motion-game 1.1.6 → 1.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +120 -0
- data/build/android/armeabi/libmotion-cocos.a +0 -0
- data/build/android/motion-cocos.jar +0 -0
- data/build/android/x86/libmotion-cocos.a +0 -0
- data/build/ios/libmotion-cocos.a +0 -0
- data/build/tvos/libmotion-cocos.a +0 -0
- data/doc/API_reference.rb +1407 -0
- data/doc/MG.html +1 -1
- data/doc/MG/Action.html +9 -9
- data/doc/MG/Animate.html +4 -4
- data/doc/MG/Application.html +5 -5
- data/doc/MG/Audio.html +391 -175
- data/doc/MG/Blink.html +3 -3
- data/doc/MG/Button.html +23 -23
- data/doc/MG/Color.html +19 -20
- data/doc/MG/DelayTime.html +3 -3
- data/doc/MG/Director.html +33 -33
- data/doc/MG/Draw.html +11 -11
- data/doc/MG/Events.html +1 -1
- data/doc/MG/Events/Acceleration.html +17 -17
- data/doc/MG/Events/Touch.html +5 -5
- data/doc/MG/FadeIn.html +3 -3
- data/doc/MG/FadeOut.html +3 -3
- data/doc/MG/FadeTo.html +3 -3
- data/doc/MG/File.html +3 -3
- data/doc/MG/Follow.html +3 -3
- data/doc/MG/JumpBy.html +3 -3
- data/doc/MG/JumpTo.html +3 -3
- data/doc/MG/Layout.html +15 -15
- data/doc/MG/List.html +21 -21
- data/doc/MG/Menu.html +9 -9
- data/doc/MG/MoveBy.html +3 -3
- data/doc/MG/MoveTo.html +3 -3
- data/doc/MG/Node.html +61 -61
- data/doc/MG/Parallax.html +3 -3
- data/doc/MG/Particle.html +47 -47
- data/doc/MG/Point.html +16 -18
- data/doc/MG/Repeat.html +3 -3
- data/doc/MG/RepeatForever.html +3 -3
- data/doc/MG/RotateBy.html +3 -3
- data/doc/MG/RotateTo.html +3 -3
- data/doc/MG/ScaleBy.html +3 -3
- data/doc/MG/ScaleTo.html +3 -3
- data/doc/MG/Scene.html +33 -33
- data/doc/MG/Scroll.html +15 -15
- data/doc/MG/Sequence.html +3 -3
- data/doc/MG/Size.html +19 -20
- data/doc/MG/SkewBy.html +3 -3
- data/doc/MG/SkewTo.html +3 -3
- data/doc/MG/Slider.html +7 -7
- data/doc/MG/Spawn.html +3 -3
- data/doc/MG/Speed.html +3 -3
- data/doc/MG/Sprite.html +189 -67
- data/doc/MG/Text.html +31 -31
- data/doc/MG/TintBy.html +3 -3
- data/doc/MG/TintTo.html +3 -3
- data/doc/MG/Web.html +15 -15
- data/doc/MG/Widget.html +15 -15
- data/doc/_index.html +1 -1
- data/doc/file.README.html +4 -2
- data/doc/index.html +4 -2
- data/doc/method_list.html +181 -141
- data/doc/top-level-namespace.html +1 -1
- data/lib/motion-game/android.rb +0 -1
- metadata +4 -2
data/doc/MG/Point.html
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passed instead, as a convenience shortcut. For example,</p>
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<pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_location'>location</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='int'>10</span><span class='comma'>,</span> <span class='int'>20</span><span class='rbracket'>]</span>
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