motion-game 1.1.6 → 1.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. checksums.yaml +4 -4
  2. data/README.md +120 -0
  3. data/build/android/armeabi/libmotion-cocos.a +0 -0
  4. data/build/android/motion-cocos.jar +0 -0
  5. data/build/android/x86/libmotion-cocos.a +0 -0
  6. data/build/ios/libmotion-cocos.a +0 -0
  7. data/build/tvos/libmotion-cocos.a +0 -0
  8. data/doc/API_reference.rb +1407 -0
  9. data/doc/MG.html +1 -1
  10. data/doc/MG/Action.html +9 -9
  11. data/doc/MG/Animate.html +4 -4
  12. data/doc/MG/Application.html +5 -5
  13. data/doc/MG/Audio.html +391 -175
  14. data/doc/MG/Blink.html +3 -3
  15. data/doc/MG/Button.html +23 -23
  16. data/doc/MG/Color.html +19 -20
  17. data/doc/MG/DelayTime.html +3 -3
  18. data/doc/MG/Director.html +33 -33
  19. data/doc/MG/Draw.html +11 -11
  20. data/doc/MG/Events.html +1 -1
  21. data/doc/MG/Events/Acceleration.html +17 -17
  22. data/doc/MG/Events/Touch.html +5 -5
  23. data/doc/MG/FadeIn.html +3 -3
  24. data/doc/MG/FadeOut.html +3 -3
  25. data/doc/MG/FadeTo.html +3 -3
  26. data/doc/MG/File.html +3 -3
  27. data/doc/MG/Follow.html +3 -3
  28. data/doc/MG/JumpBy.html +3 -3
  29. data/doc/MG/JumpTo.html +3 -3
  30. data/doc/MG/Layout.html +15 -15
  31. data/doc/MG/List.html +21 -21
  32. data/doc/MG/Menu.html +9 -9
  33. data/doc/MG/MoveBy.html +3 -3
  34. data/doc/MG/MoveTo.html +3 -3
  35. data/doc/MG/Node.html +61 -61
  36. data/doc/MG/Parallax.html +3 -3
  37. data/doc/MG/Particle.html +47 -47
  38. data/doc/MG/Point.html +16 -18
  39. data/doc/MG/Repeat.html +3 -3
  40. data/doc/MG/RepeatForever.html +3 -3
  41. data/doc/MG/RotateBy.html +3 -3
  42. data/doc/MG/RotateTo.html +3 -3
  43. data/doc/MG/ScaleBy.html +3 -3
  44. data/doc/MG/ScaleTo.html +3 -3
  45. data/doc/MG/Scene.html +33 -33
  46. data/doc/MG/Scroll.html +15 -15
  47. data/doc/MG/Sequence.html +3 -3
  48. data/doc/MG/Size.html +19 -20
  49. data/doc/MG/SkewBy.html +3 -3
  50. data/doc/MG/SkewTo.html +3 -3
  51. data/doc/MG/Slider.html +7 -7
  52. data/doc/MG/Spawn.html +3 -3
  53. data/doc/MG/Speed.html +3 -3
  54. data/doc/MG/Sprite.html +189 -67
  55. data/doc/MG/Text.html +31 -31
  56. data/doc/MG/TintBy.html +3 -3
  57. data/doc/MG/TintTo.html +3 -3
  58. data/doc/MG/Web.html +15 -15
  59. data/doc/MG/Widget.html +15 -15
  60. data/doc/_index.html +1 -1
  61. data/doc/file.README.html +4 -2
  62. data/doc/index.html +4 -2
  63. data/doc/method_list.html +181 -141
  64. data/doc/top-level-namespace.html +1 -1
  65. data/lib/motion-game/android.rb +0 -1
  66. metadata +4 -2
data/doc/MG/Events.html CHANGED
@@ -119,7 +119,7 @@ the game engine. You typically never instantiate these classes yourself.</p>
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data/doc/MG/FadeTo.html CHANGED
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data/doc/MG/Follow.html CHANGED
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data/doc/MG/JumpBy.html CHANGED
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  <span class='kw'>def</span> <span class='id identifier rubyid_add_item'>add_item</span><span class='lparen'>(</span><span class='id identifier rubyid_widget'>widget</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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  <span class='kw'>def</span> <span class='id identifier rubyid_clear_items'>clear_items</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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  <span class='kw'>def</span> <span class='id identifier rubyid_delete_item'>delete_item</span><span class='lparen'>(</span><span class='id identifier rubyid_index'>index</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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  <span class='kw'>def</span> <span class='id identifier rubyid_insert_item'>insert_item</span><span class='lparen'>(</span><span class='id identifier rubyid_index'>index</span><span class='comma'>,</span> <span class='id identifier rubyid_widget'>widget</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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  <span class='kw'>def</span> <span class='id identifier rubyid_item_at'>item_at</span><span class='lparen'>(</span><span class='id identifier rubyid_index'>index</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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  <span class='kw'>def</span> <span class='id identifier rubyid_on_selection'>on_selection</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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  </td>
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  <span class='kw'>def</span> <span class='id identifier rubyid_selected_item'>selected_item</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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  </td>
@@ -1043,7 +1043,7 @@ of the selection as the argument.</p>
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  </div>
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  <div id="footer">
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- Generated on Sun Nov 27 15:52:20 2016 by
1046
+ Generated on Sun Dec 11 16:38:30 2016 by
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  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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  0.9.5 (ruby-2.3.3).
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  </div>