native_audio 0.2.0 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (160) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE +21 -0
  3. data/README.md +87 -0
  4. data/ext/audio/audio.c +354 -0
  5. data/ext/audio/extconf.rb +17 -0
  6. data/ext/audio/miniaudio.h +95844 -0
  7. data/lib/dummy_audio.rb +49 -0
  8. data/lib/native_audio.rb +65 -50
  9. metadata +9 -154
  10. data/assets/include/GL/glew.h +0 -26427
  11. data/assets/include/GLES2/gl2.h +0 -656
  12. data/assets/include/GLES2/gl2ext.h +0 -3949
  13. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  14. data/assets/include/GLES2/gl2platform.h +0 -27
  15. data/assets/include/GLES3/gl3.h +0 -1192
  16. data/assets/include/GLES3/gl31.h +0 -1507
  17. data/assets/include/GLES3/gl32.h +0 -1808
  18. data/assets/include/GLES3/gl3platform.h +0 -27
  19. data/assets/include/KHR/khrplatform.h +0 -290
  20. data/assets/include/SDL2/SDL.h +0 -233
  21. data/assets/include/SDL2/SDL_assert.h +0 -326
  22. data/assets/include/SDL2/SDL_atomic.h +0 -415
  23. data/assets/include/SDL2/SDL_audio.h +0 -1500
  24. data/assets/include/SDL2/SDL_bits.h +0 -126
  25. data/assets/include/SDL2/SDL_blendmode.h +0 -198
  26. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  27. data/assets/include/SDL2/SDL_config.h +0 -61
  28. data/assets/include/SDL2/SDL_config_android.h +0 -194
  29. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  30. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  31. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  32. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  33. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  34. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  35. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  36. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  37. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  38. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  39. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  40. data/assets/include/SDL2/SDL_copying.h +0 -20
  41. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  42. data/assets/include/SDL2/SDL_egl.h +0 -2352
  43. data/assets/include/SDL2/SDL_endian.h +0 -348
  44. data/assets/include/SDL2/SDL_error.h +0 -163
  45. data/assets/include/SDL2/SDL_events.h +0 -1166
  46. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  47. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  48. data/assets/include/SDL2/SDL_gesture.h +0 -117
  49. data/assets/include/SDL2/SDL_guid.h +0 -100
  50. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  51. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  52. data/assets/include/SDL2/SDL_hints.h +0 -2569
  53. data/assets/include/SDL2/SDL_image.h +0 -2173
  54. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  55. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  56. data/assets/include/SDL2/SDL_keycode.h +0 -358
  57. data/assets/include/SDL2/SDL_loadso.h +0 -115
  58. data/assets/include/SDL2/SDL_locale.h +0 -103
  59. data/assets/include/SDL2/SDL_log.h +0 -404
  60. data/assets/include/SDL2/SDL_main.h +0 -275
  61. data/assets/include/SDL2/SDL_messagebox.h +0 -193
  62. data/assets/include/SDL2/SDL_metal.h +0 -113
  63. data/assets/include/SDL2/SDL_misc.h +0 -79
  64. data/assets/include/SDL2/SDL_mixer.h +0 -2784
  65. data/assets/include/SDL2/SDL_mouse.h +0 -465
  66. data/assets/include/SDL2/SDL_mutex.h +0 -471
  67. data/assets/include/SDL2/SDL_name.h +0 -33
  68. data/assets/include/SDL2/SDL_opengl.h +0 -2132
  69. data/assets/include/SDL2/SDL_opengl_glext.h +0 -13209
  70. data/assets/include/SDL2/SDL_opengles.h +0 -39
  71. data/assets/include/SDL2/SDL_opengles2.h +0 -52
  72. data/assets/include/SDL2/SDL_opengles2_gl2.h +0 -656
  73. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +0 -4033
  74. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +0 -27
  75. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +0 -311
  76. data/assets/include/SDL2/SDL_pixels.h +0 -644
  77. data/assets/include/SDL2/SDL_platform.h +0 -261
  78. data/assets/include/SDL2/SDL_power.h +0 -88
  79. data/assets/include/SDL2/SDL_quit.h +0 -58
  80. data/assets/include/SDL2/SDL_rect.h +0 -376
  81. data/assets/include/SDL2/SDL_render.h +0 -1919
  82. data/assets/include/SDL2/SDL_revision.h +0 -6
  83. data/assets/include/SDL2/SDL_rwops.h +0 -841
  84. data/assets/include/SDL2/SDL_scancode.h +0 -438
  85. data/assets/include/SDL2/SDL_sensor.h +0 -322
  86. data/assets/include/SDL2/SDL_shape.h +0 -155
  87. data/assets/include/SDL2/SDL_stdinc.h +0 -830
  88. data/assets/include/SDL2/SDL_surface.h +0 -997
  89. data/assets/include/SDL2/SDL_system.h +0 -623
  90. data/assets/include/SDL2/SDL_syswm.h +0 -386
  91. data/assets/include/SDL2/SDL_test.h +0 -69
  92. data/assets/include/SDL2/SDL_test_assert.h +0 -105
  93. data/assets/include/SDL2/SDL_test_common.h +0 -236
  94. data/assets/include/SDL2/SDL_test_compare.h +0 -69
  95. data/assets/include/SDL2/SDL_test_crc32.h +0 -124
  96. data/assets/include/SDL2/SDL_test_font.h +0 -168
  97. data/assets/include/SDL2/SDL_test_fuzzer.h +0 -386
  98. data/assets/include/SDL2/SDL_test_harness.h +0 -134
  99. data/assets/include/SDL2/SDL_test_images.h +0 -78
  100. data/assets/include/SDL2/SDL_test_log.h +0 -67
  101. data/assets/include/SDL2/SDL_test_md5.h +0 -129
  102. data/assets/include/SDL2/SDL_test_memory.h +0 -63
  103. data/assets/include/SDL2/SDL_test_random.h +0 -115
  104. data/assets/include/SDL2/SDL_thread.h +0 -464
  105. data/assets/include/SDL2/SDL_timer.h +0 -222
  106. data/assets/include/SDL2/SDL_touch.h +0 -150
  107. data/assets/include/SDL2/SDL_ttf.h +0 -2316
  108. data/assets/include/SDL2/SDL_types.h +0 -29
  109. data/assets/include/SDL2/SDL_version.h +0 -204
  110. data/assets/include/SDL2/SDL_video.h +0 -2150
  111. data/assets/include/SDL2/SDL_vulkan.h +0 -215
  112. data/assets/include/SDL2/begin_code.h +0 -187
  113. data/assets/include/SDL2/close_code.h +0 -40
  114. data/assets/macos/universal/lib/libFLAC.a +0 -0
  115. data/assets/macos/universal/lib/libSDL2.a +0 -0
  116. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  117. data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
  118. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  119. data/assets/macos/universal/lib/libmodplug.a +0 -0
  120. data/assets/macos/universal/lib/libmpg123.a +0 -0
  121. data/assets/macos/universal/lib/libogg.a +0 -0
  122. data/assets/macos/universal/lib/libvorbis.a +0 -0
  123. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  124. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  125. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  126. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  127. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  128. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  129. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  130. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  131. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  132. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  133. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  134. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -1
  135. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  136. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  137. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  138. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  139. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  140. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  141. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  142. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  143. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  144. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  145. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  146. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  147. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  148. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  149. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  150. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -1
  151. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  152. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  153. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  154. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  155. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  156. data/ext/audio.c +0 -80
  157. data/ext/extconf.h +0 -3
  158. data/ext/extconf.rb +0 -173
  159. data/lib/audio.bundle +0 -0
  160. data/lib/audio.so +0 -0
@@ -0,0 +1,49 @@
1
+ # frozen_string_literal: true
2
+
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+ # Dummy audio backend for CI/testing environments without audio hardware.
4
+ # Has the same interface as the Audio C extension but does nothing.
5
+ module DummyAudio
6
+ @sound_count = 0
7
+
8
+ def self.init
9
+ nil
10
+ end
11
+
12
+ def self.load(path)
13
+ id = @sound_count
14
+ @sound_count += 1
15
+ id
16
+ end
17
+
18
+ def self.duration(clip)
19
+ 5.0
20
+ end
21
+
22
+ def self.play(channel, clip)
23
+ channel
24
+ end
25
+
26
+ def self.stop(channel)
27
+ nil
28
+ end
29
+
30
+ def self.pause(channel)
31
+ nil
32
+ end
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+
34
+ def self.resume(channel)
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+ nil
36
+ end
37
+
38
+ def self.set_volume(channel, volume)
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+ nil
40
+ end
41
+
42
+ def self.set_pitch(channel, pitch)
43
+ nil
44
+ end
45
+
46
+ def self.set_pos(channel, angle, distance)
47
+ nil
48
+ end
49
+ end
data/lib/native_audio.rb CHANGED
@@ -1,50 +1,65 @@
1
- # frozen_string_literal: true
2
-
3
- require_relative './audio'
4
-
5
- module NativeAudio
6
- class Clip
7
- attr_reader :clip
8
-
9
- def initialize(path)
10
- @path = path
11
- @clip = Audio.load(path)
12
- end
13
- end
14
-
15
- class AudioSource
16
- def initialize(clip)
17
- @clip = clip
18
- @channel = AudioSource.channels.count
19
- AudioSource.channels << self
20
- end
21
-
22
- def play
23
- Audio.play(@channel, @clip.clip)
24
- end
25
-
26
- def stop
27
- Audio.stop(@channel)
28
- end
29
-
30
- def pause
31
- Audio.pause(@channel)
32
- end
33
-
34
- def resume
35
- Audio.resume(@channel)
36
- end
37
-
38
- def set_pos(angle, distance)
39
- Audio.set_pos(@channel, angle, distance)
40
- end
41
-
42
- def set_volume(volume)
43
- Audio.set_volume(@channel, volume)
44
- end
45
-
46
- def self.channels
47
- @channels ||= []
48
- end
49
- end
50
- end
1
+ # frozen_string_literal: true
2
+
3
+ require_relative './audio'
4
+ require_relative './dummy_audio'
5
+
6
+ Audio.init unless ENV['DUMMY_AUDIO_BACKEND'] == 'true'
7
+
8
+ module NativeAudio
9
+ def self.audio_driver
10
+ ENV['DUMMY_AUDIO_BACKEND'] == 'true' ? DummyAudio : Audio
11
+ end
12
+
13
+ class Clip
14
+ attr_reader :clip
15
+
16
+ def initialize(path)
17
+ @path = path
18
+ @clip = NativeAudio.audio_driver.load(path)
19
+ end
20
+
21
+ def duration
22
+ NativeAudio.audio_driver.duration(@clip)
23
+ end
24
+ end
25
+
26
+ class AudioSource
27
+ def initialize(clip)
28
+ @clip = clip
29
+ @channel = AudioSource.channels.count
30
+ AudioSource.channels << self
31
+ end
32
+
33
+ def play
34
+ NativeAudio.audio_driver.play(@channel, @clip.clip)
35
+ end
36
+
37
+ def stop
38
+ NativeAudio.audio_driver.stop(@channel)
39
+ end
40
+
41
+ def pause
42
+ NativeAudio.audio_driver.pause(@channel)
43
+ end
44
+
45
+ def resume
46
+ NativeAudio.audio_driver.resume(@channel)
47
+ end
48
+
49
+ def set_pos(angle, distance)
50
+ NativeAudio.audio_driver.set_pos(@channel, angle, distance)
51
+ end
52
+
53
+ def set_volume(volume)
54
+ NativeAudio.audio_driver.set_volume(@channel, volume)
55
+ end
56
+
57
+ def set_pitch(pitch)
58
+ NativeAudio.audio_driver.set_pitch(@channel, pitch)
59
+ end
60
+
61
+ def self.channels
62
+ @channels ||= []
63
+ end
64
+ end
65
+ end
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: native_audio
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.2.0
4
+ version: 0.4.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Max Hatfull
@@ -14,160 +14,15 @@ email:
14
14
  - max.hatfull@gmail.com
15
15
  executables: []
16
16
  extensions:
17
- - ext/extconf.rb
17
+ - ext/audio/extconf.rb
18
18
  extra_rdoc_files: []
19
19
  files:
20
- - assets/include/GL/glew.h
21
- - assets/include/GLES2/gl2.h
22
- - assets/include/GLES2/gl2ext.h
23
- - assets/include/GLES2/gl2ext_angle.h
24
- - assets/include/GLES2/gl2platform.h
25
- - assets/include/GLES3/gl3.h
26
- - assets/include/GLES3/gl31.h
27
- - assets/include/GLES3/gl32.h
28
- - assets/include/GLES3/gl3platform.h
29
- - assets/include/KHR/khrplatform.h
30
- - assets/include/SDL2/SDL.h
31
- - assets/include/SDL2/SDL_assert.h
32
- - assets/include/SDL2/SDL_atomic.h
33
- - assets/include/SDL2/SDL_audio.h
34
- - assets/include/SDL2/SDL_bits.h
35
- - assets/include/SDL2/SDL_blendmode.h
36
- - assets/include/SDL2/SDL_clipboard.h
37
- - assets/include/SDL2/SDL_config.h
38
- - assets/include/SDL2/SDL_config_android.h
39
- - assets/include/SDL2/SDL_config_emscripten.h
40
- - assets/include/SDL2/SDL_config_iphoneos.h
41
- - assets/include/SDL2/SDL_config_macosx.h
42
- - assets/include/SDL2/SDL_config_minimal.h
43
- - assets/include/SDL2/SDL_config_ngage.h
44
- - assets/include/SDL2/SDL_config_os2.h
45
- - assets/include/SDL2/SDL_config_pandora.h
46
- - assets/include/SDL2/SDL_config_windows.h
47
- - assets/include/SDL2/SDL_config_wingdk.h
48
- - assets/include/SDL2/SDL_config_winrt.h
49
- - assets/include/SDL2/SDL_config_xbox.h
50
- - assets/include/SDL2/SDL_copying.h
51
- - assets/include/SDL2/SDL_cpuinfo.h
52
- - assets/include/SDL2/SDL_egl.h
53
- - assets/include/SDL2/SDL_endian.h
54
- - assets/include/SDL2/SDL_error.h
55
- - assets/include/SDL2/SDL_events.h
56
- - assets/include/SDL2/SDL_filesystem.h
57
- - assets/include/SDL2/SDL_gamecontroller.h
58
- - assets/include/SDL2/SDL_gesture.h
59
- - assets/include/SDL2/SDL_guid.h
60
- - assets/include/SDL2/SDL_haptic.h
61
- - assets/include/SDL2/SDL_hidapi.h
62
- - assets/include/SDL2/SDL_hints.h
63
- - assets/include/SDL2/SDL_image.h
64
- - assets/include/SDL2/SDL_joystick.h
65
- - assets/include/SDL2/SDL_keyboard.h
66
- - assets/include/SDL2/SDL_keycode.h
67
- - assets/include/SDL2/SDL_loadso.h
68
- - assets/include/SDL2/SDL_locale.h
69
- - assets/include/SDL2/SDL_log.h
70
- - assets/include/SDL2/SDL_main.h
71
- - assets/include/SDL2/SDL_messagebox.h
72
- - assets/include/SDL2/SDL_metal.h
73
- - assets/include/SDL2/SDL_misc.h
74
- - assets/include/SDL2/SDL_mixer.h
75
- - assets/include/SDL2/SDL_mouse.h
76
- - assets/include/SDL2/SDL_mutex.h
77
- - assets/include/SDL2/SDL_name.h
78
- - assets/include/SDL2/SDL_opengl.h
79
- - assets/include/SDL2/SDL_opengl_glext.h
80
- - assets/include/SDL2/SDL_opengles.h
81
- - assets/include/SDL2/SDL_opengles2.h
82
- - assets/include/SDL2/SDL_opengles2_gl2.h
83
- - assets/include/SDL2/SDL_opengles2_gl2ext.h
84
- - assets/include/SDL2/SDL_opengles2_gl2platform.h
85
- - assets/include/SDL2/SDL_opengles2_khrplatform.h
86
- - assets/include/SDL2/SDL_pixels.h
87
- - assets/include/SDL2/SDL_platform.h
88
- - assets/include/SDL2/SDL_power.h
89
- - assets/include/SDL2/SDL_quit.h
90
- - assets/include/SDL2/SDL_rect.h
91
- - assets/include/SDL2/SDL_render.h
92
- - assets/include/SDL2/SDL_revision.h
93
- - assets/include/SDL2/SDL_rwops.h
94
- - assets/include/SDL2/SDL_scancode.h
95
- - assets/include/SDL2/SDL_sensor.h
96
- - assets/include/SDL2/SDL_shape.h
97
- - assets/include/SDL2/SDL_stdinc.h
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- - assets/include/SDL2/SDL_surface.h
99
- - assets/include/SDL2/SDL_system.h
100
- - assets/include/SDL2/SDL_syswm.h
101
- - assets/include/SDL2/SDL_test.h
102
- - assets/include/SDL2/SDL_test_assert.h
103
- - assets/include/SDL2/SDL_test_common.h
104
- - assets/include/SDL2/SDL_test_compare.h
105
- - assets/include/SDL2/SDL_test_crc32.h
106
- - assets/include/SDL2/SDL_test_font.h
107
- - assets/include/SDL2/SDL_test_fuzzer.h
108
- - assets/include/SDL2/SDL_test_harness.h
109
- - assets/include/SDL2/SDL_test_images.h
110
- - assets/include/SDL2/SDL_test_log.h
111
- - assets/include/SDL2/SDL_test_md5.h
112
- - assets/include/SDL2/SDL_test_memory.h
113
- - assets/include/SDL2/SDL_test_random.h
114
- - assets/include/SDL2/SDL_thread.h
115
- - assets/include/SDL2/SDL_timer.h
116
- - assets/include/SDL2/SDL_touch.h
117
- - assets/include/SDL2/SDL_ttf.h
118
- - assets/include/SDL2/SDL_types.h
119
- - assets/include/SDL2/SDL_version.h
120
- - assets/include/SDL2/SDL_video.h
121
- - assets/include/SDL2/SDL_vulkan.h
122
- - assets/include/SDL2/begin_code.h
123
- - assets/include/SDL2/close_code.h
124
- - assets/macos/universal/lib/libFLAC.a
125
- - assets/macos/universal/lib/libSDL2.a
126
- - assets/macos/universal/lib/libSDL2_image.a
127
- - assets/macos/universal/lib/libSDL2_mixer.a
128
- - assets/macos/universal/lib/libSDL2_ttf.a
129
- - assets/macos/universal/lib/libmodplug.a
130
- - assets/macos/universal/lib/libmpg123.a
131
- - assets/macos/universal/lib/libogg.a
132
- - assets/macos/universal/lib/libvorbis.a
133
- - assets/macos/universal/lib/libvorbisfile.a
134
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a
135
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a
136
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a
137
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a
138
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a
139
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a
140
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a
141
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a
142
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a
143
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a
144
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a
145
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a
146
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a
147
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a
148
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a
149
- - assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a
150
- - assets/windows/mingw-w64-x86_64/lib/libFLAC.a
151
- - assets/windows/mingw-w64-x86_64/lib/libSDL2.a
152
- - assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a
153
- - assets/windows/mingw-w64-x86_64/lib/libglew32.a
154
- - assets/windows/mingw-w64-x86_64/lib/libmodplug.a
155
- - assets/windows/mingw-w64-x86_64/lib/libmpg123.a
156
- - assets/windows/mingw-w64-x86_64/lib/libogg.a
157
- - assets/windows/mingw-w64-x86_64/lib/libopus.a
158
- - assets/windows/mingw-w64-x86_64/lib/libopusfile.a
159
- - assets/windows/mingw-w64-x86_64/lib/libsndfile.a
160
- - assets/windows/mingw-w64-x86_64/lib/libssp.a
161
- - assets/windows/mingw-w64-x86_64/lib/libstdc++.a
162
- - assets/windows/mingw-w64-x86_64/lib/libvorbis.a
163
- - assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a
164
- - assets/windows/mingw-w64-x86_64/lib/libz.a
165
- - assets/windows/mingw-w64-x86_64/lib/libzstd.a
166
- - ext/audio.c
167
- - ext/extconf.h
168
- - ext/extconf.rb
169
- - lib/audio.bundle
170
- - lib/audio.so
20
+ - LICENSE
21
+ - README.md
22
+ - ext/audio/audio.c
23
+ - ext/audio/extconf.rb
24
+ - ext/audio/miniaudio.h
25
+ - lib/dummy_audio.rb
171
26
  - lib/native_audio.rb
172
27
  homepage: https://github.com/rubyrpg/native_audio
173
28
  licenses:
@@ -187,7 +42,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
187
42
  - !ruby/object:Gem::Version
188
43
  version: '0'
189
44
  requirements: []
190
- rubygems_version: 3.6.7
45
+ rubygems_version: 4.0.3
191
46
  specification_version: 4
192
47
  summary: A simple audio library for Ruby
193
48
  test_files: []