motion-game 1.1.4 → 1.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
data/doc/MG/Node.html CHANGED
@@ -641,12 +641,12 @@ to <code>1.0</code> range.</p>
641
641
  <pre class="lines">
642
642
 
643
643
 
644
- 306
645
- 307
646
- 308</pre>
644
+ 334
645
+ 335
646
+ 336</pre>
647
647
  </td>
648
648
  <td>
649
- <pre class="code"><span class="info file"># File 'motion-game', line 306</span>
649
+ <pre class="code"><span class="info file"># File 'motion-game', line 334</span>
650
650
 
651
651
  <span class='kw'>def</span> <span class='id identifier rubyid_alpha'>alpha</span>
652
652
  <span class='ivar'>@alpha</span>
@@ -707,12 +707,12 @@ value is <tt>[0.5, 0.5]</tt>, which means the center of the parent.</p>
707
707
  <pre class="lines">
708
708
 
709
709
 
710
- 291
711
- 292
712
- 293</pre>
710
+ 319
711
+ 320
712
+ 321</pre>
713
713
  </td>
714
714
  <td>
715
- <pre class="code"><span class="info file"># File 'motion-game', line 291</span>
715
+ <pre class="code"><span class="info file"># File 'motion-game', line 319</span>
716
716
 
717
717
  <span class='kw'>def</span> <span class='id identifier rubyid_anchor_point'>anchor_point</span>
718
718
  <span class='ivar'>@anchor_point</span>
@@ -768,12 +768,12 @@ value is <tt>[0.5, 0.5]</tt>, which means the center of the parent.</p>
768
768
  <pre class="lines">
769
769
 
770
770
 
771
- 313
772
- 314
773
- 315</pre>
771
+ 341
772
+ 342
773
+ 343</pre>
774
774
  </td>
775
775
  <td>
776
- <pre class="code"><span class="info file"># File 'motion-game', line 313</span>
776
+ <pre class="code"><span class="info file"># File 'motion-game', line 341</span>
777
777
 
778
778
  <span class='kw'>def</span> <span class='id identifier rubyid_color'>color</span>
779
779
  <span class='ivar'>@color</span>
@@ -829,12 +829,12 @@ value is <tt>[0.5, 0.5]</tt>, which means the center of the parent.</p>
829
829
  <pre class="lines">
830
830
 
831
831
 
832
- 327
833
- 328
834
- 329</pre>
832
+ 355
833
+ 356
834
+ 357</pre>
835
835
  </td>
836
836
  <td>
837
- <pre class="code"><span class="info file"># File 'motion-game', line 327</span>
837
+ <pre class="code"><span class="info file"># File 'motion-game', line 355</span>
838
838
 
839
839
  <span class='kw'>def</span> <span class='id identifier rubyid_name'>name</span>
840
840
  <span class='ivar'>@name</span>
@@ -891,12 +891,12 @@ system.</p>
891
891
  <pre class="lines">
892
892
 
893
893
 
894
- 295
895
- 296
896
- 297</pre>
894
+ 323
895
+ 324
896
+ 325</pre>
897
897
  </td>
898
898
  <td>
899
- <pre class="code"><span class="info file"># File 'motion-game', line 295</span>
899
+ <pre class="code"><span class="info file"># File 'motion-game', line 323</span>
900
900
 
901
901
  <span class='kw'>def</span> <span class='id identifier rubyid_position'>position</span>
902
902
  <span class='ivar'>@position</span>
@@ -954,12 +954,12 @@ anti-clockwise</p>
954
954
  <pre class="lines">
955
955
 
956
956
 
957
- 319
958
- 320
959
- 321</pre>
957
+ 347
958
+ 348
959
+ 349</pre>
960
960
  </td>
961
961
  <td>
962
- <pre class="code"><span class="info file"># File 'motion-game', line 319</span>
962
+ <pre class="code"><span class="info file"># File 'motion-game', line 347</span>
963
963
 
964
964
  <span class='kw'>def</span> <span class='id identifier rubyid_rotation'>rotation</span>
965
965
  <span class='ivar'>@rotation</span>
@@ -1016,12 +1016,12 @@ and depth.</p>
1016
1016
  <pre class="lines">
1017
1017
 
1018
1018
 
1019
- 324
1020
- 325
1021
- 326</pre>
1019
+ 352
1020
+ 353
1021
+ 354</pre>
1022
1022
  </td>
1023
1023
  <td>
1024
- <pre class="code"><span class="info file"># File 'motion-game', line 324</span>
1024
+ <pre class="code"><span class="info file"># File 'motion-game', line 352</span>
1025
1025
 
1026
1026
  <span class='kw'>def</span> <span class='id identifier rubyid_scale'>scale</span>
1027
1027
  <span class='ivar'>@scale</span>
@@ -1077,12 +1077,12 @@ and depth.</p>
1077
1077
  <pre class="lines">
1078
1078
 
1079
1079
 
1080
- 298
1081
- 299
1082
- 300</pre>
1080
+ 326
1081
+ 327
1082
+ 328</pre>
1083
1083
  </td>
1084
1084
  <td>
1085
- <pre class="code"><span class="info file"># File 'motion-game', line 298</span>
1085
+ <pre class="code"><span class="info file"># File 'motion-game', line 326</span>
1086
1086
 
1087
1087
  <span class='kw'>def</span> <span class='id identifier rubyid_size'>size</span>
1088
1088
  <span class='ivar'>@size</span>
@@ -1138,12 +1138,12 @@ and depth.</p>
1138
1138
  <pre class="lines">
1139
1139
 
1140
1140
 
1141
- 302
1142
- 303
1143
- 304</pre>
1141
+ 330
1142
+ 331
1143
+ 332</pre>
1144
1144
  </td>
1145
1145
  <td>
1146
- <pre class="code"><span class="info file"># File 'motion-game', line 302</span>
1146
+ <pre class="code"><span class="info file"># File 'motion-game', line 330</span>
1147
1147
 
1148
1148
  def visible?
1149
1149
  @visible?
@@ -1201,12 +1201,12 @@ determine its priority when rendering the scene.</p>
1201
1201
  <pre class="lines">
1202
1202
 
1203
1203
 
1204
- 310
1205
- 311
1206
- 312</pre>
1204
+ 338
1205
+ 339
1206
+ 340</pre>
1207
1207
  </td>
1208
1208
  <td>
1209
- <pre class="code"><span class="info file"># File 'motion-game', line 310</span>
1209
+ <pre class="code"><span class="info file"># File 'motion-game', line 338</span>
1210
1210
 
1211
1211
  <span class='kw'>def</span> <span class='id identifier rubyid_z_index'>z_index</span>
1212
1212
  <span class='ivar'>@z_index</span>
@@ -1305,10 +1305,10 @@ determine its priority when rendering the scene.</p>
1305
1305
  <pre class="lines">
1306
1306
 
1307
1307
 
1308
- 344</pre>
1308
+ 372</pre>
1309
1309
  </td>
1310
1310
  <td>
1311
- <pre class="code"><span class="info file"># File 'motion-game', line 344</span>
1311
+ <pre class="code"><span class="info file"># File 'motion-game', line 372</span>
1312
1312
 
1313
1313
  <span class='kw'>def</span> <span class='id identifier rubyid_add'>add</span><span class='lparen'>(</span><span class='id identifier rubyid_node'>node</span><span class='comma'>,</span> <span class='id identifier rubyid_zpos'>zpos</span><span class='op'>=</span><span class='int'>0</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1314
1314
  </td>
@@ -1361,10 +1361,10 @@ receiver.</p>
1361
1361
  <pre class="lines">
1362
1362
 
1363
1363
 
1364
- 363</pre>
1364
+ 391</pre>
1365
1365
  </td>
1366
1366
  <td>
1367
- <pre class="code"><span class="info file"># File 'motion-game', line 363</span>
1367
+ <pre class="code"><span class="info file"># File 'motion-game', line 391</span>
1368
1368
 
1369
1369
  <span class='kw'>def</span> <span class='id identifier rubyid_children'>children</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1370
1370
  </td>
@@ -1438,10 +1438,10 @@ receiver.</p>
1438
1438
  <pre class="lines">
1439
1439
 
1440
1440
 
1441
- 350</pre>
1441
+ 378</pre>
1442
1442
  </td>
1443
1443
  <td>
1444
- <pre class="code"><span class="info file"># File 'motion-game', line 350</span>
1444
+ <pre class="code"><span class="info file"># File 'motion-game', line 378</span>
1445
1445
 
1446
1446
  <span class='kw'>def</span> <span class='id identifier rubyid_clear'>clear</span><span class='lparen'>(</span><span class='id identifier rubyid_cleanup'>cleanup</span><span class='op'>=</span><span class='kw'>true</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1447
1447
  </td>
@@ -1515,10 +1515,10 @@ receiver.</p>
1515
1515
  <pre class="lines">
1516
1516
 
1517
1517
 
1518
- 356</pre>
1518
+ 384</pre>
1519
1519
  </td>
1520
1520
  <td>
1521
- <pre class="code"><span class="info file"># File 'motion-game', line 356</span>
1521
+ <pre class="code"><span class="info file"># File 'motion-game', line 384</span>
1522
1522
 
1523
1523
  <span class='kw'>def</span> <span class='id identifier rubyid_delete'>delete</span><span class='lparen'>(</span><span class='id identifier rubyid_node'>node</span><span class='comma'>,</span> <span class='id identifier rubyid_cleanup'>cleanup</span><span class='op'>=</span><span class='kw'>true</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1524
1524
  </td>
@@ -1596,10 +1596,10 @@ parent.</p>
1596
1596
  <pre class="lines">
1597
1597
 
1598
1598
 
1599
- 371</pre>
1599
+ 399</pre>
1600
1600
  </td>
1601
1601
  <td>
1602
- <pre class="code"><span class="info file"># File 'motion-game', line 371</span>
1602
+ <pre class="code"><span class="info file"># File 'motion-game', line 399</span>
1603
1603
 
1604
1604
  <span class='kw'>def</span> <span class='id identifier rubyid_delete_from_parent'>delete_from_parent</span><span class='lparen'>(</span><span class='id identifier rubyid_cleanup'>cleanup</span><span class='op'>=</span><span class='kw'>true</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1605
1605
  </td>
@@ -1673,10 +1673,10 @@ node&#39;s bounding box.</p>
1673
1673
  <pre class="lines">
1674
1674
 
1675
1675
 
1676
- 335</pre>
1676
+ 363</pre>
1677
1677
  </td>
1678
1678
  <td>
1679
- <pre class="code"><span class="info file"># File 'motion-game', line 335</span>
1679
+ <pre class="code"><span class="info file"># File 'motion-game', line 363</span>
1680
1680
 
1681
1681
  <span class='kw'>def</span> <span class='id identifier rubyid_intersects?'>intersects?</span><span class='lparen'>(</span><span class='id identifier rubyid_node'>node</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1682
1682
  </td>
@@ -1728,10 +1728,10 @@ node&#39;s bounding box.</p>
1728
1728
  <pre class="lines">
1729
1729
 
1730
1730
 
1731
- 359</pre>
1731
+ 387</pre>
1732
1732
  </td>
1733
1733
  <td>
1734
- <pre class="code"><span class="info file"># File 'motion-game', line 359</span>
1734
+ <pre class="code"><span class="info file"># File 'motion-game', line 387</span>
1735
1735
 
1736
1736
  <span class='kw'>def</span> <span class='id identifier rubyid_parent'>parent</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1737
1737
  </td>
@@ -1744,9 +1744,9 @@ node&#39;s bounding box.</p>
1744
1744
  </div>
1745
1745
 
1746
1746
  <div id="footer">
1747
- Generated on Wed Jun 22 11:28:47 2016 by
1747
+ Generated on Wed Aug 31 17:59:07 2016 by
1748
1748
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
1749
- 0.8.7.6 (ruby-2.4.0).
1749
+ 0.8.7.6 (ruby-2.3.1).
1750
1750
  </div>
1751
1751
 
1752
1752
  </body>
data/doc/MG/Parallax.html CHANGED
@@ -269,10 +269,10 @@ view.</p>
269
269
  <pre class="lines">
270
270
 
271
271
 
272
- 383</pre>
272
+ 411</pre>
273
273
  </td>
274
274
  <td>
275
- <pre class="code"><span class="info file"># File 'motion-game', line 383</span>
275
+ <pre class="code"><span class="info file"># File 'motion-game', line 411</span>
276
276
 
277
277
  <span class='kw'>def</span> <span class='id identifier rubyid_add'>add</span><span class='lparen'>(</span><span class='id identifier rubyid_node'>node</span><span class='comma'>,</span> <span class='id identifier rubyid_zpos'>zpos</span><span class='comma'>,</span> <span class='id identifier rubyid_parallax_ratio'>parallax_ratio</span><span class='comma'>,</span> <span class='id identifier rubyid_position_offset'>position_offset</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
278
278
  </td>
@@ -285,9 +285,9 @@ view.</p>
285
285
  </div>
286
286
 
287
287
  <div id="footer">
288
- Generated on Wed Jun 22 11:28:47 2016 by
288
+ Generated on Wed Aug 31 17:59:07 2016 by
289
289
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
290
- 0.8.7.6 (ruby-2.4.0).
290
+ 0.8.7.6 (ruby-2.3.1).
291
291
  </div>
292
292
 
293
293
  </body>
data/doc/MG/Particle.html CHANGED
@@ -519,10 +519,10 @@ Particle object will be created.</p>
519
519
  <pre class="lines">
520
520
 
521
521
 
522
- 437</pre>
522
+ 465</pre>
523
523
  </td>
524
524
  <td>
525
- <pre class="code"><span class="info file"># File 'motion-game', line 437</span>
525
+ <pre class="code"><span class="info file"># File 'motion-game', line 465</span>
526
526
 
527
527
  <span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_file_name'>file_name</span><span class='op'>=</span><span class='kw'>nil</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
528
528
  </td>
@@ -581,12 +581,12 @@ Particle object will be created.</p>
581
581
  <pre class="lines">
582
582
 
583
583
 
584
- 455
585
- 456
586
- 457</pre>
584
+ 483
585
+ 484
586
+ 485</pre>
587
587
  </td>
588
588
  <td>
589
- <pre class="code"><span class="info file"># File 'motion-game', line 455</span>
589
+ <pre class="code"><span class="info file"># File 'motion-game', line 483</span>
590
590
 
591
591
  <span class='kw'>def</span> <span class='id identifier rubyid_angle'>angle</span>
592
592
  <span class='ivar'>@angle</span>
@@ -642,12 +642,12 @@ Particle object will be created.</p>
642
642
  <pre class="lines">
643
643
 
644
644
 
645
- 458
646
- 459
647
- 460</pre>
645
+ 486
646
+ 487
647
+ 488</pre>
648
648
  </td>
649
649
  <td>
650
- <pre class="code"><span class="info file"># File 'motion-game', line 458</span>
650
+ <pre class="code"><span class="info file"># File 'motion-game', line 486</span>
651
651
 
652
652
  <span class='kw'>def</span> <span class='id identifier rubyid_angle_range'>angle_range</span>
653
653
  <span class='ivar'>@angle_range</span>
@@ -703,12 +703,12 @@ Particle object will be created.</p>
703
703
  <pre class="lines">
704
704
 
705
705
 
706
- 461
707
- 462
708
- 463</pre>
706
+ 489
707
+ 490
708
+ 491</pre>
709
709
  </td>
710
710
  <td>
711
- <pre class="code"><span class="info file"># File 'motion-game', line 461</span>
711
+ <pre class="code"><span class="info file"># File 'motion-game', line 489</span>
712
712
 
713
713
  <span class='kw'>def</span> <span class='id identifier rubyid_duration'>duration</span>
714
714
  <span class='ivar'>@duration</span>
@@ -764,12 +764,12 @@ Particle object will be created.</p>
764
764
  <pre class="lines">
765
765
 
766
766
 
767
- 473
768
- 474
769
- 475</pre>
767
+ 501
768
+ 502
769
+ 503</pre>
770
770
  </td>
771
771
  <td>
772
- <pre class="code"><span class="info file"># File 'motion-game', line 473</span>
772
+ <pre class="code"><span class="info file"># File 'motion-game', line 501</span>
773
773
 
774
774
  <span class='kw'>def</span> <span class='id identifier rubyid_end_color'>end_color</span>
775
775
  <span class='ivar'>@end_color</span>
@@ -825,12 +825,12 @@ Particle object will be created.</p>
825
825
  <pre class="lines">
826
826
 
827
827
 
828
- 449
829
- 450
830
- 451</pre>
828
+ 477
829
+ 478
830
+ 479</pre>
831
831
  </td>
832
832
  <td>
833
- <pre class="code"><span class="info file"># File 'motion-game', line 449</span>
833
+ <pre class="code"><span class="info file"># File 'motion-game', line 477</span>
834
834
 
835
835
  <span class='kw'>def</span> <span class='id identifier rubyid_life'>life</span>
836
836
  <span class='ivar'>@life</span>
@@ -886,12 +886,12 @@ Particle object will be created.</p>
886
886
  <pre class="lines">
887
887
 
888
888
 
889
- 452
890
- 453
891
- 454</pre>
889
+ 480
890
+ 481
891
+ 482</pre>
892
892
  </td>
893
893
  <td>
894
- <pre class="code"><span class="info file"># File 'motion-game', line 452</span>
894
+ <pre class="code"><span class="info file"># File 'motion-game', line 480</span>
895
895
 
896
896
  <span class='kw'>def</span> <span class='id identifier rubyid_life_range'>life_range</span>
897
897
  <span class='ivar'>@life_range</span>
@@ -947,12 +947,12 @@ Particle object will be created.</p>
947
947
  <pre class="lines">
948
948
 
949
949
 
950
- 467
951
- 468
952
- 469</pre>
950
+ 495
951
+ 496
952
+ 497</pre>
953
953
  </td>
954
954
  <td>
955
- <pre class="code"><span class="info file"># File 'motion-game', line 467</span>
955
+ <pre class="code"><span class="info file"># File 'motion-game', line 495</span>
956
956
 
957
957
  <span class='kw'>def</span> <span class='id identifier rubyid_particle_count'>particle_count</span>
958
958
  <span class='ivar'>@particle_count</span>
@@ -1008,12 +1008,12 @@ Particle object will be created.</p>
1008
1008
  <pre class="lines">
1009
1009
 
1010
1010
 
1011
- 464
1012
- 465
1013
- 466</pre>
1011
+ 492
1012
+ 493
1013
+ 494</pre>
1014
1014
  </td>
1015
1015
  <td>
1016
- <pre class="code"><span class="info file"># File 'motion-game', line 464</span>
1016
+ <pre class="code"><span class="info file"># File 'motion-game', line 492</span>
1017
1017
 
1018
1018
  <span class='kw'>def</span> <span class='id identifier rubyid_position_range'>position_range</span>
1019
1019
  <span class='ivar'>@position_range</span>
@@ -1069,12 +1069,12 @@ Particle object will be created.</p>
1069
1069
  <pre class="lines">
1070
1070
 
1071
1071
 
1072
- 446
1073
- 447
1074
- 448</pre>
1072
+ 474
1073
+ 475
1074
+ 476</pre>
1075
1075
  </td>
1076
1076
  <td>
1077
- <pre class="code"><span class="info file"># File 'motion-game', line 446</span>
1077
+ <pre class="code"><span class="info file"># File 'motion-game', line 474</span>
1078
1078
 
1079
1079
  <span class='kw'>def</span> <span class='id identifier rubyid_speed'>speed</span>
1080
1080
  <span class='ivar'>@speed</span>
@@ -1130,12 +1130,12 @@ Particle object will be created.</p>
1130
1130
  <pre class="lines">
1131
1131
 
1132
1132
 
1133
- 470
1134
- 471
1135
- 472</pre>
1133
+ 498
1134
+ 499
1135
+ 500</pre>
1136
1136
  </td>
1137
1137
  <td>
1138
- <pre class="code"><span class="info file"># File 'motion-game', line 470</span>
1138
+ <pre class="code"><span class="info file"># File 'motion-game', line 498</span>
1139
1139
 
1140
1140
  <span class='kw'>def</span> <span class='id identifier rubyid_start_color'>start_color</span>
1141
1141
  <span class='ivar'>@start_color</span>
@@ -1191,12 +1191,12 @@ Particle object will be created.</p>
1191
1191
  <pre class="lines">
1192
1192
 
1193
1193
 
1194
- 443
1195
- 444
1196
- 445</pre>
1194
+ 471
1195
+ 472
1196
+ 473</pre>
1197
1197
  </td>
1198
1198
  <td>
1199
- <pre class="code"><span class="info file"># File 'motion-game', line 443</span>
1199
+ <pre class="code"><span class="info file"># File 'motion-game', line 471</span>
1200
1200
 
1201
1201
  <span class='kw'>def</span> <span class='id identifier rubyid_texture='>texture=</span><span class='lparen'>(</span><span class='id identifier rubyid_value'>value</span><span class='rparen'>)</span>
1202
1202
  <span class='ivar'>@texture</span> <span class='op'>=</span> <span class='id identifier rubyid_value'>value</span>
@@ -1212,9 +1212,9 @@ Particle object will be created.</p>
1212
1212
  </div>
1213
1213
 
1214
1214
  <div id="footer">
1215
- Generated on Wed Jun 22 11:28:47 2016 by
1215
+ Generated on Wed Aug 31 17:59:07 2016 by
1216
1216
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
1217
- 0.8.7.6 (ruby-2.4.0).
1217
+ 0.8.7.6 (ruby-2.3.1).
1218
1218
  </div>
1219
1219
 
1220
1220
  </body>