motion-game 1.1.6 → 1.1.7
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- checksums.yaml +4 -4
- data/README.md +120 -0
- data/build/android/armeabi/libmotion-cocos.a +0 -0
- data/build/android/motion-cocos.jar +0 -0
- data/build/android/x86/libmotion-cocos.a +0 -0
- data/build/ios/libmotion-cocos.a +0 -0
- data/build/tvos/libmotion-cocos.a +0 -0
- data/doc/API_reference.rb +1407 -0
- data/doc/MG.html +1 -1
- data/doc/MG/Action.html +9 -9
- data/doc/MG/Animate.html +4 -4
- data/doc/MG/Application.html +5 -5
- data/doc/MG/Audio.html +391 -175
- data/doc/MG/Blink.html +3 -3
- data/doc/MG/Button.html +23 -23
- data/doc/MG/Color.html +19 -20
- data/doc/MG/DelayTime.html +3 -3
- data/doc/MG/Director.html +33 -33
- data/doc/MG/Draw.html +11 -11
- data/doc/MG/Events.html +1 -1
- data/doc/MG/Events/Acceleration.html +17 -17
- data/doc/MG/Events/Touch.html +5 -5
- data/doc/MG/FadeIn.html +3 -3
- data/doc/MG/FadeOut.html +3 -3
- data/doc/MG/FadeTo.html +3 -3
- data/doc/MG/File.html +3 -3
- data/doc/MG/Follow.html +3 -3
- data/doc/MG/JumpBy.html +3 -3
- data/doc/MG/JumpTo.html +3 -3
- data/doc/MG/Layout.html +15 -15
- data/doc/MG/List.html +21 -21
- data/doc/MG/Menu.html +9 -9
- data/doc/MG/MoveBy.html +3 -3
- data/doc/MG/MoveTo.html +3 -3
- data/doc/MG/Node.html +61 -61
- data/doc/MG/Parallax.html +3 -3
- data/doc/MG/Particle.html +47 -47
- data/doc/MG/Point.html +16 -18
- data/doc/MG/Repeat.html +3 -3
- data/doc/MG/RepeatForever.html +3 -3
- data/doc/MG/RotateBy.html +3 -3
- data/doc/MG/RotateTo.html +3 -3
- data/doc/MG/ScaleBy.html +3 -3
- data/doc/MG/ScaleTo.html +3 -3
- data/doc/MG/Scene.html +33 -33
- data/doc/MG/Scroll.html +15 -15
- data/doc/MG/Sequence.html +3 -3
- data/doc/MG/Size.html +19 -20
- data/doc/MG/SkewBy.html +3 -3
- data/doc/MG/SkewTo.html +3 -3
- data/doc/MG/Slider.html +7 -7
- data/doc/MG/Spawn.html +3 -3
- data/doc/MG/Speed.html +3 -3
- data/doc/MG/Sprite.html +189 -67
- data/doc/MG/Text.html +31 -31
- data/doc/MG/TintBy.html +3 -3
- data/doc/MG/TintTo.html +3 -3
- data/doc/MG/Web.html +15 -15
- data/doc/MG/Widget.html +15 -15
- data/doc/_index.html +1 -1
- data/doc/file.README.html +4 -2
- data/doc/index.html +4 -2
- data/doc/method_list.html +181 -141
- data/doc/top-level-namespace.html +1 -1
- data/lib/motion-game/android.rb +0 -1
- metadata +4 -2
data/doc/MG/Point.html
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<code>x</code> and <code>y</code> variables. When calling a method that
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expects a <code>Point</code> object, a 2-element <code>Array</code> can be
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passed instead, as a convenience shortcut. For example,</p>
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<pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_location'>location</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='int'>10</span><span class='comma'>,</span> <span class='int'>20</span><span class='rbracket'>]</span>
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