line-em-up 0.4.0 → 2.0.0

Sign up to get free protection for your applications and to get access to all the features.
Files changed (87) hide show
  1. checksums.yaml +4 -4
  2. data/line-em-up/game_window.rb +189 -52
  3. data/line-em-up/irb_requirements.rb +24 -2
  4. data/line-em-up/lib/config_setting.rb +126 -16
  5. data/line-em-up/lib/difficulty_setting.rb +64 -64
  6. data/line-em-up/lib/lighting.rb +143 -0
  7. data/line-em-up/lib/resolution_setting.rb +58 -58
  8. data/line-em-up/lib/setting.rb +104 -0
  9. data/line-em-up/lib/ship_loadout_setting.rb +476 -0
  10. data/line-em-up/lib/ship_setting.rb +98 -0
  11. data/line-em-up/lib/z_order.rb +1 -1
  12. data/line-em-up/loadout_window.rb +253 -0
  13. data/line-em-up/media/bullet_launcher_hardpoint.png +0 -0
  14. data/line-em-up/media/hardpoint_empty.png +0 -0
  15. data/line-em-up/media/header@2x.psd +0 -0
  16. data/line-em-up/media/laser-end-background-half.png +0 -0
  17. data/line-em-up/media/laser-end-background.png +0 -0
  18. data/line-em-up/media/laser-end-overlay-half.png +0 -0
  19. data/line-em-up/media/laser-end-overlay.png +0 -0
  20. data/line-em-up/media/laser-middle-background-half.png +0 -0
  21. data/line-em-up/media/laser-middle-background.png +0 -0
  22. data/line-em-up/media/laser-middle-overlay-half.png +0 -0
  23. data/line-em-up/media/laser-middle-overlay-short.png +0 -0
  24. data/line-em-up/media/laser-middle-overlay.png +0 -0
  25. data/line-em-up/media/laser-overlay-half.png +0 -0
  26. data/line-em-up/media/laser-overlay.png +0 -0
  27. data/line-em-up/media/laser-start-background-half.png +0 -0
  28. data/line-em-up/media/laser-start-background.png +0 -0
  29. data/line-em-up/media/laser-start-overlay-half.png +0 -0
  30. data/line-em-up/media/laser-start-overlay.png +0 -0
  31. data/line-em-up/media/laser_beam_hardpoint copy.png +0 -0
  32. data/line-em-up/media/laser_beam_hardpoint.png +0 -0
  33. data/line-em-up/media/line-em-up-resolution.png +0 -0
  34. data/line-em-up/media/menu/loadout.png +0 -0
  35. data/line-em-up/media/{start.png → menu/start.png} +0 -0
  36. data/line-em-up/media/missile_launcher.png +0 -0
  37. data/line-em-up/media/{spaceship.png → pilotable_ships/basic_ship/default.png} +0 -0
  38. data/line-em-up/media/{spaceship_original.png → pilotable_ships/basic_ship/large.png} +0 -0
  39. data/line-em-up/media/{spaceship_left.png → pilotable_ships/basic_ship/left.png} +0 -0
  40. data/line-em-up/media/pilotable_ships/basic_ship/left_broadside.png +0 -0
  41. data/line-em-up/media/pilotable_ships/basic_ship/original.png +0 -0
  42. data/line-em-up/media/{spaceship_right.png → pilotable_ships/basic_ship/right.png} +0 -0
  43. data/line-em-up/media/pilotable_ships/basic_ship/right_broadside.png +0 -0
  44. data/line-em-up/media/pilotable_ships/mite_ship/default.png +0 -0
  45. data/line-em-up/media/pilotable_ships/mite_ship/large.png +0 -0
  46. data/line-em-up/media/pilotable_ships/mite_ship/left.png +0 -0
  47. data/line-em-up/media/pilotable_ships/mite_ship/left_broadside.png +0 -0
  48. data/line-em-up/media/pilotable_ships/mite_ship/original.png +0 -0
  49. data/line-em-up/media/pilotable_ships/mite_ship/right.png +0 -0
  50. data/line-em-up/media/pilotable_ships/mite_ship/right_broadside.png +0 -0
  51. data/line-em-up/media/pilotable_ships/mite_ship.zip +0 -0
  52. data/line-em-up/models/basic_ship.rb +94 -0
  53. data/line-em-up/models/bomb.rb +1 -1
  54. data/line-em-up/models/building.rb +2 -2
  55. data/line-em-up/models/bullet.rb +127 -74
  56. data/line-em-up/models/bullet_launcher.rb +23 -0
  57. data/line-em-up/models/cursor.rb +37 -1
  58. data/line-em-up/models/dumb_missile_launcher.rb +40 -0
  59. data/line-em-up/models/dumb_projectile.rb +9 -2
  60. data/line-em-up/models/enemy_bomb.rb +1 -1
  61. data/line-em-up/models/enemy_bullet.rb +55 -0
  62. data/line-em-up/models/enemy_player.rb +1 -1
  63. data/line-em-up/models/execute_open_gl.rb +80 -0
  64. data/line-em-up/models/general_object.rb +82 -9
  65. data/line-em-up/models/gl_background.rb +103 -30
  66. data/line-em-up/models/grappling_hook.rb +1 -1
  67. data/line-em-up/models/hardpoint.rb +120 -0
  68. data/line-em-up/models/laser_launcher.rb +192 -0
  69. data/line-em-up/models/laser_particle.rb +133 -0
  70. data/line-em-up/models/launcher.rb +149 -0
  71. data/line-em-up/models/main.rb +119 -26
  72. data/line-em-up/models/menu.rb +43 -3
  73. data/line-em-up/models/menu_item.rb +25 -14
  74. data/line-em-up/models/missile_boat.rb +5 -4
  75. data/line-em-up/models/mite.rb +3 -2
  76. data/line-em-up/models/mite_ship.rb +61 -0
  77. data/line-em-up/models/mothership.rb +1 -1
  78. data/line-em-up/models/pickup.rb +2 -2
  79. data/line-em-up/models/pilotable_ship.rb +599 -0
  80. data/line-em-up/models/player.rb +207 -150
  81. data/line-em-up/models/projectile.rb +3 -24
  82. data/line-em-up/models/semi_guided_missile.rb +1 -1
  83. data/line-em-up/models/small_explosion.rb +2 -2
  84. data/line-em-up/models/star.rb +7 -2
  85. data/menu_launcher.rb +10 -6
  86. metadata +113 -10
  87. data/line-em-up/media/spaceship_left-test.png +0 -0
@@ -2,77 +2,77 @@ require_relative 'setting.rb'
2
2
  # require_relative "config_settings.rb"
3
3
 
4
4
  class DifficultySetting < Setting
5
- DIFFICULTIES = ["easy", "medium", "hard"]
6
- attr_accessor :x, :y, :font, :max_width, :max_height
5
+ SELECTION = ["easy", "medium", "hard"]
6
+ NAME = "difficulty"
7
+ # attr_accessor :x, :y, :font, :max_width, :max_height
7
8
 
9
+ # def initialize max_width, max_height, height, config_file_path
10
+ # # puts "INNITING #{config_file_path}"
11
+ # @font = Gosu::Font.new(20)
12
+ # # @x = width
13
+ # @y = height
14
+ # @max_width = max_width
15
+ # @max_height = max_height
16
+ # @next_x = 15
17
+ # @prev_x = @max_width - 15 - @font.text_width('>')
18
+ # @config_file_path = config_file_path
19
+ # @name = 'difficulty'
20
+ # @value = ConfigSetting.get_setting(@config_file_path, @name, SELECTION[0])
21
+ # end
8
22
 
9
- def initialize max_width, max_height, height, config_file_path
10
- # puts "INNITING #{config_file_path}"
11
- @font = Gosu::Font.new(20)
12
- # @x = width
13
- @y = height
14
- @max_width = max_width
15
- @max_height = max_height
16
- @next_x = 15
17
- @prev_x = @max_width - 15 - @font.text_width('>')
18
- @config_file_path = config_file_path
19
- @name = 'difficulty'
20
- @value = ConfigSetting.get_setting(@config_file_path, @name, DIFFICULTIES[0])
21
- end
23
+ # def get_values
24
+ # # puts "GETTING DIFFICULTY: #{@value}"
25
+ # if @value
26
+ # @value
27
+ # end
28
+ # end
22
29
 
23
- def get_difficulty
24
- # puts "GETTING DIFFICULTY: #{@value}"
25
- if @value
26
- @value
27
- end
28
- end
30
+ # def draw
31
+ # @font.draw("<", @next_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
32
+ # @font.draw(@value, ((@max_width / 2) - @font.text_width(@value) / 2), @y, 1, 1.0, 1.0, 0xff_ffff00)
33
+ # @font.draw(">", @prev_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
34
+ # end
29
35
 
30
- def draw
31
- @font.draw("<", @next_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
32
- @font.draw(@value, ((@max_width / 2) - @font.text_width(@value) / 2), @y, 1, 1.0, 1.0, 0xff_ffff00)
33
- @font.draw(">", @prev_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
34
- end
36
+ # def update mouse_x, mouse_y
37
+ # end
35
38
 
36
- def update mouse_x, mouse_y
37
- end
39
+ # def clicked mx, my
40
+ # if is_mouse_hovering_next(mx, my)
41
+ # puts "NEXT!!"
42
+ # index = SELECTION.index(@value)
43
+ # value = @value
44
+ # if index == 0
45
+ # value = SELECTION[SELECTION.count - 1]
46
+ # else
47
+ # value = SELECTION[index - 1]
48
+ # end
49
+ # ConfigSetting.set_setting(@config_file_path, @name, value)
50
+ # @value = value
51
+ # elsif is_mouse_hovering_prev(mx, my)
52
+ # puts "PREVV!!!!"
53
+ # index = SELECTION.index(@value)
54
+ # value = @value
55
+ # if index == SELECTION.count - 1
56
+ # value = SELECTION[0]
57
+ # else
58
+ # value = SELECTION[index + 1]
59
+ # end
60
+ # ConfigSetting.set_setting(@config_file_path, @name, value)
61
+ # @value = value
62
+ # end
63
+ # end
38
64
 
39
- def clicked mx, my
40
- if is_mouse_hovering_next(mx, my)
41
- puts "NEXT!!"
42
- index = DIFFICULTIES.index(@value)
43
- value = @value
44
- if index == 0
45
- value = DIFFICULTIES[DIFFICULTIES.count - 1]
46
- else
47
- value = DIFFICULTIES[index - 1]
48
- end
49
- ConfigSetting.set_setting(@config_file_path, @name, value)
50
- @value = value
51
- elsif is_mouse_hovering_prev(mx, my)
52
- puts "PREVV!!!!"
53
- index = DIFFICULTIES.index(@value)
54
- value = @value
55
- if index == DIFFICULTIES.count - 1
56
- value = DIFFICULTIES[0]
57
- else
58
- value = DIFFICULTIES[index + 1]
59
- end
60
- ConfigSetting.set_setting(@config_file_path, @name, value)
61
- @value = value
62
- end
63
- end
64
- def is_mouse_hovering_next mx, my
65
- local_width = @font.text_width('>')
66
- local_height = @font.height
65
+ # def is_mouse_hovering_next mx, my
66
+ # local_width = @font.text_width('>')
67
+ # local_height = @font.height
67
68
 
68
- (mx >= @next_x and my >= @y) and (mx <= @next_x + local_width) and (my <= @y + local_height)
69
- end
70
- def is_mouse_hovering_prev mx, my
71
- local_width = @font.text_width('<')
72
- local_height = @font.height
73
-
74
- (mx >= @prev_x and my >= @y) and (mx <= @prev_x + local_width) and (my <= @y + local_height)
75
- end
69
+ # (mx >= @next_x and my >= @y) and (mx <= @next_x + local_width) and (my <= @y + local_height)
70
+ # end
76
71
 
72
+ # def is_mouse_hovering_prev mx, my
73
+ # local_width = @font.text_width('<')
74
+ # local_height = @font.height
77
75
 
76
+ # (mx >= @prev_x and my >= @y) and (mx <= @prev_x + local_width) and (my <= @y + local_height)
77
+ # end
78
78
  end
@@ -0,0 +1,143 @@
1
+ # require 'gosu'
2
+ # require 'glfw'
3
+ # require 'opengl'
4
+
5
+ # OpenGL.load_dll
6
+ # GLFW.load_dll
7
+
8
+ # include OpenGL
9
+ # include GLFW
10
+
11
+ # SHADOW_LENGTH = 20000
12
+
13
+ # module GosuLighting
14
+ # class Source
15
+ # attr_accessor :x, :y, :radius
16
+
17
+ # def initialize window, x, y, radius, att_sprite = nil
18
+ # @att_sprite = att_sprite || Gosu::Image.new(window, 'light.png', true)
19
+ # @window = window
20
+ # @x = x
21
+ # @y = y
22
+ # @radius = radius
23
+ # end
24
+
25
+ # def shadow_circle circle, depth = 1
26
+ # dist = Gosu::distance @x, @y, circle.x, circle.y
27
+ # depth = depth + 1.0 - dist / SHADOW_LENGTH
28
+
29
+ # bx1, by1, bx2, by2 = endpoints_facing circle.x, circle.y, @x, @y, circle.radius
30
+
31
+ # nx1, ny1 = normal @x, @y, bx1, by1
32
+ # nx2, ny2 = normal @x, @y, bx2, by2
33
+
34
+ # sx1 = bx1 + nx1 * SHADOW_LENGTH
35
+ # sy1 = by1 + ny1 * SHADOW_LENGTH
36
+ # sx2 = bx2 + nx2 * SHADOW_LENGTH
37
+ # sy2 = by2 + ny2 * SHADOW_LENGTH
38
+
39
+ # @window.gl depth do
40
+ # gl_draw_shadow bx1, by1, sx1, sy1, sx2, sy2, bx2, by2, 0.5
41
+ # end
42
+
43
+ # return depth
44
+ # end
45
+
46
+ # def shadow_rectangle rect, depth = 2
47
+ # dist = Gosu::distance @x, @y, rect.center_x, rect.center_y
48
+ # depth = depth + 1.0 - dist / SHADOW_LENGTH
49
+
50
+ # cx1 = cx2 = rect.x
51
+ # cy1 = cy2 = rect.y
52
+ # if @x < rect.x
53
+ # cy1 += rect.height
54
+ # elsif @x < rect.x + rect.width
55
+ # cy1 += rect.height if @y > rect.center_y
56
+ # cy2 = cy1
57
+ # else
58
+ # cy2 += rect.height
59
+ # end
60
+
61
+ # if @y < rect.y
62
+ # cx2 += rect.width
63
+ # elsif @y < rect.y + rect.height
64
+ # cx1 += rect.width if @x > rect.center_x
65
+ # cx2 = cx1
66
+ # else
67
+ # cx1 += rect.width
68
+ # end
69
+
70
+ # nx1, ny1 = normal @x, @y, cx1, cy1
71
+ # nx2, ny2 = normal @x, @y, cx2, cy2
72
+
73
+ # sx1 = cx1 + nx1 * SHADOW_LENGTH
74
+ # sy1 = cy1 + ny1 * SHADOW_LENGTH
75
+ # sx2 = cx2 + nx2 * SHADOW_LENGTH
76
+ # sy2 = cy2 + ny2 * SHADOW_LENGTH
77
+
78
+ # @window.gl depth do
79
+ # gl_draw_shadow cx1, cy1, sx1, sy1, sx2, sy2, cx2, cy2, 1.0
80
+ # end
81
+
82
+ # return depth
83
+ # end
84
+
85
+ # def draw_attenuation depth
86
+ # draw_as_rect @att_sprite, *clip_rect, depth, 0xff999999, :multiply
87
+ # end
88
+
89
+ # def draw
90
+ # @window.clip_to(*clip_rect) do
91
+ # yield self
92
+ # end
93
+ # end
94
+
95
+ # private
96
+ # def endpoints_facing x1, y1, x2, y2, r
97
+ # a = Gosu::angle x1, y1, x2, y2
98
+ # x3 = x1 + Gosu::offset_x(a + 90, r)
99
+ # y3 = y1 + Gosu::offset_y(a + 90, r)
100
+
101
+ # x4 = x1 + Gosu::offset_x(a - 90, r)
102
+ # y4 = y1 + Gosu::offset_y(a - 90, r)
103
+
104
+ # [x3, y3, x4, y4]
105
+ # end
106
+
107
+ # def vector x1, y1, x2, y2
108
+ # dy = y2 - y1
109
+ # dx = x2 - x1
110
+ # [dx, dy]
111
+ # end
112
+
113
+ # def normal x1, y1, x2, y2
114
+ # d = Gosu::distance x1, y1, x2, y2
115
+ # x, y = vector x1, y1, x2, y2
116
+
117
+ # [x/d, y/d]
118
+ # end
119
+
120
+ # def clip_rect
121
+ # [(@x - @radius).to_i, (@y - @radius).to_i, (@radius*2.0).to_i, (@radius*2.0).to_i]
122
+ # end
123
+
124
+ # def draw_as_rect sprite, x, y, w, h, z, color, mode
125
+ # sprite.draw_as_quad x, y, color, x+w, y, color, x+w, y+h, color, x, y+h, color, z, mode
126
+ # end
127
+
128
+ # def gl_draw_shadow x1, y1, x2, y2, x3, y3, x4, y4, alpha = 0.9
129
+ # glDisable GL_DEPTH_TEST
130
+ # glEnable GL_BLEND
131
+ # glBlendEquationSeparate GL_FUNC_ADD, GL_FUNC_ADD
132
+ # glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO
133
+
134
+ # glBegin GL_QUADS
135
+ # glColor4f 0, 0, 0, alpha
136
+ # glVertex3f x1, y1, 0
137
+ # glVertex3f x2, y2, 0
138
+ # glVertex3f x3, y3, 0
139
+ # glVertex3f x4, y4, 0
140
+ # glEnd
141
+ # end
142
+ # end
143
+ # end
@@ -3,26 +3,26 @@ require_relative 'setting.rb'
3
3
 
4
4
  class ResolutionSetting < Setting
5
5
  FULLSCREEN_NAME = "fullscreen"
6
- RESOLUTIONS = ["640x480", "800x600", "960x720", "1024x768", "1280x960", "1400x1050", "1440x1080", "1600x1200", "1856x1392", "1920x1440", "2048x1536", FULLSCREEN_NAME]
7
- attr_accessor :x, :y, :font, :max_width, :max_height
6
+ NAME = "resolution"
7
+ SELECTION = ["480x480", "640x480", "800x600", "960x720", "1024x768", "1280x960", "1400x1050", "1440x1080", "1600x1200", "1856x1392", "1920x1440", "2048x1536", FULLSCREEN_NAME]
8
+ # attr_accessor :x, :y, :font, :max_width, :max_height
8
9
 
10
+ # def initialize fullscreen_height, max_width, max_height, height, config_file_path
11
+ # @font = Gosu::Font.new(20)
12
+ # # @x = width
13
+ # @y = height
14
+ # @max_width = max_width
15
+ # @max_height = max_height
16
+ # @next_x = 15
17
+ # @prev_x = @max_width - 15 - @font.text_width('>')
18
+ # @config_file_path = config_file_path
19
+ # @name = get_name
20
+ # @value = ConfigSetting.get_setting(@config_file_path, @name, SELECTION[0])
21
+ # @fullscreen = false
22
+ # @fullscreen_height = fullscreen_height
23
+ # end
9
24
 
10
- def initialize fullscreen_height, max_width, max_height, height, config_file_path
11
- @font = Gosu::Font.new(20)
12
- # @x = width
13
- @y = height
14
- @max_width = max_width
15
- @max_height = max_height
16
- @next_x = 15
17
- @prev_x = @max_width - 15 - @font.text_width('>')
18
- @config_file_path = config_file_path
19
- @name = 'resolution'
20
- @value = ConfigSetting.get_setting(@config_file_path, @name, RESOLUTIONS[0])
21
- @fullscreen = false
22
- @fullscreen_height = fullscreen_height
23
- end
24
-
25
- def get_resolution
25
+ def get_values
26
26
  if @value == FULLSCREEN_NAME
27
27
  height = @fullscreen_height
28
28
  width = (@fullscreen_height / 3) * 4
@@ -32,50 +32,50 @@ class ResolutionSetting < Setting
32
32
  end
33
33
  end
34
34
 
35
- def draw
36
- @font.draw("<", @next_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
37
- @font.draw(@value, ((@max_width / 2) - @font.text_width(@value) / 2), @y, 1, 1.0, 1.0, 0xff_ffff00)
38
- @font.draw(">", @prev_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
39
- end
35
+ # def draw
36
+ # @font.draw("<", @next_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
37
+ # @font.draw(@value, ((@max_width / 2) - @font.text_width(@value) / 2), @y, 1, 1.0, 1.0, 0xff_ffff00)
38
+ # @font.draw(">", @prev_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
39
+ # end
40
40
 
41
- def update mouse_x, mouse_y
42
- end
41
+ # def update mouse_x, mouse_y
42
+ # end
43
43
 
44
- def clicked mx, my
45
- if is_mouse_hovering_next(mx, my)
46
- index = RESOLUTIONS.index(@value)
47
- value = @value
48
- if index == 0
49
- value = RESOLUTIONS[RESOLUTIONS.count - 1]
50
- else
51
- value = RESOLUTIONS[index - 1]
52
- end
53
- ConfigSetting.set_setting(@config_file_path, @name, value)
54
- @value = value
55
- elsif is_mouse_hovering_prev(mx, my)
56
- index = RESOLUTIONS.index(@value)
57
- value = @value
58
- if index == RESOLUTIONS.count - 1
59
- value = RESOLUTIONS[0]
60
- else
61
- value = RESOLUTIONS[index + 1]
62
- end
63
- ConfigSetting.set_setting(@config_file_path, @name, value)
64
- @value = value
65
- end
66
- end
67
- def is_mouse_hovering_next mx, my
68
- local_width = @font.text_width('>')
69
- local_height = @font.height
44
+ # def clicked mx, my
45
+ # if is_mouse_hovering_next(mx, my)
46
+ # index = SELECTION.index(@value)
47
+ # value = @value
48
+ # if index == 0
49
+ # value = SELECTION[SELECTION.count - 1]
50
+ # else
51
+ # value = SELECTION[index - 1]
52
+ # end
53
+ # ConfigSetting.set_setting(@config_file_path, @name, value)
54
+ # @value = value
55
+ # elsif is_mouse_hovering_prev(mx, my)
56
+ # index = SELECTION.index(@value)
57
+ # value = @value
58
+ # if index == SELECTION.count - 1
59
+ # value = SELECTION[0]
60
+ # else
61
+ # value = SELECTION[index + 1]
62
+ # end
63
+ # ConfigSetting.set_setting(@config_file_path, @name, value)
64
+ # @value = value
65
+ # end
66
+ # end
67
+ # def is_mouse_hovering_next mx, my
68
+ # local_width = @font.text_width('>')
69
+ # local_height = @font.height
70
70
 
71
- (mx >= @next_x and my >= @y) and (mx <= @next_x + local_width) and (my <= @y + local_height)
72
- end
73
- def is_mouse_hovering_prev mx, my
74
- local_width = @font.text_width('<')
75
- local_height = @font.height
71
+ # (mx >= @next_x and my >= @y) and (mx <= @next_x + local_width) and (my <= @y + local_height)
72
+ # end
73
+ # def is_mouse_hovering_prev mx, my
74
+ # local_width = @font.text_width('<')
75
+ # local_height = @font.height
76
76
 
77
- (mx >= @prev_x and my >= @y) and (mx <= @prev_x + local_width) and (my <= @y + local_height)
78
- end
77
+ # (mx >= @prev_x and my >= @y) and (mx <= @prev_x + local_width) and (my <= @y + local_height)
78
+ # end
79
79
 
80
80
 
81
81
  end
@@ -1,4 +1,108 @@
1
1
  require_relative "config_setting.rb"
2
2
 
3
3
  class Setting
4
+ SELECTION = []
5
+ NAME = "OverrideMe"
6
+
7
+ attr_accessor :x, :y, :font, :max_width, :max_height, :selection, :value, :window
8
+ def initialize window, fullscreen_height, max_width, max_height, current_height, config_file_path
9
+ @window = window
10
+ @selection = self.class::SELECTION
11
+ # puts "INNITING #{config_file_path}"
12
+ @font = Gosu::Font.new(20)
13
+ # @x = width
14
+ @y = current_height
15
+ @max_width = max_width
16
+ @max_height = max_height
17
+ @next_x = 15
18
+ @prev_x = @max_width - 15 - @font.text_width('>')
19
+ @config_file_path = config_file_path
20
+ @name = self.class::NAME
21
+ @value = ConfigSetting.get_setting(@config_file_path, @name, @selection[0])
22
+ @fullscreen_height = fullscreen_height
23
+ @button_id_mapping = self.class.get_id_button_mapping
24
+ end
25
+
26
+ def self.get_id_button_mapping
27
+ {
28
+ next: lambda { |setting, id| setting.next_clicked }
29
+ }
30
+ end
31
+
32
+ def get_values
33
+ # puts "GETTING DIFFICULTY: #{@value}"
34
+ if @value
35
+ @value
36
+ end
37
+ end
38
+
39
+ def draw
40
+ @font.draw("<", @next_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
41
+ @font.draw(@value, ((@max_width / 2) - @font.text_width(@value) / 2), @y, 1, 1.0, 1.0, 0xff_ffff00)
42
+ @font.draw(">", @prev_x, @y, 1, 1.0, 1.0, 0xff_ffff00)
43
+ end
44
+
45
+ def update mouse_x, mouse_y
46
+ return @value
47
+ end
48
+
49
+ # required for LUIT objects, passes id of element
50
+ def onClick element_id
51
+ # puts "ONCLICK mappuing"
52
+ puts @button_id_mapping
53
+ button_clicked_exists = @button_id_mapping.key?(element_id)
54
+ if button_clicked_exists
55
+ @button_id_mapping[element_id].call(self, element_id)
56
+ else
57
+ puts "Clicked button that is not mapped: #{element_id}"
58
+ end
59
+ end
60
+
61
+ def previous_clicked
62
+ index = @selection.index(@value)
63
+ value = @value
64
+ if index == 0
65
+ value = @selection[@selection.count - 1]
66
+ else
67
+ value = @selection[index - 1]
68
+ end
69
+ ConfigSetting.set_setting(@config_file_path, @name, value)
70
+ @value = value
71
+ end
72
+
73
+ def next_clicked
74
+ index = @selection.index(@value)
75
+ value = @value
76
+ if index == @selection.count - 1
77
+ value = @selection[0]
78
+ else
79
+ value = @selection[index + 1]
80
+ end
81
+ ConfigSetting.set_setting(@config_file_path, @name, value)
82
+ @value = value
83
+ end
84
+
85
+ # Deprecating, using Liut
86
+ def clicked mx, my
87
+ if is_mouse_hovering_next(mx, my)
88
+ previous_clicked
89
+ elsif is_mouse_hovering_prev(mx, my)
90
+ next_clicked
91
+ end
92
+ end
93
+
94
+ def is_mouse_hovering_next mx, my
95
+ local_width = @font.text_width('>')
96
+ local_height = @font.height
97
+
98
+ (mx >= @next_x and my >= @y) and (mx <= @next_x + local_width) and (my <= @y + local_height)
99
+ end
100
+
101
+ def is_mouse_hovering_prev mx, my
102
+ local_width = @font.text_width('<')
103
+ local_height = @font.height
104
+
105
+ (mx >= @prev_x and my >= @y) and (mx <= @prev_x + local_width) and (my <= @y + local_height)
106
+ end
107
+
4
108
  end