 -0
  24. data/ext/nuklear/nkrb_context.c +241 -0
  25. data/ext/nuklear/nkrb_font.c +80 -0
  26. data/ext/nuklear/nkrb_renderer.c +114 -0
  27. data/ext/nuklear/nkrb_style.c +61 -0
  28. data/ext/nuklear/nkrb_style_color.c +126 -0
  29. data/ext/nuklear/nkrb_style_image.c +32 -0
  30. data/ext/nuklear/nkrb_ui.c +32 -0
  31. data/ext/nuklear/nkrb_ui_builder.c +29 -0
  32. data/ext/nuklear/nkrb_ui_button.c +55 -0
  33. data/ext/nuklear/nkrb_ui_color_picker.c +20 -0
  34. data/ext/nuklear/nkrb_ui_combo.c +73 -0
  35. data/ext/nuklear/nkrb_ui_container.c +7 -0
  36. data/ext/nuklear/nkrb_ui_edit_string.c +38 -0
  37. data/ext/nuklear/nkrb_ui_group.c +27 -0
  38. data/ext/nuklear/nkrb_ui_label.c +30 -0
  39. data/ext/nuklear/nkrb_ui_layout.c +125 -0
  40. data/ext/nuklear/nkrb_ui_menu.c +49 -0
  41. data/ext/nuklear/nkrb_ui_menu_item.c +30 -0
  42. data/ext/nuklear/nkrb_ui_menubar.c +18 -0
  43. data/ext/nuklear/nkrb_ui_popup.c +24 -0
  44. data/ext/nuklear/nkrb_ui_progress.c +19 -0
  45. data/ext/nuklear/nkrb_ui_property.c +20 -0
  46. data/ext/nuklear/nkrb_ui_selectables.c +53 -0
  47. data/ext/nuklear/nkrb_ui_slider.c +19 -0
  48. data/ext/nuklear/nkrb_ui_tree.c +29 -0
  49. data/ext/nuklear/nkrb_ui_widget.c +7 -0
  50. data/ext/nuklear/nkrb_ui_window.c +43 -0
  51. data/ext/nuklear/nuklear.h +23378 -0
  52. data/ext/nuklear_renderer_opengl2/KHR/khrplatform.h +285 -0
  53. data/ext/nuklear_renderer_opengl2/extconf.rb +13 -0
  54. data/ext/nuklear_renderer_opengl2/glad.c +1432 -0
  55. data/ext/nuklear_renderer_opengl2/glad.h +2747 -0
  56. data/ext/nuklear_renderer_opengl2/nuklear_renderer_opengl2.c +197 -0
  57. data/ext/nuklear_renderer_opengl4/KHR/khrplatform.h +285 -0
  58. data/ext/nuklear_renderer_opengl4/extconf.rb +13 -0
  59. data/ext/nuklear_renderer_opengl4/glad.c +1782 -0
  60. data/ext/nuklear_renderer_opengl4/glad.h +3687 -0
  61. data/ext/nuklear_renderer_opengl4/nuklear_renderer_opengl4.c +255 -0
  62. data/lib/nuklear/context.rb +49 -0
  63. data/lib/nuklear/dsl.rb +46 -0
  64. data/lib/nuklear/event_buffer.rb +23 -0
  65. data/lib/nuklear/renderer/opengl24.rb +13 -0
  66. data/lib/nuklear/renderer.rb +108 -0
  67. data/lib/nuklear/style/color.rb +24 -0
  68. data/lib/nuklear/style/image.rb +9 -0
  69. data/lib/nuklear/style.rb +8 -0
  70. data/lib/nuklear/test_case.rb +30 -0
  71. data/lib/nuklear/ui/base.rb +34 -0
  72. data/lib/nuklear/ui/button.rb +77 -0
  73. data/lib/nuklear/ui/checkbox.rb +39 -0
  74. data/lib/nuklear/ui/col.rb +21 -0
  75. data/lib/nuklear/ui/color_picker.rb +31 -0
  76. data/lib/nuklear/ui/combo_box.rb +42 -0
  77. data/lib/nuklear/ui/container.rb +80 -0
  78. data/lib/nuklear/ui/edit_string.rb +48 -0
  79. data/lib/nuklear/ui/enableable.rb +29 -0
  80. data/lib/nuklear/ui/events.rb +23 -0
  81. data/lib/nuklear/ui/group.rb +31 -0
  82. data/lib/nuklear/ui/label.rb +21 -0
  83. data/lib/nuklear/ui/menu.rb +43 -0
  84. data/lib/nuklear/ui/menu_bar.rb +19 -0
  85. data/lib/nuklear/ui/menu_item.rb +34 -0
  86. data/lib/nuklear/ui/option.rb +17 -0
  87. data/lib/nuklear/ui/option_group.rb +22 -0
  88. data/lib/nuklear/ui/popup.rb +37 -0
  89. data/lib/nuklear/ui/progress.rb +33 -0
  90. data/lib/nuklear/ui/property.rb +28 -0
  91. data/lib/nuklear/ui/row.rb +28 -0
  92. data/lib/nuklear/ui/select_list.rb +31 -0
  93. data/lib/nuklear/ui/selectable.rb +21 -0
  94. data/lib/nuklear/ui/slider.rb +26 -0
  95. data/lib/nuklear/ui/text_align.rb +14 -0
  96. data/lib/nuklear/ui/tree.rb +62 -0
  97. data/lib/nuklear/ui/window.rb +175 -0
  98. data/lib/nuklear/ui.rb +33 -0
  99. data/lib/nuklear/version.rb +3 -0
  100. data/lib/nuklear.rb +26 -0
  101. data/nuklear.gemspec +41 -0
  102. metadata +233 -0
@@ -0,0 +1,3687 @@
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+ /*
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+
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+ OpenGL loader generated by glad 0.1.14a0 on Fri Jun 16 17:10:56 2017.
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+
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+ Language/Generator: C/C++
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+ Specification: gl
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+ APIs: gl=4.5
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+ Profile: core
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+ Extensions:
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+
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+ Loader: True
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+ Local files: False
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+ Omit khrplatform: False
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+
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+ Commandline:
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+ --profile="core" --api="gl=4.5" --generator="c" --spec="gl" --extensions=""
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+ Online:
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+ http://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.5
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+ */
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+
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+
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+ #ifndef __glad_h_
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+ #define __glad_h_
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+
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+ #ifdef __gl_h_
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+ #error OpenGL header already included, remove this include, glad already provides it
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+ #endif
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+ #define __gl_h_
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+
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+ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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+ #ifndef WIN32_LEAN_AND_MEAN
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+ #define WIN32_LEAN_AND_MEAN 1
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+ #endif
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+ #include <windows.h>
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+ #endif
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+
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+ #ifndef APIENTRY
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+ #define APIENTRY
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+ #endif
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+ #ifndef APIENTRYP
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+ #define APIENTRYP APIENTRY *
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+ #endif
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+
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ struct gladGLversionStruct {
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+ int major;
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+ int minor;
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+ };
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+
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+ typedef void* (* GLADloadproc)(const char *name);
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+
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+ #ifndef GLAPI
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+ # if defined(GLAD_GLAPI_EXPORT)
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+ # if defined(_WIN32) || defined(__CYGWIN__)
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+ # if defined(GLAD_GLAPI_EXPORT_BUILD)
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+ # if defined(__GNUC__)
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+ # define GLAPI __attribute__ ((dllexport)) extern
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+ # else
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+ # define GLAPI __declspec(dllexport) extern
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+ # endif
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+ # else
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+ # if defined(__GNUC__)
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+ # define GLAPI __attribute__ ((dllimport)) extern
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+ # else
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+ # define GLAPI __declspec(dllimport) extern
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+ # endif
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+ # endif
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+ # elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
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+ # define GLAPI __attribute__ ((visibility ("default"))) extern
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+ # else
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+ # define GLAPI extern
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+ # endif
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+ # else
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+ # define GLAPI extern
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+ # endif
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+ #endif
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+
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+ GLAPI struct gladGLversionStruct GLVersion;
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+
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+ GLAPI int gladLoadGL(void);
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+
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+ GLAPI int gladLoadGLLoader(GLADloadproc);
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+
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+ #include <stddef.h>
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+ #include <KHR/khrplatform.h>
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+ #ifndef GLEXT_64_TYPES_DEFINED
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+ /* This code block is duplicated in glxext.h, so must be protected */
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+ #define GLEXT_64_TYPES_DEFINED
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+ /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
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+ /* (as used in the GL_EXT_timer_query extension). */
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+ #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
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+ #include <inttypes.h>
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+ #elif defined(__sun__) || defined(__digital__)
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+ #include <inttypes.h>
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+ #if defined(__STDC__)
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+ #if defined(__arch64__) || defined(_LP64)
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+ typedef long int int64_t;
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+ typedef unsigned long int uint64_t;
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+ #else
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+ typedef long long int int64_t;
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+ typedef unsigned long long int uint64_t;
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+ #endif /* __arch64__ */
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+ #endif /* __STDC__ */
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+ #elif defined( __VMS ) || defined(__sgi)
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+ #include <inttypes.h>
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+ #elif defined(__SCO__) || defined(__USLC__)
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+ #include <stdint.h>
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+ #elif defined(__UNIXOS2__) || defined(__SOL64__)
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+ typedef long int int32_t;
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+ typedef long long int int64_t;
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+ typedef unsigned long long int uint64_t;
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+ #elif defined(_WIN32) && defined(__GNUC__)
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+ #include <stdint.h>
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+ #elif defined(_WIN32)
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+ typedef __int32 int32_t;
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+ typedef __int64 int64_t;
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+ typedef unsigned __int64 uint64_t;
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+ #else
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+ /* Fallback if nothing above works */
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+ #include <inttypes.h>
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+ #endif
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+ #endif
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+ typedef unsigned int GLenum;
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+ typedef unsigned char GLboolean;
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+ typedef unsigned int GLbitfield;
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+ typedef void GLvoid;
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+ typedef signed char GLbyte;
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+ typedef short GLshort;
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+ typedef int GLint;
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+ typedef int GLclampx;
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+ typedef unsigned char GLubyte;
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+ typedef unsigned short GLushort;
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+ typedef unsigned int GLuint;
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+ typedef int GLsizei;
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+ typedef float GLfloat;
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+ typedef float GLclampf;
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+ typedef double GLdouble;
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+ typedef double GLclampd;
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+ typedef void *GLeglImageOES;
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+ typedef char GLchar;
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+ typedef char GLcharARB;
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+ #ifdef __APPLE__
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+ typedef void *GLhandleARB;
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+ #else
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+ typedef unsigned int GLhandleARB;
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+ #endif
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+ typedef unsigned short GLhalfARB;
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+ typedef unsigned short GLhalf;
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+ typedef GLint GLfixed;
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+ #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
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+ typedef long GLintptr;
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+ #else
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+ typedef ptrdiff_t GLintptr;
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+ #endif
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+ #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
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+ typedef long GLsizeiptr;
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+ #else
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+ typedef ptrdiff_t GLsizeiptr;
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+ #endif
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+ typedef int64_t GLint64;
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+ typedef uint64_t GLuint64;
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+ #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
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+ typedef long GLintptrARB;
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+ #else
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+ typedef ptrdiff_t GLintptrARB;
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+ #endif
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+ #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
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+ typedef long GLsizeiptrARB;
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+ #else
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+ typedef ptrdiff_t GLsizeiptrARB;
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+ #endif
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+ typedef int64_t GLint64EXT;
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+ typedef uint64_t GLuint64EXT;
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+ typedef struct __GLsync *GLsync;
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+ struct _cl_context;
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+ struct _cl_event;
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+ typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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+ typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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+ typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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+ typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
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+ typedef unsigned short GLhalfNV;
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+ typedef GLintptr GLvdpauSurfaceNV;
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+ typedef void (APIENTRY *GLVULKANPROCNV)(void);
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+ #define GL_DEPTH_BUFFER_BIT 0x00000100
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+ #define GL_STENCIL_BUFFER_BIT 0x00000400
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+ #define GL_COLOR_BUFFER_BIT 0x00004000
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+ #define GL_FALSE 0
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+ #define GL_TRUE 1
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+ #define GL_POINTS 0x0000
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+ #define GL_LINES 0x0001
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+ #define GL_LINE_LOOP 0x0002
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+ #define GL_LINE_STRIP 0x0003
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+ #define GL_TRIANGLES 0x0004
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+ #define GL_TRIANGLE_STRIP 0x0005
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+ #define GL_TRIANGLE_FAN 0x0006
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+ #define GL_NEVER 0x0200
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+ #define GL_LESS 0x0201
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+ #define GL_EQUAL 0x0202
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+ #define GL_LEQUAL 0x0203
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+ #define GL_GREATER 0x0204
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+ #define GL_NOTEQUAL 0x0205
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+ #define GL_GEQUAL 0x0206
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+ #define GL_ALWAYS 0x0207
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+ #define GL_ZERO 0
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+ #define GL_ONE 1
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+ #define GL_SRC_COLOR 0x0300
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+ #define GL_ONE_MINUS_SRC_COLOR 0x0301
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+ #define GL_SRC_ALPHA 0x0302
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+ #define GL_ONE_MINUS_SRC_ALPHA 0x0303
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+ #define GL_DST_ALPHA 0x0304
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+ #define GL_ONE_MINUS_DST_ALPHA 0x0305
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+ #define GL_DST_COLOR 0x0306
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+ #define GL_ONE_MINUS_DST_COLOR 0x0307
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+ #define GL_SRC_ALPHA_SATURATE 0x0308
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+ #define GL_NONE 0
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+ #define GL_FRONT_LEFT 0x0400
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+ #define GL_FRONT_RIGHT 0x0401
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+ #define GL_BACK_LEFT 0x0402
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+ #define GL_BACK_RIGHT 0x0403
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+ #define GL_FRONT 0x0404
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+ #define GL_BACK 0x0405
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+ #define GL_LEFT 0x0406
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+ #define GL_RIGHT 0x0407
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+ #define GL_FRONT_AND_BACK 0x0408
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+ #define GL_NO_ERROR 0
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+ #define GL_INVALID_ENUM 0x0500
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+ #define GL_INVALID_VALUE 0x0501
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+ #define GL_INVALID_OPERATION 0x0502
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+ #define GL_OUT_OF_MEMORY 0x0505
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+ #define GL_CW 0x0900
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+ #define GL_CCW 0x0901
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+ #define GL_POINT_SIZE 0x0B11
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+ #define GL_POINT_SIZE_RANGE 0x0B12
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+ #define GL_POINT_SIZE_GRANULARITY 0x0B13
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+ #define GL_LINE_SMOOTH 0x0B20
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+ #define GL_LINE_WIDTH 0x0B21
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+ #define GL_LINE_WIDTH_RANGE 0x0B22
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+ #define GL_LINE_WIDTH_GRANULARITY 0x0B23
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+ #define GL_POLYGON_MODE 0x0B40
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+ #define GL_POLYGON_SMOOTH 0x0B41
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+ #define GL_CULL_FACE 0x0B44
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+ #define GL_CULL_FACE_MODE 0x0B45
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+ #define GL_FRONT_FACE 0x0B46
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+ #define GL_DEPTH_RANGE 0x0B70
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+ #define GL_DEPTH_TEST 0x0B71
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+ #define GL_DEPTH_WRITEMASK 0x0B72
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+ #define GL_DEPTH_CLEAR_VALUE 0x0B73
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+ #define GL_DEPTH_FUNC 0x0B74
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+ #define GL_STENCIL_TEST 0x0B90
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+ #define GL_STENCIL_CLEAR_VALUE 0x0B91
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+ #define GL_STENCIL_FUNC 0x0B92
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+ #define GL_STENCIL_VALUE_MASK 0x0B93
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+ #define GL_STENCIL_FAIL 0x0B94
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+ #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
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+ #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
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+ #define GL_STENCIL_REF 0x0B97
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+ #define GL_STENCIL_WRITEMASK 0x0B98
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+ #define GL_VIEWPORT 0x0BA2
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+ #define GL_DITHER 0x0BD0
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+ #define GL_BLEND_DST 0x0BE0
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+ #define GL_BLEND_SRC 0x0BE1
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+ #define GL_BLEND 0x0BE2
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+ #define GL_LOGIC_OP_MODE 0x0BF0
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+ #define GL_DRAW_BUFFER 0x0C01
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+ #define GL_READ_BUFFER 0x0C02
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+ #define GL_SCISSOR_BOX 0x0C10
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+ #define GL_SCISSOR_TEST 0x0C11
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+ #define GL_COLOR_CLEAR_VALUE 0x0C22
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+ #define GL_COLOR_WRITEMASK 0x0C23
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+ #define GL_DOUBLEBUFFER 0x0C32
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+ #define GL_STEREO 0x0C33
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+ #define GL_LINE_SMOOTH_HINT 0x0C52
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+ #define GL_POLYGON_SMOOTH_HINT 0x0C53
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+ #define GL_UNPACK_SWAP_BYTES 0x0CF0
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+ #define GL_UNPACK_LSB_FIRST 0x0CF1
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+ #define GL_UNPACK_ROW_LENGTH 0x0CF2
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+ #define GL_UNPACK_SKIP_ROWS 0x0CF3
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+ #define GL_UNPACK_SKIP_PIXELS 0x0CF4
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+ #define GL_UNPACK_ALIGNMENT 0x0CF5
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+ #define GL_PACK_SWAP_BYTES 0x0D00
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+ #define GL_PACK_LSB_FIRST 0x0D01
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+ #define GL_PACK_ROW_LENGTH 0x0D02
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+ #define GL_PACK_SKIP_ROWS 0x0D03
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+ #define GL_PACK_SKIP_PIXELS 0x0D04
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+ #define GL_PACK_ALIGNMENT 0x0D05
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+ #define GL_MAX_TEXTURE_SIZE 0x0D33
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+ #define GL_MAX_VIEWPORT_DIMS 0x0D3A
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+ #define GL_SUBPIXEL_BITS 0x0D50
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+ #define GL_TEXTURE_1D 0x0DE0
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+ #define GL_TEXTURE_2D 0x0DE1
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+ #define GL_TEXTURE_WIDTH 0x1000
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+ #define GL_TEXTURE_HEIGHT 0x1001
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+ #define GL_TEXTURE_BORDER_COLOR 0x1004
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+ #define GL_DONT_CARE 0x1100
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+ #define GL_FASTEST 0x1101
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+ #define GL_NICEST 0x1102
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+ #define GL_BYTE 0x1400
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+ #define GL_UNSIGNED_BYTE 0x1401
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+ #define GL_SHORT 0x1402
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+ #define GL_UNSIGNED_SHORT 0x1403
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+ #define GL_INT 0x1404
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+ #define GL_UNSIGNED_INT 0x1405
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+ #define GL_FLOAT 0x1406
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+ #define GL_CLEAR 0x1500
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+ #define GL_AND 0x1501
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+ #define GL_AND_REVERSE 0x1502
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+ #define GL_COPY 0x1503
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+ #define GL_AND_INVERTED 0x1504
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+ #define GL_NOOP 0x1505
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+ #define GL_XOR 0x1506
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+ #define GL_OR 0x1507
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+ #define GL_NOR 0x1508
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+ #define GL_EQUIV 0x1509
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+ #define GL_INVERT 0x150A
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+ #define GL_OR_REVERSE 0x150B
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+ #define GL_COPY_INVERTED 0x150C
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+ #define GL_OR_INVERTED 0x150D
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+ #define GL_NAND 0x150E
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+ #define GL_SET 0x150F
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+ #define GL_TEXTURE 0x1702
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+ #define GL_COLOR 0x1800
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+ #define GL_DEPTH 0x1801
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+ #define GL_STENCIL 0x1802
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+ #define GL_STENCIL_INDEX 0x1901
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+ #define GL_DEPTH_COMPONENT 0x1902
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+ #define GL_RED 0x1903
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+ #define GL_GREEN 0x1904
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+ #define GL_BLUE 0x1905
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+ #define GL_ALPHA 0x1906
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+ #define GL_RGB 0x1907
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+ #define GL_RGBA 0x1908
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+ #define GL_POINT 0x1B00
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+ #define GL_LINE 0x1B01
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+ #define GL_FILL 0x1B02
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+ #define GL_KEEP 0x1E00
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+ #define GL_REPLACE 0x1E01
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+ #define GL_INCR 0x1E02
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+ #define GL_DECR 0x1E03
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+ #define GL_VENDOR 0x1F00
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+ #define GL_RENDERER 0x1F01
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+ #define GL_VERSION 0x1F02
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+ #define GL_EXTENSIONS 0x1F03
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+ #define GL_NEAREST 0x2600
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+ #define GL_LINEAR 0x2601
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+ #define GL_NEAREST_MIPMAP_NEAREST 0x2700
349
+ #define GL_LINEAR_MIPMAP_NEAREST 0x2701
350
+ #define GL_NEAREST_MIPMAP_LINEAR 0x2702
351
+ #define GL_LINEAR_MIPMAP_LINEAR 0x2703
352
+ #define GL_TEXTURE_MAG_FILTER 0x2800
353
+ #define GL_TEXTURE_MIN_FILTER 0x2801
354
+ #define GL_TEXTURE_WRAP_S 0x2802
355
+ #define GL_TEXTURE_WRAP_T 0x2803
356
+ #define GL_REPEAT 0x2901
357
+ #define GL_COLOR_LOGIC_OP 0x0BF2
358
+ #define GL_POLYGON_OFFSET_UNITS 0x2A00
359
+ #define GL_POLYGON_OFFSET_POINT 0x2A01
360
+ #define GL_POLYGON_OFFSET_LINE 0x2A02
361
+ #define GL_POLYGON_OFFSET_FILL 0x8037
362
+ #define GL_POLYGON_OFFSET_FACTOR 0x8038
363
+ #define GL_TEXTURE_BINDING_1D 0x8068
364
+ #define GL_TEXTURE_BINDING_2D 0x8069
365
+ #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
366
+ #define GL_TEXTURE_RED_SIZE 0x805C
367
+ #define GL_TEXTURE_GREEN_SIZE 0x805D
368
+ #define GL_TEXTURE_BLUE_SIZE 0x805E
369
+ #define GL_TEXTURE_ALPHA_SIZE 0x805F
370
+ #define GL_DOUBLE 0x140A
371
+ #define GL_PROXY_TEXTURE_1D 0x8063
372
+ #define GL_PROXY_TEXTURE_2D 0x8064
373
+ #define GL_R3_G3_B2 0x2A10
374
+ #define GL_RGB4 0x804F
375
+ #define GL_RGB5 0x8050
376
+ #define GL_RGB8 0x8051
377
+ #define GL_RGB10 0x8052
378
+ #define GL_RGB12 0x8053
379
+ #define GL_RGB16 0x8054
380
+ #define GL_RGBA2 0x8055
381
+ #define GL_RGBA4 0x8056
382
+ #define GL_RGB5_A1 0x8057
383
+ #define GL_RGBA8 0x8058
384
+ #define GL_RGB10_A2 0x8059
385
+ #define GL_RGBA12 0x805A
386
+ #define GL_RGBA16 0x805B
387
+ #define GL_UNSIGNED_BYTE_3_3_2 0x8032
388
+ #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
389
+ #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
390
+ #define GL_UNSIGNED_INT_8_8_8_8 0x8035
391
+ #define GL_UNSIGNED_INT_10_10_10_2 0x8036
392
+ #define GL_TEXTURE_BINDING_3D 0x806A
393
+ #define GL_PACK_SKIP_IMAGES 0x806B
394
+ #define GL_PACK_IMAGE_HEIGHT 0x806C
395
+ #define GL_UNPACK_SKIP_IMAGES 0x806D
396
+ #define GL_UNPACK_IMAGE_HEIGHT 0x806E
397
+ #define GL_TEXTURE_3D 0x806F
398
+ #define GL_PROXY_TEXTURE_3D 0x8070
399
+ #define GL_TEXTURE_DEPTH 0x8071
400
+ #define GL_TEXTURE_WRAP_R 0x8072
401
+ #define GL_MAX_3D_TEXTURE_SIZE 0x8073
402
+ #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
403
+ #define GL_UNSIGNED_SHORT_5_6_5 0x8363
404
+ #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
405
+ #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
406
+ #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
407
+ #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
408
+ #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
409
+ #define GL_BGR 0x80E0
410
+ #define GL_BGRA 0x80E1
411
+ #define GL_MAX_ELEMENTS_VERTICES 0x80E8
412
+ #define GL_MAX_ELEMENTS_INDICES 0x80E9
413
+ #define GL_CLAMP_TO_EDGE 0x812F
414
+ #define GL_TEXTURE_MIN_LOD 0x813A
415
+ #define GL_TEXTURE_MAX_LOD 0x813B
416
+ #define GL_TEXTURE_BASE_LEVEL 0x813C
417
+ #define GL_TEXTURE_MAX_LEVEL 0x813D
418
+ #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
419
+ #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
420
+ #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
421
+ #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
422
+ #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
423
+ #define GL_TEXTURE0 0x84C0
424
+ #define GL_TEXTURE1 0x84C1
425
+ #define GL_TEXTURE2 0x84C2
426
+ #define GL_TEXTURE3 0x84C3
427
+ #define GL_TEXTURE4 0x84C4
428
+ #define GL_TEXTURE5 0x84C5
429
+ #define GL_TEXTURE6 0x84C6
430
+ #define GL_TEXTURE7 0x84C7
431
+ #define GL_TEXTURE8 0x84C8
432
+ #define GL_TEXTURE9 0x84C9
433
+ #define GL_TEXTURE10 0x84CA
434
+ #define GL_TEXTURE11 0x84CB
435
+ #define GL_TEXTURE12 0x84CC
436
+ #define GL_TEXTURE13 0x84CD
437
+ #define GL_TEXTURE14 0x84CE
438
+ #define GL_TEXTURE15 0x84CF
439
+ #define GL_TEXTURE16 0x84D0
440
+ #define GL_TEXTURE17 0x84D1
441
+ #define GL_TEXTURE18 0x84D2
442
+ #define GL_TEXTURE19 0x84D3
443
+ #define GL_TEXTURE20 0x84D4
444
+ #define GL_TEXTURE21 0x84D5
445
+ #define GL_TEXTURE22 0x84D6
446
+ #define GL_TEXTURE23 0x84D7
447
+ #define GL_TEXTURE24 0x84D8
448
+ #define GL_TEXTURE25 0x84D9
449
+ #define GL_TEXTURE26 0x84DA
450
+ #define GL_TEXTURE27 0x84DB
451
+ #define GL_TEXTURE28 0x84DC
452
+ #define GL_TEXTURE29 0x84DD
453
+ #define GL_TEXTURE30 0x84DE
454
+ #define GL_TEXTURE31 0x84DF
455
+ #define GL_ACTIVE_TEXTURE 0x84E0
456
+ #define GL_MULTISAMPLE 0x809D
457
+ #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
458
+ #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
459
+ #define GL_SAMPLE_COVERAGE 0x80A0
460
+ #define GL_SAMPLE_BUFFERS 0x80A8
461
+ #define GL_SAMPLES 0x80A9
462
+ #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
463
+ #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
464
+ #define GL_TEXTURE_CUBE_MAP 0x8513
465
+ #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
466
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
467
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
468
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
469
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
470
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
471
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
472
+ #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
473
+ #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
474
+ #define GL_COMPRESSED_RGB 0x84ED
475
+ #define GL_COMPRESSED_RGBA 0x84EE
476
+ #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
477
+ #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
478
+ #define GL_TEXTURE_COMPRESSED 0x86A1
479
+ #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
480
+ #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
481
+ #define GL_CLAMP_TO_BORDER 0x812D
482
+ #define GL_BLEND_DST_RGB 0x80C8
483
+ #define GL_BLEND_SRC_RGB 0x80C9
484
+ #define GL_BLEND_DST_ALPHA 0x80CA
485
+ #define GL_BLEND_SRC_ALPHA 0x80CB
486
+ #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
487
+ #define GL_DEPTH_COMPONENT16 0x81A5
488
+ #define GL_DEPTH_COMPONENT24 0x81A6
489
+ #define GL_DEPTH_COMPONENT32 0x81A7
490
+ #define GL_MIRRORED_REPEAT 0x8370
491
+ #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
492
+ #define GL_TEXTURE_LOD_BIAS 0x8501
493
+ #define GL_INCR_WRAP 0x8507
494
+ #define GL_DECR_WRAP 0x8508
495
+ #define GL_TEXTURE_DEPTH_SIZE 0x884A
496
+ #define GL_TEXTURE_COMPARE_MODE 0x884C
497
+ #define GL_TEXTURE_COMPARE_FUNC 0x884D
498
+ #define GL_FUNC_ADD 0x8006
499
+ #define GL_FUNC_SUBTRACT 0x800A
500
+ #define GL_FUNC_REVERSE_SUBTRACT 0x800B
501
+ #define GL_MIN 0x8007
502
+ #define GL_MAX 0x8008
503
+ #define GL_CONSTANT_COLOR 0x8001
504
+ #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
505
+ #define GL_CONSTANT_ALPHA 0x8003
506
+ #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
507
+ #define GL_BUFFER_SIZE 0x8764
508
+ #define GL_BUFFER_USAGE 0x8765
509
+ #define GL_QUERY_COUNTER_BITS 0x8864
510
+ #define GL_CURRENT_QUERY 0x8865
511
+ #define GL_QUERY_RESULT 0x8866
512
+ #define GL_QUERY_RESULT_AVAILABLE 0x8867
513
+ #define GL_ARRAY_BUFFER 0x8892
514
+ #define GL_ELEMENT_ARRAY_BUFFER 0x8893
515
+ #define GL_ARRAY_BUFFER_BINDING 0x8894
516
+ #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
517
+ #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
518
+ #define GL_READ_ONLY 0x88B8
519
+ #define GL_WRITE_ONLY 0x88B9
520
+ #define GL_READ_WRITE 0x88BA
521
+ #define GL_BUFFER_ACCESS 0x88BB
522
+ #define GL_BUFFER_MAPPED 0x88BC
523
+ #define GL_BUFFER_MAP_POINTER 0x88BD
524
+ #define GL_STREAM_DRAW 0x88E0
525
+ #define GL_STREAM_READ 0x88E1
526
+ #define GL_STREAM_COPY 0x88E2
527
+ #define GL_STATIC_DRAW 0x88E4
528
+ #define GL_STATIC_READ 0x88E5
529
+ #define GL_STATIC_COPY 0x88E6
530
+ #define GL_DYNAMIC_DRAW 0x88E8
531
+ #define GL_DYNAMIC_READ 0x88E9
532
+ #define GL_DYNAMIC_COPY 0x88EA
533
+ #define GL_SAMPLES_PASSED 0x8914
534
+ #define GL_SRC1_ALPHA 0x8589
535
+ #define GL_BLEND_EQUATION_RGB 0x8009
536
+ #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
537
+ #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
538
+ #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
539
+ #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
540
+ #define GL_CURRENT_VERTEX_ATTRIB 0x8626
541
+ #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
542
+ #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
543
+ #define GL_STENCIL_BACK_FUNC 0x8800
544
+ #define GL_STENCIL_BACK_FAIL 0x8801
545
+ #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
546
+ #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
547
+ #define GL_MAX_DRAW_BUFFERS 0x8824
548
+ #define GL_DRAW_BUFFER0 0x8825
549
+ #define GL_DRAW_BUFFER1 0x8826
550
+ #define GL_DRAW_BUFFER2 0x8827
551
+ #define GL_DRAW_BUFFER3 0x8828
552
+ #define GL_DRAW_BUFFER4 0x8829
553
+ #define GL_DRAW_BUFFER5 0x882A
554
+ #define GL_DRAW_BUFFER6 0x882B
555
+ #define GL_DRAW_BUFFER7 0x882C
556
+ #define GL_DRAW_BUFFER8 0x882D
557
+ #define GL_DRAW_BUFFER9 0x882E
558
+ #define GL_DRAW_BUFFER10 0x882F
559
+ #define GL_DRAW_BUFFER11 0x8830
560
+ #define GL_DRAW_BUFFER12 0x8831
561
+ #define GL_DRAW_BUFFER13 0x8832
562
+ #define GL_DRAW_BUFFER14 0x8833
563
+ #define GL_DRAW_BUFFER15 0x8834
564
+ #define GL_BLEND_EQUATION_ALPHA 0x883D
565
+ #define GL_MAX_VERTEX_ATTRIBS 0x8869
566
+ #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
567
+ #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
568
+ #define GL_FRAGMENT_SHADER 0x8B30
569
+ #define GL_VERTEX_SHADER 0x8B31
570
+ #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
571
+ #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
572
+ #define GL_MAX_VARYING_FLOATS 0x8B4B
573
+ #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
574
+ #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
575
+ #define GL_SHADER_TYPE 0x8B4F
576
+ #define GL_FLOAT_VEC2 0x8B50
577
+ #define GL_FLOAT_VEC3 0x8B51
578
+ #define GL_FLOAT_VEC4 0x8B52
579
+ #define GL_INT_VEC2 0x8B53
580
+ #define GL_INT_VEC3 0x8B54
581
+ #define GL_INT_VEC4 0x8B55
582
+ #define GL_BOOL 0x8B56
583
+ #define GL_BOOL_VEC2 0x8B57
584
+ #define GL_BOOL_VEC3 0x8B58
585
+ #define GL_BOOL_VEC4 0x8B59
586
+ #define GL_FLOAT_MAT2 0x8B5A
587
+ #define GL_FLOAT_MAT3 0x8B5B
588
+ #define GL_FLOAT_MAT4 0x8B5C
589
+ #define GL_SAMPLER_1D 0x8B5D
590
+ #define GL_SAMPLER_2D 0x8B5E
591
+ #define GL_SAMPLER_3D 0x8B5F
592
+ #define GL_SAMPLER_CUBE 0x8B60
593
+ #define GL_SAMPLER_1D_SHADOW 0x8B61
594
+ #define GL_SAMPLER_2D_SHADOW 0x8B62
595
+ #define GL_DELETE_STATUS 0x8B80
596
+ #define GL_COMPILE_STATUS 0x8B81
597
+ #define GL_LINK_STATUS 0x8B82
598
+ #define GL_VALIDATE_STATUS 0x8B83
599
+ #define GL_INFO_LOG_LENGTH 0x8B84
600
+ #define GL_ATTACHED_SHADERS 0x8B85
601
+ #define GL_ACTIVE_UNIFORMS 0x8B86
602
+ #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
603
+ #define GL_SHADER_SOURCE_LENGTH 0x8B88
604
+ #define GL_ACTIVE_ATTRIBUTES 0x8B89
605
+ #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
606
+ #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
607
+ #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
608
+ #define GL_CURRENT_PROGRAM 0x8B8D
609
+ #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
610
+ #define GL_LOWER_LEFT 0x8CA1
611
+ #define GL_UPPER_LEFT 0x8CA2
612
+ #define GL_STENCIL_BACK_REF 0x8CA3
613
+ #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
614
+ #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
615
+ #define GL_PIXEL_PACK_BUFFER 0x88EB
616
+ #define GL_PIXEL_UNPACK_BUFFER 0x88EC
617
+ #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
618
+ #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
619
+ #define GL_FLOAT_MAT2x3 0x8B65
620
+ #define GL_FLOAT_MAT2x4 0x8B66
621
+ #define GL_FLOAT_MAT3x2 0x8B67
622
+ #define GL_FLOAT_MAT3x4 0x8B68
623
+ #define GL_FLOAT_MAT4x2 0x8B69
624
+ #define GL_FLOAT_MAT4x3 0x8B6A
625
+ #define GL_SRGB 0x8C40
626
+ #define GL_SRGB8 0x8C41
627
+ #define GL_SRGB_ALPHA 0x8C42
628
+ #define GL_SRGB8_ALPHA8 0x8C43
629
+ #define GL_COMPRESSED_SRGB 0x8C48
630
+ #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
631
+ #define GL_COMPARE_REF_TO_TEXTURE 0x884E
632
+ #define GL_CLIP_DISTANCE0 0x3000
633
+ #define GL_CLIP_DISTANCE1 0x3001
634
+ #define GL_CLIP_DISTANCE2 0x3002
635
+ #define GL_CLIP_DISTANCE3 0x3003
636
+ #define GL_CLIP_DISTANCE4 0x3004
637
+ #define GL_CLIP_DISTANCE5 0x3005
638
+ #define GL_CLIP_DISTANCE6 0x3006
639
+ #define GL_CLIP_DISTANCE7 0x3007
640
+ #define GL_MAX_CLIP_DISTANCES 0x0D32
641
+ #define GL_MAJOR_VERSION 0x821B
642
+ #define GL_MINOR_VERSION 0x821C
643
+ #define GL_NUM_EXTENSIONS 0x821D
644
+ #define GL_CONTEXT_FLAGS 0x821E
645
+ #define GL_COMPRESSED_RED 0x8225
646
+ #define GL_COMPRESSED_RG 0x8226
647
+ #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
648
+ #define GL_RGBA32F 0x8814
649
+ #define GL_RGB32F 0x8815
650
+ #define GL_RGBA16F 0x881A
651
+ #define GL_RGB16F 0x881B
652
+ #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
653
+ #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
654
+ #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
655
+ #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
656
+ #define GL_CLAMP_READ_COLOR 0x891C
657
+ #define GL_FIXED_ONLY 0x891D
658
+ #define GL_MAX_VARYING_COMPONENTS 0x8B4B
659
+ #define GL_TEXTURE_1D_ARRAY 0x8C18
660
+ #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
661
+ #define GL_TEXTURE_2D_ARRAY 0x8C1A
662
+ #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
663
+ #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
664
+ #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
665
+ #define GL_R11F_G11F_B10F 0x8C3A
666
+ #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
667
+ #define GL_RGB9_E5 0x8C3D
668
+ #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
669
+ #define GL_TEXTURE_SHARED_SIZE 0x8C3F
670
+ #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
671
+ #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
672
+ #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
673
+ #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
674
+ #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
675
+ #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
676
+ #define GL_PRIMITIVES_GENERATED 0x8C87
677
+ #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
678
+ #define GL_RASTERIZER_DISCARD 0x8C89
679
+ #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
680
+ #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
681
+ #define GL_INTERLEAVED_ATTRIBS 0x8C8C
682
+ #define GL_SEPARATE_ATTRIBS 0x8C8D
683
+ #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
684
+ #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
685
+ #define GL_RGBA32UI 0x8D70
686
+ #define GL_RGB32UI 0x8D71
687
+ #define GL_RGBA16UI 0x8D76
688
+ #define GL_RGB16UI 0x8D77
689
+ #define GL_RGBA8UI 0x8D7C
690
+ #define GL_RGB8UI 0x8D7D
691
+ #define GL_RGBA32I 0x8D82
692
+ #define GL_RGB32I 0x8D83
693
+ #define GL_RGBA16I 0x8D88
694
+ #define GL_RGB16I 0x8D89
695
+ #define GL_RGBA8I 0x8D8E
696
+ #define GL_RGB8I 0x8D8F
697
+ #define GL_RED_INTEGER 0x8D94
698
+ #define GL_GREEN_INTEGER 0x8D95
699
+ #define GL_BLUE_INTEGER 0x8D96
700
+ #define GL_RGB_INTEGER 0x8D98
701
+ #define GL_RGBA_INTEGER 0x8D99
702
+ #define GL_BGR_INTEGER 0x8D9A
703
+ #define GL_BGRA_INTEGER 0x8D9B
704
+ #define GL_SAMPLER_1D_ARRAY 0x8DC0
705
+ #define GL_SAMPLER_2D_ARRAY 0x8DC1
706
+ #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
707
+ #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
708
+ #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
709
+ #define GL_UNSIGNED_INT_VEC2 0x8DC6
710
+ #define GL_UNSIGNED_INT_VEC3 0x8DC7
711
+ #define GL_UNSIGNED_INT_VEC4 0x8DC8
712
+ #define GL_INT_SAMPLER_1D 0x8DC9
713
+ #define GL_INT_SAMPLER_2D 0x8DCA
714
+ #define GL_INT_SAMPLER_3D 0x8DCB
715
+ #define GL_INT_SAMPLER_CUBE 0x8DCC
716
+ #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
717
+ #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
718
+ #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
719
+ #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
720
+ #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
721
+ #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
722
+ #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
723
+ #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
724
+ #define GL_QUERY_WAIT 0x8E13
725
+ #define GL_QUERY_NO_WAIT 0x8E14
726
+ #define GL_QUERY_BY_REGION_WAIT 0x8E15
727
+ #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
728
+ #define GL_BUFFER_ACCESS_FLAGS 0x911F
729
+ #define GL_BUFFER_MAP_LENGTH 0x9120
730
+ #define GL_BUFFER_MAP_OFFSET 0x9121
731
+ #define GL_DEPTH_COMPONENT32F 0x8CAC
732
+ #define GL_DEPTH32F_STENCIL8 0x8CAD
733
+ #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
734
+ #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
735
+ #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
736
+ #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
737
+ #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
738
+ #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
739
+ #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
740
+ #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
741
+ #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
742
+ #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
743
+ #define GL_FRAMEBUFFER_DEFAULT 0x8218
744
+ #define GL_FRAMEBUFFER_UNDEFINED 0x8219
745
+ #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
746
+ #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
747
+ #define GL_DEPTH_STENCIL 0x84F9
748
+ #define GL_UNSIGNED_INT_24_8 0x84FA
749
+ #define GL_DEPTH24_STENCIL8 0x88F0
750
+ #define GL_TEXTURE_STENCIL_SIZE 0x88F1
751
+ #define GL_TEXTURE_RED_TYPE 0x8C10
752
+ #define GL_TEXTURE_GREEN_TYPE 0x8C11
753
+ #define GL_TEXTURE_BLUE_TYPE 0x8C12
754
+ #define GL_TEXTURE_ALPHA_TYPE 0x8C13
755
+ #define GL_TEXTURE_DEPTH_TYPE 0x8C16
756
+ #define GL_UNSIGNED_NORMALIZED 0x8C17
757
+ #define GL_FRAMEBUFFER_BINDING 0x8CA6
758
+ #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
759
+ #define GL_RENDERBUFFER_BINDING 0x8CA7
760
+ #define GL_READ_FRAMEBUFFER 0x8CA8
761
+ #define GL_DRAW_FRAMEBUFFER 0x8CA9
762
+ #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
763
+ #define GL_RENDERBUFFER_SAMPLES 0x8CAB
764
+ #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
765
+ #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
766
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
767
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
768
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
769
+ #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
770
+ #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
771
+ #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
772
+ #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
773
+ #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
774
+ #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
775
+ #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
776
+ #define GL_COLOR_ATTACHMENT0 0x8CE0
777
+ #define GL_COLOR_ATTACHMENT1 0x8CE1
778
+ #define GL_COLOR_ATTACHMENT2 0x8CE2
779
+ #define GL_COLOR_ATTACHMENT3 0x8CE3
780
+ #define GL_COLOR_ATTACHMENT4 0x8CE4
781
+ #define GL_COLOR_ATTACHMENT5 0x8CE5
782
+ #define GL_COLOR_ATTACHMENT6 0x8CE6
783
+ #define GL_COLOR_ATTACHMENT7 0x8CE7
784
+ #define GL_COLOR_ATTACHMENT8 0x8CE8
785
+ #define GL_COLOR_ATTACHMENT9 0x8CE9
786
+ #define GL_COLOR_ATTACHMENT10 0x8CEA
787
+ #define GL_COLOR_ATTACHMENT11 0x8CEB
788
+ #define GL_COLOR_ATTACHMENT12 0x8CEC
789
+ #define GL_COLOR_ATTACHMENT13 0x8CED
790
+ #define GL_COLOR_ATTACHMENT14 0x8CEE
791
+ #define GL_COLOR_ATTACHMENT15 0x8CEF
792
+ #define GL_COLOR_ATTACHMENT16 0x8CF0
793
+ #define GL_COLOR_ATTACHMENT17 0x8CF1
794
+ #define GL_COLOR_ATTACHMENT18 0x8CF2
795
+ #define GL_COLOR_ATTACHMENT19 0x8CF3
796
+ #define GL_COLOR_ATTACHMENT20 0x8CF4
797
+ #define GL_COLOR_ATTACHMENT21 0x8CF5
798
+ #define GL_COLOR_ATTACHMENT22 0x8CF6
799
+ #define GL_COLOR_ATTACHMENT23 0x8CF7
800
+ #define GL_COLOR_ATTACHMENT24 0x8CF8
801
+ #define GL_COLOR_ATTACHMENT25 0x8CF9
802
+ #define GL_COLOR_ATTACHMENT26 0x8CFA
803
+ #define GL_COLOR_ATTACHMENT27 0x8CFB
804
+ #define GL_COLOR_ATTACHMENT28 0x8CFC
805
+ #define GL_COLOR_ATTACHMENT29 0x8CFD
806
+ #define GL_COLOR_ATTACHMENT30 0x8CFE
807
+ #define GL_COLOR_ATTACHMENT31 0x8CFF
808
+ #define GL_DEPTH_ATTACHMENT 0x8D00
809
+ #define GL_STENCIL_ATTACHMENT 0x8D20
810
+ #define GL_FRAMEBUFFER 0x8D40
811
+ #define GL_RENDERBUFFER 0x8D41
812
+ #define GL_RENDERBUFFER_WIDTH 0x8D42
813
+ #define GL_RENDERBUFFER_HEIGHT 0x8D43
814
+ #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
815
+ #define GL_STENCIL_INDEX1 0x8D46
816
+ #define GL_STENCIL_INDEX4 0x8D47
817
+ #define GL_STENCIL_INDEX8 0x8D48
818
+ #define GL_STENCIL_INDEX16 0x8D49
819
+ #define GL_RENDERBUFFER_RED_SIZE 0x8D50
820
+ #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
821
+ #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
822
+ #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
823
+ #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
824
+ #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
825
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
826
+ #define GL_MAX_SAMPLES 0x8D57
827
+ #define GL_INDEX 0x8222
828
+ #define GL_FRAMEBUFFER_SRGB 0x8DB9
829
+ #define GL_HALF_FLOAT 0x140B
830
+ #define GL_MAP_READ_BIT 0x0001
831
+ #define GL_MAP_WRITE_BIT 0x0002
832
+ #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
833
+ #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
834
+ #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
835
+ #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
836
+ #define GL_COMPRESSED_RED_RGTC1 0x8DBB
837
+ #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
838
+ #define GL_COMPRESSED_RG_RGTC2 0x8DBD
839
+ #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
840
+ #define GL_RG 0x8227
841
+ #define GL_RG_INTEGER 0x8228
842
+ #define GL_R8 0x8229
843
+ #define GL_R16 0x822A
844
+ #define GL_RG8 0x822B
845
+ #define GL_RG16 0x822C
846
+ #define GL_R16F 0x822D
847
+ #define GL_R32F 0x822E
848
+ #define GL_RG16F 0x822F
849
+ #define GL_RG32F 0x8230
850
+ #define GL_R8I 0x8231
851
+ #define GL_R8UI 0x8232
852
+ #define GL_R16I 0x8233
853
+ #define GL_R16UI 0x8234
854
+ #define GL_R32I 0x8235
855
+ #define GL_R32UI 0x8236
856
+ #define GL_RG8I 0x8237
857
+ #define GL_RG8UI 0x8238
858
+ #define GL_RG16I 0x8239
859
+ #define GL_RG16UI 0x823A
860
+ #define GL_RG32I 0x823B
861
+ #define GL_RG32UI 0x823C
862
+ #define GL_VERTEX_ARRAY_BINDING 0x85B5
863
+ #define GL_SAMPLER_2D_RECT 0x8B63
864
+ #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
865
+ #define GL_SAMPLER_BUFFER 0x8DC2
866
+ #define GL_INT_SAMPLER_2D_RECT 0x8DCD
867
+ #define GL_INT_SAMPLER_BUFFER 0x8DD0
868
+ #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
869
+ #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
870
+ #define GL_TEXTURE_BUFFER 0x8C2A
871
+ #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
872
+ #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
873
+ #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
874
+ #define GL_TEXTURE_RECTANGLE 0x84F5
875
+ #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
876
+ #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
877
+ #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
878
+ #define GL_R8_SNORM 0x8F94
879
+ #define GL_RG8_SNORM 0x8F95
880
+ #define GL_RGB8_SNORM 0x8F96
881
+ #define GL_RGBA8_SNORM 0x8F97
882
+ #define GL_R16_SNORM 0x8F98
883
+ #define GL_RG16_SNORM 0x8F99
884
+ #define GL_RGB16_SNORM 0x8F9A
885
+ #define GL_RGBA16_SNORM 0x8F9B
886
+ #define GL_SIGNED_NORMALIZED 0x8F9C
887
+ #define GL_PRIMITIVE_RESTART 0x8F9D
888
+ #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
889
+ #define GL_COPY_READ_BUFFER 0x8F36
890
+ #define GL_COPY_WRITE_BUFFER 0x8F37
891
+ #define GL_UNIFORM_BUFFER 0x8A11
892
+ #define GL_UNIFORM_BUFFER_BINDING 0x8A28
893
+ #define GL_UNIFORM_BUFFER_START 0x8A29
894
+ #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
895
+ #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
896
+ #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
897
+ #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
898
+ #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
899
+ #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
900
+ #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
901
+ #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
902
+ #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
903
+ #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
904
+ #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
905
+ #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
906
+ #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
907
+ #define GL_UNIFORM_TYPE 0x8A37
908
+ #define GL_UNIFORM_SIZE 0x8A38
909
+ #define GL_UNIFORM_NAME_LENGTH 0x8A39
910
+ #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
911
+ #define GL_UNIFORM_OFFSET 0x8A3B
912
+ #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
913
+ #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
914
+ #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
915
+ #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
916
+ #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
917
+ #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
918
+ #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
919
+ #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
920
+ #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
921
+ #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
922
+ #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
923
+ #define GL_INVALID_INDEX 0xFFFFFFFF
924
+ #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
925
+ #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
926
+ #define GL_LINES_ADJACENCY 0x000A
927
+ #define GL_LINE_STRIP_ADJACENCY 0x000B
928
+ #define GL_TRIANGLES_ADJACENCY 0x000C
929
+ #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
930
+ #define GL_PROGRAM_POINT_SIZE 0x8642
931
+ #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
932
+ #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
933
+ #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
934
+ #define GL_GEOMETRY_SHADER 0x8DD9
935
+ #define GL_GEOMETRY_VERTICES_OUT 0x8916
936
+ #define GL_GEOMETRY_INPUT_TYPE 0x8917
937
+ #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
938
+ #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
939
+ #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
940
+ #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
941
+ #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
942
+ #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
943
+ #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
944
+ #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
945
+ #define GL_CONTEXT_PROFILE_MASK 0x9126
946
+ #define GL_DEPTH_CLAMP 0x864F
947
+ #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
948
+ #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
949
+ #define GL_LAST_VERTEX_CONVENTION 0x8E4E
950
+ #define GL_PROVOKING_VERTEX 0x8E4F
951
+ #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
952
+ #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
953
+ #define GL_OBJECT_TYPE 0x9112
954
+ #define GL_SYNC_CONDITION 0x9113
955
+ #define GL_SYNC_STATUS 0x9114
956
+ #define GL_SYNC_FLAGS 0x9115
957
+ #define GL_SYNC_FENCE 0x9116
958
+ #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
959
+ #define GL_UNSIGNALED 0x9118
960
+ #define GL_SIGNALED 0x9119
961
+ #define GL_ALREADY_SIGNALED 0x911A
962
+ #define GL_TIMEOUT_EXPIRED 0x911B
963
+ #define GL_CONDITION_SATISFIED 0x911C
964
+ #define GL_WAIT_FAILED 0x911D
965
+ #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
966
+ #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
967
+ #define GL_SAMPLE_POSITION 0x8E50
968
+ #define GL_SAMPLE_MASK 0x8E51
969
+ #define GL_SAMPLE_MASK_VALUE 0x8E52
970
+ #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
971
+ #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
972
+ #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
973
+ #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
974
+ #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
975
+ #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
976
+ #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
977
+ #define GL_TEXTURE_SAMPLES 0x9106
978
+ #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
979
+ #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
980
+ #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
981
+ #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
982
+ #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
983
+ #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
984
+ #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
985
+ #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
986
+ #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
987
+ #define GL_MAX_INTEGER_SAMPLES 0x9110
988
+ #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
989
+ #define GL_SRC1_COLOR 0x88F9
990
+ #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
991
+ #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
992
+ #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
993
+ #define GL_ANY_SAMPLES_PASSED 0x8C2F
994
+ #define GL_SAMPLER_BINDING 0x8919
995
+ #define GL_RGB10_A2UI 0x906F
996
+ #define GL_TEXTURE_SWIZZLE_R 0x8E42
997
+ #define GL_TEXTURE_SWIZZLE_G 0x8E43
998
+ #define GL_TEXTURE_SWIZZLE_B 0x8E44
999
+ #define GL_TEXTURE_SWIZZLE_A 0x8E45
1000
+ #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
1001
+ #define GL_TIME_ELAPSED 0x88BF
1002
+ #define GL_TIMESTAMP 0x8E28
1003
+ #define GL_INT_2_10_10_10_REV 0x8D9F
1004
+ #define GL_SAMPLE_SHADING 0x8C36
1005
+ #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
1006
+ #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
1007
+ #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
1008
+ #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
1009
+ #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
1010
+ #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
1011
+ #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
1012
+ #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
1013
+ #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1014
+ #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
1015
+ #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1016
+ #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1017
+ #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1018
+ #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
1019
+ #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
1020
+ #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
1021
+ #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1022
+ #define GL_MAX_VERTEX_STREAMS 0x8E71
1023
+ #define GL_DOUBLE_VEC2 0x8FFC
1024
+ #define GL_DOUBLE_VEC3 0x8FFD
1025
+ #define GL_DOUBLE_VEC4 0x8FFE
1026
+ #define GL_DOUBLE_MAT2 0x8F46
1027
+ #define GL_DOUBLE_MAT3 0x8F47
1028
+ #define GL_DOUBLE_MAT4 0x8F48
1029
+ #define GL_DOUBLE_MAT2x3 0x8F49
1030
+ #define GL_DOUBLE_MAT2x4 0x8F4A
1031
+ #define GL_DOUBLE_MAT3x2 0x8F4B
1032
+ #define GL_DOUBLE_MAT3x4 0x8F4C
1033
+ #define GL_DOUBLE_MAT4x2 0x8F4D
1034
+ #define GL_DOUBLE_MAT4x3 0x8F4E
1035
+ #define GL_ACTIVE_SUBROUTINES 0x8DE5
1036
+ #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
1037
+ #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
1038
+ #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
1039
+ #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
1040
+ #define GL_MAX_SUBROUTINES 0x8DE7
1041
+ #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
1042
+ #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
1043
+ #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
1044
+ #define GL_PATCHES 0x000E
1045
+ #define GL_PATCH_VERTICES 0x8E72
1046
+ #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
1047
+ #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
1048
+ #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
1049
+ #define GL_TESS_GEN_MODE 0x8E76
1050
+ #define GL_TESS_GEN_SPACING 0x8E77
1051
+ #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
1052
+ #define GL_TESS_GEN_POINT_MODE 0x8E79
1053
+ #define GL_ISOLINES 0x8E7A
1054
+ #define GL_FRACTIONAL_ODD 0x8E7B
1055
+ #define GL_FRACTIONAL_EVEN 0x8E7C
1056
+ #define GL_MAX_PATCH_VERTICES 0x8E7D
1057
+ #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
1058
+ #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
1059
+ #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
1060
+ #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
1061
+ #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
1062
+ #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
1063
+ #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
1064
+ #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
1065
+ #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
1066
+ #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
1067
+ #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
1068
+ #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
1069
+ #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
1070
+ #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
1071
+ #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
1072
+ #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
1073
+ #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
1074
+ #define GL_TESS_EVALUATION_SHADER 0x8E87
1075
+ #define GL_TESS_CONTROL_SHADER 0x8E88
1076
+ #define GL_TRANSFORM_FEEDBACK 0x8E22
1077
+ #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
1078
+ #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
1079
+ #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
1080
+ #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
1081
+ #define GL_FIXED 0x140C
1082
+ #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1083
+ #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1084
+ #define GL_LOW_FLOAT 0x8DF0
1085
+ #define GL_MEDIUM_FLOAT 0x8DF1
1086
+ #define GL_HIGH_FLOAT 0x8DF2
1087
+ #define GL_LOW_INT 0x8DF3
1088
+ #define GL_MEDIUM_INT 0x8DF4
1089
+ #define GL_HIGH_INT 0x8DF5
1090
+ #define GL_SHADER_COMPILER 0x8DFA
1091
+ #define GL_SHADER_BINARY_FORMATS 0x8DF8
1092
+ #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
1093
+ #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
1094
+ #define GL_MAX_VARYING_VECTORS 0x8DFC
1095
+ #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
1096
+ #define GL_RGB565 0x8D62
1097
+ #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
1098
+ #define GL_PROGRAM_BINARY_LENGTH 0x8741
1099
+ #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
1100
+ #define GL_PROGRAM_BINARY_FORMATS 0x87FF
1101
+ #define GL_VERTEX_SHADER_BIT 0x00000001
1102
+ #define GL_FRAGMENT_SHADER_BIT 0x00000002
1103
+ #define GL_GEOMETRY_SHADER_BIT 0x00000004
1104
+ #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
1105
+ #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
1106
+ #define GL_ALL_SHADER_BITS 0xFFFFFFFF
1107
+ #define GL_PROGRAM_SEPARABLE 0x8258
1108
+ #define GL_ACTIVE_PROGRAM 0x8259
1109
+ #define GL_PROGRAM_PIPELINE_BINDING 0x825A
1110
+ #define GL_MAX_VIEWPORTS 0x825B
1111
+ #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
1112
+ #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
1113
+ #define GL_LAYER_PROVOKING_VERTEX 0x825E
1114
+ #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
1115
+ #define GL_UNDEFINED_VERTEX 0x8260
1116
+ #define GL_COPY_READ_BUFFER_BINDING 0x8F36
1117
+ #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
1118
+ #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
1119
+ #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
1120
+ #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
1121
+ #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
1122
+ #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
1123
+ #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
1124
+ #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
1125
+ #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
1126
+ #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
1127
+ #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
1128
+ #define GL_NUM_SAMPLE_COUNTS 0x9380
1129
+ #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
1130
+ #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
1131
+ #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
1132
+ #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
1133
+ #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
1134
+ #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
1135
+ #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
1136
+ #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
1137
+ #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
1138
+ #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
1139
+ #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
1140
+ #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
1141
+ #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
1142
+ #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
1143
+ #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
1144
+ #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
1145
+ #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
1146
+ #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
1147
+ #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
1148
+ #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
1149
+ #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
1150
+ #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
1151
+ #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
1152
+ #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
1153
+ #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
1154
+ #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
1155
+ #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
1156
+ #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
1157
+ #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
1158
+ #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
1159
+ #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
1160
+ #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1161
+ #define GL_UNIFORM_BARRIER_BIT 0x00000004
1162
+ #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
1163
+ #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
1164
+ #define GL_COMMAND_BARRIER_BIT 0x00000040
1165
+ #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
1166
+ #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
1167
+ #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
1168
+ #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1169
+ #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
1170
+ #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
1171
+ #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
1172
+ #define GL_MAX_IMAGE_UNITS 0x8F38
1173
+ #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
1174
+ #define GL_IMAGE_BINDING_NAME 0x8F3A
1175
+ #define GL_IMAGE_BINDING_LEVEL 0x8F3B
1176
+ #define GL_IMAGE_BINDING_LAYERED 0x8F3C
1177
+ #define GL_IMAGE_BINDING_LAYER 0x8F3D
1178
+ #define GL_IMAGE_BINDING_ACCESS 0x8F3E
1179
+ #define GL_IMAGE_1D 0x904C
1180
+ #define GL_IMAGE_2D 0x904D
1181
+ #define GL_IMAGE_3D 0x904E
1182
+ #define GL_IMAGE_2D_RECT 0x904F
1183
+ #define GL_IMAGE_CUBE 0x9050
1184
+ #define GL_IMAGE_BUFFER 0x9051
1185
+ #define GL_IMAGE_1D_ARRAY 0x9052
1186
+ #define GL_IMAGE_2D_ARRAY 0x9053
1187
+ #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1188
+ #define GL_IMAGE_2D_MULTISAMPLE 0x9055
1189
+ #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1190
+ #define GL_INT_IMAGE_1D 0x9057
1191
+ #define GL_INT_IMAGE_2D 0x9058
1192
+ #define GL_INT_IMAGE_3D 0x9059
1193
+ #define GL_INT_IMAGE_2D_RECT 0x905A
1194
+ #define GL_INT_IMAGE_CUBE 0x905B
1195
+ #define GL_INT_IMAGE_BUFFER 0x905C
1196
+ #define GL_INT_IMAGE_1D_ARRAY 0x905D
1197
+ #define GL_INT_IMAGE_2D_ARRAY 0x905E
1198
+ #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1199
+ #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
1200
+ #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
1201
+ #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
1202
+ #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
1203
+ #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
1204
+ #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
1205
+ #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
1206
+ #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
1207
+ #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
1208
+ #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
1209
+ #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
1210
+ #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
1211
+ #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
1212
+ #define GL_MAX_IMAGE_SAMPLES 0x906D
1213
+ #define GL_IMAGE_BINDING_FORMAT 0x906E
1214
+ #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1215
+ #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1216
+ #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1217
+ #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
1218
+ #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
1219
+ #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
1220
+ #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
1221
+ #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
1222
+ #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
1223
+ #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
1224
+ #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
1225
+ #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
1226
+ #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
1227
+ #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
1228
+ #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
1229
+ #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
1230
+ #define GL_COMPRESSED_RGB8_ETC2 0x9274
1231
+ #define GL_COMPRESSED_SRGB8_ETC2 0x9275
1232
+ #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
1233
+ #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
1234
+ #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
1235
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
1236
+ #define GL_COMPRESSED_R11_EAC 0x9270
1237
+ #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
1238
+ #define GL_COMPRESSED_RG11_EAC 0x9272
1239
+ #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
1240
+ #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
1241
+ #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
1242
+ #define GL_MAX_ELEMENT_INDEX 0x8D6B
1243
+ #define GL_COMPUTE_SHADER 0x91B9
1244
+ #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
1245
+ #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
1246
+ #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
1247
+ #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
1248
+ #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
1249
+ #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
1250
+ #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
1251
+ #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
1252
+ #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
1253
+ #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
1254
+ #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
1255
+ #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
1256
+ #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
1257
+ #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
1258
+ #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1259
+ #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1260
+ #define GL_COMPUTE_SHADER_BIT 0x00000020
1261
+ #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
1262
+ #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
1263
+ #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
1264
+ #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
1265
+ #define GL_DEBUG_SOURCE_API 0x8246
1266
+ #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
1267
+ #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
1268
+ #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
1269
+ #define GL_DEBUG_SOURCE_APPLICATION 0x824A
1270
+ #define GL_DEBUG_SOURCE_OTHER 0x824B
1271
+ #define GL_DEBUG_TYPE_ERROR 0x824C
1272
+ #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
1273
+ #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
1274
+ #define GL_DEBUG_TYPE_PORTABILITY 0x824F
1275
+ #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
1276
+ #define GL_DEBUG_TYPE_OTHER 0x8251
1277
+ #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
1278
+ #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
1279
+ #define GL_DEBUG_LOGGED_MESSAGES 0x9145
1280
+ #define GL_DEBUG_SEVERITY_HIGH 0x9146
1281
+ #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
1282
+ #define GL_DEBUG_SEVERITY_LOW 0x9148
1283
+ #define GL_DEBUG_TYPE_MARKER 0x8268
1284
+ #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
1285
+ #define GL_DEBUG_TYPE_POP_GROUP 0x826A
1286
+ #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
1287
+ #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
1288
+ #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
1289
+ #define GL_BUFFER 0x82E0
1290
+ #define GL_SHADER 0x82E1
1291
+ #define GL_PROGRAM 0x82E2
1292
+ #define GL_QUERY 0x82E3
1293
+ #define GL_PROGRAM_PIPELINE 0x82E4
1294
+ #define GL_SAMPLER 0x82E6
1295
+ #define GL_MAX_LABEL_LENGTH 0x82E8
1296
+ #define GL_DEBUG_OUTPUT 0x92E0
1297
+ #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
1298
+ #define GL_MAX_UNIFORM_LOCATIONS 0x826E
1299
+ #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1300
+ #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1301
+ #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1302
+ #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1303
+ #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1304
+ #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
1305
+ #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
1306
+ #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
1307
+ #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
1308
+ #define GL_INTERNALFORMAT_SUPPORTED 0x826F
1309
+ #define GL_INTERNALFORMAT_PREFERRED 0x8270
1310
+ #define GL_INTERNALFORMAT_RED_SIZE 0x8271
1311
+ #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
1312
+ #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
1313
+ #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
1314
+ #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
1315
+ #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
1316
+ #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
1317
+ #define GL_INTERNALFORMAT_RED_TYPE 0x8278
1318
+ #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
1319
+ #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
1320
+ #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
1321
+ #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
1322
+ #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
1323
+ #define GL_MAX_WIDTH 0x827E
1324
+ #define GL_MAX_HEIGHT 0x827F
1325
+ #define GL_MAX_DEPTH 0x8280
1326
+ #define GL_MAX_LAYERS 0x8281
1327
+ #define GL_MAX_COMBINED_DIMENSIONS 0x8282
1328
+ #define GL_COLOR_COMPONENTS 0x8283
1329
+ #define GL_DEPTH_COMPONENTS 0x8284
1330
+ #define GL_STENCIL_COMPONENTS 0x8285
1331
+ #define GL_COLOR_RENDERABLE 0x8286
1332
+ #define GL_DEPTH_RENDERABLE 0x8287
1333
+ #define GL_STENCIL_RENDERABLE 0x8288
1334
+ #define GL_FRAMEBUFFER_RENDERABLE 0x8289
1335
+ #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1336
+ #define GL_FRAMEBUFFER_BLEND 0x828B
1337
+ #define GL_READ_PIXELS 0x828C
1338
+ #define GL_READ_PIXELS_FORMAT 0x828D
1339
+ #define GL_READ_PIXELS_TYPE 0x828E
1340
+ #define GL_TEXTURE_IMAGE_FORMAT 0x828F
1341
+ #define GL_TEXTURE_IMAGE_TYPE 0x8290
1342
+ #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1343
+ #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1344
+ #define GL_MIPMAP 0x8293
1345
+ #define GL_MANUAL_GENERATE_MIPMAP 0x8294
1346
+ #define GL_AUTO_GENERATE_MIPMAP 0x8295
1347
+ #define GL_COLOR_ENCODING 0x8296
1348
+ #define GL_SRGB_READ 0x8297
1349
+ #define GL_SRGB_WRITE 0x8298
1350
+ #define GL_FILTER 0x829A
1351
+ #define GL_VERTEX_TEXTURE 0x829B
1352
+ #define GL_TESS_CONTROL_TEXTURE 0x829C
1353
+ #define GL_TESS_EVALUATION_TEXTURE 0x829D
1354
+ #define GL_GEOMETRY_TEXTURE 0x829E
1355
+ #define GL_FRAGMENT_TEXTURE 0x829F
1356
+ #define GL_COMPUTE_TEXTURE 0x82A0
1357
+ #define GL_TEXTURE_SHADOW 0x82A1
1358
+ #define GL_TEXTURE_GATHER 0x82A2
1359
+ #define GL_TEXTURE_GATHER_SHADOW 0x82A3
1360
+ #define GL_SHADER_IMAGE_LOAD 0x82A4
1361
+ #define GL_SHADER_IMAGE_STORE 0x82A5
1362
+ #define GL_SHADER_IMAGE_ATOMIC 0x82A6
1363
+ #define GL_IMAGE_TEXEL_SIZE 0x82A7
1364
+ #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1365
+ #define GL_IMAGE_PIXEL_FORMAT 0x82A9
1366
+ #define GL_IMAGE_PIXEL_TYPE 0x82AA
1367
+ #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
1368
+ #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
1369
+ #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
1370
+ #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
1371
+ #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
1372
+ #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
1373
+ #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
1374
+ #define GL_CLEAR_BUFFER 0x82B4
1375
+ #define GL_TEXTURE_VIEW 0x82B5
1376
+ #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
1377
+ #define GL_FULL_SUPPORT 0x82B7
1378
+ #define GL_CAVEAT_SUPPORT 0x82B8
1379
+ #define GL_IMAGE_CLASS_4_X_32 0x82B9
1380
+ #define GL_IMAGE_CLASS_2_X_32 0x82BA
1381
+ #define GL_IMAGE_CLASS_1_X_32 0x82BB
1382
+ #define GL_IMAGE_CLASS_4_X_16 0x82BC
1383
+ #define GL_IMAGE_CLASS_2_X_16 0x82BD
1384
+ #define GL_IMAGE_CLASS_1_X_16 0x82BE
1385
+ #define GL_IMAGE_CLASS_4_X_8 0x82BF
1386
+ #define GL_IMAGE_CLASS_2_X_8 0x82C0
1387
+ #define GL_IMAGE_CLASS_1_X_8 0x82C1
1388
+ #define GL_IMAGE_CLASS_11_11_10 0x82C2
1389
+ #define GL_IMAGE_CLASS_10_10_10_2 0x82C3
1390
+ #define GL_VIEW_CLASS_128_BITS 0x82C4
1391
+ #define GL_VIEW_CLASS_96_BITS 0x82C5
1392
+ #define GL_VIEW_CLASS_64_BITS 0x82C6
1393
+ #define GL_VIEW_CLASS_48_BITS 0x82C7
1394
+ #define GL_VIEW_CLASS_32_BITS 0x82C8
1395
+ #define GL_VIEW_CLASS_24_BITS 0x82C9
1396
+ #define GL_VIEW_CLASS_16_BITS 0x82CA
1397
+ #define GL_VIEW_CLASS_8_BITS 0x82CB
1398
+ #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
1399
+ #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
1400
+ #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
1401
+ #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
1402
+ #define GL_VIEW_CLASS_RGTC1_RED 0x82D0
1403
+ #define GL_VIEW_CLASS_RGTC2_RG 0x82D1
1404
+ #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
1405
+ #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
1406
+ #define GL_UNIFORM 0x92E1
1407
+ #define GL_UNIFORM_BLOCK 0x92E2
1408
+ #define GL_PROGRAM_INPUT 0x92E3
1409
+ #define GL_PROGRAM_OUTPUT 0x92E4
1410
+ #define GL_BUFFER_VARIABLE 0x92E5
1411
+ #define GL_SHADER_STORAGE_BLOCK 0x92E6
1412
+ #define GL_VERTEX_SUBROUTINE 0x92E8
1413
+ #define GL_TESS_CONTROL_SUBROUTINE 0x92E9
1414
+ #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
1415
+ #define GL_GEOMETRY_SUBROUTINE 0x92EB
1416
+ #define GL_FRAGMENT_SUBROUTINE 0x92EC
1417
+ #define GL_COMPUTE_SUBROUTINE 0x92ED
1418
+ #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
1419
+ #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
1420
+ #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
1421
+ #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1422
+ #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1423
+ #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
1424
+ #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
1425
+ #define GL_ACTIVE_RESOURCES 0x92F5
1426
+ #define GL_MAX_NAME_LENGTH 0x92F6
1427
+ #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
1428
+ #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
1429
+ #define GL_NAME_LENGTH 0x92F9
1430
+ #define GL_TYPE 0x92FA
1431
+ #define GL_ARRAY_SIZE 0x92FB
1432
+ #define GL_OFFSET 0x92FC
1433
+ #define GL_BLOCK_INDEX 0x92FD
1434
+ #define GL_ARRAY_STRIDE 0x92FE
1435
+ #define GL_MATRIX_STRIDE 0x92FF
1436
+ #define GL_IS_ROW_MAJOR 0x9300
1437
+ #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
1438
+ #define GL_BUFFER_BINDING 0x9302
1439
+ #define GL_BUFFER_DATA_SIZE 0x9303
1440
+ #define GL_NUM_ACTIVE_VARIABLES 0x9304
1441
+ #define GL_ACTIVE_VARIABLES 0x9305
1442
+ #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
1443
+ #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
1444
+ #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
1445
+ #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
1446
+ #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
1447
+ #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
1448
+ #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
1449
+ #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
1450
+ #define GL_LOCATION 0x930E
1451
+ #define GL_LOCATION_INDEX 0x930F
1452
+ #define GL_IS_PER_PATCH 0x92E7
1453
+ #define GL_SHADER_STORAGE_BUFFER 0x90D2
1454
+ #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
1455
+ #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
1456
+ #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
1457
+ #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
1458
+ #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
1459
+ #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
1460
+ #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
1461
+ #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
1462
+ #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
1463
+ #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
1464
+ #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
1465
+ #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
1466
+ #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
1467
+ #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
1468
+ #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
1469
+ #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1470
+ #define GL_TEXTURE_BUFFER_OFFSET 0x919D
1471
+ #define GL_TEXTURE_BUFFER_SIZE 0x919E
1472
+ #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
1473
+ #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
1474
+ #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
1475
+ #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
1476
+ #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
1477
+ #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
1478
+ #define GL_VERTEX_ATTRIB_BINDING 0x82D4
1479
+ #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
1480
+ #define GL_VERTEX_BINDING_DIVISOR 0x82D6
1481
+ #define GL_VERTEX_BINDING_OFFSET 0x82D7
1482
+ #define GL_VERTEX_BINDING_STRIDE 0x82D8
1483
+ #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
1484
+ #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
1485
+ #define GL_VERTEX_BINDING_BUFFER 0x8F4F
1486
+ #define GL_DISPLAY_LIST 0x82E7
1487
+ #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
1488
+ #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
1489
+ #define GL_TEXTURE_BUFFER_BINDING 0x8C2A
1490
+ #define GL_MAP_PERSISTENT_BIT 0x0040
1491
+ #define GL_MAP_COHERENT_BIT 0x0080
1492
+ #define GL_DYNAMIC_STORAGE_BIT 0x0100
1493
+ #define GL_CLIENT_STORAGE_BIT 0x0200
1494
+ #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
1495
+ #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
1496
+ #define GL_BUFFER_STORAGE_FLAGS 0x8220
1497
+ #define GL_CLEAR_TEXTURE 0x9365
1498
+ #define GL_LOCATION_COMPONENT 0x934A
1499
+ #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
1500
+ #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
1501
+ #define GL_QUERY_BUFFER 0x9192
1502
+ #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
1503
+ #define GL_QUERY_BUFFER_BINDING 0x9193
1504
+ #define GL_QUERY_RESULT_NO_WAIT 0x9194
1505
+ #define GL_MIRROR_CLAMP_TO_EDGE 0x8743
1506
+ #define GL_CONTEXT_LOST 0x0507
1507
+ #define GL_NEGATIVE_ONE_TO_ONE 0x935E
1508
+ #define GL_ZERO_TO_ONE 0x935F
1509
+ #define GL_CLIP_ORIGIN 0x935C
1510
+ #define GL_CLIP_DEPTH_MODE 0x935D
1511
+ #define GL_QUERY_WAIT_INVERTED 0x8E17
1512
+ #define GL_QUERY_NO_WAIT_INVERTED 0x8E18
1513
+ #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
1514
+ #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
1515
+ #define GL_MAX_CULL_DISTANCES 0x82F9
1516
+ #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
1517
+ #define GL_TEXTURE_TARGET 0x1006
1518
+ #define GL_QUERY_TARGET 0x82EA
1519
+ #define GL_GUILTY_CONTEXT_RESET 0x8253
1520
+ #define GL_INNOCENT_CONTEXT_RESET 0x8254
1521
+ #define GL_UNKNOWN_CONTEXT_RESET 0x8255
1522
+ #define GL_RESET_NOTIFICATION_STRATEGY 0x8256
1523
+ #define GL_LOSE_CONTEXT_ON_RESET 0x8252
1524
+ #define GL_NO_RESET_NOTIFICATION 0x8261
1525
+ #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
1526
+ #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
1527
+ #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
1528
+ #ifndef GL_VERSION_1_0
1529
+ #define GL_VERSION_1_0 1
1530
+ GLAPI int GLAD_GL_VERSION_1_0;
1531
+ typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
1532
+ GLAPI PFNGLCULLFACEPROC glad_glCullFace;
1533
+ #define glCullFace glad_glCullFace
1534
+ typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
1535
+ GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
1536
+ #define glFrontFace glad_glFrontFace
1537
+ typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
1538
+ GLAPI PFNGLHINTPROC glad_glHint;
1539
+ #define glHint glad_glHint
1540
+ typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
1541
+ GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
1542
+ #define glLineWidth glad_glLineWidth
1543
+ typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
1544
+ GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
1545
+ #define glPointSize glad_glPointSize
1546
+ typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
1547
+ GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
1548
+ #define glPolygonMode glad_glPolygonMode
1549
+ typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
1550
+ GLAPI PFNGLSCISSORPROC glad_glScissor;
1551
+ #define glScissor glad_glScissor
1552
+ typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
1553
+ GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
1554
+ #define glTexParameterf glad_glTexParameterf
1555
+ typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
1556
+ GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
1557
+ #define glTexParameterfv glad_glTexParameterfv
1558
+ typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
1559
+ GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
1560
+ #define glTexParameteri glad_glTexParameteri
1561
+ typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
1562
+ GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
1563
+ #define glTexParameteriv glad_glTexParameteriv
1564
+ typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
1565
+ GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
1566
+ #define glTexImage1D glad_glTexImage1D
1567
+ typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
1568
+ GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
1569
+ #define glTexImage2D glad_glTexImage2D
1570
+ typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
1571
+ GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
1572
+ #define glDrawBuffer glad_glDrawBuffer
1573
+ typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
1574
+ GLAPI PFNGLCLEARPROC glad_glClear;
1575
+ #define glClear glad_glClear
1576
+ typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1577
+ GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
1578
+ #define glClearColor glad_glClearColor
1579
+ typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
1580
+ GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
1581
+ #define glClearStencil glad_glClearStencil
1582
+ typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
1583
+ GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
1584
+ #define glClearDepth glad_glClearDepth
1585
+ typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
1586
+ GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
1587
+ #define glStencilMask glad_glStencilMask
1588
+ typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
1589
+ GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
1590
+ #define glColorMask glad_glColorMask
1591
+ typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
1592
+ GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
1593
+ #define glDepthMask glad_glDepthMask
1594
+ typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
1595
+ GLAPI PFNGLDISABLEPROC glad_glDisable;
1596
+ #define glDisable glad_glDisable
1597
+ typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
1598
+ GLAPI PFNGLENABLEPROC glad_glEnable;
1599
+ #define glEnable glad_glEnable
1600
+ typedef void (APIENTRYP PFNGLFINISHPROC)();
1601
+ GLAPI PFNGLFINISHPROC glad_glFinish;
1602
+ #define glFinish glad_glFinish
1603
+ typedef void (APIENTRYP PFNGLFLUSHPROC)();
1604
+ GLAPI PFNGLFLUSHPROC glad_glFlush;
1605
+ #define glFlush glad_glFlush
1606
+ typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
1607
+ GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
1608
+ #define glBlendFunc glad_glBlendFunc
1609
+ typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
1610
+ GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
1611
+ #define glLogicOp glad_glLogicOp
1612
+ typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
1613
+ GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
1614
+ #define glStencilFunc glad_glStencilFunc
1615
+ typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
1616
+ GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
1617
+ #define glStencilOp glad_glStencilOp
1618
+ typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
1619
+ GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
1620
+ #define glDepthFunc glad_glDepthFunc
1621
+ typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
1622
+ GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
1623
+ #define glPixelStoref glad_glPixelStoref
1624
+ typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
1625
+ GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
1626
+ #define glPixelStorei glad_glPixelStorei
1627
+ typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
1628
+ GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
1629
+ #define glReadBuffer glad_glReadBuffer
1630
+ typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
1631
+ GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
1632
+ #define glReadPixels glad_glReadPixels
1633
+ typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
1634
+ GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
1635
+ #define glGetBooleanv glad_glGetBooleanv
1636
+ typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
1637
+ GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
1638
+ #define glGetDoublev glad_glGetDoublev
1639
+ typedef GLenum (APIENTRYP PFNGLGETERRORPROC)();
1640
+ GLAPI PFNGLGETERRORPROC glad_glGetError;
1641
+ #define glGetError glad_glGetError
1642
+ typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
1643
+ GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
1644
+ #define glGetFloatv glad_glGetFloatv
1645
+ typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
1646
+ GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
1647
+ #define glGetIntegerv glad_glGetIntegerv
1648
+ typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
1649
+ GLAPI PFNGLGETSTRINGPROC glad_glGetString;
1650
+ #define glGetString glad_glGetString
1651
+ typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
1652
+ GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
1653
+ #define glGetTexImage glad_glGetTexImage
1654
+ typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
1655
+ GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
1656
+ #define glGetTexParameterfv glad_glGetTexParameterfv
1657
+ typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
1658
+ GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
1659
+ #define glGetTexParameteriv glad_glGetTexParameteriv
1660
+ typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
1661
+ GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
1662
+ #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
1663
+ typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
1664
+ GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
1665
+ #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
1666
+ typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
1667
+ GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
1668
+ #define glIsEnabled glad_glIsEnabled
1669
+ typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far);
1670
+ GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
1671
+ #define glDepthRange glad_glDepthRange
1672
+ typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
1673
+ GLAPI PFNGLVIEWPORTPROC glad_glViewport;
1674
+ #define glViewport glad_glViewport
1675
+ #endif
1676
+ #ifndef GL_VERSION_1_1
1677
+ #define GL_VERSION_1_1 1
1678
+ GLAPI int GLAD_GL_VERSION_1_1;
1679
+ typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
1680
+ GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
1681
+ #define glDrawArrays glad_glDrawArrays
1682
+ typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
1683
+ GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
1684
+ #define glDrawElements glad_glDrawElements
1685
+ typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
1686
+ GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
1687
+ #define glPolygonOffset glad_glPolygonOffset
1688
+ typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
1689
+ GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
1690
+ #define glCopyTexImage1D glad_glCopyTexImage1D
1691
+ typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
1692
+ GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
1693
+ #define glCopyTexImage2D glad_glCopyTexImage2D
1694
+ typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
1695
+ GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
1696
+ #define glCopyTexSubImage1D glad_glCopyTexSubImage1D
1697
+ typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1698
+ GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
1699
+ #define glCopyTexSubImage2D glad_glCopyTexSubImage2D
1700
+ typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
1701
+ GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
1702
+ #define glTexSubImage1D glad_glTexSubImage1D
1703
+ typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
1704
+ GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
1705
+ #define glTexSubImage2D glad_glTexSubImage2D
1706
+ typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
1707
+ GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
1708
+ #define glBindTexture glad_glBindTexture
1709
+ typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
1710
+ GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
1711
+ #define glDeleteTextures glad_glDeleteTextures
1712
+ typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
1713
+ GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
1714
+ #define glGenTextures glad_glGenTextures
1715
+ typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
1716
+ GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
1717
+ #define glIsTexture glad_glIsTexture
1718
+ #endif
1719
+ #ifndef GL_VERSION_1_2
1720
+ #define GL_VERSION_1_2 1
1721
+ GLAPI int GLAD_GL_VERSION_1_2;
1722
+ typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
1723
+ GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
1724
+ #define glDrawRangeElements glad_glDrawRangeElements
1725
+ typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
1726
+ GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
1727
+ #define glTexImage3D glad_glTexImage3D
1728
+ typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
1729
+ GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
1730
+ #define glTexSubImage3D glad_glTexSubImage3D
1731
+ typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1732
+ GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
1733
+ #define glCopyTexSubImage3D glad_glCopyTexSubImage3D
1734
+ #endif
1735
+ #ifndef GL_VERSION_1_3
1736
+ #define GL_VERSION_1_3 1
1737
+ GLAPI int GLAD_GL_VERSION_1_3;
1738
+ typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
1739
+ GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
1740
+ #define glActiveTexture glad_glActiveTexture
1741
+ typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
1742
+ GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
1743
+ #define glSampleCoverage glad_glSampleCoverage
1744
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
1745
+ GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
1746
+ #define glCompressedTexImage3D glad_glCompressedTexImage3D
1747
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
1748
+ GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
1749
+ #define glCompressedTexImage2D glad_glCompressedTexImage2D
1750
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
1751
+ GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
1752
+ #define glCompressedTexImage1D glad_glCompressedTexImage1D
1753
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
1754
+ GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
1755
+ #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
1756
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
1757
+ GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
1758
+ #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
1759
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
1760
+ GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
1761
+ #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
1762
+ typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
1763
+ GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
1764
+ #define glGetCompressedTexImage glad_glGetCompressedTexImage
1765
+ #endif
1766
+ #ifndef GL_VERSION_1_4
1767
+ #define GL_VERSION_1_4 1
1768
+ GLAPI int GLAD_GL_VERSION_1_4;
1769
+ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
1770
+ GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
1771
+ #define glBlendFuncSeparate glad_glBlendFuncSeparate
1772
+ typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
1773
+ GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
1774
+ #define glMultiDrawArrays glad_glMultiDrawArrays
1775
+ typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
1776
+ GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
1777
+ #define glMultiDrawElements glad_glMultiDrawElements
1778
+ typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
1779
+ GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
1780
+ #define glPointParameterf glad_glPointParameterf
1781
+ typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
1782
+ GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
1783
+ #define glPointParameterfv glad_glPointParameterfv
1784
+ typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
1785
+ GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
1786
+ #define glPointParameteri glad_glPointParameteri
1787
+ typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
1788
+ GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
1789
+ #define glPointParameteriv glad_glPointParameteriv
1790
+ typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1791
+ GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
1792
+ #define glBlendColor glad_glBlendColor
1793
+ typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
1794
+ GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
1795
+ #define glBlendEquation glad_glBlendEquation
1796
+ #endif
1797
+ #ifndef GL_VERSION_1_5
1798
+ #define GL_VERSION_1_5 1
1799
+ GLAPI int GLAD_GL_VERSION_1_5;
1800
+ typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
1801
+ GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
1802
+ #define glGenQueries glad_glGenQueries
1803
+ typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
1804
+ GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
1805
+ #define glDeleteQueries glad_glDeleteQueries
1806
+ typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
1807
+ GLAPI PFNGLISQUERYPROC glad_glIsQuery;
1808
+ #define glIsQuery glad_glIsQuery
1809
+ typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
1810
+ GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
1811
+ #define glBeginQuery glad_glBeginQuery
1812
+ typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
1813
+ GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
1814
+ #define glEndQuery glad_glEndQuery
1815
+ typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
1816
+ GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
1817
+ #define glGetQueryiv glad_glGetQueryiv
1818
+ typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
1819
+ GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
1820
+ #define glGetQueryObjectiv glad_glGetQueryObjectiv
1821
+ typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
1822
+ GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
1823
+ #define glGetQueryObjectuiv glad_glGetQueryObjectuiv
1824
+ typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
1825
+ GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
1826
+ #define glBindBuffer glad_glBindBuffer
1827
+ typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
1828
+ GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
1829
+ #define glDeleteBuffers glad_glDeleteBuffers
1830
+ typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
1831
+ GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
1832
+ #define glGenBuffers glad_glGenBuffers
1833
+ typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
1834
+ GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
1835
+ #define glIsBuffer glad_glIsBuffer
1836
+ typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
1837
+ GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
1838
+ #define glBufferData glad_glBufferData
1839
+ typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
1840
+ GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
1841
+ #define glBufferSubData glad_glBufferSubData
1842
+ typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
1843
+ GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
1844
+ #define glGetBufferSubData glad_glGetBufferSubData
1845
+ typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
1846
+ GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
1847
+ #define glMapBuffer glad_glMapBuffer
1848
+ typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
1849
+ GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
1850
+ #define glUnmapBuffer glad_glUnmapBuffer
1851
+ typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
1852
+ GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
1853
+ #define glGetBufferParameteriv glad_glGetBufferParameteriv
1854
+ typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
1855
+ GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
1856
+ #define glGetBufferPointerv glad_glGetBufferPointerv
1857
+ #endif
1858
+ #ifndef GL_VERSION_2_0
1859
+ #define GL_VERSION_2_0 1
1860
+ GLAPI int GLAD_GL_VERSION_2_0;
1861
+ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
1862
+ GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
1863
+ #define glBlendEquationSeparate glad_glBlendEquationSeparate
1864
+ typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
1865
+ GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
1866
+ #define glDrawBuffers glad_glDrawBuffers
1867
+ typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1868
+ GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
1869
+ #define glStencilOpSeparate glad_glStencilOpSeparate
1870
+ typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
1871
+ GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
1872
+ #define glStencilFuncSeparate glad_glStencilFuncSeparate
1873
+ typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
1874
+ GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
1875
+ #define glStencilMaskSeparate glad_glStencilMaskSeparate
1876
+ typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
1877
+ GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
1878
+ #define glAttachShader glad_glAttachShader
1879
+ typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
1880
+ GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
1881
+ #define glBindAttribLocation glad_glBindAttribLocation
1882
+ typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
1883
+ GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
1884
+ #define glCompileShader glad_glCompileShader
1885
+ typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)();
1886
+ GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
1887
+ #define glCreateProgram glad_glCreateProgram
1888
+ typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
1889
+ GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
1890
+ #define glCreateShader glad_glCreateShader
1891
+ typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
1892
+ GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
1893
+ #define glDeleteProgram glad_glDeleteProgram
1894
+ typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
1895
+ GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
1896
+ #define glDeleteShader glad_glDeleteShader
1897
+ typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
1898
+ GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
1899
+ #define glDetachShader glad_glDetachShader
1900
+ typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
1901
+ GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
1902
+ #define glDisableVertexAttribArray glad_glDisableVertexAttribArray
1903
+ typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
1904
+ GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
1905
+ #define glEnableVertexAttribArray glad_glEnableVertexAttribArray
1906
+ typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1907
+ GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
1908
+ #define glGetActiveAttrib glad_glGetActiveAttrib
1909
+ typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1910
+ GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
1911
+ #define glGetActiveUniform glad_glGetActiveUniform
1912
+ typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
1913
+ GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
1914
+ #define glGetAttachedShaders glad_glGetAttachedShaders
1915
+ typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
1916
+ GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
1917
+ #define glGetAttribLocation glad_glGetAttribLocation
1918
+ typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
1919
+ GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
1920
+ #define glGetProgramiv glad_glGetProgramiv
1921
+ typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1922
+ GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
1923
+ #define glGetProgramInfoLog glad_glGetProgramInfoLog
1924
+ typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
1925
+ GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
1926
+ #define glGetShaderiv glad_glGetShaderiv
1927
+ typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1928
+ GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
1929
+ #define glGetShaderInfoLog glad_glGetShaderInfoLog
1930
+ typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1931
+ GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
1932
+ #define glGetShaderSource glad_glGetShaderSource
1933
+ typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
1934
+ GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
1935
+ #define glGetUniformLocation glad_glGetUniformLocation
1936
+ typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
1937
+ GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
1938
+ #define glGetUniformfv glad_glGetUniformfv
1939
+ typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
1940
+ GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
1941
+ #define glGetUniformiv glad_glGetUniformiv
1942
+ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
1943
+ GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
1944
+ #define glGetVertexAttribdv glad_glGetVertexAttribdv
1945
+ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
1946
+ GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
1947
+ #define glGetVertexAttribfv glad_glGetVertexAttribfv
1948
+ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
1949
+ GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
1950
+ #define glGetVertexAttribiv glad_glGetVertexAttribiv
1951
+ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
1952
+ GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
1953
+ #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
1954
+ typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
1955
+ GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
1956
+ #define glIsProgram glad_glIsProgram
1957
+ typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
1958
+ GLAPI PFNGLISSHADERPROC glad_glIsShader;
1959
+ #define glIsShader glad_glIsShader
1960
+ typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
1961
+ GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
1962
+ #define glLinkProgram glad_glLinkProgram
1963
+ typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
1964
+ GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
1965
+ #define glShaderSource glad_glShaderSource
1966
+ typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
1967
+ GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
1968
+ #define glUseProgram glad_glUseProgram
1969
+ typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
1970
+ GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
1971
+ #define glUniform1f glad_glUniform1f
1972
+ typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
1973
+ GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
1974
+ #define glUniform2f glad_glUniform2f
1975
+ typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1976
+ GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
1977
+ #define glUniform3f glad_glUniform3f
1978
+ typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1979
+ GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
1980
+ #define glUniform4f glad_glUniform4f
1981
+ typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
1982
+ GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
1983
+ #define glUniform1i glad_glUniform1i
1984
+ typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
1985
+ GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
1986
+ #define glUniform2i glad_glUniform2i
1987
+ typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
1988
+ GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
1989
+ #define glUniform3i glad_glUniform3i
1990
+ typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1991
+ GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
1992
+ #define glUniform4i glad_glUniform4i
1993
+ typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
1994
+ GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
1995
+ #define glUniform1fv glad_glUniform1fv
1996
+ typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
1997
+ GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
1998
+ #define glUniform2fv glad_glUniform2fv
1999
+ typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
2000
+ GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
2001
+ #define glUniform3fv glad_glUniform3fv
2002
+ typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
2003
+ GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
2004
+ #define glUniform4fv glad_glUniform4fv
2005
+ typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
2006
+ GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
2007
+ #define glUniform1iv glad_glUniform1iv
2008
+ typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
2009
+ GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
2010
+ #define glUniform2iv glad_glUniform2iv
2011
+ typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
2012
+ GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
2013
+ #define glUniform3iv glad_glUniform3iv
2014
+ typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
2015
+ GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
2016
+ #define glUniform4iv glad_glUniform4iv
2017
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2018
+ GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
2019
+ #define glUniformMatrix2fv glad_glUniformMatrix2fv
2020
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2021
+ GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
2022
+ #define glUniformMatrix3fv glad_glUniformMatrix3fv
2023
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2024
+ GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
2025
+ #define glUniformMatrix4fv glad_glUniformMatrix4fv
2026
+ typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
2027
+ GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
2028
+ #define glValidateProgram glad_glValidateProgram
2029
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
2030
+ GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
2031
+ #define glVertexAttrib1d glad_glVertexAttrib1d
2032
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
2033
+ GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
2034
+ #define glVertexAttrib1dv glad_glVertexAttrib1dv
2035
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
2036
+ GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
2037
+ #define glVertexAttrib1f glad_glVertexAttrib1f
2038
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
2039
+ GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
2040
+ #define glVertexAttrib1fv glad_glVertexAttrib1fv
2041
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
2042
+ GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
2043
+ #define glVertexAttrib1s glad_glVertexAttrib1s
2044
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
2045
+ GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
2046
+ #define glVertexAttrib1sv glad_glVertexAttrib1sv
2047
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
2048
+ GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
2049
+ #define glVertexAttrib2d glad_glVertexAttrib2d
2050
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
2051
+ GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
2052
+ #define glVertexAttrib2dv glad_glVertexAttrib2dv
2053
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
2054
+ GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
2055
+ #define glVertexAttrib2f glad_glVertexAttrib2f
2056
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
2057
+ GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
2058
+ #define glVertexAttrib2fv glad_glVertexAttrib2fv
2059
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
2060
+ GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
2061
+ #define glVertexAttrib2s glad_glVertexAttrib2s
2062
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
2063
+ GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
2064
+ #define glVertexAttrib2sv glad_glVertexAttrib2sv
2065
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
2066
+ GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
2067
+ #define glVertexAttrib3d glad_glVertexAttrib3d
2068
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
2069
+ GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
2070
+ #define glVertexAttrib3dv glad_glVertexAttrib3dv
2071
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
2072
+ GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
2073
+ #define glVertexAttrib3f glad_glVertexAttrib3f
2074
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
2075
+ GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
2076
+ #define glVertexAttrib3fv glad_glVertexAttrib3fv
2077
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
2078
+ GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
2079
+ #define glVertexAttrib3s glad_glVertexAttrib3s
2080
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
2081
+ GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
2082
+ #define glVertexAttrib3sv glad_glVertexAttrib3sv
2083
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
2084
+ GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
2085
+ #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
2086
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
2087
+ GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
2088
+ #define glVertexAttrib4Niv glad_glVertexAttrib4Niv
2089
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
2090
+ GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
2091
+ #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
2092
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
2093
+ GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
2094
+ #define glVertexAttrib4Nub glad_glVertexAttrib4Nub
2095
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
2096
+ GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
2097
+ #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
2098
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
2099
+ GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
2100
+ #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
2101
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
2102
+ GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
2103
+ #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
2104
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
2105
+ GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
2106
+ #define glVertexAttrib4bv glad_glVertexAttrib4bv
2107
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2108
+ GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
2109
+ #define glVertexAttrib4d glad_glVertexAttrib4d
2110
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
2111
+ GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
2112
+ #define glVertexAttrib4dv glad_glVertexAttrib4dv
2113
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
2114
+ GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
2115
+ #define glVertexAttrib4f glad_glVertexAttrib4f
2116
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
2117
+ GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
2118
+ #define glVertexAttrib4fv glad_glVertexAttrib4fv
2119
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
2120
+ GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
2121
+ #define glVertexAttrib4iv glad_glVertexAttrib4iv
2122
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
2123
+ GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
2124
+ #define glVertexAttrib4s glad_glVertexAttrib4s
2125
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
2126
+ GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
2127
+ #define glVertexAttrib4sv glad_glVertexAttrib4sv
2128
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
2129
+ GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
2130
+ #define glVertexAttrib4ubv glad_glVertexAttrib4ubv
2131
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
2132
+ GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
2133
+ #define glVertexAttrib4uiv glad_glVertexAttrib4uiv
2134
+ typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
2135
+ GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
2136
+ #define glVertexAttrib4usv glad_glVertexAttrib4usv
2137
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
2138
+ GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
2139
+ #define glVertexAttribPointer glad_glVertexAttribPointer
2140
+ #endif
2141
+ #ifndef GL_VERSION_2_1
2142
+ #define GL_VERSION_2_1 1
2143
+ GLAPI int GLAD_GL_VERSION_2_1;
2144
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2145
+ GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
2146
+ #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
2147
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2148
+ GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
2149
+ #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
2150
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2151
+ GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
2152
+ #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
2153
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2154
+ GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
2155
+ #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
2156
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2157
+ GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
2158
+ #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
2159
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2160
+ GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
2161
+ #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
2162
+ #endif
2163
+ #ifndef GL_VERSION_3_0
2164
+ #define GL_VERSION_3_0 1
2165
+ GLAPI int GLAD_GL_VERSION_3_0;
2166
+ typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
2167
+ GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
2168
+ #define glColorMaski glad_glColorMaski
2169
+ typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data);
2170
+ GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
2171
+ #define glGetBooleani_v glad_glGetBooleani_v
2172
+ typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data);
2173
+ GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
2174
+ #define glGetIntegeri_v glad_glGetIntegeri_v
2175
+ typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
2176
+ GLAPI PFNGLENABLEIPROC glad_glEnablei;
2177
+ #define glEnablei glad_glEnablei
2178
+ typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
2179
+ GLAPI PFNGLDISABLEIPROC glad_glDisablei;
2180
+ #define glDisablei glad_glDisablei
2181
+ typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
2182
+ GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
2183
+ #define glIsEnabledi glad_glIsEnabledi
2184
+ typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
2185
+ GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
2186
+ #define glBeginTransformFeedback glad_glBeginTransformFeedback
2187
+ typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)();
2188
+ GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
2189
+ #define glEndTransformFeedback glad_glEndTransformFeedback
2190
+ typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
2191
+ GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
2192
+ #define glBindBufferRange glad_glBindBufferRange
2193
+ typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
2194
+ GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
2195
+ #define glBindBufferBase glad_glBindBufferBase
2196
+ typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
2197
+ GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
2198
+ #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
2199
+ typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
2200
+ GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
2201
+ #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
2202
+ typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
2203
+ GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
2204
+ #define glClampColor glad_glClampColor
2205
+ typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
2206
+ GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
2207
+ #define glBeginConditionalRender glad_glBeginConditionalRender
2208
+ typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)();
2209
+ GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
2210
+ #define glEndConditionalRender glad_glEndConditionalRender
2211
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
2212
+ GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
2213
+ #define glVertexAttribIPointer glad_glVertexAttribIPointer
2214
+ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params);
2215
+ GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
2216
+ #define glGetVertexAttribIiv glad_glGetVertexAttribIiv
2217
+ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params);
2218
+ GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
2219
+ #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
2220
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
2221
+ GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
2222
+ #define glVertexAttribI1i glad_glVertexAttribI1i
2223
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
2224
+ GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
2225
+ #define glVertexAttribI2i glad_glVertexAttribI2i
2226
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
2227
+ GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
2228
+ #define glVertexAttribI3i glad_glVertexAttribI3i
2229
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
2230
+ GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
2231
+ #define glVertexAttribI4i glad_glVertexAttribI4i
2232
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
2233
+ GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
2234
+ #define glVertexAttribI1ui glad_glVertexAttribI1ui
2235
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
2236
+ GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
2237
+ #define glVertexAttribI2ui glad_glVertexAttribI2ui
2238
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
2239
+ GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
2240
+ #define glVertexAttribI3ui glad_glVertexAttribI3ui
2241
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
2242
+ GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
2243
+ #define glVertexAttribI4ui glad_glVertexAttribI4ui
2244
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v);
2245
+ GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
2246
+ #define glVertexAttribI1iv glad_glVertexAttribI1iv
2247
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v);
2248
+ GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
2249
+ #define glVertexAttribI2iv glad_glVertexAttribI2iv
2250
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v);
2251
+ GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
2252
+ #define glVertexAttribI3iv glad_glVertexAttribI3iv
2253
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v);
2254
+ GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
2255
+ #define glVertexAttribI4iv glad_glVertexAttribI4iv
2256
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v);
2257
+ GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
2258
+ #define glVertexAttribI1uiv glad_glVertexAttribI1uiv
2259
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v);
2260
+ GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
2261
+ #define glVertexAttribI2uiv glad_glVertexAttribI2uiv
2262
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v);
2263
+ GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
2264
+ #define glVertexAttribI3uiv glad_glVertexAttribI3uiv
2265
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v);
2266
+ GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
2267
+ #define glVertexAttribI4uiv glad_glVertexAttribI4uiv
2268
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v);
2269
+ GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
2270
+ #define glVertexAttribI4bv glad_glVertexAttribI4bv
2271
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v);
2272
+ GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
2273
+ #define glVertexAttribI4sv glad_glVertexAttribI4sv
2274
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v);
2275
+ GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
2276
+ #define glVertexAttribI4ubv glad_glVertexAttribI4ubv
2277
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v);
2278
+ GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
2279
+ #define glVertexAttribI4usv glad_glVertexAttribI4usv
2280
+ typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params);
2281
+ GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
2282
+ #define glGetUniformuiv glad_glGetUniformuiv
2283
+ typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name);
2284
+ GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
2285
+ #define glBindFragDataLocation glad_glBindFragDataLocation
2286
+ typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name);
2287
+ GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
2288
+ #define glGetFragDataLocation glad_glGetFragDataLocation
2289
+ typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
2290
+ GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
2291
+ #define glUniform1ui glad_glUniform1ui
2292
+ typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
2293
+ GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
2294
+ #define glUniform2ui glad_glUniform2ui
2295
+ typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
2296
+ GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
2297
+ #define glUniform3ui glad_glUniform3ui
2298
+ typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
2299
+ GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
2300
+ #define glUniform4ui glad_glUniform4ui
2301
+ typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value);
2302
+ GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
2303
+ #define glUniform1uiv glad_glUniform1uiv
2304
+ typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value);
2305
+ GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
2306
+ #define glUniform2uiv glad_glUniform2uiv
2307
+ typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value);
2308
+ GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
2309
+ #define glUniform3uiv glad_glUniform3uiv
2310
+ typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value);
2311
+ GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
2312
+ #define glUniform4uiv glad_glUniform4uiv
2313
+ typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params);
2314
+ GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
2315
+ #define glTexParameterIiv glad_glTexParameterIiv
2316
+ typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params);
2317
+ GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
2318
+ #define glTexParameterIuiv glad_glTexParameterIuiv
2319
+ typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params);
2320
+ GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
2321
+ #define glGetTexParameterIiv glad_glGetTexParameterIiv
2322
+ typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params);
2323
+ GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
2324
+ #define glGetTexParameterIuiv glad_glGetTexParameterIuiv
2325
+ typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value);
2326
+ GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
2327
+ #define glClearBufferiv glad_glClearBufferiv
2328
+ typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value);
2329
+ GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
2330
+ #define glClearBufferuiv glad_glClearBufferuiv
2331
+ typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
2332
+ GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
2333
+ #define glClearBufferfv glad_glClearBufferfv
2334
+ typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
2335
+ GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
2336
+ #define glClearBufferfi glad_glClearBufferfi
2337
+ typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
2338
+ GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
2339
+ #define glGetStringi glad_glGetStringi
2340
+ typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
2341
+ GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
2342
+ #define glIsRenderbuffer glad_glIsRenderbuffer
2343
+ typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
2344
+ GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
2345
+ #define glBindRenderbuffer glad_glBindRenderbuffer
2346
+ typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
2347
+ GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
2348
+ #define glDeleteRenderbuffers glad_glDeleteRenderbuffers
2349
+ typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
2350
+ GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
2351
+ #define glGenRenderbuffers glad_glGenRenderbuffers
2352
+ typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
2353
+ GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
2354
+ #define glRenderbufferStorage glad_glRenderbufferStorage
2355
+ typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
2356
+ GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
2357
+ #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
2358
+ typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
2359
+ GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
2360
+ #define glIsFramebuffer glad_glIsFramebuffer
2361
+ typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
2362
+ GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
2363
+ #define glBindFramebuffer glad_glBindFramebuffer
2364
+ typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
2365
+ GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
2366
+ #define glDeleteFramebuffers glad_glDeleteFramebuffers
2367
+ typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
2368
+ GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
2369
+ #define glGenFramebuffers glad_glGenFramebuffers
2370
+ typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
2371
+ GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
2372
+ #define glCheckFramebufferStatus glad_glCheckFramebufferStatus
2373
+ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
2374
+ GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
2375
+ #define glFramebufferTexture1D glad_glFramebufferTexture1D
2376
+ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
2377
+ GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
2378
+ #define glFramebufferTexture2D glad_glFramebufferTexture2D
2379
+ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
2380
+ GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
2381
+ #define glFramebufferTexture3D glad_glFramebufferTexture3D
2382
+ typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
2383
+ GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
2384
+ #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
2385
+ typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
2386
+ GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
2387
+ #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
2388
+ typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
2389
+ GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
2390
+ #define glGenerateMipmap glad_glGenerateMipmap
2391
+ typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2392
+ GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
2393
+ #define glBlitFramebuffer glad_glBlitFramebuffer
2394
+ typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2395
+ GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
2396
+ #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
2397
+ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
2398
+ GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
2399
+ #define glFramebufferTextureLayer glad_glFramebufferTextureLayer
2400
+ typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
2401
+ GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
2402
+ #define glMapBufferRange glad_glMapBufferRange
2403
+ typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
2404
+ GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
2405
+ #define glFlushMappedBufferRange glad_glFlushMappedBufferRange
2406
+ typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
2407
+ GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
2408
+ #define glBindVertexArray glad_glBindVertexArray
2409
+ typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays);
2410
+ GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
2411
+ #define glDeleteVertexArrays glad_glDeleteVertexArrays
2412
+ typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
2413
+ GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
2414
+ #define glGenVertexArrays glad_glGenVertexArrays
2415
+ typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
2416
+ GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
2417
+ #define glIsVertexArray glad_glIsVertexArray
2418
+ #endif
2419
+ #ifndef GL_VERSION_3_1
2420
+ #define GL_VERSION_3_1 1
2421
+ GLAPI int GLAD_GL_VERSION_3_1;
2422
+ typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
2423
+ GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
2424
+ #define glDrawArraysInstanced glad_glDrawArraysInstanced
2425
+ typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
2426
+ GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
2427
+ #define glDrawElementsInstanced glad_glDrawElementsInstanced
2428
+ typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
2429
+ GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
2430
+ #define glTexBuffer glad_glTexBuffer
2431
+ typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
2432
+ GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
2433
+ #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
2434
+ typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2435
+ GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
2436
+ #define glCopyBufferSubData glad_glCopyBufferSubData
2437
+ typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
2438
+ GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
2439
+ #define glGetUniformIndices glad_glGetUniformIndices
2440
+ typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
2441
+ GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
2442
+ #define glGetActiveUniformsiv glad_glGetActiveUniformsiv
2443
+ typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
2444
+ GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
2445
+ #define glGetActiveUniformName glad_glGetActiveUniformName
2446
+ typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName);
2447
+ GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
2448
+ #define glGetUniformBlockIndex glad_glGetUniformBlockIndex
2449
+ typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
2450
+ GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
2451
+ #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
2452
+ typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
2453
+ GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
2454
+ #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
2455
+ typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
2456
+ GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
2457
+ #define glUniformBlockBinding glad_glUniformBlockBinding
2458
+ #endif
2459
+ #ifndef GL_VERSION_3_2
2460
+ #define GL_VERSION_3_2 1
2461
+ GLAPI int GLAD_GL_VERSION_3_2;
2462
+ typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
2463
+ GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
2464
+ #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
2465
+ typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
2466
+ GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
2467
+ #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
2468
+ typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
2469
+ GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
2470
+ #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
2471
+ typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
2472
+ GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
2473
+ #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
2474
+ typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
2475
+ GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
2476
+ #define glProvokingVertex glad_glProvokingVertex
2477
+ typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
2478
+ GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
2479
+ #define glFenceSync glad_glFenceSync
2480
+ typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
2481
+ GLAPI PFNGLISSYNCPROC glad_glIsSync;
2482
+ #define glIsSync glad_glIsSync
2483
+ typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
2484
+ GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
2485
+ #define glDeleteSync glad_glDeleteSync
2486
+ typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
2487
+ GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
2488
+ #define glClientWaitSync glad_glClientWaitSync
2489
+ typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
2490
+ GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
2491
+ #define glWaitSync glad_glWaitSync
2492
+ typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
2493
+ GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
2494
+ #define glGetInteger64v glad_glGetInteger64v
2495
+ typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
2496
+ GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
2497
+ #define glGetSynciv glad_glGetSynciv
2498
+ typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data);
2499
+ GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
2500
+ #define glGetInteger64i_v glad_glGetInteger64i_v
2501
+ typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params);
2502
+ GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
2503
+ #define glGetBufferParameteri64v glad_glGetBufferParameteri64v
2504
+ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
2505
+ GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
2506
+ #define glFramebufferTexture glad_glFramebufferTexture
2507
+ typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
2508
+ GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
2509
+ #define glTexImage2DMultisample glad_glTexImage2DMultisample
2510
+ typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
2511
+ GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
2512
+ #define glTexImage3DMultisample glad_glTexImage3DMultisample
2513
+ typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val);
2514
+ GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
2515
+ #define glGetMultisamplefv glad_glGetMultisamplefv
2516
+ typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
2517
+ GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
2518
+ #define glSampleMaski glad_glSampleMaski
2519
+ #endif
2520
+ #ifndef GL_VERSION_3_3
2521
+ #define GL_VERSION_3_3 1
2522
+ GLAPI int GLAD_GL_VERSION_3_3;
2523
+ typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
2524
+ GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
2525
+ #define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
2526
+ typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name);
2527
+ GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
2528
+ #define glGetFragDataIndex glad_glGetFragDataIndex
2529
+ typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers);
2530
+ GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers;
2531
+ #define glGenSamplers glad_glGenSamplers
2532
+ typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers);
2533
+ GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
2534
+ #define glDeleteSamplers glad_glDeleteSamplers
2535
+ typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler);
2536
+ GLAPI PFNGLISSAMPLERPROC glad_glIsSampler;
2537
+ #define glIsSampler glad_glIsSampler
2538
+ typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
2539
+ GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler;
2540
+ #define glBindSampler glad_glBindSampler
2541
+ typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
2542
+ GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
2543
+ #define glSamplerParameteri glad_glSamplerParameteri
2544
+ typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
2545
+ GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
2546
+ #define glSamplerParameteriv glad_glSamplerParameteriv
2547
+ typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
2548
+ GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
2549
+ #define glSamplerParameterf glad_glSamplerParameterf
2550
+ typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param);
2551
+ GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
2552
+ #define glSamplerParameterfv glad_glSamplerParameterfv
2553
+ typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
2554
+ GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
2555
+ #define glSamplerParameterIiv glad_glSamplerParameterIiv
2556
+ typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param);
2557
+ GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
2558
+ #define glSamplerParameterIuiv glad_glSamplerParameterIuiv
2559
+ typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params);
2560
+ GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
2561
+ #define glGetSamplerParameteriv glad_glGetSamplerParameteriv
2562
+ typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params);
2563
+ GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
2564
+ #define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
2565
+ typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params);
2566
+ GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
2567
+ #define glGetSamplerParameterfv glad_glGetSamplerParameterfv
2568
+ typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params);
2569
+ GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
2570
+ #define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
2571
+ typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
2572
+ GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
2573
+ #define glQueryCounter glad_glQueryCounter
2574
+ typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params);
2575
+ GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
2576
+ #define glGetQueryObjecti64v glad_glGetQueryObjecti64v
2577
+ typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params);
2578
+ GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
2579
+ #define glGetQueryObjectui64v glad_glGetQueryObjectui64v
2580
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
2581
+ GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
2582
+ #define glVertexAttribDivisor glad_glVertexAttribDivisor
2583
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2584
+ GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
2585
+ #define glVertexAttribP1ui glad_glVertexAttribP1ui
2586
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
2587
+ GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
2588
+ #define glVertexAttribP1uiv glad_glVertexAttribP1uiv
2589
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2590
+ GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
2591
+ #define glVertexAttribP2ui glad_glVertexAttribP2ui
2592
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
2593
+ GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
2594
+ #define glVertexAttribP2uiv glad_glVertexAttribP2uiv
2595
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2596
+ GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
2597
+ #define glVertexAttribP3ui glad_glVertexAttribP3ui
2598
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
2599
+ GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
2600
+ #define glVertexAttribP3uiv glad_glVertexAttribP3uiv
2601
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2602
+ GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
2603
+ #define glVertexAttribP4ui glad_glVertexAttribP4ui
2604
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
2605
+ GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
2606
+ #define glVertexAttribP4uiv glad_glVertexAttribP4uiv
2607
+ typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
2608
+ GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
2609
+ #define glVertexP2ui glad_glVertexP2ui
2610
+ typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value);
2611
+ GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
2612
+ #define glVertexP2uiv glad_glVertexP2uiv
2613
+ typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
2614
+ GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
2615
+ #define glVertexP3ui glad_glVertexP3ui
2616
+ typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value);
2617
+ GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
2618
+ #define glVertexP3uiv glad_glVertexP3uiv
2619
+ typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
2620
+ GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
2621
+ #define glVertexP4ui glad_glVertexP4ui
2622
+ typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value);
2623
+ GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
2624
+ #define glVertexP4uiv glad_glVertexP4uiv
2625
+ typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
2626
+ GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
2627
+ #define glTexCoordP1ui glad_glTexCoordP1ui
2628
+ typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords);
2629
+ GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
2630
+ #define glTexCoordP1uiv glad_glTexCoordP1uiv
2631
+ typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
2632
+ GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
2633
+ #define glTexCoordP2ui glad_glTexCoordP2ui
2634
+ typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords);
2635
+ GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
2636
+ #define glTexCoordP2uiv glad_glTexCoordP2uiv
2637
+ typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
2638
+ GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
2639
+ #define glTexCoordP3ui glad_glTexCoordP3ui
2640
+ typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords);
2641
+ GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
2642
+ #define glTexCoordP3uiv glad_glTexCoordP3uiv
2643
+ typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
2644
+ GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
2645
+ #define glTexCoordP4ui glad_glTexCoordP4ui
2646
+ typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords);
2647
+ GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
2648
+ #define glTexCoordP4uiv glad_glTexCoordP4uiv
2649
+ typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
2650
+ GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
2651
+ #define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui
2652
+ typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
2653
+ GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
2654
+ #define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv
2655
+ typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
2656
+ GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
2657
+ #define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui
2658
+ typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
2659
+ GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
2660
+ #define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv
2661
+ typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
2662
+ GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
2663
+ #define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui
2664
+ typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
2665
+ GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
2666
+ #define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv
2667
+ typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
2668
+ GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
2669
+ #define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui
2670
+ typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
2671
+ GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
2672
+ #define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv
2673
+ typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
2674
+ GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui;
2675
+ #define glNormalP3ui glad_glNormalP3ui
2676
+ typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords);
2677
+ GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
2678
+ #define glNormalP3uiv glad_glNormalP3uiv
2679
+ typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
2680
+ GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui;
2681
+ #define glColorP3ui glad_glColorP3ui
2682
+ typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color);
2683
+ GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
2684
+ #define glColorP3uiv glad_glColorP3uiv
2685
+ typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
2686
+ GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui;
2687
+ #define glColorP4ui glad_glColorP4ui
2688
+ typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color);
2689
+ GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
2690
+ #define glColorP4uiv glad_glColorP4uiv
2691
+ typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
2692
+ GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
2693
+ #define glSecondaryColorP3ui glad_glSecondaryColorP3ui
2694
+ typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color);
2695
+ GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
2696
+ #define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv
2697
+ #endif
2698
+ #ifndef GL_VERSION_4_0
2699
+ #define GL_VERSION_4_0 1
2700
+ GLAPI int GLAD_GL_VERSION_4_0;
2701
+ typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC)(GLfloat value);
2702
+ GLAPI PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading;
2703
+ #define glMinSampleShading glad_glMinSampleShading
2704
+ typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode);
2705
+ GLAPI PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi;
2706
+ #define glBlendEquationi glad_glBlendEquationi
2707
+ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
2708
+ GLAPI PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei;
2709
+ #define glBlendEquationSeparatei glad_glBlendEquationSeparatei
2710
+ typedef void (APIENTRYP PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst);
2711
+ GLAPI PFNGLBLENDFUNCIPROC glad_glBlendFunci;
2712
+ #define glBlendFunci glad_glBlendFunci
2713
+ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
2714
+ GLAPI PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei;
2715
+ #define glBlendFuncSeparatei glad_glBlendFuncSeparatei
2716
+ typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect);
2717
+ GLAPI PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect;
2718
+ #define glDrawArraysIndirect glad_glDrawArraysIndirect
2719
+ typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect);
2720
+ GLAPI PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect;
2721
+ #define glDrawElementsIndirect glad_glDrawElementsIndirect
2722
+ typedef void (APIENTRYP PFNGLUNIFORM1DPROC)(GLint location, GLdouble x);
2723
+ GLAPI PFNGLUNIFORM1DPROC glad_glUniform1d;
2724
+ #define glUniform1d glad_glUniform1d
2725
+ typedef void (APIENTRYP PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y);
2726
+ GLAPI PFNGLUNIFORM2DPROC glad_glUniform2d;
2727
+ #define glUniform2d glad_glUniform2d
2728
+ typedef void (APIENTRYP PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z);
2729
+ GLAPI PFNGLUNIFORM3DPROC glad_glUniform3d;
2730
+ #define glUniform3d glad_glUniform3d
2731
+ typedef void (APIENTRYP PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2732
+ GLAPI PFNGLUNIFORM4DPROC glad_glUniform4d;
2733
+ #define glUniform4d glad_glUniform4d
2734
+ typedef void (APIENTRYP PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble *value);
2735
+ GLAPI PFNGLUNIFORM1DVPROC glad_glUniform1dv;
2736
+ #define glUniform1dv glad_glUniform1dv
2737
+ typedef void (APIENTRYP PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble *value);
2738
+ GLAPI PFNGLUNIFORM2DVPROC glad_glUniform2dv;
2739
+ #define glUniform2dv glad_glUniform2dv
2740
+ typedef void (APIENTRYP PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble *value);
2741
+ GLAPI PFNGLUNIFORM3DVPROC glad_glUniform3dv;
2742
+ #define glUniform3dv glad_glUniform3dv
2743
+ typedef void (APIENTRYP PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble *value);
2744
+ GLAPI PFNGLUNIFORM4DVPROC glad_glUniform4dv;
2745
+ #define glUniform4dv glad_glUniform4dv
2746
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2747
+ GLAPI PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv;
2748
+ #define glUniformMatrix2dv glad_glUniformMatrix2dv
2749
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2750
+ GLAPI PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv;
2751
+ #define glUniformMatrix3dv glad_glUniformMatrix3dv
2752
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2753
+ GLAPI PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv;
2754
+ #define glUniformMatrix4dv glad_glUniformMatrix4dv
2755
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2756
+ GLAPI PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv;
2757
+ #define glUniformMatrix2x3dv glad_glUniformMatrix2x3dv
2758
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2759
+ GLAPI PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv;
2760
+ #define glUniformMatrix2x4dv glad_glUniformMatrix2x4dv
2761
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2762
+ GLAPI PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv;
2763
+ #define glUniformMatrix3x2dv glad_glUniformMatrix3x2dv
2764
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2765
+ GLAPI PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv;
2766
+ #define glUniformMatrix3x4dv glad_glUniformMatrix3x4dv
2767
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2768
+ GLAPI PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv;
2769
+ #define glUniformMatrix4x2dv glad_glUniformMatrix4x2dv
2770
+ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2771
+ GLAPI PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv;
2772
+ #define glUniformMatrix4x3dv glad_glUniformMatrix4x3dv
2773
+ typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble *params);
2774
+ GLAPI PFNGLGETUNIFORMDVPROC glad_glGetUniformdv;
2775
+ #define glGetUniformdv glad_glGetUniformdv
2776
+ typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar *name);
2777
+ GLAPI PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation;
2778
+ #define glGetSubroutineUniformLocation glad_glGetSubroutineUniformLocation
2779
+ typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar *name);
2780
+ GLAPI PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex;
2781
+ #define glGetSubroutineIndex glad_glGetSubroutineIndex
2782
+ typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
2783
+ GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv;
2784
+ #define glGetActiveSubroutineUniformiv glad_glGetActiveSubroutineUniformiv
2785
+ typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
2786
+ GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName;
2787
+ #define glGetActiveSubroutineUniformName glad_glGetActiveSubroutineUniformName
2788
+ typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
2789
+ GLAPI PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName;
2790
+ #define glGetActiveSubroutineName glad_glGetActiveSubroutineName
2791
+ typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint *indices);
2792
+ GLAPI PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv;
2793
+ #define glUniformSubroutinesuiv glad_glUniformSubroutinesuiv
2794
+ typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint *params);
2795
+ GLAPI PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv;
2796
+ #define glGetUniformSubroutineuiv glad_glGetUniformSubroutineuiv
2797
+ typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint *values);
2798
+ GLAPI PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv;
2799
+ #define glGetProgramStageiv glad_glGetProgramStageiv
2800
+ typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value);
2801
+ GLAPI PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri;
2802
+ #define glPatchParameteri glad_glPatchParameteri
2803
+ typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat *values);
2804
+ GLAPI PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv;
2805
+ #define glPatchParameterfv glad_glPatchParameterfv
2806
+ typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id);
2807
+ GLAPI PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback;
2808
+ #define glBindTransformFeedback glad_glBindTransformFeedback
2809
+ typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint *ids);
2810
+ GLAPI PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks;
2811
+ #define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks
2812
+ typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids);
2813
+ GLAPI PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks;
2814
+ #define glGenTransformFeedbacks glad_glGenTransformFeedbacks
2815
+ typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id);
2816
+ GLAPI PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback;
2817
+ #define glIsTransformFeedback glad_glIsTransformFeedback
2818
+ typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC)();
2819
+ GLAPI PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback;
2820
+ #define glPauseTransformFeedback glad_glPauseTransformFeedback
2821
+ typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC)();
2822
+ GLAPI PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback;
2823
+ #define glResumeTransformFeedback glad_glResumeTransformFeedback
2824
+ typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id);
2825
+ GLAPI PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback;
2826
+ #define glDrawTransformFeedback glad_glDrawTransformFeedback
2827
+ typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream);
2828
+ GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream;
2829
+ #define glDrawTransformFeedbackStream glad_glDrawTransformFeedbackStream
2830
+ typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id);
2831
+ GLAPI PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed;
2832
+ #define glBeginQueryIndexed glad_glBeginQueryIndexed
2833
+ typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index);
2834
+ GLAPI PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed;
2835
+ #define glEndQueryIndexed glad_glEndQueryIndexed
2836
+ typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint *params);
2837
+ GLAPI PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv;
2838
+ #define glGetQueryIndexediv glad_glGetQueryIndexediv
2839
+ #endif
2840
+ #ifndef GL_VERSION_4_1
2841
+ #define GL_VERSION_4_1 1
2842
+ GLAPI int GLAD_GL_VERSION_4_1;
2843
+ typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)();
2844
+ GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
2845
+ #define glReleaseShaderCompiler glad_glReleaseShaderCompiler
2846
+ typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
2847
+ GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary;
2848
+ #define glShaderBinary glad_glShaderBinary
2849
+ typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
2850
+ GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
2851
+ #define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
2852
+ typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
2853
+ GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
2854
+ #define glDepthRangef glad_glDepthRangef
2855
+ typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d);
2856
+ GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
2857
+ #define glClearDepthf glad_glClearDepthf
2858
+ typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
2859
+ GLAPI PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
2860
+ #define glGetProgramBinary glad_glGetProgramBinary
2861
+ typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
2862
+ GLAPI PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
2863
+ #define glProgramBinary glad_glProgramBinary
2864
+ typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
2865
+ GLAPI PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri;
2866
+ #define glProgramParameteri glad_glProgramParameteri
2867
+ typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program);
2868
+ GLAPI PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages;
2869
+ #define glUseProgramStages glad_glUseProgramStages
2870
+ typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program);
2871
+ GLAPI PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram;
2872
+ #define glActiveShaderProgram glad_glActiveShaderProgram
2873
+ typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const*strings);
2874
+ GLAPI PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv;
2875
+ #define glCreateShaderProgramv glad_glCreateShaderProgramv
2876
+ typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline);
2877
+ GLAPI PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline;
2878
+ #define glBindProgramPipeline glad_glBindProgramPipeline
2879
+ typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint *pipelines);
2880
+ GLAPI PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines;
2881
+ #define glDeleteProgramPipelines glad_glDeleteProgramPipelines
2882
+ typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines);
2883
+ GLAPI PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines;
2884
+ #define glGenProgramPipelines glad_glGenProgramPipelines
2885
+ typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline);
2886
+ GLAPI PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline;
2887
+ #define glIsProgramPipeline glad_glIsProgramPipeline
2888
+ typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint *params);
2889
+ GLAPI PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv;
2890
+ #define glGetProgramPipelineiv glad_glGetProgramPipelineiv
2891
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0);
2892
+ GLAPI PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i;
2893
+ #define glProgramUniform1i glad_glProgramUniform1i
2894
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value);
2895
+ GLAPI PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv;
2896
+ #define glProgramUniform1iv glad_glProgramUniform1iv
2897
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0);
2898
+ GLAPI PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f;
2899
+ #define glProgramUniform1f glad_glProgramUniform1f
2900
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
2901
+ GLAPI PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv;
2902
+ #define glProgramUniform1fv glad_glProgramUniform1fv
2903
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0);
2904
+ GLAPI PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d;
2905
+ #define glProgramUniform1d glad_glProgramUniform1d
2906
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
2907
+ GLAPI PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv;
2908
+ #define glProgramUniform1dv glad_glProgramUniform1dv
2909
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0);
2910
+ GLAPI PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui;
2911
+ #define glProgramUniform1ui glad_glProgramUniform1ui
2912
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value);
2913
+ GLAPI PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv;
2914
+ #define glProgramUniform1uiv glad_glProgramUniform1uiv
2915
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1);
2916
+ GLAPI PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i;
2917
+ #define glProgramUniform2i glad_glProgramUniform2i
2918
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value);
2919
+ GLAPI PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv;
2920
+ #define glProgramUniform2iv glad_glProgramUniform2iv
2921
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
2922
+ GLAPI PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f;
2923
+ #define glProgramUniform2f glad_glProgramUniform2f
2924
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
2925
+ GLAPI PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv;
2926
+ #define glProgramUniform2fv glad_glProgramUniform2fv
2927
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1);
2928
+ GLAPI PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d;
2929
+ #define glProgramUniform2d glad_glProgramUniform2d
2930
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
2931
+ GLAPI PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv;
2932
+ #define glProgramUniform2dv glad_glProgramUniform2dv
2933
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1);
2934
+ GLAPI PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui;
2935
+ #define glProgramUniform2ui glad_glProgramUniform2ui
2936
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value);
2937
+ GLAPI PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv;
2938
+ #define glProgramUniform2uiv glad_glProgramUniform2uiv
2939
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
2940
+ GLAPI PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i;
2941
+ #define glProgramUniform3i glad_glProgramUniform3i
2942
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value);
2943
+ GLAPI PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv;
2944
+ #define glProgramUniform3iv glad_glProgramUniform3iv
2945
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
2946
+ GLAPI PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f;
2947
+ #define glProgramUniform3f glad_glProgramUniform3f
2948
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
2949
+ GLAPI PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv;
2950
+ #define glProgramUniform3fv glad_glProgramUniform3fv
2951
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
2952
+ GLAPI PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d;
2953
+ #define glProgramUniform3d glad_glProgramUniform3d
2954
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
2955
+ GLAPI PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv;
2956
+ #define glProgramUniform3dv glad_glProgramUniform3dv
2957
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
2958
+ GLAPI PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui;
2959
+ #define glProgramUniform3ui glad_glProgramUniform3ui
2960
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value);
2961
+ GLAPI PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv;
2962
+ #define glProgramUniform3uiv glad_glProgramUniform3uiv
2963
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
2964
+ GLAPI PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i;
2965
+ #define glProgramUniform4i glad_glProgramUniform4i
2966
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value);
2967
+ GLAPI PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv;
2968
+ #define glProgramUniform4iv glad_glProgramUniform4iv
2969
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
2970
+ GLAPI PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f;
2971
+ #define glProgramUniform4f glad_glProgramUniform4f
2972
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
2973
+ GLAPI PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv;
2974
+ #define glProgramUniform4fv glad_glProgramUniform4fv
2975
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
2976
+ GLAPI PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d;
2977
+ #define glProgramUniform4d glad_glProgramUniform4d
2978
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
2979
+ GLAPI PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv;
2980
+ #define glProgramUniform4dv glad_glProgramUniform4dv
2981
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
2982
+ GLAPI PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui;
2983
+ #define glProgramUniform4ui glad_glProgramUniform4ui
2984
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value);
2985
+ GLAPI PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv;
2986
+ #define glProgramUniform4uiv glad_glProgramUniform4uiv
2987
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2988
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv;
2989
+ #define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv
2990
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2991
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv;
2992
+ #define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv
2993
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2994
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv;
2995
+ #define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv
2996
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2997
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv;
2998
+ #define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv
2999
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
3000
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv;
3001
+ #define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv
3002
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
3003
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv;
3004
+ #define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv
3005
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3006
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv;
3007
+ #define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv
3008
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3009
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv;
3010
+ #define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv
3011
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3012
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv;
3013
+ #define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv
3014
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3015
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv;
3016
+ #define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv
3017
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3018
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv;
3019
+ #define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv
3020
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3021
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv;
3022
+ #define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv
3023
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
3024
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv;
3025
+ #define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv
3026
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
3027
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv;
3028
+ #define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv
3029
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
3030
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv;
3031
+ #define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv
3032
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
3033
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv;
3034
+ #define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv
3035
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
3036
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv;
3037
+ #define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv
3038
+ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
3039
+ GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv;
3040
+ #define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv
3041
+ typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline);
3042
+ GLAPI PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline;
3043
+ #define glValidateProgramPipeline glad_glValidateProgramPipeline
3044
+ typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
3045
+ GLAPI PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog;
3046
+ #define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog
3047
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x);
3048
+ GLAPI PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d;
3049
+ #define glVertexAttribL1d glad_glVertexAttribL1d
3050
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y);
3051
+ GLAPI PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d;
3052
+ #define glVertexAttribL2d glad_glVertexAttribL2d
3053
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
3054
+ GLAPI PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d;
3055
+ #define glVertexAttribL3d glad_glVertexAttribL3d
3056
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
3057
+ GLAPI PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d;
3058
+ #define glVertexAttribL4d glad_glVertexAttribL4d
3059
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble *v);
3060
+ GLAPI PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv;
3061
+ #define glVertexAttribL1dv glad_glVertexAttribL1dv
3062
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble *v);
3063
+ GLAPI PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv;
3064
+ #define glVertexAttribL2dv glad_glVertexAttribL2dv
3065
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble *v);
3066
+ GLAPI PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv;
3067
+ #define glVertexAttribL3dv glad_glVertexAttribL3dv
3068
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble *v);
3069
+ GLAPI PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv;
3070
+ #define glVertexAttribL4dv glad_glVertexAttribL4dv
3071
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
3072
+ GLAPI PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer;
3073
+ #define glVertexAttribLPointer glad_glVertexAttribLPointer
3074
+ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble *params);
3075
+ GLAPI PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv;
3076
+ #define glGetVertexAttribLdv glad_glGetVertexAttribLdv
3077
+ typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat *v);
3078
+ GLAPI PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv;
3079
+ #define glViewportArrayv glad_glViewportArrayv
3080
+ typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3081
+ GLAPI PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf;
3082
+ #define glViewportIndexedf glad_glViewportIndexedf
3083
+ typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat *v);
3084
+ GLAPI PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv;
3085
+ #define glViewportIndexedfv glad_glViewportIndexedfv
3086
+ typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint *v);
3087
+ GLAPI PFNGLSCISSORARRAYVPROC glad_glScissorArrayv;
3088
+ #define glScissorArrayv glad_glScissorArrayv
3089
+ typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3090
+ GLAPI PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed;
3091
+ #define glScissorIndexed glad_glScissorIndexed
3092
+ typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint *v);
3093
+ GLAPI PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv;
3094
+ #define glScissorIndexedv glad_glScissorIndexedv
3095
+ typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble *v);
3096
+ GLAPI PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv;
3097
+ #define glDepthRangeArrayv glad_glDepthRangeArrayv
3098
+ typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
3099
+ GLAPI PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed;
3100
+ #define glDepthRangeIndexed glad_glDepthRangeIndexed
3101
+ typedef void (APIENTRYP PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat *data);
3102
+ GLAPI PFNGLGETFLOATI_VPROC glad_glGetFloati_v;
3103
+ #define glGetFloati_v glad_glGetFloati_v
3104
+ typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble *data);
3105
+ GLAPI PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v;
3106
+ #define glGetDoublei_v glad_glGetDoublei_v
3107
+ #endif
3108
+ #ifndef GL_VERSION_4_2
3109
+ #define GL_VERSION_4_2 1
3110
+ GLAPI int GLAD_GL_VERSION_4_2;
3111
+ typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
3112
+ GLAPI PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance;
3113
+ #define glDrawArraysInstancedBaseInstance glad_glDrawArraysInstancedBaseInstance
3114
+ typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
3115
+ GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance;
3116
+ #define glDrawElementsInstancedBaseInstance glad_glDrawElementsInstancedBaseInstance
3117
+ typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
3118
+ GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance;
3119
+ #define glDrawElementsInstancedBaseVertexBaseInstance glad_glDrawElementsInstancedBaseVertexBaseInstance
3120
+ typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
3121
+ GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
3122
+ #define glGetInternalformativ glad_glGetInternalformativ
3123
+ typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
3124
+ GLAPI PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv;
3125
+ #define glGetActiveAtomicCounterBufferiv glad_glGetActiveAtomicCounterBufferiv
3126
+ typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
3127
+ GLAPI PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture;
3128
+ #define glBindImageTexture glad_glBindImageTexture
3129
+ typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC)(GLbitfield barriers);
3130
+ GLAPI PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier;
3131
+ #define glMemoryBarrier glad_glMemoryBarrier
3132
+ typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
3133
+ GLAPI PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D;
3134
+ #define glTexStorage1D glad_glTexStorage1D
3135
+ typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
3136
+ GLAPI PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D;
3137
+ #define glTexStorage2D glad_glTexStorage2D
3138
+ typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
3139
+ GLAPI PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D;
3140
+ #define glTexStorage3D glad_glTexStorage3D
3141
+ typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount);
3142
+ GLAPI PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced;
3143
+ #define glDrawTransformFeedbackInstanced glad_glDrawTransformFeedbackInstanced
3144
+ typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
3145
+ GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced;
3146
+ #define glDrawTransformFeedbackStreamInstanced glad_glDrawTransformFeedbackStreamInstanced
3147
+ #endif
3148
+ #ifndef GL_VERSION_4_3
3149
+ #define GL_VERSION_4_3 1
3150
+ GLAPI int GLAD_GL_VERSION_4_3;
3151
+ typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
3152
+ GLAPI PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData;
3153
+ #define glClearBufferData glad_glClearBufferData
3154
+ typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
3155
+ GLAPI PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData;
3156
+ #define glClearBufferSubData glad_glClearBufferSubData
3157
+ typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
3158
+ GLAPI PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute;
3159
+ #define glDispatchCompute glad_glDispatchCompute
3160
+ typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect);
3161
+ GLAPI PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect;
3162
+ #define glDispatchComputeIndirect glad_glDispatchComputeIndirect
3163
+ typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
3164
+ GLAPI PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData;
3165
+ #define glCopyImageSubData glad_glCopyImageSubData
3166
+ typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
3167
+ GLAPI PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri;
3168
+ #define glFramebufferParameteri glad_glFramebufferParameteri
3169
+ typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
3170
+ GLAPI PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv;
3171
+ #define glGetFramebufferParameteriv glad_glGetFramebufferParameteriv
3172
+ typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
3173
+ GLAPI PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v;
3174
+ #define glGetInternalformati64v glad_glGetInternalformati64v
3175
+ typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
3176
+ GLAPI PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage;
3177
+ #define glInvalidateTexSubImage glad_glInvalidateTexSubImage
3178
+ typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level);
3179
+ GLAPI PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage;
3180
+ #define glInvalidateTexImage glad_glInvalidateTexImage
3181
+ typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
3182
+ GLAPI PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData;
3183
+ #define glInvalidateBufferSubData glad_glInvalidateBufferSubData
3184
+ typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer);
3185
+ GLAPI PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData;
3186
+ #define glInvalidateBufferData glad_glInvalidateBufferData
3187
+ typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments);
3188
+ GLAPI PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer;
3189
+ #define glInvalidateFramebuffer glad_glInvalidateFramebuffer
3190
+ typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
3191
+ GLAPI PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer;
3192
+ #define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer
3193
+ typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
3194
+ GLAPI PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect;
3195
+ #define glMultiDrawArraysIndirect glad_glMultiDrawArraysIndirect
3196
+ typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
3197
+ GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect;
3198
+ #define glMultiDrawElementsIndirect glad_glMultiDrawElementsIndirect
3199
+ typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
3200
+ GLAPI PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv;
3201
+ #define glGetProgramInterfaceiv glad_glGetProgramInterfaceiv
3202
+ typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name);
3203
+ GLAPI PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex;
3204
+ #define glGetProgramResourceIndex glad_glGetProgramResourceIndex
3205
+ typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
3206
+ GLAPI PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName;
3207
+ #define glGetProgramResourceName glad_glGetProgramResourceName
3208
+ typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
3209
+ GLAPI PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv;
3210
+ #define glGetProgramResourceiv glad_glGetProgramResourceiv
3211
+ typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar *name);
3212
+ GLAPI PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation;
3213
+ #define glGetProgramResourceLocation glad_glGetProgramResourceLocation
3214
+ typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name);
3215
+ GLAPI PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex;
3216
+ #define glGetProgramResourceLocationIndex glad_glGetProgramResourceLocationIndex
3217
+ typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
3218
+ GLAPI PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding;
3219
+ #define glShaderStorageBlockBinding glad_glShaderStorageBlockBinding
3220
+ typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
3221
+ GLAPI PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange;
3222
+ #define glTexBufferRange glad_glTexBufferRange
3223
+ typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
3224
+ GLAPI PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample;
3225
+ #define glTexStorage2DMultisample glad_glTexStorage2DMultisample
3226
+ typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
3227
+ GLAPI PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample;
3228
+ #define glTexStorage3DMultisample glad_glTexStorage3DMultisample
3229
+ typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
3230
+ GLAPI PFNGLTEXTUREVIEWPROC glad_glTextureView;
3231
+ #define glTextureView glad_glTextureView
3232
+ typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
3233
+ GLAPI PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer;
3234
+ #define glBindVertexBuffer glad_glBindVertexBuffer
3235
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
3236
+ GLAPI PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat;
3237
+ #define glVertexAttribFormat glad_glVertexAttribFormat
3238
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
3239
+ GLAPI PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat;
3240
+ #define glVertexAttribIFormat glad_glVertexAttribIFormat
3241
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
3242
+ GLAPI PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat;
3243
+ #define glVertexAttribLFormat glad_glVertexAttribLFormat
3244
+ typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex);
3245
+ GLAPI PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding;
3246
+ #define glVertexAttribBinding glad_glVertexAttribBinding
3247
+ typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor);
3248
+ GLAPI PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor;
3249
+ #define glVertexBindingDivisor glad_glVertexBindingDivisor
3250
+ typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
3251
+ GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
3252
+ #define glDebugMessageControl glad_glDebugMessageControl
3253
+ typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
3254
+ GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
3255
+ #define glDebugMessageInsert glad_glDebugMessageInsert
3256
+ typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam);
3257
+ GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
3258
+ #define glDebugMessageCallback glad_glDebugMessageCallback
3259
+ typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
3260
+ GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
3261
+ #define glGetDebugMessageLog glad_glGetDebugMessageLog
3262
+ typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message);
3263
+ GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
3264
+ #define glPushDebugGroup glad_glPushDebugGroup
3265
+ typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)();
3266
+ GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
3267
+ #define glPopDebugGroup glad_glPopDebugGroup
3268
+ typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
3269
+ GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel;
3270
+ #define glObjectLabel glad_glObjectLabel
3271
+ typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
3272
+ GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
3273
+ #define glGetObjectLabel glad_glGetObjectLabel
3274
+ typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label);
3275
+ GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
3276
+ #define glObjectPtrLabel glad_glObjectPtrLabel
3277
+ typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
3278
+ GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
3279
+ #define glGetObjectPtrLabel glad_glGetObjectPtrLabel
3280
+ #endif
3281
+ #ifndef GL_VERSION_4_4
3282
+ #define GL_VERSION_4_4 1
3283
+ GLAPI int GLAD_GL_VERSION_4_4;
3284
+ typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
3285
+ GLAPI PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
3286
+ #define glBufferStorage glad_glBufferStorage
3287
+ typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
3288
+ GLAPI PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage;
3289
+ #define glClearTexImage glad_glClearTexImage
3290
+ typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
3291
+ GLAPI PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage;
3292
+ #define glClearTexSubImage glad_glClearTexSubImage
3293
+ typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
3294
+ GLAPI PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase;
3295
+ #define glBindBuffersBase glad_glBindBuffersBase
3296
+ typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
3297
+ GLAPI PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange;
3298
+ #define glBindBuffersRange glad_glBindBuffersRange
3299
+ typedef void (APIENTRYP PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures);
3300
+ GLAPI PFNGLBINDTEXTURESPROC glad_glBindTextures;
3301
+ #define glBindTextures glad_glBindTextures
3302
+ typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint *samplers);
3303
+ GLAPI PFNGLBINDSAMPLERSPROC glad_glBindSamplers;
3304
+ #define glBindSamplers glad_glBindSamplers
3305
+ typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures);
3306
+ GLAPI PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures;
3307
+ #define glBindImageTextures glad_glBindImageTextures
3308
+ typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
3309
+ GLAPI PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers;
3310
+ #define glBindVertexBuffers glad_glBindVertexBuffers
3311
+ #endif
3312
+ #ifndef GL_VERSION_4_5
3313
+ #define GL_VERSION_4_5 1
3314
+ GLAPI int GLAD_GL_VERSION_4_5;
3315
+ typedef void (APIENTRYP PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
3316
+ GLAPI PFNGLCLIPCONTROLPROC glad_glClipControl;
3317
+ #define glClipControl glad_glClipControl
3318
+ typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids);
3319
+ GLAPI PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks;
3320
+ #define glCreateTransformFeedbacks glad_glCreateTransformFeedbacks
3321
+ typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer);
3322
+ GLAPI PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase;
3323
+ #define glTransformFeedbackBufferBase glad_glTransformFeedbackBufferBase
3324
+ typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
3325
+ GLAPI PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange;
3326
+ #define glTransformFeedbackBufferRange glad_glTransformFeedbackBufferRange
3327
+ typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint *param);
3328
+ GLAPI PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv;
3329
+ #define glGetTransformFeedbackiv glad_glGetTransformFeedbackiv
3330
+ typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint *param);
3331
+ GLAPI PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v;
3332
+ #define glGetTransformFeedbacki_v glad_glGetTransformFeedbacki_v
3333
+ typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
3334
+ GLAPI PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v;
3335
+ #define glGetTransformFeedbacki64_v glad_glGetTransformFeedbacki64_v
3336
+ typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint *buffers);
3337
+ GLAPI PFNGLCREATEBUFFERSPROC glad_glCreateBuffers;
3338
+ #define glCreateBuffers glad_glCreateBuffers
3339
+ typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
3340
+ GLAPI PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage;
3341
+ #define glNamedBufferStorage glad_glNamedBufferStorage
3342
+ typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
3343
+ GLAPI PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData;
3344
+ #define glNamedBufferData glad_glNamedBufferData
3345
+ typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
3346
+ GLAPI PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData;
3347
+ #define glNamedBufferSubData glad_glNamedBufferSubData
3348
+ typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
3349
+ GLAPI PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData;
3350
+ #define glCopyNamedBufferSubData glad_glCopyNamedBufferSubData
3351
+ typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
3352
+ GLAPI PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData;
3353
+ #define glClearNamedBufferData glad_glClearNamedBufferData
3354
+ typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
3355
+ GLAPI PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData;
3356
+ #define glClearNamedBufferSubData glad_glClearNamedBufferSubData
3357
+ typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access);
3358
+ GLAPI PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer;
3359
+ #define glMapNamedBuffer glad_glMapNamedBuffer
3360
+ typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
3361
+ GLAPI PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange;
3362
+ #define glMapNamedBufferRange glad_glMapNamedBufferRange
3363
+ typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer);
3364
+ GLAPI PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer;
3365
+ #define glUnmapNamedBuffer glad_glUnmapNamedBuffer
3366
+ typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
3367
+ GLAPI PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange;
3368
+ #define glFlushMappedNamedBufferRange glad_glFlushMappedNamedBufferRange
3369
+ typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint *params);
3370
+ GLAPI PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv;
3371
+ #define glGetNamedBufferParameteriv glad_glGetNamedBufferParameteriv
3372
+ typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 *params);
3373
+ GLAPI PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v;
3374
+ #define glGetNamedBufferParameteri64v glad_glGetNamedBufferParameteri64v
3375
+ typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void **params);
3376
+ GLAPI PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv;
3377
+ #define glGetNamedBufferPointerv glad_glGetNamedBufferPointerv
3378
+ typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
3379
+ GLAPI PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData;
3380
+ #define glGetNamedBufferSubData glad_glGetNamedBufferSubData
3381
+ typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
3382
+ GLAPI PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers;
3383
+ #define glCreateFramebuffers glad_glCreateFramebuffers
3384
+ typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
3385
+ GLAPI PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer;
3386
+ #define glNamedFramebufferRenderbuffer glad_glNamedFramebufferRenderbuffer
3387
+ typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param);
3388
+ GLAPI PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri;
3389
+ #define glNamedFramebufferParameteri glad_glNamedFramebufferParameteri
3390
+ typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
3391
+ GLAPI PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture;
3392
+ #define glNamedFramebufferTexture glad_glNamedFramebufferTexture
3393
+ typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
3394
+ GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer;
3395
+ #define glNamedFramebufferTextureLayer glad_glNamedFramebufferTextureLayer
3396
+ typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf);
3397
+ GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer;
3398
+ #define glNamedFramebufferDrawBuffer glad_glNamedFramebufferDrawBuffer
3399
+ typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum *bufs);
3400
+ GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers;
3401
+ #define glNamedFramebufferDrawBuffers glad_glNamedFramebufferDrawBuffers
3402
+ typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src);
3403
+ GLAPI PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer;
3404
+ #define glNamedFramebufferReadBuffer glad_glNamedFramebufferReadBuffer
3405
+ typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
3406
+ GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData;
3407
+ #define glInvalidateNamedFramebufferData glad_glInvalidateNamedFramebufferData
3408
+ typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
3409
+ GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData;
3410
+ #define glInvalidateNamedFramebufferSubData glad_glInvalidateNamedFramebufferSubData
3411
+ typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
3412
+ GLAPI PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv;
3413
+ #define glClearNamedFramebufferiv glad_glClearNamedFramebufferiv
3414
+ typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
3415
+ GLAPI PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv;
3416
+ #define glClearNamedFramebufferuiv glad_glClearNamedFramebufferuiv
3417
+ typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
3418
+ GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv;
3419
+ #define glClearNamedFramebufferfv glad_glClearNamedFramebufferfv
3420
+ typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
3421
+ GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi;
3422
+ #define glClearNamedFramebufferfi glad_glClearNamedFramebufferfi
3423
+ typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
3424
+ GLAPI PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer;
3425
+ #define glBlitNamedFramebuffer glad_glBlitNamedFramebuffer
3426
+ typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target);
3427
+ GLAPI PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus;
3428
+ #define glCheckNamedFramebufferStatus glad_glCheckNamedFramebufferStatus
3429
+ typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint *param);
3430
+ GLAPI PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv;
3431
+ #define glGetNamedFramebufferParameteriv glad_glGetNamedFramebufferParameteriv
3432
+ typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
3433
+ GLAPI PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv;
3434
+ #define glGetNamedFramebufferAttachmentParameteriv glad_glGetNamedFramebufferAttachmentParameteriv
3435
+ typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
3436
+ GLAPI PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers;
3437
+ #define glCreateRenderbuffers glad_glCreateRenderbuffers
3438
+ typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
3439
+ GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage;
3440
+ #define glNamedRenderbufferStorage glad_glNamedRenderbufferStorage
3441
+ typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
3442
+ GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample;
3443
+ #define glNamedRenderbufferStorageMultisample glad_glNamedRenderbufferStorageMultisample
3444
+ typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint *params);
3445
+ GLAPI PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv;
3446
+ #define glGetNamedRenderbufferParameteriv glad_glGetNamedRenderbufferParameteriv
3447
+ typedef void (APIENTRYP PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint *textures);
3448
+ GLAPI PFNGLCREATETEXTURESPROC glad_glCreateTextures;
3449
+ #define glCreateTextures glad_glCreateTextures
3450
+ typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer);
3451
+ GLAPI PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer;
3452
+ #define glTextureBuffer glad_glTextureBuffer
3453
+ typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
3454
+ GLAPI PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange;
3455
+ #define glTextureBufferRange glad_glTextureBufferRange
3456
+ typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
3457
+ GLAPI PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D;
3458
+ #define glTextureStorage1D glad_glTextureStorage1D
3459
+ typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
3460
+ GLAPI PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D;
3461
+ #define glTextureStorage2D glad_glTextureStorage2D
3462
+ typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
3463
+ GLAPI PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D;
3464
+ #define glTextureStorage3D glad_glTextureStorage3D
3465
+ typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
3466
+ GLAPI PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample;
3467
+ #define glTextureStorage2DMultisample glad_glTextureStorage2DMultisample
3468
+ typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
3469
+ GLAPI PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample;
3470
+ #define glTextureStorage3DMultisample glad_glTextureStorage3DMultisample
3471
+ typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
3472
+ GLAPI PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D;
3473
+ #define glTextureSubImage1D glad_glTextureSubImage1D
3474
+ typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
3475
+ GLAPI PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D;
3476
+ #define glTextureSubImage2D glad_glTextureSubImage2D
3477
+ typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
3478
+ GLAPI PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D;
3479
+ #define glTextureSubImage3D glad_glTextureSubImage3D
3480
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
3481
+ GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D;
3482
+ #define glCompressedTextureSubImage1D glad_glCompressedTextureSubImage1D
3483
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
3484
+ GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D;
3485
+ #define glCompressedTextureSubImage2D glad_glCompressedTextureSubImage2D
3486
+ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
3487
+ GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D;
3488
+ #define glCompressedTextureSubImage3D glad_glCompressedTextureSubImage3D
3489
+ typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
3490
+ GLAPI PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D;
3491
+ #define glCopyTextureSubImage1D glad_glCopyTextureSubImage1D
3492
+ typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
3493
+ GLAPI PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D;
3494
+ #define glCopyTextureSubImage2D glad_glCopyTextureSubImage2D
3495
+ typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
3496
+ GLAPI PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D;
3497
+ #define glCopyTextureSubImage3D glad_glCopyTextureSubImage3D
3498
+ typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param);
3499
+ GLAPI PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf;
3500
+ #define glTextureParameterf glad_glTextureParameterf
3501
+ typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat *param);
3502
+ GLAPI PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv;
3503
+ #define glTextureParameterfv glad_glTextureParameterfv
3504
+ typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param);
3505
+ GLAPI PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri;
3506
+ #define glTextureParameteri glad_glTextureParameteri
3507
+ typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint *params);
3508
+ GLAPI PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv;
3509
+ #define glTextureParameterIiv glad_glTextureParameterIiv
3510
+ typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint *params);
3511
+ GLAPI PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv;
3512
+ #define glTextureParameterIuiv glad_glTextureParameterIuiv
3513
+ typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint *param);
3514
+ GLAPI PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv;
3515
+ #define glTextureParameteriv glad_glTextureParameteriv
3516
+ typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture);
3517
+ GLAPI PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap;
3518
+ #define glGenerateTextureMipmap glad_glGenerateTextureMipmap
3519
+ typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture);
3520
+ GLAPI PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit;
3521
+ #define glBindTextureUnit glad_glBindTextureUnit
3522
+ typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
3523
+ GLAPI PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage;
3524
+ #define glGetTextureImage glad_glGetTextureImage
3525
+ typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void *pixels);
3526
+ GLAPI PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage;
3527
+ #define glGetCompressedTextureImage glad_glGetCompressedTextureImage
3528
+ typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat *params);
3529
+ GLAPI PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv;
3530
+ #define glGetTextureLevelParameterfv glad_glGetTextureLevelParameterfv
3531
+ typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint *params);
3532
+ GLAPI PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv;
3533
+ #define glGetTextureLevelParameteriv glad_glGetTextureLevelParameteriv
3534
+ typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat *params);
3535
+ GLAPI PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv;
3536
+ #define glGetTextureParameterfv glad_glGetTextureParameterfv
3537
+ typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint *params);
3538
+ GLAPI PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv;
3539
+ #define glGetTextureParameterIiv glad_glGetTextureParameterIiv
3540
+ typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint *params);
3541
+ GLAPI PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv;
3542
+ #define glGetTextureParameterIuiv glad_glGetTextureParameterIuiv
3543
+ typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint *params);
3544
+ GLAPI PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv;
3545
+ #define glGetTextureParameteriv glad_glGetTextureParameteriv
3546
+ typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
3547
+ GLAPI PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays;
3548
+ #define glCreateVertexArrays glad_glCreateVertexArrays
3549
+ typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
3550
+ GLAPI PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib;
3551
+ #define glDisableVertexArrayAttrib glad_glDisableVertexArrayAttrib
3552
+ typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
3553
+ GLAPI PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib;
3554
+ #define glEnableVertexArrayAttrib glad_glEnableVertexArrayAttrib
3555
+ typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer);
3556
+ GLAPI PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer;
3557
+ #define glVertexArrayElementBuffer glad_glVertexArrayElementBuffer
3558
+ typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
3559
+ GLAPI PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer;
3560
+ #define glVertexArrayVertexBuffer glad_glVertexArrayVertexBuffer
3561
+ typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
3562
+ GLAPI PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers;
3563
+ #define glVertexArrayVertexBuffers glad_glVertexArrayVertexBuffers
3564
+ typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
3565
+ GLAPI PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding;
3566
+ #define glVertexArrayAttribBinding glad_glVertexArrayAttribBinding
3567
+ typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
3568
+ GLAPI PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat;
3569
+ #define glVertexArrayAttribFormat glad_glVertexArrayAttribFormat
3570
+ typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
3571
+ GLAPI PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat;
3572
+ #define glVertexArrayAttribIFormat glad_glVertexArrayAttribIFormat
3573
+ typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
3574
+ GLAPI PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat;
3575
+ #define glVertexArrayAttribLFormat glad_glVertexArrayAttribLFormat
3576
+ typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
3577
+ GLAPI PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor;
3578
+ #define glVertexArrayBindingDivisor glad_glVertexArrayBindingDivisor
3579
+ typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint *param);
3580
+ GLAPI PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv;
3581
+ #define glGetVertexArrayiv glad_glGetVertexArrayiv
3582
+ typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
3583
+ GLAPI PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv;
3584
+ #define glGetVertexArrayIndexediv glad_glGetVertexArrayIndexediv
3585
+ typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
3586
+ GLAPI PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv;
3587
+ #define glGetVertexArrayIndexed64iv glad_glGetVertexArrayIndexed64iv
3588
+ typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint *samplers);
3589
+ GLAPI PFNGLCREATESAMPLERSPROC glad_glCreateSamplers;
3590
+ #define glCreateSamplers glad_glCreateSamplers
3591
+ typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines);
3592
+ GLAPI PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines;
3593
+ #define glCreateProgramPipelines glad_glCreateProgramPipelines
3594
+ typedef void (APIENTRYP PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint *ids);
3595
+ GLAPI PFNGLCREATEQUERIESPROC glad_glCreateQueries;
3596
+ #define glCreateQueries glad_glCreateQueries
3597
+ typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
3598
+ GLAPI PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v;
3599
+ #define glGetQueryBufferObjecti64v glad_glGetQueryBufferObjecti64v
3600
+ typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
3601
+ GLAPI PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv;
3602
+ #define glGetQueryBufferObjectiv glad_glGetQueryBufferObjectiv
3603
+ typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
3604
+ GLAPI PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v;
3605
+ #define glGetQueryBufferObjectui64v glad_glGetQueryBufferObjectui64v
3606
+ typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
3607
+ GLAPI PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv;
3608
+ #define glGetQueryBufferObjectuiv glad_glGetQueryBufferObjectuiv
3609
+ typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers);
3610
+ GLAPI PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion;
3611
+ #define glMemoryBarrierByRegion glad_glMemoryBarrierByRegion
3612
+ typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
3613
+ GLAPI PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage;
3614
+ #define glGetTextureSubImage glad_glGetTextureSubImage
3615
+ typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
3616
+ GLAPI PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage;
3617
+ #define glGetCompressedTextureSubImage glad_glGetCompressedTextureSubImage
3618
+ typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC)();
3619
+ GLAPI PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus;
3620
+ #define glGetGraphicsResetStatus glad_glGetGraphicsResetStatus
3621
+ typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void *pixels);
3622
+ GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage;
3623
+ #define glGetnCompressedTexImage glad_glGetnCompressedTexImage
3624
+ typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
3625
+ GLAPI PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage;
3626
+ #define glGetnTexImage glad_glGetnTexImage
3627
+ typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
3628
+ GLAPI PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv;
3629
+ #define glGetnUniformdv glad_glGetnUniformdv
3630
+ typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
3631
+ GLAPI PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv;
3632
+ #define glGetnUniformfv glad_glGetnUniformfv
3633
+ typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params);
3634
+ GLAPI PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv;
3635
+ #define glGetnUniformiv glad_glGetnUniformiv
3636
+ typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
3637
+ GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
3638
+ #define glGetnUniformuiv glad_glGetnUniformuiv
3639
+ typedef void (APIENTRYP PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
3640
+ GLAPI PFNGLREADNPIXELSPROC glad_glReadnPixels;
3641
+ #define glReadnPixels glad_glReadnPixels
3642
+ typedef void (APIENTRYP PFNGLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
3643
+ GLAPI PFNGLGETNMAPDVPROC glad_glGetnMapdv;
3644
+ #define glGetnMapdv glad_glGetnMapdv
3645
+ typedef void (APIENTRYP PFNGLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
3646
+ GLAPI PFNGLGETNMAPFVPROC glad_glGetnMapfv;
3647
+ #define glGetnMapfv glad_glGetnMapfv
3648
+ typedef void (APIENTRYP PFNGLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
3649
+ GLAPI PFNGLGETNMAPIVPROC glad_glGetnMapiv;
3650
+ #define glGetnMapiv glad_glGetnMapiv
3651
+ typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat *values);
3652
+ GLAPI PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv;
3653
+ #define glGetnPixelMapfv glad_glGetnPixelMapfv
3654
+ typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint *values);
3655
+ GLAPI PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv;
3656
+ #define glGetnPixelMapuiv glad_glGetnPixelMapuiv
3657
+ typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort *values);
3658
+ GLAPI PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv;
3659
+ #define glGetnPixelMapusv glad_glGetnPixelMapusv
3660
+ typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte *pattern);
3661
+ GLAPI PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple;
3662
+ #define glGetnPolygonStipple glad_glGetnPolygonStipple
3663
+ typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table);
3664
+ GLAPI PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable;
3665
+ #define glGetnColorTable glad_glGetnColorTable
3666
+ typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image);
3667
+ GLAPI PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter;
3668
+ #define glGetnConvolutionFilter glad_glGetnConvolutionFilter
3669
+ typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span);
3670
+ GLAPI PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter;
3671
+ #define glGetnSeparableFilter glad_glGetnSeparableFilter
3672
+ typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
3673
+ GLAPI PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram;
3674
+ #define glGetnHistogram glad_glGetnHistogram
3675
+ typedef void (APIENTRYP PFNGLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
3676
+ GLAPI PFNGLGETNMINMAXPROC glad_glGetnMinmax;
3677
+ #define glGetnMinmax glad_glGetnMinmax
3678
+ typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC)();
3679
+ GLAPI PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier;
3680
+ #define glTextureBarrier glad_glTextureBarrier
3681
+ #endif
3682
+
3683
+ #ifdef __cplusplus
3684
+ }
3685
+ #endif
3686
+
3687
+ #endif