line-em-up 0.4.0 → 2.0.0
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- checksums.yaml +4 -4
- data/line-em-up/game_window.rb +189 -52
- data/line-em-up/irb_requirements.rb +24 -2
- data/line-em-up/lib/config_setting.rb +126 -16
- data/line-em-up/lib/difficulty_setting.rb +64 -64
- data/line-em-up/lib/lighting.rb +143 -0
- data/line-em-up/lib/resolution_setting.rb +58 -58
- data/line-em-up/lib/setting.rb +104 -0
- data/line-em-up/lib/ship_loadout_setting.rb +476 -0
- data/line-em-up/lib/ship_setting.rb +98 -0
- data/line-em-up/lib/z_order.rb +1 -1
- data/line-em-up/loadout_window.rb +253 -0
- data/line-em-up/media/bullet_launcher_hardpoint.png +0 -0
- data/line-em-up/media/hardpoint_empty.png +0 -0
- data/line-em-up/media/header@2x.psd +0 -0
- data/line-em-up/media/laser-end-background-half.png +0 -0
- data/line-em-up/media/laser-end-background.png +0 -0
- data/line-em-up/media/laser-end-overlay-half.png +0 -0
- data/line-em-up/media/laser-end-overlay.png +0 -0
- data/line-em-up/media/laser-middle-background-half.png +0 -0
- data/line-em-up/media/laser-middle-background.png +0 -0
- data/line-em-up/media/laser-middle-overlay-half.png +0 -0
- data/line-em-up/media/laser-middle-overlay-short.png +0 -0
- data/line-em-up/media/laser-middle-overlay.png +0 -0
- data/line-em-up/media/laser-overlay-half.png +0 -0
- data/line-em-up/media/laser-overlay.png +0 -0
- data/line-em-up/media/laser-start-background-half.png +0 -0
- data/line-em-up/media/laser-start-background.png +0 -0
- data/line-em-up/media/laser-start-overlay-half.png +0 -0
- data/line-em-up/media/laser-start-overlay.png +0 -0
- data/line-em-up/media/laser_beam_hardpoint copy.png +0 -0
- data/line-em-up/media/laser_beam_hardpoint.png +0 -0
- data/line-em-up/media/line-em-up-resolution.png +0 -0
- data/line-em-up/media/menu/loadout.png +0 -0
- data/line-em-up/media/{start.png → menu/start.png} +0 -0
- data/line-em-up/media/missile_launcher.png +0 -0
- data/line-em-up/media/{spaceship.png → pilotable_ships/basic_ship/default.png} +0 -0
- data/line-em-up/media/{spaceship_original.png → pilotable_ships/basic_ship/large.png} +0 -0
- data/line-em-up/media/{spaceship_left.png → pilotable_ships/basic_ship/left.png} +0 -0
- data/line-em-up/media/pilotable_ships/basic_ship/left_broadside.png +0 -0
- data/line-em-up/media/pilotable_ships/basic_ship/original.png +0 -0
- data/line-em-up/media/{spaceship_right.png → pilotable_ships/basic_ship/right.png} +0 -0
- data/line-em-up/media/pilotable_ships/basic_ship/right_broadside.png +0 -0
- data/line-em-up/media/pilotable_ships/mite_ship/default.png +0 -0
- data/line-em-up/media/pilotable_ships/mite_ship/large.png +0 -0
- data/line-em-up/media/pilotable_ships/mite_ship/left.png +0 -0
- data/line-em-up/media/pilotable_ships/mite_ship/left_broadside.png +0 -0
- data/line-em-up/media/pilotable_ships/mite_ship/original.png +0 -0
- data/line-em-up/media/pilotable_ships/mite_ship/right.png +0 -0
- data/line-em-up/media/pilotable_ships/mite_ship/right_broadside.png +0 -0
- data/line-em-up/media/pilotable_ships/mite_ship.zip +0 -0
- data/line-em-up/models/basic_ship.rb +94 -0
- data/line-em-up/models/bomb.rb +1 -1
- data/line-em-up/models/building.rb +2 -2
- data/line-em-up/models/bullet.rb +127 -74
- data/line-em-up/models/bullet_launcher.rb +23 -0
- data/line-em-up/models/cursor.rb +37 -1
- data/line-em-up/models/dumb_missile_launcher.rb +40 -0
- data/line-em-up/models/dumb_projectile.rb +9 -2
- data/line-em-up/models/enemy_bomb.rb +1 -1
- data/line-em-up/models/enemy_bullet.rb +55 -0
- data/line-em-up/models/enemy_player.rb +1 -1
- data/line-em-up/models/execute_open_gl.rb +80 -0
- data/line-em-up/models/general_object.rb +82 -9
- data/line-em-up/models/gl_background.rb +103 -30
- data/line-em-up/models/grappling_hook.rb +1 -1
- data/line-em-up/models/hardpoint.rb +120 -0
- data/line-em-up/models/laser_launcher.rb +192 -0
- data/line-em-up/models/laser_particle.rb +133 -0
- data/line-em-up/models/launcher.rb +149 -0
- data/line-em-up/models/main.rb +119 -26
- data/line-em-up/models/menu.rb +43 -3
- data/line-em-up/models/menu_item.rb +25 -14
- data/line-em-up/models/missile_boat.rb +5 -4
- data/line-em-up/models/mite.rb +3 -2
- data/line-em-up/models/mite_ship.rb +61 -0
- data/line-em-up/models/mothership.rb +1 -1
- data/line-em-up/models/pickup.rb +2 -2
- data/line-em-up/models/pilotable_ship.rb +599 -0
- data/line-em-up/models/player.rb +207 -150
- data/line-em-up/models/projectile.rb +3 -24
- data/line-em-up/models/semi_guided_missile.rb +1 -1
- data/line-em-up/models/small_explosion.rb +2 -2
- data/line-em-up/models/star.rb +7 -2
- data/menu_launcher.rb +10 -6
- metadata +113 -10
- data/line-em-up/media/spaceship_left-test.png +0 -0
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: b7ab411416d21726d2c0e5bbc52b6432a765c3b3
|
4
|
+
data.tar.gz: 9d63371403a4bc9b12a192891d7ec4cc80d2f3d7
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 3d71a41dadf48523a227b964ce971459c7517382fc3ba2d57a96676fbba26b7280c8f6de461aa9ff74bb3967a9db85fd6c4b32cbce2cc70cc10c0234d66af82f
|
7
|
+
data.tar.gz: e7a0965624b497028586b7c383c0f22b446f9030abd77ee833dd770d0f4877f9d4ee57759bbabb8f63f7403da87e495d8643c3609cd7fa2632629b1832bbf607
|
data/line-em-up/game_window.rb
CHANGED
@@ -27,6 +27,8 @@ require 'gosu'
|
|
27
27
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|
28
28
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CURRENT_DIRECTORY = File.expand_path('../', __FILE__)
|
29
29
|
MEDIA_DIRECTORY = File.expand_path('../', __FILE__) + "/media"
|
30
|
+
VENDOR_DIRECTORY = File.expand_path('../', __FILE__) + "/../vendors"
|
31
|
+
require "#{VENDOR_DIRECTORY}/lib/luit.rb"
|
30
32
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|
31
33
|
# ONLY ENABLE FOR WINDOWS COMPILATION
|
32
34
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# Place opengl lib in lib library
|
@@ -60,16 +62,23 @@ Dir["#{CURRENT_DIRECTORY}/models/*.rb"].each { |f| require f }
|
|
60
62
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# exit if Object.const_defined?(:Ocra) #allow ocra to create an exe without executing the entire script
|
61
63
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|
62
64
|
|
63
|
-
DEFAULT_WIDTH, DEFAULT_HEIGHT = 640, 480
|
64
65
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|
65
|
-
RESOLUTIONS = [[640, 480], [800, 600], [960, 720], [1024, 768], [1280, 960], [1400, 1050], [1440, 1080], [1600, 1200], [1856, 1392], [1920, 1440], [2048, 1536]]
|
66
66
|
# RESOLUTIONS = [[640, 480], [800, 600], [960, 720], [1024, 768]]
|
67
67
|
# WIDTH, HEIGHT = 1080, 720
|
68
68
|
|
69
69
|
class GameWindow < Gosu::Window
|
70
|
+
RESOLUTIONS = [[640, 480], [800, 600], [960, 720], [1024, 768], [1280, 960], [1400, 1050], [1440, 1080], [1600, 1200], [1856, 1392], [1920, 1440], [2048, 1536]]
|
71
|
+
DEFAULT_WIDTH, DEFAULT_HEIGHT = 640, 480
|
72
|
+
|
73
|
+
CURRENT_DIRECTORY = File.expand_path('../', __FILE__)
|
74
|
+
CONFIG_FILE = "#{CURRENT_DIRECTORY}/../config.txt"
|
75
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+
|
70
76
|
attr_accessor :width, :height, :block_all_controls
|
71
77
|
|
72
78
|
def initialize width = nil, height = nil, fullscreen = false, options = {}
|
79
|
+
@config_path = self.class::CONFIG_FILE
|
80
|
+
@window = self
|
81
|
+
@open_gl_executer = ExecuteOpenGl.new
|
73
82
|
@difficulty = options[:difficulty]
|
74
83
|
@block_all_controls = !options[:block_controls_until_button_up].nil? && options[:block_controls_until_button_up] == true ? true : false
|
75
84
|
@debug = options[:debug]
|
@@ -78,20 +87,43 @@ class GameWindow < Gosu::Window
|
|
78
87
|
@center_ui_y = 0
|
79
88
|
@center_ui_x = 0
|
80
89
|
|
81
|
-
@width = width || DEFAULT_WIDTH
|
82
|
-
@height = height || DEFAULT_HEIGHT
|
90
|
+
# @width = width || DEFAULT_WIDTH
|
91
|
+
# @height = height || DEFAULT_HEIGHT
|
83
92
|
|
84
|
-
reset_center_font_ui_y
|
93
|
+
# reset_center_font_ui_y
|
85
94
|
|
86
|
-
|
87
|
-
|
95
|
+
# Need to just pull from config file.. and then do scaling. See LoadoutWindow
|
96
|
+
# index = GameWindow.find_index_of_current_resolution(self.width, self.height)
|
97
|
+
# if index == 0
|
98
|
+
# @scale = 1
|
99
|
+
# else
|
100
|
+
# original_width, original_height = RESOLUTIONS[0]
|
101
|
+
# width_scale = @width / original_width.to_f
|
102
|
+
# height_scale = @height / original_height.to_f
|
103
|
+
# @scale = (width_scale + height_scale) / 2
|
104
|
+
# end
|
105
|
+
value = ConfigSetting.get_setting(@config_path, 'resolution', ResolutionSetting::SELECTION[0])
|
106
|
+
raise "DID NOT GET A RESOLUTION FROM CONFIG" if value.nil?
|
107
|
+
width, height = value.split('x')
|
108
|
+
@width, @height = [width.to_i, height.to_i]
|
109
|
+
|
110
|
+
default_width, default_height = ResolutionSetting::SELECTION[0].split('x')
|
111
|
+
# default_width, default_height = default_value.split('x')
|
112
|
+
default_width, default_height = [default_width.to_i, default_height.to_i]
|
113
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+
|
114
|
+
|
115
|
+
# Need to just pull from config file.. and then do scaling.
|
116
|
+
# index = GameWindow.find_index_of_current_resolution(self.width, self.height)
|
117
|
+
if @width == default_width && @height == @default_height
|
88
118
|
@scale = 1
|
89
119
|
else
|
90
|
-
original_width, original_height = RESOLUTIONS[0]
|
91
|
-
width_scale = @width /
|
92
|
-
height_scale = @height /
|
120
|
+
# original_width, original_height = RESOLUTIONS[0]
|
121
|
+
width_scale = @width / default_width.to_f
|
122
|
+
height_scale = @height / default_height.to_f
|
93
123
|
@scale = (width_scale + height_scale) / 2
|
94
124
|
end
|
125
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+
|
126
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+
|
95
127
|
super(@width, @height)
|
96
128
|
|
97
129
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@game_pause = false
|
@@ -105,6 +137,7 @@ class GameWindow < Gosu::Window
|
|
105
137
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@can_toggle_fullscreen_a = true
|
106
138
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@can_toggle_fullscreen_b = true
|
107
139
|
|
140
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+
|
108
141
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self.caption = "OpenGL Integration"
|
109
142
|
|
110
143
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@gl_background = GLBackground.new
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@@ -127,9 +160,10 @@ class GameWindow < Gosu::Window
|
|
127
160
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@enemies_killed = 0
|
128
161
|
|
129
162
|
@font = Gosu::Font.new(20)
|
130
|
-
@max_enemies = 4
|
163
|
+
# @max_enemies = 4
|
164
|
+
@max_enemies = 0
|
131
165
|
|
132
|
-
@pointer = Cursor.new(@scale)
|
166
|
+
@pointer = Cursor.new(@scale, @width, @height)
|
133
167
|
@ui_y = 0
|
134
168
|
@footer_bar = FooterBar.new(@scale, @width, @height)
|
135
169
|
reset_font_ui_y
|
@@ -149,10 +183,15 @@ class GameWindow < Gosu::Window
|
|
149
183
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@handicap = 1
|
150
184
|
end
|
151
185
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@player = Player.new(@scale, @width / 2, @height / 2, @width, @height, {handicap: @handicap, max_movable_height: @height - @footer_bar.height})
|
152
|
-
|
186
|
+
@scroll_factor = 1
|
187
|
+
@movement_x = 0.0
|
188
|
+
@movement_y = 0.0
|
189
|
+
@can_toggle_scroll_factor = true
|
153
190
|
@boss_active = false
|
154
191
|
@boss = nil
|
155
192
|
@boss_killed = false
|
193
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+
|
194
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+
@debug = true #is_debug?
|
156
195
|
end
|
157
196
|
|
158
197
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|
@@ -169,7 +208,8 @@ class GameWindow < Gosu::Window
|
|
169
208
|
# KB_LEFT_CONTROL = 224,
|
170
209
|
if id == Gosu::KB_LEFT_CONTROL && @player.ready_for_special?
|
171
210
|
puts "Gosu::KB_LEFT_CONTROL CLICKED!!"
|
172
|
-
@player.special_attack
|
211
|
+
# @projectiles += @player.special_attack([@enemies, @buildings, @enemy_destructable_projectiles, [@boss]])
|
212
|
+
@projectiles += @player.special_attack_2
|
173
213
|
end
|
174
214
|
end
|
175
215
|
|
@@ -179,10 +219,16 @@ class GameWindow < Gosu::Window
|
|
179
219
|
window = GameWindow.new(window.width, window.height, window.fullscreen?, options.merge({block_controls_until_button_up: true})).show
|
180
220
|
end
|
181
221
|
|
182
|
-
|
183
222
|
def self.start width = nil, height = nil, fullscreen = false, options = {}
|
223
|
+
# begin
|
184
224
|
# window = GameWindow.new.show
|
185
|
-
|
225
|
+
GameWindow.new(width, height, fullscreen, options).show
|
226
|
+
# rescue Exception => e
|
227
|
+
# puts "Exception caught in GameWindow"
|
228
|
+
# puts e.message
|
229
|
+
# puts e.backtrace
|
230
|
+
# raise e
|
231
|
+
# end
|
186
232
|
end
|
187
233
|
|
188
234
|
# When fullscreen, try to match window with screen resolution
|
@@ -253,6 +299,9 @@ class GameWindow < Gosu::Window
|
|
253
299
|
if (id == Gosu::KB_TAB)
|
254
300
|
@can_toggle_secondary = true
|
255
301
|
end
|
302
|
+
if (id == Gosu::KB_Q || id == Gosu::KB_E)
|
303
|
+
@can_toggle_scroll_factor = true
|
304
|
+
end
|
256
305
|
|
257
306
|
if id == Gosu::KB_RETURN
|
258
307
|
@can_toggle_fullscreen_a = true
|
@@ -266,11 +315,17 @@ class GameWindow < Gosu::Window
|
|
266
315
|
if id == Gosu::KB_EQUALS
|
267
316
|
@can_resize = true
|
268
317
|
end
|
318
|
+
if id == Gosu::MS_LEFT
|
319
|
+
@player.deactivate_group_2
|
320
|
+
end
|
321
|
+
if id == Gosu::KB_SPACE
|
322
|
+
@player.deactivate_group_1
|
323
|
+
end
|
269
324
|
end
|
270
325
|
|
271
326
|
def get_center_font_ui_y
|
272
327
|
return_value = @center_ui_y
|
273
|
-
@center_ui_y +=
|
328
|
+
@center_ui_y += 10 * @scale
|
274
329
|
return return_value
|
275
330
|
end
|
276
331
|
|
@@ -278,9 +333,13 @@ class GameWindow < Gosu::Window
|
|
278
333
|
return @center_ui_x
|
279
334
|
end
|
280
335
|
|
281
|
-
def reset_center_font_ui_y
|
282
|
-
|
283
|
-
|
336
|
+
# def reset_center_font_ui_y
|
337
|
+
# @center_ui_y = @height / 2
|
338
|
+
# @center_ui_x = @width / 2
|
339
|
+
# end
|
340
|
+
|
341
|
+
def is_debug?
|
342
|
+
ENV['debug'] == 'true' || ENV['debug'] == true
|
284
343
|
end
|
285
344
|
|
286
345
|
def update
|
@@ -289,16 +348,69 @@ class GameWindow < Gosu::Window
|
|
289
348
|
@start_fullscreen = false
|
290
349
|
GameWindow.fullscreen(self)
|
291
350
|
end
|
292
|
-
reset_center_font_ui_y
|
351
|
+
# reset_center_font_ui_y
|
293
352
|
@menu.update if @menu
|
294
353
|
if !@block_all_controls
|
295
354
|
if Gosu.button_down?(Gosu::KbEscape) && @can_open_menu
|
296
355
|
@menu_open = true
|
297
356
|
@can_open_menu = false
|
298
|
-
@menu = Menu.new(self)
|
299
|
-
@menu.
|
300
|
-
|
301
|
-
|
357
|
+
# @menu = Menu.new(self)
|
358
|
+
@menu = Menu.new(self, @width / 2, 10 * @scale, ZOrder::UI, @scale)
|
359
|
+
|
360
|
+
button_key = :resume
|
361
|
+
@menu.add_item(
|
362
|
+
LUIT::Button.new(@menu.local_window, button_key, @menu.x, @menu.y + @menu.current_height, "Resume", 0, 1),
|
363
|
+
0,
|
364
|
+
0,
|
365
|
+
lambda {|window, id| @menu_open = false; @menu = nil; @can_open_menu = true; },
|
366
|
+
# { self.close; Main.new.show }, # lambda { self.close; Main.new.show },
|
367
|
+
nil, # Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/back_to_menu.png", false)
|
368
|
+
{is_button: true, key: button_key}
|
369
|
+
)
|
370
|
+
# @menu.add_item(Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/resume.png", false), get_center_font_ui_x, get_center_font_ui_y, ZOrder::UI, lambda { @menu_open = false; @menu = nil; @can_open_menu = true; }, Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/resume.png", false))
|
371
|
+
|
372
|
+
|
373
|
+
# @loadout_button = LUIT::Button.new(self, :loadout, (@width / 2), get_center_font_ui_y, "Back To Menu", 0, 1)
|
374
|
+
# (object, x, y, z, callback, hover_image = nil, options = {})
|
375
|
+
button_key = :loadout
|
376
|
+
@menu.add_item(
|
377
|
+
LUIT::Button.new(@menu.local_window, button_key, @menu.x, @menu.y + @menu.current_height, "Inventory", 0, 1),
|
378
|
+
0,
|
379
|
+
0,
|
380
|
+
lambda {|window, id|
|
381
|
+
self.close
|
382
|
+
LoadoutWindow.new(nil,nil,nil,{game_window: @window}).show
|
383
|
+
},
|
384
|
+
# { self.close; Main.new.show }, # lambda { self.close; Main.new.show },
|
385
|
+
nil, # Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/back_to_menu.png", false)
|
386
|
+
{is_button: true, key: button_key}
|
387
|
+
)
|
388
|
+
button_key = :back_to_menu
|
389
|
+
@menu.add_item(
|
390
|
+
LUIT::Button.new(@menu.local_window, button_key, @menu.x, @menu.y + @menu.current_height, "Back To Menu", 0, 1),
|
391
|
+
0,
|
392
|
+
0,
|
393
|
+
lambda {|window, id| self.close; Main.new.show },
|
394
|
+
# lambda {|window, id| self.close; LoadoutWindow.new.show },
|
395
|
+
# { self.close; Main.new.show }, # lambda { self.close; Main.new.show },
|
396
|
+
nil, # Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/back_to_menu.png", false)
|
397
|
+
{is_button: true, key: button_key}
|
398
|
+
)
|
399
|
+
|
400
|
+
button_key = :exit
|
401
|
+
@menu.add_item(
|
402
|
+
LUIT::Button.new(@menu.local_window, button_key, @menu.x, @menu.y + @menu.current_height, "Exit", 0, 1),
|
403
|
+
0,
|
404
|
+
0,
|
405
|
+
lambda {|window, id| self.close; },
|
406
|
+
# lambda {|window, id| self.close; LoadoutWindow.new.show },
|
407
|
+
# { self.close; Main.new.show }, # lambda { self.close; Main.new.show },
|
408
|
+
nil, # Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/back_to_menu.png", false)
|
409
|
+
{is_button: true, key: button_key}
|
410
|
+
)
|
411
|
+
|
412
|
+
# @menu.add_item(Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/back_to_menu.png", false), get_center_font_ui_x, get_center_font_ui_y, ZOrder::UI, lambda { self.close; Main.new.show }, Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/back_to_menu.png", false))
|
413
|
+
# @menu.add_item(Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/exit.png", false), get_center_font_ui_x, get_center_font_ui_y, ZOrder::UI, lambda { self.close }, Gosu::Image.new(self, "#{MEDIA_DIRECTORY}/exit.png", false))
|
302
414
|
# close!
|
303
415
|
end
|
304
416
|
if Gosu.button_down?(Gosu::KB_M)
|
@@ -337,12 +449,24 @@ class GameWindow < Gosu::Window
|
|
337
449
|
@player.toggle_secondary
|
338
450
|
end
|
339
451
|
|
452
|
+
if Gosu.button_down?(Gosu::KB_Q) && @can_toggle_scroll_factor
|
453
|
+
@can_toggle_scroll_factor = false
|
454
|
+
@scroll_factor = @player.rotate_counterclockwise
|
455
|
+
end
|
456
|
+
|
457
|
+
if Gosu.button_down?(Gosu::KB_E) && @can_toggle_scroll_factor
|
458
|
+
@can_toggle_scroll_factor = false
|
459
|
+
@scroll_factor = @player.rotate_clockwise
|
460
|
+
end
|
461
|
+
|
340
462
|
if @player.is_alive && !@game_pause && !@menu_open
|
341
|
-
@player.update()
|
342
|
-
@
|
343
|
-
@player.
|
344
|
-
@player.
|
345
|
-
@
|
463
|
+
@player.update(self.mouse_x, self.mouse_y, @player)
|
464
|
+
puts "FIRST: #{@movement_x} and #{@movement_y}"
|
465
|
+
@movement_x, @movement_y = @player.move_left(@movement_x, @movement_y) if Gosu.button_down?(Gosu::KB_LEFT) || Gosu.button_down?(Gosu::GP_LEFT) || Gosu.button_down?(Gosu::KB_A)
|
466
|
+
@movement_x, @movement_y = @player.move_right(@movement_x, @movement_y) if Gosu.button_down?(Gosu::KB_RIGHT) || Gosu.button_down?(Gosu::GP_RIGHT) || Gosu.button_down?(Gosu::KB_D)
|
467
|
+
puts "MOVEMENT HERE: #{@movement_x} and #{@movemeny_y}"if Gosu.button_down?(Gosu::KB_UP) || Gosu.button_down?(Gosu::GP_UP) || Gosu.button_down?(Gosu::KB_W)
|
468
|
+
@movement_x, @movement_y = @player.accelerate(@movement_x, @movement_y) if Gosu.button_down?(Gosu::KB_UP) || Gosu.button_down?(Gosu::GP_UP) || Gosu.button_down?(Gosu::KB_W)
|
469
|
+
@movement_x, @movement_y = @player.brake(@movement_x, @movement_y) if Gosu.button_down?(Gosu::KB_DOWN) || Gosu.button_down?(Gosu::GP_DOWN) || Gosu.button_down?(Gosu::KB_S)
|
346
470
|
|
347
471
|
if Gosu.button_down?(Gosu::MS_RIGHT)
|
348
472
|
if @grappling_hook == nil && @player.grapple_hook_cooldown_wait <= 0
|
@@ -352,20 +476,32 @@ class GameWindow < Gosu::Window
|
|
352
476
|
end
|
353
477
|
|
354
478
|
if Gosu.button_down?(Gosu::MS_LEFT)
|
355
|
-
|
479
|
+
new_projectiles = @player.attack_group_2(@pointer)
|
480
|
+
# puts "NEW PROJECTILES: #{new_projectiles}" if @debug
|
481
|
+
if @debug
|
482
|
+
raise "BAD Projectile found: #{new_projectiles}" if new_projectiles.include?(nil)
|
483
|
+
end
|
484
|
+
@projectiles = @projectiles + new_projectiles
|
485
|
+
else
|
486
|
+
# @player.deactivate_group_2
|
356
487
|
end
|
357
488
|
|
358
489
|
if Gosu.button_down?(Gosu::KB_SPACE)
|
359
490
|
if @player.cooldown_wait <= 0
|
360
|
-
|
361
|
-
|
362
|
-
|
363
|
-
|
364
|
-
|
365
|
-
|
366
|
-
|
491
|
+
@player.attack_group_1(@pointer).each do |results|
|
492
|
+
# puts "NEW PROJECTILESv2: #{results}" if @debug
|
493
|
+
projectiles = results[:projectiles]
|
494
|
+
# cooldown = results[:cooldown]
|
495
|
+
# @player.cooldown_wait = cooldown.to_f.fdiv(@player.attack_speed)
|
496
|
+
|
497
|
+
projectiles.each do |projectile|
|
498
|
+
@projectiles.push(projectile)
|
499
|
+
end
|
367
500
|
end
|
368
501
|
end
|
502
|
+
else
|
503
|
+
# MOVE ELSEWHERE... KEY UP
|
504
|
+
# @player.deactivate_group_1
|
369
505
|
end
|
370
506
|
|
371
507
|
|
@@ -398,23 +534,23 @@ class GameWindow < Gosu::Window
|
|
398
534
|
|
399
535
|
|
400
536
|
|
401
|
-
@buildings.reject! { |building| !building.update() }
|
537
|
+
@buildings.reject! { |building| !building.update(nil, nil, nil, @scroll_factor) }
|
402
538
|
|
403
539
|
if @player.is_alive && @grappling_hook
|
404
540
|
grap_result = @grappling_hook.update(@player)
|
405
541
|
@grappling_hook = nil if !grap_result
|
406
542
|
end
|
407
543
|
|
408
|
-
@pickups.reject! { |pickup| !pickup.update(self.mouse_x, self.mouse_y) }
|
544
|
+
@pickups.reject! { |pickup| !pickup.update(self.mouse_x, self.mouse_y, @player, @scroll_factor) }
|
409
545
|
|
410
|
-
@projectiles.reject! { |projectile| !projectile.update(self.mouse_x, self.mouse_y) }
|
546
|
+
@projectiles.reject! { |projectile| !projectile.update(self.mouse_x, self.mouse_y, @player, @scroll_factor) }
|
411
547
|
|
412
|
-
@enemy_projectiles.reject! { |projectile| !projectile.update(self.mouse_x, self.mouse_y) }
|
413
|
-
@enemy_destructable_projectiles.reject! { |projectile| !projectile.update(self.mouse_x, self.mouse_y) }
|
414
|
-
@enemies.reject! { |enemy| !enemy.update(nil, nil, @player) }
|
548
|
+
@enemy_projectiles.reject! { |projectile| !projectile.update(self.mouse_x, self.mouse_y, @player, @scroll_factor) }
|
549
|
+
@enemy_destructable_projectiles.reject! { |projectile| !projectile.update(self.mouse_x, self.mouse_y, @player, @scroll_factor) }
|
550
|
+
@enemies.reject! { |enemy| !enemy.update(nil, nil, @player, @scroll_factor) }
|
415
551
|
|
416
552
|
if @boss
|
417
|
-
result = @boss.update(nil, nil, @player)
|
553
|
+
result = @boss.update(nil, nil, @player, @scroll_factor)
|
418
554
|
if !result
|
419
555
|
@boss_killed = true
|
420
556
|
@boss = nil
|
@@ -424,7 +560,7 @@ class GameWindow < Gosu::Window
|
|
424
560
|
end
|
425
561
|
|
426
562
|
|
427
|
-
@gl_background.scroll
|
563
|
+
@movement_x, @movement_y = @gl_background.scroll(@scroll_factor, @movement_x, @movement_y)
|
428
564
|
|
429
565
|
|
430
566
|
if !@boss_killed && !@boss_active
|
@@ -441,13 +577,13 @@ class GameWindow < Gosu::Window
|
|
441
577
|
end
|
442
578
|
if @player.is_alive && (@player.time_alive % 1300 == 0) # && @enemies.count <= @max_enemies
|
443
579
|
# @enemies.push(EnemyPlayer.new(@scale, @width, @height)) if @enemies.count <= @max_enemy_count
|
444
|
-
swarm = HorizontalSwarm.trigger_swarm(@scale, @width, @height)
|
445
|
-
@enemies = @enemies + swarm
|
580
|
+
# swarm = HorizontalSwarm.trigger_swarm(@scale, @width, @height)
|
581
|
+
# @enemies = @enemies + swarm
|
446
582
|
end
|
447
583
|
|
448
584
|
if @player.is_alive && rand(@enemies_random_spawn_timer) == 0 && @enemies.count <= @max_enemies
|
449
585
|
(0..(@enemies_spawner_counter / 2).round).each do |count|
|
450
|
-
@enemies.push(EnemyPlayer.new(@scale, @width, @height)) if @enemies.count <= @max_enemy_count
|
586
|
+
# @enemies.push(EnemyPlayer.new(@scale, @width, @height)) if @enemies.count <= @max_enemy_count
|
451
587
|
end
|
452
588
|
end
|
453
589
|
if @player.time_alive % 500 == 0
|
@@ -459,7 +595,7 @@ class GameWindow < Gosu::Window
|
|
459
595
|
# temp
|
460
596
|
if @player.time_alive % 200 == 0
|
461
597
|
(0..(@enemies_spawner_counter / 4).round).each do |count|
|
462
|
-
@enemies.push(MissileBoat.new(@scale, @width, @height)) if @enemies.count <= @max_enemy_count
|
598
|
+
# @enemies.push(MissileBoat.new(@scale, @width, @height)) if @enemies.count <= @max_enemy_count
|
463
599
|
end
|
464
600
|
end
|
465
601
|
if @player.time_alive % 5000 == 0
|
@@ -552,11 +688,12 @@ class GameWindow < Gosu::Window
|
|
552
688
|
end # END UPDATE FUNCTION
|
553
689
|
|
554
690
|
def draw
|
691
|
+
@open_gl_executer.draw(@gl_background, @projectiles + @enemy_projectiles + @enemy_destructable_projectiles, @player)
|
692
|
+
@pointer.draw# if @grappling_hook.nil? || !@grappling_hook.active
|
555
693
|
@menu.draw if @menu
|
556
694
|
@footer_bar.draw(@player)
|
557
695
|
@boss.draw if @boss
|
558
696
|
# @pointer.draw(self.mouse_x, self.mouse_y) if @grappling_hook.nil? || !@grappling_hook.active
|
559
|
-
@pointer.draw# if @grappling_hook.nil? || !@grappling_hook.active
|
560
697
|
|
561
698
|
@player.draw() if @player.is_alive
|
562
699
|
@grappling_hook.draw(@player) if @player.is_alive && @grappling_hook
|
@@ -602,7 +739,7 @@ class GameWindow < Gosu::Window
|
|
602
739
|
@font.draw("Attack Speed: #{@player.attack_speed.round(2)}", 10, get_font_ui_y, ZOrder::UI, 1.0, 1.0, 0xff_ffff00)
|
603
740
|
@font.draw("FPS: #{Gosu.fps}", 10, get_font_ui_y, ZOrder::UI, 1.0, 1.0, 0xff_ffff00)
|
604
741
|
end
|
605
|
-
@gl_background.draw(ZOrder::Background)
|
742
|
+
# @gl_background.draw(ZOrder::Background)
|
606
743
|
reset_font_ui_y
|
607
744
|
end
|
608
745
|
|
@@ -1,10 +1,32 @@
|
|
1
|
-
#
|
1
|
+
# pry -r ./irb_requirements.rb
|
2
2
|
|
3
3
|
require 'rubygems'
|
4
4
|
require 'gosu'
|
5
|
-
require '
|
5
|
+
require 'opengl'
|
6
|
+
require 'glu'
|
7
|
+
require 'glut'
|
8
|
+
# require 'ashton'
|
9
|
+
include OpenGL
|
10
|
+
include GLUT
|
11
|
+
# include GLU
|
12
|
+
# OpenGL.load_lib()
|
13
|
+
# GLUT.load_lib()
|
14
|
+
# Ashton::ParticleEmitter
|
15
|
+
# test = Ashton::ParticleEmitter.new(1, 1, 4)
|
16
|
+
|
6
17
|
CURRENT_DIRECTORY = File.expand_path('../', __FILE__)
|
18
|
+
MEDIA_DIRECTORY = File.expand_path('../', __FILE__) + "/media"
|
19
|
+
VENDOR_DIRECTORY = File.expand_path('../', __FILE__) + "/../vendors/"
|
20
|
+
CONFIG_FILE = "#{CURRENT_DIRECTORY}/../config.txt"
|
21
|
+
|
22
|
+
# include OpenGL
|
23
|
+
# include GLUT
|
24
|
+
# OpenGL.load_lib()
|
25
|
+
# GLUT.load_lib()
|
26
|
+
|
27
|
+
# CURRENT_DIRECTORY = File.expand_path('../', __FILE__)
|
7
28
|
|
8
29
|
Dir["#{CURRENT_DIRECTORY}/models/*.rb"].each { |f| require f }
|
9
30
|
Dir["#{CURRENT_DIRECTORY}/lib/*.rb"].each { |f| require f }
|
31
|
+
Dir["#{VENDOR_DIRECTORY}/lib/*.rb"].each { |f| require f }
|
10
32
|
|
@@ -1,5 +1,5 @@
|
|
1
1
|
require 'fileutils'
|
2
|
-
|
2
|
+
require 'json'
|
3
3
|
module ConfigSetting
|
4
4
|
def self.set_setting file_location, setting_name, setting_value
|
5
5
|
# puts "HERE: #{file_location} and #{setting_name} and #{setting_value}"
|
@@ -34,7 +34,7 @@ module ConfigSetting
|
|
34
34
|
end
|
35
35
|
end
|
36
36
|
|
37
|
-
def self.get_setting file_location, setting_name, default_value
|
37
|
+
def self.get_setting file_location, setting_name, default_value = nil
|
38
38
|
create_file_if_non_existent(file_location)
|
39
39
|
test = File.readlines(file_location).select { |line| line =~ /^#{setting_name}: ([^;]*);$/ }
|
40
40
|
if test && test.first
|
@@ -46,22 +46,132 @@ module ConfigSetting
|
|
46
46
|
end
|
47
47
|
test = test.strip
|
48
48
|
end
|
49
|
-
|
50
|
-
# if File.readlines(file_location).grep(/#{setting_name}:/).size > 0
|
51
|
-
# test =
|
52
|
-
# end
|
53
|
-
# puts "GETTING TEST: #{test}"
|
54
|
-
# puts "test2: #{test.inspect}"
|
55
|
-
# puts "test2 - #{test.nil?}"
|
56
|
-
# puts "test3 - #{test.inspect}"
|
57
|
-
# if test.nil? #|| test.count == 0
|
58
|
-
# # puts "TEST NIL HERE"
|
59
|
-
# test = default_value
|
60
|
-
# end
|
61
|
-
if test == [] || test.nil? || test == ''
|
49
|
+
if (test == [] || test.nil? || test == '')
|
62
50
|
test = default_value
|
63
51
|
end
|
64
|
-
return test.gsub(';', '')
|
52
|
+
return test ? test.gsub(';', '') : test
|
53
|
+
end
|
54
|
+
|
55
|
+
def self.set_mapped_setting file_location, setting_names, setting_value
|
56
|
+
puts "set_mapped_setting".upcase
|
57
|
+
puts setting_names
|
58
|
+
puts setting_value
|
59
|
+
create_file_if_non_existent(file_location)
|
60
|
+
if setting_names.any?
|
61
|
+
# File.open('xxx.txt').each do |line|
|
62
|
+
# print "#{line_num += 1} #{line}"
|
63
|
+
# end
|
64
|
+
setting_name = setting_names.shift
|
65
|
+
text = (File.readlines(file_location).select { |line| line =~ /^#{setting_name}: ([^;]*);$/ }).first
|
66
|
+
if text
|
67
|
+
puts "FOUND TEXT"
|
68
|
+
puts text
|
69
|
+
text = text.scan(/^#{setting_name}: ([^;]*);$/).first
|
70
|
+
text = text.first if text
|
71
|
+
data = ::JSON.parse(text)
|
72
|
+
indexing_values = data
|
73
|
+
# puts "FOUND IT"
|
74
|
+
# text = File.read(file_location)
|
75
|
+
# data = JSON.parse(text.sub(/;$/, '')).with_indifferent_access
|
76
|
+
# indexer = setting_names.shift
|
77
|
+
# while setting_names.any?
|
78
|
+
# data = data[indexer]
|
79
|
+
# indexer = setting_names.shift
|
80
|
+
# end
|
81
|
+
# puts 'GOT DATA HERE'
|
82
|
+
# puts data.inspect
|
83
|
+
# data[indexer] = setting_value
|
84
|
+
|
85
|
+
indexer = setting_names.shift
|
86
|
+
while indexer
|
87
|
+
puts "indexing_values: #{indexing_values}"
|
88
|
+
puts "INDEXER - #{indexer}"
|
89
|
+
if setting_names.count == 0
|
90
|
+
indexing_values[indexer] = setting_value
|
91
|
+
else
|
92
|
+
if indexing_values[indexer]
|
93
|
+
indexing_values = indexing_values[indexer]
|
94
|
+
else
|
95
|
+
indexing_values[indexer] = {}
|
96
|
+
indexing_values = indexing_values[indexer]
|
97
|
+
end
|
98
|
+
# indexing_values ||= {}
|
99
|
+
end
|
100
|
+
# puts data
|
101
|
+
indexer = setting_names.shift
|
102
|
+
indexer = indexer.to_s if indexer
|
103
|
+
end
|
104
|
+
puts 'PUTTING IN DATA: '
|
105
|
+
puts data
|
106
|
+
puts "SUBBING IN SETTING NAME: #{setting_name}"
|
107
|
+
puts "WITH"
|
108
|
+
puts "#{setting_name}: #{data.to_json};"
|
109
|
+
full_text = File.read(file_location)
|
110
|
+
File.open(file_location, 'w+'){|f| f << full_text.sub(/^#{setting_name}: ([^;]*);$/, "#{setting_name}: #{data.to_json};") }
|
111
|
+
return data
|
112
|
+
|
113
|
+
# File.open(file_location, 'w+'){|f| f << text.sub(/^#{setting_name}: ([^;]*);$/, "#{setting_name}: #{setting_value};") }
|
114
|
+
else
|
115
|
+
puts "DIDIT FIND IT- setting_name: #{setting_name}"
|
116
|
+
root_values = {}
|
117
|
+
values = root_values
|
118
|
+
indexer = setting_names.shift
|
119
|
+
while setting_names.any?
|
120
|
+
values[indexer] ||= {}
|
121
|
+
values = values[indexer]
|
122
|
+
indexer = setting_names.shift
|
123
|
+
indexer = indexer.to_s if indexer
|
124
|
+
end
|
125
|
+
values[indexer] = setting_value
|
126
|
+
|
127
|
+
# {"front_hardpoint_locations":{},"1":"launcher"}
|
128
|
+
|
129
|
+
File.open(file_location, 'a') do |f|
|
130
|
+
f << "\n#{setting_name}: #{root_values.to_json};"
|
131
|
+
end
|
132
|
+
end
|
133
|
+
|
134
|
+
# setting_name = setting_names.shift
|
135
|
+
# test = File.readlines(file_location).select { |line| line =~ /^#{setting_name}: ([^;]*);$/ }
|
136
|
+
# puts "TEST HERE"
|
137
|
+
# puts test.inspect
|
138
|
+
# data = JSON.parse(test)
|
139
|
+
# puts "DATA"
|
140
|
+
# puts data
|
141
|
+
# data = data.with_indifferent_access
|
142
|
+
# indexer = setting_names.shift
|
143
|
+
# while setting_names.any?
|
144
|
+
# data = data[indexer]
|
145
|
+
# indexer = setting_names.shift
|
146
|
+
# end
|
147
|
+
# puts "FOUND DATA: #{data}"
|
148
|
+
end
|
149
|
+
end
|
150
|
+
|
151
|
+
def self.get_mapped_setting file_location, setting_names = [], default_value = nil
|
152
|
+
create_file_if_non_existent(file_location)
|
153
|
+
setting_name = setting_names.shift
|
154
|
+
text = (File.readlines(file_location).select { |line| line =~ /^#{setting_name}: ([^;]*);$/ }).first
|
155
|
+
puts "TEST HERE"
|
156
|
+
puts text.inspect
|
157
|
+
if text
|
158
|
+
text = text.scan(/^#{setting_name}: ([^;]*);$/).first
|
159
|
+
text = text.first if text
|
160
|
+
data = ::JSON.parse(text)
|
161
|
+
# data = data.with_indifferent_access
|
162
|
+
indexer = setting_names.shift
|
163
|
+
while indexer && data
|
164
|
+
puts "DATA index"
|
165
|
+
data = data[indexer]
|
166
|
+
puts data
|
167
|
+
indexer = setting_names.shift
|
168
|
+
indexer = indexer.to_s if indexer
|
169
|
+
end
|
170
|
+
puts "FOUND DATA: #{data}"
|
171
|
+
return data
|
172
|
+
else
|
173
|
+
return default_value
|
174
|
+
end
|
65
175
|
end
|
66
176
|
|
67
177
|
def self.create_file_if_non_existent file_location
|