mt-lang 0.2.0 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. checksums.yaml +4 -4
  2. data/docs/index.html +4 -3
  3. data/lib/milk_tea/base.rb +1 -1
  4. data/std/asset_pack.mt +267 -0
  5. data/std/async/libuv_runtime.mt +539 -0
  6. data/std/async/mailbox.mt +191 -0
  7. data/std/async/runtime.mt +87 -0
  8. data/std/async.mt +87 -0
  9. data/std/base64.mt +185 -0
  10. data/std/behavior_tree.mt +396 -0
  11. data/std/binary.mt +314 -0
  12. data/std/binary_heap.mt +157 -0
  13. data/std/bitset.mt +239 -0
  14. data/std/box2d.mt +535 -0
  15. data/std/bytes.mt +46 -0
  16. data/std/c/box2d.mt +1254 -0
  17. data/std/c/cgltf.mt +647 -0
  18. data/std/c/cjson.mt +106 -0
  19. data/std/c/crypto.mt +11 -0
  20. data/std/c/crypto_support.h +51 -0
  21. data/std/c/ctype.mt +19 -0
  22. data/std/c/ctype_bindgen.h +29 -0
  23. data/std/c/curl.mt +1223 -0
  24. data/std/c/enet.mt +473 -0
  25. data/std/c/errno.mt +41 -0
  26. data/std/c/errno_bindgen.h +53 -0
  27. data/std/c/flecs.mt +2945 -0
  28. data/std/c/fs.linux.mt +43 -0
  29. data/std/c/fs.windows.mt +43 -0
  30. data/std/c/fs_support.h +954 -0
  31. data/std/c/gl.mt +2065 -0
  32. data/std/c/gl_registry_helpers.h +10748 -0
  33. data/std/c/glfw.mt +499 -0
  34. data/std/c/libc.mt +167 -0
  35. data/std/c/libuv.mt +1491 -0
  36. data/std/c/math.mt +22 -0
  37. data/std/c/math_bindgen.h +31 -0
  38. data/std/c/miniaudio.mt +3420 -0
  39. data/std/c/pcre2.mt +735 -0
  40. data/std/c/process.mt +58 -0
  41. data/std/c/process_support.h +1147 -0
  42. data/std/c/raygui.mt +1602 -0
  43. data/std/c/raylib.mt +1245 -0
  44. data/std/c/raymath.mt +163 -0
  45. data/std/c/rlgl.mt +434 -0
  46. data/std/c/rpng.mt +60 -0
  47. data/std/c/rres.mt +187 -0
  48. data/std/c/sdl3.mt +4132 -0
  49. data/std/c/sqlite3.mt +951 -0
  50. data/std/c/stb_image.mt +52 -0
  51. data/std/c/stb_image_resize2.mt +128 -0
  52. data/std/c/stb_image_write.mt +19 -0
  53. data/std/c/stb_rect_pack.mt +38 -0
  54. data/std/c/stb_truetype.mt +175 -0
  55. data/std/c/stb_vorbis.mt +31 -0
  56. data/std/c/stdio.mt +90 -0
  57. data/std/c/steamworks.h +5769 -0
  58. data/std/c/steamworks.mt +4771 -0
  59. data/std/c/string.mt +16 -0
  60. data/std/c/string_bindgen.h +36 -0
  61. data/std/c/sync.mt +33 -0
  62. data/std/c/sync_support.h +219 -0
  63. data/std/c/terminal.mt +24 -0
  64. data/std/c/terminal_support.h +408 -0
  65. data/std/c/time.mt +26 -0
  66. data/std/c/tls.mt +24 -0
  67. data/std/c/tls_support.h +626 -0
  68. data/std/c/tracy.mt +53 -0
  69. data/std/c/zlib.mt +20 -0
  70. data/std/c/zlib_support.h +239 -0
  71. data/std/c/zstd.mt +231 -0
  72. data/std/cell.mt +60 -0
  73. data/std/cgltf.mt +115 -0
  74. data/std/cjson.mt +90 -0
  75. data/std/cli.mt +768 -0
  76. data/std/cookie.mt +198 -0
  77. data/std/counter.mt +160 -0
  78. data/std/crypto.mt +74 -0
  79. data/std/cstring.mt +13 -0
  80. data/std/ctype.mt +52 -0
  81. data/std/curl/runtime.mt +261 -0
  82. data/std/curl.mt +38 -0
  83. data/std/deque.mt +348 -0
  84. data/std/encoding.mt +93 -0
  85. data/std/enet.mt +133 -0
  86. data/std/env.mt +41 -0
  87. data/std/errno.mt +47 -0
  88. data/std/flecs.mt +978 -0
  89. data/std/fmt.mt +271 -0
  90. data/std/fs.linux.mt +696 -0
  91. data/std/fs.windows.mt +711 -0
  92. data/std/fsm.mt +267 -0
  93. data/std/gl.mt +2062 -0
  94. data/std/glfw.mt +471 -0
  95. data/std/goap.mt +342 -0
  96. data/std/graph.mt +521 -0
  97. data/std/gzip.mt +77 -0
  98. data/std/hash.mt +429 -0
  99. data/std/http/server.mt +810 -0
  100. data/std/http.mt +1227 -0
  101. data/std/intern.mt +53 -0
  102. data/std/jobs.mt +288 -0
  103. data/std/json.mt +627 -0
  104. data/std/libc.mt +34 -0
  105. data/std/libuv.mt +554 -0
  106. data/std/linear_algebra.mt +243 -0
  107. data/std/linked_map.mt +372 -0
  108. data/std/linked_map_view.mt +49 -0
  109. data/std/linked_set.mt +117 -0
  110. data/std/log.mt +69 -0
  111. data/std/map.mt +418 -0
  112. data/std/math.mt +24 -0
  113. data/std/mem/arena.mt +137 -0
  114. data/std/mem/endian.mt +51 -0
  115. data/std/mem/heap.mt +298 -0
  116. data/std/mem/pool.mt +164 -0
  117. data/std/mem/stack.mt +47 -0
  118. data/std/mem/tracking.mt +119 -0
  119. data/std/miniaudio.mt +1299 -0
  120. data/std/multiset.mt +191 -0
  121. data/std/net/channel.mt +727 -0
  122. data/std/net/clock.mt +237 -0
  123. data/std/net/discovery.mt +277 -0
  124. data/std/net/lobby.mt +813 -0
  125. data/std/net/manager.mt +539 -0
  126. data/std/net/mux.mt +839 -0
  127. data/std/net/nat.mt +122 -0
  128. data/std/net/packet.mt +219 -0
  129. data/std/net/punch.mt +162 -0
  130. data/std/net/rpc.mt +119 -0
  131. data/std/net/session.mt +1157 -0
  132. data/std/net/stun.mt +252 -0
  133. data/std/net/sync.mt +183 -0
  134. data/std/net/turn.mt +459 -0
  135. data/std/net.mt +2944 -0
  136. data/std/oauth2.mt +408 -0
  137. data/std/option.mt +51 -0
  138. data/std/ordered_map.mt +497 -0
  139. data/std/ordered_set.mt +348 -0
  140. data/std/path.mt +368 -0
  141. data/std/pcre2/runtime.mt +35 -0
  142. data/std/pcre2.mt +78 -0
  143. data/std/priority_queue.mt +55 -0
  144. data/std/process.mt +837 -0
  145. data/std/queue.mt +55 -0
  146. data/std/random.mt +146 -0
  147. data/std/raygui.mt +99 -0
  148. data/std/raylib/debug_console.mt +71 -0
  149. data/std/raylib/easing.mt +388 -0
  150. data/std/raylib/packed_assets.mt +255 -0
  151. data/std/raylib/runtime.mt +30 -0
  152. data/std/raylib/tracy_gpu.mt +37 -0
  153. data/std/raylib.mt +1510 -0
  154. data/std/raymath.mt +153 -0
  155. data/std/result.mt +89 -0
  156. data/std/rlgl.mt +268 -0
  157. data/std/rpng.mt +46 -0
  158. data/std/rres.mt +36 -0
  159. data/std/sdl3/runtime.mt +54 -0
  160. data/std/sdl3.mt +1731 -0
  161. data/std/serialize.mt +68 -0
  162. data/std/set.mt +124 -0
  163. data/std/spatial.mt +176 -0
  164. data/std/sqlite3.mt +151 -0
  165. data/std/stack.mt +55 -0
  166. data/std/stb_image.mt +47 -0
  167. data/std/stb_image_resize2.mt +41 -0
  168. data/std/stb_image_write.mt +17 -0
  169. data/std/stb_rect_pack.mt +15 -0
  170. data/std/stb_truetype.mt +77 -0
  171. data/std/stb_vorbis.mt +16 -0
  172. data/std/stdio.mt +88 -0
  173. data/std/steamworks.mt +1542 -0
  174. data/std/str.mt +293 -0
  175. data/std/string.mt +234 -0
  176. data/std/sync.mt +194 -0
  177. data/std/tar.mt +704 -0
  178. data/std/terminal.mt +1002 -0
  179. data/std/testing.mt +266 -0
  180. data/std/thread.mt +120 -0
  181. data/std/time.mt +105 -0
  182. data/std/tls.mt +616 -0
  183. data/std/toml.mt +1310 -0
  184. data/std/tracy.mt +42 -0
  185. data/std/uri.mt +118 -0
  186. data/std/url.mt +372 -0
  187. data/std/vec.mt +433 -0
  188. data/std/zstd.mt +94 -0
  189. metadata +187 -2
data/std/steamworks.mt ADDED
@@ -0,0 +1,1542 @@
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+ # generated by mtc imported-bindings from std.c.steamworks using bindings/imported/steamworks.binding.json
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+
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+ import std.c.steamworks as c
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+
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+ public type InputActionEvent_t_anonymous_union_2 = c.SteamInputActionEvent_t_anonymous_union_2
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+ public type CCallbackBase = c.CCallbackBase
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+ public type CallbackMsg_t = c.CallbackMsg_t
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+ public type Apps = c.ISteamApps
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+ public type Client = c.ISteamClient
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+ public type Controller = c.ISteamController
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+ public type Friends = c.ISteamFriends
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+ public type GameServer = c.ISteamGameServer
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+ public type GameServerStats = c.ISteamGameServerStats
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+ public type HTMLSurface = c.ISteamHTMLSurface
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+ public type HTTP = c.ISteamHTTP
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+ public type Input = c.ISteamInput
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+ public type Inventory = c.ISteamInventory
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+ public type Matchmaking = c.ISteamMatchmaking
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+ public type MatchmakingPingResponse = c.ISteamMatchmakingPingResponse
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+ public type MatchmakingPlayersResponse = c.ISteamMatchmakingPlayersResponse
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+ public type MatchmakingRulesResponse = c.ISteamMatchmakingRulesResponse
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+ public type MatchmakingServerListResponse = c.ISteamMatchmakingServerListResponse
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+ public type MatchmakingServers = c.ISteamMatchmakingServers
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+ public type Music = c.ISteamMusic
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+ public type Networking = c.ISteamNetworking
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+ public type NetworkingConnectionSignaling = c.ISteamNetworkingConnectionSignaling
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+ public type NetworkingFakeUDPPort = c.ISteamNetworkingFakeUDPPort
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+ public type NetworkingMessages = c.ISteamNetworkingMessages
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+ public type NetworkingSignalingRecvContext = c.ISteamNetworkingSignalingRecvContext
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+ public type NetworkingSockets = c.ISteamNetworkingSockets
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+ public type NetworkingUtils = c.ISteamNetworkingUtils
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+ public type ParentalSettings = c.ISteamParentalSettings
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+ public type Parties = c.ISteamParties
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+ public type RemotePlay = c.ISteamRemotePlay
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+ public type RemoteStorage = c.ISteamRemoteStorage
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+ public type Screenshots = c.ISteamScreenshots
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+ public type Timeline = c.ISteamTimeline
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+ public type UGC = c.ISteamUGC
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+ public type User = c.ISteamUser
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+ public type UserStats = c.ISteamUserStats
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+ public type Utils = c.ISteamUtils
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+ public type Video = c.ISteamVideo
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+ public type ScePadTriggerEffectParam = c.ScePadTriggerEffectParam
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+ public type DatagramRelayAuthTicket = c.SteamDatagramRelayAuthTicket
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+ public type uint8 = c.uint8
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+ public type int8 = c.int8
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+ public type int16 = c.int16
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+ public type uint16 = c.uint16
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+ public type int32 = c.int32
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+ public type uint32 = c.uint32
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+ public type int64 = c.int64
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+ public type uint64 = c.uint64
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+ public type lint64 = c.lint64
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+ public type ulint64 = c.ulint64
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+ public type intp = c.intp
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+ public type uintp = c.uintp
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+ public type AppId_t = c.AppId_t
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+ public type DepotId_t = c.DepotId_t
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+ public type RTime32 = c.RTime32
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+ public type APICall_t = c.SteamAPICall_t
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+ public type AccountID_t = c.AccountID_t
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+ public type PartyBeaconID_t = c.PartyBeaconID_t
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+ public type HAuthTicket = c.HAuthTicket
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+ public type HSteamPipe = c.HSteamPipe
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+ public type HSteamUser = c.HSteamUser
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+ public type ErrMsg = c.SteamErrMsg
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+ public type FriendsGroupID_t = c.FriendsGroupID_t
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+ public type HServerListRequest = c.HServerListRequest
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+ public type HServerQuery = c.HServerQuery
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+ public type UGCHandle_t = c.UGCHandle_t
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+ public type PublishedFileUpdateHandle_t = c.PublishedFileUpdateHandle_t
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+ public type PublishedFileId_t = c.PublishedFileId_t
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+ public type UGCFileWriteStreamHandle_t = c.UGCFileWriteStreamHandle_t
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+ public type Leaderboard_t = c.SteamLeaderboard_t
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+ public type LeaderboardEntries_t = c.SteamLeaderboardEntries_t
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+ public type SNetSocket_t = c.SNetSocket_t
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+ public type SNetListenSocket_t = c.SNetListenSocket_t
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+ public type ScreenshotHandle = c.ScreenshotHandle
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+ public type HTTPRequestHandle = c.HTTPRequestHandle
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+ public type HTTPCookieContainerHandle = c.HTTPCookieContainerHandle
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+ public type InputHandle_t = c.InputHandle_t
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+ public type InputActionSetHandle_t = c.InputActionSetHandle_t
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+ public type InputDigitalActionHandle_t = c.InputDigitalActionHandle_t
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+ public type InputAnalogActionHandle_t = c.InputAnalogActionHandle_t
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+ public type ControllerHandle_t = c.ControllerHandle_t
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+ public type ControllerActionSetHandle_t = c.ControllerActionSetHandle_t
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+ public type ControllerDigitalActionHandle_t = c.ControllerDigitalActionHandle_t
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+ public type ControllerAnalogActionHandle_t = c.ControllerAnalogActionHandle_t
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+ public type UGCQueryHandle_t = c.UGCQueryHandle_t
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+ public type UGCUpdateHandle_t = c.UGCUpdateHandle_t
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+ public type HHTMLBrowser = c.HHTMLBrowser
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+ public type ItemInstanceID_t = c.SteamItemInstanceID_t
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+ public type ItemDef_t = c.SteamItemDef_t
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+ public type InventoryResult_t = c.SteamInventoryResult_t
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+ public type InventoryUpdateHandle_t = c.SteamInventoryUpdateHandle_t
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+ public type TimelineEventHandle_t = c.TimelineEventHandle_t
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+ public type RemotePlaySessionID_t = c.RemotePlaySessionID_t
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+ public type RemotePlayCursorID_t = c.RemotePlayCursorID_t
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+ public type HSteamNetConnection = c.HSteamNetConnection
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+ public type HSteamListenSocket = c.HSteamListenSocket
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+ public type HSteamNetPollGroup = c.HSteamNetPollGroup
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+ public type NetworkingErrMsg = c.SteamNetworkingErrMsg
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+ public type NetworkingPOPID = c.SteamNetworkingPOPID
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+ public type NetworkingMicroseconds = c.SteamNetworkingMicroseconds
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+ public type uint64_steamid = c.uint64_steamid
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+ public type uint64_gameid = c.uint64_gameid
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+ public type EIPType = c.ESteamIPType
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+ public type EUniverse = c.EUniverse
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+ public type EResult = c.EResult
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+ public type EVoiceResult = c.EVoiceResult
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+ public type EDenyReason = c.EDenyReason
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+ public type EBeginAuthSessionResult = c.EBeginAuthSessionResult
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+ public type EAuthSessionResponse = c.EAuthSessionResponse
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+ public type EUserHasLicenseForAppResult = c.EUserHasLicenseForAppResult
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+ public type EAccountType = c.EAccountType
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+ public type EChatEntryType = c.EChatEntryType
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+ public type EChatRoomEnterResponse = c.EChatRoomEnterResponse
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+ public type EChatSteamIDInstanceFlags = c.EChatSteamIDInstanceFlags
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+ public type ENotificationPosition = c.ENotificationPosition
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+ public type EBroadcastUploadResult = c.EBroadcastUploadResult
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+ public type EMarketNotAllowedReasonFlags = c.EMarketNotAllowedReasonFlags
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+ public type EDurationControlProgress = c.EDurationControlProgress
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+ public type EDurationControlNotification = c.EDurationControlNotification
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+ public type EDurationControlOnlineState = c.EDurationControlOnlineState
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+ public type EBetaBranchFlags = c.EBetaBranchFlags
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+ public type EIPv6ConnectivityProtocol = c.ESteamIPv6ConnectivityProtocol
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+ public type EIPv6ConnectivityState = c.ESteamIPv6ConnectivityState
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+ public type EFriendRelationship = c.EFriendRelationship
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+ public type EPersonaState = c.EPersonaState
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+ public type EFriendFlags = c.EFriendFlags
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+ public type EOverlayToStoreFlag = c.EOverlayToStoreFlag
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+ public type EActivateGameOverlayToWebPageMode = c.EActivateGameOverlayToWebPageMode
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+ public type ECommunityProfileItemType = c.ECommunityProfileItemType
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+ public type ECommunityProfileItemProperty = c.ECommunityProfileItemProperty
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+ public type EPersonaChange = c.EPersonaChange
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+ public type EAPICallFailure = c.ESteamAPICallFailure
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+ public type EGamepadTextInputMode = c.EGamepadTextInputMode
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+ public type EGamepadTextInputLineMode = c.EGamepadTextInputLineMode
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+ public type EFloatingGamepadTextInputMode = c.EFloatingGamepadTextInputMode
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+ public type ETextFilteringContext = c.ETextFilteringContext
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+ public type ECheckFileSignature = c.ECheckFileSignature
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+ public type EMatchMakingServerResponse = c.EMatchMakingServerResponse
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+ public type ELobbyType = c.ELobbyType
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+ public type ELobbyComparison = c.ELobbyComparison
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+ public type ELobbyDistanceFilter = c.ELobbyDistanceFilter
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+ public type EChatMemberStateChange = c.EChatMemberStateChange
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+ public type EPartyBeaconLocationType = c.ESteamPartyBeaconLocationType
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+ public type EPartyBeaconLocationData = c.ESteamPartyBeaconLocationData
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+ public type ERemoteStoragePlatform = c.ERemoteStoragePlatform
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+ public type ERemoteStoragePublishedFileVisibility = c.ERemoteStoragePublishedFileVisibility
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+ public type EWorkshopFileType = c.EWorkshopFileType
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+ public type EWorkshopVote = c.EWorkshopVote
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+ public type EWorkshopFileAction = c.EWorkshopFileAction
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+ public type EWorkshopEnumerationType = c.EWorkshopEnumerationType
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+ public type EWorkshopVideoProvider = c.EWorkshopVideoProvider
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+ public type EUGCReadAction = c.EUGCReadAction
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+ public type ERemoteStorageLocalFileChange = c.ERemoteStorageLocalFileChange
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+ public type ERemoteStorageFilePathType = c.ERemoteStorageFilePathType
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+ public type ELeaderboardDataRequest = c.ELeaderboardDataRequest
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+ public type ELeaderboardSortMethod = c.ELeaderboardSortMethod
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+ public type ELeaderboardDisplayType = c.ELeaderboardDisplayType
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+ public type ELeaderboardUploadScoreMethod = c.ELeaderboardUploadScoreMethod
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+ public type EP2PSessionError = c.EP2PSessionError
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+ public type EP2PSend = c.EP2PSend
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+ public type ESNetSocketState = c.ESNetSocketState
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+ public type ESNetSocketConnectionType = c.ESNetSocketConnectionType
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+ public type EVRScreenshotType = c.EVRScreenshotType
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+ public type AudioPlayback_Status = c.AudioPlayback_Status
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+ public type EHTTPMethod = c.EHTTPMethod
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+ public type EHTTPStatusCode = c.EHTTPStatusCode
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+ public type EInputSourceMode = c.EInputSourceMode
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+ public type EInputActionOrigin = c.EInputActionOrigin
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+ public type EXboxOrigin = c.EXboxOrigin
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+ public type EControllerPad = c.ESteamControllerPad
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+ public type EControllerHapticLocation = c.EControllerHapticLocation
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+ public type EControllerHapticType = c.EControllerHapticType
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+ public type EInputType = c.ESteamInputType
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+ public type EInputConfigurationEnableType = c.ESteamInputConfigurationEnableType
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+ public type EInputLEDFlag = c.ESteamInputLEDFlag
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+ public type EInputGlyphSize = c.ESteamInputGlyphSize
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+ public type EInputGlyphStyle = c.ESteamInputGlyphStyle
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+ public type EInputActionEventType = c.ESteamInputActionEventType
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+ public type EControllerActionOrigin = c.EControllerActionOrigin
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+ public type EControllerLEDFlag = c.ESteamControllerLEDFlag
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+ public type EUGCMatchingUGCType = c.EUGCMatchingUGCType
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+ public type EUserUGCList = c.EUserUGCList
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+ public type EUserUGCListSortOrder = c.EUserUGCListSortOrder
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+ public type EUGCQuery = c.EUGCQuery
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+ public type EItemUpdateStatus = c.EItemUpdateStatus
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+ public type EItemState = c.EItemState
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+ public type EItemStatistic = c.EItemStatistic
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+ public type EItemPreviewType = c.EItemPreviewType
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+ public type EUGCContentDescriptorID = c.EUGCContentDescriptorID
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+ public type EItemFlags = c.ESteamItemFlags
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+ public type ETimelineGameMode = c.ETimelineGameMode
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+ public type ETimelineEventClipPriority = c.ETimelineEventClipPriority
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+ public type EParentalFeature = c.EParentalFeature
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+ public type EDeviceFormFactor = c.ESteamDeviceFormFactor
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+ public type ERemotePlayInputType = c.ERemotePlayInputType
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+ public type ERemotePlayMouseButton = c.ERemotePlayMouseButton
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+ public type ERemotePlayMouseWheelDirection = c.ERemotePlayMouseWheelDirection
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+ public type ERemotePlayScancode = c.ERemotePlayScancode
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+ public type ERemotePlayKeyModifier = c.ERemotePlayKeyModifier
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+ public type ENetworkingAvailability = c.ESteamNetworkingAvailability
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+ public type ENetworkingIdentityType = c.ESteamNetworkingIdentityType
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+ public type ENetworkingFakeIPType = c.ESteamNetworkingFakeIPType
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+ public type ENetworkingConnectionState = c.ESteamNetworkingConnectionState
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+ public type ENetConnectionEnd = c.ESteamNetConnectionEnd
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+ public type ENetworkingConfigScope = c.ESteamNetworkingConfigScope
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+ public type ENetworkingConfigDataType = c.ESteamNetworkingConfigDataType
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+ public type ENetworkingConfigValue = c.ESteamNetworkingConfigValue
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+ public type ENetworkingGetConfigValueResult = c.ESteamNetworkingGetConfigValueResult
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+ public type ENetworkingSocketsDebugOutputType = c.ESteamNetworkingSocketsDebugOutputType
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+ public type EAPIInitResult = c.ESteamAPIInitResult
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+ public type EServerMode = c.EServerMode
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+ public type EHTMLMouseButton = c.EHTMLMouseButton
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+ public type EHTMLMouseCursor = c.EHTMLMouseCursor
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+ public type EHTMLKeyModifiers = c.EHTMLKeyModifiers
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+ public type EFailureType = c.EFailureType
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+ public type IPAddress_t = c.SteamIPAddress_t
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+ public type FriendGameInfo_t = c.FriendGameInfo_t
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+ public type MatchMakingKeyValuePair_t = c.MatchMakingKeyValuePair_t
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+ public type servernetadr_t = c.servernetadr_t
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+ public type gameserveritem_t = c.gameserveritem_t
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+ public type PartyBeaconLocation_t = c.SteamPartyBeaconLocation_t
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+ public type ParamStringArray_t = c.SteamParamStringArray_t
227
+ public type LeaderboardEntry_t = c.LeaderboardEntry_t
228
+ public type P2PSessionState_t = c.P2PSessionState_t
229
+ public type InputAnalogActionData_t = c.InputAnalogActionData_t
230
+ public type InputDigitalActionData_t = c.InputDigitalActionData_t
231
+ public type InputMotionData_t = c.InputMotionData_t
232
+ public type UGCDetails_t = c.SteamUGCDetails_t
233
+ public type ItemDetails_t = c.SteamItemDetails_t
234
+ public type RemotePlayInputMouseMotion_t = c.RemotePlayInputMouseMotion_t
235
+ public type RemotePlayInputMouseWheel_t = c.RemotePlayInputMouseWheel_t
236
+ public type RemotePlayInputKey_t = c.RemotePlayInputKey_t
237
+ public type RemotePlayInput_t = c.RemotePlayInput_t
238
+ public type NetworkingIPAddr = c.SteamNetworkingIPAddr
239
+ public type NetworkingIdentity = c.SteamNetworkingIdentity
240
+ public type NetConnectionInfo_t = c.SteamNetConnectionInfo_t
241
+ public type NetConnectionRealTimeStatus_t = c.SteamNetConnectionRealTimeStatus_t
242
+ public type NetConnectionRealTimeLaneStatus_t = c.SteamNetConnectionRealTimeLaneStatus_t
243
+ public type NetworkingMessage_t = c.SteamNetworkingMessage_t
244
+ public type NetworkPingLocation_t = c.SteamNetworkPingLocation_t
245
+ public type NetworkingConfigValue_t = c.SteamNetworkingConfigValue_t
246
+ public type DatagramHostedAddress = c.SteamDatagramHostedAddress
247
+ public type DatagramGameCoordinatorServerLogin = c.SteamDatagramGameCoordinatorServerLogin
248
+ public type ServersConnected_t = c.SteamServersConnected_t
249
+ public type ServerConnectFailure_t = c.SteamServerConnectFailure_t
250
+ public type ServersDisconnected_t = c.SteamServersDisconnected_t
251
+ public type ClientGameServerDeny_t = c.ClientGameServerDeny_t
252
+ public type IPCFailure_t = c.IPCFailure_t
253
+ public type LicensesUpdated_t = c.LicensesUpdated_t
254
+ public type ValidateAuthTicketResponse_t = c.ValidateAuthTicketResponse_t
255
+ public type MicroTxnAuthorizationResponse_t = c.MicroTxnAuthorizationResponse_t
256
+ public type EncryptedAppTicketResponse_t = c.EncryptedAppTicketResponse_t
257
+ public type GetAuthSessionTicketResponse_t = c.GetAuthSessionTicketResponse_t
258
+ public type GameWebCallback_t = c.GameWebCallback_t
259
+ public type StoreAuthURLResponse_t = c.StoreAuthURLResponse_t
260
+ public type MarketEligibilityResponse_t = c.MarketEligibilityResponse_t
261
+ public type DurationControl_t = c.DurationControl_t
262
+ public type GetTicketForWebApiResponse_t = c.GetTicketForWebApiResponse_t
263
+ public type PersonaStateChange_t = c.PersonaStateChange_t
264
+ public type GameOverlayActivated_t = c.GameOverlayActivated_t
265
+ public type GameServerChangeRequested_t = c.GameServerChangeRequested_t
266
+ public type GameLobbyJoinRequested_t = c.GameLobbyJoinRequested_t
267
+ public type AvatarImageLoaded_t = c.AvatarImageLoaded_t
268
+ public type ClanOfficerListResponse_t = c.ClanOfficerListResponse_t
269
+ public type FriendRichPresenceUpdate_t = c.FriendRichPresenceUpdate_t
270
+ public type GameRichPresenceJoinRequested_t = c.GameRichPresenceJoinRequested_t
271
+ public type GameConnectedClanChatMsg_t = c.GameConnectedClanChatMsg_t
272
+ public type GameConnectedChatJoin_t = c.GameConnectedChatJoin_t
273
+ public type GameConnectedChatLeave_t = c.GameConnectedChatLeave_t
274
+ public type DownloadClanActivityCountsResult_t = c.DownloadClanActivityCountsResult_t
275
+ public type JoinClanChatRoomCompletionResult_t = c.JoinClanChatRoomCompletionResult_t
276
+ public type GameConnectedFriendChatMsg_t = c.GameConnectedFriendChatMsg_t
277
+ public type FriendsGetFollowerCount_t = c.FriendsGetFollowerCount_t
278
+ public type FriendsIsFollowing_t = c.FriendsIsFollowing_t
279
+ public type FriendsEnumerateFollowingList_t = c.FriendsEnumerateFollowingList_t
280
+ public type UnreadChatMessagesChanged_t = c.UnreadChatMessagesChanged_t
281
+ public type OverlayBrowserProtocolNavigation_t = c.OverlayBrowserProtocolNavigation_t
282
+ public type EquippedProfileItemsChanged_t = c.EquippedProfileItemsChanged_t
283
+ public type EquippedProfileItems_t = c.EquippedProfileItems_t
284
+ public type IPCountry_t = c.IPCountry_t
285
+ public type LowBatteryPower_t = c.LowBatteryPower_t
286
+ public type APICallCompleted_t = c.SteamAPICallCompleted_t
287
+ public type Shutdown_t = c.SteamShutdown_t
288
+ public type CheckFileSignature_t = c.CheckFileSignature_t
289
+ public type GamepadTextInputDismissed_t = c.GamepadTextInputDismissed_t
290
+ public type AppResumingFromSuspend_t = c.AppResumingFromSuspend_t
291
+ public type FloatingGamepadTextInputDismissed_t = c.FloatingGamepadTextInputDismissed_t
292
+ public type FilterTextDictionaryChanged_t = c.FilterTextDictionaryChanged_t
293
+ public type FavoritesListChanged_t = c.FavoritesListChanged_t
294
+ public type LobbyInvite_t = c.LobbyInvite_t
295
+ public type LobbyEnter_t = c.LobbyEnter_t
296
+ public type LobbyDataUpdate_t = c.LobbyDataUpdate_t
297
+ public type LobbyChatUpdate_t = c.LobbyChatUpdate_t
298
+ public type LobbyChatMsg_t = c.LobbyChatMsg_t
299
+ public type LobbyGameCreated_t = c.LobbyGameCreated_t
300
+ public type LobbyMatchList_t = c.LobbyMatchList_t
301
+ public type LobbyKicked_t = c.LobbyKicked_t
302
+ public type LobbyCreated_t = c.LobbyCreated_t
303
+ public type FavoritesListAccountsUpdated_t = c.FavoritesListAccountsUpdated_t
304
+ public type JoinPartyCallback_t = c.JoinPartyCallback_t
305
+ public type CreateBeaconCallback_t = c.CreateBeaconCallback_t
306
+ public type ReservationNotificationCallback_t = c.ReservationNotificationCallback_t
307
+ public type ChangeNumOpenSlotsCallback_t = c.ChangeNumOpenSlotsCallback_t
308
+ public type AvailableBeaconLocationsUpdated_t = c.AvailableBeaconLocationsUpdated_t
309
+ public type ActiveBeaconsUpdated_t = c.ActiveBeaconsUpdated_t
310
+ public type RemoteStorageFileShareResult_t = c.RemoteStorageFileShareResult_t
311
+ public type RemoteStoragePublishFileResult_t = c.RemoteStoragePublishFileResult_t
312
+ public type RemoteStorageDeletePublishedFileResult_t = c.RemoteStorageDeletePublishedFileResult_t
313
+ public type RemoteStorageEnumerateUserPublishedFilesResult_t = c.RemoteStorageEnumerateUserPublishedFilesResult_t
314
+ public type RemoteStorageSubscribePublishedFileResult_t = c.RemoteStorageSubscribePublishedFileResult_t
315
+ public type RemoteStorageEnumerateUserSubscribedFilesResult_t = c.RemoteStorageEnumerateUserSubscribedFilesResult_t
316
+ public type RemoteStorageUnsubscribePublishedFileResult_t = c.RemoteStorageUnsubscribePublishedFileResult_t
317
+ public type RemoteStorageUpdatePublishedFileResult_t = c.RemoteStorageUpdatePublishedFileResult_t
318
+ public type RemoteStorageDownloadUGCResult_t = c.RemoteStorageDownloadUGCResult_t
319
+ public type RemoteStorageGetPublishedFileDetailsResult_t = c.RemoteStorageGetPublishedFileDetailsResult_t
320
+ public type RemoteStorageEnumerateWorkshopFilesResult_t = c.RemoteStorageEnumerateWorkshopFilesResult_t
321
+ public type RemoteStorageGetPublishedItemVoteDetailsResult_t = c.RemoteStorageGetPublishedItemVoteDetailsResult_t
322
+ public type RemoteStoragePublishedFileSubscribed_t = c.RemoteStoragePublishedFileSubscribed_t
323
+ public type RemoteStoragePublishedFileUnsubscribed_t = c.RemoteStoragePublishedFileUnsubscribed_t
324
+ public type RemoteStoragePublishedFileDeleted_t = c.RemoteStoragePublishedFileDeleted_t
325
+ public type RemoteStorageUpdateUserPublishedItemVoteResult_t = c.RemoteStorageUpdateUserPublishedItemVoteResult_t
326
+ public type RemoteStorageUserVoteDetails_t = c.RemoteStorageUserVoteDetails_t
327
+ public type RemoteStorageEnumerateUserSharedWorkshopFilesResult_t = c.RemoteStorageEnumerateUserSharedWorkshopFilesResult_t
328
+ public type RemoteStorageSetUserPublishedFileActionResult_t = c.RemoteStorageSetUserPublishedFileActionResult_t
329
+ public type RemoteStorageEnumeratePublishedFilesByUserActionResult_t = c.RemoteStorageEnumeratePublishedFilesByUserActionResult_t
330
+ public type RemoteStoragePublishFileProgress_t = c.RemoteStoragePublishFileProgress_t
331
+ public type RemoteStoragePublishedFileUpdated_t = c.RemoteStoragePublishedFileUpdated_t
332
+ public type RemoteStorageFileWriteAsyncComplete_t = c.RemoteStorageFileWriteAsyncComplete_t
333
+ public type RemoteStorageFileReadAsyncComplete_t = c.RemoteStorageFileReadAsyncComplete_t
334
+ public type RemoteStorageLocalFileChange_t = c.RemoteStorageLocalFileChange_t
335
+ public type UserStatsReceived_t = c.UserStatsReceived_t
336
+ public type UserStatsStored_t = c.UserStatsStored_t
337
+ public type UserAchievementStored_t = c.UserAchievementStored_t
338
+ public type LeaderboardFindResult_t = c.LeaderboardFindResult_t
339
+ public type LeaderboardScoresDownloaded_t = c.LeaderboardScoresDownloaded_t
340
+ public type LeaderboardScoreUploaded_t = c.LeaderboardScoreUploaded_t
341
+ public type NumberOfCurrentPlayers_t = c.NumberOfCurrentPlayers_t
342
+ public type UserStatsUnloaded_t = c.UserStatsUnloaded_t
343
+ public type UserAchievementIconFetched_t = c.UserAchievementIconFetched_t
344
+ public type GlobalAchievementPercentagesReady_t = c.GlobalAchievementPercentagesReady_t
345
+ public type LeaderboardUGCSet_t = c.LeaderboardUGCSet_t
346
+ public type GlobalStatsReceived_t = c.GlobalStatsReceived_t
347
+ public type DlcInstalled_t = c.DlcInstalled_t
348
+ public type NewUrlLaunchParameters_t = c.NewUrlLaunchParameters_t
349
+ public type AppProofOfPurchaseKeyResponse_t = c.AppProofOfPurchaseKeyResponse_t
350
+ public type FileDetailsResult_t = c.FileDetailsResult_t
351
+ public type TimedTrialStatus_t = c.TimedTrialStatus_t
352
+ public type P2PSessionRequest_t = c.P2PSessionRequest_t
353
+ public type P2PSessionConnectFail_t = c.P2PSessionConnectFail_t
354
+ public type SocketStatusCallback_t = c.SocketStatusCallback_t
355
+ public type ScreenshotReady_t = c.ScreenshotReady_t
356
+ public type ScreenshotRequested_t = c.ScreenshotRequested_t
357
+ public type PlaybackStatusHasChanged_t = c.PlaybackStatusHasChanged_t
358
+ public type VolumeHasChanged_t = c.VolumeHasChanged_t
359
+ public type HTTPRequestCompleted_t = c.HTTPRequestCompleted_t
360
+ public type HTTPRequestHeadersReceived_t = c.HTTPRequestHeadersReceived_t
361
+ public type HTTPRequestDataReceived_t = c.HTTPRequestDataReceived_t
362
+ public type InputDeviceConnected_t = c.SteamInputDeviceConnected_t
363
+ public type InputDeviceDisconnected_t = c.SteamInputDeviceDisconnected_t
364
+ public type InputConfigurationLoaded_t = c.SteamInputConfigurationLoaded_t
365
+ public type InputGamepadSlotChange_t = c.SteamInputGamepadSlotChange_t
366
+ public type UGCQueryCompleted_t = c.SteamUGCQueryCompleted_t
367
+ public type UGCRequestUGCDetailsResult_t = c.SteamUGCRequestUGCDetailsResult_t
368
+ public type CreateItemResult_t = c.CreateItemResult_t
369
+ public type SubmitItemUpdateResult_t = c.SubmitItemUpdateResult_t
370
+ public type ItemInstalled_t = c.ItemInstalled_t
371
+ public type DownloadItemResult_t = c.DownloadItemResult_t
372
+ public type UserFavoriteItemsListChanged_t = c.UserFavoriteItemsListChanged_t
373
+ public type SetUserItemVoteResult_t = c.SetUserItemVoteResult_t
374
+ public type GetUserItemVoteResult_t = c.GetUserItemVoteResult_t
375
+ public type StartPlaytimeTrackingResult_t = c.StartPlaytimeTrackingResult_t
376
+ public type StopPlaytimeTrackingResult_t = c.StopPlaytimeTrackingResult_t
377
+ public type AddUGCDependencyResult_t = c.AddUGCDependencyResult_t
378
+ public type RemoveUGCDependencyResult_t = c.RemoveUGCDependencyResult_t
379
+ public type AddAppDependencyResult_t = c.AddAppDependencyResult_t
380
+ public type RemoveAppDependencyResult_t = c.RemoveAppDependencyResult_t
381
+ public type GetAppDependenciesResult_t = c.GetAppDependenciesResult_t
382
+ public type DeleteItemResult_t = c.DeleteItemResult_t
383
+ public type UserSubscribedItemsListChanged_t = c.UserSubscribedItemsListChanged_t
384
+ public type WorkshopEULAStatus_t = c.WorkshopEULAStatus_t
385
+ public type HTML_BrowserReady_t = c.HTML_BrowserReady_t
386
+ public type HTML_NeedsPaint_t = c.HTML_NeedsPaint_t
387
+ public type HTML_StartRequest_t = c.HTML_StartRequest_t
388
+ public type HTML_CloseBrowser_t = c.HTML_CloseBrowser_t
389
+ public type HTML_URLChanged_t = c.HTML_URLChanged_t
390
+ public type HTML_FinishedRequest_t = c.HTML_FinishedRequest_t
391
+ public type HTML_OpenLinkInNewTab_t = c.HTML_OpenLinkInNewTab_t
392
+ public type HTML_ChangedTitle_t = c.HTML_ChangedTitle_t
393
+ public type HTML_SearchResults_t = c.HTML_SearchResults_t
394
+ public type HTML_CanGoBackAndForward_t = c.HTML_CanGoBackAndForward_t
395
+ public type HTML_HorizontalScroll_t = c.HTML_HorizontalScroll_t
396
+ public type HTML_VerticalScroll_t = c.HTML_VerticalScroll_t
397
+ public type HTML_LinkAtPosition_t = c.HTML_LinkAtPosition_t
398
+ public type HTML_JSAlert_t = c.HTML_JSAlert_t
399
+ public type HTML_JSConfirm_t = c.HTML_JSConfirm_t
400
+ public type HTML_FileOpenDialog_t = c.HTML_FileOpenDialog_t
401
+ public type HTML_NewWindow_t = c.HTML_NewWindow_t
402
+ public type HTML_SetCursor_t = c.HTML_SetCursor_t
403
+ public type HTML_StatusText_t = c.HTML_StatusText_t
404
+ public type HTML_ShowToolTip_t = c.HTML_ShowToolTip_t
405
+ public type HTML_UpdateToolTip_t = c.HTML_UpdateToolTip_t
406
+ public type HTML_HideToolTip_t = c.HTML_HideToolTip_t
407
+ public type HTML_BrowserRestarted_t = c.HTML_BrowserRestarted_t
408
+ public type InventoryResultReady_t = c.SteamInventoryResultReady_t
409
+ public type InventoryFullUpdate_t = c.SteamInventoryFullUpdate_t
410
+ public type InventoryDefinitionUpdate_t = c.SteamInventoryDefinitionUpdate_t
411
+ public type InventoryEligiblePromoItemDefIDs_t = c.SteamInventoryEligiblePromoItemDefIDs_t
412
+ public type InventoryStartPurchaseResult_t = c.SteamInventoryStartPurchaseResult_t
413
+ public type InventoryRequestPricesResult_t = c.SteamInventoryRequestPricesResult_t
414
+ public type TimelineGamePhaseRecordingExists_t = c.SteamTimelineGamePhaseRecordingExists_t
415
+ public type TimelineEventRecordingExists_t = c.SteamTimelineEventRecordingExists_t
416
+ public type GetVideoURLResult_t = c.GetVideoURLResult_t
417
+ public type GetOPFSettingsResult_t = c.GetOPFSettingsResult_t
418
+ public type BroadcastUploadStart_t = c.BroadcastUploadStart_t
419
+ public type BroadcastUploadStop_t = c.BroadcastUploadStop_t
420
+ public type ParentalSettingsChanged_t = c.SteamParentalSettingsChanged_t
421
+ public type RemotePlaySessionConnected_t = c.SteamRemotePlaySessionConnected_t
422
+ public type RemotePlaySessionDisconnected_t = c.SteamRemotePlaySessionDisconnected_t
423
+ public type RemotePlayTogetherGuestInvite_t = c.SteamRemotePlayTogetherGuestInvite_t
424
+ public type RemotePlaySessionAvatarLoaded_t = c.SteamRemotePlaySessionAvatarLoaded_t
425
+ public type NetworkingMessagesSessionRequest_t = c.SteamNetworkingMessagesSessionRequest_t
426
+ public type NetworkingMessagesSessionFailed_t = c.SteamNetworkingMessagesSessionFailed_t
427
+ public type NetConnectionStatusChangedCallback_t = c.SteamNetConnectionStatusChangedCallback_t
428
+ public type NetAuthenticationStatus_t = c.SteamNetAuthenticationStatus_t
429
+ public type RelayNetworkStatus_t = c.SteamRelayNetworkStatus_t
430
+ public type GSClientApprove_t = c.GSClientApprove_t
431
+ public type GSClientDeny_t = c.GSClientDeny_t
432
+ public type GSClientKick_t = c.GSClientKick_t
433
+ public type GSClientAchievementStatus_t = c.GSClientAchievementStatus_t
434
+ public type GSPolicyResponse_t = c.GSPolicyResponse_t
435
+ public type GSGameplayStats_t = c.GSGameplayStats_t
436
+ public type GSClientGroupStatus_t = c.GSClientGroupStatus_t
437
+ public type GSReputation_t = c.GSReputation_t
438
+ public type AssociateWithClanResult_t = c.AssociateWithClanResult_t
439
+ public type ComputeNewPlayerCompatibilityResult_t = c.ComputeNewPlayerCompatibilityResult_t
440
+ public type GSStatsReceived_t = c.GSStatsReceived_t
441
+ public type GSStatsStored_t = c.GSStatsStored_t
442
+ public type GSStatsUnloaded_t = c.GSStatsUnloaded_t
443
+ public type NetworkingFakeIPResult_t = c.SteamNetworkingFakeIPResult_t
444
+ public type InputActionEvent_t_AnalogAction_t = c.SteamInputActionEvent_t_AnalogAction_t
445
+ public type InputActionEvent_t_DigitalAction_t = c.SteamInputActionEvent_t_DigitalAction_t
446
+ public type InputActionEvent_t = c.SteamInputActionEvent_t
447
+ public type PFNPreMinidumpCallback = c.PFNPreMinidumpCallback
448
+ public type InputActionEventCallbackPointer = c.SteamInputActionEventCallbackPointer
449
+ public type FnSteamNetConnectionStatusChanged = c.FnSteamNetConnectionStatusChanged
450
+ public type FnSteamNetAuthenticationStatusChanged = c.FnSteamNetAuthenticationStatusChanged
451
+ public type FnSteamRelayNetworkStatusChanged = c.FnSteamRelayNetworkStatusChanged
452
+ public type FnSteamNetworkingMessagesSessionRequest = c.FnSteamNetworkingMessagesSessionRequest
453
+ public type FnSteamNetworkingMessagesSessionFailed = c.FnSteamNetworkingMessagesSessionFailed
454
+ public type FnSteamNetworkingFakeIPResult = c.FnSteamNetworkingFakeIPResult
455
+ public type FSteamNetworkingSocketsDebugOutput = c.FSteamNetworkingSocketsDebugOutput
456
+ public type APIWarningMessageHook_t = c.SteamAPIWarningMessageHook_t
457
+
458
+ public const k_flMaxTimelineEventDuration: float = c.k_flMaxTimelineEventDuration
459
+
460
+ public foreign function init_flat(p_out_err_msg: ptr[ErrMsg]) -> EAPIInitResult = c.SteamAPI_InitFlat
461
+ public foreign function shutdown() -> void = c.SteamAPI_Shutdown
462
+ public foreign function restart_app_if_necessary(un_own_app_id: uint) -> bool = c.SteamAPI_RestartAppIfNecessary
463
+ public foreign function release_current_thread_memory() -> void = c.SteamAPI_ReleaseCurrentThreadMemory
464
+ public foreign function write_mini_dump(u_structured_exception_code: uint, pv_exception_info: ptr[void], u_build_id: uint) -> void = c.SteamAPI_WriteMiniDump
465
+ public foreign function set_mini_dump_comment(pch_msg: str as cstr) -> void = c.SteamAPI_SetMiniDumpComment
466
+ public foreign function is_steam_running() -> bool = c.SteamAPI_IsSteamRunning
467
+ public foreign function get_steam_install_path() -> cstr = c.SteamAPI_GetSteamInstallPath
468
+ public foreign function set_try_catch_callbacks(b_try_catch_callbacks: bool) -> void = c.SteamAPI_SetTryCatchCallbacks
469
+ public foreign function init_safe() -> bool = c.SteamAPI_InitSafe
470
+ public foreign function use_breakpad_crash_handler(pch_version: str as cstr, pch_date: str as cstr, pch_time: str as cstr, b_full_memory_dumps: bool, pv_context: ptr[void], pfn_pre_minidump_callback: fn(arg0: ptr[void]) -> void) -> void = c.SteamAPI_UseBreakpadCrashHandler
471
+ public foreign function set_breakpad_app_id(un_app_id: uint) -> void = c.SteamAPI_SetBreakpadAppID
472
+ public foreign function manual_dispatch_init() -> void = c.SteamAPI_ManualDispatch_Init
473
+ public foreign function manual_dispatch_run_frame(h_steam_pipe: int) -> void = c.SteamAPI_ManualDispatch_RunFrame
474
+ public foreign function manual_dispatch_get_next_callback(h_steam_pipe: int, p_callback_msg: ptr[CallbackMsg_t]) -> bool = c.SteamAPI_ManualDispatch_GetNextCallback
475
+ public foreign function manual_dispatch_free_last_callback(h_steam_pipe: int) -> void = c.SteamAPI_ManualDispatch_FreeLastCallback
476
+ public foreign function manual_dispatch_get_api_call_result(h_steam_pipe: int, h_steam_api_call: ulong, p_callback: ptr[void], cub_callback: int, i_callback_expected: int, pb_failed: ptr[bool]) -> bool = c.SteamAPI_ManualDispatch_GetAPICallResult
477
+ public foreign function internal_init(psz_internal_check_interface_versions: str as cstr, p_out_err_msg: ptr[ErrMsg]) -> EAPIInitResult = c.SteamInternal_SteamAPI_Init
478
+ public foreign function run_callbacks() -> void = c.SteamAPI_RunCallbacks
479
+ public foreign function steam_game_server_run_callbacks() -> void = c.SteamGameServer_RunCallbacks
480
+ public foreign function get_h_steam_pipe() -> HSteamPipe = c.SteamAPI_GetHSteamPipe
481
+ public foreign function get_h_steam_user() -> HSteamUser = c.SteamAPI_GetHSteamUser
482
+ public foreign function steam_game_server_get_h_steam_pipe() -> HSteamPipe = c.SteamGameServer_GetHSteamPipe
483
+ public foreign function steam_game_server_get_h_steam_user() -> HSteamUser = c.SteamGameServer_GetHSteamUser
484
+ public foreign function internal_context_init(p_context_init_data: ptr[void]) -> ptr[void] = c.SteamInternal_ContextInit
485
+ public foreign function internal_create_interface(ver: str as cstr) -> ptr[void] = c.SteamInternal_CreateInterface
486
+ public foreign function internal_find_or_create_user_interface(h_steam_user: int, psz_version: str as cstr) -> ptr[void] = c.SteamInternal_FindOrCreateUserInterface
487
+ public foreign function internal_find_or_create_game_server_interface(h_steam_user: int, psz_version: str as cstr) -> ptr[void] = c.SteamInternal_FindOrCreateGameServerInterface
488
+ public foreign function register_callback(p_callback: ptr[CCallbackBase], i_callback: int) -> void = c.SteamAPI_RegisterCallback
489
+ public foreign function unregister_callback(p_callback: ptr[CCallbackBase]) -> void = c.SteamAPI_UnregisterCallback
490
+ public foreign function register_call_result(p_callback: ptr[CCallbackBase], h_api_call: ulong) -> void = c.SteamAPI_RegisterCallResult
491
+ public foreign function unregister_call_result(p_callback: ptr[CCallbackBase], h_api_call: ulong) -> void = c.SteamAPI_UnregisterCallResult
492
+ public foreign function steam_game_server_shutdown() -> void = c.SteamGameServer_Shutdown
493
+ public foreign function steam_game_server_b_secure() -> bool = c.SteamGameServer_BSecure
494
+ public foreign function steam_game_server_get_steam_id() -> uint64 = c.SteamGameServer_GetSteamID
495
+ public foreign function internal_game_server_init_v2(un_ip: uint, us_game_port: ushort, us_query_port: ushort, e_server_mode: EServerMode, pch_version_string: str as cstr, psz_internal_check_interface_versions: str as cstr, p_out_err_msg: ptr[ErrMsg]) -> EAPIInitResult = c.SteamInternal_GameServer_Init_V2
496
+ public foreign function user_v023() -> ptr[User] = c.SteamAPI_SteamUser_v023
497
+ public foreign function friends_v018() -> ptr[Friends] = c.SteamAPI_SteamFriends_v018
498
+ public foreign function utils_v010() -> ptr[Utils] = c.SteamAPI_SteamUtils_v010
499
+ public foreign function game_server_utils_v010() -> ptr[Utils] = c.SteamAPI_SteamGameServerUtils_v010
500
+ public foreign function matchmaking_v009() -> ptr[Matchmaking] = c.SteamAPI_SteamMatchmaking_v009
501
+ public foreign function matchmaking_servers_v002() -> ptr[MatchmakingServers] = c.SteamAPI_SteamMatchmakingServers_v002
502
+ public foreign function parties_v002() -> ptr[Parties] = c.SteamAPI_SteamParties_v002
503
+ public foreign function remote_storage_v016() -> ptr[RemoteStorage] = c.SteamAPI_SteamRemoteStorage_v016
504
+ public foreign function user_stats_v013() -> ptr[UserStats] = c.SteamAPI_SteamUserStats_v013
505
+ public foreign function apps_v009() -> ptr[Apps] = c.SteamAPI_SteamApps_v009
506
+ public foreign function networking_v006() -> ptr[Networking] = c.SteamAPI_SteamNetworking_v006
507
+ public foreign function game_server_networking_v006() -> ptr[Networking] = c.SteamAPI_SteamGameServerNetworking_v006
508
+ public foreign function screenshots_v003() -> ptr[Screenshots] = c.SteamAPI_SteamScreenshots_v003
509
+ public foreign function music_v001() -> ptr[Music] = c.SteamAPI_SteamMusic_v001
510
+ public foreign function http_v003() -> ptr[HTTP] = c.SteamAPI_SteamHTTP_v003
511
+ public foreign function game_server_http_v003() -> ptr[HTTP] = c.SteamAPI_SteamGameServerHTTP_v003
512
+ public foreign function input_v006() -> ptr[Input] = c.SteamAPI_SteamInput_v006
513
+ public foreign function controller_v008() -> ptr[Controller] = c.SteamAPI_SteamController_v008
514
+ public foreign function ugc_v021() -> ptr[UGC] = c.SteamAPI_SteamUGC_v021
515
+ public foreign function game_server_ugc_v021() -> ptr[UGC] = c.SteamAPI_SteamGameServerUGC_v021
516
+ public foreign function html_surface_v005() -> ptr[HTMLSurface] = c.SteamAPI_SteamHTMLSurface_v005
517
+ public foreign function inventory_v003() -> ptr[Inventory] = c.SteamAPI_SteamInventory_v003
518
+ public foreign function game_server_inventory_v003() -> ptr[Inventory] = c.SteamAPI_SteamGameServerInventory_v003
519
+ public foreign function timeline_v004() -> ptr[Timeline] = c.SteamAPI_SteamTimeline_v004
520
+ public foreign function video_v007() -> ptr[Video] = c.SteamAPI_SteamVideo_v007
521
+ public foreign function parental_settings_v001() -> ptr[ParentalSettings] = c.SteamAPI_SteamParentalSettings_v001
522
+ public foreign function remote_play_v004() -> ptr[RemotePlay] = c.SteamAPI_SteamRemotePlay_v004
523
+ public foreign function networking_messages_v002() -> ptr[NetworkingMessages] = c.SteamAPI_SteamNetworkingMessages_SteamAPI_v002
524
+ public foreign function game_server_networking_messages_v002() -> ptr[NetworkingMessages] = c.SteamAPI_SteamGameServerNetworkingMessages_SteamAPI_v002
525
+ public foreign function networking_sockets_v012() -> ptr[NetworkingSockets] = c.SteamAPI_SteamNetworkingSockets_SteamAPI_v012
526
+ public foreign function game_server_networking_sockets_v012() -> ptr[NetworkingSockets] = c.SteamAPI_SteamGameServerNetworkingSockets_SteamAPI_v012
527
+ public foreign function networking_utils_v004() -> ptr[NetworkingUtils] = c.SteamAPI_SteamNetworkingUtils_SteamAPI_v004
528
+ public foreign function game_server_v015() -> ptr[GameServer] = c.SteamAPI_SteamGameServer_v015
529
+ public foreign function game_server_stats_v001() -> ptr[GameServerStats] = c.SteamAPI_SteamGameServerStats_v001
530
+ public foreign function client_create_steam_pipe(self: ptr[Client]) -> HSteamPipe = c.SteamAPI_ISteamClient_CreateSteamPipe
531
+ public foreign function client_b_release_steam_pipe(self: ptr[Client], h_steam_pipe: int) -> bool = c.SteamAPI_ISteamClient_BReleaseSteamPipe
532
+ public foreign function client_connect_to_global_user(self: ptr[Client], h_steam_pipe: int) -> HSteamUser = c.SteamAPI_ISteamClient_ConnectToGlobalUser
533
+ public foreign function client_create_local_user(self: ptr[Client], ph_steam_pipe: ptr[HSteamPipe], e_account_type: EAccountType) -> HSteamUser = c.SteamAPI_ISteamClient_CreateLocalUser
534
+ public foreign function client_release_user(self: ptr[Client], h_steam_pipe: int, h_user: int) -> void = c.SteamAPI_ISteamClient_ReleaseUser
535
+ public foreign function client_get_i_steam_user(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[User] = c.SteamAPI_ISteamClient_GetISteamUser
536
+ public foreign function client_get_i_steam_game_server(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[GameServer] = c.SteamAPI_ISteamClient_GetISteamGameServer
537
+ public foreign function client_set_local_ip_binding(self: ptr[Client], un_ip: const_ptr[IPAddress_t], us_port: ushort) -> void = c.SteamAPI_ISteamClient_SetLocalIPBinding
538
+ public foreign function client_get_i_steam_friends(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Friends] = c.SteamAPI_ISteamClient_GetISteamFriends
539
+ public foreign function client_get_i_steam_utils(self: ptr[Client], h_steam_pipe: int, pch_version: str as cstr) -> ptr[Utils] = c.SteamAPI_ISteamClient_GetISteamUtils
540
+ public foreign function client_get_i_steam_matchmaking(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Matchmaking] = c.SteamAPI_ISteamClient_GetISteamMatchmaking
541
+ public foreign function client_get_i_steam_matchmaking_servers(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[MatchmakingServers] = c.SteamAPI_ISteamClient_GetISteamMatchmakingServers
542
+ public foreign function client_get_i_steam_generic_interface(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[void] = c.SteamAPI_ISteamClient_GetISteamGenericInterface
543
+ public foreign function client_get_i_steam_user_stats(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[UserStats] = c.SteamAPI_ISteamClient_GetISteamUserStats
544
+ public foreign function client_get_i_steam_game_server_stats(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[GameServerStats] = c.SteamAPI_ISteamClient_GetISteamGameServerStats
545
+ public foreign function client_get_i_steam_apps(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Apps] = c.SteamAPI_ISteamClient_GetISteamApps
546
+ public foreign function client_get_i_steam_networking(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Networking] = c.SteamAPI_ISteamClient_GetISteamNetworking
547
+ public foreign function client_get_i_steam_remote_storage(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[RemoteStorage] = c.SteamAPI_ISteamClient_GetISteamRemoteStorage
548
+ public foreign function client_get_i_steam_screenshots(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Screenshots] = c.SteamAPI_ISteamClient_GetISteamScreenshots
549
+ public foreign function client_get_ipc_call_count(self: ptr[Client]) -> uint32 = c.SteamAPI_ISteamClient_GetIPCCallCount
550
+ public foreign function client_set_warning_message_hook(self: ptr[Client], p_function: fn(arg0: int, arg1: cstr) -> void) -> void = c.SteamAPI_ISteamClient_SetWarningMessageHook
551
+ public foreign function client_b_shutdown_if_all_pipes_closed(self: ptr[Client]) -> bool = c.SteamAPI_ISteamClient_BShutdownIfAllPipesClosed
552
+ public foreign function client_get_i_steam_http(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[HTTP] = c.SteamAPI_ISteamClient_GetISteamHTTP
553
+ public foreign function client_get_i_steam_controller(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Controller] = c.SteamAPI_ISteamClient_GetISteamController
554
+ public foreign function client_get_i_steam_ugc(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[UGC] = c.SteamAPI_ISteamClient_GetISteamUGC
555
+ public foreign function client_get_i_steam_music(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Music] = c.SteamAPI_ISteamClient_GetISteamMusic
556
+ public foreign function client_get_i_steam_html_surface(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[HTMLSurface] = c.SteamAPI_ISteamClient_GetISteamHTMLSurface
557
+ public foreign function client_get_i_steam_inventory(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Inventory] = c.SteamAPI_ISteamClient_GetISteamInventory
558
+ public foreign function client_get_i_steam_video(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Video] = c.SteamAPI_ISteamClient_GetISteamVideo
559
+ public foreign function client_get_i_steam_parental_settings(self: ptr[Client], h_steamuser: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[ParentalSettings] = c.SteamAPI_ISteamClient_GetISteamParentalSettings
560
+ public foreign function client_get_i_steam_input(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Input] = c.SteamAPI_ISteamClient_GetISteamInput
561
+ public foreign function client_get_i_steam_parties(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[Parties] = c.SteamAPI_ISteamClient_GetISteamParties
562
+ public foreign function client_get_i_steam_remote_play(self: ptr[Client], h_steam_user: int, h_steam_pipe: int, pch_version: str as cstr) -> ptr[RemotePlay] = c.SteamAPI_ISteamClient_GetISteamRemotePlay
563
+ public foreign function user_get_h_steam_user(self: ptr[User]) -> HSteamUser = c.SteamAPI_ISteamUser_GetHSteamUser
564
+ public foreign function user_b_logged_on(self: ptr[User]) -> bool = c.SteamAPI_ISteamUser_BLoggedOn
565
+ public foreign function user_get_steam_id(self: ptr[User]) -> uint64_steamid = c.SteamAPI_ISteamUser_GetSteamID
566
+ public foreign function user_initiate_game_connection_deprecated(self: ptr[User], p_auth_blob: ptr[void], cb_max_auth_blob: int, steam_id_game_server: ulong, un_ip_server: uint, us_port_server: ushort, b_secure: bool) -> int = c.SteamAPI_ISteamUser_InitiateGameConnection_DEPRECATED
567
+ public foreign function user_terminate_game_connection_deprecated(self: ptr[User], un_ip_server: uint, us_port_server: ushort) -> void = c.SteamAPI_ISteamUser_TerminateGameConnection_DEPRECATED
568
+ public foreign function user_track_app_usage_event(self: ptr[User], game_id: ulong, e_app_usage_event: int, pch_extra_info: str as cstr) -> void = c.SteamAPI_ISteamUser_TrackAppUsageEvent
569
+ public foreign function user_get_user_data_folder(self: ptr[User], pch_buffer: ptr[char], cub_buffer: int) -> bool = c.SteamAPI_ISteamUser_GetUserDataFolder
570
+ public foreign function user_start_voice_recording(self: ptr[User]) -> void = c.SteamAPI_ISteamUser_StartVoiceRecording
571
+ public foreign function user_stop_voice_recording(self: ptr[User]) -> void = c.SteamAPI_ISteamUser_StopVoiceRecording
572
+ public foreign function user_get_available_voice(self: ptr[User], pcb_compressed: ptr[uint32], pcb_uncompressed_deprecated: ptr[uint32], n_uncompressed_voice_desired_sample_rate_deprecated: uint) -> EVoiceResult = c.SteamAPI_ISteamUser_GetAvailableVoice
573
+ public foreign function user_get_voice(self: ptr[User], b_want_compressed: bool, p_dest_buffer: ptr[void], cb_dest_buffer_size: uint, n_bytes_written: ptr[uint32], b_want_uncompressed_deprecated: bool, p_uncompressed_dest_buffer_deprecated: ptr[void], cb_uncompressed_dest_buffer_size_deprecated: uint, n_uncompress_bytes_written_deprecated: ptr[uint32], n_uncompressed_voice_desired_sample_rate_deprecated: uint) -> EVoiceResult = c.SteamAPI_ISteamUser_GetVoice
574
+ public foreign function user_decompress_voice(self: ptr[User], p_compressed: const_ptr[void], cb_compressed: uint, p_dest_buffer: ptr[void], cb_dest_buffer_size: uint, n_bytes_written: ptr[uint32], n_desired_sample_rate: uint) -> EVoiceResult = c.SteamAPI_ISteamUser_DecompressVoice
575
+ public foreign function user_get_voice_optimal_sample_rate(self: ptr[User]) -> uint32 = c.SteamAPI_ISteamUser_GetVoiceOptimalSampleRate
576
+ public foreign function user_get_auth_session_ticket(self: ptr[User], p_ticket: ptr[void], cb_max_ticket: int, pcb_ticket: ptr[uint32], p_steam_networking_identity: const_ptr[NetworkingIdentity]) -> HAuthTicket = c.SteamAPI_ISteamUser_GetAuthSessionTicket
577
+ public foreign function user_get_auth_ticket_for_web_api(self: ptr[User], pch_identity: str as cstr) -> HAuthTicket = c.SteamAPI_ISteamUser_GetAuthTicketForWebApi
578
+ public foreign function user_begin_auth_session(self: ptr[User], p_auth_ticket: const_ptr[void], cb_auth_ticket: int, steam_id: ulong) -> EBeginAuthSessionResult = c.SteamAPI_ISteamUser_BeginAuthSession
579
+ public foreign function user_end_auth_session(self: ptr[User], steam_id: ulong) -> void = c.SteamAPI_ISteamUser_EndAuthSession
580
+ public foreign function user_cancel_auth_ticket(self: ptr[User], h_auth_ticket: uint) -> void = c.SteamAPI_ISteamUser_CancelAuthTicket
581
+ public foreign function user_user_has_license_for_app(self: ptr[User], steam_id: ulong, app_id: uint) -> EUserHasLicenseForAppResult = c.SteamAPI_ISteamUser_UserHasLicenseForApp
582
+ public foreign function user_b_is_behind_nat(self: ptr[User]) -> bool = c.SteamAPI_ISteamUser_BIsBehindNAT
583
+ public foreign function user_advertise_game(self: ptr[User], steam_id_game_server: ulong, un_ip_server: uint, us_port_server: ushort) -> void = c.SteamAPI_ISteamUser_AdvertiseGame
584
+ public foreign function user_request_encrypted_app_ticket(self: ptr[User], p_data_to_include: ptr[void], cb_data_to_include: int) -> APICall_t = c.SteamAPI_ISteamUser_RequestEncryptedAppTicket
585
+ public foreign function user_get_encrypted_app_ticket(self: ptr[User], p_ticket: ptr[void], cb_max_ticket: int, pcb_ticket: ptr[uint32]) -> bool = c.SteamAPI_ISteamUser_GetEncryptedAppTicket
586
+ public foreign function user_get_game_badge_level(self: ptr[User], n_series: int, b_foil: bool) -> int = c.SteamAPI_ISteamUser_GetGameBadgeLevel
587
+ public foreign function user_get_player_steam_level(self: ptr[User]) -> int = c.SteamAPI_ISteamUser_GetPlayerSteamLevel
588
+ public foreign function user_request_store_auth_url(self: ptr[User], pch_redirect_url: str as cstr) -> APICall_t = c.SteamAPI_ISteamUser_RequestStoreAuthURL
589
+ public foreign function user_b_is_phone_verified(self: ptr[User]) -> bool = c.SteamAPI_ISteamUser_BIsPhoneVerified
590
+ public foreign function user_b_is_two_factor_enabled(self: ptr[User]) -> bool = c.SteamAPI_ISteamUser_BIsTwoFactorEnabled
591
+ public foreign function user_b_is_phone_identifying(self: ptr[User]) -> bool = c.SteamAPI_ISteamUser_BIsPhoneIdentifying
592
+ public foreign function user_b_is_phone_requiring_verification(self: ptr[User]) -> bool = c.SteamAPI_ISteamUser_BIsPhoneRequiringVerification
593
+ public foreign function user_get_market_eligibility(self: ptr[User]) -> APICall_t = c.SteamAPI_ISteamUser_GetMarketEligibility
594
+ public foreign function user_get_duration_control(self: ptr[User]) -> APICall_t = c.SteamAPI_ISteamUser_GetDurationControl
595
+ public foreign function user_b_set_duration_control_online_state(self: ptr[User], e_new_state: EDurationControlOnlineState) -> bool = c.SteamAPI_ISteamUser_BSetDurationControlOnlineState
596
+ public foreign function friends_get_persona_name(self: ptr[Friends]) -> cstr = c.SteamAPI_ISteamFriends_GetPersonaName
597
+ public foreign function friends_get_persona_state(self: ptr[Friends]) -> EPersonaState = c.SteamAPI_ISteamFriends_GetPersonaState
598
+ public foreign function friends_get_friend_count(self: ptr[Friends], i_friend_flags: int) -> int = c.SteamAPI_ISteamFriends_GetFriendCount
599
+ public foreign function friends_get_friend_by_index(self: ptr[Friends], i_friend: int, i_friend_flags: int) -> uint64_steamid = c.SteamAPI_ISteamFriends_GetFriendByIndex
600
+ public foreign function friends_get_friend_relationship(self: ptr[Friends], steam_id_friend: ulong) -> EFriendRelationship = c.SteamAPI_ISteamFriends_GetFriendRelationship
601
+ public foreign function friends_get_friend_persona_state(self: ptr[Friends], steam_id_friend: ulong) -> EPersonaState = c.SteamAPI_ISteamFriends_GetFriendPersonaState
602
+ public foreign function friends_get_friend_persona_name(self: ptr[Friends], steam_id_friend: ulong) -> cstr = c.SteamAPI_ISteamFriends_GetFriendPersonaName
603
+ public foreign function friends_get_friend_game_played(self: ptr[Friends], steam_id_friend: ulong, p_friend_game_info: ptr[FriendGameInfo_t]) -> bool = c.SteamAPI_ISteamFriends_GetFriendGamePlayed
604
+ public foreign function friends_get_friend_persona_name_history(self: ptr[Friends], steam_id_friend: ulong, i_persona_name: int) -> cstr = c.SteamAPI_ISteamFriends_GetFriendPersonaNameHistory
605
+ public foreign function friends_get_friend_steam_level(self: ptr[Friends], steam_id_friend: ulong) -> int = c.SteamAPI_ISteamFriends_GetFriendSteamLevel
606
+ public foreign function friends_get_player_nickname(self: ptr[Friends], steam_id_player: ulong) -> cstr = c.SteamAPI_ISteamFriends_GetPlayerNickname
607
+ public foreign function friends_get_friends_group_count(self: ptr[Friends]) -> int = c.SteamAPI_ISteamFriends_GetFriendsGroupCount
608
+ public foreign function friends_get_friends_group_id_by_index(self: ptr[Friends], i_fg: int) -> FriendsGroupID_t = c.SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex
609
+ public foreign function friends_get_friends_group_name(self: ptr[Friends], friends_group_id: short) -> cstr = c.SteamAPI_ISteamFriends_GetFriendsGroupName
610
+ public foreign function friends_get_friends_group_members_count(self: ptr[Friends], friends_group_id: short) -> int = c.SteamAPI_ISteamFriends_GetFriendsGroupMembersCount
611
+ public foreign function friends_get_friends_group_members_list(self: ptr[Friends], friends_group_id: short, p_out_steam_id_members: ptr[uint64_steamid], n_members_count: int) -> void = c.SteamAPI_ISteamFriends_GetFriendsGroupMembersList
612
+ public foreign function friends_has_friend(self: ptr[Friends], steam_id_friend: ulong, i_friend_flags: int) -> bool = c.SteamAPI_ISteamFriends_HasFriend
613
+ public foreign function friends_get_clan_count(self: ptr[Friends]) -> int = c.SteamAPI_ISteamFriends_GetClanCount
614
+ public foreign function friends_get_clan_by_index(self: ptr[Friends], i_clan: int) -> uint64_steamid = c.SteamAPI_ISteamFriends_GetClanByIndex
615
+ public foreign function friends_get_clan_name(self: ptr[Friends], steam_id_clan: ulong) -> cstr = c.SteamAPI_ISteamFriends_GetClanName
616
+ public foreign function friends_get_clan_tag(self: ptr[Friends], steam_id_clan: ulong) -> cstr = c.SteamAPI_ISteamFriends_GetClanTag
617
+ public foreign function friends_get_clan_activity_counts(self: ptr[Friends], steam_id_clan: ulong, pn_online: ptr[int], pn_in_game: ptr[int], pn_chatting: ptr[int]) -> bool = c.SteamAPI_ISteamFriends_GetClanActivityCounts
618
+ public foreign function friends_download_clan_activity_counts(self: ptr[Friends], psteam_id_clans: ptr[uint64_steamid], c_clans_to_request: int) -> APICall_t = c.SteamAPI_ISteamFriends_DownloadClanActivityCounts
619
+ public foreign function friends_get_friend_count_from_source(self: ptr[Friends], steam_id_source: ulong) -> int = c.SteamAPI_ISteamFriends_GetFriendCountFromSource
620
+ public foreign function friends_get_friend_from_source_by_index(self: ptr[Friends], steam_id_source: ulong, i_friend: int) -> uint64_steamid = c.SteamAPI_ISteamFriends_GetFriendFromSourceByIndex
621
+ public foreign function friends_is_user_in_source(self: ptr[Friends], steam_id_user: ulong, steam_id_source: ulong) -> bool = c.SteamAPI_ISteamFriends_IsUserInSource
622
+ public foreign function friends_set_in_game_voice_speaking(self: ptr[Friends], steam_id_user: ulong, b_speaking: bool) -> void = c.SteamAPI_ISteamFriends_SetInGameVoiceSpeaking
623
+ public foreign function friends_activate_game_overlay(self: ptr[Friends], pch_dialog: str as cstr) -> void = c.SteamAPI_ISteamFriends_ActivateGameOverlay
624
+ public foreign function friends_activate_game_overlay_to_user(self: ptr[Friends], pch_dialog: str as cstr, steam_id: ulong) -> void = c.SteamAPI_ISteamFriends_ActivateGameOverlayToUser
625
+ public foreign function friends_activate_game_overlay_to_web_page(self: ptr[Friends], pch_url: str as cstr, e_mode: EActivateGameOverlayToWebPageMode) -> void = c.SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage
626
+ public foreign function friends_activate_game_overlay_to_store(self: ptr[Friends], n_app_id: uint, e_flag: EOverlayToStoreFlag) -> void = c.SteamAPI_ISteamFriends_ActivateGameOverlayToStore
627
+ public foreign function friends_set_played_with(self: ptr[Friends], steam_id_user_played_with: ulong) -> void = c.SteamAPI_ISteamFriends_SetPlayedWith
628
+ public foreign function friends_activate_game_overlay_invite_dialog(self: ptr[Friends], steam_id_lobby: ulong) -> void = c.SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog
629
+ public foreign function friends_get_small_friend_avatar(self: ptr[Friends], steam_id_friend: ulong) -> int = c.SteamAPI_ISteamFriends_GetSmallFriendAvatar
630
+ public foreign function friends_get_medium_friend_avatar(self: ptr[Friends], steam_id_friend: ulong) -> int = c.SteamAPI_ISteamFriends_GetMediumFriendAvatar
631
+ public foreign function friends_get_large_friend_avatar(self: ptr[Friends], steam_id_friend: ulong) -> int = c.SteamAPI_ISteamFriends_GetLargeFriendAvatar
632
+ public foreign function friends_request_user_information(self: ptr[Friends], steam_id_user: ulong, b_require_name_only: bool) -> bool = c.SteamAPI_ISteamFriends_RequestUserInformation
633
+ public foreign function friends_request_clan_officer_list(self: ptr[Friends], steam_id_clan: ulong) -> APICall_t = c.SteamAPI_ISteamFriends_RequestClanOfficerList
634
+ public foreign function friends_get_clan_owner(self: ptr[Friends], steam_id_clan: ulong) -> uint64_steamid = c.SteamAPI_ISteamFriends_GetClanOwner
635
+ public foreign function friends_get_clan_officer_count(self: ptr[Friends], steam_id_clan: ulong) -> int = c.SteamAPI_ISteamFriends_GetClanOfficerCount
636
+ public foreign function friends_get_clan_officer_by_index(self: ptr[Friends], steam_id_clan: ulong, i_officer: int) -> uint64_steamid = c.SteamAPI_ISteamFriends_GetClanOfficerByIndex
637
+ public foreign function friends_set_rich_presence(self: ptr[Friends], pch_key: str as cstr, pch_value: str as cstr) -> bool = c.SteamAPI_ISteamFriends_SetRichPresence
638
+ public foreign function friends_clear_rich_presence(self: ptr[Friends]) -> void = c.SteamAPI_ISteamFriends_ClearRichPresence
639
+ public foreign function friends_get_friend_rich_presence(self: ptr[Friends], steam_id_friend: ulong, pch_key: str as cstr) -> cstr = c.SteamAPI_ISteamFriends_GetFriendRichPresence
640
+ public foreign function friends_get_friend_rich_presence_key_count(self: ptr[Friends], steam_id_friend: ulong) -> int = c.SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount
641
+ public foreign function friends_get_friend_rich_presence_key_by_index(self: ptr[Friends], steam_id_friend: ulong, i_key: int) -> cstr = c.SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex
642
+ public foreign function friends_request_friend_rich_presence(self: ptr[Friends], steam_id_friend: ulong) -> void = c.SteamAPI_ISteamFriends_RequestFriendRichPresence
643
+ public foreign function friends_invite_user_to_game(self: ptr[Friends], steam_id_friend: ulong, pch_connect_string: str as cstr) -> bool = c.SteamAPI_ISteamFriends_InviteUserToGame
644
+ public foreign function friends_get_coplay_friend_count(self: ptr[Friends]) -> int = c.SteamAPI_ISteamFriends_GetCoplayFriendCount
645
+ public foreign function friends_get_coplay_friend(self: ptr[Friends], i_coplay_friend: int) -> uint64_steamid = c.SteamAPI_ISteamFriends_GetCoplayFriend
646
+ public foreign function friends_get_friend_coplay_time(self: ptr[Friends], steam_id_friend: ulong) -> int = c.SteamAPI_ISteamFriends_GetFriendCoplayTime
647
+ public foreign function friends_get_friend_coplay_game(self: ptr[Friends], steam_id_friend: ulong) -> AppId_t = c.SteamAPI_ISteamFriends_GetFriendCoplayGame
648
+ public foreign function friends_join_clan_chat_room(self: ptr[Friends], steam_id_clan: ulong) -> APICall_t = c.SteamAPI_ISteamFriends_JoinClanChatRoom
649
+ public foreign function friends_leave_clan_chat_room(self: ptr[Friends], steam_id_clan: ulong) -> bool = c.SteamAPI_ISteamFriends_LeaveClanChatRoom
650
+ public foreign function friends_get_clan_chat_member_count(self: ptr[Friends], steam_id_clan: ulong) -> int = c.SteamAPI_ISteamFriends_GetClanChatMemberCount
651
+ public foreign function friends_get_chat_member_by_index(self: ptr[Friends], steam_id_clan: ulong, i_user: int) -> uint64_steamid = c.SteamAPI_ISteamFriends_GetChatMemberByIndex
652
+ public foreign function friends_send_clan_chat_message(self: ptr[Friends], steam_id_clan_chat: ulong, pch_text: str as cstr) -> bool = c.SteamAPI_ISteamFriends_SendClanChatMessage
653
+ public foreign function friends_get_clan_chat_message(self: ptr[Friends], steam_id_clan_chat: ulong, i_message: int, prgch_text: ptr[void], cch_text_max: int, pe_chat_entry_type: ptr[EChatEntryType], psteamid_chatter: ptr[uint64_steamid]) -> int = c.SteamAPI_ISteamFriends_GetClanChatMessage
654
+ public foreign function friends_is_clan_chat_admin(self: ptr[Friends], steam_id_clan_chat: ulong, steam_id_user: ulong) -> bool = c.SteamAPI_ISteamFriends_IsClanChatAdmin
655
+ public foreign function friends_is_clan_chat_window_open_in_steam(self: ptr[Friends], steam_id_clan_chat: ulong) -> bool = c.SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam
656
+ public foreign function friends_open_clan_chat_window_in_steam(self: ptr[Friends], steam_id_clan_chat: ulong) -> bool = c.SteamAPI_ISteamFriends_OpenClanChatWindowInSteam
657
+ public foreign function friends_close_clan_chat_window_in_steam(self: ptr[Friends], steam_id_clan_chat: ulong) -> bool = c.SteamAPI_ISteamFriends_CloseClanChatWindowInSteam
658
+ public foreign function friends_set_listen_for_friends_messages(self: ptr[Friends], b_intercept_enabled: bool) -> bool = c.SteamAPI_ISteamFriends_SetListenForFriendsMessages
659
+ public foreign function friends_reply_to_friend_message(self: ptr[Friends], steam_id_friend: ulong, pch_msg_to_send: str as cstr) -> bool = c.SteamAPI_ISteamFriends_ReplyToFriendMessage
660
+ public foreign function friends_get_friend_message(self: ptr[Friends], steam_id_friend: ulong, i_message_id: int, pv_data: ptr[void], cub_data: int, pe_chat_entry_type: ptr[EChatEntryType]) -> int = c.SteamAPI_ISteamFriends_GetFriendMessage
661
+ public foreign function friends_get_follower_count(self: ptr[Friends], steam_id: ulong) -> APICall_t = c.SteamAPI_ISteamFriends_GetFollowerCount
662
+ public foreign function friends_is_following(self: ptr[Friends], steam_id: ulong) -> APICall_t = c.SteamAPI_ISteamFriends_IsFollowing
663
+ public foreign function friends_enumerate_following_list(self: ptr[Friends], un_start_index: uint) -> APICall_t = c.SteamAPI_ISteamFriends_EnumerateFollowingList
664
+ public foreign function friends_is_clan_public(self: ptr[Friends], steam_id_clan: ulong) -> bool = c.SteamAPI_ISteamFriends_IsClanPublic
665
+ public foreign function friends_is_clan_official_game_group(self: ptr[Friends], steam_id_clan: ulong) -> bool = c.SteamAPI_ISteamFriends_IsClanOfficialGameGroup
666
+ public foreign function friends_get_num_chats_with_unread_priority_messages(self: ptr[Friends]) -> int = c.SteamAPI_ISteamFriends_GetNumChatsWithUnreadPriorityMessages
667
+ public foreign function friends_activate_game_overlay_remote_play_together_invite_dialog(self: ptr[Friends], steam_id_lobby: ulong) -> void = c.SteamAPI_ISteamFriends_ActivateGameOverlayRemotePlayTogetherInviteDialog
668
+ public foreign function friends_register_protocol_in_overlay_browser(self: ptr[Friends], pch_protocol: str as cstr) -> bool = c.SteamAPI_ISteamFriends_RegisterProtocolInOverlayBrowser
669
+ public foreign function friends_activate_game_overlay_invite_dialog_connect_string(self: ptr[Friends], pch_connect_string: str as cstr) -> void = c.SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialogConnectString
670
+ public foreign function friends_request_equipped_profile_items(self: ptr[Friends], steam_id: ulong) -> APICall_t = c.SteamAPI_ISteamFriends_RequestEquippedProfileItems
671
+ public foreign function friends_b_has_equipped_profile_item(self: ptr[Friends], steam_id: ulong, item_type: ECommunityProfileItemType) -> bool = c.SteamAPI_ISteamFriends_BHasEquippedProfileItem
672
+ public foreign function friends_get_profile_item_property_string(self: ptr[Friends], steam_id: ulong, item_type: ECommunityProfileItemType, prop: ECommunityProfileItemProperty) -> cstr = c.SteamAPI_ISteamFriends_GetProfileItemPropertyString
673
+ public foreign function friends_get_profile_item_property_uint(self: ptr[Friends], steam_id: ulong, item_type: ECommunityProfileItemType, prop: ECommunityProfileItemProperty) -> uint32 = c.SteamAPI_ISteamFriends_GetProfileItemPropertyUint
674
+ public foreign function utils_get_seconds_since_app_active(self: ptr[Utils]) -> uint32 = c.SteamAPI_ISteamUtils_GetSecondsSinceAppActive
675
+ public foreign function utils_get_seconds_since_computer_active(self: ptr[Utils]) -> uint32 = c.SteamAPI_ISteamUtils_GetSecondsSinceComputerActive
676
+ public foreign function utils_get_connected_universe(self: ptr[Utils]) -> EUniverse = c.SteamAPI_ISteamUtils_GetConnectedUniverse
677
+ public foreign function utils_get_server_real_time(self: ptr[Utils]) -> uint32 = c.SteamAPI_ISteamUtils_GetServerRealTime
678
+ public foreign function utils_get_ip_country(self: ptr[Utils]) -> cstr = c.SteamAPI_ISteamUtils_GetIPCountry
679
+ public foreign function utils_get_image_size(self: ptr[Utils], i_image: int, pn_width: ptr[uint32], pn_height: ptr[uint32]) -> bool = c.SteamAPI_ISteamUtils_GetImageSize
680
+ public foreign function utils_get_image_rgba(self: ptr[Utils], i_image: int, pub_dest: ptr[uint8], n_dest_buffer_size: int) -> bool = c.SteamAPI_ISteamUtils_GetImageRGBA
681
+ public foreign function utils_get_current_battery_power(self: ptr[Utils]) -> uint8 = c.SteamAPI_ISteamUtils_GetCurrentBatteryPower
682
+ public foreign function utils_get_app_id(self: ptr[Utils]) -> uint32 = c.SteamAPI_ISteamUtils_GetAppID
683
+ public foreign function utils_set_overlay_notification_position(self: ptr[Utils], e_notification_position: ENotificationPosition) -> void = c.SteamAPI_ISteamUtils_SetOverlayNotificationPosition
684
+ public foreign function utils_is_api_call_completed(self: ptr[Utils], h_steam_api_call: ulong, pb_failed: ptr[bool]) -> bool = c.SteamAPI_ISteamUtils_IsAPICallCompleted
685
+ public foreign function utils_get_api_call_failure_reason(self: ptr[Utils], h_steam_api_call: ulong) -> EAPICallFailure = c.SteamAPI_ISteamUtils_GetAPICallFailureReason
686
+ public foreign function utils_get_api_call_result(self: ptr[Utils], h_steam_api_call: ulong, p_callback: ptr[void], cub_callback: int, i_callback_expected: int, pb_failed: ptr[bool]) -> bool = c.SteamAPI_ISteamUtils_GetAPICallResult
687
+ public foreign function utils_get_ipc_call_count(self: ptr[Utils]) -> uint32 = c.SteamAPI_ISteamUtils_GetIPCCallCount
688
+ public foreign function utils_set_warning_message_hook(self: ptr[Utils], p_function: fn(arg0: int, arg1: cstr) -> void) -> void = c.SteamAPI_ISteamUtils_SetWarningMessageHook
689
+ public foreign function utils_is_overlay_enabled(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_IsOverlayEnabled
690
+ public foreign function utils_b_overlay_needs_present(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_BOverlayNeedsPresent
691
+ public foreign function utils_check_file_signature(self: ptr[Utils], sz_file_name: str as cstr) -> APICall_t = c.SteamAPI_ISteamUtils_CheckFileSignature
692
+ public foreign function utils_show_gamepad_text_input(self: ptr[Utils], e_input_mode: EGamepadTextInputMode, e_line_input_mode: EGamepadTextInputLineMode, pch_description: str as cstr, un_char_max: uint, pch_existing_text: str as cstr) -> bool = c.SteamAPI_ISteamUtils_ShowGamepadTextInput
693
+ public foreign function utils_get_entered_gamepad_text_length(self: ptr[Utils]) -> uint32 = c.SteamAPI_ISteamUtils_GetEnteredGamepadTextLength
694
+ public foreign function utils_get_entered_gamepad_text_input(self: ptr[Utils], pch_text: ptr[char], cch_text: uint) -> bool = c.SteamAPI_ISteamUtils_GetEnteredGamepadTextInput
695
+ public foreign function utils_get_steam_ui_language(self: ptr[Utils]) -> cstr = c.SteamAPI_ISteamUtils_GetSteamUILanguage
696
+ public foreign function utils_is_steam_running_in_vr(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_IsSteamRunningInVR
697
+ public foreign function utils_set_overlay_notification_inset(self: ptr[Utils], n_horizontal_inset: int, n_vertical_inset: int) -> void = c.SteamAPI_ISteamUtils_SetOverlayNotificationInset
698
+ public foreign function utils_is_steam_in_big_picture_mode(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_IsSteamInBigPictureMode
699
+ public foreign function utils_start_vr_dashboard(self: ptr[Utils]) -> void = c.SteamAPI_ISteamUtils_StartVRDashboard
700
+ public foreign function utils_is_vr_headset_streaming_enabled(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_IsVRHeadsetStreamingEnabled
701
+ public foreign function utils_set_vr_headset_streaming_enabled(self: ptr[Utils], b_enabled: bool) -> void = c.SteamAPI_ISteamUtils_SetVRHeadsetStreamingEnabled
702
+ public foreign function utils_is_steam_china_launcher(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_IsSteamChinaLauncher
703
+ public foreign function utils_init_filter_text(self: ptr[Utils], un_filter_options: uint) -> bool = c.SteamAPI_ISteamUtils_InitFilterText
704
+ public foreign function utils_filter_text(self: ptr[Utils], e_context: ETextFilteringContext, source_steam_id: ulong, pch_input_message: str as cstr, pch_out_filtered_text: ptr[char], n_byte_size_out_filtered_text: uint) -> int = c.SteamAPI_ISteamUtils_FilterText
705
+ public foreign function utils_get_i_pv6_connectivity_state(self: ptr[Utils], e_protocol: EIPv6ConnectivityProtocol) -> EIPv6ConnectivityState = c.SteamAPI_ISteamUtils_GetIPv6ConnectivityState
706
+ public foreign function utils_is_steam_running_on_steam_deck(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_IsSteamRunningOnSteamDeck
707
+ public foreign function utils_show_floating_gamepad_text_input(self: ptr[Utils], e_keyboard_mode: EFloatingGamepadTextInputMode, n_text_field_x_position: int, n_text_field_y_position: int, n_text_field_width: int, n_text_field_height: int) -> bool = c.SteamAPI_ISteamUtils_ShowFloatingGamepadTextInput
708
+ public foreign function utils_set_game_launcher_mode(self: ptr[Utils], b_launcher_mode: bool) -> void = c.SteamAPI_ISteamUtils_SetGameLauncherMode
709
+ public foreign function utils_dismiss_floating_gamepad_text_input(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_DismissFloatingGamepadTextInput
710
+ public foreign function utils_dismiss_gamepad_text_input(self: ptr[Utils]) -> bool = c.SteamAPI_ISteamUtils_DismissGamepadTextInput
711
+ public foreign function matchmaking_get_favorite_game_count(self: ptr[Matchmaking]) -> int = c.SteamAPI_ISteamMatchmaking_GetFavoriteGameCount
712
+ public foreign function matchmaking_get_favorite_game(self: ptr[Matchmaking], i_game: int, pn_app_id: ptr[AppId_t], pn_ip: ptr[uint32], pn_conn_port: ptr[uint16], pn_query_port: ptr[uint16], pun_flags: ptr[uint32], p_r_time32_last_played_on_server: ptr[uint32]) -> bool = c.SteamAPI_ISteamMatchmaking_GetFavoriteGame
713
+ public foreign function matchmaking_add_favorite_game(self: ptr[Matchmaking], n_app_id: uint, n_ip: uint, n_conn_port: ushort, n_query_port: ushort, un_flags: uint, r_time32_last_played_on_server: uint) -> int = c.SteamAPI_ISteamMatchmaking_AddFavoriteGame
714
+ public foreign function matchmaking_remove_favorite_game(self: ptr[Matchmaking], n_app_id: uint, n_ip: uint, n_conn_port: ushort, n_query_port: ushort, un_flags: uint) -> bool = c.SteamAPI_ISteamMatchmaking_RemoveFavoriteGame
715
+ public foreign function matchmaking_request_lobby_list(self: ptr[Matchmaking]) -> APICall_t = c.SteamAPI_ISteamMatchmaking_RequestLobbyList
716
+ public foreign function matchmaking_add_request_lobby_list_string_filter(self: ptr[Matchmaking], pch_key_to_match: str as cstr, pch_value_to_match: str as cstr, e_comparison_type: ELobbyComparison) -> void = c.SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter
717
+ public foreign function matchmaking_add_request_lobby_list_numerical_filter(self: ptr[Matchmaking], pch_key_to_match: str as cstr, n_value_to_match: int, e_comparison_type: ELobbyComparison) -> void = c.SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter
718
+ public foreign function matchmaking_add_request_lobby_list_near_value_filter(self: ptr[Matchmaking], pch_key_to_match: str as cstr, n_value_to_be_close_to: int) -> void = c.SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter
719
+ public foreign function matchmaking_add_request_lobby_list_filter_slots_available(self: ptr[Matchmaking], n_slots_available: int) -> void = c.SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable
720
+ public foreign function matchmaking_add_request_lobby_list_distance_filter(self: ptr[Matchmaking], e_lobby_distance_filter: ELobbyDistanceFilter) -> void = c.SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter
721
+ public foreign function matchmaking_add_request_lobby_list_result_count_filter(self: ptr[Matchmaking], c_max_results: int) -> void = c.SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter
722
+ public foreign function matchmaking_add_request_lobby_list_compatible_members_filter(self: ptr[Matchmaking], steam_id_lobby: ulong) -> void = c.SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter
723
+ public foreign function matchmaking_get_lobby_by_index(self: ptr[Matchmaking], i_lobby: int) -> uint64_steamid = c.SteamAPI_ISteamMatchmaking_GetLobbyByIndex
724
+ public foreign function matchmaking_create_lobby(self: ptr[Matchmaking], e_lobby_type: ELobbyType, c_max_members: int) -> APICall_t = c.SteamAPI_ISteamMatchmaking_CreateLobby
725
+ public foreign function matchmaking_join_lobby(self: ptr[Matchmaking], steam_id_lobby: ulong) -> APICall_t = c.SteamAPI_ISteamMatchmaking_JoinLobby
726
+ public foreign function matchmaking_leave_lobby(self: ptr[Matchmaking], steam_id_lobby: ulong) -> void = c.SteamAPI_ISteamMatchmaking_LeaveLobby
727
+ public foreign function matchmaking_invite_user_to_lobby(self: ptr[Matchmaking], steam_id_lobby: ulong, steam_id_invitee: ulong) -> bool = c.SteamAPI_ISteamMatchmaking_InviteUserToLobby
728
+ public foreign function matchmaking_get_num_lobby_members(self: ptr[Matchmaking], steam_id_lobby: ulong) -> int = c.SteamAPI_ISteamMatchmaking_GetNumLobbyMembers
729
+ public foreign function matchmaking_get_lobby_member_by_index(self: ptr[Matchmaking], steam_id_lobby: ulong, i_member: int) -> uint64_steamid = c.SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex
730
+ public foreign function matchmaking_get_lobby_data(self: ptr[Matchmaking], steam_id_lobby: ulong, pch_key: str as cstr) -> cstr = c.SteamAPI_ISteamMatchmaking_GetLobbyData
731
+ public foreign function matchmaking_set_lobby_data(self: ptr[Matchmaking], steam_id_lobby: ulong, pch_key: str as cstr, pch_value: str as cstr) -> bool = c.SteamAPI_ISteamMatchmaking_SetLobbyData
732
+ public foreign function matchmaking_get_lobby_data_count(self: ptr[Matchmaking], steam_id_lobby: ulong) -> int = c.SteamAPI_ISteamMatchmaking_GetLobbyDataCount
733
+ public foreign function matchmaking_get_lobby_data_by_index(self: ptr[Matchmaking], steam_id_lobby: ulong, i_lobby_data: int, pch_key: ptr[char], cch_key_buffer_size: int, pch_value: ptr[char], cch_value_buffer_size: int) -> bool = c.SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex
734
+ public foreign function matchmaking_delete_lobby_data(self: ptr[Matchmaking], steam_id_lobby: ulong, pch_key: str as cstr) -> bool = c.SteamAPI_ISteamMatchmaking_DeleteLobbyData
735
+ public foreign function matchmaking_get_lobby_member_data(self: ptr[Matchmaking], steam_id_lobby: ulong, steam_id_user: ulong, pch_key: str as cstr) -> cstr = c.SteamAPI_ISteamMatchmaking_GetLobbyMemberData
736
+ public foreign function matchmaking_set_lobby_member_data(self: ptr[Matchmaking], steam_id_lobby: ulong, pch_key: str as cstr, pch_value: str as cstr) -> void = c.SteamAPI_ISteamMatchmaking_SetLobbyMemberData
737
+ public foreign function matchmaking_send_lobby_chat_msg(self: ptr[Matchmaking], steam_id_lobby: ulong, pv_msg_body: const_ptr[void], cub_msg_body: int) -> bool = c.SteamAPI_ISteamMatchmaking_SendLobbyChatMsg
738
+ public foreign function matchmaking_get_lobby_chat_entry(self: ptr[Matchmaking], steam_id_lobby: ulong, i_chat_id: int, p_steam_id_user: ptr[uint64_steamid], pv_data: ptr[void], cub_data: int, pe_chat_entry_type: ptr[EChatEntryType]) -> int = c.SteamAPI_ISteamMatchmaking_GetLobbyChatEntry
739
+ public foreign function matchmaking_request_lobby_data(self: ptr[Matchmaking], steam_id_lobby: ulong) -> bool = c.SteamAPI_ISteamMatchmaking_RequestLobbyData
740
+ public foreign function matchmaking_set_lobby_game_server(self: ptr[Matchmaking], steam_id_lobby: ulong, un_game_server_ip: uint, un_game_server_port: ushort, steam_id_game_server: ulong) -> void = c.SteamAPI_ISteamMatchmaking_SetLobbyGameServer
741
+ public foreign function matchmaking_get_lobby_game_server(self: ptr[Matchmaking], steam_id_lobby: ulong, pun_game_server_ip: ptr[uint32], pun_game_server_port: ptr[uint16], psteam_id_game_server: ptr[uint64_steamid]) -> bool = c.SteamAPI_ISteamMatchmaking_GetLobbyGameServer
742
+ public foreign function matchmaking_set_lobby_member_limit(self: ptr[Matchmaking], steam_id_lobby: ulong, c_max_members: int) -> bool = c.SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit
743
+ public foreign function matchmaking_get_lobby_member_limit(self: ptr[Matchmaking], steam_id_lobby: ulong) -> int = c.SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit
744
+ public foreign function matchmaking_set_lobby_type(self: ptr[Matchmaking], steam_id_lobby: ulong, e_lobby_type: ELobbyType) -> bool = c.SteamAPI_ISteamMatchmaking_SetLobbyType
745
+ public foreign function matchmaking_set_lobby_joinable(self: ptr[Matchmaking], steam_id_lobby: ulong, b_lobby_joinable: bool) -> bool = c.SteamAPI_ISteamMatchmaking_SetLobbyJoinable
746
+ public foreign function matchmaking_get_lobby_owner(self: ptr[Matchmaking], steam_id_lobby: ulong) -> uint64_steamid = c.SteamAPI_ISteamMatchmaking_GetLobbyOwner
747
+ public foreign function matchmaking_set_lobby_owner(self: ptr[Matchmaking], steam_id_lobby: ulong, steam_id_new_owner: ulong) -> bool = c.SteamAPI_ISteamMatchmaking_SetLobbyOwner
748
+ public foreign function matchmaking_set_linked_lobby(self: ptr[Matchmaking], steam_id_lobby: ulong, steam_id_lobby_dependent: ulong) -> bool = c.SteamAPI_ISteamMatchmaking_SetLinkedLobby
749
+ public foreign function matchmaking_server_list_response_server_responded(self: ptr[MatchmakingServerListResponse], h_request: ptr[void], i_server: int) -> void = c.SteamAPI_ISteamMatchmakingServerListResponse_ServerResponded
750
+ public foreign function matchmaking_server_list_response_server_failed_to_respond(self: ptr[MatchmakingServerListResponse], h_request: ptr[void], i_server: int) -> void = c.SteamAPI_ISteamMatchmakingServerListResponse_ServerFailedToRespond
751
+ public foreign function matchmaking_server_list_response_refresh_complete(self: ptr[MatchmakingServerListResponse], h_request: ptr[void], response: EMatchMakingServerResponse) -> void = c.SteamAPI_ISteamMatchmakingServerListResponse_RefreshComplete
752
+ public foreign function matchmaking_ping_response_server_responded(self: ptr[MatchmakingPingResponse], server: ptr[gameserveritem_t]) -> void = c.SteamAPI_ISteamMatchmakingPingResponse_ServerResponded
753
+ public foreign function matchmaking_ping_response_server_failed_to_respond(self: ptr[MatchmakingPingResponse]) -> void = c.SteamAPI_ISteamMatchmakingPingResponse_ServerFailedToRespond
754
+ public foreign function matchmaking_players_response_add_player_to_list(self: ptr[MatchmakingPlayersResponse], pch_name: str as cstr, n_score: int, fl_time_played: float) -> void = c.SteamAPI_ISteamMatchmakingPlayersResponse_AddPlayerToList
755
+ public foreign function matchmaking_players_response_players_failed_to_respond(self: ptr[MatchmakingPlayersResponse]) -> void = c.SteamAPI_ISteamMatchmakingPlayersResponse_PlayersFailedToRespond
756
+ public foreign function matchmaking_players_response_players_refresh_complete(self: ptr[MatchmakingPlayersResponse]) -> void = c.SteamAPI_ISteamMatchmakingPlayersResponse_PlayersRefreshComplete
757
+ public foreign function matchmaking_rules_response_rules_responded(self: ptr[MatchmakingRulesResponse], pch_rule: str as cstr, pch_value: str as cstr) -> void = c.SteamAPI_ISteamMatchmakingRulesResponse_RulesResponded
758
+ public foreign function matchmaking_rules_response_rules_failed_to_respond(self: ptr[MatchmakingRulesResponse]) -> void = c.SteamAPI_ISteamMatchmakingRulesResponse_RulesFailedToRespond
759
+ public foreign function matchmaking_rules_response_rules_refresh_complete(self: ptr[MatchmakingRulesResponse]) -> void = c.SteamAPI_ISteamMatchmakingRulesResponse_RulesRefreshComplete
760
+ public foreign function matchmaking_servers_request_internet_server_list(self: ptr[MatchmakingServers], i_app: uint, ppch_filters: ptr[ptr[MatchMakingKeyValuePair_t]], n_filters: uint, p_request_servers_response: ptr[MatchmakingServerListResponse]) -> HServerListRequest = c.SteamAPI_ISteamMatchmakingServers_RequestInternetServerList
761
+ public foreign function matchmaking_servers_request_lan_server_list(self: ptr[MatchmakingServers], i_app: uint, p_request_servers_response: ptr[MatchmakingServerListResponse]) -> HServerListRequest = c.SteamAPI_ISteamMatchmakingServers_RequestLANServerList
762
+ public foreign function matchmaking_servers_request_friends_server_list(self: ptr[MatchmakingServers], i_app: uint, ppch_filters: ptr[ptr[MatchMakingKeyValuePair_t]], n_filters: uint, p_request_servers_response: ptr[MatchmakingServerListResponse]) -> HServerListRequest = c.SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList
763
+ public foreign function matchmaking_servers_request_favorites_server_list(self: ptr[MatchmakingServers], i_app: uint, ppch_filters: ptr[ptr[MatchMakingKeyValuePair_t]], n_filters: uint, p_request_servers_response: ptr[MatchmakingServerListResponse]) -> HServerListRequest = c.SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList
764
+ public foreign function matchmaking_servers_request_history_server_list(self: ptr[MatchmakingServers], i_app: uint, ppch_filters: ptr[ptr[MatchMakingKeyValuePair_t]], n_filters: uint, p_request_servers_response: ptr[MatchmakingServerListResponse]) -> HServerListRequest = c.SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList
765
+ public foreign function matchmaking_servers_request_spectator_server_list(self: ptr[MatchmakingServers], i_app: uint, ppch_filters: ptr[ptr[MatchMakingKeyValuePair_t]], n_filters: uint, p_request_servers_response: ptr[MatchmakingServerListResponse]) -> HServerListRequest = c.SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList
766
+ public foreign function matchmaking_servers_release_request(self: ptr[MatchmakingServers], h_server_list_request: ptr[void]) -> void = c.SteamAPI_ISteamMatchmakingServers_ReleaseRequest
767
+ public foreign function matchmaking_servers_get_server_details(self: ptr[MatchmakingServers], h_request: ptr[void], i_server: int) -> ptr[gameserveritem_t] = c.SteamAPI_ISteamMatchmakingServers_GetServerDetails
768
+ public foreign function matchmaking_servers_cancel_query(self: ptr[MatchmakingServers], h_request: ptr[void]) -> void = c.SteamAPI_ISteamMatchmakingServers_CancelQuery
769
+ public foreign function matchmaking_servers_refresh_query(self: ptr[MatchmakingServers], h_request: ptr[void]) -> void = c.SteamAPI_ISteamMatchmakingServers_RefreshQuery
770
+ public foreign function matchmaking_servers_is_refreshing(self: ptr[MatchmakingServers], h_request: ptr[void]) -> bool = c.SteamAPI_ISteamMatchmakingServers_IsRefreshing
771
+ public foreign function matchmaking_servers_get_server_count(self: ptr[MatchmakingServers], h_request: ptr[void]) -> int = c.SteamAPI_ISteamMatchmakingServers_GetServerCount
772
+ public foreign function matchmaking_servers_refresh_server(self: ptr[MatchmakingServers], h_request: ptr[void], i_server: int) -> void = c.SteamAPI_ISteamMatchmakingServers_RefreshServer
773
+ public foreign function matchmaking_servers_ping_server(self: ptr[MatchmakingServers], un_ip: uint, us_port: ushort, p_request_servers_response: ptr[MatchmakingPingResponse]) -> HServerQuery = c.SteamAPI_ISteamMatchmakingServers_PingServer
774
+ public foreign function matchmaking_servers_player_details(self: ptr[MatchmakingServers], un_ip: uint, us_port: ushort, p_request_servers_response: ptr[MatchmakingPlayersResponse]) -> HServerQuery = c.SteamAPI_ISteamMatchmakingServers_PlayerDetails
775
+ public foreign function matchmaking_servers_server_rules(self: ptr[MatchmakingServers], un_ip: uint, us_port: ushort, p_request_servers_response: ptr[MatchmakingRulesResponse]) -> HServerQuery = c.SteamAPI_ISteamMatchmakingServers_ServerRules
776
+ public foreign function matchmaking_servers_cancel_server_query(self: ptr[MatchmakingServers], h_server_query: int) -> void = c.SteamAPI_ISteamMatchmakingServers_CancelServerQuery
777
+ public foreign function parties_get_num_active_beacons(self: ptr[Parties]) -> uint32 = c.SteamAPI_ISteamParties_GetNumActiveBeacons
778
+ public foreign function parties_get_beacon_by_index(self: ptr[Parties], un_index: uint) -> PartyBeaconID_t = c.SteamAPI_ISteamParties_GetBeaconByIndex
779
+ public foreign function parties_get_beacon_details(self: ptr[Parties], ul_beacon_id: ulong, p_steam_id_beacon_owner: ptr[uint64_steamid], p_location: ptr[PartyBeaconLocation_t], pch_metadata: ptr[char], cch_metadata: int) -> bool = c.SteamAPI_ISteamParties_GetBeaconDetails
780
+ public foreign function parties_join_party(self: ptr[Parties], ul_beacon_id: ulong) -> APICall_t = c.SteamAPI_ISteamParties_JoinParty
781
+ public foreign function parties_get_num_available_beacon_locations(self: ptr[Parties], pu_num_locations: ptr[uint32]) -> bool = c.SteamAPI_ISteamParties_GetNumAvailableBeaconLocations
782
+ public foreign function parties_get_available_beacon_locations(self: ptr[Parties], p_location_list: ptr[PartyBeaconLocation_t], u_max_num_locations: uint) -> bool = c.SteamAPI_ISteamParties_GetAvailableBeaconLocations
783
+ public foreign function parties_create_beacon(self: ptr[Parties], un_open_slots: uint, p_beacon_location: ptr[PartyBeaconLocation_t], pch_connect_string: str as cstr, pch_metadata: str as cstr) -> APICall_t = c.SteamAPI_ISteamParties_CreateBeacon
784
+ public foreign function parties_on_reservation_completed(self: ptr[Parties], ul_beacon: ulong, steam_id_user: ulong) -> void = c.SteamAPI_ISteamParties_OnReservationCompleted
785
+ public foreign function parties_cancel_reservation(self: ptr[Parties], ul_beacon: ulong, steam_id_user: ulong) -> void = c.SteamAPI_ISteamParties_CancelReservation
786
+ public foreign function parties_change_num_open_slots(self: ptr[Parties], ul_beacon: ulong, un_open_slots: uint) -> APICall_t = c.SteamAPI_ISteamParties_ChangeNumOpenSlots
787
+ public foreign function parties_destroy_beacon(self: ptr[Parties], ul_beacon: ulong) -> bool = c.SteamAPI_ISteamParties_DestroyBeacon
788
+ public foreign function parties_get_beacon_location_data(self: ptr[Parties], beacon_location: PartyBeaconLocation_t, e_data: EPartyBeaconLocationData, pch_data_string_out: ptr[char], cch_data_string_out: int) -> bool = c.SteamAPI_ISteamParties_GetBeaconLocationData
789
+ public foreign function remote_storage_file_write(self: ptr[RemoteStorage], pch_file: str as cstr, pv_data: const_ptr[void], cub_data: int) -> bool = c.SteamAPI_ISteamRemoteStorage_FileWrite
790
+ public foreign function remote_storage_file_read(self: ptr[RemoteStorage], pch_file: str as cstr, pv_data: ptr[void], cub_data_to_read: int) -> int32 = c.SteamAPI_ISteamRemoteStorage_FileRead
791
+ public foreign function remote_storage_file_write_async(self: ptr[RemoteStorage], pch_file: str as cstr, pv_data: const_ptr[void], cub_data: uint) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_FileWriteAsync
792
+ public foreign function remote_storage_file_read_async(self: ptr[RemoteStorage], pch_file: str as cstr, n_offset: uint, cub_to_read: uint) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_FileReadAsync
793
+ public foreign function remote_storage_file_read_async_complete(self: ptr[RemoteStorage], h_read_call: ulong, pv_buffer: ptr[void], cub_to_read: uint) -> bool = c.SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete
794
+ public foreign function remote_storage_file_forget(self: ptr[RemoteStorage], pch_file: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_FileForget
795
+ public foreign function remote_storage_file_delete(self: ptr[RemoteStorage], pch_file: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_FileDelete
796
+ public foreign function remote_storage_file_share(self: ptr[RemoteStorage], pch_file: str as cstr) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_FileShare
797
+ public foreign function remote_storage_set_sync_platforms(self: ptr[RemoteStorage], pch_file: str as cstr, e_remote_storage_platform: ERemoteStoragePlatform) -> bool = c.SteamAPI_ISteamRemoteStorage_SetSyncPlatforms
798
+ public foreign function remote_storage_file_write_stream_open(self: ptr[RemoteStorage], pch_file: str as cstr) -> UGCFileWriteStreamHandle_t = c.SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen
799
+ public foreign function remote_storage_file_write_stream_write_chunk(self: ptr[RemoteStorage], write_handle: ulong, pv_data: const_ptr[void], cub_data: int) -> bool = c.SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk
800
+ public foreign function remote_storage_file_write_stream_close(self: ptr[RemoteStorage], write_handle: ulong) -> bool = c.SteamAPI_ISteamRemoteStorage_FileWriteStreamClose
801
+ public foreign function remote_storage_file_write_stream_cancel(self: ptr[RemoteStorage], write_handle: ulong) -> bool = c.SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel
802
+ public foreign function remote_storage_file_exists(self: ptr[RemoteStorage], pch_file: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_FileExists
803
+ public foreign function remote_storage_file_persisted(self: ptr[RemoteStorage], pch_file: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_FilePersisted
804
+ public foreign function remote_storage_get_file_size(self: ptr[RemoteStorage], pch_file: str as cstr) -> int32 = c.SteamAPI_ISteamRemoteStorage_GetFileSize
805
+ public foreign function remote_storage_get_file_timestamp(self: ptr[RemoteStorage], pch_file: str as cstr) -> int64 = c.SteamAPI_ISteamRemoteStorage_GetFileTimestamp
806
+ public foreign function remote_storage_get_sync_platforms(self: ptr[RemoteStorage], pch_file: str as cstr) -> ERemoteStoragePlatform = c.SteamAPI_ISteamRemoteStorage_GetSyncPlatforms
807
+ public foreign function remote_storage_get_file_count(self: ptr[RemoteStorage]) -> int32 = c.SteamAPI_ISteamRemoteStorage_GetFileCount
808
+ public foreign function remote_storage_get_file_name_and_size(self: ptr[RemoteStorage], i_file: int, pn_file_size_in_bytes: ptr[int32]) -> cstr = c.SteamAPI_ISteamRemoteStorage_GetFileNameAndSize
809
+ public foreign function remote_storage_get_quota(self: ptr[RemoteStorage], pn_total_bytes: ptr[uint64], pu_available_bytes: ptr[uint64]) -> bool = c.SteamAPI_ISteamRemoteStorage_GetQuota
810
+ public foreign function remote_storage_is_cloud_enabled_for_account(self: ptr[RemoteStorage]) -> bool = c.SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount
811
+ public foreign function remote_storage_is_cloud_enabled_for_app(self: ptr[RemoteStorage]) -> bool = c.SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp
812
+ public foreign function remote_storage_set_cloud_enabled_for_app(self: ptr[RemoteStorage], b_enabled: bool) -> void = c.SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp
813
+ public foreign function remote_storage_ugc_download(self: ptr[RemoteStorage], h_content: ulong, un_priority: uint) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_UGCDownload
814
+ public foreign function remote_storage_get_ugc_download_progress(self: ptr[RemoteStorage], h_content: ulong, pn_bytes_downloaded: ptr[int32], pn_bytes_expected: ptr[int32]) -> bool = c.SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress
815
+ public foreign function remote_storage_get_ugc_details(self: ptr[RemoteStorage], h_content: ulong, pn_app_id: ptr[AppId_t], ppch_name: ptr[ptr[char]], pn_file_size_in_bytes: ptr[int32], p_steam_id_owner: ptr[uint64_steamid]) -> bool = c.SteamAPI_ISteamRemoteStorage_GetUGCDetails
816
+ public foreign function remote_storage_ugc_read(self: ptr[RemoteStorage], h_content: ulong, pv_data: ptr[void], cub_data_to_read: int, c_offset: uint, e_action: EUGCReadAction) -> int32 = c.SteamAPI_ISteamRemoteStorage_UGCRead
817
+ public foreign function remote_storage_get_cached_ugc_count(self: ptr[RemoteStorage]) -> int32 = c.SteamAPI_ISteamRemoteStorage_GetCachedUGCCount
818
+ public foreign function remote_storage_get_cached_ugc_handle(self: ptr[RemoteStorage], i_cached_content: int) -> UGCHandle_t = c.SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle
819
+ public foreign function remote_storage_publish_workshop_file(self: ptr[RemoteStorage], pch_file: str as cstr, pch_preview_file: str as cstr, n_consumer_app_id: uint, pch_title: str as cstr, pch_description: str as cstr, e_visibility: ERemoteStoragePublishedFileVisibility, p_tags: ptr[ParamStringArray_t], e_workshop_file_type: EWorkshopFileType) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_PublishWorkshopFile
820
+ public foreign function remote_storage_create_published_file_update_request(self: ptr[RemoteStorage], un_published_file_id: ulong) -> PublishedFileUpdateHandle_t = c.SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest
821
+ public foreign function remote_storage_update_published_file_file(self: ptr[RemoteStorage], update_handle: ulong, pch_file: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile
822
+ public foreign function remote_storage_update_published_file_preview_file(self: ptr[RemoteStorage], update_handle: ulong, pch_preview_file: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile
823
+ public foreign function remote_storage_update_published_file_title(self: ptr[RemoteStorage], update_handle: ulong, pch_title: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle
824
+ public foreign function remote_storage_update_published_file_description(self: ptr[RemoteStorage], update_handle: ulong, pch_description: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription
825
+ public foreign function remote_storage_update_published_file_visibility(self: ptr[RemoteStorage], update_handle: ulong, e_visibility: ERemoteStoragePublishedFileVisibility) -> bool = c.SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility
826
+ public foreign function remote_storage_update_published_file_tags(self: ptr[RemoteStorage], update_handle: ulong, p_tags: ptr[ParamStringArray_t]) -> bool = c.SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags
827
+ public foreign function remote_storage_commit_published_file_update(self: ptr[RemoteStorage], update_handle: ulong) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate
828
+ public foreign function remote_storage_get_published_file_details(self: ptr[RemoteStorage], un_published_file_id: ulong, un_max_seconds_old: uint) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails
829
+ public foreign function remote_storage_delete_published_file(self: ptr[RemoteStorage], un_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_DeletePublishedFile
830
+ public foreign function remote_storage_enumerate_user_published_files(self: ptr[RemoteStorage], un_start_index: uint) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles
831
+ public foreign function remote_storage_subscribe_published_file(self: ptr[RemoteStorage], un_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_SubscribePublishedFile
832
+ public foreign function remote_storage_enumerate_user_subscribed_files(self: ptr[RemoteStorage], un_start_index: uint) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles
833
+ public foreign function remote_storage_unsubscribe_published_file(self: ptr[RemoteStorage], un_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile
834
+ public foreign function remote_storage_update_published_file_set_change_description(self: ptr[RemoteStorage], update_handle: ulong, pch_change_description: str as cstr) -> bool = c.SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription
835
+ public foreign function remote_storage_get_published_item_vote_details(self: ptr[RemoteStorage], un_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails
836
+ public foreign function remote_storage_update_user_published_item_vote(self: ptr[RemoteStorage], un_published_file_id: ulong, b_vote_up: bool) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote
837
+ public foreign function remote_storage_get_user_published_item_vote_details(self: ptr[RemoteStorage], un_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails
838
+ public foreign function remote_storage_enumerate_user_shared_workshop_files(self: ptr[RemoteStorage], steam_id: ulong, un_start_index: uint, p_required_tags: ptr[ParamStringArray_t], p_excluded_tags: ptr[ParamStringArray_t]) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles
839
+ public foreign function remote_storage_publish_video(self: ptr[RemoteStorage], e_video_provider: EWorkshopVideoProvider, pch_video_account: str as cstr, pch_video_identifier: str as cstr, pch_preview_file: str as cstr, n_consumer_app_id: uint, pch_title: str as cstr, pch_description: str as cstr, e_visibility: ERemoteStoragePublishedFileVisibility, p_tags: ptr[ParamStringArray_t]) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_PublishVideo
840
+ public foreign function remote_storage_set_user_published_file_action(self: ptr[RemoteStorage], un_published_file_id: ulong, e_action: EWorkshopFileAction) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction
841
+ public foreign function remote_storage_enumerate_published_files_by_user_action(self: ptr[RemoteStorage], e_action: EWorkshopFileAction, un_start_index: uint) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction
842
+ public foreign function remote_storage_enumerate_published_workshop_files(self: ptr[RemoteStorage], e_enumeration_type: EWorkshopEnumerationType, un_start_index: uint, un_count: uint, un_days: uint, p_tags: ptr[ParamStringArray_t], p_user_tags: ptr[ParamStringArray_t]) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles
843
+ public foreign function remote_storage_ugc_download_to_location(self: ptr[RemoteStorage], h_content: ulong, pch_location: str as cstr, un_priority: uint) -> APICall_t = c.SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation
844
+ public foreign function remote_storage_get_local_file_change_count(self: ptr[RemoteStorage]) -> int32 = c.SteamAPI_ISteamRemoteStorage_GetLocalFileChangeCount
845
+ public foreign function remote_storage_get_local_file_change(self: ptr[RemoteStorage], i_file: int, p_e_change_type: ptr[ERemoteStorageLocalFileChange], p_e_file_path_type: ptr[ERemoteStorageFilePathType]) -> cstr = c.SteamAPI_ISteamRemoteStorage_GetLocalFileChange
846
+ public foreign function remote_storage_begin_file_write_batch(self: ptr[RemoteStorage]) -> bool = c.SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch
847
+ public foreign function remote_storage_end_file_write_batch(self: ptr[RemoteStorage]) -> bool = c.SteamAPI_ISteamRemoteStorage_EndFileWriteBatch
848
+ public foreign function user_stats_get_stat_int32(self: ptr[UserStats], pch_name: str as cstr, p_data: ptr[int32]) -> bool = c.SteamAPI_ISteamUserStats_GetStatInt32
849
+ public foreign function user_stats_get_stat_float(self: ptr[UserStats], pch_name: str as cstr, p_data: ptr[float]) -> bool = c.SteamAPI_ISteamUserStats_GetStatFloat
850
+ public foreign function user_stats_set_stat_int32(self: ptr[UserStats], pch_name: str as cstr, n_data: int) -> bool = c.SteamAPI_ISteamUserStats_SetStatInt32
851
+ public foreign function user_stats_set_stat_float(self: ptr[UserStats], pch_name: str as cstr, f_data: float) -> bool = c.SteamAPI_ISteamUserStats_SetStatFloat
852
+ public foreign function user_stats_update_avg_rate_stat(self: ptr[UserStats], pch_name: str as cstr, fl_count_this_session: float, d_session_length: double) -> bool = c.SteamAPI_ISteamUserStats_UpdateAvgRateStat
853
+ public foreign function user_stats_get_achievement(self: ptr[UserStats], pch_name: str as cstr, pb_achieved: ptr[bool]) -> bool = c.SteamAPI_ISteamUserStats_GetAchievement
854
+ public foreign function user_stats_set_achievement(self: ptr[UserStats], pch_name: str as cstr) -> bool = c.SteamAPI_ISteamUserStats_SetAchievement
855
+ public foreign function user_stats_clear_achievement(self: ptr[UserStats], pch_name: str as cstr) -> bool = c.SteamAPI_ISteamUserStats_ClearAchievement
856
+ public foreign function user_stats_get_achievement_and_unlock_time(self: ptr[UserStats], pch_name: str as cstr, pb_achieved: ptr[bool], pun_unlock_time: ptr[uint32]) -> bool = c.SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime
857
+ public foreign function user_stats_store_stats(self: ptr[UserStats]) -> bool = c.SteamAPI_ISteamUserStats_StoreStats
858
+ public foreign function user_stats_get_achievement_icon(self: ptr[UserStats], pch_name: str as cstr) -> int = c.SteamAPI_ISteamUserStats_GetAchievementIcon
859
+ public foreign function user_stats_get_achievement_display_attribute(self: ptr[UserStats], pch_name: str as cstr, pch_key: str as cstr) -> cstr = c.SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute
860
+ public foreign function user_stats_indicate_achievement_progress(self: ptr[UserStats], pch_name: str as cstr, n_cur_progress: uint, n_max_progress: uint) -> bool = c.SteamAPI_ISteamUserStats_IndicateAchievementProgress
861
+ public foreign function user_stats_get_num_achievements(self: ptr[UserStats]) -> uint32 = c.SteamAPI_ISteamUserStats_GetNumAchievements
862
+ public foreign function user_stats_get_achievement_name(self: ptr[UserStats], i_achievement: uint) -> cstr = c.SteamAPI_ISteamUserStats_GetAchievementName
863
+ public foreign function user_stats_request_user_stats(self: ptr[UserStats], steam_id_user: ulong) -> APICall_t = c.SteamAPI_ISteamUserStats_RequestUserStats
864
+ public foreign function user_stats_get_user_stat_int32(self: ptr[UserStats], steam_id_user: ulong, pch_name: str as cstr, p_data: ptr[int32]) -> bool = c.SteamAPI_ISteamUserStats_GetUserStatInt32
865
+ public foreign function user_stats_get_user_stat_float(self: ptr[UserStats], steam_id_user: ulong, pch_name: str as cstr, p_data: ptr[float]) -> bool = c.SteamAPI_ISteamUserStats_GetUserStatFloat
866
+ public foreign function user_stats_get_user_achievement(self: ptr[UserStats], steam_id_user: ulong, pch_name: str as cstr, pb_achieved: ptr[bool]) -> bool = c.SteamAPI_ISteamUserStats_GetUserAchievement
867
+ public foreign function user_stats_get_user_achievement_and_unlock_time(self: ptr[UserStats], steam_id_user: ulong, pch_name: str as cstr, pb_achieved: ptr[bool], pun_unlock_time: ptr[uint32]) -> bool = c.SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime
868
+ public foreign function user_stats_reset_all_stats(self: ptr[UserStats], b_achievements_too: bool) -> bool = c.SteamAPI_ISteamUserStats_ResetAllStats
869
+ public foreign function user_stats_find_or_create_leaderboard(self: ptr[UserStats], pch_leaderboard_name: str as cstr, e_leaderboard_sort_method: ELeaderboardSortMethod, e_leaderboard_display_type: ELeaderboardDisplayType) -> APICall_t = c.SteamAPI_ISteamUserStats_FindOrCreateLeaderboard
870
+ public foreign function user_stats_find_leaderboard(self: ptr[UserStats], pch_leaderboard_name: str as cstr) -> APICall_t = c.SteamAPI_ISteamUserStats_FindLeaderboard
871
+ public foreign function user_stats_get_leaderboard_name(self: ptr[UserStats], h_steam_leaderboard: ulong) -> cstr = c.SteamAPI_ISteamUserStats_GetLeaderboardName
872
+ public foreign function user_stats_get_leaderboard_entry_count(self: ptr[UserStats], h_steam_leaderboard: ulong) -> int = c.SteamAPI_ISteamUserStats_GetLeaderboardEntryCount
873
+ public foreign function user_stats_get_leaderboard_sort_method(self: ptr[UserStats], h_steam_leaderboard: ulong) -> ELeaderboardSortMethod = c.SteamAPI_ISteamUserStats_GetLeaderboardSortMethod
874
+ public foreign function user_stats_get_leaderboard_display_type(self: ptr[UserStats], h_steam_leaderboard: ulong) -> ELeaderboardDisplayType = c.SteamAPI_ISteamUserStats_GetLeaderboardDisplayType
875
+ public foreign function user_stats_download_leaderboard_entries(self: ptr[UserStats], h_steam_leaderboard: ulong, e_leaderboard_data_request: ELeaderboardDataRequest, n_range_start: int, n_range_end: int) -> APICall_t = c.SteamAPI_ISteamUserStats_DownloadLeaderboardEntries
876
+ public foreign function user_stats_download_leaderboard_entries_for_users(self: ptr[UserStats], h_steam_leaderboard: ulong, prg_users: ptr[uint64_steamid], c_users: int) -> APICall_t = c.SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers
877
+ public foreign function user_stats_get_downloaded_leaderboard_entry(self: ptr[UserStats], h_steam_leaderboard_entries: ulong, index: int, p_leaderboard_entry: ptr[LeaderboardEntry_t], p_details: ptr[int32], c_details_max: int) -> bool = c.SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry
878
+ public foreign function user_stats_upload_leaderboard_score(self: ptr[UserStats], h_steam_leaderboard: ulong, e_leaderboard_upload_score_method: ELeaderboardUploadScoreMethod, n_score: int, p_score_details: const_ptr[int32], c_score_details_count: int) -> APICall_t = c.SteamAPI_ISteamUserStats_UploadLeaderboardScore
879
+ public foreign function user_stats_attach_leaderboard_ugc(self: ptr[UserStats], h_steam_leaderboard: ulong, h_ugc: ulong) -> APICall_t = c.SteamAPI_ISteamUserStats_AttachLeaderboardUGC
880
+ public foreign function user_stats_get_number_of_current_players(self: ptr[UserStats]) -> APICall_t = c.SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers
881
+ public foreign function user_stats_request_global_achievement_percentages(self: ptr[UserStats]) -> APICall_t = c.SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages
882
+ public foreign function user_stats_get_most_achieved_achievement_info(self: ptr[UserStats], pch_name: ptr[char], un_name_buf_len: uint, pfl_percent: ptr[float], pb_achieved: ptr[bool]) -> int = c.SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo
883
+ public foreign function user_stats_get_next_most_achieved_achievement_info(self: ptr[UserStats], i_iterator_previous: int, pch_name: ptr[char], un_name_buf_len: uint, pfl_percent: ptr[float], pb_achieved: ptr[bool]) -> int = c.SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo
884
+ public foreign function user_stats_get_achievement_achieved_percent(self: ptr[UserStats], pch_name: str as cstr, pfl_percent: ptr[float]) -> bool = c.SteamAPI_ISteamUserStats_GetAchievementAchievedPercent
885
+ public foreign function user_stats_request_global_stats(self: ptr[UserStats], n_history_days: int) -> APICall_t = c.SteamAPI_ISteamUserStats_RequestGlobalStats
886
+ public foreign function user_stats_get_global_stat_int64(self: ptr[UserStats], pch_stat_name: str as cstr, p_data: ptr[int64]) -> bool = c.SteamAPI_ISteamUserStats_GetGlobalStatInt64
887
+ public foreign function user_stats_get_global_stat_double(self: ptr[UserStats], pch_stat_name: str as cstr, p_data: ptr[double]) -> bool = c.SteamAPI_ISteamUserStats_GetGlobalStatDouble
888
+ public foreign function user_stats_get_global_stat_history_int64(self: ptr[UserStats], pch_stat_name: str as cstr, p_data: ptr[int64], cub_data: uint) -> int32 = c.SteamAPI_ISteamUserStats_GetGlobalStatHistoryInt64
889
+ public foreign function user_stats_get_global_stat_history_double(self: ptr[UserStats], pch_stat_name: str as cstr, p_data: ptr[double], cub_data: uint) -> int32 = c.SteamAPI_ISteamUserStats_GetGlobalStatHistoryDouble
890
+ public foreign function user_stats_get_achievement_progress_limits_int32(self: ptr[UserStats], pch_name: str as cstr, pn_min_progress: ptr[int32], pn_max_progress: ptr[int32]) -> bool = c.SteamAPI_ISteamUserStats_GetAchievementProgressLimitsInt32
891
+ public foreign function user_stats_get_achievement_progress_limits_float(self: ptr[UserStats], pch_name: str as cstr, pf_min_progress: ptr[float], pf_max_progress: ptr[float]) -> bool = c.SteamAPI_ISteamUserStats_GetAchievementProgressLimitsFloat
892
+ public foreign function apps_b_is_subscribed(self: ptr[Apps]) -> bool = c.SteamAPI_ISteamApps_BIsSubscribed
893
+ public foreign function apps_b_is_low_violence(self: ptr[Apps]) -> bool = c.SteamAPI_ISteamApps_BIsLowViolence
894
+ public foreign function apps_b_is_cybercafe(self: ptr[Apps]) -> bool = c.SteamAPI_ISteamApps_BIsCybercafe
895
+ public foreign function apps_b_is_vac_banned(self: ptr[Apps]) -> bool = c.SteamAPI_ISteamApps_BIsVACBanned
896
+ public foreign function apps_get_current_game_language(self: ptr[Apps]) -> cstr = c.SteamAPI_ISteamApps_GetCurrentGameLanguage
897
+ public foreign function apps_get_available_game_languages(self: ptr[Apps]) -> cstr = c.SteamAPI_ISteamApps_GetAvailableGameLanguages
898
+ public foreign function apps_b_is_subscribed_app(self: ptr[Apps], app_id: uint) -> bool = c.SteamAPI_ISteamApps_BIsSubscribedApp
899
+ public foreign function apps_b_is_dlc_installed(self: ptr[Apps], app_id: uint) -> bool = c.SteamAPI_ISteamApps_BIsDlcInstalled
900
+ public foreign function apps_get_earliest_purchase_unix_time(self: ptr[Apps], n_app_id: uint) -> uint32 = c.SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime
901
+ public foreign function apps_b_is_subscribed_from_free_weekend(self: ptr[Apps]) -> bool = c.SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend
902
+ public foreign function apps_get_dlc_count(self: ptr[Apps]) -> int = c.SteamAPI_ISteamApps_GetDLCCount
903
+ public foreign function apps_b_get_dlc_data_by_index(self: ptr[Apps], i_dlc: int, p_app_id: ptr[AppId_t], pb_available: ptr[bool], pch_name: ptr[char], cch_name_buffer_size: int) -> bool = c.SteamAPI_ISteamApps_BGetDLCDataByIndex
904
+ public foreign function apps_install_dlc(self: ptr[Apps], n_app_id: uint) -> void = c.SteamAPI_ISteamApps_InstallDLC
905
+ public foreign function apps_uninstall_dlc(self: ptr[Apps], n_app_id: uint) -> void = c.SteamAPI_ISteamApps_UninstallDLC
906
+ public foreign function apps_request_app_proof_of_purchase_key(self: ptr[Apps], n_app_id: uint) -> void = c.SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey
907
+ public foreign function apps_get_current_beta_name(self: ptr[Apps], pch_name: ptr[char], cch_name_buffer_size: int) -> bool = c.SteamAPI_ISteamApps_GetCurrentBetaName
908
+ public foreign function apps_mark_content_corrupt(self: ptr[Apps], b_missing_files_only: bool) -> bool = c.SteamAPI_ISteamApps_MarkContentCorrupt
909
+ public foreign function apps_get_installed_depots(self: ptr[Apps], app_id: uint, pvec_depots: ptr[DepotId_t], c_max_depots: uint) -> uint32 = c.SteamAPI_ISteamApps_GetInstalledDepots
910
+ public foreign function apps_get_app_install_dir(self: ptr[Apps], app_id: uint, pch_folder: ptr[char], cch_folder_buffer_size: uint) -> uint32 = c.SteamAPI_ISteamApps_GetAppInstallDir
911
+ public foreign function apps_b_is_app_installed(self: ptr[Apps], app_id: uint) -> bool = c.SteamAPI_ISteamApps_BIsAppInstalled
912
+ public foreign function apps_get_app_owner(self: ptr[Apps]) -> uint64_steamid = c.SteamAPI_ISteamApps_GetAppOwner
913
+ public foreign function apps_get_launch_query_param(self: ptr[Apps], pch_key: str as cstr) -> cstr = c.SteamAPI_ISteamApps_GetLaunchQueryParam
914
+ public foreign function apps_get_dlc_download_progress(self: ptr[Apps], n_app_id: uint, pun_bytes_downloaded: ptr[uint64], pun_bytes_total: ptr[uint64]) -> bool = c.SteamAPI_ISteamApps_GetDlcDownloadProgress
915
+ public foreign function apps_get_app_build_id(self: ptr[Apps]) -> int = c.SteamAPI_ISteamApps_GetAppBuildId
916
+ public foreign function apps_request_all_proof_of_purchase_keys(self: ptr[Apps]) -> void = c.SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys
917
+ public foreign function apps_get_file_details(self: ptr[Apps], psz_file_name: str as cstr) -> APICall_t = c.SteamAPI_ISteamApps_GetFileDetails
918
+ public foreign function apps_get_launch_command_line(self: ptr[Apps], psz_command_line: ptr[char], cub_command_line: int) -> int = c.SteamAPI_ISteamApps_GetLaunchCommandLine
919
+ public foreign function apps_b_is_subscribed_from_family_sharing(self: ptr[Apps]) -> bool = c.SteamAPI_ISteamApps_BIsSubscribedFromFamilySharing
920
+ public foreign function apps_b_is_timed_trial(self: ptr[Apps], pun_seconds_allowed: ptr[uint32], pun_seconds_played: ptr[uint32]) -> bool = c.SteamAPI_ISteamApps_BIsTimedTrial
921
+ public foreign function apps_set_dlc_context(self: ptr[Apps], n_app_id: uint) -> bool = c.SteamAPI_ISteamApps_SetDlcContext
922
+ public foreign function apps_get_num_betas(self: ptr[Apps], pn_available: ptr[int], pn_private: ptr[int]) -> int = c.SteamAPI_ISteamApps_GetNumBetas
923
+ public foreign function apps_get_beta_info(self: ptr[Apps], i_beta_index: int, pun_flags: ptr[uint32], pun_build_id: ptr[uint32], pch_beta_name: ptr[char], cch_beta_name: int, pch_description: ptr[char], cch_description: int, pun_last_updated: ptr[uint32]) -> bool = c.SteamAPI_ISteamApps_GetBetaInfo
924
+ public foreign function apps_set_active_beta(self: ptr[Apps], pch_beta_name: str as cstr) -> bool = c.SteamAPI_ISteamApps_SetActiveBeta
925
+ public foreign function networking_send_p2_p_packet(self: ptr[Networking], steam_id_remote: ulong, pub_data: const_ptr[void], cub_data: uint, e_p2_p_send_type: EP2PSend, n_channel: int) -> bool = c.SteamAPI_ISteamNetworking_SendP2PPacket
926
+ public foreign function networking_is_p2_p_packet_available(self: ptr[Networking], pcub_msg_size: ptr[uint32], n_channel: int) -> bool = c.SteamAPI_ISteamNetworking_IsP2PPacketAvailable
927
+ public foreign function networking_read_p2_p_packet(self: ptr[Networking], pub_dest: ptr[void], cub_dest: uint, pcub_msg_size: ptr[uint32], psteam_id_remote: ptr[uint64_steamid], n_channel: int) -> bool = c.SteamAPI_ISteamNetworking_ReadP2PPacket
928
+ public foreign function networking_accept_p2_p_session_with_user(self: ptr[Networking], steam_id_remote: ulong) -> bool = c.SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser
929
+ public foreign function networking_close_p2_p_session_with_user(self: ptr[Networking], steam_id_remote: ulong) -> bool = c.SteamAPI_ISteamNetworking_CloseP2PSessionWithUser
930
+ public foreign function networking_close_p2_p_channel_with_user(self: ptr[Networking], steam_id_remote: ulong, n_channel: int) -> bool = c.SteamAPI_ISteamNetworking_CloseP2PChannelWithUser
931
+ public foreign function networking_get_p2_p_session_state(self: ptr[Networking], steam_id_remote: ulong, p_connection_state: ptr[P2PSessionState_t]) -> bool = c.SteamAPI_ISteamNetworking_GetP2PSessionState
932
+ public foreign function networking_allow_p2_p_packet_relay(self: ptr[Networking], b_allow: bool) -> bool = c.SteamAPI_ISteamNetworking_AllowP2PPacketRelay
933
+ public foreign function networking_create_listen_socket(self: ptr[Networking], n_virtual_p2_p_port: int, n_ip: IPAddress_t, n_port: ushort, b_allow_use_of_packet_relay: bool) -> SNetListenSocket_t = c.SteamAPI_ISteamNetworking_CreateListenSocket
934
+ public foreign function networking_create_p2_p_connection_socket(self: ptr[Networking], steam_id_target: ulong, n_virtual_port: int, n_timeout_sec: int, b_allow_use_of_packet_relay: bool) -> SNetSocket_t = c.SteamAPI_ISteamNetworking_CreateP2PConnectionSocket
935
+ public foreign function networking_create_connection_socket(self: ptr[Networking], n_ip: IPAddress_t, n_port: ushort, n_timeout_sec: int) -> SNetSocket_t = c.SteamAPI_ISteamNetworking_CreateConnectionSocket
936
+ public foreign function networking_destroy_socket(self: ptr[Networking], h_socket: uint, b_notify_remote_end: bool) -> bool = c.SteamAPI_ISteamNetworking_DestroySocket
937
+ public foreign function networking_destroy_listen_socket(self: ptr[Networking], h_socket: uint, b_notify_remote_end: bool) -> bool = c.SteamAPI_ISteamNetworking_DestroyListenSocket
938
+ public foreign function networking_send_data_on_socket(self: ptr[Networking], h_socket: uint, pub_data: ptr[void], cub_data: uint, b_reliable: bool) -> bool = c.SteamAPI_ISteamNetworking_SendDataOnSocket
939
+ public foreign function networking_is_data_available_on_socket(self: ptr[Networking], h_socket: uint, pcub_msg_size: ptr[uint32]) -> bool = c.SteamAPI_ISteamNetworking_IsDataAvailableOnSocket
940
+ public foreign function networking_retrieve_data_from_socket(self: ptr[Networking], h_socket: uint, pub_dest: ptr[void], cub_dest: uint, pcub_msg_size: ptr[uint32]) -> bool = c.SteamAPI_ISteamNetworking_RetrieveDataFromSocket
941
+ public foreign function networking_is_data_available(self: ptr[Networking], h_listen_socket: uint, pcub_msg_size: ptr[uint32], ph_socket: ptr[SNetSocket_t]) -> bool = c.SteamAPI_ISteamNetworking_IsDataAvailable
942
+ public foreign function networking_retrieve_data(self: ptr[Networking], h_listen_socket: uint, pub_dest: ptr[void], cub_dest: uint, pcub_msg_size: ptr[uint32], ph_socket: ptr[SNetSocket_t]) -> bool = c.SteamAPI_ISteamNetworking_RetrieveData
943
+ public foreign function networking_get_socket_info(self: ptr[Networking], h_socket: uint, p_steam_id_remote: ptr[uint64_steamid], pe_socket_status: ptr[int], pun_ip_remote: ptr[IPAddress_t], pun_port_remote: ptr[uint16]) -> bool = c.SteamAPI_ISteamNetworking_GetSocketInfo
944
+ public foreign function networking_get_listen_socket_info(self: ptr[Networking], h_listen_socket: uint, pn_ip: ptr[IPAddress_t], pn_port: ptr[uint16]) -> bool = c.SteamAPI_ISteamNetworking_GetListenSocketInfo
945
+ public foreign function networking_get_socket_connection_type(self: ptr[Networking], h_socket: uint) -> ESNetSocketConnectionType = c.SteamAPI_ISteamNetworking_GetSocketConnectionType
946
+ public foreign function networking_get_max_packet_size(self: ptr[Networking], h_socket: uint) -> int = c.SteamAPI_ISteamNetworking_GetMaxPacketSize
947
+ public foreign function screenshots_write_screenshot(self: ptr[Screenshots], pub_rgb: ptr[void], cub_rgb: uint, n_width: int, n_height: int) -> ScreenshotHandle = c.SteamAPI_ISteamScreenshots_WriteScreenshot
948
+ public foreign function screenshots_add_screenshot_to_library(self: ptr[Screenshots], pch_filename: str as cstr, pch_thumbnail_filename: str as cstr, n_width: int, n_height: int) -> ScreenshotHandle = c.SteamAPI_ISteamScreenshots_AddScreenshotToLibrary
949
+ public foreign function screenshots_trigger_screenshot(self: ptr[Screenshots]) -> void = c.SteamAPI_ISteamScreenshots_TriggerScreenshot
950
+ public foreign function screenshots_hook_screenshots(self: ptr[Screenshots], b_hook: bool) -> void = c.SteamAPI_ISteamScreenshots_HookScreenshots
951
+ public foreign function screenshots_set_location(self: ptr[Screenshots], h_screenshot: uint, pch_location: str as cstr) -> bool = c.SteamAPI_ISteamScreenshots_SetLocation
952
+ public foreign function screenshots_tag_user(self: ptr[Screenshots], h_screenshot: uint, steam_id: ulong) -> bool = c.SteamAPI_ISteamScreenshots_TagUser
953
+ public foreign function screenshots_tag_published_file(self: ptr[Screenshots], h_screenshot: uint, un_published_file_id: ulong) -> bool = c.SteamAPI_ISteamScreenshots_TagPublishedFile
954
+ public foreign function screenshots_is_screenshots_hooked(self: ptr[Screenshots]) -> bool = c.SteamAPI_ISteamScreenshots_IsScreenshotsHooked
955
+ public foreign function screenshots_add_vr_screenshot_to_library(self: ptr[Screenshots], e_type: EVRScreenshotType, pch_filename: str as cstr, pch_vr_filename: str as cstr) -> ScreenshotHandle = c.SteamAPI_ISteamScreenshots_AddVRScreenshotToLibrary
956
+ public foreign function music_b_is_enabled(self: ptr[Music]) -> bool = c.SteamAPI_ISteamMusic_BIsEnabled
957
+ public foreign function music_b_is_playing(self: ptr[Music]) -> bool = c.SteamAPI_ISteamMusic_BIsPlaying
958
+ public foreign function music_get_playback_status(self: ptr[Music]) -> AudioPlayback_Status = c.SteamAPI_ISteamMusic_GetPlaybackStatus
959
+ public foreign function music_play(self: ptr[Music]) -> void = c.SteamAPI_ISteamMusic_Play
960
+ public foreign function music_pause(self: ptr[Music]) -> void = c.SteamAPI_ISteamMusic_Pause
961
+ public foreign function music_play_previous(self: ptr[Music]) -> void = c.SteamAPI_ISteamMusic_PlayPrevious
962
+ public foreign function music_play_next(self: ptr[Music]) -> void = c.SteamAPI_ISteamMusic_PlayNext
963
+ public foreign function music_set_volume(self: ptr[Music], fl_volume: float) -> void = c.SteamAPI_ISteamMusic_SetVolume
964
+ public foreign function music_get_volume(self: ptr[Music]) -> float = c.SteamAPI_ISteamMusic_GetVolume
965
+ public foreign function http_create_http_request(self: ptr[HTTP], e_http_request_method: EHTTPMethod, pch_absolute_url: str as cstr) -> HTTPRequestHandle = c.SteamAPI_ISteamHTTP_CreateHTTPRequest
966
+ public foreign function http_set_http_request_context_value(self: ptr[HTTP], h_request: uint, ul_context_value: ulong) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestContextValue
967
+ public foreign function http_set_http_request_network_activity_timeout(self: ptr[HTTP], h_request: uint, un_timeout_seconds: uint) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout
968
+ public foreign function http_set_http_request_header_value(self: ptr[HTTP], h_request: uint, pch_header_name: str as cstr, pch_header_value: str as cstr) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue
969
+ public foreign function http_set_http_request_get_or_post_parameter(self: ptr[HTTP], h_request: uint, pch_param_name: str as cstr, pch_param_value: str as cstr) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter
970
+ public foreign function http_send_http_request(self: ptr[HTTP], h_request: uint, p_call_handle: ptr[APICall_t]) -> bool = c.SteamAPI_ISteamHTTP_SendHTTPRequest
971
+ public foreign function http_send_http_request_and_stream_response(self: ptr[HTTP], h_request: uint, p_call_handle: ptr[APICall_t]) -> bool = c.SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse
972
+ public foreign function http_defer_http_request(self: ptr[HTTP], h_request: uint) -> bool = c.SteamAPI_ISteamHTTP_DeferHTTPRequest
973
+ public foreign function http_prioritize_http_request(self: ptr[HTTP], h_request: uint) -> bool = c.SteamAPI_ISteamHTTP_PrioritizeHTTPRequest
974
+ public foreign function http_get_http_response_header_size(self: ptr[HTTP], h_request: uint, pch_header_name: str as cstr, un_response_header_size: ptr[uint32]) -> bool = c.SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize
975
+ public foreign function http_get_http_response_header_value(self: ptr[HTTP], h_request: uint, pch_header_name: str as cstr, p_header_value_buffer: ptr[uint8], un_buffer_size: uint) -> bool = c.SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue
976
+ public foreign function http_get_http_response_body_size(self: ptr[HTTP], h_request: uint, un_body_size: ptr[uint32]) -> bool = c.SteamAPI_ISteamHTTP_GetHTTPResponseBodySize
977
+ public foreign function http_get_http_response_body_data(self: ptr[HTTP], h_request: uint, p_body_data_buffer: ptr[uint8], un_buffer_size: uint) -> bool = c.SteamAPI_ISteamHTTP_GetHTTPResponseBodyData
978
+ public foreign function http_get_http_streaming_response_body_data(self: ptr[HTTP], h_request: uint, c_offset: uint, p_body_data_buffer: ptr[uint8], un_buffer_size: uint) -> bool = c.SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData
979
+ public foreign function http_release_http_request(self: ptr[HTTP], h_request: uint) -> bool = c.SteamAPI_ISteamHTTP_ReleaseHTTPRequest
980
+ public foreign function http_get_http_download_progress_pct(self: ptr[HTTP], h_request: uint, pfl_percent_out: ptr[float]) -> bool = c.SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct
981
+ public foreign function http_set_http_request_raw_post_body(self: ptr[HTTP], h_request: uint, pch_content_type: str as cstr, pub_body: ptr[uint8], un_body_len: uint) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody
982
+ public foreign function http_create_cookie_container(self: ptr[HTTP], b_allow_responses_to_modify: bool) -> HTTPCookieContainerHandle = c.SteamAPI_ISteamHTTP_CreateCookieContainer
983
+ public foreign function http_release_cookie_container(self: ptr[HTTP], h_cookie_container: uint) -> bool = c.SteamAPI_ISteamHTTP_ReleaseCookieContainer
984
+ public foreign function http_set_cookie(self: ptr[HTTP], h_cookie_container: uint, pch_host: str as cstr, pch_url: str as cstr, pch_cookie: str as cstr) -> bool = c.SteamAPI_ISteamHTTP_SetCookie
985
+ public foreign function http_set_http_request_cookie_container(self: ptr[HTTP], h_request: uint, h_cookie_container: uint) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer
986
+ public foreign function http_set_http_request_user_agent_info(self: ptr[HTTP], h_request: uint, pch_user_agent_info: str as cstr) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo
987
+ public foreign function http_set_http_request_requires_verified_certificate(self: ptr[HTTP], h_request: uint, b_require_verified_certificate: bool) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate
988
+ public foreign function http_set_http_request_absolute_timeout_ms(self: ptr[HTTP], h_request: uint, un_milliseconds: uint) -> bool = c.SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS
989
+ public foreign function http_get_http_request_was_timed_out(self: ptr[HTTP], h_request: uint, pb_was_timed_out: ptr[bool]) -> bool = c.SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut
990
+ public foreign function input_init(self: ptr[Input], b_explicitly_call_run_frame: bool) -> bool = c.SteamAPI_ISteamInput_Init
991
+ public foreign function input_shutdown(self: ptr[Input]) -> bool = c.SteamAPI_ISteamInput_Shutdown
992
+ public foreign function input_set_input_action_manifest_file_path(self: ptr[Input], pch_input_action_manifest_absolute_path: str as cstr) -> bool = c.SteamAPI_ISteamInput_SetInputActionManifestFilePath
993
+ public foreign function input_run_frame(self: ptr[Input], b_reserved_value: bool) -> void = c.SteamAPI_ISteamInput_RunFrame
994
+ public foreign function input_b_wait_for_data(self: ptr[Input], b_wait_forever: bool, un_timeout: uint) -> bool = c.SteamAPI_ISteamInput_BWaitForData
995
+ public foreign function input_b_new_data_available(self: ptr[Input]) -> bool = c.SteamAPI_ISteamInput_BNewDataAvailable
996
+ public foreign function input_get_connected_controllers(self: ptr[Input], handles_out: ptr[InputHandle_t]) -> int = c.SteamAPI_ISteamInput_GetConnectedControllers
997
+ public foreign function input_enable_device_callbacks(self: ptr[Input]) -> void = c.SteamAPI_ISteamInput_EnableDeviceCallbacks
998
+ public foreign function input_enable_action_event_callbacks(self: ptr[Input], p_callback: fn(arg0: ptr[InputActionEvent_t]) -> void) -> void = c.SteamAPI_ISteamInput_EnableActionEventCallbacks
999
+ public foreign function input_get_action_set_handle(self: ptr[Input], psz_action_set_name: str as cstr) -> InputActionSetHandle_t = c.SteamAPI_ISteamInput_GetActionSetHandle
1000
+ public foreign function input_activate_action_set(self: ptr[Input], input_handle: ulong, action_set_handle: ulong) -> void = c.SteamAPI_ISteamInput_ActivateActionSet
1001
+ public foreign function input_get_current_action_set(self: ptr[Input], input_handle: ulong) -> InputActionSetHandle_t = c.SteamAPI_ISteamInput_GetCurrentActionSet
1002
+ public foreign function input_activate_action_set_layer(self: ptr[Input], input_handle: ulong, action_set_layer_handle: ulong) -> void = c.SteamAPI_ISteamInput_ActivateActionSetLayer
1003
+ public foreign function input_deactivate_action_set_layer(self: ptr[Input], input_handle: ulong, action_set_layer_handle: ulong) -> void = c.SteamAPI_ISteamInput_DeactivateActionSetLayer
1004
+ public foreign function input_deactivate_all_action_set_layers(self: ptr[Input], input_handle: ulong) -> void = c.SteamAPI_ISteamInput_DeactivateAllActionSetLayers
1005
+ public foreign function input_get_active_action_set_layers(self: ptr[Input], input_handle: ulong, handles_out: ptr[InputActionSetHandle_t]) -> int = c.SteamAPI_ISteamInput_GetActiveActionSetLayers
1006
+ public foreign function input_get_digital_action_handle(self: ptr[Input], psz_action_name: str as cstr) -> InputDigitalActionHandle_t = c.SteamAPI_ISteamInput_GetDigitalActionHandle
1007
+ public foreign function input_get_digital_action_data(self: ptr[Input], input_handle: ulong, digital_action_handle: ulong) -> InputDigitalActionData_t = c.SteamAPI_ISteamInput_GetDigitalActionData
1008
+ public foreign function input_get_digital_action_origins(self: ptr[Input], input_handle: ulong, action_set_handle: ulong, digital_action_handle: ulong, origins_out: ptr[EInputActionOrigin]) -> int = c.SteamAPI_ISteamInput_GetDigitalActionOrigins
1009
+ public foreign function input_get_string_for_digital_action_name(self: ptr[Input], e_action_handle: ulong) -> cstr = c.SteamAPI_ISteamInput_GetStringForDigitalActionName
1010
+ public foreign function input_get_analog_action_handle(self: ptr[Input], psz_action_name: str as cstr) -> InputAnalogActionHandle_t = c.SteamAPI_ISteamInput_GetAnalogActionHandle
1011
+ public foreign function input_get_analog_action_data(self: ptr[Input], input_handle: ulong, analog_action_handle: ulong) -> InputAnalogActionData_t = c.SteamAPI_ISteamInput_GetAnalogActionData
1012
+ public foreign function input_get_analog_action_origins(self: ptr[Input], input_handle: ulong, action_set_handle: ulong, analog_action_handle: ulong, origins_out: ptr[EInputActionOrigin]) -> int = c.SteamAPI_ISteamInput_GetAnalogActionOrigins
1013
+ public foreign function input_get_glyph_png_for_action_origin(self: ptr[Input], e_origin: EInputActionOrigin, e_size: EInputGlyphSize, un_flags: uint) -> cstr = c.SteamAPI_ISteamInput_GetGlyphPNGForActionOrigin
1014
+ public foreign function input_get_glyph_svg_for_action_origin(self: ptr[Input], e_origin: EInputActionOrigin, un_flags: uint) -> cstr = c.SteamAPI_ISteamInput_GetGlyphSVGForActionOrigin
1015
+ public foreign function input_get_glyph_for_action_origin_legacy(self: ptr[Input], e_origin: EInputActionOrigin) -> cstr = c.SteamAPI_ISteamInput_GetGlyphForActionOrigin_Legacy
1016
+ public foreign function input_get_string_for_action_origin(self: ptr[Input], e_origin: EInputActionOrigin) -> cstr = c.SteamAPI_ISteamInput_GetStringForActionOrigin
1017
+ public foreign function input_get_string_for_analog_action_name(self: ptr[Input], e_action_handle: ulong) -> cstr = c.SteamAPI_ISteamInput_GetStringForAnalogActionName
1018
+ public foreign function input_stop_analog_action_momentum(self: ptr[Input], input_handle: ulong, e_action: ulong) -> void = c.SteamAPI_ISteamInput_StopAnalogActionMomentum
1019
+ public foreign function input_get_motion_data(self: ptr[Input], input_handle: ulong) -> InputMotionData_t = c.SteamAPI_ISteamInput_GetMotionData
1020
+ public foreign function input_trigger_vibration(self: ptr[Input], input_handle: ulong, us_left_speed: ushort, us_right_speed: ushort) -> void = c.SteamAPI_ISteamInput_TriggerVibration
1021
+ public foreign function input_trigger_vibration_extended(self: ptr[Input], input_handle: ulong, us_left_speed: ushort, us_right_speed: ushort, us_left_trigger_speed: ushort, us_right_trigger_speed: ushort) -> void = c.SteamAPI_ISteamInput_TriggerVibrationExtended
1022
+ public foreign function input_trigger_simple_haptic_event(self: ptr[Input], input_handle: ulong, e_haptic_location: EControllerHapticLocation, n_intensity: ubyte, n_gain_db: char, n_other_intensity: ubyte, n_other_gain_db: char) -> void = c.SteamAPI_ISteamInput_TriggerSimpleHapticEvent
1023
+ public foreign function input_set_led_color(self: ptr[Input], input_handle: ulong, n_color_r: ubyte, n_color_g: ubyte, n_color_b: ubyte, n_flags: uint) -> void = c.SteamAPI_ISteamInput_SetLEDColor
1024
+ public foreign function input_legacy_trigger_haptic_pulse(self: ptr[Input], input_handle: ulong, e_target_pad: EControllerPad, us_duration_micro_sec: ushort) -> void = c.SteamAPI_ISteamInput_Legacy_TriggerHapticPulse
1025
+ public foreign function input_legacy_trigger_repeated_haptic_pulse(self: ptr[Input], input_handle: ulong, e_target_pad: EControllerPad, us_duration_micro_sec: ushort, us_off_micro_sec: ushort, un_repeat: ushort, n_flags: uint) -> void = c.SteamAPI_ISteamInput_Legacy_TriggerRepeatedHapticPulse
1026
+ public foreign function input_show_binding_panel(self: ptr[Input], input_handle: ulong) -> bool = c.SteamAPI_ISteamInput_ShowBindingPanel
1027
+ public foreign function input_get_input_type_for_handle(self: ptr[Input], input_handle: ulong) -> EInputType = c.SteamAPI_ISteamInput_GetInputTypeForHandle
1028
+ public foreign function input_get_controller_for_gamepad_index(self: ptr[Input], n_index: int) -> InputHandle_t = c.SteamAPI_ISteamInput_GetControllerForGamepadIndex
1029
+ public foreign function input_get_gamepad_index_for_controller(self: ptr[Input], ulinput_handle: ulong) -> int = c.SteamAPI_ISteamInput_GetGamepadIndexForController
1030
+ public foreign function input_get_string_for_xbox_origin(self: ptr[Input], e_origin: EXboxOrigin) -> cstr = c.SteamAPI_ISteamInput_GetStringForXboxOrigin
1031
+ public foreign function input_get_glyph_for_xbox_origin(self: ptr[Input], e_origin: EXboxOrigin) -> cstr = c.SteamAPI_ISteamInput_GetGlyphForXboxOrigin
1032
+ public foreign function input_get_action_origin_from_xbox_origin(self: ptr[Input], input_handle: ulong, e_origin: EXboxOrigin) -> EInputActionOrigin = c.SteamAPI_ISteamInput_GetActionOriginFromXboxOrigin
1033
+ public foreign function input_translate_action_origin(self: ptr[Input], e_destination_input_type: EInputType, e_source_origin: EInputActionOrigin) -> EInputActionOrigin = c.SteamAPI_ISteamInput_TranslateActionOrigin
1034
+ public foreign function input_get_device_binding_revision(self: ptr[Input], input_handle: ulong, p_major: ptr[int], p_minor: ptr[int]) -> bool = c.SteamAPI_ISteamInput_GetDeviceBindingRevision
1035
+ public foreign function input_get_remote_play_session_id(self: ptr[Input], input_handle: ulong) -> uint32 = c.SteamAPI_ISteamInput_GetRemotePlaySessionID
1036
+ public foreign function input_get_session_input_configuration_settings(self: ptr[Input]) -> uint16 = c.SteamAPI_ISteamInput_GetSessionInputConfigurationSettings
1037
+ public foreign function input_set_dual_sense_trigger_effect(self: ptr[Input], input_handle: ulong, p_param: const_ptr[ScePadTriggerEffectParam]) -> void = c.SteamAPI_ISteamInput_SetDualSenseTriggerEffect
1038
+ public foreign function controller_init(self: ptr[Controller]) -> bool = c.SteamAPI_ISteamController_Init
1039
+ public foreign function controller_shutdown(self: ptr[Controller]) -> bool = c.SteamAPI_ISteamController_Shutdown
1040
+ public foreign function controller_run_frame(self: ptr[Controller]) -> void = c.SteamAPI_ISteamController_RunFrame
1041
+ public foreign function controller_get_connected_controllers(self: ptr[Controller], handles_out: ptr[ControllerHandle_t]) -> int = c.SteamAPI_ISteamController_GetConnectedControllers
1042
+ public foreign function controller_get_action_set_handle(self: ptr[Controller], psz_action_set_name: str as cstr) -> ControllerActionSetHandle_t = c.SteamAPI_ISteamController_GetActionSetHandle
1043
+ public foreign function controller_activate_action_set(self: ptr[Controller], controller_handle: ulong, action_set_handle: ulong) -> void = c.SteamAPI_ISteamController_ActivateActionSet
1044
+ public foreign function controller_get_current_action_set(self: ptr[Controller], controller_handle: ulong) -> ControllerActionSetHandle_t = c.SteamAPI_ISteamController_GetCurrentActionSet
1045
+ public foreign function controller_activate_action_set_layer(self: ptr[Controller], controller_handle: ulong, action_set_layer_handle: ulong) -> void = c.SteamAPI_ISteamController_ActivateActionSetLayer
1046
+ public foreign function controller_deactivate_action_set_layer(self: ptr[Controller], controller_handle: ulong, action_set_layer_handle: ulong) -> void = c.SteamAPI_ISteamController_DeactivateActionSetLayer
1047
+ public foreign function controller_deactivate_all_action_set_layers(self: ptr[Controller], controller_handle: ulong) -> void = c.SteamAPI_ISteamController_DeactivateAllActionSetLayers
1048
+ public foreign function controller_get_active_action_set_layers(self: ptr[Controller], controller_handle: ulong, handles_out: ptr[ControllerActionSetHandle_t]) -> int = c.SteamAPI_ISteamController_GetActiveActionSetLayers
1049
+ public foreign function controller_get_digital_action_handle(self: ptr[Controller], psz_action_name: str as cstr) -> ControllerDigitalActionHandle_t = c.SteamAPI_ISteamController_GetDigitalActionHandle
1050
+ public foreign function controller_get_digital_action_data(self: ptr[Controller], controller_handle: ulong, digital_action_handle: ulong) -> InputDigitalActionData_t = c.SteamAPI_ISteamController_GetDigitalActionData
1051
+ public foreign function controller_get_digital_action_origins(self: ptr[Controller], controller_handle: ulong, action_set_handle: ulong, digital_action_handle: ulong, origins_out: ptr[EControllerActionOrigin]) -> int = c.SteamAPI_ISteamController_GetDigitalActionOrigins
1052
+ public foreign function controller_get_analog_action_handle(self: ptr[Controller], psz_action_name: str as cstr) -> ControllerAnalogActionHandle_t = c.SteamAPI_ISteamController_GetAnalogActionHandle
1053
+ public foreign function controller_get_analog_action_data(self: ptr[Controller], controller_handle: ulong, analog_action_handle: ulong) -> InputAnalogActionData_t = c.SteamAPI_ISteamController_GetAnalogActionData
1054
+ public foreign function controller_get_analog_action_origins(self: ptr[Controller], controller_handle: ulong, action_set_handle: ulong, analog_action_handle: ulong, origins_out: ptr[EControllerActionOrigin]) -> int = c.SteamAPI_ISteamController_GetAnalogActionOrigins
1055
+ public foreign function controller_get_glyph_for_action_origin(self: ptr[Controller], e_origin: EControllerActionOrigin) -> cstr = c.SteamAPI_ISteamController_GetGlyphForActionOrigin
1056
+ public foreign function controller_get_string_for_action_origin(self: ptr[Controller], e_origin: EControllerActionOrigin) -> cstr = c.SteamAPI_ISteamController_GetStringForActionOrigin
1057
+ public foreign function controller_stop_analog_action_momentum(self: ptr[Controller], controller_handle: ulong, e_action: ulong) -> void = c.SteamAPI_ISteamController_StopAnalogActionMomentum
1058
+ public foreign function controller_get_motion_data(self: ptr[Controller], controller_handle: ulong) -> InputMotionData_t = c.SteamAPI_ISteamController_GetMotionData
1059
+ public foreign function controller_trigger_haptic_pulse(self: ptr[Controller], controller_handle: ulong, e_target_pad: EControllerPad, us_duration_micro_sec: ushort) -> void = c.SteamAPI_ISteamController_TriggerHapticPulse
1060
+ public foreign function controller_trigger_repeated_haptic_pulse(self: ptr[Controller], controller_handle: ulong, e_target_pad: EControllerPad, us_duration_micro_sec: ushort, us_off_micro_sec: ushort, un_repeat: ushort, n_flags: uint) -> void = c.SteamAPI_ISteamController_TriggerRepeatedHapticPulse
1061
+ public foreign function controller_trigger_vibration(self: ptr[Controller], controller_handle: ulong, us_left_speed: ushort, us_right_speed: ushort) -> void = c.SteamAPI_ISteamController_TriggerVibration
1062
+ public foreign function controller_set_led_color(self: ptr[Controller], controller_handle: ulong, n_color_r: ubyte, n_color_g: ubyte, n_color_b: ubyte, n_flags: uint) -> void = c.SteamAPI_ISteamController_SetLEDColor
1063
+ public foreign function controller_show_binding_panel(self: ptr[Controller], controller_handle: ulong) -> bool = c.SteamAPI_ISteamController_ShowBindingPanel
1064
+ public foreign function controller_get_input_type_for_handle(self: ptr[Controller], controller_handle: ulong) -> EInputType = c.SteamAPI_ISteamController_GetInputTypeForHandle
1065
+ public foreign function controller_get_controller_for_gamepad_index(self: ptr[Controller], n_index: int) -> ControllerHandle_t = c.SteamAPI_ISteamController_GetControllerForGamepadIndex
1066
+ public foreign function controller_get_gamepad_index_for_controller(self: ptr[Controller], ul_controller_handle: ulong) -> int = c.SteamAPI_ISteamController_GetGamepadIndexForController
1067
+ public foreign function controller_get_string_for_xbox_origin(self: ptr[Controller], e_origin: EXboxOrigin) -> cstr = c.SteamAPI_ISteamController_GetStringForXboxOrigin
1068
+ public foreign function controller_get_glyph_for_xbox_origin(self: ptr[Controller], e_origin: EXboxOrigin) -> cstr = c.SteamAPI_ISteamController_GetGlyphForXboxOrigin
1069
+ public foreign function controller_get_action_origin_from_xbox_origin(self: ptr[Controller], controller_handle: ulong, e_origin: EXboxOrigin) -> EControllerActionOrigin = c.SteamAPI_ISteamController_GetActionOriginFromXboxOrigin
1070
+ public foreign function controller_translate_action_origin(self: ptr[Controller], e_destination_input_type: EInputType, e_source_origin: EControllerActionOrigin) -> EControllerActionOrigin = c.SteamAPI_ISteamController_TranslateActionOrigin
1071
+ public foreign function controller_get_controller_binding_revision(self: ptr[Controller], controller_handle: ulong, p_major: ptr[int], p_minor: ptr[int]) -> bool = c.SteamAPI_ISteamController_GetControllerBindingRevision
1072
+ public foreign function ugc_create_query_user_ugc_request(self: ptr[UGC], un_account_id: uint, e_list_type: EUserUGCList, e_matching_ugc_type: EUGCMatchingUGCType, e_sort_order: EUserUGCListSortOrder, n_creator_app_id: uint, n_consumer_app_id: uint, un_page: uint) -> UGCQueryHandle_t = c.SteamAPI_ISteamUGC_CreateQueryUserUGCRequest
1073
+ public foreign function ugc_create_query_all_ugc_request_page(self: ptr[UGC], e_query_type: EUGCQuery, e_matchinge_matching_ugc_type_file_type: EUGCMatchingUGCType, n_creator_app_id: uint, n_consumer_app_id: uint, un_page: uint) -> UGCQueryHandle_t = c.SteamAPI_ISteamUGC_CreateQueryAllUGCRequestPage
1074
+ public foreign function ugc_create_query_all_ugc_request_cursor(self: ptr[UGC], e_query_type: EUGCQuery, e_matchinge_matching_ugc_type_file_type: EUGCMatchingUGCType, n_creator_app_id: uint, n_consumer_app_id: uint, pch_cursor: str as cstr) -> UGCQueryHandle_t = c.SteamAPI_ISteamUGC_CreateQueryAllUGCRequestCursor
1075
+ public foreign function ugc_create_query_ugc_details_request(self: ptr[UGC], pvec_published_file_id: ptr[PublishedFileId_t], un_num_published_file_i_ds: uint) -> UGCQueryHandle_t = c.SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest
1076
+ public foreign function ugc_send_query_ugc_request(self: ptr[UGC], handle: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_SendQueryUGCRequest
1077
+ public foreign function ugc_get_query_ugc_result(self: ptr[UGC], handle: ulong, index: uint, p_details: ptr[UGCDetails_t]) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCResult
1078
+ public foreign function ugc_get_query_ugc_num_tags(self: ptr[UGC], handle: ulong, index: uint) -> uint32 = c.SteamAPI_ISteamUGC_GetQueryUGCNumTags
1079
+ public foreign function ugc_get_query_ugc_tag(self: ptr[UGC], handle: ulong, index: uint, index_tag: uint, pch_value: ptr[char], cch_value_size: uint) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCTag
1080
+ public foreign function ugc_get_query_ugc_tag_display_name(self: ptr[UGC], handle: ulong, index: uint, index_tag: uint, pch_value: ptr[char], cch_value_size: uint) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCTagDisplayName
1081
+ public foreign function ugc_get_query_ugc_preview_url(self: ptr[UGC], handle: ulong, index: uint, pch_url: ptr[char], cch_url_size: uint) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCPreviewURL
1082
+ public foreign function ugc_get_query_ugc_metadata(self: ptr[UGC], handle: ulong, index: uint, pch_metadata: ptr[char], cch_metadatasize: uint) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCMetadata
1083
+ public foreign function ugc_get_query_ugc_children(self: ptr[UGC], handle: ulong, index: uint, pvec_published_file_id: ptr[PublishedFileId_t], c_max_entries: uint) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCChildren
1084
+ public foreign function ugc_get_query_ugc_statistic(self: ptr[UGC], handle: ulong, index: uint, e_stat_type: EItemStatistic, p_stat_value: ptr[uint64]) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCStatistic
1085
+ public foreign function ugc_get_query_ugc_num_additional_previews(self: ptr[UGC], handle: ulong, index: uint) -> uint32 = c.SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews
1086
+ public foreign function ugc_get_query_ugc_additional_preview(self: ptr[UGC], handle: ulong, index: uint, preview_index: uint, pch_url_or_video_id: ptr[char], cch_url_size: uint, pch_original_file_name: ptr[char], cch_original_file_name_size: uint, p_preview_type: ptr[EItemPreviewType]) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview
1087
+ public foreign function ugc_get_query_ugc_num_key_value_tags(self: ptr[UGC], handle: ulong, index: uint) -> uint32 = c.SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags
1088
+ public foreign function ugc_get_query_ugc_key_value_tag(self: ptr[UGC], handle: ulong, index: uint, key_value_tag_index: uint, pch_key: ptr[char], cch_key_size: uint, pch_value: ptr[char], cch_value_size: uint) -> bool = c.SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag
1089
+ public foreign function ugc_get_query_first_ugc_key_value_tag(self: ptr[UGC], handle: ulong, index: uint, pch_key: str as cstr, pch_value: ptr[char], cch_value_size: uint) -> bool = c.SteamAPI_ISteamUGC_GetQueryFirstUGCKeyValueTag
1090
+ public foreign function ugc_get_num_supported_game_versions(self: ptr[UGC], handle: ulong, index: uint) -> uint32 = c.SteamAPI_ISteamUGC_GetNumSupportedGameVersions
1091
+ public foreign function ugc_get_supported_game_version_data(self: ptr[UGC], handle: ulong, index: uint, version_index: uint, pch_game_branch_min: ptr[char], pch_game_branch_max: ptr[char], cch_game_branch_size: uint) -> bool = c.SteamAPI_ISteamUGC_GetSupportedGameVersionData
1092
+ public foreign function ugc_get_query_ugc_content_descriptors(self: ptr[UGC], handle: ulong, index: uint, pvec_descriptors: ptr[EUGCContentDescriptorID], c_max_entries: uint) -> uint32 = c.SteamAPI_ISteamUGC_GetQueryUGCContentDescriptors
1093
+ public foreign function ugc_release_query_ugc_request(self: ptr[UGC], handle: ulong) -> bool = c.SteamAPI_ISteamUGC_ReleaseQueryUGCRequest
1094
+ public foreign function ugc_add_required_tag(self: ptr[UGC], handle: ulong, p_tag_name: str as cstr) -> bool = c.SteamAPI_ISteamUGC_AddRequiredTag
1095
+ public foreign function ugc_add_required_tag_group(self: ptr[UGC], handle: ulong, p_tag_groups: const_ptr[ParamStringArray_t]) -> bool = c.SteamAPI_ISteamUGC_AddRequiredTagGroup
1096
+ public foreign function ugc_add_excluded_tag(self: ptr[UGC], handle: ulong, p_tag_name: str as cstr) -> bool = c.SteamAPI_ISteamUGC_AddExcludedTag
1097
+ public foreign function ugc_set_return_only_i_ds(self: ptr[UGC], handle: ulong, b_return_only_i_ds: bool) -> bool = c.SteamAPI_ISteamUGC_SetReturnOnlyIDs
1098
+ public foreign function ugc_set_return_key_value_tags(self: ptr[UGC], handle: ulong, b_return_key_value_tags: bool) -> bool = c.SteamAPI_ISteamUGC_SetReturnKeyValueTags
1099
+ public foreign function ugc_set_return_long_description(self: ptr[UGC], handle: ulong, b_return_long_description: bool) -> bool = c.SteamAPI_ISteamUGC_SetReturnLongDescription
1100
+ public foreign function ugc_set_return_metadata(self: ptr[UGC], handle: ulong, b_return_metadata: bool) -> bool = c.SteamAPI_ISteamUGC_SetReturnMetadata
1101
+ public foreign function ugc_set_return_children(self: ptr[UGC], handle: ulong, b_return_children: bool) -> bool = c.SteamAPI_ISteamUGC_SetReturnChildren
1102
+ public foreign function ugc_set_return_additional_previews(self: ptr[UGC], handle: ulong, b_return_additional_previews: bool) -> bool = c.SteamAPI_ISteamUGC_SetReturnAdditionalPreviews
1103
+ public foreign function ugc_set_return_total_only(self: ptr[UGC], handle: ulong, b_return_total_only: bool) -> bool = c.SteamAPI_ISteamUGC_SetReturnTotalOnly
1104
+ public foreign function ugc_set_return_playtime_stats(self: ptr[UGC], handle: ulong, un_days: uint) -> bool = c.SteamAPI_ISteamUGC_SetReturnPlaytimeStats
1105
+ public foreign function ugc_set_language(self: ptr[UGC], handle: ulong, pch_language: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetLanguage
1106
+ public foreign function ugc_set_allow_cached_response(self: ptr[UGC], handle: ulong, un_max_age_seconds: uint) -> bool = c.SteamAPI_ISteamUGC_SetAllowCachedResponse
1107
+ public foreign function ugc_set_admin_query(self: ptr[UGC], handle: ulong, b_admin_query: bool) -> bool = c.SteamAPI_ISteamUGC_SetAdminQuery
1108
+ public foreign function ugc_set_cloud_file_name_filter(self: ptr[UGC], handle: ulong, p_match_cloud_file_name: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetCloudFileNameFilter
1109
+ public foreign function ugc_set_match_any_tag(self: ptr[UGC], handle: ulong, b_match_any_tag: bool) -> bool = c.SteamAPI_ISteamUGC_SetMatchAnyTag
1110
+ public foreign function ugc_set_search_text(self: ptr[UGC], handle: ulong, p_search_text: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetSearchText
1111
+ public foreign function ugc_set_ranked_by_trend_days(self: ptr[UGC], handle: ulong, un_days: uint) -> bool = c.SteamAPI_ISteamUGC_SetRankedByTrendDays
1112
+ public foreign function ugc_set_time_created_date_range(self: ptr[UGC], handle: ulong, rt_start: uint, rt_end: uint) -> bool = c.SteamAPI_ISteamUGC_SetTimeCreatedDateRange
1113
+ public foreign function ugc_set_time_updated_date_range(self: ptr[UGC], handle: ulong, rt_start: uint, rt_end: uint) -> bool = c.SteamAPI_ISteamUGC_SetTimeUpdatedDateRange
1114
+ public foreign function ugc_add_required_key_value_tag(self: ptr[UGC], handle: ulong, p_key: str as cstr, p_value: str as cstr) -> bool = c.SteamAPI_ISteamUGC_AddRequiredKeyValueTag
1115
+ public foreign function ugc_request_ugc_details(self: ptr[UGC], n_published_file_id: ulong, un_max_age_seconds: uint) -> APICall_t = c.SteamAPI_ISteamUGC_RequestUGCDetails
1116
+ public foreign function ugc_create_item(self: ptr[UGC], n_consumer_app_id: uint, e_file_type: EWorkshopFileType) -> APICall_t = c.SteamAPI_ISteamUGC_CreateItem
1117
+ public foreign function ugc_start_item_update(self: ptr[UGC], n_consumer_app_id: uint, n_published_file_id: ulong) -> UGCUpdateHandle_t = c.SteamAPI_ISteamUGC_StartItemUpdate
1118
+ public foreign function ugc_set_item_title(self: ptr[UGC], handle: ulong, pch_title: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetItemTitle
1119
+ public foreign function ugc_set_item_description(self: ptr[UGC], handle: ulong, pch_description: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetItemDescription
1120
+ public foreign function ugc_set_item_update_language(self: ptr[UGC], handle: ulong, pch_language: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetItemUpdateLanguage
1121
+ public foreign function ugc_set_item_metadata(self: ptr[UGC], handle: ulong, pch_meta_data: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetItemMetadata
1122
+ public foreign function ugc_set_item_visibility(self: ptr[UGC], handle: ulong, e_visibility: ERemoteStoragePublishedFileVisibility) -> bool = c.SteamAPI_ISteamUGC_SetItemVisibility
1123
+ public foreign function ugc_set_item_tags(self: ptr[UGC], update_handle: ulong, p_tags: const_ptr[ParamStringArray_t], b_allow_admin_tags: bool) -> bool = c.SteamAPI_ISteamUGC_SetItemTags
1124
+ public foreign function ugc_set_item_content(self: ptr[UGC], handle: ulong, psz_content_folder: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetItemContent
1125
+ public foreign function ugc_set_item_preview(self: ptr[UGC], handle: ulong, psz_preview_file: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetItemPreview
1126
+ public foreign function ugc_set_allow_legacy_upload(self: ptr[UGC], handle: ulong, b_allow_legacy_upload: bool) -> bool = c.SteamAPI_ISteamUGC_SetAllowLegacyUpload
1127
+ public foreign function ugc_remove_all_item_key_value_tags(self: ptr[UGC], handle: ulong) -> bool = c.SteamAPI_ISteamUGC_RemoveAllItemKeyValueTags
1128
+ public foreign function ugc_remove_item_key_value_tags(self: ptr[UGC], handle: ulong, pch_key: str as cstr) -> bool = c.SteamAPI_ISteamUGC_RemoveItemKeyValueTags
1129
+ public foreign function ugc_add_item_key_value_tag(self: ptr[UGC], handle: ulong, pch_key: str as cstr, pch_value: str as cstr) -> bool = c.SteamAPI_ISteamUGC_AddItemKeyValueTag
1130
+ public foreign function ugc_add_item_preview_file(self: ptr[UGC], handle: ulong, psz_preview_file: str as cstr, type_: EItemPreviewType) -> bool = c.SteamAPI_ISteamUGC_AddItemPreviewFile
1131
+ public foreign function ugc_add_item_preview_video(self: ptr[UGC], handle: ulong, psz_video_id: str as cstr) -> bool = c.SteamAPI_ISteamUGC_AddItemPreviewVideo
1132
+ public foreign function ugc_update_item_preview_file(self: ptr[UGC], handle: ulong, index: uint, psz_preview_file: str as cstr) -> bool = c.SteamAPI_ISteamUGC_UpdateItemPreviewFile
1133
+ public foreign function ugc_update_item_preview_video(self: ptr[UGC], handle: ulong, index: uint, psz_video_id: str as cstr) -> bool = c.SteamAPI_ISteamUGC_UpdateItemPreviewVideo
1134
+ public foreign function ugc_remove_item_preview(self: ptr[UGC], handle: ulong, index: uint) -> bool = c.SteamAPI_ISteamUGC_RemoveItemPreview
1135
+ public foreign function ugc_add_content_descriptor(self: ptr[UGC], handle: ulong, descid: EUGCContentDescriptorID) -> bool = c.SteamAPI_ISteamUGC_AddContentDescriptor
1136
+ public foreign function ugc_remove_content_descriptor(self: ptr[UGC], handle: ulong, descid: EUGCContentDescriptorID) -> bool = c.SteamAPI_ISteamUGC_RemoveContentDescriptor
1137
+ public foreign function ugc_set_required_game_versions(self: ptr[UGC], handle: ulong, psz_game_branch_min: str as cstr, psz_game_branch_max: str as cstr) -> bool = c.SteamAPI_ISteamUGC_SetRequiredGameVersions
1138
+ public foreign function ugc_submit_item_update(self: ptr[UGC], handle: ulong, pch_change_note: str as cstr) -> APICall_t = c.SteamAPI_ISteamUGC_SubmitItemUpdate
1139
+ public foreign function ugc_get_item_update_progress(self: ptr[UGC], handle: ulong, pun_bytes_processed: ptr[uint64], pun_bytes_total: ptr[uint64]) -> EItemUpdateStatus = c.SteamAPI_ISteamUGC_GetItemUpdateProgress
1140
+ public foreign function ugc_set_user_item_vote(self: ptr[UGC], n_published_file_id: ulong, b_vote_up: bool) -> APICall_t = c.SteamAPI_ISteamUGC_SetUserItemVote
1141
+ public foreign function ugc_get_user_item_vote(self: ptr[UGC], n_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_GetUserItemVote
1142
+ public foreign function ugc_add_item_to_favorites(self: ptr[UGC], n_app_id: uint, n_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_AddItemToFavorites
1143
+ public foreign function ugc_remove_item_from_favorites(self: ptr[UGC], n_app_id: uint, n_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_RemoveItemFromFavorites
1144
+ public foreign function ugc_subscribe_item(self: ptr[UGC], n_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_SubscribeItem
1145
+ public foreign function ugc_unsubscribe_item(self: ptr[UGC], n_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_UnsubscribeItem
1146
+ public foreign function ugc_get_num_subscribed_items(self: ptr[UGC], b_include_locally_disabled: bool) -> uint32 = c.SteamAPI_ISteamUGC_GetNumSubscribedItems
1147
+ public foreign function ugc_get_subscribed_items(self: ptr[UGC], pvec_published_file_id: ptr[PublishedFileId_t], c_max_entries: uint, b_include_locally_disabled: bool) -> uint32 = c.SteamAPI_ISteamUGC_GetSubscribedItems
1148
+ public foreign function ugc_get_item_state(self: ptr[UGC], n_published_file_id: ulong) -> uint32 = c.SteamAPI_ISteamUGC_GetItemState
1149
+ public foreign function ugc_get_item_install_info(self: ptr[UGC], n_published_file_id: ulong, pun_size_on_disk: ptr[uint64], pch_folder: ptr[char], cch_folder_size: uint, pun_time_stamp: ptr[uint32]) -> bool = c.SteamAPI_ISteamUGC_GetItemInstallInfo
1150
+ public foreign function ugc_get_item_download_info(self: ptr[UGC], n_published_file_id: ulong, pun_bytes_downloaded: ptr[uint64], pun_bytes_total: ptr[uint64]) -> bool = c.SteamAPI_ISteamUGC_GetItemDownloadInfo
1151
+ public foreign function ugc_download_item(self: ptr[UGC], n_published_file_id: ulong, b_high_priority: bool) -> bool = c.SteamAPI_ISteamUGC_DownloadItem
1152
+ public foreign function ugc_b_init_workshop_for_game_server(self: ptr[UGC], un_workshop_depot_id: uint, psz_folder: str as cstr) -> bool = c.SteamAPI_ISteamUGC_BInitWorkshopForGameServer
1153
+ public foreign function ugc_suspend_downloads(self: ptr[UGC], b_suspend: bool) -> void = c.SteamAPI_ISteamUGC_SuspendDownloads
1154
+ public foreign function ugc_start_playtime_tracking(self: ptr[UGC], pvec_published_file_id: ptr[PublishedFileId_t], un_num_published_file_i_ds: uint) -> APICall_t = c.SteamAPI_ISteamUGC_StartPlaytimeTracking
1155
+ public foreign function ugc_stop_playtime_tracking(self: ptr[UGC], pvec_published_file_id: ptr[PublishedFileId_t], un_num_published_file_i_ds: uint) -> APICall_t = c.SteamAPI_ISteamUGC_StopPlaytimeTracking
1156
+ public foreign function ugc_stop_playtime_tracking_for_all_items(self: ptr[UGC]) -> APICall_t = c.SteamAPI_ISteamUGC_StopPlaytimeTrackingForAllItems
1157
+ public foreign function ugc_add_dependency(self: ptr[UGC], n_parent_published_file_id: ulong, n_child_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_AddDependency
1158
+ public foreign function ugc_remove_dependency(self: ptr[UGC], n_parent_published_file_id: ulong, n_child_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_RemoveDependency
1159
+ public foreign function ugc_add_app_dependency(self: ptr[UGC], n_published_file_id: ulong, n_app_id: uint) -> APICall_t = c.SteamAPI_ISteamUGC_AddAppDependency
1160
+ public foreign function ugc_remove_app_dependency(self: ptr[UGC], n_published_file_id: ulong, n_app_id: uint) -> APICall_t = c.SteamAPI_ISteamUGC_RemoveAppDependency
1161
+ public foreign function ugc_get_app_dependencies(self: ptr[UGC], n_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_GetAppDependencies
1162
+ public foreign function ugc_delete_item(self: ptr[UGC], n_published_file_id: ulong) -> APICall_t = c.SteamAPI_ISteamUGC_DeleteItem
1163
+ public foreign function ugc_show_workshop_eula(self: ptr[UGC]) -> bool = c.SteamAPI_ISteamUGC_ShowWorkshopEULA
1164
+ public foreign function ugc_get_workshop_eula_status(self: ptr[UGC]) -> APICall_t = c.SteamAPI_ISteamUGC_GetWorkshopEULAStatus
1165
+ public foreign function ugc_get_user_content_descriptor_preferences(self: ptr[UGC], pvec_descriptors: ptr[EUGCContentDescriptorID], c_max_entries: uint) -> uint32 = c.SteamAPI_ISteamUGC_GetUserContentDescriptorPreferences
1166
+ public foreign function ugc_set_items_disabled_locally(self: ptr[UGC], pvec_published_file_i_ds: ptr[PublishedFileId_t], un_num_published_file_i_ds: uint, b_disabled_locally: bool) -> bool = c.SteamAPI_ISteamUGC_SetItemsDisabledLocally
1167
+ public foreign function ugc_set_subscriptions_load_order(self: ptr[UGC], pvec_published_file_i_ds: ptr[PublishedFileId_t], un_num_published_file_i_ds: uint) -> bool = c.SteamAPI_ISteamUGC_SetSubscriptionsLoadOrder
1168
+ public foreign function ugc_mark_downloaded_item_as_unused(self: ptr[UGC], n_published_file_id: ulong) -> bool = c.SteamAPI_ISteamUGC_MarkDownloadedItemAsUnused
1169
+ public foreign function ugc_get_num_downloaded_items(self: ptr[UGC]) -> uint32 = c.SteamAPI_ISteamUGC_GetNumDownloadedItems
1170
+ public foreign function ugc_get_downloaded_items(self: ptr[UGC], pvec_published_file_i_ds: ptr[PublishedFileId_t], c_max_entries: uint) -> uint32 = c.SteamAPI_ISteamUGC_GetDownloadedItems
1171
+ public foreign function html_surface_init(self: ptr[HTMLSurface]) -> bool = c.SteamAPI_ISteamHTMLSurface_Init
1172
+ public foreign function html_surface_shutdown(self: ptr[HTMLSurface]) -> bool = c.SteamAPI_ISteamHTMLSurface_Shutdown
1173
+ public foreign function html_surface_create_browser(self: ptr[HTMLSurface], pch_user_agent: str as cstr, pch_user_css: str as cstr) -> APICall_t = c.SteamAPI_ISteamHTMLSurface_CreateBrowser
1174
+ public foreign function html_surface_remove_browser(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_RemoveBrowser
1175
+ public foreign function html_surface_load_url(self: ptr[HTMLSurface], un_browser_handle: uint, pch_url: str as cstr, pch_post_data: str as cstr) -> void = c.SteamAPI_ISteamHTMLSurface_LoadURL
1176
+ public foreign function html_surface_set_size(self: ptr[HTMLSurface], un_browser_handle: uint, un_width: uint, un_height: uint) -> void = c.SteamAPI_ISteamHTMLSurface_SetSize
1177
+ public foreign function html_surface_stop_load(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_StopLoad
1178
+ public foreign function html_surface_reload(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_Reload
1179
+ public foreign function html_surface_go_back(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_GoBack
1180
+ public foreign function html_surface_go_forward(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_GoForward
1181
+ public foreign function html_surface_add_header(self: ptr[HTMLSurface], un_browser_handle: uint, pch_key: str as cstr, pch_value: str as cstr) -> void = c.SteamAPI_ISteamHTMLSurface_AddHeader
1182
+ public foreign function html_surface_execute_javascript(self: ptr[HTMLSurface], un_browser_handle: uint, pch_script: str as cstr) -> void = c.SteamAPI_ISteamHTMLSurface_ExecuteJavascript
1183
+ public foreign function html_surface_mouse_up(self: ptr[HTMLSurface], un_browser_handle: uint, e_mouse_button: EHTMLMouseButton) -> void = c.SteamAPI_ISteamHTMLSurface_MouseUp
1184
+ public foreign function html_surface_mouse_down(self: ptr[HTMLSurface], un_browser_handle: uint, e_mouse_button: EHTMLMouseButton) -> void = c.SteamAPI_ISteamHTMLSurface_MouseDown
1185
+ public foreign function html_surface_mouse_double_click(self: ptr[HTMLSurface], un_browser_handle: uint, e_mouse_button: EHTMLMouseButton) -> void = c.SteamAPI_ISteamHTMLSurface_MouseDoubleClick
1186
+ public foreign function html_surface_mouse_move(self: ptr[HTMLSurface], un_browser_handle: uint, x: int, y: int) -> void = c.SteamAPI_ISteamHTMLSurface_MouseMove
1187
+ public foreign function html_surface_mouse_wheel(self: ptr[HTMLSurface], un_browser_handle: uint, n_delta: int) -> void = c.SteamAPI_ISteamHTMLSurface_MouseWheel
1188
+ public foreign function html_surface_key_down(self: ptr[HTMLSurface], un_browser_handle: uint, n_native_key_code: uint, e_html_key_modifiers: EHTMLKeyModifiers, b_is_system_key: bool) -> void = c.SteamAPI_ISteamHTMLSurface_KeyDown
1189
+ public foreign function html_surface_key_up(self: ptr[HTMLSurface], un_browser_handle: uint, n_native_key_code: uint, e_html_key_modifiers: EHTMLKeyModifiers) -> void = c.SteamAPI_ISteamHTMLSurface_KeyUp
1190
+ public foreign function html_surface_key_char(self: ptr[HTMLSurface], un_browser_handle: uint, c_unicode_char: uint, e_html_key_modifiers: EHTMLKeyModifiers) -> void = c.SteamAPI_ISteamHTMLSurface_KeyChar
1191
+ public foreign function html_surface_set_horizontal_scroll(self: ptr[HTMLSurface], un_browser_handle: uint, n_absolute_pixel_scroll: uint) -> void = c.SteamAPI_ISteamHTMLSurface_SetHorizontalScroll
1192
+ public foreign function html_surface_set_vertical_scroll(self: ptr[HTMLSurface], un_browser_handle: uint, n_absolute_pixel_scroll: uint) -> void = c.SteamAPI_ISteamHTMLSurface_SetVerticalScroll
1193
+ public foreign function html_surface_set_key_focus(self: ptr[HTMLSurface], un_browser_handle: uint, b_has_key_focus: bool) -> void = c.SteamAPI_ISteamHTMLSurface_SetKeyFocus
1194
+ public foreign function html_surface_view_source(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_ViewSource
1195
+ public foreign function html_surface_copy_to_clipboard(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_CopyToClipboard
1196
+ public foreign function html_surface_paste_from_clipboard(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_PasteFromClipboard
1197
+ public foreign function html_surface_find(self: ptr[HTMLSurface], un_browser_handle: uint, pch_search_str: str as cstr, b_currently_in_find: bool, b_reverse: bool) -> void = c.SteamAPI_ISteamHTMLSurface_Find
1198
+ public foreign function html_surface_stop_find(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_StopFind
1199
+ public foreign function html_surface_get_link_at_position(self: ptr[HTMLSurface], un_browser_handle: uint, x: int, y: int) -> void = c.SteamAPI_ISteamHTMLSurface_GetLinkAtPosition
1200
+ public foreign function html_surface_set_cookie(self: ptr[HTMLSurface], pch_hostname: str as cstr, pch_key: str as cstr, pch_value: str as cstr, pch_path: str as cstr, n_expires: uint, b_secure: bool, b_http_only: bool) -> void = c.SteamAPI_ISteamHTMLSurface_SetCookie
1201
+ public foreign function html_surface_set_page_scale_factor(self: ptr[HTMLSurface], un_browser_handle: uint, fl_zoom: float, n_point_x: int, n_point_y: int) -> void = c.SteamAPI_ISteamHTMLSurface_SetPageScaleFactor
1202
+ public foreign function html_surface_set_background_mode(self: ptr[HTMLSurface], un_browser_handle: uint, b_background_mode: bool) -> void = c.SteamAPI_ISteamHTMLSurface_SetBackgroundMode
1203
+ public foreign function html_surface_set_dpi_scaling_factor(self: ptr[HTMLSurface], un_browser_handle: uint, fl_dpi_scaling: float) -> void = c.SteamAPI_ISteamHTMLSurface_SetDPIScalingFactor
1204
+ public foreign function html_surface_open_developer_tools(self: ptr[HTMLSurface], un_browser_handle: uint) -> void = c.SteamAPI_ISteamHTMLSurface_OpenDeveloperTools
1205
+ public foreign function html_surface_allow_start_request(self: ptr[HTMLSurface], un_browser_handle: uint, b_allowed: bool) -> void = c.SteamAPI_ISteamHTMLSurface_AllowStartRequest
1206
+ public foreign function html_surface_js_dialog_response(self: ptr[HTMLSurface], un_browser_handle: uint, b_result: bool) -> void = c.SteamAPI_ISteamHTMLSurface_JSDialogResponse
1207
+ public foreign function html_surface_file_load_dialog_response(self: ptr[HTMLSurface], un_browser_handle: uint, pch_selected_files: ptr[cstr]) -> void = c.SteamAPI_ISteamHTMLSurface_FileLoadDialogResponse
1208
+ public foreign function inventory_get_result_status(self: ptr[Inventory], result_handle: int) -> EResult = c.SteamAPI_ISteamInventory_GetResultStatus
1209
+ public foreign function inventory_get_result_items(self: ptr[Inventory], result_handle: int, p_out_items_array: ptr[ItemDetails_t], pun_out_items_array_size: ptr[uint32]) -> bool = c.SteamAPI_ISteamInventory_GetResultItems
1210
+ public foreign function inventory_get_result_item_property(self: ptr[Inventory], result_handle: int, un_item_index: uint, pch_property_name: str as cstr, pch_value_buffer: ptr[char], pun_value_buffer_size_out: ptr[uint32]) -> bool = c.SteamAPI_ISteamInventory_GetResultItemProperty
1211
+ public foreign function inventory_get_result_timestamp(self: ptr[Inventory], result_handle: int) -> uint32 = c.SteamAPI_ISteamInventory_GetResultTimestamp
1212
+ public foreign function inventory_check_result_steam_id(self: ptr[Inventory], result_handle: int, steam_id_expected: ulong) -> bool = c.SteamAPI_ISteamInventory_CheckResultSteamID
1213
+ public foreign function inventory_destroy_result(self: ptr[Inventory], result_handle: int) -> void = c.SteamAPI_ISteamInventory_DestroyResult
1214
+ public foreign function inventory_get_all_items(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t]) -> bool = c.SteamAPI_ISteamInventory_GetAllItems
1215
+ public foreign function inventory_get_items_by_id(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], p_instance_i_ds: const_ptr[ItemInstanceID_t], un_count_instance_i_ds: uint) -> bool = c.SteamAPI_ISteamInventory_GetItemsByID
1216
+ public foreign function inventory_serialize_result(self: ptr[Inventory], result_handle: int, p_out_buffer: ptr[void], pun_out_buffer_size: ptr[uint32]) -> bool = c.SteamAPI_ISteamInventory_SerializeResult
1217
+ public foreign function inventory_deserialize_result(self: ptr[Inventory], p_out_result_handle: ptr[InventoryResult_t], p_buffer: const_ptr[void], un_buffer_size: uint, b_reserved_must_be_false: bool) -> bool = c.SteamAPI_ISteamInventory_DeserializeResult
1218
+ public foreign function inventory_generate_items(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], p_array_item_defs: const_ptr[ItemDef_t], pun_array_quantity: const_ptr[uint32], un_array_length: uint) -> bool = c.SteamAPI_ISteamInventory_GenerateItems
1219
+ public foreign function inventory_grant_promo_items(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t]) -> bool = c.SteamAPI_ISteamInventory_GrantPromoItems
1220
+ public foreign function inventory_add_promo_item(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], item_def: int) -> bool = c.SteamAPI_ISteamInventory_AddPromoItem
1221
+ public foreign function inventory_add_promo_items(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], p_array_item_defs: const_ptr[ItemDef_t], un_array_length: uint) -> bool = c.SteamAPI_ISteamInventory_AddPromoItems
1222
+ public foreign function inventory_consume_item(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], item_consume: ulong, un_quantity: uint) -> bool = c.SteamAPI_ISteamInventory_ConsumeItem
1223
+ public foreign function inventory_exchange_items(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], p_array_generate: const_ptr[ItemDef_t], pun_array_generate_quantity: const_ptr[uint32], un_array_generate_length: uint, p_array_destroy: const_ptr[ItemInstanceID_t], pun_array_destroy_quantity: const_ptr[uint32], un_array_destroy_length: uint) -> bool = c.SteamAPI_ISteamInventory_ExchangeItems
1224
+ public foreign function inventory_transfer_item_quantity(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], item_id_source: ulong, un_quantity: uint, item_id_dest: ulong) -> bool = c.SteamAPI_ISteamInventory_TransferItemQuantity
1225
+ public foreign function inventory_send_item_drop_heartbeat(self: ptr[Inventory]) -> void = c.SteamAPI_ISteamInventory_SendItemDropHeartbeat
1226
+ public foreign function inventory_trigger_item_drop(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], drop_list_definition: int) -> bool = c.SteamAPI_ISteamInventory_TriggerItemDrop
1227
+ public foreign function inventory_trade_items(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], steam_id_trade_partner: ulong, p_array_give: const_ptr[ItemInstanceID_t], p_array_give_quantity: const_ptr[uint32], n_array_give_length: uint, p_array_get: const_ptr[ItemInstanceID_t], p_array_get_quantity: const_ptr[uint32], n_array_get_length: uint) -> bool = c.SteamAPI_ISteamInventory_TradeItems
1228
+ public foreign function inventory_load_item_definitions(self: ptr[Inventory]) -> bool = c.SteamAPI_ISteamInventory_LoadItemDefinitions
1229
+ public foreign function inventory_get_item_definition_i_ds(self: ptr[Inventory], p_item_def_i_ds: ptr[ItemDef_t], pun_item_def_i_ds_array_size: ptr[uint32]) -> bool = c.SteamAPI_ISteamInventory_GetItemDefinitionIDs
1230
+ public foreign function inventory_get_item_definition_property(self: ptr[Inventory], i_definition: int, pch_property_name: str as cstr, pch_value_buffer: ptr[char], pun_value_buffer_size_out: ptr[uint32]) -> bool = c.SteamAPI_ISteamInventory_GetItemDefinitionProperty
1231
+ public foreign function inventory_request_eligible_promo_item_definitions_i_ds(self: ptr[Inventory], steam_id: ulong) -> APICall_t = c.SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs
1232
+ public foreign function inventory_get_eligible_promo_item_definition_i_ds(self: ptr[Inventory], steam_id: ulong, p_item_def_i_ds: ptr[ItemDef_t], pun_item_def_i_ds_array_size: ptr[uint32]) -> bool = c.SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs
1233
+ public foreign function inventory_start_purchase(self: ptr[Inventory], p_array_item_defs: const_ptr[ItemDef_t], pun_array_quantity: const_ptr[uint32], un_array_length: uint) -> APICall_t = c.SteamAPI_ISteamInventory_StartPurchase
1234
+ public foreign function inventory_request_prices(self: ptr[Inventory]) -> APICall_t = c.SteamAPI_ISteamInventory_RequestPrices
1235
+ public foreign function inventory_get_num_items_with_prices(self: ptr[Inventory]) -> uint32 = c.SteamAPI_ISteamInventory_GetNumItemsWithPrices
1236
+ public foreign function inventory_get_items_with_prices(self: ptr[Inventory], p_array_item_defs: ptr[ItemDef_t], p_current_prices: ptr[uint64], p_base_prices: ptr[uint64], un_array_length: uint) -> bool = c.SteamAPI_ISteamInventory_GetItemsWithPrices
1237
+ public foreign function inventory_get_item_price(self: ptr[Inventory], i_definition: int, p_current_price: ptr[uint64], p_base_price: ptr[uint64]) -> bool = c.SteamAPI_ISteamInventory_GetItemPrice
1238
+ public foreign function inventory_start_update_properties(self: ptr[Inventory]) -> InventoryUpdateHandle_t = c.SteamAPI_ISteamInventory_StartUpdateProperties
1239
+ public foreign function inventory_remove_property(self: ptr[Inventory], handle: ulong, n_item_id: ulong, pch_property_name: str as cstr) -> bool = c.SteamAPI_ISteamInventory_RemoveProperty
1240
+ public foreign function inventory_set_property_string(self: ptr[Inventory], handle: ulong, n_item_id: ulong, pch_property_name: str as cstr, pch_property_value: str as cstr) -> bool = c.SteamAPI_ISteamInventory_SetPropertyString
1241
+ public foreign function inventory_set_property_bool(self: ptr[Inventory], handle: ulong, n_item_id: ulong, pch_property_name: str as cstr, b_value: bool) -> bool = c.SteamAPI_ISteamInventory_SetPropertyBool
1242
+ public foreign function inventory_set_property_int64(self: ptr[Inventory], handle: ulong, n_item_id: ulong, pch_property_name: str as cstr, n_value: long) -> bool = c.SteamAPI_ISteamInventory_SetPropertyInt64
1243
+ public foreign function inventory_set_property_float(self: ptr[Inventory], handle: ulong, n_item_id: ulong, pch_property_name: str as cstr, fl_value: float) -> bool = c.SteamAPI_ISteamInventory_SetPropertyFloat
1244
+ public foreign function inventory_submit_update_properties(self: ptr[Inventory], handle: ulong, p_result_handle: ptr[InventoryResult_t]) -> bool = c.SteamAPI_ISteamInventory_SubmitUpdateProperties
1245
+ public foreign function inventory_inspect_item(self: ptr[Inventory], p_result_handle: ptr[InventoryResult_t], pch_item_token: str as cstr) -> bool = c.SteamAPI_ISteamInventory_InspectItem
1246
+ public foreign function timeline_set_timeline_tooltip(self: ptr[Timeline], pch_description: str as cstr, fl_time_delta: float) -> void = c.SteamAPI_ISteamTimeline_SetTimelineTooltip
1247
+ public foreign function timeline_clear_timeline_tooltip(self: ptr[Timeline], fl_time_delta: float) -> void = c.SteamAPI_ISteamTimeline_ClearTimelineTooltip
1248
+ public foreign function timeline_set_timeline_game_mode(self: ptr[Timeline], e_mode: ETimelineGameMode) -> void = c.SteamAPI_ISteamTimeline_SetTimelineGameMode
1249
+ public foreign function timeline_add_instantaneous_timeline_event(self: ptr[Timeline], pch_title: str as cstr, pch_description: str as cstr, pch_icon: str as cstr, un_icon_priority: uint, fl_start_offset_seconds: float, e_possible_clip: ETimelineEventClipPriority) -> TimelineEventHandle_t = c.SteamAPI_ISteamTimeline_AddInstantaneousTimelineEvent
1250
+ public foreign function timeline_add_range_timeline_event(self: ptr[Timeline], pch_title: str as cstr, pch_description: str as cstr, pch_icon: str as cstr, un_icon_priority: uint, fl_start_offset_seconds: float, fl_duration: float, e_possible_clip: ETimelineEventClipPriority) -> TimelineEventHandle_t = c.SteamAPI_ISteamTimeline_AddRangeTimelineEvent
1251
+ public foreign function timeline_start_range_timeline_event(self: ptr[Timeline], pch_title: str as cstr, pch_description: str as cstr, pch_icon: str as cstr, un_priority: uint, fl_start_offset_seconds: float, e_possible_clip: ETimelineEventClipPriority) -> TimelineEventHandle_t = c.SteamAPI_ISteamTimeline_StartRangeTimelineEvent
1252
+ public foreign function timeline_update_range_timeline_event(self: ptr[Timeline], ul_event: ulong, pch_title: str as cstr, pch_description: str as cstr, pch_icon: str as cstr, un_priority: uint, e_possible_clip: ETimelineEventClipPriority) -> void = c.SteamAPI_ISteamTimeline_UpdateRangeTimelineEvent
1253
+ public foreign function timeline_end_range_timeline_event(self: ptr[Timeline], ul_event: ulong, fl_end_offset_seconds: float) -> void = c.SteamAPI_ISteamTimeline_EndRangeTimelineEvent
1254
+ public foreign function timeline_remove_timeline_event(self: ptr[Timeline], ul_event: ulong) -> void = c.SteamAPI_ISteamTimeline_RemoveTimelineEvent
1255
+ public foreign function timeline_does_event_recording_exist(self: ptr[Timeline], ul_event: ulong) -> APICall_t = c.SteamAPI_ISteamTimeline_DoesEventRecordingExist
1256
+ public foreign function timeline_start_game_phase(self: ptr[Timeline]) -> void = c.SteamAPI_ISteamTimeline_StartGamePhase
1257
+ public foreign function timeline_end_game_phase(self: ptr[Timeline]) -> void = c.SteamAPI_ISteamTimeline_EndGamePhase
1258
+ public foreign function timeline_set_game_phase_id(self: ptr[Timeline], pch_phase_id: str as cstr) -> void = c.SteamAPI_ISteamTimeline_SetGamePhaseID
1259
+ public foreign function timeline_does_game_phase_recording_exist(self: ptr[Timeline], pch_phase_id: str as cstr) -> APICall_t = c.SteamAPI_ISteamTimeline_DoesGamePhaseRecordingExist
1260
+ public foreign function timeline_add_game_phase_tag(self: ptr[Timeline], pch_tag_name: str as cstr, pch_tag_icon: str as cstr, pch_tag_group: str as cstr, un_priority: uint) -> void = c.SteamAPI_ISteamTimeline_AddGamePhaseTag
1261
+ public foreign function timeline_set_game_phase_attribute(self: ptr[Timeline], pch_attribute_group: str as cstr, pch_attribute_value: str as cstr, un_priority: uint) -> void = c.SteamAPI_ISteamTimeline_SetGamePhaseAttribute
1262
+ public foreign function timeline_open_overlay_to_game_phase(self: ptr[Timeline], pch_phase_id: str as cstr) -> void = c.SteamAPI_ISteamTimeline_OpenOverlayToGamePhase
1263
+ public foreign function timeline_open_overlay_to_timeline_event(self: ptr[Timeline], ul_event: ulong) -> void = c.SteamAPI_ISteamTimeline_OpenOverlayToTimelineEvent
1264
+ public foreign function video_get_video_url(self: ptr[Video], un_video_app_id: uint) -> void = c.SteamAPI_ISteamVideo_GetVideoURL
1265
+ public foreign function video_is_broadcasting(self: ptr[Video], pn_num_viewers: ptr[int]) -> bool = c.SteamAPI_ISteamVideo_IsBroadcasting
1266
+ public foreign function video_get_opf_settings(self: ptr[Video], un_video_app_id: uint) -> void = c.SteamAPI_ISteamVideo_GetOPFSettings
1267
+ public foreign function video_get_opf_string_for_app(self: ptr[Video], un_video_app_id: uint, pch_buffer: ptr[char], pn_buffer_size: ptr[int32]) -> bool = c.SteamAPI_ISteamVideo_GetOPFStringForApp
1268
+ public foreign function parental_settings_b_is_parental_lock_enabled(self: ptr[ParentalSettings]) -> bool = c.SteamAPI_ISteamParentalSettings_BIsParentalLockEnabled
1269
+ public foreign function parental_settings_b_is_parental_lock_locked(self: ptr[ParentalSettings]) -> bool = c.SteamAPI_ISteamParentalSettings_BIsParentalLockLocked
1270
+ public foreign function parental_settings_b_is_app_blocked(self: ptr[ParentalSettings], n_app_id: uint) -> bool = c.SteamAPI_ISteamParentalSettings_BIsAppBlocked
1271
+ public foreign function parental_settings_b_is_app_in_block_list(self: ptr[ParentalSettings], n_app_id: uint) -> bool = c.SteamAPI_ISteamParentalSettings_BIsAppInBlockList
1272
+ public foreign function parental_settings_b_is_feature_blocked(self: ptr[ParentalSettings], e_feature: EParentalFeature) -> bool = c.SteamAPI_ISteamParentalSettings_BIsFeatureBlocked
1273
+ public foreign function parental_settings_b_is_feature_in_block_list(self: ptr[ParentalSettings], e_feature: EParentalFeature) -> bool = c.SteamAPI_ISteamParentalSettings_BIsFeatureInBlockList
1274
+ public foreign function remote_play_get_session_count(self: ptr[RemotePlay]) -> uint32 = c.SteamAPI_ISteamRemotePlay_GetSessionCount
1275
+ public foreign function remote_play_get_session_id(self: ptr[RemotePlay], i_session_index: int) -> RemotePlaySessionID_t = c.SteamAPI_ISteamRemotePlay_GetSessionID
1276
+ public foreign function remote_play_b_session_remote_play_together(self: ptr[RemotePlay], un_session_id: uint) -> bool = c.SteamAPI_ISteamRemotePlay_BSessionRemotePlayTogether
1277
+ public foreign function remote_play_get_session_steam_id(self: ptr[RemotePlay], un_session_id: uint) -> uint64_steamid = c.SteamAPI_ISteamRemotePlay_GetSessionSteamID
1278
+ public foreign function remote_play_get_session_guest_id(self: ptr[RemotePlay], un_session_id: uint) -> uint32 = c.SteamAPI_ISteamRemotePlay_GetSessionGuestID
1279
+ public foreign function remote_play_get_small_session_avatar(self: ptr[RemotePlay], un_session_id: uint) -> int = c.SteamAPI_ISteamRemotePlay_GetSmallSessionAvatar
1280
+ public foreign function remote_play_get_medium_session_avatar(self: ptr[RemotePlay], un_session_id: uint) -> int = c.SteamAPI_ISteamRemotePlay_GetMediumSessionAvatar
1281
+ public foreign function remote_play_get_large_session_avatar(self: ptr[RemotePlay], un_session_id: uint) -> int = c.SteamAPI_ISteamRemotePlay_GetLargeSessionAvatar
1282
+ public foreign function remote_play_get_session_client_name(self: ptr[RemotePlay], un_session_id: uint) -> cstr = c.SteamAPI_ISteamRemotePlay_GetSessionClientName
1283
+ public foreign function remote_play_get_session_client_form_factor(self: ptr[RemotePlay], un_session_id: uint) -> EDeviceFormFactor = c.SteamAPI_ISteamRemotePlay_GetSessionClientFormFactor
1284
+ public foreign function remote_play_b_get_session_client_resolution(self: ptr[RemotePlay], un_session_id: uint, pn_resolution_x: ptr[int], pn_resolution_y: ptr[int]) -> bool = c.SteamAPI_ISteamRemotePlay_BGetSessionClientResolution
1285
+ public foreign function remote_play_show_remote_play_together_ui(self: ptr[RemotePlay]) -> bool = c.SteamAPI_ISteamRemotePlay_ShowRemotePlayTogetherUI
1286
+ public foreign function remote_play_b_send_remote_play_together_invite(self: ptr[RemotePlay], steam_id_friend: ulong) -> bool = c.SteamAPI_ISteamRemotePlay_BSendRemotePlayTogetherInvite
1287
+ public foreign function remote_play_b_enable_remote_play_together_direct_input(self: ptr[RemotePlay]) -> bool = c.SteamAPI_ISteamRemotePlay_BEnableRemotePlayTogetherDirectInput
1288
+ public foreign function remote_play_disable_remote_play_together_direct_input(self: ptr[RemotePlay]) -> void = c.SteamAPI_ISteamRemotePlay_DisableRemotePlayTogetherDirectInput
1289
+ public foreign function remote_play_get_input(self: ptr[RemotePlay], p_input: ptr[RemotePlayInput_t], un_max_events: uint) -> uint32 = c.SteamAPI_ISteamRemotePlay_GetInput
1290
+ public foreign function remote_play_set_mouse_visibility(self: ptr[RemotePlay], un_session_id: uint, b_visible: bool) -> void = c.SteamAPI_ISteamRemotePlay_SetMouseVisibility
1291
+ public foreign function remote_play_set_mouse_position(self: ptr[RemotePlay], un_session_id: uint, fl_normalized_x: float, fl_normalized_y: float) -> void = c.SteamAPI_ISteamRemotePlay_SetMousePosition
1292
+ public foreign function remote_play_create_mouse_cursor(self: ptr[RemotePlay], n_width: int, n_height: int, n_hot_x: int, n_hot_y: int, p_bgra: const_ptr[void], n_pitch: int) -> RemotePlayCursorID_t = c.SteamAPI_ISteamRemotePlay_CreateMouseCursor
1293
+ public foreign function remote_play_set_mouse_cursor(self: ptr[RemotePlay], un_session_id: uint, un_cursor_id: uint) -> void = c.SteamAPI_ISteamRemotePlay_SetMouseCursor
1294
+ public foreign function networking_messages_send_message_to_user(self: ptr[NetworkingMessages], identity_remote: const_ptr[NetworkingIdentity], pub_data: const_ptr[void], cub_data: uint, n_send_flags: int, n_remote_channel: int) -> EResult = c.SteamAPI_ISteamNetworkingMessages_SendMessageToUser
1295
+ public foreign function networking_messages_receive_messages_on_channel(self: ptr[NetworkingMessages], n_local_channel: int, pp_out_messages: ptr[ptr[NetworkingMessage_t]], n_max_messages: int) -> int = c.SteamAPI_ISteamNetworkingMessages_ReceiveMessagesOnChannel
1296
+ public foreign function networking_messages_accept_session_with_user(self: ptr[NetworkingMessages], identity_remote: const_ptr[NetworkingIdentity]) -> bool = c.SteamAPI_ISteamNetworkingMessages_AcceptSessionWithUser
1297
+ public foreign function networking_messages_close_session_with_user(self: ptr[NetworkingMessages], identity_remote: const_ptr[NetworkingIdentity]) -> bool = c.SteamAPI_ISteamNetworkingMessages_CloseSessionWithUser
1298
+ public foreign function networking_messages_close_channel_with_user(self: ptr[NetworkingMessages], identity_remote: const_ptr[NetworkingIdentity], n_local_channel: int) -> bool = c.SteamAPI_ISteamNetworkingMessages_CloseChannelWithUser
1299
+ public foreign function networking_messages_get_session_connection_info(self: ptr[NetworkingMessages], identity_remote: const_ptr[NetworkingIdentity], p_connection_info: ptr[NetConnectionInfo_t], p_quick_status: ptr[NetConnectionRealTimeStatus_t]) -> ENetworkingConnectionState = c.SteamAPI_ISteamNetworkingMessages_GetSessionConnectionInfo
1300
+ public foreign function networking_sockets_create_listen_socket_ip(self: ptr[NetworkingSockets], local_address: const_ptr[NetworkingIPAddr], n_options: int, p_options: const_ptr[NetworkingConfigValue_t]) -> HSteamListenSocket = c.SteamAPI_ISteamNetworkingSockets_CreateListenSocketIP
1301
+ public foreign function networking_sockets_connect_by_ip_address(self: ptr[NetworkingSockets], address: const_ptr[NetworkingIPAddr], n_options: int, p_options: const_ptr[NetworkingConfigValue_t]) -> HSteamNetConnection = c.SteamAPI_ISteamNetworkingSockets_ConnectByIPAddress
1302
+ public foreign function networking_sockets_create_listen_socket_p2_p(self: ptr[NetworkingSockets], n_local_virtual_port: int, n_options: int, p_options: const_ptr[NetworkingConfigValue_t]) -> HSteamListenSocket = c.SteamAPI_ISteamNetworkingSockets_CreateListenSocketP2P
1303
+ public foreign function networking_sockets_connect_p2_p(self: ptr[NetworkingSockets], identity_remote: const_ptr[NetworkingIdentity], n_remote_virtual_port: int, n_options: int, p_options: const_ptr[NetworkingConfigValue_t]) -> HSteamNetConnection = c.SteamAPI_ISteamNetworkingSockets_ConnectP2P
1304
+ public foreign function networking_sockets_accept_connection(self: ptr[NetworkingSockets], h_conn: uint) -> EResult = c.SteamAPI_ISteamNetworkingSockets_AcceptConnection
1305
+ public foreign function networking_sockets_close_connection(self: ptr[NetworkingSockets], h_peer: uint, n_reason: int, psz_debug: str as cstr, b_enable_linger: bool) -> bool = c.SteamAPI_ISteamNetworkingSockets_CloseConnection
1306
+ public foreign function networking_sockets_close_listen_socket(self: ptr[NetworkingSockets], h_socket: uint) -> bool = c.SteamAPI_ISteamNetworkingSockets_CloseListenSocket
1307
+ public foreign function networking_sockets_set_connection_user_data(self: ptr[NetworkingSockets], h_peer: uint, n_user_data: long) -> bool = c.SteamAPI_ISteamNetworkingSockets_SetConnectionUserData
1308
+ public foreign function networking_sockets_get_connection_user_data(self: ptr[NetworkingSockets], h_peer: uint) -> int64 = c.SteamAPI_ISteamNetworkingSockets_GetConnectionUserData
1309
+ public foreign function networking_sockets_set_connection_name(self: ptr[NetworkingSockets], h_peer: uint, psz_name: str as cstr) -> void = c.SteamAPI_ISteamNetworkingSockets_SetConnectionName
1310
+ public foreign function networking_sockets_get_connection_name(self: ptr[NetworkingSockets], h_peer: uint, psz_name: ptr[char], n_max_len: int) -> bool = c.SteamAPI_ISteamNetworkingSockets_GetConnectionName
1311
+ public foreign function networking_sockets_send_message_to_connection(self: ptr[NetworkingSockets], h_conn: uint, p_data: const_ptr[void], cb_data: uint, n_send_flags: int, p_out_message_number: ptr[int64]) -> EResult = c.SteamAPI_ISteamNetworkingSockets_SendMessageToConnection
1312
+ public foreign function networking_sockets_send_messages(self: ptr[NetworkingSockets], n_messages: int, p_messages: const_ptr[ptr[NetworkingMessage_t]], p_out_message_number_or_result: ptr[int64]) -> void = c.SteamAPI_ISteamNetworkingSockets_SendMessages
1313
+ public foreign function networking_sockets_flush_messages_on_connection(self: ptr[NetworkingSockets], h_conn: uint) -> EResult = c.SteamAPI_ISteamNetworkingSockets_FlushMessagesOnConnection
1314
+ public foreign function networking_sockets_receive_messages_on_connection(self: ptr[NetworkingSockets], h_conn: uint, pp_out_messages: ptr[ptr[NetworkingMessage_t]], n_max_messages: int) -> int = c.SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnConnection
1315
+ public foreign function networking_sockets_get_connection_info(self: ptr[NetworkingSockets], h_conn: uint, p_info: ptr[NetConnectionInfo_t]) -> bool = c.SteamAPI_ISteamNetworkingSockets_GetConnectionInfo
1316
+ public foreign function networking_sockets_get_connection_real_time_status(self: ptr[NetworkingSockets], h_conn: uint, p_status: ptr[NetConnectionRealTimeStatus_t], n_lanes: int, p_lanes: ptr[NetConnectionRealTimeLaneStatus_t]) -> EResult = c.SteamAPI_ISteamNetworkingSockets_GetConnectionRealTimeStatus
1317
+ public foreign function networking_sockets_get_detailed_connection_status(self: ptr[NetworkingSockets], h_conn: uint, psz_buf: ptr[char], cb_buf: int) -> int = c.SteamAPI_ISteamNetworkingSockets_GetDetailedConnectionStatus
1318
+ public foreign function networking_sockets_get_listen_socket_address(self: ptr[NetworkingSockets], h_socket: uint, address: ptr[NetworkingIPAddr]) -> bool = c.SteamAPI_ISteamNetworkingSockets_GetListenSocketAddress
1319
+ public foreign function networking_sockets_create_socket_pair(self: ptr[NetworkingSockets], p_out_connection1: ptr[HSteamNetConnection], p_out_connection2: ptr[HSteamNetConnection], b_use_network_loopback: bool, p_identity1: const_ptr[NetworkingIdentity], p_identity2: const_ptr[NetworkingIdentity]) -> bool = c.SteamAPI_ISteamNetworkingSockets_CreateSocketPair
1320
+ public foreign function networking_sockets_configure_connection_lanes(self: ptr[NetworkingSockets], h_conn: uint, n_num_lanes: int, p_lane_priorities: const_ptr[int], p_lane_weights: const_ptr[uint16]) -> EResult = c.SteamAPI_ISteamNetworkingSockets_ConfigureConnectionLanes
1321
+ public foreign function networking_sockets_get_identity(self: ptr[NetworkingSockets], p_identity: ptr[NetworkingIdentity]) -> bool = c.SteamAPI_ISteamNetworkingSockets_GetIdentity
1322
+ public foreign function networking_sockets_init_authentication(self: ptr[NetworkingSockets]) -> ENetworkingAvailability = c.SteamAPI_ISteamNetworkingSockets_InitAuthentication
1323
+ public foreign function networking_sockets_get_authentication_status(self: ptr[NetworkingSockets], p_details: ptr[NetAuthenticationStatus_t]) -> ENetworkingAvailability = c.SteamAPI_ISteamNetworkingSockets_GetAuthenticationStatus
1324
+ public foreign function networking_sockets_create_poll_group(self: ptr[NetworkingSockets]) -> HSteamNetPollGroup = c.SteamAPI_ISteamNetworkingSockets_CreatePollGroup
1325
+ public foreign function networking_sockets_destroy_poll_group(self: ptr[NetworkingSockets], h_poll_group: uint) -> bool = c.SteamAPI_ISteamNetworkingSockets_DestroyPollGroup
1326
+ public foreign function networking_sockets_set_connection_poll_group(self: ptr[NetworkingSockets], h_conn: uint, h_poll_group: uint) -> bool = c.SteamAPI_ISteamNetworkingSockets_SetConnectionPollGroup
1327
+ public foreign function networking_sockets_receive_messages_on_poll_group(self: ptr[NetworkingSockets], h_poll_group: uint, pp_out_messages: ptr[ptr[NetworkingMessage_t]], n_max_messages: int) -> int = c.SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnPollGroup
1328
+ public foreign function networking_sockets_received_relay_auth_ticket(self: ptr[NetworkingSockets], pv_ticket: const_ptr[void], cb_ticket: int, p_out_parsed_ticket: ptr[DatagramRelayAuthTicket]) -> bool = c.SteamAPI_ISteamNetworkingSockets_ReceivedRelayAuthTicket
1329
+ public foreign function networking_sockets_find_relay_auth_ticket_for_server(self: ptr[NetworkingSockets], identity_game_server: const_ptr[NetworkingIdentity], n_remote_virtual_port: int, p_out_parsed_ticket: ptr[DatagramRelayAuthTicket]) -> int = c.SteamAPI_ISteamNetworkingSockets_FindRelayAuthTicketForServer
1330
+ public foreign function networking_sockets_connect_to_hosted_dedicated_server(self: ptr[NetworkingSockets], identity_target: const_ptr[NetworkingIdentity], n_remote_virtual_port: int, n_options: int, p_options: const_ptr[NetworkingConfigValue_t]) -> HSteamNetConnection = c.SteamAPI_ISteamNetworkingSockets_ConnectToHostedDedicatedServer
1331
+ public foreign function networking_sockets_get_hosted_dedicated_server_port(self: ptr[NetworkingSockets]) -> uint16 = c.SteamAPI_ISteamNetworkingSockets_GetHostedDedicatedServerPort
1332
+ public foreign function networking_sockets_get_hosted_dedicated_server_popid(self: ptr[NetworkingSockets]) -> NetworkingPOPID = c.SteamAPI_ISteamNetworkingSockets_GetHostedDedicatedServerPOPID
1333
+ public foreign function networking_sockets_get_hosted_dedicated_server_address(self: ptr[NetworkingSockets], p_routing: ptr[DatagramHostedAddress]) -> EResult = c.SteamAPI_ISteamNetworkingSockets_GetHostedDedicatedServerAddress
1334
+ public foreign function networking_sockets_create_hosted_dedicated_server_listen_socket(self: ptr[NetworkingSockets], n_local_virtual_port: int, n_options: int, p_options: const_ptr[NetworkingConfigValue_t]) -> HSteamListenSocket = c.SteamAPI_ISteamNetworkingSockets_CreateHostedDedicatedServerListenSocket
1335
+ public foreign function networking_sockets_get_game_coordinator_server_login(self: ptr[NetworkingSockets], p_login_info: ptr[DatagramGameCoordinatorServerLogin], pcb_signed_blob: ptr[int], p_blob: ptr[void]) -> EResult = c.SteamAPI_ISteamNetworkingSockets_GetGameCoordinatorServerLogin
1336
+ public foreign function networking_sockets_connect_p2_p_custom_signaling(self: ptr[NetworkingSockets], p_signaling: ptr[NetworkingConnectionSignaling], p_peer_identity: const_ptr[NetworkingIdentity], n_remote_virtual_port: int, n_options: int, p_options: const_ptr[NetworkingConfigValue_t]) -> HSteamNetConnection = c.SteamAPI_ISteamNetworkingSockets_ConnectP2PCustomSignaling
1337
+ public foreign function networking_sockets_received_p2_p_custom_signal(self: ptr[NetworkingSockets], p_msg: const_ptr[void], cb_msg: int, p_context: ptr[NetworkingSignalingRecvContext]) -> bool = c.SteamAPI_ISteamNetworkingSockets_ReceivedP2PCustomSignal
1338
+ public foreign function networking_sockets_get_certificate_request(self: ptr[NetworkingSockets], pcb_blob: ptr[int], p_blob: ptr[void], err_msg: ptr[NetworkingErrMsg]) -> bool = c.SteamAPI_ISteamNetworkingSockets_GetCertificateRequest
1339
+ public foreign function networking_sockets_set_certificate(self: ptr[NetworkingSockets], p_certificate: const_ptr[void], cb_certificate: int, err_msg: ptr[NetworkingErrMsg]) -> bool = c.SteamAPI_ISteamNetworkingSockets_SetCertificate
1340
+ public foreign function networking_sockets_reset_identity(self: ptr[NetworkingSockets], p_identity: const_ptr[NetworkingIdentity]) -> void = c.SteamAPI_ISteamNetworkingSockets_ResetIdentity
1341
+ public foreign function networking_sockets_run_callbacks(self: ptr[NetworkingSockets]) -> void = c.SteamAPI_ISteamNetworkingSockets_RunCallbacks
1342
+ public foreign function networking_sockets_begin_async_request_fake_ip(self: ptr[NetworkingSockets], n_num_ports: int) -> bool = c.SteamAPI_ISteamNetworkingSockets_BeginAsyncRequestFakeIP
1343
+ public foreign function networking_sockets_get_fake_ip(self: ptr[NetworkingSockets], idx_first_port: int, p_info: ptr[NetworkingFakeIPResult_t]) -> void = c.SteamAPI_ISteamNetworkingSockets_GetFakeIP
1344
+ public foreign function networking_sockets_create_listen_socket_p2_p_fake_ip(self: ptr[NetworkingSockets], idx_fake_port: int, n_options: int, p_options: const_ptr[NetworkingConfigValue_t]) -> HSteamListenSocket = c.SteamAPI_ISteamNetworkingSockets_CreateListenSocketP2PFakeIP
1345
+ public foreign function networking_sockets_get_remote_fake_ip_for_connection(self: ptr[NetworkingSockets], h_conn: uint, p_out_addr: ptr[NetworkingIPAddr]) -> EResult = c.SteamAPI_ISteamNetworkingSockets_GetRemoteFakeIPForConnection
1346
+ public foreign function networking_sockets_create_fake_udp_port(self: ptr[NetworkingSockets], idx_fake_server_port: int) -> ptr[NetworkingFakeUDPPort] = c.SteamAPI_ISteamNetworkingSockets_CreateFakeUDPPort
1347
+ public foreign function networking_utils_allocate_message(self: ptr[NetworkingUtils], cb_allocate_buffer: int) -> ptr[NetworkingMessage_t] = c.SteamAPI_ISteamNetworkingUtils_AllocateMessage
1348
+ public foreign function networking_utils_init_relay_network_access(self: ptr[NetworkingUtils]) -> void = c.SteamAPI_ISteamNetworkingUtils_InitRelayNetworkAccess
1349
+ public foreign function networking_utils_get_relay_network_status(self: ptr[NetworkingUtils], p_details: ptr[RelayNetworkStatus_t]) -> ENetworkingAvailability = c.SteamAPI_ISteamNetworkingUtils_GetRelayNetworkStatus
1350
+ public foreign function networking_utils_get_local_ping_location(self: ptr[NetworkingUtils], result: ptr[NetworkPingLocation_t]) -> float = c.SteamAPI_ISteamNetworkingUtils_GetLocalPingLocation
1351
+ public foreign function networking_utils_estimate_ping_time_between_two_locations(self: ptr[NetworkingUtils], location1: const_ptr[NetworkPingLocation_t], location2: const_ptr[NetworkPingLocation_t]) -> int = c.SteamAPI_ISteamNetworkingUtils_EstimatePingTimeBetweenTwoLocations
1352
+ public foreign function networking_utils_estimate_ping_time_from_local_host(self: ptr[NetworkingUtils], remote_location: const_ptr[NetworkPingLocation_t]) -> int = c.SteamAPI_ISteamNetworkingUtils_EstimatePingTimeFromLocalHost
1353
+ public foreign function networking_utils_convert_ping_location_to_string(self: ptr[NetworkingUtils], location: const_ptr[NetworkPingLocation_t], psz_buf: ptr[char], cch_buf_size: int) -> void = c.SteamAPI_ISteamNetworkingUtils_ConvertPingLocationToString
1354
+ public foreign function networking_utils_parse_ping_location_string(self: ptr[NetworkingUtils], psz_string: str as cstr, result: ptr[NetworkPingLocation_t]) -> bool = c.SteamAPI_ISteamNetworkingUtils_ParsePingLocationString
1355
+ public foreign function networking_utils_check_ping_data_up_to_date(self: ptr[NetworkingUtils], fl_max_age_seconds: float) -> bool = c.SteamAPI_ISteamNetworkingUtils_CheckPingDataUpToDate
1356
+ public foreign function networking_utils_get_ping_to_data_center(self: ptr[NetworkingUtils], pop_id: uint, p_via_relay_po_p: ptr[NetworkingPOPID]) -> int = c.SteamAPI_ISteamNetworkingUtils_GetPingToDataCenter
1357
+ public foreign function networking_utils_get_direct_ping_to_pop(self: ptr[NetworkingUtils], pop_id: uint) -> int = c.SteamAPI_ISteamNetworkingUtils_GetDirectPingToPOP
1358
+ public foreign function networking_utils_get_pop_count(self: ptr[NetworkingUtils]) -> int = c.SteamAPI_ISteamNetworkingUtils_GetPOPCount
1359
+ public foreign function networking_utils_get_pop_list(self: ptr[NetworkingUtils], list: ptr[NetworkingPOPID], n_list_sz: int) -> int = c.SteamAPI_ISteamNetworkingUtils_GetPOPList
1360
+ public foreign function networking_utils_get_local_timestamp(self: ptr[NetworkingUtils]) -> NetworkingMicroseconds = c.SteamAPI_ISteamNetworkingUtils_GetLocalTimestamp
1361
+ public foreign function networking_utils_set_debug_output_function(self: ptr[NetworkingUtils], e_detail_level: ENetworkingSocketsDebugOutputType, pfn_func: fn(arg0: ENetworkingSocketsDebugOutputType, arg1: cstr) -> void) -> void = c.SteamAPI_ISteamNetworkingUtils_SetDebugOutputFunction
1362
+ public foreign function networking_utils_is_fake_i_pv4(self: ptr[NetworkingUtils], n_i_pv4: uint) -> bool = c.SteamAPI_ISteamNetworkingUtils_IsFakeIPv4
1363
+ public foreign function networking_utils_get_i_pv4_fake_ip_type(self: ptr[NetworkingUtils], n_i_pv4: uint) -> ENetworkingFakeIPType = c.SteamAPI_ISteamNetworkingUtils_GetIPv4FakeIPType
1364
+ public foreign function networking_utils_get_real_identity_for_fake_ip(self: ptr[NetworkingUtils], fake_ip: const_ptr[NetworkingIPAddr], p_out_real_identity: ptr[NetworkingIdentity]) -> EResult = c.SteamAPI_ISteamNetworkingUtils_GetRealIdentityForFakeIP
1365
+ public foreign function networking_utils_set_global_config_value_int32(self: ptr[NetworkingUtils], e_value: ENetworkingConfigValue, val: int) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValueInt32
1366
+ public foreign function networking_utils_set_global_config_value_float(self: ptr[NetworkingUtils], e_value: ENetworkingConfigValue, val: float) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValueFloat
1367
+ public foreign function networking_utils_set_global_config_value_string(self: ptr[NetworkingUtils], e_value: ENetworkingConfigValue, val: str as cstr) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValueString
1368
+ public foreign function networking_utils_set_global_config_value_ptr(self: ptr[NetworkingUtils], e_value: ENetworkingConfigValue, val: ptr[void]) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValuePtr
1369
+ public foreign function networking_utils_set_connection_config_value_int32(self: ptr[NetworkingUtils], h_conn: uint, e_value: ENetworkingConfigValue, val: int) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetConnectionConfigValueInt32
1370
+ public foreign function networking_utils_set_connection_config_value_float(self: ptr[NetworkingUtils], h_conn: uint, e_value: ENetworkingConfigValue, val: float) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetConnectionConfigValueFloat
1371
+ public foreign function networking_utils_set_connection_config_value_string(self: ptr[NetworkingUtils], h_conn: uint, e_value: ENetworkingConfigValue, val: str as cstr) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetConnectionConfigValueString
1372
+ public foreign function networking_utils_set_global_callback_steam_net_connection_status_changed(self: ptr[NetworkingUtils], fn_callback: fn(arg0: ptr[NetConnectionStatusChangedCallback_t]) -> void) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_SteamNetConnectionStatusChanged
1373
+ public foreign function networking_utils_set_global_callback_steam_net_authentication_status_changed(self: ptr[NetworkingUtils], fn_callback: fn(arg0: ptr[NetAuthenticationStatus_t]) -> void) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_SteamNetAuthenticationStatusChanged
1374
+ public foreign function networking_utils_set_global_callback_steam_relay_network_status_changed(self: ptr[NetworkingUtils], fn_callback: fn(arg0: ptr[RelayNetworkStatus_t]) -> void) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_SteamRelayNetworkStatusChanged
1375
+ public foreign function networking_utils_set_global_callback_fake_ip_result(self: ptr[NetworkingUtils], fn_callback: fn(arg0: ptr[NetworkingFakeIPResult_t]) -> void) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_FakeIPResult
1376
+ public foreign function networking_utils_set_global_callback_messages_session_request(self: ptr[NetworkingUtils], fn_callback: fn(arg0: ptr[NetworkingMessagesSessionRequest_t]) -> void) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_MessagesSessionRequest
1377
+ public foreign function networking_utils_set_global_callback_messages_session_failed(self: ptr[NetworkingUtils], fn_callback: fn(arg0: ptr[NetworkingMessagesSessionFailed_t]) -> void) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_MessagesSessionFailed
1378
+ public foreign function networking_utils_set_config_value(self: ptr[NetworkingUtils], e_value: ENetworkingConfigValue, e_scope_type: ENetworkingConfigScope, scope_obj: ptr_int, e_data_type: ENetworkingConfigDataType, p_arg: const_ptr[void]) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetConfigValue
1379
+ public foreign function networking_utils_set_config_value_struct(self: ptr[NetworkingUtils], opt: const_ptr[NetworkingConfigValue_t], e_scope_type: ENetworkingConfigScope, scope_obj: ptr_int) -> bool = c.SteamAPI_ISteamNetworkingUtils_SetConfigValueStruct
1380
+ public foreign function networking_utils_get_config_value(self: ptr[NetworkingUtils], e_value: ENetworkingConfigValue, e_scope_type: ENetworkingConfigScope, scope_obj: ptr_int, p_out_data_type: ptr[ENetworkingConfigDataType], p_result: ptr[void], cb_result: ptr[ptr_uint]) -> ENetworkingGetConfigValueResult = c.SteamAPI_ISteamNetworkingUtils_GetConfigValue
1381
+ public foreign function networking_utils_get_config_value_info(self: ptr[NetworkingUtils], e_value: ENetworkingConfigValue, p_out_data_type: ptr[ENetworkingConfigDataType], p_out_scope: ptr[ENetworkingConfigScope]) -> cstr = c.SteamAPI_ISteamNetworkingUtils_GetConfigValueInfo
1382
+ public foreign function networking_utils_iterate_generic_editable_config_values(self: ptr[NetworkingUtils], e_current: ENetworkingConfigValue, b_enumerate_dev_vars: bool) -> ENetworkingConfigValue = c.SteamAPI_ISteamNetworkingUtils_IterateGenericEditableConfigValues
1383
+ public foreign function networking_utils_steam_networking_ip_addr_to_string(self: ptr[NetworkingUtils], addr: const_ptr[NetworkingIPAddr], buf: ptr[char], cb_buf: uint, b_with_port: bool) -> void = c.SteamAPI_ISteamNetworkingUtils_SteamNetworkingIPAddr_ToString
1384
+ public foreign function networking_utils_steam_networking_ip_addr_parse_string(self: ptr[NetworkingUtils], p_addr: ptr[NetworkingIPAddr], psz_str: str as cstr) -> bool = c.SteamAPI_ISteamNetworkingUtils_SteamNetworkingIPAddr_ParseString
1385
+ public foreign function networking_utils_steam_networking_ip_addr_get_fake_ip_type(self: ptr[NetworkingUtils], addr: const_ptr[NetworkingIPAddr]) -> ENetworkingFakeIPType = c.SteamAPI_ISteamNetworkingUtils_SteamNetworkingIPAddr_GetFakeIPType
1386
+ public foreign function networking_utils_steam_networking_identity_to_string(self: ptr[NetworkingUtils], identity: const_ptr[NetworkingIdentity], buf: ptr[char], cb_buf: uint) -> void = c.SteamAPI_ISteamNetworkingUtils_SteamNetworkingIdentity_ToString
1387
+ public foreign function networking_utils_steam_networking_identity_parse_string(self: ptr[NetworkingUtils], p_identity: ptr[NetworkingIdentity], psz_str: str as cstr) -> bool = c.SteamAPI_ISteamNetworkingUtils_SteamNetworkingIdentity_ParseString
1388
+ public foreign function game_server_set_product(self: ptr[GameServer], psz_product: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetProduct
1389
+ public foreign function game_server_set_game_description(self: ptr[GameServer], psz_game_description: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetGameDescription
1390
+ public foreign function game_server_set_mod_dir(self: ptr[GameServer], psz_mod_dir: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetModDir
1391
+ public foreign function game_server_set_dedicated_server(self: ptr[GameServer], b_dedicated: bool) -> void = c.SteamAPI_ISteamGameServer_SetDedicatedServer
1392
+ public foreign function game_server_log_on(self: ptr[GameServer], psz_token: str as cstr) -> void = c.SteamAPI_ISteamGameServer_LogOn
1393
+ public foreign function game_server_log_on_anonymous(self: ptr[GameServer]) -> void = c.SteamAPI_ISteamGameServer_LogOnAnonymous
1394
+ public foreign function game_server_log_off(self: ptr[GameServer]) -> void = c.SteamAPI_ISteamGameServer_LogOff
1395
+ public foreign function game_server_b_logged_on(self: ptr[GameServer]) -> bool = c.SteamAPI_ISteamGameServer_BLoggedOn
1396
+ public foreign function game_server_b_secure(self: ptr[GameServer]) -> bool = c.SteamAPI_ISteamGameServer_BSecure
1397
+ public foreign function game_server_get_steam_id(self: ptr[GameServer]) -> uint64_steamid = c.SteamAPI_ISteamGameServer_GetSteamID
1398
+ public foreign function game_server_was_restart_requested(self: ptr[GameServer]) -> bool = c.SteamAPI_ISteamGameServer_WasRestartRequested
1399
+ public foreign function game_server_set_max_player_count(self: ptr[GameServer], c_players_max: int) -> void = c.SteamAPI_ISteamGameServer_SetMaxPlayerCount
1400
+ public foreign function game_server_set_bot_player_count(self: ptr[GameServer], c_botplayers: int) -> void = c.SteamAPI_ISteamGameServer_SetBotPlayerCount
1401
+ public foreign function game_server_set_server_name(self: ptr[GameServer], psz_server_name: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetServerName
1402
+ public foreign function game_server_set_map_name(self: ptr[GameServer], psz_map_name: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetMapName
1403
+ public foreign function game_server_set_password_protected(self: ptr[GameServer], b_password_protected: bool) -> void = c.SteamAPI_ISteamGameServer_SetPasswordProtected
1404
+ public foreign function game_server_set_spectator_port(self: ptr[GameServer], un_spectator_port: ushort) -> void = c.SteamAPI_ISteamGameServer_SetSpectatorPort
1405
+ public foreign function game_server_set_spectator_server_name(self: ptr[GameServer], psz_spectator_server_name: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetSpectatorServerName
1406
+ public foreign function game_server_clear_all_key_values(self: ptr[GameServer]) -> void = c.SteamAPI_ISteamGameServer_ClearAllKeyValues
1407
+ public foreign function game_server_set_key_value(self: ptr[GameServer], p_key: str as cstr, p_value: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetKeyValue
1408
+ public foreign function game_server_set_game_tags(self: ptr[GameServer], pch_game_tags: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetGameTags
1409
+ public foreign function game_server_set_game_data(self: ptr[GameServer], pch_game_data: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetGameData
1410
+ public foreign function game_server_set_region(self: ptr[GameServer], psz_region: str as cstr) -> void = c.SteamAPI_ISteamGameServer_SetRegion
1411
+ public foreign function game_server_set_advertise_server_active(self: ptr[GameServer], b_active: bool) -> void = c.SteamAPI_ISteamGameServer_SetAdvertiseServerActive
1412
+ public foreign function game_server_get_auth_session_ticket(self: ptr[GameServer], p_ticket: ptr[void], cb_max_ticket: int, pcb_ticket: ptr[uint32], p_snid: const_ptr[NetworkingIdentity]) -> HAuthTicket = c.SteamAPI_ISteamGameServer_GetAuthSessionTicket
1413
+ public foreign function game_server_begin_auth_session(self: ptr[GameServer], p_auth_ticket: const_ptr[void], cb_auth_ticket: int, steam_id: ulong) -> EBeginAuthSessionResult = c.SteamAPI_ISteamGameServer_BeginAuthSession
1414
+ public foreign function game_server_end_auth_session(self: ptr[GameServer], steam_id: ulong) -> void = c.SteamAPI_ISteamGameServer_EndAuthSession
1415
+ public foreign function game_server_cancel_auth_ticket(self: ptr[GameServer], h_auth_ticket: uint) -> void = c.SteamAPI_ISteamGameServer_CancelAuthTicket
1416
+ public foreign function game_server_user_has_license_for_app(self: ptr[GameServer], steam_id: ulong, app_id: uint) -> EUserHasLicenseForAppResult = c.SteamAPI_ISteamGameServer_UserHasLicenseForApp
1417
+ public foreign function game_server_request_user_group_status(self: ptr[GameServer], steam_id_user: ulong, steam_id_group: ulong) -> bool = c.SteamAPI_ISteamGameServer_RequestUserGroupStatus
1418
+ public foreign function game_server_get_gameplay_stats(self: ptr[GameServer]) -> void = c.SteamAPI_ISteamGameServer_GetGameplayStats
1419
+ public foreign function game_server_get_server_reputation(self: ptr[GameServer]) -> APICall_t = c.SteamAPI_ISteamGameServer_GetServerReputation
1420
+ public foreign function game_server_get_public_ip(self: ptr[GameServer]) -> IPAddress_t = c.SteamAPI_ISteamGameServer_GetPublicIP
1421
+ public foreign function game_server_handle_incoming_packet(self: ptr[GameServer], p_data: const_ptr[void], cb_data: int, src_ip: uint, src_port: ushort) -> bool = c.SteamAPI_ISteamGameServer_HandleIncomingPacket
1422
+ public foreign function game_server_get_next_outgoing_packet(self: ptr[GameServer], p_out: ptr[void], cb_max_out: int, p_net_adr: ptr[uint32], p_port: ptr[uint16]) -> int = c.SteamAPI_ISteamGameServer_GetNextOutgoingPacket
1423
+ public foreign function game_server_associate_with_clan(self: ptr[GameServer], steam_id_clan: ulong) -> APICall_t = c.SteamAPI_ISteamGameServer_AssociateWithClan
1424
+ public foreign function game_server_compute_new_player_compatibility(self: ptr[GameServer], steam_id_new_player: ulong) -> APICall_t = c.SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility
1425
+ public foreign function game_server_send_user_connect_and_authenticate_deprecated(self: ptr[GameServer], un_ip_client: uint, pv_auth_blob: const_ptr[void], cub_auth_blob_size: uint, p_steam_id_user: ptr[uint64_steamid]) -> bool = c.SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate_DEPRECATED
1426
+ public foreign function game_server_create_unauthenticated_user_connection(self: ptr[GameServer]) -> uint64_steamid = c.SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection
1427
+ public foreign function game_server_send_user_disconnect_deprecated(self: ptr[GameServer], steam_id_user: ulong) -> void = c.SteamAPI_ISteamGameServer_SendUserDisconnect_DEPRECATED
1428
+ public foreign function game_server_b_update_user_data(self: ptr[GameServer], steam_id_user: ulong, pch_player_name: str as cstr, u_score: uint) -> bool = c.SteamAPI_ISteamGameServer_BUpdateUserData
1429
+ public foreign function game_server_stats_request_user_stats(self: ptr[GameServerStats], steam_id_user: ulong) -> APICall_t = c.SteamAPI_ISteamGameServerStats_RequestUserStats
1430
+ public foreign function game_server_stats_get_user_stat_int32(self: ptr[GameServerStats], steam_id_user: ulong, pch_name: str as cstr, p_data: ptr[int32]) -> bool = c.SteamAPI_ISteamGameServerStats_GetUserStatInt32
1431
+ public foreign function game_server_stats_get_user_stat_float(self: ptr[GameServerStats], steam_id_user: ulong, pch_name: str as cstr, p_data: ptr[float]) -> bool = c.SteamAPI_ISteamGameServerStats_GetUserStatFloat
1432
+ public foreign function game_server_stats_get_user_achievement(self: ptr[GameServerStats], steam_id_user: ulong, pch_name: str as cstr, pb_achieved: ptr[bool]) -> bool = c.SteamAPI_ISteamGameServerStats_GetUserAchievement
1433
+ public foreign function game_server_stats_set_user_stat_int32(self: ptr[GameServerStats], steam_id_user: ulong, pch_name: str as cstr, n_data: int) -> bool = c.SteamAPI_ISteamGameServerStats_SetUserStatInt32
1434
+ public foreign function game_server_stats_set_user_stat_float(self: ptr[GameServerStats], steam_id_user: ulong, pch_name: str as cstr, f_data: float) -> bool = c.SteamAPI_ISteamGameServerStats_SetUserStatFloat
1435
+ public foreign function game_server_stats_update_user_avg_rate_stat(self: ptr[GameServerStats], steam_id_user: ulong, pch_name: str as cstr, fl_count_this_session: float, d_session_length: double) -> bool = c.SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat
1436
+ public foreign function game_server_stats_set_user_achievement(self: ptr[GameServerStats], steam_id_user: ulong, pch_name: str as cstr) -> bool = c.SteamAPI_ISteamGameServerStats_SetUserAchievement
1437
+ public foreign function game_server_stats_clear_user_achievement(self: ptr[GameServerStats], steam_id_user: ulong, pch_name: str as cstr) -> bool = c.SteamAPI_ISteamGameServerStats_ClearUserAchievement
1438
+ public foreign function game_server_stats_store_user_stats(self: ptr[GameServerStats], steam_id_user: ulong) -> APICall_t = c.SteamAPI_ISteamGameServerStats_StoreUserStats
1439
+ public foreign function networking_fake_udp_port_destroy_fake_udp_port(self: ptr[NetworkingFakeUDPPort]) -> void = c.SteamAPI_ISteamNetworkingFakeUDPPort_DestroyFakeUDPPort
1440
+ public foreign function networking_fake_udp_port_send_message_to_fake_ip(self: ptr[NetworkingFakeUDPPort], remote_address: const_ptr[NetworkingIPAddr], p_data: const_ptr[void], cb_data: uint, n_send_flags: int) -> EResult = c.SteamAPI_ISteamNetworkingFakeUDPPort_SendMessageToFakeIP
1441
+ public foreign function networking_fake_udp_port_receive_messages(self: ptr[NetworkingFakeUDPPort], pp_out_messages: ptr[ptr[NetworkingMessage_t]], n_max_messages: int) -> int = c.SteamAPI_ISteamNetworkingFakeUDPPort_ReceiveMessages
1442
+ public foreign function networking_fake_udp_port_schedule_cleanup(self: ptr[NetworkingFakeUDPPort], remote_address: const_ptr[NetworkingIPAddr]) -> void = c.SteamAPI_ISteamNetworkingFakeUDPPort_ScheduleCleanup
1443
+ public foreign function ip_address_t_is_set(self: ptr[IPAddress_t]) -> bool = c.SteamAPI_SteamIPAddress_t_IsSet
1444
+ public foreign function match_making_key_value_pair_t_construct(self: ptr[MatchMakingKeyValuePair_t]) -> void = c.SteamAPI_MatchMakingKeyValuePair_t_Construct
1445
+ public foreign function servernetadr_t_construct(self: ptr[servernetadr_t]) -> void = c.SteamAPI_servernetadr_t_Construct
1446
+ public foreign function servernetadr_t_init(self: ptr[servernetadr_t], ip: uint, us_query_port: ushort, us_connection_port: ushort) -> void = c.SteamAPI_servernetadr_t_Init
1447
+ public foreign function servernetadr_t_get_query_port(self: ptr[servernetadr_t]) -> uint16 = c.SteamAPI_servernetadr_t_GetQueryPort
1448
+ public foreign function servernetadr_t_set_query_port(self: ptr[servernetadr_t], us_port: ushort) -> void = c.SteamAPI_servernetadr_t_SetQueryPort
1449
+ public foreign function servernetadr_t_get_connection_port(self: ptr[servernetadr_t]) -> uint16 = c.SteamAPI_servernetadr_t_GetConnectionPort
1450
+ public foreign function servernetadr_t_set_connection_port(self: ptr[servernetadr_t], us_port: ushort) -> void = c.SteamAPI_servernetadr_t_SetConnectionPort
1451
+ public foreign function servernetadr_t_get_ip(self: ptr[servernetadr_t]) -> uint32 = c.SteamAPI_servernetadr_t_GetIP
1452
+ public foreign function servernetadr_t_set_ip(self: ptr[servernetadr_t], un_ip: uint) -> void = c.SteamAPI_servernetadr_t_SetIP
1453
+ public foreign function servernetadr_t_get_connection_address_string(self: ptr[servernetadr_t]) -> cstr = c.SteamAPI_servernetadr_t_GetConnectionAddressString
1454
+ public foreign function servernetadr_t_get_query_address_string(self: ptr[servernetadr_t]) -> cstr = c.SteamAPI_servernetadr_t_GetQueryAddressString
1455
+ public foreign function servernetadr_t_is_less_than(self: ptr[servernetadr_t], netadr: const_ptr[servernetadr_t]) -> bool = c.SteamAPI_servernetadr_t_IsLessThan
1456
+ public foreign function servernetadr_t_assign(self: ptr[servernetadr_t], that: const_ptr[servernetadr_t]) -> void = c.SteamAPI_servernetadr_t_Assign
1457
+ public foreign function gameserveritem_t_construct(self: ptr[gameserveritem_t]) -> void = c.SteamAPI_gameserveritem_t_Construct
1458
+ public foreign function gameserveritem_t_get_name(self: ptr[gameserveritem_t]) -> cstr = c.SteamAPI_gameserveritem_t_GetName
1459
+ public foreign function gameserveritem_t_set_name(self: ptr[gameserveritem_t], p_name: str as cstr) -> void = c.SteamAPI_gameserveritem_t_SetName
1460
+ public foreign function networking_ip_addr_clear(self: ptr[NetworkingIPAddr]) -> void = c.SteamAPI_SteamNetworkingIPAddr_Clear
1461
+ public foreign function networking_ip_addr_is_i_pv6_all_zeros(self: ptr[NetworkingIPAddr]) -> bool = c.SteamAPI_SteamNetworkingIPAddr_IsIPv6AllZeros
1462
+ public foreign function networking_ip_addr_set_i_pv6(self: ptr[NetworkingIPAddr], ipv6: const_ptr[uint8], n_port: ushort) -> void = c.SteamAPI_SteamNetworkingIPAddr_SetIPv6
1463
+ public foreign function networking_ip_addr_set_i_pv4(self: ptr[NetworkingIPAddr], n_ip: uint, n_port: ushort) -> void = c.SteamAPI_SteamNetworkingIPAddr_SetIPv4
1464
+ public foreign function networking_ip_addr_is_i_pv4(self: ptr[NetworkingIPAddr]) -> bool = c.SteamAPI_SteamNetworkingIPAddr_IsIPv4
1465
+ public foreign function networking_ip_addr_get_i_pv4(self: ptr[NetworkingIPAddr]) -> uint32 = c.SteamAPI_SteamNetworkingIPAddr_GetIPv4
1466
+ public foreign function networking_ip_addr_set_i_pv6_local_host(self: ptr[NetworkingIPAddr], n_port: ushort) -> void = c.SteamAPI_SteamNetworkingIPAddr_SetIPv6LocalHost
1467
+ public foreign function networking_ip_addr_is_local_host(self: ptr[NetworkingIPAddr]) -> bool = c.SteamAPI_SteamNetworkingIPAddr_IsLocalHost
1468
+ public foreign function networking_ip_addr_to_string(self: ptr[NetworkingIPAddr], buf: ptr[char], cb_buf: uint, b_with_port: bool) -> void = c.SteamAPI_SteamNetworkingIPAddr_ToString
1469
+ public foreign function networking_ip_addr_parse_string(self: ptr[NetworkingIPAddr], psz_str: str as cstr) -> bool = c.SteamAPI_SteamNetworkingIPAddr_ParseString
1470
+ public foreign function networking_ip_addr_is_equal_to(self: ptr[NetworkingIPAddr], x: const_ptr[NetworkingIPAddr]) -> bool = c.SteamAPI_SteamNetworkingIPAddr_IsEqualTo
1471
+ public foreign function networking_ip_addr_get_fake_ip_type(self: ptr[NetworkingIPAddr]) -> ENetworkingFakeIPType = c.SteamAPI_SteamNetworkingIPAddr_GetFakeIPType
1472
+ public foreign function networking_ip_addr_is_fake_ip(self: ptr[NetworkingIPAddr]) -> bool = c.SteamAPI_SteamNetworkingIPAddr_IsFakeIP
1473
+ public foreign function networking_identity_clear(self: ptr[NetworkingIdentity]) -> void = c.SteamAPI_SteamNetworkingIdentity_Clear
1474
+ public foreign function networking_identity_is_invalid(self: ptr[NetworkingIdentity]) -> bool = c.SteamAPI_SteamNetworkingIdentity_IsInvalid
1475
+ public foreign function networking_identity_set_steam_id(self: ptr[NetworkingIdentity], steam_id: ulong) -> void = c.SteamAPI_SteamNetworkingIdentity_SetSteamID
1476
+ public foreign function networking_identity_get_steam_id(self: ptr[NetworkingIdentity]) -> uint64_steamid = c.SteamAPI_SteamNetworkingIdentity_GetSteamID
1477
+ public foreign function networking_identity_set_steam_id64(self: ptr[NetworkingIdentity], steam_id: ulong) -> void = c.SteamAPI_SteamNetworkingIdentity_SetSteamID64
1478
+ public foreign function networking_identity_get_steam_id64(self: ptr[NetworkingIdentity]) -> uint64 = c.SteamAPI_SteamNetworkingIdentity_GetSteamID64
1479
+ public foreign function networking_identity_set_xbox_pairwise_id(self: ptr[NetworkingIdentity], psz_string: str as cstr) -> bool = c.SteamAPI_SteamNetworkingIdentity_SetXboxPairwiseID
1480
+ public foreign function networking_identity_get_xbox_pairwise_id(self: ptr[NetworkingIdentity]) -> cstr = c.SteamAPI_SteamNetworkingIdentity_GetXboxPairwiseID
1481
+ public foreign function networking_identity_set_psnid(self: ptr[NetworkingIdentity], id: ulong) -> void = c.SteamAPI_SteamNetworkingIdentity_SetPSNID
1482
+ public foreign function networking_identity_get_psnid(self: ptr[NetworkingIdentity]) -> uint64 = c.SteamAPI_SteamNetworkingIdentity_GetPSNID
1483
+ public foreign function networking_identity_set_ip_addr(self: ptr[NetworkingIdentity], addr: const_ptr[NetworkingIPAddr]) -> void = c.SteamAPI_SteamNetworkingIdentity_SetIPAddr
1484
+ public foreign function networking_identity_get_ip_addr(self: ptr[NetworkingIdentity]) -> const_ptr[NetworkingIPAddr] = c.SteamAPI_SteamNetworkingIdentity_GetIPAddr
1485
+ public foreign function networking_identity_set_i_pv4_addr(self: ptr[NetworkingIdentity], n_i_pv4: uint, n_port: ushort) -> void = c.SteamAPI_SteamNetworkingIdentity_SetIPv4Addr
1486
+ public foreign function networking_identity_get_i_pv4(self: ptr[NetworkingIdentity]) -> uint32 = c.SteamAPI_SteamNetworkingIdentity_GetIPv4
1487
+ public foreign function networking_identity_get_fake_ip_type(self: ptr[NetworkingIdentity]) -> ENetworkingFakeIPType = c.SteamAPI_SteamNetworkingIdentity_GetFakeIPType
1488
+ public foreign function networking_identity_is_fake_ip(self: ptr[NetworkingIdentity]) -> bool = c.SteamAPI_SteamNetworkingIdentity_IsFakeIP
1489
+ public foreign function networking_identity_set_local_host(self: ptr[NetworkingIdentity]) -> void = c.SteamAPI_SteamNetworkingIdentity_SetLocalHost
1490
+ public foreign function networking_identity_is_local_host(self: ptr[NetworkingIdentity]) -> bool = c.SteamAPI_SteamNetworkingIdentity_IsLocalHost
1491
+ public foreign function networking_identity_set_generic_string(self: ptr[NetworkingIdentity], psz_string: str as cstr) -> bool = c.SteamAPI_SteamNetworkingIdentity_SetGenericString
1492
+ public foreign function networking_identity_get_generic_string(self: ptr[NetworkingIdentity]) -> cstr = c.SteamAPI_SteamNetworkingIdentity_GetGenericString
1493
+ public foreign function networking_identity_set_generic_bytes(self: ptr[NetworkingIdentity], data: const_ptr[void], cb_len: uint) -> bool = c.SteamAPI_SteamNetworkingIdentity_SetGenericBytes
1494
+ public foreign function networking_identity_get_generic_bytes(self: ptr[NetworkingIdentity], cb_len: ptr[int]) -> const_ptr[uint8] = c.SteamAPI_SteamNetworkingIdentity_GetGenericBytes
1495
+ public foreign function networking_identity_is_equal_to(self: ptr[NetworkingIdentity], x: const_ptr[NetworkingIdentity]) -> bool = c.SteamAPI_SteamNetworkingIdentity_IsEqualTo
1496
+ public foreign function networking_identity_to_string(self: ptr[NetworkingIdentity], buf: ptr[char], cb_buf: uint) -> void = c.SteamAPI_SteamNetworkingIdentity_ToString
1497
+ public foreign function networking_identity_parse_string(self: ptr[NetworkingIdentity], psz_str: str as cstr) -> bool = c.SteamAPI_SteamNetworkingIdentity_ParseString
1498
+ public foreign function networking_message_t_release(self: ptr[NetworkingMessage_t]) -> void = c.SteamAPI_SteamNetworkingMessage_t_Release
1499
+ public foreign function networking_config_value_t_set_int32(self: ptr[NetworkingConfigValue_t], e_val: ENetworkingConfigValue, data: int) -> void = c.SteamAPI_SteamNetworkingConfigValue_t_SetInt32
1500
+ public foreign function networking_config_value_t_set_int64(self: ptr[NetworkingConfigValue_t], e_val: ENetworkingConfigValue, data: ptr_int) -> void = c.SteamAPI_SteamNetworkingConfigValue_t_SetInt64
1501
+ public foreign function networking_config_value_t_set_float(self: ptr[NetworkingConfigValue_t], e_val: ENetworkingConfigValue, data: float) -> void = c.SteamAPI_SteamNetworkingConfigValue_t_SetFloat
1502
+ public foreign function networking_config_value_t_set_ptr(self: ptr[NetworkingConfigValue_t], e_val: ENetworkingConfigValue, data: ptr[void]) -> void = c.SteamAPI_SteamNetworkingConfigValue_t_SetPtr
1503
+ public foreign function networking_config_value_t_set_string(self: ptr[NetworkingConfigValue_t], e_val: ENetworkingConfigValue, data: str as cstr) -> void = c.SteamAPI_SteamNetworkingConfigValue_t_SetString
1504
+ public foreign function datagram_hosted_address_clear(self: ptr[DatagramHostedAddress]) -> void = c.SteamAPI_SteamDatagramHostedAddress_Clear
1505
+ public foreign function datagram_hosted_address_get_pop_id(self: ptr[DatagramHostedAddress]) -> NetworkingPOPID = c.SteamAPI_SteamDatagramHostedAddress_GetPopID
1506
+ public foreign function datagram_hosted_address_set_dev_address(self: ptr[DatagramHostedAddress], n_ip: uint, n_port: ushort, popid: uint) -> void = c.SteamAPI_SteamDatagramHostedAddress_SetDevAddress
1507
+ public foreign function init() -> bool = c.SteamAPI_Init
1508
+ public foreign function steam_game_server_release_current_thread_memory() -> void = c.SteamGameServer_ReleaseCurrentThreadMemory
1509
+ public foreign function user() -> ptr[User] = c.SteamAPI_SteamUser
1510
+ public foreign function friends() -> ptr[Friends] = c.SteamAPI_SteamFriends
1511
+ public foreign function utils() -> ptr[Utils] = c.SteamAPI_SteamUtils
1512
+ public foreign function game_server_utils() -> ptr[Utils] = c.SteamAPI_SteamGameServerUtils
1513
+ public foreign function matchmaking() -> ptr[Matchmaking] = c.SteamAPI_SteamMatchmaking
1514
+ public foreign function matchmaking_servers() -> ptr[MatchmakingServers] = c.SteamAPI_SteamMatchmakingServers
1515
+ public foreign function parties() -> ptr[Parties] = c.SteamAPI_SteamParties
1516
+ public foreign function remote_storage() -> ptr[RemoteStorage] = c.SteamAPI_SteamRemoteStorage
1517
+ public foreign function user_stats() -> ptr[UserStats] = c.SteamAPI_SteamUserStats
1518
+ public foreign function apps() -> ptr[Apps] = c.SteamAPI_SteamApps
1519
+ public foreign function networking() -> ptr[Networking] = c.SteamAPI_SteamNetworking
1520
+ public foreign function game_server_networking() -> ptr[Networking] = c.SteamAPI_SteamGameServerNetworking
1521
+ public foreign function screenshots() -> ptr[Screenshots] = c.SteamAPI_SteamScreenshots
1522
+ public foreign function music() -> ptr[Music] = c.SteamAPI_SteamMusic
1523
+ public foreign function http() -> ptr[HTTP] = c.SteamAPI_SteamHTTP
1524
+ public foreign function game_server_http() -> ptr[HTTP] = c.SteamAPI_SteamGameServerHTTP
1525
+ public foreign function input() -> ptr[Input] = c.SteamAPI_SteamInput
1526
+ public foreign function controller() -> ptr[Controller] = c.SteamAPI_SteamController
1527
+ public foreign function ugc() -> ptr[UGC] = c.SteamAPI_SteamUGC
1528
+ public foreign function game_server_ugc() -> ptr[UGC] = c.SteamAPI_SteamGameServerUGC
1529
+ public foreign function html_surface() -> ptr[HTMLSurface] = c.SteamAPI_SteamHTMLSurface
1530
+ public foreign function inventory() -> ptr[Inventory] = c.SteamAPI_SteamInventory
1531
+ public foreign function game_server_inventory() -> ptr[Inventory] = c.SteamAPI_SteamGameServerInventory
1532
+ public foreign function timeline() -> ptr[Timeline] = c.SteamAPI_SteamTimeline
1533
+ public foreign function video() -> ptr[Video] = c.SteamAPI_SteamVideo
1534
+ public foreign function parental_settings() -> ptr[ParentalSettings] = c.SteamAPI_SteamParentalSettings
1535
+ public foreign function remote_play() -> ptr[RemotePlay] = c.SteamAPI_SteamRemotePlay
1536
+ public foreign function networking_messages_steam_api() -> ptr[NetworkingMessages] = c.SteamAPI_SteamNetworkingMessages_SteamAPI
1537
+ public foreign function game_server_networking_messages_steam_api() -> ptr[NetworkingMessages] = c.SteamAPI_SteamGameServerNetworkingMessages_SteamAPI
1538
+ public foreign function networking_sockets_steam_api() -> ptr[NetworkingSockets] = c.SteamAPI_SteamNetworkingSockets_SteamAPI
1539
+ public foreign function game_server_networking_sockets_steam_api() -> ptr[NetworkingSockets] = c.SteamAPI_SteamGameServerNetworkingSockets_SteamAPI
1540
+ public foreign function networking_utils_steam_api() -> ptr[NetworkingUtils] = c.SteamAPI_SteamNetworkingUtils_SteamAPI
1541
+ public foreign function game_server() -> ptr[GameServer] = c.SteamAPI_SteamGameServer
1542
+ public foreign function game_server_stats() -> ptr[GameServerStats] = c.SteamAPI_SteamGameServerStats