motion-game 1.1.4 → 1.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/build/android/armeabi/libmotion-cocos.a +0 -0
- data/build/android/motion-cocos.jar +0 -0
- data/build/android/x86/libmotion-cocos.a +0 -0
- data/build/ios/libmotion-cocos.a +0 -0
- data/build/tvos/libmotion-cocos.a +0 -0
- data/doc/MG/Application.html +2 -2
- data/doc/MG/Audio.html +2 -2
- data/doc/MG/Button.html +25 -25
- data/doc/MG/Color.html +18 -18
- data/doc/MG/Director.html +2 -2
- data/doc/MG/Draw.html +12 -12
- data/doc/MG/Events/Acceleration.html +2 -2
- data/doc/MG/Events/Touch.html +2 -2
- data/doc/MG/Events.html +2 -2
- data/doc/MG/File.html +2 -2
- data/doc/MG/Layout.html +17 -17
- data/doc/MG/List.html +23 -23
- data/doc/MG/Menu.html +455 -0
- data/doc/MG/Node.html +56 -56
- data/doc/MG/Parallax.html +4 -4
- data/doc/MG/Particle.html +48 -48
- data/doc/MG/Point.html +14 -14
- data/doc/MG/Scene.html +2 -2
- data/doc/MG/Scroll.html +17 -17
- data/doc/MG/Size.html +18 -18
- data/doc/MG/Slider.html +9 -9
- data/doc/MG/Sprite.html +60 -60
- data/doc/MG/Text.html +33 -33
- data/doc/MG/Web.html +17 -17
- data/doc/MG/Widget.html +101 -12
- data/doc/MG.html +3 -3
- data/doc/_index.html +9 -2
- data/doc/class_list.html +1 -1
- data/doc/file.README.html +28 -2
- data/doc/index.html +28 -2
- data/doc/method_list.html +142 -118
- data/doc/top-level-namespace.html +2 -2
- data/lib/motion-game/android.rb +4 -3
- metadata +4 -3
| @@ -103,9 +103,9 @@ | |
| 103 103 | 
             
            </div>
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| 104 104 |  | 
| 105 105 | 
             
                <div id="footer">
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| 106 | 
            -
              Generated on Wed  | 
| 106 | 
            +
              Generated on Wed Aug 31 17:59:07 2016 by
         | 
| 107 107 | 
             
              <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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| 108 | 
            -
              0.8.7.6 (ruby-2. | 
| 108 | 
            +
              0.8.7.6 (ruby-2.3.1).
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| 109 109 | 
             
            </div>
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| 110 110 |  | 
| 111 111 | 
             
              </body>
         | 
    
        data/lib/motion-game/android.rb
    CHANGED
    
    | @@ -4,14 +4,15 @@ require 'motion/project/template/android' | |
| 4 4 | 
             
            Motion::Project::App.setup do |app|
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| 5 5 | 
             
              app.api_version = '16' unless Motion::Project::Config.starter?
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| 6 6 | 
             
              app.build_dir = 'build/android'
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| 7 | 
            -
              app.assets_dirs  | 
| 7 | 
            +
              app.assets_dirs << 'resources'
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| 8 8 | 
             
              app.resources_dirs = []
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| 9 9 | 
             
              app.files.concat(Dir.glob(File.join(File.dirname(__FILE__), 'android/*.rb')))
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| 10 10 | 
             
              app.vendor_project :jar => File.join(File.dirname(__FILE__), '../../build/android/motion-cocos.jar')
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| 11 | 
            -
              app.archs = [' | 
| 11 | 
            +
              app.archs = ['armv7', 'x86']
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| 12 12 |  | 
| 13 13 | 
             
              %w{armeabi x86}.each do |arch|
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| 14 | 
            -
                 | 
| 14 | 
            +
                lib_arch = (arch == 'armeabi') ? 'armeabi-v7a' : 'x86'
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| 15 | 
            +
                app.libs[lib_arch] += %w{motion-cocos chipmunk crypto curl freetype jpeg z png ssl tiff webp}.map { |x| File.join(File.dirname(__FILE__), "../../build/android/#{arch}/lib#{x}.a") }.map { |x| "\"#{x}\""} + ['-latomic', '-lEGL', '-lGLESv2', '-lOpenSLES', '-landroid'] # The order of these libraries is very important for the linker to find all symbols.
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| 15 16 | 
             
              end
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| 16 17 | 
             
              app.custom_init_funcs << 'Init_Fluency'
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| 17 18 |  | 
    
        metadata
    CHANGED
    
    | @@ -1,14 +1,14 @@ | |
| 1 1 | 
             
            --- !ruby/object:Gem::Specification
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| 2 2 | 
             
            name: motion-game
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| 3 3 | 
             
            version: !ruby/object:Gem::Version
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| 4 | 
            -
              version: 1.1. | 
| 4 | 
            +
              version: 1.1.5
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| 5 5 | 
             
            platform: ruby
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| 6 6 | 
             
            authors:
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| 7 7 | 
             
            - HipByte
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| 8 8 | 
             
            autorequire: 
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            bindir: bin
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| 10 10 | 
             
            cert_chain: []
         | 
| 11 | 
            -
            date: 2016- | 
| 11 | 
            +
            date: 2016-08-31 00:00:00.000000000 Z
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| 12 12 | 
             
            dependencies: []
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| 13 13 | 
             
            description: motion-game allows you to write cross-platform native mobile games in
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| 14 14 | 
             
              Ruby.
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| @@ -73,6 +73,7 @@ files: | |
| 73 73 | 
             
            - doc/MG/File.html
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| 74 74 | 
             
            - doc/MG/Layout.html
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| 75 75 | 
             
            - doc/MG/List.html
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| 76 | 
            +
            - doc/MG/Menu.html
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| 76 77 | 
             
            - doc/MG/Node.html
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| 77 78 | 
             
            - doc/MG/Parallax.html
         | 
| 78 79 | 
             
            - doc/MG/Particle.html
         | 
| @@ -141,7 +142,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement | |
| 141 142 | 
             
                  version: '0'
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| 142 143 | 
             
            requirements: []
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            rubyforge_project: 
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            -
            rubygems_version: 2. | 
| 145 | 
            +
            rubygems_version: 2.5.1
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| 145 146 | 
             
            signing_key: 
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| 146 147 | 
             
            specification_version: 4
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| 147 148 | 
             
            summary: Cross-platform mobile game engine for RubyMotion
         |